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l2j_mobius/trunk/dist/game/data/stats/skills/06700-06799.xml
2016-06-12 01:34:09 +00:00

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69 KiB
XML

<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
<skill id="6700" toLevel="1" name="Ball Trapping Orodriel Agathion Cute Trick">
<!-- You can see the summoned spirit's cute tricks. -->
<blockedInOlympiad>false</blockedInOlympiad>
<icon>icon.skill_agathion_cute</icon>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>85</magicLvl>
<hitTime>7000</hitTime>
<isMagic>2</isMagic>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpNeedAgathion" />
</conditions>
</skill>
<skill id="6701" toLevel="1" name="Penalty Kick Agathion Cute Trick">
<!-- You can see the summoned spirit's cute tricks. -->
<blockedInOlympiad>false</blockedInOlympiad>
<icon>icon.skill_agathion_cute</icon>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>85</magicLvl>
<hitTime>7000</hitTime>
<isMagic>2</isMagic>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpNeedAgathion" />
</conditions>
</skill>
<skill id="6702" toLevel="1" name="Blessing of Cheers">
<!-- none -->
<blockedInOlympiad>false</blockedInOlympiad>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>55</magicLvl>
<hitTime>2700</hitTime>
<coolTime>1000</coolTime>
<reuseDelay>1800000</reuseDelay>
<staticReuse>true</staticReuse>
<isMagic>2</isMagic>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpNeedAgathion" />
</conditions>
<effects>
<effect name="Restoration">
<itemId>17235</itemId>
<itemCount>1</itemCount>
</effect>
</effects>
</skill>
<skill id="6703" toLevel="1" name="Blessing of Cheers">
<!-- none -->
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>55</magicLvl>
<hitTime>2700</hitTime>
<coolTime>1000</coolTime>
<reuseDelay>1800000</reuseDelay>
<staticReuse>true</staticReuse>
<isMagic>2</isMagic>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpNeedAgathion" />
</conditions>
<effects>
<effect name="Restoration">
<itemId>17235</itemId>
<itemCount>1</itemCount>
</effect>
</effects>
</skill>
<skill id="6704" toLevel="1" name="Blessing of Cheers">
<!-- none -->
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>55</magicLvl>
<hitTime>2700</hitTime>
<coolTime>1000</coolTime>
<reuseDelay>1800000</reuseDelay>
<staticReuse>true</staticReuse>
<isMagic>2</isMagic>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpNeedAgathion" />
</conditions>
<effects>
<effect name="Restoration">
<itemId>17235</itemId>
<itemCount>1</itemCount>
</effect>
</effects>
</skill>
<skill id="6705" toLevel="1" name="Stun">
<!-- Temporarily in shock and unable to move. -->
<abnormalTime>3</abnormalTime>
<activateRate>50</activateRate>
<basicProperty>PHYSICAL</basicProperty>
<blockedInOlympiad>false</blockedInOlympiad>
<effectPoint>-1033</effectPoint>
<icon>icon.skill0100</icon>
<operateType>A2</operateType>
<abnormalType>STUN</abnormalType>
<rideState>NONE</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<effectRange>300</effectRange>
<lvlBonusRate>1</lvlBonusRate>
<magicLvl>85</magicLvl>
<abnormalLvl>1</abnormalLvl>
<trait>SHOCK</trait>
<hitTime>3000</hitTime>
<reuseDelay>30000</reuseDelay>
<isDebuff>true</isDebuff>
<castRange>100</castRange>
<abnormalVisualEffect>STUN</abnormalVisualEffect>
<fanRange>0;0;300;65</fanRange>
<targetType>ENEMY</targetType>
<affectScope>FAN</affectScope>
<affectObject>NOT_FRIEND</affectObject>
</skill>
<skill id="6706" toLevel="1" name="Piercing Attack">
<!-- High Five Skill -->
<abnormalLvl>3</abnormalLvl>
<abnormalTime>10</abnormalTime>
<abnormalType>PD_DOWN</abnormalType>
<activateRate>80</activateRate> <!-- FIXME: Base Land Rate unconformed -->
<castRange>100</castRange>
<effectRange>200</effectRange>
<isDebuff>true</isDebuff>
<isTriggeredSkill>true</isTriggeredSkill>
<magicLvl>85</magicLvl>
<mpConsume>83</mpConsume>
<operateType>A1</operateType>
<reuseDelay>30000</reuseDelay>
<rideState>NONE</rideState>
<effectPoint>-1349</effectPoint>
<magicCriticalRate>-5</magicCriticalRate>
<hitTime>2000</hitTime>
<fanRange>0;180;200;300</fanRange>
<targetType>ENEMY</targetType>
<affectScope>SQUARE</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<effects>
<!-- FIXME: Time value is unconfirmed -->
<effect name="PhysicalDefence">
<amount>-23</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="6707" toLevel="1" name="Self-destruction">
<!-- none -->
<blockedInOlympiad>false</blockedInOlympiad>
<effectPoint>-1000</effectPoint>
<operateType>A1</operateType>
<rideState>NONE</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<magicLvl>85</magicLvl>
<affectRange>200</affectRange>
<hitTime>1500</hitTime>
<reuseDelay>30000</reuseDelay>
<targetType>SELF</targetType>
<affectScope>POINT_BLANK</affectScope>
<affectObject>NOT_FRIEND</affectObject>
</skill>
<skill id="6708" toLevel="1" name="Self-destruction">
<!-- none -->
<operateType>A1</operateType>
<effectPoint>-1000</effectPoint>
<rideState>NONE</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<magicLvl>85</magicLvl>
<affectRange>200</affectRange>
<hitTime>1500</hitTime>
<reuseDelay>30000</reuseDelay>
<targetType>SELF</targetType>
<affectScope>POINT_BLANK</affectScope>
<affectObject>NOT_FRIEND</affectObject>
</skill>
<skill id="6709" toLevel="1" name="Multi Shot">
<!-- none -->
<blockedInOlympiad>false</blockedInOlympiad>
<effectPoint>-1000</effectPoint>
<operateType>A1</operateType>
<rideState>NONE</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<effectRange>500</effectRange>
<magicLvl>85</magicLvl>
<hitTime>1500</hitTime>
<reuseDelay>30000</reuseDelay>
<castRange>300</castRange>
<fanRange>0;0;300;65</fanRange>
<targetType>ENEMY</targetType>
<affectScope>FAN</affectScope>
<affectObject>NOT_FRIEND</affectObject>
</skill>
<skill id="6710" toLevel="1" name="Etis Haste">
<!-- Atk. Spd. increases by 10%. -->
<abnormalTime>30</abnormalTime>
<blockedInOlympiad>false</blockedInOlympiad>
<effectPoint>1000</effectPoint>
<operateType>A2</operateType>
<abnormalType>ATTACK_TIME_DOWN</abnormalType>
<basicProperty>NONE</basicProperty>
<rideState>NONE</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<abnormalLvl>2</abnormalLvl>
<hitTime>1000</hitTime>
<reuseDelay>20000</reuseDelay>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="6711" toLevel="3" name="Etis Power Up">
<!-- none -->
<abnormalTime>30</abnormalTime>
<blockedInOlympiad>false</blockedInOlympiad>
<effectPoint>1000</effectPoint>
<operateType>A2</operateType>
<abnormalType>PA_UP</abnormalType>
<basicProperty>NONE</basicProperty>
<rideState>NONE</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
<value level="3">3</value>
</abnormalLvl>
<hitTime>1000</hitTime>
<reuseDelay>20000</reuseDelay>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="6714" toLevel="1" name="Wind Walk of Elcadia">
<!-- High Five Skill -->
<abnormalLvl>3</abnormalLvl>
<abnormalTime>600</abnormalTime>
<abnormalType>SPEED_UP</abnormalType>
<blockedInOlympiad>false</blockedInOlympiad>
<castRange>400</castRange>
<effectPoint>495</effectPoint>
<effectRange>900</effectRange>
<hitTime>1000</hitTime>
<icon>icon.skill1204</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>-5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="Speed">
<amount>33</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill>
<skill id="6715" toLevel="1" name="Haste of Elcadia">
<!-- High Five Skill -->
<abnormalLvl>3</abnormalLvl>
<abnormalTime>600</abnormalTime>
<abnormalType>ATTACK_TIME_DOWN</abnormalType>
<blockedInOlympiad>false</blockedInOlympiad>
<castRange>400</castRange>
<effectPoint>495</effectPoint>
<effectRange>900</effectRange>
<hitTime>1000</hitTime>
<icon>icon.skill1086</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>-5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="PhysicalAttackSpeed">
<amount>33</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="6716" toLevel="1" name="Might of Elcadia">
<!-- High Five Skill -->
<abnormalLvl>4</abnormalLvl>
<abnormalTime>600</abnormalTime>
<abnormalType>PA_UP</abnormalType>
<blockedInOlympiad>false</blockedInOlympiad>
<castRange>400</castRange>
<effectPoint>495</effectPoint>
<effectRange>900</effectRange>
<hitTime>1000</hitTime>
<icon>icon.skill1068</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>-5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="PAtk">
<amount>15</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="6717" toLevel="1" name="Berserker Spirit of Elcadia">
<!-- High Five Skill -->
<abnormalLvl>3</abnormalLvl>
<abnormalTime>600</abnormalTime>
<abnormalType>BERSERKER</abnormalType>
<blockedInOlympiad>false</blockedInOlympiad>
<castRange>400</castRange>
<effectPoint>495</effectPoint>
<effectRange>900</effectRange>
<hitTime>1000</hitTime>
<icon>icon.skill1062</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>-5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="PAtk">
<amount>8</amount>
<mode>PER</mode>
</effect>
<effect name="MAtk">
<amount>16</amount>
<mode>PER</mode>
</effect>
<effect name="Speed">
<amount>8</amount>
<mode>DIFF</mode>
</effect>
<effect name="MagicalDefence">
<amount>16</amount>
<mode>PER</mode>
</effect>
<effect name="PhysicalDefence">
<amount>8</amount>
<mode>PER</mode>
</effect>
<effect name="PhysicalEvasion">
<amount>-4</amount>
<mode>DIFF</mode>
</effect>
<effect name="PhysicalAttackSpeed">
<amount>8</amount>
<mode>PER</mode>
</effect>
<effect name="MagicalAttackSpeed">
<amount>16</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="6718" toLevel="1" name="Death Whisper of Elcadia">
<!-- High Five Skill -->
<abnormalLvl>4</abnormalLvl>
<abnormalTime>600</abnormalTime>
<abnormalType>CRITICAL_DMG_UP</abnormalType>
<blockedInOlympiad>false</blockedInOlympiad>
<castRange>400</castRange>
<effectPoint>495</effectPoint>
<effectRange>900</effectRange>
<hitTime>1000</hitTime>
<icon>icon.skill1242</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>-5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="CriticalDamage">
<amount>35</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="6719" toLevel="1" name="Guidance of Elcadia">
<!-- High Five Skill -->
<abnormalLvl>4</abnormalLvl>
<abnormalTime>600</abnormalTime>
<abnormalType>HIT_UP</abnormalType>
<blockedInOlympiad>false</blockedInOlympiad>
<castRange>400</castRange>
<effectPoint>495</effectPoint>
<effectRange>900</effectRange>
<hitTime>1000</hitTime>
<icon>icon.skill1240</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>-5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="Accuracy">
<amount>4</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill>
<skill id="6720" toLevel="1" name="Focus of Elcadia">
<!-- High Five Skill -->
<abnormalLvl>4</abnormalLvl>
<abnormalTime>600</abnormalTime>
<abnormalType>CRITICAL_PROB_UP</abnormalType>
<blockedInOlympiad>false</blockedInOlympiad>
<castRange>400</castRange>
<effectPoint>495</effectPoint>
<effectRange>900</effectRange>
<hitTime>1000</hitTime>
<icon>icon.skill1077</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>-5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="CriticalRate">
<amount>30</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="6721" toLevel="1" name="Empower of Elcadia">
<!-- High Five Skill -->
<abnormalLvl>4</abnormalLvl>
<abnormalTime>600</abnormalTime>
<abnormalType>MA_UP</abnormalType>
<blockedInOlympiad>false</blockedInOlympiad>
<castRange>400</castRange>
<effectPoint>495</effectPoint>
<effectRange>900</effectRange>
<hitTime>1000</hitTime>
<icon>icon.skill1059</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>-5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="MAtk">
<amount>75</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="6722" toLevel="1" name="Acumen of Elcadia">
<!-- High Five Skill -->
<abnormalLvl>4</abnormalLvl>
<abnormalTime>600</abnormalTime>
<abnormalType>CASTING_TIME_DOWN</abnormalType>
<blockedInOlympiad>false</blockedInOlympiad>
<castRange>400</castRange>
<effectPoint>495</effectPoint>
<effectRange>900</effectRange>
<hitTime>1000</hitTime>
<icon>icon.skill1085</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>-5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="MagicalAttackSpeed">
<amount>30</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="6723" toLevel="1" name="Concentration of Elcadia">
<!-- High Five Skill -->
<abnormalLvl>7</abnormalLvl>
<abnormalTime>600</abnormalTime>
<abnormalType>CANCEL_PROB_DOWN</abnormalType>
<blockedInOlympiad>false</blockedInOlympiad>
<castRange>400</castRange>
<effectPoint>624</effectPoint>
<effectRange>900</effectRange>
<hitTime>1000</hitTime>
<icon>icon.skill1078</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>-5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="ReduceCancel">
<amount>-53</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill>
<skill id="6724" toLevel="1" name="Greater Heal of Elcadia">
<!-- High Five Skill -->
<abnormalLvl>6</abnormalLvl>
<abnormalTime>15</abnormalTime>
<abnormalType>LIFE_FORCE_OTHERS</abnormalType>
<activateRate>0</activateRate>
<blockedInOlympiad>false</blockedInOlympiad>
<castRange>600</castRange>
<effectPoint>520</effectPoint>
<effectRange>1100</effectRange>
<hitTime>1500</hitTime>
<icon>icon.skill1217</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>-5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<reuseDelay>3000</reuseDelay>
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="HealOverTime">
<power>30</power>
<ticks>1</ticks>
</effect>
<effect name="Heal">
<power>450</power>
</effect>
</effects>
</skill>
<skill id="6725" toLevel="1" name="Blessed Blood of Elcadia">
<!-- High Five Skill -->
<abnormalLvl>1</abnormalLvl>
<abnormalTime>15</abnormalTime>
<abnormalType>BLESS_THE_BLOOD</abnormalType>
<blockedInOlympiad>false</blockedInOlympiad>
<castRange>600</castRange>
<effectPoint>1</effectPoint>
<effectRange>1100</effectRange>
<hitTime>1000</hitTime>
<icon>icon.skill1218</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>-5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<reuseDelay>20000</reuseDelay>
<staticReuse>true</staticReuse>
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="TriggerSkillByDamage">
<!-- Bless the Blood -->
<attackerType>L2Character</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>99</maxAttackerLevel>
<chance>60</chance>
<targetType>SELF</targetType>
<minDamage>60</minDamage>
<skillId>6726</skillId>
<skillLevel>1</skillLevel>
</effect>
</effects>
</skill>
<skill id="6726" toLevel="1" name="Blessed Blood">
<!-- Glory Days Confirmed -->
<blockedInOlympiad>false</blockedInOlympiad>
<icon>icon.skill3080</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<isTriggeredSkill>true</isTriggeredSkill>
<operateType>A1</operateType>
<reuseDelay>4000</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<staticReuse>true</staticReuse>
<magicCriticalRate>-5</magicCriticalRate>
<magicLvl>85</magicLvl>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="Hp">
<amount>687</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill>
<skill id="6727" toLevel="1" name="Vampiric Rage of Elcadia">
<!-- High Five Skill -->
<abnormalLvl>5</abnormalLvl>
<abnormalTime>600</abnormalTime>
<abnormalType>VAMPIRIC_ATTACK</abnormalType>
<blockedInOlympiad>false</blockedInOlympiad>
<castRange>400</castRange>
<effectPoint>1</effectPoint>
<effectRange>900</effectRange>
<hitTime>500</hitTime>
<icon>icon.skill1268</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>-5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="VampiricAttack">
<amount>9</amount>
<chance>80</chance>
</effect>
</effects>
</skill>
<skill id="6728" toLevel="1" name="Recharge of Elcadia">
<!-- High Five Skill -->
<castRange>400</castRange>
<effectPoint>655</effectPoint>
<effectRange>900</effectRange>
<hitTime>6000</hitTime>
<icon>icon.skill1013</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>85</magicLvl>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<reuseDelay>3000</reuseDelay>
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="ManaHealByLevel">
<power>136</power>
</effect>
</effects>
</skill>
<skill id="6729" toLevel="1" name="Holy Attack Resistance of Elcadia">
<!-- High Five Skill -->
<abnormalLvl>4</abnormalLvl>
<abnormalTime>600</abnormalTime>
<abnormalType>ARMOR_HOLY</abnormalType>
<blockedInOlympiad>false</blockedInOlympiad>
<castRange>400</castRange>
<effectPoint>655</effectPoint>
<effectRange>900</effectRange>
<hitTime>500</hitTime>
<icon>icon.skill1392</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>-5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<reuseDelay>2000</reuseDelay>
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="DefenceAttribute">
<amount>30</amount>
<attribute>DARK</attribute>
</effect>
</effects>
</skill>
<skill id="6730" toLevel="1" name="Greater Battle Heal of Elcadia">
<!-- High Five Skill -->
<blockedInOlympiad>false</blockedInOlympiad>
<castRange>600</castRange>
<effectPoint>468</effectPoint>
<effectRange>1100</effectRange>
<hitTime>2000</hitTime>
<icon>icon.skill1218</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<magicLvl>85</magicLvl>
<reuseDelay>1000</reuseDelay>
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="Heal">
<power>858</power>
</effect>
</effects>
</skill>
<skill id="6731" toLevel="1" name="Etis Shadow">
<!-- none -->
<operateType>A2</operateType>
<effectPoint>1000</effectPoint>
<abnormalType>STEALTH</abnormalType>
<basicProperty>NONE</basicProperty>
<rideState>NONE</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<hitCancelTime>0</hitCancelTime>
<effectRange>200</effectRange>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>1200</abnormalTime>
<castRange>150</castRange>
<abnormalVisualEffect>STEALTH</abnormalVisualEffect>
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpTargetNpc">
<npcIds>
<item>18950</item>
<item>18951</item>
</npcIds>
</condition>
</conditions>
</skill>
<skill id="6732" toLevel="1" name="Mirage">
<!-- High Five Skill -->
<!-- FIXME: value unconfirmed -->
<affectRange>2000</affectRange>
<hitTime>3000</hitTime>
<magicLvl>85</magicLvl>
<operateType>A1</operateType>
<rideState>NONE</rideState>
<effectPoint>-10000</effectPoint>
<magicCriticalRate>-5</magicCriticalRate>
<reuseDelay>2000</reuseDelay>
<targetType>SELF</targetType>
<affectScope>POINT_BLANK</affectScope>
<effects>
<effect name="TargetCancel" />
</effects>
</skill>
<skill id="6733" toLevel="1" name="Antharas's Stigma">
<!-- "Antharas's stigma. After 10 seconds, spreads the Stigma Aftermath nearby, which decreases 400 HP per second and 150 MP." -->
<operateType>A2</operateType>
<effectPoint>-10000</effectPoint>
<abnormalType>TIME_BOMB</abnormalType>
<basicProperty>NONE</basicProperty>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<effectRange>2000</effectRange>
<magicLvl>85</magicLvl>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>10</abnormalTime>
<icon>icon.skill5860</icon>
<hitTime>3000</hitTime>
<reuseDelay>2000</reuseDelay>
<isDebuff>true</isDebuff>
<castRange>2000</castRange>
<abnormalVisualEffect>TIME_BOMB</abnormalVisualEffect>
<isMagic>2</isMagic>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="6734" toLevel="1" name="Energy of Destruction">
<!-- "For 5 seconds, inflicted with poison with 800 HP decrease per second." -->
<operateType>A2</operateType>
<effectPoint>-100</effectPoint>
<abnormalType>POISON</abnormalType>
<basicProperty>PHYSICAL</basicProperty>
<rideState>NONE</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<lvlBonusRate>1</lvlBonusRate>
<magicLvl>85</magicLvl>
<abnormalLvl>10</abnormalLvl>
<abnormalTime>5</abnormalTime>
<trait>POISON</trait>
<attributeType>EARTH</attributeType>
<attributeValue>120</attributeValue>
<icon>icon.skill0129</icon>
<isDebuff>true</isDebuff>
<abnormalVisualEffect>DOT_POISON</abnormalVisualEffect>
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="6735" toLevel="1" name="Petrify">
<!-- "Inflicted with petrification, the body is rigid like stone." -->
<operateType>A2</operateType>
<effectPoint>-1000</effectPoint>
<abnormalType>TURN_STONE</abnormalType>
<basicProperty>MAGIC</basicProperty>
<rideState>NONE</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<lvlBonusRate>1</lvlBonusRate>
<magicLvl>85</magicLvl>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>5</abnormalTime>
<affectRange>100</affectRange>
<icon>icon.skill4111</icon>
<isDebuff>true</isDebuff>
<abnormalVisualEffect>FLESH_STONE</abnormalVisualEffect>
<targetType>SELF</targetType>
<affectScope>POINT_BLANK</affectScope>
<affectObject>NOT_FRIEND</affectObject>
</skill>
<skill id="6736" toLevel="1" name="Fierce Attack">
<!-- High Five Skill -->
<!-- FIXME: value unconfirmed -->
<castRange>2000</castRange>
<effectRange>2000</effectRange>
<hitTime>4000</hitTime>
<magicLvl>85</magicLvl>
<mpConsume>79</mpConsume>
<operateType>A1</operateType>
<reuseDelay>1000</reuseDelay>
<rideState>NONE</rideState>
<effectPoint>-1000</effectPoint>
<magicCriticalRate>-5</magicCriticalRate>
<fanRange>0;0;500;40</fanRange>
<targetType>ENEMY</targetType>
<affectScope>SQUARE</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<effects>
<effect name="PhysicalAttack">
<power>15000</power>
<criticalChance>20</criticalChance>
</effect>
</effects>
</skill>
<skill id="6737" toLevel="1" name="Heal">
<!-- High Five Skill -->
<!-- FIXME: value unconfirmed -->
<affectRange>2000</affectRange>
<hitTime>90000</hitTime>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>85</magicLvl>
<mpConsume>130</mpConsume>
<operateType>A1</operateType>
<rideState>NONE</rideState>
<effectPoint>546</effectPoint>
<magicCriticalRate>-5</magicCriticalRate>
<icon>icon.skill1401</icon>
<reuseDelay>1000</reuseDelay>
<targetType>SELF</targetType>
<affectScope>RANGE</affectScope>
<affectObject>FRIEND</affectObject>
<effects>
<effect name="Heal">
<power>800</power>
</effect>
</effects>
</skill>
<skill id="6738" toLevel="1" name="Hold">
<!-- Temporarily inflicted with hold and unable to move. -->
<operateType>A2</operateType>
<effectPoint>-1000</effectPoint>
<abnormalType>ROOT_MAGICALLY</abnormalType>
<basicProperty>MAGIC</basicProperty>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<effectRange>2000</effectRange>
<lvlBonusRate>2</lvlBonusRate>
<magicLvl>85</magicLvl>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>3</abnormalTime>
<trait>HOLD</trait>
<icon>icon.skill4047</icon>
<hitTime>2000</hitTime>
<reuseDelay>1000</reuseDelay>
<isMagic>1</isMagic>
<isDebuff>true</isDebuff>
<castRange>2000</castRange>
<abnormalVisualEffect>ROOT</abnormalVisualEffect>
<targetType>ENEMY_ONLY</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="6739" toLevel="1" name="Presentation - Behemoth Leader Casting Preparation">
<!-- none -->
<operateType>A1</operateType>
<effectPoint>100</effectPoint>
<rideState>NONE</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<magicLvl>85</magicLvl>
<hitTime>45000</hitTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="6740" toLevel="1" name="Presentation - Behemoth Leader Casting">
<!-- none -->
<operateType>A1</operateType>
<effectPoint>100</effectPoint>
<rideState>NONE</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>85</magicLvl>
<hitTime>3000</hitTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="6741" toLevel="1" name="Presentation - Behemoth Leader Casting Failure">
<!-- none -->
<operateType>A1</operateType>
<effectPoint>100</effectPoint>
<rideState>NONE</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>85</magicLvl>
<hitTime>3000</hitTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="6742" toLevel="1" name="Presentation - Behemoth Object Channeling">
<!-- none -->
<blockedInOlympiad>false</blockedInOlympiad>
<operateType>CA1</operateType>
<effectPoint>100</effectPoint>
<rideState>NONE</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<effectRange>2000</effectRange>
<magicLvl>85</magicLvl>
<channelingTickInitialDelay>1000</channelingTickInitialDelay>
<channelingTickInterval>0</channelingTickInterval>
<hitTime>90000</hitTime>
<castRange>2000</castRange>
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="6743" toLevel="1" name="Dark Wound">
<!-- High Five Skill -->
<!-- FIXME: value unconfirmed -->
<abnormalLvl>9</abnormalLvl>
<abnormalTime>120</abnormalTime>
<abnormalType>BLEEDING</abnormalType>
<abnormalVisualEffect>DOT_BLEEDING</abnormalVisualEffect>
<activateRate>30</activateRate>
<basicProperty>PHYSICAL</basicProperty>
<blockedInOlympiad>false</blockedInOlympiad>
<castRange>1500</castRange>
<effectPoint>-10000</effectPoint>
<effectRange>2000</effectRange>
<hitTime>2000</hitTime>
<icon>icon.skill0096</icon>
<isDebuff>true</isDebuff>
<isMagic>1</isMagic> <!-- Magic Skill -->
<lvlBonusRate>2</lvlBonusRate>
<magicLvl>85</magicLvl>
<mpConsume>25</mpConsume>
<operateType>A2</operateType>
<reuseDelay>1000</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<attributeType>DARK</attributeType>
<attributeValue>120</attributeValue>
<trait>BLEED</trait>
<targetType>ENEMY_ONLY</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="DamOverTime">
<power>200</power>
<ticks>1</ticks>
</effect>
<effect name="DefenceAttribute">
<amount>-60</amount>
<attribute>DARK</attribute>
</effect>
</effects>
</skill>
<skill id="6744" toLevel="1" name="Dark Storm">
<!-- Casting Spd. decreases by 90% and Atk. Spd. decreases by 30%. -->
<operateType>A2</operateType>
<effectPoint>-10000</effectPoint>
<abnormalType>CASTING_TIME_UP</abnormalType>
<basicProperty>MAGIC</basicProperty>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<effectRange>1200</effectRange>
<lvlBonusRate>2</lvlBonusRate>
<magicLvl>85</magicLvl>
<abnormalLvl>3</abnormalLvl>
<abnormalTime>120</abnormalTime>
<attributeType>DARK</attributeType>
<attributeValue>120</attributeValue>
<affectRange>200</affectRange>
<icon>icon.skill1386</icon>
<hitTime>2000</hitTime>
<reuseDelay>1000</reuseDelay>
<isMagic>1</isMagic>
<isDebuff>true</isDebuff>
<castRange>900</castRange>
<targetType>ENEMY_ONLY</targetType>
<affectScope>RANGE</affectScope>
<affectObject>NOT_FRIEND</affectObject>
</skill>
<skill id="6745" toLevel="1" name="Dark Space">
<!-- none -->
<operateType>A2</operateType>
<effectPoint>-10000</effectPoint>
<abnormalType>ARMOR_UNHOLY</abnormalType>
<basicProperty>MAGIC</basicProperty>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<effectRange>1200</effectRange>
<lvlBonusRate>2</lvlBonusRate>
<abnormalLvl>3</abnormalLvl>
<abnormalTime>120</abnormalTime>
<attributeType>DARK</attributeType>
<attributeValue>120</attributeValue>
<affectRange>200</affectRange>
<icon>icon.skill1445</icon>
<hitTime>2000</hitTime>
<reuseDelay>1000</reuseDelay>
<isMagic>1</isMagic>
<castRange>900</castRange>
<targetType>ENEMY_ONLY</targetType>
<affectScope>RANGE</affectScope>
<affectObject>FRIEND</affectObject>
</skill>
<skill id="6746" toLevel="1" name="Dark Space">
<!-- Darkness attribute is weakened. -->
<operateType>A2</operateType>
<effectPoint>-10000</effectPoint>
<abnormalType>ARMOR_UNHOLY</abnormalType>
<basicProperty>MAGIC</basicProperty>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<effectRange>1200</effectRange>
<lvlBonusRate>2</lvlBonusRate>
<magicLvl>85</magicLvl>
<abnormalLvl>3</abnormalLvl>
<abnormalTime>120</abnormalTime>
<attributeType>DARK</attributeType>
<attributeValue>120</attributeValue>
<affectRange>200</affectRange>
<icon>icon.skill1445</icon>
<hitTime>2000</hitTime>
<reuseDelay>1000</reuseDelay>
<isMagic>1</isMagic>
<isDebuff>true</isDebuff>
<castRange>900</castRange>
<targetType>ENEMY_ONLY</targetType>
<affectScope>RANGE</affectScope>
<affectObject>NOT_FRIEND</affectObject>
</skill>
<skill id="6747" toLevel="1" name="Dark Blade">
<!-- none -->
<operateType>A1</operateType>
<effectPoint>-10000</effectPoint>
<rideState>NONE</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<effectRange>150</effectRange>
<magicLvl>85</magicLvl>
<attributeType>DARK</attributeType>
<attributeValue>120</attributeValue>
<icon>icon.skill1445</icon>
<hitTime>1500</hitTime>
<reuseDelay>1000</reuseDelay>
<castRange>60</castRange>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="6748" toLevel="1" name="Stun Attack">
<!-- High Five Skill -->
<!-- FIXME: value unconfirmed -->
<abnormalLvl>1</abnormalLvl>
<abnormalTime>5</abnormalTime>
<abnormalType>STUN</abnormalType>
<activateRate>80</activateRate>
<basicProperty>PHYSICAL</basicProperty>
<castRange>150</castRange>
<effectPoint>-10000</effectPoint>
<effectRange>300</effectRange>
<attributeType>DARK</attributeType>
<attributeValue>120</attributeValue>
<hitTime>1500</hitTime>
<icon>icon.skill0100</icon>
<isDebuff>true</isDebuff>
<magicLvl>85</magicLvl>
<mpConsume>33</mpConsume>
<operateType>A2</operateType>
<reuseDelay>3000</reuseDelay>
<rideState>NONE</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<lvlBonusRate>1</lvlBonusRate>
<abnormalVisualEffect>STUN</abnormalVisualEffect>
<trait>SHOCK</trait>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="PhysicalAttack">
<power>15000</power>
<criticalChance>20</criticalChance>
</effect>
<effect name="BlockActions" />
</effects>
</skill>
<skill id="6749" toLevel="1" name="Devil Strike">
<!-- High Five Skill -->
<!-- FIXME: value unconfirmed -->
<castRange>150</castRange>
<effectPoint>-10000</effectPoint>
<effectRange>300</effectRange>
<attributeType>DARK</attributeType>
<attributeValue>120</attributeValue>
<hitTime>1500</hitTime>
<magicLvl>85</magicLvl>
<mpConsume>79</mpConsume>
<operateType>A1</operateType>
<reuseDelay>3000</reuseDelay>
<rideState>NONE</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="PhysicalAttack">
<power>15000</power>
<criticalChance>20</criticalChance>
</effect>
</effects>
</skill>
<skill id="6750" toLevel="1" name="Power Strike">
<!-- High Five Skill -->
<!-- FIXME: value unconfirmed -->
<castRange>150</castRange>
<effectPoint>-1000</effectPoint>
<effectRange>300</effectRange>
<attributeType>DARK</attributeType>
<attributeValue>120</attributeValue>
<hitTime>1500</hitTime>
<magicLvl>85</magicLvl>
<mpConsume>33</mpConsume>
<operateType>A1</operateType>
<reuseDelay>5000</reuseDelay>
<rideState>NONE</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<isDebuff>true</isDebuff>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="PhysicalAttack">
<power>15000</power>
<criticalChance>20</criticalChance>
</effect>
</effects>
</skill>
<skill id="6751" toLevel="1" name="Blow Attack">
<!-- none -->
<operateType>A1</operateType>
<effectPoint>-1000</effectPoint>
<rideState>NONE</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<effectRange>300</effectRange>
<magicLvl>85</magicLvl>
<attributeType>DARK</attributeType>
<attributeValue>120</attributeValue>
<affectRange>150</affectRange>
<hitTime>1500</hitTime>
<reuseDelay>5000</reuseDelay>
<isDebuff>true</isDebuff>
<castRange>150</castRange>
<targetType>ENEMY</targetType>
<affectScope>RANGE</affectScope>
<affectObject>NOT_FRIEND</affectObject>
</skill>
<skill id="6752" toLevel="1" name="Revival">
<!-- High Five Skill -->
<!-- FIXME: value unconfirmed -->
<abnormalTime>60</abnormalTime>
<effectPoint>562</effectPoint>
<hitTime>2000</hitTime>
<magicLvl>85</magicLvl>
<mpConsume>158</mpConsume>
<operateType>A1</operateType>
<reuseDelay>300000</reuseDelay>
<rideState>NONE</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="RemainHpPer">
<amount>10</amount>
<percentType>LESS</percentType>
<affectType>CASTER</affectType>
</condition>
</conditions>
<effects>
<effect name="HealPercent">
<power>100</power>
</effect>
</effects>
</skill>
<skill id="6753" toLevel="1" name="Death Blow">
<!-- High Five Skill -->
<!-- FIXME: value unconfirmed -->
<castRange>150</castRange>
<effectPoint>-337</effectPoint>
<effectRange>300</effectRange>
<attributeType>DARK</attributeType>
<attributeValue>120</attributeValue>
<hitTime>1500</hitTime>
<magicLvl>85</magicLvl>
<mpConsume>77</mpConsume>
<operateType>A1</operateType>
<reuseDelay>3000</reuseDelay>
<rideState>NONE</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<trait>DEATH</trait>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="PhysicalAttack">
<power>15000</power>
<criticalChance>20</criticalChance>
</effect>
</effects>
</skill>
<skill id="6754" toLevel="1" name="Bleed">
<!-- High Five Skill -->
<!-- FIXME: value unconfirmed -->
<abnormalLvl>9</abnormalLvl>
<abnormalTime>120</abnormalTime>
<abnormalType>BLEEDING</abnormalType>
<abnormalVisualEffect>DOT_BLEEDING</abnormalVisualEffect>
<activateRate>80</activateRate>
<affectRange>150</affectRange>
<basicProperty>PHYSICAL</basicProperty>
<effectPoint>-10000</effectPoint>
<hitTime>1500</hitTime>
<icon>icon.skill0096</icon>
<isDebuff>true</isDebuff>
<lvlBonusRate>2</lvlBonusRate>
<magicLvl>85</magicLvl>
<mpConsume>100</mpConsume>
<operateType>A2</operateType>
<reuseDelay>10000</reuseDelay>
<rideState>NONE</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<attributeType>DARK</attributeType>
<attributeValue>120</attributeValue>
<trait>BLEED</trait>
<targetType>SELF</targetType>
<affectScope>POINT_BLANK</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<effects>
<effect name="DamOverTime">
<power>200</power>
<ticks>1</ticks>
</effect>
</effects>
</skill>
<skill id="6755" toLevel="1" name="Devil Strike">
<!-- High Five Skill -->
<!-- FIXME: value unconfirmed -->
<castRange>900</castRange>
<effectPoint>-10000</effectPoint>
<effectRange>1400</effectRange>
<attributeType>DARK</attributeType>
<attributeValue>120</attributeValue>
<hitTime>2500</hitTime>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>85</magicLvl>
<mpConsume>78</mpConsume>
<operateType>A1</operateType>
<reuseDelay>3000</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="MagicalAttack">
<power>100</power>
</effect>
</effects>
</skill>
<skill id="6756" toLevel="1" name="Death Talon">
<!-- High Five Skill -->
<!-- FIXME: value unconfirmed -->
<affectRange>200</affectRange>
<effectPoint>-10000</effectPoint>
<attributeType>DARK</attributeType>
<attributeValue>120</attributeValue>
<hitTime>3000</hitTime>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>85</magicLvl>
<mpConsume>155</mpConsume>
<operateType>A1</operateType>
<reuseDelay>3000</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>POINT_BLANK</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<effects>
<effect name="MagicalAttack">
<power>100</power>
</effect>
</effects>
</skill>
<skill id="6757" toLevel="1" name="Decrease Speed">
<!-- High Five Skill -->
<!-- FIXME: value unconfirmed -->
<abnormalLvl>3</abnormalLvl>
<abnormalTime>15</abnormalTime>
<abnormalType>SPEED_DOWN</abnormalType>
<activateRate>50</activateRate>
<basicProperty>MAGIC</basicProperty>
<castRange>900</castRange>
<effectPoint>-655</effectPoint>
<effectRange>1400</effectRange>
<hitTime>1500</hitTime>
<icon>icon.skill1160</icon>
<isDebuff>true</isDebuff>
<isMagic>1</isMagic> <!-- Magic Skill -->
<lvlBonusRate>2</lvlBonusRate>
<magicLvl>85</magicLvl>
<mpConsume>69</mpConsume>
<operateType>A2</operateType>
<reuseDelay>60000</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<attributeType>DARK</attributeType>
<attributeValue>120</attributeValue>
<targetType>ENEMY_ONLY</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="Speed">
<amount>-30</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="6758" toLevel="1" name="Rage">
<!-- High Five Skill -->
<!-- FIXME: value unconfirmed -->
<abnormalLvl>3</abnormalLvl>
<abnormalTime>30</abnormalTime>
<abnormalType>PA_UP</abnormalType>
<effectPoint>100000</effectPoint>
<hitTime>1500</hitTime>
<icon>icon.skill1068</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>85</magicLvl>
<mpConsume>69</mpConsume>
<operateType>A2</operateType>
<reuseDelay>60000</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>-5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<affectRange>300</affectRange>
<targetType>SELF</targetType>
<affectScope>RANGE</affectScope>
<affectObject>FRIEND</affectObject>
<effects>
<effect name="PAtk">
<amount>10</amount>
<mode>PER</mode>
</effect>
<effect name="PhysicalAttackSpeed">
<amount>30</amount>
<mode>PER</mode>
</effect>
<effect name="CriticalDamage">
<amount>35</amount>
<mode>PER</mode>
</effect>
<effect name="CriticalRate">
<amount>30</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="6759" toLevel="1" name="Death Shot">
<!-- none -->
<effectPoint>-897</effectPoint>
<operateType>A1</operateType>
<rideState>NONE</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<effectRange>1400</effectRange>
<magicLvl>85</magicLvl>
<attributeType>DARK</attributeType>
<attributeValue>120</attributeValue>
<hitTime>1500</hitTime>
<reuseDelay>5000</reuseDelay>
<castRange>900</castRange>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="6760" toLevel="1" name="Dragon Strike">
<!-- High Five Skill -->
<!-- FIXME: value unconfirmed -->
<castRange>150</castRange>
<effectPoint>-1000</effectPoint>
<effectRange>300</effectRange>
<hitTime>1500</hitTime>
<magicLvl>85</magicLvl>
<mpConsume>79</mpConsume>
<operateType>A1</operateType>
<reuseDelay>3000</reuseDelay>
<rideState>NONE</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<attributeType>EARTH</attributeType>
<attributeValue>120</attributeValue>
<isDebuff>true</isDebuff>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="PhysicalAttack">
<power>15000</power>
<criticalChance>20</criticalChance>
</effect>
</effects>
</skill>
<skill id="6761" toLevel="1" name="Dragon Blow Strike">
<!-- High Five Skill -->
<!-- FIXME: value unconfirmed -->
<affectRange>200</affectRange>
<effectPoint>-1000</effectPoint>
<hitTime>1500</hitTime>
<magicLvl>85</magicLvl>
<mpConsume>158</mpConsume>
<operateType>A1</operateType>
<reuseDelay>5000</reuseDelay>
<rideState>NONE</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<attributeType>EARTH</attributeType>
<attributeValue>120</attributeValue>
<isDebuff>true</isDebuff>
<targetType>SELF</targetType>
<affectScope>POINT_BLANK</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<effects>
<effect name="PhysicalAttack">
<power>10000</power>
<criticalChance>20</criticalChance>
</effect>
</effects>
</skill>
<skill id="6762" toLevel="1" name="Rage">
<!-- High Five Skill -->
<!-- FIXME: value unconfirmed -->
<abnormalLvl>2</abnormalLvl>
<abnormalTime>30</abnormalTime>
<abnormalType>ATTACK_TIME_DOWN</abnormalType>
<effectPoint>100000</effectPoint>
<hitTime>1000</hitTime>
<icon>icon.skill1068</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>85</magicLvl>
<mpConsume>69</mpConsume>
<operateType>A2</operateType>
<reuseDelay>300000</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>-5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="PAtk">
<amount>10</amount>
<mode>PER</mode>
</effect>
<effect name="PhysicalAttackSpeed">
<amount>30</amount>
<mode>PER</mode>
</effect>
<effect name="CriticalDamage">
<amount>35</amount>
<mode>PER</mode>
</effect>
<effect name="CriticalRate">
<amount>30</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="6763" toLevel="1" name="Dragon Earth Strike">
<!-- High Five Skill -->
<!-- FIXME: value unconfirmed -->
<castRange>150</castRange>
<effectPoint>-1000</effectPoint>
<effectRange>300</effectRange>
<attributeType>EARTH</attributeType>
<attributeValue>120</attributeValue>
<hitTime>1500</hitTime>
<magicLvl>85</magicLvl>
<mpConsume>79</mpConsume>
<operateType>A1</operateType>
<reuseDelay>3000</reuseDelay>
<rideState>NONE</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<isDebuff>true</isDebuff>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="PhysicalAttack">
<power>15000</power>
<criticalChance>20</criticalChance>
</effect>
</effects>
</skill>
<skill id="6764" toLevel="1" name="Dragon Earth Shot">
<!-- High Five Skill -->
<!-- FIXME: value unconfirmed -->
<castRange>900</castRange>
<effectPoint>-897</effectPoint>
<effectRange>1400</effectRange>
<attributeType>EARTH</attributeType>
<attributeValue>120</attributeValue>
<hitTime>1500</hitTime>
<magicLvl>85</magicLvl>
<mpConsume>79</mpConsume>
<operateType>A1</operateType>
<reuseDelay>5000</reuseDelay>
<rideState>NONE</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="PhysicalAttack">
<power>15000</power>
<criticalChance>20</criticalChance>
</effect>
</effects>
</skill>
<skill id="6765" toLevel="1" name="Full Recovery">
<!-- High Five Skill -->
<!-- FIXME: value unconfirmed -->
<effectPoint>562</effectPoint>
<hitTime>2500</hitTime>
<magicLvl>85</magicLvl>
<operateType>A1</operateType>
<reuseDelay>900000</reuseDelay>
<rideState>NONE</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<effectRange>1400</effectRange>
<castRange>900</castRange>
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="HealPercent">
<power>100</power>
</effect>
</effects>
</skill>
<skill id="6766" toLevel="1" name="Earth Tremor">
<!-- High Five Skill -->
<!-- FIXME: value unconfirmed -->
<castRange>900</castRange>
<effectPoint>-10000</effectPoint>
<effectRange>1400</effectRange>
<attributeType>EARTH</attributeType>
<attributeValue>120</attributeValue>
<hitTime>2500</hitTime>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>85</magicLvl>
<mpConsume>78</mpConsume>
<operateType>A1</operateType>
<reuseDelay>3000</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="MagicalAttack">
<power>150</power>
</effect>
</effects>
</skill>
<skill id="6767" toLevel="1" name="Earthquake">
<!-- none -->
<operateType>A1</operateType>
<effectPoint>-10000</effectPoint>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<magicLvl>85</magicLvl>
<attributeType>EARTH</attributeType>
<attributeValue>120</attributeValue>
<affectRange>200</affectRange>
<hitTime>1500</hitTime>
<isMagic>1</isMagic>
<targetType>SELF</targetType>
<affectScope>POINT_BLANK</affectScope>
<affectObject>NOT_FRIEND</affectObject>
</skill>
<skill id="6768" toLevel="1" name="Stun Attack">
<!-- High Five Skill -->
<!-- FIXME: value unconfirmed -->
<abnormalLvl>1</abnormalLvl>
<abnormalTime>5</abnormalTime>
<abnormalType>STUN</abnormalType>
<activateRate>80</activateRate>
<basicProperty>PHYSICAL</basicProperty>
<castRange>150</castRange>
<effectPoint>-10000</effectPoint>
<effectRange>300</effectRange>
<hitTime>1500</hitTime>
<icon>icon.skill0100</icon>
<isDebuff>true</isDebuff>
<magicLvl>85</magicLvl>
<mpConsume>158</mpConsume>
<operateType>A2</operateType>
<reuseDelay>5000</reuseDelay>
<rideState>NONE</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<lvlBonusRate>1</lvlBonusRate>
<attributeType>EARTH</attributeType>
<attributeValue>120</attributeValue>
<abnormalVisualEffect>STUN</abnormalVisualEffect>
<trait>SHOCK</trait>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="PhysicalAttack">
<power>15000</power>
<criticalChance>20</criticalChance>
</effect>
<effect name="BlockActions" />
</effects>
</skill>
<skill id="6769" toLevel="1" name="Petrify">
<!-- High Five Skill -->
<!-- FIXME: value unconfirmed -->
<abnormalLvl>1</abnormalLvl>
<abnormalTime>30</abnormalTime>
<abnormalType>TURN_STONE</abnormalType>
<activateRate>80</activateRate>
<basicProperty>MAGIC</basicProperty>
<castRange>900</castRange>
<effectPoint>-1000</effectPoint>
<effectRange>1400</effectRange>
<hitTime>2500</hitTime>
<icon>icon.skill4111</icon>
<isDebuff>true</isDebuff>
<isMagic>1</isMagic> <!-- Magic Skill -->
<lvlBonusRate>1</lvlBonusRate>
<magicLvl>85</magicLvl>
<mpConsume>155</mpConsume>
<operateType>A2</operateType>
<reuseDelay>5000</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<attributeType>EARTH</attributeType>
<attributeValue>120</attributeValue>
<affectRange>200</affectRange>
<abnormalVisualEffect>FLESH_STONE</abnormalVisualEffect>
<targetType>SELF</targetType>
<affectScope>POINT_BLANK</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<effects>
<effect name="BlockActions" />
</effects>
</skill>
<skill id="6770" toLevel="1" name="Heal">
<!-- High Five Skill -->
<!-- FIXME: value unconfirmed -->
<affectRange>900</affectRange>
<effectPoint>100</effectPoint>
<hitTime>1500</hitTime>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>85</magicLvl>
<mpConsume>130</mpConsume>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<effectRange>1400</effectRange>
<reuseDelay>5000</reuseDelay>
<castRange>900</castRange>
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="Heal">
<power>800</power>
</effect>
</effects>
</skill>
<skill id="6771" toLevel="1" name="Devil Strike">
<!-- High Five Skill -->
<!-- FIXME: value unconfirmed -->
<castRange>150</castRange>
<effectPoint>-10000</effectPoint>
<effectRange>300</effectRange>
<attributeType>DARK</attributeType>
<attributeValue>120</attributeValue>
<hitTime>1500</hitTime>
<magicLvl>85</magicLvl>
<mpConsume>79</mpConsume>
<operateType>A1</operateType>
<reuseDelay>3000</reuseDelay>
<rideState>NONE</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="PhysicalAttack">
<power>15000</power>
<criticalChance>20</criticalChance>
</effect>
</effects>
</skill>
<skill id="6772" toLevel="1" name="Power Strike">
<!-- High Five Skill -->
<!-- FIXME: value unconfirmed -->
<castRange>150</castRange>
<effectPoint>-1000</effectPoint>
<effectRange>300</effectRange>
<attributeType>DARK</attributeType>
<attributeValue>120</attributeValue>
<hitTime>1500</hitTime>
<magicLvl>85</magicLvl>
<mpConsume>33</mpConsume>
<operateType>A1</operateType>
<reuseDelay>5000</reuseDelay>
<rideState>NONE</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<isDebuff>true</isDebuff>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="PhysicalAttack">
<power>15000</power>
<criticalChance>20</criticalChance>
</effect>
</effects>
</skill>
<skill id="6773" toLevel="1" name="Rage">
<!-- High Five Skill -->
<!-- FIXME: value unconfirmed -->
<abnormalLvl>3</abnormalLvl>
<abnormalTime>30</abnormalTime>
<abnormalType>PA_UP</abnormalType>
<effectPoint>100000</effectPoint>
<hitTime>1500</hitTime>
<icon>icon.skill1068</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>85</magicLvl>
<mpConsume>69</mpConsume>
<operateType>A2</operateType>
<reuseDelay>60000</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>-5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<affectRange>300</affectRange>
<targetType>SELF</targetType>
<affectScope>RANGE</affectScope>
<affectObject>FRIEND</affectObject>
<effects>
<effect name="PAtk">
<amount>10</amount>
<mode>PER</mode>
</effect>
<effect name="PhysicalAttackSpeed">
<amount>30</amount>
<mode>PER</mode>
</effect>
<effect name="CriticalDamage">
<amount>35</amount>
<mode>PER</mode>
</effect>
<effect name="CriticalRate">
<amount>30</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="6774" toLevel="1" name="Stun Attack">
<!-- High Five Skill -->
<!-- FIXME: value unconfirmed -->
<abnormalLvl>1</abnormalLvl>
<abnormalTime>10</abnormalTime>
<abnormalType>STUN</abnormalType>
<activateRate>80</activateRate>
<basicProperty>PHYSICAL</basicProperty>
<castRange>150</castRange>
<effectPoint>-10000</effectPoint>
<effectRange>300</effectRange>
<hitTime>1500</hitTime>
<icon>icon.skill0100</icon>
<isDebuff>true</isDebuff>
<magicLvl>85</magicLvl>
<mpConsume>85</mpConsume>
<operateType>A2</operateType>
<reuseDelay>3000</reuseDelay>
<rideState>NONE</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<lvlBonusRate>1</lvlBonusRate>
<attributeType>DARK</attributeType>
<attributeValue>120</attributeValue>
<abnormalVisualEffect>STUN</abnormalVisualEffect>
<trait>SHOCK</trait>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="PhysicalAttack">
<power>15000</power>
<criticalChance>20</criticalChance>
</effect>
<effect name="BlockActions" />
</effects>
</skill>
<skill id="6775" toLevel="1" name="Soul Breath">
<!-- High Five Skill -->
<!-- FIXME: value unconfirmed -->
<castRange>150</castRange>
<effectPoint>-1000</effectPoint>
<effectRange>200</effectRange>
<attributeType>DARK</attributeType>
<attributeValue>120</attributeValue>
<hitTime>1500</hitTime>
<magicLvl>85</magicLvl>
<mpConsume>85</mpConsume>
<operateType>A1</operateType>
<reuseDelay>5000</reuseDelay>
<rideState>NONE</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<isDebuff>true</isDebuff>
<fanRange>0;0;150;60</fanRange>
<targetType>ENEMY</targetType>
<affectScope>FAN</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<effects>
<effect name="PhysicalAttack">
<power>15000</power>
<criticalChance>20</criticalChance>
</effect>
</effects>
</skill>
<skill id="6776" toLevel="1" name="Paralysis">
<!-- High Five Skill -->
<!-- FIXME: value unconfirmed -->
<abnormalTime>10</abnormalTime>
<activateRate>80</activateRate>
<basicProperty>MAGIC</basicProperty>
<castRange>900</castRange>
<effectPoint>-100</effectPoint>
<effectRange>1400</effectRange>
<hitTime>2500</hitTime>
<icon>icon.skill1170</icon>
<isDebuff>true</isDebuff>
<isMagic>1</isMagic> <!-- Magic Skill -->
<lvlBonusRate>1</lvlBonusRate>
<magicLvl>85</magicLvl>
<mpConsume>69</mpConsume>
<operateType>A2</operateType>
<reuseDelay>5000</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<abnormalType>PARALYZE</abnormalType>
<magicCriticalRate>-5</magicCriticalRate>
<abnormalLvl>1</abnormalLvl>
<trait>PARALYZE</trait>
<attributeType>DARK</attributeType>
<attributeValue>120</attributeValue>
<abnormalVisualEffect>PARALYZE</abnormalVisualEffect>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="Speed">
<amount>-50</amount>
<mode>PER</mode>
</effect>
<effect name="PhysicalAttackSpeed">
<amount>-50</amount>
<mode>PER</mode>
</effect>
<effect name="MagicalAttackSpeed">
<amount>-50</amount>
<mode>PER</mode>
</effect>
</effects>
<endEffects>
<effect name="CallSkill">
<skillId>6779</skillId>
<skillLevel>1</skillLevel>
</effect>
</endEffects>
</skill>
<skill id="6777" toLevel="1" name="Bleeding Gash">
<!-- High Five Skill -->
<abnormalLvl>9</abnormalLvl>
<abnormalTime>20</abnormalTime>
<abnormalType>BLEEDING</abnormalType>
<abnormalVisualEffect>DOT_BLEEDING</abnormalVisualEffect>
<activateRate>80</activateRate>
<affectRange>150</affectRange>
<basicProperty>PHYSICAL</basicProperty>
<effectPoint>-323</effectPoint>
<hitTime>1500</hitTime>
<icon>icon.skill0096</icon>
<isDebuff>true</isDebuff>
<lvlBonusRate>2</lvlBonusRate>
<magicLvl>85</magicLvl>
<mpConsume>89</mpConsume>
<operateType>A2</operateType>
<reuseDelay>5000</reuseDelay>
<rideState>NONE</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<attributeType>DARK</attributeType>
<attributeValue>120</attributeValue>
<trait>BLEED</trait>
<targetType>SELF</targetType>
<affectScope>POINT_BLANK</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<effects>
<effect name="DamOverTime">
<power>200</power>
<ticks>1</ticks>
</effect>
<effect name="BlockActions" />
<effect name="Speed">
<amount>-20</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="6778" toLevel="1" name="Devil Strike">
<!-- High Five Skill -->
<!-- FIXME: value unconfirmed -->
<castRange>150</castRange>
<effectPoint>-10000</effectPoint>
<effectRange>300</effectRange>
<attributeType>DARK</attributeType>
<attributeValue>120</attributeValue>
<hitTime>1500</hitTime>
<magicLvl>85</magicLvl>
<mpConsume>89</mpConsume>
<operateType>A1</operateType>
<reuseDelay>3000</reuseDelay>
<rideState>NONE</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="PhysicalAttack">
<power>15000</power>
<criticalChance>20</criticalChance>
</effect>
</effects>
</skill>
<skill id="6779" toLevel="1" name="Paralysis">
<!-- High Five Skill -->
<!-- FIXME: value unconfirmed -->
<abnormalLvl>1</abnormalLvl>
<abnormalTime>10</abnormalTime> <!-- FIXME: value unconfirmed -->
<abnormalType>PARALYZE</abnormalType>
<isDebuff>true</isDebuff>
<isMagic>2</isMagic> <!-- Static Skill -->
<isTriggeredSkill>true</isTriggeredSkill>
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<effectPoint>1</effectPoint>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>-5</magicCriticalRate>
<magicLvl>85</magicLvl>
<icon>icon.skill1170</icon>
<abnormalVisualEffect>PARALYZE</abnormalVisualEffect>
<trait>PARALYZE</trait>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="BlockActions" />
</effects>
</skill>
<skill id="6780" toLevel="1" name="Presentation - Portal Ray Combined Light Maintenance">
<!-- none -->
<blockedInOlympiad>false</blockedInOlympiad>
<operateType>A1</operateType>
<rideState>NONE</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>85</magicLvl>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="6781" toLevel="1" name="Presentation - Red Portal Ray">
<!-- none -->
<blockedInOlympiad>false</blockedInOlympiad>
<operateType>A1</operateType>
<rideState>NONE</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>85</magicLvl>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="6782" toLevel="1" name="Presentation - Blue Portal Ray">
<!-- none -->
<blockedInOlympiad>false</blockedInOlympiad>
<operateType>A1</operateType>
<rideState>NONE</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>85</magicLvl>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="6783" toLevel="1" name="Presentation - Portal 2_boom_up">
<!-- none -->
<blockedInOlympiad>false</blockedInOlympiad>
<operateType>A1</operateType>
<rideState>NONE</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>85</magicLvl>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="6784" toLevel="1" name="Presentation - Eris's Suffering">
<!-- none -->
<blockedInOlympiad>false</blockedInOlympiad>
<operateType>A1</operateType>
<rideState>NONE</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>85</magicLvl>
<hitTime>4000</hitTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="6785" toLevel="1" name="Presentation - Dialogue with Etis 1">
<!-- none -->
<blockedInOlympiad>false</blockedInOlympiad>
<operateType>A1</operateType>
<rideState>NONE</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>85</magicLvl>
<hitTime>4000</hitTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="6786" toLevel="1" name="Presentation - Etis Transformation Effect">
<!-- none -->
<blockedInOlympiad>false</blockedInOlympiad>
<operateType>A1</operateType>
<rideState>NONE</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>85</magicLvl>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="6787" toLevel="1" name="Presentation - Etis Pre-Transformation">
<!-- none -->
<blockedInOlympiad>false</blockedInOlympiad>
<operateType>A1</operateType>
<rideState>NONE</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>85</magicLvl>
<hitTime>4000</hitTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="6788" toLevel="1" name="Presentation - Etis Post-Transformation">
<!-- none -->
<blockedInOlympiad>false</blockedInOlympiad>
<operateType>A1</operateType>
<rideState>NONE</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>85</magicLvl>
<hitTime>3000</hitTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="6789" toLevel="1" name="Presentation - Etis's Defeat">
<!-- none -->
<blockedInOlympiad>false</blockedInOlympiad>
<operateType>A1</operateType>
<rideState>NONE</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>85</magicLvl>
<hitTime>6000</hitTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="6790" toLevel="1" name="Presentation - Etis Kneeling">
<!-- none -->
<blockedInOlympiad>false</blockedInOlympiad>
<operateType>A1</operateType>
<rideState>NONE</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>85</magicLvl>
<hitTime>30000</hitTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="6791" toLevel="1" name="Presentation - Dialogue with Elcadia 1">
<!-- none -->
<blockedInOlympiad>false</blockedInOlympiad>
<operateType>A1</operateType>
<rideState>NONE</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>85</magicLvl>
<hitTime>3000</hitTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="6792" toLevel="1" name="Presentation - Dialogue with Elcadia 2">
<!-- none -->
<blockedInOlympiad>false</blockedInOlympiad>
<operateType>A1</operateType>
<rideState>NONE</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>85</magicLvl>
<hitTime>30000</hitTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="6793" toLevel="1" name="Presentation - Dialogue with Elcadia 3">
<!-- none -->
<blockedInOlympiad>false</blockedInOlympiad>
<operateType>A1</operateType>
<rideState>NONE</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>85</magicLvl>
<hitTime>2000</hitTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="6794" toLevel="1" name="Presentation - Elcadia Casting 1">
<!-- none -->
<blockedInOlympiad>false</blockedInOlympiad>
<operateType>A1</operateType>
<rideState>NONE</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>85</magicLvl>
<hitTime>3000</hitTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="6795" toLevel="1" name="Presentation - Elcadia Casting 2">
<!-- none -->
<blockedInOlympiad>false</blockedInOlympiad>
<operateType>A1</operateType>
<rideState>NONE</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>85</magicLvl>
<hitTime>5000</hitTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="6796" toLevel="1" name="Presentation - Meteor Effect">
<!-- none -->
<blockedInOlympiad>false</blockedInOlympiad>
<operateType>A1</operateType>
<rideState>NONE</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>85</magicLvl>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="6797" toLevel="1" name="Presentation - Eris Scatter Effect">
<!-- none -->
<blockedInOlympiad>false</blockedInOlympiad>
<operateType>A1</operateType>
<rideState>NONE</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>85</magicLvl>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="6798" toLevel="1" name="Presentation - Etis Summon Effect">
<!-- none -->
<blockedInOlympiad>false</blockedInOlympiad>
<operateType>A1</operateType>
<rideState>NONE</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>85</magicLvl>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="6799" toLevel="1" name="Presentation - Portal 2_boom_down">
<!-- none -->
<blockedInOlympiad>false</blockedInOlympiad>
<operateType>A1</operateType>
<rideState>NONE</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>85</magicLvl>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
</skill>
</list>