Files
l2j_mobius/trunk/dist/game/data/stats/skills/06300-06399.xml
2016-06-12 01:34:09 +00:00

2257 lines
71 KiB
XML

<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
<skill id="6300" toLevel="1" name="Self-destruction">
<!-- Confirmed CT2.5 -->
<!-- Freya Skills -->
<affectRange>350</affectRange>
<effectPoint>-574</effectPoint>
<attributeType>WATER</attributeType>
<attributeValue>20</attributeValue>
<hitTime>5000</hitTime>
<isSuicideAttack>true</isSuicideAttack>
<magicLvl>85</magicLvl>
<mpConsume>123</mpConsume>
<operateType>A1</operateType>
<rideState>NONE</rideState>
<abnormalResists>TURN_FLEE;KNOCKDOWN;DEPORT;SILENCE;PARALYZE;ABSORB;DISARM;SILENCE_PHYSICAL;SILENCE_ALL;CHANGEBODY;TURN_STONE;DERANGEMENT;AIRBIND;SLEEP;OBLIVION;MIRAGE;MIRAGE_TRAP;ROOT_MAGICALLY;ROOT_PHYSICALLY;STUN;PUBLIC_SLOT</abnormalResists>
<magicCriticalRate>-5</magicCriticalRate>
<isDebuff>true</isDebuff>
<targetType>SELF</targetType>
<affectScope>POINT_BLANK</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<effects>
<effect name="PhysicalAttack">
<power>3194</power>
</effect>
<effect name="CallSkill">
<skillId>6662</skillId>
<skillLevel>1</skillLevel>
</effect>
</effects>
</skill>
<skill id="6301" toLevel="2" name="Cold Mana's Fragment">
<!-- Confirmed CT2.5 -->
<!-- Freya Skills -->
<table name="#mdot"> 60 30 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
</abnormalLvl>
<abnormalTime>10</abnormalTime>
<abnormalType>FORCE_MEDITATION</abnormalType>
<affectRange>350</affectRange>
<effectPoint>1</effectPoint>
<icon>icon.skill6301</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>85</magicLvl>
<mpConsume>66</mpConsume>
<mpInitialConsume>17</mpInitialConsume>
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<abnormalResists>TURN_FLEE;KNOCKDOWN;DEPORT;SILENCE;PARALYZE;ABSORB;DISARM;SILENCE_PHYSICAL;SILENCE_ALL;CHANGEBODY;TURN_STONE;DERANGEMENT;AIRBIND;SLEEP;OBLIVION;MIRAGE;MIRAGE_TRAP;ROOT_MAGICALLY;ROOT_PHYSICALLY;STUN;PUBLIC_SLOT</abnormalResists>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>-5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<hitCancelTime>0</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>POINT_BLANK</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<effects>
<effect name="ManaHealOverTime">
<power>
<value level="1">60</value>
<value level="2">30</value>
</power>
<ticks>5</ticks>
</effect>
</effects>
</skill>
<skill id="6302" toLevel="1" name="Icy Air">
<!-- Confirmed CT2.5 -->
<!-- Freya Skills (Triggered from 6662 and 6698) -->
<abnormalLvl>3</abnormalLvl>
<abnormalTime>20</abnormalTime>
<abnormalType>PD_UP</abnormalType>
<effectPoint>1</effectPoint>
<icon>icon.skill6302</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<isTriggeredSkill>true</isTriggeredSkill>
<magicLvl>84</magicLvl>
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<abnormalResists>TURN_FLEE;KNOCKDOWN;DEPORT;SILENCE;PARALYZE;ABSORB;DISARM;SILENCE_PHYSICAL;SILENCE_ALL;CHANGEBODY;TURN_STONE;DERANGEMENT;AIRBIND;SLEEP;OBLIVION;MIRAGE;MIRAGE_TRAP;ROOT_MAGICALLY;ROOT_PHYSICALLY;STUN;PUBLIC_SLOT</abnormalResists>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>-5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="MagicalDefence">
<amount>15</amount>
<mode>PER</mode>
</effect>
<effect name="PhysicalDefence">
<amount>15</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="6303" toLevel="1" name="Trial of the Coup">
<!-- Confirmed CT2.5 -->
<!-- Monastery of Silence Skills -->
<castRange>40</castRange>
<coolTime>500</coolTime>
<effectPoint>-574</effectPoint>
<effectRange>400</effectRange>
<attributeType>HOLY</attributeType>
<attributeValue>20</attributeValue>
<hitTime>1500</hitTime>
<magicLvl>83</magicLvl>
<mpConsume>121</mpConsume>
<operateType>A1</operateType>
<reuseDelay>3000</reuseDelay>
<rideState>NONE</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<targetType>ENEMY_ONLY</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="PhysicalAttack">
<power>4563</power>
</effect>
</effects>
</skill>
<skill id="6304" toLevel="1" name="Stun">
<!-- Confirmed CT2.5 -->
<!-- Monastery of Silence Skills -->
<abnormalLvl>1</abnormalLvl>
<abnormalTime>2</abnormalTime>
<abnormalType>STUN</abnormalType>
<abnormalVisualEffect>STUN</abnormalVisualEffect>
<activateRate>80</activateRate>
<basicProperty>PHYSICAL</basicProperty>
<castRange>40</castRange>
<coolTime>500</coolTime>
<effectPoint>-100</effectPoint>
<effectRange>400</effectRange>
<attributeType>HOLY</attributeType>
<attributeValue>20</attributeValue>
<hitTime>2000</hitTime>
<icon>icon.skill0100</icon>
<isDebuff>true</isDebuff>
<lvlBonusRate>1</lvlBonusRate>
<magicLvl>83</magicLvl>
<mpConsume>121</mpConsume>
<operateType>A2</operateType>
<reuseDelay>4000</reuseDelay>
<rideState>NONE</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<trait>SHOCK</trait>
<targetType>ENEMY_ONLY</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="BlockActions" />
</effects>
</skill>
<skill id="6305" toLevel="1" name="Divine Gnosis">
<!-- Confirmed CT2.5 -->
<!-- Monastery of Silence Skills -->
<affectRange>200</affectRange>
<coolTime>500</coolTime>
<effectPoint>-574</effectPoint>
<attributeType>HOLY</attributeType>
<attributeValue>20</attributeValue>
<hitTime>1500</hitTime>
<magicLvl>83</magicLvl>
<mpConsume>121</mpConsume>
<operateType>A1</operateType>
<reuseDelay>4000</reuseDelay>
<rideState>NONE</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>POINT_BLANK</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<effects>
<effect name="PhysicalAttack">
<power>4563</power>
</effect>
</effects>
</skill>
<skill id="6306" toLevel="1" name="Solina Strike">
<!-- Confirmed CT2.5 -->
<!-- Monastery of Silence Skills -->
<abnormalLvl>3</abnormalLvl>
<abnormalTime>10</abnormalTime>
<abnormalType>BLEEDING</abnormalType>
<abnormalVisualEffect>DOT_BLEEDING</abnormalVisualEffect>
<activateRate>100</activateRate>
<basicProperty>PHYSICAL</basicProperty>
<castRange>40</castRange>
<coolTime>500</coolTime>
<effectPoint>-574</effectPoint>
<effectRange>400</effectRange>
<attributeType>HOLY</attributeType>
<attributeValue>20</attributeValue>
<hitTime>1500</hitTime>
<icon>icon.skill0096</icon>
<isDebuff>true</isDebuff>
<lvlBonusRate>2</lvlBonusRate>
<magicLvl>83</magicLvl>
<mpConsume>121</mpConsume>
<nextActionAttack>true</nextActionAttack>
<operateType>A2</operateType>
<reuseDelay>4000</reuseDelay>
<rideState>NONE</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<trait>BLEED</trait>
<targetType>ENEMY_ONLY</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="DamOverTime">
<power>139</power>
<ticks>5</ticks>
</effect>
</effects>
</skill>
<skill id="6307" toLevel="1" name="Opus of the Hand">
<!-- Confirmed CT2.5 -->
<!-- Monastery of Silence Skills -->
<affectRange>180</affectRange>
<castRange>600</castRange>
<coolTime>500</coolTime>
<effectPoint>-100</effectPoint>
<effectRange>900</effectRange>
<attributeType>HOLY</attributeType>
<attributeValue>20</attributeValue>
<hitTime>2000</hitTime>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>83</magicLvl>
<mpConsume>30</mpConsume>
<mpInitialConsume>8</mpInitialConsume>
<operateType>A1</operateType>
<reuseDelay>2000</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<isDebuff>true</isDebuff>
<targetType>ENEMY_ONLY</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="MagicalAttack">
<power>120</power>
</effect>
</effects>
</skill>
<skill id="6308" toLevel="1" name="Opus of the Wave">
<!-- Confirmed CT2.5 -->
<!-- Monastery of Silence Skills -->
<affectRange>270</affectRange>
<castRange>900</castRange>
<coolTime>500</coolTime>
<effectPoint>-100</effectPoint>
<effectRange>1100</effectRange>
<attributeType>HOLY</attributeType>
<attributeValue>20</attributeValue>
<hitTime>2000</hitTime>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>83</magicLvl>
<mpConsume>30</mpConsume>
<mpInitialConsume>8</mpInitialConsume>
<operateType>A1</operateType>
<reuseDelay>2000</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<isDebuff>true</isDebuff>
<targetType>ENEMY_ONLY</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="MagicalAttack">
<power>120</power>
</effect>
</effects>
</skill>
<skill id="6309" toLevel="1" name="Pain of the Ascetic">
<!-- Confirmed CT2.5 -->
<!-- Monastery of Silence Skills -->
<affectRange>180</affectRange>
<castRange>600</castRange>
<coolTime>500</coolTime>
<effectPoint>-100</effectPoint>
<effectRange>900</effectRange>
<attributeType>HOLY</attributeType>
<attributeValue>20</attributeValue>
<hitTime>2000</hitTime>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>83</magicLvl>
<mpConsume>88</mpConsume>
<mpInitialConsume>22</mpInitialConsume>
<operateType>A1</operateType>
<reuseDelay>2000</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<isDebuff>true</isDebuff>
<targetType>ENEMY_ONLY</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="MagicalAttack">
<power>120</power>
</effect>
</effects>
</skill>
<skill id="6310" toLevel="1" name="Loss of Quest">
<!-- Confirmed CT2.5 -->
<!-- Monastery of Silence Skills -->
<castRange>600</castRange>
<effectPoint>-100</effectPoint>
<effectRange>900</effectRange>
<attributeType>HOLY</attributeType>
<attributeValue>20</attributeValue>
<hitTime>1000</hitTime>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>83</magicLvl>
<mpConsume>59</mpConsume>
<mpInitialConsume>15</mpInitialConsume>
<operateType>A1</operateType>
<reuseDelay>2000</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<targetType>ENEMY_ONLY</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="TargetCancel">
<chance>80</chance>
</effect>
</effects>
</skill>
<skill id="6311" toLevel="1" name="Solina Thrust">
<!-- Confirmed CT2.5 -->
<!-- Monastery of Silence Skills -->
<castRange>40</castRange>
<coolTime>500</coolTime>
<effectPoint>-574</effectPoint>
<effectRange>400</effectRange>
<attributeType>HOLY</attributeType>
<attributeValue>20</attributeValue>
<hitTime>3000</hitTime>
<magicLvl>83</magicLvl>
<mpConsume>121</mpConsume>
<operateType>A1</operateType>
<reuseDelay>3000</reuseDelay>
<rideState>NONE</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<targetType>ENEMY_ONLY</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="PhysicalAttack">
<power>4563</power>
</effect>
</effects>
</skill>
<skill id="6312" toLevel="1" name="Launch Holy Sword Energy">
<!-- Confirmed CT2.5 -->
<!-- Monastery of Silence Skills -->
<affectRange>180</affectRange>
<castRange>900</castRange>
<coolTime>500</coolTime>
<effectPoint>-100</effectPoint>
<effectRange>1100</effectRange>
<attributeType>HOLY</attributeType>
<attributeValue>20</attributeValue>
<hitTime>2000</hitTime>
<magicLvl>83</magicLvl>
<mpConsume>121</mpConsume>
<operateType>A1</operateType>
<reuseDelay>2000</reuseDelay>
<rideState>NONE</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<isDebuff>true</isDebuff>
<targetType>ENEMY_ONLY</targetType>
<affectScope>RANGE</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<effects>
<effect name="PhysicalAttack">
<power>4563</power>
</effect>
</effects>
</skill>
<skill id="6313" toLevel="1" name="Solina Bless">
<!-- Confirmed CT2.5 -->
<!-- Monastery of Silence Skills -->
<abnormalLvl>1</abnormalLvl>
<abnormalTime>15</abnormalTime>
<abnormalType>PD_UP_SPECIAL</abnormalType>
<abnormalVisualEffect>STUN</abnormalVisualEffect>
<affectRange>200</affectRange>
<basicProperty>PHYSICAL</basicProperty>
<coolTime>500</coolTime>
<effectPoint>1</effectPoint>
<hitTime>5000</hitTime>
<isMagic>1</isMagic> <!-- Magic Skill -->
<lvlBonusRate>1</lvlBonusRate>
<magicLvl>83</magicLvl>
<mpConsume>59</mpConsume>
<mpInitialConsume>15</mpInitialConsume>
<operateType>A2</operateType>
<reuseDelay>5000</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<targetType>SELF</targetType>
<affectScope>POINT_BLANK</affectScope>
<affectObject>FRIEND</affectObject>
<effects>
<effect name="PhysicalSkillPower">
<amount>100</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="6314" toLevel="1" name="Divine Judgment">
<!-- Confirmed CT2.5 -->
<!-- Monastery of Silence Skills -->
<affectRange>270</affectRange>
<castRange>900</castRange>
<coolTime>500</coolTime>
<effectPoint>-100</effectPoint>
<effectRange>1100</effectRange>
<attributeType>HOLY</attributeType>
<attributeValue>20</attributeValue>
<fanRange>0;0;100;0</fanRange>
<hitTime>3000</hitTime>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>84</magicLvl>
<mpConsume>88</mpConsume>
<mpInitialConsume>22</mpInitialConsume>
<operateType>A1</operateType>
<reuseDelay>3000</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<isDebuff>true</isDebuff>
<targetType>ENEMY_ONLY</targetType>
<affectScope>RING_RANGE</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<effects>
<effect name="MagicalAttack">
<power>125</power>
</effect>
</effects>
</skill>
<skill id="6315" toLevel="1" name="Divine Blow">
<!-- Confirmed CT2.5 -->
<!-- Monastery of Silence Skills -->
<castRange>40</castRange>
<coolTime>500</coolTime>
<effectPoint>-574</effectPoint>
<effectRange>400</effectRange>
<attributeType>HOLY</attributeType>
<attributeValue>20</attributeValue>
<hitTime>3000</hitTime>
<magicLvl>84</magicLvl>
<mpConsume>121</mpConsume>
<operateType>A1</operateType>
<reuseDelay>3000</reuseDelay>
<rideState>NONE</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<targetType>ENEMY_ONLY</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="PhysicalAttack">
<power>4563</power>
</effect>
</effects>
</skill>
<skill id="6316" toLevel="1" name="Execution of Authority">
<!-- Confirmed CT2.5 -->
<!-- Monastery of Silence Skills -->
<castRange>900</castRange>
<effectPoint>100</effectPoint>
<effectRange>1100</effectRange>
<attributeType>HOLY</attributeType>
<attributeValue>20</attributeValue>
<hitTime>3000</hitTime>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>84</magicLvl>
<operateType>A1</operateType>
<reuseDelay>5000</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="HealPercent">
<power>15</power>
</effect>
</effects>
</skill>
<skill id="6317" toLevel="1" name="Divinity Tacit">
<!-- Confirmed CT2.5 -->
<!-- Monastery of Silence Skills -->
<affectRange>180</affectRange>
<castRange>600</castRange>
<coolTime>500</coolTime>
<effectPoint>-100</effectPoint>
<effectRange>900</effectRange>
<attributeType>HOLY</attributeType>
<attributeValue>20</attributeValue>
<hitTime>2000</hitTime>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>84</magicLvl>
<mpConsume>88</mpConsume>
<mpInitialConsume>22</mpInitialConsume>
<operateType>A1</operateType>
<reuseDelay>2000</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<targetType>ENEMY_ONLY</targetType>
<affectScope>RANGE</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<effects>
<effect name="MagicalAttack">
<power>128</power>
</effect>
</effects>
</skill>
<skill id="6318" toLevel="1" name="Holy Shield Defense">
<!-- Confirmed CT2.5 -->
<!-- Monastery of Silence Skills -->
<abnormalLvl>3</abnormalLvl>
<abnormalTime>3</abnormalTime>
<abnormalType>PD_UP</abnormalType>
<affectRange>200</affectRange>
<effectPoint>1</effectPoint>
<hitTime>3000</hitTime>
<icon>icon.skill1040</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>84</magicLvl>
<mpConsume>88</mpConsume>
<mpInitialConsume>22</mpInitialConsume>
<operateType>A2</operateType>
<reuseDelay>10000</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>-5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<!-- FIXME: Aura Friendly ? -->
<targetType>SELF</targetType>
<affectScope>RANGE</affectScope>
<affectObject>FRIEND</affectObject>
<effects>
<effect name="PhysicalDefence">
<amount>10</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="6319" toLevel="1" name="Divine Magic Protection">
<!-- Confirmed CT2.5 -->
<!-- Monastery of Silence Skills -->
<abnormalLvl>3</abnormalLvl>
<abnormalTime>3</abnormalTime>
<abnormalType>MD_UP</abnormalType>
<affectRange>200</affectRange>
<effectPoint>1</effectPoint>
<hitTime>3000</hitTime>
<icon>icon.skill6319</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>84</magicLvl>
<mpConsume>88</mpConsume>
<mpInitialConsume>22</mpInitialConsume>
<operateType>A2</operateType>
<reuseDelay>10000</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>-5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<!-- FIXME: Aura Friendly ? -->
<targetType>SELF</targetType>
<affectScope>RANGE</affectScope>
<affectObject>FRIEND</affectObject>
<effects>
<effect name="MagicalDefence">
<amount>10</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="6320" toLevel="1" name="Summon Holy Magic Circle">
<!-- Confirmed CT2.5 -->
<!-- Monastery of Silence Skills -->
<abnormalLvl>3</abnormalLvl>
<abnormalTime>15</abnormalTime>
<abnormalType>PD_DOWN</abnormalType>
<activateRate>80</activateRate>
<basicProperty>MAGIC</basicProperty>
<effectPoint>-100</effectPoint>
<hitTime>2000</hitTime>
<icon>icon.skill6320</icon>
<isDebuff>true</isDebuff>
<isMagic>1</isMagic> <!-- Magic Skill -->
<lvlBonusRate>2</lvlBonusRate>
<magicLvl>84</magicLvl>
<mpConsume>88</mpConsume>
<mpInitialConsume>22</mpInitialConsume>
<operateType>A2</operateType>
<reuseDelay>3000</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<affectRange>200</affectRange>
<targetType>SELF</targetType>
<affectScope>POINT_BLANK</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<effects>
<effect name="MagicalDefence">
<amount>-23</amount>
<mode>PER</mode>
</effect>
<effect name="PhysicalDefence">
<amount>-23</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="6321" toLevel="1" name="Divine Flash">
<!-- Confirmed CT2.5 -->
<!-- Monastery of Silence Skills -->
<affectRange>150</affectRange>
<castRange>600</castRange>
<coolTime>500</coolTime>
<effectPoint>-100</effectPoint>
<effectRange>900</effectRange>
<attributeType>HOLY</attributeType>
<attributeValue>20</attributeValue>
<hitTime>3000</hitTime>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>84</magicLvl>
<mpConsume>88</mpConsume>
<mpInitialConsume>22</mpInitialConsume>
<operateType>A1</operateType>
<reuseDelay>3000</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<targetType>ENEMY_ONLY</targetType>
<affectScope>RANGE</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<effects>
<effect name="MagicalAttack">
<power>121</power>
</effect>
</effects>
</skill>
<skill id="6322" toLevel="1" name="Divine Impact">
<!-- Confirmed CT2.5 -->
<!-- Monastery of Silence Skills -->
<affectRange>150</affectRange>
<castRange>600</castRange>
<coolTime>500</coolTime>
<effectPoint>-100</effectPoint>
<effectRange>900</effectRange>
<attributeType>HOLY</attributeType>
<attributeValue>20</attributeValue>
<hitTime>5000</hitTime>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>84</magicLvl>
<mpConsume>88</mpConsume>
<mpInitialConsume>22</mpInitialConsume>
<operateType>A1</operateType>
<reuseDelay>5000</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<targetType>ENEMY_ONLY</targetType>
<affectScope>RANGE</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<effects>
<effect name="MagicalAttack">
<power>121</power>
</effect>
</effects>
</skill>
<skill id="6323" toLevel="1" name="Divine Bolt">
<!-- Confirmed CT2.5 -->
<!-- Monastery of Silence Skills -->
<castRange>600</castRange>
<effectPoint>-100</effectPoint>
<effectRange>900</effectRange>
<attributeType>HOLY</attributeType>
<attributeValue>20</attributeValue>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>84</magicLvl>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>ENEMY_ONLY</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="MagicalAttack">
<power>85</power>
</effect>
</effects>
</skill>
<skill id="6324" toLevel="1" name="Divine Strike">
<!-- Confirmed CT2.5 -->
<!-- Monastery of Silence Skills -->
<affectRange>270</affectRange>
<castRange>600</castRange>
<coolTime>500</coolTime>
<effectPoint>-100</effectPoint>
<effectRange>900</effectRange>
<attributeType>HOLY</attributeType>
<attributeValue>20</attributeValue>
<hitTime>3000</hitTime>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>84</magicLvl>
<operateType>A1</operateType>
<reuseDelay>5000</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<targetType>ENEMY_ONLY</targetType>
<affectScope>RANGE</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<effects>
<effect name="MagicalAttack">
<power>121</power>
</effect>
</effects>
</skill>
<skill id="6325" toLevel="1" name="Divine Nova">
<!-- Confirmed CT2.5 -->
<!-- Monastery of Silence Skills -->
<affectRange>270</affectRange>
<castRange>600</castRange>
<coolTime>500</coolTime>
<effectPoint>-100</effectPoint>
<effectRange>900</effectRange>
<attributeType>HOLY</attributeType>
<attributeValue>20</attributeValue>
<hitTime>5000</hitTime>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>84</magicLvl>
<operateType>A1</operateType>
<reuseDelay>5000</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<targetType>ENEMY_ONLY</targetType>
<affectScope>RANGE</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<effects>
<effect name="MagicalAttack">
<power>85</power>
</effect>
</effects>
</skill>
<skill id="6326" toLevel="1" name="Martyr's Happiness">
<!-- Confirmed CT2.5 -->
<!-- Monastery of Silence Skills -->
<affectRange>200</affectRange>
<castRange>40</castRange>
<effectPoint>-574</effectPoint>
<effectRange>400</effectRange>
<attributeType>HOLY</attributeType>
<attributeValue>20</attributeValue>
<magicLvl>85</magicLvl>
<mpConsume>123</mpConsume>
<operateType>A1</operateType>
<reuseDelay>1000</reuseDelay>
<rideState>NONE</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<isDebuff>true</isDebuff>
<targetType>SELF</targetType>
<affectScope>POINT_BLANK</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<effects>
<effect name="PhysicalAttack">
<power>20531</power>
</effect>
</effects>
</skill>
<skill id="6327" toLevel="1" name="Divinity Worship">
<!-- Confirmed CT2.5 -->
<!-- Monastery of Silence Skills -->
<castRange>40</castRange>
<coolTime>500</coolTime>
<effectPoint>-574</effectPoint>
<effectRange>400</effectRange>
<attributeType>HOLY</attributeType>
<attributeValue>20</attributeValue>
<hitTime>3000</hitTime>
<magicLvl>83</magicLvl>
<mpConsume>121</mpConsume>
<operateType>A1</operateType>
<reuseDelay>3000</reuseDelay>
<rideState>NONE</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<targetType>ENEMY_ONLY</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="PhysicalAttack">
<power>11407</power>
</effect>
</effects>
</skill>
<skill id="6328" toLevel="1" name="Fighter Judgement">
<!-- Confirmed CT2.5 -->
<!-- Monastery of Silence Skills -->
<affectRange>270</affectRange>
<castRange>900</castRange>
<coolTime>500</coolTime>
<effectPoint>-100</effectPoint>
<effectRange>1100</effectRange>
<attributeType>HOLY</attributeType>
<attributeValue>20</attributeValue>
<hitTime>3000</hitTime>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>84</magicLvl>
<mpConsume>88</mpConsume>
<mpInitialConsume>22</mpInitialConsume>
<operateType>A1</operateType>
<reuseDelay>3000</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<isDebuff>true</isDebuff>
<targetType>ENEMY_ONLY</targetType>
<affectScope>RANGE</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<effects>
<effect name="MagicalAttack">
<power>205</power>
</effect>
</effects>
</skill>
<skill id="6329" toLevel="1" name="Fighter Blow">
<!-- Confirmed CT2.5 -->
<!-- Monastery of Silence Skills -->
<castRange>40</castRange>
<coolTime>500</coolTime>
<effectPoint>-574</effectPoint>
<effectRange>400</effectRange>
<attributeType>HOLY</attributeType>
<attributeValue>20</attributeValue>
<hitTime>1500</hitTime>
<magicLvl>84</magicLvl>
<mpConsume>121</mpConsume>
<operateType>A1</operateType>
<reuseDelay>3000</reuseDelay>
<rideState>NONE</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<targetType>ENEMY_ONLY</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="PhysicalAttack">
<power>4563</power>
</effect>
</effects>
</skill>
<skill id="6330" toLevel="1" name="Salmon Porridge Attack">
<!-- Confirmed CT2.5 -->
<castRange>40</castRange>
<coolTime>500</coolTime>
<effectPoint>-100</effectPoint>
<effectRange>400</effectRange>
<hitTime>1000</hitTime>
<magicLvl>83</magicLvl>
<operateType>A1</operateType>
<reuseDelay>1000</reuseDelay>
<rideState>NONE</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<targetType>ENEMY_ONLY</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="HealPercent">
<power>5</power>
</effect>
</effects>
</skill>
<skill id="6331" toLevel="1" name="Campfire Tired">
<!-- Confirmed CT2.5 -->
<!-- Sel Mahum Training Grounds Skills -->
<abnormalLvl>3</abnormalLvl>
<abnormalTime>300</abnormalTime>
<abnormalType>SPEED_DOWN</abnormalType>
<basicProperty>MAGIC</basicProperty>
<hitTime>1000</hitTime>
<isDebuff>true</isDebuff>
<isMagic>1</isMagic> <!-- Magic Skill -->
<lvlBonusRate>1</lvlBonusRate>
<magicLvl>84</magicLvl>
<operateType>A2</operateType>
<reuseDelay>1000</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<icon>icon.skill1206</icon>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="PhysicalAttackSpeed">
<amount>-30</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="6332" toLevel="1" name="Campfire Full">
<!-- Confirmed CT2.5 -->
<!-- Sel Mahum Training Grounds Skills -->
<abnormalLvl>3</abnormalLvl>
<abnormalTime>300</abnormalTime>
<abnormalType>SPEED_DOWN</abnormalType>
<basicProperty>MAGIC</basicProperty>
<hitTime>1000</hitTime>
<isDebuff>true</isDebuff>
<isMagic>1</isMagic> <!-- Magic Skill -->
<lvlBonusRate>1</lvlBonusRate>
<magicLvl>84</magicLvl>
<operateType>A2</operateType>
<reuseDelay>1000</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<icon>icon.skill1206</icon>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="Speed">
<amount>-30</amount>
<mode>PER</mode>
</effect>
<effect name="PhysicalAttackSpeed">
<amount>-30</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="6333" toLevel="1" name="Electric Bolt 1">
<!-- Confirmed CT2.5 -->
<!-- Sel Mahum Training Grounds Skills -->
<abnormalLvl>3</abnormalLvl>
<abnormalTime>3</abnormalTime>
<abnormalType>BLEEDING</abnormalType>
<abnormalVisualEffect>DOT_BLEEDING</abnormalVisualEffect>
<activateRate>1</activateRate>
<basicProperty>PHYSICAL</basicProperty>
<castRange>40</castRange>
<coolTime>500</coolTime>
<effectPoint>-574</effectPoint>
<effectRange>400</effectRange>
<hitTime>1500</hitTime>
<icon>icon.skill0096</icon>
<isDebuff>true</isDebuff>
<lvlBonusRate>2</lvlBonusRate>
<magicLvl>83</magicLvl>
<mpConsume>121</mpConsume>
<nextActionAttack>true</nextActionAttack>
<operateType>A2</operateType>
<reuseDelay>1000</reuseDelay>
<rideState>NONE</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<trait>BLEED</trait>
<targetType>ENEMY_ONLY</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="PhysicalAttack">
<power>4563</power>
</effect>
<effect name="DamOverTime">
<power>200</power>
<ticks>5</ticks>
</effect>
</effects>
</skill>
<skill id="6334" toLevel="1" name="Stun">
<!-- Confirmed CT2.5 -->
<!-- Sel Mahum Training Grounds Skills -->
<abnormalLvl>1</abnormalLvl>
<abnormalTime>4</abnormalTime>
<abnormalType>STUN</abnormalType>
<abnormalVisualEffect>STUN</abnormalVisualEffect>
<activateRate>40</activateRate>
<basicProperty>PHYSICAL</basicProperty>
<castRange>40</castRange>
<coolTime>500</coolTime>
<effectPoint>-100</effectPoint>
<effectRange>400</effectRange>
<hitTime>1500</hitTime>
<icon>icon.skill0100</icon>
<isDebuff>true</isDebuff>
<lvlBonusRate>1</lvlBonusRate>
<magicLvl>83</magicLvl>
<mpConsume>121</mpConsume>
<operateType>A2</operateType>
<reuseDelay>1000</reuseDelay>
<rideState>NONE</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<trait>SHOCK</trait>
<targetType>ENEMY_ONLY</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="PhysicalAttack">
<power>4563</power>
</effect>
<effect name="BlockActions" />
</effects>
</skill>
<skill id="6335" toLevel="1" name="Electric Rain 1">
<!-- Confirmed CT2.5 -->
<!-- Sel Mahum Training Grounds Skills -->
<castRange>900</castRange>
<coolTime>500</coolTime>
<effectPoint>-100</effectPoint>
<effectRange>1100</effectRange>
<hitTime>2000</hitTime>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>84</magicLvl>
<operateType>A1</operateType>
<reuseDelay>2000</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<affectRange>200</affectRange>
<isDebuff>true</isDebuff>
<targetType>ENEMY_ONLY</targetType>
<affectScope>RANGE</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<effects>
<effect name="MagicalAttack">
<power>120</power>
</effect>
</effects>
</skill>
<skill id="6336" toLevel="1" name="Electric Rain 2">
<!-- Confirmed CT2.5 -->
<!-- Sel Mahum Training Grounds Skills -->
<castRange>900</castRange>
<coolTime>500</coolTime>
<effectPoint>-100</effectPoint>
<effectRange>1100</effectRange>
<hitTime>2000</hitTime>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>84</magicLvl>
<operateType>A1</operateType>
<reuseDelay>2000</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<affectRange>200</affectRange>
<isDebuff>true</isDebuff>
<targetType>ENEMY_ONLY</targetType>
<affectScope>RANGE</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<effects>
<effect name="MagicalAttack">
<power>121</power>
</effect>
</effects>
</skill>
<skill id="6337" toLevel="1" name="Red Slash 1">
<!-- Confirmed CT2.5 -->
<!-- Sel Mahum Training Grounds Skills -->
<castRange>40</castRange>
<coolTime>500</coolTime>
<effectPoint>-574</effectPoint>
<effectRange>400</effectRange>
<hitTime>2000</hitTime>
<magicLvl>83</magicLvl>
<mpConsume>121</mpConsume>
<operateType>A1</operateType>
<reuseDelay>2000</reuseDelay>
<rideState>NONE</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<targetType>ENEMY_ONLY</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="PhysicalAttack">
<power>4563</power>
</effect>
</effects>
</skill>
<skill id="6338" toLevel="1" name="Red Slash 2">
<!-- Confirmed CT2.5 -->
<!-- Sel Mahum Training Grounds Skills -->
<castRange>40</castRange>
<coolTime>500</coolTime>
<effectPoint>-574</effectPoint>
<effectRange>400</effectRange>
<hitTime>2000</hitTime>
<magicLvl>83</magicLvl>
<mpConsume>121</mpConsume>
<operateType>A1</operateType>
<reuseDelay>2000</reuseDelay>
<rideState>NONE</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<targetType>ENEMY_ONLY</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="PhysicalAttack">
<power>4563</power>
</effect>
</effects>
</skill>
<skill id="6339" toLevel="1" name="Divine Hammer Attack">
<!-- Confirmed CT2.5 -->
<!-- Sel Mahum Training Grounds Skills -->
<abnormalLvl>3</abnormalLvl>
<abnormalTime>3</abnormalTime>
<abnormalType>BLEEDING</abnormalType>
<abnormalVisualEffect>DOT_BLEEDING</abnormalVisualEffect>
<activateRate>1</activateRate>
<affectRange>300</affectRange>
<basicProperty>PHYSICAL</basicProperty>
<castRange>600</castRange>
<coolTime>500</coolTime>
<effectPoint>-100</effectPoint>
<effectRange>900</effectRange>
<hitTime>1000</hitTime>
<icon>icon.skill0096</icon>
<isDebuff>true</isDebuff>
<lvlBonusRate>2</lvlBonusRate>
<magicLvl>84</magicLvl>
<mpConsume>121</mpConsume>
<nextActionAttack>true</nextActionAttack>
<operateType>A2</operateType>
<reuseDelay>1000</reuseDelay>
<rideState>NONE</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<trait>BLEED</trait>
<targetType>ENEMY_ONLY</targetType>
<affectScope>RANGE</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<effects>
<effect name="PhysicalAttack">
<power>4563</power>
</effect>
<effect name="DamOverTime">
<power>200</power>
<ticks>5</ticks>
</effect>
</effects>
</skill>
<skill id="6340" toLevel="1" name="Stun">
<!-- Confirmed CT2.5 -->
<!-- Sel Mahum Training Grounds Skills -->
<abnormalLvl>1</abnormalLvl>
<abnormalTime>4</abnormalTime>
<abnormalType>STUN</abnormalType>
<abnormalVisualEffect>STUN</abnormalVisualEffect>
<!-- Retail: set name="activateRate" val="0.05" / -->
<activateRate>0</activateRate>
<basicProperty>PHYSICAL</basicProperty>
<castRange>40</castRange>
<coolTime>500</coolTime>
<effectPoint>-100</effectPoint>
<effectRange>400</effectRange>
<hitTime>1500</hitTime>
<icon>icon.skill0100</icon>
<isDebuff>true</isDebuff>
<lvlBonusRate>1</lvlBonusRate>
<magicLvl>83</magicLvl>
<mpConsume>121</mpConsume>
<operateType>A2</operateType>
<reuseDelay>1000</reuseDelay>
<rideState>NONE</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<trait>SHOCK</trait>
<targetType>ENEMY_ONLY</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="PhysicalAttack">
<power>4563</power>
</effect>
<effect name="BlockActions" />
</effects>
</skill>
<skill id="6341" toLevel="1" name="Stronghold Water Cannon">
<affectRange>200</affectRange>
<castRange>600</castRange>
<coolTime>500</coolTime>
<effectPoint>-100</effectPoint>
<effectRange>900</effectRange>
<hitTime>500</hitTime>
<magicLvl>83</magicLvl>
<mpConsume>121</mpConsume>
<operateType>A2</operateType>
<reuseDelay>500</reuseDelay>
<rideState>NONE</rideState>
<abnormalType>STUN</abnormalType>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>-5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<activateRate>30</activateRate>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>2</abnormalTime>
<targetType>ENEMY</targetType>
<affectScope>RANGE</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<effects>
<effect name="PhysicalAttack">
<power>4563</power>
</effect>
</effects>
</skill>
<skill id="6342" toLevel="1" name="Trap Over Steam">
<affectRange>400</affectRange>
<effectPoint>-574</effectPoint>
<hitTime>2000</hitTime>
<magicLvl>85</magicLvl>
<mpConsume>123</mpConsume>
<operateType>A1</operateType>
<reuseDelay>1000</reuseDelay>
<rideState>NONE</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<isDebuff>true</isDebuff>
<targetType>SELF</targetType>
<affectScope>POINT_BLANK</affectScope>
<affectObject>ALL</affectObject>
<effects>
<effect name="PhysicalAttack">
<power>4563</power>
</effect>
</effects>
</skill>
<skill id="6343" toLevel="2" name="Maguen Plasma - Power">
<!-- Confirmed CT2.5 -->
<table name="#mAtk"> 1.08 1.15 </table>
<table name="#pAtk"> 1.02 1.03 </table>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>600</abnormalTime>
<abnormalType>SIGNAL_B</abnormalType>
<affectRange>1000</affectRange>
<castRange>400</castRange>
<effectPoint>1</effectPoint>
<effectRange>900</effectRange>
<hitTime>1500</hitTime>
<icon>
<value level="1">icon.skill6343_1</value>
<value level="2">icon.skill6343_2</value>
</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>85</magicLvl>
<mpConsume>88</mpConsume>
<mpInitialConsume>22</mpInitialConsume>
<operateType>A2</operateType>
<reuseDelay>2000</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>-5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<targetType>TARGET</targetType>
<affectScope>PARTY</affectScope>
<effects>
<effect name="PAtk">
<amount>
<value level="1">2</value>
<value level="2">3</value>
</amount>
<mode>PER</mode>
</effect>
<effect name="MAtk">
<amount>
<value level="1">8</value>
<value level="2">15</value>
</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="6365" toLevel="2" name="Maguen Plasma - Speed">
<!-- Confirmed CT2.5 -->
<table name="#pmAtkSpd"> 1.04 1.08 </table>
<table name="#runSpd"> 5 10 </table>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>600</abnormalTime>
<abnormalType>SIGNAL_B</abnormalType>
<affectRange>1000</affectRange>
<castRange>400</castRange>
<effectPoint>1</effectPoint>
<effectRange>900</effectRange>
<hitTime>1500</hitTime>
<icon>
<value level="1">icon.skill6365_1</value>
<value level="2">icon.skill6365_2</value>
</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>85</magicLvl>
<mpConsume>88</mpConsume>
<mpInitialConsume>22</mpInitialConsume>
<operateType>A2</operateType>
<reuseDelay>2000</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>-5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<targetType>TARGET</targetType>
<affectScope>PARTY</affectScope>
<effects>
<effect name="Speed">
<amount>
<value level="1">5</value>
<value level="2">10</value>
</amount>
<mode>DIFF</mode>
</effect>
<effect name="PhysicalAttackSpeed">
<amount>
<value level="1">4</value>
<value level="2">8</value>
</amount>
<mode>PER</mode>
</effect>
<effect name="MagicalAttackSpeed">
<amount>
<value level="1">4</value>
<value level="2">8</value>
</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="6366" toLevel="2" name="Maguen Plasma - Critical">
<!-- Confirmed CT2.5 -->
<table name="#cAtk"> 1.05 1.1 </table>
<table name="#mCritPower"> 1.02 1.04 </table>
<table name="#rCrit"> 0.04 0.08 </table>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>600</abnormalTime>
<abnormalType>SIGNAL_B</abnormalType>
<affectRange>1000</affectRange>
<castRange>400</castRange>
<effectPoint>1</effectPoint>
<effectRange>900</effectRange>
<hitTime>1500</hitTime>
<icon>
<value level="1">icon.skill6366_1</value>
<value level="2">icon.skill6366_2</value>
</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>85</magicLvl>
<mpConsume>88</mpConsume>
<mpInitialConsume>22</mpInitialConsume>
<operateType>A2</operateType>
<reuseDelay>2000</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>-5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<targetType>TARGET</targetType>
<affectScope>PARTY</affectScope>
<effects>
<effect name="CriticalDamage">
<amount>
<value level="1">5</value>
<value level="2">10</value>
</amount>
<mode>PER</mode>
</effect>
<effect name="CriticalRate">
<amount>
<value level="1">4</value>
<value level="2">8</value>
</amount>
<mode>PER</mode>
</effect>
<effect name="MagicCriticalDamage">
<amount>
<value level="1">2</value>
<value level="2">4</value>
</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="6367" toLevel="3" name="Maguen Plasma - Bistakon">
<!-- Confirmed CT2.5 -->
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
<value level="3">3</value>
</abnormalLvl>
<abnormalTime>10800</abnormalTime>
<abnormalType>SOA_BUFF1</abnormalType>
<castRange>400</castRange>
<effectPoint>1</effectPoint>
<effectRange>900</effectRange>
<icon>
<value level="1">icon.skill6367_1</value>
<value level="2">icon.skill6367_2</value>
<value level="3">icon.skill6367_3</value>
</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>85</magicLvl>
<mpConsume>88</mpConsume>
<mpInitialConsume>22</mpInitialConsume>
<operateType>A2</operateType>
<reuseDelay>2000</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>-5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<hitTime>1500</hitTime>
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="6368" toLevel="3" name="Maguen Plasma - Kokracon">
<!-- Confirmed CT2.5 -->
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
<value level="3">3</value>
</abnormalLvl>
<abnormalTime>10800</abnormalTime>
<abnormalType>SOA_BUFF2</abnormalType>
<castRange>400</castRange>
<effectPoint>1</effectPoint>
<effectRange>900</effectRange>
<icon>
<value level="1">icon.skill6368_1</value>
<value level="2">icon.skill6368_2</value>
<value level="3">icon.skill6368_3</value>
</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>85</magicLvl>
<mpConsume>88</mpConsume>
<mpInitialConsume>22</mpInitialConsume>
<operateType>A2</operateType>
<reuseDelay>2000</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>-5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<hitTime>1500</hitTime>
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="6369" toLevel="3" name="Maguen Plasma - Reptilikon">
<!-- Confirmed CT2.5 -->
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
<value level="3">3</value>
</abnormalLvl>
<abnormalTime>10800</abnormalTime>
<abnormalType>SOA_BUFF3</abnormalType>
<castRange>400</castRange>
<effectPoint>1</effectPoint>
<effectRange>900</effectRange>
<icon>
<value level="1">icon.skill6369_1</value>
<value level="2">icon.skill6369_2</value>
<value level="3">icon.skill6369_3</value>
</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>85</magicLvl>
<mpConsume>88</mpConsume>
<mpInitialConsume>22</mpInitialConsume>
<operateType>A2</operateType>
<reuseDelay>2000</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>-5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<hitTime>1500</hitTime>
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="6370" toLevel="1" name="Thunderbolt">
<abnormalLvl>1</abnormalLvl>
<abnormalTime>30</abnormalTime>
<abnormalType>DAMAGE_AMPLIFY</abnormalType>
<basicProperty>PHYSICAL</basicProperty>
<effectPoint>-1</effectPoint>
<isMagic>1</isMagic> <!-- Magic Skill -->
<lvlBonusRate>1</lvlBonusRate>
<magicLvl>85</magicLvl>
<operateType>A2</operateType>
<reuseDelay>2000</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<abnormalResists>TURN_FLEE;KNOCKDOWN;DEPORT;SILENCE;PARALYZE;ABSORB;DISARM;SILENCE_PHYSICAL;SILENCE_ALL;CHANGEBODY;TURN_STONE;DERANGEMENT;AIRBIND;SLEEP;OBLIVION;MIRAGE;MIRAGE_TRAP;ROOT_MAGICALLY;ROOT_PHYSICALLY;STUN;PUBLIC_SLOT</abnormalResists>
<magicCriticalRate>-5</magicCriticalRate>
<effectRange>300</effectRange>
<icon>icon.skill0122</icon>
<hitTime>1500</hitTime>
<isDebuff>true</isDebuff>
<castRange>150</castRange>
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="6371" toLevel="1" name="Invincibility">
<abnormalLvl>1</abnormalLvl>
<abnormalTime>30</abnormalTime>
<abnormalType>PD_UP_SPECIAL</abnormalType>
<abnormalVisualEffect>INVINCIBILITY</abnormalVisualEffect>
<effectPoint>100</effectPoint>
<magicLvl>85</magicLvl>
<operateType>A2</operateType>
<reuseDelay>6000</reuseDelay>
<rideState>NONE</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>-5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<hitTime>3500</hitTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="6372" toLevel="10" name="Power Up">
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
<value level="3">3</value>
<value level="4">4</value>
<value level="5">5</value>
<value level="6">6</value>
<value level="7">7</value>
<value level="8">8</value>
<value level="9">9</value>
<value level="10">10</value>
</abnormalLvl>
<abnormalTime>60</abnormalTime>
<abnormalType>SIGNAL_A</abnormalType>
<effectPoint>1</effectPoint>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>85</magicLvl>
<operateType>A2</operateType>
<reuseDelay>2000</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<abnormalResists>TURN_FLEE;KNOCKDOWN;DEPORT;SILENCE;PARALYZE;ABSORB;DISARM;SILENCE_PHYSICAL;SILENCE_ALL;CHANGEBODY;TURN_STONE;DERANGEMENT;AIRBIND;SLEEP;OBLIVION;MIRAGE;MIRAGE_TRAP;ROOT_MAGICALLY;ROOT_PHYSICALLY;STUN;PUBLIC_SLOT</abnormalResists>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>-5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<icon>icon.skill0917</icon>
<hitTime>1500</hitTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="6373" toLevel="1" name="Thunderbolt">
<abnormalLvl>1</abnormalLvl>
<abnormalTime>30</abnormalTime>
<abnormalType>DAMAGE_AMPLIFY</abnormalType>
<basicProperty>PHYSICAL</basicProperty>
<effectPoint>-1</effectPoint>
<isMagic>1</isMagic> <!-- Magic Skill -->
<lvlBonusRate>1</lvlBonusRate>
<magicLvl>85</magicLvl>
<operateType>A2</operateType>
<reuseDelay>2000</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<abnormalResists>TURN_FLEE;KNOCKDOWN;DEPORT;SILENCE;PARALYZE;ABSORB;DISARM;SILENCE_PHYSICAL;SILENCE_ALL;CHANGEBODY;TURN_STONE;DERANGEMENT;AIRBIND;SLEEP;OBLIVION;MIRAGE;MIRAGE_TRAP;ROOT_MAGICALLY;ROOT_PHYSICALLY;STUN;PUBLIC_SLOT</abnormalResists>
<magicCriticalRate>-5</magicCriticalRate>
<effectRange>300</effectRange>
<icon>icon.skill0122</icon>
<hitTime>1500</hitTime>
<isDebuff>true</isDebuff>
<castRange>150</castRange>
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="6374" toLevel="1" name="Notification - Thunderbolts">
<effectPoint>1</effectPoint>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>85</magicLvl>
<operateType>A1</operateType>
<reuseDelay>2000</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<abnormalResists>TURN_FLEE;KNOCKDOWN;DEPORT;SILENCE;PARALYZE;ABSORB;DISARM;SILENCE_PHYSICAL;SILENCE_ALL;CHANGEBODY;TURN_STONE;DERANGEMENT;AIRBIND;SLEEP;OBLIVION;MIRAGE;MIRAGE_TRAP;ROOT_MAGICALLY;ROOT_PHYSICALLY;STUN;PUBLIC_SLOT</abnormalResists>
<magicCriticalRate>-5</magicCriticalRate>
<hitTime>3000</hitTime>
<isDebuff>true</isDebuff>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="6375" toLevel="1" name="Notification - Thunderbolts">
<effectPoint>1</effectPoint>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>85</magicLvl>
<operateType>A1</operateType>
<reuseDelay>2000</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<abnormalResists>TURN_FLEE;KNOCKDOWN;DEPORT;SILENCE;PARALYZE;ABSORB;DISARM;SILENCE_PHYSICAL;SILENCE_ALL;CHANGEBODY;TURN_STONE;DERANGEMENT;AIRBIND;SLEEP;OBLIVION;MIRAGE;MIRAGE_TRAP;ROOT_MAGICALLY;ROOT_PHYSICALLY;STUN;PUBLIC_SLOT</abnormalResists>
<magicCriticalRate>-5</magicCriticalRate>
<hitTime>3000</hitTime>
<isDebuff>true</isDebuff>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="6376" toLevel="9" name="Sonic Strike">
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
<value level="3">3</value>
<value level="4">4</value>
<value level="5">5</value>
<value level="6">6</value>
<value level="7">7</value>
<value level="8">8</value>
<value level="9">9</value>
</abnormalLvl>
<abnormalTime>300</abnormalTime>
<abnormalType>MAX_HP_DOWN</abnormalType>
<effectPoint>-100</effectPoint>
<icon>icon.skill1417</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>85</magicLvl>
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<abnormalResists>TURN_FLEE;KNOCKDOWN;DEPORT;SILENCE;PARALYZE;ABSORB;DISARM;SILENCE_PHYSICAL;SILENCE_ALL;CHANGEBODY;TURN_STONE;DERANGEMENT;AIRBIND;SLEEP;OBLIVION;MIRAGE;MIRAGE_TRAP;ROOT_MAGICALLY;ROOT_PHYSICALLY;STUN;PUBLIC_SLOT</abnormalResists>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>-5</magicCriticalRate>
<effectRange>2200</effectRange>
<isDebuff>true</isDebuff>
<castRange>2000</castRange>
<targetType>ENEMY_ONLY</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="6377" toLevel="10" name="Speed Up">
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
<value level="3">3</value>
<value level="4">4</value>
<value level="5">5</value>
<value level="6">6</value>
<value level="7">7</value>
<value level="8">8</value>
<value level="9">9</value>
<value level="10">10</value>
</abnormalLvl>
<abnormalTime>600</abnormalTime>
<abnormalType>ATTACK_TIME_DOWN</abnormalType>
<effectPoint>1</effectPoint>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>85</magicLvl>
<operateType>A2</operateType>
<reuseDelay>2000</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<abnormalResists>TURN_FLEE;KNOCKDOWN;DEPORT;SILENCE;PARALYZE;ABSORB;DISARM;SILENCE_PHYSICAL;SILENCE_ALL;CHANGEBODY;TURN_STONE;DERANGEMENT;AIRBIND;SLEEP;OBLIVION;MIRAGE;MIRAGE_TRAP;ROOT_MAGICALLY;ROOT_PHYSICALLY;STUN;PUBLIC_SLOT</abnormalResists>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>-5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<icon>icon.skill1086</icon>
<hitTime>1500</hitTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="6378" toLevel="1" name="Earth Shift">
<abnormalLvl>1</abnormalLvl>
<abnormalTime>15</abnormalTime>
<abnormalType>VIBRATION</abnormalType>
<activateRate>50</activateRate>
<effectPoint>-1000</effectPoint>
<icon>icon.skill0347</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>85</magicLvl>
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>-5</magicCriticalRate>
<affectRange>300</affectRange>
<hitTime>2000</hitTime>
<isDebuff>true</isDebuff>
<targetType>SELF</targetType>
<affectScope>POINT_BLANK</affectScope>
<affectObject>NOT_FRIEND</affectObject>
</skill>
<skill id="6379" toLevel="1" name="Critical Hit">
<!-- Profuse bleeding causes you to loss 93 HP per second for 15 seconds. -->
<abnormalLvl>3</abnormalLvl>
<abnormalTime>15</abnormalTime>
<abnormalType>BLEEDING</abnormalType>
<abnormalVisualEffect>DOT_BLEEDING</abnormalVisualEffect>
<activateRate>100</activateRate>
<basicProperty>PHYSICAL</basicProperty>
<coolTime>500</coolTime>
<effectPoint>-574</effectPoint>
<fanRange>0;0;150;120</fanRange>
<icon>icon.skill0096</icon>
<lvlBonusRate>2</lvlBonusRate>
<magicLvl>85</magicLvl>
<nextActionAttack>true</nextActionAttack>
<operateType>A2</operateType>
<reuseDelay>1000</reuseDelay>
<rideState>NONE</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<effectRange>200</effectRange>
<hitTime>1500</hitTime>
<isDebuff>true</isDebuff>
<castRange>150</castRange>
<trait>BLEED</trait>
<targetType>ENEMY</targetType>
<affectScope>FAN</affectScope>
<affectObject>NOT_FRIEND</affectObject>
</skill>
<skill id="6380" toLevel="1" name="Bistakon Roar">
<abnormalLvl>1</abnormalLvl>
<abnormalTime>20</abnormalTime>
<abnormalType>SILENCE_ALL</abnormalType>
<abnormalVisualEffect>SILENCE</abnormalVisualEffect>
<activateRate>80</activateRate>
<affectRange>300</affectRange>
<basicProperty>MAGIC</basicProperty>
<effectPoint>-666</effectPoint>
<fanRange>0;0;200;0</fanRange>
<hitTime>1500</hitTime>
<icon>icon.skill1336</icon>
<isDebuff>true</isDebuff>
<isMagic>1</isMagic> <!-- Magic Skill -->
<lvlBonusRate>2</lvlBonusRate>
<magicLvl>85</magicLvl>
<mpConsume>70</mpConsume>
<operateType>A2</operateType>
<reuseDelay>1000</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<trait>DERANGEMENT</trait>
<targetType>SELF</targetType>
<affectScope>RING_RANGE</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<effects>
<effect name="Mute" />
<effect name="PhysicalMute" />
</effects>
</skill>
<skill id="6381" toLevel="2" name="Bistakon Soul Beam">
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
</abnormalLvl>
<abnormalTime>20</abnormalTime>
<abnormalType>SILENCE_ALL</abnormalType>
<abnormalVisualEffect>SILENCE</abnormalVisualEffect>
<activateRate>80</activateRate>
<basicProperty>MAGIC</basicProperty>
<castRange>1200</castRange>
<effectPoint>-666</effectPoint>
<effectRange>1500</effectRange>
<hitTime>2000</hitTime>
<icon>icon.skill1336</icon>
<isDebuff>true</isDebuff>
<isMagic>1</isMagic> <!-- Magic Skill -->
<lvlBonusRate>2</lvlBonusRate>
<magicLvl>85</magicLvl>
<mpConsume>70</mpConsume>
<operateType>A2</operateType>
<reuseDelay>1000</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<affectRange>300</affectRange>
<trait>DERANGEMENT</trait>
<targetType>ENEMY_ONLY</targetType>
<affectScope>RANGE</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<effects>
<effect name="Mute" />
<effect name="PhysicalMute" />
</effects>
</skill>
<skill id="6382" toLevel="1" name="Bistakon Rolling Claw">
<abnormalLvl>3</abnormalLvl>
<abnormalTime>15</abnormalTime>
<abnormalType>BLEEDING</abnormalType>
<abnormalVisualEffect>DOT_BLEEDING</abnormalVisualEffect>
<activateRate>100</activateRate>
<affectRange>300</affectRange>
<basicProperty>PHYSICAL</basicProperty>
<coolTime>500</coolTime>
<effectPoint>-574</effectPoint>
<fanRange>0;0;200;0</fanRange>
<hitTime>1500</hitTime>
<icon>icon.skill0096</icon>
<isDebuff>true</isDebuff>
<lvlBonusRate>2</lvlBonusRate>
<magicLvl>85</magicLvl>
<mpConsume>121</mpConsume>
<nextActionAttack>true</nextActionAttack>
<operateType>A2</operateType>
<reuseDelay>1000</reuseDelay>
<rideState>NONE</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<trait>BLEED</trait>
<targetType>SELF</targetType>
<affectScope>RING_RANGE</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<effects>
<effect name="DamOverTime">
<power>93</power>
<ticks>5</ticks>
</effect>
</effects>
</skill>
<skill id="6383" toLevel="1" name="Bistakon Deadly Roar">
<abnormalLvl>1</abnormalLvl>
<abnormalTime>20</abnormalTime>
<abnormalType>SILENCE_ALL</abnormalType>
<abnormalVisualEffect>SILENCE</abnormalVisualEffect>
<activateRate>80</activateRate>
<basicProperty>MAGIC</basicProperty>
<castRange>500</castRange>
<effectPoint>-666</effectPoint>
<effectRange>700</effectRange>
<hitTime>1000</hitTime>
<icon>icon.skill1336</icon>
<isDebuff>true</isDebuff>
<isMagic>1</isMagic> <!-- Magic Skill -->
<lvlBonusRate>2</lvlBonusRate>
<magicLvl>85</magicLvl>
<mpConsume>70</mpConsume>
<operateType>A2</operateType>
<reuseDelay>1000</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<trait>DERANGEMENT</trait>
<targetType>ENEMY_ONLY</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="Mute" />
<effect name="PhysicalMute" />
</effects>
</skill>
<skill id="6384" toLevel="2" name="Bistakon Deadly Blow">
<table name="#power"> 9125 13688 </table>
<castRange>60</castRange>
<coolTime>500</coolTime>
<effectPoint>-574</effectPoint>
<effectRange>400</effectRange>
<hitTime>1500</hitTime>
<magicLvl>85</magicLvl>
<mpConsume>121</mpConsume>
<operateType>A1</operateType>
<reuseDelay>1000</reuseDelay>
<rideState>NONE</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<isDebuff>true</isDebuff>
<targetType>ENEMY_ONLY</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="PhysicalAttack">
<power>
<value level="1">9125</value>
<value level="2">13688</value>
</power>
</effect>
</effects>
</skill>
<skill id="6385" toLevel="1" name="Bistakon Critical Claw">
<abnormalLvl>3</abnormalLvl>
<abnormalTime>15</abnormalTime>
<abnormalType>BLEEDING</abnormalType>
<abnormalVisualEffect>DOT_BLEEDING</abnormalVisualEffect>
<activateRate>100</activateRate>
<basicProperty>PHYSICAL</basicProperty>
<castRange>150</castRange>
<coolTime>500</coolTime>
<effectPoint>-574</effectPoint>
<effectRange>200</effectRange>
<fanRange>0;0;150;100</fanRange>
<hitTime>1500</hitTime>
<icon>icon.skill0096</icon>
<isDebuff>true</isDebuff>
<lvlBonusRate>2</lvlBonusRate>
<magicLvl>85</magicLvl>
<mpConsume>121</mpConsume>
<nextActionAttack>true</nextActionAttack>
<operateType>A2</operateType>
<reuseDelay>1000</reuseDelay>
<rideState>NONE</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<trait>BLEED</trait>
<targetType>ENEMY</targetType>
<affectScope>FAN</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<effects>
<effect name="DamOverTime">
<power>95</power>
<ticks>5</ticks>
</effect>
</effects>
</skill>
<skill id="6386" toLevel="1" name="Bistakon Earth Rise">
<abnormalLvl>1</abnormalLvl>
<abnormalTime>3</abnormalTime>
<abnormalType>STUN</abnormalType>
<abnormalVisualEffect>STUN</abnormalVisualEffect>
<activateRate>80</activateRate>
<basicProperty>PHYSICAL</basicProperty>
<castRange>60</castRange>
<coolTime>500</coolTime>
<effectPoint>-100</effectPoint>
<effectRange>400</effectRange>
<hitTime>2500</hitTime>
<icon>icon.skill0100</icon>
<isDebuff>true</isDebuff>
<lvlBonusRate>1</lvlBonusRate>
<magicLvl>83</magicLvl>
<mpConsume>121</mpConsume>
<operateType>A2</operateType>
<reuseDelay>1000</reuseDelay>
<rideState>NONE</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<affectRange>150</affectRange>
<trait>SHOCK</trait>
<targetType>ENEMY_ONLY</targetType>
<affectScope>RANGE</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<effects>
<effect name="PhysicalAttack">
<power>9125</power>
</effect>
<effect name="BlockActions" />
</effects>
</skill>
<skill id="6387" toLevel="1" name="Bistakon Earthquake">
<affectRange>200</affectRange>
<coolTime>500</coolTime>
<effectPoint>-1000</effectPoint>
<attributeType>EARTH</attributeType>
<attributeValue>20</attributeValue>
<hitTime>2000</hitTime>
<isDebuff>true</isDebuff>
<magicLvl>85</magicLvl>
<mpConsume>121</mpConsume>
<operateType>A1</operateType>
<reuseDelay>1000</reuseDelay>
<rideState>NONE</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>POINT_BLANK</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<effects>
<effect name="PhysicalAttack">
<power>13688</power>
<ignoreShieldDefence>true</ignoreShieldDefence>
<criticalChance>15</criticalChance>
</effect>
</effects>
</skill>
<skill id="6388" toLevel="1" name="Bistakon Jump Blow">
<affectRange>200</affectRange>
<coolTime>500</coolTime>
<effectPoint>-1000</effectPoint>
<hitTime>2500</hitTime>
<magicLvl>85</magicLvl>
<mpConsume>121</mpConsume>
<operateType>A2</operateType>
<reuseDelay>1000</reuseDelay>
<rideState>NONE</rideState>
<abnormalType>ABSORB</abnormalType>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>-5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>20</abnormalTime>
<icon>icon.skill1336</icon>
<isDebuff>true</isDebuff>
<targetType>SELF</targetType>
<affectScope>POINT_BLANK</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<effects>
<effect name="PhysicalAttack">
<power>13688</power>
</effect>
</effects>
</skill>
<skill id="6389" toLevel="1" name="Kokracon Sonic Cage">
<abnormalLvl>1</abnormalLvl>
<abnormalTime>600</abnormalTime>
<abnormalType>SPEED_DOWN</abnormalType>
<castRange>1200</castRange>
<effectPoint>1</effectPoint>
<effectRange>1500</effectRange>
<icon>icon.skill0102</icon>
<isDebuff>true</isDebuff>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>85</magicLvl>
<mpConsume>88</mpConsume>
<mpInitialConsume>22</mpInitialConsume>
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>-5</magicCriticalRate>
<targetType>ENEMY_ONLY</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="Speed">
<amount>-50</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="6390" toLevel="1" name="Kokracon Sonic Explosion">
<abnormalLvl>1</abnormalLvl>
<abnormalTime>60</abnormalTime>
<abnormalType>CASTING_TIME_UP</abnormalType>
<affectRange>300</affectRange>
<effectPoint>-1000</effectPoint>
<fanRange>0;0;200;0</fanRange>
<hitTime>2000</hitTime>
<icon>icon.skill1386</icon>
<isDebuff>true</isDebuff>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>85</magicLvl>
<mpConsume>88</mpConsume>
<mpInitialConsume>22</mpInitialConsume>
<operateType>A2</operateType>
<reuseDelay>2000</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>-5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>RING_RANGE</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<effects>
<effect name="MagicalAttackSpeed">
<amount>-50</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="6391" toLevel="1" name="Kokracon Sonic Slash">
<abnormalLvl>1</abnormalLvl>
<abnormalTime>5</abnormalTime>
<abnormalType>STUN</abnormalType>
<abnormalVisualEffect>STUN</abnormalVisualEffect>
<activateRate>80</activateRate>
<basicProperty>PHYSICAL</basicProperty>
<castRange>60</castRange>
<coolTime>500</coolTime>
<effectPoint>-100</effectPoint>
<effectRange>400</effectRange>
<hitTime>2500</hitTime>
<icon>icon.skill0100</icon>
<isDebuff>true</isDebuff>
<lvlBonusRate>1</lvlBonusRate>
<magicLvl>85</magicLvl>
<mpConsume>121</mpConsume>
<operateType>A2</operateType>
<reuseDelay>1000</reuseDelay>
<rideState>NONE</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<trait>SHOCK</trait>
<targetType>ENEMY_ONLY</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="PhysicalAttack">
<power>4563</power>
</effect>
<effect name="BlockActions" />
</effects>
</skill>
<skill id="6392" toLevel="1" name="Kokracon Sonic Shot">
<!-- Attack Speed is decreased by 50%. -->
<abnormalLvl>3</abnormalLvl>
<abnormalTime>5</abnormalTime>
<abnormalType>ATTACK_TIME_UP</abnormalType>
<abnormalVisualEffect>STUN</abnormalVisualEffect>
<activateRate>80</activateRate>
<affectRange>300</affectRange>
<basicProperty>MAGIC</basicProperty>
<coolTime>500</coolTime>
<effectPoint>-100</effectPoint>
<hitTime>2000</hitTime>
<icon>icon.skill1104</icon>
<isDebuff>true</isDebuff>
<lvlBonusRate>1</lvlBonusRate>
<magicLvl>85</magicLvl>
<mpConsume>88</mpConsume>
<mpInitialConsume>22</mpInitialConsume>
<operateType>A2</operateType>
<reuseDelay>1000</reuseDelay>
<rideState>NONE</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<effectRange>1500</effectRange>
<castRange>1200</castRange>
<targetType>ENEMY_ONLY</targetType>
<affectScope>RANGE</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<effects>
<effect name="PhysicalAttackSpeed">
<amount>-50</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="6393" toLevel="1" name="Kokracon Sonic Beam">
<castRange>900</castRange>
<coolTime>500</coolTime>
<effectPoint>-100</effectPoint>
<effectRange>1200</effectRange>
<hitTime>1000</hitTime>
<magicLvl>85</magicLvl>
<mpConsume>121</mpConsume>
<operateType>A2</operateType>
<reuseDelay>1000</reuseDelay>
<rideState>NONE</rideState>
<abnormalType>ABSORB</abnormalType>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>-5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>20</abnormalTime>
<icon>icon.skill0122</icon>
<isDebuff>true</isDebuff>
<abnormalVisualEffect>STUN</abnormalVisualEffect>
<targetType>ENEMY_ONLY</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="PhysicalAttack">
<power>13688</power>
</effect>
</effects>
</skill>
<skill id="6394" toLevel="1" name="Kokracon Sonic Bomb">
<affectRange>300</affectRange>
<coolTime>500</coolTime>
<effectPoint>-100</effectPoint>
<hitTime>1500</hitTime>
<magicLvl>85</magicLvl>
<mpConsume>121</mpConsume>
<operateType>A1</operateType>
<reuseDelay>1000</reuseDelay>
<rideState>NONE</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>POINT_BLANK</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<effects>
<effect name="PhysicalAttack">
<power>13688</power>
</effect>
</effects>
</skill>
<skill id="6395" toLevel="1" name="Kokracon Dreadful Clow">
<abnormalLvl>3</abnormalLvl>
<abnormalTime>15</abnormalTime>
<abnormalType>BLEEDING</abnormalType>
<abnormalVisualEffect>DOT_BLEEDING</abnormalVisualEffect>
<activateRate>100</activateRate>
<basicProperty>PHYSICAL</basicProperty>
<castRange>40</castRange>
<coolTime>500</coolTime>
<effectPoint>-574</effectPoint>
<effectRange>400</effectRange>
<hitTime>1500</hitTime>
<icon>icon.skill0096</icon>
<isDebuff>true</isDebuff>
<lvlBonusRate>2</lvlBonusRate>
<magicLvl>85</magicLvl>
<mpConsume>121</mpConsume>
<nextActionAttack>true</nextActionAttack>
<operateType>A2</operateType>
<reuseDelay>1000</reuseDelay>
<rideState>NONE</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<trait>BLEED</trait>
<targetType>ENEMY_ONLY</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="DamOverTime">
<power>93</power>
<ticks>5</ticks>
</effect>
</effects>
</skill>
<skill id="6396" toLevel="1" name="Kokracon Panic">
<abnormalLvl>1</abnormalLvl>
<abnormalTime>6</abnormalTime>
<abnormalType>TURN_FLEE</abnormalType>
<abnormalVisualEffect>TURN_FLEE</abnormalVisualEffect>
<activateRate>80</activateRate>
<basicProperty>MAGIC</basicProperty>
<castRange>600</castRange>
<effectPoint>-574</effectPoint>
<effectRange>1100</effectRange>
<hitTime>2000</hitTime>
<icon>icon.skill1169</icon>
<isDebuff>true</isDebuff>
<isMagic>1</isMagic> <!-- Magic Skill -->
<lvlBonusRate>1</lvlBonusRate>
<magicLvl>85</magicLvl>
<mpConsume>88</mpConsume>
<mpInitialConsume>22</mpInitialConsume>
<operateType>A2</operateType>
<reuseDelay>1000</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<trait>DERANGEMENT</trait>
<targetType>ENEMY_ONLY</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="BlockControl" />
<effect name="Fear" />
</effects>
</skill>
<skill id="6397" toLevel="1" name="Kokracon Staggering Blow">
<abnormalLvl>1</abnormalLvl>
<abnormalTime>3</abnormalTime>
<abnormalType>STUN</abnormalType>
<abnormalVisualEffect>STUN</abnormalVisualEffect>
<activateRate>80</activateRate>
<basicProperty>PHYSICAL</basicProperty>
<castRange>40</castRange>
<coolTime>500</coolTime>
<effectPoint>-100</effectPoint>
<effectRange>400</effectRange>
<hitTime>2000</hitTime>
<icon>icon.skill0100</icon>
<isDebuff>true</isDebuff>
<lvlBonusRate>1</lvlBonusRate>
<magicLvl>83</magicLvl>
<mpConsume>121</mpConsume>
<operateType>A2</operateType>
<reuseDelay>1000</reuseDelay>
<rideState>NONE</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<affectRange>200</affectRange>
<trait>SHOCK</trait>
<targetType>ENEMY_ONLY</targetType>
<affectScope>RANGE</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<effects>
<effect name="PhysicalAttack">
<power>9125</power>
</effect>
<effect name="BlockActions" />
</effects>
</skill>
<skill id="6398" toLevel="1" name="Kokracon Sonic Shout">
<abnormalLvl>1</abnormalLvl>
<abnormalTime>3</abnormalTime>
<abnormalType>TURN_FLEE</abnormalType>
<abnormalVisualEffect>TURN_FLEE</abnormalVisualEffect>
<activateRate>80</activateRate>
<affectRange>300</affectRange>
<basicProperty>MAGIC</basicProperty>
<effectPoint>-100</effectPoint>
<fanRange>0;0;200;0</fanRange>
<hitTime>2000</hitTime>
<icon>icon.skill1169</icon>
<isDebuff>true</isDebuff>
<isMagic>1</isMagic> <!-- Magic Skill -->
<lvlBonusRate>1</lvlBonusRate>
<magicLvl>85</magicLvl>
<mpConsume>88</mpConsume>
<mpInitialConsume>22</mpInitialConsume>
<operateType>A2</operateType>
<reuseDelay>1000</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<trait>DERANGEMENT</trait>
<targetType>SELF</targetType>
<affectScope>RING_RANGE</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<effects>
<effect name="BlockControl" />
<effect name="Fear" />
</effects>
</skill>
<skill id="6399" toLevel="1" name="Kokracon Dreadful Piercing">
<castRange>60</castRange>
<coolTime>500</coolTime>
<effectPoint>-100</effectPoint>
<effectRange>400</effectRange>
<hitTime>1500</hitTime>
<magicLvl>85</magicLvl>
<mpConsume>121</mpConsume>
<operateType>A1</operateType>
<reuseDelay>1000</reuseDelay>
<rideState>NONE</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<targetType>ENEMY_ONLY</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="PhysicalAttack">
<power>13688</power>
</effect>
</effects>
</skill>
</list>