Files
l2j_mobius/trunk/dist/game/data/stats/skills/05900-05999.xml
2016-06-12 01:34:09 +00:00

2309 lines
72 KiB
XML

<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
<skill id="5900" toLevel="1" name="Burst of Oblivion">
<abnormalLvl>8</abnormalLvl>
<abnormalTime>10</abnormalTime>
<abnormalType>OBLIVION</abnormalType>
<abnormalVisualEffect>DOT_POISON</abnormalVisualEffect>
<activateRate>90</activateRate>
<affectLimit>5-15</affectLimit>
<basicProperty>MAGIC</basicProperty>
<effectPoint>-100</effectPoint>
<fanRange>0;0;150;90</fanRange>
<hitTime>2000</hitTime>
<icon>icon.skill1481</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<lvlBonusRate>1</lvlBonusRate>
<magicLvl>85</magicLvl>
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<effectRange>400</effectRange>
<isDebuff>true</isDebuff>
<castRange>40</castRange>
<trait>DERANGEMENT</trait>
<targetType>ENEMY</targetType>
<affectScope>FAN</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<effects>
<effect name="TriggerSkillByAttack">
<!-- NPC Trigger Target Cancel -->
<attackerType>L2Character</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>99</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>90</chance>
<targetType>SELF</targetType>
<isCritical>false</isCritical>
<allowWeapons>ALL</allowWeapons>
<skillId>5902</skillId>
<skillLevel>1</skillLevel>
</effect>
</effects>
</skill>
<skill id="5901" toLevel="2" name="Mist of Oblivion">
<abnormalLvl>8</abnormalLvl>
<abnormalTime>10</abnormalTime>
<abnormalType>OBLIVION</abnormalType>
<abnormalVisualEffect>DOT_POISON</abnormalVisualEffect>
<activateRate>90</activateRate>
<affectLimit>10-10</affectLimit>
<basicProperty>MAGIC</basicProperty>
<effectPoint>-100</effectPoint>
<hitTime>
<value level="1">2000</value>
<value level="2">22936</value>
</hitTime>
<icon>icon.skill1481</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<lvlBonusRate>1</lvlBonusRate>
<magicLvl>85</magicLvl>
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<affectRange>300</affectRange>
<isDebuff>true</isDebuff>
<trait>DERANGEMENT</trait>
<targetType>SELF</targetType>
<affectScope>POINT_BLANK</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<effects>
<effect name="TriggerSkillByAttack">
<!-- NPC Trigger Target Cancel -->
<attackerType>L2Character</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>99</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>90</chance>
<targetType>SELF</targetType>
<isCritical>false</isCritical>
<allowWeapons>ALL</allowWeapons>
<skillId>5902</skillId>
<skillLevel>1</skillLevel>
</effect>
</effects>
</skill>
<skill id="5902" toLevel="1" name="Cancel NPC Trigger Target">
<!-- Confirmed CT2.5 -->
<!-- Ekimus Skills -->
<isTriggeredSkill>true</isTriggeredSkill>
<magicLvl>85</magicLvl>
<operateType>A1</operateType>
<rideState>NONE</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="TargetCancel" />
</effects>
</skill>
<skill id="5903" toLevel="1" name="Burst of Misplace">
<abnormalLvl>1</abnormalLvl>
<abnormalTime>3</abnormalTime>
<abnormalType>DISARM</abnormalType>
<abnormalVisualEffect>DOT_BLEEDING</abnormalVisualEffect>
<activateRate>70</activateRate>
<affectLimit>5-15</affectLimit>
<basicProperty>PHYSICAL</basicProperty>
<castRange>600</castRange>
<effectPoint>-100</effectPoint>
<effectRange>1100</effectRange>
<fanRange>0;0;600;90</fanRange>
<hitTime>2000</hitTime>
<icon>icon.skill0485</icon>
<isDebuff>true</isDebuff>
<isMagic>1</isMagic> <!-- Magic Skill -->
<lvlBonusRate>1</lvlBonusRate>
<magicLvl>83</magicLvl>
<mpConsume>74</mpConsume>
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<soulMaxConsumeCount>1</soulMaxConsumeCount>
<magicCriticalRate>-5</magicCriticalRate>
<trait>DISARM</trait>
<targetType>ENEMY</targetType>
<affectScope>FAN</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<effects>
<effect name="Disarm" />
</effects>
</skill>
<skill id="5904" toLevel="3" name="Mist of Souleater">
<table name="#power"> 112 117 120 </table>
<affectLimit>10-10</affectLimit>
<affectRange>300</affectRange>
<castRange>900</castRange>
<effectPoint>-100</effectPoint>
<effectRange>1400</effectRange>
<hitTime>
<value level="1">2000</value>
<value level="2">22936</value>
<value level="3">22936</value>
</hitTime>
<icon>icon.skill1245</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>
<value level="1">77</value>
<value level="2">81</value>
<value level="3">83</value>
</magicLvl>
<mpConsume>
<value level="1">146</value>
<value level="2">150</value>
<value level="3">153</value>
</mpConsume>
<mpInitialConsume>
<value level="1">37</value>
<value level="2">38</value>
<value level="3">39</value>
</mpInitialConsume>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<isDebuff>true</isDebuff>
<targetType>SELF</targetType>
<affectScope>POINT_BLANK</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<effects>
<effect name="HpDrain">
<power>
<value level="1">112</value>
<value level="2">117</value>
<value level="3">120</value>
</power>
<percentage>80</percentage>
</effect>
</effects>
</skill>
<skill id="5905" toLevel="1" name="Confusing Nuph">
<abnormalLvl>1</abnormalLvl>
<abnormalTime>3</abnormalTime>
<abnormalType>SILENCE_ALL</abnormalType>
<abnormalVisualEffect>SILENCE</abnormalVisualEffect>
<activateRate>80</activateRate>
<affectLimit>10-10</affectLimit>
<basicProperty>MAGIC</basicProperty>
<effectPoint>-100</effectPoint>
<hitTime>2000</hitTime>
<icon>icon.skill1064</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<lvlBonusRate>1</lvlBonusRate>
<magicLvl>83</magicLvl>
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<affectRange>300</affectRange>
<isDebuff>true</isDebuff>
<trait>DERANGEMENT</trait>
<targetType>SELF</targetType>
<affectScope>POINT_BLANK</affectScope>
<affectObject>NOT_FRIEND</affectObject>
</skill>
<skill id="5906" toLevel="1" name="Ritual of Revive">
<hitTime>3000</hitTime>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>85</magicLvl>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<effectRange>1100</effectRange>
<castRange>600</castRange>
<targetType>PC_BODY</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="5907" toLevel="2" name="Ritual of Entombment">
<abnormalLvl>1</abnormalLvl>
<abnormalTime>10</abnormalTime>
<abnormalType>ROOT_MAGICALLY</abnormalType>
<activateRate>80</activateRate>
<affectLimit>10-10</affectLimit>
<basicProperty>MAGIC</basicProperty>
<effectPoint>-100</effectPoint>
<hitTime>
<value level="1">3000</value>
<value level="2">34404</value>
</hitTime>
<icon>icon.skill1201</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<lvlBonusRate>1</lvlBonusRate>
<magicLvl>85</magicLvl>
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<effectRange>1100</effectRange>
<affectRange>300</affectRange>
<isDebuff>true</isDebuff>
<castRange>600</castRange>
<targetType>NPC_BODY</targetType>
<affectScope>RANGE</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<effects>
<effect name="DefenceTrait">
<HOLD>100</HOLD>
</effect>
</effects>
</skill>
<skill id="5908" toLevel="2" name="Ritual of Entombment">
<abnormalLvl>1</abnormalLvl>
<abnormalTime>10</abnormalTime>
<abnormalType>ROOT_MAGICALLY</abnormalType>
<activateRate>80</activateRate>
<affectLimit>10-10</affectLimit>
<basicProperty>MAGIC</basicProperty>
<effectPoint>-100</effectPoint>
<hitTime>
<value level="1">3000</value>
<value level="2">34404</value>
</hitTime>
<icon>icon.skill1201</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<lvlBonusRate>1</lvlBonusRate>
<magicLvl>85</magicLvl>
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<effectRange>1100</effectRange>
<affectRange>300</affectRange>
<isDebuff>true</isDebuff>
<castRange>600</castRange>
<targetType>PC_BODY</targetType>
<affectScope>RANGE</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<effects>
<effect name="DefenceTrait">
<HOLD>100</HOLD>
</effect>
</effects>
</skill>
<skill id="5909" toLevel="1" name="Stronghold Attack">
<castRange>40</castRange>
<effectRange>400</effectRange>
<hitTime>1000</hitTime>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>85</magicLvl>
<operateType>A1</operateType>
<reuseDelay>1000</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="PhysicalAttack">
<!-- FIXME: value unconfirmed -->
<power>3000</power>
</effect>
</effects>
</skill>
<skill id="5910" toLevel="1" name="Stronghold Attack">
<castRange>300</castRange>
<effectRange>600</effectRange>
<hitTime>1000</hitTime>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>85</magicLvl>
<operateType>A1</operateType>
<reuseDelay>1000</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="PhysicalAttack">
<!-- FIXME: value unconfirmed -->
<power>5000</power>
</effect>
</effects>
</skill>
<skill id="5911" toLevel="1" name="Pestilence Cleanse">
<magicLvl>83</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>-5</magicCriticalRate>
</skill>
<skill id="5912" toLevel="1" name="Pestilence Cleanse">
<abnormalLvl>1</abnormalLvl>
<abnormalTime>10</abnormalTime>
<abnormalType>MULTI_DEBUFF_D</abnormalType>
<activateRate>90</activateRate>
<basicProperty>MAGIC</basicProperty>
<effectPoint>-100</effectPoint>
<icon>icon.skill1337</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<lvlBonusRate>1</lvlBonusRate>
<magicLvl>83</magicLvl>
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<isDebuff>true</isDebuff>
<trait>DERANGEMENT</trait>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="5913" toLevel="1" name="Putrefaction Cleanse">
<magicLvl>83</magicLvl>
<magicCriticalRate>-5</magicCriticalRate>
<operateType>P</operateType>
<effects>
<effect name="TriggerSkillByAttack">
<!-- Putrefaction Cleanse -->
<attackerType>L2Character</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>100</chance>
<targetType>TARGET</targetType>
<isCritical>false</isCritical>
<allowWeapons>ALL</allowWeapons>
<skillId>5914</skillId>
<skillLevel>1</skillLevel>
</effect>
</effects>
</skill>
<skill id="5914" toLevel="1" name="Putrefaction Cleanse">
<abnormalLvl>1</abnormalLvl>
<abnormalTime>10</abnormalTime>
<abnormalType>MULTI_DEBUFF_E</abnormalType>
<activateRate>90</activateRate>
<basicProperty>MAGIC</basicProperty>
<effectPoint>-100</effectPoint>
<icon>icon.skill1337</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<lvlBonusRate>1</lvlBonusRate>
<magicLvl>83</magicLvl>
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<effectRange>1100</effectRange>
<isDebuff>true</isDebuff>
<castRange>600</castRange>
<trait>DERANGEMENT</trait>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="5915" toLevel="9" name="Mummifying Aura">
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
<value level="3">3</value>
<value level="4">4</value>
<value level="5">5</value>
<value level="6">6</value>
<value level="7">7</value>
<value level="8">8</value>
<value level="9">9</value>
</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<abnormalType>PD_UP</abnormalType>
<effectPoint>100</effectPoint>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>-1</magicLvl>
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>-5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<hitCancelTime>0</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="5916" toLevel="9" name="Cruising Aura">
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
<value level="3">3</value>
<value level="4">4</value>
<value level="5">5</value>
<value level="6">6</value>
<value level="7">7</value>
<value level="8">8</value>
<value level="9">9</value>
</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<abnormalType>PA_UP</abnormalType>
<effectPoint>100</effectPoint>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>-1</magicLvl>
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>-5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<hitCancelTime>0</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="5917" toLevel="9" name="Shrouding Aura">
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
<value level="3">3</value>
<value level="4">4</value>
<value level="5">5</value>
<value level="6">6</value>
<value level="7">7</value>
<value level="8">8</value>
<value level="9">9</value>
</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<abnormalType>AVOID_SKILL</abnormalType>
<effectPoint>100</effectPoint>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>-1</magicLvl>
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>-5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<hitCancelTime>0</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="5918" toLevel="10" name="Physical Root Vulnerability">
<table name="#trait_root_physically"> -10 -20 -30 -40 -50 -60 -70 -80 -90 -99 </table>
<magicLvl>
<value level="1">10</value>
<value level="2">20</value>
<value level="3">30</value>
<value level="4">40</value>
<value level="5">50</value>
<value level="6">60</value>
<value level="7">70</value>
<value level="8">80</value>
<value level="9">90</value>
<value level="10">95</value>
</magicLvl>
<magicCriticalRate>-5</magicCriticalRate>
<operateType>P</operateType>
<effects>
<effect name="DefenceTrait">
<ROOT_PHYSICALLY>
<value level="1">-10</value>
<value level="2">-20</value>
<value level="3">-30</value>
<value level="4">-40</value>
<value level="5">-50</value>
<value level="6">-60</value>
<value level="7">-70</value>
<value level="8">-80</value>
<value level="9">-90</value>
<value level="10">-99</value>
</ROOT_PHYSICALLY>
</effect>
</effects>
</skill>
<skill id="5919" toLevel="1" name="Obey">
<!-- Confirmed CT2.5 -->
<!-- Ekimus Skills -->
<abnormalLvl>1</abnormalLvl>
<abnormalTime>300</abnormalTime>
<abnormalType>BLOCK_RESURRECTION</abnormalType>
<castRange>300</castRange>
<effectPoint>-100</effectPoint>
<effectRange>600</effectRange>
<hitTime>12610</hitTime>
<icon>icon.skill5919</icon>
<isDebuff>true</isDebuff>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>-2</magicLvl>
<mpConsume>60</mpConsume>
<mpInitialConsume>15</mpInitialConsume>
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<stayAfterDeath>true</stayAfterDeath>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>-5</magicCriticalRate>
<specialLevel>-2</specialLevel>
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="BlockResurrection" />
</effects>
</skill>
<skill id="5920" toLevel="1" name="Tentacle of Agony">
<!-- Confirmed CT2.5 -->
<!-- Ekimus Skills -->
<affectRange>300</affectRange>
<coolTime>2000</coolTime>
<effectPoint>-100</effectPoint>
<attributeType>EARTH</attributeType>
<attributeValue>20</attributeValue>
<hitTime>91740</hitTime>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>85</magicLvl>
<mpConsume>239</mpConsume>
<mpInitialConsume>60</mpInitialConsume>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>BALAKAS_SCOPE</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<effects>
<effect name="MagicalAttack">
<power>150</power>
</effect>
</effects>
</skill>
<skill id="5921" toLevel="1" name="Inhale">
<!-- Confirmed CT2.5 -->
<!-- Ekimus Skills -->
<abnormalLvl>1</abnormalLvl>
<abnormalTime>10</abnormalTime>
<abnormalType>MULTI_DEBUFF_F</abnormalType>
<abnormalVisualEffect>DOT_BLEEDING</abnormalVisualEffect>
<activateRate>80</activateRate>
<affectLimit>5-15</affectLimit>
<affectRange>600</affectRange>
<basicProperty>MAGIC</basicProperty>
<castRange>600</castRange>
<effectPoint>-100</effectPoint>
<effectRange>1100</effectRange>
<fanRange>0;0;600;90</fanRange>
<hitTime>26950</hitTime>
<icon>icon.skill1337</icon>
<isDebuff>true</isDebuff>
<isMagic>1</isMagic> <!-- Magic Skill -->
<lvlBonusRate>1</lvlBonusRate>
<magicLvl>85</magicLvl>
<mpConsume>179</mpConsume>
<mpInitialConsume>45</mpInitialConsume>
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<targetType>ENEMY</targetType>
<affectScope>FAN</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<effects>
<effect name="HpDrain">
<power>121</power>
<percentage>80</percentage>
</effect>
<effect name="PAtk">
<amount>-10</amount>
<mode>PER</mode>
</effect>
<effect name="MAtk">
<amount>-5</amount>
<mode>PER</mode>
</effect>
<effect name="Accuracy">
<amount>-3</amount>
<mode>DIFF</mode>
</effect>
<effect name="PhysicalAttackSpeed">
<amount>-5</amount>
<mode>PER</mode>
</effect>
<effect name="CriticalDamage">
<amount>-10</amount>
<mode>PER</mode>
</effect>
<effect name="CriticalRate">
<amount>-10</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="5922" toLevel="1" name="Exhale">
<!-- Confirmed CT2.5 -->
<!-- Ekimus Skills -->
<abnormalLvl>1</abnormalLvl>
<abnormalTime>10</abnormalTime>
<abnormalType>MULTI_DEBUFF_G</abnormalType>
<abnormalVisualEffect>DOT_BLEEDING</abnormalVisualEffect>
<activateRate>80</activateRate>
<affectLimit>5-15</affectLimit>
<affectRange>300</affectRange>
<basicProperty>MAGIC</basicProperty>
<castRange>600</castRange>
<effectPoint>-100</effectPoint>
<effectRange>1100</effectRange>
<hitTime>22700</hitTime>
<icon>icon.skill1263</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<lvlBonusRate>1</lvlBonusRate>
<magicLvl>85</magicLvl>
<mpConsume>179</mpConsume>
<mpInitialConsume>45</mpInitialConsume>
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<isDebuff>true</isDebuff>
<targetType>ENEMY</targetType>
<affectScope>RANGE</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<effects>
<effect name="MagicalAttack">
<power>121</power>
</effect>
<effect name="Speed">
<amount>-50</amount>
<mode>PER</mode>
</effect>
<effect name="MagicalDefence">
<amount>-50</amount>
<mode>PER</mode>
</effect>
<effect name="PhysicalDefence">
<amount>-50</amount>
<mode>PER</mode>
</effect>
<effect name="PhysicalEvasion">
<amount>-3</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill>
<skill id="5923" toLevel="1" name="Soul Retain">
<!-- Confirmed CT2.5 -->
<abnormalLvl>1</abnormalLvl>
<abnormalTime>10800</abnormalTime>
<abnormalType>MA_UP</abnormalType>
<activateRate>0</activateRate>
<hitTime>1000</hitTime>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>85</magicLvl>
<operateType>A2</operateType>
<reuseDelay>1000</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>-5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<hitCancelTime>0</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="MAtk">
<amount>3</amount>
<mode>PER</mode>
</effect>
<effect name="MagicalDefence">
<amount>-5</amount>
<mode>PER</mode>
</effect>
<effect name="PhysicalDefence">
<amount>-5</amount>
<mode>PER</mode>
</effect>
<effect name="HpRegen">
<amount>-5</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="5924" toLevel="1" name="Devour Soul">
<effectPoint>-100</effectPoint>
<hitTime>5000</hitTime>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>85</magicLvl>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<effectRange>600</effectRange>
<castRange>300</castRange>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="5925" toLevel="1" name="Goring Charge">
<effectPoint>-100</effectPoint>
<hitTime>800</hitTime>
<magicLvl>85</magicLvl>
<operateType>DA1</operateType>
<rideState>NONE</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<effectRange>600</effectRange>
<castRange>300</castRange>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpCheckCastRange">
<distance>200</distance>
</condition>
</conditions>
</skill>
<skill id="5926" toLevel="1" name="Breath Corruption">
<affectLimit>5-15</affectLimit>
<effectPoint>-100</effectPoint>
<fanRange>0;0;300;90</fanRange>
<hitTime>2000</hitTime>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>85</magicLvl>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<effectRange>600</effectRange>
<castRange>300</castRange>
<targetType>ENEMY</targetType>
<affectScope>FAN</affectScope>
<affectObject>NOT_FRIEND</affectObject>
</skill>
<skill id="5927" toLevel="4" name="Immortal Frenzy">
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
<value level="3">3</value>
<value level="4">4</value>
</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<abnormalType>PA_UP</abnormalType>
<activateRate>0</activateRate>
<magicLvl>85</magicLvl>
<operateType>A2</operateType>
<rideState>NONE</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>-5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<hitCancelTime>0</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="5928" toLevel="4" name="Immortal Resilience">
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
<value level="3">3</value>
<value level="4">4</value>
</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<abnormalType>PD_UP</abnormalType>
<activateRate>0</activateRate>
<magicLvl>85</magicLvl>
<operateType>A2</operateType>
<rideState>NONE</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>-5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<hitCancelTime>0</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="5929" toLevel="1" name="Pairing of the Lost">
<abnormalLvl>1</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<abnormalType>COUNTER_SKILL</abnormalType>
<activateRate>0</activateRate>
<magicLvl>85</magicLvl>
<operateType>A2</operateType>
<rideState>NONE</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>-5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<hitCancelTime>0</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="5930" toLevel="1" name="Shielding of the Lost">
<!-- TODO: Implement me! -->
<abnormalLvl>1</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<abnormalType>PD_UP_BOW</abnormalType>
<activateRate>0</activateRate>
<magicLvl>85</magicLvl>
<operateType>A2</operateType>
<rideState>NONE</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>-5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<hitCancelTime>0</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="DefenceTrait">
<BOW>90</BOW>
<CROSSBOW>90</CROSSBOW>
</effect>
</effects>
</skill>
<skill id="5931" toLevel="1" name="Ultimate Shield">
<!-- Confirmed CT2.5 -->
<!-- Ekimus Skills -->
<magicLvl>85</magicLvl>
<mpConsume>1</mpConsume>
<operateType>T</operateType>
<rideState>NONE</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<targetType>NONE</targetType>
<effects>
<effect name="DamageBlock">
<type>BLOCK_HP</type>
</effect>
<effect name="DamageBlock">
<type>BLOCK_MP</type>
</effect>
<effect name="DebuffBlock" />
<effect name="ResistDispelByCategory">
<amount>-100</amount>
<slot>ALL</slot>
</effect>
</effects>
</skill>
<skill id="5932" toLevel="1" name="Dark Blade">
<!-- Confirmed CT2.5 -->
<!-- Ekimus Skills -->
<affectLimit>5-15</affectLimit>
<affectRange>300</affectRange>
<castRange>900</castRange>
<effectPoint>-100</effectPoint>
<effectRange>1500</effectRange>
<attributeType>DARK</attributeType>
<attributeValue>180</attributeValue>
<fanRange>0;0;300;160</fanRange>
<hitTime>1500</hitTime>
<magicLvl>85</magicLvl>
<mpConsume>1</mpConsume>
<operateType>A1</operateType>
<reuseDelay>1000</reuseDelay>
<rideState>NONE</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<targetType>ENEMY</targetType>
<affectScope>FAN</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<effects>
<effect name="PhysicalAttack">
<power>9279</power>
</effect>
</effects>
</skill>
<skill id="5933" toLevel="1" name="Dark Blade">
<!-- Confirmed CT2.5 -->
<!-- Ekimus Skills -->
<affectLimit>5-15</affectLimit>
<affectRange>300</affectRange>
<castRange>900</castRange>
<effectPoint>-100</effectPoint>
<effectRange>1500</effectRange>
<attributeType>EARTH</attributeType>
<attributeValue>180</attributeValue>
<fanRange>0;0;300;160</fanRange>
<hitTime>1500</hitTime>
<magicLvl>85</magicLvl>
<mpConsume>1</mpConsume>
<operateType>A1</operateType>
<reuseDelay>1000</reuseDelay>
<rideState>NONE</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<targetType>ENEMY</targetType>
<affectScope>FAN</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<effects>
<effect name="PhysicalAttack">
<power>9279</power>
</effect>
</effects>
</skill>
<skill id="5934" toLevel="1" name="Meet the soul of darkness and fight against it.">
<abnormalLvl>1</abnormalLvl>
<abnormalTime>30</abnormalTime>
<abnormalType>ARMOR_EARTH</abnormalType>
<activateRate>0</activateRate>
<icon>icon.skill5934</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>85</magicLvl>
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>-5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<hitCancelTime>0</hitCancelTime>
<effectRange>1500</effectRange>
<castRange>900</castRange>
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="5935" toLevel="1" name="Dark Ring">
<!-- Confirmed CT2.5 -->
<!-- Ekimus Skills -->
<affectLimit>5-15</affectLimit>
<affectRange>300</affectRange>
<castRange>900</castRange>
<effectPoint>-100</effectPoint>
<effectRange>1500</effectRange>
<attributeType>DARK</attributeType>
<attributeValue>180</attributeValue>
<hitTime>1500</hitTime>
<magicLvl>85</magicLvl>
<mpConsume>1</mpConsume>
<operateType>A1</operateType>
<reuseDelay>1000</reuseDelay>
<rideState>NONE</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<targetType>ENEMY</targetType>
<affectScope>RANGE</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<effects>
<effect name="PhysicalAttack">
<power>9279</power>
</effect>
</effects>
</skill>
<skill id="5936" toLevel="1" name="Earth Ring">
<!-- Confirmed CT2.5 -->
<!-- Ekimus Skills -->
<affectLimit>5-15</affectLimit>
<affectRange>300</affectRange>
<castRange>900</castRange>
<effectPoint>-100</effectPoint>
<effectRange>1500</effectRange>
<attributeType>EARTH</attributeType>
<attributeValue>180</attributeValue>
<hitTime>1500</hitTime>
<magicLvl>85</magicLvl>
<mpConsume>1</mpConsume>
<operateType>A1</operateType>
<reuseDelay>1000</reuseDelay>
<rideState>NONE</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<targetType>ENEMY</targetType>
<affectScope>RANGE</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<effects>
<effect name="PhysicalAttack">
<power>9279</power>
</effect>
</effects>
</skill>
<skill id="5937" toLevel="1" name="Self Stun">
<abnormalLvl>1</abnormalLvl>
<abnormalTime>9</abnormalTime>
<abnormalType>STUN</abnormalType>
<abnormalVisualEffect>STUN</abnormalVisualEffect>
<magicLvl>85</magicLvl>
<operateType>A2</operateType>
<rideState>NONE</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>-5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<icon>icon.skill1540</icon>
<isDebuff>true</isDebuff>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="5938" toLevel="5" name="P. Atk. Up">
<abnormalLvl>1</abnormalLvl>
<abnormalTime>20</abnormalTime>
<abnormalType>PA_UP</abnormalType>
<effectPoint>100</effectPoint>
<magicLvl>85</magicLvl>
<operateType>A2</operateType>
<rideState>NONE</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>-5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<hitCancelTime>0</hitCancelTime>
<icon>icon.skill1068</icon>
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="5939" toLevel="5" name="Defense Ability Up">
<abnormalLvl>1</abnormalLvl>
<abnormalTime>20</abnormalTime>
<abnormalType>PD_UP</abnormalType>
<effectPoint>100</effectPoint>
<magicLvl>85</magicLvl>
<operateType>A2</operateType>
<rideState>NONE</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>-5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<hitCancelTime>0</hitCancelTime>
<icon>icon.skill1040</icon>
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="5940" toLevel="12" name="Energy of Generation">
<abnormalLvl>
<value level="1">3</value>
<value level="2">4</value>
<value level="3">5</value>
<value level="4">6</value>
<value level="5">7</value>
<value level="6">8</value>
<value level="7">9</value>
<value level="8">10</value>
<value level="9">11</value>
<value level="10">12</value>
<value level="11">13</value>
<value level="12">14</value>
</abnormalLvl>
<abnormalTime>300</abnormalTime>
<abnormalType>MP_REGEN_UP</abnormalType>
<effectPoint>100</effectPoint>
<icon>icon.skill1044</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>
<value level="1">10</value>
<value level="2">20</value>
<value level="3">30</value>
<value level="4">40</value>
<value level="5">50</value>
<value level="6">60</value>
<value level="7">70</value>
<value level="8">75</value>
<value level="9">80</value>
<value level="10">85</value>
<value level="11">90</value>
<value level="12">95</value>
</magicLvl>
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>-5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<hitCancelTime>0</hitCancelTime>
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="5941" toLevel="1" name="Energy of Erosion">
<abnormalLvl>4</abnormalLvl>
<abnormalTime>300</abnormalTime>
<abnormalType>MAX_HP_DOWN</abnormalType>
<effectPoint>100</effectPoint>
<icon>icon.skill0060</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>10</magicLvl>
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>-5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<isDebuff>true</isDebuff>
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="5942" toLevel="1" name="Energy of Pollution">
<abnormalLvl>4</abnormalLvl>
<abnormalTime>300</abnormalTime>
<abnormalType>HEAL_EFFECT_DOWN</abnormalType>
<effectPoint>100</effectPoint>
<icon>icon.skill0052</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>10</magicLvl>
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>-5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<isDebuff>true</isDebuff>
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="5943" toLevel="1" name="Energy of Contamination">
<abnormalLvl>4</abnormalLvl>
<abnormalTime>300</abnormalTime>
<abnormalType>MP_COST_UP</abnormalType>
<effectPoint>100</effectPoint>
<icon>icon.skill0103</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>10</magicLvl>
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>-5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<isDebuff>true</isDebuff>
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="5944" toLevel="1" name="Energy of Oblivion">
<abnormalLvl>4</abnormalLvl>
<abnormalTime>300</abnormalTime>
<abnormalType>HIT_DOWN</abnormalType>
<effectPoint>100</effectPoint>
<icon>icon.skill0107</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>10</magicLvl>
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>-5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<isDebuff>true</isDebuff>
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="5945" toLevel="1" name="Region2 Rotation5">
<abnormalLvl>3</abnormalLvl>
<abnormalTime>300</abnormalTime>
<abnormalType>MAX_MP_UP</abnormalType>
<effectPoint>100</effectPoint>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>10</magicLvl>
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>-5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<isDebuff>true</isDebuff>
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="5946" toLevel="1" name="Large Firecracker">
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<reuseDelay>3000</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<effectRange>1500</effectRange>
<castRange>900</castRange>
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="5947" toLevel="1" name="Large Firecracker">
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<reuseDelay>3000</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<effectRange>1500</effectRange>
<castRange>900</castRange>
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="5948" toLevel="1" name="Large Firecracker">
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<reuseDelay>3000</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<effectRange>1500</effectRange>
<castRange>900</castRange>
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="5949" toLevel="1" name="Large Firecracker">
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<reuseDelay>3000</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<effectRange>1500</effectRange>
<castRange>900</castRange>
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="5950" toLevel="1" name="Birthday Gift">
<!-- Confirmed CT2.5 -->
<!-- Birthday Skill -->
<abnormalLvl>9</abnormalLvl>
<abnormalTime>43200</abnormalTime>
<abnormalType>VP_UP</abnormalType>
<abnormalVisualEffect>VP_UP</abnormalVisualEffect>
<castRange>900</castRange>
<effectPoint>100</effectPoint>
<effectRange>1500</effectRange>
<icon>icon.skill5950</icon>
<isMagic>4</isMagic> <!-- Item Skill -->
<magicLvl>-1</magicLvl>
<operateType>A2</operateType>
<reuseDelay>1000</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>-5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<irreplacableBuff>true</irreplacableBuff>
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CanRestoreVitalPoint" />
<condition name="CanUseVitalityConsumeItem" />
</conditions>
<effects>
<effect name="VitalityPointsRate">
<amount>-10</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill>
<skill id="5951" toLevel="1" name="Agathion's Blessing">
<hitTime>3000</hitTime>
<icon>icon.skill_agathion_cute</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>85</magicLvl>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpNeedAgathion" />
</conditions>
</skill>
<skill id="5952" toLevel="1" name="Agathion's Blessing">
<hitTime>3000</hitTime>
<icon>icon.skill_agathion_cute</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>85</magicLvl>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpNeedAgathion" />
</conditions>
</skill>
<skill id="5953" toLevel="1" name="Agathion's Blessing">
<hitTime>3000</hitTime>
<icon>icon.skill_agathion_cute</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>85</magicLvl>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpNeedAgathion" />
</conditions>
</skill>
<skill id="5954" toLevel="1" name="Agathion Cute Trick - Tinplate Golem">
<hitTime>3000</hitTime>
<icon>icon.skill_agathion_cute</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>85</magicLvl>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpNeedAgathion" />
</conditions>
</skill>
<skill id="5955" toLevel="1" name="Agathion Cute Trick - Joy">
<hitTime>3000</hitTime>
<icon>icon.skill_agathion_cute</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>85</magicLvl>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpNeedAgathion" />
</conditions>
</skill>
<skill id="5956" toLevel="1" name="Agathion Cute Trick - Angry Devil">
<hitTime>3000</hitTime>
<icon>icon.skill_agathion_cute</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>85</magicLvl>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpNeedAgathion" />
</conditions>
</skill>
<skill id="5957" toLevel="1" name="Agathion Cute Trick - Sorrow">
<hitTime>3000</hitTime>
<icon>icon.skill_agathion_cute</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>85</magicLvl>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpNeedAgathion" />
</conditions>
</skill>
<skill id="5958" toLevel="1" name="Agathion Cute Trick - Teddy Boy">
<hitTime>3000</hitTime>
<icon>icon.skill_agathion_cute</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>85</magicLvl>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpNeedAgathion" />
</conditions>
</skill>
<skill id="5959" toLevel="1" name="Agathion Cute Trick - Teddy Girl">
<hitTime>3000</hitTime>
<icon>icon.skill_agathion_cute</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>85</magicLvl>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpNeedAgathion" />
</conditions>
</skill>
<skill id="5960" toLevel="1" name="Stronghold Reactivate">
<abnormalLvl>2</abnormalLvl>
<abnormalTime>5</abnormalTime>
<abnormalType>POISON</abnormalType>
<abnormalVisualEffect>DOT_POISON</abnormalVisualEffect>
<activateRate>10</activateRate>
<basicProperty>PHYSICAL</basicProperty>
<effectPoint>-100</effectPoint>
<icon>icon.skill4036</icon>
<lvlBonusRate>1</lvlBonusRate>
<magicLvl>99</magicLvl>
<operateType>A2</operateType>
<rideState>NONE</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<isDebuff>true</isDebuff>
<trait>POISON</trait>
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="5961" toLevel="1" name="Barrier Thunder Storm">
<abnormalLvl>1</abnormalLvl>
<abnormalTime>9</abnormalTime>
<abnormalType>STUN</abnormalType>
<abnormalVisualEffect>STUN</abnormalVisualEffect>
<activateRate>80</activateRate>
<affectLimit>6-12</affectLimit>
<basicProperty>PHYSICAL</basicProperty>
<effectPoint>-357</effectPoint>
<hitTime>4000</hitTime>
<icon>icon.skill0100</icon>
<lvlBonusRate>1</lvlBonusRate>
<magicLvl>99</magicLvl>
<operateType>A2</operateType>
<rideState>NONE</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<effectRange>1100</effectRange>
<affectRange>300</affectRange>
<isDebuff>true</isDebuff>
<castRange>600</castRange>
<trait>SHOCK</trait>
<targetType>ENEMY</targetType>
<affectScope>RANGE</affectScope>
<affectObject>NOT_FRIEND</affectObject>
</skill>
<skill id="5962" toLevel="1" name="Air Defense Cannon">
<effectPoint>-100</effectPoint>
<hitTime>7000</hitTime>
<magicLvl>99</magicLvl>
<operateType>A1</operateType>
<rideState>NONE</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<effectRange>1100</effectRange>
<castRange>600</castRange>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="5963" toLevel="1" name="Emery Conversion">
<effectPoint>100</effectPoint>
<hitTime>1000</hitTime>
<magicLvl>99</magicLvl>
<operateType>A1</operateType>
<rideState>NONE</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<effectRange>1100</effectRange>
<castRange>600</castRange>
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="5964" toLevel="1" name="Star Shard">
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<effectRange>1500</effectRange>
<reuseDelay>700</reuseDelay>
<castRange>900</castRange>
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="5965" toLevel="1" name="Fireworks">
<hitTime>500</hitTime>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<reuseDelay>1500</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<effectRange>1500</effectRange>
<castRange>900</castRange>
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="5966" toLevel="1" name="Large Firecracker">
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<reuseDelay>3000</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<effectRange>1500</effectRange>
<castRange>900</castRange>
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="5967" toLevel="2" name="Aggression Aura">
<abnormalLvl>1</abnormalLvl>
<abnormalTime>3</abnormalTime>
<abnormalType>TARGET_LOCK</abnormalType>
<activateRate>40</activateRate>
<affectLimit>10-10</affectLimit>
<basicProperty>MAGIC</basicProperty>
<effectPoint>-7121</effectPoint>
<icon>icon.skill0018</icon>
<lvlBonusRate>2</lvlBonusRate>
<magicLvl>99</magicLvl>
<operateType>A2</operateType>
<reuseDelay>40000</reuseDelay>
<rideState>NONE</rideState>
<staticReuse>true</staticReuse>
<magicCriticalRate>-5</magicCriticalRate>
<affectRange>200</affectRange>
<isDebuff>true</isDebuff>
<targetType>SELF</targetType>
<affectScope>POINT_BLANK</affectScope>
<affectObject>NOT_FRIEND</affectObject>
</skill>
<skill id="5968" toLevel="2" name="Rapid Shot">
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
</abnormalLvl>
<abnormalTime>1200</abnormalTime>
<abnormalType>ATTACK_SPEED_UP_BOW</abnormalType>
<effectPoint>
<value level="1">303</value>
<value level="2">549</value>
</effectPoint>
<hitTime>1500</hitTime>
<icon>icon.skill0099</icon>
<magicLvl>
<value level="1">32</value>
<value level="2">55</value>
</magicLvl>
<operateType>A2</operateType>
<reuseDelay>10000</reuseDelay>
<rideState>NONE</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>-5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="5969" toLevel="2" name="Punch of Doom">
<abnormalLvl>1</abnormalLvl>
<abnormalTime>9</abnormalTime>
<abnormalType>STUN</abnormalType>
<abnormalVisualEffect>STUN</abnormalVisualEffect>
<activateRate>80</activateRate>
<basicProperty>PHYSICAL</basicProperty>
<coolTime>440</coolTime>
<effectPoint>
<value level="1">-674</value>
<value level="2">-698</value>
</effectPoint>
<hitTime>1360</hitTime>
<icon>icon.skill005969</icon>
<lvlBonusRate>2</lvlBonusRate>
<magicLvl>
<value level="1">64</value>
<value level="2">74</value>
</magicLvl>
<nextActionAttack>true</nextActionAttack>
<operateType>A3</operateType>
<reuseDelay>120000</reuseDelay>
<rideState>NONE</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<effectRange>400</effectRange>
<isDebuff>true</isDebuff>
<hpConsume>
<value level="1">513</value>
<value level="2">526</value>
</hpConsume>
<castRange>40</castRange>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="PhysicalAttack">
<ignoreShieldDefence>true</ignoreShieldDefence>
<overHit>true</overHit>
</effect>
</effects>
</skill>
<skill id="5970" toLevel="1" name="Seduced Knight's Help">
<abnormalLvl>1</abnormalLvl>
<abnormalTime>1200</abnormalTime>
<abnormalType>PUBLIC_SLOT</abnormalType>
<effectPoint>646</effectPoint>
<hitTime>4000</hitTime>
<icon>icon.skill5970</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>85</magicLvl>
<operateType>A2</operateType>
<reuseDelay>6000</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>-5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<effectRange>100</effectRange>
<castRange>75</castRange>
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="5971" toLevel="1" name="Seduced Ranger's Help">
<abnormalLvl>1</abnormalLvl>
<abnormalTime>1200</abnormalTime>
<abnormalType>PUBLIC_SLOT</abnormalType>
<effectPoint>689</effectPoint>
<hitTime>4000</hitTime>
<icon>icon.skill5970</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>85</magicLvl>
<operateType>A2</operateType>
<reuseDelay>6000</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>-5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<effectRange>100</effectRange>
<castRange>75</castRange>
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="5972" toLevel="1" name="Seduced Wizard's Help">
<abnormalLvl>1</abnormalLvl>
<abnormalTime>1200</abnormalTime>
<abnormalType>PUBLIC_SLOT</abnormalType>
<effectPoint>635</effectPoint>
<hitTime>4000</hitTime>
<icon>icon.skill5970</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>85</magicLvl>
<operateType>A2</operateType>
<reuseDelay>6000</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>-5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<effectRange>100</effectRange>
<castRange>75</castRange>
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="5973" toLevel="1" name="Seduced Warrior's Help">
<abnormalLvl>1</abnormalLvl>
<abnormalTime>1200</abnormalTime>
<abnormalType>PUBLIC_SLOT</abnormalType>
<effectPoint>635</effectPoint>
<hitTime>4000</hitTime>
<icon>icon.skill5970</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>85</magicLvl>
<operateType>A2</operateType>
<reuseDelay>6000</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>-5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<effectRange>100</effectRange>
<castRange>75</castRange>
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="5974" toLevel="1" name="Tiat Transformation">
<abnormalLvl>1</abnormalLvl>
<abnormalTime>7800</abnormalTime>
<abnormalType>TRANSFORM</abnormalType>
<effectPoint>635</effectPoint>
<hitTime>7900</hitTime>
<magicLvl>85</magicLvl>
<operateType>A2</operateType>
<reuseDelay>1000</reuseDelay>
<rideState>NONE</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>-5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<hitCancelTime>0</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="5975" toLevel="3" name="Dark Attack">
<table name="#power"> 1515 2365 6059 </table>
<castRange>40</castRange>
<effectPoint>
<value level="1">-484</value>
<value level="2">-572</value>
<value level="3">-653</value>
</effectPoint>
<effectRange>400</effectRange>
<hitTime>1000</hitTime>
<magicLvl>
<value level="1">51</value>
<value level="2">61</value>
<value level="3">79</value>
</magicLvl>
<mpConsume>
<value level="1">50</value>
<value level="2">61</value>
<value level="3">75</value>
</mpConsume>
<operateType>A1</operateType>
<reuseDelay>1000</reuseDelay>
<rideState>NONE</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="PhysicalAttack">
<power>
<value level="1">1515</value>
<value level="2">2365</value>
<value level="3">6059</value>
</power>
</effect>
</effects>
</skill>
<skill id="5976" toLevel="3" name="Dark Storm">
<table name="#power"> 757 1182 4039 </table>
<affectLimit>10-10</affectLimit>
<affectRange>100</affectRange>
<effectPoint>
<value level="1">-484</value>
<value level="2">-572</value>
<value level="3">-653</value>
</effectPoint>
<hitTime>2500</hitTime>
<magicLvl>
<value level="1">51</value>
<value level="2">61</value>
<value level="3">79</value>
</magicLvl>
<mpConsume>
<value level="1">50</value>
<value level="2">61</value>
<value level="3">75</value>
</mpConsume>
<operateType>A1</operateType>
<reuseDelay>1000</reuseDelay>
<rideState>NONE</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>POINT_BLANK</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<effects>
<effect name="PhysicalAttack">
<power>
<value level="1">757</value>
<value level="2">1182</value>
<value level="3">4039</value>
</power>
</effect>
</effects>
</skill>
<skill id="5977" toLevel="3" name="Dark Strike">
<effectPoint>
<value level="1">-484</value>
<value level="2">-572</value>
<value level="3">-653</value>
</effectPoint>
<hitTime>1000</hitTime>
<magicLvl>
<value level="1">51</value>
<value level="2">61</value>
<value level="3">79</value>
</magicLvl>
<operateType>A1</operateType>
<reuseDelay>1000</reuseDelay>
<rideState>NONE</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<effectRange>400</effectRange>
<castRange>40</castRange>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="5978" toLevel="1" name="Devil Strike">
<effectPoint>-653</effectPoint>
<hitTime>2000</hitTime>
<magicLvl>85</magicLvl>
<operateType>A1</operateType>
<reuseDelay>1000</reuseDelay>
<rideState>NONE</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<effectRange>-2</effectRange>
<castRange>500</castRange>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="5979" toLevel="1" name="Forced Teleport">
<hitTime>2500</hitTime>
<magicLvl>85</magicLvl>
<operateType>A1</operateType>
<reuseDelay>2500</reuseDelay>
<rideState>NONE</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<effectRange>1200</effectRange>
<castRange>900</castRange>
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="5980" toLevel="3" name="Seal Isolation">
<!-- Confirmed CT2.5 -->
<table name="#power"> 2273 3547 6059 </table>
<affectLimit>10-10</affectLimit>
<affectRange>300</affectRange>
<effectPoint>
<value level="1">-484</value>
<value level="2">-572</value>
<value level="3">-653</value>
</effectPoint>
<hitTime>2500</hitTime>
<magicLvl>
<value level="1">51</value>
<value level="2">61</value>
<value level="3">79</value>
</magicLvl>
<mpConsume>
<value level="1">50</value>
<value level="2">61</value>
<value level="3">75</value>
</mpConsume>
<operateType>A1</operateType>
<reuseDelay>1000</reuseDelay>
<rideState>NONE</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>POINT_BLANK</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<effects>
<effect name="PhysicalAttack">
<power>
<value level="1">2273</value>
<value level="2">3547</value>
<value level="3">6059</value>
</power>
</effect>
</effects>
</skill>
<skill id="5981" toLevel="3" name="Lilith's Curse">
<abnormalLvl>3</abnormalLvl>
<abnormalTime>300</abnormalTime>
<abnormalType>SPEED_DOWN</abnormalType>
<effectPoint>-100</effectPoint>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>
<value level="1">51</value>
<value level="2">51</value>
<value level="3">79</value>
</magicLvl>
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>-5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<isDebuff>true</isDebuff>
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="5982" toLevel="1" name="Aura Bird - Falcon">
<abnormalLvl>1</abnormalLvl>
<abnormalTime>-1</abnormalTime>
<abnormalType>TRANSFORM</abnormalType>
<castRange>900</castRange>
<effectPoint>1</effectPoint>
<effectRange>1200</effectRange>
<hitTime>2500</hitTime>
<icon>icon.skill0841</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>-2</magicLvl>
<mpConsume>75</mpConsume>
<operateType>A2</operateType>
<reuseDelay>7200000</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>-5</magicCriticalRate>
<specialLevel>-2</specialLevel>
<hitCancelTime>0</hitCancelTime>
<irreplacableBuff>true</irreplacableBuff>
<staticReuse>true</staticReuse>
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CanTransform">
<transformId>8</transformId>
</condition>
</conditions>
<effects>
<effect name="Transformation">
<transformationId>8</transformationId>
</effect>
<effect name="ReduceDropPenalty">
<exp>-90</exp>
<mode>PER</mode>
</effect>
<effect name="ReduceDropPenalty">
<exp>-90</exp>
<mode>PER</mode>
<type>PK</type>
</effect>
<effect name="ReduceDropPenalty">
<exp>-90</exp>
<mode>PER</mode>
<type>RAID</type>
</effect>
</effects>
</skill>
<skill id="5983" toLevel="1" name="Aura Bird - Owl">
<abnormalLvl>1</abnormalLvl>
<abnormalTime>-1</abnormalTime>
<abnormalType>TRANSFORM</abnormalType>
<castRange>900</castRange>
<effectPoint>1</effectPoint>
<effectRange>1200</effectRange>
<hitTime>2500</hitTime>
<icon>icon.skill0842</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>-2</magicLvl>
<mpConsume>75</mpConsume>
<operateType>A2</operateType>
<reuseDelay>7200000</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>-5</magicCriticalRate>
<specialLevel>-2</specialLevel>
<hitCancelTime>0</hitCancelTime>
<irreplacableBuff>true</irreplacableBuff>
<staticReuse>true</staticReuse>
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CanTransform">
<transformId>9</transformId>
</condition>
</conditions>
<effects>
<effect name="Transformation">
<transformationId>9</transformationId>
</effect>
<effect name="ReduceDropPenalty">
<exp>-90</exp>
<mode>PER</mode>
</effect>
<effect name="ReduceDropPenalty">
<exp>-90</exp>
<mode>PER</mode>
<type>PK</type>
</effect>
<effect name="ReduceDropPenalty">
<exp>-90</exp>
<mode>PER</mode>
<type>RAID</type>
</effect>
</effects>
</skill>
<skill id="5984" toLevel="1" name="Hand of Death">
<abnormalLvl>1</abnormalLvl>
<abnormalTime>60</abnormalTime>
<abnormalType>MD_DOWN</abnormalType>
<basicProperty>MAGIC</basicProperty>
<effectPoint>-100</effectPoint>
<icon>icon.skill0122</icon>
<lvlBonusRate>1</lvlBonusRate>
<magicLvl>85</magicLvl>
<operateType>A2</operateType>
<rideState>NONE</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<effectRange>2000</effectRange>
<isDebuff>true</isDebuff>
<castRange>1500</castRange>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="5985" toLevel="9" name="Decaying Aura">
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
<value level="3">3</value>
<value level="4">4</value>
<value level="5">5</value>
<value level="6">6</value>
<value level="7">7</value>
<value level="8">8</value>
<value level="9">9</value>
</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<abnormalType>DMG_SHIELD</abnormalType>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>-1</magicLvl>
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>-5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<hitCancelTime>0</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="5986" toLevel="9" name="Vampiric Aura">
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
<value level="3">3</value>
<value level="4">4</value>
<value level="5">5</value>
<value level="6">6</value>
<value level="7">7</value>
<value level="8">8</value>
<value level="9">9</value>
</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<abnormalType>VAMPIRIC_ATTACK</abnormalType>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>-1</magicLvl>
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>-5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<hitCancelTime>0</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="5987" toLevel="1" name="Weapon Maintenance">
<!-- Confirmed CT2.5 -->
<abnormalLvl>1</abnormalLvl>
<abnormalTime>600</abnormalTime>
<abnormalType>DWARF_ATTACK_BUFF</abnormalType>
<affectRange>300</affectRange>
<coolTime>500</coolTime>
<effectPoint>467</effectPoint>
<hitTime>1000</hitTime>
<icon>icon.skill0825</icon>
<magicLvl>85</magicLvl>
<mpConsume>41</mpConsume>
<operateType>A2</operateType>
<reuseDelay>6000</reuseDelay>
<rideState>NONE</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>-5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>PARTY</affectScope>
<affectObject>FRIEND</affectObject>
<effects>
<effect name="AttackTrait">
<SHOCK>8</SHOCK>
</effect>
<effect name="PAtk">
<amount>5</amount>
<mode>PER</mode>
<weaponType>
<item>SWORD</item>
<item>DAGGER</item>
<item>DUALDAGGER</item>
<item>POLE</item>
<item>RAPIER</item>
<item>ANCIENTSWORD</item>
<item>DUAL</item>
<item>DUALFIST</item>
<item>BLUNT</item>
<item>BOW</item>
<item>CROSSBOW</item>
</weaponType>
</effect>
<effect name="PhysicalAttackRange">
<amount>100</amount>
<mode>DIFF</mode>
<weaponType>
<item>BOW</item>
<item>CROSSBOW</item>
</weaponType>
</effect>
<effect name="CriticalRate">
<amount>20</amount>
<mode>PER</mode>
<weaponType>
<item>SWORD</item>
<item>DAGGER</item>
<item>DUALDAGGER</item>
<item>POLE</item>
<item>RAPIER</item>
<item>ANCIENTSWORD</item>
<item>DUAL</item>
<item>DUALFIST</item>
</weaponType>
</effect>
</effects>
</skill>
<skill id="5988" toLevel="1" name="Armor Maintenance">
<!-- Confirmed CT2.5 -->
<abnormalLvl>1</abnormalLvl>
<abnormalTime>600</abnormalTime>
<abnormalType>DWARF_DEFENCE_BUFF</abnormalType>
<affectRange>300</affectRange>
<coolTime>500</coolTime>
<effectPoint>438</effectPoint>
<hitTime>1000</hitTime>
<icon>icon.skill0828</icon>
<magicLvl>85</magicLvl>
<mpConsume>41</mpConsume>
<operateType>A2</operateType>
<reuseDelay>6000</reuseDelay>
<rideState>NONE</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>-5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>PARTY</affectScope>
<affectObject>FRIEND</affectObject>
<effects>
<effect name="PhysicalDefence">
<amount>10</amount>
<mode>PER</mode>
<armorType>
<item>HEAVY</item>
</armorType>
</effect>
<effect name="PhysicalDefence">
<amount>5</amount>
<mode>PER</mode>
<armorType>
<item>MAGIC</item>
</armorType>
</effect>
<effect name="PhysicalDefence">
<amount>5</amount>
<mode>PER</mode>
<armorType>
<item>LIGHT</item>
</armorType>
</effect>
<effect name="PhysicalEvasion">
<amount>2</amount>
<mode>DIFF</mode>
<armorType>
<item>LIGHT</item>
</armorType>
</effect>
<effect name="MpRegen">
<amount>2.0</amount>
<mode>DIFF</mode>
<armorType>
<item>MAGIC</item>
</armorType>
</effect>
</effects>
</skill>
<skill id="5989" toLevel="1" name="Invincibility">
<abnormalLvl>1</abnormalLvl>
<abnormalTime>60</abnormalTime>
<abnormalType>INVINCIBILITY</abnormalType>
<abnormalVisualEffect>ULTIMATE_DEFENCE</abnormalVisualEffect>
<effectPoint>100</effectPoint>
<hitTime>3500</hitTime>
<magicLvl>85</magicLvl>
<operateType>A2</operateType>
<reuseDelay>6000</reuseDelay>
<rideState>NONE</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>-5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="5990" toLevel="3" name="Lesser Heal">
<effectPoint>
<value level="1">595</value>
<value level="2">610</value>
<value level="3">631</value>
</effectPoint>
<hitTime>2000</hitTime>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>
<value level="1">70</value>
<value level="2">72</value>
<value level="3">74</value>
</magicLvl>
<operateType>A1</operateType>
<reuseDelay>3000</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="5991" toLevel="1" name="Presentation - Summon Tiat">
<hitTime>11760</hitTime>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>85</magicLvl>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="5992" toLevel="12" name="Aggression">
<abnormalLvl>1</abnormalLvl>
<abnormalTime>3</abnormalTime>
<abnormalType>TARGET_LOCK</abnormalType>
<activateRate>90</activateRate>
<basicProperty>MAGIC</basicProperty>
<effectPoint>
<value level="1">-1371</value>
<value level="2">-2031</value>
<value level="3">-2850</value>
<value level="4">-3787</value>
<value level="5">-4761</value>
<value level="6">-5657</value>
<value level="7">-6349</value>
<value level="8">-6582</value>
<value level="9">-6752</value>
<value level="10">-6887</value>
<value level="11">-6997</value>
<value level="12">-7082</value>
</effectPoint>
<icon>icon.skill0028</icon>
<lvlBonusRate>2</lvlBonusRate>
<magicLvl>
<value level="1">10</value>
<value level="2">20</value>
<value level="3">30</value>
<value level="4">40</value>
<value level="5">50</value>
<value level="6">60</value>
<value level="7">70</value>
<value level="8">75</value>
<value level="9">80</value>
<value level="10">85</value>
<value level="11">90</value>
<value level="12">95</value>
</magicLvl>
<operateType>A2</operateType>
<rideState>NONE</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<effectRange>1400</effectRange>
<isDebuff>true</isDebuff>
<castRange>900</castRange>
<targetType>ENEMY_ONLY</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="5993" toLevel="1" name="Command of Anchor">
<!-- Confirmed CT2.5 -->
<!-- Ekimus Skills -->
<abnormalLvl>8</abnormalLvl>
<abnormalTime>10</abnormalTime>
<abnormalType>OBLIVION</abnormalType>
<abnormalVisualEffect>DOT_POISON</abnormalVisualEffect>
<activateRate>90</activateRate>
<affectLimit>10-10</affectLimit>
<affectRange>300</affectRange>
<basicProperty>MAGIC</basicProperty>
<effectPoint>-100</effectPoint>
<hitTime>2000</hitTime>
<icon>icon.skill1481</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<lvlBonusRate>1</lvlBonusRate>
<magicLvl>85</magicLvl>
<mpConsume>60</mpConsume>
<mpInitialConsume>15</mpInitialConsume>
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<isDebuff>true</isDebuff>
<trait>DERANGEMENT</trait>
<targetType>SELF</targetType>
<affectScope>POINT_BLANK</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<effects>
<effect name="MagicalAttack">
<power>171</power>
</effect>
<effect name="TriggerSkillByDamage">
<!-- NPC Trigger Target Cancel -->
<minDamage>1</minDamage>
<skillId>5902</skillId>
<skillLevel>1</skillLevel>
<attackerType>L2Attackable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<targetType>SELF</targetType>
<chance>90</chance>
</effect>
<effect name="Mute" />
<effect name="PhysicalMute" />
</effects>
</skill>
<skill id="5994" toLevel="1" name="Mysterious Effect">
<abnormalLvl>1</abnormalLvl>
<abnormalTime>1800</abnormalTime>
<abnormalType>BIG_HEAD</abnormalType>
<abnormalVisualEffect>BIG_HEAD</abnormalVisualEffect>
<activateRate>0</activateRate>
<castRange>900</castRange>
<effectPoint>-1</effectPoint>
<effectRange>1400</effectRange>
<icon>icon.skill2513</icon>
<isDebuff>true</isDebuff>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>-5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<trait>ETC</trait>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="5995" toLevel="1" name="not_used">
<magicLvl>83</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>-5</magicCriticalRate>
</skill>
<skill id="5996" toLevel="1" name="not_used">
<magicLvl>83</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>-5</magicCriticalRate>
</skill>
<skill id="5997" toLevel="1" name="not_used">
<magicLvl>83</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>-5</magicCriticalRate>
</skill>
<skill id="5998" toLevel="1" name="not_used">
<magicLvl>83</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>-5</magicCriticalRate>
</skill>
<skill id="5999" toLevel="1" name="not_used">
<magicLvl>83</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>-5</magicCriticalRate>
</skill>
</list>