Files
l2j_mobius/trunk/dist/game/data/stats/skills/04300-04399.xml
2016-06-12 01:34:09 +00:00

2995 lines
88 KiB
XML

<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
<skill id="4300" toLevel="1" name="Race">
<!-- Freya retail confirmed -->
<!-- Race Giant -->
<icon>icon.skill4300</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>-5</magicCriticalRate>
</skill>
<skill id="4301" toLevel="1" name="Race">
<!-- Freya retail confirmed -->
<!-- Race Bug -->
<icon>icon.skill4301</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>-5</magicCriticalRate>
</skill>
<skill id="4302" toLevel="1" name="Race">
<!-- Freya retail confirmed -->
<!-- Race Fairy -->
<icon>icon.skill4302</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>-5</magicCriticalRate>
</skill>
<skill id="4303" toLevel="1" name="Enchant Type">
<!-- Freya retail confirmed -->
<icon>icon.skill4303</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>-5</magicCriticalRate>
</skill>
<skill id="4304" toLevel="1" name="Enchant Type">
<!-- Freya retail confirmed -->
<icon>icon.skill4304</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>-5</magicCriticalRate>
</skill>
<skill id="4305" toLevel="1" name="Enchant Type">
<!-- Freya retail confirmed -->
<icon>icon.skill4305</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>-5</magicCriticalRate>
</skill>
<skill id="4306" toLevel="1" name="Enchant Type">
<!-- Freya retail confirmed -->
<icon>icon.skill4306</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>-5</magicCriticalRate>
</skill>
<skill id="4307" toLevel="1" name="Enchant Type">
<!-- Freya retail confirmed -->
<icon>icon.skill4307</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>-5</magicCriticalRate>
</skill>
<skill id="4308" toLevel="1" name="Enchant Type">
<!-- Freya retail confirmed -->
<icon>icon.skill4308</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>-5</magicCriticalRate>
</skill>
<skill id="4309" toLevel="1" name="Enchant Type">
<!-- Freya retail confirmed -->
<icon>icon.skill4309</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>-5</magicCriticalRate>
</skill>
<skill id="4310" toLevel="1" name="Enchant Type">
<!-- Freya retail confirmed -->
<icon>icon.skill4310</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>-5</magicCriticalRate>
</skill>
<skill id="4311" toLevel="1" name="Week Type">
<!-- Freya retail confirmed -->
<icon>icon.skill4311</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>-5</magicCriticalRate>
</skill>
<skill id="4312" toLevel="1" name="Defense Type">
<!-- Freya retail confirmed -->
<icon>icon.skill4312</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>-5</magicCriticalRate>
</skill>
<skill id="4313" toLevel="1" name="Defense Type">
<!-- Freya retail confirmed -->
<icon>icon.skill4313</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>-5</magicCriticalRate>
</skill>
<skill id="4314" toLevel="12" name="Holy Light Burst">
<!-- Freya retail confirmed -->
<table name="#power"> 21 31 43 58 75 92 108 115 121 125 129 132 </table>
<affectRange>200</affectRange>
<castRange>700</castRange>
<effectPoint>-100</effectPoint>
<effectRange>1200</effectRange>
<attributeType>HOLY</attributeType>
<attributeValue>20</attributeValue>
<hitTime>2000</hitTime>
<magicLvl>
<value level="1">14</value>
<value level="2">24</value>
<value level="3">34</value>
<value level="4">44</value>
<value level="5">54</value>
<value level="6">64</value>
<value level="7">74</value>
<value level="8">79</value>
<value level="9">84</value>
<value level="10">89</value>
<value level="11">94</value>
<value level="12">99</value>
</magicLvl>
<mpConsume>
<value level="1">17</value>
<value level="2">29</value>
<value level="3">39</value>
<value level="4">53</value>
<value level="5">67</value>
<value level="6">83</value>
<value level="7">97</value>
<value level="8">103</value>
<value level="9">108</value>
<value level="10">112</value>
<value level="11">115</value>
<value level="12">116</value>
</mpConsume>
<operateType>A1</operateType>
<rideState>NONE</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<targetType>ENEMY</targetType>
<affectScope>RANGE</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<effects>
<effect name="MagicalAttack">
<power>
<value level="1">21</value>
<value level="2">31</value>
<value level="3">43</value>
<value level="4">58</value>
<value level="5">75</value>
<value level="6">92</value>
<value level="7">108</value>
<value level="8">115</value>
<value level="9">121</value>
<value level="10">125</value>
<value level="11">129</value>
<value level="12">132</value>
</power>
</effect>
</effects>
</skill>
<skill id="4315" toLevel="12" name="Hold">
<!-- Freya retail confirmed -->
<abnormalLvl>1</abnormalLvl>
<abnormalTime>30</abnormalTime>
<abnormalType>ROOT_MAGICALLY</abnormalType>
<abnormalVisualEffect>ROOT</abnormalVisualEffect>
<activateRate>70</activateRate>
<affectRange>300</affectRange>
<basicProperty>MAGIC</basicProperty>
<castRange>700</castRange>
<effectPoint>-100</effectPoint>
<effectRange>1200</effectRange>
<hitTime>2500</hitTime>
<icon>icon.skill1201</icon>
<isDebuff>true</isDebuff>
<magicLvl>
<value level="1">14</value>
<value level="2">24</value>
<value level="3">34</value>
<value level="4">44</value>
<value level="5">54</value>
<value level="6">64</value>
<value level="7">74</value>
<value level="8">79</value>
<value level="9">84</value>
<value level="10">89</value>
<value level="11">94</value>
<value level="12">99</value>
</magicLvl>
<mpConsume>
<value level="1">17</value>
<value level="2">29</value>
<value level="3">39</value>
<value level="4">53</value>
<value level="5">67</value>
<value level="6">83</value>
<value level="7">97</value>
<value level="8">103</value>
<value level="9">108</value>
<value level="10">112</value>
<value level="11">115</value>
<value level="12">116</value>
</mpConsume>
<operateType>A2</operateType>
<rideState>NONE</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<trait>HOLD</trait>
<targetType>ENEMY_ONLY</targetType>
<affectScope>RANGE</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<effects>
<effect name="Root" />
</effects>
</skill>
<skill id="4316" toLevel="12" name="Drain Energy">
<!-- Freya retail confirmed -->
<table name="#power"> 11 16 22 29 38 46 54 58 61 63 65 66 </table>
<affectRange>150</affectRange>
<castRange>750</castRange>
<effectPoint>-100</effectPoint>
<effectRange>1250</effectRange>
<attributeType>DARK</attributeType>
<attributeValue>20</attributeValue>
<hitTime>2500</hitTime>
<magicLvl>
<value level="1">14</value>
<value level="2">24</value>
<value level="3">34</value>
<value level="4">44</value>
<value level="5">54</value>
<value level="6">64</value>
<value level="7">74</value>
<value level="8">79</value>
<value level="9">84</value>
<value level="10">89</value>
<value level="11">94</value>
<value level="12">99</value>
</magicLvl>
<mpConsume>
<value level="1">31</value>
<value level="2">51</value>
<value level="3">71</value>
<value level="4">94</value>
<value level="5">121</value>
<value level="6">149</value>
<value level="7">175</value>
<value level="8">186</value>
<value level="9">195</value>
<value level="10">202</value>
<value level="11">206</value>
<value level="12">209</value>
</mpConsume>
<operateType>A1</operateType>
<rideState>NONE</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<targetType>ENEMY</targetType>
<affectScope>RANGE</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<effects>
<effect name="HpDrain">
<power>
<value level="1">11</value>
<value level="2">16</value>
<value level="3">22</value>
<value level="4">29</value>
<value level="5">38</value>
<value level="6">46</value>
<value level="7">54</value>
<value level="8">58</value>
<value level="9">61</value>
<value level="10">63</value>
<value level="11">65</value>
<value level="12">66</value>
</power>
<percentage>40</percentage>
</effect>
</effects>
</skill>
<skill id="4317" toLevel="5" name="Increase Rage Might">
<!-- Freya retail confirmed -->
<table name="#pAtk"> 1.15 1.2 1.25 1.3 1.35 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
<value level="3">3</value>
<value level="4">4</value>
<value level="5">5</value>
</abnormalLvl>
<abnormalTime>300</abnormalTime>
<abnormalType>RAGE_MIGHT</abnormalType>
<effectPoint>100</effectPoint>
<hitTime>1800</hitTime>
<magicLvl>60</magicLvl>
<mpConsume>50</mpConsume>
<operateType>A2</operateType>
<rideState>NONE</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>-5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="PAtk">
<amount>
<value level="1">15</value>
<value level="2">20</value>
<value level="3">25</value>
<value level="4">30</value>
<value level="5">35</value>
</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="4318" toLevel="2" name="Ultimate Buff">
<!-- Glory Days confirmed -->
<abnormalLvl>1</abnormalLvl>
<abnormalTime>15</abnormalTime>
<abnormalType>ULTIMATE_BUFF</abnormalType>
<abnormalVisualEffect>BIG_BODY</abnormalVisualEffect>
<effectPoint>100</effectPoint>
<magicLvl>60</magicLvl>
<mpConsume>50</mpConsume>
<operateType>A2</operateType>
<rideState>NONE</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>-5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<hitCancelTime>0</hitCancelTime>
<icon>
<value level="1">icon.skill0755</value>
<value level="2">icon.skill0757</value>
</icon>
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="Grow">
</effect>
<effect name="PAtk">
<amount>83</amount>
<mode>PER</mode>
</effect>
<effect name="MAtk" fromLevel="2" toLevel="2">
<amount>50</amount>
<mode>PER</mode>
</effect>
<effect name="MagicalDefence">
<amount>400</amount>
<mode>PER</mode>
</effect>
<effect name="PhysicalDefence">
<amount>83</amount>
<mode>PER</mode>
</effect>
<effect name="PhysicalEvasion">
<amount>4</amount>
<mode>DIFF</mode>
</effect>
<effect name="Accuracy">
<amount>4</amount>
<mode>DIFF</mode>
</effect>
<effect name="PhysicalAttackSpeed">
<amount>33</amount>
<mode>PER</mode>
</effect>
<effect name="MagicalAttackSpeed" fromLevel="2" toLevel="2">
<amount>50</amount>
<mode>PER</mode>
</effect>
<effect name="CriticalRate">
<amount>30</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="4319" toLevel="1" name="Paralysis">
<abnormalLvl>1</abnormalLvl>
<abnormalTime>30</abnormalTime>
<abnormalType>PARALYZE</abnormalType>
<abnormalVisualEffect>PARALYZE</abnormalVisualEffect>
<castRange>1500</castRange>
<effectPoint>-100</effectPoint>
<effectRange>2000</effectRange>
<icon>icon.skill1170</icon>
<isDebuff>true</isDebuff>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>60</magicLvl>
<mpConsume>50</mpConsume>
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>-5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<trait>PARALYZE</trait>
<targetType>ENEMY_ONLY</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="BlockActions" />
</effects>
</skill>
<skill id="4320" toLevel="12" name="Poison">
<!-- Freya retail confirmed -->
<table name="#dot"> 16 24 32 41 50 58 63 63 66 66 68 68 </table>
<abnormalLvl>
<value level="1">2</value>
<value level="2">3</value>
<value level="3">4</value>
<value level="4">5</value>
<value level="5">6</value>
<value level="6">7</value>
<value level="7">8</value>
<value level="8">8</value>
<value level="9">9</value>
<value level="10">9</value>
<value level="11">10</value>
<value level="12">10</value>
</abnormalLvl>
<abnormalTime>30</abnormalTime>
<abnormalType>POISON</abnormalType>
<abnormalVisualEffect>DOT_POISON</abnormalVisualEffect>
<castRange>1500</castRange>
<effectPoint>-100</effectPoint>
<effectRange>2000</effectRange>
<icon>icon.skill4035</icon>
<isDebuff>true</isDebuff>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>
<value level="1">10</value>
<value level="2">20</value>
<value level="3">30</value>
<value level="4">40</value>
<value level="5">50</value>
<value level="6">60</value>
<value level="7">70</value>
<value level="8">75</value>
<value level="9">80</value>
<value level="10">85</value>
<value level="11">90</value>
<value level="12">95</value>
</magicLvl>
<mpConsume>
<value level="1">13</value>
<value level="2">20</value>
<value level="3">27</value>
<value level="4">35</value>
<value level="5">45</value>
<value level="6">55</value>
<value level="7">65</value>
<value level="8">69</value>
<value level="9">73</value>
<value level="10">83</value>
<value level="11">77</value>
<value level="12">78</value>
</mpConsume>
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>-5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<trait>POISON</trait>
<targetType>ENEMY_ONLY</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="DamOverTime">
<power>
<value level="1">16</value>
<value level="2">24</value>
<value level="3">32</value>
<value level="4">41</value>
<value level="5">50</value>
<value level="6">58</value>
<value level="7">63</value>
<value level="8">63</value>
<value level="9">66</value>
<value level="10">66</value>
<value level="11">68</value>
<value level="12">68</value>
</power>
<ticks>5</ticks>
</effect>
</effects>
</skill>
<skill id="4321" toLevel="1" name="Decrease P. Def">
<!-- Freya retail confirmed -->
<abnormalLvl>4</abnormalLvl>
<abnormalTime>120</abnormalTime>
<abnormalType>PD_DOWN</abnormalType>
<castRange>1500</castRange>
<effectPoint>-100</effectPoint>
<effectRange>2000</effectRange>
<icon>icon.skill0122</icon>
<isDebuff>true</isDebuff>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>60</magicLvl>
<mpConsume>50</mpConsume>
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>-5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>ENEMY_ONLY</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="PhysicalDefence">
<amount>-66</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="4322" toLevel="1" name="Adventurer's Wind Walk">
<!-- Freya retail confirmed -->
<!-- Newbie Guide Buff -->
<abnormalLvl>3</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<abnormalType>SPEED_UP</abnormalType>
<castRange>400</castRange>
<effectRange>900</effectRange>
<icon>icon.skill1204</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>60</magicLvl>
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>-5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="Speed">
<amount>33</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill>
<skill id="4323" toLevel="1" name="Adventurer's Shield">
<!-- Freya retail confirmed -->
<!-- Newbie Guide Buff -->
<abnormalLvl>4</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<abnormalType>PD_UP</abnormalType>
<castRange>400</castRange>
<effectRange>900</effectRange>
<icon>icon.skill1040</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>60</magicLvl>
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>-5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="PhysicalDefence">
<amount>15</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="4324" toLevel="1" name="Adventurer's Blessed Body">
<!-- Freya retail confirmed -->
<!-- Newbie Guide Buff -->
<abnormalLvl>7</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<abnormalType>MAX_HP_UP</abnormalType>
<castRange>400</castRange>
<effectRange>900</effectRange>
<icon>icon.skill1045</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>60</magicLvl>
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>-5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>ENEMY_NOT</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="MaxHp">
<amount>35</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="4325" toLevel="1" name="Adventurer's Vampiric Rage">
<!-- Freya retail confirmed -->
<!-- Newbie Guide Buff -->
<abnormalLvl>5</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<abnormalType>VAMPIRIC_ATTACK</abnormalType>
<castRange>400</castRange>
<effectRange>900</effectRange>
<icon>icon.skill1268</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>60</magicLvl>
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>-5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="VampiricAttack">
<amount>9</amount>
<chance>80</chance>
</effect>
</effects>
</skill>
<skill id="4326" toLevel="1" name="Adventurer's Regeneration">
<!-- Freya retail confirmed -->
<!-- Newbie Guide Buff -->
<abnormalLvl>4</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<abnormalType>HP_REGEN_UP</abnormalType>
<castRange>400</castRange>
<effectRange>900</effectRange>
<icon>icon.skill1044</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>60</magicLvl>
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>-5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="HpRegen">
<amount>20</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="4327" toLevel="1" name="Adventurer's Haste">
<!-- Freya retail confirmed -->
<!-- Newbie Guide Buff -->
<abnormalLvl>2</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<abnormalType>ATTACK_TIME_DOWN</abnormalType>
<castRange>400</castRange>
<effectRange>900</effectRange>
<icon>icon.skill1086</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>60</magicLvl>
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>-5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="PhysicalAttackSpeed">
<amount>15</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="4328" toLevel="1" name="Adventurer's Blessed Soul">
<!-- Freya retail confirmed -->
<!-- Newbie Guide Buff -->
<abnormalLvl>7</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<abnormalType>MAX_MP_UP</abnormalType>
<castRange>400</castRange>
<effectRange>900</effectRange>
<icon>icon.skill1048</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>60</magicLvl>
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>-5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="MaxMp">
<amount>35</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="4329" toLevel="1" name="Adventurer's Acumen">
<!-- Freya retail confirmed -->
<!-- Newbie Guide Buff -->
<abnormalLvl>4</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<abnormalType>CASTING_TIME_DOWN</abnormalType>
<castRange>400</castRange>
<effectRange>900</effectRange>
<icon>icon.skill1085</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>60</magicLvl>
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>-5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="MagicalAttackSpeed">
<amount>30</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="4330" toLevel="1" name="Adventurer's Concentration">
<!-- Freya retail confirmed -->
<!-- Newbie Guide Buff -->
<abnormalLvl>2</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<abnormalType>CANCEL_PROB_DOWN</abnormalType>
<castRange>400</castRange>
<effectRange>900</effectRange>
<icon>icon.skill1078</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>60</magicLvl>
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>-5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="ReduceCancel">
<amount>-18</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill>
<skill id="4331" toLevel="1" name="Adventurer's Empower">
<!-- Freya retail confirmed -->
<!-- Newbie Guide Buff -->
<abnormalLvl>2</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<abnormalType>MA_UP</abnormalType>
<castRange>400</castRange>
<effectRange>900</effectRange>
<icon>icon.skill1059</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>60</magicLvl>
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>-5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="MAtk">
<amount>55</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="4332" toLevel="1" name="Mental Aegis">
<!-- Freya retail confirmed -->
<icon>icon.skill1035</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>-5</magicCriticalRate>
<effects>
<effect name="DefenceTrait">
<HOLD>100</HOLD>
<DERANGEMENT>100</DERANGEMENT>
<SLEEP>100</SLEEP>
</effect>
</effects>
</skill>
<skill id="4333" toLevel="5" name="Dark Attack Resistance">
<!-- Freya retail confirmed -->
<table name="#darkRes"> 10 20 30 40 50 </table>
<icon>icon.skill4333</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>-5</magicCriticalRate>
<effects>
<effect name="DefenceAttribute">
<amount>
<value level="1">10</value>
<value level="2">20</value>
<value level="3">30</value>
<value level="4">40</value>
<value level="5">50</value>
</amount>
<attribute>DARK</attribute>
</effect>
</effects>
</skill>
<skill id="4334" toLevel="1" name="SSQ Cancel">
<!-- Confirmed CT2.5 -->
<affectRange>2000</affectRange>
<castRange>1000</castRange>
<effectRange>1500</effectRange>
<magicLvl>99</magicLvl>
<operateType>A1</operateType>
<rideState>NONE</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>TARGET</targetType>
<affectScope>PARTY</affectScope>
<affectObject>FRIEND</affectObject>
<effects>
<effect name="DispelAll" />
</effects>
</skill>
<skill id="4335" toLevel="1" name="Holy Attack">
<!-- Freya retail confirmed -->
<icon>icon.skill1043</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>-5</magicCriticalRate>
<effects>
<effect name="AttackAttribute">
<amount>20</amount>
<attribute>HOLY</attribute>
</effect>
</effects>
</skill>
<skill id="4336" toLevel="5" name="Dark Attack Vulnerability">
<!-- Freya retail confirmed -->
<table name="#darkRes"> 11 25 43 67 100 </table>
<icon>icon.skill4336_new</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>-5</magicCriticalRate>
<effects>
<effect name="DefenceAttribute">
<amount>
<value level="1">-11</value>
<value level="2">-25</value>
<value level="3">-43</value>
<value level="4">-67</value>
<value level="5">-100</value>
</amount>
<attribute>DARK</attribute>
</effect>
</effects>
</skill>
<skill id="4337" toLevel="5" name="Holy Attack Resistance">
<!-- Freya retail confirmed -->
<table name="#darkRes"> 10 20 30 40 50 </table>
<icon>icon.skill4337</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>-5</magicCriticalRate>
<effects>
<effect name="DefenceAttribute">
<amount>
<value level="1">10</value>
<value level="2">20</value>
<value level="3">30</value>
<value level="4">40</value>
<value level="5">50</value>
</amount>
<attribute>HOLY</attribute>
</effect>
</effects>
</skill>
<skill id="4338" toLevel="1" name="Adventurer's Life Cubic">
<!-- Confirmed CT2.5 -->
<!-- Newbie Guide Buff -->
<castRange>400</castRange>
<effectRange>900</effectRange>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>18</magicLvl>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="SummonCubic">
<cubicId>3</cubicId>
<cubicLvl>20</cubicLvl>
</effect>
</effects>
</skill>
<skill id="4339" toLevel="1" name="Mimir's Elixir">
<!-- Freya retail confirmed -->
<castRange>400</castRange>
<effectRange>900</effectRange>
<magicLvl>60</magicLvl>
<operateType>A1</operateType>
<rideState>NONE</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="4340" toLevel="1" name="Ultimate Buff, 2nd">
<!-- Freya retail confirmed -->
<abnormalLvl>1</abnormalLvl>
<abnormalTime>30</abnormalTime>
<abnormalType>ULTIMATE_BUFF</abnormalType>
<abnormalVisualEffect>BIG_BODY</abnormalVisualEffect>
<effectPoint>100</effectPoint>
<magicLvl>60</magicLvl>
<mpConsume>50</mpConsume>
<operateType>A2</operateType>
<rideState>NONE</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>-5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="Grow">
</effect>
<effect name="PAtk">
<amount>400</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="4341" toLevel="1" name="Ultimate Buff, 3rd">
<!-- Freya retail confirmed -->
<abnormalLvl>1</abnormalLvl>
<abnormalTime>30</abnormalTime>
<abnormalType>ULTIMATE_BUFF</abnormalType>
<abnormalVisualEffect>BIG_BODY</abnormalVisualEffect>
<effectPoint>100</effectPoint>
<magicLvl>60</magicLvl>
<mpConsume>50</mpConsume>
<operateType>A2</operateType>
<rideState>NONE</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>-5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="Grow">
</effect>
<effect name="MagicalDefence">
<amount>400</amount>
<mode>PER</mode>
</effect>
<effect name="PhysicalDefence">
<amount>400</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="4342" toLevel="2" name="Clan Hall: Wind Walk">
<!-- Freya retail confirmed -->
<table name="#runSpd"> 20 33 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
</abnormalLvl>
<abnormalTime>1200</abnormalTime>
<abnormalType>SPEED_UP</abnormalType>
<castRange>400</castRange>
<effectRange>900</effectRange>
<icon>icon.skill1204</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>1</magicLvl>
<mpConsume>
<value level="1">50</value>
<value level="2">100</value>
</mpConsume>
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>-5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="Speed">
<amount>
<value level="1">20</value>
<value level="2">33</value>
</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill>
<skill id="4343" toLevel="3" name="Clan Hall: Decrease Weight">
<!-- Freya retail confirmed -->
<table name="#Weight"> 3000 6000 9000 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
<value level="3">3</value>
</abnormalLvl>
<abnormalTime>1200</abnormalTime>
<abnormalType>DECREASE_WEIGHT_PENALTY</abnormalType>
<castRange>400</castRange>
<effectRange>900</effectRange>
<icon>icon.skill1257</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>1</magicLvl>
<mpConsume>
<value level="1">50</value>
<value level="2">0</value>
<value level="3">100</value>
</mpConsume>
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>-5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="WeightPenalty">
<amount>
<value level="1">3000</value>
<value level="2">6000</value>
<value level="3">9000</value>
</amount>
</effect>
</effects>
</skill>
<skill id="4344" toLevel="3" name="Clan Hall: Shield">
<!-- Freya retail confirmed -->
<table name="#rate"> 1.08 1.12 1.15 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
<value level="3">3</value>
</abnormalLvl>
<abnormalTime>1200</abnormalTime>
<abnormalType>PD_UP</abnormalType>
<castRange>400</castRange>
<effectRange>900</effectRange>
<icon>icon.skill1040</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>
<value level="1">7</value>
<value level="2">25</value>
<value level="3">44</value>
</magicLvl>
<mpConsume>
<value level="1">50</value>
<value level="2">0</value>
<value level="3">100</value>
</mpConsume>
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>-5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="PhysicalDefence">
<amount>
<value level="1">8</value>
<value level="2">12</value>
<value level="3">15</value>
</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="4345" toLevel="3" name="Clan Hall: Might">
<!-- Freya retail confirmed -->
<table name="#rate"> 1.08 1.12 1.15 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
<value level="3">3</value>
</abnormalLvl>
<abnormalTime>1200</abnormalTime>
<abnormalType>PA_UP</abnormalType>
<castRange>400</castRange>
<effectRange>900</effectRange>
<icon>icon.skill1068</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>1</magicLvl>
<mpConsume>
<value level="1">50</value>
<value level="2">0</value>
<value level="3">100</value>
</mpConsume>
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>-5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="PAtk">
<amount>
<value level="1">8</value>
<value level="2">12</value>
<value level="3">15</value>
</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="4346" toLevel="4" name="Clan Hall: Mental Shield">
<!-- Freya retail confirmed -->
<table name="#traits"> 50 60 70 80 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
<value level="3">3</value>
<value level="4">4</value>
</abnormalLvl>
<abnormalTime>1200</abnormalTime>
<abnormalType>RESIST_DERANGEMENT</abnormalType>
<castRange>400</castRange>
<effectRange>900</effectRange>
<icon>icon.skill1035</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>1</magicLvl>
<mpConsume>
<value level="1">50</value>
<value level="2">0</value>
<value level="3">0</value>
<value level="4">100</value>
</mpConsume>
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>-5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="DefenceTrait">
<HOLD>
<value level="1">50</value>
<value level="2">60</value>
<value level="3">70</value>
<value level="4">80</value>
</HOLD>
<DERANGEMENT>
<value level="1">50</value>
<value level="2">60</value>
<value level="3">70</value>
<value level="4">80</value>
</DERANGEMENT>
<SLEEP>
<value level="1">50</value>
<value level="2">60</value>
<value level="3">70</value>
<value level="4">80</value>
</SLEEP>
</effect>
</effects>
</skill>
<skill id="4347" toLevel="6" name="Clan Hall: Blessed Body">
<!-- Freya retail confirmed -->
<table name="#maxHp"> 1.1 1.15 1.2 1.25 1.3 1.35 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
<value level="3">3</value>
<value level="4">4</value>
<value level="5">5</value>
<value level="6">6</value>
</abnormalLvl>
<abnormalTime>1200</abnormalTime>
<abnormalType>MAX_HP_UP</abnormalType>
<castRange>400</castRange>
<effectRange>900</effectRange>
<icon>icon.skill1045</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>1</magicLvl>
<mpConsume>
<value level="1">0</value>
<value level="2">150</value>
<value level="3">0</value>
<value level="4">0</value>
<value level="5">0</value>
<value level="6">300</value>
</mpConsume>
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>-5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>ENEMY_NOT</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="MaxHp">
<amount>
<value level="1">10</value>
<value level="2">15</value>
<value level="3">20</value>
<value level="4">25</value>
<value level="5">30</value>
<value level="6">35</value>
</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="4348" toLevel="6" name="Clan Hall: Blessed Soul">
<!-- Freya retail confirmed -->
<table name="#maxMp"> 1.1 1.15 1.2 1.25 1.3 1.35 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
<value level="3">3</value>
<value level="4">4</value>
<value level="5">5</value>
<value level="6">6</value>
</abnormalLvl>
<abnormalTime>1200</abnormalTime>
<abnormalType>MAX_MP_UP</abnormalType>
<castRange>400</castRange>
<effectRange>900</effectRange>
<icon>icon.skill1048</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>1</magicLvl>
<mpConsume>
<value level="1">0</value>
<value level="2">150</value>
<value level="3">0</value>
<value level="4">0</value>
<value level="5">0</value>
<value level="6">300</value>
</mpConsume>
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>-5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="MaxMp">
<amount>
<value level="1">10</value>
<value level="2">15</value>
<value level="3">20</value>
<value level="4">25</value>
<value level="5">30</value>
<value level="6">35</value>
</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="4349" toLevel="2" name="Clan Hall: Magic Barrier">
<!-- Freya retail confirmed -->
<table name="#mDef"> 1.23 1.3 </table>
<abnormalLvl>
<value level="1">2</value>
<value level="2">3</value>
</abnormalLvl>
<abnormalTime>1200</abnormalTime>
<abnormalType>MD_UP</abnormalType>
<castRange>400</castRange>
<effectRange>900</effectRange>
<icon>icon.skill1036</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>1</magicLvl>
<mpConsume>
<value level="1">150</value>
<value level="2">300</value>
</mpConsume>
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>-5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="MagicalDefence">
<amount>
<value level="1">23</value>
<value level="2">30</value>
</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="4350" toLevel="4" name="Clan Hall: Resist Shock">
<!-- Freya retail confirmed -->
<table name="#trait_shock"> 15 20 30 40 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
<value level="3">3</value>
<value level="4">4</value>
</abnormalLvl>
<abnormalTime>1200</abnormalTime>
<abnormalType>RESIST_SHOCK</abnormalType>
<castRange>400</castRange>
<effectRange>900</effectRange>
<icon>icon.skill1259</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>1</magicLvl>
<mpConsume>
<value level="1">150</value>
<value level="2">0</value>
<value level="3">0</value>
<value level="4">300</value>
</mpConsume>
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>-5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="DefenceTrait">
<SHOCK>
<value level="1">15</value>
<value level="2">20</value>
<value level="3">30</value>
<value level="4">40</value>
</SHOCK>
</effect>
</effects>
</skill>
<skill id="4351" toLevel="6" name="Clan Hall: Concentration">
<!-- Freya retail confirmed -->
<table name="#cancel"> 18 25 36 42 48 53 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
<value level="3">3</value>
<value level="4">4</value>
<value level="5">5</value>
<value level="6">6</value>
</abnormalLvl>
<abnormalTime>1200</abnormalTime>
<abnormalType>CANCEL_PROB_DOWN</abnormalType>
<castRange>400</castRange>
<effectRange>900</effectRange>
<icon>icon.skill1078</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>1</magicLvl>
<mpConsume>
<value level="1">0</value>
<value level="2">200</value>
<value level="3">0</value>
<value level="4">0</value>
<value level="5">0</value>
<value level="6">400</value>
</mpConsume>
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>-5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="ReduceCancel">
<amount>
<value level="1">-18</value>
<value level="2">-25</value>
<value level="3">-36</value>
<value level="4">-42</value>
<value level="5">-48</value>
<value level="6">-53</value>
</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill>
<skill id="4352" toLevel="2" name="Clan Hall: Berserker Spirit">
<!-- Freya retail confirmed -->
<table name="#mAtk"> 1.1 1.16 </table>
<table name="#mAtkSpd"> 1.05 1.08 </table>
<table name="#mDef"> 0.9 0.84 </table>
<table name="#pAtk"> 1.05 1.08 </table>
<table name="#pAtkSpd"> 1.05 1.08 </table>
<table name="#pDef"> 0.95 0.92 </table>
<table name="#rEvas"> 2 4 </table>
<table name="#runSpd"> 5 8 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
</abnormalLvl>
<abnormalTime>1200</abnormalTime>
<abnormalType>BERSERKER</abnormalType>
<castRange>400</castRange>
<effectRange>900</effectRange>
<icon>icon.skill1062</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>1</magicLvl>
<mpConsume>
<value level="1">200</value>
<value level="2">400</value>
</mpConsume>
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>-5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="PAtk">
<amount>
<value level="1">5</value>
<value level="2">8</value>
</amount>
<mode>PER</mode>
</effect>
<effect name="MAtk">
<amount>
<value level="1">10</value>
<value level="2">16</value>
</amount>
<mode>PER</mode>
</effect>
<effect name="Speed">
<amount>
<value level="1">5</value>
<value level="2">8</value>
</amount>
<mode>DIFF</mode>
</effect>
<effect name="MagicalDefence">
<amount>
<value level="1">-10</value>
<value level="2">-16</value>
</amount>
<mode>PER</mode>
</effect>
<effect name="PhysicalDefence">
<amount>
<value level="1">-5</value>
<value level="2">-8</value>
</amount>
<mode>PER</mode>
</effect>
<effect name="PhysicalEvasion">
<amount>
<value level="1">-2</value>
<value level="2">-4</value>
</amount>
<mode>DIFF</mode>
</effect>
<effect name="PhysicalAttackSpeed">
<amount>
<value level="1">5</value>
<value level="2">8</value>
</amount>
<mode>PER</mode>
</effect>
<effect name="MagicalAttackSpeed">
<amount>
<value level="1">5</value>
<value level="2">8</value>
</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="4353" toLevel="6" name="Clan Hall: Bless Shield">
<!-- Freya retail confirmed -->
<table name="#rShld"> 1.05 1.1 1.15 1.2 1.25 1.3 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
<value level="3">3</value>
<value level="4">4</value>
<value level="5">5</value>
<value level="6">6</value>
</abnormalLvl>
<abnormalTime>1200</abnormalTime>
<abnormalType>SHIELD_PROB_UP</abnormalType>
<castRange>400</castRange>
<effectRange>900</effectRange>
<icon>icon.skill1243</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>1</magicLvl>
<mpConsume>
<value level="1">0</value>
<value level="2">200</value>
<value level="3">0</value>
<value level="4">0</value>
<value level="5">0</value>
<value level="6">400</value>
</mpConsume>
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>-5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="ShieldDefenceRate">
<amount>
<value level="1">5</value>
<value level="2">10</value>
<value level="3">15</value>
<value level="4">20</value>
<value level="5">25</value>
<value level="6">30</value>
</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="4354" toLevel="4" name="Clan Hall: Vampiric Rage">
<!-- Freya retail confirmed -->
<table name="#absorbDam"> 6 7 8 9 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
<value level="3">3</value>
<value level="4">4</value>
</abnormalLvl>
<abnormalTime>1200</abnormalTime>
<abnormalType>VAMPIRIC_ATTACK</abnormalType>
<castRange>400</castRange>
<effectRange>900</effectRange>
<icon>icon.skill1268</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>1</magicLvl>
<mpConsume>
<value level="1">200</value>
<value level="2">0</value>
<value level="3">0</value>
<value level="4">400</value>
</mpConsume>
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>-5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="VampiricAttack">
<amount>
<value level="1">6</value>
<value level="2">7</value>
<value level="3">8</value>
<value level="4">9</value>
</amount>
<chance>80</chance>
</effect>
</effects>
</skill>
<skill id="4355" toLevel="3" name="Clan Hall: Acumen">
<!-- Freya retail confirmed -->
<table name="#mAtkSpd"> 1.15 1.23 1.3 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
<value level="3">3</value>
</abnormalLvl>
<abnormalTime>1200</abnormalTime>
<abnormalType>CASTING_TIME_DOWN</abnormalType>
<castRange>400</castRange>
<effectRange>900</effectRange>
<icon>icon.skill1085</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>1</magicLvl>
<mpConsume>
<value level="1">300</value>
<value level="2">0</value>
<value level="3">600</value>
</mpConsume>
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>-5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="MagicalAttackSpeed">
<amount>
<value level="1">15</value>
<value level="2">23</value>
<value level="3">30</value>
</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="4356" toLevel="3" name="Clan Hall: Empower">
<!-- Freya retail confirmed -->
<table name="#mAtk"> 1.55 1.65 1.75 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
<value level="3">3</value>
</abnormalLvl>
<abnormalTime>1200</abnormalTime>
<abnormalType>MA_UP</abnormalType>
<castRange>400</castRange>
<effectRange>900</effectRange>
<icon>icon.skill1059</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>1</magicLvl>
<mpConsume>
<value level="1">300</value>
<value level="2">0</value>
<value level="3">600</value>
</mpConsume>
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>-5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="MAtk">
<amount>
<value level="1">55</value>
<value level="2">65</value>
<value level="3">75</value>
</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="4357" toLevel="2" name="Clan Hall: Haste">
<!-- Freya retail confirmed -->
<table name="#pAtkSpd"> 1.15 1.33 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
</abnormalLvl>
<abnormalTime>1200</abnormalTime>
<abnormalType>ATTACK_TIME_DOWN</abnormalType>
<castRange>400</castRange>
<effectRange>900</effectRange>
<icon>icon.skill1086</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>1</magicLvl>
<mpConsume>
<value level="1">300</value>
<value level="2">600</value>
</mpConsume>
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>-5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="PhysicalAttackSpeed">
<amount>
<value level="1">15</value>
<value level="2">33</value>
</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="4358" toLevel="3" name="Clan Hall: Guidance">
<!-- Freya retail confirmed -->
<table name="#accCombat"> 2 3 4 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
<value level="3">3</value>
</abnormalLvl>
<abnormalTime>1200</abnormalTime>
<abnormalType>HIT_UP</abnormalType>
<castRange>400</castRange>
<effectRange>900</effectRange>
<icon>icon.skill1240</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>1</magicLvl>
<mpConsume>
<value level="1">200</value>
<value level="2">0</value>
<value level="3">400</value>
</mpConsume>
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>-5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="Accuracy">
<amount>
<value level="1">2</value>
<value level="2">3</value>
<value level="3">4</value>
</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill>
<skill id="4359" toLevel="3" name="Clan Hall: Focus">
<!-- Freya retail confirmed -->
<table name="#rCrit"> 0.2 0.25 0.3 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
<value level="3">3</value>
</abnormalLvl>
<abnormalTime>1200</abnormalTime>
<abnormalType>CRITICAL_PROB_UP</abnormalType>
<castRange>400</castRange>
<effectRange>900</effectRange>
<icon>icon.skill1077</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>1</magicLvl>
<mpConsume>
<value level="1">300</value>
<value level="2">0</value>
<value level="3">600</value>
</mpConsume>
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>-5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="CriticalRate">
<amount>
<value level="1">20</value>
<value level="2">25</value>
<value level="3">30</value>
</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="4360" toLevel="3" name="Clan Hall: Death Whisper">
<!-- Freya retail confirmed -->
<table name="#cAtk"> 1.25 1.3 1.35 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
<value level="3">3</value>
</abnormalLvl>
<abnormalTime>1200</abnormalTime>
<abnormalType>CRITICAL_DMG_UP</abnormalType>
<castRange>400</castRange>
<effectRange>900</effectRange>
<icon>icon.skill1242</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>1</magicLvl>
<mpConsume>
<value level="1">300</value>
<value level="2">0</value>
<value level="3">600</value>
</mpConsume>
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>-5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="CriticalDamage">
<amount>
<value level="1">25</value>
<value level="2">30</value>
<value level="3">35</value>
</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="4361" toLevel="2" name="Curse of Destruction">
<!-- Freya retail confirmed -->
<!-- Fighter -->
<table name="#traits"> 0 50 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
</abnormalLvl>
<abnormalTime>1200</abnormalTime>
<abnormalType>SSQ_TOWN_CURSE</abnormalType>
<canBeDispelled>false</canBeDispelled>
<castRange>600</castRange>
<effectRange>1100</effectRange>
<icon>icon.skill0046</icon>
<isDebuff>true</isDebuff>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>-1</magicLvl>
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>-5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<hitCancelTime>0</hitCancelTime>
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="DefenceTrait">
<SLEEP>
<value level="1">0</value>
<value level="2">50</value>
</SLEEP>
<SHOCK>
<value level="1">0</value>
<value level="2">50</value>
</SHOCK>
<HOLD>
<value level="1">0</value>
<value level="2">50</value>
</HOLD>
</effect>
<effect name="Accuracy">
<amount>-12</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill>
<skill id="4362" toLevel="2" name="Curse of Destruction">
<!-- Freya retail confirmed -->
<!-- Mage -->
<table name="#traits"> 0 50 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
</abnormalLvl>
<abnormalTime>1200</abnormalTime>
<abnormalType>SSQ_TOWN_CURSE</abnormalType>
<canBeDispelled>false</canBeDispelled>
<castRange>600</castRange>
<effectRange>1100</effectRange>
<icon>icon.skill0046</icon>
<isDebuff>true</isDebuff>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>-1</magicLvl>
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>-5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<hitCancelTime>0</hitCancelTime>
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="DefenceTrait">
<SLEEP>
<value level="1">0</value>
<value level="2">50</value>
</SLEEP>
<SHOCK>
<value level="1">0</value>
<value level="2">50</value>
</SHOCK>
<HOLD>
<value level="1">0</value>
<value level="2">50</value>
</HOLD>
</effect>
<effect name="MagicalAttackSpeed">
<amount>-30</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="4363" toLevel="1" name="Curse of Destruction">
<!-- Freya retail confirmed -->
<abnormalLvl>1</abnormalLvl>
<abnormalTime>1200</abnormalTime>
<abnormalType>HIT_DOWN</abnormalType>
<castRange>600</castRange>
<effectRange>1100</effectRange>
<icon>icon.skill0046</icon>
<isDebuff>true</isDebuff>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>-1</magicLvl>
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>-5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<hitCancelTime>0</hitCancelTime>
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="Accuracy">
<amount>-12</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill>
<skill id="4364" toLevel="2" name="Blessing of Revelations">
<!-- Freya retail confirmed -->
<!-- Fighter -->
<table name="#traits"> 0 25 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
</abnormalLvl>
<abnormalTime>1200</abnormalTime>
<abnormalType>SSQ_TOWN_BLESSING</abnormalType>
<canBeDispelled>false</canBeDispelled>
<castRange>400</castRange>
<effectRange>900</effectRange>
<icon>icon.skill1044</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>-1</magicLvl>
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>-5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<hitCancelTime>0</hitCancelTime>
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="DefenceTrait">
<POISON>25</POISON>
<HOLD>
<value level="1">0</value>
<value level="2">25</value>
</HOLD>
<PARALYZE>
<value level="1">0</value>
<value level="2">25</value>
</PARALYZE>
<BLEED>25</BLEED>
<SHOCK>
<value level="1">0</value>
<value level="2">25</value>
</SHOCK>
</effect>
<effect name="WeightLimit">
<amount>25</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="4365" toLevel="2" name="Blessing of Revelations">
<!-- Mage -->
<!-- Freya retail confirmed -->
<table name="#traits"> 0 25 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
</abnormalLvl>
<abnormalTime>1200</abnormalTime>
<abnormalType>SSQ_TOWN_BLESSING</abnormalType>
<canBeDispelled>false</canBeDispelled>
<castRange>400</castRange>
<effectRange>900</effectRange>
<icon>icon.skill1044</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>-1</magicLvl>
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>-5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<hitCancelTime>0</hitCancelTime>
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="DefenceTrait">
<HOLD>25</HOLD>
<SHOCK>
<value level="1">0</value>
<value level="2">25</value>
</SHOCK>
<DERANGEMENT>25</DERANGEMENT>
<PARALYZE>
<value level="1">0</value>
<value level="2">25</value>
</PARALYZE>
</effect>
<effect name="ReduceCancel">
<amount>-25</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill>
<skill id="4366" toLevel="1" name="Blessing of Revelations">
<!-- Freya retail confirmed -->
<abnormalLvl>1</abnormalLvl>
<abnormalTime>1200</abnormalTime>
<abnormalType>DECREASE_WEIGHT_PENALTY</abnormalType>
<canBeDispelled>false</canBeDispelled>
<castRange>400</castRange>
<effectRange>900</effectRange>
<icon>icon.skill1044</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>-1</magicLvl>
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>-5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<hitCancelTime>0</hitCancelTime>
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="DefenceTrait">
<POISON>25</POISON>
<BLEED>25</BLEED>
</effect>
<effect name="WeightLimit">
<amount>25</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="4367" toLevel="1" name="Clan Hall Blessing">
<!-- Freya retail confirmed -->
<abnormalLvl>1</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<abnormalType>PUBLIC_SLOT</abnormalType>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>-1</magicLvl>
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<icon>icon.skill11756</icon>
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="ManaHealOverTime">
<power>9.26</power>
<ticks>5</ticks>
</effect>
</effects>
</skill>
<skill id="4368" toLevel="1" name="Clan Hall Blessing">
<!-- Freya retail confirmed -->
<abnormalLvl>1</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<abnormalType>PUBLIC_SLOT</abnormalType>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>-1</magicLvl>
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<icon>icon.skill11756</icon>
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="ManaHealOverTime">
<power>18.52</power>
<ticks>5</ticks>
</effect>
<effect name="MaxMp">
<amount>5000</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill>
<skill id="4369" toLevel="1" name="Clan Hall Blessing">
<!-- Freya retail confirmed -->
<abnormalLvl>1</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<abnormalType>PUBLIC_SLOT</abnormalType>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>-1</magicLvl>
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<icon>icon.skill11756</icon>
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="ManaHealOverTime">
<power>27.78</power>
<ticks>5</ticks>
</effect>
<effect name="MaxMp">
<amount>10000</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill>
<skill id="4370" toLevel="1" name="Clan Hall Blessing">
<!-- Freya retail confirmed -->
<abnormalLvl>1</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<abnormalType>PUBLIC_SLOT</abnormalType>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>-1</magicLvl>
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<icon>icon.skill11756</icon>
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="ManaHealOverTime">
<power>61.11</power>
<ticks>5</ticks>
</effect>
<effect name="MaxMp">
<amount>28000</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill>
<skill id="4371" toLevel="1" name="Clan Hall Blessing">
<!-- Freya retail confirmed -->
<abnormalLvl>1</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<abnormalType>PUBLIC_SLOT</abnormalType>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>-1</magicLvl>
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<icon>icon.skill11756</icon>
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="ManaHealOverTime">
<power>116.7</power>
<ticks>5</ticks>
</effect>
<effect name="MaxMp">
<amount>58000</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill>
<skill id="4372" toLevel="1" name="Clan Hall Blessing">
<!-- Freya retail confirmed -->
<abnormalLvl>1</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<abnormalType>PUBLIC_SLOT</abnormalType>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>-1</magicLvl>
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<icon>icon.skill11756</icon>
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="ManaHealOverTime">
<power>200</power>
<ticks>5</ticks>
</effect>
<effect name="MaxMp">
<amount>103000</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill>
<skill id="4373" toLevel="1" name="Clan Hall Blessing">
<!-- Freya retail confirmed -->
<abnormalLvl>1</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<abnormalType>PUBLIC_SLOT</abnormalType>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>-1</magicLvl>
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<icon>icon.skill11756</icon>
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="ManaHealOverTime">
<power>205.6</power>
<ticks>5</ticks>
</effect>
<effect name="MaxMp">
<amount>106000</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill>
<skill id="4374" toLevel="1" name="Clan Hall Blessing">
<!-- Freya retail confirmed -->
<abnormalLvl>1</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<abnormalType>PUBLIC_SLOT</abnormalType>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>-1</magicLvl>
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<icon>icon.skill11756</icon>
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="ManaHealOverTime">
<power>288.9</power>
<ticks>5</ticks>
</effect>
<effect name="MaxMp">
<amount>151000</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill>
<skill id="4375" toLevel="1" name="Clan Hall Blessing">
<!-- Freya retail confirmed -->
<abnormalLvl>1</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<abnormalType>PUBLIC_SLOT</abnormalType>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>-1</magicLvl>
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<icon>icon.skill11756</icon>
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="ManaHealOverTime">
<power>372.2</power>
<ticks>5</ticks>
</effect>
<effect name="MaxMp">
<amount>196000</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill>
<skill id="4376" toLevel="1" name="Strong Resistance to P.Atk.">
<!-- Freya retail confirmed -->
<icon>icon.skill4376</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>-5</magicCriticalRate>
<effects>
<effect name="PhysicalDefence">
<amount>200</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="4377" toLevel="12" name="Wield Temper">
<!-- Freya retail confirmed -->
<table name="#power"> 46 105 219 417 722 1136 1626 1876 2112 2320 2487 2617 </table>
<castRange>40</castRange>
<coolTime>800</coolTime>
<effectPoint>-100</effectPoint>
<effectRange>200</effectRange>
<hitTime>1000</hitTime>
<magicLvl>
<value level="1">10</value>
<value level="2">20</value>
<value level="3">30</value>
<value level="4">40</value>
<value level="5">50</value>
<value level="6">60</value>
<value level="7">70</value>
<value level="8">75</value>
<value level="9">80</value>
<value level="10">85</value>
<value level="11">90</value>
<value level="12">95</value>
</magicLvl>
<mpConsume>
<value level="1">13</value>
<value level="2">20</value>
<value level="3">28</value>
<value level="4">38</value>
<value level="5">50</value>
<value level="6">61</value>
<value level="7">71</value>
<value level="8">76</value>
<value level="9">80</value>
<value level="10">83</value>
<value level="11">84</value>
<value level="12">85</value>
</mpConsume>
<operateType>A1</operateType>
<reuseDelay>6000</reuseDelay>
<rideState>NONE</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="PhysicalAttack">
<power>
<value level="1">46</value>
<value level="2">105</value>
<value level="3">219</value>
<value level="4">417</value>
<value level="5">722</value>
<value level="6">1136</value>
<value level="7">1626</value>
<value level="8">1876</value>
<value level="9">2112</value>
<value level="10">2320</value>
<value level="11">2487</value>
<value level="12">2617</value>
</power>
</effect>
</effects>
</skill>
<skill id="4378" toLevel="12" name="Damage Shield">
<!-- Freya retail confirmed -->
<abnormalLvl>2</abnormalLvl>
<abnormalTime>300</abnormalTime>
<abnormalType>DMG_SHIELD</abnormalType>
<effectPoint>1</effectPoint>
<hitTime>1800</hitTime>
<icon>icon.action105</icon>
<magicLvl>
<value level="1">10</value>
<value level="2">20</value>
<value level="3">30</value>
<value level="4">40</value>
<value level="5">50</value>
<value level="6">60</value>
<value level="7">70</value>
<value level="8">75</value>
<value level="9">80</value>
<value level="10">85</value>
<value level="11">90</value>
<value level="12">95</value>
</magicLvl>
<mpConsume>
<value level="1">12</value>
<value level="2">19</value>
<value level="3">26</value>
<value level="4">35</value>
<value level="5">45</value>
<value level="6">55</value>
<value level="7">65</value>
<value level="8">69</value>
<value level="9">72</value>
<value level="10">75</value>
<value level="11">77</value>
<value level="12">78</value>
</mpConsume>
<operateType>A2</operateType>
<reuseDelay>8000</reuseDelay>
<rideState>NONE</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>-5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<hitCancelTime>0</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="DamageShield">
<amount>20</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill>
<skill id="4379" toLevel="5" name="Spear Resistance">
<!-- Freya retail confirmed -->
<table name="#trait_pole"> 10 20 30 40 50 </table>
<icon>icon.skill4379</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>-5</magicCriticalRate>
<effects>
<effect name="DefenceTrait">
<POLE>
<value level="1">10</value>
<value level="2">20</value>
<value level="3">30</value>
<value level="4">40</value>
<value level="5">50</value>
</POLE>
</effect>
</effects>
</skill>
<skill id="4380" toLevel="1" name="Arena CP Recovery">
<!-- Confirmed CT2.5 -->
<!-- Arena Skill -->
<castRange>600</castRange>
<effectRange>1100</effectRange>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="Cp">
<amount>5000</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill>
<skill id="4381" toLevel="1" name="Week Type">
<!-- Freya retail confirmed -->
<icon>icon.skill4381</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType> <!-- Just Boadcast -->
<magicCriticalRate>-5</magicCriticalRate>
</skill>
<skill id="4382" toLevel="12" name="Curse of Lake Ghost">
<!-- Freya retail confirmed -->
<table name="#power"> 46 105 219 417 722 1136 1626 1876 2112 2320 2487 2617 </table>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>300</abnormalTime>
<abnormalType>BIG_HEAD</abnormalType>
<abnormalVisualEffect>BIG_HEAD</abnormalVisualEffect>
<activateRate>80</activateRate>
<castRange>40</castRange>
<coolTime>800</coolTime>
<effectPoint>-100</effectPoint>
<hitTime>1000</hitTime>
<isDebuff>true</isDebuff>
<magicLvl>
<value level="1">10</value>
<value level="2">20</value>
<value level="3">30</value>
<value level="4">40</value>
<value level="5">50</value>
<value level="6">60</value>
<value level="7">70</value>
<value level="8">75</value>
<value level="9">80</value>
<value level="10">85</value>
<value level="11">90</value>
<value level="12">95</value>
</magicLvl>
<mpConsume>
<value level="1">13</value>
<value level="2">20</value>
<value level="3">28</value>
<value level="4">38</value>
<value level="5">50</value>
<value level="6">61</value>
<value level="7">71</value>
<value level="8">76</value>
<value level="9">80</value>
<value level="10">83</value>
<value level="11">84</value>
<value level="12">85</value>
</mpConsume>
<operateType>A2</operateType>
<rideState>NONE</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>-5</magicCriticalRate>
<effectRange>200</effectRange>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="PhysicalAttack">
<power>
<value level="1">46</value>
<value level="2">105</value>
<value level="3">219</value>
<value level="4">417</value>
<value level="5">722</value>
<value level="6">1136</value>
<value level="7">1626</value>
<value level="8">1876</value>
<value level="9">2112</value>
<value level="10">2320</value>
<value level="11">2487</value>
<value level="12">2617</value>
</power>
</effect>
</effects>
</skill>
<skill id="4383" toLevel="1" name="Aggression Stone">
<!-- Freya retail confirmed -->
<abnormalLvl>2</abnormalLvl>
<abnormalTime>10</abnormalTime>
<abnormalType>TURN_STONE</abnormalType>
<abnormalVisualEffect>FLESH_STONE</abnormalVisualEffect>
<affectRange>200</affectRange>
<effectPoint>-100</effectPoint>
<attributeType>EARTH</attributeType>
<attributeValue>20</attributeValue>
<magicLvl>80</magicLvl>
<operateType>A3</operateType>
<rideState>NONE</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>-5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<hitCancelTime>0</hitCancelTime>
<targetType>TARGET</targetType>
<affectScope>POINT_BLANK</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<effects>
<effect name="BlockActions" />
<effect name="TargetMeProbability">
<chance>40</chance>
</effect>
</effects>
</skill>
<skill id="4384" toLevel="1" name="Scapegoat's Grace">
<!-- Freya retail confirmed -->
<abnormalLvl>4</abnormalLvl>
<abnormalTime>120</abnormalTime>
<abnormalType>PD_DOWN</abnormalType>
<castRange>600</castRange>
<effectPoint>100</effectPoint>
<effectRange>1100</effectRange>
<icon>icon.skill0122</icon>
<magicLvl>80</magicLvl>
<operateType>A2</operateType>
<rideState>NONE</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>-5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<hitCancelTime>0</hitCancelTime>
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="4385" toLevel="1" name="Scapegoat's Grace">
<!-- Freya retail confirmed -->
<abnormalLvl>4</abnormalLvl>
<abnormalTime>120</abnormalTime>
<abnormalType>ATTACK_TIME_UP</abnormalType>
<castRange>600</castRange>
<effectPoint>100</effectPoint>
<effectRange>1100</effectRange>
<icon>icon.skill4037</icon>
<magicLvl>80</magicLvl>
<operateType>A2</operateType>
<rideState>NONE</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>-5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<hitCancelTime>0</hitCancelTime>
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="4386" toLevel="1" name="Scapegoat's Grace">
<!-- Freya retail confirmed -->
<abnormalLvl>10</abnormalLvl>
<abnormalTime>120</abnormalTime>
<abnormalType>POISON</abnormalType>
<castRange>600</castRange>
<effectPoint>100</effectPoint>
<effectRange>1100</effectRange>
<icon>icon.skill4036</icon>
<magicLvl>80</magicLvl>
<operateType>A2</operateType>
<rideState>NONE</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>-5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<hitCancelTime>0</hitCancelTime>
<isDebuff>true</isDebuff>
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="4387" toLevel="1" name="Scapegoat's Grace">
<!-- Freya retail confirmed -->
<abnormalLvl>2</abnormalLvl>
<abnormalTime>120</abnormalTime>
<abnormalType>HEAL_EFFECT_DOWN</abnormalType>
<castRange>600</castRange>
<effectPoint>100</effectPoint>
<effectRange>1100</effectRange>
<icon>icon.skill1269</icon>
<magicLvl>80</magicLvl>
<operateType>A2</operateType>
<rideState>NONE</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>-5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<hitCancelTime>0</hitCancelTime>
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="4388" toLevel="5" name="Paralysis Resistance">
<!-- Freya retail confirmed -->
<table name="#trait_paralyze"> 10 20 30 40 50 </table>
<icon>icon.skill4388</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>-5</magicCriticalRate>
<effects>
<effect name="DefenceTrait">
<PARALYZE>
<value level="1">10</value>
<value level="2">20</value>
<value level="3">30</value>
<value level="4">40</value>
<value level="5">50</value>
</PARALYZE>
</effect>
</effects>
</skill>
<skill id="4389" toLevel="5" name="Mental Attack Resistance">
<!-- Freya retail confirmed -->
<table name="#trait_derangement"> 10 20 30 40 50 </table>
<icon>icon.skill4389</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>-5</magicCriticalRate>
<effects>
<effect name="DefenceTrait">
<DERANGEMENT>
<value level="1">10</value>
<value level="2">20</value>
<value level="3">30</value>
<value level="4">40</value>
<value level="5">50</value>
</DERANGEMENT>
</effect>
</effects>
</skill>
<skill id="4390" toLevel="2" name="Mystic Immunity">
<!-- TODO: Auto level parse, Requires manual update -->
<!-- Freya retail confirmed -->
<magicLvl>1</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>-5</magicCriticalRate>
<effects>
<effect name="BuffBlock" />
<effect name="DebuffBlock" />
</effects>
</skill>
<skill id="4391" toLevel="2" name="Wind Walk">
<!-- Freya retail confirmed -->
<table name="#runSpd"> 20 33 </table>
<abnormalLvl>
<value level="1">2</value>
<value level="2">3</value>
</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<abnormalType>SPEED_UP</abnormalType>
<castRange>400</castRange>
<effectRange>900</effectRange>
<hitTime>100</hitTime>
<icon>icon.skill1204</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>1</magicLvl>
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>-5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="Speed">
<amount>
<value level="1">20</value>
<value level="2">33</value>
</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill>
<skill id="4392" toLevel="3" name="Shield">
<!-- Freya retail confirmed -->
<table name="#rate"> 1.08 1.12 1.15 </table>
<abnormalLvl>
<value level="1">2</value>
<value level="2">3</value>
<value level="3">4</value>
</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<abnormalType>PD_UP</abnormalType>
<castRange>400</castRange>
<effectRange>900</effectRange>
<hitTime>100</hitTime>
<icon>icon.skill1040</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>1</magicLvl>
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>-5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="PhysicalDefence">
<amount>
<value level="1">8</value>
<value level="2">12</value>
<value level="3">15</value>
</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="4393" toLevel="3" name="Might">
<!-- Freya retail confirmed -->
<!-- by DrLecter -->
<table name="#pAtk"> 1.08 1.12 1.15 </table>
<abnormalLvl>
<value level="1">2</value>
<value level="2">3</value>
<value level="3">4</value>
</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<abnormalType>PA_UP</abnormalType>
<castRange>400</castRange>
<effectRange>900</effectRange>
<icon>icon.skill1068</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>1</magicLvl>
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>-5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="PAtk">
<amount>
<value level="1">8</value>
<value level="2">12</value>
<value level="3">15</value>
</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="4394" toLevel="6" name="Blessed Body">
<!-- Freya retail confirmed -->
<table name="#maxHp"> 10 15 20 25 30 35 </table>
<abnormalLvl>
<value level="1">2</value>
<value level="2">3</value>
<value level="3">4</value>
<value level="4">5</value>
<value level="5">6</value>
<value level="6">7</value>
</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<abnormalType>MAX_HP_UP</abnormalType>
<castRange>400</castRange>
<effectRange>900</effectRange>
<icon>icon.skill1045</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>1</magicLvl>
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>-5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>ENEMY_NOT</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="MaxHp">
<amount>
<value level="1">10</value>
<value level="2">15</value>
<value level="3">20</value>
<value level="4">25</value>
<value level="5">30</value>
<value level="6">35</value>
</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="4395" toLevel="6" name="Blessed Soul">
<!-- Freya retail confirmed -->
<table name="#maxMp"> 1.1 1.15 1.2 1.25 1.3 1.35 </table>
<abnormalLvl>
<value level="1">2</value>
<value level="2">3</value>
<value level="3">4</value>
<value level="4">5</value>
<value level="5">6</value>
<value level="6">7</value>
</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<abnormalType>MAX_MP_UP</abnormalType>
<castRange>400</castRange>
<effectRange>900</effectRange>
<icon>icon.skill1048</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>1</magicLvl>
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>-5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="MaxMp">
<amount>
<value level="1">10</value>
<value level="2">15</value>
<value level="3">20</value>
<value level="4">25</value>
<value level="5">30</value>
<value level="6">35</value>
</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="4396" toLevel="2" name="Magic Barrier">
<!-- Freya retail confirmed -->
<table name="#mDef"> 1.23 1.3 </table>
<abnormalLvl>
<value level="1">3</value>
<value level="2">4</value>
</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<abnormalType>MD_UP</abnormalType>
<castRange>400</castRange>
<effectRange>900</effectRange>
<icon>icon.skill1036</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>1</magicLvl>
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>-5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="MagicalDefence">
<amount>
<value level="1">23</value>
<value level="2">30</value>
</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="4397" toLevel="2" name="Berserker Spirit">
<!-- Freya retail confirmed -->
<!-- by DrLecter -->
<table name="#mAtk"> 1.1 1.16 </table>
<table name="#mAtkSpd"> 1.05 1.08 </table>
<table name="#mDef"> 0.9 0.84 </table>
<table name="#pAtk"> 1.05 1.08 </table>
<table name="#pAtkSpd"> 1.05 1.08 </table>
<table name="#pDef"> 0.95 0.92 </table>
<table name="#rEvas"> 2 4 </table>
<table name="#runSpd"> 5 8 </table>
<abnormalLvl>
<value level="1">2</value>
<value level="2">3</value>
</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<abnormalType>BERSERKER</abnormalType>
<castRange>400</castRange>
<effectRange>900</effectRange>
<icon>icon.skill1062</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>1</magicLvl>
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>-5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="PAtk">
<amount>
<value level="1">5</value>
<value level="2">8</value>
</amount>
<mode>PER</mode>
</effect>
<effect name="MAtk">
<amount>
<value level="1">10</value>
<value level="2">16</value>
</amount>
<mode>PER</mode>
</effect>
<effect name="Speed">
<amount>
<value level="1">5</value>
<value level="2">8</value>
</amount>
<mode>DIFF</mode>
</effect>
<effect name="MagicalDefence">
<amount>
<value level="1">-10</value>
<value level="2">-16</value>
</amount>
<mode>PER</mode>
</effect>
<effect name="PhysicalDefence">
<amount>
<value level="1">-5</value>
<value level="2">-8</value>
</amount>
<mode>PER</mode>
</effect>
<effect name="PhysicalEvasion">
<amount>
<value level="1">-2</value>
<value level="2">-4</value>
</amount>
<mode>DIFF</mode>
</effect>
<effect name="PhysicalAttackSpeed">
<amount>
<value level="1">5</value>
<value level="2">8</value>
</amount>
<mode>PER</mode>
</effect>
<effect name="MagicalAttackSpeed">
<amount>
<value level="1">5</value>
<value level="2">8</value>
</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="4398" toLevel="6" name="Blessed Shield">
<!-- Freya retail confirmed -->
<table name="#rShld"> 1.05 1.1 1.15 1.2 1.25 1.3 </table>
<abnormalLvl>
<value level="1">2</value>
<value level="2">3</value>
<value level="3">4</value>
<value level="4">5</value>
<value level="5">6</value>
<value level="6">7</value>
</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<abnormalType>SHIELD_PROB_UP</abnormalType>
<castRange>400</castRange>
<effectRange>900</effectRange>
<icon>icon.skill1243</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>1</magicLvl>
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>-5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="ShieldDefenceRate">
<amount>
<value level="1">5</value>
<value level="2">10</value>
<value level="3">15</value>
<value level="4">20</value>
<value level="5">25</value>
<value level="6">30</value>
</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="4399" toLevel="4" name="Vampiric Rage">
<!-- Freya retail confirmed -->
<table name="#absorbDam"> 6 7 8 9 </table>
<abnormalLvl>
<value level="1">2</value>
<value level="2">3</value>
<value level="3">4</value>
<value level="4">5</value>
</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<abnormalType>VAMPIRIC_ATTACK</abnormalType>
<castRange>400</castRange>
<effectRange>900</effectRange>
<icon>icon.skill1268</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>1</magicLvl>
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>-5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="VampiricAttack">
<amount>
<value level="1">6</value>
<value level="2">7</value>
<value level="3">8</value>
<value level="4">9</value>
</amount>
<chance>80</chance>
</effect>
</effects>
</skill>
</list>