Files
l2j_mobius/trunk/dist/game/data/stats/skills/04000-04099.xml
2016-06-12 01:34:09 +00:00

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115 KiB
XML

<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
<skill id="4000" toLevel="1" name="Returning Warrior's Bracelet">
<!-- Glory Days confirmed -->
<!-- 5 Talisman can be equipped. -->
<icon>icon.high_agathion_bracelet_i01</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<effects>
<effect name="TalismanSlot">
<slots>2</slots>
</effect>
</effects>
</skill>
<skill id="4001" toLevel="12" name="Gust">
<!-- Freya retail confirmed -->
<table name="#power"> 18 26 38 52 68 85 102 110 116 122 126 129 </table>
<castRange>600</castRange>
<effectPoint>-100</effectPoint>
<effectRange>1100</effectRange>
<attributeType>WIND</attributeType>
<attributeValue>20</attributeValue>
<hitTime>
<value level="1">4000</value>
<value level="2">4000</value>
<value level="3">4000</value>
<value level="4">4000</value>
<value level="5">4000</value>
<value level="6">4000</value>
<value level="7">4000</value>
<value level="8">1000</value>
<value level="9">1000</value>
<value level="10">1000</value>
<value level="11">1000</value>
<value level="12">1000</value>
</hitTime>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>
<value level="1">10</value>
<value level="2">20</value>
<value level="3">30</value>
<value level="4">40</value>
<value level="5">50</value>
<value level="6">60</value>
<value level="7">70</value>
<value level="8">75</value>
<value level="9">80</value>
<value level="10">85</value>
<value level="11">90</value>
<value level="12">95</value>
</magicLvl>
<mpConsume>
<value level="1">13</value>
<value level="2">20</value>
<value level="3">27</value>
<value level="4">35</value>
<value level="5">45</value>
<value level="6">55</value>
<value level="7">65</value>
<value level="8">69</value>
<value level="9">73</value>
<value level="10">75</value>
<value level="11">77</value>
<value level="12">78</value>
</mpConsume>
<operateType>A1</operateType>
<reuseDelay>8000</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="MagicalAttack">
<power>
<value level="1">18</value>
<value level="2">26</value>
<value level="3">38</value>
<value level="4">52</value>
<value level="5">68</value>
<value level="6">85</value>
<value level="7">102</value>
<value level="8">110</value>
<value level="9">116</value>
<value level="10">122</value>
<value level="11">126</value>
<value level="12">129</value>
</power>
</effect>
</effects>
</skill>
<skill id="4002" toLevel="12" name="Blood Siphon">
<!-- Freya retail confirmed -->
<table name="#power"> 18 26 38 52 68 85 102 110 116 122 126 129 </table>
<castRange>600</castRange>
<effectPoint>-100</effectPoint>
<effectRange>1100</effectRange>
<attributeType>DARK</attributeType>
<attributeValue>20</attributeValue>
<hitTime>4000</hitTime>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>
<value level="1">10</value>
<value level="2">20</value>
<value level="3">30</value>
<value level="4">40</value>
<value level="5">50</value>
<value level="6">60</value>
<value level="7">70</value>
<value level="8">75</value>
<value level="9">80</value>
<value level="10">85</value>
<value level="11">90</value>
<value level="12">95</value>
</magicLvl>
<mpConsume>
<value level="1">17</value>
<value level="2">28</value>
<value level="3">38</value>
<value level="4">49</value>
<value level="5">63</value>
<value level="6">78</value>
<value level="7">92</value>
<value level="8">97</value>
<value level="9">102</value>
<value level="10">105</value>
<value level="11">108</value>
<value level="12">109</value>
</mpConsume>
<operateType>A1</operateType>
<reuseDelay>8000</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="HpDrain">
<power>
<value level="1">18</value>
<value level="2">26</value>
<value level="3">38</value>
<value level="4">52</value>
<value level="5">68</value>
<value level="6">85</value>
<value level="7">102</value>
<value level="8">110</value>
<value level="9">116</value>
<value level="10">122</value>
<value level="11">126</value>
<value level="12">129</value>
</power>
<percentage>20</percentage>
</effect>
</effects>
</skill>
<skill id="4003" toLevel="1" name="Golem Body">
<!-- Freya retail confirmed -->
<magicLvl>1</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>-5</magicCriticalRate>
<effects>
<effect name="DefenceTrait">
<BOW>70</BOW>
<BLUNT>-10</BLUNT>
<DAGGER>30</DAGGER>
<DUALDAGGER>30</DUALDAGGER>
</effect>
</effects>
</skill>
<skill id="4004" toLevel="1" name="Fragile Skull">
<!-- Freya retail confirmed -->
<magicLvl>1</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>-5</magicCriticalRate>
<effects>
<effect name="DefenceTrait">
<BLUNT>-10</BLUNT>
</effect>
</effects>
</skill>
<skill id="4005" toLevel="1" name="Floating Target">
<!-- Freya retail confirmed -->
<magicLvl>1</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>-5</magicCriticalRate>
<effects>
<effect name="DefenceTrait">
<BOW>-10</BOW>
</effect>
<effect name="DefenceAttribute">
<amount>-15</amount>
<attribute>WIND</attribute>
</effect>
</effects>
</skill>
<skill id="4006" toLevel="1" name="Burning Wood">
<!-- Freya retail confirmed -->
<magicLvl>1</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>-5</magicCriticalRate>
<effects>
<effect name="DefenceTrait">
<POISON>50</POISON>
</effect>
<effect name="DefenceAttribute">
<amount>-15</amount>
<attribute>FIRE</attribute>
</effect>
</effects>
</skill>
<skill id="4007" toLevel="1" name="Immortal Life">
<!-- Freya retail confirmed -->
<magicLvl>1</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>-5</magicCriticalRate>
<effects>
<effect name="DefenceAttribute">
<amount>20</amount>
<attribute>HOLY</attribute>
</effect>
<effect name="AttackAttribute">
<amount>-20</amount>
<attribute>DARK</attribute>
</effect>
</effects>
</skill>
<skill id="4008" toLevel="1" name="Insect Skin">
<!-- Freya retail confirmed -->
<magicLvl>1</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>-5</magicCriticalRate>
<effects>
<effect name="DefenceAttribute">
<amount>-15</amount>
<attribute>FIRE</attribute>
</effect>
</effects>
</skill>
<skill id="4009" toLevel="5" name="Fire Resistance">
<!-- Confirmed CT2.5 -->
<icon>icon.skill4009</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>-5</magicCriticalRate>
</skill>
<skill id="4010" toLevel="5" name="Water Resistance">
<!-- Confirmed CT2.5 -->
<icon>icon.skill4010</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>-5</magicCriticalRate>
</skill>
<skill id="4011" toLevel="5" name="Wind Resistance">
<!-- Confirmed CT2.5 -->
<icon>icon.skill4011</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>-5</magicCriticalRate>
</skill>
<skill id="4012" toLevel="5" name="Earth Resistance">
<!-- Confirmed CT2.5 -->
<icon>icon.skill4012</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>-5</magicCriticalRate>
</skill>
<skill id="4013" toLevel="1" name="Resistance To Fire, Vulnerable To Water">
<!-- Confirmed CT2.5 -->
<magicLvl>1</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>-5</magicCriticalRate>
</skill>
<skill id="4014" toLevel="1" name="Resistance To Water, Vulnerable To Fire">
<!-- Confirmed CT2.5 -->
<magicLvl>1</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>-5</magicCriticalRate>
</skill>
<skill id="4015" toLevel="1" name="Resistance To Wind, Vulnerable To Earth">
<!-- Confirmed CT2.5 -->
<magicLvl>1</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>-5</magicCriticalRate>
</skill>
<skill id="4016" toLevel="1" name="Resistance To Earth, Vulnerable To Wind">
<!-- Confirmed CT2.5 -->
<magicLvl>1</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>-5</magicCriticalRate>
</skill>
<skill id="4017" toLevel="1" name="Queen Ant's Blow">
<!-- Confirmed CT2.5 -->
<!-- Queen Ant Skills -->
<affectRange>250</affectRange>
<coolTime>500</coolTime>
<effectPoint>-100</effectPoint>
<hitTime>1300</hitTime>
<magicLvl>40</magicLvl>
<operateType>A1</operateType>
<rideState>NONE</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>POINT_BLANK</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<effects>
<effect name="PhysicalAttack">
<power>271</power>
</effect>
</effects>
</skill>
<skill id="4018" toLevel="1" name="Decrease Speed">
<!-- Confirmed CT2.5 -->
<!-- Queen Ant Skills -->
<abnormalLvl>3</abnormalLvl>
<abnormalTime>60</abnormalTime>
<abnormalType>SPEED_DOWN</abnormalType>
<activateRate>70</activateRate>
<basicProperty>MAGIC</basicProperty>
<castRange>500</castRange>
<coolTime>500</coolTime>
<effectPoint>-100</effectPoint>
<effectRange>1000</effectRange>
<hitTime>2200</hitTime>
<icon>icon.skill4018</icon>
<isDebuff>true</isDebuff>
<lvlBonusRate>3</lvlBonusRate>
<magicLvl>40</magicLvl>
<operateType>A2</operateType>
<rideState>NONE</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="PhysicalAttack">
<power>542</power>
</effect>
<effect name="Speed">
<amount>-30</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="4019" toLevel="1" name="Decrease Speed">
<!-- Confirmed CT2.5 -->
<!-- Queen Ant Skills -->
<abnormalLvl>3</abnormalLvl>
<abnormalTime>60</abnormalTime>
<abnormalType>SPEED_DOWN</abnormalType>
<activateRate>40</activateRate>
<affectRange>200</affectRange>
<basicProperty>MAGIC</basicProperty>
<castRange>1000</castRange>
<coolTime>500</coolTime>
<effectPoint>-100</effectPoint>
<effectRange>1500</effectRange>
<hitTime>1700</hitTime>
<icon>icon.skill4019</icon>
<isDebuff>true</isDebuff>
<lvlBonusRate>3</lvlBonusRate>
<magicLvl>40</magicLvl>
<operateType>A2</operateType>
<rideState>NONE</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<targetType>ENEMY_ONLY</targetType>
<affectScope>RANGE</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<effects>
<effect name="DamOverTime">
<power>30</power>
<ticks>3</ticks>
</effect>
<effect name="Speed">
<amount>-30</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="4020" toLevel="1" name="Recovery">
<!-- Confirmed CT2.5 -->
<castRange>600</castRange>
<effectPoint>100</effectPoint>
<effectRange>1100</effectRange>
<hitTime>3000</hitTime>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>35</magicLvl>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="Heal">
<power>10846</power>
</effect>
</effects>
</skill>
<skill id="4021" toLevel="1" name="Queen Ant">
<!-- Confirmed CT2.5 -->
<!-- Queen Ant Skills -->
<icon>icon.skillboss</icon>
<magicLvl>40</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>-5</magicCriticalRate>
<effects>
<effect name="DefenceTrait">
<BOW>80</BOW>
</effect>
</effects>
</skill>
<skill id="4022" toLevel="1" name="Body of Nurse Ant">
<!-- Confirmer CT2.5 -->
<!-- This Skill Is Only For Description In The Client -->
<magicLvl>35</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>-5</magicCriticalRate>
</skill>
<skill id="4023" toLevel="1" name="Body of Royal Guard Ant">
<!-- Confirmer CT2.5 -->
<!-- This Skill Is Only For Description In The Client -->
<magicLvl>35</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>-5</magicCriticalRate>
</skill>
<skill id="4024" toLevel="1" name="Recovery">
<!-- Confirmed CT2.5 -->
<castRange>600</castRange>
<effectPoint>100</effectPoint>
<effectRange>1100</effectRange>
<hitTime>3000</hitTime>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>35</magicLvl>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="Heal">
<power>10846</power>
</effect>
</effects>
</skill>
<skill id="4025" toLevel="12" name="Master Recharge">
<!-- Freya retail confirmed -->
<table name="#amount"> 23 38 52 70 90 110 129 138 144 149 153 155 </table>
<castRange>400</castRange>
<effectPoint>
<value level="1">138</value>
<value level="2">204</value>
<value level="3">285</value>
<value level="4">379</value>
<value level="5">477</value>
<value level="6">566</value>
<value level="7">635</value>
<value level="8">659</value>
<value level="9">676</value>
<value level="10">689</value>
<value level="11">700</value>
<value level="12">709</value>
</effectPoint>
<effectRange>900</effectRange>
<hitTime>2500</hitTime>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>
<value level="1">17</value>
<value level="2">27</value>
<value level="3">37</value>
<value level="4">47</value>
<value level="5">57</value>
<value level="6">67</value>
<value level="7">77</value>
<value level="8">82</value>
<value level="9">87</value>
<value level="10">92</value>
<value level="11">97</value>
<value level="12">102</value>
</magicLvl>
<mpConsume>
<value level="1">24</value>
<value level="2">39</value>
<value level="3">53</value>
<value level="4">70</value>
<value level="5">90</value>
<value level="6">110</value>
<value level="7">130</value>
<value level="8">138</value>
<value level="9">145</value>
<value level="10">150</value>
<value level="11">153</value>
<value level="12">155</value>
</mpConsume>
<operateType>A1</operateType>
<reuseDelay>8000</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="ManaHealByLevel">
<power>
<value level="1">23</value>
<value level="2">38</value>
<value level="3">52</value>
<value level="4">70</value>
<value level="5">90</value>
<value level="6">110</value>
<value level="7">129</value>
<value level="8">138</value>
<value level="9">144</value>
<value level="10">149</value>
<value level="11">153</value>
<value level="12">155</value>
</power>
</effect>
</effects>
</skill>
<skill id="4026" toLevel="1" name="Gludio Flame">
<!-- Freya retail confirmed -->
<affectRange>200</affectRange>
<castRange>900</castRange>
<effectPoint>-100</effectPoint>
<effectRange>1400</effectRange>
<attributeType>FIRE</attributeType>
<attributeValue>20</attributeValue>
<hitTime>4000</hitTime>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>60</magicLvl>
<mpConsume>28</mpConsume>
<operateType>A1</operateType>
<reuseDelay>15000</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<targetType>ENEMY</targetType>
<affectScope>RANGE</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<effects>
<effect name="MagicalAttack">
<power>43</power>
</effect>
</effects>
</skill>
<skill id="4027" toLevel="1" name="Gludio Heal">
<!-- Freya retail confirmed -->
<castRange>600</castRange>
<effectPoint>100</effectPoint>
<effectRange>1100</effectRange>
<hitTime>5000</hitTime>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>60</magicLvl>
<mpConsume>98</mpConsume>
<operateType>A1</operateType>
<reuseDelay>10000</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="Heal">
<power>628</power>
</effect>
</effects>
</skill>
<skill id="4028" toLevel="3" name="Might">
<!-- Freya retail confirmed -->
<table name="#pAtk"> 1.08 1.12 1.15 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
<value level="3">3</value>
</abnormalLvl>
<abnormalTime>300</abnormalTime>
<abnormalType>PA_UP</abnormalType>
<abnormalVisualEffect>BIG_BODY</abnormalVisualEffect>
<effectPoint>100</effectPoint>
<hitTime>1800</hitTime>
<magicLvl>
<value level="1">20</value>
<value level="2">40</value>
<value level="3">70</value>
</magicLvl>
<mpConsume>
<value level="1">10</value>
<value level="2">18</value>
<value level="3">33</value>
</mpConsume>
<operateType>A2</operateType>
<reuseDelay>8000</reuseDelay>
<rideState>NONE</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>-5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<icon>icon.skill4028</icon>
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="Grow">
</effect>
<effect name="PAtk">
<amount>
<value level="1">8</value>
<value level="2">12</value>
<value level="3">15</value>
</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="4029" toLevel="3" name="Shield">
<table name="#pDef"> 1.08 1.12 1.15 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
<value level="3">3</value>
</abnormalLvl>
<abnormalTime>300</abnormalTime>
<abnormalType>PD_UP</abnormalType>
<effectPoint>100</effectPoint>
<hitTime>1800</hitTime>
<magicLvl>
<value level="1">20</value>
<value level="2">40</value>
<value level="3">70</value>
</magicLvl>
<mpConsume>
<value level="1">10</value>
<value level="2">18</value>
<value level="3">33</value>
</mpConsume>
<operateType>A2</operateType>
<reuseDelay>8000</reuseDelay>
<rideState>NONE</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>-5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<icon>icon.skill1040</icon>
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="PhysicalDefence">
<amount>
<value level="1">8</value>
<value level="2">12</value>
<value level="3">15</value>
</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="4030" toLevel="3" name="Might">
<!-- Freya retail confirmed -->
<table name="#pAtk"> 1.08 1.12 1.15 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
<value level="3">3</value>
</abnormalLvl>
<abnormalTime>300</abnormalTime>
<abnormalType>PA_UP</abnormalType>
<castRange>400</castRange>
<effectPoint>100</effectPoint>
<effectRange>900</effectRange>
<hitTime>2500</hitTime>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>
<value level="1">20</value>
<value level="2">40</value>
<value level="3">70</value>
</magicLvl>
<mpConsume>
<value level="1">10</value>
<value level="2">18</value>
<value level="3">33</value>
</mpConsume>
<operateType>A2</operateType>
<reuseDelay>8000</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>-5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<icon>icon.skill4028</icon>
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="PAtk">
<amount>
<value level="1">8</value>
<value level="2">12</value>
<value level="3">15</value>
</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="4031" toLevel="3" name="Might">
<!-- Freya retail confirmed -->
<table name="#pDef"> 1.08 1.12 1.15 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
<value level="3">3</value>
</abnormalLvl>
<abnormalTime>300</abnormalTime>
<abnormalType>PD_UP</abnormalType>
<castRange>400</castRange>
<effectPoint>100</effectPoint>
<effectRange>900</effectRange>
<hitTime>2500</hitTime>
<icon>icon.skill4031</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>
<value level="1">20</value>
<value level="2">40</value>
<value level="3">70</value>
</magicLvl>
<mpConsume>
<value level="1">10</value>
<value level="2">18</value>
<value level="3">33</value>
</mpConsume>
<operateType>A2</operateType>
<reuseDelay>8000</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>-5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="PhysicalDefence">
<amount>
<value level="1">8</value>
<value level="2">12</value>
<value level="3">15</value>
</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="4032" toLevel="12" name="Power Strike">
<!-- Freya retail confirmed -->
<table name="#power"> 46 105 219 417 722 1136 1626 1876 2112 2320 2487 2617 </table>
<castRange>40</castRange>
<coolTime>800</coolTime>
<effectPoint>-100</effectPoint>
<effectRange>200</effectRange>
<hitTime>1000</hitTime>
<magicLvl>
<value level="1">10</value>
<value level="2">20</value>
<value level="3">30</value>
<value level="4">40</value>
<value level="5">50</value>
<value level="6">60</value>
<value level="7">70</value>
<value level="8">75</value>
<value level="9">80</value>
<value level="10">85</value>
<value level="11">90</value>
<value level="12">95</value>
</magicLvl>
<mpConsume>
<value level="1">13</value>
<value level="2">20</value>
<value level="3">28</value>
<value level="4">38</value>
<value level="5">50</value>
<value level="6">61</value>
<value level="7">71</value>
<value level="8">76</value>
<value level="9">80</value>
<value level="10">83</value>
<value level="11">84</value>
<value level="12">85</value>
</mpConsume>
<operateType>A1</operateType>
<reuseDelay>6000</reuseDelay>
<rideState>NONE</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="PhysicalAttack">
<power>
<value level="1">46</value>
<value level="2">105</value>
<value level="3">219</value>
<value level="4">417</value>
<value level="5">722</value>
<value level="6">1136</value>
<value level="7">1626</value>
<value level="8">1876</value>
<value level="9">2112</value>
<value level="10">2320</value>
<value level="11">2487</value>
<value level="12">2617</value>
</power>
</effect>
</effects>
</skill>
<skill id="4033" toLevel="12" name="Aura Burn">
<!-- Freya retail confirmed -->
<table name="#power"> 18 26 38 52 68 85 102 110 116 122 126 129 </table>
<affectRange>200</affectRange>
<effectPoint>-100</effectPoint>
<hitTime>4000</hitTime>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>
<value level="1">10</value>
<value level="2">20</value>
<value level="3">30</value>
<value level="4">40</value>
<value level="5">50</value>
<value level="6">60</value>
<value level="7">70</value>
<value level="8">75</value>
<value level="9">80</value>
<value level="10">85</value>
<value level="11">90</value>
<value level="12">95</value>
</magicLvl>
<mpConsume>
<value level="1">18</value>
<value level="2">29</value>
<value level="3">40</value>
<value level="4">53</value>
<value level="5">68</value>
<value level="6">83</value>
<value level="7">98</value>
<value level="8">104</value>
<value level="9">109</value>
<value level="10">113</value>
<value level="11">115</value>
<value level="12">117</value>
</mpConsume>
<operateType>A1</operateType>
<reuseDelay>8000</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<hitCancelTime>3.5</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>POINT_BLANK</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<effects>
<effect name="MagicalAttack">
<power>
<value level="1">18</value>
<value level="2">26</value>
<value level="3">38</value>
<value level="4">52</value>
<value level="5">68</value>
<value level="6">85</value>
<value level="7">102</value>
<value level="8">110</value>
<value level="9">116</value>
<value level="10">122</value>
<value level="11">126</value>
<value level="12">129</value>
</power>
</effect>
</effects>
</skill>
<skill id="4034" toLevel="12" name="Ice Bolt">
<!-- Freya retail confirmed -->
<table name="#power"> 11 16 23 31 41 51 61 66 70 73 76 78 </table>
<abnormalLvl>2</abnormalLvl>
<abnormalTime>60</abnormalTime>
<abnormalType>SPEED_DOWN</abnormalType>
<activateRate>60</activateRate>
<basicProperty>MAGIC</basicProperty>
<castRange>600</castRange>
<coolTime>200</coolTime>
<effectPoint>-100</effectPoint>
<effectRange>1100</effectRange>
<hitTime>3100</hitTime>
<icon>icon.skill1184</icon>
<isDebuff>true</isDebuff>
<isMagic>1</isMagic> <!-- Magic Skill -->
<lvlBonusRate>1</lvlBonusRate>
<magicLvl>
<value level="1">10</value>
<value level="2">20</value>
<value level="3">30</value>
<value level="4">40</value>
<value level="5">50</value>
<value level="6">60</value>
<value level="7">70</value>
<value level="8">75</value>
<value level="9">80</value>
<value level="10">85</value>
<value level="11">90</value>
<value level="12">95</value>
</magicLvl>
<mpConsume>
<value level="1">13</value>
<value level="2">20</value>
<value level="3">27</value>
<value level="4">35</value>
<value level="5">45</value>
<value level="6">55</value>
<value level="7">65</value>
<value level="8">69</value>
<value level="9">73</value>
<value level="10">75</value>
<value level="11">77</value>
<value level="12">78</value>
</mpConsume>
<operateType>A2</operateType>
<reuseDelay>8000</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<attributeType>WATER</attributeType>
<attributeValue>20</attributeValue>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="MagicalAttack">
<power>
<value level="1">11</value>
<value level="2">16</value>
<value level="3">23</value>
<value level="4">31</value>
<value level="5">41</value>
<value level="6">51</value>
<value level="7">61</value>
<value level="8">66</value>
<value level="9">70</value>
<value level="10">73</value>
<value level="11">76</value>
<value level="12">78</value>
</power>
</effect>
<effect name="Speed">
<amount>-20</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="4035" toLevel="12" name="Poison">
<!-- Freya retail confirmed -->
<table name="#dmg"> 16 24 32 41 50 58 63 63 66 66 68 68 </table>
<abnormalLvl>
<value level="1">2</value>
<value level="2">3</value>
<value level="3">4</value>
<value level="4">5</value>
<value level="5">6</value>
<value level="6">7</value>
<value level="7">8</value>
<value level="8">8</value>
<value level="9">9</value>
<value level="10">9</value>
<value level="11">10</value>
<value level="12">10</value>
</abnormalLvl>
<abnormalTime>30</abnormalTime>
<abnormalType>POISON</abnormalType>
<abnormalVisualEffect>DOT_POISON</abnormalVisualEffect>
<activateRate>70</activateRate>
<basicProperty>PHYSICAL</basicProperty>
<castRange>600</castRange>
<effectPoint>-100</effectPoint>
<effectRange>1100</effectRange>
<hitTime>2000</hitTime>
<icon>icon.skill4035</icon>
<isDebuff>true</isDebuff>
<isMagic>1</isMagic> <!-- Magic Skill -->
<lvlBonusRate>1</lvlBonusRate>
<magicLvl>
<value level="1">10</value>
<value level="2">20</value>
<value level="3">30</value>
<value level="4">40</value>
<value level="5">50</value>
<value level="6">60</value>
<value level="7">70</value>
<value level="8">75</value>
<value level="9">80</value>
<value level="10">85</value>
<value level="11">90</value>
<value level="12">95</value>
</magicLvl>
<mpConsume>
<value level="1">13</value>
<value level="2">20</value>
<value level="3">27</value>
<value level="4">35</value>
<value level="5">45</value>
<value level="6">55</value>
<value level="7">65</value>
<value level="8">69</value>
<value level="9">73</value>
<value level="10">83</value>
<value level="11">77</value>
<value level="12">78</value>
</mpConsume>
<operateType>A2</operateType>
<reuseDelay>8000</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<hitCancelTime>1.5</hitCancelTime>
<trait>POISON</trait>
<targetType>ENEMY_ONLY</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="DamOverTime">
<power>
<value level="1">16</value>
<value level="2">24</value>
<value level="3">32</value>
<value level="4">41</value>
<value level="5">50</value>
<value level="6">58</value>
<value level="7">63</value>
<value level="8">63</value>
<value level="9">66</value>
<value level="10">66</value>
<value level="11">68</value>
<value level="12">68</value>
</power>
<ticks>3</ticks>
</effect>
</effects>
</skill>
<skill id="4036" toLevel="12" name="Poison">
<!-- Freya retail confirmed -->
<table name="#dmg"> 16 24 32 41 50 58 63 63 66 66 68 68 </table>
<abnormalLvl>
<value level="1">2</value>
<value level="2">3</value>
<value level="3">4</value>
<value level="4">5</value>
<value level="5">6</value>
<value level="6">7</value>
<value level="7">8</value>
<value level="8">8</value>
<value level="9">9</value>
<value level="10">9</value>
<value level="11">10</value>
<value level="12">10</value>
</abnormalLvl>
<abnormalTime>30</abnormalTime>
<abnormalType>POISON</abnormalType>
<abnormalVisualEffect>DOT_POISON</abnormalVisualEffect>
<activateRate>35</activateRate>
<affectRange>200</affectRange>
<basicProperty>PHYSICAL</basicProperty>
<castRange>500</castRange>
<effectPoint>-100</effectPoint>
<effectRange>1000</effectRange>
<hitTime>2000</hitTime>
<icon>icon.skill4036</icon>
<isDebuff>true</isDebuff>
<isMagic>1</isMagic> <!-- Magic Skill -->
<lvlBonusRate>1</lvlBonusRate>
<magicLvl>
<value level="1">10</value>
<value level="2">20</value>
<value level="3">30</value>
<value level="4">40</value>
<value level="5">50</value>
<value level="6">60</value>
<value level="7">70</value>
<value level="8">75</value>
<value level="9">80</value>
<value level="10">85</value>
<value level="11">90</value>
<value level="12">95</value>
</magicLvl>
<mpConsume>
<value level="1">18</value>
<value level="2">29</value>
<value level="3">40</value>
<value level="4">53</value>
<value level="5">68</value>
<value level="6">83</value>
<value level="7">98</value>
<value level="8">104</value>
<value level="9">109</value>
<value level="10">113</value>
<value level="11">115</value>
<value level="12">117</value>
</mpConsume>
<operateType>A2</operateType>
<reuseDelay>8000</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<hitCancelTime>1.5</hitCancelTime>
<trait>POISON</trait>
<targetType>ENEMY_ONLY</targetType>
<affectScope>RANGE</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<effects>
<effect name="DamOverTime">
<power>
<value level="1">16</value>
<value level="2">24</value>
<value level="3">32</value>
<value level="4">41</value>
<value level="5">50</value>
<value level="6">58</value>
<value level="7">63</value>
<value level="8">63</value>
<value level="9">66</value>
<value level="10">66</value>
<value level="11">68</value>
<value level="12">68</value>
</power>
<ticks>3</ticks>
</effect>
</effects>
</skill>
<skill id="4037" toLevel="3" name="Decrease P.Atk">
<!-- Freya retail confirmed -->
<table name="#pAtk"> 0.83 0.8 0.77 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
<value level="3">3</value>
</abnormalLvl>
<abnormalTime>30</abnormalTime>
<abnormalType>PA_DOWN</abnormalType>
<activateRate>70</activateRate>
<basicProperty>MAGIC</basicProperty>
<castRange>600</castRange>
<effectPoint>-100</effectPoint>
<effectRange>1100</effectRange>
<hitTime>1500</hitTime>
<icon>icon.skill4037</icon>
<isDebuff>true</isDebuff>
<isMagic>1</isMagic> <!-- Magic Skill -->
<lvlBonusRate>1</lvlBonusRate>
<magicLvl>
<value level="1">20</value>
<value level="2">40</value>
<value level="3">70</value>
</magicLvl>
<mpConsume>
<value level="1">20</value>
<value level="2">35</value>
<value level="3">65</value>
</mpConsume>
<operateType>A2</operateType>
<reuseDelay>8000</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<targetType>ENEMY_ONLY</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="PAtk">
<amount>
<value level="1">-17</value>
<value level="2">-20</value>
<value level="3">-23</value>
</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="4038" toLevel="5" name="Decrease Atk.Spd.">
<!-- Freya retail confirmed -->
<table name="#pAtkSpd"> 0.83 0.8 0.8 0.77 0.77 </table>
<table name="#time"> 5 10 10 15 15 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
<value level="3">2</value>
<value level="4">3</value>
<value level="5">3</value>
</abnormalLvl>
<abnormalTime>30</abnormalTime>
<abnormalType>ATTACK_TIME_UP</abnormalType>
<activateRate>80</activateRate>
<basicProperty>MAGIC</basicProperty>
<castRange>600</castRange>
<effectPoint>-100</effectPoint>
<effectRange>1100</effectRange>
<hitTime>1500</hitTime>
<icon>icon.skill4038</icon>
<isDebuff>true</isDebuff>
<isMagic>1</isMagic> <!-- Magic Skill -->
<lvlBonusRate>1</lvlBonusRate>
<magicLvl>
<value level="1">10</value>
<value level="2">20</value>
<value level="3">30</value>
<value level="4">50</value>
<value level="5">70</value>
</magicLvl>
<mpConsume>
<value level="1">13</value>
<value level="2">20</value>
<value level="3">27</value>
<value level="4">45</value>
<value level="5">65</value>
</mpConsume>
<operateType>A2</operateType>
<reuseDelay>8000</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<targetType>ENEMY_ONLY</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="PhysicalAttackSpeed">
<amount>
<value level="1">-17</value>
<value level="2">-20</value>
<value level="3">-20</value>
<value level="4">-23</value>
<value level="5">-23</value>
</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="4039" toLevel="12" name="Mana Drain">
<!-- Freya retail confirmed -->
<castRange>600</castRange>
<effectPoint>-100</effectPoint>
<effectRange>1100</effectRange>
<hitTime>4000</hitTime>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>
<value level="1">10</value>
<value level="2">20</value>
<value level="3">30</value>
<value level="4">40</value>
<value level="5">50</value>
<value level="6">60</value>
<value level="7">70</value>
<value level="8">75</value>
<value level="9">80</value>
<value level="10">85</value>
<value level="11">90</value>
<value level="12">95</value>
</magicLvl>
<mpConsume>
<value level="1">13</value>
<value level="2">20</value>
<value level="3">27</value>
<value level="4">35</value>
<value level="5">45</value>
<value level="6">55</value>
<value level="7">65</value>
<value level="8">69</value>
<value level="9">73</value>
<value level="10">75</value>
<value level="11">77</value>
<value level="12">78</value>
</mpConsume>
<operateType>A1</operateType>
<reuseDelay>8000</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<targetType>ENEMY_ONLY</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="Mp">
<amount>
<value level="1">-34</value>
<value level="2">-57</value>
<value level="3">-78</value>
<value level="4">-105</value>
<value level="5">-134</value>
<value level="6">-165</value>
<value level="7">-194</value>
<value level="8">-206</value>
<value level="9">-216</value>
<value level="10">-224</value>
<value level="11">-229</value>
<value level="12">-232</value>
</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill>
<skill id="4040" toLevel="12" name="Power Shot">
<!-- Freya retail confirmed -->
<castRange>700</castRange>
<effectPoint>-100</effectPoint>
<effectRange>1200</effectRange>
<hitTime>4000</hitTime>
<magicLvl>
<value level="1">10</value>
<value level="2">20</value>
<value level="3">30</value>
<value level="4">40</value>
<value level="5">50</value>
<value level="6">60</value>
<value level="7">70</value>
<value level="8">75</value>
<value level="9">80</value>
<value level="10">85</value>
<value level="11">90</value>
<value level="12">95</value>
</magicLvl>
<mpConsume>
<value level="1">25</value>
<value level="2">40</value>
<value level="3">56</value>
<value level="4">76</value>
<value level="5">99</value>
<value level="6">121</value>
<value level="7">142</value>
<value level="8">151</value>
<value level="9">159</value>
<value level="10">165</value>
<value level="11">168</value>
<value level="12">170</value>
</mpConsume>
<operateType>A1</operateType>
<reuseDelay>17000</reuseDelay>
<rideState>NONE</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="PhysicalAttack">
<power>
<value level="1">122</value>
<value level="2">279</value>
<value level="3">584</value>
<value level="4">1110</value>
<value level="5">1920</value>
<value level="6">3030</value>
<value level="7">4336</value>
<value level="8">5002</value>
<value level="9">5632</value>
<value level="10">6187</value>
<value level="11">6632</value>
<value level="12">6978</value>
</power>
</effect>
</effects>
</skill>
<skill id="4041" toLevel="2" name="Cruma Blaze">
<!-- Freya retail confirmed -->
<table name="#power"> 60 68 </table>
<castRange>600</castRange>
<effectPoint>-100</effectPoint>
<effectRange>1100</effectRange>
<attributeType>FIRE</attributeType>
<attributeValue>20</attributeValue>
<hitTime>4000</hitTime>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>
<value level="1">45</value>
<value level="2">50</value>
</magicLvl>
<mpConsume>
<value level="1">40</value>
<value level="2">45</value>
</mpConsume>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="MagicalAttack">
<power>
<value level="1">60</value>
<value level="2">68</value>
</power>
</effect>
</effects>
</skill>
<skill id="4042" toLevel="1" name="Nurka Blaze">
<!-- Freya retail confirmed -->
<castRange>600</castRange>
<effectPoint>-100</effectPoint>
<effectRange>1100</effectRange>
<attributeType>FIRE</attributeType>
<attributeValue>20</attributeValue>
<hitTime>4000</hitTime>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>45</magicLvl>
<mpConsume>40</mpConsume>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="MagicalAttack">
<power>60</power>
</effect>
</effects>
</skill>
<skill id="4043" toLevel="1" name="Partisan Flame">
<!-- Freya retail confirmed -->
<affectRange>200</affectRange>
<castRange>400</castRange>
<effectPoint>-100</effectPoint>
<effectRange>900</effectRange>
<attributeType>FIRE</attributeType>
<attributeValue>20</attributeValue>
<hitTime>4000</hitTime>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>45</magicLvl>
<mpConsume>60</mpConsume>
<operateType>A1</operateType>
<reuseDelay>15000</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<targetType>ENEMY</targetType>
<affectScope>RANGE</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<effects>
<effect name="MagicalAttack">
<power>30</power>
</effect>
</effects>
</skill>
<skill id="4044" toLevel="1" name="Partisan Heal">
<!-- Freya retail confirmed -->
<castRange>600</castRange>
<effectPoint>100</effectPoint>
<effectRange>1100</effectRange>
<hitTime>5000</hitTime>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>45</magicLvl>
<mpConsume>70</mpConsume>
<operateType>A1</operateType>
<reuseDelay>10000</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="Heal">
<power>427</power>
</effect>
</effects>
</skill>
<skill id="4045" toLevel="1" name="Full Magic Attack Resistance">
<!-- Glory Days retail confirmed -->
<magicLvl>50</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>-5</magicCriticalRate>
<effects>
<!-- TODO p_abnormal_rate_limit -->
<effect name="DefenceTrait">
<HOLD>100</HOLD>
<DERANGEMENT>100</DERANGEMENT>
<SHOCK>100</SHOCK>
<PHYSICAL_BLOCKADE>100</PHYSICAL_BLOCKADE>
<KNOCKBACK>100</KNOCKBACK>
<PULL>100</PULL>
<DISARM>100</DISARM>
<TURN_STONE>100</TURN_STONE>
<SLEEP>100</SLEEP>
<BOSS>100</BOSS>
<AIRBIND>100</AIRBIND>
<DEPORT>100</DEPORT>
<PARALYZE>100</PARALYZE>
<CHANGEBODY>100</CHANGEBODY>
<KNOCKDOWN>100</KNOCKDOWN>
</effect>
</effects>
</skill>
<skill id="4046" toLevel="12" name="Sleep">
<!-- Freya retail confirmed -->
<abnormalLvl>1</abnormalLvl>
<abnormalTime>30</abnormalTime>
<abnormalType>SLEEP</abnormalType>
<abnormalVisualEffect>SLEEP</abnormalVisualEffect>
<activateRate>80</activateRate>
<basicProperty>MAGIC</basicProperty>
<castRange>600</castRange>
<effectPoint>-100</effectPoint>
<effectRange>1100</effectRange>
<hitTime>2500</hitTime>
<icon>icon.skill4046</icon>
<isDebuff>true</isDebuff>
<isMagic>1</isMagic> <!-- Magic Skill -->
<lvlBonusRate>2</lvlBonusRate>
<magicLvl>
<value level="1">10</value>
<value level="2">20</value>
<value level="3">30</value>
<value level="4">40</value>
<value level="5">50</value>
<value level="6">60</value>
<value level="7">70</value>
<value level="8">75</value>
<value level="9">80</value>
<value level="10">85</value>
<value level="11">90</value>
<value level="12">95</value>
</magicLvl>
<mpConsume>
<value level="1">13</value>
<value level="2">20</value>
<value level="3">27</value>
<value level="4">35</value>
<value level="5">45</value>
<value level="6">55</value>
<value level="7">65</value>
<value level="8">69</value>
<value level="9">73</value>
<value level="10">75</value>
<value level="11">77</value>
<value level="12">78</value>
</mpConsume>
<operateType>A2</operateType>
<removedOnDamage>true</removedOnDamage>
<reuseDelay>8000</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<hitCancelTime>2</hitCancelTime>
<trait>SLEEP</trait>
<targetType>ENEMY_ONLY</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="BlockActions" />
</effects>
</skill>
<skill id="4047" toLevel="13" name="Hold">
<!-- Freya retail confirmed and Updated to Ertheia -->
<!-- Confirmed -->
<!-- Confirmed -->
<!-- Confirmed -->
<abnormalLvl>1</abnormalLvl>
<abnormalTime>30</abnormalTime>
<abnormalType>ROOT_MAGICALLY</abnormalType>
<abnormalVisualEffect>ROOT</abnormalVisualEffect>
<activateRate>80</activateRate>
<basicProperty>MAGIC</basicProperty>
<castRange>600</castRange>
<effectPoint>-100</effectPoint>
<effectRange>1100</effectRange>
<hitTime>2500</hitTime>
<icon>icon.skill4047</icon>
<isDebuff>true</isDebuff>
<isMagic>1</isMagic> <!-- Magic Skill -->
<lvlBonusRate>2</lvlBonusRate>
<magicLvl>
<value level="1">10</value>
<value level="2">20</value>
<value level="3">30</value>
<value level="4">40</value>
<value level="5">50</value>
<value level="6">60</value>
<value level="7">70</value>
<value level="8">75</value>
<value level="9">80</value>
<value level="10">85</value>
<value level="11">90</value>
<value level="12">95</value>
<value level="13">99</value>
</magicLvl>
<mpConsume>
<value level="1">10</value>
<value level="2">16</value>
<value level="3">22</value>
<value level="4">28</value>
<value level="5">36</value>
<value level="6">44</value>
<value level="7">52</value>
<value level="8">55</value>
<value level="9">58</value>
<value level="10">60</value>
<value level="11">62</value>
<value level="12">62</value>
<value level="13">64</value>
</mpConsume>
<mpInitialConsume>
<value level="1">3</value>
<value level="2">4</value>
<value level="3">5</value>
<value level="4">7</value>
<value level="5">9</value>
<value level="6">11</value>
<value level="7">13</value>
<value level="8">14</value>
<value level="9">15</value>
<value level="10">15</value>
<value level="11">15</value>
<value level="12">16</value>
<value level="13">16</value>
</mpInitialConsume>
<operateType>A2</operateType>
<reuseDelay>8000</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<trait>HOLD</trait>
<targetType>ENEMY_ONLY</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="Root" />
</effects>
</skill>
<skill id="4048" toLevel="3" name="Dash">
<!-- Freya retail confirmed -->
<table name="#runSpd"> 1.5 1.8 2 </table>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>20</abnormalTime>
<abnormalType>SPEED_UP_SPECIAL</abnormalType>
<effectPoint>-1</effectPoint>
<magicLvl>
<value level="1">10</value>
<value level="2">10</value>
<value level="3">10</value>
</magicLvl>
<mpConsume>12</mpConsume>
<operateType>A2</operateType>
<rideState>NONE</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>-5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<hitCancelTime>0</hitCancelTime>
<hitTime>1000</hitTime>
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="Speed">
<amount>
<value level="1">50</value>
<value level="2">80</value>
<value level="3">100</value>
</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="4049" toLevel="16" name="Cubic Strike">
<!-- Cubic Skill -->
<!-- Confirmed CT2.5 -->
<table name="#power"> 436 645 936 1242 1520 1792 2086 2399 2459 2542 2626 2710 2794 2878 2961 3044 </table>
<effectPoint>
<value level="1">-379</value>
<value level="2">-438</value>
<value level="3">-495</value>
<value level="4">-549</value>
<value level="5">-590</value>
<value level="6">-611</value>
<value level="7">-635</value>
<value level="8">-655</value>
<value level="9">-662</value>
<value level="10">-669</value>
<value level="11">-679</value>
<value level="12">-679</value>
<value level="13">-681</value>
<value level="14">-684</value>
<value level="15">-687</value>
<value level="16">-689</value>
</effectPoint>
<magicLvl>
<value level="1">40</value>
<value level="2">46</value>
<value level="3">52</value>
<value level="4">58</value>
<value level="5">62</value>
<value level="6">66</value>
<value level="7">70</value>
<value level="8">74</value>
<value level="9">76</value>
<value level="10">78</value>
<value level="11">80</value>
<value level="12">81</value>
<value level="13">82</value>
<value level="14">83</value>
<value level="15">84</value>
<value level="16">85</value>
</magicLvl>
<operateType>A1</operateType>
<rideState>NONE</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="MagicalAttack">
<power>
<value level="1">436</value>
<value level="2">645</value>
<value level="3">936</value>
<value level="4">1242</value>
<value level="5">1520</value>
<value level="6">1792</value>
<value level="7">2086</value>
<value level="8">2399</value>
<value level="9">2459</value>
<value level="10">2542</value>
<value level="11">2626</value>
<value level="12">2710</value>
<value level="13">2794</value>
<value level="14">2878</value>
<value level="15">2961</value>
<value level="16">3044</value>
</power>
</effect>
</effects>
</skill>
<skill id="4050" toLevel="16" name="Cubic Drain">
<!-- Cubic Skill -->
<!-- Confirmed CT2.5 -->
<table name="#power"> 543 760 1084 1377 1635 1955 2262 2386 2425 2524 2632 2722 2812 2898 2986 3062 </table>
<effectPoint>
<value level="1">-408</value>
<value level="2">-467</value>
<value level="3">-523</value>
<value level="4">-566</value>
<value level="5">-597</value>
<value level="6">-624</value>
<value level="7">-646</value>
<value level="8">-655</value>
<value level="9">-662</value>
<value level="10">-669</value>
<value level="11">-676</value>
<value level="12">-679</value>
<value level="13">-681</value>
<value level="14">-684</value>
<value level="15">-687</value>
<value level="16">-689</value>
</effectPoint>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>
<value level="1">43</value>
<value level="2">49</value>
<value level="3">55</value>
<value level="4">60</value>
<value level="5">64</value>
<value level="6">68</value>
<value level="7">72</value>
<value level="8">74</value>
<value level="9">76</value>
<value level="10">78</value>
<value level="11">80</value>
<value level="12">81</value>
<value level="13">82</value>
<value level="14">83</value>
<value level="15">84</value>
<value level="16">85</value>
</magicLvl>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="HpDrain">
<power>
<value level="1">543</value>
<value level="2">760</value>
<value level="3">1084</value>
<value level="4">1377</value>
<value level="5">1635</value>
<value level="6">1955</value>
<value level="7">2262</value>
<value level="8">2386</value>
<value level="9">2425</value>
<value level="10">2524</value>
<value level="11">2632</value>
<value level="12">2722</value>
<value level="13">2812</value>
<value level="14">2898</value>
<value level="15">2986</value>
<value level="16">3062</value>
</power>
<percentage>40</percentage>
</effect>
</effects>
</skill>
<skill id="4051" toLevel="20" name="Cubic Heal">
<!-- Cubic Skill -->
<!-- Confirmed CT2.5 -->
<!-- Levels 17, 18 and 19 doesn't exist in client. -->
<table name="#amount"> 201 241 281 314 339 361 382 390 398 405 413 418 422 426 430 434 0 0 0 68 </table>
<castRange>600</castRange>
<effectPoint>
<value level="1">408</value>
<value level="2">467</value>
<value level="3">523</value>
<value level="4">566</value>
<value level="5">597</value>
<value level="6">624</value>
<value level="7">646</value>
<value level="8">653</value>
<value level="9">660</value>
<value level="10">667</value>
<value level="11">674</value>
<value level="12">677</value>
<value level="13">679</value>
<value level="14">682</value>
<value level="15">685</value>
<value level="16">687</value>
<value level="17">0</value>
<value level="18">0</value>
<value level="19">0</value>
<value level="20">1</value>
</effectPoint>
<effectRange>1100</effectRange>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>
<value level="1">43</value>
<value level="2">49</value>
<value level="3">55</value>
<value level="4">60</value>
<value level="5">64</value>
<value level="6">68</value>
<value level="7">72</value>
<value level="8">74</value>
<value level="9">76</value>
<value level="10">78</value>
<value level="11">80</value>
<value level="12">81</value>
<value level="13">82</value>
<value level="14">83</value>
<value level="15">84</value>
<value level="16">85</value>
<value level="17">0</value>
<value level="18">0</value>
<value level="19">0</value>
<value level="20">18</value>
</magicLvl>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="Heal">
<power>
<value level="1">201</value>
<value level="2">241</value>
<value level="3">281</value>
<value level="4">314</value>
<value level="5">339</value>
<value level="6">361</value>
<value level="7">382</value>
<value level="8">390</value>
<value level="9">398</value>
<value level="10">405</value>
<value level="11">413</value>
<value level="12">418</value>
<value level="13">422</value>
<value level="14">426</value>
<value level="15">430</value>
<value level="16">434</value>
<value level="17">0</value>
<value level="18">0</value>
<value level="19">0</value>
<value level="20">68</value>
</power>
</effect>
</effects>
</skill>
<skill id="4052" toLevel="15" name="Cubic Poison">
<!-- Cubic Skill -->
<!-- Confirmed CT2.5 -->
<table name="#dot"> 41 50 58 58 58 63 63 63 63 66 66 66 66 66 66 </table>
<abnormalLvl>
<value level="1">5</value>
<value level="2">6</value>
<value level="3">7</value>
<value level="4">7</value>
<value level="5">7</value>
<value level="6">8</value>
<value level="7">8</value>
<value level="8">8</value>
<value level="9">8</value>
<value level="10">8</value>
<value level="11">8</value>
<value level="12">8</value>
<value level="13">8</value>
<value level="14">8</value>
<value level="15">8</value>
</abnormalLvl>
<abnormalTime>30</abnormalTime>
<abnormalType>POISON</abnormalType>
<abnormalVisualEffect>DOT_POISON</abnormalVisualEffect>
<activateRate>70</activateRate>
<basicProperty>PHYSICAL</basicProperty>
<effectPoint>
<value level="1">-467</value>
<value level="2">-523</value>
<value level="3">-566</value>
<value level="4">-597</value>
<value level="5">-624</value>
<value level="6">-646</value>
<value level="7">-655</value>
<value level="8">-662</value>
<value level="9">-669</value>
<value level="10">-676</value>
<value level="11">-679</value>
<value level="12">-681</value>
<value level="13">-684</value>
<value level="14">-687</value>
<value level="15">-689</value>
</effectPoint>
<icon>icon.skill1168</icon>
<isDebuff>true</isDebuff>
<isMagic>1</isMagic> <!-- Magic Skill -->
<lvlBonusRate>1</lvlBonusRate>
<magicLvl>
<value level="1">49</value>
<value level="2">55</value>
<value level="3">60</value>
<value level="4">64</value>
<value level="5">68</value>
<value level="6">72</value>
<value level="7">74</value>
<value level="8">76</value>
<value level="9">78</value>
<value level="10">80</value>
<value level="11">81</value>
<value level="12">82</value>
<value level="13">83</value>
<value level="14">84</value>
<value level="15">85</value>
</magicLvl>
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="DamOverTime">
<power>
<value level="1">41</value>
<value level="2">50</value>
<value level="3">58</value>
<value level="4">58</value>
<value level="5">58</value>
<value level="6">63</value>
<value level="7">63</value>
<value level="8">63</value>
<value level="9">63</value>
<value level="10">66</value>
<value level="11">66</value>
<value level="12">66</value>
<value level="13">66</value>
<value level="14">66</value>
<value level="15">66</value>
</power>
<ticks>3</ticks>
</effect>
</effects>
</skill>
<skill id="4053" toLevel="16" name="Decrease P.Atk">
<!-- Cubic Skill -->
<!-- Confirmed CT2.5 -->
<abnormalLvl>3</abnormalLvl>
<abnormalTime>120</abnormalTime>
<abnormalType>PA_DOWN</abnormalType>
<activateRate>80</activateRate>
<basicProperty>MAGIC</basicProperty>
<effectPoint>
<value level="1">-379</value>
<value level="2">-438</value>
<value level="3">-495</value>
<value level="4">-549</value>
<value level="5">-590</value>
<value level="6">-611</value>
<value level="7">-635</value>
<value level="8">-655</value>
<value level="9">-662</value>
<value level="10">-669</value>
<value level="11">-676</value>
<value level="12">-679</value>
<value level="13">-681</value>
<value level="14">-684</value>
<value level="15">-687</value>
<value level="16">-689</value>
</effectPoint>
<icon>icon.skill1164</icon>
<isDebuff>true</isDebuff>
<isMagic>1</isMagic> <!-- Magic Skill -->
<lvlBonusRate>2</lvlBonusRate>
<magicLvl>
<value level="1">40</value>
<value level="2">46</value>
<value level="3">52</value>
<value level="4">58</value>
<value level="5">62</value>
<value level="6">66</value>
<value level="7">70</value>
<value level="8">74</value>
<value level="9">76</value>
<value level="10">78</value>
<value level="11">80</value>
<value level="12">81</value>
<value level="13">82</value>
<value level="14">83</value>
<value level="15">84</value>
<value level="16">85</value>
</magicLvl>
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="PAtk">
<amount>-23</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="4054" toLevel="16" name="Decrease P. Def">
<!-- Cubic Skill -->
<!-- Confirmed CT2.5 -->
<abnormalLvl>3</abnormalLvl>
<abnormalTime>120</abnormalTime>
<abnormalType>PD_DOWN</abnormalType>
<activateRate>80</activateRate>
<basicProperty>MAGIC</basicProperty>
<effectPoint>
<value level="1">-379</value>
<value level="2">-438</value>
<value level="3">-495</value>
<value level="4">-549</value>
<value level="5">-590</value>
<value level="6">-611</value>
<value level="7">-635</value>
<value level="8">-655</value>
<value level="9">-662</value>
<value level="10">-669</value>
<value level="11">-676</value>
<value level="12">-679</value>
<value level="13">-681</value>
<value level="14">-684</value>
<value level="15">-687</value>
<value level="16">-689</value>
</effectPoint>
<icon>icon.skill0122</icon>
<isDebuff>true</isDebuff>
<isMagic>1</isMagic> <!-- Magic Skill -->
<lvlBonusRate>2</lvlBonusRate>
<magicLvl>
<value level="1">40</value>
<value level="2">46</value>
<value level="3">52</value>
<value level="4">58</value>
<value level="5">62</value>
<value level="6">66</value>
<value level="7">70</value>
<value level="8">74</value>
<value level="9">76</value>
<value level="10">78</value>
<value level="11">80</value>
<value level="12">81</value>
<value level="13">82</value>
<value level="14">83</value>
<value level="15">84</value>
<value level="16">85</value>
</magicLvl>
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="PhysicalDefence">
<amount>-23</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="4055" toLevel="16" name="Decrease Atk.Speed">
<!-- Cubic Skill -->
<!-- Confirmed CT2.5 -->
<abnormalLvl>3</abnormalLvl>
<abnormalTime>120</abnormalTime>
<abnormalType>ATTACK_TIME_UP</abnormalType>
<activateRate>80</activateRate>
<basicProperty>MAGIC</basicProperty>
<effectPoint>
<value level="1">-379</value>
<value level="2">-438</value>
<value level="3">-495</value>
<value level="4">-549</value>
<value level="5">-590</value>
<value level="6">-611</value>
<value level="7">-635</value>
<value level="8">-655</value>
<value level="9">-662</value>
<value level="10">-669</value>
<value level="11">-676</value>
<value level="12">-679</value>
<value level="13">-681</value>
<value level="14">-684</value>
<value level="15">-687</value>
<value level="16">-689</value>
</effectPoint>
<icon>icon.skill1206</icon>
<isDebuff>true</isDebuff>
<isMagic>1</isMagic> <!-- Magic Skill -->
<lvlBonusRate>2</lvlBonusRate>
<magicLvl>
<value level="1">40</value>
<value level="2">46</value>
<value level="3">52</value>
<value level="4">58</value>
<value level="5">62</value>
<value level="6">66</value>
<value level="7">70</value>
<value level="8">74</value>
<value level="9">76</value>
<value level="10">78</value>
<value level="11">80</value>
<value level="12">81</value>
<value level="13">82</value>
<value level="14">83</value>
<value level="15">84</value>
<value level="16">85</value>
</magicLvl>
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="PhysicalAttackSpeed">
<amount>-23</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="4056" toLevel="1" name="Immortal Attack">
<!-- Freya retail confirmed -->
<magicLvl>1</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>-5</magicCriticalRate>
</skill>
<skill id="4057" toLevel="1" name="Insect Vulnerability">
<!-- Freya retail confirmed -->
<magicLvl>1</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>-5</magicCriticalRate>
<effects>
<effect name="DefenceTrait">
<BUG_WEAKNESS>-15</BUG_WEAKNESS>
</effect>
</effects>
</skill>
<skill id="4058" toLevel="1" name="Animal Vulnerability">
<!-- Freya retail confirmed -->
<magicLvl>1</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>-5</magicCriticalRate>
<effects>
<effect name="DefenceTrait">
<ANIMAL_WEAKNESS>-15</ANIMAL_WEAKNESS>
</effect>
</effects>
</skill>
<skill id="4059" toLevel="1" name="Plant Vulnerability">
<!-- Freya retail confirmed -->
<magicLvl>1</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>-5</magicCriticalRate>
<effects>
<effect name="DefenceTrait">
<PLANT_WEAKNESS>-15</PLANT_WEAKNESS>
</effect>
</effects>
</skill>
<skill id="4060" toLevel="1" name="Beast Vulnerability">
<!-- Freya retail confirmed -->
<magicLvl>1</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>-5</magicCriticalRate>
<effects>
<effect name="DefenceTrait">
<BEAST_WEAKNESS>-15</BEAST_WEAKNESS>
</effect>
</effects>
</skill>
<skill id="4061" toLevel="1" name="Dragon Vulnerability">
<!-- Freya retail confirmed -->
<magicLvl>1</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>-5</magicCriticalRate>
<effects>
<effect name="DefenceTrait">
<DRAGON_WEAKNESS>-15</DRAGON_WEAKNESS>
</effect>
</effects>
</skill>
<skill id="4062" toLevel="1" name="Orfen">
<!-- Confirmed CT2.5 -->
<!-- Orfen Skills -->
<icon>icon.skillboss</icon>
<magicLvl>50</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>-5</magicCriticalRate>
<effects>
<effect name="DefenceTrait">
<BOW>80</BOW>
</effect>
</effects>
</skill>
<skill id="4063" toLevel="1" name="Paralysis">
<!-- Confirmed CT2.5 -->
<!-- Orfen Skills -->
<abnormalLvl>1</abnormalLvl>
<abnormalTime>120</abnormalTime>
<abnormalType>PARALYZE</abnormalType>
<abnormalVisualEffect>PARALYZE</abnormalVisualEffect>
<activateRate>90</activateRate>
<basicProperty>MAGIC</basicProperty>
<castRange>50</castRange>
<effectPoint>-100</effectPoint>
<effectRange>200</effectRange>
<hitTime>3600</hitTime>
<icon>icon.skill1170</icon>
<isDebuff>true</isDebuff>
<magicLvl>50</magicLvl>
<operateType>A2</operateType>
<rideState>NONE</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<trait>PARALYZE</trait>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="PhysicalAttack">
<power>916</power>
</effect>
<effect name="BlockActions" />
</effects>
</skill>
<skill id="4064" toLevel="1" name="Paralysis">
<!-- Confirmed CT2.5 -->
<!-- Orfen Skills -->
<abnormalLvl>1</abnormalLvl>
<abnormalTime>120</abnormalTime>
<abnormalType>PARALYZE</abnormalType>
<abnormalVisualEffect>PARALYZE</abnormalVisualEffect>
<activateRate>30</activateRate>
<affectRange>200</affectRange>
<basicProperty>MAGIC</basicProperty>
<castRange>800</castRange>
<effectPoint>-100</effectPoint>
<effectRange>1300</effectRange>
<hitTime>4000</hitTime>
<icon>icon.skill1170</icon>
<isDebuff>true</isDebuff>
<magicLvl>50</magicLvl>
<operateType>A2</operateType>
<rideState>NONE</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<trait>PARALYZE</trait>
<targetType>ENEMY_ONLY</targetType>
<affectScope>RANGE</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<effects>
<effect name="BlockActions" />
</effects>
</skill>
<skill id="4065" toLevel="12" name="Heal">
<!-- Freya retail confirmed -->
<table name="#amount"> 83 151 245 362 494 628 743 789 826 867 895 913 </table>
<castRange>600</castRange>
<effectPoint>100</effectPoint>
<effectRange>1100</effectRange>
<hitTime>2000</hitTime>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>
<value level="1">10</value>
<value level="2">20</value>
<value level="3">30</value>
<value level="4">40</value>
<value level="5">50</value>
<value level="6">60</value>
<value level="7">70</value>
<value level="8">75</value>
<value level="9">80</value>
<value level="10">85</value>
<value level="11">90</value>
<value level="12">95</value>
</magicLvl>
<mpConsume>
<value level="1">13</value>
<value level="2">24</value>
<value level="3">35</value>
<value level="4">49</value>
<value level="5">64</value>
<value level="6">78</value>
<value level="7">91</value>
<value level="8">97</value>
<value level="9">101</value>
<value level="10">104</value>
<value level="11">105</value>
<value level="12">105</value>
</mpConsume>
<mpInitialConsume>
<value level="1">4</value>
<value level="2">6</value>
<value level="3">9</value>
<value level="4">13</value>
<value level="5">16</value>
<value level="6">20</value>
<value level="7">23</value>
<value level="8">25</value>
<value level="9">26</value>
<value level="10">26</value>
<value level="11">27</value>
<value level="12">27</value>
</mpInitialConsume>
<operateType>A1</operateType>
<reuseDelay>8000</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="Heal">
<power>
<value level="1">83</value>
<value level="2">151</value>
<value level="3">245</value>
<value level="4">362</value>
<value level="5">494</value>
<value level="6">628</value>
<value level="7">743</value>
<value level="8">789</value>
<value level="9">826</value>
<value level="10">867</value>
<value level="11">895</value>
<value level="12">913</value>
</power>
</effect>
</effects>
</skill>
<skill id="4066" toLevel="12" name="Twister">
<!-- Freya retail confirmed -->
<table name="#power"> 18 26 38 52 68 85 102 110 116 122 126 129 </table>
<castRange>600</castRange>
<effectPoint>-100</effectPoint>
<effectRange>1100</effectRange>
<attributeType>WIND</attributeType>
<attributeValue>20</attributeValue>
<hitTime>4000</hitTime>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>
<value level="1">10</value>
<value level="2">20</value>
<value level="3">30</value>
<value level="4">40</value>
<value level="5">50</value>
<value level="6">60</value>
<value level="7">70</value>
<value level="8">75</value>
<value level="9">80</value>
<value level="10">85</value>
<value level="11">90</value>
<value level="12">95</value>
</magicLvl>
<mpConsume>
<value level="1">13</value>
<value level="2">20</value>
<value level="3">27</value>
<value level="4">35</value>
<value level="5">45</value>
<value level="6">55</value>
<value level="7">65</value>
<value level="8">69</value>
<value level="9">73</value>
<value level="10">75</value>
<value level="11">77</value>
<value level="12">78</value>
</mpConsume>
<operateType>A1</operateType>
<reuseDelay>8000</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="MagicalAttack">
<power>
<value level="1">18</value>
<value level="2">26</value>
<value level="3">38</value>
<value level="4">52</value>
<value level="5">68</value>
<value level="6">85</value>
<value level="7">102</value>
<value level="8">110</value>
<value level="9">116</value>
<value level="10">122</value>
<value level="11">126</value>
<value level="12">129</value>
</power>
</effect>
</effects>
</skill>
<skill id="4067" toLevel="12" name="Blow">
<!-- Freya retail confirmed -->
<table name="#power"> 137 314 656 1249 2164 3408 4878 5627 6335 6960 7461 7850 </table>
<castRange>40</castRange>
<coolTime>800</coolTime>
<effectPoint>-100</effectPoint>
<effectRange>200</effectRange>
<hitTime>1000</hitTime>
<magicLvl>
<value level="1">10</value>
<value level="2">20</value>
<value level="3">30</value>
<value level="4">40</value>
<value level="5">50</value>
<value level="6">60</value>
<value level="7">70</value>
<value level="8">75</value>
<value level="9">80</value>
<value level="10">85</value>
<value level="11">90</value>
<value level="12">95</value>
</magicLvl>
<mpConsume>
<value level="1">13</value>
<value level="2">20</value>
<value level="3">28</value>
<value level="4">38</value>
<value level="5">50</value>
<value level="6">61</value>
<value level="7">71</value>
<value level="8">76</value>
<value level="9">80</value>
<value level="10">83</value>
<value level="11">84</value>
<value level="12">85</value>
</mpConsume>
<operateType>A1</operateType>
<reuseDelay>6000</reuseDelay>
<rideState>NONE</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="FatalBlow">
<power>
<value level="1">137</value>
<value level="2">314</value>
<value level="3">656</value>
<value level="4">1249</value>
<value level="5">2164</value>
<value level="6">3408</value>
<value level="7">4878</value>
<value level="8">5627</value>
<value level="9">6335</value>
<value level="10">6960</value>
<value level="11">7461</value>
<value level="12">7850</value>
</power>
<chance>20</chance>
</effect>
</effects>
</skill>
<skill id="4068" toLevel="12" name="Mechanical Cannon">
<!-- Freya retail confirmed -->
<table name="#power"> 46 105 219 417 722 1136 1626 1876 2112 2320 2487 2617 </table>
<castRange>600</castRange>
<coolTime>800</coolTime>
<effectPoint>-100</effectPoint>
<effectRange>1100</effectRange>
<hitTime>1000</hitTime>
<magicLvl>
<value level="1">10</value>
<value level="2">20</value>
<value level="3">30</value>
<value level="4">40</value>
<value level="5">50</value>
<value level="6">60</value>
<value level="7">70</value>
<value level="8">75</value>
<value level="9">80</value>
<value level="10">85</value>
<value level="11">90</value>
<value level="12">95</value>
</magicLvl>
<mpConsume>
<value level="1">13</value>
<value level="2">20</value>
<value level="3">28</value>
<value level="4">38</value>
<value level="5">50</value>
<value level="6">61</value>
<value level="7">71</value>
<value level="8">76</value>
<value level="9">80</value>
<value level="10">83</value>
<value level="11">84</value>
<value level="12">85</value>
</mpConsume>
<operateType>A1</operateType>
<reuseDelay>6000</reuseDelay>
<rideState>NONE</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="PhysicalAttack">
<power>
<value level="1">46</value>
<value level="2">105</value>
<value level="3">219</value>
<value level="4">417</value>
<value level="5">722</value>
<value level="6">1136</value>
<value level="7">1626</value>
<value level="8">1876</value>
<value level="9">2112</value>
<value level="10">2320</value>
<value level="11">2487</value>
<value level="12">2617</value>
</power>
</effect>
</effects>
</skill>
<skill id="4069" toLevel="12" name="Curve Beam">
<!-- Freya retail confirmed -->
<table name="#power"> 18 26 38 52 68 85 102 110 116 122 126 129 </table>
<castRange>600</castRange>
<effectPoint>-100</effectPoint>
<effectRange>1100</effectRange>
<hitTime>4000</hitTime>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>
<value level="1">10</value>
<value level="2">20</value>
<value level="3">30</value>
<value level="4">40</value>
<value level="5">50</value>
<value level="6">60</value>
<value level="7">70</value>
<value level="8">75</value>
<value level="9">80</value>
<value level="10">85</value>
<value level="11">90</value>
<value level="12">95</value>
</magicLvl>
<mpConsume>
<value level="1">13</value>
<value level="2">20</value>
<value level="3">27</value>
<value level="4">35</value>
<value level="5">45</value>
<value level="6">55</value>
<value level="7">65</value>
<value level="8">69</value>
<value level="9">73</value>
<value level="10">75</value>
<value level="11">77</value>
<value level="12">78</value>
</mpConsume>
<operateType>A1</operateType>
<reuseDelay>8000</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="MagicalAttack">
<power>
<value level="1">18</value>
<value level="2">26</value>
<value level="3">38</value>
<value level="4">52</value>
<value level="5">68</value>
<value level="6">85</value>
<value level="7">102</value>
<value level="8">110</value>
<value level="9">116</value>
<value level="10">122</value>
<value level="11">126</value>
<value level="12">129</value>
</power>
</effect>
</effects>
</skill>
<skill id="4070" toLevel="1" name="Decrease Atk. Spd.">
<!-- Confirmed CT2.5 -->
<!-- Zone Skill -->
<abnormalLvl>3</abnormalLvl>
<abnormalTime>5</abnormalTime>
<abnormalType>ATTACK_TIME_UP</abnormalType>
<activateRate>10</activateRate>
<basicProperty>MAGIC</basicProperty>
<effectPoint>-100</effectPoint>
<icon>icon.skill1206</icon>
<isDebuff>true</isDebuff>
<lvlBonusRate>1</lvlBonusRate>
<magicLvl>1</magicLvl>
<operateType>A2</operateType>
<rideState>NONE</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="PhysicalAttackSpeed">
<amount>-23</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="4071" toLevel="5" name="Bow/Crossbow Resistance">
<table name="#traits"> 10 20 30 40 50 </table>
<icon>
<value level="1">icon.skill4071</value>
<value level="2">icon.skill4071</value>
<value level="3">icon.skill4071</value>
<value level="4">icon.skill4272</value>
<value level="5">icon.skill4272</value>
</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>-5</magicCriticalRate>
<effects>
<effect name="DefenceTrait">
<BOW>
<value level="1">10</value>
<value level="2">20</value>
<value level="3">30</value>
<value level="4">40</value>
<value level="5">50</value>
</BOW>
<CROSSBOW>
<value level="1">10</value>
<value level="2">20</value>
<value level="3">30</value>
<value level="4">40</value>
<value level="5">50</value>
</CROSSBOW>
</effect>
</effects>
</skill>
<skill id="4072" toLevel="12" name="Stun">
<!-- Freya retail confirmed -->
<table name="#power"> 16 35 73 139 241 379 542 626 704 774 829 873 </table>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>
<value level="1">3</value>
<value level="2">3</value>
<value level="3">3</value>
<value level="4">3</value>
<value level="5">3</value>
<value level="6">3</value>
<value level="7">3</value>
<value level="8">3</value>
<value level="9">9</value>
<value level="10">9</value>
<value level="11">9</value>
<value level="12">9</value>
</abnormalTime>
<abnormalType>STUN</abnormalType>
<abnormalVisualEffect>STUN</abnormalVisualEffect>
<activateRate>30</activateRate>
<affectRange>150</affectRange>
<basicProperty>PHYSICAL</basicProperty>
<coolTime>800</coolTime>
<effectPoint>-100</effectPoint>
<hitTime>1000</hitTime>
<icon>icon.skill0100</icon>
<isDebuff>true</isDebuff>
<lvlBonusRate>1</lvlBonusRate>
<magicLvl>
<value level="1">10</value>
<value level="2">20</value>
<value level="3">30</value>
<value level="4">40</value>
<value level="5">50</value>
<value level="6">60</value>
<value level="7">70</value>
<value level="8">75</value>
<value level="9">80</value>
<value level="10">85</value>
<value level="11">90</value>
<value level="12">95</value>
</magicLvl>
<mpConsume>
<value level="1">13</value>
<value level="2">20</value>
<value level="3">28</value>
<value level="4">38</value>
<value level="5">50</value>
<value level="6">61</value>
<value level="7">71</value>
<value level="8">76</value>
<value level="9">80</value>
<value level="10">83</value>
<value level="11">84</value>
<value level="12">85</value>
</mpConsume>
<operateType>A2</operateType>
<reuseDelay>6000</reuseDelay>
<rideState>NONE</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<trait>SHOCK</trait>
<targetType>SELF</targetType>
<affectScope>POINT_BLANK</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<effects>
<effect name="PhysicalAttack">
<power>
<value level="1">16</value>
<value level="2">35</value>
<value level="3">73</value>
<value level="4">139</value>
<value level="5">241</value>
<value level="6">379</value>
<value level="7">542</value>
<value level="8">626</value>
<value level="9">704</value>
<value level="10">774</value>
<value level="11">829</value>
<value level="12">873</value>
</power>
</effect>
<effect name="BlockActions" />
</effects>
</skill>
<skill id="4073" toLevel="12" name="Stun">
<!-- Freya retail confirmed -->
<table name="#mpConsume"> 13 20 28 38 50 61 71 76 80 83 84 85 </table>
<table name="#power"> 16 35 73 139 241 379 542 626 704 774 829 873 </table>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>
<value level="1">3</value>
<value level="2">3</value>
<value level="3">9</value>
<value level="4">3</value>
<value level="5">3</value>
<value level="6">3</value>
<value level="7">3</value>
<value level="8">3</value>
<value level="9">3</value>
<value level="10">9</value>
<value level="11">9</value>
<value level="12">9</value>
</abnormalTime>
<abnormalType>STUN</abnormalType>
<abnormalVisualEffect>STUN</abnormalVisualEffect>
<activateRate>50</activateRate>
<basicProperty>PHYSICAL</basicProperty>
<castRange>40</castRange>
<coolTime>800</coolTime>
<effectPoint>-100</effectPoint>
<effectRange>200</effectRange>
<hitTime>1000</hitTime>
<icon>icon.skill0100</icon>
<isDebuff>true</isDebuff>
<lvlBonusRate>1</lvlBonusRate>
<magicLvl>
<value level="1">10</value>
<value level="2">20</value>
<value level="3">30</value>
<value level="4">40</value>
<value level="5">50</value>
<value level="6">60</value>
<value level="7">70</value>
<value level="8">75</value>
<value level="9">80</value>
<value level="10">85</value>
<value level="11">90</value>
<value level="12">95</value>
</magicLvl>
<operateType>A2</operateType>
<reuseDelay>6000</reuseDelay>
<rideState>NONE</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<trait>SHOCK</trait>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="PhysicalAttack">
<power>
<value level="1">16</value>
<value level="2">35</value>
<value level="3">73</value>
<value level="4">139</value>
<value level="5">241</value>
<value level="6">379</value>
<value level="7">542</value>
<value level="8">626</value>
<value level="9">704</value>
<value level="10">774</value>
<value level="11">829</value>
<value level="12">873</value>
</power>
</effect>
<effect name="BlockActions" />
</effects>
</skill>
<skill id="4074" toLevel="2" name="Haste">
<!-- Freya retail confirmed -->
<table name="#pAtkSpd"> 1.15 1.33 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
</abnormalLvl>
<abnormalTime>300</abnormalTime>
<abnormalType>ATTACK_TIME_DOWN</abnormalType>
<castRange>400</castRange>
<effectPoint>100</effectPoint>
<effectRange>900</effectRange>
<hitTime>2000</hitTime>
<icon>icon.skill1086</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>
<value level="1">30</value>
<value level="2">70</value>
</magicLvl>
<mpConsume>
<value level="1">14</value>
<value level="2">33</value>
</mpConsume>
<operateType>A2</operateType>
<reuseDelay>8000</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>-5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="PhysicalAttackSpeed">
<amount>
<value level="1">15</value>
<value level="2">33</value>
</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="4075" toLevel="12" name="Stun">
<!-- Freya retail confirmed -->
<abnormalLvl>1</abnormalLvl>
<abnormalTime>9</abnormalTime>
<abnormalType>STUN</abnormalType>
<abnormalVisualEffect>STUN</abnormalVisualEffect>
<activateRate>80</activateRate>
<basicProperty>PHYSICAL</basicProperty>
<castRange>40</castRange>
<coolTime>800</coolTime>
<effectPoint>-100</effectPoint>
<effectRange>200</effectRange>
<hitTime>1000</hitTime>
<icon>icon.skill0092</icon>
<isDebuff>true</isDebuff>
<lvlBonusRate>2</lvlBonusRate>
<magicLvl>
<value level="1">10</value>
<value level="2">20</value>
<value level="3">30</value>
<value level="4">40</value>
<value level="5">50</value>
<value level="6">60</value>
<value level="7">70</value>
<value level="8">75</value>
<value level="9">80</value>
<value level="10">85</value>
<value level="11">90</value>
<value level="12">95</value>
</magicLvl>
<mpConsume>
<value level="1">13</value>
<value level="2">20</value>
<value level="3">28</value>
<value level="4">38</value>
<value level="5">50</value>
<value level="6">61</value>
<value level="7">71</value>
<value level="8">76</value>
<value level="9">80</value>
<value level="10">83</value>
<value level="11">84</value>
<value level="12">85</value>
</mpConsume>
<operateType>A2</operateType>
<reuseDelay>6000</reuseDelay>
<rideState>NONE</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<trait>SHOCK</trait>
<targetType>ENEMY_ONLY</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="BlockActions" />
</effects>
</skill>
<skill id="4076" toLevel="3" name="Decrease Speed">
<!-- Freya retail confirmed -->
<table name="#runSpd"> 0.9 0.8 0.7 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
<value level="3">3</value>
</abnormalLvl>
<abnormalTime>60</abnormalTime>
<abnormalType>SPEED_DOWN</abnormalType>
<activateRate>80</activateRate>
<basicProperty>MAGIC</basicProperty>
<castRange>600</castRange>
<effectPoint>-100</effectPoint>
<effectRange>1100</effectRange>
<hitTime>2000</hitTime>
<icon>icon.skill1160</icon>
<isDebuff>true</isDebuff>
<isMagic>1</isMagic> <!-- Magic Skill -->
<lvlBonusRate>2</lvlBonusRate>
<magicLvl>
<value level="1">20</value>
<value level="2">40</value>
<value level="3">70</value>
</magicLvl>
<mpConsume>
<value level="1">20</value>
<value level="2">35</value>
<value level="3">65</value>
</mpConsume>
<operateType>A2</operateType>
<reuseDelay>8000</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<hitCancelTime>1.5</hitCancelTime>
<targetType>ENEMY_ONLY</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="Speed">
<amount>
<value level="1">-10</value>
<value level="2">-20</value>
<value level="3">-30</value>
</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="4077" toLevel="12" name="Aura Burn">
<!-- Freya retail confirmed -->
<table name="#power"> 14 21 30 42 55 68 82 88 93 98 101 104 </table>
<castRange>150</castRange>
<effectPoint>-100</effectPoint>
<effectRange>650</effectRange>
<hitTime>1500</hitTime>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>
<value level="1">10</value>
<value level="2">20</value>
<value level="3">30</value>
<value level="4">40</value>
<value level="5">50</value>
<value level="6">60</value>
<value level="7">70</value>
<value level="8">75</value>
<value level="9">80</value>
<value level="10">85</value>
<value level="11">90</value>
<value level="12">95</value>
</magicLvl>
<mpConsume>
<value level="1">10</value>
<value level="2">16</value>
<value level="3">21</value>
<value level="4">28</value>
<value level="5">36</value>
<value level="6">44</value>
<value level="7">52</value>
<value level="8">55</value>
<value level="9">58</value>
<value level="10">60</value>
<value level="11">61</value>
<value level="12">62</value>
</mpConsume>
<mpInitialConsume>
<value level="1">3</value>
<value level="2">4</value>
<value level="3">6</value>
<value level="4">7</value>
<value level="5">9</value>
<value level="6">11</value>
<value level="7">13</value>
<value level="8">14</value>
<value level="9">15</value>
<value level="10">15</value>
<value level="11">16</value>
<value level="12">16</value>
</mpInitialConsume>
<operateType>A1</operateType>
<reuseDelay>8000</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<hitCancelTime>1</hitCancelTime>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="MagicalAttack">
<power>
<value level="1">14</value>
<value level="2">21</value>
<value level="3">30</value>
<value level="4">42</value>
<value level="5">55</value>
<value level="6">68</value>
<value level="7">82</value>
<value level="8">88</value>
<value level="9">93</value>
<value level="10">98</value>
<value level="11">101</value>
<value level="12">104</value>
</power>
</effect>
</effects>
</skill>
<skill id="4078" toLevel="12" name="Flame Strike">
<!-- Freya retail confirmed -->
<table name="#power"> 9 13 19 26 34 43 51 55 58 61 63 65 </table>
<affectRange>200</affectRange>
<castRange>500</castRange>
<effectPoint>-100</effectPoint>
<effectRange>900</effectRange>
<attributeType>FIRE</attributeType>
<attributeValue>20</attributeValue>
<hitTime>4000</hitTime>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>
<value level="1">10</value>
<value level="2">20</value>
<value level="3">30</value>
<value level="4">40</value>
<value level="5">50</value>
<value level="6">60</value>
<value level="7">70</value>
<value level="8">75</value>
<value level="9">80</value>
<value level="10">85</value>
<value level="11">90</value>
<value level="12">95</value>
</magicLvl>
<mpConsume>
<value level="1">18</value>
<value level="2">29</value>
<value level="3">40</value>
<value level="4">53</value>
<value level="5">68</value>
<value level="6">83</value>
<value level="7">98</value>
<value level="8">104</value>
<value level="9">109</value>
<value level="10">113</value>
<value level="11">115</value>
<value level="12">117</value>
</mpConsume>
<operateType>A1</operateType>
<reuseDelay>8000</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<targetType>ENEMY</targetType>
<affectScope>RANGE</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<effects>
<effect name="MagicalAttack">
<power>
<value level="1">9</value>
<value level="2">13</value>
<value level="3">19</value>
<value level="4">26</value>
<value level="5">34</value>
<value level="6">43</value>
<value level="7">51</value>
<value level="8">55</value>
<value level="9">58</value>
<value level="10">61</value>
<value level="11">63</value>
<value level="12">65</value>
</power>
</effect>
</effects>
</skill>
<skill id="4079" toLevel="1" name="Siege Hammer">
<!-- Confirmed CT2.5 -->
<castRange>600</castRange>
<effectPoint>-100</effectPoint>
<effectRange>1100</effectRange>
<hitTime>4800</hitTime>
<magicLvl>49</magicLvl>
<operateType>A1</operateType>
<reuseDelay>5000</reuseDelay>
<rideState>NONE</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpSiegeHammer" />
</conditions>
<effects>
<effect name="PhysicalAttack">
<power>665060</power>
</effect>
</effects>
</skill>
<skill id="4080" toLevel="1" name="Dark Heal">
<!-- Freya retail confirmed -->
<castRange>600</castRange>
<effectPoint>100</effectPoint>
<effectRange>1100</effectRange>
<hitTime>5000</hitTime>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>60</magicLvl>
<mpConsume>98</mpConsume>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpSiegeHammer" />
</conditions>
<effects>
<effect name="Heal">
<power>628</power>
</effect>
</effects>
</skill>
<skill id="4081" toLevel="1" name="Pretending to steal">
<!-- Freya retail confirmed -->
<castRange>600</castRange>
<effectPoint>-100</effectPoint>
<effectRange>1100</effectRange>
<hitTime>4000</hitTime>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>70</magicLvl>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<targetType>ENEMY_ONLY</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="4082" toLevel="1" name="Poison of Death">
<!-- Confirmed CT2.5 -->
<abnormalLvl>1</abnormalLvl>
<abnormalTime>4200</abnormalTime>
<abnormalType>FATAL_POISON</abnormalType>
<abnormalVisualEffect>DOT_POISON</abnormalVisualEffect>
<canBeDispelled>false</canBeDispelled>
<castRange>600</castRange>
<effectPoint>-100</effectPoint>
<effectRange>1100</effectRange>
<icon>icon.skill4082</icon>
<isDebuff>true</isDebuff>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>-1</magicLvl>
<operateType>A2</operateType>
<reuseDelay>50</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>-5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<hitCancelTime>0</hitCancelTime>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="DamOverTime">
<canKill>true</canKill>
<power>30</power>
<ticks>3</ticks>
</effect>
<effect name="Root" />
</effects>
</skill>
<skill id="4083" toLevel="1" name="Die! You fool!">
<!-- Confirmed CT2.5 -->
<castRange>600</castRange>
<coolTime>800</coolTime>
<effectPoint>-100</effectPoint>
<effectRange>1100</effectRange>
<hitTime>1000</hitTime>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>70</magicLvl>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="PhysicalAttack">
<power>90000</power>
</effect>
</effects>
</skill>
<skill id="4084" toLevel="11" name="Physical Attack Resistance">
<!-- Freya retail confirmed -->
<table name="#pDef"> 1.05 1.11 1.17 1.25 1.33 1.43 1.67 2.0 3.33 10 1001 </table>
<icon>icon.skill4084</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>-5</magicCriticalRate>
<effects>
<effect name="PhysicalDefence">
<amount>
<value level="1">5</value>
<value level="2">11</value>
<value level="3">17</value>
<value level="4">25</value>
<value level="5">33</value>
<value level="6">43</value>
<value level="7">67</value>
<value level="8">100</value>
<value level="9">233</value>
<value level="10">900</value>
<value level="11">100000</value>
</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="4085" toLevel="1" name="Critical Damage">
<!-- Freya retail confirmed -->
<icon>icon.skill4085</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>-5</magicCriticalRate>
<effects>
<effect name="CriticalDamage">
<amount>25</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="4086" toLevel="1" name="Critical Chance">
<!-- Freya retail confirmed -->
<icon>icon.skill4086</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>-5</magicCriticalRate>
<effects>
<effect name="CriticalRate">
<amount>50</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="4087" toLevel="12" name="Blaze">
<!-- Freya retail confirmed -->
<table name="#power"> 18 26 38 52 68 85 102 110 116 122 126 129 </table>
<castRange>600</castRange>
<effectPoint>-100</effectPoint>
<effectRange>1100</effectRange>
<attributeType>FIRE</attributeType>
<attributeValue>20</attributeValue>
<hitTime>4000</hitTime>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>
<value level="1">10</value>
<value level="2">20</value>
<value level="3">30</value>
<value level="4">40</value>
<value level="5">50</value>
<value level="6">60</value>
<value level="7">70</value>
<value level="8">75</value>
<value level="9">80</value>
<value level="10">85</value>
<value level="11">90</value>
<value level="12">95</value>
</magicLvl>
<mpConsume>
<value level="1">13</value>
<value level="2">20</value>
<value level="3">27</value>
<value level="4">35</value>
<value level="5">45</value>
<value level="6">55</value>
<value level="7">65</value>
<value level="8">69</value>
<value level="9">73</value>
<value level="10">75</value>
<value level="11">77</value>
<value level="12">78</value>
</mpConsume>
<operateType>A1</operateType>
<reuseDelay>8000</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="MagicalAttack">
<power>
<value level="1">18</value>
<value level="2">26</value>
<value level="3">38</value>
<value level="4">52</value>
<value level="5">68</value>
<value level="6">85</value>
<value level="7">102</value>
<value level="8">110</value>
<value level="9">116</value>
<value level="10">122</value>
<value level="11">126</value>
<value level="12">129</value>
</power>
</effect>
</effects>
</skill>
<skill id="4088" toLevel="12" name="Bleed">
<!-- Freya retail confirmed -->
<table name="#damage"> 18 25 34 44 54 62 67 67 70 70 71 71 </table>
<abnormalLvl>
<value level="1">2</value>
<value level="2">3</value>
<value level="3">4</value>
<value level="4">5</value>
<value level="5">6</value>
<value level="6">7</value>
<value level="7">8</value>
<value level="8">8</value>
<value level="9">9</value>
<value level="10">9</value>
<value level="11">10</value>
<value level="12">10</value>
</abnormalLvl>
<abnormalTime>20</abnormalTime>
<abnormalType>BLEEDING</abnormalType>
<abnormalVisualEffect>DOT_BLEEDING</abnormalVisualEffect>
<activateRate>100</activateRate>
<basicProperty>PHYSICAL</basicProperty>
<castRange>40</castRange>
<coolTime>800</coolTime>
<effectPoint>-100</effectPoint>
<effectRange>200</effectRange>
<hitTime>1000</hitTime>
<icon>icon.skill0096</icon>
<isDebuff>true</isDebuff>
<isMagic>1</isMagic> <!-- Magic Skill -->
<lvlBonusRate>2</lvlBonusRate>
<magicLvl>
<value level="1">10</value>
<value level="2">20</value>
<value level="3">30</value>
<value level="4">40</value>
<value level="5">50</value>
<value level="6">60</value>
<value level="7">70</value>
<value level="8">75</value>
<value level="9">80</value>
<value level="10">85</value>
<value level="11">90</value>
<value level="12">95</value>
</magicLvl>
<mpConsume>
<value level="1">13</value>
<value level="2">20</value>
<value level="3">28</value>
<value level="4">38</value>
<value level="5">50</value>
<value level="6">61</value>
<value level="7">71</value>
<value level="8">76</value>
<value level="9">80</value>
<value level="10">83</value>
<value level="11">84</value>
<value level="12">85</value>
</mpConsume>
<operateType>A2</operateType>
<reuseDelay>6000</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<trait>BLEED</trait>
<targetType>ENEMY_ONLY</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="DamOverTime">
<power>
<value level="1">18</value>
<value level="2">25</value>
<value level="3">34</value>
<value level="4">44</value>
<value level="5">54</value>
<value level="6">62</value>
<value level="7">67</value>
<value level="8">67</value>
<value level="9">70</value>
<value level="10">70</value>
<value level="11">71</value>
<value level="12">71</value>
</power>
<ticks>3</ticks>
</effect>
</effects>
</skill>
<skill id="4089" toLevel="1" name="Spirit Bear">
<!-- Freya retail confirmed -->
<abnormalLvl>1</abnormalLvl>
<abnormalTime>300</abnormalTime>
<abnormalType>POSSESSION</abnormalType>
<effectPoint>-100</effectPoint>
<hitTime>1500</hitTime>
<magicLvl>40</magicLvl>
<mpConsume>18</mpConsume>
<operateType>A2</operateType>
<reuseDelay>8000</reuseDelay>
<rideState>NONE</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>-5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<icon>icon.skill0076</icon>
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="PAtk">
<amount>15</amount>
<mode>PER</mode>
</effect>
<effect name="Speed">
<amount>-15</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="4090" toLevel="1" name="Spirit Wolf">
<!-- Freya retail confirmed -->
<abnormalLvl>1</abnormalLvl>
<abnormalTime>300</abnormalTime>
<abnormalType>POSSESSION</abnormalType>
<effectPoint>-100</effectPoint>
<hitTime>1500</hitTime>
<magicLvl>40</magicLvl>
<mpConsume>18</mpConsume>
<operateType>A2</operateType>
<reuseDelay>8000</reuseDelay>
<rideState>NONE</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>-5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<icon>icon.skill0083</icon>
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="Speed">
<amount>40</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="4091" toLevel="3" name="Spirit Ogre">
<!-- Confirmed CT2.5 -->
<table name="#accCombat"> 3 7 7 </table>
<table name="#maxHpHeal"> 14 21 21 </table>
<table name="#pAtk"> 1.05 1.15 1.15 </table>
<table name="#pDef"> 1.1 1.3 1.3 </table>
<table name="#rEvas"> 10 10 5 </table>
<table name="#runSpd"> 0.85 0.85 0.9 </table>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>300</abnormalTime>
<abnormalType>POSSESSION</abnormalType>
<abnormalVisualEffect>BIG_BODY</abnormalVisualEffect>
<effectPoint>-100</effectPoint>
<hitTime>1500</hitTime>
<magicLvl>
<value level="1">40</value>
<value level="2">60</value>
<value level="3">75</value>
</magicLvl>
<mpConsume>
<value level="1">18</value>
<value level="2">18</value>
<value level="3">19</value>
</mpConsume>
<operateType>A2</operateType>
<reuseDelay>8000</reuseDelay>
<rideState>NONE</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>-5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<icon>icon.skill0109</icon>
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="Grow">
</effect>
<effect name="MaxHp">
<amount>
<value level="1">14</value>
<value level="2">21</value>
<value level="3">21</value>
</amount>
<mode>PER</mode>
<heal>true</heal>
</effect>
<effect name="PAtk">
<amount>
<value level="1">5</value>
<value level="2">15</value>
<value level="3">15</value>
</amount>
<mode>PER</mode>
</effect>
<effect name="Speed">
<amount>
<value level="1">-15</value>
<value level="2">-15</value>
<value level="3">-10</value>
</amount>
<mode>PER</mode>
</effect>
<effect name="PhysicalDefence">
<amount>
<value level="1">10</value>
<value level="2">30</value>
<value level="3">30</value>
</amount>
<mode>PER</mode>
</effect>
<effect name="PhysicalEvasion">
<amount>
<value level="1">-10</value>
<value level="2">-10</value>
<value level="3">-5</value>
</amount>
<mode>DIFF</mode>
</effect>
<effect name="Accuracy">
<amount>
<value level="1">3</value>
<value level="2">7</value>
<value level="3">7</value>
</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill>
<skill id="4092" toLevel="1" name="Spirit Puma">
<!-- Freya retail confirmed -->
<abnormalLvl>1</abnormalLvl>
<abnormalTime>300</abnormalTime>
<abnormalType>POSSESSION</abnormalType>
<effectPoint>-100</effectPoint>
<hitTime>1500</hitTime>
<magicLvl>40</magicLvl>
<mpConsume>18</mpConsume>
<operateType>A2</operateType>
<reuseDelay>8000</reuseDelay>
<rideState>NONE</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>-5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<icon>icon.skill0282</icon>
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="PhysicalDefence">
<amount>-20</amount>
<mode>PER</mode>
</effect>
<effect name="PhysicalEvasion">
<amount>4</amount>
<mode>DIFF</mode>
</effect>
<effect name="PhysicalAttackSpeed">
<amount>30</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="4093" toLevel="1" name="Evasion">
<!-- Freya retail confirmed -->
<icon>icon.skill4093</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>-5</magicCriticalRate>
<effects>
<effect name="PhysicalEvasion">
<amount>4</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill>
<skill id="4094" toLevel="12" name="Cancellation">
<!-- Confirmed CT2.5 -->
<castRange>600</castRange>
<effectPoint>-100</effectPoint>
<effectRange>1100</effectRange>
<hitTime>6000</hitTime>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>
<value level="1">10</value>
<value level="2">20</value>
<value level="3">30</value>
<value level="4">40</value>
<value level="5">50</value>
<value level="6">60</value>
<value level="7">70</value>
<value level="8">75</value>
<value level="9">80</value>
<value level="10">85</value>
<value level="11">90</value>
<value level="12">95</value>
</magicLvl>
<mpConsume>
<value level="1">10</value>
<value level="2">16</value>
<value level="3">21</value>
<value level="4">28</value>
<value level="5">36</value>
<value level="6">44</value>
<value level="7">52</value>
<value level="8">55</value>
<value level="9">58</value>
<value level="10">60</value>
<value level="11">61</value>
<value level="12">62</value>
</mpConsume>
<mpInitialConsume>
<value level="1">3</value>
<value level="2">4</value>
<value level="3">6</value>
<value level="4">7</value>
<value level="5">9</value>
<value level="6">11</value>
<value level="7">13</value>
<value level="8">14</value>
<value level="9">15</value>
<value level="10">15</value>
<value level="11">16</value>
<value level="12">16</value>
</mpInitialConsume>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<targetType>ENEMY_ONLY</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="DispelAll" />
</effects>
</skill>
<skill id="4095" toLevel="1" name="Damage Shield">
<!-- Freya retail confirmed -->
<icon>icon.skill4095</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>-5</magicCriticalRate>
<effects>
<effect name="DamageShield">
<amount>20</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill>
<skill id="4096" toLevel="3" name="Hawk Eye">
<!-- Freya retail confirmed -->
<table name="#accCombat"> 6 8 10 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
<value level="3">3</value>
</abnormalLvl>
<abnormalTime>300</abnormalTime>
<abnormalType>AB_HAWK_EYE</abnormalType>
<effectPoint>100</effectPoint>
<hitTime>1500</hitTime>
<magicLvl>
<value level="1">20</value>
<value level="2">40</value>
<value level="3">70</value>
</magicLvl>
<mpConsume>
<value level="1">10</value>
<value level="2">18</value>
<value level="3">33</value>
</mpConsume>
<operateType>A2</operateType>
<reuseDelay>6000</reuseDelay>
<rideState>NONE</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>-5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<icon>icon.skill0131</icon>
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="PhysicalDefence">
<amount>-10</amount>
<mode>PER</mode>
</effect>
<effect name="Accuracy">
<amount>
<value level="1">6</value>
<value level="2">8</value>
<value level="3">10</value>
</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill>
<skill id="4097" toLevel="12" name="Chant of Life">
<!-- Freya retail confirmed -->
<table name="#hot"> 7 12 18 27 37 46 55 23 32 42 51 58 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
<value level="3">3</value>
<value level="4">4</value>
<value level="5">5</value>
<value level="6">6</value>
<value level="7">7</value>
<value level="8">8</value>
<value level="9">9</value>
<value level="10">10</value>
<value level="11">11</value>
<value level="12">12</value>
</abnormalLvl>
<abnormalTime>15</abnormalTime>
<abnormalType>LIFE_FORCE_OTHERS</abnormalType>
<castRange>600</castRange>
<effectPoint>100</effectPoint>
<effectRange>1100</effectRange>
<hitTime>2000</hitTime>
<icon>icon.skill1229</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>
<value level="1">10</value>
<value level="2">20</value>
<value level="3">30</value>
<value level="4">40</value>
<value level="5">50</value>
<value level="6">60</value>
<value level="7">70</value>
<value level="8">75</value>
<value level="9">80</value>
<value level="10">85</value>
<value level="11">90</value>
<value level="12">95</value>
</magicLvl>
<mpConsume>
<value level="1">33</value>
<value level="2">59</value>
<value level="3">88</value>
<value level="4">122</value>
<value level="5">159</value>
<value level="6">195</value>
<value level="7">228</value>
<value level="8">242</value>
<value level="9">252</value>
<value level="10">259</value>
<value level="11">262</value>
<value level="12">262</value>
</mpConsume>
<operateType>A2</operateType>
<reuseDelay>8000</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>-5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="HealOverTime">
<power>
<value level="1">7</value>
<value level="2">12</value>
<value level="3">18</value>
<value level="4">27</value>
<value level="5">37</value>
<value level="6">46</value>
<value level="7">55</value>
<value level="8">23</value>
<value level="9">32</value>
<value level="10">42</value>
<value level="11">51</value>
<value level="12">58</value>
</power>
<ticks>1</ticks>
</effect>
</effects>
</skill>
<skill id="4098" toLevel="12" name="Silence">
<!-- Freya retail confirmed -->
<abnormalLvl>1</abnormalLvl>
<abnormalTime>60</abnormalTime>
<abnormalType>SILENCE</abnormalType>
<abnormalVisualEffect>SILENCE</abnormalVisualEffect>
<activateRate>80</activateRate>
<basicProperty>MAGIC</basicProperty>
<castRange>600</castRange>
<effectPoint>-100</effectPoint>
<effectRange>1100</effectRange>
<hitTime>2000</hitTime>
<icon>icon.skill1064</icon>
<isDebuff>true</isDebuff>
<isMagic>1</isMagic> <!-- Magic Skill -->
<lvlBonusRate>2</lvlBonusRate>
<magicLvl>
<value level="1">10</value>
<value level="2">20</value>
<value level="3">30</value>
<value level="4">40</value>
<value level="5">50</value>
<value level="6">60</value>
<value level="7">70</value>
<value level="8">75</value>
<value level="9">80</value>
<value level="10">85</value>
<value level="11">90</value>
<value level="12">95</value>
</magicLvl>
<mpConsume>
<value level="1">13</value>
<value level="2">20</value>
<value level="3">27</value>
<value level="4">35</value>
<value level="5">45</value>
<value level="6">55</value>
<value level="7">65</value>
<value level="8">69</value>
<value level="9">73</value>
<value level="10">75</value>
<value level="11">77</value>
<value level="12">78</value>
</mpConsume>
<operateType>A2</operateType>
<reuseDelay>8000</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<hitCancelTime>1.5</hitCancelTime>
<trait>DERANGEMENT</trait>
<targetType>ENEMY_ONLY</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="Mute" />
</effects>
</skill>
<skill id="4099" toLevel="2" name="Berserker Spirit">
<!-- Freya retail confirmed -->
<table name="#mAtk"> 1.1 1.16 </table>
<table name="#mAtkSpd"> 1.05 1.08 </table>
<table name="#mDef"> 0.9 0.84 </table>
<table name="#pAtk"> 1.05 1.08 </table>
<table name="#pAtkSpd"> 1.05 1.08 </table>
<table name="#pDef"> 0.95 0.92 </table>
<table name="#rEvas"> 5 8 </table>
<table name="#runSpd"> 5 8 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
</abnormalLvl>
<abnormalTime>300</abnormalTime>
<abnormalType>BERSERKER</abnormalType>
<castRange>400</castRange>
<effectPoint>100</effectPoint>
<effectRange>900</effectRange>
<hitTime>4000</hitTime>
<icon>icon.skill1062</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>
<value level="1">40</value>
<value level="2">70</value>
</magicLvl>
<mpConsume>
<value level="1">18</value>
<value level="2">33</value>
</mpConsume>
<operateType>A2</operateType>
<reuseDelay>8000</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>-5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="PAtk">
<amount>
<value level="1">5</value>
<value level="2">8</value>
</amount>
<mode>PER</mode>
</effect>
<effect name="MAtk">
<amount>
<value level="1">10</value>
<value level="2">16</value>
</amount>
<mode>PER</mode>
</effect>
<effect name="Speed">
<amount>
<value level="1">5</value>
<value level="2">8</value>
</amount>
<mode>DIFF</mode>
</effect>
<effect name="MagicalDefence">
<amount>
<value level="1">-10</value>
<value level="2">-16</value>
</amount>
<mode>PER</mode>
</effect>
<effect name="PhysicalDefence">
<amount>
<value level="1">-5</value>
<value level="2">-8</value>
</amount>
<mode>PER</mode>
</effect>
<effect name="PhysicalEvasion">
<amount>
<value level="1">-5</value>
<value level="2">-8</value>
</amount>
<mode>DIFF</mode>
</effect>
<effect name="PhysicalAttackSpeed">
<amount>
<value level="1">5</value>
<value level="2">8</value>
</amount>
<mode>PER</mode>
</effect>
<effect name="MagicalAttackSpeed">
<amount>
<value level="1">5</value>
<value level="2">8</value>
</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
</list>