Files
l2j_mobius/trunk/dist/game/data/stats/skills/02800-02899.xml
2016-06-12 01:34:09 +00:00

3586 lines
105 KiB
XML

<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
<skill id="2800" toLevel="1" name="Stone of Ease">
<abnormalLvl>3</abnormalLvl>
<abnormalTime>1200</abnormalTime>
<abnormalType>MAX_HP_UP</abnormalType>
<effectPoint>1</effectPoint>
<icon>icon.stone_4_i00</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>80</magicLvl>
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="MaxHp">
<amount>20</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="2801" toLevel="1" name="Stone of Abundance">
<abnormalLvl>3</abnormalLvl>
<abnormalTime>1200</abnormalTime>
<abnormalType>MAX_MP_UP</abnormalType>
<effectPoint>1</effectPoint>
<icon>icon.stone_5_i00</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>80</magicLvl>
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="MaxMp">
<amount>20</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="2802" toLevel="1" name="Recovery Stone">
<effectPoint>100</effectPoint>
<hitTime>100</hitTime>
<icon>icon.stone_1_i00</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>80</magicLvl>
<operateType>A1</operateType>
<reuseDelay>2000</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="2803" toLevel="1" name="Seed of Revenge">
<!-- Confirmed CT2.5 -->
<hitTime>1500</hitTime>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>14170</itemConsumeId> <!-- Forgotten Scroll - Seed of Revenge -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CheckLevel">
<minLevel>83</minLevel>
<maxLevel>84</maxLevel>
<affectType>CASTER</affectType>
</condition>
<condition name="OpSkill">
<skillId>762</skillId>
<skillLevel>1</skillLevel>
<hasLearned>false</hasLearned>
</condition>
<condition name="OpCheckClass">
<classId>HELL_KNIGHT</classId>
<affectType>CASTER</affectType>
<isWithin>true</isWithin>
</condition>
</conditions>
<effects>
<effect name="SetSkill">
<skillId>761</skillId>
<skillLvl>1</skillLvl>
</effect>
<effect name="SetSkill">
<skillId>762</skillId>
<skillLvl>1</skillLvl>
</effect>
</effects>
</skill>
<skill id="2804" toLevel="1" name="Hell Scream">
<!-- Confirmed CT2.5 -->
<hitTime>1500</hitTime>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>14171</itemConsumeId> <!-- Forgotten Scroll - Hell Scream -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CheckLevel">
<minLevel>83</minLevel>
<maxLevel>84</maxLevel>
<affectType>CASTER</affectType>
</condition>
<condition name="OpSkill">
<skillId>763</skillId>
<skillLevel>1</skillLevel>
<hasLearned>false</hasLearned>
</condition>
<condition name="OpCheckClass">
<classId>HELL_KNIGHT</classId>
<affectType>CASTER</affectType>
<isWithin>true</isWithin>
</condition>
</conditions>
<effects>
<effect name="SetSkill">
<skillId>763</skillId>
<skillLvl>1</skillLvl>
</effect>
</effects>
</skill>
<skill id="2805" toLevel="1" name="Spirit of the Phoenix">
<!-- Confirmed CT2.5 -->
<hitTime>1500</hitTime>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>14172</itemConsumeId> <!-- Forgotten Scroll - Spirit of Phoenix -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CheckLevel">
<minLevel>83</minLevel>
<maxLevel>84</maxLevel>
<affectType>CASTER</affectType>
</condition>
<condition name="OpSkill">
<skillId>785</skillId>
<skillLevel>1</skillLevel>
<hasLearned>false</hasLearned>
</condition>
<condition name="OpCheckClass">
<classId>PHOENIX_KNIGHT</classId>
<affectType>CASTER</affectType>
<isWithin>true</isWithin>
</condition>
</conditions>
<effects>
<effect name="SetSkill">
<skillId>784</skillId>
<skillLvl>1</skillLvl>
</effect>
<effect name="SetSkill">
<skillId>785</skillId>
<skillLvl>1</skillLvl>
</effect>
</effects>
</skill>
<skill id="2806" toLevel="1" name="Eva's Will">
<!-- Confirmed CT2.5 -->
<hitTime>1500</hitTime>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>14173</itemConsumeId> <!-- Forgotten Scroll - Eva's Will / Touch of Eva -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CheckLevel">
<minLevel>83</minLevel>
<maxLevel>84</maxLevel>
<affectType>CASTER</affectType>
</condition>
<condition name="OpSkill">
<skillId>787</skillId>
<skillLevel>1</skillLevel>
<hasLearned>false</hasLearned>
</condition>
<condition name="OpCheckClass">
<classId>EVA_TEMPLAR</classId>
<affectType>CASTER</affectType>
<isWithin>true</isWithin>
</condition>
</conditions>
<effects>
<effect name="SetSkill">
<skillId>786</skillId>
<skillLvl>1</skillLvl>
</effect>
<effect name="SetSkill">
<skillId>787</skillId>
<skillLvl>1</skillLvl>
</effect>
</effects>
</skill>
<skill id="2807" toLevel="1" name="Pain of Shilen">
<!-- Confirmed CT2.5 -->
<hitTime>1500</hitTime>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>14174</itemConsumeId> <!-- Forgotten Scroll - Pain of Shillien -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CheckLevel">
<minLevel>83</minLevel>
<maxLevel>84</maxLevel>
<affectType>CASTER</affectType>
</condition>
<condition name="OpSkill">
<skillId>789</skillId>
<skillLevel>1</skillLevel>
<hasLearned>false</hasLearned>
</condition>
<condition name="OpCheckClass">
<classId>SHILLIEN_TEMPLAR</classId>
<affectType>CASTER</affectType>
<isWithin>true</isWithin>
</condition>
</conditions>
<effects>
<effect name="SetSkill">
<skillId>788</skillId>
<skillLvl>1</skillLvl>
</effect>
<effect name="SetSkill">
<skillId>789</skillId>
<skillLvl>1</skillLvl>
</effect>
</effects>
</skill>
<skill id="2808" toLevel="1" name="Exciting Adventure">
<!-- Confirmed CT2.5 -->
<hitTime>1500</hitTime>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>14175</itemConsumeId> <!-- Forgotten Scroll - Exciting Adventure -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CheckLevel">
<minLevel>83</minLevel>
<maxLevel>84</maxLevel>
<affectType>CASTER</affectType>
</condition>
<condition name="OpSkill">
<skillId>768</skillId>
<skillLevel>1</skillLevel>
<hasLearned>false</hasLearned>
</condition>
<condition name="OpCheckClass">
<classId>ADVENTURER</classId>
<affectType>CASTER</affectType>
<isWithin>true</isWithin>
</condition>
</conditions>
<effects>
<effect name="SetSkill">
<skillId>768</skillId>
<skillLvl>1</skillLvl>
</effect>
</effects>
</skill>
<skill id="2809" toLevel="1" name="Wind Riding">
<!-- Confirmed CT2.5 -->
<hitTime>1500</hitTime>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>14176</itemConsumeId> <!-- Forgotten Scroll - Wind Riding -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CheckLevel">
<minLevel>83</minLevel>
<maxLevel>84</maxLevel>
<affectType>CASTER</affectType>
</condition>
<condition name="OpSkill">
<skillId>769</skillId>
<skillLevel>1</skillLevel>
<hasLearned>false</hasLearned>
</condition>
<condition name="OpCheckClass">
<classId>WIND_RIDER</classId>
<affectType>CASTER</affectType>
<isWithin>true</isWithin>
</condition>
</conditions>
<effects>
<effect name="SetSkill">
<skillId>769</skillId>
<skillLvl>1</skillLvl>
</effect>
</effects>
</skill>
<skill id="2810" toLevel="1" name="Ghost Walking">
<!-- Confirmed CT2.5 -->
<hitTime>1500</hitTime>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>14177</itemConsumeId> <!-- Forgotten Scroll - Ghost Walking -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CheckLevel">
<minLevel>83</minLevel>
<maxLevel>84</maxLevel>
<affectType>CASTER</affectType>
</condition>
<condition name="OpSkill">
<skillId>770</skillId>
<skillLevel>1</skillLevel>
<hasLearned>false</hasLearned>
</condition>
<condition name="OpCheckClass">
<classId>GHOST_HUNTER</classId>
<affectType>CASTER</affectType>
<isWithin>true</isWithin>
</condition>
</conditions>
<effects>
<effect name="SetSkill">
<skillId>770</skillId>
<skillLvl>1</skillLvl>
</effect>
</effects>
</skill>
<skill id="2811" toLevel="1" name="Flame Hawk">
<!-- Confirmed CT2.5 -->
<hitTime>1500</hitTime>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>14178</itemConsumeId> <!-- Forgotten Scroll - Flame Hawk -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CheckLevel">
<minLevel>83</minLevel>
<maxLevel>84</maxLevel>
<affectType>CASTER</affectType>
</condition>
<condition name="OpSkill">
<skillId>771</skillId>
<skillLevel>1</skillLevel>
<hasLearned>false</hasLearned>
</condition>
<condition name="OpCheckClass">
<classId>SAGITTARIUS</classId>
<affectType>CASTER</affectType>
<isWithin>true</isWithin>
</condition>
</conditions>
<effects>
<effect name="SetSkill">
<skillId>771</skillId>
<skillLvl>1</skillLvl>
</effect>
</effects>
</skill>
<skill id="2812" toLevel="1" name="Arrow Rain">
<!-- Confirmed CT2.5 -->
<hitTime>1500</hitTime>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>14179</itemConsumeId> <!-- Forgotten Scroll - Arrow Rain -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CheckLevel">
<minLevel>83</minLevel>
<maxLevel>84</maxLevel>
<affectType>CASTER</affectType>
</condition>
<condition name="OpSkill">
<skillId>772</skillId>
<skillLevel>1</skillLevel>
<hasLearned>false</hasLearned>
</condition>
<condition name="OpCheckClass">
<classId>MOONLIGHT_SENTINEL</classId>
<affectType>CASTER</affectType>
<isWithin>true</isWithin>
</condition>
</conditions>
<effects>
<effect name="SetSkill">
<skillId>772</skillId>
<skillLvl>1</skillLvl>
</effect>
</effects>
</skill>
<skill id="2813" toLevel="1" name="Ghost Piercing">
<!-- Confirmed CT2.5 -->
<hitTime>1500</hitTime>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>14180</itemConsumeId> <!-- Forgotten Scroll - Ghost Piercing -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CheckLevel">
<minLevel>83</minLevel>
<maxLevel>84</maxLevel>
<affectType>CASTER</affectType>
</condition>
<condition name="OpSkill">
<skillId>773</skillId>
<skillLevel>1</skillLevel>
<hasLearned>false</hasLearned>
</condition>
<condition name="OpCheckClass">
<classId>GHOST_SENTINEL</classId>
<affectType>CASTER</affectType>
<isWithin>true</isWithin>
</condition>
</conditions>
<effects>
<effect name="SetSkill">
<skillId>773</skillId>
<skillLvl>1</skillLvl>
</effect>
</effects>
</skill>
<skill id="2814" toLevel="1" name="Dread Pool">
<!-- Confirmed CT2.5 -->
<hitTime>1500</hitTime>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>14181</itemConsumeId> <!-- Forgotten Scroll - Dread Pool -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CheckLevel">
<minLevel>83</minLevel>
<maxLevel>84</maxLevel>
<affectType>CASTER</affectType>
</condition>
<condition name="OpSkill">
<skillId>774</skillId>
<skillLevel>1</skillLevel>
<hasLearned>false</hasLearned>
</condition>
<condition name="OpCheckClass">
<classId>DREADNOUGHT</classId>
<affectType>CASTER</affectType>
<isWithin>true</isWithin>
</condition>
</conditions>
<effects>
<effect name="SetSkill">
<skillId>774</skillId>
<skillLvl>1</skillLvl>
</effect>
</effects>
</skill>
<skill id="2815" toLevel="1" name="Force of Destruction">
<!-- Confirmed CT2.5 -->
<hitTime>1500</hitTime>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>14182</itemConsumeId> <!-- Forgotten Scroll - Force of Destruction -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CheckLevel">
<minLevel>83</minLevel>
<maxLevel>84</maxLevel>
<affectType>CASTER</affectType>
</condition>
<condition name="OpSkill">
<skillId>776</skillId>
<skillLevel>1</skillLevel>
<hasLearned>false</hasLearned>
</condition>
<condition name="OpCheckClass">
<classId>GRAND_KHAVATARI</classId>
<affectType>CASTER</affectType>
<isWithin>true</isWithin>
</condition>
</conditions>
<effects>
<effect name="SetSkill">
<skillId>776</skillId>
<skillLvl>1</skillLvl>
</effect>
</effects>
</skill>
<skill id="2816" toLevel="1" name="Demolition Impact">
<!-- Confirmed CT2.5 -->
<hitTime>1500</hitTime>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>14183</itemConsumeId> <!-- Forgotten Scroll - Demolition Impact -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CheckLevel">
<minLevel>83</minLevel>
<maxLevel>84</maxLevel>
<affectType>CASTER</affectType>
</condition>
<condition name="OpSkill">
<skillId>777</skillId>
<skillLevel>1</skillLevel>
<hasLearned>false</hasLearned>
</condition>
<condition name="OpCheckClass">
<classId>TITAN</classId>
<affectType>CASTER</affectType>
<isWithin>true</isWithin>
</condition>
</conditions>
<effects>
<effect name="SetSkill">
<skillId>777</skillId>
<skillLvl>1</skillLvl>
</effect>
</effects>
</skill>
<skill id="2817" toLevel="1" name="Golem Armor">
<!-- Confirmed CT2.5 -->
<hitTime>1500</hitTime>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>14184</itemConsumeId> <!-- Forgotten Scroll - Golem Armor -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CheckLevel">
<minLevel>83</minLevel>
<maxLevel>84</maxLevel>
<affectType>CASTER</affectType>
</condition>
<condition name="OpSkill">
<skillId>778</skillId>
<skillLevel>1</skillLevel>
<hasLearned>false</hasLearned>
</condition>
<condition name="OpCheckClass">
<classId>MAESTRO</classId>
<affectType>CASTER</affectType>
<isWithin>true</isWithin>
</condition>
</conditions>
<effects>
<effect name="SetSkill">
<skillId>778</skillId>
<skillLvl>1</skillLvl>
</effect>
</effects>
</skill>
<skill id="2818" toLevel="1" name="Wild Shot">
<!-- Confirmed CT2.5 -->
<hitTime>1500</hitTime>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>14185</itemConsumeId> <!-- Forgotten Scroll - Wild Shot -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CheckLevel">
<minLevel>83</minLevel>
<maxLevel>84</maxLevel>
<affectType>CASTER</affectType>
</condition>
<condition name="OpSkill">
<skillId>790</skillId>
<skillLevel>1</skillLevel>
<hasLearned>false</hasLearned>
</condition>
<condition name="OpCheckClass">
<classId>ARBALESTER</classId>
<affectType>CASTER</affectType>
<isWithin>true</isWithin>
</condition>
</conditions>
<effects>
<effect name="SetSkill">
<skillId>790</skillId>
<skillLvl>1</skillLvl>
</effect>
</effects>
</skill>
<skill id="2819" toLevel="1" name="Lightning Shock">
<!-- Confirmed CT2.5 -->
<hitTime>1500</hitTime>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>14186</itemConsumeId> <!-- Forgotten Scroll - Lightning Shock -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CheckLevel">
<minLevel>83</minLevel>
<maxLevel>84</maxLevel>
<affectType>CASTER</affectType>
</condition>
<condition name="OpCheckClassList">
<classIds>
<item>MALE_SOUL_HOUND</item>
<item>FEMALE_SOUL_HOUND</item>
</classIds>
<affectType>CASTER</affectType>
<isWithin>true</isWithin>
</condition>
<condition name="OpSkill">
<skillId>791</skillId>
<skillLevel>1</skillLevel>
<hasLearned>false</hasLearned>
</condition>
</conditions>
<effects>
<effect name="SetSkill">
<skillId>791</skillId>
<skillLvl>1</skillLvl>
</effect>
</effects>
</skill>
<skill id="2820" toLevel="1" name="Flame Armor">
<!-- Confirmed CT2.5 -->
<hitTime>1500</hitTime>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>14187</itemConsumeId> <!-- Forgotten Scroll - Flame Armor -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CheckLevel">
<minLevel>83</minLevel>
<maxLevel>84</maxLevel>
<affectType>CASTER</affectType>
</condition>
<condition name="OpSkill">
<skillId>1492</skillId>
<skillLevel>1</skillLevel>
<hasLearned>false</hasLearned>
</condition>
<condition name="OpCheckClass">
<classId>ARCHMAGE</classId>
<affectType>CASTER</affectType>
<isWithin>true</isWithin>
</condition>
</conditions>
<effects>
<effect name="SetSkill">
<skillId>1492</skillId>
<skillLvl>1</skillLvl>
</effect>
</effects>
</skill>
<skill id="2821" toLevel="1" name="Frost Armor">
<!-- Confirmed CT2.5 -->
<hitTime>1500</hitTime>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>14188</itemConsumeId> <!-- Forgotten Scroll - Frost Armor -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CheckLevel">
<minLevel>83</minLevel>
<maxLevel>84</maxLevel>
<affectType>CASTER</affectType>
</condition>
<condition name="OpSkill">
<skillId>1493</skillId>
<skillLevel>1</skillLevel>
<hasLearned>false</hasLearned>
</condition>
<condition name="OpCheckClass">
<classId>MYSTIC_MUSE</classId>
<affectType>CASTER</affectType>
<isWithin>true</isWithin>
</condition>
</conditions>
<effects>
<effect name="SetSkill">
<skillId>1493</skillId>
<skillLvl>1</skillLvl>
</effect>
</effects>
</skill>
<skill id="2822" toLevel="1" name="Hurricane Armor">
<!-- Confirmed CT2.5 -->
<hitTime>1500</hitTime>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>14189</itemConsumeId> <!-- Forgotten Scroll - Hurricane Armor -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CheckLevel">
<minLevel>83</minLevel>
<maxLevel>84</maxLevel>
<affectType>CASTER</affectType>
</condition>
<condition name="OpSkill">
<skillId>1494</skillId>
<skillLevel>1</skillLevel>
<hasLearned>false</hasLearned>
</condition>
<condition name="OpCheckClass">
<classId>STORM_SCREAMER</classId>
<affectType>CASTER</affectType>
<isWithin>true</isWithin>
</condition>
</conditions>
<effects>
<effect name="SetSkill">
<skillId>1494</skillId>
<skillLvl>1</skillLvl>
</effect>
</effects>
</skill>
<skill id="2823" toLevel="1" name="Vampiric Mist">
<!-- Confirmed CT2.5 -->
<hitTime>1500</hitTime>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>14190</itemConsumeId> <!-- Forgotten Scroll - Vampiric Mist -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CheckLevel">
<minLevel>83</minLevel>
<maxLevel>84</maxLevel>
<affectType>CASTER</affectType>
</condition>
<condition name="OpSkill">
<skillId>1495</skillId>
<skillLevel>1</skillLevel>
<hasLearned>false</hasLearned>
</condition>
<condition name="OpCheckClass">
<classId>SOULTAKER</classId>
<affectType>CASTER</affectType>
<isWithin>true</isWithin>
</condition>
</conditions>
<effects>
<effect name="SetSkill">
<skillId>1495</skillId>
<skillLvl>1</skillLvl>
</effect>
</effects>
</skill>
<skill id="2824" toLevel="1" name="Meteor">
<!-- Confirmed CT2.5 -->
<hitTime>1500</hitTime>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>14191</itemConsumeId> <!-- Forgotten Scroll - Meteor -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CheckLevel">
<minLevel>81</minLevel>
<maxLevel>84</maxLevel>
<affectType>CASTER</affectType>
</condition>
<condition name="OpCheckClassList">
<classIds>
<item>ARCHMAGE</item>
<item>SOULTAKER</item>
</classIds>
<affectType>CASTER</affectType>
<isWithin>true</isWithin>
</condition>
<condition name="OpSkill">
<skillId>1467</skillId>
<skillLevel>1</skillLevel>
<hasLearned>false</hasLearned>
</condition>
</conditions>
<effects>
<effect name="SetSkill">
<skillId>1467</skillId>
<skillLvl>1</skillLvl>
</effect>
</effects>
</skill>
<skill id="2825" toLevel="1" name="Starfall">
<!-- Confirmed CT2.5 -->
<hitTime>1500</hitTime>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>14192</itemConsumeId> <!-- Forgotten Scroll - Star Fall -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CheckLevel">
<minLevel>81</minLevel>
<maxLevel>84</maxLevel>
<affectType>CASTER</affectType>
</condition>
<condition name="OpCheckClassList">
<classIds>
<item>MYSTIC_MUSE</item>
<item>STORM_SCREAMER</item>
</classIds>
<affectType>CASTER</affectType>
<isWithin>true</isWithin>
</condition>
<condition name="OpSkill">
<skillId>1468</skillId>
<skillLevel>1</skillLevel>
<hasLearned>false</hasLearned>
</condition>
</conditions>
<effects>
<effect name="SetSkill">
<skillId>1468</skillId>
<skillLvl>1</skillLvl>
</effect>
</effects>
</skill>
<skill id="2826" toLevel="1" name="Sublime Self-Sacrifice">
<!-- Confirmed CT2.5 -->
<hitTime>1500</hitTime>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>14193</itemConsumeId> <!-- Forgotten Scroll - Sublime Self Sacrifice -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CheckLevel">
<minLevel>83</minLevel>
<maxLevel>84</maxLevel>
<affectType>CASTER</affectType>
</condition>
<condition name="OpSkill">
<skillId>1505</skillId>
<skillLevel>1</skillLevel>
<hasLearned>false</hasLearned>
</condition>
<condition name="OpCheckClass">
<classId>CARDINAL</classId>
<affectType>CASTER</affectType>
<isWithin>true</isWithin>
</condition>
</conditions>
<effects>
<effect name="SetSkill">
<skillId>1505</skillId>
<skillLvl>1</skillLvl>
</effect>
</effects>
</skill>
<skill id="2827" toLevel="1" name="Blessing of Eva">
<!-- Confirmed CT2.5 -->
<hitTime>1500</hitTime>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>14194</itemConsumeId> <!-- Forgotten Scroll - Blessing of Eva -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CheckLevel">
<minLevel>83</minLevel>
<maxLevel>84</maxLevel>
<affectType>CASTER</affectType>
</condition>
<condition name="OpSkill">
<skillId>1506</skillId>
<skillLevel>1</skillLevel>
<hasLearned>false</hasLearned>
</condition>
<condition name="OpCheckClass">
<classId>EVA_SAINT</classId>
<affectType>CASTER</affectType>
<isWithin>true</isWithin>
</condition>
</conditions>
<effects>
<effect name="SetSkill">
<skillId>1506</skillId>
<skillLvl>1</skillLvl>
</effect>
</effects>
</skill>
<skill id="2828" toLevel="1" name="Lord of Vampires">
<!-- Confirmed CT2.5 -->
<hitTime>1500</hitTime>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>14195</itemConsumeId> <!-- Forgotten Scroll - Lord of Vampire -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CheckLevel">
<minLevel>83</minLevel>
<maxLevel>84</maxLevel>
<affectType>CASTER</affectType>
</condition>
<condition name="OpSkill">
<skillId>1507</skillId>
<skillLevel>1</skillLevel>
<hasLearned>false</hasLearned>
</condition>
<condition name="OpCheckClass">
<classId>SHILLIEN_SAINT</classId>
<affectType>CASTER</affectType>
<isWithin>true</isWithin>
</condition>
</conditions>
<effects>
<effect name="SetSkill">
<skillId>1507</skillId>
<skillLvl>1</skillLvl>
</effect>
</effects>
</skill>
<skill id="2829" toLevel="1" name="Thorn Root">
<!-- Confirmed CT2.5 -->
<hitTime>1500</hitTime>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>14196</itemConsumeId> <!-- Forgotten Scroll - Thorn Root -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CheckLevel">
<minLevel>83</minLevel>
<maxLevel>84</maxLevel>
<affectType>CASTER</affectType>
</condition>
<condition name="OpSkill">
<skillId>1508</skillId>
<skillLevel>1</skillLevel>
<hasLearned>false</hasLearned>
</condition>
<condition name="OpCheckClass">
<classId>SHILLIEN_SAINT</classId>
<affectType>CASTER</affectType>
<isWithin>true</isWithin>
</condition>
</conditions>
<effects>
<effect name="SetSkill">
<skillId>1508</skillId>
<skillLvl>1</skillLvl>
</effect>
</effects>
</skill>
<skill id="2830" toLevel="1" name="Seal of Limit">
<!-- Confirmed CT2.5 -->
<hitTime>1500</hitTime>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>14197</itemConsumeId> <!-- Forgotten Scroll - Seal of Limit -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CheckLevel">
<minLevel>83</minLevel>
<maxLevel>84</maxLevel>
<affectType>CASTER</affectType>
</condition>
<condition name="OpSkill">
<skillId>1509</skillId>
<skillLevel>1</skillLevel>
<hasLearned>false</hasLearned>
</condition>
<condition name="OpCheckClass">
<classId>DOMINATOR</classId>
<affectType>CASTER</affectType>
<isWithin>true</isWithin>
</condition>
</conditions>
<effects>
<effect name="SetSkill">
<skillId>1509</skillId>
<skillLvl>1</skillLvl>
</effect>
</effects>
</skill>
<skill id="2831" toLevel="1" name="Weapon Blockade">
<!-- Confirmed CT2.5 -->
<hitTime>1500</hitTime>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>14203</itemConsumeId> <!-- Forgotten Scroll - Weapon Blockade -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CheckLevel">
<minLevel>80</minLevel>
<maxLevel>84</maxLevel>
<affectType>CASTER</affectType>
</condition>
<condition name="OpSkill">
<skillId>775</skillId>
<skillLevel>1</skillLevel>
<hasLearned>false</hasLearned>
</condition>
<condition name="OpCheckClass">
<classId>DUELIST</classId>
<affectType>CASTER</affectType>
<isWithin>true</isWithin>
</condition>
</conditions>
<effects>
<effect name="SetSkill">
<skillId>775</skillId>
<skillLvl>1</skillLvl>
</effect>
</effects>
</skill>
<skill id="2832" toLevel="1" name="Weapon Pack (S80-grade)">
<!-- Confirmed CT2.5 -->
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpEncumbered">
<weightPercent>10</weightPercent>
<slotsPercent>10</slotsPercent>
</condition>
</conditions>
<effects>
<effect name="RestorationRandom">
<items>
<item chance="8.3333">
<item id="9442" count="1" />
</item>
<item chance="8.3333">
<item id="9443" count="1" />
</item>
<item chance="8.3333">
<item id="9444" count="1" />
</item>
<item chance="8.3333">
<item id="9445" count="1" />
</item>
<item chance="8.3333">
<item id="9446" count="1" />
</item>
<item chance="8.3333">
<item id="9447" count="1" />
</item>
<item chance="8.3333">
<item id="9448" count="1" />
</item>
<item chance="8.3333">
<item id="9449" count="1" />
</item>
<item chance="8.3333">
<item id="9450" count="1" />
</item>
<item chance="8.3333">
<item id="10252" count="1" />
</item>
<item chance="8.3333">
<item id="10004" count="1" />
</item>
<item chance="8.3333">
<item id="10253" count="1" />
</item>
</items>
</effect>
</effects>
</skill>
<skill id="2833" toLevel="1" name="Armor Pack (S80-grade)">
<!-- Confirmed CT2.5 -->
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpEncumbered">
<weightPercent>10</weightPercent>
<slotsPercent>10</slotsPercent>
</condition>
</conditions>
<effects>
<effect name="RestorationRandom">
<items>
<item chance="6.25">
<item id="9514" count="1" />
</item>
<item chance="6.25">
<item id="9515" count="1" />
</item>
<item chance="6.25">
<item id="9516" count="1" />
</item>
<item chance="6.25">
<item id="9517" count="1" />
</item>
<item chance="6.25">
<item id="9518" count="1" />
</item>
<item chance="6.25">
<item id="9519" count="1" />
</item>
<item chance="6.25">
<item id="9520" count="1" />
</item>
<item chance="6.25">
<item id="9521" count="1" />
</item>
<item chance="6.25">
<item id="9522" count="1" />
</item>
<item chance="6.25">
<item id="9523" count="1" />
</item>
<item chance="6.25">
<item id="9524" count="1" />
</item>
<item chance="6.25">
<item id="9525" count="1" />
</item>
<item chance="6.25">
<item id="9526" count="1" />
</item>
<item chance="6.25">
<item id="9527" count="1" />
</item>
<item chance="6.25">
<item id="9528" count="1" />
</item>
<item chance="6.25">
<item id="9529" count="1" />
</item>
</items>
</effect>
</effects>
</skill>
<skill id="2834" toLevel="1" name="Weapon Pack (S-grade)">
<!-- Confirmed CT2.5 -->
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpEncumbered">
<weightPercent>10</weightPercent>
<slotsPercent>10</slotsPercent>
</condition>
</conditions>
<effects>
<effect name="RestorationRandom">
<items>
<item chance="9.0909">
<item id="7575" count="1" />
</item>
<item chance="9.0909">
<item id="6364" count="1" />
</item>
<item chance="9.0909">
<item id="6365" count="1" />
</item>
<item chance="9.0909">
<item id="6366" count="1" />
</item>
<item chance="9.0909">
<item id="6367" count="1" />
</item>
<item chance="9.0909">
<item id="6369" count="1" />
</item>
<item chance="9.0909">
<item id="6370" count="1" />
</item>
<item chance="9.0909">
<item id="6371" count="1" />
</item>
<item chance="9.0909">
<item id="6372" count="1" />
</item>
<item chance="9.0909">
<item id="6579" count="1" />
</item>
<item chance="9.0909">
<item id="6580" count="1" />
</item>
</items>
</effect>
</effects>
</skill>
<skill id="2835" toLevel="1" name="Armor Pack (S-grade)">
<!-- Confirmed CT2.5 -->
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpEncumbered">
<weightPercent>10</weightPercent>
<slotsPercent>10</slotsPercent>
</condition>
</conditions>
<effects>
<effect name="RestorationRandom">
<items>
<item chance="7.142857">
<item id="6674" count="1" />
</item>
<item chance="7.142857">
<item id="6675" count="1" />
</item>
<item chance="7.142857">
<item id="6676" count="1" />
</item>
<item chance="7.142857">
<item id="6677" count="1" />
</item>
<item chance="7.142857">
<item id="6678" count="1" />
</item>
<item chance="7.142857">
<item id="6679" count="1" />
</item>
<item chance="7.142857">
<item id="6680" count="1" />
</item>
<item chance="7.142857">
<item id="6681" count="1" />
</item>
<item chance="7.142857">
<item id="6682" count="1" />
</item>
<item chance="7.142857">
<item id="6683" count="1" />
</item>
<item chance="7.142857">
<item id="6684" count="1" />
</item>
<item chance="7.142857">
<item id="6685" count="1" />
</item>
<item chance="7.142857">
<item id="6686" count="1" />
</item>
<item chance="7.142857">
<item id="6687" count="1" />
</item>
</items>
</effect>
</effects>
</skill>
<skill id="2836" toLevel="1" name="Accessory Pack (S-grade)">
<!-- Confirmed CT2.5 -->
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpEncumbered">
<weightPercent>10</weightPercent>
<slotsPercent>10</slotsPercent>
</condition>
</conditions>
<effects>
<effect name="RestorationRandom">
<items>
<item chance="33.3333">
<item id="6724" count="1" />
</item>
<item chance="33.3333">
<item id="6725" count="1" />
</item>
<item chance="33.3333">
<item id="6726" count="1" />
</item>
</items>
</effect>
</effects>
</skill>
<skill id="2837" toLevel="1" name="Gracia Key">
<effectPoint>-1</effectPoint>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<reuseDelay>600000</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpTargetNpc">
<npcsIds>
<item>13181</item>
</npcsIds>
</condition>
</conditions>
</skill>
<skill id="2838" toLevel="1" name="Treasure Sack of Ancient Times">
<!-- Confirmed CT2.5 -->
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<reuseDelay>600000</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpEncumbered">
<weightPercent>10</weightPercent>
<slotsPercent>10</slotsPercent>
</condition>
</conditions>
<effects>
<effect name="RestorationRandom">
<items>
<item chance="35.0">
<item id="9628" count="1" />
</item>
<item chance="30.0">
<item id="9629" count="1" />
</item>
<item chance="35.0">
<item id="9630" count="1" />
</item>
</items>
</effect>
</effects>
</skill>
<skill id="2839" toLevel="1" name="Sacred Light Fragment">
<abnormalLvl>1</abnormalLvl>
<abnormalTime>15</abnormalTime>
<abnormalType>ATTRIBUTE_POTION</abnormalType>
<effectPoint>-100</effectPoint>
<hitTime>2000</hitTime>
<icon>icon.etc_piece_holy_light</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>13855</itemConsumeId> <!-- Sacred Light Fragment -->
<magicLvl>99</magicLvl>
<operateType>A2</operateType>
<reuseDelay>10000</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>2</hitCancelTime>
<effectRange>1400</effectRange>
<isDebuff>true</isDebuff>
<castRange>900</castRange>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpTargetNpc">
<npcIds>
<item>29163</item>
</npcIds>
</condition>
</conditions>
</skill>
<skill id="2840" toLevel="1" name="Star Stone Gathering">
<!-- Confirmed CT2.5 -->
<hitTime>100</hitTime>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>13728</itemConsumeId> <!-- Expert Text - Star Stone Extraction Skill. Level 1 -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0.1</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CheckLevel">
<minLevel>75</minLevel>
<maxLevel>99</maxLevel>
<affectType>CASTER</affectType>
</condition>
<condition name="OpSkill">
<skillId>932</skillId>
<skillLevel>1</skillLevel>
<hasLearned>false</hasLearned>
</condition>
</conditions>
<effects>
<effect name="SetSkill">
<skillId>932</skillId>
<skillLvl>1</skillLvl>
</effect>
</effects>
</skill>
<skill id="2841" toLevel="1" name="PC Points">
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>14559</itemConsumeId> <!-- PC Points -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<reuseDelay>10000</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<staticReuse>true</staticReuse>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="2842" toLevel="1" name="Duel Supplies">
<!-- Confirmed CT2.5 -->
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>13777</itemConsumeId> <!-- Jewel Ornamented Duel Supplies -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpEncumbered">
<weightPercent>10</weightPercent>
<slotsPercent>10</slotsPercent>
</condition>
</conditions>
<effects>
<effect name="RestorationRandom">
<items>
<item chance="86.5">
<item id="8627" count="6" />
<item id="8633" count="6" />
<item id="8639" count="6" />
<item id="9628" count="4" />
<item id="9630" count="3" />
<item id="9629" count="3" />
</item>
<item chance="1.92">
<item id="10554" count="1" />
</item>
<item chance="1.93">
<item id="14213" count="1" />
</item>
<item chance="1.93">
<item id="10577" count="1" />
</item>
<item chance="1.93">
<item id="14209" count="1" />
</item>
<item chance="1.93">
<item id="14208" count="1" />
</item>
<item chance="1.93">
<item id="14212" count="1" />
</item>
<item chance="1.93">
<item id="14027" count="1" />
</item>
</items>
</effect>
</effects>
</skill>
<skill id="2843" toLevel="1" name="Duel Supplies">
<!-- Confirmed CT2.5 -->
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>13778</itemConsumeId> <!-- Mother-of-Pearl Ornamented Duel Supplies -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpEncumbered">
<weightPercent>10</weightPercent>
<slotsPercent>10</slotsPercent>
</condition>
</conditions>
<effects>
<effect name="RestorationRandom">
<items>
<item chance="92.5">
<item id="8627" count="6" />
<item id="8633" count="6" />
<item id="8639" count="6" />
<item id="9628" count="4" />
<item id="9630" count="3" />
<item id="9629" count="3" />
</item>
<item chance="1.07">
<item id="10554" count="1" />
</item>
<item chance="1.07">
<item id="14213" count="1" />
</item>
<item chance="1.07">
<item id="10577" count="1" />
</item>
<item chance="1.07">
<item id="14209" count="1" />
</item>
<item chance="1.07">
<item id="14208" count="1" />
</item>
<item chance="1.07">
<item id="14212" count="1" />
</item>
<item chance="1.08">
<item id="14027" count="1" />
</item>
</items>
</effect>
</effects>
</skill>
<skill id="2844" toLevel="1" name="Duel Supplies">
<!-- Confirmed CT2.5 -->
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>13779</itemConsumeId> <!-- Gold-Ornamented Duel Supplies -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpEncumbered">
<weightPercent>10</weightPercent>
<slotsPercent>10</slotsPercent>
</condition>
</conditions>
<effects>
<effect name="RestorationRandom">
<items>
<item chance="39.00">
<item id="8627" count="6" />
<item id="8633" count="6" />
<item id="8639" count="6" />
<item id="9628" count="4" />
<item id="9630" count="3" />
</item>
<item chance="60.00">
<item id="8627" count="6" />
<item id="8633" count="6" />
<item id="8639" count="6" />
<item id="9628" count="4" />
<item id="9630" count="3" />
<item id="9629" count="3" />
</item>
<item chance="1.00">
<item id="14027" count="1" />
</item>
</items>
</effect>
</effects>
</skill>
<skill id="2845" toLevel="1" name="Duel Supplies">
<!-- Confirmed CT2.5 -->
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>13780</itemConsumeId> <!-- Silver-Ornamented Duel Supplies -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpEncumbered">
<weightPercent>10</weightPercent>
<slotsPercent>10</slotsPercent>
</condition>
</conditions>
<effects>
<effect name="RestorationRandom">
<items>
<item chance="80.00">
<item id="8627" count="6" />
<item id="8633" count="6" />
<item id="8639" count="6" />
<item id="9628" count="4" />
<item id="9630" count="3" />
</item>
<item chance="19.5">
<item id="8627" count="6" />
<item id="8633" count="6" />
<item id="8639" count="6" />
<item id="9628" count="4" />
<item id="9630" count="3" />
<item id="9629" count="3" />
</item>
<item chance="0.5">
<item id="14027" count="1" />
</item>
</items>
</effect>
</effects>
</skill>
<skill id="2846" toLevel="1" name="Duel Supplies">
<!-- Confirmed CT2.5 -->
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>13781</itemConsumeId> <!-- Bronze-Ornamented Duel Supplies -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpEncumbered">
<weightPercent>10</weightPercent>
<slotsPercent>10</slotsPercent>
</condition>
</conditions>
<effects>
<effect name="RestorationRandom">
<items>
<item chance="25.44">
<item id="8627" count="6" />
<item id="8633" count="6" />
<item id="8639" count="6" />
<item id="9628" count="4" />
</item>
<item chance="74.56">
<item id="8627" count="6" />
<item id="8633" count="6" />
<item id="8639" count="6" />
<item id="9628" count="4" />
<item id="9630" count="3" />
</item>
</items>
</effect>
</effects>
</skill>
<skill id="2847" toLevel="1" name="Duel Supplies">
<!-- Confirmed CT2.5 -->
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>13782</itemConsumeId> <!-- Non-Ornamented Duel Supplies -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpEncumbered">
<weightPercent>10</weightPercent>
<slotsPercent>10</slotsPercent>
</condition>
</conditions>
<effects>
<effect name="RestorationRandom">
<items>
<item chance="75.44">
<item id="8627" count="6" />
<item id="8633" count="6" />
<item id="8639" count="6" />
<item id="9628" count="4" />
</item>
<item chance="24.56">
<item id="8627" count="6" />
<item id="8633" count="6" />
<item id="8639" count="6" />
<item id="9628" count="4" />
<item id="9630" count="3" />
</item>
</items>
</effect>
</effects>
</skill>
<skill id="2848" toLevel="1" name="Duel Supplies">
<!-- Confirmed CT2.5 -->
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>13783</itemConsumeId> <!-- Weak-Looking Duel Supplies -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpEncumbered">
<weightPercent>10</weightPercent>
<slotsPercent>10</slotsPercent>
</condition>
</conditions>
<effects>
<effect name="RestorationRandom">
<items>
<item chance="19.0">
<item id="8627" count="6" />
<item id="8633" count="6" />
<item id="8639" count="6" />
</item>
<item chance="81.0">
<item id="8627" count="6" />
<item id="8633" count="6" />
<item id="8639" count="6" />
<item id="9628" count="4" />
</item>
</items>
</effect>
</effects>
</skill>
<skill id="2849" toLevel="1" name="Duel Supplies">
<!-- Confirmed CT2.5 -->
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>13784</itemConsumeId> <!-- Sad-Looking Duel Supplies -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpEncumbered">
<weightPercent>10</weightPercent>
<slotsPercent>10</slotsPercent>
</condition>
</conditions>
<effects>
<effect name="RestorationRandom">
<items>
<item chance="100">
<item id="8627" count="6" />
<item id="8633" count="6" />
<item id="8639" count="6" />
</item>
</items>
</effect>
</effects>
</skill>
<skill id="2850" toLevel="1" name="Duel Supplies">
<!-- Confirmed CT2.5 -->
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>13785</itemConsumeId> <!-- Poor-Looking Duel Supplies -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpEncumbered">
<weightPercent>10</weightPercent>
<slotsPercent>10</slotsPercent>
</condition>
</conditions>
<effects>
<effect name="RestorationRandom">
<items>
<item chance="100">
<item id="8627" count="5" />
<item id="8633" count="5" />
<item id="8639" count="5" />
</item>
</items>
</effect>
</effects>
</skill>
<skill id="2851" toLevel="1" name="Duel Supplies">
<!-- Confirmed CT2.5 -->
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>13786</itemConsumeId> <!-- Worthless Duel Supplies -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpEncumbered">
<weightPercent>10</weightPercent>
<slotsPercent>10</slotsPercent>
</condition>
</conditions>
<effects>
<effect name="RestorationRandom">
<items>
<item chance="100">
<item id="8627" count="4" />
<item id="8633" count="4" />
<item id="8639" count="4" />
</item>
</items>
</effect>
</effects>
</skill>
<skill id="2852" toLevel="1" name="Duel Reward Box">
<!-- Confirmed CT2.5 -->
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>14635</itemConsumeId> <!-- Low Quality Battle Reward Chest -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpEncumbered">
<weightPercent>10</weightPercent>
<slotsPercent>10</slotsPercent>
</condition>
</conditions>
<effects>
<effect name="RestorationRandom">
<items>
<item chance="90.0">
<item id="57" count="583000" />
</item>
<item chance="10.0">
<item id="57" count="524700" />
<item id="9628" count="2" />
</item>
</items>
</effect>
</effects>
</skill>
<skill id="2853" toLevel="1" name="Duel Reward Box">
<!-- Confirmed CT2.5 -->
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>14636</itemConsumeId> <!-- Middle Quality Battle Reward Chest -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpEncumbered">
<weightPercent>10</weightPercent>
<slotsPercent>10</slotsPercent>
</condition>
</conditions>
<effects>
<effect name="RestorationRandom">
<items>
<item chance="80.0">
<item id="57" count="605000" />
</item>
<item chance="20.0">
<item id="57" count="484000" />
<item id="9630" count="3" />
</item>
</items>
</effect>
</effects>
</skill>
<skill id="2854" toLevel="1" name="Duel Reward Box">
<!-- Confirmed CT2.5 -->
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>14637</itemConsumeId> <!-- High-Grade Battle Reward Chest -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpEncumbered">
<weightPercent>10</weightPercent>
<slotsPercent>10</slotsPercent>
</condition>
</conditions>
<effects>
<effect name="RestorationRandom">
<items>
<item chance="70.0">
<item id="57" count="626000" />
</item>
<item chance="30.0">
<item id="57" count="438200" />
<item id="9629" count="4" />
</item>
</items>
</effect>
</effects>
</skill>
<skill id="2855" toLevel="1" name="Duel Reward Box">
<!-- Confirmed CT2.5 -->
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>14638</itemConsumeId> <!-- Best Quality Battle Reward Chest -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpEncumbered">
<weightPercent>10</weightPercent>
<slotsPercent>10</slotsPercent>
</condition>
</conditions>
<effects>
<effect name="RestorationRandom">
<items>
<item chance="60.0">
<item id="57" count="697000" />
</item>
<item chance="30.0">
<item id="57" count="418200" />
<item id="9628" count="2" />
<item id="9630" count="2" />
<item id="9629" count="2" />
</item>
</items>
</effect>
</effects>
</skill>
<skill id="2856" toLevel="1" name="Santa's Buff Gift Set">
<!-- Confirmed CT2.5 -->
<abnormalLvl>4</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<abnormalType>MULTI_BUFF</abnormalType>
<hitTime>4000</hitTime>
<icon>icon.etc_scroll_white_i00</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>14614</itemConsumeId> <!-- Lineage II Devotee Scroll -->
<magicLvl>1</magicLvl>
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<irreplacableBuff>true</irreplacableBuff>
<reuseDelay>10000</reuseDelay>
<staticReuse>true</staticReuse>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="PAtk">
<amount>10</amount>
<mode>PER</mode>
</effect>
<effect name="MAtk">
<amount>20</amount>
<mode>PER</mode>
</effect>
<effect name="Speed">
<amount>-20</amount>
<mode>PER</mode>
</effect>
<effect name="MagicalDefence">
<amount>20</amount>
<mode>PER</mode>
</effect>
<effect name="PhysicalDefence">
<amount>20</amount>
<mode>PER</mode>
</effect>
<effect name="PhysicalAttackSpeed">
<amount>20</amount>
<mode>PER</mode>
</effect>
<effect name="MagicalAttackSpeed">
<amount>20</amount>
<mode>PER</mode>
</effect>
<effect name="MaxMp">
<amount>20</amount>
<mode>PER</mode>
</effect>
<effect name="CriticalDamage">
<amount>20</amount>
<mode>PER</mode>
</effect>
<effect name="HpRegen">
<amount>20</amount>
<mode>PER</mode>
</effect>
<effect name="MpRegen">
<amount>20</amount>
<mode>PER</mode>
</effect>
<effect name="ResistAbnormalByCategory">
<amount>-10</amount>
<slot>DEBUFF</slot>
</effect>
<effect name="MagicCriticalRate">
<amount>2</amount>
<mode>DIFF</mode>
</effect>
<effect name="MagicMpCost">
<amount>-5</amount>
<mode>PER</mode>
<magicType>1</magicType>
</effect>
<effect name="MagicMpCost">
<amount>-5</amount>
<mode>PER</mode>
<magicType>0</magicType>
</effect>
<effect name="MagicMpCost">
<amount>-5</amount>
<mode>PER</mode>
<magicType>3</magicType>
</effect>
</effects>
</skill>
<skill id="2857" toLevel="1" name="Holiday Event - Enchant Scroll (Wizard)">
<!-- Confirmed CT2.5 -->
<abnormalLvl>4</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<abnormalType>MULTI_BUFF</abnormalType>
<hitTime>4000</hitTime>
<icon>icon.etc_scroll_white_i00</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>14615</itemConsumeId> <!-- Scroll of Christmas Festival - Mage Type -->
<magicLvl>1</magicLvl>
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<irreplacableBuff>true</irreplacableBuff>
<reuseDelay>10000</reuseDelay>
<staticReuse>true</staticReuse>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="PAtk">
<amount>10</amount>
<mode>PER</mode>
</effect>
<effect name="MAtk">
<amount>20</amount>
<mode>PER</mode>
</effect>
<effect name="Speed">
<amount>-20</amount>
<mode>PER</mode>
</effect>
<effect name="MagicalDefence">
<amount>20</amount>
<mode>PER</mode>
</effect>
<effect name="PhysicalDefence">
<amount>20</amount>
<mode>PER</mode>
</effect>
<effect name="PhysicalAttackSpeed">
<amount>20</amount>
<mode>PER</mode>
</effect>
<effect name="MagicalAttackSpeed">
<amount>20</amount>
<mode>PER</mode>
</effect>
<effect name="MpRegen">
<amount>20</amount>
<mode>PER</mode>
</effect>
<effect name="ResistAbnormalByCategory">
<amount>-10</amount>
<slot>DEBUFF</slot>
</effect>
<effect name="MagicCriticalRate">
<amount>2</amount>
<mode>DIFF</mode>
</effect>
<effect name="MagicMpCost">
<amount>-5</amount>
<mode>PER</mode>
<magicType>1</magicType>
</effect>
<effect name="MagicMpCost">
<amount>-5</amount>
<mode>PER</mode>
<magicType>0</magicType>
</effect>
<effect name="MagicMpCost">
<amount>-5</amount>
<mode>PER</mode>
<magicType>3</magicType>
</effect>
</effects>
</skill>
<skill id="2858" toLevel="1" name="Holiday Red Sock">
<!-- Confirmed CT2.5 -->
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>14612</itemConsumeId> <!-- Christmas Red Sock -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<reuseDelay>10000</reuseDelay>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpEncumbered">
<weightPercent>10</weightPercent>
<slotsPercent>10</slotsPercent>
</condition>
</conditions>
<effects>
<effect name="RestorationRandom">
<items>
<item chance="17.665">
<item id="14611" count="1" />
<item id="14619" count="1" />
</item>
<item chance="17.665">
<item id="14611" count="1" />
<item id="14614" count="1" />
</item>
<item chance="23.665">
<item id="5561" count="1" />
<item id="14619" count="1" />
</item>
<item chance="23.665">
<item id="5561" count="1" />
<item id="14614" count="1" />
</item>
<item chance="8.665">
<item id="14617" count="1" />
<item id="14619" count="1" />
</item>
<item chance="8.665">
<item id="14617" count="1" />
<item id="14614" count="1" />
</item>
<item chance="0.01">
<item id="14620" count="1" />
</item>
</items>
</effect>
</effects>
</skill>
<skill id="2859" toLevel="1" name="Holiday Gift">
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>14616</itemConsumeId> <!-- Gift from Santa Claus -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<reuseDelay>10000</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="2860" toLevel="7" name="Superior Elixir of Life (No-grade)">
<!-- Glory Days Confirmed -->
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>
<value level="1">14682</value>
<value level="2">14683</value>
<value level="3">14684</value>
<value level="4">14685</value>
<value level="5">14686</value>
<value level="6">14687</value>
<value level="7">30360</value>
</itemConsumeId>
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<reuseDelay>
<value level="1">600000</value>
<value level="2">600000</value>
<value level="3">600000</value>
<value level="4">600000</value>
<value level="5">600000</value>
<value level="6">600000</value>
<value level="7">120000</value>
</reuseDelay>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CheckLevel">
<minLevel>
<value level="1">1</value>
<value level="2">20</value>
<value level="3">40</value>
<value level="4">52</value>
<value level="5">61</value>
<value level="6">76</value>
<value level="7">85</value>
</minLevel>
<maxLevel>
<value level="1">19</value>
<value level="2">39</value>
<value level="3">51</value>
<value level="4">60</value>
<value level="5">75</value>
<value level="6">84</value>
<value level="7">99</value>
</maxLevel>
<affectType>CASTER</affectType>
</condition>
</conditions>
<effects>
<effect name="Hp">
<amount>
<value level="1">500</value>
<value level="2">1300</value>
<value level="3">2200</value>
<value level="4">3000</value>
<value level="5">3800</value>
<value level="6">4600</value>
<value level="7">4725</value>
</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill>
<skill id="2861" toLevel="7" name="Superior Elixir of Mind (No-grade)">
<!-- Confirmed CT2.5 -->
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>
<value level="1">14688</value>
<value level="2">14689</value>
<value level="3">14690</value>
<value level="4">14691</value>
<value level="5">14692</value>
<value level="6">14693</value>
<value level="7">30361</value>
</itemConsumeId>
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<reuseDelay>
<value level="1">600000</value>
<value level="2">600000</value>
<value level="3">600000</value>
<value level="4">600000</value>
<value level="5">600000</value>
<value level="6">600000</value>
<value level="7">120000</value>
</reuseDelay>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CheckLevel">
<minLevel>
<value level="1">1</value>
<value level="2">20</value>
<value level="3">40</value>
<value level="4">52</value>
<value level="5">61</value>
<value level="6">76</value>
<value level="7">85</value>
</minLevel>
<maxLevel>
<value level="1">19</value>
<value level="2">39</value>
<value level="3">51</value>
<value level="4">60</value>
<value level="5">75</value>
<value level="6">84</value>
<value level="7">99</value>
</maxLevel>
<affectType>CASTER</affectType>
</condition>
</conditions>
<effects>
<effect name="Mp">
<amount>
<value level="1">120</value>
<value level="2">280</value>
<value level="3">440</value>
<value level="4">580</value>
<value level="5">720</value>
<value level="6">840</value>
<value level="7">1060</value>
</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill>
<skill id="2862" toLevel="7" name="Superior Elixir of CP (No-grade)">
<!-- Confirmed CT2.5 -->
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>
<value level="1">14694</value>
<value level="2">14695</value>
<value level="3">14696</value>
<value level="4">14697</value>
<value level="5">14698</value>
<value level="6">14699</value>
<value level="7">30362</value>
</itemConsumeId>
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<reuseDelay>
<value level="1">600000</value>
<value level="2">600000</value>
<value level="3">600000</value>
<value level="4">600000</value>
<value level="5">600000</value>
<value level="6">600000</value>
<value level="7">120000</value>
</reuseDelay>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CheckLevel">
<minLevel>
<value level="1">1</value>
<value level="2">20</value>
<value level="3">40</value>
<value level="4">52</value>
<value level="5">61</value>
<value level="6">76</value>
<value level="7">85</value>
</minLevel>
<maxLevel>
<value level="1">19</value>
<value level="2">39</value>
<value level="3">51</value>
<value level="4">60</value>
<value level="5">75</value>
<value level="6">84</value>
<value level="7">99</value>
</maxLevel>
<affectType>CASTER</affectType>
</condition>
</conditions>
<effects>
<effect name="Cp">
<amount>
<value level="1">300</value>
<value level="2">700</value>
<value level="3">1200</value>
<value level="4">1600</value>
<value level="5">2000</value>
<value level="6">2400</value>
<value level="7">2450</value>
</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill>
<skill id="2863" toLevel="1" name="Superior Healing Potion">
<!-- Confirmed CT2.5 -->
<abnormalLvl>4</abnormalLvl>
<abnormalTime>15</abnormalTime>
<abnormalType>HP_RECOVER</abnormalType>
<icon>icon.etc_reagent_white_i00</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>14700</itemConsumeId> <!-- Greater Healing Potion -->
<magicLvl>1</magicLvl>
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="HealOverTime">
<power>100</power>
<ticks>3</ticks>
</effect>
</effects>
</skill>
<skill id="2864" toLevel="1" name="Superior Quick Healing Potion">
<!-- Confirmed CT2.5 -->
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>14701</itemConsumeId> <!-- Greater Quick Healing Potion -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="Hp">
<amount>870</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill>
<skill id="2865" toLevel="1" name="Agathion's New Year's Gift 1">
<!-- Confirmed CT2.5 -->
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>14676</itemConsumeId> <!-- Agathion's New Year's Gift -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpEncumbered">
<weightPercent>10</weightPercent>
<slotsPercent>10</slotsPercent>
</condition>
</conditions>
<effects>
<effect name="RestorationRandom">
<items>
<item chance="40.0">
<item id="14700" count="3" />
</item>
<item chance="26.0">
<item id="14701" count="3" />
</item>
<item chance="4.0">
<item id="9625" count="1" />
</item>
<item chance="4.0">
<item id="9626" count="1" />
</item>
<item chance="6.0">
<item id="14716" count="1" />
</item>
<item chance="6.0">
<item id="14717" count="1" />
</item>
<item chance="6.0">
<item id="14718" count="1" />
</item>
<item chance="3.9">
<item id="14709" count="1" />
</item>
<item chance="1.95">
<item id="14710" count="1" />
</item>
<item chance="0.15">
<item id="14711" count="1" />
</item>
<item chance="0.65">
<item id="14704" count="1" />
</item>
<item chance="0.325">
<item id="14705" count="1" />
</item>
<item chance="0.025">
<item id="14706" count="1" />
</item>
<item chance="0.6">
<item id="14678" count="1" />
</item>
<item chance="0.26">
<item id="14679" count="1" />
</item>
<item chance="0.13">
<item id="14680" count="1" />
</item>
<item chance="0.01">
<item id="14681" count="1" />
</item>
</items>
</effect>
</effects>
</skill>
<skill id="2866" toLevel="1" name="Agathion's New Year's Gift 2">
<!-- Confirmed CT2.5 -->
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>14677</itemConsumeId> <!-- Agathion's New Year's Gift -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpEncumbered">
<weightPercent>10</weightPercent>
<slotsPercent>10</slotsPercent>
</condition>
</conditions>
<effects>
<effect name="RestorationRandom">
<items>
<item chance="40.0">
<item id="14700" count="3" />
</item>
<item chance="26.0">
<item id="14701" count="3" />
</item>
<item chance="4.0">
<item id="9625" count="1" />
</item>
<item chance="4.0">
<item id="9626" count="1" />
</item>
<item chance="6.0">
<item id="14716" count="1" />
</item>
<item chance="6.0">
<item id="14717" count="1" />
</item>
<item chance="6.0">
<item id="14718" count="1" />
</item>
<item chance="3.9">
<item id="14709" count="1" />
</item>
<item chance="1.95">
<item id="14710" count="1" />
</item>
<item chance="0.15">
<item id="14711" count="1" />
</item>
<item chance="0.65">
<item id="14704" count="1" />
</item>
<item chance="0.325">
<item id="14705" count="1" />
</item>
<item chance="0.025">
<item id="14706" count="1" />
</item>
<item chance="0.6">
<item id="14678" count="1" />
</item>
<item chance="0.26">
<item id="14679" count="1" />
</item>
<item chance="0.13">
<item id="14680" count="1" />
</item>
<item chance="0.01">
<item id="14681" count="1" />
</item>
</items>
</effect>
</effects>
</skill>
<skill id="2867" toLevel="1" name="Cupid's Cure">
<effectPoint>-1000</effectPoint>
<icon>icon.skill3260</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>14722</itemConsumeId> <!-- Event - Cupid's Fatigue Recovery Potion -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<reuseDelay>1000</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<effectRange>700</effectRange>
<hitTime>1000</hitTime>
<castRange>500</castRange>
<staticReuse>true</staticReuse>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpTargetNpc">
<npcIds>
<item>13187</item>
<item>13188</item>
<item>13191</item>
<item>13192</item>
<item>13189</item>
<item>13190</item>
<item>13196</item>
</npcIds>
</condition>
</conditions>
</skill>
<skill id="2868" toLevel="1" name="Cupid's Enhanced Cure">
<effectPoint>-1000</effectPoint>
<icon>icon.skill3260</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>14723</itemConsumeId> <!-- Event - Cupid's Powerful Fatigue Recovery Potion -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<reuseDelay>4000</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<effectRange>700</effectRange>
<hitTime>1000</hitTime>
<castRange>500</castRange>
<staticReuse>true</staticReuse>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpTargetNpc">
<npcIds>
<item>13187</item>
<item>13188</item>
<item>13191</item>
<item>13192</item>
<item>13189</item>
<item>13190</item>
<item>13196</item>
</npcIds>
</condition>
</conditions>
</skill>
<skill id="2869" toLevel="1" name="Event - Summon Scroll: Milk Cow">
<!-- Confirmed CT2.5 -->
<hitTime>1500</hitTime>
<icon>icon.etc_scroll_of_return_i00</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>14724</itemConsumeId> <!-- Event - Milk Cow Summon Scroll -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<reuseDelay>10000</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>1.5</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpCanNotUseAirship" />
</conditions>
<effects>
<effect name="SummonNpc">
<npcId>13187</npcId>
<npcCount>1</npcCount>
</effect>
</effects>
</skill>
<skill id="2870" toLevel="1" name="Event - Summon Scroll: Milk Cow Captain">
<!-- Confirmed CT2.5 -->
<hitTime>1500</hitTime>
<icon>icon.etc_scroll_of_return_i00</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>14725</itemConsumeId> <!-- Event - Head Milk Cow Summon Scroll -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<reuseDelay>10000</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>1.5</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpCanNotUseAirship" />
</conditions>
<effects>
<effect name="SummonNpc">
<npcId>13188</npcId>
<npcCount>1</npcCount>
</effect>
</effects>
</skill>
<skill id="2871" toLevel="1" name="Summon Gloomy Milk Cow">
<!-- Confirmed CT2.5 -->
<icon>icon.etc_scroll_of_return_i00</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>14726</itemConsumeId> <!-- Event - Gloomy Milk Cow Summon Scroll -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>1.5</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpCanNotUseAirship" />
</conditions>
<effects>
<effect name="SummonNpc">
<npcId>13191</npcId>
<npcCount>1</npcCount>
</effect>
</effects>
</skill>
<skill id="2872" toLevel="1" name="Summon Gloomy Milk Cow Captain">
<!-- Confirmed CT2.5 -->
<icon>icon.etc_scroll_of_return_i00</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>14727</itemConsumeId> <!-- Event - Gloomy Head Milk Cow Summon Scroll -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>1.5</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpCanNotUseAirship" />
</conditions>
<effects>
<effect name="SummonNpc">
<npcId>13192</npcId>
<npcCount>1</npcCount>
</effect>
</effects>
</skill>
<skill id="2873" toLevel="1" name="Might">
<!-- Confirmed CT2.5 -->
<abnormalLvl>4</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<abnormalType>PA_UP</abnormalType>
<effectPoint>1</effectPoint>
<icon>icon.etc_fresh_milk_i00</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>20</magicLvl>
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="PAtk">
<amount>15</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="2874" toLevel="1" name="Wind Walk">
<!-- Confirmed CT2.5 -->
<abnormalLvl>3</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<abnormalType>SPEED_UP</abnormalType>
<effectPoint>1</effectPoint>
<icon>icon.etc_fresh_milk_i00</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>30</magicLvl>
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="Speed">
<amount>33</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill>
<skill id="2875" toLevel="1" name="Haste">
<!-- Confirmed CT2.5 -->
<abnormalLvl>3</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<abnormalType>ATTACK_TIME_DOWN</abnormalType>
<effectPoint>1</effectPoint>
<icon>icon.etc_fresh_milk_i00</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>44</magicLvl>
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="PhysicalAttackSpeed">
<amount>33</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="2876" toLevel="1" name="Vampiric Rage">
<!-- Confirmed CT2.5 -->
<abnormalLvl>5</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<abnormalType>VAMPIRIC_ATTACK</abnormalType>
<effectPoint>1</effectPoint>
<icon>icon.etc_fresh_milk_i00</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>44</magicLvl>
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="VampiricAttack">
<amount>9</amount>
<chance>80</chance>
</effect>
</effects>
</skill>
<skill id="2877" toLevel="1" name="Berserker Spirit">
<!-- Confirmed CT2.5 -->
<abnormalLvl>3</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<abnormalType>BERSERKER</abnormalType>
<effectPoint>1</effectPoint>
<icon>icon.etc_fresh_milk_i00</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>35</magicLvl>
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="PAtk">
<amount>8</amount>
<mode>PER</mode>
</effect>
<effect name="MAtk">
<amount>16</amount>
<mode>PER</mode>
</effect>
<effect name="Speed">
<amount>8</amount>
<mode>DIFF</mode>
</effect>
<effect name="MagicalDefence">
<amount>-16</amount>
<mode>PER</mode>
</effect>
<effect name="PhysicalDefence">
<amount>-8</amount>
<mode>PER</mode>
</effect>
<effect name="PhysicalEvasion">
<amount>-4</amount>
<mode>DIFF</mode>
</effect>
<effect name="PhysicalAttackSpeed">
<amount>8</amount>
<mode>PER</mode>
</effect>
<effect name="MagicalAttackSpeed">
<amount>8</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="2878" toLevel="1" name="Empower">
<!-- Confirmed CT2.5 -->
<abnormalLvl>4</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<abnormalType>MA_UP</abnormalType>
<effectPoint>1</effectPoint>
<icon>icon.etc_fresh_milk_i00</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>44</magicLvl>
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="MAtk">
<amount>75</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="2879" toLevel="1" name="Acumen">
<!-- Confirmed CT2.5 -->
<abnormalLvl>4</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<abnormalType>CASTING_TIME_DOWN</abnormalType>
<effectPoint>1</effectPoint>
<icon>icon.etc_fresh_milk_i00</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>35</magicLvl>
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="MagicalAttackSpeed">
<amount>30</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="2880" toLevel="1" name="Event - Summon Scroll: Gloomy Milk Cow">
<!-- Confirmed CT2.5 -->
<hitTime>1500</hitTime>
<icon>icon.etc_scroll_of_return_i00</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>14726</itemConsumeId> <!-- Event - Gloomy Milk Cow Summon Scroll -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<reuseDelay>10000</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>1.5</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="SummonNpc">
<npcId>13194</npcId>
<npcCount>1</npcCount>
</effect>
</effects>
</skill>
<skill id="2881" toLevel="1" name="Event - Summon Scroll: Gloomy Milk Cow Captain">
<!-- Confirmed CT2.5 -->
<hitTime>1500</hitTime>
<icon>icon.etc_scroll_of_return_i00</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>14727</itemConsumeId> <!-- Event - Gloomy Head Milk Cow Summon Scroll -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<reuseDelay>10000</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>1.5</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="SummonNpc">
<npcId>13195</npcId>
<npcCount>1</npcCount>
</effect>
</effects>
</skill>
<skill id="2882" toLevel="1" name="Crystal Cube">
<!-- Confirmed CT2.5 -->
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>14729</itemConsumeId> <!-- Event - Crystal Cube -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<reuseDelay>10000</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<staticReuse>true</staticReuse>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpEncumbered">
<weightPercent>10</weightPercent>
<slotsPercent>10</slotsPercent>
</condition>
</conditions>
<effects>
<effect name="RestorationRandom">
<items>
<item chance="35.1">
<item id="14733" count="1" />
</item>
<item chance="22.1">
<item id="14737" count="1" />
</item>
<item chance="22.1">
<item id="14736" count="1" />
</item>
<item chance="10.1">
<item id="14735" count="1" />
</item>
<item chance="6.1">
<item id="14734" count="1" />
</item>
<item chance="3.0">
<item id="14731" count="1" />
</item>
<item chance="1.5">
<item id="14730" count="1" />
</item>
</items>
</effect>
</effects>
</skill>
<skill id="2883" toLevel="1" name="Vitality Recovering Potion">
<abnormalLvl>1</abnormalLvl>
<abnormalTime>600</abnormalTime>
<abnormalType>VP_UP</abnormalType>
<abnormalVisualEffect>VP_UP</abnormalVisualEffect>
<effectPoint>100</effectPoint>
<hitTime>100</hitTime>
<icon>icon.etc_hot_spring_nectar_i00</icon>
<isMagic>4</isMagic> <!-- Item Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>14742</itemConsumeId> <!-- Event - Vitality Replenishing Herb Tea 10 minutes -->
<magicLvl>-1</magicLvl>
<operateType>A2</operateType>
<reuseDelay>10000</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<irreplacableBuff>true</irreplacableBuff>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CanRestoreVitalPoint" />
<condition name="CanUseVitalityConsumeItem" />
</conditions>
</skill>
<skill id="2884" toLevel="1" name="Vitality Recovering Potion">
<abnormalLvl>2</abnormalLvl>
<abnormalTime>1200</abnormalTime>
<abnormalType>VP_UP</abnormalType>
<abnormalVisualEffect>VP_UP</abnormalVisualEffect>
<effectPoint>100</effectPoint>
<hitTime>100</hitTime>
<icon>icon.etc_hot_spring_nectar_i00</icon>
<isMagic>4</isMagic> <!-- Item Skill -->
<itemConsumeCount>2</itemConsumeCount>
<itemConsumeId>14743</itemConsumeId> <!-- Event - Vitality Replenishing Herb Tea 20 minutes -->
<magicLvl>-1</magicLvl>
<operateType>A2</operateType>
<reuseDelay>10000</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<irreplacableBuff>true</irreplacableBuff>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CanRestoreVitalPoint" />
<condition name="CanUseVitalityConsumeItem" />
</conditions>
</skill>
<skill id="2885" toLevel="1" name="Shield">
<!-- Confirmed CT2.5 -->
<abnormalLvl>4</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<abnormalType>PD_UP</abnormalType>
<effectPoint>1</effectPoint>
<icon>icon.etc_fresh_milk_i00</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>25</magicLvl>
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="PhysicalDefence">
<amount>15</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="2886" toLevel="1" name="Focus">
<!-- Confirmed CT2.5 -->
<abnormalLvl>4</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<abnormalType>CRITICAL_PROB_UP</abnormalType>
<effectPoint>1</effectPoint>
<icon>icon.etc_fresh_milk_i00</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>44</magicLvl>
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="CriticalRate">
<amount>30</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="2887" toLevel="1" name="Death Whisper">
<!-- Confirmed CT2.5 -->
<abnormalLvl>4</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<abnormalType>CRITICAL_DMG_UP</abnormalType>
<effectPoint>1</effectPoint>
<icon>icon.etc_fresh_milk_i00</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>48</magicLvl>
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="CriticalDamage">
<amount>35</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="2888" toLevel="1" name="Guidance">
<!-- Confirmed CT2.5 -->
<abnormalLvl>4</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<abnormalType>HIT_UP</abnormalType>
<effectPoint>1</effectPoint>
<icon>icon.etc_fresh_milk_i00</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>48</magicLvl>
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="Accuracy">
<amount>4</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill>
<skill id="2889" toLevel="1" name="Clarity">
<!-- Confirmed CT2.5 -->
<abnormalLvl>4</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<abnormalType>CHEAP_MAGIC</abnormalType>
<effectPoint>1</effectPoint>
<icon>icon.etc_fresh_milk_i00</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>58</magicLvl>
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="MagicMpCost">
<amount>-10</amount>
<mode>PER</mode>
<magicType>1</magicType>
</effect>
<effect name="MagicMpCost">
<amount>-20</amount>
<mode>PER</mode>
<magicType>0</magicType>
</effect>
<effect name="MagicMpCost">
<amount>-20</amount>
<mode>PER</mode>
<magicType>3</magicType>
</effect>
</effects>
</skill>
<skill id="2890" toLevel="1" name="Wild Magic">
<!-- Confirmed CT2.5 -->
<abnormalLvl>3</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<abnormalType>MAGIC_CRITICAL_UP</abnormalType>
<effectPoint>1</effectPoint>
<icon>icon.etc_fresh_milk_i00</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>70</magicLvl>
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="MagicCriticalRate">
<amount>2</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill>
<skill id="2891" toLevel="6" name="Concentration">
<!-- Confirmed CT2.5 -->
<!-- This skill only has one level, 6. -->
<abnormalLvl>7</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<abnormalType>CANCEL_PROB_DOWN</abnormalType>
<effectPoint>1</effectPoint>
<icon>icon.etc_fresh_milk_i00</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<basicProperty>NONE</basicProperty>
<magicLvl>68</magicLvl>
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="ReduceCancel">
<amount>-53</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill>
<skill id="2892" toLevel="1" name="Event - Extra Pass: Rim Kamaloka">
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>14765</itemConsumeId> <!-- For Events - Extra Entrance Pass - Rim Kamaloka -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="2893" toLevel="1" name="Solo Escape Petition">
<abnormalLvl>2</abnormalLvl>
<abnormalTime>600</abnormalTime>
<abnormalType>VP_KEEP</abnormalType>
<abnormalVisualEffect>VP_KEEP</abnormalVisualEffect>
<effectPoint>100</effectPoint>
<hitTime>100</hitTime>
<icon>icon.etc_candle_yellow_i00</icon>
<isMagic>4</isMagic> <!-- Item Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>14770</itemConsumeId> <!-- Solo Escape Petition -->
<magicLvl>1</magicLvl>
<operateType>A2</operateType>
<reuseDelay>1800000</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<irreplacableBuff>true</irreplacableBuff>
<staticReuse>true</staticReuse>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CanRestoreVitalPoint" />
<condition name="CanUseVitalityConsumeItem" />
</conditions>
</skill>
<skill id="2894" toLevel="1" name="Valentine's Day Candy">
<!-- Confirmed CT2.5 -->
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>14769</itemConsumeId> <!-- White Day Candy -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<reuseDelay>3600000</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<hitCancelTime>0</hitCancelTime>
<staticReuse>true</staticReuse>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CanRestoreVitalPoint" />
<condition name="CanUseVitalityConsumeItem" />
</conditions>
<effects>
<effect name="VitalityPointUp">
<value>20000</value>
</effect>
</effects>
</skill>
<skill id="2895" toLevel="1" name="Valentine's Day Candy Basket">
<!-- Confirmed CT2.5 -->
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>14766</itemConsumeId> <!-- Special White Day Candy Basket -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpEncumbered">
<weightPercent>10</weightPercent>
<slotsPercent>10</slotsPercent>
</condition>
</conditions>
<effects>
<effect name="RestorationRandom">
<items>
<item chance="10">
<item id="14769" count="5" />
<item id="14772" count="1" />
</item>
<item chance="40">
<item id="14769" count="5" />
<item id="14773" count="1" />
</item>
<item chance="50">
<item id="14769" count="5" />
<item id="14776" count="1" />
</item>
</items>
</effect>
</effects>
</skill>
<skill id="2896" toLevel="1" name="Valentine's Day Candy Basket">
<!-- Confirmed CT2.5 -->
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>14767</itemConsumeId> <!-- White Day Candy Basket -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpEncumbered">
<weightPercent>10</weightPercent>
<slotsPercent>10</slotsPercent>
</condition>
</conditions>
<effects>
<effect name="RestorationRandom">
<items>
<item chance="50">
<item id="14769" count="1" />
<item id="14771" count="1" />
</item>
<item chance="50">
<item id="14769" count="1" />
<item id="14775" count="1" />
</item>
</items>
</effect>
</effects>
</skill>
<skill id="2897" toLevel="1" name="Baguette's Herb">
<abnormalInstant>true</abnormalInstant>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>600</abnormalTime>
<abnormalType>WP_CHANGE_EVENT</abnormalType>
<abnormalVisualEffect>CHANGE_WP;CHANGE_HAIR_B</abnormalVisualEffect>
<effectPoint>100</effectPoint>
<hitTime>100</hitTime>
<icon>icon.etc_herb_of_baguette</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
<operateType>A2</operateType>
<reuseDelay>2000</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="MaxHp">
<amount>10</amount>
<mode>PER</mode>
</effect>
<effect name="HpRegen">
<amount>20</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="2898" toLevel="1" name="Cream Puff Herb">
<abnormalInstant>true</abnormalInstant>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>600</abnormalTime>
<abnormalType>WP_CHANGE_EVENT</abnormalType>
<abnormalVisualEffect>CHANGE_WP;CHANGE_HAIR_G</abnormalVisualEffect>
<effectPoint>100</effectPoint>
<hitTime>100</hitTime>
<icon>icon.etc_herb_of_cream</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
<operateType>A2</operateType>
<reuseDelay>2000</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="MaxHp">
<amount>10</amount>
<mode>PER</mode>
</effect>
<effect name="Speed">
<amount>10</amount>
<mode>DIFF</mode>
</effect>
<effect name="MagicalDefence">
<amount>10</amount>
<mode>PER</mode>
</effect>
<effect name="PhysicalDefence">
<amount>10</amount>
<mode>PER</mode>
</effect>
<effect name="PhysicalAttackSpeed">
<amount>15</amount>
<mode>PER</mode>
</effect>
<effect name="MagicalAttackSpeed">
<amount>10</amount>
<mode>PER</mode>
</effect>
<effect name="MaxMp">
<amount>10</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="2899" toLevel="1" name="Cheesecake Herb">
<abnormalInstant>true</abnormalInstant>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>600</abnormalTime>
<abnormalType>WP_CHANGE_EVENT</abnormalType>
<abnormalVisualEffect>CHANGE_WP;CHANGE_HAIR_P</abnormalVisualEffect>
<effectPoint>100</effectPoint>
<hitTime>100</hitTime>
<icon>icon.etc_herb_of_cheesecake</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
<operateType>A2</operateType>
<reuseDelay>2000</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="MaxMp">
<amount>10</amount>
<mode>PER</mode>
</effect>
<effect name="MpRegen">
<amount>20</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
</list>