Files
l2j_mobius/trunk/dist/game/data/stats/skills/02400-02499.xml
2016-06-12 01:34:09 +00:00

3202 lines
94 KiB
XML

<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
<skill id="2400" levels="1" name="Coral Treasure Chest Key">
<!-- Confirmed CT2.5 -->
<!-- set name="giveContribution" val="10" / -->
<castRange>40</castRange>
<effectPoint>-1</effectPoint>
<effectRange>400</effectRange>
<hitTime>500</hitTime>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>10017</itemConsumeId> <!-- Coral Treasure Chest Key -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<reuseDelay>3000</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<targetType>DOOR_TREASURE</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpTargetNpc">
<npcIds>
<item>18477</item>
</npcIds>
</condition>
</conditions>
<effects>
<effect name="OpenChest" />
</effects>
</skill>
<skill id="2401" levels="1" name="Mana Recovery Potion (Battleground)">
<!-- Confirmed CT2.5 -->
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<reuseDelay>600000</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CheckLevel">
<minLevel>52</minLevel>
<maxLevel>99</maxLevel>
<affectType>CASTER</affectType>
</condition>
</conditions>
<effects>
<effect name="Mp">
<amount>360</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill>
<skill id="2402" levels="1" name="CP Recovery Potion (Battleground)">
<!-- Confirmed CT2.5 -->
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<reuseDelay>600000</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CheckLevel">
<minLevel>52</minLevel>
<maxLevel>99</maxLevel>
<affectType>CASTER</affectType>
</condition>
</conditions>
<effects>
<effect name="Cp">
<amount>1400</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill>
<skill id="2403" levels="1" name="Hot Springs CP Potion">
<!-- Confirmed CT2.5 -->
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<reuseDelay>300000</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="Cp">
<amount>1400</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill>
<skill id="2404" levels="1" name="Might">
<!-- Confirmed CT2.5 -->
<abnormalLvl>2</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<abnormalType>PA_UP</abnormalType>
<effectPoint>1</effectPoint>
<icon>icon.etc_hot_spring_nectar_i00</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>20</magicLvl>
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="PAtk">
<amount>12</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="2405" levels="1" name="Shield">
<!-- Confirmed CT2.5 -->
<abnormalLvl>2</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<abnormalType>PD_UP</abnormalType>
<effectPoint>1</effectPoint>
<icon>icon.etc_hot_spring_nectar_i00</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>25</magicLvl>
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="PhysicalDefence">
<amount>12</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="2406" levels="1" name="Wind Walk">
<!-- Confirmed CT2.5 -->
<abnormalLvl>2</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<abnormalType>SPEED_UP</abnormalType>
<effectPoint>1</effectPoint>
<icon>icon.etc_hot_spring_nectar_i00</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>30</magicLvl>
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="Speed">
<amount>33</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill>
<skill id="2407" levels="1" name="Focus">
<!-- Confirmed CT2.5 -->
<abnormalLvl>2</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<abnormalType>CRITICAL_PROB_UP</abnormalType>
<effectPoint>1</effectPoint>
<icon>icon.etc_hot_spring_nectar_i00</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>44</magicLvl>
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="CriticalRate">
<amount>25</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="2408" levels="1" name="Death Whisper">
<!-- Confirmed CT2.5 -->
<abnormalLvl>2</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<abnormalType>CRITICAL_DMG_UP</abnormalType>
<effectPoint>1</effectPoint>
<icon>icon.etc_hot_spring_nectar_i00</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>48</magicLvl>
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="CriticalDamage">
<amount>30</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="2409" levels="1" name="Guidance">
<!-- Confirmed CT2.5 -->
<abnormalLvl>2</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<abnormalType>HIT_UP</abnormalType>
<effectPoint>1</effectPoint>
<icon>icon.etc_hot_spring_nectar_i00</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>48</magicLvl>
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="Accuracy">
<amount>3</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill>
<skill id="2410" levels="1" name="Blessed Shield">
<!-- Confirmed CT2.5 -->
<abnormalLvl>2</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<abnormalType>SHIELD_PROB_UP</abnormalType>
<effectPoint>1</effectPoint>
<icon>icon.etc_hot_spring_nectar_i00</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>48</magicLvl>
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="ShieldDefenceRate">
<amount>10</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="2411" levels="1" name="Blessed Body">
<!-- Confirmed CT2.5 -->
<abnormalLvl>3</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<abnormalType>MAX_HP_UP</abnormalType>
<effectPoint>1</effectPoint>
<icon>icon.etc_hot_spring_nectar_i00</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>52</magicLvl>
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="MaxHp">
<amount>20</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="2412" levels="1" name="Haste">
<!-- Confirmed CT2.5 -->
<abnormalLvl>1</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<abnormalType>ATTACK_TIME_DOWN</abnormalType>
<effectPoint>1</effectPoint>
<icon>icon.etc_hot_spring_nectar_i00</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>44</magicLvl>
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="PhysicalAttackSpeed">
<amount>15</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="2413" levels="1" name="Vampiric Rage">
<!-- Confirmed CT2.5 -->
<abnormalLvl>2</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<abnormalType>VAMPIRIC_ATTACK</abnormalType>
<effectPoint>1</effectPoint>
<icon>icon.etc_hot_spring_nectar_i00</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>44</magicLvl>
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="VampiricAttack">
<amount>7</amount>
<chance>80</chance>
</effect>
</effects>
</skill>
<skill id="2414" levels="1" name="Berserker Spirit">
<!-- Confirmed CT2.5 -->
<abnormalLvl>1</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<abnormalType>BERSERKER</abnormalType>
<effectPoint>1</effectPoint>
<icon>icon.etc_hot_spring_nectar_i00</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>35</magicLvl>
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="PAtk">
<amount>5</amount>
<mode>PER</mode>
</effect>
<effect name="MAtk">
<amount>10</amount>
<mode>PER</mode>
</effect>
<effect name="Speed">
<amount>5</amount>
<mode>DIFF</mode>
</effect>
<effect name="MagicalDefence">
<amount>-10</amount>
<mode>PER</mode>
</effect>
<effect name="PhysicalDefence">
<amount>-5</amount>
<mode>PER</mode>
</effect>
<effect name="PhysicalEvasion">
<amount>-2</amount>
<mode>DIFF</mode>
</effect>
<effect name="PhysicalAttackSpeed">
<amount>5</amount>
<mode>PER</mode>
</effect>
<effect name="MagicalAttackSpeed">
<amount>5</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="2415" levels="1" name="Magic Barrier">
<!-- Confirmed CT2.5 -->
<abnormalLvl>2</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<abnormalType>MD_UP</abnormalType>
<effectPoint>1</effectPoint>
<icon>icon.etc_hot_spring_nectar_i00</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>44</magicLvl>
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="MagicalDefence">
<amount>23</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="2416" levels="1" name="Blessed Soul">
<!-- Confirmed CT2.5 -->
<abnormalLvl>3</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<abnormalType>MAX_MP_UP</abnormalType>
<effectPoint>1</effectPoint>
<icon>icon.etc_hot_spring_nectar_i00</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>52</magicLvl>
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="MaxMp">
<amount>20</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="2417" levels="1" name="Empower">
<!-- Confirmed CT2.5 -->
<abnormalLvl>2</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<abnormalType>MA_UP</abnormalType>
<effectPoint>1</effectPoint>
<icon>icon.etc_hot_spring_nectar_i00</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>44</magicLvl>
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="MAtk">
<amount>65</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="2418" levels="1" name="Acumen">
<!-- Confirmed CT2.5 -->
<abnormalLvl>2</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<abnormalType>CASTING_TIME_DOWN</abnormalType>
<effectPoint>1</effectPoint>
<icon>icon.etc_hot_spring_nectar_i00</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>35</magicLvl>
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="MagicalAttackSpeed">
<amount>23</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="2419" levels="1" name="Clarity">
<!-- Confirmed CT2.5 -->
<abnormalLvl>1</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<abnormalType>CHEAP_MAGIC</abnormalType>
<effectPoint>1</effectPoint>
<icon>icon.etc_hot_spring_nectar_i00</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>58</magicLvl>
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="MagicMpCost">
<amount>-4</amount>
<mode>PER</mode>
<magicType>1</magicType>
</effect>
<effect name="MagicMpCost">
<amount>-10</amount>
<mode>PER</mode>
<magicType>0</magicType>
</effect>
<effect name="MagicMpCost">
<amount>-10</amount>
<mode>PER</mode>
<magicType>3</magicType>
</effect>
</effects>
</skill>
<skill id="2420" levels="1" name="White Seed of Evil Lump">
<!-- Confirmed CT2.5 -->
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpEncumbered">
<weightPercent>20</weightPercent>
<slotsPercent>10</slotsPercent>
</condition>
</conditions>
<effects>
<effect name="Restoration">
<itemId>9597</itemId>
<itemCount>2</itemCount>
</effect>
</effects>
</skill>
<skill id="2421" levels="1" name="Black Seed of Evil Lump">
<!-- Confirmed CT2.5 -->
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpEncumbered">
<weightPercent>20</weightPercent>
<slotsPercent>10</slotsPercent>
</condition>
</conditions>
<effects>
<effect name="Restoration">
<itemId>9598</itemId>
<itemCount>2</itemCount>
</effect>
</effects>
</skill>
<skill id="2422" levels="1" name="1st Place Treasure Sack">
<!-- Confirmed CT2.5 -->
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpEncumbered">
<weightPercent>20</weightPercent>
<slotsPercent>10</slotsPercent>
</condition>
</conditions>
<effects>
<effect name="RestorationRandom">
<items>
<item chance="27.2628">
<item id="10295" count="1" />
</item>
<item chance="27.2628">
<item id="10296" count="1" />
</item>
<item chance="26">
<item id="17263" count="1" />
<item id="21185" count="2" />
<item id="21186" count="2" />
</item>
<item chance="20">
<item id="17264" count="1" />
<item id="21185" count="2" />
<item id="21186" count="2" />
</item>
</items>
</effect>
</effects>
</skill>
<skill id="2423" levels="2" name="2nd Place Treasure Sack">
<!-- Confirmed CT2.5 -->
<!-- This skill only has one level, 2. -->
<isMagic>2</isMagic> <!-- Static Skill -->
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpEncumbered">
<weightPercent>20</weightPercent>
<slotsPercent>10</slotsPercent>
</condition>
</conditions>
<effects>
<effect name="RestorationRandom" fromLevel="2" toLevel="2">
<items>
<value level="2">
<item chance="0.4194">
<item id="10297" count="1" />
</item>
<item chance="0.4194">
<item id="10300" count="1" />
</item>
<item chance="0.4194">
<item id="10301" count="1" />
</item>
<item chance="24.6855">
<item id="17263" count="1" />
<item id="21185" count="1" />
<item id="21186" count="1" />
</item>
<item chance="24.6855">
<item id="17264" count="1" />
<item id="21185" count="1" />
<item id="21186" count="1" />
</item>
<item chance="24.6855">
<item id="17255" count="1" />
<item id="21185" count="1" />
<item id="21186" count="1" />
</item>
<item chance="24.6855">
<item id="17256" count="1" />
<item id="21185" count="1" />
<item id="21186" count="1" />
</item>
</value>
</items>
</effect>
</effects>
</skill>
<skill id="2424" levels="3" name="3rd Place Treasure Sack">
<!-- Confirmed CT2.5 -->
<!-- This skill only has one level, 3. -->
<isMagic>2</isMagic> <!-- Static Skill -->
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpEncumbered">
<weightPercent>20</weightPercent>
<slotsPercent>10</slotsPercent>
</condition>
</conditions>
<effects>
<effect name="RestorationRandom" fromLevel="3" toLevel="3">
<items>
<item chance="0.229">
<item id="10298" count="1" />
</item>
<item chance="0.229">
<item id="10299" count="1" />
</item>
<item chance="7.6571">
<item id="10303" count="1" />
</item>
<item chance="7.6571">
<item id="10302" count="1" />
</item>
<item chance="7.6571">
<item id="10304" count="1" />
</item>
<item chance="7.6571">
<item id="10305" count="1" />
</item>
<item chance="7.6571">
<item id="10306" count="1" />
</item>
<item chance="7.6571">
<item id="17255" count="1" />
</item>
<item chance="7.6571">
<item id="17256" count="1" />
</item>
<item chance="7.6571">
<item id="9552" count="1" />
</item>
<item chance="7.6571">
<item id="9553" count="1" />
</item>
<item chance="7.6571">
<item id="9554" count="1" />
</item>
<item chance="7.6571">
<item id="9555" count="1" />
</item>
<item chance="7.6571">
<item id="9556" count="1" />
</item>
<item chance="7.6571">
<item id="9557" count="1" />
</item>
</items>
</effect>
</effects>
</skill>
<skill id="2425" levels="4" name="4th Place Treasure Sack">
<!-- Confirmed CT2.5 -->
<!-- This skill only has one level, 4. -->
<isMagic>2</isMagic> <!-- Static Skill -->
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpEncumbered">
<weightPercent>20</weightPercent>
<slotsPercent>10</slotsPercent>
</condition>
</conditions>
<effects>
<effect name="RestorationRandom" fromLevel="4" toLevel="4">
<items>
<item chance="10">
<item id="21188" count="3" />
<item id="21189" count="3" />
<item id="21190" count="3" />
<item id="21191" count="3" />
<item id="21187" count="3" />
</item>
<item chance="20">
<item id="21174" count="3" />
<item id="21175" count="3" />
<item id="21176" count="3" />
</item>
<item chance="20">
<item id="21177" count="3" />
<item id="21178" count="3" />
<item id="21179" count="3" />
</item>
<item chance="5">
<item id="17257" count="1" />
</item>
<item chance="15">
<item id="17258" count="1" />
</item>
<item chance="5">
<item id="9552" count="1" />
</item>
<item chance="5">
<item id="9553" count="1" />
</item>
<item chance="5">
<item id="9554" count="1" />
</item>
<item chance="5">
<item id="9555" count="1" />
</item>
<item chance="5">
<item id="9556" count="1" />
</item>
<item chance="5">
<item id="9557" count="1" />
</item>
</items>
</effect>
</effects>
</skill>
<skill id="2426" levels="5" name="5th Place Treasure sack">
<!-- Confirmed CT2.5 -->
<!-- This skill only has one level, 5. -->
<isMagic>2</isMagic> <!-- Static Skill -->
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpEncumbered">
<weightPercent>20</weightPercent>
<slotsPercent>10</slotsPercent>
</condition>
</conditions>
<effects>
<effect name="RestorationRandom" fromLevel="5" toLevel="5">
<items>
<item chance="10">
<item id="21190" count="2" />
<item id="21191" count="2" />
<item id="21187" count="2" />
</item>
<item chance="15">
<item id="21174" count="2" />
<item id="21175" count="2" />
<item id="21176" count="2" />
</item>
<item chance="15">
<item id="21177" count="2" />
<item id="21178" count="2" />
<item id="21179" count="2" />
</item>
<item chance="10">
<item id="17259" count="1" />
</item>
<item chance="7.1429">
<item id="17260" count="1" />
</item>
<item chance="7.1429">
<item id="9546" count="1" />
</item>
<item chance="7.1429">
<item id="9547" count="1" />
</item>
<item chance="7.1429">
<item id="9548" count="1" />
</item>
<item chance="7.1429">
<item id="9549" count="1" />
</item>
<item chance="7.1429">
<item id="9550" count="1" />
</item>
<item chance="7.1429">
<item id="9551" count="1" />
</item>
</items>
</effect>
</effects>
</skill>
<skill id="2427" levels="6" name="6th Place Treasure Sack">
<!-- Confirmed CT2.5 -->
<!-- This skill only has one level, 6. -->
<isMagic>2</isMagic> <!-- Static Skill -->
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpEncumbered">
<weightPercent>20</weightPercent>
<slotsPercent>10</slotsPercent>
</condition>
</conditions>
<effects>
<effect name="RestorationRandom" fromLevel="6" toLevel="6">
<items>
<item chance="22.5">
<item id="21174" count="1" />
<item id="21175" count="1" />
<item id="21176" count="1" />
<item id="21172" count="1" />
</item>
<item chance="22.5">
<item id="21177" count="1" />
<item id="21178" count="1" />
<item id="21179" count="1" />
<item id="21173" count="1" />
</item>
<item chance="15">
<item id="17261" count="1" />
</item>
<item chance="5.01">
<item id="17262" count="1" />
</item>
<item chance="5.8333">
<item id="9546" count="1" />
</item>
<item chance="5.8333">
<item id="9547" count="1" />
</item>
<item chance="5.8333">
<item id="9548" count="1" />
</item>
<item chance="5.8333">
<item id="9549" count="1" />
</item>
<item chance="5.8333">
<item id="9550" count="1" />
</item>
<item chance="5.8333">
<item id="9551" count="1" />
</item>
</items>
</effect>
</effects>
</skill>
<skill id="2428" levels="1" name="Transformation Scroll: Rabbit">
<abnormalLvl>1</abnormalLvl>
<abnormalTime>600</abnormalTime>
<abnormalType>TRANSFORM</abnormalType>
<effectPoint>1</effectPoint>
<icon>icon.skill0298</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>10274</itemConsumeId> <!-- Transformation Scroll: Rabbit -->
<magicLvl>-1</magicLvl>
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<hitCancelTime>0</hitCancelTime>
<irreplacableBuff>true</irreplacableBuff>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CanTransform">
<transformId>105</transformId>
</condition>
</conditions>
<effects>
<effect name="Transformation">
<transformationId>105</transformationId>
</effect>
</effects>
</skill>
<skill id="2429" levels="1" name="Haste Potion">
<!-- Confirmed CT2.5 -->
<abnormalLvl>3</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<abnormalType>ATTACK_TIME_DOWN</abnormalType>
<effectPoint>1</effectPoint>
<icon>icon.etc_fruit_juice_glass_bottle_i00</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>10260</itemConsumeId> <!-- Alacrity Juice -->
<magicLvl>1</magicLvl>
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="PhysicalAttackSpeed">
<amount>33</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="2430" levels="1" name="Accuracy Juice">
<!-- Confirmed CT2.5 -->
<abnormalLvl>4</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<abnormalType>HIT_UP</abnormalType>
<effectPoint>1</effectPoint>
<icon>icon.etc_fruit_juice_glass_bottle_i01</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>10261</itemConsumeId> <!-- Accuracy Juice -->
<magicLvl>1</magicLvl>
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="Accuracy">
<amount>4</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill>
<skill id="2431" levels="1" name="Critical Damage Juice">
<!-- Confirmed CT2.5 -->
<abnormalLvl>4</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<abnormalType>CRITICAL_DMG_UP</abnormalType>
<effectPoint>1</effectPoint>
<icon>icon.etc_fruit_juice_glass_bottle_i02</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>10262</itemConsumeId> <!-- Critical Hit Juice -->
<magicLvl>1</magicLvl>
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="CriticalDamage">
<amount>35</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="2432" levels="1" name="Critical Rate Juice">
<!-- Confirmed CT2.5 -->
<abnormalLvl>4</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<abnormalType>CRITICAL_PROB_UP</abnormalType>
<effectPoint>1</effectPoint>
<icon>icon.etc_fruit_juice_glass_bottle_i03</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>10263</itemConsumeId> <!-- Critical Rate Juice -->
<magicLvl>1</magicLvl>
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="CriticalRate">
<amount>30</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="2433" levels="1" name="Casting Spd. Juice">
<!-- Confirmed CT2.5 -->
<abnormalLvl>4</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<abnormalType>CASTING_TIME_DOWN</abnormalType>
<effectPoint>1</effectPoint>
<icon>icon.etc_fruit_juice_glass_bottle_i04</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>10264</itemConsumeId> <!-- Casting Spd. Juice -->
<magicLvl>1</magicLvl>
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="MagicalAttackSpeed">
<amount>30</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="2434" levels="1" name="Evasion Juice">
<!-- Confirmed CT2.5 -->
<abnormalLvl>4</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<abnormalType>AVOID_UP</abnormalType>
<effectPoint>1</effectPoint>
<icon>icon.etc_fruit_juice_glass_bottle_i05</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>10265</itemConsumeId> <!-- Evasion Juice -->
<magicLvl>1</magicLvl>
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="PhysicalEvasion">
<amount>4</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill>
<skill id="2435" levels="1" name="M. Atk. Juice">
<!-- Confirmed CT2.5 -->
<abnormalLvl>4</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<abnormalType>MA_UP</abnormalType>
<effectPoint>1</effectPoint>
<icon>icon.etc_fruit_juice_glass_bottle_i06</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>10266</itemConsumeId> <!-- M. Atk. Juice -->
<magicLvl>1</magicLvl>
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="MAtk">
<amount>75</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="2436" levels="1" name="P. Atk. Potion">
<!-- Confirmed CT2.5 -->
<abnormalLvl>4</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<abnormalType>PA_UP</abnormalType>
<effectPoint>1</effectPoint>
<icon>icon.etc_fruit_juice_glass_bottle_i07</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>10267</itemConsumeId> <!-- Power Juice -->
<magicLvl>1</magicLvl>
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="PAtk">
<amount>15</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="2437" levels="1" name="Wind Walk Juice">
<!-- Confirmed CT2.5 -->
<abnormalLvl>3</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<abnormalType>SPEED_UP</abnormalType>
<effectPoint>1</effectPoint>
<icon>icon.etc_fruit_juice_glass_bottle_i08</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>10268</itemConsumeId> <!-- Speed Juice -->
<magicLvl>1</magicLvl>
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="Speed">
<amount>33</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill>
<skill id="2438" levels="1" name="P. Def. Juice">
<!-- Confirmed CT2.5 -->
<abnormalLvl>4</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<abnormalType>PD_UP</abnormalType>
<effectPoint>1</effectPoint>
<icon>icon.etc_fruit_juice_glass_bottle_i09</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>10269</itemConsumeId> <!-- Defense Juice -->
<magicLvl>1</magicLvl>
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="PhysicalDefence">
<amount>15</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="2439" levels="1" name="MP Consumption Juice">
<!-- Confirmed CT2.5 -->
<abnormalLvl>1</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<abnormalType>CHEAP_MAGIC</abnormalType>
<effectPoint>1</effectPoint>
<icon>icon.etc_fruit_juice_glass_bottle_i10</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>10270</itemConsumeId> <!-- MP Consumption Juice -->
<magicLvl>1</magicLvl>
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="MagicMpCost">
<amount>-4</amount>
<mode>PER</mode>
<magicType>1</magicType>
</effect>
<effect name="MagicMpCost">
<amount>-10</amount>
<mode>PER</mode>
<magicType>0</magicType>
</effect>
<effect name="MagicMpCost">
<amount>-10</amount>
<mode>PER</mode>
<magicType>3</magicType>
</effect>
</effects>
</skill>
<skill id="2440" levels="1" name="Ancient Tome of the Demon">
<!-- Confirmed CT2.5 -->
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpEncumbered">
<weightPercent>20</weightPercent>
<slotsPercent>10</slotsPercent>
</condition>
</conditions>
<effects>
<effect name="RestorationRandom">
<items>
<item chance="40">
<item id="9600" count="1" />
</item>
<item chance="50">
<item id="9601" count="2" />
</item>
<item chance="10">
<item id="9602" count="1" />
</item>
</items>
</effect>
</effects>
</skill>
<skill id="2441" levels="1" name="Protection of Rune">
<!-- Confirmed CT2.5 -->
<hitTime>1500</hitTime>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>10549</itemConsumeId> <!-- Forgotten Scroll - Protection of Rune -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CheckLevel">
<minLevel>82</minLevel>
<maxLevel>84</maxLevel>
<affectType>CASTER</affectType>
</condition>
<condition name="OpSkill">
<skillId>755</skillId>
<skillLevel>1</skillLevel>
<hasLearned>false</hasLearned>
</condition>
</conditions>
<effects>
<effect name="SetSkill">
<skillId>755</skillId>
<skillLvl>1</skillLvl>
</effect>
</effects>
</skill>
<skill id="2442" levels="1" name="Protection of Elemental">
<!-- Confirmed CT2.5 -->
<hitTime>1500</hitTime>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>10550</itemConsumeId> <!-- Forgotten Scroll - Protection of Elemental -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CheckLevel">
<minLevel>82</minLevel>
<maxLevel>84</maxLevel>
<affectType>CASTER</affectType>
</condition>
<condition name="OpSkill">
<skillId>756</skillId>
<skillLevel>1</skillLevel>
<hasLearned>false</hasLearned>
</condition>
</conditions>
<effects>
<effect name="SetSkill">
<skillId>756</skillId>
<skillLvl>1</skillLvl>
</effect>
</effects>
</skill>
<skill id="2443" levels="1" name="Protection of Alignment">
<!-- Confirmed CT2.5 -->
<hitTime>1500</hitTime>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>10551</itemConsumeId> <!-- Forgotten Scroll - Protection of Alignment -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CheckLevel">
<minLevel>82</minLevel>
<maxLevel>84</maxLevel>
<affectType>CASTER</affectType>
</condition>
<condition name="OpSkill">
<skillId>757</skillId>
<skillLevel>1</skillLevel>
<hasLearned>false</hasLearned>
</condition>
</conditions>
<effects>
<effect name="SetSkill">
<skillId>757</skillId>
<skillLvl>1</skillLvl>
</effect>
</effects>
</skill>
<skill id="2444" levels="1" name="Fighter's Will">
<!-- Confirmed CT2.5 -->
<hitTime>1500</hitTime>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>10552</itemConsumeId> <!-- Forgotten Scroll - Fighter's Will -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CheckLevel">
<minLevel>81</minLevel>
<maxLevel>84</maxLevel>
<affectType>CASTER</affectType>
</condition>
<condition name="OpSkill">
<skillId>758</skillId>
<skillLevel>1</skillLevel>
<hasLearned>false</hasLearned>
</condition>
<condition name="OpCheckClass">
<classId>MAGE</classId>
<affectType>CASTER</affectType>
<isWithin>false</isWithin>
</condition>
<condition name="OpCheckClass">
<classId>ELVEN_MAGE</classId>
<affectType>CASTER</affectType>
<isWithin>false</isWithin>
</condition>
<condition name="OpCheckClass">
<classId>ELVEN_MAGE</classId>
<affectType>CASTER</affectType>
<isWithin>false</isWithin>
</condition>
<condition name="OpCheckClass">
<classId>DARK_MAGE</classId>
<affectType>CASTER</affectType>
<isWithin>false</isWithin>
</condition>
<condition name="OpCheckClass">
<classId>ORC_MAGE</classId>
<affectType>CASTER</affectType>
<isWithin>false</isWithin>
</condition>
</conditions>
<effects>
<effect name="SetSkill">
<skillId>758</skillId>
<skillLvl>1</skillLvl>
</effect>
</effects>
</skill>
<skill id="2445" levels="1" name="Archer's Will">
<!-- Confirmed CT2.5 -->
<hitTime>1500</hitTime>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>10553</itemConsumeId> <!-- Forgotten Scroll - Archer's Will -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CheckLevel">
<minLevel>81</minLevel>
<maxLevel>84</maxLevel>
<affectType>CASTER</affectType>
</condition>
<condition name="OpSkill">
<skillId>759</skillId>
<skillLevel>1</skillLevel>
<hasLearned>false</hasLearned>
</condition>
<condition name="OpCheckClass">
<classId>MAGE</classId>
<affectType>CASTER</affectType>
<isWithin>false</isWithin>
</condition>
<condition name="OpCheckClass">
<classId>ELVEN_MAGE</classId>
<affectType>CASTER</affectType>
<isWithin>false</isWithin>
</condition>
<condition name="OpCheckClass">
<classId>ELVEN_MAGE</classId>
<affectType>CASTER</affectType>
<isWithin>false</isWithin>
</condition>
<condition name="OpCheckClass">
<classId>DARK_MAGE</classId>
<affectType>CASTER</affectType>
<isWithin>false</isWithin>
</condition>
<condition name="OpCheckClass">
<classId>ORC_MAGE</classId>
<affectType>CASTER</affectType>
<isWithin>false</isWithin>
</condition>
</conditions>
<effects>
<effect name="SetSkill">
<skillId>759</skillId>
<skillLvl>1</skillLvl>
</effect>
</effects>
</skill>
<skill id="2446" levels="1" name="Anti Magic Armor">
<!-- Confirmed CT2.5 -->
<hitTime>1500</hitTime>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>10554</itemConsumeId> <!-- Forgotten Scroll - Anti-Magic Armor -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CheckLevel">
<minLevel>81</minLevel>
<maxLevel>84</maxLevel>
<affectType>CASTER</affectType>
</condition>
<condition name="OpCheckClassList">
<classIds>
<PHOENIX_KNIGHT />
<HELL_KNIGHT />
<EVA_TEMPLAR />
<SHILLIEN_TEMPLAR />
</classIds>
<affectType>CASTER</affectType>
<isWithin>true</isWithin>
</condition>
<condition name="OpSkill">
<skillId>760</skillId>
<skillLevel>1</skillLevel>
<hasLearned>false</hasLearned>
</condition>
</conditions>
<effects>
<effect name="SetSkill">
<skillId>760</skillId>
<skillLvl>1</skillLvl>
</effect>
</effects>
</skill>
<skill id="2447" levels="1" name="Seed of Revenge">
<!-- Confirmed CT2.5 -->
<hitTime>1500</hitTime>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>10555</itemConsumeId> <!-- Forgotten Scroll - Seed of Revenge -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CheckLevel">
<minLevel>83</minLevel>
<maxLevel>84</maxLevel>
<affectType>CASTER</affectType>
</condition>
<condition name="OpSkill">
<skillId>762</skillId>
<skillLevel>1</skillLevel>
<hasLearned>false</hasLearned>
</condition>
<condition name="OpCheckClass">
<classId>HELL_KNIGHT</classId>
<affectType>CASTER</affectType>
<isWithin>true</isWithin>
</condition>
</conditions>
<effects>
<effect name="SetSkill">
<skillId>761</skillId>
<skillLvl>1</skillLvl>
</effect>
<effect name="SetSkill">
<skillId>762</skillId>
<skillLvl>1</skillLvl>
</effect>
</effects>
</skill>
<skill id="2448" levels="1" name="Hell Scream">
<!-- Confirmed CT2.5 -->
<hitTime>1500</hitTime>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>10556</itemConsumeId> <!-- Forgotten Scroll - Hell Scream -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CheckLevel">
<minLevel>81</minLevel>
<maxLevel>84</maxLevel>
<affectType>CASTER</affectType>
</condition>
<condition name="OpSkill">
<skillId>763</skillId>
<skillLevel>1</skillLevel>
<hasLearned>false</hasLearned>
</condition>
<condition name="OpCheckClass">
<classId>HELL_KNIGHT</classId>
<affectType>CASTER</affectType>
<isWithin>true</isWithin>
</condition>
</conditions>
<effects>
<effect name="SetSkill">
<skillId>763</skillId>
<skillLvl>1</skillLvl>
</effect>
</effects>
</skill>
<skill id="2449" levels="1" name="Song of Windstorm">
<!-- Confirmed CT2.5 -->
<hitTime>1500</hitTime>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>10557</itemConsumeId> <!-- Forgotten Scroll - Song of Windstorm -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CheckLevel">
<minLevel>75</minLevel>
<maxLevel>84</maxLevel>
<affectType>CASTER</affectType>
</condition>
<condition name="OpSkill">
<skillId>764</skillId>
<skillLevel>1</skillLevel>
<hasLearned>false</hasLearned>
</condition>
<condition name="OpCheckClass">
<classId>SWORD_MUSE</classId>
<affectType>CASTER</affectType>
<isWithin>true</isWithin>
</condition>
</conditions>
<effects>
<effect name="SetSkill">
<skillId>764</skillId>
<skillLvl>1</skillLvl>
</effect>
</effects>
</skill>
<skill id="2450" levels="1" name="Blade Storm">
<!-- Confirmed CT2.5 -->
<hitTime>1500</hitTime>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>10558</itemConsumeId> <!-- Forgotten Scroll - Dance of Blade Storm -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CheckLevel">
<minLevel>75</minLevel>
<maxLevel>84</maxLevel>
<affectType>CASTER</affectType>
</condition>
<condition name="OpSkill">
<skillId>765</skillId>
<skillLevel>1</skillLevel>
<hasLearned>false</hasLearned>
</condition>
<condition name="OpCheckClass">
<classId>SPECTRAL_DANCER</classId>
<affectType>CASTER</affectType>
<isWithin>true</isWithin>
</condition>
</conditions>
<effects>
<effect name="SetSkill">
<skillId>765</skillId>
<skillLvl>1</skillLvl>
</effect>
</effects>
</skill>
<skill id="2451" levels="1" name="Sixth Sense">
<!-- Confirmed CT2.5 -->
<hitTime>1500</hitTime>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>10559</itemConsumeId> <!-- Forgotten Scroll - Sixth Sense -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CheckLevel">
<minLevel>81</minLevel>
<maxLevel>84</maxLevel>
<affectType>CASTER</affectType>
</condition>
<condition name="OpCheckClassList">
<classIds>
<PHOENIX_KNIGHT />
<HELL_KNIGHT />
<EVA_TEMPLAR />
<SHILLIEN_TEMPLAR />
<ADVENTURER />
<SWORD_MUSE />
<WIND_RIDER />
<SPECTRAL_DANCER />
<GHOST_HUNTER />
<MALE_SOUL_HOUND />
<FEMALE_SOUL_HOUND />
<TRICKSTER />
</classIds>
<affectType>CASTER</affectType>
<isWithin>true</isWithin>
</condition>
<condition name="OpSkill">
<skillId>766</skillId>
<skillLevel>1</skillLevel>
<hasLearned>false</hasLearned>
</condition>
</conditions>
<effects>
<effect name="SetSkill">
<skillId>766</skillId>
<skillLvl>1</skillLvl>
</effect>
</effects>
</skill>
<skill id="2452" levels="1" name="Expose Vulnerability">
<!-- Confirmed CT2.5 -->
<hitTime>1500</hitTime>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>10560</itemConsumeId> <!-- Forgotten Scroll - Expose Weak Point -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CheckLevel">
<minLevel>81</minLevel>
<maxLevel>84</maxLevel>
<affectType>CASTER</affectType>
</condition>
<condition name="OpCheckClassList">
<classIds>
<DUELIST />
<DREADNOUGHT />
<TITAN />
<GRAND_KHAVATARI />
<FORTUNE_SEEKER />
<MAESTRO />
<ADVENTURER />
<WIND_RIDER />
<GHOST_HUNTER />
<MALE_SOUL_HOUND />
<FEMALE_SOUL_HOUND />
<DOOMBRINGER />
</classIds>
<affectType>CASTER</affectType>
<isWithin>true</isWithin>
</condition>
<condition name="OpSkill">
<skillId>767</skillId>
<skillLevel>1</skillLevel>
<hasLearned>false</hasLearned>
</condition>
</conditions>
<effects>
<effect name="SetSkill">
<skillId>767</skillId>
<skillLvl>1</skillLvl>
</effect>
</effects>
</skill>
<skill id="2453" levels="1" name="Exciting Adventure">
<!-- Confirmed CT2.5 -->
<hitTime>1500</hitTime>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>10561</itemConsumeId> <!-- Forgotten Scroll - Exciting Adventure -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CheckLevel">
<minLevel>83</minLevel>
<maxLevel>84</maxLevel>
<affectType>CASTER</affectType>
</condition>
<condition name="OpSkill">
<skillId>768</skillId>
<skillLevel>1</skillLevel>
<hasLearned>false</hasLearned>
</condition>
<condition name="OpCheckClass">
<classId>ADVENTURER</classId>
<affectType>CASTER</affectType>
<isWithin>true</isWithin>
</condition>
</conditions>
<effects>
<effect name="SetSkill">
<skillId>768</skillId>
<skillLvl>1</skillLvl>
</effect>
</effects>
</skill>
<skill id="2454" levels="1" name="Wind Riding">
<!-- Confirmed CT2.5 -->
<hitTime>1500</hitTime>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>10562</itemConsumeId> <!-- Forgotten Scroll - Wind Riding -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CheckLevel">
<minLevel>83</minLevel>
<maxLevel>84</maxLevel>
<affectType>CASTER</affectType>
</condition>
<condition name="OpSkill">
<skillId>769</skillId>
<skillLevel>1</skillLevel>
<hasLearned>false</hasLearned>
</condition>
<condition name="OpCheckClass">
<classId>WIND_RIDER</classId>
<affectType>CASTER</affectType>
<isWithin>true</isWithin>
</condition>
</conditions>
<effects>
<effect name="SetSkill">
<skillId>769</skillId>
<skillLvl>1</skillLvl>
</effect>
</effects>
</skill>
<skill id="2455" levels="1" name="Ghost Walking">
<!-- Confirmed CT2.5 -->
<hitTime>1500</hitTime>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>10563</itemConsumeId> <!-- Forgotten Scroll - Ghost Walking -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CheckLevel">
<minLevel>83</minLevel>
<maxLevel>84</maxLevel>
<affectType>CASTER</affectType>
</condition>
<condition name="OpSkill">
<skillId>770</skillId>
<skillLevel>1</skillLevel>
<hasLearned>false</hasLearned>
</condition>
<condition name="OpCheckClass">
<classId>GHOST_HUNTER</classId>
<affectType>CASTER</affectType>
<isWithin>true</isWithin>
</condition>
</conditions>
<effects>
<effect name="SetSkill">
<skillId>770</skillId>
<skillLvl>1</skillLvl>
</effect>
</effects>
</skill>
<skill id="2456" levels="1" name="Flame Hawk">
<!-- Confirmed CT2.5 -->
<hitTime>1500</hitTime>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>10564</itemConsumeId> <!-- Forgotten Scroll - Flame Hawk -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CheckLevel">
<minLevel>83</minLevel>
<maxLevel>84</maxLevel>
<affectType>CASTER</affectType>
</condition>
<condition name="OpSkill">
<skillId>771</skillId>
<skillLevel>1</skillLevel>
<hasLearned>false</hasLearned>
</condition>
<condition name="OpCheckClass">
<classId>SAGITTARIUS</classId>
<affectType>CASTER</affectType>
<isWithin>true</isWithin>
</condition>
</conditions>
<effects>
<effect name="SetSkill">
<skillId>771</skillId>
<skillLvl>1</skillLvl>
</effect>
</effects>
</skill>
<skill id="2457" levels="1" name="Arrow Rain">
<!-- Confirmed CT2.5 -->
<hitTime>1500</hitTime>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>10565</itemConsumeId> <!-- Forgotten Scroll - Arrow Rain -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CheckLevel">
<minLevel>83</minLevel>
<maxLevel>84</maxLevel>
<affectType>CASTER</affectType>
</condition>
<condition name="OpSkill">
<skillId>772</skillId>
<skillLevel>1</skillLevel>
<hasLearned>false</hasLearned>
</condition>
<condition name="OpCheckClass">
<classId>MOONLIGHT_SENTINEL</classId>
<affectType>CASTER</affectType>
<isWithin>true</isWithin>
</condition>
</conditions>
<effects>
<effect name="SetSkill">
<skillId>772</skillId>
<skillLvl>1</skillLvl>
</effect>
</effects>
</skill>
<skill id="2458" levels="1" name="Ghost Piercing">
<!-- Confirmed CT2.5 -->
<hitTime>1500</hitTime>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>10566</itemConsumeId> <!-- Forgotten Scroll - Ghost Piercing -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CheckLevel">
<minLevel>83</minLevel>
<maxLevel>84</maxLevel>
<affectType>CASTER</affectType>
</condition>
<condition name="OpSkill">
<skillId>773</skillId>
<skillLevel>1</skillLevel>
<hasLearned>false</hasLearned>
</condition>
<condition name="OpCheckClass">
<classId>GHOST_SENTINEL</classId>
<affectType>CASTER</affectType>
<isWithin>true</isWithin>
</condition>
</conditions>
<effects>
<effect name="SetSkill">
<skillId>773</skillId>
<skillLvl>1</skillLvl>
</effect>
</effects>
</skill>
<skill id="2459" levels="1" name="Dread Pool">
<!-- Confirmed CT2.5 -->
<hitTime>1500</hitTime>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>10567</itemConsumeId> <!-- Forgotten Scroll - Dread Pool -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CheckLevel">
<minLevel>83</minLevel>
<maxLevel>84</maxLevel>
<affectType>CASTER</affectType>
</condition>
<condition name="OpSkill">
<skillId>774</skillId>
<skillLevel>1</skillLevel>
<hasLearned>false</hasLearned>
</condition>
<condition name="OpCheckClass">
<classId>DREADNOUGHT</classId>
<affectType>CASTER</affectType>
<isWithin>true</isWithin>
</condition>
</conditions>
<effects>
<effect name="SetSkill">
<skillId>774</skillId>
<skillLvl>1</skillLvl>
</effect>
</effects>
</skill>
<skill id="2460" levels="1" name="Weapon Blockade">
<!-- Confirmed CT2.5 -->
<hitTime>1500</hitTime>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>10568</itemConsumeId> <!-- Forgotten Scroll - Weapon Blockade -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CheckLevel">
<minLevel>79</minLevel>
<maxLevel>84</maxLevel>
<affectType>CASTER</affectType>
</condition>
<condition name="OpSkill">
<skillId>775</skillId>
<skillLevel>1</skillLevel>
<hasLearned>false</hasLearned>
</condition>
<condition name="OpCheckClass">
<classId>DUELIST</classId>
<affectType>CASTER</affectType>
<isWithin>true</isWithin>
</condition>
</conditions>
<effects>
<effect name="SetSkill">
<skillId>775</skillId>
<skillLvl>1</skillLvl>
</effect>
</effects>
</skill>
<skill id="2461" levels="1" name="Force of Destruction">
<!-- Confirmed CT2.5 -->
<hitTime>1500</hitTime>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>10569</itemConsumeId> <!-- Forgotten Scroll - Force of Destruction -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CheckLevel">
<minLevel>83</minLevel>
<maxLevel>84</maxLevel>
<affectType>CASTER</affectType>
</condition>
<condition name="OpSkill">
<skillId>776</skillId>
<skillLevel>1</skillLevel>
<hasLearned>false</hasLearned>
</condition>
<condition name="OpCheckClass">
<classId>GRAND_KHAVATARI</classId>
<affectType>CASTER</affectType>
<isWithin>true</isWithin>
</condition>
</conditions>
<effects>
<effect name="SetSkill">
<skillId>776</skillId>
<skillLvl>1</skillLvl>
</effect>
</effects>
</skill>
<skill id="2462" levels="1" name="Demolition Impact">
<!-- Confirmed CT2.5 -->
<hitTime>1500</hitTime>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>10570</itemConsumeId> <!-- Forgotten Scroll - Demolition Impact -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CheckLevel">
<minLevel>83</minLevel>
<maxLevel>84</maxLevel>
<affectType>CASTER</affectType>
</condition>
<condition name="OpSkill">
<skillId>777</skillId>
<skillLevel>1</skillLevel>
<hasLearned>false</hasLearned>
</condition>
<condition name="OpCheckClass">
<classId>TITAN</classId>
<affectType>CASTER</affectType>
<isWithin>true</isWithin>
</condition>
</conditions>
<effects>
<effect name="SetSkill">
<skillId>777</skillId>
<skillLvl>1</skillLvl>
</effect>
</effects>
</skill>
<skill id="2463" levels="1" name="Golem Armor">
<!-- Confirmed CT2.5 -->
<hitTime>1500</hitTime>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>10571</itemConsumeId> <!-- Forgotten Scroll - Golem Armor -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CheckLevel">
<minLevel>83</minLevel>
<maxLevel>84</maxLevel>
<affectType>CASTER</affectType>
</condition>
<condition name="OpSkill">
<skillId>778</skillId>
<skillLevel>1</skillLevel>
<hasLearned>false</hasLearned>
</condition>
<condition name="OpCheckClass">
<classId>MAESTRO</classId>
<affectType>CASTER</affectType>
<isWithin>true</isWithin>
</condition>
</conditions>
<effects>
<effect name="SetSkill">
<skillId>778</skillId>
<skillLvl>1</skillLvl>
</effect>
</effects>
</skill>
<skill id="2464" levels="1" name="Flame Armor">
<!-- Confirmed CT2.5 -->
<hitTime>1500</hitTime>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>10572</itemConsumeId> <!-- Forgotten Scroll - Flame Armor -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CheckLevel">
<minLevel>83</minLevel>
<maxLevel>84</maxLevel>
<affectType>CASTER</affectType>
</condition>
<condition name="OpSkill">
<skillId>1492</skillId>
<skillLevel>1</skillLevel>
<hasLearned>false</hasLearned>
</condition>
<condition name="OpCheckClass">
<classId>ARCHMAGE</classId>
<affectType>CASTER</affectType>
<isWithin>true</isWithin>
</condition>
</conditions>
<effects>
<effect name="SetSkill">
<skillId>1492</skillId>
<skillLvl>1</skillLvl>
</effect>
</effects>
</skill>
<skill id="2465" levels="1" name="Frost Armor">
<!-- Confirmed CT2.5 -->
<hitTime>1500</hitTime>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>10573</itemConsumeId> <!-- Forgotten Scroll - Frost Armor -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CheckLevel">
<minLevel>83</minLevel>
<maxLevel>84</maxLevel>
<affectType>CASTER</affectType>
</condition>
<condition name="OpSkill">
<skillId>1493</skillId>
<skillLevel>1</skillLevel>
<hasLearned>false</hasLearned>
</condition>
<condition name="OpCheckClass">
<classId>MYSTIC_MUSE</classId>
<affectType>CASTER</affectType>
<isWithin>true</isWithin>
</condition>
</conditions>
<effects>
<effect name="SetSkill">
<skillId>1493</skillId>
<skillLvl>1</skillLvl>
</effect>
</effects>
</skill>
<skill id="2466" levels="1" name="Hurricane Armor">
<!-- Confirmed CT2.5 -->
<hitTime>1500</hitTime>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>10574</itemConsumeId> <!-- Forgotten Scroll - Hurricane Armor -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CheckLevel">
<minLevel>83</minLevel>
<maxLevel>84</maxLevel>
<affectType>CASTER</affectType>
</condition>
<condition name="OpSkill">
<skillId>1494</skillId>
<skillLevel>1</skillLevel>
<hasLearned>false</hasLearned>
</condition>
<condition name="OpCheckClass">
<classId>STORM_SCREAMER</classId>
<affectType>CASTER</affectType>
<isWithin>true</isWithin>
</condition>
</conditions>
<effects>
<effect name="SetSkill">
<skillId>1494</skillId>
<skillLvl>1</skillLvl>
</effect>
</effects>
</skill>
<skill id="2467" levels="1" name="Vampiric Mist">
<!-- Confirmed CT2.5 -->
<hitTime>1500</hitTime>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>10575</itemConsumeId> <!-- Forgotten Scroll - Vampiric Mist -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CheckLevel">
<minLevel>83</minLevel>
<maxLevel>84</maxLevel>
<affectType>CASTER</affectType>
</condition>
<condition name="OpSkill">
<skillId>1495</skillId>
<skillLevel>1</skillLevel>
<hasLearned>false</hasLearned>
</condition>
<condition name="OpCheckClass">
<classId>SOULTAKER</classId>
<affectType>CASTER</affectType>
<isWithin>true</isWithin>
</condition>
</conditions>
<effects>
<effect name="SetSkill">
<skillId>1495</skillId>
<skillLvl>1</skillLvl>
</effect>
</effects>
</skill>
<skill id="2468" levels="1" name="Servitor Barrier">
<!-- Confirmed CT2.5 -->
<hitTime>1500</hitTime>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>10576</itemConsumeId> <!-- Forgotten Scroll - Servitor Barrier -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CheckLevel">
<minLevel>81</minLevel>
<maxLevel>84</maxLevel>
<affectType>CASTER</affectType>
</condition>
<condition name="OpCheckClassList">
<classIds>
<ARCANA_LORD />
<ELEMENTAL_MASTER />
<SPECTRAL_MASTER />
</classIds>
<affectType>CASTER</affectType>
<isWithin>true</isWithin>
</condition>
<condition name="OpSkill">
<skillId>1496</skillId>
<skillLevel>1</skillLevel>
<hasLearned>false</hasLearned>
</condition>
</conditions>
<effects>
<effect name="SetSkill">
<skillId>1496</skillId>
<skillLvl>1</skillLvl>
</effect>
</effects>
</skill>
<skill id="2469" levels="1" name="Excessive Loyalty">
<!-- Confirmed CT2.5 -->
<hitTime>1500</hitTime>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>10577</itemConsumeId> <!-- Forgotten Scroll - Excessive Loyalty -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CheckLevel">
<minLevel>81</minLevel>
<maxLevel>84</maxLevel>
<affectType>CASTER</affectType>
</condition>
<condition name="OpCheckClassList">
<classIds>
<ARCANA_LORD />
<ELEMENTAL_MASTER />
<SPECTRAL_MASTER />
</classIds>
<affectType>CASTER</affectType>
<isWithin>true</isWithin>
</condition>
<condition name="OpSkill">
<skillId>1497</skillId>
<skillLevel>1</skillLevel>
<hasLearned>false</hasLearned>
</condition>
</conditions>
<effects>
<effect name="SetSkill">
<skillId>1497</skillId>
<skillLvl>1</skillLvl>
</effect>
</effects>
</skill>
<skill id="2470" levels="1" name="Mutual Response">
<!-- Confirmed CT2.5 -->
<hitTime>1500</hitTime>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>10578</itemConsumeId> <!-- Forgotten Scroll - Mutual Response -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CheckLevel">
<minLevel>81</minLevel>
<maxLevel>84</maxLevel>
<affectType>CASTER</affectType>
</condition>
<condition name="OpCheckClassList">
<classIds>
<ARCANA_LORD />
<ELEMENTAL_MASTER />
<SPECTRAL_MASTER />
</classIds>
<affectType>CASTER</affectType>
<isWithin>true</isWithin>
</condition>
<condition name="OpSkill">
<skillId>1498</skillId>
<skillLevel>1</skillLevel>
<hasLearned>false</hasLearned>
</condition>
</conditions>
<effects>
<effect name="SetSkill">
<skillId>1498</skillId>
<skillLvl>1</skillLvl>
</effect>
</effects>
</skill>
<skill id="2471" levels="1" name="Improve Combat">
<!-- Confirmed CT2.5 -->
<hitTime>1500</hitTime>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>10579</itemConsumeId> <!-- Forgotten Scroll - Improve Combat -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CheckLevel">
<minLevel>70</minLevel>
<maxLevel>84</maxLevel>
<affectType>CASTER</affectType>
</condition>
<condition name="OpSkill">
<skillId>1499</skillId>
<skillLevel>1</skillLevel>
<hasLearned>false</hasLearned>
</condition>
<condition name="OpCheckClass">
<classId>PROPHET</classId>
<affectType>CASTER</affectType>
<isWithin>true</isWithin>
</condition>
</conditions>
<effects>
<effect name="SetSkill">
<skillId>1499</skillId>
<skillLvl>1</skillLvl>
</effect>
</effects>
</skill>
<skill id="2472" levels="1" name="Improve Magic">
<!-- Confirmed CT2.5 -->
<hitTime>1500</hitTime>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>10580</itemConsumeId> <!-- Forgotten Scroll - Improve Magic -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CheckLevel">
<minLevel>70</minLevel>
<maxLevel>84</maxLevel>
<affectType>CASTER</affectType>
</condition>
<condition name="OpSkill">
<skillId>1500</skillId>
<skillLevel>1</skillLevel>
<hasLearned>false</hasLearned>
</condition>
<condition name="OpCheckClass">
<classId>SHILLIEN_ELDER</classId>
<affectType>CASTER</affectType>
<isWithin>true</isWithin>
</condition>
</conditions>
<effects>
<effect name="SetSkill">
<skillId>1500</skillId>
<skillLvl>1</skillLvl>
</effect>
</effects>
</skill>
<skill id="2473" levels="1" name="Improve Condition">
<!-- Confirmed CT2.5 -->
<hitTime>1500</hitTime>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>10581</itemConsumeId> <!-- Forgotten Scroll - Improve Condition -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CheckLevel">
<minLevel>70</minLevel>
<maxLevel>84</maxLevel>
<affectType>CASTER</affectType>
</condition>
<condition name="OpSkill">
<skillId>1501</skillId>
<skillLevel>1</skillLevel>
<hasLearned>false</hasLearned>
</condition>
<condition name="OpCheckClass">
<classId>PROPHET</classId>
<affectType>CASTER</affectType>
<isWithin>true</isWithin>
</condition>
</conditions>
<effects>
<effect name="SetSkill">
<skillId>1501</skillId>
<skillLvl>1</skillLvl>
</effect>
</effects>
</skill>
<skill id="2474" levels="1" name="Improve Critical Attack">
<!-- Confirmed CT2.5 -->
<hitTime>1500</hitTime>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>10582</itemConsumeId> <!-- Forgotten Scroll - Improve Critical Attack -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CheckLevel">
<minLevel>70</minLevel>
<maxLevel>84</maxLevel>
<affectType>CASTER</affectType>
</condition>
<condition name="OpSkill">
<skillId>1502</skillId>
<skillLevel>1</skillLevel>
<hasLearned>false</hasLearned>
</condition>
<condition name="OpCheckClass">
<classId>SHILLIEN_ELDER</classId>
<affectType>CASTER</affectType>
<isWithin>true</isWithin>
</condition>
</conditions>
<effects>
<effect name="SetSkill">
<skillId>1502</skillId>
<skillLvl>1</skillLvl>
</effect>
</effects>
</skill>
<skill id="2475" levels="1" name="Improve Shield Defense">
<!-- Confirmed CT2.5 -->
<hitTime>1500</hitTime>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>10583</itemConsumeId> <!-- Forgotten Scroll - Improve Shield Defense -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CheckLevel">
<minLevel>70</minLevel>
<maxLevel>84</maxLevel>
<affectType>CASTER</affectType>
</condition>
<condition name="OpSkill">
<skillId>1503</skillId>
<skillLevel>1</skillLevel>
<hasLearned>false</hasLearned>
</condition>
<condition name="OpCheckClass">
<classId>ELDER</classId>
<affectType>CASTER</affectType>
<isWithin>true</isWithin>
</condition>
</conditions>
<effects>
<effect name="SetSkill">
<skillId>1503</skillId>
<skillLvl>1</skillLvl>
</effect>
</effects>
</skill>
<skill id="2476" levels="1" name="Improve Movement">
<!-- Confirmed CT2.5 -->
<hitTime>1500</hitTime>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>10584</itemConsumeId> <!-- Forgotten Scroll - Improve Movement -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CheckLevel">
<minLevel>70</minLevel>
<maxLevel>84</maxLevel>
<affectType>CASTER</affectType>
</condition>
<condition name="OpSkill">
<skillId>1504</skillId>
<skillLevel>1</skillLevel>
<hasLearned>false</hasLearned>
</condition>
<condition name="OpCheckClass">
<classId>ELDER</classId>
<affectType>CASTER</affectType>
<isWithin>true</isWithin>
</condition>
</conditions>
<effects>
<effect name="SetSkill">
<skillId>1504</skillId>
<skillLvl>1</skillLvl>
</effect>
</effects>
</skill>
<skill id="2477" levels="1" name="Sublime Self-sacrifice">
<!-- Confirmed CT2.5 -->
<hitTime>1500</hitTime>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>10585</itemConsumeId> <!-- Forgotten Scroll - Sublime Self Sacrifice -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CheckLevel">
<minLevel>83</minLevel>
<maxLevel>84</maxLevel>
<affectType>CASTER</affectType>
</condition>
<condition name="OpSkill">
<skillId>1505</skillId>
<skillLevel>1</skillLevel>
<hasLearned>false</hasLearned>
</condition>
<condition name="OpCheckClass">
<classId>CARDINAL</classId>
<affectType>CASTER</affectType>
<isWithin>true</isWithin>
</condition>
</conditions>
<effects>
<effect name="SetSkill">
<skillId>1505</skillId>
<skillLvl>1</skillLvl>
</effect>
</effects>
</skill>
<skill id="2478" levels="1" name="Blessing of Eva">
<!-- Confirmed CT2.5 -->
<hitTime>1500</hitTime>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>10586</itemConsumeId> <!-- Forgotten Scroll - Blessing of Eva -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CheckLevel">
<minLevel>83</minLevel>
<maxLevel>84</maxLevel>
<affectType>CASTER</affectType>
</condition>
<condition name="OpSkill">
<skillId>1506</skillId>
<skillLevel>1</skillLevel>
<hasLearned>false</hasLearned>
</condition>
<condition name="OpCheckClass">
<classId>EVA_SAINT</classId>
<affectType>CASTER</affectType>
<isWithin>true</isWithin>
</condition>
</conditions>
<effects>
<effect name="SetSkill">
<skillId>1506</skillId>
<skillLvl>1</skillLvl>
</effect>
</effects>
</skill>
<skill id="2479" levels="1" name="Lord of Vampires">
<!-- Confirmed CT2.5 -->
<hitTime>1500</hitTime>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>10587</itemConsumeId> <!-- Forgotten Scroll - Lord of Vampire -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CheckLevel">
<minLevel>83</minLevel>
<maxLevel>84</maxLevel>
<affectType>CASTER</affectType>
</condition>
<condition name="OpSkill">
<skillId>1507</skillId>
<skillLevel>1</skillLevel>
<hasLearned>false</hasLearned>
</condition>
<condition name="OpCheckClass">
<classId>SHILLIEN_SAINT</classId>
<affectType>CASTER</affectType>
<isWithin>true</isWithin>
</condition>
</conditions>
<effects>
<effect name="SetSkill">
<skillId>1507</skillId>
<skillLvl>1</skillLvl>
</effect>
</effects>
</skill>
<skill id="2480" levels="1" name="Thorn Root">
<!-- Confirmed CT2.5 -->
<hitTime>1500</hitTime>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>10588</itemConsumeId> <!-- Forgotten Scroll - Thorn Root -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CheckLevel">
<minLevel>81</minLevel>
<maxLevel>84</maxLevel>
<affectType>CASTER</affectType>
</condition>
<condition name="OpSkill">
<skillId>1508</skillId>
<skillLevel>1</skillLevel>
<hasLearned>false</hasLearned>
</condition>
<condition name="OpCheckClass">
<classId>SHILLIEN_SAINT</classId>
<affectType>CASTER</affectType>
<isWithin>true</isWithin>
</condition>
</conditions>
<effects>
<effect name="SetSkill">
<skillId>1508</skillId>
<skillLvl>1</skillLvl>
</effect>
</effects>
</skill>
<skill id="2481" levels="1" name="Seal of Limit">
<!-- Confirmed CT2.5 -->
<hitTime>1500</hitTime>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>10589</itemConsumeId> <!-- Forgotten Scroll - Seal of Limit -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CheckLevel">
<minLevel>83</minLevel>
<maxLevel>84</maxLevel>
<affectType>CASTER</affectType>
</condition>
<condition name="OpSkill">
<skillId>1509</skillId>
<skillLevel>1</skillLevel>
<hasLearned>false</hasLearned>
</condition>
<condition name="OpCheckClass">
<classId>DOMINATOR</classId>
<affectType>CASTER</affectType>
<isWithin>true</isWithin>
</condition>
</conditions>
<effects>
<effect name="SetSkill">
<skillId>1509</skillId>
<skillLvl>1</skillLvl>
</effect>
</effects>
</skill>
<skill id="2482" levels="1" name="Spirit of the Phoenix">
<!-- Confirmed CT2.5 -->
<hitTime>1500</hitTime>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>10591</itemConsumeId> <!-- Forgotten Scroll - Spirit of Phoenix/Flame Icon -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CheckLevel">
<minLevel>83</minLevel>
<maxLevel>84</maxLevel>
<affectType>CASTER</affectType>
</condition>
<condition name="OpSkill">
<skillId>785</skillId>
<skillLevel>1</skillLevel>
<hasLearned>false</hasLearned>
</condition>
<condition name="OpCheckClass">
<classId>PHOENIX_KNIGHT</classId>
<affectType>CASTER</affectType>
<isWithin>true</isWithin>
</condition>
</conditions>
<effects>
<effect name="SetSkill">
<skillId>784</skillId>
<skillLvl>1</skillLvl>
</effect>
<effect name="SetSkill">
<skillId>785</skillId>
<skillLvl>1</skillLvl>
</effect>
</effects>
</skill>
<skill id="2483" levels="1" name="Eva's Will">
<!-- Confirmed CT2.5 -->
<hitTime>1500</hitTime>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>10592</itemConsumeId> <!-- Forgotten Scroll - Eva's Will -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CheckLevel">
<minLevel>83</minLevel>
<maxLevel>84</maxLevel>
<affectType>CASTER</affectType>
</condition>
<condition name="OpSkill">
<skillId>787</skillId>
<skillLevel>1</skillLevel>
<hasLearned>false</hasLearned>
</condition>
<condition name="OpCheckClass">
<classId>EVA_TEMPLAR</classId>
<affectType>CASTER</affectType>
<isWithin>true</isWithin>
</condition>
</conditions>
<effects>
<effect name="SetSkill">
<skillId>786</skillId>
<skillLvl>1</skillLvl>
</effect>
<effect name="SetSkill">
<skillId>787</skillId>
<skillLvl>1</skillLvl>
</effect>
</effects>
</skill>
<skill id="2484" levels="1" name="Pain of Shilen">
<!-- Confirmed CT2.5 -->
<hitTime>1500</hitTime>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>10593</itemConsumeId> <!-- Forgotten Scroll - Pain of Shilen / Spirit of Shilen -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CheckLevel">
<minLevel>83</minLevel>
<maxLevel>84</maxLevel>
<affectType>CASTER</affectType>
</condition>
<condition name="OpSkill">
<skillId>789</skillId>
<skillLevel>1</skillLevel>
<hasLearned>false</hasLearned>
</condition>
<condition name="OpCheckClass">
<classId>SHILLIEN_TEMPLAR</classId>
<affectType>CASTER</affectType>
<isWithin>true</isWithin>
</condition>
</conditions>
<effects>
<effect name="SetSkill">
<skillId>788</skillId>
<skillLvl>1</skillLvl>
</effect>
<effect name="SetSkill">
<skillId>789</skillId>
<skillLvl>1</skillLvl>
</effect>
</effects>
</skill>
<skill id="2485" levels="1" name="Herb of Life">
<effectPoint>100</effectPoint>
<hitTime>100</hitTime>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>40</magicLvl>
<operateType>A1</operateType>
<reuseDelay>2000</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<affectRange>1000</affectRange>
<isRecoveryHerb>true</isRecoveryHerb>
<targetType>SELF</targetType>
<affectScope>PARTY</affectScope>
<affectObject>FRIEND</affectObject>
<effects>
<effect name="HealPercent">
<power>50</power>
</effect>
</effects>
</skill>
<skill id="2486" levels="1" name="Herb of Mana">
<effectPoint>100</effectPoint>
<hitTime>100</hitTime>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>40</magicLvl>
<operateType>A1</operateType>
<reuseDelay>2000</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<affectRange>1000</affectRange>
<isRecoveryHerb>true</isRecoveryHerb>
<targetType>SELF</targetType>
<affectScope>PARTY</affectScope>
<affectObject>FRIEND</affectObject>
<effects>
<effect name="ManaHealPercent">
<power>30</power>
</effect>
</effects>
</skill>
<skill id="2487" levels="1" name="Item - Special Sound Crystal">
<!-- Confirmed CT2.5 -->
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="2488" levels="1" name="Wild Shot">
<!-- Confirmed CT2.5 -->
<hitTime>1500</hitTime>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>10594</itemConsumeId> <!-- Forgotten Scroll - Wild Shot -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CheckLevel">
<minLevel>83</minLevel>
<maxLevel>84</maxLevel>
<affectType>CASTER</affectType>
</condition>
<condition name="OpSkill">
<skillId>790</skillId>
<skillLevel>1</skillLevel>
<hasLearned>false</hasLearned>
</condition>
<condition name="OpCheckClass">
<classId>ARBALESTER</classId>
<affectType>CASTER</affectType>
<isWithin>true</isWithin>
</condition>
</conditions>
<effects>
<effect name="SetSkill">
<skillId>790</skillId>
<skillLvl>1</skillLvl>
</effect>
</effects>
</skill>
<skill id="2489" levels="1" name="Lightning Shock">
<!-- Confirmed CT2.5 -->
<hitTime>1500</hitTime>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>10595</itemConsumeId> <!-- Forgotten Scroll - Lightning Shock -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CheckLevel">
<minLevel>83</minLevel>
<maxLevel>84</maxLevel>
<affectType>CASTER</affectType>
</condition>
<condition name="OpCheckClassList">
<classIds>
<MALE_SOUL_HOUND />
<FEMALE_SOUL_HOUND />
</classIds>
<affectType>CASTER</affectType>
<isWithin>true</isWithin>
</condition>
<condition name="OpSkill">
<skillId>791</skillId>
<skillLevel>1</skillLevel>
<hasLearned>false</hasLearned>
</condition>
</conditions>
<effects>
<effect name="SetSkill">
<skillId>791</skillId>
<skillLvl>1</skillLvl>
</effect>
</effects>
</skill>
<skill id="2490" levels="1" name="M. Def. Toolkit (Novice)">
<!-- Confirmed CT2.5 -->
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpEncumbered">
<weightPercent>20</weightPercent>
<slotsPercent>10</slotsPercent>
</condition>
</conditions>
<effects>
<effect name="RestorationRandom">
<items>
<item chance="100">
<item id="10470" count="2" />
<item id="10471" count="2" />
<item id="10472" count="1" />
</item>
</items>
</effect>
</effects>
</skill>
<skill id="2491" levels="1" name="Transform Zaken">
<!-- Confirmed CT2.5 -->
<hitTime>1500</hitTime>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="SetSkill">
<skillId>663</skillId>
<skillLvl>1</skillLvl>
</effect>
</effects>
</skill>
<skill id="2492" levels="1" name="Transform Anakim">
<!-- Confirmed CT2.5 -->
<hitTime>1500</hitTime>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="SetSkill">
<skillId>664</skillId>
<skillLvl>1</skillLvl>
</effect>
</effects>
</skill>
<skill id="2493" levels="1" name="Transform Venom">
<!-- Confirmed CT2.5 -->
<hitTime>1500</hitTime>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="SetSkill">
<skillId>665</skillId>
<skillLvl>1</skillLvl>
</effect>
</effects>
</skill>
<skill id="2494" levels="1" name="Transform Gordon">
<!-- Confirmed CT2.5 -->
<hitTime>1500</hitTime>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="SetSkill">
<skillId>666</skillId>
<skillLvl>1</skillLvl>
</effect>
</effects>
</skill>
<skill id="2495" levels="1" name="Transform Ranku">
<!-- Confirmed CT2.5 -->
<hitTime>1500</hitTime>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="SetSkill">
<skillId>667</skillId>
<skillLvl>1</skillLvl>
</effect>
</effects>
</skill>
<skill id="2496" levels="1" name="Transform Kechi">
<!-- Confirmed CT2.5 -->
<hitTime>1500</hitTime>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="SetSkill">
<skillId>668</skillId>
<skillLvl>1</skillLvl>
</effect>
</effects>
</skill>
<skill id="2497" levels="1" name="Transform Demon Prince">
<!-- Confirmed CT2.5 -->
<hitTime>1500</hitTime>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="SetSkill">
<skillId>669</skillId>
<skillLvl>1</skillLvl>
</effect>
</effects>
</skill>
<skill id="2498" levels="1" name="Bottle of Empty Soul">
<!-- Confirmed CT2.5 -->
<hitTime>500</hitTime>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>10409</itemConsumeId> <!-- A Bottle of Souls -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<soulMaxConsumeCount>5</soulMaxConsumeCount>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="SoulSaved">
<amount>5</amount>
</condition>
</conditions>
<effects>
<effect name="Restoration">
<itemId>10410</itemId>
<itemCount>1</itemCount>
</effect>
</effects>
</skill>
<skill id="2499" levels="1" name="Full Bottle of Souls">
<!-- Confirmed CT2.5 -->
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="FocusSouls">
<charge>5</charge>
</effect>
</effects>
</skill>
</list>