3513 lines
98 KiB
XML
3513 lines
98 KiB
XML
<?xml version="1.0" encoding="UTF-8"?>
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<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
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<skill id="301" toLevel="5" name="Summon Big Boom">
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<table name="#npcIds"> 14702 14703 14704 14705 14706 </table>
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<hitTime>6000</hitTime>
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<icon>icon.skill0301</icon>
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<itemConsumeCount>
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<value level="1">3</value>
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<value level="2">3</value>
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<value level="3">4</value>
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<value level="4">4</value>
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<value level="5">5</value>
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</itemConsumeCount>
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<itemConsumeId>1458</itemConsumeId>
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<magicLvl>
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<value level="1">58</value>
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<value level="2">62</value>
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<value level="3">66</value>
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<value level="4">70</value>
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<value level="5">74</value>
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</magicLvl>
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<mpConsume>
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<value level="1">74</value>
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<value level="2">82</value>
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<value level="3">88</value>
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<value level="4">94</value>
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<value level="5">100</value>
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</mpConsume>
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<operateType>A1</operateType>
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<reuseDelay>5000</reuseDelay>
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<rideState>NONE</rideState>
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<magicCriticalRate>5</magicCriticalRate>
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<targetType>SELF</targetType>
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<affectScope>SINGLE</affectScope>
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<conditions>
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<condition name="CanSummon" />
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</conditions>
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<effects>
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<effect name="Summon">
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<npcId>
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<value level="1">14702</value>
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<value level="2">14703</value>
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<value level="3">14704</value>
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<value level="4">14705</value>
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<value level="5">14706</value>
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</npcId>
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<lifeTime>1200</lifeTime>
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<consumeItemId>1458</consumeItemId>
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<consumeItemCount>5</consumeItemCount>
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<expMultiplier>0.7</expMultiplier>
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</effect>
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</effects>
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</skill>
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<skill id="302" toLevel="9" name="Spoil Festival">
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<!-- Confirmed CT2.5 -->
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<affectLimit>9-10</affectLimit>
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<affectRange>200</affectRange>
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<castRange>40</castRange>
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<effectPoint>
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<value level="1">-268</value>
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<value level="2">-341</value>
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<value level="3">-408</value>
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<value level="4">-467</value>
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<value level="5">-523</value>
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<value level="6">-582</value>
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<value level="7">-611</value>
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<value level="8">-635</value>
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<value level="9">-655</value>
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</effectPoint>
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<effectRange>400</effectRange>
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<hitTime>1800</hitTime>
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<icon>icon.skill0302</icon>
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<magicLvl>
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<value level="1">28</value>
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<value level="2">36</value>
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<value level="3">43</value>
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<value level="4">49</value>
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<value level="5">55</value>
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<value level="6">62</value>
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<value level="7">66</value>
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<value level="8">70</value>
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<value level="9">74</value>
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</magicLvl>
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<mpConsume>
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<value level="1">73</value>
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<value level="2">93</value>
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<value level="3">113</value>
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<value level="4">131</value>
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<value level="5">150</value>
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<value level="6">172</value>
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<value level="7">183</value>
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<value level="8">194</value>
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<value level="9">204</value>
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</mpConsume>
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<nextActionAttack>true</nextActionAttack>
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<operateType>A1</operateType>
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<reuseDelay>3000</reuseDelay>
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<rideState>NONE</rideState>
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<abnormalType>HOLY_ATTACK</abnormalType>
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<magicCriticalRate>5</magicCriticalRate>
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<targetType>ENEMY_ONLY</targetType>
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<affectScope>RANGE</affectScope>
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<affectObject>NOT_FRIEND</affectObject>
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<effects>
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<effect name="Spoil" />
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</effects>
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</skill>
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<skill id="303" toLevel="4" name="Soul of Sagittarius">
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<table name="#maxMp"> 1.1 1.15 1.2 1.25 </table>
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<abnormalLvl>
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<value level="1">1</value>
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<value level="2">2</value>
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<value level="3">3</value>
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<value level="4">4</value>
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</abnormalLvl>
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<abnormalTime>1200</abnormalTime>
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<abnormalType>MAX_MP_UP</abnormalType>
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<effectPoint>
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<value level="1">438</value>
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<value level="2">549</value>
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<value level="3">597</value>
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<value level="4">635</value>
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</effectPoint>
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<hitTime>2000</hitTime>
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<hpConsume>
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<value level="1">185</value>
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<value level="2">271</value>
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<value level="3">316</value>
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<value level="4">364</value>
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</hpConsume>
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<icon>icon.skill0303</icon>
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<magicLvl>
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<value level="1">40</value>
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<value level="2">58</value>
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<value level="3">64</value>
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<value level="4">70</value>
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</magicLvl>
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<operateType>A2</operateType>
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<reuseDelay>4000</reuseDelay>
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<rideState>NONE</rideState>
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<basicProperty>NONE</basicProperty>
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<magicCriticalRate>5</magicCriticalRate>
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<targetType>SELF</targetType>
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<affectScope>SINGLE</affectScope>
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<effects>
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<effect name="MaxMp">
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<amount>
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<value level="1">10</value>
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<value level="2">15</value>
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<value level="3">20</value>
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<value level="4">25</value>
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</amount>
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<mode>PER</mode>
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</effect>
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</effects>
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</skill>
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<skill id="304" toLevel="1" name="Song of Vitality">
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<abnormalLvl>1</abnormalLvl>
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<abnormalTime>120</abnormalTime>
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<abnormalType>SONG_OF_VITALITY</abnormalType>
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<affectRange>1000</affectRange>
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<effectPoint>611</effectPoint>
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<hitTime>2500</hitTime>
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<icon>icon.skill0304</icon>
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<isMagic>3</isMagic> <!-- Dance Skill -->
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<magicLvl>66</magicLvl>
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<mpConsume>60</mpConsume>
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<operateType>A2</operateType>
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<reuseDelay>3000</reuseDelay>
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<rideState>NONE</rideState>
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<basicProperty>NONE</basicProperty>
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<magicCriticalRate>5</magicCriticalRate>
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<targetType>SELF</targetType>
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<affectScope>PARTY</affectScope>
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<affectObject>FRIEND</affectObject>
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<effects>
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<effect name="MaxHp">
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<amount>30</amount>
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<mode>PER</mode>
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</effect>
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</effects>
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</skill>
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<skill id="305" toLevel="1" name="Song of Vengeance">
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<abnormalLvl>1</abnormalLvl>
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<abnormalTime>120</abnormalTime>
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<abnormalType>SONG_OF_VENGEANCE</abnormalType>
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<affectRange>1000</affectRange>
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<effectPoint>655</effectPoint>
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<hitTime>2500</hitTime>
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<icon>icon.skill0305</icon>
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<isMagic>3</isMagic> <!-- Dance Skill -->
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<magicLvl>74</magicLvl>
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<mpConsume>60</mpConsume>
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<operateType>A2</operateType>
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<reuseDelay>3000</reuseDelay>
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<rideState>NONE</rideState>
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<basicProperty>NONE</basicProperty>
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<magicCriticalRate>5</magicCriticalRate>
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<targetType>SELF</targetType>
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<affectScope>PARTY</affectScope>
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<affectObject>FRIEND</affectObject>
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<effects>
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<effect name="DamageShield">
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<amount>20</amount>
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</effect>
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</effects>
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</skill>
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<skill id="306" toLevel="1" name="Flame Guard's Song">
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<abnormalLvl>1</abnormalLvl>
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<abnormalTime>120</abnormalTime>
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<abnormalType>SONG_OF_FLAME_GUARD</abnormalType>
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<affectRange>1000</affectRange>
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<effectPoint>582</effectPoint>
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<hitTime>2500</hitTime>
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<icon>icon.skill0306</icon>
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<isMagic>3</isMagic> <!-- Dance Skill -->
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<magicLvl>62</magicLvl>
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<mpConsume>60</mpConsume>
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<operateType>A2</operateType>
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<reuseDelay>3000</reuseDelay>
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<rideState>NONE</rideState>
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<basicProperty>NONE</basicProperty>
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<magicCriticalRate>5</magicCriticalRate>
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<targetType>SELF</targetType>
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<affectScope>PARTY</affectScope>
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<affectObject>FRIEND</affectObject>
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<effects>
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<effect name="DefenceAttribute">
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<amount>30</amount>
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<attribute>FIRE</attribute>
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</effect>
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</effects>
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</skill>
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<skill id="307" toLevel="1" name="Dance of Aqua Guard">
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<abnormalLvl>1</abnormalLvl>
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<abnormalTime>120</abnormalTime>
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<abnormalType>DANCE_OF_AQUA_GUARD</abnormalType>
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<affectRange>1000</affectRange>
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<effectPoint>635</effectPoint>
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<hitTime>2500</hitTime>
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<icon>icon.skill0307</icon>
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<isMagic>3</isMagic> <!-- Dance Skill -->
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<magicLvl>70</magicLvl>
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<mpConsume>60</mpConsume>
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<operateType>A2</operateType>
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<reuseDelay>3000</reuseDelay>
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<rideState>NONE</rideState>
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<basicProperty>NONE</basicProperty>
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<magicCriticalRate>5</magicCriticalRate>
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<targetType>SELF</targetType>
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<affectScope>PARTY</affectScope>
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<affectObject>FRIEND</affectObject>
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<conditions>
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<condition name="EquipWeapon">
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<weaponType>
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<item>DUAL</item>
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<item>DUALBLUNT</item>
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</weaponType>
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</condition>
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</conditions>
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<effects>
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<effect name="DefenceAttribute">
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<amount>30</amount>
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<attribute>WATER</attribute>
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</effect>
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</effects>
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</skill>
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<skill id="308" toLevel="1" name="Storm Guard's Song">
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<abnormalLvl>1</abnormalLvl>
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<abnormalTime>120</abnormalTime>
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<abnormalType>SONG_OF_STORM_GUARD</abnormalType>
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<affectRange>1000</affectRange>
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<effectPoint>635</effectPoint>
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<hitTime>2500</hitTime>
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<icon>icon.skill0308</icon>
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<isMagic>3</isMagic> <!-- Dance Skill -->
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<magicLvl>70</magicLvl>
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<mpConsume>60</mpConsume>
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<operateType>A2</operateType>
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<reuseDelay>3000</reuseDelay>
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<rideState>NONE</rideState>
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<basicProperty>NONE</basicProperty>
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<magicCriticalRate>5</magicCriticalRate>
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<targetType>SELF</targetType>
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<affectScope>PARTY</affectScope>
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<affectObject>FRIEND</affectObject>
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<effects>
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<effect name="DefenceAttribute">
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<amount>30</amount>
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<attribute>WIND</attribute>
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</effect>
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</effects>
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</skill>
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<skill id="309" toLevel="1" name="Dance of Earth Guard">
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<abnormalLvl>1</abnormalLvl>
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<abnormalTime>120</abnormalTime>
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<abnormalType>DANCE_OF_EARTH_GUARD</abnormalType>
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<affectRange>1000</affectRange>
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<effectPoint>582</effectPoint>
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<hitTime>2500</hitTime>
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<icon>icon.skill0309</icon>
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<isMagic>3</isMagic> <!-- Dance Skill -->
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<magicLvl>62</magicLvl>
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<mpConsume>60</mpConsume>
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<operateType>A2</operateType>
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<reuseDelay>3000</reuseDelay>
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<rideState>NONE</rideState>
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<basicProperty>NONE</basicProperty>
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<magicCriticalRate>5</magicCriticalRate>
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<targetType>SELF</targetType>
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<affectScope>PARTY</affectScope>
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<affectObject>FRIEND</affectObject>
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<conditions>
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<condition name="EquipWeapon">
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<weaponType>
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<item>DUAL</item>
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<item>DUALBLUNT</item>
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</weaponType>
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</condition>
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</conditions>
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<effects>
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<effect name="DefenceAttribute">
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<amount>30</amount>
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<attribute>EARTH</attribute>
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</effect>
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</effects>
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</skill>
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<skill id="310" toLevel="1" name="Dance of the Vampire">
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<abnormalLvl>1</abnormalLvl>
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<abnormalTime>120</abnormalTime>
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<abnormalType>DANCE_OF_VAMPIRE</abnormalType>
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<affectRange>1000</affectRange>
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<effectPoint>655</effectPoint>
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<hitTime>2500</hitTime>
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<icon>icon.skill0310</icon>
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<isMagic>3</isMagic> <!-- Dance Skill -->
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<magicLvl>74</magicLvl>
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<mpConsume>60</mpConsume>
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<operateType>A2</operateType>
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<reuseDelay>3000</reuseDelay>
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<rideState>NONE</rideState>
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<basicProperty>NONE</basicProperty>
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<magicCriticalRate>5</magicCriticalRate>
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<targetType>SELF</targetType>
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<affectScope>PARTY</affectScope>
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<affectObject>FRIEND</affectObject>
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<conditions>
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<condition name="EquipWeapon">
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<weaponType>
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<item>DUAL</item>
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<item>DUALBLUNT</item>
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</weaponType>
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</condition>
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</conditions>
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<effects>
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<effect name="VampiricAttack">
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<amount>8</amount>
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<chance>30</chance>
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</effect>
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</effects>
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</skill>
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<skill id="311" toLevel="1" name="Dance of Protection">
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<abnormalLvl>1</abnormalLvl>
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<abnormalTime>120</abnormalTime>
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<abnormalType>DANCE_OF_PROTECTION</abnormalType>
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<affectRange>1000</affectRange>
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<effectPoint>611</effectPoint>
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<hitTime>2500</hitTime>
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<icon>icon.skill0311</icon>
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<isMagic>3</isMagic> <!-- Dance Skill -->
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<magicLvl>66</magicLvl>
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<mpConsume>60</mpConsume>
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<operateType>A2</operateType>
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<reuseDelay>3000</reuseDelay>
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<rideState>NONE</rideState>
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<basicProperty>NONE</basicProperty>
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<magicCriticalRate>5</magicCriticalRate>
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<targetType>SELF</targetType>
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<affectScope>PARTY</affectScope>
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<affectObject>FRIEND</affectObject>
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<conditions>
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<condition name="EquipWeapon">
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<weaponType>
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<item>DUAL</item>
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<item>DUALBLUNT</item>
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</weaponType>
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</condition>
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</conditions>
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<effects>
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<effect name="AreaDamage">
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<amount>-30</amount>
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<mode>DIFF</mode>
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</effect>
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</effects>
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</skill>
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<skill id="312" toLevel="20" name="Vicious Stance">
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<!-- Confirmed CT2.5 -->
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<table name="#crit"> 35 48 64 84 109 139 166 196 229 266 306 349 379 410 443 475 509 542 576 609 </table>
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<icon>icon.skill0312</icon>
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<magicLvl>
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<value level="1">20</value>
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<value level="2">24</value>
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<value level="3">28</value>
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|
<value level="4">32</value>
|
|
<value level="5">36</value>
|
|
<value level="6">40</value>
|
|
<value level="7">43</value>
|
|
<value level="8">46</value>
|
|
<value level="9">49</value>
|
|
<value level="10">52</value>
|
|
<value level="11">55</value>
|
|
<value level="12">58</value>
|
|
<value level="13">60</value>
|
|
<value level="14">62</value>
|
|
<value level="15">64</value>
|
|
<value level="16">66</value>
|
|
<value level="17">68</value>
|
|
<value level="18">70</value>
|
|
<value level="19">72</value>
|
|
<value level="20">74</value>
|
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</magicLvl>
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<mpInitialConsume>
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<value level="1">4</value>
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|
<value level="2">5</value>
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|
<value level="3">5</value>
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|
<value level="4">6</value>
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|
<value level="5">7</value>
|
|
<value level="6">7</value>
|
|
<value level="7">8</value>
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|
<value level="8">9</value>
|
|
<value level="9">9</value>
|
|
<value level="10">10</value>
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|
<value level="11">10</value>
|
|
<value level="12">11</value>
|
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<value level="13">11</value>
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|
<value level="14">12</value>
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|
<value level="15">12</value>
|
|
<value level="16">13</value>
|
|
<value level="17">13</value>
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<value level="18">13</value>
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<value level="19">14</value>
|
|
<value level="20">14</value>
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</mpInitialConsume>
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<operateType>T</operateType>
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<rideState>NONE</rideState>
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<magicCriticalRate>5</magicCriticalRate>
|
|
<targetType>NONE</targetType>
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<effects>
|
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<effect name="MpConsumePerLevel">
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<power>0.8</power>
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<ticks>5</ticks>
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</effect>
|
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<effect name="CriticalDamage">
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<amount>
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<value level="1">35</value>
|
|
<value level="2">48</value>
|
|
<value level="3">64</value>
|
|
<value level="4">84</value>
|
|
<value level="5">109</value>
|
|
<value level="6">139</value>
|
|
<value level="7">166</value>
|
|
<value level="8">196</value>
|
|
<value level="9">229</value>
|
|
<value level="10">266</value>
|
|
<value level="11">306</value>
|
|
<value level="12">349</value>
|
|
<value level="13">379</value>
|
|
<value level="14">410</value>
|
|
<value level="15">443</value>
|
|
<value level="16">475</value>
|
|
<value level="17">509</value>
|
|
<value level="18">542</value>
|
|
<value level="19">576</value>
|
|
<value level="20">609</value>
|
|
</amount>
|
|
<mode>DIFF</mode>
|
|
</effect>
|
|
</effects>
|
|
</skill>
|
|
<skill id="313" toLevel="8" name="Snipe">
|
|
<table name="#accCombat"> 3 3 4 4 5 5 6 6 </table>
|
|
<table name="#pAtk"> 124 134 145 155 166 177 188 199 </table>
|
|
<table name="#pAtkRange"> 50 50 100 100 150 150 200 200 </table>
|
|
<abnormalLvl>
|
|
<value level="1">1</value>
|
|
<value level="2">2</value>
|
|
<value level="3">3</value>
|
|
<value level="4">4</value>
|
|
<value level="5">5</value>
|
|
<value level="6">6</value>
|
|
<value level="7">7</value>
|
|
<value level="8">8</value>
|
|
</abnormalLvl>
|
|
<abnormalTime>120</abnormalTime>
|
|
<abnormalType>SNIPE</abnormalType>
|
|
<effectPoint>
|
|
<value level="1">566</value>
|
|
<value level="2">582</value>
|
|
<value level="3">597</value>
|
|
<value level="4">611</value>
|
|
<value level="5">624</value>
|
|
<value level="6">635</value>
|
|
<value level="7">646</value>
|
|
<value level="8">655</value>
|
|
</effectPoint>
|
|
<hitTime>2000</hitTime>
|
|
<icon>icon.skill0313</icon>
|
|
<magicLvl>
|
|
<value level="1">60</value>
|
|
<value level="2">62</value>
|
|
<value level="3">64</value>
|
|
<value level="4">66</value>
|
|
<value level="5">68</value>
|
|
<value level="6">70</value>
|
|
<value level="7">72</value>
|
|
<value level="8">74</value>
|
|
</magicLvl>
|
|
<mpConsume>
|
|
<value level="1">28</value>
|
|
<value level="2">29</value>
|
|
<value level="3">30</value>
|
|
<value level="4">31</value>
|
|
<value level="5">32</value>
|
|
<value level="6">33</value>
|
|
<value level="7">34</value>
|
|
<value level="8">34</value>
|
|
</mpConsume>
|
|
<operateType>A2</operateType>
|
|
<reuseDelay>75000</reuseDelay>
|
|
<rideState>NONE</rideState>
|
|
<basicProperty>NONE</basicProperty>
|
|
<magicCriticalRate>5</magicCriticalRate>
|
|
<targetType>SELF</targetType>
|
|
<affectScope>SINGLE</affectScope>
|
|
<conditions>
|
|
<condition name="EquipWeapon">
|
|
<weaponType>
|
|
<item>BOW</item>
|
|
</weaponType>
|
|
</condition>
|
|
</conditions>
|
|
<effects>
|
|
<effect name="BlockMove" />
|
|
<effect name="PAtk">
|
|
<amount>
|
|
<value level="1">124</value>
|
|
<value level="2">134</value>
|
|
<value level="3">145</value>
|
|
<value level="4">155</value>
|
|
<value level="5">166</value>
|
|
<value level="6">177</value>
|
|
<value level="7">188</value>
|
|
<value level="8">199</value>
|
|
</amount>
|
|
<mode>DIFF</mode>
|
|
<weaponType>
|
|
<item>BOW</item>
|
|
</weaponType>
|
|
</effect>
|
|
<effect name="Accuracy">
|
|
<amount>
|
|
<value level="1">3</value>
|
|
<value level="2">3</value>
|
|
<value level="3">4</value>
|
|
<value level="4">4</value>
|
|
<value level="5">5</value>
|
|
<value level="6">5</value>
|
|
<value level="7">6</value>
|
|
<value level="8">6</value>
|
|
</amount>
|
|
<mode>DIFF</mode>
|
|
<weaponType>
|
|
<item>BOW</item>
|
|
</weaponType>
|
|
</effect>
|
|
<effect name="PhysicalAttackRange">
|
|
<amount>
|
|
<value level="1">50</value>
|
|
<value level="2">50</value>
|
|
<value level="3">100</value>
|
|
<value level="4">100</value>
|
|
<value level="5">150</value>
|
|
<value level="6">150</value>
|
|
<value level="7">200</value>
|
|
<value level="8">200</value>
|
|
</amount>
|
|
<mode>DIFF</mode>
|
|
<weaponType>
|
|
<item>BOW</item>
|
|
</weaponType>
|
|
</effect>
|
|
<effect name="CriticalRate">
|
|
<amount>20</amount>
|
|
<mode>PER</mode>
|
|
<weaponType>
|
|
<item>BOW</item>
|
|
</weaponType>
|
|
</effect>
|
|
</effects>
|
|
</skill>
|
|
<skill id="314" toLevel="16" name="Fatal Counter">
|
|
<table name="#power"> 2908 3030 3154 3280 3408 3537 3668 3800 3933 4067 4201 4336 4470 4604 4738 4870 </table>
|
|
<castRange>900</castRange>
|
|
<coolTime>1000</coolTime>
|
|
<effectPoint>
|
|
<value level="1">-567</value>
|
|
<value level="2">-575</value>
|
|
<value level="3">-583</value>
|
|
<value level="4">-591</value>
|
|
<value level="5">-599</value>
|
|
<value level="6">-607</value>
|
|
<value level="7">-614</value>
|
|
<value level="8">-621</value>
|
|
<value level="9">-627</value>
|
|
<value level="10">-634</value>
|
|
<value level="11">-640</value>
|
|
<value level="12">-646</value>
|
|
<value level="13">-651</value>
|
|
<value level="14">-656</value>
|
|
<value level="15">-661</value>
|
|
<value level="16">-665</value>
|
|
</effectPoint>
|
|
<effectRange>1400</effectRange>
|
|
<hitTime>3000</hitTime>
|
|
<icon>icon.skill0314</icon>
|
|
<magicLvl>
|
|
<value level="1">59</value>
|
|
<value level="2">60</value>
|
|
<value level="3">61</value>
|
|
<value level="4">62</value>
|
|
<value level="5">63</value>
|
|
<value level="6">64</value>
|
|
<value level="7">65</value>
|
|
<value level="8">66</value>
|
|
<value level="9">67</value>
|
|
<value level="10">68</value>
|
|
<value level="11">69</value>
|
|
<value level="12">70</value>
|
|
<value level="13">71</value>
|
|
<value level="14">72</value>
|
|
<value level="15">73</value>
|
|
<value level="16">74</value>
|
|
</magicLvl>
|
|
<mpConsume>
|
|
<value level="1">116</value>
|
|
<value level="2">119</value>
|
|
<value level="3">121</value>
|
|
<value level="4">122</value>
|
|
<value level="5">124</value>
|
|
<value level="6">126</value>
|
|
<value level="7">129</value>
|
|
<value level="8">131</value>
|
|
<value level="9">133</value>
|
|
<value level="10">135</value>
|
|
<value level="11">138</value>
|
|
<value level="12">140</value>
|
|
<value level="13">142</value>
|
|
<value level="14">144</value>
|
|
<value level="15">146</value>
|
|
<value level="16">148</value>
|
|
</mpConsume>
|
|
<operateType>A1</operateType>
|
|
<reuseDelay>5000</reuseDelay>
|
|
<rideState>NONE</rideState>
|
|
<magicCriticalRate>5</magicCriticalRate>
|
|
<targetType>ENEMY</targetType>
|
|
<affectScope>SINGLE</affectScope>
|
|
<conditions>
|
|
<condition name="EquipWeapon">
|
|
<weaponType>
|
|
<item>BOW</item>
|
|
</weaponType>
|
|
</condition>
|
|
</conditions>
|
|
<effects>
|
|
<effect name="PhysicalAttackHpLink">
|
|
<power>
|
|
<value level="1">2908</value>
|
|
<value level="2">3030</value>
|
|
<value level="3">3154</value>
|
|
<value level="4">3280</value>
|
|
<value level="5">3408</value>
|
|
<value level="6">3537</value>
|
|
<value level="7">3668</value>
|
|
<value level="8">3800</value>
|
|
<value level="9">3933</value>
|
|
<value level="10">4067</value>
|
|
<value level="11">4201</value>
|
|
<value level="12">4336</value>
|
|
<value level="13">4470</value>
|
|
<value level="14">4604</value>
|
|
<value level="15">4738</value>
|
|
<value level="16">4870</value>
|
|
</power>
|
|
<overHit>true</overHit>
|
|
</effect>
|
|
</effects>
|
|
</skill>
|
|
<skill id="315" toLevel="16" name="Crush of Doom">
|
|
<table name="#power"> 4558 4750 4944 5142 5342 5545 5751 5958 6166 6376 6586 6797 7008 7218 7427 7635 </table>
|
|
<castRange>40</castRange>
|
|
<coolTime>1080</coolTime>
|
|
<effectPoint>
|
|
<value level="1">-425</value>
|
|
<value level="2">-431</value>
|
|
<value level="3">-438</value>
|
|
<value level="4">-444</value>
|
|
<value level="5">-449</value>
|
|
<value level="6">-455</value>
|
|
<value level="7">-460</value>
|
|
<value level="8">-466</value>
|
|
<value level="9">-471</value>
|
|
<value level="10">-475</value>
|
|
<value level="11">-480</value>
|
|
<value level="12">-484</value>
|
|
<value level="13">-488</value>
|
|
<value level="14">-492</value>
|
|
<value level="15">-496</value>
|
|
<value level="16">-499</value>
|
|
</effectPoint>
|
|
<effectRange>400</effectRange>
|
|
<hitTime>1620</hitTime>
|
|
<hpConsume>
|
|
<value level="1">208</value>
|
|
<value level="2">212</value>
|
|
<value level="3">212</value>
|
|
<value level="4">217</value>
|
|
<value level="5">221</value>
|
|
<value level="6">225</value>
|
|
<value level="7">229</value>
|
|
<value level="8">233</value>
|
|
<value level="9">237</value>
|
|
<value level="10">240</value>
|
|
<value level="11">244</value>
|
|
<value level="12">248</value>
|
|
<value level="13">251</value>
|
|
<value level="14">255</value>
|
|
<value level="15">258</value>
|
|
<value level="16">261</value>
|
|
</hpConsume>
|
|
<icon>icon.skill0315</icon>
|
|
<magicLvl>
|
|
<value level="1">59</value>
|
|
<value level="2">60</value>
|
|
<value level="3">61</value>
|
|
<value level="4">62</value>
|
|
<value level="5">63</value>
|
|
<value level="6">64</value>
|
|
<value level="7">65</value>
|
|
<value level="8">66</value>
|
|
<value level="9">67</value>
|
|
<value level="10">68</value>
|
|
<value level="11">69</value>
|
|
<value level="12">70</value>
|
|
<value level="13">71</value>
|
|
<value level="14">72</value>
|
|
<value level="15">73</value>
|
|
<value level="16">74</value>
|
|
</magicLvl>
|
|
<nextActionAttack>true</nextActionAttack>
|
|
<operateType>A1</operateType>
|
|
<reuseDelay>7000</reuseDelay>
|
|
<rideState>NONE</rideState>
|
|
<magicCriticalRate>5</magicCriticalRate>
|
|
<targetType>ENEMY</targetType>
|
|
<affectScope>SINGLE</affectScope>
|
|
<conditions>
|
|
<condition name="Op2hWeapon">
|
|
<weaponType>
|
|
<item>SWORD</item>
|
|
<item>BLUNT</item>
|
|
</weaponType>
|
|
</condition>
|
|
</conditions>
|
|
<effects>
|
|
<effect name="PhysicalAttack">
|
|
<power>
|
|
<value level="1">4558</value>
|
|
<value level="2">4750</value>
|
|
<value level="3">4944</value>
|
|
<value level="4">5142</value>
|
|
<value level="5">5342</value>
|
|
<value level="6">5545</value>
|
|
<value level="7">5751</value>
|
|
<value level="8">5958</value>
|
|
<value level="9">6166</value>
|
|
<value level="10">6376</value>
|
|
<value level="11">6586</value>
|
|
<value level="12">6797</value>
|
|
<value level="13">7008</value>
|
|
<value level="14">7218</value>
|
|
<value level="15">7427</value>
|
|
<value level="16">7635</value>
|
|
</power>
|
|
<ignoreShieldDefence>true</ignoreShieldDefence>
|
|
<criticalChance>15</criticalChance>
|
|
<overHit>true</overHit>
|
|
</effect>
|
|
</effects>
|
|
</skill>
|
|
<skill id="316" toLevel="1" name="Aegis">
|
|
<icon>icon.skill0316</icon>
|
|
<magicLvl>60</magicLvl>
|
|
<operateType>P</operateType>
|
|
<magicCriticalRate>5</magicCriticalRate>
|
|
<effects>
|
|
<effect name="PhysicalShieldAngleAll" />
|
|
</effects>
|
|
</skill>
|
|
<skill id="317" toLevel="5" name="Focus Attack">
|
|
<table name="#accCombat"> 2 3 4 5 6 </table>
|
|
<table name="#cAtk"> 1.1 1.15 1.2 1.25 1.3 </table>
|
|
<icon>icon.skill0317</icon>
|
|
<magicLvl>
|
|
<value level="1">40</value>
|
|
<value level="2">49</value>
|
|
<value level="3">58</value>
|
|
<value level="4">66</value>
|
|
<value level="5">74</value>
|
|
</magicLvl>
|
|
<mpConsume>
|
|
<value level="1">18</value>
|
|
<value level="2">22</value>
|
|
<value level="3">27</value>
|
|
<value level="4">31</value>
|
|
<value level="5">34</value>
|
|
</mpConsume>
|
|
<operateType>T</operateType>
|
|
<rideState>NONE</rideState>
|
|
<magicCriticalRate>5</magicCriticalRate>
|
|
<hitTime>2000</hitTime>
|
|
<targetType>NONE</targetType>
|
|
<effects>
|
|
<effect name="HitNumber">
|
|
<amount>1</amount>
|
|
<mode>DIFF</mode>
|
|
<weaponType>
|
|
<item>POLE</item>
|
|
</weaponType>
|
|
</effect>
|
|
<effect name="Accuracy">
|
|
<amount>
|
|
<value level="1">2</value>
|
|
<value level="2">3</value>
|
|
<value level="3">4</value>
|
|
<value level="4">5</value>
|
|
<value level="5">6</value>
|
|
</amount>
|
|
<mode>DIFF</mode>
|
|
<weaponType>
|
|
<item>POLE</item>
|
|
</weaponType>
|
|
</effect>
|
|
<effect name="CriticalDamage">
|
|
<amount>
|
|
<value level="1">10</value>
|
|
<value level="2">15</value>
|
|
<value level="3">20</value>
|
|
<value level="4">25</value>
|
|
<value level="5">30</value>
|
|
</amount>
|
|
<mode>PER</mode>
|
|
<weaponType>
|
|
<item>POLE</item>
|
|
</weaponType>
|
|
</effect>
|
|
</effects>
|
|
</skill>
|
|
<skill id="318" toLevel="1" name="Aegis Stance">
|
|
<icon>icon.skill0318</icon>
|
|
<magicLvl>46</magicLvl>
|
|
<mpInitialConsume>9</mpInitialConsume>
|
|
<operateType>T</operateType>
|
|
<rideState>NONE</rideState>
|
|
<magicCriticalRate>5</magicCriticalRate>
|
|
<targetType>NONE</targetType>
|
|
<effects>
|
|
<effect name="PhysicalShieldAngleAll" />
|
|
<effect name="ShieldDefence">
|
|
<amount>-30</amount>
|
|
<mode>PER</mode>
|
|
</effect>
|
|
</effects>
|
|
</skill>
|
|
<skill id="319" toLevel="2" name="Agile Movement">
|
|
<table name="#accCombat"> 2 3 </table>
|
|
<table name="#runSpd"> 5 10 </table>
|
|
<icon>icon.skill0319</icon>
|
|
<magicLvl>
|
|
<value level="1">20</value>
|
|
<value level="2">40</value>
|
|
</magicLvl>
|
|
<operateType>P</operateType>
|
|
<magicCriticalRate>5</magicCriticalRate>
|
|
<effects>
|
|
<effect name="Speed">
|
|
<amount>
|
|
<value level="1">5</value>
|
|
<value level="2">10</value>
|
|
</amount>
|
|
<mode>DIFF</mode>
|
|
<armorType>
|
|
<item>LIGHT</item>
|
|
</armorType>
|
|
</effect>
|
|
<effect name="Accuracy">
|
|
<amount>
|
|
<value level="1">2</value>
|
|
<value level="2">3</value>
|
|
</amount>
|
|
<mode>DIFF</mode>
|
|
<armorType>
|
|
<item>LIGHT</item>
|
|
</armorType>
|
|
</effect>
|
|
</effects>
|
|
</skill>
|
|
<skill id="320" toLevel="17" name="Wrath">
|
|
<!-- Confirmed CT2.5 and Updated to IO -->
|
|
<!-- Confirmed -->
|
|
<affectLimit>5-12</affectLimit>
|
|
<affectRange>80</affectRange>
|
|
<castRange>40</castRange>
|
|
<coolTime>720</coolTime>
|
|
<effectPoint>
|
|
<value level="1">-307</value>
|
|
<value level="2">-311</value>
|
|
<value level="3">-314</value>
|
|
<value level="4">-317</value>
|
|
<value level="5">-320</value>
|
|
<value level="6">-323</value>
|
|
<value level="7">-326</value>
|
|
<value level="8">-328</value>
|
|
<value level="9">-331</value>
|
|
<value level="10">-333</value>
|
|
<value level="11">-333</value>
|
|
<value level="12">-333</value>
|
|
<value level="13">-333</value>
|
|
<value level="14">-333</value>
|
|
<value level="15">-333</value>
|
|
<value level="16">-333</value>
|
|
<value level="17">-333</value>
|
|
</effectPoint>
|
|
<effectRange>400</effectRange>
|
|
<fanRange>0;0;80;150</fanRange>
|
|
<hitTime>1080</hitTime>
|
|
<icon>icon.skill0320</icon>
|
|
<magicLvl>
|
|
<value level="1">65</value>
|
|
<value level="2">66</value>
|
|
<value level="3">67</value>
|
|
<value level="4">68</value>
|
|
<value level="5">69</value>
|
|
<value level="6">70</value>
|
|
<value level="7">71</value>
|
|
<value level="8">72</value>
|
|
<value level="9">73</value>
|
|
<value level="10">74</value>
|
|
<value level="11">85</value>
|
|
<value level="12">90</value>
|
|
<value level="13">95</value>
|
|
<value level="14">99</value>
|
|
<value level="15">101</value>
|
|
<value level="16">103</value>
|
|
<value level="17">105</value>
|
|
</magicLvl>
|
|
<mpConsume>
|
|
<value level="1">66</value>
|
|
<value level="2">67</value>
|
|
<value level="3">68</value>
|
|
<value level="4">69</value>
|
|
<value level="5">70</value>
|
|
<value level="6">71</value>
|
|
<value level="7">72</value>
|
|
<value level="8">73</value>
|
|
<value level="9">74</value>
|
|
<value level="10">75</value>
|
|
<value level="11">80</value>
|
|
<value level="12">85</value>
|
|
<value level="13">90</value>
|
|
<value level="14">100</value>
|
|
<value level="15">110</value>
|
|
<value level="16">120</value>
|
|
<value level="17">130</value>
|
|
</mpConsume>
|
|
<operateType>A1</operateType>
|
|
<reuseDelay>30000</reuseDelay>
|
|
<rideState>NONE</rideState>
|
|
<magicCriticalRate>5</magicCriticalRate>
|
|
<targetType>ENEMY</targetType>
|
|
<affectScope>FAN</affectScope>
|
|
<affectObject>NOT_FRIEND</affectObject>
|
|
<conditions>
|
|
<condition name="EquipWeapon">
|
|
<weaponType>
|
|
<item>POLE</item>
|
|
</weaponType>
|
|
</condition>
|
|
</conditions>
|
|
<effects>
|
|
<effect name="Cp">
|
|
<amount>
|
|
<value level="1">-7</value>
|
|
<value level="2">-10</value>
|
|
<value level="3">-12</value>
|
|
<value level="4">-15</value>
|
|
<value level="5">-17</value>
|
|
<value level="6">-20</value>
|
|
<value level="7">-22</value>
|
|
<value level="8">-25</value>
|
|
<value level="9">-27</value>
|
|
<value level="10">-30</value>
|
|
<value level="11">-33</value>
|
|
<value level="12">-36</value>
|
|
<value level="13">-40</value>
|
|
<value level="14">-45</value>
|
|
<value level="15">-50</value>
|
|
<value level="16">-55</value>
|
|
<value level="17">-60</value>
|
|
</amount>
|
|
<mode>PER</mode>
|
|
</effect>
|
|
</effects>
|
|
</skill>
|
|
<skill id="321" toLevel="10" name="Blinding Blow">
|
|
<table name="#power"> 2751 2850 2850 3050 3151 3252 3353 3453 3553 3653 </table>
|
|
<abnormalLvl>1</abnormalLvl>
|
|
<abnormalTime>15</abnormalTime>
|
|
<abnormalType>SPEED_UP_SPECIAL</abnormalType>
|
|
<castRange>40</castRange>
|
|
<coolTime>720</coolTime>
|
|
<effectPoint>
|
|
<value level="1">-307</value>
|
|
<value level="2">-311</value>
|
|
<value level="3">-314</value>
|
|
<value level="4">-317</value>
|
|
<value level="5">-320</value>
|
|
<value level="6">-323</value>
|
|
<value level="7">-326</value>
|
|
<value level="8">-328</value>
|
|
<value level="9">-331</value>
|
|
<value level="10">-333</value>
|
|
</effectPoint>
|
|
<effectRange>400</effectRange>
|
|
<hitTime>1080</hitTime>
|
|
<icon>icon.skill0321</icon>
|
|
<magicLvl>
|
|
<value level="1">65</value>
|
|
<value level="2">66</value>
|
|
<value level="3">67</value>
|
|
<value level="4">68</value>
|
|
<value level="5">69</value>
|
|
<value level="6">70</value>
|
|
<value level="7">71</value>
|
|
<value level="8">72</value>
|
|
<value level="9">73</value>
|
|
<value level="10">74</value>
|
|
</magicLvl>
|
|
<mpConsume>
|
|
<value level="1">63</value>
|
|
<value level="2">64</value>
|
|
<value level="3">65</value>
|
|
<value level="4">66</value>
|
|
<value level="5">67</value>
|
|
<value level="6">68</value>
|
|
<value level="7">69</value>
|
|
<value level="8">70</value>
|
|
<value level="9">71</value>
|
|
<value level="10">72</value>
|
|
</mpConsume>
|
|
<nextActionAttack>true</nextActionAttack>
|
|
<operateType>A3</operateType>
|
|
<reuseDelay>30000</reuseDelay>
|
|
<rideState>NONE</rideState>
|
|
<basicProperty>NONE</basicProperty>
|
|
<magicCriticalRate>5</magicCriticalRate>
|
|
<targetType>ENEMY</targetType>
|
|
<affectScope>SINGLE</affectScope>
|
|
<conditions>
|
|
<condition name="EquipWeapon">
|
|
<weaponType>
|
|
<item>DAGGER</item>
|
|
<item>DUALDAGGER</item>
|
|
</weaponType>
|
|
</condition>
|
|
</conditions>
|
|
<effects>
|
|
<effect name="FatalBlow">
|
|
<power>
|
|
<value level="1">2751</value>
|
|
<value level="2">2850</value>
|
|
<value level="3">2850</value>
|
|
<value level="4">3050</value>
|
|
<value level="5">3151</value>
|
|
<value level="6">3252</value>
|
|
<value level="7">3353</value>
|
|
<value level="8">3453</value>
|
|
<value level="9">3553</value>
|
|
<value level="10">3653</value>
|
|
</power>
|
|
<overHit>true</overHit>
|
|
<chance>25</chance>
|
|
</effect>
|
|
<effect name="Bluff">
|
|
<chance>80</chance>
|
|
</effect>
|
|
<effect name="Lethal">
|
|
<halfLethal>5</halfLethal>
|
|
</effect>
|
|
</effects>
|
|
<!-- TODO : Move to effects after A3 skills rework -->
|
|
<selfEffects>
|
|
<effect name="Speed">
|
|
<amount>40</amount>
|
|
<mode>DIFF</mode>
|
|
</effect>
|
|
</selfEffects>
|
|
</skill>
|
|
<skill id="322" toLevel="6" name="Shield Fortress">
|
|
<table name="#sDef"> 446 469 491 514 537 560 </table>
|
|
<icon>icon.skill0322</icon>
|
|
<magicLvl>
|
|
<value level="1">64</value>
|
|
<value level="2">66</value>
|
|
<value level="3">68</value>
|
|
<value level="4">70</value>
|
|
<value level="5">72</value>
|
|
<value level="6">74</value>
|
|
</magicLvl>
|
|
<mpInitialConsume>
|
|
<value level="1">12</value>
|
|
<value level="2">13</value>
|
|
<value level="3">13</value>
|
|
<value level="4">13</value>
|
|
<value level="5">14</value>
|
|
<value level="6">14</value>
|
|
</mpInitialConsume>
|
|
<operateType>T</operateType>
|
|
<rideState>NONE</rideState>
|
|
<magicCriticalRate>5</magicCriticalRate>
|
|
<targetType>NONE</targetType>
|
|
<effects>
|
|
<effect name="MpConsumePerLevel">
|
|
<power>0.8</power>
|
|
<ticks>5</ticks>
|
|
</effect>
|
|
<effect name="ShieldDefence">
|
|
<amount>
|
|
<value level="1">446</value>
|
|
<value level="2">469</value>
|
|
<value level="3">491</value>
|
|
<value level="4">514</value>
|
|
<value level="5">537</value>
|
|
<value level="6">560</value>
|
|
</amount>
|
|
<mode>DIFF</mode>
|
|
</effect>
|
|
</effects>
|
|
</skill>
|
|
<skill id="323" toLevel="1" name="Quiver of Arrow: Grade A">
|
|
<!-- Confirmed CT2.5 -->
|
|
<hitTime>3000</hitTime>
|
|
<icon>icon.skill0323</icon>
|
|
<isMagic>1</isMagic> <!-- Magic Skill -->
|
|
<itemConsumeCount>1</itemConsumeCount>
|
|
<itemConsumeId>1461</itemConsumeId> <!-- Crystal (A-Grade) -->
|
|
<magicLvl>60</magicLvl>
|
|
<mpConsume>366</mpConsume>
|
|
<operateType>A1</operateType>
|
|
<reuseDelay>600000</reuseDelay>
|
|
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
|
|
<magicCriticalRate>5</magicCriticalRate>
|
|
<targetType>SELF</targetType>
|
|
<affectScope>SINGLE</affectScope>
|
|
<conditions>
|
|
<condition name="OpEncumbered">
|
|
<weightPercent>20</weightPercent>
|
|
<slotsPercent>10</slotsPercent>
|
|
</condition>
|
|
</conditions>
|
|
<effects>
|
|
<effect name="RestorationRandom">
|
|
<items>
|
|
<item chance="30">
|
|
<item id="1344" count="700" />
|
|
</item>
|
|
<item chance="50">
|
|
<item id="1344" count="1400" />
|
|
</item>
|
|
<item chance="20">
|
|
<item id="1344" count="2800" />
|
|
</item>
|
|
</items>
|
|
</effect>
|
|
</effects>
|
|
</skill>
|
|
<skill id="324" toLevel="1" name="Quiver of Arrow: Grade S">
|
|
<!-- Confirmed CT2.5 -->
|
|
<hitTime>3000</hitTime>
|
|
<icon>icon.skill0324</icon>
|
|
<isMagic>1</isMagic> <!-- Magic Skill -->
|
|
<itemConsumeCount>1</itemConsumeCount>
|
|
<itemConsumeId>1462</itemConsumeId> <!-- Crystal (S-Grade) -->
|
|
<magicLvl>72</magicLvl>
|
|
<mpConsume>398</mpConsume>
|
|
<operateType>A1</operateType>
|
|
<reuseDelay>600000</reuseDelay>
|
|
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
|
|
<magicCriticalRate>5</magicCriticalRate>
|
|
<targetType>SELF</targetType>
|
|
<affectScope>SINGLE</affectScope>
|
|
<conditions>
|
|
<condition name="OpEncumbered">
|
|
<weightPercent>20</weightPercent>
|
|
<slotsPercent>10</slotsPercent>
|
|
</condition>
|
|
</conditions>
|
|
<effects>
|
|
<effect name="RestorationRandom">
|
|
<items>
|
|
<item chance="30">
|
|
<item id="1345" count="900" />
|
|
</item>
|
|
<item chance="50">
|
|
<item id="1345" count="1800" />
|
|
</item>
|
|
<item chance="20">
|
|
<item id="1345" count="3600" />
|
|
</item>
|
|
</items>
|
|
</effect>
|
|
</effects>
|
|
</skill>
|
|
<skill id="325" toLevel="1" name="Strider Siege Assault">
|
|
<castRange>40</castRange>
|
|
<coolTime>720</coolTime>
|
|
<effectPoint>-100</effectPoint>
|
|
<effectRange>400</effectRange>
|
|
<hitTime>1080</hitTime>
|
|
<icon>icon.skill0325</icon>
|
|
<itemConsumeCount>5</itemConsumeCount>
|
|
<itemConsumeId>3031</itemConsumeId> <!-- Spirit Ore -->
|
|
<magicLvl>-1</magicLvl>
|
|
<mpConsume>151</mpConsume>
|
|
<operateType>A1</operateType>
|
|
<reuseDelay>1000</reuseDelay>
|
|
<rideState>STRIDER</rideState>
|
|
<magicCriticalRate>5</magicCriticalRate>
|
|
<specialLevel>-1</specialLevel>
|
|
<targetType>ENEMY</targetType>
|
|
<affectScope>SINGLE</affectScope>
|
|
<targetConditions>
|
|
<condition name="OpSiegeHammer" />
|
|
</targetConditions>
|
|
<effects>
|
|
<effect name="PhysicalAttack">
|
|
<power>15005</power>
|
|
</effect>
|
|
</effects>
|
|
</skill>
|
|
<skill id="326" toLevel="1" name="Build Advanced Headquarters">
|
|
<hitTime>4000</hitTime>
|
|
<icon>icon.skill0326</icon>
|
|
<isMagic>2</isMagic> <!-- Static Skill -->
|
|
<itemConsumeCount>300</itemConsumeCount>
|
|
<itemConsumeId>2131</itemConsumeId> <!-- Gemstone C -->
|
|
<magicLvl>-1</magicLvl>
|
|
<mpInitialConsume>30</mpInitialConsume>
|
|
<operateType>A1</operateType>
|
|
<reuseDelay>3600000</reuseDelay>
|
|
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
|
|
<magicCriticalRate>5</magicCriticalRate>
|
|
<specialLevel>-1</specialLevel>
|
|
<hitCancelTime>4</hitCancelTime>
|
|
<targetType>SELF</targetType>
|
|
<affectScope>SINGLE</affectScope>
|
|
<conditions>
|
|
<condition name="BuildCamp" />
|
|
<condition name="NotInUnderwater" />
|
|
</conditions>
|
|
<effects>
|
|
<effect name="HeadquarterCreate">
|
|
<isAdvanced>true</isAdvanced>
|
|
</effect>
|
|
</effects>
|
|
</skill>
|
|
<skill id="327" toLevel="1" name="Wyvern Aegis">
|
|
<abnormalLvl>3</abnormalLvl>
|
|
<abnormalTime>9</abnormalTime>
|
|
<abnormalType>PD_UP_SPECIAL</abnormalType>
|
|
<effectPoint>662</effectPoint>
|
|
<hitTime>1000</hitTime>
|
|
<icon>icon.skill0327</icon>
|
|
<itemConsumeCount>20</itemConsumeCount>
|
|
<itemConsumeId>3031</itemConsumeId> <!-- Spirit Ore -->
|
|
<magicLvl>-1</magicLvl>
|
|
<mpConsume>69</mpConsume>
|
|
<operateType>A2</operateType>
|
|
<reuseDelay>600000</reuseDelay>
|
|
<rideState>WYVERN</rideState>
|
|
<basicProperty>NONE</basicProperty>
|
|
<magicCriticalRate>5</magicCriticalRate>
|
|
<specialLevel>-1</specialLevel>
|
|
<targetType>SELF</targetType>
|
|
<affectScope>SINGLE</affectScope>
|
|
<effects>
|
|
<effect name="PhysicalDefence">
|
|
<amount>7000</amount>
|
|
<mode>DIFF</mode>
|
|
</effect>
|
|
<effect name="MagicalDefence">
|
|
<amount>6000</amount>
|
|
<mode>DIFF</mode>
|
|
</effect>
|
|
<effect name="ResistDispelByCategory">
|
|
<amount>-100</amount>
|
|
<slot>BUFF</slot>
|
|
</effect>
|
|
</effects>
|
|
</skill>
|
|
<skill id="328" toLevel="1" name="Wisdom">
|
|
<icon>icon.skill0328</icon>
|
|
<magicLvl>76</magicLvl>
|
|
<operateType>P</operateType>
|
|
<magicCriticalRate>5</magicCriticalRate>
|
|
<effects>
|
|
<effect name="DefenceTrait">
|
|
<HOLD>20</HOLD>
|
|
<DERANGEMENT>20</DERANGEMENT>
|
|
<SLEEP>20</SLEEP>
|
|
</effect>
|
|
</effects>
|
|
</skill>
|
|
<skill id="329" toLevel="1" name="Health">
|
|
<icon>icon.skill0329</icon>
|
|
<magicLvl>76</magicLvl>
|
|
<operateType>P</operateType>
|
|
<magicCriticalRate>5</magicCriticalRate>
|
|
<effects>
|
|
<effect name="DefenceTrait">
|
|
<POISON>20</POISON>
|
|
<BLEED>20</BLEED>
|
|
</effect>
|
|
</effects>
|
|
</skill>
|
|
<skill id="330" toLevel="1" name="Skill Mastery">
|
|
<icon>icon.skill0330</icon>
|
|
<magicLvl>77</magicLvl>
|
|
<operateType>P</operateType>
|
|
<magicCriticalRate>5</magicCriticalRate>
|
|
<effects>
|
|
<effect name="SkillCritical">
|
|
<stat>STR</stat>
|
|
</effect>
|
|
</effects>
|
|
</skill>
|
|
<skill id="331" toLevel="1" name="Skill Mastery">
|
|
<icon>icon.skill0330</icon>
|
|
<magicLvl>77</magicLvl>
|
|
<operateType>P</operateType>
|
|
<magicCriticalRate>5</magicCriticalRate>
|
|
<effects>
|
|
<effect name="SkillCritical">
|
|
<stat>INT</stat>
|
|
</effect>
|
|
</effects>
|
|
</skill>
|
|
<skill id="332" toLevel="1" name="Extra Inventory">
|
|
<!-- Confirmed CT2.5 -->
|
|
<icon>icon.skill0332</icon>
|
|
<magicLvl>76</magicLvl>
|
|
<operateType>P</operateType>
|
|
<magicCriticalRate>5</magicCriticalRate>
|
|
<effects>
|
|
<effect name="EnlargeSlot">
|
|
<amount>1</amount>
|
|
</effect>
|
|
</effects>
|
|
</skill>
|
|
<skill id="333" toLevel="1" name="Extra Sales Slots">
|
|
<!-- Confirmed CT2.5 -->
|
|
<icon>icon.skill0333</icon>
|
|
<magicLvl>76</magicLvl>
|
|
<operateType>P</operateType>
|
|
<magicCriticalRate>5</magicCriticalRate>
|
|
<effects>
|
|
<effect name="EnlargeSlot">
|
|
<amount>1</amount>
|
|
<mode>DIFF</mode>
|
|
<type>TRADE_BUY</type>
|
|
</effect>
|
|
<effect name="EnlargeSlot">
|
|
<amount>1</amount>
|
|
<mode>DIFF</mode>
|
|
<type>TRADE_SELL</type>
|
|
</effect>
|
|
</effects>
|
|
</skill>
|
|
<skill id="334" toLevel="1" name="Focus Skill Mastery">
|
|
<!-- Confirmed CT2.5 -->
|
|
<icon>icon.skill0334</icon>
|
|
<magicLvl>78</magicLvl>
|
|
<mpConsume>36</mpConsume>
|
|
<operateType>T</operateType>
|
|
<rideState>NONE</rideState>
|
|
<magicCriticalRate>5</magicCriticalRate>
|
|
<targetType>NONE</targetType>
|
|
<effects>
|
|
<effect name="MpConsumePerLevel">
|
|
<power>2</power>
|
|
<ticks>5</ticks>
|
|
</effect>
|
|
<effect name="SkillCriticalProbability">
|
|
<amount>1000</amount>
|
|
<mode>PER</mode>
|
|
</effect>
|
|
</effects>
|
|
</skill>
|
|
<skill id="335" toLevel="1" name="Fortitude">
|
|
<icon>icon.skill0335</icon>
|
|
<magicLvl>76</magicLvl>
|
|
<mpConsume>35</mpConsume>
|
|
<operateType>T</operateType>
|
|
<rideState>NONE</rideState>
|
|
<magicCriticalRate>5</magicCriticalRate>
|
|
<targetType>NONE</targetType>
|
|
<effects>
|
|
<effect name="DefenceTrait">
|
|
<SHOCK>30</SHOCK>
|
|
<PARALYZE>30</PARALYZE>
|
|
</effect>
|
|
</effects>
|
|
</skill>
|
|
<skill id="336" toLevel="1" name="Arcane Wisdom">
|
|
<icon>icon.skill0336</icon>
|
|
<magicLvl>78</magicLvl>
|
|
<mpConsume>36</mpConsume>
|
|
<operateType>T</operateType>
|
|
<rideState>NONE</rideState>
|
|
<magicCriticalRate>5</magicCriticalRate>
|
|
<targetType>NONE</targetType>
|
|
<effects>
|
|
<effect name="DamOverTime">
|
|
<power>50</power>
|
|
<ticks>5</ticks>
|
|
</effect>
|
|
<effect name="MagicalAttackSpeed">
|
|
<amount>-10</amount>
|
|
<mode>PER</mode>
|
|
</effect>
|
|
<effect name="MagicMpCost">
|
|
<amount>-30</amount>
|
|
<mode>PER</mode>
|
|
<magicType>1</magicType>
|
|
</effect>
|
|
</effects>
|
|
</skill>
|
|
<skill id="337" toLevel="1" name="Arcane Power">
|
|
<icon>icon.skill0337</icon>
|
|
<magicLvl>78</magicLvl>
|
|
<mpConsume>36</mpConsume>
|
|
<operateType>T</operateType>
|
|
<rideState>NONE</rideState>
|
|
<magicCriticalRate>5</magicCriticalRate>
|
|
<targetType>NONE</targetType>
|
|
<effects>
|
|
<effect name="DamOverTime">
|
|
<power>50</power>
|
|
<ticks>5</ticks>
|
|
</effect>
|
|
<effect name="MAtk">
|
|
<amount>30</amount>
|
|
<mode>PER</mode>
|
|
</effect>
|
|
<effect name="MagicMpCost">
|
|
<amount>10</amount>
|
|
<mode>PER</mode>
|
|
<magicType>1</magicType>
|
|
</effect>
|
|
</effects>
|
|
</skill>
|
|
<skill id="338" toLevel="1" name="Arcane Agility">
|
|
<icon>icon.skill0338</icon>
|
|
<magicLvl>78</magicLvl>
|
|
<mpConsume>36</mpConsume>
|
|
<operateType>T</operateType>
|
|
<rideState>NONE</rideState>
|
|
<magicCriticalRate>5</magicCriticalRate>
|
|
<targetType>NONE</targetType>
|
|
<effects>
|
|
<effect name="DamOverTime">
|
|
<power>50</power>
|
|
<ticks>5</ticks>
|
|
</effect>
|
|
<effect name="MagicalAttackSpeed">
|
|
<amount>20</amount>
|
|
<mode>PER</mode>
|
|
</effect>
|
|
<effect name="MagicMpCost">
|
|
<amount>10</amount>
|
|
<mode>PER</mode>
|
|
<magicType>1</magicType>
|
|
</effect>
|
|
<effect name="Reuse">
|
|
<amount>-10</amount>
|
|
<mode>PER</mode>
|
|
<magicType>1</magicType>
|
|
</effect>
|
|
</effects>
|
|
</skill>
|
|
<skill id="339" toLevel="1" name="Parry Stance">
|
|
<icon>icon.skill0339</icon>
|
|
<magicLvl>78</magicLvl>
|
|
<mpConsume>36</mpConsume>
|
|
<operateType>T</operateType>
|
|
<rideState>NONE</rideState>
|
|
<magicCriticalRate>5</magicCriticalRate>
|
|
<targetType>NONE</targetType>
|
|
<effects>
|
|
<effect name="MpConsumePerLevel">
|
|
<power>1</power>
|
|
<ticks>5</ticks>
|
|
</effect>
|
|
<effect name="Speed">
|
|
<amount>-10</amount>
|
|
<mode>PER</mode>
|
|
</effect>
|
|
<effect name="MagicalDefence">
|
|
<amount>25</amount>
|
|
<mode>PER</mode>
|
|
</effect>
|
|
<effect name="PhysicalDefence">
|
|
<amount>25</amount>
|
|
<mode>PER</mode>
|
|
</effect>
|
|
<effect name="Accuracy">
|
|
<amount>-4</amount>
|
|
<mode>DIFF</mode>
|
|
</effect>
|
|
<effect name="PhysicalAttackSpeed">
|
|
<amount>-20</amount>
|
|
<mode>PER</mode>
|
|
</effect>
|
|
</effects>
|
|
</skill>
|
|
<skill id="340" toLevel="1" name="Riposte Stance">
|
|
<icon>icon.skill0340</icon>
|
|
<magicLvl>77</magicLvl>
|
|
<mpConsume>35</mpConsume>
|
|
<operateType>T</operateType>
|
|
<rideState>NONE</rideState>
|
|
<magicCriticalRate>5</magicCriticalRate>
|
|
<targetType>NONE</targetType>
|
|
<effects>
|
|
<effect name="MpConsumePerLevel">
|
|
<power>1</power>
|
|
<ticks>5</ticks>
|
|
</effect>
|
|
<effect name="Speed">
|
|
<amount>-10</amount>
|
|
<mode>PER</mode>
|
|
</effect>
|
|
<effect name="Accuracy">
|
|
<amount>-4</amount>
|
|
<mode>DIFF</mode>
|
|
</effect>
|
|
<effect name="PhysicalAttackSpeed">
|
|
<amount>-20</amount>
|
|
<mode>PER</mode>
|
|
</effect>
|
|
<effect name="DamageShield">
|
|
<amount>30</amount>
|
|
</effect>
|
|
<effect name="ReflectSkill">
|
|
<amount>30</amount>
|
|
<mode>DIFF</mode>
|
|
</effect>
|
|
<effect name="ReflectSkill">
|
|
<amount>30</amount>
|
|
<mode>DIFF</mode>
|
|
<type>MAGIC</type>
|
|
</effect>
|
|
</effects>
|
|
</skill>
|
|
<skill id="341" toLevel="1" name="Touch of Life">
|
|
<!-- Confirmed CT2.5 -->
|
|
<abnormalLvl>1</abnormalLvl>
|
|
<abnormalTime>120</abnormalTime>
|
|
<abnormalType>TOUCH_OF_LIFE</abnormalType>
|
|
<castRange>40</castRange>
|
|
<effectPoint>810</effectPoint>
|
|
<effectRange>400</effectRange>
|
|
<attributeType>HOLY</attributeType>
|
|
<attributeValue>20</attributeValue>
|
|
<hitTime>1800</hitTime>
|
|
<hpConsume>1215</hpConsume>
|
|
<icon>icon.skill0341</icon>
|
|
<magicLvl>78</magicLvl>
|
|
<operateType>A2</operateType>
|
|
<reuseDelay>300000</reuseDelay>
|
|
<rideState>NONE</rideState>
|
|
<basicProperty>NONE</basicProperty>
|
|
<magicCriticalRate>5</magicCriticalRate>
|
|
<targetType>ENEMY_NOT</targetType>
|
|
<affectScope>SINGLE</affectScope>
|
|
<effects>
|
|
<effect name="HealOverTime">
|
|
<power>50</power>
|
|
<ticks>5</ticks>
|
|
</effect>
|
|
<effect name="HealPercent">
|
|
<power>50</power>
|
|
</effect>
|
|
<effect name="HealEffect">
|
|
<amount>30</amount>
|
|
<mode>PER</mode>
|
|
</effect>
|
|
<effect name="ResistDispelByCategory">
|
|
<amount>-100</amount>
|
|
<slot>BUFF</slot>
|
|
</effect>
|
|
<effect name="ResistAbnormalByCategory">
|
|
<amount>-30</amount>
|
|
<slot>DEBUFF</slot>
|
|
</effect>
|
|
</effects>
|
|
</skill>
|
|
<skill id="342" toLevel="1" name="Touch of Death">
|
|
<!-- Confirmed CT2.5 -->
|
|
<abnormalLvl>1</abnormalLvl>
|
|
<abnormalTime>120</abnormalTime>
|
|
<abnormalType>TOUCH_OF_DEATH</abnormalType>
|
|
<activateRate>80</activateRate>
|
|
<basicProperty>PHYSICAL</basicProperty>
|
|
<castRange>40</castRange>
|
|
<effectPoint>-1338</effectPoint>
|
|
<effectRange>400</effectRange>
|
|
<hitTime>1800</hitTime>
|
|
<hpConsume>669</hpConsume>
|
|
<icon>icon.skill0342</icon>
|
|
<isDebuff>true</isDebuff>
|
|
<lvlBonusRate>20</lvlBonusRate>
|
|
<magicLvl>78</magicLvl>
|
|
<nextActionAttack>true</nextActionAttack>
|
|
<operateType>A2</operateType>
|
|
<reuseDelay>150000</reuseDelay>
|
|
<rideState>NONE</rideState>
|
|
<magicCriticalRate>5</magicCriticalRate>
|
|
<trait>DEATH</trait>
|
|
<targetType>ENEMY_ONLY</targetType>
|
|
<affectScope>SINGLE</affectScope>
|
|
<effects>
|
|
<effect name="DispelByCategory">
|
|
<slot>BUFF</slot>
|
|
<rate>25</rate>
|
|
<max>5</max>
|
|
</effect>
|
|
<effect name="MaxCp">
|
|
<amount>-90</amount>
|
|
<mode>PER</mode>
|
|
</effect>
|
|
<effect name="HealEffect">
|
|
<amount>-30</amount>
|
|
<mode>PER</mode>
|
|
</effect>
|
|
<effect name="ResistAbnormalByCategory">
|
|
<amount>30</amount>
|
|
<slot>DEBUFF</slot>
|
|
</effect>
|
|
<effect name="Cp">
|
|
<amount>-90</amount>
|
|
<mode>PER</mode>
|
|
</effect>
|
|
</effects>
|
|
</skill>
|
|
<skill id="343" toLevel="1" name="Lethal Shot">
|
|
<castRange>900</castRange>
|
|
<effectPoint>-897</effectPoint>
|
|
<effectRange>1400</effectRange>
|
|
<hitTime>4000</hitTime>
|
|
<icon>icon.skill0343</icon>
|
|
<magicLvl>76</magicLvl>
|
|
<mpConsume>153</mpConsume>
|
|
<operateType>A1</operateType>
|
|
<reuseDelay>8000</reuseDelay>
|
|
<rideState>NONE</rideState>
|
|
<magicCriticalRate>5</magicCriticalRate>
|
|
<trait>DEATH</trait>
|
|
<targetType>ENEMY</targetType>
|
|
<affectScope>SINGLE</affectScope>
|
|
<conditions>
|
|
<condition name="EquipWeapon">
|
|
<weaponType>
|
|
<item>BOW</item>
|
|
</weaponType>
|
|
</condition>
|
|
</conditions>
|
|
<effects>
|
|
<effect name="PhysicalAttack">
|
|
<power>7698</power>
|
|
<overHit>true</overHit>
|
|
<criticalChance>15</criticalChance>
|
|
</effect>
|
|
<effect name="Lethal">
|
|
<halfLethal>10</halfLethal>
|
|
</effect>
|
|
</effects>
|
|
</skill>
|
|
<skill id="344" toLevel="1" name="Lethal Blow">
|
|
<!-- Confirmed CT2.5 -->
|
|
<castRange>40</castRange>
|
|
<effectPoint>-337</effectPoint>
|
|
<effectRange>400</effectRange>
|
|
<hitTime>1080</hitTime>
|
|
<icon>icon.skill0344</icon>
|
|
<magicLvl>76</magicLvl>
|
|
<mpConsume>77</mpConsume>
|
|
<nextActionAttack>true</nextActionAttack>
|
|
<operateType>A1</operateType>
|
|
<reuseDelay>4000</reuseDelay>
|
|
<rideState>NONE</rideState>
|
|
<magicCriticalRate>5</magicCriticalRate>
|
|
<coolTime>720</coolTime>
|
|
<trait>DEATH</trait>
|
|
<targetType>ENEMY</targetType>
|
|
<affectScope>SINGLE</affectScope>
|
|
<conditions>
|
|
<condition name="EquipWeapon">
|
|
<weaponType>
|
|
<item>DAGGER</item>
|
|
<item>DUALDAGGER</item>
|
|
</weaponType>
|
|
</condition>
|
|
</conditions>
|
|
<effects>
|
|
<effect name="FatalBlow">
|
|
<power>5773</power>
|
|
<criticalChance>20</criticalChance>
|
|
<chance>30</chance>
|
|
<overHit>true</overHit>
|
|
</effect>
|
|
<effect name="Lethal">
|
|
<halfLethal>15</halfLethal>
|
|
</effect>
|
|
</effects>
|
|
</skill>
|
|
<skill id="345" toLevel="15" name="Sonic Rage">
|
|
<!-- Confirmed CT2.5 and Updated to IO -->
|
|
<!-- Confirmed -->
|
|
<!-- Confirmed -->
|
|
<table name="#power"> 195 205 215 225 551 565 598 630 662 693 725 757 812 844 876 </table> <!-- Confirmed -->
|
|
<castRange>600</castRange>
|
|
<coolTime>300</coolTime>
|
|
<effectPoint>-709</effectPoint>
|
|
<effectRange>1100</effectRange>
|
|
<hitTime>1200</hitTime>
|
|
<icon>icon.skill0345</icon>
|
|
<magicLvl>
|
|
<value level="1">78</value>
|
|
<value level="2">79</value>
|
|
<value level="3">81</value>
|
|
<value level="4">83</value>
|
|
<value level="5">85</value>
|
|
<value level="6">86</value>
|
|
<value level="7">88</value>
|
|
<value level="8">90</value>
|
|
<value level="9">92</value>
|
|
<value level="10">94</value>
|
|
<value level="11">96</value>
|
|
<value level="12">98</value>
|
|
<value level="13">101</value>
|
|
<value level="14">103</value>
|
|
<value level="15">105</value>
|
|
</magicLvl>
|
|
<mpConsume>
|
|
<value level="1">50</value>
|
|
<value level="2">55</value>
|
|
<value level="3">56</value>
|
|
<value level="4">57</value>
|
|
<value level="5">58</value>
|
|
<value level="6">59</value>
|
|
<value level="7">61</value>
|
|
<value level="8">63</value>
|
|
<value level="9">65</value>
|
|
<value level="10">67</value>
|
|
<value level="11">69</value>
|
|
<value level="12">71</value>
|
|
<value level="13">73</value>
|
|
<value level="14">75</value>
|
|
<value level="15">77</value>
|
|
</mpConsume>
|
|
<nextActionAttack>true</nextActionAttack>
|
|
<operateType>A1</operateType>
|
|
<rideState>NONE</rideState>
|
|
<magicCriticalRate>5</magicCriticalRate>
|
|
<isDebuff>true</isDebuff>
|
|
<targetType>ENEMY</targetType>
|
|
<affectScope>SINGLE</affectScope>
|
|
<conditions>
|
|
<condition name="EquipWeapon">
|
|
<weaponType>
|
|
<item>DUAL</item>
|
|
<item>DUALBLUNT</item>
|
|
</weaponType>
|
|
</condition>
|
|
</conditions>
|
|
<effects>
|
|
<effect name="PhysicalAttack">
|
|
<power>
|
|
<value level="1">195</value>
|
|
<value level="2">205</value>
|
|
<value level="3">215</value>
|
|
<value level="4">225</value>
|
|
<value level="5">551</value>
|
|
<value level="6">565</value>
|
|
<value level="7">598</value>
|
|
<value level="8">630</value>
|
|
<value level="9">662</value>
|
|
<value level="10">693</value>
|
|
<value level="11">725</value>
|
|
<value level="12">757</value>
|
|
<value level="13">812</value>
|
|
<value level="14">844</value>
|
|
<value level="15">876</value>
|
|
</power>
|
|
<overHit>true</overHit>
|
|
<criticalChance>10</criticalChance>
|
|
</effect>
|
|
</effects>
|
|
<selfEffects>
|
|
<effect name="FocusMomentum">
|
|
<maxCharges>8</maxCharges>
|
|
</effect>
|
|
</selfEffects>
|
|
</skill>
|
|
<skill id="346" toLevel="15" name="Raging Force">
|
|
<!-- Confirmed CT2.5 and Updated to IO -->
|
|
<!-- Confirmed -->
|
|
<!-- Confirmed -->
|
|
<table name="#power"> 195 205 215 225 551 565 598 630 662 693 725 757 812 844 876 </table> <!-- Confirmed -->
|
|
<castRange>600</castRange>
|
|
<effectPoint>-709</effectPoint>
|
|
<effectRange>1100</effectRange>
|
|
<hitTime>1200</hitTime>
|
|
<hpConsume>50</hpConsume>
|
|
<icon>icon.skill0346</icon>
|
|
<magicLvl>
|
|
<value level="1">78</value>
|
|
<value level="2">79</value>
|
|
<value level="3">81</value>
|
|
<value level="4">83</value>
|
|
<value level="5">85</value>
|
|
<value level="6">86</value>
|
|
<value level="7">88</value>
|
|
<value level="8">90</value>
|
|
<value level="9">92</value>
|
|
<value level="10">94</value>
|
|
<value level="11">96</value>
|
|
<value level="12">98</value>
|
|
<value level="13">101</value>
|
|
<value level="14">103</value>
|
|
<value level="15">105</value>
|
|
</magicLvl>
|
|
<mpConsume>
|
|
<value level="1">50</value>
|
|
<value level="2">55</value>
|
|
<value level="3">56</value>
|
|
<value level="4">57</value>
|
|
<value level="5">58</value>
|
|
<value level="6">59</value>
|
|
<value level="7">61</value>
|
|
<value level="8">63</value>
|
|
<value level="9">65</value>
|
|
<value level="10">67</value>
|
|
<value level="11">69</value>
|
|
<value level="12">71</value>
|
|
<value level="13">73</value>
|
|
<value level="14">75</value>
|
|
<value level="15">77</value>
|
|
</mpConsume>
|
|
<nextActionAttack>true</nextActionAttack>
|
|
<operateType>A1</operateType>
|
|
<rideState>NONE</rideState>
|
|
<magicCriticalRate>5</magicCriticalRate>
|
|
<coolTime>300</coolTime>
|
|
<isDebuff>true</isDebuff>
|
|
<targetType>ENEMY</targetType>
|
|
<affectScope>SINGLE</affectScope>
|
|
<conditions>
|
|
<condition name="EquipWeapon">
|
|
<weaponType>
|
|
<item>DUALFIST</item>
|
|
</weaponType>
|
|
</condition>
|
|
</conditions>
|
|
<effects>
|
|
<effect name="PhysicalAttack">
|
|
<power>
|
|
<value level="1">195</value>
|
|
<value level="2">205</value>
|
|
<value level="3">215</value>
|
|
<value level="4">225</value>
|
|
<value level="5">551</value>
|
|
<value level="6">565</value>
|
|
<value level="7">598</value>
|
|
<value level="8">630</value>
|
|
<value level="9">662</value>
|
|
<value level="10">693</value>
|
|
<value level="11">725</value>
|
|
<value level="12">757</value>
|
|
<value level="13">812</value>
|
|
<value level="14">844</value>
|
|
<value level="15">876</value>
|
|
</power>
|
|
<overHit>true</overHit>
|
|
<criticalChance>10</criticalChance>
|
|
</effect>
|
|
</effects>
|
|
<selfEffects>
|
|
<effect name="FocusMomentum">
|
|
<maxCharges>8</maxCharges>
|
|
</effect>
|
|
</selfEffects>
|
|
</skill>
|
|
<skill id="347" toLevel="1" name="Earthquake">
|
|
<affectLimit>6-12</affectLimit>
|
|
<affectRange>150</affectRange>
|
|
<effectPoint>-679</effectPoint>
|
|
<attributeType>EARTH</attributeType>
|
|
<attributeValue>20</attributeValue>
|
|
<hitTime>1800</hitTime>
|
|
<hpConsume>340</hpConsume>
|
|
<icon>icon.skill0347</icon>
|
|
<isDebuff>true</isDebuff>
|
|
<magicLvl>78</magicLvl>
|
|
<mpConsume>78</mpConsume>
|
|
<operateType>A1</operateType>
|
|
<reuseDelay>8000</reuseDelay>
|
|
<rideState>NONE</rideState>
|
|
<magicCriticalRate>5</magicCriticalRate>
|
|
<targetType>SELF</targetType>
|
|
<affectScope>POINT_BLANK</affectScope>
|
|
<affectObject>NOT_FRIEND</affectObject>
|
|
<conditions>
|
|
<condition name="EquipWeapon">
|
|
<weaponType>
|
|
<item>POLE</item>
|
|
</weaponType>
|
|
</condition>
|
|
</conditions>
|
|
<effects>
|
|
<effect name="TargetCancel">
|
|
<chance>60</chance>
|
|
</effect>
|
|
<effect name="PhysicalAttack">
|
|
<criticalChance>20</criticalChance>
|
|
<overHit>true</overHit>
|
|
<power>4848</power>
|
|
<ignoreShieldDefence>true</ignoreShieldDefence>
|
|
</effect>
|
|
</effects>
|
|
</skill>
|
|
<skill id="348" toLevel="1" name="Spoil Crush">
|
|
<castRange>40</castRange>
|
|
<coolTime>100</coolTime>
|
|
<effectPoint>-337</effectPoint>
|
|
<effectRange>400</effectRange>
|
|
<hitTime>1700</hitTime>
|
|
<icon>icon.skill0348</icon>
|
|
<magicLvl>76</magicLvl>
|
|
<mpConsume>70</mpConsume>
|
|
<nextActionAttack>true</nextActionAttack>
|
|
<operateType>A1</operateType>
|
|
<reuseDelay>3000</reuseDelay>
|
|
<rideState>NONE</rideState>
|
|
<magicCriticalRate>5</magicCriticalRate>
|
|
<targetType>ENEMY</targetType>
|
|
<affectScope>SINGLE</affectScope>
|
|
<conditions>
|
|
<condition name="EquipWeapon">
|
|
<weaponType>
|
|
<item>SWORD</item>
|
|
<item>BLUNT</item>
|
|
</weaponType>
|
|
</condition>
|
|
</conditions>
|
|
<effects>
|
|
<effect name="PhysicalAttack">
|
|
<power>5</power>
|
|
<overHit>true</overHit>
|
|
<criticalChance>20</criticalChance>
|
|
</effect>
|
|
<effect name="Spoil" />
|
|
</effects>
|
|
</skill>
|
|
<skill id="349" toLevel="1" name="Song of Renewal">
|
|
<!-- Confirmed CT2.5 -->
|
|
<abnormalLvl>1</abnormalLvl>
|
|
<abnormalTime>120</abnormalTime>
|
|
<abnormalType>SONG_OF_RENEWAL</abnormalType>
|
|
<affectRange>1000</affectRange>
|
|
<effectPoint>666</effectPoint>
|
|
<hitTime>2500</hitTime>
|
|
<icon>icon.skill0349</icon>
|
|
<isMagic>3</isMagic> <!-- Dance Skill -->
|
|
<magicLvl>77</magicLvl>
|
|
<mpConsume>60</mpConsume>
|
|
<operateType>A2</operateType>
|
|
<reuseDelay>3000</reuseDelay>
|
|
<rideState>NONE</rideState>
|
|
<basicProperty>NONE</basicProperty>
|
|
<magicCriticalRate>5</magicCriticalRate>
|
|
<targetType>SELF</targetType>
|
|
<affectScope>PARTY</affectScope>
|
|
<affectObject>FRIEND</affectObject>
|
|
<effects>
|
|
<effect name="MagicMpCost">
|
|
<amount>-5</amount>
|
|
<mode>PER</mode>
|
|
<magicType>1</magicType>
|
|
</effect>
|
|
<effect name="MagicMpCost">
|
|
<amount>-5</amount>
|
|
<mode>PER</mode>
|
|
<magicType>0</magicType>
|
|
</effect>
|
|
<effect name="Reuse">
|
|
<amount>-20</amount>
|
|
<mode>PER</mode>
|
|
<magicType>0</magicType>
|
|
</effect>
|
|
<effect name="Reuse">
|
|
<amount>-20</amount>
|
|
<mode>PER</mode>
|
|
<magicType>1</magicType>
|
|
</effect>
|
|
</effects>
|
|
</skill>
|
|
<skill id="350" toLevel="1" name="Physical Mirror">
|
|
<abnormalLvl>1</abnormalLvl>
|
|
<abnormalTime>300</abnormalTime>
|
|
<abnormalType>REFLECT_ABNORMAL</abnormalType>
|
|
<effectPoint>669</effectPoint>
|
|
<hitTime>2000</hitTime>
|
|
<icon>icon.skill0350</icon>
|
|
<magicLvl>78</magicLvl>
|
|
<mpConsume>36</mpConsume>
|
|
<operateType>A2</operateType>
|
|
<reuseDelay>150000</reuseDelay>
|
|
<rideState>NONE</rideState>
|
|
<basicProperty>NONE</basicProperty>
|
|
<magicCriticalRate>5</magicCriticalRate>
|
|
<targetType>SELF</targetType>
|
|
<affectScope>SINGLE</affectScope>
|
|
<conditions>
|
|
<condition name="EquipShield" />
|
|
</conditions>
|
|
<effects>
|
|
<effect name="ReflectSkill">
|
|
<amount>30</amount>
|
|
<mode>DIFF</mode>
|
|
<armorTYpe>
|
|
<item>SHIELD</item>
|
|
</armorTYpe>
|
|
</effect>
|
|
<effect name="ReflectSkill">
|
|
<amount>30</amount>
|
|
<mode>DIFF</mode>
|
|
<type>MAGIC</type>
|
|
<armorTYpe>
|
|
<item>SHIELD</item>
|
|
</armorTYpe>
|
|
</effect>
|
|
</effects>
|
|
</skill>
|
|
<skill id="351" toLevel="1" name="Magical Mirror">
|
|
<abnormalLvl>1</abnormalLvl>
|
|
<abnormalTime>300</abnormalTime>
|
|
<abnormalType>REFLECT_ABNORMAL</abnormalType>
|
|
<effectPoint>669</effectPoint>
|
|
<hitTime>2000</hitTime>
|
|
<icon>icon.skill0351</icon>
|
|
<magicLvl>78</magicLvl>
|
|
<mpConsume>36</mpConsume>
|
|
<operateType>A2</operateType>
|
|
<reuseDelay>150000</reuseDelay>
|
|
<rideState>NONE</rideState>
|
|
<basicProperty>NONE</basicProperty>
|
|
<magicCriticalRate>5</magicCriticalRate>
|
|
<targetType>SELF</targetType>
|
|
<affectScope>SINGLE</affectScope>
|
|
<conditions>
|
|
<condition name="EquipShield" />
|
|
</conditions>
|
|
<effects>
|
|
<effect name="ReflectSkill">
|
|
<amount>10</amount>
|
|
<mode>DIFF</mode>
|
|
<armorTYpe>
|
|
<item>SHIELD</item>
|
|
</armorTYpe>
|
|
</effect>
|
|
<effect name="ReflectSkill">
|
|
<amount>10</amount>
|
|
<mode>DIFF</mode>
|
|
<type>MAGIC</type>
|
|
<armorTYpe>
|
|
<item>SHIELD</item>
|
|
</armorTYpe>
|
|
</effect>
|
|
</effects>
|
|
</skill>
|
|
<skill id="352" toLevel="1" name="Shield Bash">
|
|
<abnormalLvl>1</abnormalLvl>
|
|
<abnormalTime>2</abnormalTime>
|
|
<abnormalType>STUN</abnormalType>
|
|
<abnormalVisualEffect>STUN</abnormalVisualEffect>
|
|
<activateRate>80</activateRate>
|
|
<basicProperty>PHYSICAL</basicProperty>
|
|
<castRange>40</castRange>
|
|
<effectPoint>-666</effectPoint>
|
|
<effectRange>400</effectRange>
|
|
<hitTime>1000</hitTime>
|
|
<icon>icon.skill0352</icon>
|
|
<isDebuff>true</isDebuff>
|
|
<lvlBonusRate>30</lvlBonusRate>
|
|
<magicLvl>77</magicLvl>
|
|
<mpConsume>18</mpConsume>
|
|
<nextActionAttack>true</nextActionAttack>
|
|
<operateType>A2</operateType>
|
|
<reuseDelay>3000</reuseDelay>
|
|
<rideState>NONE</rideState>
|
|
<magicCriticalRate>5</magicCriticalRate>
|
|
<trait>SHOCK</trait>
|
|
<targetType>ENEMY_ONLY</targetType>
|
|
<affectScope>SINGLE</affectScope>
|
|
<conditions>
|
|
<condition name="EquipShield" />
|
|
</conditions>
|
|
<effects>
|
|
<effect name="TargetCancel">
|
|
<chance>80</chance>
|
|
</effect>
|
|
<effect name="BlockActions" />
|
|
</effects>
|
|
</skill>
|
|
<skill id="353" toLevel="1" name="Shield Slam">
|
|
<abnormalLvl>1</abnormalLvl>
|
|
<abnormalTime>60</abnormalTime>
|
|
<abnormalType>SILENCE_PHYSICAL</abnormalType>
|
|
<abnormalVisualEffect>SILENCE</abnormalVisualEffect>
|
|
<activateRate>40</activateRate>
|
|
<basicProperty>MAGIC</basicProperty>
|
|
<castRange>40</castRange>
|
|
<effectPoint>-666</effectPoint>
|
|
<effectRange>400</effectRange>
|
|
<hitTime>2000</hitTime>
|
|
<icon>icon.skill0353</icon>
|
|
<isDebuff>true</isDebuff>
|
|
<lvlBonusRate>20</lvlBonusRate>
|
|
<magicLvl>77</magicLvl>
|
|
<mpConsume>35</mpConsume>
|
|
<nextActionAttack>true</nextActionAttack>
|
|
<operateType>A2</operateType>
|
|
<reuseDelay>8000</reuseDelay>
|
|
<rideState>NONE</rideState>
|
|
<magicCriticalRate>5</magicCriticalRate>
|
|
<trait>DERANGEMENT</trait>
|
|
<targetType>ENEMY_ONLY</targetType>
|
|
<affectScope>SINGLE</affectScope>
|
|
<conditions>
|
|
<condition name="EquipShield" />
|
|
</conditions>
|
|
<effects>
|
|
<effect name="TargetCancel">
|
|
<chance>80</chance>
|
|
</effect>
|
|
<effect name="PhysicalMute" />
|
|
</effects>
|
|
</skill>
|
|
<skill id="354" toLevel="1" name="Hamstring Shot">
|
|
<abnormalLvl>3</abnormalLvl>
|
|
<abnormalTime>60</abnormalTime>
|
|
<abnormalType>SPEED_DOWN</abnormalType>
|
|
<activateRate>40</activateRate>
|
|
<basicProperty>MAGIC</basicProperty>
|
|
<castRange>900</castRange>
|
|
<effectPoint>-507</effectPoint>
|
|
<effectRange>1400</effectRange>
|
|
<hitTime>4000</hitTime>
|
|
<icon>icon.skill0354</icon>
|
|
<isDebuff>true</isDebuff>
|
|
<lvlBonusRate>20</lvlBonusRate>
|
|
<magicLvl>77</magicLvl>
|
|
<mpConsume>78</mpConsume>
|
|
<operateType>A2</operateType>
|
|
<reuseDelay>15000</reuseDelay>
|
|
<rideState>NONE</rideState>
|
|
<magicCriticalRate>5</magicCriticalRate>
|
|
<targetType>ENEMY</targetType>
|
|
<affectScope>SINGLE</affectScope>
|
|
<conditions>
|
|
<condition name="EquipWeapon">
|
|
<weaponType>
|
|
<item>BOW</item>
|
|
</weaponType>
|
|
</condition>
|
|
</conditions>
|
|
<effects>
|
|
<effect name="PhysicalAttack">
|
|
<power>1973</power>
|
|
<overHit>true</overHit>
|
|
<criticalChance>15</criticalChance>
|
|
</effect>
|
|
<effect name="Speed">
|
|
<amount>-30</amount>
|
|
<mode>PER</mode>
|
|
</effect>
|
|
</effects>
|
|
</skill>
|
|
<skill id="355" toLevel="1" name="Focus Death">
|
|
<abnormalLvl>1</abnormalLvl>
|
|
<abnormalTime>120</abnormalTime>
|
|
<abnormalType>FOCUS_DAGGER</abnormalType>
|
|
<effectPoint>669</effectPoint>
|
|
<hitTime>2000</hitTime>
|
|
<icon>icon.skill0355</icon>
|
|
<magicLvl>78</magicLvl>
|
|
<mpConsume>36</mpConsume>
|
|
<operateType>A2</operateType>
|
|
<reuseDelay>30000</reuseDelay>
|
|
<rideState>NONE</rideState>
|
|
<basicProperty>NONE</basicProperty>
|
|
<magicCriticalRate>5</magicCriticalRate>
|
|
<targetType>SELF</targetType>
|
|
<affectScope>SINGLE</affectScope>
|
|
<conditions>
|
|
<condition name="EquipWeapon">
|
|
<weaponType>
|
|
<item>DAGGER</item>
|
|
<item>DUALDAGGER</item>
|
|
</weaponType>
|
|
</condition>
|
|
</conditions>
|
|
<effects>
|
|
<effect name="CriticalDamagePosition">
|
|
<amount>-30</amount>
|
|
<mode>PER</mode>
|
|
<position>FRONT</position>
|
|
</effect>
|
|
<effect name="CriticalDamagePosition">
|
|
<amount>90</amount>
|
|
<mode>PER</mode>
|
|
<position>BACK</position>
|
|
</effect>
|
|
<effect name="FatalBlowRate">
|
|
<amount>60</amount>
|
|
<mode>PER</mode>
|
|
</effect>
|
|
<effect name="CriticalRate">
|
|
<amount>-30</amount>
|
|
<mode>PER</mode>
|
|
</effect>
|
|
</effects>
|
|
</skill>
|
|
<skill id="356" toLevel="1" name="Focus Chance">
|
|
<abnormalLvl>1</abnormalLvl>
|
|
<abnormalTime>120</abnormalTime>
|
|
<abnormalType>FOCUS_DAGGER</abnormalType>
|
|
<effectPoint>669</effectPoint>
|
|
<hitTime>2000</hitTime>
|
|
<icon>icon.skill0356</icon>
|
|
<magicLvl>78</magicLvl>
|
|
<mpConsume>36</mpConsume>
|
|
<operateType>A2</operateType>
|
|
<reuseDelay>30000</reuseDelay>
|
|
<rideState>NONE</rideState>
|
|
<basicProperty>NONE</basicProperty>
|
|
<magicCriticalRate>5</magicCriticalRate>
|
|
<targetType>SELF</targetType>
|
|
<affectScope>SINGLE</affectScope>
|
|
<conditions>
|
|
<condition name="EquipWeapon">
|
|
<weaponType>
|
|
<item>DAGGER</item>
|
|
<item>DUALDAGGER</item>
|
|
</weaponType>
|
|
</condition>
|
|
</conditions>
|
|
<effects>
|
|
<effect name="CriticalRatePositionBonus">
|
|
<amount>-30</amount>
|
|
<mode>PER</mode>
|
|
<position>FRONT</position>
|
|
</effect>
|
|
<effect name="CriticalRatePositionBonus">
|
|
<amount>60</amount>
|
|
<mode>PER</mode>
|
|
<position>BACK</position>
|
|
</effect>
|
|
<effect name="CriticalRatePositionBonus">
|
|
<amount>30</amount>
|
|
<mode>PER</mode>
|
|
<position>SIDE</position>
|
|
</effect>
|
|
</effects>
|
|
</skill>
|
|
<skill id="357" toLevel="1" name="Focus Power">
|
|
<abnormalLvl>1</abnormalLvl>
|
|
<abnormalTime>120</abnormalTime>
|
|
<abnormalType>FOCUS_DAGGER</abnormalType>
|
|
<effectPoint>669</effectPoint>
|
|
<hitTime>2000</hitTime>
|
|
<icon>icon.skill0357</icon>
|
|
<magicLvl>78</magicLvl>
|
|
<mpConsume>36</mpConsume>
|
|
<operateType>A2</operateType>
|
|
<reuseDelay>30000</reuseDelay>
|
|
<rideState>NONE</rideState>
|
|
<basicProperty>NONE</basicProperty>
|
|
<magicCriticalRate>5</magicCriticalRate>
|
|
<targetType>SELF</targetType>
|
|
<affectScope>SINGLE</affectScope>
|
|
<conditions>
|
|
<condition name="EquipWeapon">
|
|
<weaponType>
|
|
<item>DAGGER</item>
|
|
<item>DUALDAGGER</item>
|
|
</weaponType>
|
|
</condition>
|
|
</conditions>
|
|
<effects>
|
|
<effect name="CriticalDamagePosition">
|
|
<amount>-30</amount>
|
|
<mode>PER</mode>
|
|
<position>FRONT</position>
|
|
</effect>
|
|
<effect name="CriticalDamagePosition">
|
|
<amount>30</amount>
|
|
<mode>PER</mode>
|
|
<position>SIDE</position>
|
|
</effect>
|
|
<effect name="CriticalDamagePosition">
|
|
<amount>60</amount>
|
|
<mode>PER</mode>
|
|
<position>BACK</position>
|
|
</effect>
|
|
</effects>
|
|
</skill>
|
|
<skill id="358" toLevel="1" name="Bluff">
|
|
<!-- Confirmed CT2.5 -->
|
|
<abnormalLvl>1</abnormalLvl>
|
|
<abnormalTime>9</abnormalTime>
|
|
<abnormalType>STUN</abnormalType>
|
|
<abnormalVisualEffect>STUN</abnormalVisualEffect>
|
|
<activateRate>40</activateRate>
|
|
<basicProperty>MAGIC</basicProperty>
|
|
<castRange>40</castRange>
|
|
<effectPoint>-1</effectPoint>
|
|
<effectRange>400</effectRange>
|
|
<hitTime>1000</hitTime>
|
|
<icon>icon.skill0358</icon>
|
|
<isDebuff>true</isDebuff>
|
|
<lvlBonusRate>20</lvlBonusRate>
|
|
<magicLvl>77</magicLvl>
|
|
<mpConsume>35</mpConsume>
|
|
<operateType>A2</operateType>
|
|
<reuseDelay>8000</reuseDelay>
|
|
<rideState>NONE</rideState>
|
|
<magicCriticalRate>5</magicCriticalRate>
|
|
<trait>DERANGEMENT</trait>
|
|
<targetType>ENEMY_ONLY</targetType>
|
|
<affectScope>SINGLE</affectScope>
|
|
<conditions>
|
|
<condition name="EquipWeapon">
|
|
<weaponType>
|
|
<item>DAGGER</item>
|
|
<item>DUALDAGGER</item>
|
|
</weaponType>
|
|
</condition>
|
|
</conditions>
|
|
<effects>
|
|
<effect name="Bluff">
|
|
<chance>80</chance>
|
|
</effect>
|
|
<effect name="TargetCancel">
|
|
<chance>80</chance>
|
|
</effect>
|
|
<effect name="DeleteHateOfMe">
|
|
<chance>80</chance>
|
|
</effect>
|
|
<effect name="BlockActions" />
|
|
</effects>
|
|
</skill>
|
|
<skill id="359" toLevel="1" name="Eye of Hunter">
|
|
<abnormalLvl>2</abnormalLvl>
|
|
<abnormalTime>600</abnormalTime>
|
|
<abnormalType>DETECT_WEAKNESS</abnormalType>
|
|
<effectPoint>666</effectPoint>
|
|
<hitTime>2000</hitTime>
|
|
<icon>icon.skill0359</icon>
|
|
<magicLvl>77</magicLvl>
|
|
<mpConsume>70</mpConsume>
|
|
<operateType>A2</operateType>
|
|
<reuseDelay>3000</reuseDelay>
|
|
<rideState>NONE</rideState>
|
|
<basicProperty>NONE</basicProperty>
|
|
<magicCriticalRate>5</magicCriticalRate>
|
|
<targetType>SELF</targetType>
|
|
<affectScope>SINGLE</affectScope>
|
|
<effects>
|
|
<effect name="AttackTrait">
|
|
<BUG_WEAKNESS>30</BUG_WEAKNESS>
|
|
<ANIMAL_WEAKNESS>30</ANIMAL_WEAKNESS>
|
|
<PLANT_WEAKNESS>30</PLANT_WEAKNESS>
|
|
</effect>
|
|
</effects>
|
|
</skill>
|
|
<skill id="360" toLevel="1" name="Eye of Slayer">
|
|
<abnormalLvl>2</abnormalLvl>
|
|
<abnormalTime>600</abnormalTime>
|
|
<abnormalType>DETECT_WEAKNESS</abnormalType>
|
|
<effectPoint>669</effectPoint>
|
|
<hitTime>2000</hitTime>
|
|
<icon>icon.skill0360</icon>
|
|
<magicLvl>77</magicLvl>
|
|
<mpConsume>71</mpConsume>
|
|
<operateType>A2</operateType>
|
|
<reuseDelay>3000</reuseDelay>
|
|
<rideState>NONE</rideState>
|
|
<basicProperty>NONE</basicProperty>
|
|
<magicCriticalRate>5</magicCriticalRate>
|
|
<targetType>SELF</targetType>
|
|
<affectScope>SINGLE</affectScope>
|
|
<effects>
|
|
<effect name="AttackTrait">
|
|
<BEAST_WEAKNESS>30</BEAST_WEAKNESS>
|
|
<GIANT_WEAKNESS>30</GIANT_WEAKNESS>
|
|
<CONSTRUCT_WEAKNESS>30</CONSTRUCT_WEAKNESS>
|
|
<DRAGON_WEAKNESS>30</DRAGON_WEAKNESS>
|
|
</effect>
|
|
</effects>
|
|
</skill>
|
|
<skill id="361" toLevel="1" name="Stun Blast">
|
|
<abnormalLvl>2</abnormalLvl>
|
|
<abnormalTime>9</abnormalTime>
|
|
<abnormalType>STUN</abnormalType>
|
|
<abnormalVisualEffect>STUN</abnormalVisualEffect>
|
|
<activateRate>40</activateRate>
|
|
<affectLimit>5-12</affectLimit>
|
|
<affectRange>150</affectRange>
|
|
<basicProperty>PHYSICAL</basicProperty>
|
|
<castRange>500</castRange>
|
|
<effectPoint>-507</effectPoint>
|
|
<effectRange>1000</effectRange>
|
|
<hitTime>2500</hitTime>
|
|
<hpConsume>507</hpConsume>
|
|
<icon>icon.skill0361</icon>
|
|
<isDebuff>true</isDebuff>
|
|
<lvlBonusRate>20</lvlBonusRate>
|
|
<magicLvl>77</magicLvl>
|
|
<mpConsume>53</mpConsume>
|
|
<operateType>A2</operateType>
|
|
<reuseDelay>8000</reuseDelay>
|
|
<rideState>NONE</rideState>
|
|
<magicCriticalRate>5</magicCriticalRate>
|
|
<trait>SHOCK</trait>
|
|
<targetType>ENEMY</targetType>
|
|
<affectScope>RANGE</affectScope>
|
|
<affectObject>NOT_FRIEND</affectObject>
|
|
<conditions>
|
|
<condition name="EquipWeapon">
|
|
<weaponType>
|
|
<item>POLE</item>
|
|
</weaponType>
|
|
</condition>
|
|
</conditions>
|
|
<effects>
|
|
<effect name="TargetCancel">
|
|
<chance>60</chance>
|
|
</effect>
|
|
<effect name="PhysicalAttack">
|
|
<criticalChance>20</criticalChance>
|
|
<overHit>true</overHit>
|
|
<power>2486</power>
|
|
<ignoreShieldDefence>true</ignoreShieldDefence>
|
|
</effect>
|
|
<effect name="BlockActions">
|
|
</effect>
|
|
<effect name="MagicalDefence">
|
|
<amount>-30</amount>
|
|
<mode>PER</mode>
|
|
</effect>
|
|
<effect name="PhysicalDefence">
|
|
<amount>-30</amount>
|
|
<mode>PER</mode>
|
|
</effect>
|
|
</effects>
|
|
</skill>
|
|
<skill id="362" toLevel="1" name="Armor Crush">
|
|
<abnormalLvl>2</abnormalLvl>
|
|
<abnormalTime>9</abnormalTime>
|
|
<abnormalType>STUN</abnormalType>
|
|
<abnormalVisualEffect>STUN</abnormalVisualEffect>
|
|
<activateRate>40</activateRate>
|
|
<basicProperty>PHYSICAL</basicProperty>
|
|
<castRange>40</castRange>
|
|
<coolTime>100</coolTime>
|
|
<effectPoint>-507</effectPoint>
|
|
<effectRange>400</effectRange>
|
|
<hitTime>1900</hitTime>
|
|
<hpConsume>338</hpConsume>
|
|
<icon>icon.skill0362</icon>
|
|
<isDebuff>true</isDebuff>
|
|
<lvlBonusRate>20</lvlBonusRate>
|
|
<magicLvl>77</magicLvl>
|
|
<mpConsume>35</mpConsume>
|
|
<nextActionAttack>true</nextActionAttack>
|
|
<operateType>A2</operateType>
|
|
<reuseDelay>4000</reuseDelay>
|
|
<rideState>NONE</rideState>
|
|
<magicCriticalRate>5</magicCriticalRate>
|
|
<trait>SHOCK</trait>
|
|
<targetType>ENEMY</targetType>
|
|
<affectScope>SINGLE</affectScope>
|
|
<conditions>
|
|
<condition name="EquipWeapon">
|
|
<weaponType>
|
|
<item>BLUNT</item>
|
|
<item>SWORD</item>
|
|
</weaponType>
|
|
</condition>
|
|
</conditions>
|
|
<effects>
|
|
<effect name="PhysicalAttack">
|
|
<power>3077</power>
|
|
<ignoreShieldDefence>true</ignoreShieldDefence>
|
|
<criticalChance>20</criticalChance>
|
|
<overHit>true</overHit>
|
|
</effect>
|
|
<effect name="BlockActions">
|
|
</effect>
|
|
<effect name="MagicalDefence">
|
|
<amount>-30</amount>
|
|
<mode>PER</mode>
|
|
</effect>
|
|
<effect name="PhysicalDefence">
|
|
<amount>-30</amount>
|
|
<mode>PER</mode>
|
|
</effect>
|
|
</effects>
|
|
</skill>
|
|
<skill id="363" toLevel="1" name="Song of Meditation">
|
|
<abnormalLvl>1</abnormalLvl>
|
|
<abnormalTime>120</abnormalTime>
|
|
<abnormalType>SONG_OF_MEDITATION</abnormalType>
|
|
<affectRange>1000</affectRange>
|
|
<effectPoint>666</effectPoint>
|
|
<hitTime>2500</hitTime>
|
|
<icon>icon.skill0363</icon>
|
|
<isMagic>3</isMagic> <!-- Dance Skill -->
|
|
<magicLvl>77</magicLvl>
|
|
<mpConsume>60</mpConsume>
|
|
<operateType>A2</operateType>
|
|
<reuseDelay>3000</reuseDelay>
|
|
<rideState>NONE</rideState>
|
|
<basicProperty>NONE</basicProperty>
|
|
<magicCriticalRate>5</magicCriticalRate>
|
|
<targetType>SELF</targetType>
|
|
<affectScope>PARTY</affectScope>
|
|
<affectObject>FRIEND</affectObject>
|
|
<effects>
|
|
<effect name="MpRegen">
|
|
<amount>20</amount>
|
|
<mode>PER</mode>
|
|
</effect>
|
|
<effect name="MagicMpCost">
|
|
<amount>-10</amount>
|
|
<mode>PER</mode>
|
|
<magicType>1</magicType>
|
|
</effect>
|
|
</effects>
|
|
</skill>
|
|
<skill id="364" toLevel="1" name="Champion Song">
|
|
<abnormalLvl>1</abnormalLvl>
|
|
<abnormalTime>120</abnormalTime>
|
|
<abnormalType>SONG_OF_CHAMPION</abnormalType>
|
|
<affectRange>1000</affectRange>
|
|
<effectPoint>669</effectPoint>
|
|
<hitTime>2500</hitTime>
|
|
<icon>icon.skill0364</icon>
|
|
<isMagic>3</isMagic> <!-- Dance Skill -->
|
|
<magicLvl>78</magicLvl>
|
|
<mpConsume>60</mpConsume>
|
|
<operateType>A2</operateType>
|
|
<reuseDelay>3000</reuseDelay>
|
|
<rideState>NONE</rideState>
|
|
<basicProperty>NONE</basicProperty>
|
|
<magicCriticalRate>5</magicCriticalRate>
|
|
<targetType>SELF</targetType>
|
|
<affectScope>PARTY</affectScope>
|
|
<affectObject>FRIEND</affectObject>
|
|
<effects>
|
|
<effect name="MagicMpCost">
|
|
<amount>-20</amount>
|
|
<mode>PER</mode>
|
|
<magicType>0</magicType>
|
|
</effect>
|
|
<effect name="MagicMpCost">
|
|
<amount>-20</amount>
|
|
<mode>PER</mode>
|
|
<magicType>3</magicType>
|
|
</effect>
|
|
<effect name="Reuse">
|
|
<amount>-10</amount>
|
|
<mode>PER</mode>
|
|
<magicType>0</magicType>
|
|
</effect>
|
|
<effect name="Reuse">
|
|
<amount>-10</amount>
|
|
<mode>PER</mode>
|
|
<magicType>3</magicType>
|
|
</effect>
|
|
</effects>
|
|
</skill>
|
|
<skill id="365" toLevel="1" name="Siren's Dance">
|
|
<abnormalLvl>1</abnormalLvl>
|
|
<abnormalTime>120</abnormalTime>
|
|
<abnormalType>DANCE_OF_SIREN</abnormalType>
|
|
<affectRange>1000</affectRange>
|
|
<effectPoint>669</effectPoint>
|
|
<hitTime>2500</hitTime>
|
|
<icon>icon.skill0365</icon>
|
|
<isMagic>3</isMagic> <!-- Dance Skill -->
|
|
<magicLvl>78</magicLvl>
|
|
<mpConsume>60</mpConsume>
|
|
<operateType>A2</operateType>
|
|
<reuseDelay>3000</reuseDelay>
|
|
<rideState>NONE</rideState>
|
|
<basicProperty>NONE</basicProperty>
|
|
<magicCriticalRate>5</magicCriticalRate>
|
|
<targetType>SELF</targetType>
|
|
<affectScope>PARTY</affectScope>
|
|
<affectObject>FRIEND</affectObject>
|
|
<conditions>
|
|
<condition name="EquipWeapon">
|
|
<weaponType>
|
|
<item>DUAL</item>
|
|
<item>DUALBLUNT</item>
|
|
</weaponType>
|
|
</condition>
|
|
</conditions>
|
|
<effects>
|
|
<effect name="MagicCriticalRate">
|
|
<amount>100</amount>
|
|
<mode>PER</mode>
|
|
</effect>
|
|
</effects>
|
|
</skill>
|
|
<skill id="366" toLevel="1" name="Dance of Shadows">
|
|
<abnormalLvl>1</abnormalLvl>
|
|
<abnormalTime>120</abnormalTime>
|
|
<abnormalType>DANCE_OF_SHADOW</abnormalType>
|
|
<abnormalVisualEffect>STEALTH</abnormalVisualEffect>
|
|
<affectRange>1000</affectRange>
|
|
<effectPoint>666</effectPoint>
|
|
<hitTime>2500</hitTime>
|
|
<icon>icon.skill0366</icon>
|
|
<isMagic>3</isMagic> <!-- Dance Skill -->
|
|
<magicLvl>77</magicLvl>
|
|
<mpConsume>60</mpConsume>
|
|
<operateType>A2</operateType>
|
|
<reuseDelay>3000</reuseDelay>
|
|
<rideState>NONE</rideState>
|
|
<basicProperty>NONE</basicProperty>
|
|
<magicCriticalRate>5</magicCriticalRate>
|
|
<specialLevel>-1</specialLevel>
|
|
<targetType>SELF</targetType>
|
|
<affectScope>PARTY</affectScope>
|
|
<affectObject>FRIEND</affectObject>
|
|
<conditions>
|
|
<condition name="EquipWeapon">
|
|
<weaponType>
|
|
<item>DUAL</item>
|
|
<item>DUALBLUNT</item>
|
|
</weaponType>
|
|
</condition>
|
|
</conditions>
|
|
<effects>
|
|
<effect name="SilentMove">
|
|
<chance>100</chance>
|
|
</effect>
|
|
<effect name="TriggerSkillByMagicType">
|
|
<!-- Cancel Shadow Move -->
|
|
<magicTypes>0;1;2;3;4;22</magicTypes>
|
|
<skillId>7097</skillId>
|
|
<skillLevel>1</skillLevel>
|
|
<chance>100</chance>
|
|
<targetType>MY_PARTY</targetType>
|
|
</effect>
|
|
<effect name="TriggerSkillByAttack">
|
|
<!-- Cancel Shadow Move -->
|
|
<attackerType>L2Character</attackerType>
|
|
<minAttackerLevel>1</minAttackerLevel>
|
|
<maxAttackerLevel>107</maxAttackerLevel>
|
|
<minDamage>1</minDamage>
|
|
<chance>100</chance>
|
|
<targetType>MY_PARTY</targetType>
|
|
<isCritical>true</isCritical>
|
|
<allowWeapons>SWORD,BLUNT</allowWeapons>
|
|
<skillId>7097</skillId>
|
|
<skillLevel>1</skillLevel>
|
|
</effect>
|
|
<effect name="TriggerSkillByAttack">
|
|
<!-- Cancel Shadow Move -->
|
|
<attackerType>L2Character</attackerType>
|
|
<minAttackerLevel>1</minAttackerLevel>
|
|
<maxAttackerLevel>107</maxAttackerLevel>
|
|
<minDamage>1</minDamage>
|
|
<chance>100</chance>
|
|
<targetType>MY_PARTY</targetType>
|
|
<skillId>7097</skillId>
|
|
<skillLevel>1</skillLevel>
|
|
<isCritical>false</isCritical>
|
|
<allowWeapons>SWORD,BLUNT</allowWeapons>
|
|
</effect>
|
|
<effect name="Speed">
|
|
<amount>-50</amount>
|
|
<mode>PER</mode>
|
|
</effect>
|
|
</effects>
|
|
</skill>
|
|
<skill id="367" toLevel="11" name="Dance of Medusa">
|
|
<!-- Confirmed CT2.5 and Updated to Ertheia -->
|
|
<abnormalLvl>1</abnormalLvl>
|
|
<abnormalTime>10</abnormalTime>
|
|
<abnormalType>TURN_STONE</abnormalType>
|
|
<abnormalVisualEffect>FLESH_STONE</abnormalVisualEffect>
|
|
<activateRate>40</activateRate>
|
|
<affectLimit>10-10</affectLimit>
|
|
<affectRange>150</affectRange>
|
|
<basicProperty>MAGIC</basicProperty>
|
|
<coolTime>500</coolTime>
|
|
<effectPoint>-666</effectPoint>
|
|
<attributeType>EARTH</attributeType>
|
|
<attributeValue>20</attributeValue>
|
|
<hitTime>1500</hitTime>
|
|
<icon>icon.skill0367</icon>
|
|
<isDebuff>true</isDebuff>
|
|
<lvlBonusRate>20</lvlBonusRate>
|
|
<magicLvl>
|
|
<value level="1">77</value>
|
|
<value level="2">79</value>
|
|
<value level="3">81</value>
|
|
<value level="4">83</value>
|
|
<value level="5">85</value>
|
|
<value level="6">90</value>
|
|
<value level="7">95</value>
|
|
<value level="8">99</value>
|
|
<value level="9">101</value>
|
|
<value level="10">103</value>
|
|
<value level="11">105</value>
|
|
</magicLvl>
|
|
<mpConsume>
|
|
<value level="1">43</value>
|
|
<value level="2">50</value>
|
|
<value level="3">75</value>
|
|
<value level="4">90</value>
|
|
<value level="5">126</value>
|
|
<value level="6">139</value>
|
|
<value level="7">153</value>
|
|
<value level="8">166</value>
|
|
<value level="9">179</value>
|
|
<value level="10">192</value>
|
|
<value level="11">205</value>
|
|
</mpConsume>
|
|
<operateType>A2</operateType>
|
|
<reuseDelay>120000</reuseDelay>
|
|
<rideState>NONE</rideState>
|
|
<magicCriticalRate>5</magicCriticalRate>
|
|
<trait>TURN_STONE</trait>
|
|
<targetType>SELF</targetType>
|
|
<affectScope>POINT_BLANK</affectScope>
|
|
<affectObject>NOT_FRIEND</affectObject>
|
|
<conditions>
|
|
<condition name="EquipWeapon">
|
|
<weaponType>
|
|
<item>DUAL</item>
|
|
<item>DUALBLUNT</item>
|
|
</weaponType>
|
|
</condition>
|
|
</conditions>
|
|
<effects>
|
|
<effect name="BlockActions">
|
|
<allowedSkills>10279;10517;10025;10776;11770;1904;11264;11093;13314;1912</allowedSkills>
|
|
</effect>
|
|
<effect name="DamageBlock">
|
|
<type>BLOCK_HP</type>
|
|
</effect>
|
|
<effect name="DamageBlock">
|
|
<type>BLOCK_MP</type>
|
|
</effect>
|
|
<effect name="BuffBlock" />
|
|
<effect name="DebuffBlock" />
|
|
<effect name="HpRegen">
|
|
<amount>-100</amount>
|
|
<mode>PER</mode>
|
|
</effect>
|
|
<effect name="DefenceTrait">
|
|
<TURN_STONE>100</TURN_STONE>
|
|
</effect>
|
|
</effects>
|
|
</skill>
|
|
<skill id="368" toLevel="1" name="Vengeance">
|
|
<!-- Confirmed CT2.5 -->
|
|
<abnormalLvl>3</abnormalLvl>
|
|
<abnormalTime>30</abnormalTime>
|
|
<abnormalType>PD_UP_SPECIAL</abnormalType>
|
|
<affectLimit>10-10</affectLimit>
|
|
<affectRange>200</affectRange>
|
|
<effectPoint>-7985</effectPoint>
|
|
<hitTime>1000</hitTime>
|
|
<icon>icon.skill0368</icon>
|
|
<magicLvl>77</magicLvl>
|
|
<mpConsume>35</mpConsume>
|
|
<operateType>A3</operateType>
|
|
<reuseDelay>900000</reuseDelay>
|
|
<rideState>NONE</rideState>
|
|
<basicProperty>NONE</basicProperty>
|
|
<magicCriticalRate>5</magicCriticalRate>
|
|
<targetType>SELF</targetType>
|
|
<affectScope>POINT_BLANK</affectScope>
|
|
<affectObject>NOT_FRIEND</affectObject>
|
|
<conditions>
|
|
<condition name="EquipShield" />
|
|
</conditions>
|
|
<effects>
|
|
<effect name="TargetMeProbability">
|
|
<chance>40</chance>
|
|
</effect>
|
|
<effect name="MagicalDefence">
|
|
<amount>4050</amount>
|
|
<mode>DIFF</mode>
|
|
</effect>
|
|
<effect name="PhysicalDefence">
|
|
<amount>5400</amount>
|
|
<mode>DIFF</mode>
|
|
</effect>
|
|
<effect name="ResistDispelByCategory">
|
|
<amount>-80</amount>
|
|
<slot>BUFF</slot>
|
|
</effect>
|
|
</effects>
|
|
<selfEffects>
|
|
<effect name="BlockMove" />
|
|
</selfEffects>
|
|
</skill>
|
|
<skill id="369" toLevel="1" name="Evade Shot">
|
|
<abnormalLvl>2</abnormalLvl>
|
|
<abnormalTime>30</abnormalTime>
|
|
<abnormalType>SPEED_UP_SPECIAL</abnormalType>
|
|
<castRange>900</castRange>
|
|
<effectPoint>-337</effectPoint>
|
|
<effectRange>1400</effectRange>
|
|
<hitTime>4000</hitTime>
|
|
<icon>icon.skill0369</icon>
|
|
<magicLvl>78</magicLvl>
|
|
<mpConsume>114</mpConsume>
|
|
<operateType>A3</operateType>
|
|
<reuseDelay>75000</reuseDelay>
|
|
<rideState>NONE</rideState>
|
|
<basicProperty>NONE</basicProperty>
|
|
<magicCriticalRate>5</magicCriticalRate>
|
|
<targetType>ENEMY</targetType>
|
|
<affectScope>SINGLE</affectScope>
|
|
<conditions>
|
|
<condition name="EquipWeapon">
|
|
<weaponType>
|
|
<item>BOW</item>
|
|
</weaponType>
|
|
</condition>
|
|
</conditions>
|
|
<effects>
|
|
<effect name="PhysicalAttack">
|
|
<power>2020</power>
|
|
<overHit>true</overHit>
|
|
</effect>
|
|
</effects>
|
|
<selfEffects>
|
|
<effect name="PhysicalEvasion">
|
|
<amount>6</amount>
|
|
<mode>DIFF</mode>
|
|
</effect>
|
|
</selfEffects>
|
|
</skill>
|
|
<skill id="370" toLevel="5" name="Clan Body">
|
|
<!-- Updated to Ertheia -->
|
|
<table name="#maxHp"> 3 4 5 6 7 </table> <!-- Confirmed -->
|
|
<icon>icon.skill0370</icon>
|
|
<magicLvl>1</magicLvl>
|
|
<operateType>P</operateType>
|
|
<magicCriticalRate>5</magicCriticalRate>
|
|
<effects>
|
|
<effect name="MaxHp">
|
|
<amount>
|
|
<value level="1">3</value>
|
|
<value level="2">4</value>
|
|
<value level="3">5</value>
|
|
<value level="4">6</value>
|
|
<value level="5">7</value>
|
|
</amount>
|
|
<mode>PER</mode>
|
|
</effect>
|
|
</effects>
|
|
</skill>
|
|
<skill id="371" toLevel="5" name="Clan Spirituality">
|
|
<!-- Updated to Ertheia -->
|
|
<table name="#maxCp"> 1.06 1.08 1.10 1.12 1.14 </table> <!-- Confirmed -->
|
|
<icon>icon.skill0371</icon>
|
|
<magicLvl>1</magicLvl>
|
|
<operateType>P</operateType>
|
|
<magicCriticalRate>5</magicCriticalRate>
|
|
<effects>
|
|
<effect name="MaxCp">
|
|
<amount>
|
|
<value level="1">6</value>
|
|
<value level="2">8</value>
|
|
<value level="3">10</value>
|
|
<value level="4">12</value>
|
|
<value level="5">14</value>
|
|
</amount>
|
|
<mode>PER</mode>
|
|
</effect>
|
|
</effects>
|
|
</skill>
|
|
<skill id="372" toLevel="5" name="Clan Soul">
|
|
<!-- Updated to Ertheia -->
|
|
<table name="#maxMp"> 1.03 1.04 1.05 1.06 1.07 </table> <!-- Confirmed -->
|
|
<icon>icon.skill0372</icon>
|
|
<magicLvl>1</magicLvl>
|
|
<operateType>P</operateType>
|
|
<magicCriticalRate>5</magicCriticalRate>
|
|
<effects>
|
|
<effect name="MaxMp">
|
|
<amount>
|
|
<value level="1">3</value>
|
|
<value level="2">4</value>
|
|
<value level="3">5</value>
|
|
<value level="4">6</value>
|
|
<value level="5">7</value>
|
|
</amount>
|
|
<mode>PER</mode>
|
|
</effect>
|
|
</effects>
|
|
</skill>
|
|
<skill id="373" toLevel="5" name="Clan Regeneration">
|
|
<!-- Updated to Ertheia -->
|
|
<table name="#regHp"> 1.03 1.04 1.05 1.06 1.07 </table> <!-- Confirmed -->
|
|
<icon>icon.skill0373</icon>
|
|
<magicLvl>1</magicLvl>
|
|
<operateType>P</operateType>
|
|
<magicCriticalRate>5</magicCriticalRate>
|
|
<effects>
|
|
<effect name="HpRegen">
|
|
<amount>
|
|
<value level="1">3</value>
|
|
<value level="2">4</value>
|
|
<value level="3">5</value>
|
|
<value level="4">6</value>
|
|
<value level="5">7</value>
|
|
</amount>
|
|
<mode>PER</mode>
|
|
</effect>
|
|
</effects>
|
|
</skill>
|
|
<skill id="374" toLevel="5" name="Clan Morale">
|
|
<!-- Updated to Ertheia -->
|
|
<table name="#regCp"> 1.06 1.08 1.10 1.12 1.14 </table> <!-- Confirmed -->
|
|
<icon>icon.skill0374</icon>
|
|
<magicLvl>1</magicLvl>
|
|
<operateType>P</operateType>
|
|
<magicCriticalRate>5</magicCriticalRate>
|
|
<effects>
|
|
<effect name="CpRegen">
|
|
<amount>
|
|
<value level="1">6</value>
|
|
<value level="2">8</value>
|
|
<value level="3">10</value>
|
|
<value level="4">12</value>
|
|
<value level="5">14</value>
|
|
</amount>
|
|
<mode>PER</mode>
|
|
</effect>
|
|
</effects>
|
|
</skill>
|
|
<skill id="375" toLevel="5" name="Clan Clarity">
|
|
<!-- Updated to Ertheia -->
|
|
<table name="#regMp"> 1.03 1.04 1.05 1.06 1.07 </table> <!-- Confirmed -->
|
|
<icon>icon.skill0375</icon>
|
|
<magicLvl>1</magicLvl>
|
|
<operateType>P</operateType>
|
|
<magicCriticalRate>5</magicCriticalRate>
|
|
<effects>
|
|
<effect name="MpRegen">
|
|
<amount>
|
|
<value level="1">3</value>
|
|
<value level="2">4</value>
|
|
<value level="3">5</value>
|
|
<value level="4">6</value>
|
|
<value level="5">7</value>
|
|
</amount>
|
|
<mode>PER</mode>
|
|
</effect>
|
|
</effects>
|
|
</skill>
|
|
<skill id="376" toLevel="5" name="Clan Might">
|
|
<!-- Updated to Ertheia -->
|
|
<table name="#pAtk"> 1.03 1.04 1.05 1.06 1.07 </table> <!-- Confirmed -->
|
|
<icon>icon.skill0376</icon>
|
|
<magicLvl>1</magicLvl>
|
|
<operateType>P</operateType>
|
|
<magicCriticalRate>5</magicCriticalRate>
|
|
<effects>
|
|
<effect name="PAtk">
|
|
<amount>
|
|
<value level="1">3</value>
|
|
<value level="2">4</value>
|
|
<value level="3">5</value>
|
|
<value level="4">6</value>
|
|
<value level="5">7</value>
|
|
</amount>
|
|
<mode>PER</mode>
|
|
</effect>
|
|
</effects>
|
|
</skill>
|
|
<skill id="377" toLevel="5" name="Clan Shield">
|
|
<!-- Updated to Ertheia -->
|
|
<table name="#pDef"> 1.03 1.04 1.05 1.06 1.07 </table> <!-- Confirmed -->
|
|
<icon>icon.skill0377</icon>
|
|
<magicLvl>1</magicLvl>
|
|
<operateType>P</operateType>
|
|
<magicCriticalRate>5</magicCriticalRate>
|
|
<effects>
|
|
<effect name="PhysicalDefence">
|
|
<amount>
|
|
<value level="1">3</value>
|
|
<value level="2">4</value>
|
|
<value level="3">5</value>
|
|
<value level="4">6</value>
|
|
<value level="5">7</value>
|
|
</amount>
|
|
<mode>PER</mode>
|
|
</effect>
|
|
</effects>
|
|
</skill>
|
|
<skill id="378" toLevel="5" name="Clan Empower">
|
|
<!-- Updated to Ertheia -->
|
|
<table name="#mAtk"> 1.06 1.08 1.10 1.12 1.14 </table> <!-- Confirmed -->
|
|
<icon>icon.skill0378</icon>
|
|
<magicLvl>1</magicLvl>
|
|
<operateType>P</operateType>
|
|
<magicCriticalRate>5</magicCriticalRate>
|
|
<effects>
|
|
<effect name="MAtk">
|
|
<amount>
|
|
<value level="1">6</value>
|
|
<value level="2">8</value>
|
|
<value level="3">10</value>
|
|
<value level="4">12</value>
|
|
<value level="5">14</value>
|
|
</amount>
|
|
<mode>PER</mode>
|
|
</effect>
|
|
</effects>
|
|
</skill>
|
|
<skill id="379" toLevel="5" name="Clan M. Def.">
|
|
<!-- Updated to Ertheia -->
|
|
<table name="#mDef"> 1.06 1.08 1.10 1.12 1.14 </table> <!-- Confirmed -->
|
|
<icon>icon.skill0379</icon>
|
|
<magicLvl>1</magicLvl>
|
|
<operateType>P</operateType>
|
|
<magicCriticalRate>5</magicCriticalRate>
|
|
<effects>
|
|
<effect name="MagicalDefence">
|
|
<amount>
|
|
<value level="1">6</value>
|
|
<value level="2">8</value>
|
|
<value level="3">10</value>
|
|
<value level="4">12</value>
|
|
<value level="5">14</value>
|
|
</amount>
|
|
<mode>PER</mode>
|
|
</effect>
|
|
</effects>
|
|
</skill>
|
|
<skill id="380" toLevel="5" name="Clan Guidance">
|
|
<!-- Updated to Ertheia -->
|
|
<table name="#accCombat"> 1 2 3 4 5 </table> <!-- Confirmed -->
|
|
<icon>icon.skill0380</icon>
|
|
<magicLvl>1</magicLvl>
|
|
<operateType>P</operateType>
|
|
<magicCriticalRate>5</magicCriticalRate>
|
|
<effects>
|
|
<effect name="Accuracy">
|
|
<amount>
|
|
<value level="1">1</value>
|
|
<value level="2">2</value>
|
|
<value level="3">3</value>
|
|
<value level="4">4</value>
|
|
<value level="5">5</value>
|
|
</amount>
|
|
<mode>DIFF</mode>
|
|
</effect>
|
|
</effects>
|
|
</skill>
|
|
<skill id="381" toLevel="5" name="Clan Agility">
|
|
<!-- Updated to Ertheia -->
|
|
<table name="#rEvas"> 1 2 3 4 5 </table> <!-- Confirmed -->
|
|
<icon>icon.skill0381</icon>
|
|
<magicLvl>1</magicLvl>
|
|
<operateType>P</operateType>
|
|
<magicCriticalRate>5</magicCriticalRate>
|
|
<effects>
|
|
<effect name="PhysicalEvasion">
|
|
<amount>
|
|
<value level="1">1</value>
|
|
<value level="2">2</value>
|
|
<value level="3">3</value>
|
|
<value level="4">4</value>
|
|
<value level="5">5</value>
|
|
</amount>
|
|
<mode>DIFF</mode>
|
|
</effect>
|
|
</effects>
|
|
</skill>
|
|
<skill id="382" toLevel="5" name="Clan Shield Defense">
|
|
<!-- Updated to Ertheia -->
|
|
<table name="#rShld"> 1.12 1.16 1.20 1.24 1.28 </table> <!-- Confirmed -->
|
|
<icon>icon.skill0382</icon>
|
|
<magicLvl>1</magicLvl>
|
|
<operateType>P</operateType>
|
|
<magicCriticalRate>5</magicCriticalRate>
|
|
<effects>
|
|
<effect name="ShieldDefenceRate">
|
|
<amount>
|
|
<value level="1">12</value>
|
|
<value level="2">16</value>
|
|
<value level="3">20</value>
|
|
<value level="4">24</value>
|
|
<value level="5">28</value>
|
|
</amount>
|
|
<mode>PER</mode>
|
|
</effect>
|
|
</effects>
|
|
</skill>
|
|
<skill id="383" toLevel="5" name="Clan Shield Block">
|
|
<!-- Updated to Ertheia -->
|
|
<table name="#sDef"> 1.24 1.32 1.40 1.48 1.56 </table> <!-- Confirmed -->
|
|
<icon>icon.skill0383</icon>
|
|
<magicLvl>1</magicLvl>
|
|
<operateType>P</operateType>
|
|
<magicCriticalRate>5</magicCriticalRate>
|
|
<effects>
|
|
<effect name="ShieldDefence">
|
|
<amount>
|
|
<value level="1">24</value>
|
|
<value level="2">32</value>
|
|
<value level="3">40</value>
|
|
<value level="4">48</value>
|
|
<value level="5">56</value>
|
|
</amount>
|
|
<mode>PER</mode>
|
|
</effect>
|
|
</effects>
|
|
</skill>
|
|
<skill id="384" toLevel="5" name="Clan Cyclonic Resistance">
|
|
<!-- Updated to Ertheia -->
|
|
<table name="#res"> 3 5 6 7 8 </table> <!-- Confirmed -->
|
|
<icon>icon.skill0384</icon>
|
|
<magicLvl>1</magicLvl>
|
|
<operateType>P</operateType>
|
|
<magicCriticalRate>5</magicCriticalRate>
|
|
<effects>
|
|
<effect name="DefenceAttribute">
|
|
<amount>
|
|
<value level="1">3</value>
|
|
<value level="2">5</value>
|
|
<value level="3">6</value>
|
|
<value level="4">7</value>
|
|
<value level="5">8</value>
|
|
</amount>
|
|
<attribute>WATER</attribute>
|
|
</effect>
|
|
<effect name="DefenceAttribute">
|
|
<amount>
|
|
<value level="1">3</value>
|
|
<value level="2">5</value>
|
|
<value level="3">6</value>
|
|
<value level="4">7</value>
|
|
<value level="5">8</value>
|
|
</amount>
|
|
<attribute>WIND</attribute>
|
|
</effect>
|
|
</effects>
|
|
</skill>
|
|
<skill id="385" toLevel="5" name="Clan Magmatic Resistance">
|
|
<!-- Updated to Ertheia -->
|
|
<table name="#res"> 3 5 6 7 8 </table> <!-- Confirmed -->
|
|
<icon>icon.skill0385</icon>
|
|
<magicLvl>1</magicLvl>
|
|
<operateType>P</operateType>
|
|
<magicCriticalRate>5</magicCriticalRate>
|
|
<effects>
|
|
<effect name="DefenceAttribute">
|
|
<amount>
|
|
<value level="1">3</value>
|
|
<value level="2">5</value>
|
|
<value level="3">6</value>
|
|
<value level="4">7</value>
|
|
<value level="5">8</value>
|
|
</amount>
|
|
<attribute>FIRE</attribute>
|
|
</effect>
|
|
<effect name="DefenceAttribute">
|
|
<amount>
|
|
<value level="1">3</value>
|
|
<value level="2">5</value>
|
|
<value level="3">6</value>
|
|
<value level="4">7</value>
|
|
<value level="5">8</value>
|
|
</amount>
|
|
<attribute>EARTH</attribute>
|
|
</effect>
|
|
</effects>
|
|
</skill>
|
|
<skill id="386" toLevel="5" name="Clan Stun Resistance">
|
|
<!-- Updated to Ertheia -->
|
|
<table name="#trait_shock"> 12 13 14 15 16 </table> <!-- Confirmed -->
|
|
<icon>icon.skill0386</icon>
|
|
<magicLvl>1</magicLvl>
|
|
<operateType>P</operateType>
|
|
<magicCriticalRate>5</magicCriticalRate>
|
|
<effects>
|
|
<effect name="DefenceTrait">
|
|
<SHOCK>
|
|
<value level="1">12</value>
|
|
<value level="2">13</value>
|
|
<value level="3">14</value>
|
|
<value level="4">15</value>
|
|
<value level="5">16</value>
|
|
</SHOCK>
|
|
</effect>
|
|
</effects>
|
|
</skill>
|
|
<skill id="387" toLevel="5" name="Clan Hold Resistance">
|
|
<!-- Updated to Ertheia -->
|
|
<table name="#trait_hold"> 12 13 14 15 16 </table> <!-- Confirmed -->
|
|
<icon>icon.skill0387</icon>
|
|
<magicLvl>1</magicLvl>
|
|
<operateType>P</operateType>
|
|
<magicCriticalRate>5</magicCriticalRate>
|
|
<effects>
|
|
<effect name="DefenceTrait">
|
|
<HOLD>
|
|
<value level="1">12</value>
|
|
<value level="2">13</value>
|
|
<value level="3">14</value>
|
|
<value level="4">15</value>
|
|
<value level="5">16</value>
|
|
</HOLD>
|
|
</effect>
|
|
</effects>
|
|
</skill>
|
|
<skill id="388" toLevel="5" name="Clan Sleep Resistance">
|
|
<!-- Updated to Ertheia -->
|
|
<table name="#trait_sleep"> 12 13 14 15 16 </table> <!-- Confirmed -->
|
|
<icon>icon.skill0388</icon>
|
|
<magicLvl>1</magicLvl>
|
|
<operateType>P</operateType>
|
|
<magicCriticalRate>5</magicCriticalRate>
|
|
<effects>
|
|
<effect name="DefenceTrait">
|
|
<SLEEP>
|
|
<value level="1">12</value>
|
|
<value level="2">13</value>
|
|
<value level="3">14</value>
|
|
<value level="4">15</value>
|
|
<value level="5">16</value>
|
|
</SLEEP>
|
|
</effect>
|
|
</effects>
|
|
</skill>
|
|
<skill id="389" toLevel="5" name="Clan Wind Walk">
|
|
<!-- Updated to Ertheia -->
|
|
<table name="#runSpd"> 3 5 6 6 6 </table> <!-- Confirmed -->
|
|
<icon>icon.skill0389</icon>
|
|
<magicLvl>1</magicLvl>
|
|
<operateType>P</operateType>
|
|
<magicCriticalRate>5</magicCriticalRate>
|
|
<effects>
|
|
<effect name="Speed">
|
|
<amount>
|
|
<value level="1">3</value>
|
|
<value level="2">5</value>
|
|
<value level="3">6</value>
|
|
<value level="4">6</value>
|
|
<value level="5">6</value>
|
|
</amount>
|
|
<mode>DIFF</mode>
|
|
</effect>
|
|
</effects>
|
|
</skill>
|
|
<skill id="390" toLevel="5" name="Clan Luck">
|
|
<!-- Updated to Ertheia -->
|
|
<!-- Glory Days Confirmed -->
|
|
<icon>icon.skill0390</icon>
|
|
<magicLvl>1</magicLvl>
|
|
<operateType>P</operateType>
|
|
<magicCriticalRate>5</magicCriticalRate>
|
|
<effects>
|
|
<effect name="ReduceDropPenalty">
|
|
<exp>
|
|
<value level="1">-12</value>
|
|
<value level="2">-20</value>
|
|
<value level="3">-24</value>
|
|
<value level="4">-24</value>
|
|
<value level="5">-24</value>
|
|
</exp>
|
|
<deathPenalty>
|
|
<value level="1">-12</value>
|
|
<value level="2">-20</value>
|
|
<value level="3">-24</value>
|
|
<value level="4">-24</value>
|
|
<value level="5">-24</value>
|
|
</deathPenalty>
|
|
<mode>PER</mode>
|
|
</effect>
|
|
<effect name="ReduceDropPenalty">
|
|
<exp>
|
|
<value level="1">-12</value>
|
|
<value level="2">-20</value>
|
|
<value level="3">-24</value>
|
|
<value level="4">-24</value>
|
|
<value level="5">-24</value>
|
|
</exp>
|
|
<deathPenalty>
|
|
<value level="1">-12</value>
|
|
<value level="2">-20</value>
|
|
<value level="3">-24</value>
|
|
<value level="4">-24</value>
|
|
<value level="5">-24</value>
|
|
</deathPenalty>
|
|
<mode>PER</mode>
|
|
<type>PK</type>
|
|
</effect>
|
|
</effects>
|
|
</skill>
|
|
<skill id="391" toLevel="1" name="Clan Imperium">
|
|
<!-- Confirmed CT2.5 -->
|
|
<icon>icon.skill0391</icon>
|
|
<magicLvl>1</magicLvl>
|
|
<operateType>P</operateType>
|
|
<magicCriticalRate>5</magicCriticalRate>
|
|
</skill>
|
|
<skill id="392" toLevel="1" name="none">
|
|
<!-- Confirmed CT2.5 -->
|
|
<magicLvl>1</magicLvl>
|
|
<operateType>P</operateType>
|
|
<magicCriticalRate>5</magicCriticalRate>
|
|
</skill>
|
|
<skill id="393" toLevel="1" name="none">
|
|
<!-- Confirmed CT2.5 -->
|
|
<magicLvl>1</magicLvl>
|
|
<operateType>P</operateType>
|
|
<magicCriticalRate>5</magicCriticalRate>
|
|
</skill>
|
|
<skill id="394" toLevel="1" name="none">
|
|
<!-- Confirmed CT2.5 -->
|
|
<magicLvl>1</magicLvl>
|
|
<operateType>P</operateType>
|
|
<magicCriticalRate>5</magicCriticalRate>
|
|
</skill>
|
|
<skill id="395" toLevel="1" name="Heroic Miracle">
|
|
<!-- Confirmed CT2.5 -->
|
|
<abnormalLvl>3</abnormalLvl>
|
|
<abnormalTime>30</abnormalTime>
|
|
<abnormalType>HERO_BUFF</abnormalType>
|
|
<blockedInOlympiad>true</blockedInOlympiad>
|
|
<effectPoint>676</effectPoint>
|
|
<hitTime>1000</hitTime>
|
|
<icon>icon.skill0395</icon>
|
|
<itemConsumeCount>40</itemConsumeCount>
|
|
<itemConsumeId>1785</itemConsumeId> <!-- Soul Ore -->
|
|
<magicLvl>-1</magicLvl>
|
|
<mpConsume>72</mpConsume>
|
|
<operateType>A2</operateType>
|
|
<reuseDelay>900000</reuseDelay>
|
|
<rideState>NONE</rideState>
|
|
<staticReuse>true</staticReuse>
|
|
<basicProperty>NONE</basicProperty>
|
|
<magicCriticalRate>5</magicCriticalRate>
|
|
<specialLevel>-1</specialLevel>
|
|
<targetType>SELF</targetType>
|
|
<affectScope>SINGLE</affectScope>
|
|
<effects>
|
|
<effect name="Speed">
|
|
<amount>5</amount>
|
|
<mode>DIFF</mode>
|
|
</effect>
|
|
<effect name="MagicalDefence">
|
|
<amount>4050</amount>
|
|
<mode>DIFF</mode>
|
|
</effect>
|
|
<effect name="PhysicalDefence">
|
|
<amount>5400</amount>
|
|
<mode>DIFF</mode>
|
|
</effect>
|
|
<effect name="ResistDispelByCategory">
|
|
<amount>-80</amount>
|
|
<slot>BUFF</slot>
|
|
</effect>
|
|
</effects>
|
|
</skill>
|
|
<skill id="396" toLevel="1" name="Heroic Berserker">
|
|
<!-- Confirmed CT2.5 -->
|
|
<abnormalLvl>2</abnormalLvl>
|
|
<abnormalTime>120</abnormalTime>
|
|
<abnormalType>HERO_BUFF</abnormalType>
|
|
<blockedInOlympiad>true</blockedInOlympiad>
|
|
<effectPoint>676</effectPoint>
|
|
<hitTime>1000</hitTime>
|
|
<icon>icon.skill0396</icon>
|
|
<itemConsumeCount>40</itemConsumeCount>
|
|
<itemConsumeId>1785</itemConsumeId> <!-- Soul Ore -->
|
|
<magicLvl>-1</magicLvl>
|
|
<mpConsume>72</mpConsume>
|
|
<operateType>A2</operateType>
|
|
<reuseDelay>900000</reuseDelay>
|
|
<rideState>NONE</rideState>
|
|
<staticReuse>true</staticReuse>
|
|
<basicProperty>NONE</basicProperty>
|
|
<magicCriticalRate>5</magicCriticalRate>
|
|
<specialLevel>-1</specialLevel>
|
|
<targetType>SELF</targetType>
|
|
<affectScope>SINGLE</affectScope>
|
|
<effects>
|
|
<effect name="DebuffBlock" />
|
|
<effect name="PAtk">
|
|
<amount>500</amount>
|
|
<mode>DIFF</mode>
|
|
</effect>
|
|
<effect name="MAtk">
|
|
<amount>500</amount>
|
|
<mode>DIFF</mode>
|
|
</effect>
|
|
<effect name="Speed">
|
|
<amount>20</amount>
|
|
<mode>DIFF</mode>
|
|
</effect>
|
|
<effect name="MagicalDefence">
|
|
<amount>-25</amount>
|
|
<mode>DIFF</mode>
|
|
</effect>
|
|
<effect name="PhysicalDefence">
|
|
<amount>-25</amount>
|
|
<mode>PER</mode>
|
|
</effect>
|
|
<effect name="PhysicalEvasion">
|
|
<amount>-8</amount>
|
|
<mode>DIFF</mode>
|
|
</effect>
|
|
<effect name="Accuracy">
|
|
<amount>8</amount>
|
|
<mode>DIFF</mode>
|
|
</effect>
|
|
<effect name="PhysicalAttackSpeed">
|
|
<amount>100</amount>
|
|
<mode>DIFF</mode>
|
|
</effect>
|
|
<effect name="MagicalAttackSpeed">
|
|
<amount>100</amount>
|
|
<mode>DIFF</mode>
|
|
</effect>
|
|
<effect name="HealEffect">
|
|
<amount>100</amount>
|
|
<mode>PER</mode>
|
|
</effect>
|
|
<effect name="ResistDispelByCategory">
|
|
<amount>-80</amount>
|
|
<slot>BUFF</slot>
|
|
</effect>
|
|
</effects>
|
|
</skill>
|
|
<skill id="397" toLevel="1" name="none">
|
|
<!-- Confirmed CT2.5 -->
|
|
<magicLvl>1</magicLvl>
|
|
<operateType>P</operateType>
|
|
<magicCriticalRate>5</magicCriticalRate>
|
|
</skill>
|
|
<skill id="398" toLevel="1" name="none">
|
|
<!-- Confirmed CT2.5 -->
|
|
<magicLvl>1</magicLvl>
|
|
<operateType>P</operateType>
|
|
<magicCriticalRate>5</magicCriticalRate>
|
|
</skill>
|
|
<skill id="399" toLevel="1" name="none">
|
|
<!-- Confirmed CT2.5 -->
|
|
<magicLvl>1</magicLvl>
|
|
<operateType>P</operateType>
|
|
<magicCriticalRate>5</magicCriticalRate>
|
|
</skill>
|
|
</list>
|