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l2j_mobius/trunk/dist/game/data/stats/skills/00200-00299.xml
2016-06-12 01:34:09 +00:00

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207 KiB
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<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
<skill id="205" toLevel="45" name="Sword/Blunt Weapon Mastery">
<!-- Confirmed CT2.5 and Updated to H5 -->
<table name="#pAtk"> 4.5 7.3 8.9 10.7 12.8 15.1 17.7 20.5 23.7 25.4 27.1 29 30.9 32.9 35 37.1 39.4 41.7 44.1 46.6 49.2 51.9 54.6 57.5 60.4 63.3 66.4 69.5 72.7 76 79.3 82.7 86.1 89.6 93.1 96.6 100.2 103.8 107.5 111.1 114.8 118.4 122.1 125.7 129.3 </table>
<table name="#triggeredId"> 0 0 0 0 0 0 0 0 5604 5604 5604 5604 5604 5604 5604 5604 5604 5604 5604 5604 5604 5604 5604 5604 5604 5604 5604 5604 5604 5604 5604 5604 5604 5604 5604 5604 5604 5604 5604 5604 5604 5604 5604 5604 5604 </table>
<icon>icon.skill0217</icon>
<magicLvl>
<value level="1">20</value>
<value level="2">24</value>
<value level="3">26</value>
<value level="4">28</value>
<value level="5">30</value>
<value level="6">32</value>
<value level="7">34</value>
<value level="8">36</value>
<value level="9">38</value>
<value level="10">39</value>
<value level="11">40</value>
<value level="12">41</value>
<value level="13">42</value>
<value level="14">43</value>
<value level="15">44</value>
<value level="16">45</value>
<value level="17">46</value>
<value level="18">47</value>
<value level="19">48</value>
<value level="20">49</value>
<value level="21">50</value>
<value level="22">51</value>
<value level="23">52</value>
<value level="24">53</value>
<value level="25">54</value>
<value level="26">55</value>
<value level="27">56</value>
<value level="28">57</value>
<value level="29">58</value>
<value level="30">59</value>
<value level="31">60</value>
<value level="32">61</value>
<value level="33">62</value>
<value level="34">63</value>
<value level="35">64</value>
<value level="36">65</value>
<value level="37">66</value>
<value level="38">67</value>
<value level="39">68</value>
<value level="40">69</value>
<value level="41">70</value>
<value level="42">71</value>
<value level="43">72</value>
<value level="44">73</value>
<value level="45">74</value>
</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<passiveConditions>
<condition name="EquipWeapon">
<weaponType>
<item>SWORD</item>
<item>BLUNT</item>
</weaponType>
</condition>
</passiveConditions>
<effects>
<effect name="TriggerSkillByAttack" fromLevel="9" toLevel="45">
<!-- Blunt Mastery -->
<attackerType>L2Character</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>50</chance>
<targetType>SELF</targetType>
<isCritical>true</isCritical>
<allowWeapons>SWORD,BLUNT</allowWeapons>
<skillId>5604</skillId>
<skillLevel>1</skillLevel>
</effect>
<effect name="PAtk">
<amount>
<value level="1">4.5</value>
<value level="2">7.3</value>
<value level="3">8.9</value>
<value level="4">10.7</value>
<value level="5">12.8</value>
<value level="6">15.1</value>
<value level="7">17.7</value>
<value level="8">20.5</value>
<value level="9">23.7</value>
<value level="10">25.4</value>
<value level="11">27.1</value>
<value level="12">29</value>
<value level="13">30.9</value>
<value level="14">32.9</value>
<value level="15">35</value>
<value level="16">37.1</value>
<value level="17">39.4</value>
<value level="18">41.7</value>
<value level="19">44.1</value>
<value level="20">46.6</value>
<value level="21">49.2</value>
<value level="22">51.9</value>
<value level="23">54.6</value>
<value level="24">57.5</value>
<value level="25">60.4</value>
<value level="26">63.3</value>
<value level="27">66.4</value>
<value level="28">69.5</value>
<value level="29">72.7</value>
<value level="30">76</value>
<value level="31">79.3</value>
<value level="32">82.7</value>
<value level="33">86.1</value>
<value level="34">89.6</value>
<value level="35">93.1</value>
<value level="36">96.6</value>
<value level="37">100.2</value>
<value level="38">103.8</value>
<value level="39">107.5</value>
<value level="40">111.1</value>
<value level="41">114.8</value>
<value level="42">118.4</value>
<value level="43">122.1</value>
<value level="44">125.7</value>
<value level="45">129.3</value>
</amount>
<mode>DIFF</mode>
<weaponType>
<item>SWORD</item>
<item>BLUNT</item>
</weaponType>
</effect>
</effects>
</skill>
<skill id="208" toLevel="52" name="Bow Mastery">
<table name="#pAtk"> 10.3 11.4 27.6 32.8 35.6 38.6 45.2 48.9 52.7 61.1 65.6 70.4 80.9 86.5 92.4 105.1 111.9 178.8 189.9 201.4 213.5 226 239.1 252.7 266.7 281.3 296.4 311.9 328 344.5 361.6 379.1 397 415.4 434.3 453.5 473.2 493.1 513.5 534.2 555.1 576.3 597.8 619.4 641.2 663.1 685 707.1 729.1 751 772.9 794.6 </table>
<icon>icon.skill0208</icon>
<magicLvl>
<value level="1">18</value>
<value level="2">19</value>
<value level="3">20</value>
<value level="4">22</value>
<value level="5">23</value>
<value level="6">24</value>
<value level="7">26</value>
<value level="8">27</value>
<value level="9">28</value>
<value level="10">30</value>
<value level="11">31</value>
<value level="12">32</value>
<value level="13">34</value>
<value level="14">35</value>
<value level="15">36</value>
<value level="16">38</value>
<value level="17">39</value>
<value level="18">40</value>
<value level="19">41</value>
<value level="20">42</value>
<value level="21">43</value>
<value level="22">44</value>
<value level="23">45</value>
<value level="24">46</value>
<value level="25">47</value>
<value level="26">48</value>
<value level="27">49</value>
<value level="28">50</value>
<value level="29">51</value>
<value level="30">52</value>
<value level="31">53</value>
<value level="32">54</value>
<value level="33">55</value>
<value level="34">56</value>
<value level="35">57</value>
<value level="36">58</value>
<value level="37">59</value>
<value level="38">60</value>
<value level="39">61</value>
<value level="40">62</value>
<value level="41">63</value>
<value level="42">64</value>
<value level="43">65</value>
<value level="44">66</value>
<value level="45">67</value>
<value level="46">68</value>
<value level="47">69</value>
<value level="48">70</value>
<value level="49">71</value>
<value level="50">72</value>
<value level="51">73</value>
<value level="52">74</value>
</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<effects>
<effect name="PAtk">
<amount>
<value level="1">10.3</value>
<value level="2">11.4</value>
<value level="3">27.6</value>
<value level="4">32.8</value>
<value level="5">35.6</value>
<value level="6">38.6</value>
<value level="7">45.2</value>
<value level="8">48.9</value>
<value level="9">52.7</value>
<value level="10">61.1</value>
<value level="11">65.6</value>
<value level="12">70.4</value>
<value level="13">80.9</value>
<value level="14">86.5</value>
<value level="15">92.4</value>
<value level="16">105.1</value>
<value level="17">111.9</value>
<value level="18">178.8</value>
<value level="19">189.9</value>
<value level="20">201.4</value>
<value level="21">213.5</value>
<value level="22">226</value>
<value level="23">239.1</value>
<value level="24">252.7</value>
<value level="25">266.7</value>
<value level="26">281.3</value>
<value level="27">296.4</value>
<value level="28">311.9</value>
<value level="29">328</value>
<value level="30">344.5</value>
<value level="31">361.6</value>
<value level="32">379.1</value>
<value level="33">397</value>
<value level="34">415.4</value>
<value level="35">434.3</value>
<value level="36">453.5</value>
<value level="37">473.2</value>
<value level="38">493.1</value>
<value level="39">513.5</value>
<value level="40">534.2</value>
<value level="41">555.1</value>
<value level="42">576.3</value>
<value level="43">597.8</value>
<value level="44">619.4</value>
<value level="45">641.2</value>
<value level="46">663.1</value>
<value level="47">685</value>
<value level="48">707.1</value>
<value level="49">729.1</value>
<value level="50">751</value>
<value level="51">772.9</value>
<value level="52">794.6</value>
</amount>
<mode>DIFF</mode>
<weaponType>
<item>BOW</item>
</weaponType>
</effect>
</effects>
</skill>
<skill id="209" toLevel="45" name="Dagger Mastery">
<!-- Confirmed CT2.5 -->
<table name="#pAtk"> 3.6 6 7.4 9 10.8 12.8 15.1 17.6 20.3 21.8 23.4 25 26.6 28.4 30.2 32.1 34.1 36.1 38.2 40.4 42.7 45 47.4 49.9 52.4 55 57.7 60.4 63.2 66.1 69 71.9 74.9 78 81.1 84.2 87.3 90.5 93.7 96.8 100 103.2 106.4 109.6 112.8 </table>
<table name="#triggeredId"> 0 0 0 0 0 0 0 0 5603 5603 5603 5603 5603 5603 5603 5603 5603 5603 5603 5603 5603 5603 5603 5603 5603 5603 5603 5603 5603 5603 5603 5603 5603 5603 5603 5603 5603 5603 5603 5603 5603 5603 5603 5603 5603 </table>
<icon>icon.skill0209</icon>
<magicLvl>
<value level="1">20</value>
<value level="2">24</value>
<value level="3">26</value>
<value level="4">28</value>
<value level="5">30</value>
<value level="6">32</value>
<value level="7">34</value>
<value level="8">36</value>
<value level="9">38</value>
<value level="10">39</value>
<value level="11">40</value>
<value level="12">41</value>
<value level="13">42</value>
<value level="14">43</value>
<value level="15">44</value>
<value level="16">54</value>
<value level="17">46</value>
<value level="18">47</value>
<value level="19">48</value>
<value level="20">49</value>
<value level="21">50</value>
<value level="22">51</value>
<value level="23">52</value>
<value level="24">53</value>
<value level="25">54</value>
<value level="26">55</value>
<value level="27">56</value>
<value level="28">57</value>
<value level="29">58</value>
<value level="30">59</value>
<value level="31">60</value>
<value level="32">61</value>
<value level="33">62</value>
<value level="34">63</value>
<value level="35">64</value>
<value level="36">65</value>
<value level="37">66</value>
<value level="38">67</value>
<value level="39">68</value>
<value level="40">69</value>
<value level="41">70</value>
<value level="42">71</value>
<value level="43">72</value>
<value level="44">73</value>
<value level="45">74</value>
</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<effects>
<effect name="TriggerSkillByAttack" fromLevel="9" toLevel="45">
<!-- Dagger Mastery -->
<attackerType>L2Character</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>33</chance>
<targetType>SELF</targetType>
<isCritical>true</isCritical>
<allowWeapons>DAGGER,DUALDAGGER</allowWeapons>
<skillId>5603</skillId>
<skillLevel>1</skillLevel>
</effect>
<effect name="PAtk">
<amount>
<value level="1">3.6</value>
<value level="2">6</value>
<value level="3">7.4</value>
<value level="4">9</value>
<value level="5">10.8</value>
<value level="6">12.8</value>
<value level="7">15.1</value>
<value level="8">17.6</value>
<value level="9">20.3</value>
<value level="10">21.8</value>
<value level="11">23.4</value>
<value level="12">25</value>
<value level="13">26.6</value>
<value level="14">28.4</value>
<value level="15">30.2</value>
<value level="16">32.1</value>
<value level="17">34.1</value>
<value level="18">36.1</value>
<value level="19">38.2</value>
<value level="20">40.4</value>
<value level="21">42.7</value>
<value level="22">45</value>
<value level="23">47.4</value>
<value level="24">49.9</value>
<value level="25">52.4</value>
<value level="26">55</value>
<value level="27">57.7</value>
<value level="28">60.4</value>
<value level="29">63.2</value>
<value level="30">66.1</value>
<value level="31">69</value>
<value level="32">71.9</value>
<value level="33">74.9</value>
<value level="34">78</value>
<value level="35">81.1</value>
<value level="36">84.2</value>
<value level="37">87.3</value>
<value level="38">90.5</value>
<value level="39">93.7</value>
<value level="40">96.8</value>
<value level="41">100</value>
<value level="42">103.2</value>
<value level="43">106.4</value>
<value level="44">109.6</value>
<value level="45">112.8</value>
</amount>
<mode>DIFF</mode>
<weaponType>
<item>DAGGER</item>
<item>DUALDAGGER</item>
</weaponType>
</effect>
</effects>
</skill>
<skill id="210" toLevel="45" name="Fist Weapon Mastery">
<table name="#pAtk"> 4.5 7.3 8.9 10.7 12.8 15.1 17.7 20.5 23.7 25.4 27.1 29 30.9 32.9 35 37.1 39.4 41.7 44.1 46.6 49.2 51.9 54.6 57.5 60.4 63.3 66.4 69.5 72.7 76 79.3 82.7 86.1 89.6 93.1 96.6 100.2 103.8 107.5 111.1 114.8 118.4 122.1 125.7 129.3 </table>
<icon>icon.skill0210</icon>
<magicLvl>
<value level="1">20</value>
<value level="2">24</value>
<value level="3">26</value>
<value level="4">28</value>
<value level="5">30</value>
<value level="6">32</value>
<value level="7">34</value>
<value level="8">36</value>
<value level="9">38</value>
<value level="10">39</value>
<value level="11">40</value>
<value level="12">41</value>
<value level="13">42</value>
<value level="14">43</value>
<value level="15">44</value>
<value level="16">54</value>
<value level="17">46</value>
<value level="18">47</value>
<value level="19">48</value>
<value level="20">49</value>
<value level="21">50</value>
<value level="22">51</value>
<value level="23">52</value>
<value level="24">53</value>
<value level="25">54</value>
<value level="26">55</value>
<value level="27">56</value>
<value level="28">57</value>
<value level="29">58</value>
<value level="30">59</value>
<value level="31">60</value>
<value level="32">61</value>
<value level="33">62</value>
<value level="34">63</value>
<value level="35">64</value>
<value level="36">65</value>
<value level="37">66</value>
<value level="38">67</value>
<value level="39">68</value>
<value level="40">69</value>
<value level="41">70</value>
<value level="42">71</value>
<value level="43">72</value>
<value level="44">73</value>
<value level="45">74</value>
</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<effects>
<effect name="PAtk">
<amount>
<value level="1">4.5</value>
<value level="2">7.3</value>
<value level="3">8.9</value>
<value level="4">10.7</value>
<value level="5">12.8</value>
<value level="6">15.1</value>
<value level="7">17.7</value>
<value level="8">20.5</value>
<value level="9">23.7</value>
<value level="10">25.4</value>
<value level="11">27.1</value>
<value level="12">29</value>
<value level="13">30.9</value>
<value level="14">32.9</value>
<value level="15">35</value>
<value level="16">37.1</value>
<value level="17">39.4</value>
<value level="18">41.7</value>
<value level="19">44.1</value>
<value level="20">46.6</value>
<value level="21">49.2</value>
<value level="22">51.9</value>
<value level="23">54.6</value>
<value level="24">57.5</value>
<value level="25">60.4</value>
<value level="26">63.3</value>
<value level="27">66.4</value>
<value level="28">69.5</value>
<value level="29">72.7</value>
<value level="30">76</value>
<value level="31">79.3</value>
<value level="32">82.7</value>
<value level="33">86.1</value>
<value level="34">89.6</value>
<value level="35">93.1</value>
<value level="36">96.6</value>
<value level="37">100.2</value>
<value level="38">103.8</value>
<value level="39">107.5</value>
<value level="40">111.1</value>
<value level="41">114.8</value>
<value level="42">118.4</value>
<value level="43">122.1</value>
<value level="44">125.7</value>
<value level="45">129.3</value>
</amount>
<mode>DIFF</mode>
<weaponType>
<item>DUALFIST</item>
</weaponType>
</effect>
</effects>
</skill>
<skill id="211" toLevel="10" name="Boost HP">
<table name="#hp"> 60 100 150 200 250 300 350 400 440 480 </table>
<icon>icon.skill0211</icon>
<magicLvl>
<value level="1">20</value>
<value level="2">28</value>
<value level="3">36</value>
<value level="4">43</value>
<value level="5">49</value>
<value level="6">55</value>
<value level="7">62</value>
<value level="8">66</value>
<value level="9">70</value>
<value level="10">74</value>
</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<effects>
<effect name="MaxHp">
<amount>
<value level="1">60</value>
<value level="2">100</value>
<value level="3">150</value>
<value level="4">200</value>
<value level="5">250</value>
<value level="6">300</value>
<value level="7">350</value>
<value level="8">400</value>
<value level="9">440</value>
<value level="10">480</value>
</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill>
<skill id="212" toLevel="8" name="Fast HP Recovery">
<table name="#hp"> 1.1 1.6 1.7 2.1 2.6 2.7 3.4 4 </table>
<icon>icon.skill0212</icon>
<magicLvl>
<value level="1">24</value>
<value level="2">32</value>
<value level="3">40</value>
<value level="4">43</value>
<value level="5">52</value>
<value level="6">58</value>
<value level="7">68</value>
<value level="8">74</value>
</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<effects>
<effect name="HpRegen">
<amount>
<value level="1">1.1</value>
<value level="2">1.6</value>
<value level="3">1.7</value>
<value level="4">2.1</value>
<value level="5">2.6</value>
<value level="6">2.7</value>
<value level="7">3.4</value>
<value level="8">4</value>
</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill>
<skill id="213" toLevel="8" name="Boost Mana">
<table name="#mp"> 30 50 70 100 140 152 180 200 </table>
<icon>icon.skill0213</icon>
<magicLvl>
<value level="1">20</value>
<value level="2">30</value>
<value level="3">40</value>
<value level="4">48</value>
<value level="5">56</value>
<value level="6">60</value>
<value level="7">66</value>
<value level="8">72</value>
</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<effects>
<effect name="MaxMp">
<amount>
<value level="1">30</value>
<value level="2">50</value>
<value level="3">70</value>
<value level="4">100</value>
<value level="5">140</value>
<value level="6">152</value>
<value level="7">180</value>
<value level="8">200</value>
</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill>
<skill id="214" toLevel="1" name="Mana Recovery">
<icon>icon.skill0214</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<effects>
<effect name="MpRegen">
<amount>20</amount>
<mode>PER</mode>
<armorType>
<item>MAGIC</item>
</armorType>
</effect>
</effects>
</skill>
<skill id="216" toLevel="45" name="Polearm Mastery">
<!-- Confirmed CT2.5 -->
<table name="#atkCountMax"> 5 5 5 5 5 5 5 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 </table>
<table name="#pAtk"> 4.5 7.3 8.9 10.7 12.8 15.1 17.7 20.5 23.7 25.4 27.1 29 30.9 32.9 35 37.1 39.4 41.7 44.1 46.6 49.2 51.9 54.6 57.5 60.4 63.3 66.4 69.5 72.7 76 79.3 82.7 86.1 89.6 93.1 96.6 100.2 103.8 107.5 111.1 114.8 118.4 122.1 125.7 129.3 </table>
<icon>icon.skill0216</icon>
<magicLvl>
<value level="1">20</value>
<value level="2">24</value>
<value level="3">26</value>
<value level="4">28</value>
<value level="5">30</value>
<value level="6">32</value>
<value level="7">34</value>
<value level="8">36</value>
<value level="9">38</value>
<value level="10">39</value>
<value level="11">40</value>
<value level="12">41</value>
<value level="13">42</value>
<value level="14">43</value>
<value level="15">44</value>
<value level="16">45</value>
<value level="17">46</value>
<value level="18">47</value>
<value level="19">48</value>
<value level="20">49</value>
<value level="21">50</value>
<value level="22">51</value>
<value level="23">52</value>
<value level="24">53</value>
<value level="25">54</value>
<value level="26">55</value>
<value level="27">56</value>
<value level="28">57</value>
<value level="29">58</value>
<value level="30">59</value>
<value level="31">60</value>
<value level="32">61</value>
<value level="33">62</value>
<value level="34">63</value>
<value level="35">64</value>
<value level="36">65</value>
<value level="37">66</value>
<value level="38">67</value>
<value level="39">68</value>
<value level="40">69</value>
<value level="41">70</value>
<value level="42">71</value>
<value level="43">72</value>
<value level="44">73</value>
<value level="45">74</value>
</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<effects>
<effect name="PAtk">
<amount>
<value level="1">4.5</value>
<value level="2">7.3</value>
<value level="3">8.9</value>
<value level="4">10.7</value>
<value level="5">12.8</value>
<value level="6">15.1</value>
<value level="7">17.7</value>
<value level="8">20.5</value>
<value level="9">23.7</value>
<value level="10">25.4</value>
<value level="11">27.1</value>
<value level="12">29</value>
<value level="13">30.9</value>
<value level="14">32.9</value>
<value level="15">35</value>
<value level="16">37.1</value>
<value level="17">39.4</value>
<value level="18">41.7</value>
<value level="19">44.1</value>
<value level="20">46.6</value>
<value level="21">49.2</value>
<value level="22">51.9</value>
<value level="23">54.6</value>
<value level="24">57.5</value>
<value level="25">60.4</value>
<value level="26">63.3</value>
<value level="27">66.4</value>
<value level="28">69.5</value>
<value level="29">72.7</value>
<value level="30">76</value>
<value level="31">79.3</value>
<value level="32">82.7</value>
<value level="33">86.1</value>
<value level="34">89.6</value>
<value level="35">93.1</value>
<value level="36">96.6</value>
<value level="37">100.2</value>
<value level="38">103.8</value>
<value level="39">107.5</value>
<value level="40">111.1</value>
<value level="41">114.8</value>
<value level="42">118.4</value>
<value level="43">122.1</value>
<value level="44">125.7</value>
<value level="45">129.3</value>
</amount>
<mode>DIFF</mode>
<weaponType>
<item>POLE</item>
</weaponType>
</effect>
<effect name="HitNumber">
<amount>
<value level="1">5</value>
<value level="2">5</value>
<value level="3">5</value>
<value level="4">5</value>
<value level="5">5</value>
<value level="6">5</value>
<value level="7">5</value>
<value level="8">5</value>
<value level="9">10</value>
<value level="10">10</value>
<value level="11">10</value>
<value level="12">10</value>
<value level="13">10</value>
<value level="14">10</value>
<value level="15">10</value>
<value level="16">10</value>
<value level="17">10</value>
<value level="18">10</value>
<value level="19">10</value>
<value level="20">10</value>
<value level="21">10</value>
<value level="22">10</value>
<value level="23">10</value>
<value level="24">10</value>
<value level="25">10</value>
<value level="26">10</value>
<value level="27">10</value>
<value level="28">10</value>
<value level="29">10</value>
<value level="30">10</value>
<value level="31">10</value>
<value level="32">10</value>
<value level="33">10</value>
<value level="34">10</value>
<value level="35">10</value>
<value level="36">10</value>
<value level="37">10</value>
<value level="38">10</value>
<value level="39">10</value>
<value level="40">10</value>
<value level="41">10</value>
<value level="42">10</value>
<value level="43">10</value>
<value level="44">10</value>
<value level="45">10</value>
</amount>
<mode>DIFF</mode>
<weaponType>
<item>POLE</item>
</weaponType>
</effect>
</effects>
</skill>
<skill id="217" toLevel="45" name="Sword/Blunt Weapon Mastery">
<icon>icon.skill0217</icon>
<magicLvl>
<value level="1">20</value>
<value level="2">24</value>
<value level="3">26</value>
<value level="4">28</value>
<value level="5">30</value>
<value level="6">32</value>
<value level="7">34</value>
<value level="8">36</value>
<value level="9">38</value>
<value level="10">39</value>
<value level="11">40</value>
<value level="12">41</value>
<value level="13">42</value>
<value level="14">43</value>
<value level="15">44</value>
<value level="16">45</value>
<value level="17">46</value>
<value level="18">47</value>
<value level="19">48</value>
<value level="20">49</value>
<value level="21">50</value>
<value level="22">51</value>
<value level="23">52</value>
<value level="24">53</value>
<value level="25">54</value>
<value level="26">55</value>
<value level="27">56</value>
<value level="28">57</value>
<value level="29">58</value>
<value level="30">59</value>
<value level="31">60</value>
<value level="32">61</value>
<value level="33">62</value>
<value level="34">63</value>
<value level="35">64</value>
<value level="36">65</value>
<value level="37">66</value>
<value level="38">67</value>
<value level="39">68</value>
<value level="40">69</value>
<value level="41">70</value>
<value level="42">71</value>
<value level="43">72</value>
<value level="44">73</value>
<value level="45">74</value>
</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<effects>
<effect name="HateAttack">
<amount>20</amount>
<mode>PER</mode>
<weaponType>
<item>SWORD</item>
<item>BLUNT</item>
</weaponType>
</effect>
<effect name="PAtk">
<amount>
<value level="1">1.5</value>
<value level="2">3.1</value>
<value level="3">4.1</value>
<value level="4">5.2</value>
<value level="5">6.5</value>
<value level="6">7.9</value>
<value level="7">9.4</value>
<value level="8">11.1</value>
<value level="9">13</value>
<value level="10">14</value>
<value level="11">15.1</value>
<value level="12">16.2</value>
<value level="13">17.3</value>
<value level="14">18.5</value>
<value level="15">19.8</value>
<value level="16">21.1</value>
<value level="17">22.4</value>
<value level="18">23.8</value>
<value level="19">25.3</value>
<value level="20">26.8</value>
<value level="21">28.3</value>
<value level="22">29.9</value>
<value level="23">31.6</value>
<value level="24">33.3</value>
<value level="25">35</value>
<value level="26">36.8</value>
<value level="27">38.6</value>
<value level="28">40.5</value>
<value level="29">42.4</value>
<value level="30">44.4</value>
<value level="31">46.4</value>
<value level="32">48.4</value>
<value level="33">50.4</value>
<value level="34">52.5</value>
<value level="35">54.6</value>
<value level="36">56.8</value>
<value level="37">58.9</value>
<value level="38">61.1</value>
<value level="39">63.3</value>
<value level="40">65.5</value>
<value level="41">67.6</value>
<value level="42">69.8</value>
<value level="43">72</value>
<value level="44">74.2</value>
<value level="45">76.4</value>
</amount>
<mode>DIFF</mode>
<weaponType>
<item>SWORD</item>
<item>BLUNT</item>
</weaponType>
</effect>
</effects>
</skill>
<skill id="221" toLevel="1" name="Silent Move">
<!-- Confirmed CT2.5 -->
<abnormalVisualEffect>STEALTH</abnormalVisualEffect>
<icon>icon.skill0221</icon>
<magicLvl>40</magicLvl>
<mpConsume>7</mpConsume>
<operateType>T</operateType>
<rideState>NONE</rideState>
<magicCriticalRate>5</magicCriticalRate>
<targetType>NONE</targetType>
<effects>
<effect name="ManaDamOverTime">
<power>9</power>
<ticks>5</ticks>
</effect>
<effect name="SilentMove">
<chance>100</chance>
</effect>
<effect name="Speed">
<amount>-40</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="222" toLevel="4" name="Fury Fists">
<!-- TODO: Auto level parse, Requires manual update -->
<!-- Confirmed CT2.5 -->
<icon>icon.skill0222</icon>
<magicLvl>43</magicLvl>
<mpConsume>8</mpConsume>
<operateType>T</operateType>
<rideState>NONE</rideState>
<magicCriticalRate>5</magicCriticalRate>
<targetType>NONE</targetType>
<effects>
<effect name="DamOverTime">
<power>12</power>
<ticks>2</ticks>
</effect>
<effect name="PhysicalAttackSpeed">
<amount>25</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="223" toLevel="49" name="Sting">
<table name="#dot"> 25 25 25 25 25 25 34 34 34 34 34 34 34 34 44 44 44 44 44 44 44 44 44 44 54 54 54 54 54 54 54 54 54 54 62 62 62 62 62 62 62 62 62 62 67 67 67 67 67 </table>
<table name="#power"> 82 88 95 110 118 127 146 157 168 191 204 217 246 262 278 295 313 331 350 370 391 412 434 457 481 506 531 557 584 611 639 668 697 727 758 789 820 852 885 917 950 984 1017 1051 1084 1118 1151 1185 1218 </table>
<abnormalLvl>
<value level="1">3</value>
<value level="2">3</value>
<value level="3">3</value>
<value level="4">3</value>
<value level="5">3</value>
<value level="6">3</value>
<value level="7">4</value>
<value level="8">4</value>
<value level="9">4</value>
<value level="10">4</value>
<value level="11">4</value>
<value level="12">4</value>
<value level="13">4</value>
<value level="14">4</value>
<value level="15">5</value>
<value level="16">5</value>
<value level="17">5</value>
<value level="18">5</value>
<value level="19">5</value>
<value level="20">5</value>
<value level="21">5</value>
<value level="22">5</value>
<value level="23">5</value>
<value level="24">5</value>
<value level="25">6</value>
<value level="26">6</value>
<value level="27">6</value>
<value level="28">6</value>
<value level="29">6</value>
<value level="30">6</value>
<value level="31">6</value>
<value level="32">6</value>
<value level="33">6</value>
<value level="34">6</value>
<value level="35">7</value>
<value level="36">7</value>
<value level="37">7</value>
<value level="38">7</value>
<value level="39">7</value>
<value level="40">7</value>
<value level="41">7</value>
<value level="42">7</value>
<value level="43">7</value>
<value level="44">7</value>
<value level="45">8</value>
<value level="46">8</value>
<value level="47">8</value>
<value level="48">8</value>
<value level="49">8</value>
</abnormalLvl>
<abnormalTime>20</abnormalTime>
<abnormalType>BLEEDING</abnormalType>
<abnormalVisualEffect>DOT_BLEEDING</abnormalVisualEffect>
<activateRate>50</activateRate>
<basicProperty>PHYSICAL</basicProperty>
<castRange>40</castRange>
<coolTime>720</coolTime>
<effectPoint>
<value level="1">-111</value>
<value level="2">-115</value>
<value level="3">-119</value>
<value level="4">-128</value>
<value level="5">-132</value>
<value level="6">-136</value>
<value level="7">-145</value>
<value level="8">-150</value>
<value level="9">-154</value>
<value level="10">-164</value>
<value level="11">-169</value>
<value level="12">-173</value>
<value level="13">-183</value>
<value level="14">-188</value>
<value level="15">-193</value>
<value level="16">-198</value>
<value level="17">-203</value>
<value level="18">-208</value>
<value level="19">-213</value>
<value level="20">-218</value>
<value level="21">-223</value>
<value level="22">-228</value>
<value level="23">-233</value>
<value level="24">-237</value>
<value level="25">-242</value>
<value level="26">-247</value>
<value level="27">-252</value>
<value level="28">-257</value>
<value level="29">-261</value>
<value level="30">-266</value>
<value level="31">-271</value>
<value level="32">-275</value>
<value level="33">-279</value>
<value level="34">-284</value>
<value level="35">-288</value>
<value level="36">-292</value>
<value level="37">-296</value>
<value level="38">-300</value>
<value level="39">-304</value>
<value level="40">-307</value>
<value level="41">-311</value>
<value level="42">-314</value>
<value level="43">-317</value>
<value level="44">-320</value>
<value level="45">-323</value>
<value level="46">-326</value>
<value level="47">-328</value>
<value level="48">-331</value>
<value level="49">-333</value>
</effectPoint>
<effectRange>400</effectRange>
<hitTime>1080</hitTime>
<icon>icon.skill0223</icon>
<isDebuff>true</isDebuff>
<lvlBonusRate>20</lvlBonusRate>
<magicLvl>
<value level="1">22</value>
<value level="2">23</value>
<value level="3">24</value>
<value level="4">26</value>
<value level="5">27</value>
<value level="6">28</value>
<value level="7">30</value>
<value level="8">31</value>
<value level="9">32</value>
<value level="10">34</value>
<value level="11">35</value>
<value level="12">36</value>
<value level="13">38</value>
<value level="14">39</value>
<value level="15">40</value>
<value level="16">41</value>
<value level="17">42</value>
<value level="18">43</value>
<value level="19">44</value>
<value level="20">45</value>
<value level="21">46</value>
<value level="22">47</value>
<value level="23">48</value>
<value level="24">49</value>
<value level="25">50</value>
<value level="26">51</value>
<value level="27">52</value>
<value level="28">54</value>
<value level="29">54</value>
<value level="30">55</value>
<value level="31">56</value>
<value level="32">57</value>
<value level="33">58</value>
<value level="34">59</value>
<value level="35">60</value>
<value level="36">61</value>
<value level="37">62</value>
<value level="38">63</value>
<value level="39">64</value>
<value level="40">65</value>
<value level="41">66</value>
<value level="42">67</value>
<value level="43">68</value>
<value level="44">69</value>
<value level="45">70</value>
<value level="46">71</value>
<value level="47">72</value>
<value level="48">73</value>
<value level="49">74</value>
</magicLvl>
<mpConsume>
<value level="1">21</value>
<value level="2">22</value>
<value level="3">23</value>
<value level="4">25</value>
<value level="5">26</value>
<value level="6">27</value>
<value level="7">28</value>
<value level="8">28</value>
<value level="9">29</value>
<value level="10">32</value>
<value level="11">33</value>
<value level="12">34</value>
<value level="13">36</value>
<value level="14">37</value>
<value level="15">38</value>
<value level="16">38</value>
<value level="17">40</value>
<value level="18">41</value>
<value level="19">42</value>
<value level="20">43</value>
<value level="21">44</value>
<value level="22">46</value>
<value level="23">47</value>
<value level="24">48</value>
<value level="25">50</value>
<value level="26">50</value>
<value level="27">51</value>
<value level="28">52</value>
<value level="29">53</value>
<value level="30">55</value>
<value level="31">56</value>
<value level="32">57</value>
<value level="33">58</value>
<value level="34">60</value>
<value level="35">61</value>
<value level="36">61</value>
<value level="37">62</value>
<value level="38">63</value>
<value level="39">65</value>
<value level="40">66</value>
<value level="41">67</value>
<value level="42">68</value>
<value level="43">69</value>
<value level="44">70</value>
<value level="45">71</value>
<value level="46">72</value>
<value level="47">73</value>
<value level="48">74</value>
<value level="49">75</value>
</mpConsume>
<nextActionAttack>true</nextActionAttack>
<operateType>A2</operateType>
<reuseDelay>3000</reuseDelay>
<rideState>NONE</rideState>
<magicCriticalRate>5</magicCriticalRate>
<trait>BLEED</trait>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="EquipWeapon">
<weaponType>
<item>SWORD</item>
<item>DAGGER</item>
<item>DUAL</item>
<item>DUALBLUNT</item>
<item>DUALDAGGER</item>
</weaponType>
</condition>
</conditions>
<effects>
<effect name="PhysicalAttack">
<power>
<value level="1">82</value>
<value level="2">88</value>
<value level="3">95</value>
<value level="4">110</value>
<value level="5">118</value>
<value level="6">127</value>
<value level="7">146</value>
<value level="8">157</value>
<value level="9">168</value>
<value level="10">191</value>
<value level="11">204</value>
<value level="12">217</value>
<value level="13">246</value>
<value level="14">262</value>
<value level="15">278</value>
<value level="16">295</value>
<value level="17">313</value>
<value level="18">331</value>
<value level="19">350</value>
<value level="20">370</value>
<value level="21">391</value>
<value level="22">412</value>
<value level="23">434</value>
<value level="24">457</value>
<value level="25">481</value>
<value level="26">506</value>
<value level="27">531</value>
<value level="28">557</value>
<value level="29">584</value>
<value level="30">611</value>
<value level="31">639</value>
<value level="32">668</value>
<value level="33">697</value>
<value level="34">727</value>
<value level="35">758</value>
<value level="36">789</value>
<value level="37">820</value>
<value level="38">852</value>
<value level="39">885</value>
<value level="40">917</value>
<value level="41">950</value>
<value level="42">984</value>
<value level="43">1017</value>
<value level="44">1051</value>
<value level="45">1084</value>
<value level="46">1118</value>
<value level="47">1151</value>
<value level="48">1185</value>
<value level="49">1218</value>
</power>
<overHit>true</overHit>
</effect>
<effect name="DamOverTime">
<power>
<value level="1">25</value>
<value level="2">25</value>
<value level="3">25</value>
<value level="4">25</value>
<value level="5">25</value>
<value level="6">25</value>
<value level="7">34</value>
<value level="8">34</value>
<value level="9">34</value>
<value level="10">34</value>
<value level="11">34</value>
<value level="12">34</value>
<value level="13">34</value>
<value level="14">34</value>
<value level="15">44</value>
<value level="16">44</value>
<value level="17">44</value>
<value level="18">44</value>
<value level="19">44</value>
<value level="20">44</value>
<value level="21">44</value>
<value level="22">44</value>
<value level="23">44</value>
<value level="24">44</value>
<value level="25">54</value>
<value level="26">54</value>
<value level="27">54</value>
<value level="28">54</value>
<value level="29">54</value>
<value level="30">54</value>
<value level="31">54</value>
<value level="32">54</value>
<value level="33">54</value>
<value level="34">54</value>
<value level="35">62</value>
<value level="36">62</value>
<value level="37">62</value>
<value level="38">62</value>
<value level="39">62</value>
<value level="40">62</value>
<value level="41">62</value>
<value level="42">62</value>
<value level="43">62</value>
<value level="44">62</value>
<value level="45">67</value>
<value level="46">67</value>
<value level="47">67</value>
<value level="48">67</value>
<value level="49">67</value>
</power>
<ticks>5</ticks>
</effect>
</effects>
</skill>
<skill id="225" toLevel="3" name="Acrobatic Move">
<!-- Confirmed CT2.5 -->
<table name="#evas"> 4 5 6 </table>
<icon>icon.skill0225</icon>
<magicLvl>
<value level="1">28</value>
<value level="2">43</value>
<value level="3">55</value>
</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<effects>
<effect name="StatByMoveType">
<stat>EVASION_RATE</stat>
<type>RUNNING</type>
<value>
<value level="1">4</value>
<value level="2">5</value>
<value level="3">6</value>
</value>
</effect>
<effect name="DefenceTrait">
<SHOCK>-11</SHOCK>
</effect>
</effects>
</skill>
<skill id="226" toLevel="1" name="Relax">
<icon>icon.skill0226</icon>
<magicLvl>5</magicLvl>
<mpConsume>2</mpConsume>
<operateType>T</operateType>
<rideState>NONE</rideState>
<magicCriticalRate>5</magicCriticalRate>
<targetType>NONE</targetType>
<effects>
<effect name="Relax">
<power>1</power>
<ticks>3</ticks>
</effect>
<effect name="HpRegen">
<amount>5</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill>
<skill id="227" toLevel="50" name="Light Armor Mastery">
<table name="#pDef"> 4.2 5.3 6.5 7.7 9 9.9 10.8 12.7 13.7 14.8 16.9 18 19.1 21.5 22.7 24 25.3 26.6 27.9 29.3 30.7 32.1 33.6 35 36.5 38.1 39.6 41.2 42.8 44.5 46.1 47.8 49.5 51.3 53 54.8 56.6 58.4 60.2 62.1 64 65.8 67.7 69.7 71.6 73.5 75.5 77.4 79.4 81.3 </table>
<table name="#rEvas"> 3 3 5 5 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 </table>
<icon>icon.skill0227</icon>
<magicLvl>
<value level="1">18</value>
<value level="2">20</value>
<value level="3">22</value>
<value level="4">24</value>
<value level="5">26</value>
<value level="6">27</value>
<value level="7">28</value>
<value level="8">30</value>
<value level="9">31</value>
<value level="10">32</value>
<value level="11">34</value>
<value level="12">35</value>
<value level="13">36</value>
<value level="14">38</value>
<value level="15">39</value>
<value level="16">40</value>
<value level="17">41</value>
<value level="18">42</value>
<value level="19">43</value>
<value level="20">44</value>
<value level="21">45</value>
<value level="22">46</value>
<value level="23">47</value>
<value level="24">48</value>
<value level="25">49</value>
<value level="26">50</value>
<value level="27">51</value>
<value level="28">52</value>
<value level="29">53</value>
<value level="30">54</value>
<value level="31">55</value>
<value level="32">56</value>
<value level="33">57</value>
<value level="34">58</value>
<value level="35">59</value>
<value level="36">60</value>
<value level="37">61</value>
<value level="38">62</value>
<value level="39">63</value>
<value level="40">64</value>
<value level="41">65</value>
<value level="42">66</value>
<value level="43">67</value>
<value level="44">68</value>
<value level="45">69</value>
<value level="46">70</value>
<value level="47">71</value>
<value level="48">72</value>
<value level="49">73</value>
<value level="50">74</value>
</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<effects>
<effect name="PhysicalDefence">
<amount>
<value level="1">4.2</value>
<value level="2">5.3</value>
<value level="3">6.5</value>
<value level="4">7.7</value>
<value level="5">9</value>
<value level="6">9.9</value>
<value level="7">10.8</value>
<value level="8">12.7</value>
<value level="9">13.7</value>
<value level="10">14.8</value>
<value level="11">16.9</value>
<value level="12">18</value>
<value level="13">19.1</value>
<value level="14">21.5</value>
<value level="15">22.7</value>
<value level="16">24</value>
<value level="17">25.3</value>
<value level="18">26.6</value>
<value level="19">27.9</value>
<value level="20">29.3</value>
<value level="21">30.7</value>
<value level="22">32.1</value>
<value level="23">33.6</value>
<value level="24">35</value>
<value level="25">36.5</value>
<value level="26">38.1</value>
<value level="27">39.6</value>
<value level="28">41.2</value>
<value level="29">42.8</value>
<value level="30">44.5</value>
<value level="31">46.1</value>
<value level="32">47.8</value>
<value level="33">49.5</value>
<value level="34">51.3</value>
<value level="35">53</value>
<value level="36">54.8</value>
<value level="37">56.6</value>
<value level="38">58.4</value>
<value level="39">60.2</value>
<value level="40">62.1</value>
<value level="41">64</value>
<value level="42">65.8</value>
<value level="43">67.7</value>
<value level="44">69.7</value>
<value level="45">71.6</value>
<value level="46">73.5</value>
<value level="47">75.5</value>
<value level="48">77.4</value>
<value level="49">79.4</value>
<value level="50">81.3</value>
</amount>
<mode>DIFF</mode>
<armorType>
<item>LIGHT</item>
</armorType>
</effect>
<effect name="PhysicalEvasion">
<amount>
<value level="1">3</value>
<value level="2">3</value>
<value level="3">5</value>
<value level="4">5</value>
<value level="5">6</value>
<value level="6">6</value>
<value level="7">6</value>
<value level="8">6</value>
<value level="9">6</value>
<value level="10">6</value>
<value level="11">6</value>
<value level="12">6</value>
<value level="13">6</value>
<value level="14">6</value>
<value level="15">6</value>
<value level="16">6</value>
<value level="17">6</value>
<value level="18">6</value>
<value level="19">6</value>
<value level="20">6</value>
<value level="21">6</value>
<value level="22">6</value>
<value level="23">6</value>
<value level="24">6</value>
<value level="25">6</value>
<value level="26">6</value>
<value level="27">6</value>
<value level="28">6</value>
<value level="29">6</value>
<value level="30">6</value>
<value level="31">6</value>
<value level="32">6</value>
<value level="33">6</value>
<value level="34">6</value>
<value level="35">6</value>
<value level="36">6</value>
<value level="37">6</value>
<value level="38">6</value>
<value level="39">6</value>
<value level="40">6</value>
<value level="41">6</value>
<value level="42">6</value>
<value level="43">6</value>
<value level="44">6</value>
<value level="45">6</value>
<value level="46">6</value>
<value level="47">6</value>
<value level="48">6</value>
<value level="49">6</value>
<value level="50">6</value>
</amount>
<mode>DIFF</mode>
<armorType>
<item>LIGHT</item>
</armorType>
</effect>
</effects>
</skill>
<skill id="228" toLevel="3" name="Fast Spell Casting">
<!-- Confirmed CT2.5 -->
<table name="#mAtkSpd"> 1.05 1.07 1.1 </table>
<icon>icon.skill0228</icon>
<magicLvl>
<value level="1">25</value>
<value level="2">40</value>
<value level="3">56</value>
</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<effects>
<effect name="MagicalAttackSpeed">
<amount>
<value level="1">5</value>
<value level="2">7</value>
<value level="3">10</value>
</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="229" toLevel="7" name="Fast Mana Recovery">
<table name="#regMp"> 1.1 1.5 1.9 2.3 2.7 3.1 3.4 </table>
<icon>icon.skill0229</icon>
<magicLvl>
<value level="1">25</value>
<value level="2">35</value>
<value level="3">44</value>
<value level="4">52</value>
<value level="5">60</value>
<value level="6">68</value>
<value level="7">74</value>
</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<effects>
<effect name="MpRegen">
<amount>
<value level="1">1.1</value>
<value level="2">1.5</value>
<value level="3">1.9</value>
<value level="4">2.3</value>
<value level="5">2.7</value>
<value level="6">3.1</value>
<value level="7">3.4</value>
</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill>
<skill id="230" toLevel="2" name="Sprint">
<table name="#runSpd"> 22 33 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
</abnormalLvl>
<abnormalTime>1200</abnormalTime>
<abnormalType>SPEED_UP</abnormalType>
<effectPoint>
<value level="1">219</value>
<value level="2">495</value>
</effectPoint>
<hitTime>4000</hitTime>
<icon>icon.skill0230</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>
<value level="1">32</value>
<value level="2">52</value>
</magicLvl>
<mpConsume>
<value level="1">11</value>
<value level="2">19</value>
</mpConsume>
<mpInitialConsume>
<value level="1">3</value>
<value level="2">5</value>
</mpInitialConsume>
<operateType>A2</operateType>
<reuseDelay>3000</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="Speed">
<amount>
<value level="1">22</value>
<value level="2">33</value>
</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill>
<skill id="231" toLevel="50" name="Heavy Armor Mastery">
<table name="#pDef"> 1.9 3.3 4.8 6.4 8.1 8.9 9.8 11.7 12.7 13.7 15.8 16.9 18 20.4 21.6 22.8 24.1 25.4 26.7 28 29.4 30.8 32.2 33.7 35.2 36.7 38.2 39.8 41.4 43 44.6 46.3 48 49.7 51.4 53.2 55 56.7 58.6 60.4 62.2 64.1 66 67.8 69.7 71.6 73.6 75.5 77.4 79.3 </table>
<icon>icon.skill0231</icon>
<magicLvl>
<value level="1">18</value>
<value level="2">20</value>
<value level="3">22</value>
<value level="4">24</value>
<value level="5">26</value>
<value level="6">27</value>
<value level="7">28</value>
<value level="8">30</value>
<value level="9">31</value>
<value level="10">32</value>
<value level="11">34</value>
<value level="12">35</value>
<value level="13">36</value>
<value level="14">38</value>
<value level="15">39</value>
<value level="16">40</value>
<value level="17">41</value>
<value level="18">42</value>
<value level="19">43</value>
<value level="20">44</value>
<value level="21">45</value>
<value level="22">46</value>
<value level="23">47</value>
<value level="24">48</value>
<value level="25">49</value>
<value level="26">50</value>
<value level="27">51</value>
<value level="28">52</value>
<value level="29">53</value>
<value level="30">54</value>
<value level="31">55</value>
<value level="32">56</value>
<value level="33">57</value>
<value level="34">58</value>
<value level="35">59</value>
<value level="36">60</value>
<value level="37">61</value>
<value level="38">62</value>
<value level="39">63</value>
<value level="40">64</value>
<value level="41">65</value>
<value level="42">66</value>
<value level="43">67</value>
<value level="44">68</value>
<value level="45">69</value>
<value level="46">70</value>
<value level="47">71</value>
<value level="48">72</value>
<value level="49">73</value>
<value level="50">74</value>
</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<effects>
<effect name="PhysicalDefence">
<amount>
<value level="1">1.9</value>
<value level="2">3.3</value>
<value level="3">4.8</value>
<value level="4">6.4</value>
<value level="5">8.1</value>
<value level="6">8.9</value>
<value level="7">9.8</value>
<value level="8">11.7</value>
<value level="9">12.7</value>
<value level="10">13.7</value>
<value level="11">15.8</value>
<value level="12">16.9</value>
<value level="13">18</value>
<value level="14">20.4</value>
<value level="15">21.6</value>
<value level="16">22.8</value>
<value level="17">24.1</value>
<value level="18">25.4</value>
<value level="19">26.7</value>
<value level="20">28</value>
<value level="21">29.4</value>
<value level="22">30.8</value>
<value level="23">32.2</value>
<value level="24">33.7</value>
<value level="25">35.2</value>
<value level="26">36.7</value>
<value level="27">38.2</value>
<value level="28">39.8</value>
<value level="29">41.4</value>
<value level="30">43</value>
<value level="31">44.6</value>
<value level="32">46.3</value>
<value level="33">48</value>
<value level="34">49.7</value>
<value level="35">51.4</value>
<value level="36">53.2</value>
<value level="37">55</value>
<value level="38">56.7</value>
<value level="39">58.6</value>
<value level="40">60.4</value>
<value level="41">62.2</value>
<value level="42">64.1</value>
<value level="43">66</value>
<value level="44">67.8</value>
<value level="45">69.7</value>
<value level="46">71.6</value>
<value level="47">73.6</value>
<value level="48">75.5</value>
<value level="49">77.4</value>
<value level="50">79.3</value>
</amount>
<mode>DIFF</mode>
<armorType>
<item>HEAVY</item>
</armorType>
</effect>
</effects>
</skill>
<skill id="232" toLevel="52" name="Heavy Armor Mastery">
<table name="#defCritDamage"> 0.85 0.85 0.85 0.85 0.85 0.85 0.85 0.85 0.85 0.85 0.85 0.85 0.85 0.85 0.85 0.75 0.75 0.75 0.75 0.75 0.75 0.75 0.75 0.75 0.75 0.75 0.75 0.75 0.75 0.75 0.75 0.75 0.75 0.75 0.75 0.75 0.65 0.65 0.65 0.65 0.65 0.65 0.65 0.65 0.65 0.65 0.65 0.65 0.65 0.65 0.65 0.65 </table>
<table name="#pDef"> 17.7 19.1 20.5 23.5 25 26.7 30 31.8 33.6 37.4 39.3 41.3 45.6 47.7 50 54.6 57.1 59.5 62.1 64.6 67.3 70 72.7 75.5 78.4 81.3 84.3 87.3 90.4 93.5 96.7 99.9 103.2 106.5 109.9 113.3 116.8 120.3 123.8 127.4 131 134.7 138.4 142.1 145.8 149.6 153.4 157.2 161 164.9 168.7 172.6 </table>
<icon>icon.skill0232</icon>
<magicLvl>
<value level="1">18</value>
<value level="2">19</value>
<value level="3">20</value>
<value level="4">22</value>
<value level="5">23</value>
<value level="6">24</value>
<value level="7">26</value>
<value level="8">27</value>
<value level="9">28</value>
<value level="10">30</value>
<value level="11">31</value>
<value level="12">32</value>
<value level="13">34</value>
<value level="14">35</value>
<value level="15">36</value>
<value level="16">38</value>
<value level="17">39</value>
<value level="18">40</value>
<value level="19">41</value>
<value level="20">42</value>
<value level="21">43</value>
<value level="22">44</value>
<value level="23">45</value>
<value level="24">46</value>
<value level="25">47</value>
<value level="26">48</value>
<value level="27">49</value>
<value level="28">50</value>
<value level="29">51</value>
<value level="30">52</value>
<value level="31">53</value>
<value level="32">54</value>
<value level="33">55</value>
<value level="34">56</value>
<value level="35">57</value>
<value level="36">58</value>
<value level="37">59</value>
<value level="38">60</value>
<value level="39">61</value>
<value level="40">62</value>
<value level="41">63</value>
<value level="42">64</value>
<value level="43">65</value>
<value level="44">66</value>
<value level="45">67</value>
<value level="46">68</value>
<value level="47">69</value>
<value level="48">70</value>
<value level="49">71</value>
<value level="50">72</value>
<value level="51">73</value>
<value level="52">74</value>
</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<effects>
<effect name="PhysicalDefence">
<amount>
<value level="1">17.7</value>
<value level="2">19.1</value>
<value level="3">20.5</value>
<value level="4">23.5</value>
<value level="5">25</value>
<value level="6">26.7</value>
<value level="7">30</value>
<value level="8">31.8</value>
<value level="9">33.6</value>
<value level="10">37.4</value>
<value level="11">39.3</value>
<value level="12">41.3</value>
<value level="13">45.6</value>
<value level="14">47.7</value>
<value level="15">50</value>
<value level="16">54.6</value>
<value level="17">57.1</value>
<value level="18">59.5</value>
<value level="19">62.1</value>
<value level="20">64.6</value>
<value level="21">67.3</value>
<value level="22">70</value>
<value level="23">72.7</value>
<value level="24">75.5</value>
<value level="25">78.4</value>
<value level="26">81.3</value>
<value level="27">84.3</value>
<value level="28">87.3</value>
<value level="29">90.4</value>
<value level="30">93.5</value>
<value level="31">96.7</value>
<value level="32">99.9</value>
<value level="33">103.2</value>
<value level="34">106.5</value>
<value level="35">109.9</value>
<value level="36">113.3</value>
<value level="37">116.8</value>
<value level="38">120.3</value>
<value level="39">123.8</value>
<value level="40">127.4</value>
<value level="41">131</value>
<value level="42">134.7</value>
<value level="43">138.4</value>
<value level="44">142.1</value>
<value level="45">145.8</value>
<value level="46">149.6</value>
<value level="47">153.4</value>
<value level="48">157.2</value>
<value level="49">161</value>
<value level="50">164.9</value>
<value level="51">168.7</value>
<value level="52">172.6</value>
</amount>
<mode>DIFF</mode>
<armorType>
<item>HEAVY</item>
</armorType>
</effect>
<effect name="DefenceCriticalDamage">
<amount>
<value level="1">-15</value>
<value level="2">-15</value>
<value level="3">-15</value>
<value level="4">-15</value>
<value level="5">-15</value>
<value level="6">-15</value>
<value level="7">-15</value>
<value level="8">-15</value>
<value level="9">-15</value>
<value level="10">-15</value>
<value level="11">-15</value>
<value level="12">-15</value>
<value level="13">-15</value>
<value level="14">-15</value>
<value level="15">-15</value>
<value level="16">-25</value>
<value level="17">-25</value>
<value level="18">-25</value>
<value level="19">-25</value>
<value level="20">-25</value>
<value level="21">-25</value>
<value level="22">-25</value>
<value level="23">-25</value>
<value level="24">-25</value>
<value level="25">-25</value>
<value level="26">-25</value>
<value level="27">-25</value>
<value level="28">-25</value>
<value level="29">-25</value>
<value level="30">-25</value>
<value level="31">-25</value>
<value level="32">-25</value>
<value level="33">-25</value>
<value level="34">-25</value>
<value level="35">-25</value>
<value level="36">-25</value>
<value level="37">-35</value>
<value level="38">-35</value>
<value level="39">-35</value>
<value level="40">-35</value>
<value level="41">-35</value>
<value level="42">-35</value>
<value level="43">-35</value>
<value level="44">-35</value>
<value level="45">-35</value>
<value level="46">-35</value>
<value level="47">-35</value>
<value level="48">-35</value>
<value level="49">-35</value>
<value level="50">-35</value>
<value level="51">-35</value>
<value level="52">-35</value>
</amount>
<mode>PER</mode>
<armorType>
<item>HEAVY</item>
</armorType>
</effect>
</effects>
</skill>
<skill id="233" toLevel="47" name="Light Armor Mastery">
<table name="#defCritRate"> 0.85 0.85 0.85 0.85 0.85 0.85 0.85 0.85 0.85 0.85 0.75 0.75 0.75 0.75 0.75 0.75 0.75 0.75 0.75 0.75 0.75 0.75 0.75 0.75 0.75 0.75 0.75 0.75 0.75 0.75 0.75 0.65 0.65 0.65 0.65 0.65 0.65 0.65 0.65 0.65 0.65 0.65 0.65 0.65 0.65 0.65 0.65 </table>
<table name="#pDef"> 1.3 2.2 3.2 4.2 5.3 6.8 8.4 10.1 11.9 13.7 15.7 16.7 17.8 18.8 19.9 21.1 22.2 23.4 24.5 25.8 27 28.2 29.5 30.8 32.1 33.5 34.8 36.2 37.6 39.1 40.5 42 43.5 44.9 46.5 48 49.5 51.1 52.7 54.2 55.8 57.4 59.1 60.7 62.3 63.9 65.6 </table>
<table name="#rEvas"> 4 4 6 6 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 </table>
<icon>icon.skill0233</icon>
<magicLvl>
<value level="1">18</value>
<value level="2">20</value>
<value level="3">22</value>
<value level="4">24</value>
<value level="5">26</value>
<value level="6">28</value>
<value level="7">30</value>
<value level="8">32</value>
<value level="9">34</value>
<value level="10">36</value>
<value level="11">38</value>
<value level="12">39</value>
<value level="13">40</value>
<value level="14">41</value>
<value level="15">42</value>
<value level="16">43</value>
<value level="17">44</value>
<value level="18">45</value>
<value level="19">46</value>
<value level="20">47</value>
<value level="21">48</value>
<value level="22">49</value>
<value level="23">50</value>
<value level="24">51</value>
<value level="25">52</value>
<value level="26">53</value>
<value level="27">54</value>
<value level="28">55</value>
<value level="29">56</value>
<value level="30">57</value>
<value level="31">58</value>
<value level="32">59</value>
<value level="33">60</value>
<value level="34">61</value>
<value level="35">62</value>
<value level="36">63</value>
<value level="37">64</value>
<value level="38">65</value>
<value level="39">66</value>
<value level="40">67</value>
<value level="41">68</value>
<value level="42">69</value>
<value level="43">70</value>
<value level="44">71</value>
<value level="45">72</value>
<value level="46">73</value>
<value level="47">74</value>
</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<effects>
<effect name="PhysicalDefence">
<amount>
<value level="1">1.3</value>
<value level="2">2.2</value>
<value level="3">3.2</value>
<value level="4">4.2</value>
<value level="5">5.3</value>
<value level="6">6.8</value>
<value level="7">8.4</value>
<value level="8">10.1</value>
<value level="9">11.9</value>
<value level="10">13.7</value>
<value level="11">15.7</value>
<value level="12">16.7</value>
<value level="13">17.8</value>
<value level="14">18.8</value>
<value level="15">19.9</value>
<value level="16">21.1</value>
<value level="17">22.2</value>
<value level="18">23.4</value>
<value level="19">24.5</value>
<value level="20">25.8</value>
<value level="21">27</value>
<value level="22">28.2</value>
<value level="23">29.5</value>
<value level="24">30.8</value>
<value level="25">32.1</value>
<value level="26">33.5</value>
<value level="27">34.8</value>
<value level="28">36.2</value>
<value level="29">37.6</value>
<value level="30">39.1</value>
<value level="31">40.5</value>
<value level="32">42</value>
<value level="33">43.5</value>
<value level="34">44.9</value>
<value level="35">46.5</value>
<value level="36">48</value>
<value level="37">49.5</value>
<value level="38">51.1</value>
<value level="39">52.7</value>
<value level="40">54.2</value>
<value level="41">55.8</value>
<value level="42">57.4</value>
<value level="43">59.1</value>
<value level="44">60.7</value>
<value level="45">62.3</value>
<value level="46">63.9</value>
<value level="47">65.6</value>
</amount>
<mode>DIFF</mode>
<armorType>
<item>LIGHT</item>
</armorType>
</effect>
<effect name="PhysicalEvasion">
<amount>
<value level="1">4</value>
<value level="2">4</value>
<value level="3">6</value>
<value level="4">6</value>
<value level="5">7</value>
<value level="6">7</value>
<value level="7">7</value>
<value level="8">7</value>
<value level="9">7</value>
<value level="10">7</value>
<value level="11">7</value>
<value level="12">7</value>
<value level="13">7</value>
<value level="14">7</value>
<value level="15">7</value>
<value level="16">7</value>
<value level="17">7</value>
<value level="18">7</value>
<value level="19">7</value>
<value level="20">7</value>
<value level="21">7</value>
<value level="22">7</value>
<value level="23">7</value>
<value level="24">7</value>
<value level="25">7</value>
<value level="26">7</value>
<value level="27">7</value>
<value level="28">7</value>
<value level="29">7</value>
<value level="30">7</value>
<value level="31">7</value>
<value level="32">7</value>
<value level="33">7</value>
<value level="34">7</value>
<value level="35">7</value>
<value level="36">7</value>
<value level="37">7</value>
<value level="38">7</value>
<value level="39">7</value>
<value level="40">7</value>
<value level="41">7</value>
<value level="42">7</value>
<value level="43">7</value>
<value level="44">7</value>
<value level="45">7</value>
<value level="46">7</value>
<value level="47">7</value>
</amount>
<mode>DIFF</mode>
<armorType>
<item>LIGHT</item>
</armorType>
</effect>
<effect name="DefenceCriticalRate">
<amount>
<value level="1">-15</value>
<value level="2">-15</value>
<value level="3">-15</value>
<value level="4">-15</value>
<value level="5">-15</value>
<value level="6">-15</value>
<value level="7">-15</value>
<value level="8">-15</value>
<value level="9">-15</value>
<value level="10">-15</value>
<value level="11">-25</value>
<value level="12">-25</value>
<value level="13">-25</value>
<value level="14">-25</value>
<value level="15">-25</value>
<value level="16">-25</value>
<value level="17">-25</value>
<value level="18">-25</value>
<value level="19">-25</value>
<value level="20">-25</value>
<value level="21">-25</value>
<value level="22">-25</value>
<value level="23">-25</value>
<value level="24">-25</value>
<value level="25">-25</value>
<value level="26">-25</value>
<value level="27">-25</value>
<value level="28">-25</value>
<value level="29">-25</value>
<value level="30">-25</value>
<value level="31">-25</value>
<value level="32">-35</value>
<value level="33">-35</value>
<value level="34">-35</value>
<value level="35">-35</value>
<value level="36">-35</value>
<value level="37">-35</value>
<value level="38">-35</value>
<value level="39">-35</value>
<value level="40">-35</value>
<value level="41">-35</value>
<value level="42">-35</value>
<value level="43">-35</value>
<value level="44">-35</value>
<value level="45">-35</value>
<value level="46">-35</value>
<value level="47">-35</value>
</amount>
<mode>PER</mode>
<armorType>
<item>LIGHT</item>
</armorType>
</effect>
</effects>
</skill>
<skill id="234" toLevel="41" name="Robe Mastery">
<table name="#pDef"> 1.7 2.7 4.3 5.4 7.2 8.5 10.6 12.1 14.5 15.3 16.2 17.9 18.8 19.8 21.7 22.7 23.7 25.8 26.8 27.9 30.1 31.2 32.4 33.5 34.7 35.9 37.1 38.4 39.6 40.8 42.1 43.4 44.7 45.9 47.3 48.6 49.9 51.2 52.5 53.9 55.2 </table>
<icon>icon.skill0234</icon>
<magicLvl>
<value level="1">18</value>
<value level="2">20</value>
<value level="3">23</value>
<value level="4">25</value>
<value level="5">28</value>
<value level="6">30</value>
<value level="7">33</value>
<value level="8">35</value>
<value level="9">38</value>
<value level="10">39</value>
<value level="11">40</value>
<value level="12">42</value>
<value level="13">43</value>
<value level="14">44</value>
<value level="15">46</value>
<value level="16">47</value>
<value level="17">48</value>
<value level="18">50</value>
<value level="19">51</value>
<value level="20">52</value>
<value level="21">54</value>
<value level="22">55</value>
<value level="23">56</value>
<value level="24">57</value>
<value level="25">58</value>
<value level="26">59</value>
<value level="27">60</value>
<value level="28">61</value>
<value level="29">62</value>
<value level="30">63</value>
<value level="31">64</value>
<value level="32">65</value>
<value level="33">66</value>
<value level="34">67</value>
<value level="35">68</value>
<value level="36">69</value>
<value level="37">70</value>
<value level="38">71</value>
<value level="39">72</value>
<value level="40">73</value>
<value level="41">74</value>
</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<effects>
<effect name="PhysicalDefence">
<amount>
<value level="1">1.7</value>
<value level="2">2.7</value>
<value level="3">4.3</value>
<value level="4">5.4</value>
<value level="5">7.2</value>
<value level="6">8.5</value>
<value level="7">10.6</value>
<value level="8">12.1</value>
<value level="9">14.5</value>
<value level="10">15.3</value>
<value level="11">16.2</value>
<value level="12">17.9</value>
<value level="13">18.8</value>
<value level="14">19.8</value>
<value level="15">21.7</value>
<value level="16">22.7</value>
<value level="17">23.7</value>
<value level="18">25.8</value>
<value level="19">26.8</value>
<value level="20">27.9</value>
<value level="21">30.1</value>
<value level="22">31.2</value>
<value level="23">32.4</value>
<value level="24">33.5</value>
<value level="25">34.7</value>
<value level="26">35.9</value>
<value level="27">37.1</value>
<value level="28">38.4</value>
<value level="29">39.6</value>
<value level="30">40.8</value>
<value level="31">42.1</value>
<value level="32">43.4</value>
<value level="33">44.7</value>
<value level="34">45.9</value>
<value level="35">47.3</value>
<value level="36">48.6</value>
<value level="37">49.9</value>
<value level="38">51.2</value>
<value level="39">52.5</value>
<value level="40">53.9</value>
<value level="41">55.2</value>
</amount>
<mode>DIFF</mode>
<armorType>
<item>MAGIC</item>
</armorType>
</effect>
</effects>
</skill>
<skill id="235" toLevel="41" name="Robe Mastery">
<table name="#pDef"> 7.2 8.6 11 12.7 15.4 17.4 20.5 22.7 26.3 27.6 28.8 31.5 32.9 34.2 37.1 38.6 40.1 43.2 44.8 46.4 49.8 51.5 53.2 54.9 56.7 58.5 60.3 62.1 64 65.9 67.7 69.7 71.6 73.5 75.5 77.4 79.4 81.4 83.4 85.4 87.4 </table>
<icon>icon.skill0235</icon>
<magicLvl>
<value level="1">18</value>
<value level="2">20</value>
<value level="3">23</value>
<value level="4">25</value>
<value level="5">28</value>
<value level="6">30</value>
<value level="7">33</value>
<value level="8">35</value>
<value level="9">38</value>
<value level="10">39</value>
<value level="11">40</value>
<value level="12">42</value>
<value level="13">43</value>
<value level="14">44</value>
<value level="15">46</value>
<value level="16">47</value>
<value level="17">48</value>
<value level="18">50</value>
<value level="19">51</value>
<value level="20">52</value>
<value level="21">54</value>
<value level="22">55</value>
<value level="23">56</value>
<value level="24">57</value>
<value level="25">58</value>
<value level="26">59</value>
<value level="27">60</value>
<value level="28">61</value>
<value level="29">62</value>
<value level="30">63</value>
<value level="31">64</value>
<value level="32">65</value>
<value level="33">66</value>
<value level="34">67</value>
<value level="35">68</value>
<value level="36">69</value>
<value level="37">70</value>
<value level="38">71</value>
<value level="39">72</value>
<value level="40">73</value>
<value level="41">74</value>
</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<effects>
<effect name="PhysicalDefence">
<amount>
<value level="1">7.2</value>
<value level="2">8.6</value>
<value level="3">11</value>
<value level="4">12.7</value>
<value level="5">15.4</value>
<value level="6">17.4</value>
<value level="7">20.5</value>
<value level="8">22.7</value>
<value level="9">26.3</value>
<value level="10">27.6</value>
<value level="11">28.8</value>
<value level="12">31.5</value>
<value level="13">32.9</value>
<value level="14">34.2</value>
<value level="15">37.1</value>
<value level="16">38.6</value>
<value level="17">40.1</value>
<value level="18">43.2</value>
<value level="19">44.8</value>
<value level="20">46.4</value>
<value level="21">49.8</value>
<value level="22">51.5</value>
<value level="23">53.2</value>
<value level="24">54.9</value>
<value level="25">56.7</value>
<value level="26">58.5</value>
<value level="27">60.3</value>
<value level="28">62.1</value>
<value level="29">64</value>
<value level="30">65.9</value>
<value level="31">67.7</value>
<value level="32">69.7</value>
<value level="33">71.6</value>
<value level="34">73.5</value>
<value level="35">75.5</value>
<value level="36">77.4</value>
<value level="37">79.4</value>
<value level="38">81.4</value>
<value level="39">83.4</value>
<value level="40">85.4</value>
<value level="41">87.4</value>
</amount>
<mode>DIFF</mode>
<armorType>
<item>MAGIC</item>
</armorType>
</effect>
</effects>
</skill>
<skill id="236" toLevel="41" name="Light Armor Mastery">
<table name="#pDef"> 5.4 6.3 7.8 8.8 10.9 12.5 15 16.9 19.8 20.8 21.8 24 25.1 26.3 28.6 29.8 31 33.6 34.9 36.2 38.9 40.3 41.7 43.1 44.6 46 47.5 49 50.5 52.1 53.6 55.2 56.7 58.3 59.9 61.5 63.1 64.7 66.4 68 69.6 </table>
<icon>icon.skill0236</icon>
<magicLvl>
<value level="1">18</value>
<value level="2">20</value>
<value level="3">23</value>
<value level="4">25</value>
<value level="5">28</value>
<value level="6">30</value>
<value level="7">33</value>
<value level="8">35</value>
<value level="9">38</value>
<value level="10">39</value>
<value level="11">40</value>
<value level="12">42</value>
<value level="13">43</value>
<value level="14">44</value>
<value level="15">46</value>
<value level="16">47</value>
<value level="17">48</value>
<value level="18">50</value>
<value level="19">51</value>
<value level="20">52</value>
<value level="21">54</value>
<value level="22">55</value>
<value level="23">56</value>
<value level="24">57</value>
<value level="25">58</value>
<value level="26">59</value>
<value level="27">60</value>
<value level="28">61</value>
<value level="29">62</value>
<value level="30">63</value>
<value level="31">64</value>
<value level="32">65</value>
<value level="33">66</value>
<value level="34">67</value>
<value level="35">68</value>
<value level="36">69</value>
<value level="37">70</value>
<value level="38">71</value>
<value level="39">72</value>
<value level="40">73</value>
<value level="41">74</value>
</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<effects>
<effect name="PhysicalDefence">
<amount>
<value level="1">5.4</value>
<value level="2">6.3</value>
<value level="3">7.8</value>
<value level="4">8.8</value>
<value level="5">10.9</value>
<value level="6">12.5</value>
<value level="7">15</value>
<value level="8">16.9</value>
<value level="9">19.8</value>
<value level="10">20.8</value>
<value level="11">21.8</value>
<value level="12">24</value>
<value level="13">25.1</value>
<value level="14">26.3</value>
<value level="15">28.6</value>
<value level="16">29.8</value>
<value level="17">31</value>
<value level="18">33.6</value>
<value level="19">34.9</value>
<value level="20">36.2</value>
<value level="21">38.9</value>
<value level="22">40.3</value>
<value level="23">41.7</value>
<value level="24">43.1</value>
<value level="25">44.6</value>
<value level="26">46</value>
<value level="27">47.5</value>
<value level="28">49</value>
<value level="29">50.5</value>
<value level="30">52.1</value>
<value level="31">53.6</value>
<value level="32">55.2</value>
<value level="33">56.7</value>
<value level="34">58.3</value>
<value level="35">59.9</value>
<value level="36">61.5</value>
<value level="37">63.1</value>
<value level="38">64.7</value>
<value level="39">66.4</value>
<value level="40">68</value>
<value level="41">69.6</value>
</amount>
<mode>DIFF</mode>
<armorType>
<item>LIGHT</item>
</armorType>
</effect>
<effect name="PhysicalAttackSpeed">
<amount>25</amount>
<mode>PER</mode>
<armorType>
<item>LIGHT</item>
</armorType>
</effect>
<effect name="MagicalAttackSpeed">
<amount>91</amount>
<mode>PER</mode>
<armorType>
<item>LIGHT</item>
</armorType>
</effect>
<effect name="MpRegen">
<amount>20</amount>
<mode>PER</mode>
<armorType>
<item>LIGHT</item>
</armorType>
</effect>
</effects>
</skill>
<skill id="239" toLevel="10" name="Expertise D">
<icon>
<value level="1">icon.skill0239</value>
<value level="2">icon.skill0240</value>
<value level="3">icon.skill0241</value>
<value level="4">icon.skill0242</value>
<value level="5">icon.skill0243</value>
<value level="6">icon.skill0243</value>
<value level="7">icon.skill0243</value>
<value level="8">icon.skill0243</value>
<value level="9">icon.skill0243</value>
<value level="10">icon.skill0243</value>
</icon>
<magicLvl>
<value level="1">20</value>
<value level="2">40</value>
<value level="3">52</value>
<value level="4">61</value>
<value level="5">76</value>
<value level="6">80</value>
<value level="7">85</value>
<value level="8">90</value>
<value level="9">95</value>
<value level="10">99</value>
</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
</skill>
<skill id="244" toLevel="3" name="Armor Mastery">
<!-- Confirmed CT2.5 -->
<table name="#pDef"> 6.7 8 9.2 </table>
<icon>icon.skill0244</icon>
<magicLvl>
<value level="1">7</value>
<value level="2">11</value>
<value level="3">14</value>
</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<effects>
<effect name="PhysicalDefence">
<amount>
<value level="1">6.7</value>
<value level="2">8</value>
<value level="3">9.2</value>
</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill>
<skill id="245" toLevel="15" name="Wild Sweep">
<table name="#power"> 108 117 126 147 159 171 198 213 229 263 281 301 344 367 391 </table>
<affectLimit>5-12</affectLimit>
<affectRange>80</affectRange>
<castRange>40</castRange>
<coolTime>720</coolTime>
<effectPoint>
<value level="1">-96</value>
<value level="2">-100</value>
<value level="3">-104</value>
<value level="4">-111</value>
<value level="5">-115</value>
<value level="6">-119</value>
<value level="7">-128</value>
<value level="8">-132</value>
<value level="9">-136</value>
<value level="10">-145</value>
<value level="11">-150</value>
<value level="12">-154</value>
<value level="13">-164</value>
<value level="14">-169</value>
<value level="15">-173</value>
</effectPoint>
<effectRange>400</effectRange>
<fanRange>0;0;80;150</fanRange>
<hitTime>1080</hitTime>
<icon>icon.skill0245</icon>
<magicLvl>
<value level="1">18</value>
<value level="2">19</value>
<value level="3">20</value>
<value level="4">22</value>
<value level="5">23</value>
<value level="6">24</value>
<value level="7">26</value>
<value level="8">27</value>
<value level="9">28</value>
<value level="10">30</value>
<value level="11">31</value>
<value level="12">32</value>
<value level="13">34</value>
<value level="14">35</value>
<value level="15">36</value>
</magicLvl>
<mpConsume>
<value level="1">19</value>
<value level="2">20</value>
<value level="3">20</value>
<value level="4">21</value>
<value level="5">22</value>
<value level="6">23</value>
<value level="7">25</value>
<value level="8">26</value>
<value level="9">27</value>
<value level="10">28</value>
<value level="11">28</value>
<value level="12">29</value>
<value level="13">32</value>
<value level="14">33</value>
<value level="15">34</value>
</mpConsume>
<nextActionAttack>true</nextActionAttack>
<operateType>A1</operateType>
<reuseDelay>4000</reuseDelay>
<rideState>NONE</rideState>
<magicCriticalRate>5</magicCriticalRate>
<targetType>ENEMY</targetType>
<affectScope>FAN</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<conditions>
<condition name="EquipWeapon">
<weaponType>
<item>POLE</item>
</weaponType>
</condition>
</conditions>
<effects>
<effect name="PhysicalAttack">
<power>
<value level="1">108</value>
<value level="2">117</value>
<value level="3">126</value>
<value level="4">147</value>
<value level="5">159</value>
<value level="6">171</value>
<value level="7">198</value>
<value level="8">213</value>
<value level="9">229</value>
<value level="10">263</value>
<value level="11">281</value>
<value level="12">301</value>
<value level="13">344</value>
<value level="14">367</value>
<value level="15">391</value>
</power>
<overHit>true</overHit>
</effect>
</effects>
</skill>
<skill id="246" toLevel="1" name="Seal of Ruler">
<!-- Confirmed CT2.5 -->
<!-- Not Used Anymore -->
<castRange>85</castRange>
<effectRange>400</effectRange>
<hitTime>180000</hitTime>
<icon>icon.skill0246</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>30</magicLvl>
<mpInitialConsume>50</mpInitialConsume>
<operateType>A1</operateType>
<reuseDelay>5000</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<targetType>HOLYTHING</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="PossessHolything" />
</conditions>
<effects>
<effect name="TakeCastle">
<side>NEUTRAL</side>
</effect>
</effects>
</skill>
<skill id="247" toLevel="1" name="Build Headquarters">
<hitTime>4000</hitTime>
<icon>icon.skill0247</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>300</itemConsumeCount>
<itemConsumeId>2131</itemConsumeId> <!-- Gemstone C -->
<magicLvl>30</magicLvl>
<mpInitialConsume>30</mpInitialConsume>
<operateType>A1</operateType>
<reuseDelay>1800000</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>4</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="BuildCamp" />
<condition name="NotInUnderwater" />
</conditions>
<effects>
<effect name="HeadquarterCreate" />
</effects>
</skill>
<skill id="248" toLevel="6" name="Crystallize">
<!-- Confirmed CT2.5 and Updated to Ertheia -->
<icon>icon.skill0248</icon>
<magicLvl>
<value level="1">20</value>
<value level="2">40</value>
<value level="3">52</value>
<value level="4">61</value>
<value level="5">76</value>
<value level="6">85</value>
</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
</skill>
<skill id="249" toLevel="42" name="Weapon Mastery">
<!-- Confirmed CT2.5 -->
<!-- Mage -->
<table name="#mAtk"> 1.9 3.5 5.7 7.2 8.3 10.3 11.9 14.6 16.6 20 21.3 22.6 25.4 26.9 28.5 31.8 33.6 35.4 39.2 41.2 43.2 47.5 49.8 52.1 54.4 56.8 59.2 61.7 64.3 66.8 69.4 72.1 74.8 77.4 80.2 82.9 85.6 88.4 91.1 93.8 96.5 99.3 </table>
<table name="#pAtk"> 1.5 2.8 4.5 5.7 6.7 8.3 9.5 11.6 13.3 16 17 18.1 20.4 21.6 22.8 25.5 26.9 28.3 31.4 33 34.6 38 39.8 41.7 43.5 45.4 47.4 49.4 51.4 53.5 55.6 57.7 59.9 62 64.1 66.8 68.5 70.7 72.9 75.1 77.2 79.4 </table>
<icon>icon.skill0249</icon>
<magicLvl>
<value level="1">7</value>
<value level="2">14</value>
<value level="3">20</value>
<value level="4">23</value>
<value level="5">25</value>
<value level="6">28</value>
<value level="7">30</value>
<value level="8">33</value>
<value level="9">35</value>
<value level="10">38</value>
<value level="11">39</value>
<value level="12">40</value>
<value level="13">42</value>
<value level="14">43</value>
<value level="15">44</value>
<value level="16">46</value>
<value level="17">47</value>
<value level="18">48</value>
<value level="19">50</value>
<value level="20">51</value>
<value level="21">52</value>
<value level="22">54</value>
<value level="23">55</value>
<value level="24">56</value>
<value level="25">57</value>
<value level="26">58</value>
<value level="27">59</value>
<value level="28">60</value>
<value level="29">61</value>
<value level="30">62</value>
<value level="31">63</value>
<value level="32">64</value>
<value level="33">65</value>
<value level="34">66</value>
<value level="35">67</value>
<value level="36">68</value>
<value level="37">69</value>
<value level="38">70</value>
<value level="39">71</value>
<value level="40">72</value>
<value level="41">73</value>
<value level="42">74</value>
</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<effects>
<effect name="PAtk">
<amount>45</amount>
<mode>PER</mode>
</effect>
<effect name="MAtk">
<amount>17</amount>
<mode>PER</mode>
</effect>
<effect name="PAtk">
<amount>
<value level="1">1.5</value>
<value level="2">2.8</value>
<value level="3">4.5</value>
<value level="4">5.7</value>
<value level="5">6.7</value>
<value level="6">8.3</value>
<value level="7">9.5</value>
<value level="8">11.6</value>
<value level="9">13.3</value>
<value level="10">16</value>
<value level="11">17</value>
<value level="12">18.1</value>
<value level="13">20.4</value>
<value level="14">21.6</value>
<value level="15">22.8</value>
<value level="16">25.5</value>
<value level="17">26.9</value>
<value level="18">28.3</value>
<value level="19">31.4</value>
<value level="20">33</value>
<value level="21">34.6</value>
<value level="22">38</value>
<value level="23">39.8</value>
<value level="24">41.7</value>
<value level="25">43.5</value>
<value level="26">45.4</value>
<value level="27">47.4</value>
<value level="28">49.4</value>
<value level="29">51.4</value>
<value level="30">53.5</value>
<value level="31">55.6</value>
<value level="32">57.7</value>
<value level="33">59.9</value>
<value level="34">62</value>
<value level="35">64.1</value>
<value level="36">66.8</value>
<value level="37">68.5</value>
<value level="38">70.7</value>
<value level="39">72.9</value>
<value level="40">75.1</value>
<value level="41">77.2</value>
<value level="42">79.4</value>
</amount>
<mode>DIFF</mode>
</effect>
<effect name="MAtk">
<amount>
<value level="1">1.9</value>
<value level="2">3.5</value>
<value level="3">5.7</value>
<value level="4">7.2</value>
<value level="5">8.3</value>
<value level="6">10.3</value>
<value level="7">11.9</value>
<value level="8">14.6</value>
<value level="9">16.6</value>
<value level="10">20</value>
<value level="11">21.3</value>
<value level="12">22.6</value>
<value level="13">25.4</value>
<value level="14">26.9</value>
<value level="15">28.5</value>
<value level="16">31.8</value>
<value level="17">33.6</value>
<value level="18">35.4</value>
<value level="19">39.2</value>
<value level="20">41.2</value>
<value level="21">43.2</value>
<value level="22">47.5</value>
<value level="23">49.8</value>
<value level="24">52.1</value>
<value level="25">54.4</value>
<value level="26">56.8</value>
<value level="27">59.2</value>
<value level="28">61.7</value>
<value level="29">64.3</value>
<value level="30">66.8</value>
<value level="31">69.4</value>
<value level="32">72.1</value>
<value level="33">74.8</value>
<value level="34">77.4</value>
<value level="35">80.2</value>
<value level="36">82.9</value>
<value level="37">85.6</value>
<value level="38">88.4</value>
<value level="39">91.1</value>
<value level="40">93.8</value>
<value level="41">96.5</value>
<value level="42">99.3</value>
</amount>
<mode>DIFF</mode>
</effect>
<effect name="Accuracy">
<amount>-8</amount>
<mode>DIFF</mode>
<weaponType>
<item>BOW</item>
<item>POLE</item>
</weaponType>
</effect>
<effect name="MagicalAttackSpeed">
<amount>-30</amount>
<mode>PER</mode>
<weaponType>
<item>BOW</item>
<item>POLE</item>
</weaponType>
</effect>
</effects>
</skill>
<skill id="250" toLevel="42" name="Weapon Mastery">
<!-- Confirmed CT2.5 -->
<!-- Shaman -->
<table name="#mAtk"> 1.9 3.5 5.7 7.2 8.3 10.3 11.9 14.6 16.6 20 21.3 22.6 25.4 26.9 28.5 31.8 33.6 35.4 39.2 41.2 43.2 47.5 49.8 52.1 54.4 56.8 59.2 61.7 64.3 66.8 69.4 72.1 74.8 77.4 80.2 82.9 85.6 88.4 91.1 93.8 96.5 99.3 </table>
<table name="#pAtk"> 1.5 2.8 4.5 5.7 6.7 8.3 9.5 11.6 13.3 16 17 18.1 20.4 21.6 22.8 25.5 26.9 28.3 31.4 33 34.6 38 39.8 41.7 43.5 45.4 47.4 49.4 51.4 53.5 55.6 57.7 59.9 62 64.1 66.8 68.5 70.7 72.9 75.1 77.2 79.4 </table>
<icon>icon.skill0250</icon>
<magicLvl>
<value level="1">7</value>
<value level="2">14</value>
<value level="3">20</value>
<value level="4">23</value>
<value level="5">25</value>
<value level="6">28</value>
<value level="7">30</value>
<value level="8">33</value>
<value level="9">35</value>
<value level="10">38</value>
<value level="11">39</value>
<value level="12">40</value>
<value level="13">42</value>
<value level="14">43</value>
<value level="15">44</value>
<value level="16">46</value>
<value level="17">47</value>
<value level="18">48</value>
<value level="19">50</value>
<value level="20">51</value>
<value level="21">52</value>
<value level="22">54</value>
<value level="23">55</value>
<value level="24">56</value>
<value level="25">57</value>
<value level="26">58</value>
<value level="27">59</value>
<value level="28">60</value>
<value level="29">61</value>
<value level="30">62</value>
<value level="31">63</value>
<value level="32">64</value>
<value level="33">65</value>
<value level="34">66</value>
<value level="35">67</value>
<value level="36">68</value>
<value level="37">69</value>
<value level="38">70</value>
<value level="39">71</value>
<value level="40">72</value>
<value level="41">73</value>
<value level="42">74</value>
</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<effects>
<effect name="MpVampiricAttack">
<amount>10</amount>
</effect>
<effect name="PAtk">
<amount>45</amount>
<mode>PER</mode>
</effect>
<effect name="MAtk">
<amount>17</amount>
<mode>PER</mode>
</effect>
<effect name="PAtk">
<amount>
<value level="1">1.5</value>
<value level="2">2.8</value>
<value level="3">4.5</value>
<value level="4">5.7</value>
<value level="5">6.7</value>
<value level="6">8.3</value>
<value level="7">9.5</value>
<value level="8">11.6</value>
<value level="9">13.3</value>
<value level="10">16</value>
<value level="11">17</value>
<value level="12">18.1</value>
<value level="13">20.4</value>
<value level="14">21.6</value>
<value level="15">22.8</value>
<value level="16">25.5</value>
<value level="17">26.9</value>
<value level="18">28.3</value>
<value level="19">31.4</value>
<value level="20">33</value>
<value level="21">34.6</value>
<value level="22">38</value>
<value level="23">39.8</value>
<value level="24">41.7</value>
<value level="25">43.5</value>
<value level="26">45.4</value>
<value level="27">47.4</value>
<value level="28">49.4</value>
<value level="29">51.4</value>
<value level="30">53.5</value>
<value level="31">55.6</value>
<value level="32">57.7</value>
<value level="33">59.9</value>
<value level="34">62</value>
<value level="35">64.1</value>
<value level="36">66.8</value>
<value level="37">68.5</value>
<value level="38">70.7</value>
<value level="39">72.9</value>
<value level="40">75.1</value>
<value level="41">77.2</value>
<value level="42">79.4</value>
</amount>
<mode>DIFF</mode>
</effect>
<effect name="MAtk">
<amount>
<value level="1">1.9</value>
<value level="2">3.5</value>
<value level="3">5.7</value>
<value level="4">7.2</value>
<value level="5">8.3</value>
<value level="6">10.3</value>
<value level="7">11.9</value>
<value level="8">14.6</value>
<value level="9">16.6</value>
<value level="10">20</value>
<value level="11">21.3</value>
<value level="12">22.6</value>
<value level="13">25.4</value>
<value level="14">26.9</value>
<value level="15">28.5</value>
<value level="16">31.8</value>
<value level="17">33.6</value>
<value level="18">35.4</value>
<value level="19">39.2</value>
<value level="20">41.2</value>
<value level="21">43.2</value>
<value level="22">47.5</value>
<value level="23">49.8</value>
<value level="24">52.1</value>
<value level="25">54.4</value>
<value level="26">56.8</value>
<value level="27">59.2</value>
<value level="28">61.7</value>
<value level="29">64.3</value>
<value level="30">66.8</value>
<value level="31">69.4</value>
<value level="32">72.1</value>
<value level="33">74.8</value>
<value level="34">77.4</value>
<value level="35">80.2</value>
<value level="36">82.9</value>
<value level="37">85.6</value>
<value level="38">88.4</value>
<value level="39">91.1</value>
<value level="40">93.8</value>
<value level="41">96.5</value>
<value level="42">99.3</value>
</amount>
<mode>DIFF</mode>
</effect>
<effect name="Accuracy">
<amount>-8</amount>
<mode>DIFF</mode>
<weaponType>
<item>BOW</item>
<item>POLE</item>
</weaponType>
</effect>
<effect name="MagicalAttackSpeed">
<amount>-30</amount>
<mode>PER</mode>
<weaponType>
<item>BOW</item>
<item>POLE</item>
</weaponType>
</effect>
</effects>
</skill>
<skill id="251" toLevel="45" name="Robe Mastery">
<table name="#pDef"> 11.6 13.4 16.1 18.4 20.9 23.8 26.9 29.1 32.8 35.4 39.6 42.6 47.3 49 50.7 54.2 56.1 57.9 61.8 63.7 65.7 69.9 72 74.2 78.6 80.9 83.2 85.5 87.8 90.2 92.6 95.1 97.6 100.1 102.6 105.1 107.7 110.3 112.9 115.5 118.1 120.8 123.4 126.1 128.8 </table>
<icon>icon.skill0251</icon>
<magicLvl>
<value level="1">4</value>
<value level="2">7</value>
<value level="3">11</value>
<value level="4">14</value>
<value level="5">17</value>
<value level="6">20</value>
<value level="7">23</value>
<value level="8">25</value>
<value level="9">28</value>
<value level="10">30</value>
<value level="11">33</value>
<value level="12">35</value>
<value level="13">38</value>
<value level="14">39</value>
<value level="15">40</value>
<value level="16">42</value>
<value level="17">43</value>
<value level="18">44</value>
<value level="19">46</value>
<value level="20">47</value>
<value level="21">48</value>
<value level="22">50</value>
<value level="23">51</value>
<value level="24">52</value>
<value level="25">54</value>
<value level="26">55</value>
<value level="27">56</value>
<value level="28">57</value>
<value level="29">58</value>
<value level="30">59</value>
<value level="31">60</value>
<value level="32">61</value>
<value level="33">62</value>
<value level="34">63</value>
<value level="35">64</value>
<value level="36">65</value>
<value level="37">66</value>
<value level="38">67</value>
<value level="39">68</value>
<value level="40">69</value>
<value level="41">70</value>
<value level="42">71</value>
<value level="43">72</value>
<value level="44">73</value>
<value level="45">74</value>
</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<effects>
<effect name="PhysicalDefence">
<amount>
<value level="1">11.6</value>
<value level="2">13.4</value>
<value level="3">16.1</value>
<value level="4">18.4</value>
<value level="5">20.9</value>
<value level="6">23.8</value>
<value level="7">26.9</value>
<value level="8">29.1</value>
<value level="9">32.8</value>
<value level="10">35.4</value>
<value level="11">39.6</value>
<value level="12">42.6</value>
<value level="13">47.3</value>
<value level="14">49</value>
<value level="15">50.7</value>
<value level="16">54.2</value>
<value level="17">56.1</value>
<value level="18">57.9</value>
<value level="19">61.8</value>
<value level="20">63.7</value>
<value level="21">65.7</value>
<value level="22">69.9</value>
<value level="23">72</value>
<value level="24">74.2</value>
<value level="25">78.6</value>
<value level="26">80.9</value>
<value level="27">83.2</value>
<value level="28">85.5</value>
<value level="29">87.8</value>
<value level="30">90.2</value>
<value level="31">92.6</value>
<value level="32">95.1</value>
<value level="33">97.6</value>
<value level="34">100.1</value>
<value level="35">102.6</value>
<value level="36">105.1</value>
<value level="37">107.7</value>
<value level="38">110.3</value>
<value level="39">112.9</value>
<value level="40">115.5</value>
<value level="41">118.1</value>
<value level="42">120.8</value>
<value level="43">123.4</value>
<value level="44">126.1</value>
<value level="45">128.8</value>
</amount>
<mode>DIFF</mode>
<armorType>
<item>MAGIC</item>
</armorType>
</effect>
</effects>
</skill>
<skill id="252" toLevel="45" name="Light Armor Mastery">
<table name="#pDef"> 12.6 14.5 17.5 19.3 21.2 23.2 25.5 27 30.1 32.5 36.3 39.1 43.5 45 46.6 49.8 51.5 53.2 56.7 58.5 60.4 64.2 66.1 68.1 72.2 74.2 76.3 78.5 80.6 82.8 85.1 87.3 89.6 91.9 94.2 96.5 98.9 101.2 103.6 106 108.5 110.9 113.3 115.8 118.2 </table>
<icon>icon.skill0252</icon>
<magicLvl>
<value level="1">4</value>
<value level="2">7</value>
<value level="3">11</value>
<value level="4">14</value>
<value level="5">17</value>
<value level="6">20</value>
<value level="7">23</value>
<value level="8">25</value>
<value level="9">28</value>
<value level="10">30</value>
<value level="11">33</value>
<value level="12">35</value>
<value level="13">38</value>
<value level="14">39</value>
<value level="15">40</value>
<value level="16">42</value>
<value level="17">43</value>
<value level="18">44</value>
<value level="19">46</value>
<value level="20">47</value>
<value level="21">48</value>
<value level="22">50</value>
<value level="23">51</value>
<value level="24">52</value>
<value level="25">54</value>
<value level="26">55</value>
<value level="27">56</value>
<value level="28">57</value>
<value level="29">58</value>
<value level="30">59</value>
<value level="31">60</value>
<value level="32">61</value>
<value level="33">62</value>
<value level="34">63</value>
<value level="35">64</value>
<value level="36">65</value>
<value level="37">66</value>
<value level="38">67</value>
<value level="39">68</value>
<value level="40">69</value>
<value level="41">70</value>
<value level="42">71</value>
<value level="43">72</value>
<value level="44">73</value>
<value level="45">74</value>
</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<effects>
<effect name="PhysicalDefence">
<amount>
<value level="1">12.6</value>
<value level="2">14.5</value>
<value level="3">17.5</value>
<value level="4">19.3</value>
<value level="5">21.2</value>
<value level="6">23.2</value>
<value level="7">25.5</value>
<value level="8">27</value>
<value level="9">30.1</value>
<value level="10">32.5</value>
<value level="11">36.3</value>
<value level="12">39.1</value>
<value level="13">43.5</value>
<value level="14">45</value>
<value level="15">46.6</value>
<value level="16">49.8</value>
<value level="17">51.5</value>
<value level="18">53.2</value>
<value level="19">56.7</value>
<value level="20">58.5</value>
<value level="21">60.4</value>
<value level="22">64.2</value>
<value level="23">66.1</value>
<value level="24">68.1</value>
<value level="25">72.2</value>
<value level="26">74.2</value>
<value level="27">76.3</value>
<value level="28">78.5</value>
<value level="29">80.6</value>
<value level="30">82.8</value>
<value level="31">85.1</value>
<value level="32">87.3</value>
<value level="33">89.6</value>
<value level="34">91.9</value>
<value level="35">94.2</value>
<value level="36">96.5</value>
<value level="37">98.9</value>
<value level="38">101.2</value>
<value level="39">103.6</value>
<value level="40">106</value>
<value level="41">108.5</value>
<value level="42">110.9</value>
<value level="43">113.3</value>
<value level="44">115.8</value>
<value level="45">118.2</value>
</amount>
<mode>DIFF</mode>
<armorType>
<item>LIGHT</item>
</armorType>
</effect>
<effect name="PhysicalAttackSpeed">
<amount>25</amount>
<mode>PER</mode>
<armorType>
<item>LIGHT</item>
</armorType>
</effect>
<effect name="MagicalAttackSpeed">
<amount>90</amount>
<mode>PER</mode>
<armorType>
<item>LIGHT</item>
</armorType>
</effect>
<effect name="MpRegen">
<amount>20</amount>
<mode>PER</mode>
<armorType>
<item>LIGHT</item>
</armorType>
</effect>
</effects>
</skill>
<skill id="253" toLevel="43" name="Heavy Armor Mastery">
<table name="#pDef"> 11.6 13.3 15.2 17.2 19.5 21.1 23.7 25.6 28.7 30.8 34.3 35.5 36.7 39.3 40.6 41.9 44.7 46.1 47.6 50.6 52.1 53.7 56.9 58.6 60.2 61.9 63.6 65.3 67.1 68.9 70.7 72.5 74.3 76.1 78 79.9 81.7 83.6 85.5 87.5 89.4 91.3 93.3 </table>
<icon>icon.skill0253</icon>
<magicLvl>
<value level="1">11</value>
<value level="2">14</value>
<value level="3">17</value>
<value level="4">20</value>
<value level="5">23</value>
<value level="6">25</value>
<value level="7">28</value>
<value level="8">30</value>
<value level="9">33</value>
<value level="10">35</value>
<value level="11">38</value>
<value level="12">39</value>
<value level="13">40</value>
<value level="14">42</value>
<value level="15">43</value>
<value level="16">44</value>
<value level="17">46</value>
<value level="18">47</value>
<value level="19">48</value>
<value level="20">50</value>
<value level="21">51</value>
<value level="22">52</value>
<value level="23">54</value>
<value level="24">55</value>
<value level="25">56</value>
<value level="26">57</value>
<value level="27">58</value>
<value level="28">59</value>
<value level="29">60</value>
<value level="30">61</value>
<value level="31">62</value>
<value level="32">63</value>
<value level="33">64</value>
<value level="34">65</value>
<value level="35">66</value>
<value level="36">67</value>
<value level="37">68</value>
<value level="38">69</value>
<value level="39">70</value>
<value level="40">71</value>
<value level="41">72</value>
<value level="42">73</value>
<value level="43">74</value>
</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<effects>
<effect name="PhysicalDefence">
<amount>
<value level="1">11.6</value>
<value level="2">13.3</value>
<value level="3">15.2</value>
<value level="4">17.2</value>
<value level="5">19.5</value>
<value level="6">21.1</value>
<value level="7">23.7</value>
<value level="8">25.6</value>
<value level="9">28.7</value>
<value level="10">30.8</value>
<value level="11">34.3</value>
<value level="12">35.5</value>
<value level="13">36.7</value>
<value level="14">39.3</value>
<value level="15">40.6</value>
<value level="16">41.9</value>
<value level="17">44.7</value>
<value level="18">46.1</value>
<value level="19">47.6</value>
<value level="20">50.6</value>
<value level="21">52.1</value>
<value level="22">53.7</value>
<value level="23">56.9</value>
<value level="24">58.6</value>
<value level="25">60.2</value>
<value level="26">61.9</value>
<value level="27">63.6</value>
<value level="28">65.3</value>
<value level="29">67.1</value>
<value level="30">68.9</value>
<value level="31">70.7</value>
<value level="32">72.5</value>
<value level="33">74.3</value>
<value level="34">76.1</value>
<value level="35">78</value>
<value level="36">79.9</value>
<value level="37">81.7</value>
<value level="38">83.6</value>
<value level="39">85.5</value>
<value level="40">87.5</value>
<value level="41">89.4</value>
<value level="42">91.3</value>
<value level="43">93.3</value>
</amount>
<mode>DIFF</mode>
<armorType>
<item>HEAVY</item>
</armorType>
</effect>
<effect name="PhysicalAttackSpeed">
<amount>25</amount>
<mode>PER</mode>
<armorType>
<item>HEAVY</item>
</armorType>
</effect>
<effect name="MagicalAttackSpeed">
<amount>71</amount>
<mode>PER</mode>
<armorType>
<item>HEAVY</item>
</armorType>
</effect>
</effects>
</skill>
<skill id="254" toLevel="11" name="Spoil">
<!-- Confirmed CT2.5 -->
<castRange>40</castRange>
<effectPoint>
<value level="1">-138</value>
<value level="2">-204</value>
<value level="3">-268</value>
<value level="4">-341</value>
<value level="5">-408</value>
<value level="6">-467</value>
<value level="7">-523</value>
<value level="8">-566</value>
<value level="9">-597</value>
<value level="10">-624</value>
<value level="11">-646</value>
</effectPoint>
<effectRange>400</effectRange>
<hitTime>1800</hitTime>
<icon>icon.skill0254</icon>
<magicLvl>
<value level="1">10</value>
<value level="2">20</value>
<value level="3">28</value>
<value level="4">36</value>
<value level="5">43</value>
<value level="6">49</value>
<value level="7">55</value>
<value level="8">60</value>
<value level="9">64</value>
<value level="10">68</value>
<value level="11">72</value>
</magicLvl>
<mpConsume>
<value level="1">12</value>
<value level="2">19</value>
<value level="3">25</value>
<value level="4">31</value>
<value level="5">38</value>
<value level="6">44</value>
<value level="7">50</value>
<value level="8">55</value>
<value level="9">59</value>
<value level="10">63</value>
<value level="11">67</value>
</mpConsume>
<nextActionAttack>true</nextActionAttack>
<operateType>A1</operateType>
<reuseDelay>3000</reuseDelay>
<rideState>NONE</rideState>
<abnormalType>HOLY_ATTACK</abnormalType>
<magicCriticalRate>5</magicCriticalRate>
<targetType>ENEMY_ONLY</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="Spoil" />
</effects>
</skill>
<skill id="255" toLevel="15" name="Power Smash">
<table name="#power"> 90 97 105 123 132 143 165 177 191 219 235 251 287 306 326 </table>
<castRange>40</castRange>
<coolTime>720</coolTime>
<effectPoint>
<value level="1">-96</value>
<value level="2">-100</value>
<value level="3">-104</value>
<value level="4">-111</value>
<value level="5">-115</value>
<value level="6">-119</value>
<value level="7">-128</value>
<value level="8">-132</value>
<value level="9">-136</value>
<value level="10">-145</value>
<value level="11">-150</value>
<value level="12">-154</value>
<value level="13">-164</value>
<value level="14">-169</value>
<value level="15">-173</value>
</effectPoint>
<effectRange>400</effectRange>
<hitTime>1080</hitTime>
<icon>icon.skill0255</icon>
<magicLvl>
<value level="1">18</value>
<value level="2">19</value>
<value level="3">20</value>
<value level="4">22</value>
<value level="5">23</value>
<value level="6">24</value>
<value level="7">26</value>
<value level="8">27</value>
<value level="9">28</value>
<value level="10">30</value>
<value level="11">31</value>
<value level="12">32</value>
<value level="13">34</value>
<value level="14">35</value>
<value level="15">36</value>
</magicLvl>
<mpConsume>
<value level="1">19</value>
<value level="2">20</value>
<value level="3">20</value>
<value level="4">21</value>
<value level="5">22</value>
<value level="6">23</value>
<value level="7">25</value>
<value level="8">26</value>
<value level="9">27</value>
<value level="10">28</value>
<value level="11">28</value>
<value level="12">29</value>
<value level="13">32</value>
<value level="14">33</value>
<value level="15">34</value>
</mpConsume>
<nextActionAttack>true</nextActionAttack>
<operateType>A1</operateType>
<reuseDelay>3000</reuseDelay>
<rideState>NONE</rideState>
<magicCriticalRate>5</magicCriticalRate>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="EquipWeapon">
<weaponType>
<item>SWORD</item>
<item>BLUNT</item>
</weaponType>
</condition>
</conditions>
<effects>
<effect name="PhysicalAttack">
<power>
<value level="1">90</value>
<value level="2">97</value>
<value level="3">105</value>
<value level="4">123</value>
<value level="5">132</value>
<value level="6">143</value>
<value level="7">165</value>
<value level="8">177</value>
<value level="9">191</value>
<value level="10">219</value>
<value level="11">235</value>
<value level="12">251</value>
<value level="13">287</value>
<value level="14">306</value>
<value level="15">326</value>
</power>
<overHit>true</overHit>
</effect>
</effects>
</skill>
<skill id="256" toLevel="1" name="Accuracy">
<icon>icon.skill0256</icon>
<magicLvl>24</magicLvl>
<mpConsume>5</mpConsume>
<operateType>T</operateType>
<rideState>NONE</rideState>
<magicCriticalRate>5</magicCriticalRate>
<targetType>NONE</targetType>
<effects>
<effect name="MpConsumePerLevel">
<power>0.4</power>
<ticks>5</ticks>
</effect>
<effect name="Accuracy">
<amount>3</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill>
<skill id="257" toLevel="45" name="Sword/Blunt Weapon Mastery">
<table name="#pAtk"> 4.5 7.3 8.9 10.7 12.8 15.1 17.7 20.5 23.7 25.4 27.1 29 30.9 32.9 35 37.1 39.4 41.7 44.1 46.6 49.2 51.9 54.6 57.5 60.4 63.3 66.4 69.5 72.7 76 79.3 82.7 86.1 89.6 93.1 96.6 100.2 103.8 107.5 111.1 114.8 118.4 122.1 125.7 129.3 </table>
<icon>icon.skill0257</icon>
<magicLvl>
<value level="1">20</value>
<value level="2">24</value>
<value level="3">26</value>
<value level="4">28</value>
<value level="5">30</value>
<value level="6">32</value>
<value level="7">34</value>
<value level="8">36</value>
<value level="9">38</value>
<value level="10">39</value>
<value level="11">40</value>
<value level="12">41</value>
<value level="13">42</value>
<value level="14">43</value>
<value level="15">44</value>
<value level="16">45</value>
<value level="17">46</value>
<value level="18">47</value>
<value level="19">48</value>
<value level="20">49</value>
<value level="21">50</value>
<value level="22">51</value>
<value level="23">52</value>
<value level="24">53</value>
<value level="25">54</value>
<value level="26">55</value>
<value level="27">56</value>
<value level="28">57</value>
<value level="29">58</value>
<value level="30">59</value>
<value level="31">60</value>
<value level="32">61</value>
<value level="33">62</value>
<value level="34">63</value>
<value level="35">64</value>
<value level="36">65</value>
<value level="37">66</value>
<value level="38">67</value>
<value level="39">68</value>
<value level="40">69</value>
<value level="41">70</value>
<value level="42">71</value>
<value level="43">72</value>
<value level="44">73</value>
<value level="45">74</value>
</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<effects>
<effect name="PAtk">
<amount>
<value level="1">4.5</value>
<value level="2">7.3</value>
<value level="3">8.9</value>
<value level="4">10.7</value>
<value level="5">12.8</value>
<value level="6">15.1</value>
<value level="7">17.7</value>
<value level="8">20.5</value>
<value level="9">23.7</value>
<value level="10">25.4</value>
<value level="11">27.1</value>
<value level="12">29</value>
<value level="13">30.9</value>
<value level="14">32.9</value>
<value level="15">35</value>
<value level="16">37.1</value>
<value level="17">39.4</value>
<value level="18">41.7</value>
<value level="19">44.1</value>
<value level="20">46.6</value>
<value level="21">49.2</value>
<value level="22">51.9</value>
<value level="23">54.6</value>
<value level="24">57.5</value>
<value level="25">60.4</value>
<value level="26">63.3</value>
<value level="27">66.4</value>
<value level="28">69.5</value>
<value level="29">72.7</value>
<value level="30">76</value>
<value level="31">79.3</value>
<value level="32">82.7</value>
<value level="33">86.1</value>
<value level="34">89.6</value>
<value level="35">93.1</value>
<value level="36">96.6</value>
<value level="37">100.2</value>
<value level="38">103.8</value>
<value level="39">107.5</value>
<value level="40">111.1</value>
<value level="41">114.8</value>
<value level="42">118.4</value>
<value level="43">122.1</value>
<value level="44">125.7</value>
<value level="45">129.3</value>
</amount>
<mode>DIFF</mode>
<weaponType>
<item>SWORD</item>
<item>BLUNT</item>
</weaponType>
</effect>
</effects>
</skill>
<skill id="258" toLevel="33" name="Light Armor Mastery">
<table name="#pDef"> 11.1 11.8 12.5 14 14.8 15.6 17.3 18.1 19 20.8 21.7 22.6 24.5 25.5 26.4 27.4 28.4 29.5 30.5 31.6 32.6 33.7 34.8 35.9 37 38.1 39.2 40.3 41.4 42.6 43.7 44.8 46 </table>
<icon>icon.skill0258</icon>
<magicLvl>
<value level="1">38</value>
<value level="2">39</value>
<value level="3">40</value>
<value level="4">42</value>
<value level="5">43</value>
<value level="6">44</value>
<value level="7">46</value>
<value level="8">47</value>
<value level="9">48</value>
<value level="10">50</value>
<value level="11">51</value>
<value level="12">52</value>
<value level="13">54</value>
<value level="14">55</value>
<value level="15">56</value>
<value level="16">57</value>
<value level="17">58</value>
<value level="18">59</value>
<value level="19">60</value>
<value level="20">61</value>
<value level="21">62</value>
<value level="22">63</value>
<value level="23">64</value>
<value level="24">65</value>
<value level="25">66</value>
<value level="26">67</value>
<value level="27">68</value>
<value level="28">69</value>
<value level="29">70</value>
<value level="30">71</value>
<value level="31">72</value>
<value level="32">73</value>
<value level="33">74</value>
</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<effects>
<effect name="PhysicalDefence">
<amount>
<value level="1">11.1</value>
<value level="2">11.8</value>
<value level="3">12.5</value>
<value level="4">14</value>
<value level="5">14.8</value>
<value level="6">15.6</value>
<value level="7">17.3</value>
<value level="8">18.1</value>
<value level="9">19</value>
<value level="10">20.8</value>
<value level="11">21.7</value>
<value level="12">22.6</value>
<value level="13">24.5</value>
<value level="14">25.5</value>
<value level="15">26.4</value>
<value level="16">27.4</value>
<value level="17">28.4</value>
<value level="18">29.5</value>
<value level="19">30.5</value>
<value level="20">31.6</value>
<value level="21">32.6</value>
<value level="22">33.7</value>
<value level="23">34.8</value>
<value level="24">35.9</value>
<value level="25">37</value>
<value level="26">38.1</value>
<value level="27">39.2</value>
<value level="28">40.3</value>
<value level="29">41.4</value>
<value level="30">42.6</value>
<value level="31">43.7</value>
<value level="32">44.8</value>
<value level="33">46</value>
</amount>
<mode>DIFF</mode>
<armorType>
<item>LIGHT</item>
</armorType>
</effect>
<effect name="PhysicalAttackSpeed">
<amount>25</amount>
<mode>PER</mode>
<armorType>
<item>LIGHT</item>
</armorType>
</effect>
<effect name="MagicalAttackSpeed">
<amount>88</amount>
<mode>PER</mode>
<armorType>
<item>LIGHT</item>
</armorType>
</effect>
<effect name="MpRegen">
<amount>20</amount>
<mode>PER</mode>
<armorType>
<item>LIGHT</item>
</armorType>
</effect>
</effects>
</skill>
<skill id="259" toLevel="33" name="Heavy Armor Mastery">
<table name="#pDef"> 14.8 15.6 16.5 18.3 19.2 20.2 22.1 23.1 24.1 26.2 27.3 28.4 30.6 31.8 33 34.1 35.3 36.5 37.8 39 40.3 41.5 42.8 44.1 45.4 46.7 48 49.4 50.7 52 53.4 54.7 56.1 </table>
<icon>icon.skill0259</icon>
<magicLvl>
<value level="1">38</value>
<value level="2">39</value>
<value level="3">40</value>
<value level="4">42</value>
<value level="5">43</value>
<value level="6">44</value>
<value level="7">46</value>
<value level="8">47</value>
<value level="9">48</value>
<value level="10">50</value>
<value level="11">51</value>
<value level="12">52</value>
<value level="13">54</value>
<value level="14">55</value>
<value level="15">56</value>
<value level="16">57</value>
<value level="17">58</value>
<value level="18">59</value>
<value level="19">60</value>
<value level="20">61</value>
<value level="21">62</value>
<value level="22">63</value>
<value level="23">64</value>
<value level="24">65</value>
<value level="25">66</value>
<value level="26">67</value>
<value level="27">68</value>
<value level="28">69</value>
<value level="29">70</value>
<value level="30">71</value>
<value level="31">72</value>
<value level="32">73</value>
<value level="33">74</value>
</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<effects>
<effect name="PhysicalDefence">
<amount>
<value level="1">14.8</value>
<value level="2">15.6</value>
<value level="3">16.5</value>
<value level="4">18.3</value>
<value level="5">19.2</value>
<value level="6">20.2</value>
<value level="7">22.1</value>
<value level="8">23.1</value>
<value level="9">24.1</value>
<value level="10">26.2</value>
<value level="11">27.3</value>
<value level="12">28.4</value>
<value level="13">30.6</value>
<value level="14">31.8</value>
<value level="15">33</value>
<value level="16">34.1</value>
<value level="17">35.3</value>
<value level="18">36.5</value>
<value level="19">37.8</value>
<value level="20">39</value>
<value level="21">40.3</value>
<value level="22">41.5</value>
<value level="23">42.8</value>
<value level="24">44.1</value>
<value level="25">45.4</value>
<value level="26">46.7</value>
<value level="27">48</value>
<value level="28">49.4</value>
<value level="29">50.7</value>
<value level="30">52</value>
<value level="31">53.4</value>
<value level="32">54.7</value>
<value level="33">56.1</value>
</amount>
<mode>DIFF</mode>
<armorType>
<item>HEAVY</item>
</armorType>
</effect>
<effect name="PhysicalAttackSpeed">
<amount>25</amount>
<mode>PER</mode>
<armorType>
<item>HEAVY</item>
</armorType>
</effect>
<effect name="MagicalAttackSpeed">
<amount>68</amount>
<mode>PER</mode>
<armorType>
<item>HEAVY</item>
</armorType>
</effect>
</effects>
</skill>
<skill id="260" toLevel="37" name="Hammer Crush">
<table name="#power"> 487 518 550 583 618 655 693 732 773 816 860 905 952 1001 1051 1102 1155 1210 1265 1322 1380 1440 1500 1561 1624 1687 1751 1816 1881 1947 2013 2080 2146 2213 2279 2345 2411 </table>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>9</abnormalTime>
<abnormalType>STUN</abnormalType>
<abnormalVisualEffect>STUN</abnormalVisualEffect>
<activateRate>50</activateRate>
<basicProperty>PHYSICAL</basicProperty>
<castRange>40</castRange>
<coolTime>720</coolTime>
<effectPoint>
<value level="1">-183</value>
<value level="2">-188</value>
<value level="3">-193</value>
<value level="4">-198</value>
<value level="5">-203</value>
<value level="6">-208</value>
<value level="7">-213</value>
<value level="8">-218</value>
<value level="9">-223</value>
<value level="10">-228</value>
<value level="11">-233</value>
<value level="12">-237</value>
<value level="13">-242</value>
<value level="14">-247</value>
<value level="15">-252</value>
<value level="16">-257</value>
<value level="17">-261</value>
<value level="18">-266</value>
<value level="19">-271</value>
<value level="20">-275</value>
<value level="21">-279</value>
<value level="22">-284</value>
<value level="23">-288</value>
<value level="24">-292</value>
<value level="25">-296</value>
<value level="26">-300</value>
<value level="27">-304</value>
<value level="28">-307</value>
<value level="29">-311</value>
<value level="30">-314</value>
<value level="31">-317</value>
<value level="32">-320</value>
<value level="33">-323</value>
<value level="34">-326</value>
<value level="35">-328</value>
<value level="36">-331</value>
<value level="37">-333</value>
</effectPoint>
<effectRange>400</effectRange>
<hitTime>1080</hitTime>
<icon>icon.skill0260</icon>
<isDebuff>true</isDebuff>
<lvlBonusRate>20</lvlBonusRate>
<magicLvl>
<value level="1">38</value>
<value level="2">39</value>
<value level="3">40</value>
<value level="4">41</value>
<value level="5">42</value>
<value level="6">43</value>
<value level="7">44</value>
<value level="8">45</value>
<value level="9">46</value>
<value level="10">47</value>
<value level="11">48</value>
<value level="12">49</value>
<value level="13">50</value>
<value level="14">51</value>
<value level="15">52</value>
<value level="16">53</value>
<value level="17">54</value>
<value level="18">55</value>
<value level="19">56</value>
<value level="20">57</value>
<value level="21">58</value>
<value level="22">59</value>
<value level="23">60</value>
<value level="24">61</value>
<value level="25">62</value>
<value level="26">63</value>
<value level="27">64</value>
<value level="28">65</value>
<value level="29">66</value>
<value level="30">67</value>
<value level="31">68</value>
<value level="32">69</value>
<value level="33">70</value>
<value level="34">71</value>
<value level="35">72</value>
<value level="36">73</value>
<value level="37">74</value>
</magicLvl>
<mpConsume>
<value level="1">35</value>
<value level="2">36</value>
<value level="3">37</value>
<value level="4">37</value>
<value level="5">38</value>
<value level="6">39</value>
<value level="7">40</value>
<value level="8">42</value>
<value level="9">43</value>
<value level="10">44</value>
<value level="11">45</value>
<value level="12">46</value>
<value level="13">47</value>
<value level="14">48</value>
<value level="15">49</value>
<value level="16">50</value>
<value level="17">51</value>
<value level="18">52</value>
<value level="19">54</value>
<value level="20">55</value>
<value level="21">56</value>
<value level="22">57</value>
<value level="23">58</value>
<value level="24">59</value>
<value level="25">60</value>
<value level="26">61</value>
<value level="27">62</value>
<value level="28">63</value>
<value level="29">64</value>
<value level="30">65</value>
<value level="31">66</value>
<value level="32">67</value>
<value level="33">68</value>
<value level="34">69</value>
<value level="35">70</value>
<value level="36">71</value>
<value level="37">72</value>
</mpConsume>
<nextActionAttack>true</nextActionAttack>
<operateType>A2</operateType>
<reuseDelay>3000</reuseDelay>
<rideState>NONE</rideState>
<magicCriticalRate>5</magicCriticalRate>
<trait>SHOCK</trait>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="EquipWeapon">
<weaponType>
<item>BLUNT</item>
</weaponType>
</condition>
</conditions>
<effects>
<effect name="PhysicalAttack">
<power>
<value level="1">487</value>
<value level="2">518</value>
<value level="3">550</value>
<value level="4">583</value>
<value level="5">618</value>
<value level="6">655</value>
<value level="7">693</value>
<value level="8">732</value>
<value level="9">773</value>
<value level="10">816</value>
<value level="11">860</value>
<value level="12">905</value>
<value level="13">952</value>
<value level="14">1001</value>
<value level="15">1051</value>
<value level="16">1102</value>
<value level="17">1155</value>
<value level="18">1210</value>
<value level="19">1265</value>
<value level="20">1322</value>
<value level="21">1380</value>
<value level="22">1440</value>
<value level="23">1500</value>
<value level="24">1561</value>
<value level="25">1624</value>
<value level="26">1687</value>
<value level="27">1751</value>
<value level="28">1816</value>
<value level="29">1881</value>
<value level="30">1947</value>
<value level="31">2013</value>
<value level="32">2080</value>
<value level="33">2146</value>
<value level="34">2213</value>
<value level="35">2279</value>
<value level="36">2345</value>
<value level="37">2411</value>
</power>
<ignoreShieldDefence>true</ignoreShieldDefence>
<criticalChance>15</criticalChance>
<overHit>true</overHit>
</effect>
<effect name="BlockActions" />
</effects>
</skill>
<skill id="261" toLevel="34" name="Triple Sonic Slash">
<!-- Confirmed CT2.5 and Updated to IO -->
<!-- Confirmed -->
<!-- Confirmed -->
<table name="#power"> 1948 2042 2138 2236 2337 2439 2544 2651 2760 2870 2982 3095 3210 3325 3442 3559 3676 3794 3911 4029 4146 4262 4299 4415 4645 4875 5106 22531 26017 29503 33377 38441 40315 42189 </table> <!-- Confirmed -->
<castRange>40</castRange>
<coolTime>500</coolTime>
<effectPoint>
<value level="1">-119</value>
<value level="2">-121</value>
<value level="3">-124</value>
<value level="4">-126</value>
<value level="5">-128</value>
<value level="6">-130</value>
<value level="7">-132</value>
<value level="8">-134</value>
<value level="9">-136</value>
<value level="10">-138</value>
<value level="11">-139</value>
<value level="12">-141</value>
<value level="13">-143</value>
<value level="14">-144</value>
<value level="15">-146</value>
<value level="16">-147</value>
<value level="17">-149</value>
<value level="18">-150</value>
<value level="19">-151</value>
<value level="20">-153</value>
<value level="21">-154</value>
<value level="22">-155</value>
<value level="23">-150</value>
<value level="24">-151</value>
<value level="25">-153</value>
<value level="26">-154</value>
<value level="27">-155</value>
<value level="28">-213</value>
<value level="29">-213</value>
<value level="30">-213</value>
<value level="31">-213</value>
<value level="32">-213</value>
<value level="33">-213</value>
<value level="34">-213</value>
</effectPoint>
<effectRange>400</effectRange>
<hitTime>1667</hitTime>
<icon>icon.skill0261</icon>
<magicLvl>
<value level="1">53</value>
<value level="2">54</value>
<value level="3">55</value>
<value level="4">56</value>
<value level="5">57</value>
<value level="6">58</value>
<value level="7">59</value>
<value level="8">60</value>
<value level="9">61</value>
<value level="10">62</value>
<value level="11">63</value>
<value level="12">64</value>
<value level="13">65</value>
<value level="14">66</value>
<value level="15">67</value>
<value level="16">68</value>
<value level="17">69</value>
<value level="18">70</value>
<value level="19">71</value>
<value level="20">72</value>
<value level="21">73</value>
<value level="22">74</value>
<value level="23">74</value>
<value level="24">75</value>
<value level="25">77</value>
<value level="26">79</value>
<value level="27">81</value>
<value level="28">82</value>
<value level="29">83</value>
<value level="30">85</value>
<value level="31">90</value>
<value level="32">95</value>
<value level="33">99</value>
<value level="34">101</value>
<value level="35">103</value>
<value level="36">105</value>
</magicLvl>
<mpConsume>
<value level="1">67</value>
<value level="2">68</value>
<value level="3">70</value>
<value level="4">72</value>
<value level="5">73</value>
<value level="6">75</value>
<value level="7">77</value>
<value level="8">78</value>
<value level="9">79</value>
<value level="10">80</value>
<value level="11">81</value>
<value level="12">82</value>
<value level="13">83</value>
<value level="14">84</value>
<value level="15">85</value>
<value level="16">86</value>
<value level="17">87</value>
<value level="18">88</value>
<value level="19">89</value>
<value level="20">90</value>
<value level="21">91</value>
<value level="22">92</value>
<value level="23">93</value>
<value level="24">94</value>
<value level="25">95</value>
<value level="26">96</value>
<value level="27">97</value>
<value level="28">98</value>
<value level="29">105</value>
<value level="30">111</value>
<value level="31">119</value>
<value level="32">127</value>
<value level="33">135</value>
<value level="34">143</value>
</mpConsume>
<nextActionAttack>true</nextActionAttack>
<operateType>A1</operateType>
<reuseDelay>10000</reuseDelay>
<rideState>NONE</rideState>
<magicCriticalRate>5</magicCriticalRate>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="EquipWeapon">
<weaponType>
<item>DUAL</item>
<item>DUALBLUNT</item>
</weaponType>
</condition>
</conditions>
<effects>
<effect name="EnergyAttack">
<chargeConsume>4</chargeConsume>
<criticalChance>15</criticalChance>
<overHit>true</overHit>
<power>
<value level="1">1948</value>
<value level="2">2042</value>
<value level="3">2138</value>
<value level="4">2236</value>
<value level="5">2337</value>
<value level="6">2439</value>
<value level="7">2544</value>
<value level="8">2651</value>
<value level="9">2760</value>
<value level="10">2870</value>
<value level="11">2982</value>
<value level="12">3095</value>
<value level="13">3210</value>
<value level="14">3325</value>
<value level="15">3442</value>
<value level="16">3559</value>
<value level="17">3676</value>
<value level="18">3794</value>
<value level="19">3911</value>
<value level="20">4029</value>
<value level="21">4146</value>
<value level="22">4262</value>
<value level="23">4299</value>
<value level="24">4415</value>
<value level="25">4645</value>
<value level="26">4875</value>
<value level="27">5106</value>
<value level="28">22531</value>
<value level="29">26017</value>
<value level="30">29503</value>
<value level="31">33377</value>
<value level="32">38441</value>
<value level="33">40315</value>
<value level="34">42189</value>
</power>
<ignoreShieldDefence>true</ignoreShieldDefence>
</effect>
</effects>
</skill>
<skill id="262" toLevel="37" name="Divine Blessing">
<table name="#amount"> 236 245 254 262 271 281 290 299 308 318 327 337 346 356 365 375 384 393 403 412 421 430 439 448 457 466 474 482 490 498 506 513 520 527 534 540 546 </table>
<castRange>600</castRange>
<effectPoint>
<value level="1">337</value>
<value level="2">349</value>
<value level="3">362</value>
<value level="4">375</value>
<value level="5">388</value>
<value level="6">401</value>
<value level="7">414</value>
<value level="8">427</value>
<value level="9">440</value>
<value level="10">454</value>
<value level="11">467</value>
<value level="12">481</value>
<value level="13">494</value>
<value level="14">508</value>
<value level="15">521</value>
<value level="16">535</value>
<value level="17">549</value>
<value level="18">562</value>
<value level="19">575</value>
<value level="20">589</value>
<value level="21">602</value>
<value level="22">615</value>
<value level="23">628</value>
<value level="24">640</value>
<value level="25">653</value>
<value level="26">665</value>
<value level="27">677</value>
<value level="28">689</value>
<value level="29">700</value>
<value level="30">711</value>
<value level="31">722</value>
<value level="32">733</value>
<value level="33">743</value>
<value level="34">753</value>
<value level="35">763</value>
<value level="36">772</value>
<value level="37">780</value>
</effectPoint>
<effectRange>1100</effectRange>
<hitTime>5000</hitTime>
<icon>icon.skill0262</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>
<value level="1">38</value>
<value level="2">39</value>
<value level="3">40</value>
<value level="4">41</value>
<value level="5">42</value>
<value level="6">43</value>
<value level="7">44</value>
<value level="8">45</value>
<value level="9">46</value>
<value level="10">47</value>
<value level="11">48</value>
<value level="12">49</value>
<value level="13">50</value>
<value level="14">51</value>
<value level="15">52</value>
<value level="16">53</value>
<value level="17">54</value>
<value level="18">55</value>
<value level="19">56</value>
<value level="20">57</value>
<value level="21">58</value>
<value level="22">59</value>
<value level="23">60</value>
<value level="24">61</value>
<value level="25">62</value>
<value level="26">63</value>
<value level="27">64</value>
<value level="28">65</value>
<value level="29">66</value>
<value level="30">67</value>
<value level="31">68</value>
<value level="32">69</value>
<value level="33">70</value>
<value level="34">71</value>
<value level="35">72</value>
<value level="36">73</value>
<value level="37">74</value>
</magicLvl>
<mpConsume>
<value level="1">115</value>
<value level="2">119</value>
<value level="3">122</value>
<value level="4">122</value>
<value level="5">127</value>
<value level="6">130</value>
<value level="7">134</value>
<value level="8">139</value>
<value level="9">143</value>
<value level="10">148</value>
<value level="11">152</value>
<value level="12">157</value>
<value level="13">159</value>
<value level="14">159</value>
<value level="15">164</value>
<value level="16">168</value>
<value level="17">173</value>
<value level="18">177</value>
<value level="19">180</value>
<value level="20">185</value>
<value level="21">189</value>
<value level="22">193</value>
<value level="23">195</value>
<value level="24">195</value>
<value level="25">199</value>
<value level="26">203</value>
<value level="27">207</value>
<value level="28">210</value>
<value level="29">214</value>
<value level="30">218</value>
<value level="31">222</value>
<value level="32">224</value>
<value level="33">228</value>
<value level="34">230</value>
<value level="35">233</value>
<value level="36">237</value>
<value level="37">239</value>
</mpConsume>
<operateType>A1</operateType>
<reuseDelay>3000</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="Heal">
<power>
<value level="1">236</value>
<value level="2">245</value>
<value level="3">254</value>
<value level="4">262</value>
<value level="5">271</value>
<value level="6">281</value>
<value level="7">290</value>
<value level="8">299</value>
<value level="9">308</value>
<value level="10">318</value>
<value level="11">327</value>
<value level="12">337</value>
<value level="13">346</value>
<value level="14">356</value>
<value level="15">365</value>
<value level="16">375</value>
<value level="17">384</value>
<value level="18">393</value>
<value level="19">403</value>
<value level="20">412</value>
<value level="21">421</value>
<value level="22">430</value>
<value level="23">439</value>
<value level="24">448</value>
<value level="25">457</value>
<value level="26">466</value>
<value level="27">474</value>
<value level="28">482</value>
<value level="29">490</value>
<value level="30">498</value>
<value level="31">506</value>
<value level="32">513</value>
<value level="33">520</value>
<value level="34">527</value>
<value level="35">534</value>
<value level="36">540</value>
<value level="37">546</value>
</power>
</effect>
</effects>
</skill>
<skill id="263" toLevel="37" name="Deadly Blow">
<!-- Confirmed CT2.5 -->
<table name="#power"> 1107 1176 1249 1325 1405 1488 1574 1664 1757 1853 1953 2057 2164 2274 2388 2505 2625 2748 2875 3004 3136 3271 3408 3548 3690 3834 3980 4127 4275 4425 4575 4726 4878 5029 5180 5330 5479 </table>
<castRange>40</castRange>
<coolTime>720</coolTime>
<effectPoint>
<value level="1">-183</value>
<value level="2">-188</value>
<value level="3">-193</value>
<value level="4">-198</value>
<value level="5">-203</value>
<value level="6">-208</value>
<value level="7">-213</value>
<value level="8">-218</value>
<value level="9">-223</value>
<value level="10">-228</value>
<value level="11">-233</value>
<value level="12">-237</value>
<value level="13">-242</value>
<value level="14">-247</value>
<value level="15">-252</value>
<value level="16">-257</value>
<value level="17">-261</value>
<value level="18">-266</value>
<value level="19">-271</value>
<value level="20">-275</value>
<value level="21">-279</value>
<value level="22">-284</value>
<value level="23">-288</value>
<value level="24">-292</value>
<value level="25">-296</value>
<value level="26">-300</value>
<value level="27">-304</value>
<value level="28">-307</value>
<value level="29">-311</value>
<value level="30">-314</value>
<value level="31">-317</value>
<value level="32">-320</value>
<value level="33">-323</value>
<value level="34">-326</value>
<value level="35">-328</value>
<value level="36">-331</value>
<value level="37">-333</value>
</effectPoint>
<effectRange>400</effectRange>
<hitTime>1080</hitTime>
<icon>icon.skill0263</icon>
<magicLvl>
<value level="1">38</value>
<value level="2">39</value>
<value level="3">40</value>
<value level="4">41</value>
<value level="5">42</value>
<value level="6">43</value>
<value level="7">44</value>
<value level="8">45</value>
<value level="9">46</value>
<value level="10">47</value>
<value level="11">48</value>
<value level="12">49</value>
<value level="13">50</value>
<value level="14">51</value>
<value level="15">52</value>
<value level="16">53</value>
<value level="17">54</value>
<value level="18">55</value>
<value level="19">56</value>
<value level="20">57</value>
<value level="21">58</value>
<value level="22">59</value>
<value level="23">60</value>
<value level="24">61</value>
<value level="25">62</value>
<value level="26">63</value>
<value level="27">64</value>
<value level="28">65</value>
<value level="29">66</value>
<value level="30">67</value>
<value level="31">68</value>
<value level="32">69</value>
<value level="33">70</value>
<value level="34">71</value>
<value level="35">72</value>
<value level="36">73</value>
<value level="37">74</value>
</magicLvl>
<mpConsume>
<value level="1">33</value>
<value level="2">34</value>
<value level="3">35</value>
<value level="4">35</value>
<value level="5">36</value>
<value level="6">37</value>
<value level="7">38</value>
<value level="8">39</value>
<value level="9">40</value>
<value level="10">41</value>
<value level="11">42</value>
<value level="12">43</value>
<value level="13">45</value>
<value level="14">45</value>
<value level="15">46</value>
<value level="16">47</value>
<value level="17">48</value>
<value level="18">49</value>
<value level="19">50</value>
<value level="20">52</value>
<value level="21">53</value>
<value level="22">54</value>
<value level="23">55</value>
<value level="24">55</value>
<value level="25">56</value>
<value level="26">57</value>
<value level="27">58</value>
<value level="28">59</value>
<value level="29">60</value>
<value level="30">61</value>
<value level="31">62</value>
<value level="32">63</value>
<value level="33">64</value>
<value level="34">65</value>
<value level="35">66</value>
<value level="36">67</value>
<value level="37">68</value>
</mpConsume>
<nextActionAttack>true</nextActionAttack>
<operateType>A1</operateType>
<reuseDelay>3000</reuseDelay>
<rideState>NONE</rideState>
<magicCriticalRate>5</magicCriticalRate>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="EquipWeapon">
<weaponType>
<item>DAGGER</item>
<item>DUALDAGGER</item>
</weaponType>
</condition>
</conditions>
<effects>
<effect name="FatalBlow">
<power>
<value level="1">1107</value>
<value level="2">1176</value>
<value level="3">1249</value>
<value level="4">1325</value>
<value level="5">1405</value>
<value level="6">1488</value>
<value level="7">1574</value>
<value level="8">1664</value>
<value level="9">1757</value>
<value level="10">1853</value>
<value level="11">1953</value>
<value level="12">2057</value>
<value level="13">2164</value>
<value level="14">2274</value>
<value level="15">2388</value>
<value level="16">2505</value>
<value level="17">2625</value>
<value level="18">2748</value>
<value level="19">2875</value>
<value level="20">3004</value>
<value level="21">3136</value>
<value level="22">3271</value>
<value level="23">3408</value>
<value level="24">3548</value>
<value level="25">3690</value>
<value level="26">3834</value>
<value level="27">3980</value>
<value level="28">4127</value>
<value level="29">4275</value>
<value level="30">4425</value>
<value level="31">4575</value>
<value level="32">4726</value>
<value level="33">4878</value>
<value level="34">5029</value>
<value level="35">5180</value>
<value level="36">5330</value>
<value level="37">5479</value>
</power>
<overHit>true</overHit>
<chance>30</chance>
</effect>
<effect name="Lethal">
<halfLethal>10</halfLethal>
</effect>
</effects>
</skill>
<skill id="264" toLevel="1" name="Song of Earth">
<abnormalLvl>1</abnormalLvl>
<abnormalTime>120</abnormalTime>
<abnormalType>SONG_OF_EARTH</abnormalType>
<affectRange>1000</affectRange>
<effectPoint>523</effectPoint>
<hitTime>2500</hitTime>
<icon>icon.skill0264</icon>
<isMagic>3</isMagic> <!-- Dance Skill -->
<magicLvl>55</magicLvl>
<mpConsume>60</mpConsume>
<operateType>A2</operateType>
<reuseDelay>3000</reuseDelay>
<rideState>NONE</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>PARTY</affectScope>
<affectObject>FRIEND</affectObject>
<effects>
<effect name="PhysicalDefence">
<amount>25</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="265" toLevel="1" name="Song of Life">
<abnormalLvl>1</abnormalLvl>
<abnormalTime>120</abnormalTime>
<abnormalType>SONG_OF_LIFE</abnormalType>
<affectRange>1000</affectRange>
<effectPoint>495</effectPoint>
<hitTime>2500</hitTime>
<icon>icon.skill0265</icon>
<isMagic>3</isMagic> <!-- Dance Skill -->
<magicLvl>52</magicLvl>
<mpConsume>60</mpConsume>
<operateType>A2</operateType>
<reuseDelay>3000</reuseDelay>
<rideState>NONE</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>PARTY</affectScope>
<affectObject>FRIEND</affectObject>
<effects>
<effect name="HpRegen">
<amount>20</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="266" toLevel="1" name="Song of Water">
<abnormalLvl>1</abnormalLvl>
<abnormalTime>120</abnormalTime>
<abnormalType>SONG_OF_WATER</abnormalType>
<affectRange>1000</affectRange>
<effectPoint>549</effectPoint>
<hitTime>2500</hitTime>
<icon>icon.skill0266</icon>
<isMagic>3</isMagic> <!-- Dance Skill -->
<magicLvl>58</magicLvl>
<mpConsume>60</mpConsume>
<operateType>A2</operateType>
<reuseDelay>3000</reuseDelay>
<rideState>NONE</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>PARTY</affectScope>
<affectObject>FRIEND</affectObject>
<effects>
<effect name="PhysicalEvasion">
<amount>3</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill>
<skill id="267" toLevel="1" name="Song of Warding">
<abnormalLvl>1</abnormalLvl>
<abnormalTime>120</abnormalTime>
<abnormalType>SONG_OF_WARDING</abnormalType>
<affectRange>1000</affectRange>
<effectPoint>379</effectPoint>
<hitTime>2500</hitTime>
<icon>icon.skill0267</icon>
<isMagic>3</isMagic> <!-- Dance Skill -->
<magicLvl>43</magicLvl>
<mpConsume>60</mpConsume>
<operateType>A2</operateType>
<reuseDelay>3000</reuseDelay>
<rideState>NONE</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>PARTY</affectScope>
<affectObject>FRIEND</affectObject>
<effects>
<effect name="MagicalDefence">
<amount>30</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="268" toLevel="1" name="Song of Wind">
<abnormalLvl>1</abnormalLvl>
<abnormalTime>120</abnormalTime>
<abnormalType>SONG_OF_WIND</abnormalType>
<affectRange>1000</affectRange>
<effectPoint>438</effectPoint>
<hitTime>2500</hitTime>
<icon>icon.skill0268</icon>
<isMagic>3</isMagic> <!-- Dance Skill -->
<magicLvl>46</magicLvl>
<mpConsume>60</mpConsume>
<operateType>A2</operateType>
<reuseDelay>3000</reuseDelay>
<rideState>NONE</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>PARTY</affectScope>
<affectObject>FRIEND</affectObject>
<effects>
<effect name="Speed">
<amount>20</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill>
<skill id="269" toLevel="1" name="Hunter's Song">
<abnormalLvl>1</abnormalLvl>
<abnormalTime>120</abnormalTime>
<abnormalType>SONG_OF_HUNTER</abnormalType>
<affectRange>1000</affectRange>
<effectPoint>467</effectPoint>
<hitTime>2500</hitTime>
<icon>icon.skill0269</icon>
<isMagic>3</isMagic> <!-- Dance Skill -->
<magicLvl>40</magicLvl>
<mpConsume>60</mpConsume>
<operateType>A2</operateType>
<reuseDelay>3000</reuseDelay>
<rideState>NONE</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>PARTY</affectScope>
<affectObject>FRIEND</affectObject>
<effects>
<effect name="CriticalRate">
<amount>100</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="270" toLevel="1" name="Song of Invocation">
<abnormalLvl>1</abnormalLvl>
<abnormalTime>120</abnormalTime>
<abnormalType>SONG_OF_INVOCATION</abnormalType>
<affectRange>1000</affectRange>
<effectPoint>408</effectPoint>
<hitTime>2500</hitTime>
<icon>icon.skill0270</icon>
<isMagic>3</isMagic> <!-- Dance Skill -->
<magicLvl>49</magicLvl>
<mpConsume>60</mpConsume>
<operateType>A2</operateType>
<reuseDelay>3000</reuseDelay>
<rideState>NONE</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>PARTY</affectScope>
<affectObject>FRIEND</affectObject>
<effects>
<effect name="DefenceAttribute">
<amount>20</amount>
<attribute>DARK</attribute>
</effect>
</effects>
</skill>
<skill id="271" toLevel="1" name="Dance of the Warrior">
<abnormalLvl>1</abnormalLvl>
<abnormalTime>120</abnormalTime>
<abnormalType>DANCE_OF_WARRIOR</abnormalType>
<affectRange>1000</affectRange>
<effectPoint>523</effectPoint>
<hitTime>2500</hitTime>
<icon>icon.skill0271</icon>
<isMagic>3</isMagic> <!-- Dance Skill -->
<magicLvl>55</magicLvl>
<mpConsume>60</mpConsume>
<operateType>A2</operateType>
<reuseDelay>3000</reuseDelay>
<rideState>NONE</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>PARTY</affectScope>
<affectObject>FRIEND</affectObject>
<conditions>
<condition name="EquipWeapon">
<weaponType>
<item>DUAL</item>
<item>DUALBLUNT</item>
</weaponType>
</condition>
</conditions>
<effects>
<effect name="PAtk">
<amount>12</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="272" toLevel="1" name="Dance of Inspiration">
<abnormalLvl>1</abnormalLvl>
<abnormalTime>120</abnormalTime>
<abnormalType>DANCE_OF_INSPIRATION</abnormalType>
<affectRange>1000</affectRange>
<effectPoint>438</effectPoint>
<hitTime>2500</hitTime>
<icon>icon.skill0272</icon>
<isMagic>3</isMagic> <!-- Dance Skill -->
<magicLvl>46</magicLvl>
<mpConsume>60</mpConsume>
<operateType>A2</operateType>
<reuseDelay>3000</reuseDelay>
<rideState>NONE</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>PARTY</affectScope>
<affectObject>FRIEND</affectObject>
<conditions>
<condition name="EquipWeapon">
<weaponType>
<item>DUAL</item>
<item>DUALBLUNT</item>
</weaponType>
</condition>
</conditions>
<effects>
<effect name="Accuracy">
<amount>4</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill>
<skill id="273" toLevel="1" name="Dance of the Mystic">
<abnormalLvl>1</abnormalLvl>
<abnormalTime>120</abnormalTime>
<abnormalType>DANCE_OF_MYSTIC</abnormalType>
<affectRange>1000</affectRange>
<effectPoint>467</effectPoint>
<hitTime>2500</hitTime>
<icon>icon.skill0273</icon>
<isMagic>3</isMagic> <!-- Dance Skill -->
<magicLvl>49</magicLvl>
<mpConsume>60</mpConsume>
<operateType>A2</operateType>
<reuseDelay>3000</reuseDelay>
<rideState>NONE</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>PARTY</affectScope>
<affectObject>FRIEND</affectObject>
<conditions>
<condition name="EquipWeapon">
<weaponType>
<item>DUAL</item>
<item>DUALBLUNT</item>
</weaponType>
</condition>
</conditions>
<effects>
<effect name="MAtk">
<amount>20</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="274" toLevel="1" name="Dance of Fire">
<abnormalLvl>1</abnormalLvl>
<abnormalTime>120</abnormalTime>
<abnormalType>DANCE_OF_FIRE</abnormalType>
<affectRange>1000</affectRange>
<effectPoint>379</effectPoint>
<hitTime>2500</hitTime>
<icon>icon.skill0274</icon>
<isMagic>3</isMagic> <!-- Dance Skill -->
<magicLvl>40</magicLvl>
<mpConsume>60</mpConsume>
<operateType>A2</operateType>
<reuseDelay>3000</reuseDelay>
<rideState>NONE</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>PARTY</affectScope>
<affectObject>FRIEND</affectObject>
<conditions>
<condition name="EquipWeapon">
<weaponType>
<item>DUAL</item>
<item>DUALBLUNT</item>
</weaponType>
</condition>
</conditions>
<effects>
<effect name="CriticalDamage">
<amount>35</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="275" toLevel="1" name="Dance of Fury">
<abnormalLvl>1</abnormalLvl>
<abnormalTime>120</abnormalTime>
<abnormalType>DANCE_OF_FURY</abnormalType>
<affectRange>1000</affectRange>
<effectPoint>549</effectPoint>
<hitTime>2500</hitTime>
<icon>icon.skill0275</icon>
<isMagic>3</isMagic> <!-- Dance Skill -->
<magicLvl>58</magicLvl>
<mpConsume>60</mpConsume>
<operateType>A2</operateType>
<reuseDelay>3000</reuseDelay>
<rideState>NONE</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>PARTY</affectScope>
<affectObject>FRIEND</affectObject>
<conditions>
<condition name="EquipWeapon">
<weaponType>
<item>DUAL</item>
<item>DUALBLUNT</item>
</weaponType>
</condition>
</conditions>
<effects>
<effect name="PhysicalAttackSpeed">
<amount>15</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="276" toLevel="1" name="Dance of Concentration">
<abnormalLvl>1</abnormalLvl>
<abnormalTime>120</abnormalTime>
<abnormalType>DANCE_OF_CONCENTRATION</abnormalType>
<affectRange>1000</affectRange>
<effectPoint>495</effectPoint>
<hitTime>2500</hitTime>
<icon>icon.skill0276</icon>
<isMagic>3</isMagic> <!-- Dance Skill -->
<magicLvl>52</magicLvl>
<mpConsume>60</mpConsume>
<operateType>A2</operateType>
<reuseDelay>3000</reuseDelay>
<rideState>NONE</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>PARTY</affectScope>
<affectObject>FRIEND</affectObject>
<conditions>
<condition name="EquipWeapon">
<weaponType>
<item>DUAL</item>
<item>DUALBLUNT</item>
</weaponType>
</condition>
</conditions>
<effects>
<effect name="MagicalAttackSpeed">
<amount>30</amount>
<mode>PER</mode>
</effect>
<effect name="ReduceCancel">
<amount>-40</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill>
<skill id="277" toLevel="1" name="Dance of Light">
<abnormalLvl>1</abnormalLvl>
<abnormalTime>120</abnormalTime>
<abnormalType>DANCE_OF_LIGHT</abnormalType>
<affectRange>1000</affectRange>
<effectPoint>408</effectPoint>
<attributeType>HOLY</attributeType>
<hitTime>2500</hitTime>
<icon>icon.skill0277</icon>
<isMagic>3</isMagic> <!-- Dance Skill -->
<magicLvl>43</magicLvl>
<mpConsume>60</mpConsume>
<operateType>A2</operateType>
<reuseDelay>3000</reuseDelay>
<rideState>NONE</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>PARTY</affectScope>
<affectObject>FRIEND</affectObject>
<conditions>
<condition name="EquipWeapon">
<weaponType>
<item>DUAL</item>
<item>DUALBLUNT</item>
</weaponType>
</condition>
</conditions>
<effects>
<effect name="AttackAttribute">
<amount>20</amount>
<attribute>HOLY</attribute>
</effect>
</effects>
</skill>
<skill id="278" toLevel="6" name="Summon Viper Cubic">
<!-- Confirmed CT2.5 -->
<table name="#cubicLvl"> 1 2 3 4 5 6 </table>
<hitTime>6000</hitTime>
<icon>icon.skill0278</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<itemConsumeCount>
<value level="1">2</value>
<value level="2">3</value>
<value level="3">4</value>
<value level="4">5</value>
<value level="5">5</value>
<value level="6">5</value>
</itemConsumeCount>
<itemConsumeId>3031</itemConsumeId>
<magicLvl>
<value level="1">49</value>
<value level="2">55</value>
<value level="3">60</value>
<value level="4">64</value>
<value level="5">68</value>
<value level="6">72</value>
</magicLvl>
<mpConsume>
<value level="1">35</value>
<value level="2">40</value>
<value level="3">44</value>
<value level="4">48</value>
<value level="5">51</value>
<value level="6">53</value>
</mpConsume>
<mpInitialConsume>
<value level="1">9</value>
<value level="2">10</value>
<value level="3">11</value>
<value level="4">12</value>
<value level="5">13</value>
<value level="6">14</value>
</mpInitialConsume>
<operateType>A1</operateType>
<reuseDelay>5000</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CanSummonCubic" />
</conditions>
<effects>
<effect name="SummonCubic">
<cubicId>4</cubicId>
<cubicLvl>
<value level="1">1</value>
<value level="2">2</value>
<value level="3">3</value>
<value level="4">4</value>
<value level="5">5</value>
<value level="6">6</value>
</cubicLvl>
</effect>
</effects>
</skill>
<skill id="279" toLevel="17" name="Lightning Strike">
<!-- Confirmed CT2.5 and Updated to IO -->
<!-- Guessed -->
<!-- Confirmed -->
<!-- Confirmed -->
<table name="#power"> 2927 3444 3990 4553 5114 5131 5334 5662 5991 6318 17140 20255 23370 25862 27108 28354 29600 </table> <!-- Confirmed -->
<abnormalTime>5</abnormalTime>
<activateRate>40</activateRate>
<basicProperty>MAGIC</basicProperty>
<castRange>400</castRange>
<coolTime>500</coolTime>
<effectPoint>
<value level="1">-828</value>
<value level="2">-877</value>
<value level="3">-921</value>
<value level="4">-958</value>
<value level="5">-987</value>
<value level="6">-987</value>
<value level="7">-987</value>
<value level="8">-987</value>
<value level="9">-987</value>
<value level="10">-987</value>
<value level="11">-828</value>
<value level="12">-828</value>
<value level="13">-828</value>
<value level="14">-828</value>
<value level="15">-828</value>
<value level="16">-828</value>
<value level="17">-828</value>
</effectPoint>
<effectRange>900</effectRange>
<hitTime>1500</hitTime>
<icon>icon.skill0279</icon>
<isDebuff>true</isDebuff>
<isMagic>1</isMagic> <!-- Magic Skill -->
<lvlBonusRate>20</lvlBonusRate>
<magicLvl>
<value level="1">58</value>
<value level="2">62</value>
<value level="3">66</value>
<value level="4">70</value>
<value level="5">74</value>
<value level="6">75</value>
<value level="7">77</value>
<value level="8">79</value>
<value level="9">81</value>
<value level="10">83</value>
<value level="11">85</value>
<value level="12">90</value>
<value level="13">95</value>
<value level="14">99</value>
<value level="15">101</value>
<value level="16">103</value>
<value level="17">105</value>
</magicLvl>
<mpConsume>
<value level="1">64</value>
<value level="2">69</value>
<value level="3">74</value>
<value level="4">78</value>
<value level="5">82</value>
<value level="6">83</value>
<value level="7">85</value>
<value level="8">87</value>
<value level="9">89</value>
<value level="10">91</value>
<value level="11">93</value>
<value level="12">95</value>
<value level="13">103</value>
<value level="14">110</value>
<value level="15">117</value>
<value level="16">124</value>
<value level="17">131</value>
</mpConsume>
<nextActionAttack>true</nextActionAttack>
<operateType>A2</operateType>
<reuseDelay>10000</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<abnormalType>PARALYZE</abnormalType>
<magicCriticalRate>5</magicCriticalRate>
<abnormalLvl>1</abnormalLvl>
<trait>PARALYZE</trait>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="PhysicalAttack">
<power>
<value level="1">2927</value>
<value level="2">3444</value>
<value level="3">3990</value>
<value level="4">4553</value>
<value level="5">5114</value>
<value level="6">5131</value>
<value level="7">5334</value>
<value level="8">5662</value>
<value level="9">5991</value>
<value level="10">6318</value>
<value level="11">17140</value>
<value level="12">20255</value>
<value level="13">23370</value>
<value level="14">25862</value>
<value level="15">27108</value>
<value level="16">28354</value>
<value level="17">29600</value>
</power>
</effect>
<effect name="Speed">
<amount>-50</amount>
<mode>PER</mode>
</effect>
<effect name="PhysicalAttackSpeed">
<amount>-50</amount>
<mode>PER</mode>
</effect>
<effect name="MagicalAttackSpeed">
<amount>-50</amount>
<mode>PER</mode>
</effect>
</effects>
<endEffects>
<effect name="CallSkill">
<skillId>6090</skillId>
<skillLevel>1</skillLevel>
</effect>
</endEffects>
</skill>
<skill id="280" toLevel="37" name="Burning Fist">
<table name="#power"> 517 549 583 619 656 694 735 777 820 865 912 960 1010 1062 1115 1169 1225 1283 1342 1402 1464 1527 1591 1656 1722 1789 1857 1926 1995 2065 2135 2206 2277 2347 2417 2488 2557 </table>
<castRange>40</castRange>
<effectPoint>
<value level="1">-213</value>
<value level="2">-219</value>
<value level="3">-225</value>
<value level="4">-231</value>
<value level="5">-237</value>
<value level="6">-242</value>
<value level="7">-248</value>
<value level="8">-254</value>
<value level="9">-260</value>
<value level="10">-265</value>
<value level="11">-271</value>
<value level="12">-277</value>
<value level="13">-283</value>
<value level="14">-288</value>
<value level="15">-294</value>
<value level="16">-299</value>
<value level="17">-305</value>
<value level="18">-310</value>
<value level="19">-316</value>
<value level="20">-321</value>
<value level="21">-326</value>
<value level="22">-331</value>
<value level="23">-336</value>
<value level="24">-340</value>
<value level="25">-345</value>
<value level="26">-350</value>
<value level="27">-354</value>
<value level="28">-358</value>
<value level="29">-362</value>
<value level="30">-366</value>
<value level="31">-370</value>
<value level="32">-373</value>
<value level="33">-377</value>
<value level="34">-380</value>
<value level="35">-383</value>
<value level="36">-386</value>
<value level="37">-388</value>
</effectPoint>
<effectRange>400</effectRange>
<attributeType>FIRE</attributeType>
<attributeValue>20</attributeValue>
<hitTime>1900</hitTime>
<icon>icon.skill0280</icon>
<magicLvl>
<value level="1">38</value>
<value level="2">39</value>
<value level="3">40</value>
<value level="4">41</value>
<value level="5">42</value>
<value level="6">43</value>
<value level="7">44</value>
<value level="8">45</value>
<value level="9">46</value>
<value level="10">47</value>
<value level="11">48</value>
<value level="12">49</value>
<value level="13">50</value>
<value level="14">51</value>
<value level="15">52</value>
<value level="16">53</value>
<value level="17">54</value>
<value level="18">55</value>
<value level="19">56</value>
<value level="20">57</value>
<value level="21">58</value>
<value level="22">59</value>
<value level="23">60</value>
<value level="24">61</value>
<value level="25">62</value>
<value level="26">63</value>
<value level="27">64</value>
<value level="28">65</value>
<value level="29">66</value>
<value level="30">67</value>
<value level="31">68</value>
<value level="32">69</value>
<value level="33">70</value>
<value level="34">71</value>
<value level="35">72</value>
<value level="36">73</value>
<value level="37">74</value>
</magicLvl>
<mpConsume>
<value level="1">42</value>
<value level="2">43</value>
<value level="3">45</value>
<value level="4">45</value>
<value level="5">46</value>
<value level="6">47</value>
<value level="7">49</value>
<value level="8">50</value>
<value level="9">52</value>
<value level="10">53</value>
<value level="11">55</value>
<value level="12">56</value>
<value level="13">58</value>
<value level="14">58</value>
<value level="15">59</value>
<value level="16">61</value>
<value level="17">62</value>
<value level="18">64</value>
<value level="19">65</value>
<value level="20">67</value>
<value level="21">68</value>
<value level="22">70</value>
<value level="23">71</value>
<value level="24">71</value>
<value level="25">73</value>
<value level="26">74</value>
<value level="27">75</value>
<value level="28">77</value>
<value level="29">78</value>
<value level="30">79</value>
<value level="31">80</value>
<value level="32">82</value>
<value level="33">83</value>
<value level="34">84</value>
<value level="35">85</value>
<value level="36">86</value>
<value level="37">87</value>
</mpConsume>
<nextActionAttack>true</nextActionAttack>
<operateType>A1</operateType>
<reuseDelay>4000</reuseDelay>
<rideState>NONE</rideState>
<magicCriticalRate>5</magicCriticalRate>
<coolTime>500</coolTime>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="EquipWeapon">
<weaponType>
<item>DUALFIST</item>
</weaponType>
</condition>
</conditions>
<effects>
<effect name="PhysicalAttack">
<power>
<value level="1">517</value>
<value level="2">549</value>
<value level="3">583</value>
<value level="4">619</value>
<value level="5">656</value>
<value level="6">694</value>
<value level="7">735</value>
<value level="8">777</value>
<value level="9">820</value>
<value level="10">865</value>
<value level="11">912</value>
<value level="12">960</value>
<value level="13">1010</value>
<value level="14">1062</value>
<value level="15">1115</value>
<value level="16">1169</value>
<value level="17">1225</value>
<value level="18">1283</value>
<value level="19">1342</value>
<value level="20">1402</value>
<value level="21">1464</value>
<value level="22">1527</value>
<value level="23">1591</value>
<value level="24">1656</value>
<value level="25">1722</value>
<value level="26">1789</value>
<value level="27">1857</value>
<value level="28">1926</value>
<value level="29">1995</value>
<value level="30">2065</value>
<value level="31">2135</value>
<value level="32">2206</value>
<value level="33">2277</value>
<value level="34">2347</value>
<value level="35">2417</value>
<value level="36">2488</value>
<value level="37">2557</value>
</power>
<ignoreShieldDefence>true</ignoreShieldDefence>
<criticalChance>15</criticalChance>
<overHit>true</overHit>
</effect>
</effects>
</skill>
<skill id="281" toLevel="37" name="Soul Breaker">
<table name="#power"> 487 518 550 583 618 655 693 732 773 816 860 905 952 1001 1051 1102 1155 1210 1265 1322 1380 1440 1500 1561 1624 1687 1751 1816 1881 1947 2013 2080 2146 2213 2279 2345 2411 </table>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>9</abnormalTime>
<abnormalType>STUN</abnormalType>
<abnormalVisualEffect>STUN</abnormalVisualEffect>
<activateRate>50</activateRate>
<basicProperty>PHYSICAL</basicProperty>
<castRange>40</castRange>
<coolTime>
<value level="1">440</value>
<value level="2">440</value>
<value level="3">440</value>
<value level="4">440</value>
<value level="5">440</value>
<value level="6">440</value>
<value level="7">440</value>
<value level="8">440</value>
<value level="9">440</value>
<value level="10">440</value>
<value level="11">440</value>
<value level="12">440</value>
<value level="13">440</value>
<value level="14">440</value>
<value level="15">440</value>
<value level="16">440</value>
<value level="17">440</value>
<value level="18">440</value>
<value level="19">440</value>
<value level="20">440</value>
<value level="21">391</value>
<value level="22">391</value>
<value level="23">391</value>
<value level="24">391</value>
<value level="25">391</value>
<value level="26">391</value>
<value level="27">391</value>
<value level="28">391</value>
<value level="29">391</value>
<value level="30">391</value>
<value level="31">391</value>
<value level="32">391</value>
<value level="33">391</value>
<value level="34">391</value>
<value level="35">391</value>
<value level="36">391</value>
<value level="37">391</value>
</coolTime>
<effectPoint>
<value level="1">-183</value>
<value level="2">-188</value>
<value level="3">-193</value>
<value level="4">-198</value>
<value level="5">-203</value>
<value level="6">-208</value>
<value level="7">-213</value>
<value level="8">-218</value>
<value level="9">-223</value>
<value level="10">-228</value>
<value level="11">-233</value>
<value level="12">-237</value>
<value level="13">-242</value>
<value level="14">-247</value>
<value level="15">-252</value>
<value level="16">-257</value>
<value level="17">-261</value>
<value level="18">-266</value>
<value level="19">-271</value>
<value level="20">-275</value>
<value level="21">-279</value>
<value level="22">-284</value>
<value level="23">-288</value>
<value level="24">-292</value>
<value level="25">-296</value>
<value level="26">-300</value>
<value level="27">-304</value>
<value level="28">-307</value>
<value level="29">-311</value>
<value level="30">-314</value>
<value level="31">-317</value>
<value level="32">-320</value>
<value level="33">-323</value>
<value level="34">-326</value>
<value level="35">-328</value>
<value level="36">-331</value>
<value level="37">-333</value>
</effectPoint>
<effectRange>400</effectRange>
<hitTime>
<value level="1">1360</value>
<value level="2">1360</value>
<value level="3">1360</value>
<value level="4">1360</value>
<value level="5">1360</value>
<value level="6">1360</value>
<value level="7">1360</value>
<value level="8">1360</value>
<value level="9">1360</value>
<value level="10">1360</value>
<value level="11">1360</value>
<value level="12">1360</value>
<value level="13">1360</value>
<value level="14">1360</value>
<value level="15">1360</value>
<value level="16">1360</value>
<value level="17">1360</value>
<value level="18">1360</value>
<value level="19">1360</value>
<value level="20">1360</value>
<value level="21">1409</value>
<value level="22">1409</value>
<value level="23">1409</value>
<value level="24">1409</value>
<value level="25">1409</value>
<value level="26">1409</value>
<value level="27">1409</value>
<value level="28">1409</value>
<value level="29">1409</value>
<value level="30">1409</value>
<value level="31">1409</value>
<value level="32">1409</value>
<value level="33">1409</value>
<value level="34">1409</value>
<value level="35">1409</value>
<value level="36">1409</value>
<value level="37">1409</value>
</hitTime>
<icon>icon.skill0281</icon>
<isDebuff>true</isDebuff>
<lvlBonusRate>20</lvlBonusRate>
<magicLvl>
<value level="1">38</value>
<value level="2">39</value>
<value level="3">40</value>
<value level="4">41</value>
<value level="5">42</value>
<value level="6">43</value>
<value level="7">44</value>
<value level="8">45</value>
<value level="9">46</value>
<value level="10">47</value>
<value level="11">48</value>
<value level="12">49</value>
<value level="13">50</value>
<value level="14">51</value>
<value level="15">52</value>
<value level="16">53</value>
<value level="17">54</value>
<value level="18">55</value>
<value level="19">56</value>
<value level="20">57</value>
<value level="21">58</value>
<value level="22">59</value>
<value level="23">60</value>
<value level="24">61</value>
<value level="25">62</value>
<value level="26">63</value>
<value level="27">64</value>
<value level="28">65</value>
<value level="29">66</value>
<value level="30">67</value>
<value level="31">68</value>
<value level="32">69</value>
<value level="33">70</value>
<value level="34">71</value>
<value level="35">72</value>
<value level="36">73</value>
<value level="37">74</value>
</magicLvl>
<mpConsume>
<value level="1">35</value>
<value level="2">36</value>
<value level="3">37</value>
<value level="4">37</value>
<value level="5">38</value>
<value level="6">39</value>
<value level="7">40</value>
<value level="8">42</value>
<value level="9">43</value>
<value level="10">44</value>
<value level="11">45</value>
<value level="12">46</value>
<value level="13">47</value>
<value level="14">48</value>
<value level="15">49</value>
<value level="16">50</value>
<value level="17">51</value>
<value level="18">52</value>
<value level="19">54</value>
<value level="20">55</value>
<value level="21">56</value>
<value level="22">57</value>
<value level="23">58</value>
<value level="24">59</value>
<value level="25">60</value>
<value level="26">61</value>
<value level="27">62</value>
<value level="28">63</value>
<value level="29">64</value>
<value level="30">65</value>
<value level="31">66</value>
<value level="32">67</value>
<value level="33">68</value>
<value level="34">69</value>
<value level="35">70</value>
<value level="36">71</value>
<value level="37">72</value>
</mpConsume>
<nextActionAttack>true</nextActionAttack>
<operateType>A2</operateType>
<reuseDelay>3000</reuseDelay>
<rideState>NONE</rideState>
<magicCriticalRate>5</magicCriticalRate>
<trait>SHOCK</trait>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="EquipWeapon">
<weaponType>
<item>DUALFIST</item>
</weaponType>
</condition>
</conditions>
<effects>
<effect name="PhysicalAttack">
<power>
<value level="1">487</value>
<value level="2">518</value>
<value level="3">550</value>
<value level="4">583</value>
<value level="5">618</value>
<value level="6">655</value>
<value level="7">693</value>
<value level="8">732</value>
<value level="9">773</value>
<value level="10">816</value>
<value level="11">860</value>
<value level="12">905</value>
<value level="13">952</value>
<value level="14">1001</value>
<value level="15">1051</value>
<value level="16">1102</value>
<value level="17">1155</value>
<value level="18">1210</value>
<value level="19">1265</value>
<value level="20">1322</value>
<value level="21">1380</value>
<value level="22">1440</value>
<value level="23">1500</value>
<value level="24">1561</value>
<value level="25">1624</value>
<value level="26">1687</value>
<value level="27">1751</value>
<value level="28">1816</value>
<value level="29">1881</value>
<value level="30">1947</value>
<value level="31">2013</value>
<value level="32">2080</value>
<value level="33">2146</value>
<value level="34">2213</value>
<value level="35">2279</value>
<value level="36">2345</value>
<value level="37">2411</value>
</power>
<ignoreShieldDefence>true</ignoreShieldDefence>
<criticalChance>15</criticalChance>
<overHit>true</overHit>
</effect>
<effect name="BlockActions" />
</effects>
</skill>
<skill id="282" toLevel="1" name="Puma Spirit Totem">
<abnormalLvl>1</abnormalLvl>
<abnormalTime>300</abnormalTime>
<abnormalType>POSSESSION</abnormalType>
<effectPoint>379</effectPoint>
<hitTime>2000</hitTime>
<icon>icon.skill0282</icon>
<magicLvl>40</magicLvl>
<mpConsume>35</mpConsume>
<operateType>A2</operateType>
<reuseDelay>30000</reuseDelay>
<rideState>NONE</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="EquipWeapon">
<weaponType>
<item>DUALFIST</item>
</weaponType>
</condition>
</conditions>
<effects>
<effect name="Accuracy">
<amount>6</amount>
<mode>DIFF</mode>
<weaponType>
<item>DUALFIST</item>
</weaponType>
</effect>
<effect name="PhysicalAttackSpeed">
<amount>20</amount>
<mode>PER</mode>
<weaponType>
<item>DUALFIST</item>
</weaponType>
</effect>
</effects>
</skill>
<skill id="283" toLevel="7" name="Summon Dark Panther">
<table name="#itemConsumeCountOT"> 1 1 2 3 4 4 4 </table>
<table name="#npcIds"> 14799 14800 14801 14802 14803 14804 14805 </table>
<hitTime>15000</hitTime>
<icon>icon.skill0283</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<itemConsumeCount>
<value level="1">1</value>
<value level="2">3</value>
<value level="3">3</value>
<value level="4">2</value>
<value level="5">4</value>
<value level="6">4</value>
<value level="7">4</value>
</itemConsumeCount>
<itemConsumeId>1459</itemConsumeId>
<magicLvl>
<value level="1">40</value>
<value level="2">49</value>
<value level="3">58</value>
<value level="4">62</value>
<value level="5">66</value>
<value level="6">70</value>
<value level="7">74</value>
</magicLvl>
<mpConsume>
<value level="1">56</value>
<value level="2">70</value>
<value level="3">85</value>
<value level="4">92</value>
<value level="5">98</value>
<value level="6">104</value>
<value level="7">109</value>
</mpConsume>
<mpInitialConsume>
<value level="1">14</value>
<value level="2">18</value>
<value level="3">22</value>
<value level="4">23</value>
<value level="5">25</value>
<value level="6">26</value>
<value level="7">28</value>
</mpInitialConsume>
<operateType>A1</operateType>
<reuseDelay>5000</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CanSummon" />
</conditions>
<effects>
<effect name="Summon">
<npcId>
<value level="1">14799</value>
<value level="2">14800</value>
<value level="3">14801</value>
<value level="4">14802</value>
<value level="5">14803</value>
<value level="6">14804</value>
<value level="7">14805</value>
</npcId>
<lifeTime>1200</lifeTime>
<consumeItemId>1459</consumeItemId>
<consumeItemCount>
<value level="1">1</value>
<value level="2">1</value>
<value level="3">2</value>
<value level="4">3</value>
<value level="5">4</value>
<value level="6">4</value>
<value level="7">4</value>
</consumeItemCount>
<expMultiplier>0.85</expMultiplier>
</effect>
</effects>
</skill>
<skill id="284" toLevel="40" name="Hurricane Assault">
<table name="#power"> 501 535 570 607 646 729 773 820 868 918 971 1025 1081 1140 1200 1262 1327 1393 1461 1531 1603 1677 1753 1830 1908 1988 2070 2153 2237 2322 2408 2494 2581 2669 2757 2846 2934 3022 3109 3196 </table>
<castRange>40</castRange>
<coolTime>440</coolTime>
<effectPoint>
<value level="1">-286</value>
<value level="2">-295</value>
<value level="3">-303</value>
<value level="4">-320</value>
<value level="5">-328</value>
<value level="6">-337</value>
<value level="7">-346</value>
<value level="8">-355</value>
<value level="9">-363</value>
<value level="10">-372</value>
<value level="11">-381</value>
<value level="12">-389</value>
<value level="13">-398</value>
<value level="14">-407</value>
<value level="15">-415</value>
<value level="16">-424</value>
<value level="17">-432</value>
<value level="18">-440</value>
<value level="19">-449</value>
<value level="20">-457</value>
<value level="21">-465</value>
<value level="22">-473</value>
<value level="23">-481</value>
<value level="24">-488</value>
<value level="25">-496</value>
<value level="26">-503</value>
<value level="27">-510</value>
<value level="28">-517</value>
<value level="29">-524</value>
<value level="30">-531</value>
<value level="31">-537</value>
<value level="32">-543</value>
<value level="33">-549</value>
<value level="34">-555</value>
<value level="35">-560</value>
<value level="36">-565</value>
<value level="37">-570</value>
<value level="38">-574</value>
<value level="39">-578</value>
<value level="40">-582</value>
</effectPoint>
<effectRange>400</effectRange>
<hitTime>1360</hitTime>
<icon>icon.skill0284</icon>
<magicLvl>
<value level="1">34</value>
<value level="2">35</value>
<value level="3">36</value>
<value level="4">38</value>
<value level="5">39</value>
<value level="6">40</value>
<value level="7">41</value>
<value level="8">42</value>
<value level="9">43</value>
<value level="10">44</value>
<value level="11">45</value>
<value level="12">46</value>
<value level="13">47</value>
<value level="14">48</value>
<value level="15">49</value>
<value level="16">50</value>
<value level="17">51</value>
<value level="18">52</value>
<value level="19">53</value>
<value level="20">54</value>
<value level="21">55</value>
<value level="22">56</value>
<value level="23">57</value>
<value level="24">58</value>
<value level="25">59</value>
<value level="26">60</value>
<value level="27">61</value>
<value level="28">62</value>
<value level="29">63</value>
<value level="30">64</value>
<value level="31">65</value>
<value level="32">66</value>
<value level="33">67</value>
<value level="34">68</value>
<value level="35">69</value>
<value level="36">70</value>
<value level="37">71</value>
<value level="38">72</value>
<value level="39">73</value>
<value level="40">74</value>
</magicLvl>
<mpConsume>
<value level="1">44</value>
<value level="2">45</value>
<value level="3">47</value>
<value level="4">50</value>
<value level="5">52</value>
<value level="6">54</value>
<value level="7">54</value>
<value level="8">55</value>
<value level="9">57</value>
<value level="10">59</value>
<value level="11">60</value>
<value level="12">62</value>
<value level="13">64</value>
<value level="14">66</value>
<value level="15">67</value>
<value level="16">69</value>
<value level="17">69</value>
<value level="18">71</value>
<value level="19">73</value>
<value level="20">75</value>
<value level="21">76</value>
<value level="22">78</value>
<value level="23">80</value>
<value level="24">82</value>
<value level="25">83</value>
<value level="26">85</value>
<value level="27">85</value>
<value level="28">87</value>
<value level="29">89</value>
<value level="30">90</value>
<value level="31">92</value>
<value level="32">93</value>
<value level="33">95</value>
<value level="34">96</value>
<value level="35">98</value>
<value level="36">99</value>
<value level="37">101</value>
<value level="38">102</value>
<value level="39">104</value>
<value level="40">105</value>
</mpConsume>
<nextActionAttack>true</nextActionAttack>
<operateType>A1</operateType>
<reuseDelay>4000</reuseDelay>
<rideState>NONE</rideState>
<magicCriticalRate>5</magicCriticalRate>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="EquipWeapon">
<weaponType>
<item>DUALFIST</item>
</weaponType>
</condition>
</conditions>
<effects>
<effect name="EnergyAttack">
<chargeConsume>2</chargeConsume>
<criticalChance>15</criticalChance>
<overHit>true</overHit>
<power>
<value level="1">501</value>
<value level="2">535</value>
<value level="3">570</value>
<value level="4">607</value>
<value level="5">646</value>
<value level="6">729</value>
<value level="7">773</value>
<value level="8">820</value>
<value level="9">868</value>
<value level="10">918</value>
<value level="11">971</value>
<value level="12">1025</value>
<value level="13">1081</value>
<value level="14">1140</value>
<value level="15">1200</value>
<value level="16">1262</value>
<value level="17">1327</value>
<value level="18">1393</value>
<value level="19">1461</value>
<value level="20">1531</value>
<value level="21">1603</value>
<value level="22">1677</value>
<value level="23">1753</value>
<value level="24">1830</value>
<value level="25">1908</value>
<value level="26">1988</value>
<value level="27">2070</value>
<value level="28">2153</value>
<value level="29">2237</value>
<value level="30">2322</value>
<value level="31">2408</value>
<value level="32">2494</value>
<value level="33">2581</value>
<value level="34">2669</value>
<value level="35">2757</value>
<value level="36">2846</value>
<value level="37">2934</value>
<value level="38">3022</value>
<value level="39">3109</value>
<value level="40">3196</value>
</power>
<ignoreShieldDefence>true</ignoreShieldDefence>
</effect>
</effects>
</skill>
<skill id="285" toLevel="27" name="Higher Mana Gain">
<table name="#manaCharge"> 22 24 28 29 31 32 38 39 41 42 48 49 50 52 53 59 61 62 64 66 72 73 75 76 78 79 81 </table>
<icon>icon.skill0285</icon>
<magicLvl>
<value level="1">17</value>
<value level="2">20</value>
<value level="3">23</value>
<value level="4">25</value>
<value level="5">28</value>
<value level="6">30</value>
<value level="7">33</value>
<value level="8">35</value>
<value level="9">38</value>
<value level="10">40</value>
<value level="11">42</value>
<value level="12">44</value>
<value level="13">46</value>
<value level="14">48</value>
<value level="15">50</value>
<value level="16">52</value>
<value level="17">54</value>
<value level="18">56</value>
<value level="19">58</value>
<value level="20">60</value>
<value level="21">62</value>
<value level="22">64</value>
<value level="23">66</value>
<value level="24">68</value>
<value level="25">70</value>
<value level="26">72</value>
<value level="27">74</value>
</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<effects>
<effect name="ManaCharge">
<amount>
<value level="1">22</value>
<value level="2">24</value>
<value level="3">28</value>
<value level="4">29</value>
<value level="5">31</value>
<value level="6">32</value>
<value level="7">38</value>
<value level="8">39</value>
<value level="9">41</value>
<value level="10">42</value>
<value level="11">48</value>
<value level="12">49</value>
<value level="13">50</value>
<value level="14">52</value>
<value level="15">53</value>
<value level="16">59</value>
<value level="17">61</value>
<value level="18">62</value>
<value level="19">64</value>
<value level="20">66</value>
<value level="21">72</value>
<value level="22">73</value>
<value level="23">75</value>
<value level="24">76</value>
<value level="25">78</value>
<value level="26">79</value>
<value level="27">81</value>
</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill>
<skill id="286" toLevel="13" name="Provoke">
<!-- Confirmed CT2.5 and Updated to IO -->
<abnormalLvl>1</abnormalLvl>
<abnormalTime>20</abnormalTime>
<abnormalType>REAL_TARGET</abnormalType>
<affectLimit>9-10</affectLimit>
<affectRange>
<value level="1">500</value>
<value level="2">700</value>
<value fromLevel="3" toLevel="13">900</value>
</affectRange>
<effectPoint>-436</effectPoint>
<magicLvl>
<value level="1">43</value>
<value level="2">55</value>
<value level="3">60</value>
<value level="4">75</value>
<value level="5">77</value>
<value level="6">79</value>
<value level="7">81</value>
<value level="8">83</value>
<value level="9">85</value>
<value level="10">90</value>
<value level="11">95</value>
<value level="12">99</value>
<value level="13">101</value>
</magicLvl>
<hitTime>1500</hitTime>
<icon>icon.skill0286</icon>
<isDebuff>true</isDebuff>
<mpConsume>
<value level="1">54</value>
<value level="2">55</value>
<value level="3">56</value>
<value level="4">57</value>
<value level="5">58</value>
<value level="6">59</value>
<value level="7">60</value>
<value level="8">61</value>
<value level="9">62</value>
<value level="10">69</value>
<value level="11">75</value>
<value level="12">80</value>
<value level="13">85</value>
</mpConsume>
<operateType>A2</operateType>
<reuseDelay>4000</reuseDelay>
<rideState>NONE</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>POINT_BLANK</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<effects>
<effect name="DefenceTrait">
<POLE>
<value level="1">-10</value>
<value level="2">-11</value>
<value level="3">-12</value>
<value level="4">-13</value>
<value level="5">-14</value>
<value level="6">-15</value>
<value level="7">-16</value>
<value level="8">-17</value>
<value level="9">-18</value>
<value level="10">-19</value>
<value level="11">-20</value>
<value level="12">-25</value>
<value level="13">-30</value>
</POLE>
</effect>
</effects>
</skill>
<skill id="287" toLevel="3" name="Lionheart">
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
<value level="3">3</value>
</abnormalLvl>
<abnormalTime>60</abnormalTime>
<abnormalType>RESIST_SPIRITLESS</abnormalType>
<effectPoint>
<value level="1">341</value>
<value level="2">467</value>
<value level="3">582</value>
</effectPoint>
<hitTime>1500</hitTime>
<icon>icon.skill0287</icon>
<magicLvl>
<value level="1">36</value>
<value level="2">49</value>
<value level="3">62</value>
</magicLvl>
<mpConsume>
<value level="1">16</value>
<value level="2">22</value>
<value level="3">29</value>
</mpConsume>
<operateType>A2</operateType>
<reuseDelay>150000</reuseDelay>
<rideState>NONE</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="DefenceTrait">
<SHOCK>
<value level="1">40</value>
<value level="2">60</value>
<value level="3">80</value>
</SHOCK>
<SLEEP>
<value level="1">40</value>
<value level="2">60</value>
<value level="3">80</value>
</SLEEP>
<HOLD>
<value level="1">40</value>
<value level="2">60</value>
<value level="3">80</value>
</HOLD>
<PARALYZE>
<value level="1">40</value>
<value level="2">60</value>
<value level="3">80</value>
</PARALYZE>
</effect>
</effects>
</skill>
<skill id="288" toLevel="4" name="Guard Stance">
<table name="#pDef"> 121.8 161.1 212.1 256.5 </table>
<icon>icon.skill0288</icon>
<magicLvl>
<value level="1">43</value>
<value level="2">52</value>
<value level="3">62</value>
<value level="4">70</value>
</magicLvl>
<mpConsume>
<value level="1">8</value>
<value level="2">10</value>
<value level="3">12</value>
<value level="4">13</value>
</mpConsume>
<operateType>T</operateType>
<rideState>NONE</rideState>
<magicCriticalRate>5</magicCriticalRate>
<targetType>NONE</targetType>
<effects>
<effect name="MpConsumePerLevel">
<power>2</power>
<ticks>5</ticks>
</effect>
<effect name="PhysicalDefence">
<amount>
<value level="1">121.8</value>
<value level="2">161.1</value>
<value level="3">212.1</value>
<value level="4">256.5</value>
</amount>
<mode>DIFF</mode>
</effect>
<effect name="ShieldDefenceRate">
<amount>50</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="289" toLevel="15" name="Life Leech">
<castRange>600</castRange>
<effectPoint>
<value level="1">-95</value>
<value level="2">-102</value>
<value level="3">-110</value>
<value level="4">-117</value>
<value level="5">-124</value>
<value level="6">-131</value>
<value level="7">-138</value>
<value level="8">-142</value>
<value level="9">-146</value>
<value level="10">-150</value>
<value level="11">-153</value>
<value level="12">-156</value>
<value level="13">-159</value>
<value level="14">-162</value>
<value level="15">-164</value>
</effectPoint>
<effectRange>1100</effectRange>
<hitTime>3000</hitTime>
<icon>icon.skill0289</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>
<value level="1">40</value>
<value level="2">43</value>
<value level="3">46</value>
<value level="4">49</value>
<value level="5">52</value>
<value level="6">55</value>
<value level="7">58</value>
<value level="8">60</value>
<value level="9">62</value>
<value level="10">64</value>
<value level="11">66</value>
<value level="12">68</value>
<value level="13">70</value>
<value level="14">72</value>
<value level="15">74</value>
</magicLvl>
<mpConsume>
<value level="1">37</value>
<value level="2">39</value>
<value level="3">42</value>
<value level="4">46</value>
<value level="5">50</value>
<value level="6">51</value>
<value level="7">55</value>
<value level="8">57</value>
<value level="9">60</value>
<value level="10">62</value>
<value level="11">63</value>
<value level="12">66</value>
<value level="13">68</value>
<value level="14">70</value>
<value level="15">70</value>
</mpConsume>
<mpInitialConsume>
<value level="1">10</value>
<value level="2">10</value>
<value level="3">12</value>
<value level="4">12</value>
<value level="5">12</value>
<value level="6">14</value>
<value level="7">14</value>
<value level="8">16</value>
<value level="9">15</value>
<value level="10">16</value>
<value level="11">17</value>
<value level="12">17</value>
<value level="13">17</value>
<value level="14">17</value>
<value level="15">19</value>
</mpInitialConsume>
<operateType>A1</operateType>
<reuseDelay>4000</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="HpDrain">
<power>
<value level="1">26</value>
<value level="2">29</value>
<value level="3">31</value>
<value level="4">33</value>
<value level="5">36</value>
<value level="6">39</value>
<value level="7">41</value>
<value level="8">43</value>
<value level="9">45</value>
<value level="10">46</value>
<value level="11">48</value>
<value level="12">50</value>
<value level="13">51</value>
<value level="14">53</value>
<value level="15">54</value>
</power>
<percentage>80</percentage>
</effect>
</effects>
</skill>
<skill id="290" toLevel="14" name="Final Frenzy">
<table name="#final"> 32.9 39.4 46.6 54.6 63.3 72.7 79.3 86.1 93.1 100.2 107.5 114.8 122.1 129.3 </table>
<icon>icon.skill0290</icon>
<magicLvl>
<value level="1">43</value>
<value level="2">46</value>
<value level="3">49</value>
<value level="4">52</value>
<value level="5">55</value>
<value level="6">58</value>
<value level="7">60</value>
<value level="8">62</value>
<value level="9">64</value>
<value level="10">66</value>
<value level="11">68</value>
<value level="12">70</value>
<value level="13">72</value>
<value level="14">74</value>
</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<effects>
<effect name="PAtk">
<amount>
<value level="1">32.9</value>
<value level="2">39.4</value>
<value level="3">46.6</value>
<value level="4">54.6</value>
<value level="5">63.3</value>
<value level="6">72.7</value>
<value level="7">79.3</value>
<value level="8">86.1</value>
<value level="9">93.1</value>
<value level="10">100.2</value>
<value level="11">107.5</value>
<value level="12">114.8</value>
<value level="13">122.1</value>
<value level="14">129.3</value>
</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill>
<skill id="291" toLevel="11" name="Final Fortress">
<table name="#final"> 116.875 129 141.625 150.375 159.25 168.375 177.625 187 196.5 206.125 215.75 </table>
<icon>icon.skill0291</icon>
<magicLvl>
<value level="1">52</value>
<value level="2">55</value>
<value level="3">58</value>
<value level="4">60</value>
<value level="5">62</value>
<value level="6">64</value>
<value level="7">66</value>
<value level="8">68</value>
<value level="9">70</value>
<value level="10">72</value>
<value level="11">74</value>
</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<effects>
<effect name="PhysicalDefence">
<amount>
<value level="1">116.875</value>
<value level="2">129</value>
<value level="3">141.625</value>
<value level="4">150.375</value>
<value level="5">159.25</value>
<value level="6">168.375</value>
<value level="7">177.625</value>
<value level="8">187</value>
<value level="9">196.5</value>
<value level="10">206.125</value>
<value level="11">215.75</value>
</amount>
<mode>DIFF</mode>
<hpPercent>30</hpPercent>
</effect>
</effects>
</skill>
<skill id="292" toLevel="1" name="Bison Spirit Totem">
<abnormalLvl>1</abnormalLvl>
<abnormalTime>60</abnormalTime>
<abnormalType>POSSESSION</abnormalType>
<effectPoint>624</effectPoint>
<hitTime>2000</hitTime>
<icon>icon.skill0292</icon>
<magicLvl>68</magicLvl>
<mpConsume>32</mpConsume>
<operateType>A2</operateType>
<reuseDelay>600000</reuseDelay>
<rideState>NONE</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="EquipWeapon">
<weaponType>
<item>DUALFIST</item>
</weaponType>
</condition>
</conditions>
<effects>
<effect name="Accuracy">
<amount>6</amount>
<mode>DIFF</mode>
<weaponType>
<item>DUALFIST</item>
</weaponType>
</effect>
<effect name="PAtk" fromLevel="6" toLevel="9">
<amount>10</amount>
<mode>PER</mode>
<hpPercent>60</hpPercent>
</effect>
<effect name="CriticalRate" fromLevel="6" toLevel="9">
<amount>100</amount>
<mode>DIFF</mode>
<hpPercent>60</hpPercent>
</effect>
<effect name="PAtk" fromLevel="6" toLevel="9">
<amount>30</amount>
<mode>PER</mode>
<hpPercent>30</hpPercent>
</effect>
<effect name="CriticalRate" fromLevel="6" toLevel="9">
<amount>300</amount>
<mode>DIFF</mode>
<hpPercent>30</hpPercent>
</effect>
</effects>
</skill>
<skill id="293" toLevel="20" name="Two-handed Weapon Mastery">
<table name="#Attack"> 4.5 7.3 10.7 15.1 20.5 27.1 32.9 39.4 46.6 54.6 63.3 72.7 79.3 86.1 93.1 100.2 107.5 114.8 122.1 129.3 </table>
<icon>icon.skill0293</icon>
<magicLvl>
<value level="1">20</value>
<value level="2">24</value>
<value level="3">28</value>
<value level="4">32</value>
<value level="5">36</value>
<value level="6">40</value>
<value level="7">43</value>
<value level="8">46</value>
<value level="9">49</value>
<value level="10">52</value>
<value level="11">55</value>
<value level="12">58</value>
<value level="13">60</value>
<value level="14">62</value>
<value level="15">64</value>
<value level="16">66</value>
<value level="17">68</value>
<value level="18">70</value>
<value level="19">72</value>
<value level="20">74</value>
</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<effects>
<effect name="TwoHandedBluntBonus">
<pAtkAmount>
<value level="1">4.5</value>
<value level="2">7.3</value>
<value level="3">10.7</value>
<value level="4">15.1</value>
<value level="5">20.5</value>
<value level="6">27.1</value>
<value level="7">32.9</value>
<value level="8">39.4</value>
<value level="9">46.6</value>
<value level="10">54.6</value>
<value level="11">63.3</value>
<value level="12">72.7</value>
<value level="13">79.3</value>
<value level="14">86.1</value>
<value level="15">93.1</value>
<value level="16">100.2</value>
<value level="17">107.5</value>
<value level="18">114.8</value>
<value level="19">122.1</value>
<value level="20">129.3</value>
</pAtkAmount>
<pAtkmode>PER</pAtkmode>
<accuracyAmount>3</accuracyAmount>
<accuracyMode>DIFF</accuracyMode>
</effect>
</effects>
</skill>
<skill id="294" toLevel="1" name="Shadow Sense">
<icon>icon.skill0294</icon>
<magicLvl>15</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<effects>
<effect name="Accuracy">
<amount>3</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill>
<skill id="295" toLevel="1" name="Iron Body">
<!-- Confirmed CT2.5 -->
<icon>icon.skill0295</icon>
<magicLvl>15</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<effects>
<effect name="AreaDamage">
<amount>-40</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill>
<skill id="296" toLevel="1" name="Chameleon Rest">
<abnormalVisualEffect>STEALTH</abnormalVisualEffect>
<icon>icon.skill0296</icon>
<magicLvl>46</magicLvl>
<mpConsume>9</mpConsume>
<operateType>T</operateType>
<rideState>NONE</rideState>
<magicCriticalRate>5</magicCriticalRate>
<targetType>NONE</targetType>
<effects>
<effect name="ChameleonRest">
<power>2</power>
<ticks>5</ticks>
</effect>
</effects>
</skill>
<skill id="297" toLevel="2" name="Duelist Spirit">
<table name="#pAtkSpd"> 1.08 1.12 </table>
<table name="#pvp"> 1.05 1.1 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
</abnormalLvl>
<abnormalTime>60</abnormalTime>
<abnormalType>DUELIST_SPIRIT</abnormalType>
<effectPoint>
<value level="1">597</value>
<value level="2">646</value>
</effectPoint>
<hitTime>1500</hitTime>
<icon>icon.skill0297</icon>
<magicLvl>
<value level="1">64</value>
<value level="2">72</value>
</magicLvl>
<mpConsume>
<value level="1">30</value>
<value level="2">34</value>
</mpConsume>
<operateType>A2</operateType>
<reuseDelay>30000</reuseDelay>
<rideState>NONE</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="PhysicalAttackSpeed">
<amount>
<value level="1">8</value>
<value level="2">12</value>
</amount>
<mode>PER</mode>
<weaponType>
<item>DUAL</item>
</weaponType>
</effect>
<effect name="PvpPhysicalAttackDamageBonus">
<amount>
<value level="1">5</value>
<value level="2">10</value>
</amount>
<mode>PER</mode>
</effect>
<effect name="PvpPhysicalSkillDamageBonus">
<amount>
<value level="1">5</value>
<value level="2">10</value>
</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="298" toLevel="1" name="Rabbit Spirit Totem">
<!-- Confirmed CT2.5 -->
<abnormalLvl>1</abnormalLvl>
<abnormalTime>300</abnormalTime>
<abnormalType>POSSESSION</abnormalType>
<effectPoint>582</effectPoint>
<hitTime>2000</hitTime>
<icon>icon.skill0298</icon>
<magicLvl>62</magicLvl>
<mpConsume>58</mpConsume>
<operateType>A2</operateType>
<reuseDelay>30000</reuseDelay>
<rideState>NONE</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="EquipWeapon">
<weaponType>
<item>DUALFIST</item>
</weaponType>
</condition>
</conditions>
<effects>
<effect name="Speed">
<amount>30</amount>
<mode>PER</mode>
</effect>
<effect name="PhysicalEvasion">
<amount>12</amount>
<mode>DIFF</mode>
</effect>
<effect name="PhysicalAttackSpeed">
<amount>30</amount>
<mode>PER</mode>
<weaponType>
<item>DUALFIST</item>
</weaponType>
</effect>
</effects>
</skill>
<skill id="299" toLevel="1" name="Summon Wild Hog Cannon">
<hitTime>180000</hitTime>
<icon>icon.skill0299</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>70</itemConsumeCount>
<itemConsumeId>1460</itemConsumeId> <!-- Crystal (B-Grade) -->
<magicLvl>58</magicLvl>
<mpInitialConsume>530</mpInitialConsume>
<operateType>A1</operateType>
<reuseDelay>5000</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CanSummonSiegeGolem" />
<condition name="CanSummon" />
</conditions>
<effects>
<effect name="Summon">
<npcId>14768</npcId>
<lifeTime>1200</lifeTime>
<consumeItemId>2132</consumeItemId>
<consumeItemCount>20</consumeItemCount>
</effect>
</effects>
</skill>
</list>