Files
l2j_mobius/trunk/dist/game/data/stats/options/20600-20699.xml
2016-06-12 01:34:09 +00:00

1248 lines
30 KiB
XML

<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/optionsData.xsd">
<option id="20600" name="o_f_80_2g_84">
<!-- MP Regen increases by 0.07. Accuracy increases by 0.68. -->
<effects>
<effect name="MpRegen">
<amount>0.067</amount>
<mode>DIFF</mode>
</effect>
<effect name="Accuracy">
<amount>0.677</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="20601" name="o_f_80_2g_85">
<!-- MP Regen increases by 0.07. Critical increases by 5.3. -->
<effects>
<effect name="MpRegen">
<amount>0.067</amount>
<mode>DIFF</mode>
</effect>
<effect name="CriticalRate">
<amount>5.28</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="20602" name="o_f_80_2g_86">
<!-- CP Regen increases by 0.16. Evasion increases by 0.68. -->
<effects>
<effect name="CpRegen">
<amount>0.158</amount>
<mode>DIFF</mode>
</effect>
<effect name="PhysicalEvasion">
<amount>0.677</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="20603" name="o_f_80_2g_87">
<!-- CP Regen increases by 0.16. Accuracy increases by 0.68. -->
<effects>
<effect name="CpRegen">
<amount>0.158</amount>
<mode>DIFF</mode>
</effect>
<effect name="Accuracy">
<amount>0.677</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="20604" name="o_f_80_2g_88">
<!-- CP Regen increases by 0.16. Critical increases by 5.28. -->
<effects>
<effect name="CpRegen">
<amount>0.158</amount>
<mode>DIFF</mode>
</effect>
<effect name="CriticalRate">
<amount>5.28</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="20605" name="o_f_80_2g_89">
<!-- Evasion increases by 0.79. Accuracy increases by 0.68. -->
<effects>
<effect name="PhysicalEvasion">
<amount>0.79</amount>
<mode>DIFF</mode>
</effect>
<effect name="Accuracy">
<amount>0.677</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="20606" name="o_f_80_2g_90">
<!-- Evasion increases by 0.79. Critical increases by 5.28. -->
<effects>
<effect name="PhysicalEvasion">
<amount>0.79</amount>
<mode>DIFF</mode>
</effect>
<effect name="CriticalRate">
<amount>5.28</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="20607" name="o_f_80_2g_91">
<!-- Accuracy increases by 0.79. Critical increases by 5.28. -->
<effects>
<effect name="Accuracy">
<amount>0.79</amount>
<mode>DIFF</mode>
</effect>
<effect name="CriticalRate">
<amount>5.28</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="20608" name="o_f_80_2s_1">
<!-- P. Def. increases by 22.23. -->
<effects>
<effect name="PhysicalDefence">
<amount>22.229</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="20609" name="o_f_80_2s_2">
<!-- M. Def. increases by 17.54. -->
<effects>
<effect name="MagicalDefence">
<amount>17.54</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="20610" name="o_f_80_2s_3">
<!-- Max HP increases by 83.68 -->
<effects>
<effect name="MaxHp">
<amount>83.675</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="20611" name="o_f_80_2s_4">
<!-- Max HP increases by 27.4. -->
<effects>
<effect name="MaxMp">
<amount>27.401</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="20612" name="o_f_80_2s_5">
<!-- Max CP increases by 150.61. -->
<effects>
<effect name="MaxCp">
<amount>150.614</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="20613" name="o_f_80_2s_6">
<!-- P. Atk. increases by 14.04. -->
<effects>
<effect name="PAtk">
<amount>14.037</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="20614" name="o_f_80_2s_7">
<!-- M. Atk. increases by 17.3. -->
<effects>
<effect name="MAtk">
<amount>17.301</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="20615" name="o_f_80_2s_8">
<!-- HP Regen increases by 0.38. -->
<effects>
<effect name="HpRegen">
<amount>0.38</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="20616" name="o_f_80_2s_9">
<!-- MP Regen increases by 0.16. -->
<effects>
<effect name="MpRegen">
<amount>0.163</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="20617" name="o_f_80_2s_10">
<!-- CP Regen increases by 0.39. -->
<effects>
<effect name="CpRegen">
<amount>0.385</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="20618" name="o_f_80_2s_11">
<!-- Evasion increases by 1.92. -->
<effects>
<effect name="PhysicalEvasion">
<amount>1.919</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="20619" name="o_f_80_2s_12">
<!-- Accuracy increases by 1.92. -->
<effects>
<effect name="Accuracy">
<amount>1.919</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="20620" name="o_f_80_2s_13">
<!-- Critical increases by 14.96. -->
<effects>
<effect name="CriticalRate">
<amount>14.96</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="20621" name="o_f_80_2s_14">
<!-- P. Def. increases by 11.77. M. Def. increases by 8.25. -->
<effects>
<effect name="PhysicalDefence">
<amount>11.768</amount>
<mode>DIFF</mode>
</effect>
<effect name="MagicalDefence">
<amount>8.254</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="20622" name="o_f_80_2s_15">
<!-- P. Def. increases by 11.77. Max HP increases by 39.38 -->
<effects>
<effect name="PhysicalDefence">
<amount>11.768</amount>
<mode>DIFF</mode>
</effect>
<effect name="MaxHp">
<amount>39.376</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="20623" name="o_f_80_2s_16">
<!-- P. Def. increases by 11.77. Max HP increases by 12.9. -->
<effects>
<effect name="PhysicalDefence">
<amount>11.768</amount>
<mode>DIFF</mode>
</effect>
<effect name="MaxMp">
<amount>12.895</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="20624" name="o_f_80_2s_17">
<!-- P. Def. increases by 11.77. Max CP increases by 70.88. -->
<effects>
<effect name="PhysicalDefence">
<amount>11.768</amount>
<mode>DIFF</mode>
</effect>
<effect name="MaxCp">
<amount>70.877</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="20625" name="o_f_80_2s_18">
<!-- P. Def. increases by 11.77. P. Atk. increases by 6.61. -->
<effects>
<effect name="PhysicalDefence">
<amount>11.768</amount>
<mode>DIFF</mode>
</effect>
<effect name="PAtk">
<amount>6.606</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="20626" name="o_f_80_2s_19">
<!-- P. Def. increases by 11.77. M. Atk. increases by 8.14. -->
<effects>
<effect name="PhysicalDefence">
<amount>11.768</amount>
<mode>DIFF</mode>
</effect>
<effect name="MAtk">
<amount>8.142</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="20627" name="o_f_80_2s_20">
<!-- P. Def. increases by 11.77. HP Regen increases by 0.18. -->
<effects>
<effect name="PhysicalDefence">
<amount>11.768</amount>
<mode>DIFF</mode>
</effect>
<effect name="HpRegen">
<amount>0.18</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="20628" name="o_f_80_2s_21">
<!-- P. Def. increases by 11.77. MP Regen increases by 0.08. -->
<effects>
<effect name="PhysicalDefence">
<amount>11.768</amount>
<mode>DIFF</mode>
</effect>
<effect name="MpRegen">
<amount>0.077</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="20629" name="o_f_80_2s_22">
<!-- P. Def. increases by 11.77. CP Regen increases by 0.18. -->
<effects>
<effect name="PhysicalDefence">
<amount>11.768</amount>
<mode>DIFF</mode>
</effect>
<effect name="CpRegen">
<amount>0.181</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="20630" name="o_f_80_2s_23">
<!-- P. Def. increases by 11.77. Evasion increases by 0.9. -->
<effects>
<effect name="PhysicalDefence">
<amount>11.768</amount>
<mode>DIFF</mode>
</effect>
<effect name="PhysicalEvasion">
<amount>0.903</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="20631" name="o_f_80_2s_24">
<!-- P. Def. increases by 11.77. Accuracy increases by 0.9. -->
<effects>
<effect name="PhysicalDefence">
<amount>11.768</amount>
<mode>DIFF</mode>
</effect>
<effect name="Accuracy">
<amount>0.903</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="20632" name="o_f_80_2s_25">
<!-- P. Def. increases by 11.77. Critical increases by 7.04. -->
<effects>
<effect name="PhysicalDefence">
<amount>11.768</amount>
<mode>DIFF</mode>
</effect>
<effect name="CriticalRate">
<amount>7.039999999999999</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="20633" name="o_f_80_2s_26">
<!-- M. Def. increases by 9.29. Max HP increases by 39.38 -->
<effects>
<effect name="MagicalDefence">
<amount>9.286</amount>
<mode>DIFF</mode>
</effect>
<effect name="MaxHp">
<amount>39.376</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="20634" name="o_f_80_2s_27">
<!-- M. Def. increases by 9.29. Max HP increases by 12.9. -->
<effects>
<effect name="MagicalDefence">
<amount>9.286</amount>
<mode>DIFF</mode>
</effect>
<effect name="MaxMp">
<amount>12.895</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="20635" name="o_f_80_2s_28">
<!-- M. Def. increases by 9.29. Max CP increases by 70.88. -->
<effects>
<effect name="MagicalDefence">
<amount>9.286</amount>
<mode>DIFF</mode>
</effect>
<effect name="MaxCp">
<amount>70.877</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="20636" name="o_f_80_2s_29">
<!-- M. Def. increases by 9.29. P. Atk. increases by 6.61. -->
<effects>
<effect name="MagicalDefence">
<amount>9.286</amount>
<mode>DIFF</mode>
</effect>
<effect name="PAtk">
<amount>6.606</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="20637" name="o_f_80_2s_30">
<!-- M. Def. increases by 9.29. M. Atk. increases by 8.14. -->
<effects>
<effect name="MagicalDefence">
<amount>9.286</amount>
<mode>DIFF</mode>
</effect>
<effect name="MAtk">
<amount>8.142</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="20638" name="o_f_80_2s_31">
<!-- M. Def. increases by 9.29. HP Regen increases by 0.18. -->
<effects>
<effect name="MagicalDefence">
<amount>9.286</amount>
<mode>DIFF</mode>
</effect>
<effect name="HpRegen">
<amount>0.18</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="20639" name="o_f_80_2s_32">
<!-- M. Def. increases by 9.29. MP Regen increases by 0.08. -->
<effects>
<effect name="MagicalDefence">
<amount>9.286</amount>
<mode>DIFF</mode>
</effect>
<effect name="MpRegen">
<amount>0.077</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="20640" name="o_f_80_2s_33">
<!-- M. Def. increases by 9.29. CP Regen increases by 0.18. -->
<effects>
<effect name="MagicalDefence">
<amount>9.286</amount>
<mode>DIFF</mode>
</effect>
<effect name="CpRegen">
<amount>0.181</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="20641" name="o_f_80_2s_34">
<!-- M. Def. increases by 9.29. Evasion increases by 0.9. -->
<effects>
<effect name="MagicalDefence">
<amount>9.286</amount>
<mode>DIFF</mode>
</effect>
<effect name="PhysicalEvasion">
<amount>0.903</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="20642" name="o_f_80_2s_35">
<!-- M. Def. increases by 9.29. Accuracy increases by 0.9. -->
<effects>
<effect name="MagicalDefence">
<amount>9.286</amount>
<mode>DIFF</mode>
</effect>
<effect name="Accuracy">
<amount>0.903</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="20643" name="o_f_80_2s_36">
<!-- M. Def. increases by 9.29. Critical increases by 7.04. -->
<effects>
<effect name="MagicalDefence">
<amount>9.286</amount>
<mode>DIFF</mode>
</effect>
<effect name="CriticalRate">
<amount>7.039999999999999</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="20644" name="o_f_80_2s_37">
<!-- Max HP increases by 44.3 Max HP increases by 12.9. -->
<effects>
<effect name="MaxHp">
<amount>44.298</amount>
<mode>DIFF</mode>
</effect>
<effect name="MaxMp">
<amount>12.895</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="20645" name="o_f_80_2s_38">
<!-- Max HP increases by 44.3 Max CP increases by 70.88. -->
<effects>
<effect name="MaxHp">
<amount>44.298</amount>
<mode>DIFF</mode>
</effect>
<effect name="MaxCp">
<amount>70.877</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="20646" name="o_f_80_2s_39">
<!-- Max HP increases by 44.3 P. Atk. increases by 6.61. -->
<effects>
<effect name="MaxHp">
<amount>44.298</amount>
<mode>DIFF</mode>
</effect>
<effect name="PAtk">
<amount>6.606</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="20647" name="o_f_80_2s_40">
<!-- Max HP increases by 44.3 M. Atk. increases by 8.14. -->
<effects>
<effect name="MaxHp">
<amount>44.298</amount>
<mode>DIFF</mode>
</effect>
<effect name="MAtk">
<amount>8.142</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="20648" name="o_f_80_2s_41">
<!-- Max HP increases by 44.3 HP Regen increases by 0.18. -->
<effects>
<effect name="MaxHp">
<amount>44.298</amount>
<mode>DIFF</mode>
</effect>
<effect name="HpRegen">
<amount>0.18</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="20649" name="o_f_80_2s_42">
<!-- Max HP increases by 44.3 MP Regen increases by 0.08. -->
<effects>
<effect name="MpRegen">
<amount>0.077</amount>
<mode>DIFF</mode>
</effect>
<effect name="MaxHp">
<amount>44.298</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="20650" name="o_f_80_2s_43">
<!-- Max HP increases by 44.3 CP Regen increases by 0.18. -->
<effects>
<effect name="CpRegen">
<amount>0.181</amount>
<mode>DIFF</mode>
</effect>
<effect name="MaxHp">
<amount>44.298</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="20651" name="o_f_80_2s_44">
<!-- Max HP increases by 44.3 Evasion increases by 0.9. -->
<effects>
<effect name="PhysicalEvasion">
<amount>0.903</amount>
<mode>DIFF</mode>
</effect>
<effect name="MaxHp">
<amount>44.298</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="20652" name="o_f_80_2s_45">
<!-- Max HP increases by 44.3 Accuracy increases by 0.9. -->
<effects>
<effect name="Accuracy">
<amount>0.903</amount>
<mode>DIFF</mode>
</effect>
<effect name="MaxHp">
<amount>44.298</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="20653" name="o_f_80_2s_46">
<!-- Max HP increases by 44.3 Critical increases by 7.04. -->
<effects>
<effect name="CriticalRate">
<amount>7.039999999999999</amount>
<mode>DIFF</mode>
</effect>
<effect name="MaxHp">
<amount>44.298</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="20654" name="o_f_80_2s_47">
<!-- Max HP increases by 14.51. Max CP increases by 70.88. -->
<effects>
<effect name="MaxCp">
<amount>70.877</amount>
<mode>DIFF</mode>
</effect>
<effect name="MaxMp">
<amount>14.506</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="20655" name="o_f_80_2s_48">
<!-- Max HP increases by 14.51. P. Atk. increases by 6.61. -->
<effects>
<effect name="MaxMp">
<amount>14.506</amount>
<mode>DIFF</mode>
</effect>
<effect name="PAtk">
<amount>6.606</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="20656" name="o_f_80_2s_49">
<!-- Max HP increases by 14.51. M. Atk. increases by 8.14. -->
<effects>
<effect name="MaxMp">
<amount>14.506</amount>
<mode>DIFF</mode>
</effect>
<effect name="MAtk">
<amount>8.142</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="20657" name="o_f_80_2s_50">
<!-- Max HP increases by 14.51. HP Regen increases by 0.18. -->
<effects>
<effect name="MaxMp">
<amount>14.506</amount>
<mode>DIFF</mode>
</effect>
<effect name="HpRegen">
<amount>0.18</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="20658" name="o_f_80_2s_51">
<!-- Max HP increases by 14.51. MP Regen increases by 0.08. -->
<effects>
<effect name="MpRegen">
<amount>0.077</amount>
<mode>DIFF</mode>
</effect>
<effect name="MaxMp">
<amount>14.506</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="20659" name="o_f_80_2s_52">
<!-- Max HP increases by 14.51. CP Regen increases by 0.18. -->
<effects>
<effect name="CpRegen">
<amount>0.181</amount>
<mode>DIFF</mode>
</effect>
<effect name="MaxMp">
<amount>14.506</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="20660" name="o_f_80_2s_53">
<!-- Max HP increases by 14.51. Evasion increases by 0.9. -->
<effects>
<effect name="PhysicalEvasion">
<amount>0.903</amount>
<mode>DIFF</mode>
</effect>
<effect name="MaxMp">
<amount>14.506</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="20661" name="o_f_80_2s_54">
<!-- Max HP increases by 14.51. Accuracy increases by 0.9. -->
<effects>
<effect name="Accuracy">
<amount>0.903</amount>
<mode>DIFF</mode>
</effect>
<effect name="MaxMp">
<amount>14.506</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="20662" name="o_f_80_2s_55">
<!-- Max HP increases by 14.51. Critical increases by 7.04. -->
<effects>
<effect name="CriticalRate">
<amount>7.039999999999999</amount>
<mode>DIFF</mode>
</effect>
<effect name="MaxMp">
<amount>14.506</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="20663" name="o_f_80_2s_56">
<!-- Max CP increases by 79.74. P. Atk. increases by 6.61. -->
<effects>
<effect name="MaxCp">
<amount>79.737</amount>
<mode>DIFF</mode>
</effect>
<effect name="PAtk">
<amount>6.606</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="20664" name="o_f_80_2s_57">
<!-- Max CP increases by 79.74. M. Atk. increases by 8.14. -->
<effects>
<effect name="MaxCp">
<amount>79.737</amount>
<mode>DIFF</mode>
</effect>
<effect name="MAtk">
<amount>8.142</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="20665" name="o_f_80_2s_58">
<!-- Max CP increases by 79.74. HP Regen increases by 0.18. -->
<effects>
<effect name="MaxCp">
<amount>79.737</amount>
<mode>DIFF</mode>
</effect>
<effect name="HpRegen">
<amount>0.18</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="20666" name="o_f_80_2s_59">
<!-- Max CP increases by 79.74. MP Regen increases by 0.08. -->
<effects>
<effect name="MpRegen">
<amount>0.077</amount>
<mode>DIFF</mode>
</effect>
<effect name="MaxCp">
<amount>79.737</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="20667" name="o_f_80_2s_60">
<!-- Max CP increases by 79.74. CP Regen increases by 0.18. -->
<effects>
<effect name="CpRegen">
<amount>0.181</amount>
<mode>DIFF</mode>
</effect>
<effect name="MaxCp">
<amount>79.737</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="20668" name="o_f_80_2s_61">
<!-- Max CP increases by 79.74. Evasion increases by 0.9. -->
<effects>
<effect name="PhysicalEvasion">
<amount>0.903</amount>
<mode>DIFF</mode>
</effect>
<effect name="MaxCp">
<amount>79.737</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="20669" name="o_f_80_2s_62">
<!-- Max CP increases by 79.74. Accuracy increases by 0.9. -->
<effects>
<effect name="Accuracy">
<amount>0.903</amount>
<mode>DIFF</mode>
</effect>
<effect name="MaxCp">
<amount>79.737</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="20670" name="o_f_80_2s_63">
<!-- Max CP increases by 79.74. Critical increases by 7.04. -->
<effects>
<effect name="CriticalRate">
<amount>7.039999999999999</amount>
<mode>DIFF</mode>
</effect>
<effect name="MaxCp">
<amount>79.737</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="20671" name="o_f_80_2s_64">
<!-- P. Atk. increases by 7.43. M. Atk. increases by 8.14. -->
<effects>
<effect name="PAtk">
<amount>7.432</amount>
<mode>DIFF</mode>
</effect>
<effect name="MAtk">
<amount>8.142</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="20672" name="o_f_80_2s_65">
<!-- P. Atk. increases by 7.43. HP Regen increases by 0.18. -->
<effects>
<effect name="PAtk">
<amount>7.432</amount>
<mode>DIFF</mode>
</effect>
<effect name="HpRegen">
<amount>0.18</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="20673" name="o_f_80_2s_66">
<!-- P. Atk. increases by 7.43. MP Regen increases by 0.08. -->
<effects>
<effect name="MpRegen">
<amount>0.077</amount>
<mode>DIFF</mode>
</effect>
<effect name="PAtk">
<amount>7.432</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="20674" name="o_f_80_2s_67">
<!-- P. Atk. increases by 7.43. CP Regen increases by 0.18. -->
<effects>
<effect name="CpRegen">
<amount>0.181</amount>
<mode>DIFF</mode>
</effect>
<effect name="PAtk">
<amount>7.432</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="20675" name="o_f_80_2s_68">
<!-- P. Atk. increases by 7.43. Evasion increases by 0.9. -->
<effects>
<effect name="PhysicalEvasion">
<amount>0.903</amount>
<mode>DIFF</mode>
</effect>
<effect name="PAtk">
<amount>7.432</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="20676" name="o_f_80_2s_69">
<!-- P. Atk. increases by 7.43. Accuracy increases by 0.9. -->
<effects>
<effect name="Accuracy">
<amount>0.903</amount>
<mode>DIFF</mode>
</effect>
<effect name="PAtk">
<amount>7.432</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="20677" name="o_f_80_2s_70">
<!-- P. Atk. increases by 7.43. Critical increases by 7.04. -->
<effects>
<effect name="CriticalRate">
<amount>7.039999999999999</amount>
<mode>DIFF</mode>
</effect>
<effect name="PAtk">
<amount>7.432</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="20678" name="o_f_80_2s_71">
<!-- M. Atk. increases by 9.16. HP Regen increases by 0.18. -->
<effects>
<effect name="MAtk">
<amount>9.16</amount>
<mode>DIFF</mode>
</effect>
<effect name="HpRegen">
<amount>0.18</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="20679" name="o_f_80_2s_72">
<!-- M. Atk. increases by 9.16. MP Regen increases by 0.08. -->
<effects>
<effect name="MpRegen">
<amount>0.077</amount>
<mode>DIFF</mode>
</effect>
<effect name="MAtk">
<amount>9.16</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="20680" name="o_f_80_2s_73">
<!-- M. Atk. increases by 9.16. CP Regen increases by 0.18. -->
<effects>
<effect name="CpRegen">
<amount>0.181</amount>
<mode>DIFF</mode>
</effect>
<effect name="MAtk">
<amount>9.16</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="20681" name="o_f_80_2s_74">
<!-- M. Atk. increases by 9.16. Evasion increases by 0.9. -->
<effects>
<effect name="PhysicalEvasion">
<amount>0.903</amount>
<mode>DIFF</mode>
</effect>
<effect name="MAtk">
<amount>9.16</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="20682" name="o_f_80_2s_75">
<!-- M. Atk. increases by 9.16. Accuracy increases by 0.9. -->
<effects>
<effect name="Accuracy">
<amount>0.903</amount>
<mode>DIFF</mode>
</effect>
<effect name="MAtk">
<amount>9.16</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="20683" name="o_f_80_2s_76">
<!-- M. Atk. increases by 9.16. Critical increases by 7.04. -->
<effects>
<effect name="CriticalRate">
<amount>7.039999999999999</amount>
<mode>DIFF</mode>
</effect>
<effect name="MAtk">
<amount>9.16</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="20684" name="o_f_80_2s_77">
<!-- HP Regen increases by 0.2. MP Regen increases by 0.08. -->
<effects>
<effect name="MpRegen">
<amount>0.077</amount>
<mode>DIFF</mode>
</effect>
<effect name="HpRegen">
<amount>0.2</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="20685" name="o_f_80_2s_78">
<!-- HP Regen increases by 0.2. CP Regen increases by 0.18. -->
<effects>
<effect name="CpRegen">
<amount>0.181</amount>
<mode>DIFF</mode>
</effect>
<effect name="HpRegen">
<amount>0.2</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="20686" name="o_f_80_2s_79">
<!-- HP Regen increases by 0.2. Evasion increases by 0.9. -->
<effects>
<effect name="PhysicalEvasion">
<amount>0.903</amount>
<mode>DIFF</mode>
</effect>
<effect name="HpRegen">
<amount>0.2</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="20687" name="o_f_80_2s_80">
<!-- HP Regen increases by 0.2. Accuracy increases by 0.9. -->
<effects>
<effect name="Accuracy">
<amount>0.903</amount>
<mode>DIFF</mode>
</effect>
<effect name="HpRegen">
<amount>0.2</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="20688" name="o_f_80_2s_81">
<!-- HP Regen increases by 0.2. Critical increases by 7.04. -->
<effects>
<effect name="CriticalRate">
<amount>7.039999999999999</amount>
<mode>DIFF</mode>
</effect>
<effect name="HpRegen">
<amount>0.2</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="20689" name="o_f_80_2s_82">
<!-- MP Regen increases by 0.09. CP Regen increases by 0.18. -->
<effects>
<effect name="MpRegen">
<amount>0.086</amount>
<mode>DIFF</mode>
</effect>
<effect name="CpRegen">
<amount>0.181</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="20690" name="o_f_80_2s_83">
<!-- MP Regen increases by 0.09. Evasion increases by 0.9. -->
<effects>
<effect name="MpRegen">
<amount>0.086</amount>
<mode>DIFF</mode>
</effect>
<effect name="PhysicalEvasion">
<amount>0.903</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="20691" name="o_f_80_2s_84">
<!-- MP Regen increases by 0.09. Accuracy increases by 0.9. -->
<effects>
<effect name="MpRegen">
<amount>0.086</amount>
<mode>DIFF</mode>
</effect>
<effect name="Accuracy">
<amount>0.903</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="20692" name="o_f_80_2s_85">
<!-- MP Regen increases by 0.09. Critical increases by 7.04. -->
<effects>
<effect name="MpRegen">
<amount>0.086</amount>
<mode>DIFF</mode>
</effect>
<effect name="CriticalRate">
<amount>7.039999999999999</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="20693" name="o_f_80_2s_86">
<!-- CP Regen increases by 0.2. Evasion increases by 0.9. -->
<effects>
<effect name="CpRegen">
<amount>0.204</amount>
<mode>DIFF</mode>
</effect>
<effect name="PhysicalEvasion">
<amount>0.903</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="20694" name="o_f_80_2s_87">
<!-- CP Regen increases by 0.2. Accuracy increases by 0.9. -->
<effects>
<effect name="CpRegen">
<amount>0.204</amount>
<mode>DIFF</mode>
</effect>
<effect name="Accuracy">
<amount>0.903</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="20695" name="o_f_80_2s_88">
<!-- CP Regen increases by 0.2. Critical increases by 7.04. -->
<effects>
<effect name="CpRegen">
<amount>0.204</amount>
<mode>DIFF</mode>
</effect>
<effect name="CriticalRate">
<amount>7.039999999999999</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="20696" name="o_f_80_2s_89">
<!-- Evasion increases by 1.02. Accuracy increases by 0.9. -->
<effects>
<effect name="PhysicalEvasion">
<amount>1.016</amount>
<mode>DIFF</mode>
</effect>
<effect name="Accuracy">
<amount>0.903</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="20697" name="o_f_80_2s_90">
<!-- Evasion increases by 1.02. Critical increases by 7.04. -->
<effects>
<effect name="PhysicalEvasion">
<amount>1.016</amount>
<mode>DIFF</mode>
</effect>
<effect name="CriticalRate">
<amount>7.039999999999999</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="20698" name="o_f_80_2s_91">
<!-- Accuracy increases by 1.02. Critical increases by 7.04. -->
<effects>
<effect name="Accuracy">
<amount>1.016</amount>
<mode>DIFF</mode>
</effect>
<effect name="CriticalRate">
<amount>7.039999999999999</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="20699" name="o_f_80_2r_1">
<!-- P. Def. increases by 26.15. -->
<effects>
<effect name="PhysicalDefence">
<amount>26.152</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
</list>