Files
l2j_mobius/trunk/dist/game/data/stats/options/19900-19999.xml
2016-06-12 01:34:09 +00:00

1252 lines
30 KiB
XML

<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/optionsData.xsd">
<option id="19900" name="o_f_80_1s_21">
<!-- P. Def. increases by 15.69. MP Regen increases by 0.12. -->
<effects>
<effect name="PhysicalDefence">
<amount>15.691</amount>
<mode>DIFF</mode>
</effect>
<effect name="MpRegen">
<amount>0.115</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="19901" name="o_f_80_1s_22">
<!-- P. Def. increases by 15.69. CP Regen increases by 0.27. -->
<effects>
<effect name="PhysicalDefence">
<amount>15.691</amount>
<mode>DIFF</mode>
</effect>
<effect name="CpRegen">
<amount>0.271</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="19902" name="o_f_80_1s_23">
<!-- P. Def. increases by 15.69. Evasion increases by 1.35. -->
<effects>
<effect name="PhysicalDefence">
<amount>15.691</amount>
<mode>DIFF</mode>
</effect>
<effect name="PhysicalEvasion">
<amount>1.354</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="19903" name="o_f_80_1s_24">
<!-- P. Def. increases by 15.69. Accuracy increases by 1.35. -->
<effects>
<effect name="PhysicalDefence">
<amount>15.691</amount>
<mode>DIFF</mode>
</effect>
<effect name="Accuracy">
<amount>1.354</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="19904" name="o_f_80_1s_25">
<!-- P. Def. increases by 15.69. Critical increases by 10.56. -->
<effects>
<effect name="PhysicalDefence">
<amount>15.691</amount>
<mode>DIFF</mode>
</effect>
<effect name="CriticalRate">
<amount>10.56</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="19905" name="o_f_80_1s_26">
<!-- M. Def. increases by 12.38. Max HP increases by 59.06 -->
<effects>
<effect name="MagicalDefence">
<amount>12.381</amount>
<mode>DIFF</mode>
</effect>
<effect name="MaxHp">
<amount>59.064</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="19906" name="o_f_80_1s_27">
<!-- M. Def. increases by 12.38. Max HP increases by 19.34. -->
<effects>
<effect name="MagicalDefence">
<amount>12.381</amount>
<mode>DIFF</mode>
</effect>
<effect name="MaxMp">
<amount>19.342</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="19907" name="o_f_80_1s_28">
<!-- M. Def. increases by 12.38. Max CP increases by 106.32. -->
<effects>
<effect name="MagicalDefence">
<amount>12.381</amount>
<mode>DIFF</mode>
</effect>
<effect name="MaxCp">
<amount>106.316</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="19908" name="o_f_80_1s_29">
<!-- M. Def. increases by 12.38. P. Atk. increases by 9.91. -->
<effects>
<effect name="MagicalDefence">
<amount>12.381</amount>
<mode>DIFF</mode>
</effect>
<effect name="PAtk">
<amount>9.909</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="19909" name="o_f_80_1s_30">
<!-- M. Def. increases by 12.38. M. Atk. increases by 12.21. -->
<effects>
<effect name="MagicalDefence">
<amount>12.381</amount>
<mode>DIFF</mode>
</effect>
<effect name="MAtk">
<amount>12.213</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="19910" name="o_f_80_1s_31">
<!-- M. Def. increases by 12.38. HP Regen increases by 0.27. -->
<effects>
<effect name="MagicalDefence">
<amount>12.381</amount>
<mode>DIFF</mode>
</effect>
<effect name="HpRegen">
<amount>0.27</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="19911" name="o_f_80_1s_32">
<!-- M. Def. increases by 12.38. MP Regen increases by 0.12. -->
<effects>
<effect name="MagicalDefence">
<amount>12.381</amount>
<mode>DIFF</mode>
</effect>
<effect name="MpRegen">
<amount>0.115</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="19912" name="o_f_80_1s_33">
<!-- M. Def. increases by 12.38. CP Regen increases by 0.27. -->
<effects>
<effect name="MagicalDefence">
<amount>12.381</amount>
<mode>DIFF</mode>
</effect>
<effect name="CpRegen">
<amount>0.271</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="19913" name="o_f_80_1s_34">
<!-- M. Def. increases by 12.38. Evasion increases by 1.35. -->
<effects>
<effect name="MagicalDefence">
<amount>12.381</amount>
<mode>DIFF</mode>
</effect>
<effect name="PhysicalEvasion">
<amount>1.354</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="19914" name="o_f_80_1s_35">
<!-- M. Def. increases by 12.38. Accuracy increases by 1.35. -->
<effects>
<effect name="MagicalDefence">
<amount>12.381</amount>
<mode>DIFF</mode>
</effect>
<effect name="Accuracy">
<amount>1.354</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="19915" name="o_f_80_1s_36">
<!-- M. Def. increases by 12.38. Critical increases by 10.56. -->
<effects>
<effect name="MagicalDefence">
<amount>12.381</amount>
<mode>DIFF</mode>
</effect>
<effect name="CriticalRate">
<amount>10.56</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="19916" name="o_f_80_1s_37">
<!-- Max HP increases by 59.06 Max HP increases by 19.34. -->
<effects>
<effect name="MaxHp">
<amount>59.064</amount>
<mode>DIFF</mode>
</effect>
<effect name="MaxMp">
<amount>19.342</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="19917" name="o_f_80_1s_38">
<!-- Max HP increases by 59.06 Max CP increases by 106.32. -->
<effects>
<effect name="MaxHp">
<amount>59.064</amount>
<mode>DIFF</mode>
</effect>
<effect name="MaxCp">
<amount>106.316</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="19918" name="o_f_80_1s_39">
<!-- Max HP increases by 59.06 P. Atk. increases by 9.91. -->
<effects>
<effect name="MaxHp">
<amount>59.064</amount>
<mode>DIFF</mode>
</effect>
<effect name="PAtk">
<amount>9.909</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="19919" name="o_f_80_1s_40">
<!-- Max HP increases by 59.06 M. Atk. increases by 12.21. -->
<effects>
<effect name="MaxHp">
<amount>59.064</amount>
<mode>DIFF</mode>
</effect>
<effect name="MAtk">
<amount>12.213</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="19920" name="o_f_80_1s_41">
<!-- Max HP increases by 59.06 HP Regen increases by 0.27. -->
<effects>
<effect name="MaxHp">
<amount>59.064</amount>
<mode>DIFF</mode>
</effect>
<effect name="HpRegen">
<amount>0.27</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="19921" name="o_f_80_1s_42">
<!-- Max HP increases by 59.06 MP Regen increases by 0.12. -->
<effects>
<effect name="MpRegen">
<amount>0.115</amount>
<mode>DIFF</mode>
</effect>
<effect name="MaxHp">
<amount>59.064</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="19922" name="o_f_80_1s_43">
<!-- Max HP increases by 59.06 CP Regen increases by 0.27. -->
<effects>
<effect name="CpRegen">
<amount>0.271</amount>
<mode>DIFF</mode>
</effect>
<effect name="MaxHp">
<amount>59.064</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="19923" name="o_f_80_1s_44">
<!-- Max HP increases by 59.06 Evasion increases by 1.35. -->
<effects>
<effect name="PhysicalEvasion">
<amount>1.354</amount>
<mode>DIFF</mode>
</effect>
<effect name="MaxHp">
<amount>59.064</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="19924" name="o_f_80_1s_45">
<!-- Max HP increases by 59.06 Accuracy increases by 1.35. -->
<effects>
<effect name="Accuracy">
<amount>1.354</amount>
<mode>DIFF</mode>
</effect>
<effect name="MaxHp">
<amount>59.064</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="19925" name="o_f_80_1s_46">
<!-- Max HP increases by 59.06 Critical increases by 10.56. -->
<effects>
<effect name="CriticalRate">
<amount>10.56</amount>
<mode>DIFF</mode>
</effect>
<effect name="MaxHp">
<amount>59.064</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="19926" name="o_f_80_1s_47">
<!-- Max HP increases by 19.34. Max CP increases by 106.32. -->
<effects>
<effect name="MaxCp">
<amount>106.316</amount>
<mode>DIFF</mode>
</effect>
<effect name="MaxMp">
<amount>19.342</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="19927" name="o_f_80_1s_48">
<!-- Max HP increases by 19.34. P. Atk. increases by 9.91. -->
<effects>
<effect name="MaxMp">
<amount>19.342</amount>
<mode>DIFF</mode>
</effect>
<effect name="PAtk">
<amount>9.909</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="19928" name="o_f_80_1s_49">
<!-- Max HP increases by 19.34. M. Atk. increases by 12.21. -->
<effects>
<effect name="MaxMp">
<amount>19.342</amount>
<mode>DIFF</mode>
</effect>
<effect name="MAtk">
<amount>12.213</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="19929" name="o_f_80_1s_50">
<!-- Max HP increases by 19.34. HP Regen increases by 0.27. -->
<effects>
<effect name="MaxMp">
<amount>19.342</amount>
<mode>DIFF</mode>
</effect>
<effect name="HpRegen">
<amount>0.27</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="19930" name="o_f_80_1s_51">
<!-- Max HP increases by 19.34. MP Regen increases by 0.12. -->
<effects>
<effect name="MpRegen">
<amount>0.115</amount>
<mode>DIFF</mode>
</effect>
<effect name="MaxMp">
<amount>19.342</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="19931" name="o_f_80_1s_52">
<!-- Max HP increases by 19.34. CP Regen increases by 0.27. -->
<effects>
<effect name="CpRegen">
<amount>0.271</amount>
<mode>DIFF</mode>
</effect>
<effect name="MaxMp">
<amount>19.342</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="19932" name="o_f_80_1s_53">
<!-- Max HP increases by 19.34. Evasion increases by 1.35. -->
<effects>
<effect name="PhysicalEvasion">
<amount>1.354</amount>
<mode>DIFF</mode>
</effect>
<effect name="MaxMp">
<amount>19.342</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="19933" name="o_f_80_1s_54">
<!-- Max HP increases by 19.34. Accuracy increases by 1.35. -->
<effects>
<effect name="Accuracy">
<amount>1.354</amount>
<mode>DIFF</mode>
</effect>
<effect name="MaxMp">
<amount>19.342</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="19934" name="o_f_80_1s_55">
<!-- Max HP increases by 19.34. Critical increases by 10.56. -->
<effects>
<effect name="CriticalRate">
<amount>10.56</amount>
<mode>DIFF</mode>
</effect>
<effect name="MaxMp">
<amount>19.342</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="19935" name="o_f_80_1s_56">
<!-- Max CP increases by 106.32. P. Atk. increases by 9.91. -->
<effects>
<effect name="MaxCp">
<amount>106.316</amount>
<mode>DIFF</mode>
</effect>
<effect name="PAtk">
<amount>9.909</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="19936" name="o_f_80_1s_57">
<!-- Max CP increases by 106.32. M. Atk. increases by 12.21. -->
<effects>
<effect name="MaxCp">
<amount>106.316</amount>
<mode>DIFF</mode>
</effect>
<effect name="MAtk">
<amount>12.213</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="19937" name="o_f_80_1s_58">
<!-- Max CP increases by 106.32. HP Regen increases by 0.27. -->
<effects>
<effect name="MaxCp">
<amount>106.316</amount>
<mode>DIFF</mode>
</effect>
<effect name="HpRegen">
<amount>0.27</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="19938" name="o_f_80_1s_59">
<!-- Max CP increases by 106.32. MP Regen increases by 0.12. -->
<effects>
<effect name="MpRegen">
<amount>0.115</amount>
<mode>DIFF</mode>
</effect>
<effect name="MaxCp">
<amount>106.316</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="19939" name="o_f_80_1s_60">
<!-- Max CP increases by 106.32. CP Regen increases by 0.27. -->
<effects>
<effect name="CpRegen">
<amount>0.271</amount>
<mode>DIFF</mode>
</effect>
<effect name="MaxCp">
<amount>106.316</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="19940" name="o_f_80_1s_61">
<!-- Max CP increases by 106.32. Evasion increases by 1.35. -->
<effects>
<effect name="PhysicalEvasion">
<amount>1.354</amount>
<mode>DIFF</mode>
</effect>
<effect name="MaxCp">
<amount>106.316</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="19941" name="o_f_80_1s_62">
<!-- Max CP increases by 106.32. Accuracy increases by 1.35. -->
<effects>
<effect name="Accuracy">
<amount>1.354</amount>
<mode>DIFF</mode>
</effect>
<effect name="MaxCp">
<amount>106.316</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="19942" name="o_f_80_1s_63">
<!-- Max CP increases by 106.32. Critical increases by 10.56. -->
<effects>
<effect name="CriticalRate">
<amount>10.56</amount>
<mode>DIFF</mode>
</effect>
<effect name="MaxCp">
<amount>106.316</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="19943" name="o_f_80_1s_64">
<!-- P. Atk. increases by 9.91. M. Atk. increases by 12.21. -->
<effects>
<effect name="PAtk">
<amount>9.909</amount>
<mode>DIFF</mode>
</effect>
<effect name="MAtk">
<amount>12.213</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="19944" name="o_f_80_1s_65">
<!-- P. Atk. increases by 9.91. HP Regen increases by 0.27. -->
<effects>
<effect name="PAtk">
<amount>9.909</amount>
<mode>DIFF</mode>
</effect>
<effect name="HpRegen">
<amount>0.27</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="19945" name="o_f_80_1s_66">
<!-- P. Atk. increases by 9.91. MP Regen increases by 0.12. -->
<effects>
<effect name="MpRegen">
<amount>0.115</amount>
<mode>DIFF</mode>
</effect>
<effect name="PAtk">
<amount>9.909</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="19946" name="o_f_80_1s_67">
<!-- P. Atk. increases by 9.91. CP Regen increases by 0.27. -->
<effects>
<effect name="CpRegen">
<amount>0.271</amount>
<mode>DIFF</mode>
</effect>
<effect name="PAtk">
<amount>9.909</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="19947" name="o_f_80_1s_68">
<!-- P. Atk. increases by 9.91. Evasion increases by 1.35. -->
<effects>
<effect name="PhysicalEvasion">
<amount>1.354</amount>
<mode>DIFF</mode>
</effect>
<effect name="PAtk">
<amount>9.909</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="19948" name="o_f_80_1s_69">
<!-- P. Atk. increases by 9.91. Accuracy increases by 1.35. -->
<effects>
<effect name="Accuracy">
<amount>1.354</amount>
<mode>DIFF</mode>
</effect>
<effect name="PAtk">
<amount>9.909</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="19949" name="o_f_80_1s_70">
<!-- P. Atk. increases by 9.91. Critical increases by 10.56. -->
<effects>
<effect name="CriticalRate">
<amount>10.56</amount>
<mode>DIFF</mode>
</effect>
<effect name="PAtk">
<amount>9.909</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="19950" name="o_f_80_1s_71">
<!-- M. Atk. increases by 12.21. HP Regen increases by 0.27. -->
<effects>
<effect name="MAtk">
<amount>12.213</amount>
<mode>DIFF</mode>
</effect>
<effect name="HpRegen">
<amount>0.27</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="19951" name="o_f_80_1s_72">
<!-- M. Atk. increases by 12.21. MP Regen increases by 0.12. -->
<effects>
<effect name="MpRegen">
<amount>0.115</amount>
<mode>DIFF</mode>
</effect>
<effect name="MAtk">
<amount>12.213</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="19952" name="o_f_80_1s_73">
<!-- M. Atk. increases by 12.21. CP Regen increases by 0.27. -->
<effects>
<effect name="CpRegen">
<amount>0.271</amount>
<mode>DIFF</mode>
</effect>
<effect name="MAtk">
<amount>12.213</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="19953" name="o_f_80_1s_74">
<!-- M. Atk. increases by 12.21. Evasion increases by 1.35. -->
<effects>
<effect name="PhysicalEvasion">
<amount>1.354</amount>
<mode>DIFF</mode>
</effect>
<effect name="MAtk">
<amount>12.213</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="19954" name="o_f_80_1s_75">
<!-- M. Atk. increases by 12.21. Accuracy increases by 1.35. -->
<effects>
<effect name="Accuracy">
<amount>1.354</amount>
<mode>DIFF</mode>
</effect>
<effect name="MAtk">
<amount>12.213</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="19955" name="o_f_80_1s_76">
<!-- M. Atk. increases by 12.21. Critical increases by 10.56. -->
<effects>
<effect name="CriticalRate">
<amount>10.56</amount>
<mode>DIFF</mode>
</effect>
<effect name="MAtk">
<amount>12.213</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="19956" name="o_f_80_1s_77">
<!-- HP Regen increases by 0.27. MP Regen increases by 0.12. -->
<effects>
<effect name="MpRegen">
<amount>0.115</amount>
<mode>DIFF</mode>
</effect>
<effect name="HpRegen">
<amount>0.27</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="19957" name="o_f_80_1s_78">
<!-- HP Regen increases by 0.27. CP Regen increases by 0.27. -->
<effects>
<effect name="CpRegen">
<amount>0.271</amount>
<mode>DIFF</mode>
</effect>
<effect name="HpRegen">
<amount>0.27</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="19958" name="o_f_80_1s_79">
<!-- HP Regen increases by 0.27. Evasion increases by 1.35. -->
<effects>
<effect name="PhysicalEvasion">
<amount>1.354</amount>
<mode>DIFF</mode>
</effect>
<effect name="HpRegen">
<amount>0.27</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="19959" name="o_f_80_1s_80">
<!-- HP Regen increases by 0.27. Accuracy increases by 1.35. -->
<effects>
<effect name="Accuracy">
<amount>1.354</amount>
<mode>DIFF</mode>
</effect>
<effect name="HpRegen">
<amount>0.27</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="19960" name="o_f_80_1s_81">
<!-- HP Regen increases by 0.27. Critical increases by 10.56. -->
<effects>
<effect name="CriticalRate">
<amount>10.56</amount>
<mode>DIFF</mode>
</effect>
<effect name="HpRegen">
<amount>0.27</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="19961" name="o_f_80_1s_82">
<!-- MP Regen increases by 0.12. CP Regen increases by 0.27. -->
<effects>
<effect name="MpRegen">
<amount>0.115</amount>
<mode>DIFF</mode>
</effect>
<effect name="CpRegen">
<amount>0.271</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="19962" name="o_f_80_1s_83">
<!-- MP Regen increases by 0.12. Evasion increases by 1.35. -->
<effects>
<effect name="MpRegen">
<amount>0.115</amount>
<mode>DIFF</mode>
</effect>
<effect name="PhysicalEvasion">
<amount>1.354</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="19963" name="o_f_80_1s_84">
<!-- MP Regen increases by 0.12. Accuracy increases by 1.35. -->
<effects>
<effect name="MpRegen">
<amount>0.115</amount>
<mode>DIFF</mode>
</effect>
<effect name="Accuracy">
<amount>1.354</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="19964" name="o_f_80_1s_85">
<!-- MP Regen increases by 0.12. Critical increases by 10.6. -->
<effects>
<effect name="MpRegen">
<amount>0.115</amount>
<mode>DIFF</mode>
</effect>
<effect name="CriticalRate">
<amount>10.56</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="19965" name="o_f_80_1s_86">
<!-- CP Regen increases by 0.27. Evasion increases by 1.35. -->
<effects>
<effect name="CpRegen">
<amount>0.271</amount>
<mode>DIFF</mode>
</effect>
<effect name="PhysicalEvasion">
<amount>1.354</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="19966" name="o_f_80_1s_87">
<!-- CP Regen increases by 0.27. Accuracy increases by 1.35. -->
<effects>
<effect name="CpRegen">
<amount>0.271</amount>
<mode>DIFF</mode>
</effect>
<effect name="Accuracy">
<amount>1.354</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="19967" name="o_f_80_1s_88">
<!-- CP Regen increases by 0.27. Critical increases by 10.56. -->
<effects>
<effect name="CpRegen">
<amount>0.271</amount>
<mode>DIFF</mode>
</effect>
<effect name="CriticalRate">
<amount>10.56</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="19968" name="o_f_80_1s_89">
<!-- Evasion increases by 1.35. Accuracy increases by 1.35. -->
<effects>
<effect name="PhysicalEvasion">
<amount>1.354</amount>
<mode>DIFF</mode>
</effect>
<effect name="Accuracy">
<amount>1.354</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="19969" name="o_f_80_1s_90">
<!-- Evasion increases by 1.35. Critical increases by 10.56. -->
<effects>
<effect name="PhysicalEvasion">
<amount>1.354</amount>
<mode>DIFF</mode>
</effect>
<effect name="CriticalRate">
<amount>10.56</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="19970" name="o_f_80_1s_91">
<!-- Accuracy increases by 1.35. Critical increases by 10.56. -->
<effects>
<effect name="Accuracy">
<amount>1.354</amount>
<mode>DIFF</mode>
</effect>
<effect name="CriticalRate">
<amount>10.56</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="19971" name="o_f_80_1r_1">
<!-- P. Def. increases by 37.92. -->
<effects>
<effect name="PhysicalDefence">
<amount>37.92</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="19972" name="o_f_80_1r_2">
<!-- M. Def. increases by 29.92. -->
<effects>
<effect name="MagicalDefence">
<amount>29.921</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="19973" name="o_f_80_1r_3">
<!-- Max HP increases by 142.74 -->
<effects>
<effect name="MaxHp">
<amount>142.739</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="19974" name="o_f_80_1r_4">
<!-- Max HP increases by 46.74. -->
<effects>
<effect name="MaxMp">
<amount>46.743</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="19975" name="o_f_80_1r_5">
<!-- Max CP increases by 256.93. -->
<effects>
<effect name="MaxCp">
<amount>256.93</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="19976" name="o_f_80_1r_6">
<!-- P. Atk. increases by 23.95. -->
<effects>
<effect name="PAtk">
<amount>23.946</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="19977" name="o_f_80_1r_7">
<!-- M. Atk. increases by 29.51. -->
<effects>
<effect name="MAtk">
<amount>29.514</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="19978" name="o_f_80_1r_8">
<!-- HP Regen increases by 0.66. -->
<effects>
<effect name="HpRegen">
<amount>0.66</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="19979" name="o_f_80_1r_9">
<!-- MP Regen increases by 0.28. -->
<effects>
<effect name="MpRegen">
<amount>0.279</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="19980" name="o_f_80_1r_10">
<!-- CP Regen increases by 0.66. -->
<effects>
<effect name="CpRegen">
<amount>0.656</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="19981" name="o_f_80_1r_11">
<!-- Evasion increases by 3.27. -->
<effects>
<effect name="PhysicalEvasion">
<amount>3.273</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="19982" name="o_f_80_1r_12">
<!-- Accuracy increases by 3.27. -->
<effects>
<effect name="Accuracy">
<amount>3.273</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="19983" name="o_f_80_1r_13">
<!-- Critical increases by 25.52. -->
<effects>
<effect name="CriticalRate">
<amount>25.52</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="19984" name="o_f_80_1r_14">
<!-- P. Def. increases by 19.61. M. Def. increases by 14.45. -->
<effects>
<effect name="PhysicalDefence">
<amount>19.614</amount>
<mode>DIFF</mode>
</effect>
<effect name="MagicalDefence">
<amount>14.445</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="19985" name="o_f_80_1r_15">
<!-- P. Def. increases by 19.61. Max HP increases by 68.91 -->
<effects>
<effect name="PhysicalDefence">
<amount>19.614</amount>
<mode>DIFF</mode>
</effect>
<effect name="MaxHp">
<amount>68.908</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="19986" name="o_f_80_1r_16">
<!-- P. Def. increases by 19.61. Max HP increases by 22.57. -->
<effects>
<effect name="PhysicalDefence">
<amount>19.614</amount>
<mode>DIFF</mode>
</effect>
<effect name="MaxMp">
<amount>22.566</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="19987" name="o_f_80_1r_17">
<!-- P. Def. increases by 19.61. Max CP increases by 124.04. -->
<effects>
<effect name="PhysicalDefence">
<amount>19.614</amount>
<mode>DIFF</mode>
</effect>
<effect name="MaxCp">
<amount>124.035</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="19988" name="o_f_80_1r_18">
<!-- P. Def. increases by 19.61. P. Atk. increases by 11.56. -->
<effects>
<effect name="PhysicalDefence">
<amount>19.614</amount>
<mode>DIFF</mode>
</effect>
<effect name="PAtk">
<amount>11.56</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="19989" name="o_f_80_1r_19">
<!-- P. Def. increases by 19.61. M. Atk. increases by 14.25. -->
<effects>
<effect name="PhysicalDefence">
<amount>19.614</amount>
<mode>DIFF</mode>
</effect>
<effect name="MAtk">
<amount>14.248</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="19990" name="o_f_80_1r_20">
<!-- P. Def. increases by 19.61. HP Regen increases by 0.32. -->
<effects>
<effect name="PhysicalDefence">
<amount>19.614</amount>
<mode>DIFF</mode>
</effect>
<effect name="HpRegen">
<amount>0.32</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="19991" name="o_f_80_1r_21">
<!-- P. Def. increases by 19.61. MP Regen increases by 0.13. -->
<effects>
<effect name="PhysicalDefence">
<amount>19.614</amount>
<mode>DIFF</mode>
</effect>
<effect name="MpRegen">
<amount>0.134</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="19992" name="o_f_80_1r_22">
<!-- P. Def. increases by 19.61. CP Regen increases by 0.32. -->
<effects>
<effect name="PhysicalDefence">
<amount>19.614</amount>
<mode>DIFF</mode>
</effect>
<effect name="CpRegen">
<amount>0.317</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="19993" name="o_f_80_1r_23">
<!-- P. Def. increases by 19.61. Evasion increases by 1.58. -->
<effects>
<effect name="PhysicalDefence">
<amount>19.614</amount>
<mode>DIFF</mode>
</effect>
<effect name="PhysicalEvasion">
<amount>1.58</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="19994" name="o_f_80_1r_24">
<!-- P. Def. increases by 19.61. Accuracy increases by 1.58. -->
<effects>
<effect name="PhysicalDefence">
<amount>19.614</amount>
<mode>DIFF</mode>
</effect>
<effect name="Accuracy">
<amount>1.58</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="19995" name="o_f_80_1r_25">
<!-- P. Def. increases by 19.61. Critical increases by 12.32. -->
<effects>
<effect name="PhysicalDefence">
<amount>19.614</amount>
<mode>DIFF</mode>
</effect>
<effect name="CriticalRate">
<amount>12.32</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="19996" name="o_f_80_1r_26">
<!-- M. Def. increases by 15.48. Max HP increases by 68.91 -->
<effects>
<effect name="MagicalDefence">
<amount>15.477</amount>
<mode>DIFF</mode>
</effect>
<effect name="MaxHp">
<amount>68.908</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="19997" name="o_f_80_1r_27">
<!-- M. Def. increases by 15.48. Max HP increases by 22.57. -->
<effects>
<effect name="MagicalDefence">
<amount>15.477</amount>
<mode>DIFF</mode>
</effect>
<effect name="MaxMp">
<amount>22.566</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="19998" name="o_f_80_1r_28">
<!-- M. Def. increases by 15.48. Max CP increases by 124.04. -->
<effects>
<effect name="MagicalDefence">
<amount>15.477</amount>
<mode>DIFF</mode>
</effect>
<effect name="MaxCp">
<amount>124.035</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="19999" name="o_f_80_1r_29">
<!-- M. Def. increases by 15.48. P. Atk. increases by 11.56. -->
<effects>
<effect name="MagicalDefence">
<amount>15.477</amount>
<mode>DIFF</mode>
</effect>
<effect name="PAtk">
<amount>11.56</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
</list>