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l2j_mobius/trunk/dist/game/data/stats/npcs/36300-36399.xml
2016-06-12 01:34:09 +00:00

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<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/npcs.xsd">
<npc id="36300" level="89" type="L2Defender" name="Rebel Private" title="Aaru Fortress">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="92" />
<param name="MoveAroundSocial2" value="92" />
<param name="IsAggressive" value="1" />
<param name="MovingAttack" value="0" />
<param name="MoveArounding" value="0" />
<param name="Attack_BoostValue" value="133" />
</parameters>
<race>HUMAN</race>
<sex>MALE</sex>
<equipment rhand="97" /> <!-- Lance -->
<acquire exp="3960" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="13812" hpRegen="8.5" mp="1988" mpRegen="3" />
<attack physical="4186.37204072787" magical="748.3800155032" random="10" critical="4" accuracy="0" attackSpeed="253" type="POLE" range="80" distance="80" width="120" />
<defence physical="431.257386064511" magical="238.085267564491" />
<attribute>
<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="12" /> <!-- HP Increase (4x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="14" /> <!-- Strong P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="11" /> <!-- Spears -->
<skill id="4416" level="14" /> <!-- Humans -->
<skill id="14765" level="2" /> <!-- Blood Siphon Resistance -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<s_npc_prop_hp_rate>4</s_npc_prop_hp_rate>
<ai clanHelpRange="300" aggroRange="300">
<clan_list>
<clan>DOOR</clan>
<clan>FORTRESS</clan>
</clan_list>
</ai>
<collision>
<radius normal="8" />
<height normal="23.5" />
</collision>
</npc>
<npc id="36301" level="86" type="L2Defender" name="Royal Guard" title="Aaru Fortress">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="90" />
<param name="MoveAroundSocial2" value="90" />
<param name="fortress_id" value="119" />
<param name="IsAggressive" value="1" />
<param name="MovingAttack" value="0" />
<param name="MoveArounding" value="0" />
<skill name="toggle_buff" id="5432" level="1" />
<param name="Attack_BoostValue" value="127" />
</parameters>
<race>CASTLE_GUARD</race>
<sex>MALE</sex>
<equipment rhand="98" /> <!-- Halberd -->
<acquire exp="3698" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="13256" hpRegen="8.5" mp="1881" mpRegen="3" />
<attack physical="3631.33830052703" magical="652.921765425807" random="10" critical="4" accuracy="0" attackSpeed="253" type="POLE" range="80" distance="80" width="120" />
<defence physical="406.383466826966" magical="221.085839209057" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="12" /> <!-- HP Increase (4x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="16" /> <!-- Very Strong M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="11" /> <!-- Spears -->
<skill id="4416" level="22" /> <!-- Defending Army -->
<skill id="5432" level="1" /> <!-- Weapon Supply -->
<skill id="14765" level="2" /> <!-- Blood Siphon Resistance -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<s_npc_prop_hp_rate>4</s_npc_prop_hp_rate>
<ai clanHelpRange="300" aggroRange="300">
<clan_list>
<clan>DOOR</clan>
<clan>FORTRESS</clan>
</clan_list>
</ai>
<collision>
<radius normal="7" />
<height normal="24" />
</collision>
</npc>
<npc id="36302" level="86" type="L2Defender" name="Escort" title="Aaru Fortress">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="79" />
<param name="MoveAroundSocial2" value="79" />
<param name="fortress_id" value="119" />
<param name="IsAggressive" value="1" />
<param name="MovingAttack" value="0" />
<param name="MoveArounding" value="0" />
<skill name="toggle_buff" id="5432" level="1" />
<param name="Attack_BoostValue" value="127" />
</parameters>
<race>CASTLE_GUARD</race>
<sex>MALE</sex>
<equipment rhand="287" /> <!-- Bow of Peril -->
<acquire exp="3698" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="13256" hpRegen="8.5" mp="1881" mpRegen="3" />
<attack physical="3631.33830052703" magical="652.921765425807" random="5" critical="8" accuracy="0" attackSpeed="253" reuseDelay="1500" type="BOW" range="1100" distance="10" width="0" />
<defence physical="406.383466826966" magical="221.085839209057" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="12" /> <!-- HP Increase (4x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="15" /> <!-- Strong P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="3" /> <!-- Light Armor Type -->
<skill id="4415" level="9" /> <!-- Bows -->
<skill id="4416" level="22" /> <!-- Defending Army -->
<skill id="5432" level="1" /> <!-- Weapon Supply -->
<skill id="14765" level="2" /> <!-- Blood Siphon Resistance -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<s_npc_prop_hp_rate>4</s_npc_prop_hp_rate>
<ai type="ARCHER" clanHelpRange="300" dodge="15" aggroRange="300">
<clan_list>
<clan>DOOR</clan>
<clan>FORTRESS</clan>
</clan_list>
</ai>
<collision>
<radius normal="8" />
<height normal="23.5" />
</collision>
</npc>
<npc id="36303" level="75" type="L2Npc" name="Power Control Unit" title="Control Room">
<!-- Confirmed CT2.5 -->
<race>ETC</race>
<sex>ETC</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
<attack physical="794.70901" magical="542.68324" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="319.24623" magical="233.61053" />
<attribute>
<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
</attribute>
<speed>
<walk ground="60" />
<run ground="120" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" canMove="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="19" /> <!-- Others -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai type="BALANCED" clanHelpRange="300" aggroRange="300">
<clan_list>
<clan>DOOR</clan>
<clan>FORTRESS</clan>
</clan_list>
</ai>
<collision>
<radius normal="54" />
<height normal="59.5" />
</collision>
</npc>
<npc id="36304" level="90" type="L2Defender" name="Dwarven Gunnery Sergeant">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="165" />
<param name="MoveAroundSocial1" value="165" />
<param name="MoveAroundSocial2" value="165" />
<param name="fortress_id" value="119" />
<param name="IsAggressive" value="1" />
<param name="MovingAttack" value="0" />
<skill name="toggle_buff" id="5432" level="1" />
<skill name="Skill01_ID" id="5461" level="6" />
<skill name="Skill02_ID" id="5468" level="6" />
<param name="Attack_BoostValue" value="135" />
</parameters>
<race>CASTLE_GUARD</race>
<sex>MALE</sex>
<acquire exp="4050" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="13886" hpRegen="8.5" mp="2023" mpRegen="3" />
<attack physical="4393.39231302655" magical="784.547871934874" random="5" critical="8" accuracy="0" attackSpeed="253" reuseDelay="1500" type="BOW" range="1100" distance="10" width="0" />
<defence physical="439.882533785801" magical="244.037399253603" />
<attribute>
<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
</attribute>
<speed>
<walk ground="60" />
<run ground="120" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="11" /> <!-- HP Increase (3x) -->
<skill id="4409" level="16" /> <!-- MP Increase (8x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="17" /> <!-- Very Strong M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="8" /> <!-- Weak M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="9" /> <!-- Bows -->
<skill id="4416" level="22" /> <!-- Defending Army -->
<skill id="5432" level="1" /> <!-- Weapon Supply -->
<skill id="5461" level="6" /> <!-- Castle Gunner Shot -->
<skill id="5468" level="6" /> <!-- Castle Gunner Fire -->
<skill id="14765" level="2" /> <!-- Blood Siphon Resistance -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<s_npc_prop_hp_rate>3</s_npc_prop_hp_rate>
<ai type="MAGE" clanHelpRange="300" aggroRange="1000">
<clan_list>
<clan>DOOR</clan>
<clan>FORTRESS</clan>
</clan_list>
</ai>
<collision>
<radius normal="13" />
<height normal="17.5" />
</collision>
</npc>
<npc id="36305" level="92" type="L2FortCommander" name="Guard Captain" title="Guard">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="110" />
<param name="MoveAroundSocial2" value="110" />
<param name="barrack_id" value="1" />
<param name="fortress_id" value="119" />
<param name="silhouette" value="36306" />
<param name="ai_type" value="inna_gi_fort_garrison_a" />
<param name="msg_dying" value="1300006" />
<param name="msg_one_point" value="1300012" />
<param name="one_point_prob" value="5" />
<param name="IsAggressive" value="1" />
<param name="MoveArounding" value="0" />
<skill name="toggle_buff" id="5432" level="1" />
<param name="spawn_x" value="10" />
<param name="spawn_y" value="10" />
<skill name="clanbuff" id="4608" level="1" />
<skill name="Skill01_ID" id="4172" level="6" />
<param name="Skill01_Probablity" value="2000" />
<skill name="selfheal_skill" id="5457" level="1" />
<param name="Attack_BoostValue" value="139" />
</parameters>
<race>CASTLE_GUARD</race>
<sex>FEMALE</sex>
<equipment rhand="80" lhand="641" /> <!-- Tallum Blade / Dark Crystal Shield -->
<acquire exp="4232" sp="1" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="981460" hpRegen="8.5" mp="41920" mpRegen="30" />
<attack physical="33815.7837326838" magical="6015.97783382643" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="3203.57651705523" magical="1794.74254813572" />
<attribute>
<defence fire="80" water="80" wind="80" earth="80" holy="80" dark="80" />
</attribute>
<speed>
<walk ground="60" />
<run ground="120" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4172" level="6" /> <!-- Stun -->
<skill id="4408" level="9" /> <!-- HP Increase (1/2x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="8" /> <!-- Weak P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="16" /> <!-- Very Strong P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="22" /> <!-- Defending Army -->
<skill id="4435" level="5" /> <!-- Greater Resist Stun -->
<skill id="4439" level="5" /> <!-- Greater Resist Hold -->
<skill id="4440" level="5" /> <!-- Greater Resist Paralysis -->
<skill id="4608" level="1" /> <!-- NPC Clan Buff - Berserk -->
<skill id="5432" level="1" /> <!-- Weapon Supply -->
<skill id="5457" level="1" /> <!-- NPC Full Recover -->
<skill id="14765" level="3" /> <!-- Blood Siphon Resistance -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<s_npc_prop_hp_rate>0.5</s_npc_prop_hp_rate>
<ai type="BALANCED" clanHelpRange="300" aggroRange="300">
<clan_list>
<clan>DOOR</clan>
<clan>FORTRESS</clan>
</clan_list>
</ai>
<collision>
<radius normal="10" />
<height normal="23.75" />
</collision>
</npc>
<npc id="36306" level="90" type="L2Defender" name="Guard" title="Guard">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="90" />
<param name="MoveAroundSocial2" value="90" />
<param name="fortress_id" value="119" />
<param name="IsAggressive" value="1" />
<param name="MoveArounding" value="0" />
<skill name="toggle_buff" id="5432" level="1" />
<param name="Party_Type" value="1" />
<param name="PrivateFollowBoss" value="1" />
<skill name="Skill01_ID" id="5112" level="6" />
<param name="Attack_BoostValue" value="135" />
</parameters>
<race>CASTLE_GUARD</race>
<sex>MALE</sex>
<equipment rhand="75" /> <!-- Caliburs -->
<acquire exp="4050" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="13886" hpRegen="8.5" mp="2023" mpRegen="3" />
<attack physical="4393.39231302655" magical="784.547871934874" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="439.882533785801" magical="244.037399253603" />
<attribute>
<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="13" /> <!-- HP Increase (5x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="9" /> <!-- Slightly Weak P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="16" /> <!-- Very Strong P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="22" /> <!-- Defending Army -->
<skill id="5112" level="6" /> <!-- Stun -->
<skill id="5432" level="1" /> <!-- Weapon Supply -->
<skill id="14765" level="2" /> <!-- Blood Siphon Resistance -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<s_npc_prop_hp_rate>5</s_npc_prop_hp_rate>
<ai clanHelpRange="300" aggroRange="300">
<clan_list>
<clan>DOOR</clan>
<clan>FORTRESS</clan>
</clan_list>
</ai>
<collision>
<radius normal="7" />
<height normal="24" />
</collision>
</npc>
<npc id="36307" level="90" type="L2Defender" name="Guard" title="Guard">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="90" />
<param name="MoveAroundSocial2" value="90" />
<param name="fortress_id" value="119" />
<param name="IsAggressive" value="1" />
<param name="MoveArounding" value="0" />
<skill name="toggle_buff" id="5432" level="1" />
<skill name="Skill01_ID" id="5045" level="6" />
<param name="Attack_BoostValue" value="135" />
</parameters>
<race>CASTLE_GUARD</race>
<sex>MALE</sex>
<equipment rhand="75" /> <!-- Caliburs -->
<acquire exp="4050" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="13886" hpRegen="8.5" mp="2023" mpRegen="3" />
<attack physical="4393.39231302655" magical="784.547871934874" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="439.882533785801" magical="244.037399253603" />
<attribute>
<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="13" /> <!-- HP Increase (5x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="9" /> <!-- Slightly Weak P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="16" /> <!-- Very Strong M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="22" /> <!-- Defending Army -->
<skill id="5045" level="6" /> <!-- Castle Power Strike -->
<skill id="5432" level="1" /> <!-- Weapon Supply -->
<skill id="14765" level="2" /> <!-- Blood Siphon Resistance -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<s_npc_prop_hp_rate>5</s_npc_prop_hp_rate>
<ai clanHelpRange="300" aggroRange="300">
<clan_list>
<clan>DOOR</clan>
<clan>FORTRESS</clan>
</clan_list>
</ai>
<collision>
<radius normal="7" />
<height normal="24" />
</collision>
</npc>
<npc id="36308" level="92" type="L2FortCommander" name="Support Unit Captain" title="Support Unit">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="90" />
<param name="MoveAroundSocial2" value="90" />
<param name="barrack_id" value="2" />
<param name="fortress_id" value="119" />
<param name="msg_dying" value="1300005" />
<param name="IsAggressive" value="1" />
<param name="MoveArounding" value="0" />
<param name="spawn_interval" value="30" />
<param name="max_spawn" value="7" />
<param name="spawn_prob" value="90" />
<param name="silhouette" value="36309" />
<param name="ai_type" value="inna_gi_fort_witch" />
<skill name="toggle_buff" id="5432" level="1" />
<param name="msg_final_skill" value="1300014" />
<skill name="final_skill_id" id="5398" level="1" />
<param name="final_skill_prob" value="2" />
<skill name="Skill01_ID" id="4196" level="6" />
<skill name="Skill02_ID" id="4194" level="6" />
<skill name="send_zen_id" id="5396" level="1" />
<skill name="selfheal_skill" id="5457" level="1" />
<param name="Attack_BoostValue" value="139" />
</parameters>
<race>CASTLE_GUARD</race>
<sex>FEMALE</sex>
<acquire exp="4232" sp="1" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="981460" hpRegen="8.5" mp="41920" mpRegen="30" />
<attack physical="33815.7837326838" magical="6015.97783382643" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="3203.57651705523" magical="1794.74254813572" />
<attribute>
<defence fire="80" water="80" wind="80" earth="80" holy="80" dark="80" />
</attribute>
<speed>
<walk ground="60" />
<run ground="120" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4194" level="6" /> <!-- BOSS Aura Burn -->
<skill id="4196" level="6" /> <!-- Decrease Speed -->
<skill id="4408" level="9" /> <!-- HP Increase (1/2x) -->
<skill id="4409" level="16" /> <!-- MP Increase (8x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="14" /> <!-- Strong M. Atk. -->
<skill id="4412" level="8" /> <!-- Weak P. Def. -->
<skill id="4413" level="14" /> <!-- Strong M. Def. -->
<skill id="4414" level="3" /> <!-- Light Armor Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="22" /> <!-- Defending Army -->
<skill id="5396" level="1" /> <!-- NPC - Spell Stance -->
<skill id="5398" level="1" /> <!-- NPC - Combination Force -->
<skill id="5432" level="1" /> <!-- Weapon Supply -->
<skill id="5457" level="1" /> <!-- NPC Full Recover -->
<skill id="14765" level="3" /> <!-- Blood Siphon Resistance -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<s_npc_prop_hp_rate>0.5</s_npc_prop_hp_rate>
<ai type="MAGE" clanHelpRange="300" aggroRange="300">
<clan_list>
<clan>DOOR</clan>
<clan>FORTRESS</clan>
</clan_list>
</ai>
<collision>
<radius normal="9" />
<height normal="23.5" />
</collision>
</npc>
<npc id="36309" level="90" type="L2Defender" name="Wizard" title="Support Unit">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="127" />
<param name="MoveAroundSocial2" value="148" />
<param name="IsAggressive" value="1" />
<param name="MoveArounding" value="0" />
<param name="fortress_id" value="119" />
<param name="barrack_id" value="2" />
<skill name="toggle_buff" id="5432" level="1" />
<param name="Party_Type" value="1" />
<param name="PrivateFollowBoss" value="1" />
<skill name="zen_skill_id" id="5396" level="1" />
<param name="channelling_dist" value="300" />
<skill name="Skill01_ID" id="5053" level="6" />
<skill name="Skill02_ID" id="4077" level="6" />
<param name="Attack_BoostValue" value="135" />
</parameters>
<race>CASTLE_GUARD</race>
<sex>MALE</sex>
<equipment rhand="6579" /> <!-- Arcana Mace -->
<acquire exp="4050" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="13886" hpRegen="8.5" mp="2023" mpRegen="3" />
<attack physical="4393.39231302655" magical="784.547871934874" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="439.882533785801" magical="244.037399253603" />
<attribute>
<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4077" level="6" /> <!-- NPC Aura Burn -->
<skill id="4408" level="13" /> <!-- HP Increase (5x) -->
<skill id="4409" level="16" /> <!-- MP Increase (8x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="16" /> <!-- Very Strong M. Atk. -->
<skill id="4412" level="8" /> <!-- Weak P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="3" /> <!-- Light Armor Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="22" /> <!-- Defending Army -->
<skill id="5053" level="6" /> <!-- Castle DD Water -->
<skill id="5396" level="1" /> <!-- NPC - Spell Stance -->
<skill id="5432" level="1" /> <!-- Weapon Supply -->
<skill id="14765" level="2" /> <!-- Blood Siphon Resistance -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<s_npc_prop_hp_rate>5</s_npc_prop_hp_rate>
<ai type="MAGE" clanHelpRange="300" aggroRange="1000">
<clan_list>
<clan>DOOR</clan>
<clan>FORTRESS</clan>
</clan_list>
</ai>
<collision>
<radius normal="8" />
<height normal="23.5" />
</collision>
</npc>
<npc id="36310" level="90" type="L2Defender" name="Healer" title="Support Unit">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="120" />
<param name="MoveAroundSocial2" value="120" />
<param name="fortress_id" value="119" />
<param name="MovingAttack" value="0" />
<param name="MoveArounding" value="0" />
<param name="IsHealer" value="2" />
<skill name="toggle_buff" id="5432" level="1" />
<skill name="Skill03_ID" id="4115" level="1" />
<param name="Skill03_Target" value="2" />
<param name="Skill03_Type" value="3" />
<skill name="Skill04_ID" id="5114" level="6" />
<param name="Skill04_Type" value="2" />
<param name="Attack_BoostValue" value="135" />
</parameters>
<race>CASTLE_GUARD</race>
<sex>FEMALE</sex>
<equipment rhand="92" /> <!-- Spirit's Staff -->
<acquire exp="4050" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="13886" hpRegen="8.5" mp="2023" mpRegen="3" />
<attack physical="4393.39231302655" magical="784.547871934874" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="439.882533785801" magical="244.037399253603" />
<attribute>
<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4115" level="1" /> <!-- Aden Heal -->
<skill id="4408" level="15" /> <!-- HP Increase (7x) -->
<skill id="4409" level="16" /> <!-- MP Increase (8x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="17" /> <!-- Very Strong M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="16" /> <!-- Very Strong M. Def. -->
<skill id="4414" level="3" /> <!-- Light Armor Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="22" /> <!-- Defending Army -->
<skill id="5114" level="6" /> <!-- Hold -->
<skill id="5432" level="1" /> <!-- Weapon Supply -->
<skill id="14765" level="2" /> <!-- Blood Siphon Resistance -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<s_npc_prop_hp_rate>7</s_npc_prop_hp_rate>
<ai type="HEALER" clanHelpRange="300" aggroRange="300">
<clan_list>
<clan>DOOR</clan>
<clan>FORTRESS</clan>
</clan_list>
</ai>
<collision>
<radius normal="8" />
<height normal="23" />
</collision>
</npc>
<npc id="36311" level="92" type="L2FortCommander" name="Archer Captain" title="Archer">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="105" />
<param name="MoveAroundSocial2" value="105" />
<param name="barrack_id" value="0" />
<param name="fortress_id" value="119" />
<param name="msg_dying" value="1300004" />
<param name="IsAggressive" value="1" />
<param name="MovingAttack" value="0" />
<param name="MoveArounding" value="0" />
<param name="msg_see_spell" value="1300013" />
<skill name="toggle_buff" id="5432" level="1" />
<skill name="skill00_id" id="4755" level="6" />
<skill name="selfheal_skill" id="5457" level="1" />
<param name="Attack_BoostValue" value="139" />
</parameters>
<race>CASTLE_GUARD</race>
<sex>MALE</sex>
<equipment rhand="10212" /> <!-- For NPC (Bow) -->
<acquire exp="4232" sp="1" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="981460" hpRegen="8.5" mp="41920" mpRegen="30" />
<attack physical="33815.7837326838" magical="6015.97783382643" random="5" critical="8" accuracy="0" attackSpeed="253" reuseDelay="1500" type="BOW" range="1100" distance="10" width="0" />
<defence physical="3203.57651705523" magical="1794.74254813572" />
<attribute>
<defence fire="80" water="80" wind="80" earth="80" holy="80" dark="80" />
</attribute>
<speed>
<walk ground="60" />
<run ground="120" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canMove="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="9" /> <!-- HP Increase (1/2x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="16" /> <!-- Very Strong P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="8" /> <!-- Weak P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="3" /> <!-- Light Armor Type -->
<skill id="4415" level="9" /> <!-- Bows -->
<skill id="4416" level="22" /> <!-- Defending Army -->
<skill id="4755" level="6" /> <!-- BOSS Power Shot -->
<skill id="5432" level="1" /> <!-- Weapon Supply -->
<skill id="5457" level="1" /> <!-- NPC Full Recover -->
<skill id="14765" level="3" /> <!-- Blood Siphon Resistance -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<s_npc_prop_hp_rate>0.5</s_npc_prop_hp_rate>
<ai type="ARCHER" clanHelpRange="300" dodge="15" aggroRange="300">
<clan_list>
<clan>DOOR</clan>
<clan>FORTRESS</clan>
</clan_list>
</ai>
<collision>
<radius normal="10" />
<height normal="23.5" />
</collision>
</npc>
<npc id="36312" level="90" type="L2Defender" name="Archer" title="Archer">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="79" />
<param name="MoveAroundSocial2" value="79" />
<param name="fortress_id" value="119" />
<param name="IsAggressive" value="1" />
<param name="MovingAttack" value="0" />
<param name="MoveArounding" value="0" />
<skill name="toggle_buff" id="5432" level="1" />
<skill name="Skill01_ID" id="5046" level="6" />
<param name="Attack_BoostValue" value="135" />
</parameters>
<race>CASTLE_GUARD</race>
<sex>MALE</sex>
<equipment rhand="287" /> <!-- Bow of Peril -->
<acquire exp="4050" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="13886" hpRegen="8.5" mp="2023" mpRegen="3" />
<attack physical="4393.39231302655" magical="784.547871934874" random="5" critical="8" accuracy="0" attackSpeed="253" reuseDelay="1500" type="BOW" range="1100" distance="10" width="0" />
<defence physical="439.882533785801" magical="244.037399253603" />
<attribute>
<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="13" /> <!-- HP Increase (5x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="14" /> <!-- Strong P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="8" /> <!-- Weak P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="3" /> <!-- Light Armor Type -->
<skill id="4415" level="9" /> <!-- Bows -->
<skill id="4416" level="22" /> <!-- Defending Army -->
<skill id="5046" level="6" /> <!-- Castle Power Shot -->
<skill id="5432" level="1" /> <!-- Weapon Supply -->
<skill id="14765" level="2" /> <!-- Blood Siphon Resistance -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<s_npc_prop_hp_rate>5</s_npc_prop_hp_rate>
<ai type="ARCHER" clanHelpRange="300" dodge="15" aggroRange="1000">
<clan_list>
<clan>DOOR</clan>
<clan>FORTRESS</clan>
</clan_list>
</ai>
<collision>
<radius normal="8" />
<height normal="23.5" />
</collision>
</npc>
<npc id="36313" level="80" type="L2Monster" name="Ballista" title="Aaru Fortress">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="FameValue" value="30" />
<param name="Armor" value="60" />
<skill name="Bomb" id="2342" level="1" />
<param name="NoFnHi" value="1" />
</parameters>
<race>CASTLE_GUARD</race>
<sex>MALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="679374.315371996" hpRegen="391.417777464402" mp="1674.8" mpRegen="3" />
<attack physical="7476.5080117304" magical="5105.4857482389" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="546.2" magical="599.528184" />
<attribute>
<defence fire="120" water="120" wind="120" earth="120" holy="120" dark="120" />
</attribute>
<speed>
<walk ground="1" />
<run ground="1" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status canMove="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="16" /> <!-- HP Increase (8x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="22" /> <!-- Defending Army -->
<skill id="2342" level="1" /> <!-- Ballista Bomb -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<s_npc_prop_hp_rate>8</s_npc_prop_hp_rate>
<ai type="BALANCED" clanHelpRange="300" aggroRange="300" />
<collision>
<radius normal="112" />
<height normal="59" />
</collision>
</npc>
<npc id="36314" level="80" type="L2Monster" name="Mercenary Captain">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="80" />
<param name="MoveAroundSocial1" value="80" />
<param name="fortress_id" value="119" />
<param name="DoorName" value="fortress_2223_004" />
<param name="DoorName2" value="fortress_2223_005" />
<param name="DoorName3" value="fortress_2223_006" />
<param name="DoorName4" value="fortress_2223_007" />
<param name="msg_door_break" value="1300001" />
<param name="msg_open_door" value="1300002" />
<param name="msg_dying" value="1300003" />
<param name="Party_Type" value="2" />
<minions name="Privates">
<npc id="36315" count="1" respawnTime="3" weightPoint="4" />
</minions>
<param name="x0" value="72637" />
<param name="y0" value="188462" />
<param name="z0" value="-2584" />
<param name="x1" value="72662" />
<param name="y1" value="188248" />
<param name="z1" value="-2584" />
<param name="x2" value="72843" />
<param name="y2" value="188053" />
<param name="z2" value="-2584" />
<param name="x3" value="72962" />
<param name="y3" value="187937" />
<param name="z3" value="-2584" />
<param name="x4" value="73126" />
<param name="y4" value="187676" />
<param name="z4" value="-2584" />
<param name="x5" value="73213" />
<param name="y5" value="187450" />
<param name="z5" value="-2584" />
<param name="x6" value="73137" />
<param name="y6" value="187219" />
<param name="z6" value="-2584" />
<param name="x7" value="72939" />
<param name="y7" value="187027" />
<param name="z7" value="-2584" />
<param name="x8" value="72652" />
<param name="y8" value="186758" />
<param name="z8" value="-2584" />
<param name="x9" value="72713" />
<param name="y9" value="186612" />
<param name="z9" value="-2584" />
</parameters>
<race>HUMAN</race>
<sex>MALE</sex>
<equipment rhand="2500" lhand="6377" /> <!-- Dark Legion's Edge / Imperial Crusader Shield -->
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="679374.315371996" hpRegen="391.417777464402" mp="1674.8" mpRegen="3" />
<attack physical="7476.5080117304" magical="5105.4857482389" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="546.2" magical="599.528184" />
<attribute>
<defence fire="120" water="120" wind="120" earth="120" holy="120" dark="120" />
</attribute>
<speed>
<walk ground="36.48" />
<run ground="100" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" noSleepMode="true" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="11" /> <!-- HP Increase (3x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="14" /> <!-- Humans -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<s_npc_prop_hp_rate>3</s_npc_prop_hp_rate>
<ai type="BALANCED" clanHelpRange="300" aggroRange="300">
<clan_list>
<clan>FORTRESS_ATTACKER</clan>
</clan_list>
</ai>
<collision>
<radius normal="12" />
<height normal="24.5" />
</collision>
</npc>
<npc id="36315" level="75" type="L2Monster" name="Mercenary Private">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="140" />
<param name="fortress_id" value="119" />
<param name="Party_Type" value="1" />
<param name="PrivateFollowBoss" value="1" />
</parameters>
<race>ORC</race>
<sex>MALE</sex>
<equipment rhand="96" /> <!-- Scythe -->
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
<attack physical="794.70901" magical="542.68324" random="10" critical="4" accuracy="0" attackSpeed="253" type="POLE" range="80" distance="80" width="120" />
<defence physical="319.24623" magical="233.61053" />
<attribute>
<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
</attribute>
<speed>
<walk ground="35" />
<run ground="120" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="11" /> <!-- HP Increase (3x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="13" /> <!-- Slightly Strong P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="11" /> <!-- Spears -->
<skill id="4416" level="17" /> <!-- Orcs -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<s_npc_prop_hp_rate>3</s_npc_prop_hp_rate>
<ai type="BALANCED" clanHelpRange="300" aggroRange="300">
<clan_list>
<clan>FORTRESS_ATTACKER</clan>
</clan_list>
</ai>
<collision>
<radius normal="8" />
<height normal="27" />
</collision>
</npc>
<npc id="36316" level="20" type="L2Npc" name="Flagpole">
<!-- Confirmed CT2.5 -->
<race>ETC</race>
<sex>ETC</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="342.5127" hpRegen="2.5" mp="192.0" mpRegen="1.2" />
<attack physical="44.32863" magical="30.2707" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="86.87049" magical="63.56806" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="50" />
<run ground="1" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canMove="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="19" /> <!-- Others -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai type="BALANCED" clanHelpRange="300" aggroRange="300" />
<collision>
<radius normal="46" />
<height normal="72.5" />
</collision>
</npc>
<npc id="36317" level="75" type="L2FortManager" name="Foreman" title="Demon Fortress">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="fnAgitBuff" value="fortressbuff" />
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="158" />
<param name="fortress_id" value="120" />
<param name="ppSetGate" value="PP_OPEN_CASTLE_DOOR" />
<param name="ppBanish" value="PP_OUST_FROM_CASTLE" />
<param name="ppDecoFunction" value="PP_USE_CASTLE_FUNC" />
<param name="ppManage" value="PP_CONTROL_CASTLE_FUNC" />
</parameters>
<race>HUMAN</race>
<sex>MALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
<attack physical="794.70901" magical="542.68324" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="319.24623" magical="233.61053" />
<attribute>
<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" canMove="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="14" /> <!-- Humans -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai type="BALANCED" clanHelpRange="300" aggroRange="300" />
<collision>
<radius normal="7" />
<height normal="24" />
</collision>
</npc>
<npc id="36318" level="75" type="L2Npc" name="Suspicious Merchant" title="Demon Fortress">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="140" />
<param name="fortress_id" value="120" />
<param name="commission" value="250000" />
<param name="pledge_lv_req" value="4" />
<param name="mobile_type" value="1" />
<param name="castle_id1" value="8" />
<param name="castle_id2" value="7" />
</parameters>
<race>ORC</race>
<sex>MALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
<attack physical="794.70901" magical="542.68324" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="319.24623" magical="233.61053" />
<attribute>
<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
</attribute>
<speed>
<walk ground="35" />
<run ground="50" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="17" /> <!-- Orcs -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai type="BALANCED" clanHelpRange="300" aggroRange="300" />
<collision>
<radius normal="8" />
<height normal="27" />
</collision>
</npc>
<npc id="36319" level="75" type="L2Npc" name="Guard Captain" title="Demon Fortress">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="110" />
<param name="fortress_id" value="120" />
<param name="fee_photocannon" value="100000" />
<param name="fee_scout" value="150000" />
<param name="fee_door" value="200000" />
<param name="fee_guard_reinforce_lv1" value="100000" />
<param name="fee_guard_reinforce_lv2" value="100000" />
<param name="hasPledgePower" value="PP_CONTROL_CASTLE_FUNC" />
</parameters>
<race>HUMAN</race>
<sex>FEMALE</sex>
<equipment rhand="80" lhand="641" /> <!-- Tallum Blade / Dark Crystal Shield -->
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
<attack physical="794.70901" magical="542.68324" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="319.24623" magical="233.61053" />
<attribute>
<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
</attribute>
<speed>
<walk ground="30" />
<run ground="120" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="14" /> <!-- Humans -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai type="BALANCED" clanHelpRange="300" aggroRange="300" />
<collision>
<radius normal="10" />
<height normal="23.75" />
</collision>
</npc>
<npc id="36320" level="75" type="L2Npc" name="Archer Captain" title="Demon Fortress">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="105" />
</parameters>
<race>ELF</race>
<sex>MALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
<attack physical="794.70901" magical="542.68324" random="5" critical="8" accuracy="0" attackSpeed="253" reuseDelay="1500" type="BOW" range="1100" distance="10" width="0" />
<defence physical="319.24623" magical="233.61053" />
<attribute>
<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
</attribute>
<speed>
<walk ground="30" />
<run ground="120" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" canMove="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="9" /> <!-- Bows -->
<skill id="4416" level="15" /> <!-- Elves -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai type="ARCHER" clanHelpRange="300" dodge="15" aggroRange="300" />
<collision>
<radius normal="10" />
<height normal="23.5" />
</collision>
</npc>
<npc id="36321" level="75" type="L2Npc" name="General" title="Demon Fortress">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="140" />
</parameters>
<race>CASTLE_GUARD</race>
<sex>MALE</sex>
<equipment rhand="9813" lhand="9813" /> <!-- Orc Officer / Orc Officer -->
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
<attack physical="794.70901" magical="542.68324" random="10" critical="4" accuracy="5" attackSpeed="253" type="DUAL" range="40" distance="80" width="120" />
<defence physical="319.24623" magical="233.61053" />
<attribute>
<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
</attribute>
<speed>
<walk ground="60" />
<run ground="120" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" canMove="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="19" /> <!-- Dual-Sword Weapons -->
<skill id="4416" level="22" /> <!-- Defending Army -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai type="BALANCED" clanHelpRange="300" aggroRange="300" />
<collision>
<radius normal="14.5" />
<height normal="30" />
</collision>
</npc>
<npc id="36322" level="75" type="L2Npc" name="Support Unit Captain" title="Demon Fortress">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="90" />
</parameters>
<race>HUMAN</race>
<sex>FEMALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
<attack physical="794.70901" magical="542.68324" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="319.24623" magical="233.61053" />
<attribute>
<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
</attribute>
<speed>
<walk ground="28" />
<run ground="120" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" canMove="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="14" /> <!-- Humans -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai type="MAGE" clanHelpRange="300" aggroRange="300" />
<collision>
<radius normal="9" />
<height normal="23.5" />
</collision>
</npc>
<npc id="36323" level="75" type="L2Npc" name="Engineering Manager" title="Demon Fortress">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="144" />
</parameters>
<race>DWARF</race>
<sex>MALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
<attack physical="794.70901" magical="542.68324" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="319.24623" magical="233.61053" />
<attribute>
<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" canMove="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="18" /> <!-- Dwarves -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai type="BALANCED" clanHelpRange="300" aggroRange="300" />
<collision>
<radius normal="8" />
<height normal="19" />
</collision>
</npc>
<npc id="36324" level="75" type="L2FortLogistics" name="Logistics Officer" title="Demon Fortress">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="88" />
<param name="fortress_id" value="120" />
<param name="fee_power_up_lv1" value="100000" />
<param name="fee_power_up_lv2" value="150000" />
<param name="hasPledgePower" value="PP_CONTROL_CASTLE_FUNC" />
<param name="ai_type1" value="gludio_fort_a_supply" />
<param name="ai_type2" value="gludio_fort_b_supply" />
<param name="ai_type3" value="dion_fort_supply" />
<param name="ai_type4" value="giran_fort_supply" />
<param name="ai_type5" value="oren_fort_supply" />
<param name="ai_type6" value="aden_fort_a_supply" />
<param name="silhouette1" value="35665" />
<param name="silhouette2" value="35697" />
<param name="silhouette3" value="35734" />
<param name="silhouette4" value="35766" />
<param name="silhouette5" value="35803" />
<param name="silhouette6" value="35834" />
<param name="item_medal" value="9910" />
<param name="tr_x" value="102019" />
<param name="tr_y" value="-56667" />
<param name="tr_z" value="-640" />
</parameters>
<race>DWARF</race>
<sex>MALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
<attack physical="794.70901" magical="542.68324" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="319.24623" magical="233.61053" />
<attribute>
<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" canMove="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="18" /> <!-- Dwarves -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai type="BALANCED" clanHelpRange="300" aggroRange="300" />
<collision>
<radius normal="11" />
<height normal="17" />
</collision>
</npc>
<npc id="36325" level="95" type="L2Npc" name="Supply Box">
<!-- Confirmed CT2.5 -->
<race>CONSTRUCT</race>
<sex>MALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="8446" hpRegen="8.5" mp="2355" mpRegen="3" />
<attack physical="970.537548504614" magical="662.751329129412" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="341.375" magical="249.80341" />
<attribute>
<defence fire="120" water="120" wind="120" earth="120" holy="120" dark="120" />
</attribute>
<speed>
<walk ground="80" />
<run ground="1" />
</speed>
<hit_time>560</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" canMove="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai type="BALANCED" clanHelpRange="300" aggroRange="300" />
<collision>
<radius normal="8.5" />
<height normal="8.5" />
</collision>
</npc>
<npc id="36326" level="75" type="L2Npc" name="Detention Camp Warden" title="Demon Fortress">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="92" />
<param name="fortress_condition" value="1" />
<param name="restrict_time" value="1440" />
<param name="enter_type" value="1" />
<param name="zone_type" value="41" />
<param name="fortress_id" value="120" />
<param name="enter_type1" value="1" />
<param name="zone_type1" value="108" />
</parameters>
<race>HUMAN</race>
<sex>MALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
<attack physical="794.70901" magical="542.68324" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="319.24623" magical="233.61053" />
<attribute>
<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" canMove="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="14" /> <!-- Humans -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai type="BALANCED" clanHelpRange="300" aggroRange="300" />
<collision>
<radius normal="8" />
<height normal="23.5" />
</collision>
</npc>
<npc id="36327" level="75" type="L2FortDoormen" name="Doorman">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="92" />
<param name="DoorName1" value="fortress_2316_008" />
<param name="pos_x01" value="100284" />
<param name="pos_y01" value="-55278" />
<param name="pos_z01" value="240" />
</parameters>
<race>HUMAN</race>
<sex>MALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
<attack physical="794.70901" magical="542.68324" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="319.24623" magical="233.61053" />
<attribute>
<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" canMove="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="14" /> <!-- Humans -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai type="BALANCED" clanHelpRange="300" aggroRange="300" />
<collision>
<radius normal="8" />
<height normal="24" />
</collision>
</npc>
<npc id="36328" level="75" type="L2FortDoormen" name="Doorman">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="92" />
<param name="DoorName1" value="fortress_2316_001" />
<param name="pos_x01" value="100284" />
<param name="pos_y01" value="-55278" />
<param name="pos_z01" value="240" />
</parameters>
<race>HUMAN</race>
<sex>MALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
<attack physical="794.70901" magical="542.68324" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="319.24623" magical="233.61053" />
<attribute>
<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" canMove="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="14" /> <!-- Humans -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai type="BALANCED" clanHelpRange="300" aggroRange="300" />
<collision>
<radius normal="8" />
<height normal="24" />
</collision>
</npc>
<npc id="36329" level="75" type="L2FortDoormen" name="Doorman">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="92" />
<param name="DoorName1" value="fortress_2316_004" />
<param name="DoorName2" value="fortress_2316_005" />
<param name="DoorName3" value="fortress_2316_006" />
<param name="DoorName4" value="fortress_2316_007" />
<param name="pos_x01" value="100284" />
<param name="pos_y01" value="-55278" />
<param name="pos_z01" value="240" />
</parameters>
<race>HUMAN</race>
<sex>MALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
<attack physical="794.70901" magical="542.68324" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="319.24623" magical="233.61053" />
<attribute>
<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" canMove="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="14" /> <!-- Humans -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai type="BALANCED" clanHelpRange="300" aggroRange="300" />
<collision>
<radius normal="8" />
<height normal="24" />
</collision>
</npc>
<npc id="36330" level="94" type="L2Defender" name="Rebel Commander" title="Demon Fortress">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="120" />
<param name="MoveAroundSocial2" value="120" />
<param name="IsAggressive" value="1" />
<param name="MoveArounding" value="0" />
<param name="ShoutMsg1" value="3" />
<param name="ShoutMsg1_FString" value="1300018" />
<param name="ShoutMsg1_Probablity" value="10000" />
<skill name="Skill01_ID" id="4195" level="7" />
<skill name="Skill02_ID" id="4178" level="7" />
<param name="Skill02_Probablity" value="2000" />
<param name="Skill02_AttackSplash" value="1" />
<param name="Skill02_FString" value="1300019" />
<param name="Skill02_FStringRate" value="5000" />
<param name="Attack_BoostValue" value="142" />
</parameters>
<race>DARK_ELF</race>
<sex>MALE</sex>
<equipment rhand="2500" lhand="6377" /> <!-- Dark Legion's Edge / Imperial Crusader Shield -->
<acquire exp="4418" sp="1" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="1037827" hpRegen="8.5" mp="43380" mpRegen="30" />
<attack physical="37184.6066131423" magical="6590.82182407988" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="3333.00100834426" magical="1885.60138963509" />
<attribute>
<defence fire="120" water="120" wind="120" earth="120" holy="120" dark="120" />
</attribute>
<speed>
<walk ground="29.8" />
<run ground="120" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4178" level="7" /> <!-- BOSS Flamestrike -->
<skill id="4195" level="7" /> <!-- BOSS Twister -->
<skill id="4408" level="10" /> <!-- HP Increase (2x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="17" /> <!-- Very Strong M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="16" /> <!-- Dark Elves -->
<skill id="14765" level="3" /> <!-- Blood Siphon Resistance -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<s_npc_prop_hp_rate>2</s_npc_prop_hp_rate>
<ai clanHelpRange="300" aggroRange="300">
<clan_list>
<clan>DOOR</clan>
<clan>FORTRESS</clan>
</clan_list>
</ai>
<collision>
<radius normal="10" />
<height normal="26.985" />
</collision>
</npc>
<npc id="36331" level="90" type="L2Defender" name="Rebel Elite Soldier" title="Demon Fortress">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="0" />
<param name="MoveAroundSocial2" value="0" />
<param name="IsAggressive" value="1" />
<param name="MovingAttack" value="0" />
<param name="MoveArounding" value="0" />
<skill name="Skill01_ID" id="5065" level="7" />
<param name="Skill01_Probablity" value="2000" />
<param name="Skill01_Check_Dist" value="1" />
<param name="Skill01_Dist_Min" value="150" />
<param name="Attack_BoostValue" value="135" />
</parameters>
<race>DEMONIC</race>
<sex>MALE</sex>
<acquire exp="4050" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="13886" hpRegen="8.5" mp="2023" mpRegen="3" />
<attack physical="4393.39231302655" magical="784.547871934874" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="439.882533785801" magical="244.037399253603" />
<attribute>
<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
</attribute>
<speed>
<walk ground="80" />
<run ground="120" />
</speed>
<hit_time>540</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="14" /> <!-- HP Increase (6x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="15" /> <!-- Strong P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="15" /> <!-- Strong M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="9" /> <!-- Demons -->
<skill id="5065" level="7" /> <!-- Castle DD Unholy -->
<skill id="14765" level="2" /> <!-- Blood Siphon Resistance -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<s_npc_prop_hp_rate>6</s_npc_prop_hp_rate>
<ai type="MAGE" clanHelpRange="300" aggroRange="300">
<clan_list>
<clan>DOOR</clan>
<clan>FORTRESS</clan>
</clan_list>
</ai>
<collision>
<radius normal="15" />
<height normal="45" />
</collision>
</npc>
<npc id="36332" level="89" type="L2Defender" name="Rebel Private" title="Demon Fortress">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="92" />
<param name="MoveAroundSocial2" value="92" />
<param name="IsAggressive" value="1" />
<param name="MovingAttack" value="0" />
<param name="MoveArounding" value="0" />
<param name="Attack_BoostValue" value="133" />
</parameters>
<race>HUMAN</race>
<sex>MALE</sex>
<equipment rhand="97" /> <!-- Lance -->
<acquire exp="3960" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="13812" hpRegen="8.5" mp="1988" mpRegen="3" />
<attack physical="4186.37204072787" magical="748.3800155032" random="10" critical="4" accuracy="0" attackSpeed="253" type="POLE" range="80" distance="80" width="120" />
<defence physical="431.257386064511" magical="238.085267564491" />
<attribute>
<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="12" /> <!-- HP Increase (4x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="14" /> <!-- Strong P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="11" /> <!-- Spears -->
<skill id="4416" level="14" /> <!-- Humans -->
<skill id="14765" level="2" /> <!-- Blood Siphon Resistance -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<s_npc_prop_hp_rate>4</s_npc_prop_hp_rate>
<ai clanHelpRange="300" aggroRange="300">
<clan_list>
<clan>DOOR</clan>
<clan>FORTRESS</clan>
</clan_list>
</ai>
<collision>
<radius normal="8" />
<height normal="23.5" />
</collision>
</npc>
<npc id="36333" level="86" type="L2Defender" name="Royal Guard" title="Demon Fortress">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="90" />
<param name="MoveAroundSocial2" value="90" />
<param name="fortress_id" value="120" />
<param name="IsAggressive" value="1" />
<param name="MovingAttack" value="0" />
<param name="MoveArounding" value="0" />
<skill name="toggle_buff" id="5432" level="1" />
<param name="Attack_BoostValue" value="127" />
</parameters>
<race>CASTLE_GUARD</race>
<sex>MALE</sex>
<equipment rhand="98" /> <!-- Halberd -->
<acquire exp="3698" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="13256" hpRegen="8.5" mp="1881" mpRegen="3" />
<attack physical="3631.33830052703" magical="652.921765425807" random="10" critical="4" accuracy="0" attackSpeed="253" type="POLE" range="80" distance="80" width="120" />
<defence physical="406.383466826966" magical="221.085839209057" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="12" /> <!-- HP Increase (4x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="16" /> <!-- Very Strong M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="11" /> <!-- Spears -->
<skill id="4416" level="22" /> <!-- Defending Army -->
<skill id="5432" level="1" /> <!-- Weapon Supply -->
<skill id="14765" level="2" /> <!-- Blood Siphon Resistance -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<s_npc_prop_hp_rate>4</s_npc_prop_hp_rate>
<ai clanHelpRange="300" aggroRange="300">
<clan_list>
<clan>DOOR</clan>
<clan>FORTRESS</clan>
</clan_list>
</ai>
<collision>
<radius normal="7" />
<height normal="24" />
</collision>
</npc>
<npc id="36334" level="86" type="L2Defender" name="Escort" title="Demon Fortress">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="79" />
<param name="MoveAroundSocial2" value="79" />
<param name="fortress_id" value="120" />
<param name="IsAggressive" value="1" />
<param name="MovingAttack" value="0" />
<param name="MoveArounding" value="0" />
<skill name="toggle_buff" id="5432" level="1" />
<param name="Attack_BoostValue" value="127" />
</parameters>
<race>CASTLE_GUARD</race>
<sex>MALE</sex>
<equipment rhand="287" /> <!-- Bow of Peril -->
<acquire exp="3698" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="13256" hpRegen="8.5" mp="1881" mpRegen="3" />
<attack physical="3631.33830052703" magical="652.921765425807" random="5" critical="8" accuracy="0" attackSpeed="253" reuseDelay="1500" type="BOW" range="1100" distance="10" width="0" />
<defence physical="406.383466826966" magical="221.085839209057" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="12" /> <!-- HP Increase (4x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="15" /> <!-- Strong P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="3" /> <!-- Light Armor Type -->
<skill id="4415" level="9" /> <!-- Bows -->
<skill id="4416" level="22" /> <!-- Defending Army -->
<skill id="5432" level="1" /> <!-- Weapon Supply -->
<skill id="14765" level="2" /> <!-- Blood Siphon Resistance -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<s_npc_prop_hp_rate>4</s_npc_prop_hp_rate>
<ai type="ARCHER" clanHelpRange="300" dodge="15" aggroRange="300">
<clan_list>
<clan>DOOR</clan>
<clan>FORTRESS</clan>
</clan_list>
</ai>
<collision>
<radius normal="8" />
<height normal="23.5" />
</collision>
</npc>
<npc id="36335" level="75" type="L2Npc" name="Main Machine" title="Control Room">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="barrack_id" value="3" />
<param name="fortress_id" value="120" />
<param name="msg_shutdown" value="1300007" />
<param name="msg_broken1" value="1300009" />
<param name="msg_broken2" value="1300010" />
<param name="msg_broken3" value="1300011" />
</parameters>
<race>ETC</race>
<sex>ETC</sex>
<acquire exp="2811" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
<attack physical="794.70901" magical="542.68324" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="319.24623" magical="233.61053" />
<attribute>
<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
</attribute>
<speed>
<walk ground="60" />
<run ground="120" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" canMove="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="19" /> <!-- Others -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai type="BALANCED" clanHelpRange="300" aggroRange="300">
<clan_list>
<clan>DOOR</clan>
<clan>FORTRESS</clan>
</clan_list>
</ai>
<collision>
<radius normal="46" />
<height normal="35" />
</collision>
</npc>
<npc id="36336" level="75" type="L2Npc" name="Backup Power Unit" title="Control Room">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="broadcast_range" value="2000" />
</parameters>
<race>ETC</race>
<sex>ETC</sex>
<acquire exp="2811" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
<attack physical="794.70901" magical="542.68324" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="319.24623" magical="233.61053" />
<attribute>
<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" canMove="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="19" /> <!-- Others -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai type="BALANCED" clanHelpRange="300" aggroRange="300">
<clan_list>
<clan>DOOR</clan>
<clan>FORTRESS</clan>
</clan_list>
</ai>
<collision>
<radius normal="16" />
<height normal="15.5" />
</collision>
</npc>
<npc id="36337" level="75" type="L2Npc" name="Control Unit" title="Control Room">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="barrack_id" value="3" />
<param name="fortress_id" value="120" />
<param name="DoorName1" value="fortress_1924_003" />
<param name="DoorName2" value="fortress_1924_003" />
<param name="DoorKey" value="10014" />
</parameters>
<race>CONSTRUCT</race>
<sex>MALE</sex>
<acquire exp="2811" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
<attack physical="794.70901" magical="542.68324" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="319.24623" magical="233.61053" />
<attribute>
<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
</attribute>
<speed>
<walk ground="1" />
<run ground="120" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" canMove="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai type="BALANCED" clanHelpRange="300" aggroRange="300">
<clan_list>
<clan>DOOR</clan>
<clan>FORTRESS</clan>
</clan_list>
</ai>
<collision>
<radius normal="39" />
<height normal="42.5" />
</collision>
</npc>
<npc id="36338" level="75" type="L2Npc" name="Power Control Unit" title="Control Room">
<!-- Confirmed CT2.5 -->
<race>ETC</race>
<sex>ETC</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
<attack physical="794.70901" magical="542.68324" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="319.24623" magical="233.61053" />
<attribute>
<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
</attribute>
<speed>
<walk ground="60" />
<run ground="120" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" canMove="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="19" /> <!-- Others -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai type="BALANCED" clanHelpRange="300" aggroRange="300">
<clan_list>
<clan>DOOR</clan>
<clan>FORTRESS</clan>
</clan_list>
</ai>
<collision>
<radius normal="54" />
<height normal="59.5" />
</collision>
</npc>
<npc id="36339" level="90" type="L2Defender" name="Dwarven Gunnery Sergeant">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="165" />
<param name="MoveAroundSocial1" value="165" />
<param name="MoveAroundSocial2" value="165" />
<param name="fortress_id" value="120" />
<param name="IsAggressive" value="1" />
<param name="MovingAttack" value="0" />
<skill name="toggle_buff" id="5432" level="1" />
<skill name="Skill01_ID" id="5461" level="6" />
<skill name="Skill02_ID" id="5468" level="6" />
<param name="Attack_BoostValue" value="135" />
</parameters>
<race>CASTLE_GUARD</race>
<sex>MALE</sex>
<acquire exp="4050" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="13886" hpRegen="8.5" mp="2023" mpRegen="3" />
<attack physical="4393.39231302655" magical="784.547871934874" random="5" critical="8" accuracy="0" attackSpeed="253" reuseDelay="1500" type="BOW" range="1100" distance="10" width="0" />
<defence physical="439.882533785801" magical="244.037399253603" />
<attribute>
<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
</attribute>
<speed>
<walk ground="60" />
<run ground="120" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="11" /> <!-- HP Increase (3x) -->
<skill id="4409" level="16" /> <!-- MP Increase (8x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="17" /> <!-- Very Strong M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="8" /> <!-- Weak M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="9" /> <!-- Bows -->
<skill id="4416" level="22" /> <!-- Defending Army -->
<skill id="5432" level="1" /> <!-- Weapon Supply -->
<skill id="5461" level="6" /> <!-- Castle Gunner Shot -->
<skill id="5468" level="6" /> <!-- Castle Gunner Fire -->
<skill id="14765" level="2" /> <!-- Blood Siphon Resistance -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<s_npc_prop_hp_rate>3</s_npc_prop_hp_rate>
<ai type="MAGE" clanHelpRange="300" aggroRange="1000">
<clan_list>
<clan>DOOR</clan>
<clan>FORTRESS</clan>
</clan_list>
</ai>
<collision>
<radius normal="13" />
<height normal="17.5" />
</collision>
</npc>
<npc id="36340" level="88" type="L2Defender" name="Scout Golem" title="Control Room">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="30" />
<param name="MoveAroundSocial1" value="30" />
<param name="MoveAroundSocial2" value="30" />
<param name="fortress_id" value="120" />
<param name="IsAggressive" value="1" />
<param name="MovingAttack" value="0" />
<param name="Attack_BoostValue" value="131" />
</parameters>
<race>CASTLE_GUARD</race>
<sex>MALE</sex>
<acquire exp="3872" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="13568" hpRegen="8.5" mp="1952" mpRegen="3" />
<attack physical="3992.46856160874" magical="715.083260014663" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="422.801358886775" magical="232.278309819016" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="30" />
<run ground="120" />
</speed>
<hit_time>720</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="6" /> <!-- HP Very High -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="16" /> <!-- Very Strong M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="22" /> <!-- Defending Army -->
<skill id="14765" level="2" /> <!-- Blood Siphon Resistance -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<s_npc_prop_hp_rate>1.61051</s_npc_prop_hp_rate>
<ai type="BALANCED" clanHelpRange="300" aggroRange="300">
<clan_list>
<clan>DOOR</clan>
<clan>FORTRESS</clan>
</clan_list>
</ai>
<collision>
<radius normal="5" />
<height normal="19" />
</collision>
</npc>
<npc id="36341" level="92" type="L2FortCommander" name="Guard Captain" title="Guard">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="110" />
<param name="MoveAroundSocial2" value="110" />
<param name="barrack_id" value="1" />
<param name="fortress_id" value="120" />
<param name="silhouette" value="36342" />
<param name="ai_type" value="ru_go_fort_garrison_a" />
<param name="msg_dying" value="1300006" />
<param name="msg_one_point" value="1300012" />
<param name="one_point_prob" value="5" />
<param name="IsAggressive" value="1" />
<param name="MoveArounding" value="0" />
<skill name="toggle_buff" id="5432" level="1" />
<param name="spawn_x" value="10" />
<param name="spawn_y" value="10" />
<skill name="clanbuff" id="4608" level="1" />
<skill name="Skill01_ID" id="4172" level="6" />
<param name="Skill01_Probablity" value="2000" />
<skill name="selfheal_skill" id="5457" level="1" />
<param name="Attack_BoostValue" value="139" />
</parameters>
<race>CASTLE_GUARD</race>
<sex>FEMALE</sex>
<equipment rhand="80" lhand="641" /> <!-- Tallum Blade / Dark Crystal Shield -->
<acquire exp="4232" sp="1" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="981460" hpRegen="8.5" mp="41920" mpRegen="30" />
<attack physical="33815.7837326838" magical="6015.97783382643" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="3203.57651705523" magical="1794.74254813572" />
<attribute>
<defence fire="80" water="80" wind="80" earth="80" holy="80" dark="80" />
</attribute>
<speed>
<walk ground="60" />
<run ground="120" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4172" level="6" /> <!-- Stun -->
<skill id="4408" level="9" /> <!-- HP Increase (1/2x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="8" /> <!-- Weak P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="16" /> <!-- Very Strong P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="22" /> <!-- Defending Army -->
<skill id="4435" level="5" /> <!-- Greater Resist Stun -->
<skill id="4439" level="5" /> <!-- Greater Resist Hold -->
<skill id="4440" level="5" /> <!-- Greater Resist Paralysis -->
<skill id="4608" level="1" /> <!-- NPC Clan Buff - Berserk -->
<skill id="5432" level="1" /> <!-- Weapon Supply -->
<skill id="5457" level="1" /> <!-- NPC Full Recover -->
<skill id="14765" level="3" /> <!-- Blood Siphon Resistance -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<s_npc_prop_hp_rate>0.5</s_npc_prop_hp_rate>
<ai type="BALANCED" clanHelpRange="300" aggroRange="300">
<clan_list>
<clan>DOOR</clan>
<clan>FORTRESS</clan>
</clan_list>
</ai>
<collision>
<radius normal="10" />
<height normal="23.75" />
</collision>
</npc>
<npc id="36342" level="90" type="L2Defender" name="Guard" title="Guard">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="90" />
<param name="MoveAroundSocial2" value="90" />
<param name="fortress_id" value="120" />
<param name="IsAggressive" value="1" />
<param name="MoveArounding" value="0" />
<skill name="toggle_buff" id="5432" level="1" />
<param name="Party_Type" value="1" />
<param name="PrivateFollowBoss" value="1" />
<skill name="Skill01_ID" id="5112" level="6" />
<param name="Attack_BoostValue" value="135" />
</parameters>
<race>CASTLE_GUARD</race>
<sex>MALE</sex>
<equipment rhand="75" /> <!-- Caliburs -->
<acquire exp="4050" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="13886" hpRegen="8.5" mp="2023" mpRegen="3" />
<attack physical="4393.39231302655" magical="784.547871934874" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="439.882533785801" magical="244.037399253603" />
<attribute>
<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="13" /> <!-- HP Increase (5x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="9" /> <!-- Slightly Weak P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="16" /> <!-- Very Strong P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="22" /> <!-- Defending Army -->
<skill id="5112" level="6" /> <!-- Stun -->
<skill id="5432" level="1" /> <!-- Weapon Supply -->
<skill id="14765" level="2" /> <!-- Blood Siphon Resistance -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<s_npc_prop_hp_rate>5</s_npc_prop_hp_rate>
<ai clanHelpRange="300" aggroRange="300">
<clan_list>
<clan>DOOR</clan>
<clan>FORTRESS</clan>
</clan_list>
</ai>
<collision>
<radius normal="7" />
<height normal="24" />
</collision>
</npc>
<npc id="36343" level="90" type="L2Defender" name="Guard" title="Guard">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="90" />
<param name="MoveAroundSocial2" value="90" />
<param name="fortress_id" value="120" />
<param name="IsAggressive" value="1" />
<param name="MoveArounding" value="0" />
<skill name="toggle_buff" id="5432" level="1" />
<skill name="Skill01_ID" id="5045" level="6" />
<param name="Attack_BoostValue" value="135" />
</parameters>
<race>CASTLE_GUARD</race>
<sex>MALE</sex>
<equipment rhand="75" /> <!-- Caliburs -->
<acquire exp="4050" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="13886" hpRegen="8.5" mp="2023" mpRegen="3" />
<attack physical="4393.39231302655" magical="784.547871934874" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="439.882533785801" magical="244.037399253603" />
<attribute>
<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="13" /> <!-- HP Increase (5x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="9" /> <!-- Slightly Weak P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="16" /> <!-- Very Strong M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="22" /> <!-- Defending Army -->
<skill id="5045" level="6" /> <!-- Castle Power Strike -->
<skill id="5432" level="1" /> <!-- Weapon Supply -->
<skill id="14765" level="2" /> <!-- Blood Siphon Resistance -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<s_npc_prop_hp_rate>5</s_npc_prop_hp_rate>
<ai clanHelpRange="300" aggroRange="300">
<clan_list>
<clan>DOOR</clan>
<clan>FORTRESS</clan>
</clan_list>
</ai>
<collision>
<radius normal="7" />
<height normal="24" />
</collision>
</npc>
<npc id="36344" level="92" type="L2FortCommander" name="Support Unit Captain" title="Support Unit">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="90" />
<param name="MoveAroundSocial2" value="90" />
<param name="barrack_id" value="2" />
<param name="fortress_id" value="120" />
<param name="msg_dying" value="1300005" />
<param name="IsAggressive" value="1" />
<param name="MoveArounding" value="0" />
<param name="spawn_interval" value="30" />
<param name="max_spawn" value="7" />
<param name="spawn_prob" value="90" />
<param name="silhouette" value="36345" />
<param name="ai_type" value="ru_go_fort_witch" />
<skill name="toggle_buff" id="5432" level="1" />
<param name="msg_final_skill" value="1300014" />
<skill name="final_skill_id" id="5398" level="1" />
<param name="final_skill_prob" value="2" />
<skill name="Skill01_ID" id="4196" level="6" />
<skill name="Skill02_ID" id="4194" level="6" />
<skill name="send_zen_id" id="5396" level="1" />
<skill name="selfheal_skill" id="5457" level="1" />
<param name="Attack_BoostValue" value="139" />
</parameters>
<race>CASTLE_GUARD</race>
<sex>FEMALE</sex>
<acquire exp="4232" sp="1" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="981460" hpRegen="8.5" mp="41920" mpRegen="30" />
<attack physical="33815.7837326838" magical="6015.97783382643" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="3203.57651705523" magical="1794.74254813572" />
<attribute>
<defence fire="80" water="80" wind="80" earth="80" holy="80" dark="80" />
</attribute>
<speed>
<walk ground="60" />
<run ground="120" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4194" level="6" /> <!-- BOSS Aura Burn -->
<skill id="4196" level="6" /> <!-- Decrease Speed -->
<skill id="4408" level="9" /> <!-- HP Increase (1/2x) -->
<skill id="4409" level="16" /> <!-- MP Increase (8x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="14" /> <!-- Strong M. Atk. -->
<skill id="4412" level="8" /> <!-- Weak P. Def. -->
<skill id="4413" level="14" /> <!-- Strong M. Def. -->
<skill id="4414" level="3" /> <!-- Light Armor Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="22" /> <!-- Defending Army -->
<skill id="5396" level="1" /> <!-- NPC - Spell Stance -->
<skill id="5398" level="1" /> <!-- NPC - Combination Force -->
<skill id="5432" level="1" /> <!-- Weapon Supply -->
<skill id="5457" level="1" /> <!-- NPC Full Recover -->
<skill id="14765" level="3" /> <!-- Blood Siphon Resistance -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<s_npc_prop_hp_rate>0.5</s_npc_prop_hp_rate>
<ai type="MAGE" clanHelpRange="300" aggroRange="300">
<clan_list>
<clan>DOOR</clan>
<clan>FORTRESS</clan>
</clan_list>
</ai>
<collision>
<radius normal="9" />
<height normal="23.5" />
</collision>
</npc>
<npc id="36345" level="90" type="L2Defender" name="Wizard" title="Support Unit">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="127" />
<param name="MoveAroundSocial2" value="148" />
<param name="IsAggressive" value="1" />
<param name="MoveArounding" value="0" />
<param name="fortress_id" value="120" />
<param name="barrack_id" value="2" />
<skill name="toggle_buff" id="5432" level="1" />
<param name="Party_Type" value="1" />
<param name="PrivateFollowBoss" value="1" />
<skill name="zen_skill_id" id="5396" level="1" />
<param name="channelling_dist" value="300" />
<skill name="Skill01_ID" id="5053" level="6" />
<skill name="Skill02_ID" id="4077" level="6" />
<param name="Attack_BoostValue" value="135" />
</parameters>
<race>CASTLE_GUARD</race>
<sex>MALE</sex>
<equipment rhand="6579" /> <!-- Arcana Mace -->
<acquire exp="4050" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="13886" hpRegen="8.5" mp="2023" mpRegen="3" />
<attack physical="4393.39231302655" magical="784.547871934874" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="439.882533785801" magical="244.037399253603" />
<attribute>
<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4077" level="6" /> <!-- NPC Aura Burn -->
<skill id="4408" level="13" /> <!-- HP Increase (5x) -->
<skill id="4409" level="16" /> <!-- MP Increase (8x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="16" /> <!-- Very Strong M. Atk. -->
<skill id="4412" level="8" /> <!-- Weak P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="3" /> <!-- Light Armor Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="22" /> <!-- Defending Army -->
<skill id="5053" level="6" /> <!-- Castle DD Water -->
<skill id="5396" level="1" /> <!-- NPC - Spell Stance -->
<skill id="5432" level="1" /> <!-- Weapon Supply -->
<skill id="14765" level="2" /> <!-- Blood Siphon Resistance -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<s_npc_prop_hp_rate>5</s_npc_prop_hp_rate>
<ai type="MAGE" clanHelpRange="300" aggroRange="1000">
<clan_list>
<clan>DOOR</clan>
<clan>FORTRESS</clan>
</clan_list>
</ai>
<collision>
<radius normal="8" />
<height normal="23.5" />
</collision>
</npc>
<npc id="36346" level="90" type="L2Defender" name="Healer" title="Support Unit">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="120" />
<param name="MoveAroundSocial2" value="120" />
<param name="fortress_id" value="120" />
<param name="MovingAttack" value="0" />
<param name="MoveArounding" value="0" />
<param name="IsHealer" value="2" />
<skill name="toggle_buff" id="5432" level="1" />
<skill name="Skill03_ID" id="4115" level="1" />
<param name="Skill03_Target" value="2" />
<param name="Skill03_Type" value="3" />
<skill name="Skill04_ID" id="5114" level="6" />
<param name="Skill04_Type" value="2" />
<param name="Attack_BoostValue" value="135" />
</parameters>
<race>CASTLE_GUARD</race>
<sex>FEMALE</sex>
<equipment rhand="92" /> <!-- Spirit's Staff -->
<acquire exp="4050" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="13886" hpRegen="8.5" mp="2023" mpRegen="3" />
<attack physical="4393.39231302655" magical="784.547871934874" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="439.882533785801" magical="244.037399253603" />
<attribute>
<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4115" level="1" /> <!-- Aden Heal -->
<skill id="4408" level="15" /> <!-- HP Increase (7x) -->
<skill id="4409" level="16" /> <!-- MP Increase (8x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="17" /> <!-- Very Strong M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="16" /> <!-- Very Strong M. Def. -->
<skill id="4414" level="3" /> <!-- Light Armor Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="22" /> <!-- Defending Army -->
<skill id="5114" level="6" /> <!-- Hold -->
<skill id="5432" level="1" /> <!-- Weapon Supply -->
<skill id="14765" level="2" /> <!-- Blood Siphon Resistance -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<s_npc_prop_hp_rate>7</s_npc_prop_hp_rate>
<ai type="HEALER" clanHelpRange="300" aggroRange="300">
<clan_list>
<clan>DOOR</clan>
<clan>FORTRESS</clan>
</clan_list>
</ai>
<collision>
<radius normal="8" />
<height normal="23" />
</collision>
</npc>
<npc id="36347" level="92" type="L2FortCommander" name="Archer Captain" title="Archer">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="105" />
<param name="MoveAroundSocial2" value="105" />
<param name="barrack_id" value="0" />
<param name="fortress_id" value="120" />
<param name="msg_dying" value="1300004" />
<param name="IsAggressive" value="1" />
<param name="MovingAttack" value="0" />
<param name="MoveArounding" value="0" />
<param name="msg_see_spell" value="1300013" />
<skill name="toggle_buff" id="5432" level="1" />
<skill name="skill00_id" id="4755" level="6" />
<skill name="selfheal_skill" id="5457" level="1" />
<param name="Attack_BoostValue" value="139" />
</parameters>
<race>CASTLE_GUARD</race>
<sex>MALE</sex>
<equipment rhand="10212" /> <!-- For NPC (Bow) -->
<acquire exp="4232" sp="1" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="981460" hpRegen="8.5" mp="41920" mpRegen="30" />
<attack physical="33815.7837326838" magical="6015.97783382643" random="5" critical="8" accuracy="0" attackSpeed="253" reuseDelay="1500" type="BOW" range="1100" distance="10" width="0" />
<defence physical="3203.57651705523" magical="1794.74254813572" />
<attribute>
<defence fire="80" water="80" wind="80" earth="80" holy="80" dark="80" />
</attribute>
<speed>
<walk ground="60" />
<run ground="120" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canMove="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="9" /> <!-- HP Increase (1/2x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="16" /> <!-- Very Strong P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="8" /> <!-- Weak P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="3" /> <!-- Light Armor Type -->
<skill id="4415" level="9" /> <!-- Bows -->
<skill id="4416" level="22" /> <!-- Defending Army -->
<skill id="4755" level="6" /> <!-- BOSS Power Shot -->
<skill id="5432" level="1" /> <!-- Weapon Supply -->
<skill id="5457" level="1" /> <!-- NPC Full Recover -->
<skill id="14765" level="3" /> <!-- Blood Siphon Resistance -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<s_npc_prop_hp_rate>0.5</s_npc_prop_hp_rate>
<ai type="ARCHER" clanHelpRange="300" dodge="15" aggroRange="300">
<clan_list>
<clan>DOOR</clan>
<clan>FORTRESS</clan>
</clan_list>
</ai>
<collision>
<radius normal="10" />
<height normal="23.5" />
</collision>
</npc>
<npc id="36348" level="90" type="L2Defender" name="Archer" title="Archer">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="79" />
<param name="MoveAroundSocial2" value="79" />
<param name="fortress_id" value="120" />
<param name="IsAggressive" value="1" />
<param name="MovingAttack" value="0" />
<param name="MoveArounding" value="0" />
<skill name="toggle_buff" id="5432" level="1" />
<skill name="Skill01_ID" id="5046" level="6" />
<param name="Attack_BoostValue" value="135" />
</parameters>
<race>CASTLE_GUARD</race>
<sex>MALE</sex>
<equipment rhand="287" /> <!-- Bow of Peril -->
<acquire exp="4050" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="13886" hpRegen="8.5" mp="2023" mpRegen="3" />
<attack physical="4393.39231302655" magical="784.547871934874" random="5" critical="8" accuracy="0" attackSpeed="253" reuseDelay="1500" type="BOW" range="1100" distance="10" width="0" />
<defence physical="439.882533785801" magical="244.037399253603" />
<attribute>
<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="13" /> <!-- HP Increase (5x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="14" /> <!-- Strong P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="8" /> <!-- Weak P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="3" /> <!-- Light Armor Type -->
<skill id="4415" level="9" /> <!-- Bows -->
<skill id="4416" level="22" /> <!-- Defending Army -->
<skill id="5046" level="6" /> <!-- Castle Power Shot -->
<skill id="5432" level="1" /> <!-- Weapon Supply -->
<skill id="14765" level="2" /> <!-- Blood Siphon Resistance -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<s_npc_prop_hp_rate>5</s_npc_prop_hp_rate>
<ai type="ARCHER" clanHelpRange="300" dodge="15" aggroRange="1000">
<clan_list>
<clan>DOOR</clan>
<clan>FORTRESS</clan>
</clan_list>
</ai>
<collision>
<radius normal="8" />
<height normal="23.5" />
</collision>
</npc>
<npc id="36349" level="92" type="L2FortCommander" name="General" title="Officer's Barracks">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="140" />
<param name="MoveAroundSocial2" value="140" />
<param name="barrack_id" value="4" />
<param name="fortress_id" value="120" />
<skill name="toggle_buff" id="5432" level="1" />
<param name="IsAggressive" value="1" />
<param name="msg_help_send" value="1300015" />
<param name="msg_help_go" value="1300016" />
<param name="msg_help_not_go" value="1300017" />
<param name="msg_dying" value="1300020" />
<skill name="Skill01_ID" id="4725" level="6" />
<skill name="selfheal_skill" id="5457" level="1" />
<param name="Attack_BoostValue" value="139" />
</parameters>
<race>CASTLE_GUARD</race>
<sex>MALE</sex>
<equipment rhand="9813" lhand="9813" /> <!-- Orc Officer / Orc Officer -->
<acquire exp="4232" sp="1" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="981460" hpRegen="8.5" mp="41920" mpRegen="30" />
<attack physical="33815.7837326838" magical="6015.97783382643" random="10" critical="4" accuracy="5" attackSpeed="253" type="DUAL" range="40" distance="80" width="120" />
<defence physical="3203.57651705523" magical="1794.74254813572" />
<attribute>
<defence fire="80" water="80" wind="80" earth="80" holy="80" dark="80" />
</attribute>
<speed>
<walk ground="60" />
<run ground="120" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="9" /> <!-- HP Increase (1/2x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="14" /> <!-- Strong P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="19" /> <!-- Dual-Sword Weapons -->
<skill id="4416" level="22" /> <!-- Defending Army -->
<skill id="4725" level="6" /> <!-- Stun -->
<skill id="5432" level="1" /> <!-- Weapon Supply -->
<skill id="5457" level="1" /> <!-- NPC Full Recover -->
<skill id="14765" level="3" /> <!-- Blood Siphon Resistance -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<s_npc_prop_hp_rate>0.5</s_npc_prop_hp_rate>
<ai type="BALANCED" clanHelpRange="300" aggroRange="300">
<clan_list>
<clan>DOOR</clan>
<clan>FORTRESS</clan>
</clan_list>
</ai>
<collision>
<radius normal="14.5" />
<height normal="30" />
</collision>
</npc>
<npc id="36350" level="92" type="L2Defender" name="Minister" title="Officer's Barracks">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="140" />
<param name="MoveAroundSocial2" value="140" />
<param name="fortress_id" value="120" />
<skill name="toggle_buff" id="5432" level="1" />
<param name="IsAggressive" value="1" />
<param name="msg_help_send" value="1300015" />
<param name="msg_help_go" value="1300016" />
<param name="msg_help_not_go" value="1300017" />
<skill name="Skill01_ID" id="4721" level="6" />
<skill name="selfheal_skill" id="5457" level="1" />
<param name="Attack_BoostValue" value="139" />
</parameters>
<race>CASTLE_GUARD</race>
<sex>MALE</sex>
<equipment rhand="7895" /> <!-- Flaming Dragon Skull -->
<acquire exp="4232" sp="1" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="981460" hpRegen="8.5" mp="41920" mpRegen="30" />
<attack physical="33815.7837326838" magical="6015.97783382643" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="3203.57651705523" magical="1794.74254813572" />
<attribute>
<defence fire="80" water="80" wind="80" earth="80" holy="80" dark="80" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="9" /> <!-- HP Increase (1/2x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="14" /> <!-- Strong P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="22" /> <!-- Defending Army -->
<skill id="4721" level="6" /> <!-- BOSS Strike -->
<skill id="5432" level="1" /> <!-- Weapon Supply -->
<skill id="5457" level="1" /> <!-- NPC Full Recover -->
<skill id="14765" level="3" /> <!-- Blood Siphon Resistance -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<s_npc_prop_hp_rate>0.5</s_npc_prop_hp_rate>
<ai type="BALANCED" clanHelpRange="300" aggroRange="300">
<clan_list>
<clan>DOOR</clan>
<clan>FORTRESS</clan>
</clan_list>
</ai>
<collision>
<radius normal="8" />
<height normal="27" />
</collision>
</npc>
<npc id="36351" level="80" type="L2Monster" name="Ballista" title="Demon Fortress">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="FameValue" value="30" />
<param name="Armor" value="60" />
<skill name="Bomb" id="2342" level="1" />
<param name="NoFnHi" value="1" />
</parameters>
<race>CASTLE_GUARD</race>
<sex>MALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="679374.315371996" hpRegen="391.417777464402" mp="1674.8" mpRegen="3" />
<attack physical="7476.5080117304" magical="5105.4857482389" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="546.2" magical="599.528184" />
<attribute>
<defence fire="120" water="120" wind="120" earth="120" holy="120" dark="120" />
</attribute>
<speed>
<walk ground="1" />
<run ground="1" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status canMove="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="16" /> <!-- HP Increase (8x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="22" /> <!-- Defending Army -->
<skill id="2342" level="1" /> <!-- Ballista Bomb -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<s_npc_prop_hp_rate>8</s_npc_prop_hp_rate>
<ai type="BALANCED" clanHelpRange="300" aggroRange="300" />
<collision>
<radius normal="112" />
<height normal="59" />
</collision>
</npc>
<npc id="36352" level="80" type="L2Monster" name="Mercenary Captain">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="80" />
<param name="MoveAroundSocial1" value="80" />
<param name="fortress_id" value="120" />
<param name="DoorName" value="fortress_2316_004" />
<param name="DoorName2" value="fortress_2316_005" />
<param name="DoorName3" value="fortress_2316_006" />
<param name="DoorName4" value="fortress_2316_007" />
<param name="msg_door_break" value="1300001" />
<param name="msg_open_door" value="1300002" />
<param name="msg_dying" value="1300003" />
<param name="Party_Type" value="2" />
<minions name="Privates">
<npc id="36353" count="1" respawnTime="3" weightPoint="4" />
</minions>
<param name="x0" value="103619" />
<param name="y0" value="-56700" />
<param name="z0" value="-768" />
<param name="x1" value="103133" />
<param name="y1" value="-56351" />
<param name="z1" value="-744" />
<param name="x2" value="102743" />
<param name="y2" value="-55914" />
<param name="z2" value="-680" />
<param name="x3" value="102600" />
<param name="y3" value="-55422" />
<param name="z3" value="-648" />
<param name="x4" value="102492" />
<param name="y4" value="-54417" />
<param name="z4" value="-632" />
<param name="x5" value="102260" />
<param name="y5" value="-54359" />
<param name="z5" value="-640" />
<param name="x6" value="101957" />
<param name="y6" value="-54356" />
<param name="z6" value="-640" />
<param name="x7" value="101693" />
<param name="y7" value="-54515" />
<param name="z7" value="-640" />
<param name="x8" value="101628" />
<param name="y8" value="-54814" />
<param name="z8" value="-640" />
<param name="x9" value="101441" />
<param name="y9" value="-55310" />
<param name="z9" value="-640" />
</parameters>
<race>HUMAN</race>
<sex>MALE</sex>
<equipment rhand="2500" lhand="6377" /> <!-- Dark Legion's Edge / Imperial Crusader Shield -->
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="679374.315371996" hpRegen="391.417777464402" mp="1674.8" mpRegen="3" />
<attack physical="7476.5080117304" magical="5105.4857482389" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="546.2" magical="599.528184" />
<attribute>
<defence fire="120" water="120" wind="120" earth="120" holy="120" dark="120" />
</attribute>
<speed>
<walk ground="36.48" />
<run ground="100" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" noSleepMode="true" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="11" /> <!-- HP Increase (3x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="14" /> <!-- Humans -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<s_npc_prop_hp_rate>3</s_npc_prop_hp_rate>
<ai type="BALANCED" clanHelpRange="300" aggroRange="300">
<clan_list>
<clan>FORTRESS_ATTACKER</clan>
</clan_list>
</ai>
<collision>
<radius normal="12" />
<height normal="24.5" />
</collision>
</npc>
<npc id="36353" level="75" type="L2Monster" name="Mercenary Private">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="140" />
<param name="fortress_id" value="120" />
<param name="Party_Type" value="1" />
<param name="PrivateFollowBoss" value="1" />
</parameters>
<race>ORC</race>
<sex>MALE</sex>
<equipment rhand="96" /> <!-- Scythe -->
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
<attack physical="794.70901" magical="542.68324" random="10" critical="4" accuracy="0" attackSpeed="253" type="POLE" range="80" distance="80" width="120" />
<defence physical="319.24623" magical="233.61053" />
<attribute>
<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
</attribute>
<speed>
<walk ground="35" />
<run ground="120" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="11" /> <!-- HP Increase (3x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="13" /> <!-- Slightly Strong P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="11" /> <!-- Spears -->
<skill id="4416" level="17" /> <!-- Orcs -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<s_npc_prop_hp_rate>3</s_npc_prop_hp_rate>
<ai type="BALANCED" clanHelpRange="300" aggroRange="300">
<clan_list>
<clan>FORTRESS_ATTACKER</clan>
</clan_list>
</ai>
<collision>
<radius normal="8" />
<height normal="27" />
</collision>
</npc>
<npc id="36354" level="20" type="L2Npc" name="Flagpole">
<!-- Confirmed CT2.5 -->
<race>ETC</race>
<sex>ETC</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="342.5127" hpRegen="2.5" mp="192.0" mpRegen="1.2" />
<attack physical="44.32863" magical="30.2707" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="86.87049" magical="63.56806" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="50" />
<run ground="1" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canMove="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="19" /> <!-- Others -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai type="BALANCED" clanHelpRange="300" aggroRange="300" />
<collision>
<radius normal="46" />
<height normal="72.5" />
</collision>
</npc>
<npc id="36355" level="75" type="L2FortManager" name="Foreman" title="Monastic Fortress">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="fnAgitBuff" value="fortressbuff" />
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="158" />
<param name="fortress_id" value="121" />
<param name="ppSetGate" value="PP_OPEN_CASTLE_DOOR" />
<param name="ppBanish" value="PP_OUST_FROM_CASTLE" />
<param name="ppDecoFunction" value="PP_USE_CASTLE_FUNC" />
<param name="ppManage" value="PP_CONTROL_CASTLE_FUNC" />
</parameters>
<race>HUMAN</race>
<sex>MALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
<attack physical="794.70901" magical="542.68324" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="319.24623" magical="233.61053" />
<attribute>
<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" canMove="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="14" /> <!-- Humans -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai type="BALANCED" clanHelpRange="300" aggroRange="300" />
<collision>
<radius normal="7" />
<height normal="24" />
</collision>
</npc>
<npc id="36356" level="75" type="L2Npc" name="Suspicious Merchant" title="Monastic Fortress">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="140" />
<param name="fortress_id" value="121" />
<param name="commission" value="250000" />
<param name="pledge_lv_req" value="4" />
<param name="mobile_type" value="1" />
<param name="castle_id1" value="8" />
<param name="castle_id2" value="9" />
</parameters>
<race>ORC</race>
<sex>MALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
<attack physical="794.70901" magical="542.68324" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="319.24623" magical="233.61053" />
<attribute>
<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
</attribute>
<speed>
<walk ground="35" />
<run ground="50" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="17" /> <!-- Orcs -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai type="BALANCED" clanHelpRange="300" aggroRange="300" />
<collision>
<radius normal="8" />
<height normal="27" />
</collision>
</npc>
<npc id="36357" level="75" type="L2Npc" name="Guard Captain" title="Monastic Fortress">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="110" />
<param name="fortress_id" value="121" />
<param name="fee_photocannon" value="100000" />
<param name="fee_scout" value="150000" />
<param name="fee_door" value="200000" />
<param name="fee_guard_reinforce_lv1" value="100000" />
<param name="fee_guard_reinforce_lv2" value="100000" />
<param name="hasPledgePower" value="PP_CONTROL_CASTLE_FUNC" />
</parameters>
<race>HUMAN</race>
<sex>FEMALE</sex>
<equipment rhand="80" lhand="641" /> <!-- Tallum Blade / Dark Crystal Shield -->
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
<attack physical="794.70901" magical="542.68324" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="319.24623" magical="233.61053" />
<attribute>
<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
</attribute>
<speed>
<walk ground="30" />
<run ground="120" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="14" /> <!-- Humans -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai type="BALANCED" clanHelpRange="300" aggroRange="300" />
<collision>
<radius normal="10" />
<height normal="23.75" />
</collision>
</npc>
<npc id="36358" level="75" type="L2Npc" name="Archer Captain" title="Monastic Fortress">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="105" />
</parameters>
<race>ELF</race>
<sex>MALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
<attack physical="794.70901" magical="542.68324" random="5" critical="8" accuracy="0" attackSpeed="253" reuseDelay="1500" type="BOW" range="1100" distance="10" width="0" />
<defence physical="319.24623" magical="233.61053" />
<attribute>
<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
</attribute>
<speed>
<walk ground="30" />
<run ground="120" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" canMove="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="9" /> <!-- Bows -->
<skill id="4416" level="15" /> <!-- Elves -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai type="ARCHER" clanHelpRange="300" dodge="15" aggroRange="300" />
<collision>
<radius normal="10" />
<height normal="23.5" />
</collision>
</npc>
<npc id="36359" level="75" type="L2Npc" name="General" title="Monastic Fortress">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="140" />
</parameters>
<race>CASTLE_GUARD</race>
<sex>MALE</sex>
<equipment rhand="9813" lhand="9813" /> <!-- Orc Officer / Orc Officer -->
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
<attack physical="794.70901" magical="542.68324" random="10" critical="4" accuracy="5" attackSpeed="253" type="DUAL" range="40" distance="80" width="120" />
<defence physical="319.24623" magical="233.61053" />
<attribute>
<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
</attribute>
<speed>
<walk ground="60" />
<run ground="120" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" canMove="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="19" /> <!-- Dual-Sword Weapons -->
<skill id="4416" level="22" /> <!-- Defending Army -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai type="BALANCED" clanHelpRange="300" aggroRange="300" />
<collision>
<radius normal="14.5" />
<height normal="30" />
</collision>
</npc>
<npc id="36360" level="75" type="L2Npc" name="Support Unit Captain" title="Monastic Fortress">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="90" />
</parameters>
<race>HUMAN</race>
<sex>FEMALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
<attack physical="794.70901" magical="542.68324" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="319.24623" magical="233.61053" />
<attribute>
<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
</attribute>
<speed>
<walk ground="28" />
<run ground="120" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" canMove="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="14" /> <!-- Humans -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai type="MAGE" clanHelpRange="300" aggroRange="300" />
<collision>
<radius normal="9" />
<height normal="23.5" />
</collision>
</npc>
<npc id="36361" level="75" type="L2Npc" name="Engineering Manager" title="Monastic Fortress">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="144" />
</parameters>
<race>DWARF</race>
<sex>MALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
<attack physical="794.70901" magical="542.68324" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="319.24623" magical="233.61053" />
<attribute>
<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" canMove="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="18" /> <!-- Dwarves -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai type="BALANCED" clanHelpRange="300" aggroRange="300" />
<collision>
<radius normal="8" />
<height normal="19" />
</collision>
</npc>
<npc id="36362" level="75" type="L2FortLogistics" name="Logistics Officer" title="Monastic Fortress">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="88" />
<param name="fortress_id" value="121" />
<param name="fee_power_up_lv1" value="100000" />
<param name="fee_power_up_lv2" value="150000" />
<param name="hasPledgePower" value="PP_CONTROL_CASTLE_FUNC" />
<param name="ai_type1" value="gludio_fort_a_supply" />
<param name="ai_type2" value="gludio_fort_b_supply" />
<param name="ai_type3" value="dion_fort_supply" />
<param name="ai_type4" value="giran_fort_supply" />
<param name="ai_type5" value="oren_fort_supply" />
<param name="ai_type6" value="aden_fort_a_supply" />
<param name="silhouette1" value="35665" />
<param name="silhouette2" value="35697" />
<param name="silhouette3" value="35734" />
<param name="silhouette4" value="35766" />
<param name="silhouette5" value="35803" />
<param name="silhouette6" value="35834" />
<param name="item_medal" value="9910" />
<param name="tr_x" value="70431" />
<param name="tr_y" value="-95447" />
<param name="tr_z" value="-1424" />
</parameters>
<race>DWARF</race>
<sex>MALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
<attack physical="794.70901" magical="542.68324" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="319.24623" magical="233.61053" />
<attribute>
<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" canMove="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="18" /> <!-- Dwarves -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai type="BALANCED" clanHelpRange="300" aggroRange="300" />
<collision>
<radius normal="11" />
<height normal="17" />
</collision>
</npc>
<npc id="36363" level="95" type="L2Npc" name="Supply Box">
<!-- Confirmed CT2.5 -->
<race>CONSTRUCT</race>
<sex>MALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="8446" hpRegen="8.5" mp="2355" mpRegen="3" />
<attack physical="970.537548504614" magical="662.751329129412" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="341.375" magical="249.80341" />
<attribute>
<defence fire="120" water="120" wind="120" earth="120" holy="120" dark="120" />
</attribute>
<speed>
<walk ground="80" />
<run ground="1" />
</speed>
<hit_time>560</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" canMove="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai type="BALANCED" clanHelpRange="300" aggroRange="300" />
<collision>
<radius normal="8.5" />
<height normal="8.5" />
</collision>
</npc>
<npc id="36364" level="75" type="L2Npc" name="Detention Camp Warden" title="Monastic Fortress">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="92" />
<param name="fortress_condition" value="1" />
<param name="restrict_time" value="1440" />
<param name="enter_type" value="1" />
<param name="zone_type" value="42" />
<param name="fortress_id" value="121" />
<param name="enter_type1" value="1" />
<param name="zone_type1" value="109" />
</parameters>
<race>HUMAN</race>
<sex>MALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
<attack physical="794.70901" magical="542.68324" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="319.24623" magical="233.61053" />
<attribute>
<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" canMove="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="14" /> <!-- Humans -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai type="BALANCED" clanHelpRange="300" aggroRange="300" />
<collision>
<radius normal="8" />
<height normal="23.5" />
</collision>
</npc>
<npc id="36365" level="75" type="L2FortDoormen" name="Doorman">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="92" />
<param name="DoorName1" value="fortress_2215_008" />
<param name="pos_x01" value="72362" />
<param name="pos_y01" value="-94384" />
<param name="pos_z01" value="-536" />
</parameters>
<race>HUMAN</race>
<sex>MALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
<attack physical="794.70901" magical="542.68324" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="319.24623" magical="233.61053" />
<attribute>
<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" canMove="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="14" /> <!-- Humans -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai type="BALANCED" clanHelpRange="300" aggroRange="300" />
<collision>
<radius normal="8" />
<height normal="24" />
</collision>
</npc>
<npc id="36366" level="75" type="L2FortDoormen" name="Doorman">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="92" />
<param name="DoorName1" value="fortress_2215_001" />
<param name="pos_x01" value="72362" />
<param name="pos_y01" value="-94384" />
<param name="pos_z01" value="-536" />
</parameters>
<race>HUMAN</race>
<sex>MALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
<attack physical="794.70901" magical="542.68324" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="319.24623" magical="233.61053" />
<attribute>
<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" canMove="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="14" /> <!-- Humans -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai type="BALANCED" clanHelpRange="300" aggroRange="300" />
<collision>
<radius normal="8" />
<height normal="24" />
</collision>
</npc>
<npc id="36367" level="75" type="L2FortDoormen" name="Doorman">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="92" />
<param name="DoorName1" value="fortress_2215_002" />
<param name="DoorName2" value="fortress_2215_003" />
<param name="DoorName3" value="fortress_2215_006" />
<param name="DoorName4" value="fortress_2215_007" />
<param name="pos_x01" value="72362" />
<param name="pos_y01" value="-94384" />
<param name="pos_z01" value="-536" />
</parameters>
<race>HUMAN</race>
<sex>MALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
<attack physical="794.70901" magical="542.68324" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="319.24623" magical="233.61053" />
<attribute>
<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" canMove="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="14" /> <!-- Humans -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai type="BALANCED" clanHelpRange="300" aggroRange="300" />
<collision>
<radius normal="8" />
<height normal="24" />
</collision>
</npc>
<npc id="36368" level="94" type="L2Defender" name="Rebel Commander" title="Monastic Fortress">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="120" />
<param name="MoveAroundSocial2" value="120" />
<param name="IsAggressive" value="1" />
<param name="MoveArounding" value="0" />
<param name="ShoutMsg1" value="3" />
<param name="ShoutMsg1_FString" value="1300018" />
<param name="ShoutMsg1_Probablity" value="10000" />
<skill name="Skill01_ID" id="4195" level="7" />
<skill name="Skill02_ID" id="4178" level="7" />
<param name="Skill02_Probablity" value="2000" />
<param name="Skill02_AttackSplash" value="1" />
<param name="Skill02_FString" value="1300019" />
<param name="Skill02_FStringRate" value="5000" />
<param name="Attack_BoostValue" value="142" />
</parameters>
<race>DARK_ELF</race>
<sex>MALE</sex>
<equipment rhand="2500" lhand="6377" /> <!-- Dark Legion's Edge / Imperial Crusader Shield -->
<acquire exp="4418" sp="1" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="1037827" hpRegen="8.5" mp="43380" mpRegen="30" />
<attack physical="37184.6066131423" magical="6590.82182407988" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="3333.00100834426" magical="1885.60138963509" />
<attribute>
<defence fire="120" water="120" wind="120" earth="120" holy="120" dark="120" />
</attribute>
<speed>
<walk ground="29.8" />
<run ground="120" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4178" level="7" /> <!-- BOSS Flamestrike -->
<skill id="4195" level="7" /> <!-- BOSS Twister -->
<skill id="4408" level="10" /> <!-- HP Increase (2x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="17" /> <!-- Very Strong M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="16" /> <!-- Dark Elves -->
<skill id="14765" level="3" /> <!-- Blood Siphon Resistance -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<s_npc_prop_hp_rate>2</s_npc_prop_hp_rate>
<ai clanHelpRange="300" aggroRange="300">
<clan_list>
<clan>DOOR</clan>
<clan>FORTRESS</clan>
</clan_list>
</ai>
<collision>
<radius normal="10" />
<height normal="26.985" />
</collision>
</npc>
<npc id="36369" level="90" type="L2Defender" name="Rebel Elite Soldier" title="Monastic Fortress">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="0" />
<param name="MoveAroundSocial2" value="0" />
<param name="IsAggressive" value="1" />
<param name="MovingAttack" value="0" />
<param name="MoveArounding" value="0" />
<skill name="Skill01_ID" id="5065" level="7" />
<param name="Skill01_Probablity" value="2000" />
<param name="Skill01_Check_Dist" value="1" />
<param name="Skill01_Dist_Min" value="150" />
<param name="Attack_BoostValue" value="135" />
</parameters>
<race>DEMONIC</race>
<sex>MALE</sex>
<acquire exp="4050" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="13886" hpRegen="8.5" mp="2023" mpRegen="3" />
<attack physical="4393.39231302655" magical="784.547871934874" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="439.882533785801" magical="244.037399253603" />
<attribute>
<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
</attribute>
<speed>
<walk ground="80" />
<run ground="120" />
</speed>
<hit_time>540</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="14" /> <!-- HP Increase (6x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="15" /> <!-- Strong P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="15" /> <!-- Strong M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="9" /> <!-- Demons -->
<skill id="5065" level="7" /> <!-- Castle DD Unholy -->
<skill id="14765" level="2" /> <!-- Blood Siphon Resistance -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<s_npc_prop_hp_rate>6</s_npc_prop_hp_rate>
<ai type="MAGE" clanHelpRange="300" aggroRange="300">
<clan_list>
<clan>DOOR</clan>
<clan>FORTRESS</clan>
</clan_list>
</ai>
<collision>
<radius normal="15" />
<height normal="45" />
</collision>
</npc>
<npc id="36370" level="89" type="L2Defender" name="Rebel Private" title="Monastic Fortress">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="92" />
<param name="MoveAroundSocial2" value="92" />
<param name="IsAggressive" value="1" />
<param name="MovingAttack" value="0" />
<param name="MoveArounding" value="0" />
<param name="Attack_BoostValue" value="133" />
</parameters>
<race>HUMAN</race>
<sex>MALE</sex>
<equipment rhand="97" /> <!-- Lance -->
<acquire exp="3960" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="13812" hpRegen="8.5" mp="1988" mpRegen="3" />
<attack physical="4186.37204072787" magical="748.3800155032" random="10" critical="4" accuracy="0" attackSpeed="253" type="POLE" range="80" distance="80" width="120" />
<defence physical="431.257386064511" magical="238.085267564491" />
<attribute>
<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="12" /> <!-- HP Increase (4x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="14" /> <!-- Strong P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="11" /> <!-- Spears -->
<skill id="4416" level="14" /> <!-- Humans -->
<skill id="14765" level="2" /> <!-- Blood Siphon Resistance -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<s_npc_prop_hp_rate>4</s_npc_prop_hp_rate>
<ai clanHelpRange="300" aggroRange="300">
<clan_list>
<clan>DOOR</clan>
<clan>FORTRESS</clan>
</clan_list>
</ai>
<collision>
<radius normal="8" />
<height normal="23.5" />
</collision>
</npc>
<npc id="36371" level="86" type="L2Defender" name="Royal Guard" title="Monastic Fortress">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="90" />
<param name="MoveAroundSocial2" value="90" />
<param name="fortress_id" value="121" />
<param name="IsAggressive" value="1" />
<param name="MovingAttack" value="0" />
<param name="MoveArounding" value="0" />
<skill name="toggle_buff" id="5432" level="1" />
<param name="Attack_BoostValue" value="127" />
</parameters>
<race>CASTLE_GUARD</race>
<sex>MALE</sex>
<equipment rhand="98" /> <!-- Halberd -->
<acquire exp="3698" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="13256" hpRegen="8.5" mp="1881" mpRegen="3" />
<attack physical="3631.33830052703" magical="652.921765425807" random="10" critical="4" accuracy="0" attackSpeed="253" type="POLE" range="80" distance="80" width="120" />
<defence physical="406.383466826966" magical="221.085839209057" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="12" /> <!-- HP Increase (4x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="16" /> <!-- Very Strong M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="11" /> <!-- Spears -->
<skill id="4416" level="22" /> <!-- Defending Army -->
<skill id="5432" level="1" /> <!-- Weapon Supply -->
<skill id="14765" level="2" /> <!-- Blood Siphon Resistance -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<s_npc_prop_hp_rate>4</s_npc_prop_hp_rate>
<ai clanHelpRange="300" aggroRange="300">
<clan_list>
<clan>DOOR</clan>
<clan>FORTRESS</clan>
</clan_list>
</ai>
<collision>
<radius normal="7" />
<height normal="24" />
</collision>
</npc>
<npc id="36372" level="86" type="L2Defender" name="Escort" title="Monastic Fortress">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="79" />
<param name="MoveAroundSocial2" value="79" />
<param name="fortress_id" value="121" />
<param name="IsAggressive" value="1" />
<param name="MovingAttack" value="0" />
<param name="MoveArounding" value="0" />
<skill name="toggle_buff" id="5432" level="1" />
<param name="Attack_BoostValue" value="127" />
</parameters>
<race>CASTLE_GUARD</race>
<sex>MALE</sex>
<equipment rhand="287" /> <!-- Bow of Peril -->
<acquire exp="3698" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="13256" hpRegen="8.5" mp="1881" mpRegen="3" />
<attack physical="3631.33830052703" magical="652.921765425807" random="5" critical="8" accuracy="0" attackSpeed="253" reuseDelay="1500" type="BOW" range="1100" distance="10" width="0" />
<defence physical="406.383466826966" magical="221.085839209057" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="12" /> <!-- HP Increase (4x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="15" /> <!-- Strong P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="3" /> <!-- Light Armor Type -->
<skill id="4415" level="9" /> <!-- Bows -->
<skill id="4416" level="22" /> <!-- Defending Army -->
<skill id="5432" level="1" /> <!-- Weapon Supply -->
<skill id="14765" level="2" /> <!-- Blood Siphon Resistance -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<s_npc_prop_hp_rate>4</s_npc_prop_hp_rate>
<ai type="ARCHER" clanHelpRange="300" dodge="15" aggroRange="300">
<clan_list>
<clan>DOOR</clan>
<clan>FORTRESS</clan>
</clan_list>
</ai>
<collision>
<radius normal="8" />
<height normal="23.5" />
</collision>
</npc>
<npc id="36373" level="75" type="L2Npc" name="Main Machine" title="Control Room">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="barrack_id" value="3" />
<param name="fortress_id" value="121" />
<param name="msg_shutdown" value="1300007" />
<param name="msg_broken1" value="1300009" />
<param name="msg_broken2" value="1300010" />
<param name="msg_broken3" value="1300011" />
</parameters>
<race>ETC</race>
<sex>ETC</sex>
<acquire exp="2811" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
<attack physical="794.70901" magical="542.68324" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="319.24623" magical="233.61053" />
<attribute>
<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
</attribute>
<speed>
<walk ground="60" />
<run ground="120" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" canMove="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="19" /> <!-- Others -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai type="BALANCED" clanHelpRange="300" aggroRange="300">
<clan_list>
<clan>DOOR</clan>
<clan>FORTRESS</clan>
</clan_list>
</ai>
<collision>
<radius normal="46" />
<height normal="35" />
</collision>
</npc>
<npc id="36374" level="75" type="L2Npc" name="Backup Power Unit" title="Control Room">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="broadcast_range" value="2000" />
</parameters>
<race>ETC</race>
<sex>ETC</sex>
<acquire exp="2811" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
<attack physical="794.70901" magical="542.68324" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="319.24623" magical="233.61053" />
<attribute>
<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" canMove="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="19" /> <!-- Others -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai type="BALANCED" clanHelpRange="300" aggroRange="300">
<clan_list>
<clan>DOOR</clan>
<clan>FORTRESS</clan>
</clan_list>
</ai>
<collision>
<radius normal="16" />
<height normal="15.5" />
</collision>
</npc>
<npc id="36375" level="75" type="L2Npc" name="Control Unit" title="Control Room">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="barrack_id" value="3" />
<param name="fortress_id" value="121" />
<param name="DoorName1" value="fortress_1924_003" />
<param name="DoorName2" value="fortress_1924_003" />
<param name="DoorKey" value="10014" />
</parameters>
<race>CONSTRUCT</race>
<sex>MALE</sex>
<acquire exp="2811" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
<attack physical="794.70901" magical="542.68324" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="319.24623" magical="233.61053" />
<attribute>
<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
</attribute>
<speed>
<walk ground="1" />
<run ground="120" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" canMove="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai type="BALANCED" clanHelpRange="300" aggroRange="300">
<clan_list>
<clan>DOOR</clan>
<clan>FORTRESS</clan>
</clan_list>
</ai>
<collision>
<radius normal="39" />
<height normal="42.5" />
</collision>
</npc>
<npc id="36376" level="75" type="L2Npc" name="Power Control Unit" title="Control Room">
<!-- Confirmed CT2.5 -->
<race>ETC</race>
<sex>ETC</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
<attack physical="794.70901" magical="542.68324" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="319.24623" magical="233.61053" />
<attribute>
<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
</attribute>
<speed>
<walk ground="60" />
<run ground="120" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" canMove="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="19" /> <!-- Others -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai type="BALANCED" clanHelpRange="300" aggroRange="300">
<clan_list>
<clan>DOOR</clan>
<clan>FORTRESS</clan>
</clan_list>
</ai>
<collision>
<radius normal="54" />
<height normal="59.5" />
</collision>
</npc>
<npc id="36377" level="90" type="L2Defender" name="Dwarven Gunnery Sergeant">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="165" />
<param name="MoveAroundSocial1" value="165" />
<param name="MoveAroundSocial2" value="165" />
<param name="fortress_id" value="121" />
<param name="IsAggressive" value="1" />
<param name="MovingAttack" value="0" />
<skill name="toggle_buff" id="5432" level="1" />
<skill name="Skill01_ID" id="5461" level="6" />
<skill name="Skill02_ID" id="5468" level="6" />
<param name="Attack_BoostValue" value="135" />
</parameters>
<race>CASTLE_GUARD</race>
<sex>MALE</sex>
<acquire exp="4050" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="13886" hpRegen="8.5" mp="2023" mpRegen="3" />
<attack physical="4393.39231302655" magical="784.547871934874" random="5" critical="8" accuracy="0" attackSpeed="253" reuseDelay="1500" type="BOW" range="1100" distance="10" width="0" />
<defence physical="439.882533785801" magical="244.037399253603" />
<attribute>
<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
</attribute>
<speed>
<walk ground="60" />
<run ground="120" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="11" /> <!-- HP Increase (3x) -->
<skill id="4409" level="16" /> <!-- MP Increase (8x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="17" /> <!-- Very Strong M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="8" /> <!-- Weak M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="9" /> <!-- Bows -->
<skill id="4416" level="22" /> <!-- Defending Army -->
<skill id="5432" level="1" /> <!-- Weapon Supply -->
<skill id="5461" level="6" /> <!-- Castle Gunner Shot -->
<skill id="5468" level="6" /> <!-- Castle Gunner Fire -->
<skill id="14765" level="2" /> <!-- Blood Siphon Resistance -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<s_npc_prop_hp_rate>3</s_npc_prop_hp_rate>
<ai type="MAGE" clanHelpRange="300" aggroRange="1000">
<clan_list>
<clan>DOOR</clan>
<clan>FORTRESS</clan>
</clan_list>
</ai>
<collision>
<radius normal="13" />
<height normal="17.5" />
</collision>
</npc>
<npc id="36378" level="88" type="L2Defender" name="Scout Golem" title="Control Room">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="30" />
<param name="MoveAroundSocial1" value="30" />
<param name="MoveAroundSocial2" value="30" />
<param name="fortress_id" value="121" />
<param name="IsAggressive" value="1" />
<param name="MovingAttack" value="0" />
<param name="Attack_BoostValue" value="131" />
</parameters>
<race>CASTLE_GUARD</race>
<sex>MALE</sex>
<acquire exp="3872" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="13568" hpRegen="8.5" mp="1952" mpRegen="3" />
<attack physical="3992.46856160874" magical="715.083260014663" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="422.801358886775" magical="232.278309819016" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="30" />
<run ground="120" />
</speed>
<hit_time>720</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="6" /> <!-- HP Very High -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="16" /> <!-- Very Strong M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="22" /> <!-- Defending Army -->
<skill id="14765" level="2" /> <!-- Blood Siphon Resistance -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<s_npc_prop_hp_rate>1.61051</s_npc_prop_hp_rate>
<ai type="BALANCED" clanHelpRange="300" aggroRange="300">
<clan_list>
<clan>DOOR</clan>
<clan>FORTRESS</clan>
</clan_list>
</ai>
<collision>
<radius normal="5" />
<height normal="19" />
</collision>
</npc>
<npc id="36379" level="92" type="L2FortCommander" name="Guard Captain" title="Guard">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="110" />
<param name="MoveAroundSocial2" value="110" />
<param name="barrack_id" value="1" />
<param name="fortress_id" value="121" />
<param name="silhouette" value="36380" />
<param name="ai_type" value="ru_sch_fort_garrison_a" />
<param name="msg_dying" value="1300006" />
<param name="msg_one_point" value="1300012" />
<param name="one_point_prob" value="5" />
<param name="IsAggressive" value="1" />
<param name="MoveArounding" value="0" />
<skill name="toggle_buff" id="5432" level="1" />
<param name="spawn_x" value="10" />
<param name="spawn_y" value="10" />
<skill name="clanbuff" id="4608" level="1" />
<skill name="Skill01_ID" id="4172" level="6" />
<param name="Skill01_Probablity" value="2000" />
<skill name="selfheal_skill" id="5457" level="1" />
<param name="Attack_BoostValue" value="139" />
</parameters>
<race>CASTLE_GUARD</race>
<sex>FEMALE</sex>
<equipment rhand="80" lhand="641" /> <!-- Tallum Blade / Dark Crystal Shield -->
<acquire exp="4232" sp="1" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="981460" hpRegen="8.5" mp="41920" mpRegen="30" />
<attack physical="33815.7837326838" magical="6015.97783382643" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="3203.57651705523" magical="1794.74254813572" />
<attribute>
<defence fire="80" water="80" wind="80" earth="80" holy="80" dark="80" />
</attribute>
<speed>
<walk ground="60" />
<run ground="120" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4172" level="6" /> <!-- Stun -->
<skill id="4408" level="9" /> <!-- HP Increase (1/2x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="8" /> <!-- Weak P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="16" /> <!-- Very Strong P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="22" /> <!-- Defending Army -->
<skill id="4435" level="5" /> <!-- Greater Resist Stun -->
<skill id="4439" level="5" /> <!-- Greater Resist Hold -->
<skill id="4440" level="5" /> <!-- Greater Resist Paralysis -->
<skill id="4608" level="1" /> <!-- NPC Clan Buff - Berserk -->
<skill id="5432" level="1" /> <!-- Weapon Supply -->
<skill id="5457" level="1" /> <!-- NPC Full Recover -->
<skill id="14765" level="3" /> <!-- Blood Siphon Resistance -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<s_npc_prop_hp_rate>0.5</s_npc_prop_hp_rate>
<ai type="BALANCED" clanHelpRange="300" aggroRange="300">
<clan_list>
<clan>DOOR</clan>
<clan>FORTRESS</clan>
</clan_list>
</ai>
<collision>
<radius normal="10" />
<height normal="23.75" />
</collision>
</npc>
<npc id="36380" level="90" type="L2Defender" name="Guard" title="Guard">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="90" />
<param name="MoveAroundSocial2" value="90" />
<param name="fortress_id" value="121" />
<param name="IsAggressive" value="1" />
<param name="MoveArounding" value="0" />
<skill name="toggle_buff" id="5432" level="1" />
<param name="Party_Type" value="1" />
<param name="PrivateFollowBoss" value="1" />
<skill name="Skill01_ID" id="5112" level="6" />
<param name="Attack_BoostValue" value="135" />
</parameters>
<race>CASTLE_GUARD</race>
<sex>MALE</sex>
<equipment rhand="75" /> <!-- Caliburs -->
<acquire exp="4050" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="13886" hpRegen="8.5" mp="2023" mpRegen="3" />
<attack physical="4393.39231302655" magical="784.547871934874" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="439.882533785801" magical="244.037399253603" />
<attribute>
<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="13" /> <!-- HP Increase (5x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="9" /> <!-- Slightly Weak P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="16" /> <!-- Very Strong P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="22" /> <!-- Defending Army -->
<skill id="5112" level="6" /> <!-- Stun -->
<skill id="5432" level="1" /> <!-- Weapon Supply -->
<skill id="14765" level="2" /> <!-- Blood Siphon Resistance -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<s_npc_prop_hp_rate>5</s_npc_prop_hp_rate>
<ai clanHelpRange="300" aggroRange="300">
<clan_list>
<clan>DOOR</clan>
<clan>FORTRESS</clan>
</clan_list>
</ai>
<collision>
<radius normal="7" />
<height normal="24" />
</collision>
</npc>
<npc id="36381" level="90" type="L2Defender" name="Guard" title="Guard">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="90" />
<param name="MoveAroundSocial2" value="90" />
<param name="fortress_id" value="121" />
<param name="IsAggressive" value="1" />
<param name="MoveArounding" value="0" />
<skill name="toggle_buff" id="5432" level="1" />
<skill name="Skill01_ID" id="5045" level="6" />
<param name="Attack_BoostValue" value="135" />
</parameters>
<race>CASTLE_GUARD</race>
<sex>MALE</sex>
<equipment rhand="75" /> <!-- Caliburs -->
<acquire exp="4050" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="13886" hpRegen="8.5" mp="2023" mpRegen="3" />
<attack physical="4393.39231302655" magical="784.547871934874" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="439.882533785801" magical="244.037399253603" />
<attribute>
<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="13" /> <!-- HP Increase (5x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="9" /> <!-- Slightly Weak P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="16" /> <!-- Very Strong M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="22" /> <!-- Defending Army -->
<skill id="5045" level="6" /> <!-- Castle Power Strike -->
<skill id="5432" level="1" /> <!-- Weapon Supply -->
<skill id="14765" level="2" /> <!-- Blood Siphon Resistance -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<s_npc_prop_hp_rate>5</s_npc_prop_hp_rate>
<ai clanHelpRange="300" aggroRange="300">
<clan_list>
<clan>DOOR</clan>
<clan>FORTRESS</clan>
</clan_list>
</ai>
<collision>
<radius normal="7" />
<height normal="24" />
</collision>
</npc>
<npc id="36382" level="92" type="L2FortCommander" name="Support Unit Captain" title="Support Unit">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="90" />
<param name="MoveAroundSocial2" value="90" />
<param name="barrack_id" value="2" />
<param name="fortress_id" value="121" />
<param name="msg_dying" value="1300005" />
<param name="IsAggressive" value="1" />
<param name="MoveArounding" value="0" />
<param name="spawn_interval" value="30" />
<param name="max_spawn" value="7" />
<param name="spawn_prob" value="90" />
<param name="silhouette" value="36383" />
<param name="ai_type" value="ru_sch_fort_witch" />
<skill name="toggle_buff" id="5432" level="1" />
<param name="msg_final_skill" value="1300014" />
<skill name="final_skill_id" id="5398" level="1" />
<param name="final_skill_prob" value="2" />
<skill name="Skill01_ID" id="4196" level="6" />
<skill name="Skill02_ID" id="4194" level="6" />
<skill name="send_zen_id" id="5396" level="1" />
<skill name="selfheal_skill" id="5457" level="1" />
<param name="Attack_BoostValue" value="139" />
</parameters>
<race>CASTLE_GUARD</race>
<sex>FEMALE</sex>
<acquire exp="4232" sp="1" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="981460" hpRegen="8.5" mp="41920" mpRegen="30" />
<attack physical="33815.7837326838" magical="6015.97783382643" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="3203.57651705523" magical="1794.74254813572" />
<attribute>
<defence fire="80" water="80" wind="80" earth="80" holy="80" dark="80" />
</attribute>
<speed>
<walk ground="60" />
<run ground="120" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4194" level="6" /> <!-- BOSS Aura Burn -->
<skill id="4196" level="6" /> <!-- Decrease Speed -->
<skill id="4408" level="9" /> <!-- HP Increase (1/2x) -->
<skill id="4409" level="16" /> <!-- MP Increase (8x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="14" /> <!-- Strong M. Atk. -->
<skill id="4412" level="8" /> <!-- Weak P. Def. -->
<skill id="4413" level="14" /> <!-- Strong M. Def. -->
<skill id="4414" level="3" /> <!-- Light Armor Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="22" /> <!-- Defending Army -->
<skill id="5396" level="1" /> <!-- NPC - Spell Stance -->
<skill id="5398" level="1" /> <!-- NPC - Combination Force -->
<skill id="5432" level="1" /> <!-- Weapon Supply -->
<skill id="5457" level="1" /> <!-- NPC Full Recover -->
<skill id="14765" level="3" /> <!-- Blood Siphon Resistance -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<s_npc_prop_hp_rate>0.5</s_npc_prop_hp_rate>
<ai type="MAGE" clanHelpRange="300" aggroRange="300">
<clan_list>
<clan>DOOR</clan>
<clan>FORTRESS</clan>
</clan_list>
</ai>
<collision>
<radius normal="9" />
<height normal="23.5" />
</collision>
</npc>
<npc id="36383" level="90" type="L2Defender" name="Wizard" title="Support Unit">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="127" />
<param name="MoveAroundSocial2" value="148" />
<param name="IsAggressive" value="1" />
<param name="MoveArounding" value="0" />
<param name="fortress_id" value="121" />
<param name="barrack_id" value="2" />
<skill name="toggle_buff" id="5432" level="1" />
<param name="Party_Type" value="1" />
<param name="PrivateFollowBoss" value="1" />
<skill name="zen_skill_id" id="5396" level="1" />
<param name="channelling_dist" value="300" />
<skill name="Skill01_ID" id="5053" level="6" />
<skill name="Skill02_ID" id="4077" level="6" />
<param name="Attack_BoostValue" value="135" />
</parameters>
<race>CASTLE_GUARD</race>
<sex>MALE</sex>
<equipment rhand="6579" /> <!-- Arcana Mace -->
<acquire exp="4050" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="13886" hpRegen="8.5" mp="2023" mpRegen="3" />
<attack physical="4393.39231302655" magical="784.547871934874" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="439.882533785801" magical="244.037399253603" />
<attribute>
<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4077" level="6" /> <!-- NPC Aura Burn -->
<skill id="4408" level="13" /> <!-- HP Increase (5x) -->
<skill id="4409" level="16" /> <!-- MP Increase (8x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="16" /> <!-- Very Strong M. Atk. -->
<skill id="4412" level="8" /> <!-- Weak P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="3" /> <!-- Light Armor Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="22" /> <!-- Defending Army -->
<skill id="5053" level="6" /> <!-- Castle DD Water -->
<skill id="5396" level="1" /> <!-- NPC - Spell Stance -->
<skill id="5432" level="1" /> <!-- Weapon Supply -->
<skill id="14765" level="2" /> <!-- Blood Siphon Resistance -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<s_npc_prop_hp_rate>5</s_npc_prop_hp_rate>
<ai type="MAGE" clanHelpRange="300" aggroRange="1000">
<clan_list>
<clan>DOOR</clan>
<clan>FORTRESS</clan>
</clan_list>
</ai>
<collision>
<radius normal="8" />
<height normal="23.5" />
</collision>
</npc>
<npc id="36384" level="90" type="L2Defender" name="Healer" title="Support Unit">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="120" />
<param name="MoveAroundSocial2" value="120" />
<param name="fortress_id" value="121" />
<param name="MovingAttack" value="0" />
<param name="MoveArounding" value="0" />
<param name="IsHealer" value="2" />
<skill name="toggle_buff" id="5432" level="1" />
<skill name="Skill03_ID" id="4115" level="1" />
<param name="Skill03_Target" value="2" />
<param name="Skill03_Type" value="3" />
<skill name="Skill04_ID" id="5114" level="6" />
<param name="Skill04_Type" value="2" />
<param name="Attack_BoostValue" value="135" />
</parameters>
<race>CASTLE_GUARD</race>
<sex>FEMALE</sex>
<equipment rhand="92" /> <!-- Spirit's Staff -->
<acquire exp="4050" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="13886" hpRegen="8.5" mp="2023" mpRegen="3" />
<attack physical="4393.39231302655" magical="784.547871934874" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="439.882533785801" magical="244.037399253603" />
<attribute>
<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4115" level="1" /> <!-- Aden Heal -->
<skill id="4408" level="15" /> <!-- HP Increase (7x) -->
<skill id="4409" level="16" /> <!-- MP Increase (8x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="17" /> <!-- Very Strong M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="16" /> <!-- Very Strong M. Def. -->
<skill id="4414" level="3" /> <!-- Light Armor Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="22" /> <!-- Defending Army -->
<skill id="5114" level="6" /> <!-- Hold -->
<skill id="5432" level="1" /> <!-- Weapon Supply -->
<skill id="14765" level="2" /> <!-- Blood Siphon Resistance -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<s_npc_prop_hp_rate>7</s_npc_prop_hp_rate>
<ai type="HEALER" clanHelpRange="300" aggroRange="300">
<clan_list>
<clan>DOOR</clan>
<clan>FORTRESS</clan>
</clan_list>
</ai>
<collision>
<radius normal="8" />
<height normal="23" />
</collision>
</npc>
<npc id="36385" level="92" type="L2FortCommander" name="Archer Captain" title="Archer">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="105" />
<param name="MoveAroundSocial2" value="105" />
<param name="barrack_id" value="0" />
<param name="fortress_id" value="121" />
<param name="msg_dying" value="1300004" />
<param name="IsAggressive" value="1" />
<param name="MovingAttack" value="0" />
<param name="MoveArounding" value="0" />
<param name="msg_see_spell" value="1300013" />
<skill name="toggle_buff" id="5432" level="1" />
<skill name="skill00_id" id="4755" level="6" />
<skill name="selfheal_skill" id="5457" level="1" />
<param name="Attack_BoostValue" value="139" />
</parameters>
<race>CASTLE_GUARD</race>
<sex>MALE</sex>
<equipment rhand="10212" /> <!-- For NPC (Bow) -->
<acquire exp="4232" sp="1" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="981460" hpRegen="8.5" mp="41920" mpRegen="30" />
<attack physical="33815.7837326838" magical="6015.97783382643" random="5" critical="8" accuracy="0" attackSpeed="253" reuseDelay="1500" type="BOW" range="1100" distance="10" width="0" />
<defence physical="3203.57651705523" magical="1794.74254813572" />
<attribute>
<defence fire="80" water="80" wind="80" earth="80" holy="80" dark="80" />
</attribute>
<speed>
<walk ground="60" />
<run ground="120" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="9" /> <!-- HP Increase (1/2x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="16" /> <!-- Very Strong P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="8" /> <!-- Weak P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="3" /> <!-- Light Armor Type -->
<skill id="4415" level="9" /> <!-- Bows -->
<skill id="4416" level="22" /> <!-- Defending Army -->
<skill id="4755" level="6" /> <!-- BOSS Power Shot -->
<skill id="5432" level="1" /> <!-- Weapon Supply -->
<skill id="5457" level="1" /> <!-- NPC Full Recover -->
<skill id="14765" level="3" /> <!-- Blood Siphon Resistance -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<s_npc_prop_hp_rate>0.5</s_npc_prop_hp_rate>
<ai type="ARCHER" clanHelpRange="300" dodge="15" aggroRange="300">
<clan_list>
<clan>DOOR</clan>
<clan>FORTRESS</clan>
</clan_list>
</ai>
<collision>
<radius normal="10" />
<height normal="23.5" />
</collision>
</npc>
<npc id="36386" level="90" type="L2Defender" name="Archer" title="Archer">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="79" />
<param name="MoveAroundSocial2" value="79" />
<param name="fortress_id" value="121" />
<param name="IsAggressive" value="1" />
<param name="MovingAttack" value="0" />
<param name="MoveArounding" value="0" />
<skill name="toggle_buff" id="5432" level="1" />
<skill name="Skill01_ID" id="5046" level="6" />
<param name="Attack_BoostValue" value="135" />
</parameters>
<race>CASTLE_GUARD</race>
<sex>MALE</sex>
<equipment rhand="287" /> <!-- Bow of Peril -->
<acquire exp="4050" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="13886" hpRegen="8.5" mp="2023" mpRegen="3" />
<attack physical="4393.39231302655" magical="784.547871934874" random="5" critical="8" accuracy="0" attackSpeed="253" reuseDelay="1500" type="BOW" range="1100" distance="10" width="0" />
<defence physical="439.882533785801" magical="244.037399253603" />
<attribute>
<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="13" /> <!-- HP Increase (5x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="14" /> <!-- Strong P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="8" /> <!-- Weak P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="3" /> <!-- Light Armor Type -->
<skill id="4415" level="9" /> <!-- Bows -->
<skill id="4416" level="22" /> <!-- Defending Army -->
<skill id="5046" level="6" /> <!-- Castle Power Shot -->
<skill id="5432" level="1" /> <!-- Weapon Supply -->
<skill id="14765" level="2" /> <!-- Blood Siphon Resistance -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<s_npc_prop_hp_rate>5</s_npc_prop_hp_rate>
<ai type="ARCHER" clanHelpRange="300" dodge="15" aggroRange="1000">
<clan_list>
<clan>DOOR</clan>
<clan>FORTRESS</clan>
</clan_list>
</ai>
<collision>
<radius normal="8" />
<height normal="23.5" />
</collision>
</npc>
<npc id="36387" level="92" type="L2FortCommander" name="General" title="Officer's Barracks">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="140" />
<param name="MoveAroundSocial2" value="140" />
<param name="barrack_id" value="4" />
<param name="fortress_id" value="121" />
<skill name="toggle_buff" id="5432" level="1" />
<param name="IsAggressive" value="1" />
<param name="msg_help_send" value="1300015" />
<param name="msg_help_go" value="1300016" />
<param name="msg_help_not_go" value="1300017" />
<param name="msg_dying" value="1300020" />
<skill name="Skill01_ID" id="4725" level="6" />
<skill name="selfheal_skill" id="5457" level="1" />
<param name="Attack_BoostValue" value="139" />
</parameters>
<race>CASTLE_GUARD</race>
<sex>MALE</sex>
<equipment rhand="9813" lhand="9813" /> <!-- Orc Officer / Orc Officer -->
<acquire exp="4232" sp="1" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="981460" hpRegen="8.5" mp="41920" mpRegen="30" />
<attack physical="33815.7837326838" magical="6015.97783382643" random="10" critical="4" accuracy="5" attackSpeed="253" type="DUAL" range="40" distance="80" width="120" />
<defence physical="3203.57651705523" magical="1794.74254813572" />
<attribute>
<defence fire="80" water="80" wind="80" earth="80" holy="80" dark="80" />
</attribute>
<speed>
<walk ground="60" />
<run ground="120" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="9" /> <!-- HP Increase (1/2x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="14" /> <!-- Strong P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="19" /> <!-- Dual-Sword Weapons -->
<skill id="4416" level="22" /> <!-- Defending Army -->
<skill id="4725" level="6" /> <!-- Stun -->
<skill id="5432" level="1" /> <!-- Weapon Supply -->
<skill id="5457" level="1" /> <!-- NPC Full Recover -->
<skill id="14765" level="3" /> <!-- Blood Siphon Resistance -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<s_npc_prop_hp_rate>0.5</s_npc_prop_hp_rate>
<ai type="BALANCED" clanHelpRange="300" aggroRange="300">
<clan_list>
<clan>DOOR</clan>
<clan>FORTRESS</clan>
</clan_list>
</ai>
<collision>
<radius normal="14.5" />
<height normal="30" />
</collision>
</npc>
<npc id="36388" level="92" type="L2Defender" name="Minister" title="Officer's Barracks">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="140" />
<param name="MoveAroundSocial2" value="140" />
<param name="fortress_id" value="121" />
<skill name="toggle_buff" id="5432" level="1" />
<param name="IsAggressive" value="1" />
<param name="msg_help_send" value="1300015" />
<param name="msg_help_go" value="1300016" />
<param name="msg_help_not_go" value="1300017" />
<skill name="Skill01_ID" id="4721" level="6" />
<skill name="selfheal_skill" id="5457" level="1" />
<param name="Attack_BoostValue" value="139" />
</parameters>
<race>CASTLE_GUARD</race>
<sex>MALE</sex>
<equipment rhand="7895" /> <!-- Flaming Dragon Skull -->
<acquire exp="4232" sp="1" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="981460" hpRegen="8.5" mp="41920" mpRegen="30" />
<attack physical="33815.7837326838" magical="6015.97783382643" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="3203.57651705523" magical="1794.74254813572" />
<attribute>
<defence fire="80" water="80" wind="80" earth="80" holy="80" dark="80" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="9" /> <!-- HP Increase (1/2x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="14" /> <!-- Strong P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="22" /> <!-- Defending Army -->
<skill id="4721" level="6" /> <!-- BOSS Strike -->
<skill id="5432" level="1" /> <!-- Weapon Supply -->
<skill id="5457" level="1" /> <!-- NPC Full Recover -->
<skill id="14765" level="3" /> <!-- Blood Siphon Resistance -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<s_npc_prop_hp_rate>0.5</s_npc_prop_hp_rate>
<ai type="BALANCED" clanHelpRange="300" aggroRange="300">
<clan_list>
<clan>DOOR</clan>
<clan>FORTRESS</clan>
</clan_list>
</ai>
<collision>
<radius normal="8" />
<height normal="27" />
</collision>
</npc>
<npc id="36389" level="80" type="L2Monster" name="Ballista" title="Monastic Fortress">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="FameValue" value="30" />
<param name="Armor" value="60" />
<skill name="Bomb" id="2342" level="1" />
<param name="NoFnHi" value="1" />
</parameters>
<race>CASTLE_GUARD</race>
<sex>MALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="679374.315371996" hpRegen="391.417777464402" mp="1674.8" mpRegen="3" />
<attack physical="7476.5080117304" magical="5105.4857482389" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="546.2" magical="599.528184" />
<attribute>
<defence fire="120" water="120" wind="120" earth="120" holy="120" dark="120" />
</attribute>
<speed>
<walk ground="1" />
<run ground="1" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status canMove="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="16" /> <!-- HP Increase (8x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="22" /> <!-- Defending Army -->
<skill id="2342" level="1" /> <!-- Ballista Bomb -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<s_npc_prop_hp_rate>8</s_npc_prop_hp_rate>
<ai type="BALANCED" clanHelpRange="300" aggroRange="300" />
<collision>
<radius normal="112" />
<height normal="59" />
</collision>
</npc>
<npc id="36390" level="80" type="L2Monster" name="Mercenary Captain">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="80" />
<param name="MoveAroundSocial1" value="80" />
<param name="fortress_id" value="121" />
<param name="DoorName" value="fortress_2215_002" />
<param name="DoorName2" value="fortress_2215_003" />
<param name="DoorName3" value="fortress_2215_006" />
<param name="DoorName4" value="fortress_2215_007" />
<param name="msg_door_break" value="1300001" />
<param name="msg_open_door" value="1300002" />
<param name="msg_dying" value="1300003" />
<param name="Party_Type" value="2" />
<minions name="Privates">
<npc id="36391" count="1" respawnTime="3" weightPoint="4" />
</minions>
<param name="x0" value="70754" />
<param name="y0" value="-92121" />
<param name="z0" value="-1432" />
<param name="x1" value="71181" />
<param name="y1" value="-92261" />
<param name="z1" value="-1424" />
<param name="x2" value="71518" />
<param name="y2" value="-92395" />
<param name="z2" value="-1424" />
<param name="x3" value="71818" />
<param name="y3" value="-92532" />
<param name="z3" value="-1416" />
<param name="x4" value="71852" />
<param name="y4" value="-92766" />
<param name="z4" value="-1424" />
<param name="x5" value="71752" />
<param name="y5" value="-93023" />
<param name="z5" value="-1424" />
<param name="x6" value="71650" />
<param name="y6" value="-93287" />
<param name="z6" value="-1424" />
<param name="x7" value="71629" />
<param name="y7" value="-93565" />
<param name="z7" value="-1424" />
<param name="x8" value="72209" />
<param name="y8" value="-93897" />
<param name="z8" value="-1424" />
<param name="x9" value="72433" />
<param name="y9" value="-94095" />
<param name="z9" value="-1424" />
</parameters>
<race>HUMAN</race>
<sex>MALE</sex>
<equipment rhand="2500" lhand="6377" /> <!-- Dark Legion's Edge / Imperial Crusader Shield -->
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="679374.315371996" hpRegen="391.417777464402" mp="1674.8" mpRegen="3" />
<attack physical="7476.5080117304" magical="5105.4857482389" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="546.2" magical="599.528184" />
<attribute>
<defence fire="120" water="120" wind="120" earth="120" holy="120" dark="120" />
</attribute>
<speed>
<walk ground="36.48" />
<run ground="100" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" noSleepMode="true" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="11" /> <!-- HP Increase (3x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="14" /> <!-- Humans -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<s_npc_prop_hp_rate>3</s_npc_prop_hp_rate>
<ai type="BALANCED" clanHelpRange="300" aggroRange="300">
<clan_list>
<clan>FORTRESS_ATTACKER</clan>
</clan_list>
</ai>
<collision>
<radius normal="12" />
<height normal="24.5" />
</collision>
</npc>
<npc id="36391" level="75" type="L2Monster" name="Mercenary Private">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="140" />
<param name="fortress_id" value="121" />
<param name="Party_Type" value="1" />
<param name="PrivateFollowBoss" value="1" />
</parameters>
<race>ORC</race>
<sex>MALE</sex>
<equipment rhand="96" /> <!-- Scythe -->
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
<attack physical="794.70901" magical="542.68324" random="10" critical="4" accuracy="0" attackSpeed="253" type="POLE" range="80" distance="80" width="120" />
<defence physical="319.24623" magical="233.61053" />
<attribute>
<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
</attribute>
<speed>
<walk ground="35" />
<run ground="120" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="11" /> <!-- HP Increase (3x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="13" /> <!-- Slightly Strong P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="11" /> <!-- Spears -->
<skill id="4416" level="17" /> <!-- Orcs -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<s_npc_prop_hp_rate>3</s_npc_prop_hp_rate>
<ai type="BALANCED" clanHelpRange="300" aggroRange="300">
<clan_list>
<clan>FORTRESS_ATTACKER</clan>
</clan_list>
</ai>
<collision>
<radius normal="8" />
<height normal="27" />
</collision>
</npc>
<npc id="36392" level="60" type="L2Npc" name="Improvised Explosive">
<!-- Confirmed CT2.5 -->
<race>HUMANOID</race>
<sex>MALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="1933.24044" hpRegen="6.5" mp="1036.8" mpRegen="2.4" />
<attack physical="481.34551" magical="328.69659" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="247.65008" magical="181.21958" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="45" />
<run ground="1" />
</speed>
<hit_time>480</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canMove="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="6" /> <!-- Humanoids -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai type="BALANCED" clanHelpRange="300" aggroRange="300" />
<collision>
<radius normal="10" />
<height normal="21" />
</collision>
</npc>
<npc id="36393" level="75" type="L2Npc" name="Special Envoy" title="Gludio">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="90" />
<param name="fortress_id" value="101" />
<param name="castle_id" value="1" />
</parameters>
<race>HUMAN</race>
<sex>FEMALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
<attack physical="794.70901" magical="542.68324" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="319.24623" magical="233.61053" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" canMove="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="14" /> <!-- Humans -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai type="BALANCED" clanHelpRange="300" aggroRange="300" />
<collision>
<radius normal="13" />
<height normal="23" />
</collision>
</npc>
<npc id="36394" level="75" type="L2Npc" name="Special Envoy" title="Gludio">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="90" />
<param name="fortress_id" value="102" />
<param name="castle_id" value="1" />
</parameters>
<race>HUMAN</race>
<sex>FEMALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
<attack physical="794.70901" magical="542.68324" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="319.24623" magical="233.61053" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" canMove="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="14" /> <!-- Humans -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai type="BALANCED" clanHelpRange="300" aggroRange="300" />
<collision>
<radius normal="13" />
<height normal="23" />
</collision>
</npc>
<npc id="36395" level="75" type="L2Npc" name="Special Envoy" title="Dion">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="90" />
<param name="fortress_id" value="103" />
<param name="castle_id" value="2" />
</parameters>
<race>HUMAN</race>
<sex>FEMALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
<attack physical="794.70901" magical="542.68324" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="319.24623" magical="233.61053" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" canMove="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="14" /> <!-- Humans -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai type="BALANCED" clanHelpRange="300" aggroRange="300" />
<collision>
<radius normal="8" />
<height normal="22" />
</collision>
</npc>
<npc id="36396" level="75" type="L2Npc" name="Special Envoy" title="Giran">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="120" />
<param name="fortress_id" value="104" />
<param name="castle_id" value="3" />
</parameters>
<race>HUMAN</race>
<sex>FEMALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
<attack physical="794.70901" magical="542.68324" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="319.24623" magical="233.61053" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" canMove="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="14" /> <!-- Humans -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai type="BALANCED" clanHelpRange="300" aggroRange="300" />
<collision>
<radius normal="8" />
<height normal="22.5" />
</collision>
</npc>
<npc id="36397" level="75" type="L2Npc" name="Special Envoy" title="Oren">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="106" />
<param name="fortress_id" value="105" />
<param name="castle_id" value="4" />
</parameters>
<race>DARK_ELF</race>
<sex>FEMALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
<attack physical="794.70901" magical="542.68324" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="319.24623" magical="233.61053" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" canMove="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="16" /> <!-- Dark Elves -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai type="BALANCED" clanHelpRange="300" aggroRange="300" />
<collision>
<radius normal="8" />
<height normal="25" />
</collision>
</npc>
<npc id="36398" level="75" type="L2Npc" name="Special Envoy" title="Aden">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="90" />
<param name="fortress_id" value="106" />
<param name="castle_id" value="5" />
</parameters>
<race>HUMAN</race>
<sex>FEMALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
<attack physical="794.70901" magical="542.68324" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="319.24623" magical="233.61053" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" canMove="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="14" /> <!-- Humans -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai type="BALANCED" clanHelpRange="300" aggroRange="300" />
<collision>
<radius normal="8" />
<height normal="22" />
</collision>
</npc>
<npc id="36399" level="75" type="L2Npc" name="Special Envoy" title="Aden">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="90" />
<param name="fortress_id" value="107" />
<param name="castle_id" value="5" />
</parameters>
<race>HUMAN</race>
<sex>FEMALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
<attack physical="794.70901" magical="542.68324" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="319.24623" magical="233.61053" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" canMove="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="14" /> <!-- Humans -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai type="BALANCED" clanHelpRange="300" aggroRange="300" />
<collision>
<radius normal="8" />
<height normal="22" />
</collision>
</npc>
</list>