Files
l2j_mobius/trunk/dist/game/data/stats/npcs/33600-33699.xml
2016-06-12 01:34:09 +00:00

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XML

<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/npcs.xsd">
<npc id="33600" level="40" type="L2Npc" name="Chip" title="Party Staff">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="110" />
<param name="MoveAroundSocial1" value="118" />
</parameters>
<race>ANIMAL</race>
<sex>FEMALE</sex>
<equipment rhand="15280" /> <!-- Transparent 1HS (NPC) -->
<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
<stats str="79" int="74" dex="42" wit="65" con="75" men="72">
<vitals hp="966" hpRegen="4.5" mp="478" mpRegen="1.8" />
<speed>
<walk ground="40" />
<run ground="120" />
</speed>
<attack physical="176.36077" magical="120.43155" critical="4" attackSpeed="253" range="40" type="FIST" distance="80" width="120" random="5" accuracy="5" />
<defence physical="156.55035" magical="114.55675" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<abnormalResist physical="0" magical="0" />
</stats>
<status attackable="false" targetable="false" showName="false" />
<skill_list>
<skill id="4416" level="4" /> <!-- Animals -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
</skill_list>
<collision>
<radius normal="8" />
<height normal="18" />
</collision>
</npc>
<npc id="33601" level="40" type="L2Npc" name="Dusohn" title="Helper">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="0" />
</parameters>
<race>ANIMAL</race>
<sex>FEMALE</sex>
<equipment rhand="15280" /> <!-- Transparent 1HS (NPC) -->
<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
<stats str="79" int="74" dex="42" wit="65" con="75" men="72">
<vitals hp="966" hpRegen="4.5" mp="478" mpRegen="1.8" />
<speed>
<walk ground="30" />
<run ground="120" />
</speed>
<attack physical="176.36077" magical="120.43155" critical="4" attackSpeed="253" range="40" type="FIST" distance="80" width="120" random="5" accuracy="5" />
<defence physical="156.55035" magical="114.55675" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<abnormalResist physical="0" magical="0" />
</stats>
<status attackable="false" />
<skill_list>
<skill id="4416" level="4" /> <!-- Animals -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
</skill_list>
<collision>
<radius normal="7" />
<height normal="18" />
</collision>
</npc>
<npc id="33602" level="40" type="L2Npc" name="Dancer" title="Helper">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="120" />
</parameters>
<race>ANIMAL</race>
<sex>FEMALE</sex>
<equipment rhand="15280" /> <!-- Transparent 1HS (NPC) -->
<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
<stats str="79" int="74" dex="42" wit="65" con="75" men="72">
<vitals hp="966" hpRegen="4.5" mp="478" mpRegen="1.8" />
<speed>
<walk ground="20" />
<run ground="120" />
</speed>
<attack physical="176.36077" magical="120.43155" critical="4" attackSpeed="253" range="40" type="FIST" distance="80" width="120" random="5" accuracy="5" />
<defence physical="156.55035" magical="114.55675" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<abnormalResist physical="0" magical="0" />
</stats>
<status attackable="false" />
<skill_list>
<skill id="4416" level="4" /> <!-- Animals -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
</skill_list>
<collision>
<radius normal="7" />
<height normal="16" />
</collision>
</npc>
<npc id="33603" level="40" type="L2Npc" name="Rangi" title="Helper">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="120" />
</parameters>
<race>ANIMAL</race>
<sex>FEMALE</sex>
<equipment rhand="15280" /> <!-- Transparent 1HS (NPC) -->
<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
<stats str="79" int="74" dex="42" wit="65" con="75" men="72">
<vitals hp="966" hpRegen="4.5" mp="478" mpRegen="1.8" />
<speed>
<walk ground="20" />
<run ground="120" />
</speed>
<attack physical="176.36077" magical="120.43155" critical="4" attackSpeed="253" range="40" type="FIST" distance="80" width="120" random="5" accuracy="5" />
<defence physical="156.55035" magical="114.55675" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<abnormalResist physical="0" magical="0" />
</stats>
<status attackable="false" />
<skill_list>
<skill id="4416" level="4" /> <!-- Animals -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
</skill_list>
<collision>
<radius normal="7" />
<height normal="16" />
</collision>
</npc>
<npc id="33604" level="40" type="L2Npc" name="Kong" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="118" />
<param name="MoveAroundSocial1" value="210" />
</parameters>
<race>HUMAN</race>
<sex>MALE</sex>
<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
<stats str="79" int="74" dex="42" wit="65" con="75" men="72">
<vitals hp="966" hpRegen="4.5" mp="478" mpRegen="1.8" />
<speed>
<walk ground="26" />
<run ground="120" />
</speed>
<attack physical="176.36077" magical="120.43155" critical="4" attackSpeed="253" range="40" type="FIST" distance="80" width="120" random="5" accuracy="5" />
<defence physical="156.55035" magical="114.55675" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<abnormalResist physical="0" magical="0" />
</stats>
<status attackable="false" targetable="false" showName="false" />
<skill_list>
<skill id="4416" level="14" /> <!-- Humans -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
</skill_list>
<collision>
<radius normal="5" />
<height normal="12.3" />
</collision>
</npc>
<npc id="33605" level="40" type="L2Npc" name="Pobre" title="Herbologist">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="102" />
</parameters>
<race>DWARF</race>
<sex>MALE</sex>
<equipment rhand="15281" /> <!-- Transparent 2HS (NPC) -->
<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
<stats str="79" int="74" dex="42" wit="65" con="75" men="72">
<vitals hp="966" hpRegen="4.5" mp="478" mpRegen="1.8" />
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
<attack physical="176.36077" magical="120.43155" critical="4" attackSpeed="253" range="40" type="FIST" distance="80" width="120" random="5" accuracy="5" />
<defence physical="156.55035" magical="114.55675" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<abnormalResist physical="0" magical="0" />
</stats>
<status attackable="false" />
<skill_list>
<skill id="4416" level="18" /> <!-- Dwarves -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
</skill_list>
<collision>
<radius normal="8" />
<height normal="18" />
</collision>
</npc>
<npc id="33606" level="40" type="L2Npc" name="Simbata" title="Lewin Waldner's Bookkeeper">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="0" />
</parameters>
<race>HUMAN</race>
<sex>MALE</sex>
<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
<stats str="79" int="74" dex="42" wit="65" con="75" men="72">
<vitals hp="966" hpRegen="4.5" mp="478" mpRegen="1.8" />
<speed>
<walk ground="60" />
<run ground="120" />
</speed>
<attack physical="176.36077" magical="120.43155" critical="4" attackSpeed="253" range="40" type="FIST" distance="80" width="120" random="5" accuracy="5" />
<defence physical="156.55035" magical="114.55675" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<abnormalResist physical="0" magical="0" />
</stats>
<status attackable="false" />
<skill_list>
<skill id="4416" level="14" /> <!-- Humans -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
</skill_list>
<collision>
<radius normal="6" />
<height normal="15" />
</collision>
</npc>
<npc id="33607" level="40" type="L2Npc" name="Kui" title="Esmeralda's Spirit">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="0" />
</parameters>
<race>HUMAN</race>
<sex>MALE</sex>
<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
<stats str="79" int="74" dex="42" wit="65" con="75" men="72">
<vitals hp="966" hpRegen="4.5" mp="478" mpRegen="1.8" />
<speed>
<walk ground="60" />
<run ground="120" />
</speed>
<attack physical="176.36077" magical="120.43155" critical="4" attackSpeed="253" range="40" type="FIST" distance="80" width="120" random="5" accuracy="5" />
<defence physical="156.55035" magical="114.55675" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<abnormalResist physical="0" magical="0" />
</stats>
<status attackable="false" targetable="false" undying="false" />
<skill_list>
<skill id="4416" level="14" /> <!-- Humans -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
</skill_list>
<collision>
<radius normal="8" />
<height normal="45" />
</collision>
</npc>
<npc id="33608" level="88" type="L2Npc" name="Adolph" title="Aden Vanguard Captain">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="80" />
<param name="MoveAroundSocial1" value="80" />
</parameters>
<race>FRIEND</race>
<sex>MALE</sex>
<equipment rhand="17291" lhand="17309" /> <!-- Requiem Cutter / Immortal Shield -->
<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="4885" hpRegen="8.5" mp="1952" mpRegen="3" />
<speed>
<walk ground="36.48" />
<run ground="190" />
</speed>
<attack physical="1327.04497248448" magical="906.199688900163" critical="4" attackSpeed="253" range="40" type="SWORD" distance="80" width="120" random="10" accuracy="5" />
<defence physical="373.00218" magical="272.94681" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<abnormalResist physical="0" magical="0" />
</stats>
<status attackable="false" />
<skill_list>
<skill id="15207" level="1" /> <!-- Debuff Immunity -->
<skill id="4416" level="14" /> <!-- Humans -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4414" level="1" /> <!-- Heavy Armor Type -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
</skill_list>
<collision>
<radius normal="12" />
<height normal="24.5" />
</collision>
</npc>
<npc id="33609" level="88" type="FriendlyNpc" name="Adolph" title="Aden Vanguard Captain">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="Attack_BoostValue" value="131" />
</parameters>
<race>FRIEND</race>
<sex>MALE</sex>
<equipment rhand="17291" lhand="17309" /> <!-- Requiem Cutter / Immortal Shield -->
<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="287430" hpRegen="8.5" mp="19524" mpRegen="30" />
<speed>
<walk ground="36.48" />
<run ground="190" />
</speed>
<attack physical="9315.75997708706" magical="1668.52760670088" critical="4" attackSpeed="253" range="40" type="SWORD" distance="80" width="120" random="10" accuracy="5" />
<defence physical="338.24108710942" magical="185.822647855213" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<abnormalResist physical="0" magical="0" />
</stats>
<status attackable="false" talkable="false" undying="false" />
<skill_list>
<skill id="4408" level="11" /> <!-- HP Increase (3x) -->
<skill id="14889" level="1" /> <!-- Adolph's Aggression -->
<skill id="14840" level="1" /> <!-- Adolph's Superior Aggression Aura -->
<skill id="14849" level="1" /> <!-- Adolph's Shield Wave -->
<skill id="14846" level="1" /> <!-- Adolph's Justice Punishment -->
<skill id="14852" level="1" /> <!-- Adolph's Final Ultimate Defense -->
<skill id="14843" level="1" /> <!-- Adolph's Chain Hydra -->
<skill id="15207" level="1" /> <!-- Debuff Immunity -->
<skill id="4416" level="14" /> <!-- Humans -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4411" level="9" /> <!-- Slightly Weak M. Atk. -->
<skill id="4410" level="9" /> <!-- Slightly Weak P. Atk. -->
<skill id="4413" level="15" /> <!-- Strong M. Def. -->
<skill id="4412" level="15" /> <!-- Strong P. Def. -->
<skill id="4414" level="1" /> <!-- Heavy Armor Type -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
</skill_list>
<ai clanHelpRange="300" aggroRange="200" />
<collision>
<radius normal="12" />
<height normal="24.5" />
</collision>
</npc>
<npc id="33610" level="88" type="L2Npc" name="Barton" title="Aden Vanguard">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="140" />
</parameters>
<race>FRIEND</race>
<sex>MALE</sex>
<equipment rhand="17301" /> <!-- Requiem Dualsword -->
<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="4885" hpRegen="8.5" mp="1952" mpRegen="3" />
<speed>
<walk ground="40" />
<run ground="190" />
</speed>
<attack physical="1327.04497248448" magical="906.199688900163" critical="4" attackSpeed="253" range="40" type="SWORD" distance="80" width="120" random="10" accuracy="5" />
<defence physical="373.00218" magical="272.94681" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<abnormalResist physical="0" magical="0" />
</stats>
<status attackable="false" />
<skill_list>
<skill id="15207" level="1" /> <!-- Debuff Immunity -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="17" /> <!-- Orcs -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
</skill_list>
<collision>
<radius normal="14.5" />
<height normal="30" />
</collision>
</npc>
<npc id="33611" level="88" type="FriendlyNpc" name="Barton" title="Aden Vanguard">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="Attack_BoostValue" value="131" />
</parameters>
<race>FRIEND</race>
<sex>MALE</sex>
<equipment rhand="17301" /> <!-- Requiem Dualsword -->
<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="287430" hpRegen="8.5" mp="19524" mpRegen="30" />
<speed>
<walk ground="40" />
<run ground="190" />
</speed>
<attack physical="9315.75997708706" magical="1668.52760670088" critical="4" attackSpeed="253" range="40" type="SWORD" distance="80" width="120" random="10" accuracy="5" />
<defence physical="338.24108710942" magical="185.822647855213" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<abnormalResist physical="0" magical="0" />
</stats>
<status attackable="false" talkable="false" undying="false" />
<skill_list>
<skill id="14867" level="1" /> <!-- Barton's Berserker Rage -->
<skill id="14855" level="1" /> <!-- Barton's Hurricane Rush -->
<skill id="14864" level="1" /> <!-- Barton's Power Bomber -->
<skill id="14858" level="1" /> <!-- Barton's Infinity Strike -->
<skill id="14861" level="1" /> <!-- Barton's Sonic Star -->
<skill id="15207" level="1" /> <!-- Debuff Immunity -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="17" /> <!-- Orcs -->
<skill id="4411" level="9" /> <!-- Slightly Weak M. Atk. -->
<skill id="4410" level="9" /> <!-- Slightly Weak P. Atk. -->
<skill id="4413" level="13" /> <!-- Slightly Strong M. Def. -->
<skill id="4412" level="13" /> <!-- Slightly Strong P. Def. -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
</skill_list>
<ai clanHelpRange="300" aggroRange="200" />
<collision>
<radius normal="14.5" />
<height normal="30" />
</collision>
</npc>
<npc id="33612" level="88" type="L2Npc" name="Hayuk" title="Aden Vanguard">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="105" />
</parameters>
<race>FRIEND</race>
<sex>MALE</sex>
<equipment rhand="15302" /> <!-- Transparent Bow (NPC) -->
<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="4885" hpRegen="8.5" mp="1952" mpRegen="3" />
<speed>
<walk ground="30" />
<run ground="190" />
</speed>
<attack physical="1327.04497248448" magical="906.199688900163" critical="8" attackSpeed="253" range="1100" type="BOW" distance="10" width="0" random="5" accuracy="0" />
<defence physical="373.00218" magical="272.94681" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<abnormalResist physical="0" magical="0" />
</stats>
<status attackable="false" />
<skill_list>
<skill id="15207" level="1" /> <!-- Debuff Immunity -->
<skill id="4415" level="9" /> <!-- Bows -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4416" level="15" /> <!-- Elves -->
</skill_list>
<collision>
<radius normal="10" />
<height normal="23.5" />
</collision>
</npc>
<npc id="33613" level="88" type="FriendlyNpc" name="Hayuk" title="Aden Vanguard">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="Attack_BoostValue" value="131" />
</parameters>
<race>FRIEND</race>
<sex>MALE</sex>
<equipment rhand="15302" /> <!-- Transparent Bow (NPC) -->
<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="287430" hpRegen="8.5" mp="19524" mpRegen="30" />
<speed>
<walk ground="30" />
<run ground="190" />
</speed>
<attack physical="9315.75997708706" magical="1668.52760670088" critical="8" attackSpeed="253" range="1100" type="BOW" distance="10" width="0" random="5" accuracy="0" />
<defence physical="270.592869687536" magical="148.65811828417" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<abnormalResist physical="0" magical="0" />
</stats>
<status attackable="false" talkable="false" undying="false" />
<skill_list>
<skill id="15207" level="1" /> <!-- Debuff Immunity -->
<skill id="4415" level="9" /> <!-- Bows -->
<skill id="14882" level="1" /> <!-- Hayuk's Quick Evasion -->
<skill id="4411" level="8" /> <!-- Weak M. Atk. -->
<skill id="4410" level="8" /> <!-- Weak P. Atk. -->
<skill id="4413" level="13" /> <!-- Slightly Strong M. Def. -->
<skill id="4412" level="13" /> <!-- Slightly Strong P. Def. -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="14876" level="1" /> <!-- Hayuk's Recoil Shot -->
<skill id="14873" level="1" /> <!-- Hayuk's Heavy Arrow Rain -->
<skill id="14879" level="1" /> <!-- Hayuk's Pinpoint Shot -->
<skill id="14870" level="1" /> <!-- Hayuk's Multiple Arrow -->
<skill id="4416" level="15" /> <!-- Elves -->
</skill_list>
<ai clanHelpRange="300" aggroRange="200" />
<collision>
<radius normal="10" />
<height normal="23.5" />
</collision>
</npc>
<npc id="33614" level="88" type="L2Npc" name="Eliyah" title="Aden Vanguard">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="90" />
</parameters>
<race>FRIEND</race>
<sex>FEMALE</sex>
<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="4885" hpRegen="8.5" mp="1952" mpRegen="3" />
<speed>
<walk ground="28" />
<run ground="190" />
</speed>
<attack physical="1327.04497248448" magical="906.199688900163" critical="4" attackSpeed="253" range="40" type="FIST" distance="80" width="120" random="5" accuracy="5" />
<defence physical="373.00218" magical="272.94681" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<abnormalResist physical="0" magical="0" />
</stats>
<status attackable="false" />
<skill_list>
<skill id="15207" level="1" /> <!-- Debuff Immunity -->
<skill id="4416" level="14" /> <!-- Humans -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
</skill_list>
<collision>
<radius normal="9" />
<height normal="23.5" />
</collision>
</npc>
<npc id="33615" level="88" type="FriendlyNpc" name="Eliyah" title="Aden Vanguard">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="Attack_BoostValue" value="131" />
</parameters>
<race>FRIEND</race>
<sex>FEMALE</sex>
<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="287430" hpRegen="8.5" mp="29286" mpRegen="30" />
<speed>
<walk ground="28" />
<run ground="190" />
</speed>
<attack physical="9315.75997708706" magical="3337.05521340176" critical="4" attackSpeed="253" range="40" type="FIST" distance="80" width="120" random="5" accuracy="5" />
<defence physical="270.592869687536" magical="185.822647855213" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<abnormalResist physical="0" magical="0" />
</stats>
<status attackable="false" talkable="false" undying="false" />
<skill_list>
<skill id="15207" level="1" /> <!-- Debuff Immunity -->
<skill id="4416" level="14" /> <!-- Humans -->
<skill id="4411" level="9" /> <!-- Slightly Weak M. Atk. -->
<skill id="4410" level="9" /> <!-- Slightly Weak P. Atk. -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4413" level="13" /> <!-- Slightly Strong M. Def. -->
<skill id="4412" level="13" /> <!-- Slightly Strong P. Def. -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="14883" level="1" /> <!-- Eliyah's Mass Exile -->
<skill id="14886" level="1" /> <!-- Eliyah's Summon Death Gate -->
</skill_list>
<ai clanHelpRange="300" aggroRange="200" />
<collision>
<radius normal="9" />
<height normal="23.5" />
</collision>
</npc>
<npc id="33616" level="88" type="L2Npc" name="Elise" title="Aden Vanguard">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="133" />
</parameters>
<race>FRIEND</race>
<sex>FEMALE</sex>
<equipment rhand="17300" /> <!-- Requiem Retributer -->
<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="4885" hpRegen="8.5" mp="1952" mpRegen="3" />
<speed>
<walk ground="36" />
<run ground="190" />
</speed>
<attack physical="1327.04497248448" magical="906.199688900163" critical="4" attackSpeed="253" range="40" type="SWORD" distance="80" width="120" random="10" accuracy="5" />
<defence physical="373.00218" magical="272.94681" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<abnormalResist physical="0" magical="0" />
</stats>
<status attackable="false" />
<skill_list>
<skill id="15207" level="1" /> <!-- Debuff Immunity -->
<skill id="4416" level="14" /> <!-- Humans -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
</skill_list>
<collision>
<radius normal="8" />
<height normal="23.5" />
</collision>
</npc>
<npc id="33617" level="88" type="FriendlyNpc" name="Elise" title="Aden Vanguard">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="Attack_BoostValue" value="131" />
</parameters>
<race>FRIEND</race>
<sex>FEMALE</sex>
<equipment rhand="17300" /> <!-- Requiem Retributer -->
<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="287430" hpRegen="8.5" mp="29286" mpRegen="30" />
<speed>
<walk ground="36" />
<run ground="190" />
</speed>
<attack physical="9315.75997708706" magical="3337.05521340176" critical="4" attackSpeed="253" range="40" type="SWORD" distance="80" width="120" random="10" accuracy="5" />
<defence physical="270.592869687536" magical="185.822647855213" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<abnormalResist physical="0" magical="0" />
</stats>
<status attackable="false" talkable="false" undying="false" />
<skill_list>
<skill id="15207" level="1" /> <!-- Debuff Immunity -->
<skill id="4416" level="14" /> <!-- Humans -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4411" level="9" /> <!-- Slightly Weak M. Atk. -->
<skill id="4410" level="9" /> <!-- Slightly Weak P. Atk. -->
<skill id="4413" level="13" /> <!-- Slightly Strong M. Def. -->
<skill id="4412" level="13" /> <!-- Slightly Strong P. Def. -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="14908" level="1" /> <!-- Elise' Crystal Regeneration -->
<skill id="14905" level="1" /> <!-- Elise' Radiant Recharge -->
<skill id="14899" level="1" /> <!-- Elise' Radiant Heal -->
<skill id="14898" level="1" /> <!-- Elise' Progressive Heal -->
</skill_list>
<ai clanHelpRange="300" aggroRange="200" />
<collision>
<radius normal="8" />
<height normal="23.5" />
</collision>
</npc>
<npc id="33618" level="88" type="FriendlyNpc" name="Eliyah's Guardian Spirit" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="Attack_BoostValue" value="131" />
</parameters>
<race>FRIEND</race>
<sex>MALE</sex>
<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="287430" hpRegen="8.5" mp="29286" mpRegen="30" />
<speed>
<walk ground="40" />
<run ground="190" />
</speed>
<attack physical="9315.75997708706" magical="3337.05521340176" critical="4" attackSpeed="253" range="40" type="FIST" distance="80" width="120" random="5" accuracy="5" />
<defence physical="270.592869687536" magical="185.822647855213" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<abnormalResist physical="0" magical="0" />
</stats>
<status attackable="false" talkable="false" undying="false" />
<skill_list>
<skill id="4408" level="8" /> <!-- HP Increase (1/4x) -->
<skill id="14895" level="1" /> <!-- Guardian Spirit's Wrath -->
<skill id="4416" level="7" /> <!-- Spirits -->
<skill id="15207" level="1" /> <!-- Debuff Immunity -->
<skill id="4411" level="6" /> <!-- Very Weak M. Atk. -->
<skill id="4410" level="6" /> <!-- Very Weak P. Atk. -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="14892" level="1" /> <!-- Guardian Spirit's Blow -->
<skill id="4413" level="13" /> <!-- Slightly Strong M. Def. -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
</skill_list>
<ai clanHelpRange="300" aggroRange="200" />
<collision>
<radius normal="8.5" />
<height normal="25" />
</collision>
</npc>
<npc id="33619" level="93" type="L2Npc" name="Adolph" title="Aden Vanguard Captain">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="80" />
<param name="MoveAroundSocial1" value="80" />
</parameters>
<race>FRIEND</race>
<sex>MALE</sex>
<equipment rhand="17325" lhand="17343" /> <!-- Apocalypse Cutter / Twilight Shield -->
<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="6237" hpRegen="8.5" mp="2132" mpRegen="3" />
<speed>
<walk ground="36.48" />
<run ground="190" />
</speed>
<attack physical="1576.59650290572" magical="1076.61104243074" critical="4" attackSpeed="253" range="40" type="SWORD" distance="80" width="120" random="10" accuracy="5" />
<defence physical="389.63603" magical="285.11874" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<abnormalResist physical="0" magical="0" />
</stats>
<status attackable="false" />
<skill_list>
<skill id="15207" level="1" /> <!-- Debuff Immunity -->
<skill id="4416" level="14" /> <!-- Humans -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4414" level="1" /> <!-- Heavy Armor Type -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
</skill_list>
<collision>
<radius normal="12" />
<height normal="24.5" />
</collision>
</npc>
<npc id="33620" level="93" type="FriendlyNpc" name="Adolph" title="Aden Vanguard Captain">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="Attack_BoostValue" value="140" />
</parameters>
<race>FRIEND</race>
<sex>MALE</sex>
<equipment rhand="17325" lhand="17343" /> <!-- Apocalypse Cutter / Twilight Shield -->
<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="312844" hpRegen="8.5" mp="21324" mpRegen="30" />
<speed>
<walk ground="36.48" />
<run ground="190" />
</speed>
<attack physical="11819.9958080598" magical="2098.92127856138" critical="4" attackSpeed="253" range="40" type="SWORD" distance="80" width="120" random="10" accuracy="5" />
<defence physical="373.44549113101" magical="210.24126992447" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<abnormalResist physical="0" magical="0" />
</stats>
<status attackable="false" talkable="false" undying="false" />
<skill_list>
<skill id="4408" level="11" /> <!-- HP Increase (3x) -->
<skill id="14890" level="1" /> <!-- Adolph's Aggression -->
<skill id="14841" level="1" /> <!-- Adolph's Superior Aggression Aura -->
<skill id="14850" level="1" /> <!-- Adolph's Shield Wave -->
<skill id="14847" level="1" /> <!-- Adolph's Justice Punishment -->
<skill id="14853" level="1" /> <!-- Adolph's Final Ultimate Defense -->
<skill id="14844" level="1" /> <!-- Adolph's Chain Hydra -->
<skill id="15207" level="1" /> <!-- Debuff Immunity -->
<skill id="4416" level="14" /> <!-- Humans -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4411" level="9" /> <!-- Slightly Weak M. Atk. -->
<skill id="4410" level="9" /> <!-- Slightly Weak P. Atk. -->
<skill id="4413" level="15" /> <!-- Strong M. Def. -->
<skill id="4412" level="15" /> <!-- Strong P. Def. -->
<skill id="4414" level="1" /> <!-- Heavy Armor Type -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
</skill_list>
<ai clanHelpRange="300" aggroRange="200" />
<collision>
<radius normal="12" />
<height normal="24.5" />
</collision>
</npc>
<npc id="33621" level="93" type="L2Npc" name="Barton" title="Aden Vanguard">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="140" />
</parameters>
<race>FRIEND</race>
<sex>MALE</sex>
<equipment rhand="17335" /> <!-- Apocalypse Dualsword -->
<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="6237" hpRegen="8.5" mp="2132" mpRegen="3" />
<speed>
<walk ground="40" />
<run ground="190" />
</speed>
<attack physical="1576.59650290572" magical="1076.61104243074" critical="4" attackSpeed="253" range="40" type="SWORD" distance="80" width="120" random="10" accuracy="5" />
<defence physical="389.63603" magical="285.11874" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<abnormalResist physical="0" magical="0" />
</stats>
<status attackable="false" />
<skill_list>
<skill id="15207" level="1" /> <!-- Debuff Immunity -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="17" /> <!-- Orcs -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
</skill_list>
<collision>
<radius normal="14.5" />
<height normal="30" />
</collision>
</npc>
<npc id="33622" level="93" type="FriendlyNpc" name="Barton" title="Aden Vanguard">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="Attack_BoostValue" value="140" />
</parameters>
<race>FRIEND</race>
<sex>MALE</sex>
<equipment rhand="17335" /> <!-- Apocalypse Dualsword -->
<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="312844" hpRegen="8.5" mp="21324" mpRegen="30" />
<speed>
<walk ground="40" />
<run ground="190" />
</speed>
<attack physical="11819.9958080598" magical="2098.92127856138" critical="4" attackSpeed="253" range="40" type="SWORD" distance="80" width="120" random="10" accuracy="5" />
<defence physical="373.44549113101" magical="210.24126992447" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<abnormalResist physical="0" magical="0" />
</stats>
<status attackable="false" talkable="false" undying="false" />
<skill_list>
<skill id="14868" level="1" /> <!-- Barton's Berserker Rage -->
<skill id="14856" level="1" /> <!-- Barton's Hurricane Rush -->
<skill id="14865" level="1" /> <!-- Barton's Power Bomber -->
<skill id="14859" level="1" /> <!-- Barton's Infinity Strike -->
<skill id="14862" level="1" /> <!-- Barton's Sonic Star -->
<skill id="15207" level="1" /> <!-- Debuff Immunity -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="17" /> <!-- Orcs -->
<skill id="4411" level="9" /> <!-- Slightly Weak M. Atk. -->
<skill id="4410" level="9" /> <!-- Slightly Weak P. Atk. -->
<skill id="4413" level="13" /> <!-- Slightly Strong M. Def. -->
<skill id="4412" level="13" /> <!-- Slightly Strong P. Def. -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
</skill_list>
<ai clanHelpRange="300" aggroRange="200" />
<collision>
<radius normal="14.5" />
<height normal="30" />
</collision>
</npc>
<npc id="33623" level="93" type="L2Npc" name="Hayuk" title="Aden Vanguard">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="105" />
</parameters>
<race>FRIEND</race>
<sex>MALE</sex>
<equipment rhand="15302" /> <!-- Transparent Bow (NPC) -->
<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="6237" hpRegen="8.5" mp="2132" mpRegen="3" />
<speed>
<walk ground="30" />
<run ground="190" />
</speed>
<attack physical="1576.59650290572" magical="1076.61104243074" critical="8" attackSpeed="253" range="1100" type="BOW" distance="10" width="0" random="5" accuracy="0" />
<defence physical="389.63603" magical="285.11874" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<abnormalResist physical="0" magical="0" />
</stats>
<status attackable="false" />
<skill_list>
<skill id="15207" level="1" /> <!-- Debuff Immunity -->
<skill id="4415" level="9" /> <!-- Bows -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4416" level="15" /> <!-- Elves -->
</skill_list>
<collision>
<radius normal="10" />
<height normal="23.5" />
</collision>
</npc>
<npc id="33624" level="93" type="FriendlyNpc" name="Hayuk" title="Aden Vanguard">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="Attack_BoostValue" value="140" />
</parameters>
<race>FRIEND</race>
<sex>MALE</sex>
<equipment rhand="15302" /> <!-- Transparent Bow (NPC) -->
<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="312844" hpRegen="8.5" mp="21324" mpRegen="30" />
<speed>
<walk ground="30" />
<run ground="190" />
</speed>
<attack physical="11819.9958080598" magical="2098.92127856138" critical="8" attackSpeed="253" range="1100" type="BOW" distance="10" width="0" random="5" accuracy="0" />
<defence physical="298.756392904808" magical="168.193015939576" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<abnormalResist physical="0" magical="0" />
</stats>
<status attackable="false" talkable="false" undying="false" />
<skill_list>
<skill id="15207" level="1" /> <!-- Debuff Immunity -->
<skill id="4415" level="9" /> <!-- Bows -->
<skill id="14882" level="1" /> <!-- Hayuk's Quick Evasion -->
<skill id="4411" level="8" /> <!-- Weak M. Atk. -->
<skill id="4410" level="8" /> <!-- Weak P. Atk. -->
<skill id="4413" level="13" /> <!-- Slightly Strong M. Def. -->
<skill id="4412" level="13" /> <!-- Slightly Strong P. Def. -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="14877" level="1" /> <!-- Hayuk's Recoil Shot -->
<skill id="14874" level="1" /> <!-- Hayuk's Heavy Arrow Rain -->
<skill id="14880" level="1" /> <!-- Hayuk's Pinpoint Shot -->
<skill id="14871" level="1" /> <!-- Hayuk's Multiple Arrow -->
<skill id="4416" level="15" /> <!-- Elves -->
</skill_list>
<ai clanHelpRange="300" aggroRange="200" />
<collision>
<radius normal="10" />
<height normal="23.5" />
</collision>
</npc>
<npc id="33625" level="93" type="L2Npc" name="Eliyah" title="Aden Vanguard">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="90" />
</parameters>
<race>FRIEND</race>
<sex>FEMALE</sex>
<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="6237" hpRegen="8.5" mp="2132" mpRegen="3" />
<speed>
<walk ground="28" />
<run ground="190" />
</speed>
<attack physical="1576.59650290572" magical="1076.61104243074" critical="4" attackSpeed="253" range="40" type="FIST" distance="80" width="120" random="5" accuracy="5" />
<defence physical="389.63603" magical="285.11874" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<abnormalResist physical="0" magical="0" />
</stats>
<status attackable="false" />
<skill_list>
<skill id="15207" level="1" /> <!-- Debuff Immunity -->
<skill id="4416" level="14" /> <!-- Humans -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
</skill_list>
<collision>
<radius normal="9" />
<height normal="23.5" />
</collision>
</npc>
<npc id="33626" level="93" type="FriendlyNpc" name="Eliyah" title="Aden Vanguard">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="Attack_BoostValue" value="140" />
</parameters>
<race>FRIEND</race>
<sex>FEMALE</sex>
<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="312844" hpRegen="8.5" mp="31986" mpRegen="30" />
<speed>
<walk ground="28" />
<run ground="190" />
</speed>
<attack physical="11819.9958080598" magical="4197.84255712276" critical="4" attackSpeed="253" range="40" type="FIST" distance="80" width="120" random="5" accuracy="5" />
<defence physical="298.756392904808" magical="210.24126992447" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<abnormalResist physical="0" magical="0" />
</stats>
<status attackable="false" talkable="false" undying="false" />
<skill_list>
<skill id="15207" level="1" /> <!-- Debuff Immunity -->
<skill id="4416" level="14" /> <!-- Humans -->
<skill id="4411" level="9" /> <!-- Slightly Weak M. Atk. -->
<skill id="4410" level="9" /> <!-- Slightly Weak P. Atk. -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4413" level="13" /> <!-- Slightly Strong M. Def. -->
<skill id="4412" level="13" /> <!-- Slightly Strong P. Def. -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="14884" level="1" /> <!-- Eliyah's Mass Exile -->
<skill id="14887" level="1" /> <!-- Eliyah's Summon Death Gate -->
</skill_list>
<ai clanHelpRange="300" aggroRange="200" />
<collision>
<radius normal="9" />
<height normal="23.5" />
</collision>
</npc>
<npc id="33627" level="93" type="L2Npc" name="Elise" title="Aden Vanguard">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="133" />
</parameters>
<race>FRIEND</race>
<sex>FEMALE</sex>
<equipment rhand="17334" /> <!-- Apocalypse Retributer -->
<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="6237" hpRegen="8.5" mp="2132" mpRegen="3" />
<speed>
<walk ground="36" />
<run ground="190" />
</speed>
<attack physical="1576.59650290572" magical="1076.61104243074" critical="4" attackSpeed="253" range="40" type="SWORD" distance="80" width="120" random="10" accuracy="5" />
<defence physical="389.63603" magical="285.11874" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<abnormalResist physical="0" magical="0" />
</stats>
<status attackable="false" />
<skill_list>
<skill id="15207" level="1" /> <!-- Debuff Immunity -->
<skill id="4416" level="14" /> <!-- Humans -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
</skill_list>
<collision>
<radius normal="8" />
<height normal="23.5" />
</collision>
</npc>
<npc id="33628" level="93" type="FriendlyNpc" name="Elise" title="Aden Vanguard">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="Attack_BoostValue" value="140" />
</parameters>
<race>FRIEND</race>
<sex>FEMALE</sex>
<equipment rhand="17334" /> <!-- Apocalypse Retributer -->
<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="312844" hpRegen="8.5" mp="31986" mpRegen="30" />
<speed>
<walk ground="36" />
<run ground="190" />
</speed>
<attack physical="11819.9958080598" magical="4197.84255712276" critical="4" attackSpeed="253" range="40" type="SWORD" distance="80" width="120" random="10" accuracy="5" />
<defence physical="298.756392904808" magical="210.24126992447" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<abnormalResist physical="0" magical="0" />
</stats>
<status attackable="false" talkable="false" undying="false" />
<skill_list>
<skill id="15207" level="1" /> <!-- Debuff Immunity -->
<skill id="4416" level="14" /> <!-- Humans -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4411" level="9" /> <!-- Slightly Weak M. Atk. -->
<skill id="4410" level="9" /> <!-- Slightly Weak P. Atk. -->
<skill id="4413" level="13" /> <!-- Slightly Strong M. Def. -->
<skill id="4412" level="13" /> <!-- Slightly Strong P. Def. -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="14909" level="1" /> <!-- Elise' Crystal Regeneration -->
<skill id="14906" level="1" /> <!-- Elise' Radiant Recharge -->
<skill id="14900" level="1" /> <!-- Elise' Radiant Heal -->
<skill id="14898" level="1" /> <!-- Elise' Progressive Heal -->
</skill_list>
<ai clanHelpRange="300" aggroRange="200" />
<collision>
<radius normal="8" />
<height normal="23.5" />
</collision>
</npc>
<npc id="33629" level="93" type="FriendlyNpc" name="Eliyah's Guardian Spirit" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="Attack_BoostValue" value="140" />
</parameters>
<race>FRIEND</race>
<sex>MALE</sex>
<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="312844" hpRegen="8.5" mp="31986" mpRegen="30" />
<speed>
<walk ground="40" />
<run ground="190" />
</speed>
<attack physical="11819.9958080598" magical="4197.84255712276" critical="4" attackSpeed="253" range="40" type="FIST" distance="80" width="120" random="5" accuracy="5" />
<defence physical="298.756392904808" magical="210.24126992447" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<abnormalResist physical="0" magical="0" />
</stats>
<status attackable="false" talkable="false" undying="false" />
<skill_list>
<skill id="4408" level="8" /> <!-- HP Increase (1/4x) -->
<skill id="14896" level="1" /> <!-- Guardian Spirit's Wrath -->
<skill id="4416" level="7" /> <!-- Spirits -->
<skill id="15207" level="1" /> <!-- Debuff Immunity -->
<skill id="4411" level="6" /> <!-- Very Weak M. Atk. -->
<skill id="4410" level="6" /> <!-- Very Weak P. Atk. -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="14893" level="1" /> <!-- Guardian Spirit's Blow -->
<skill id="4413" level="13" /> <!-- Slightly Strong M. Def. -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
</skill_list>
<ai clanHelpRange="300" aggroRange="200" />
<collision>
<radius normal="8.5" />
<height normal="25" />
</collision>
</npc>
<npc id="33630" level="98" type="L2Npc" name="Adolph" title="Aden Vanguard Captain">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="80" />
<param name="MoveAroundSocial1" value="80" />
</parameters>
<race>FRIEND</race>
<sex>MALE</sex>
<equipment rhand="17383" lhand="17401" /> <!-- Specter Cutter / Seraph Shield -->
<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="8023" hpRegen="8.5" mp="2317" mpRegen="3" />
<speed>
<walk ground="36.48" />
<run ground="190" />
</speed>
<attack physical="1880.25676306848" magical="1283.97162612944" critical="4" attackSpeed="253" range="40" type="SWORD" distance="80" width="120" random="10" accuracy="5" />
<defence physical="403.31952" magical="295.13172" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<abnormalResist physical="0" magical="0" />
</stats>
<status attackable="false" />
<skill_list>
<skill id="15207" level="1" /> <!-- Debuff Immunity -->
<skill id="4416" level="14" /> <!-- Humans -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4414" level="1" /> <!-- Heavy Armor Type -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
</skill_list>
<collision>
<radius normal="12" />
<height normal="24.5" />
</collision>
</npc>
<npc id="33631" level="98" type="FriendlyNpc" name="Adolph" title="Aden Vanguard Captain">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="Attack_BoostValue" value="151" />
</parameters>
<race>FRIEND</race>
<sex>MALE</sex>
<equipment rhand="17383" lhand="17401" /> <!-- Specter Cutter / Seraph Shield -->
<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="356012" hpRegen="8.5" mp="23174" mpRegen="30" />
<speed>
<walk ground="36.48" />
<run ground="190" />
</speed>
<attack physical="15009.136215459" magical="2644.46359515415" critical="4" attackSpeed="253" range="40" type="SWORD" distance="80" width="120" random="10" accuracy="5" />
<defence physical="412.313997799344" magical="237.8686994811" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<abnormalResist physical="0" magical="0" />
</stats>
<status attackable="false" talkable="false" undying="false" />
<skill_list>
<skill id="4408" level="11" /> <!-- HP Increase (3x) -->
<skill id="14891" level="1" /> <!-- Adolph's Aggression -->
<skill id="14842" level="1" /> <!-- Adolph's Superior Aggression Aura -->
<skill id="14851" level="1" /> <!-- Adolph's Shield Wave -->
<skill id="14848" level="1" /> <!-- Adolph's Justice Punishment -->
<skill id="14854" level="1" /> <!-- Adolph's Final Ultimate Defense -->
<skill id="14845" level="1" /> <!-- Adolph's Chain Hydra -->
<skill id="15207" level="1" /> <!-- Debuff Immunity -->
<skill id="4416" level="14" /> <!-- Humans -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4411" level="9" /> <!-- Slightly Weak M. Atk. -->
<skill id="4410" level="9" /> <!-- Slightly Weak P. Atk. -->
<skill id="4413" level="15" /> <!-- Strong M. Def. -->
<skill id="4412" level="15" /> <!-- Strong P. Def. -->
<skill id="4414" level="1" /> <!-- Heavy Armor Type -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
</skill_list>
<ai clanHelpRange="300" aggroRange="200" />
<collision>
<radius normal="12" />
<height normal="24.5" />
</collision>
</npc>
<npc id="33632" level="98" type="L2Npc" name="Barton" title="Aden Vanguard">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="140" />
</parameters>
<race>FRIEND</race>
<sex>MALE</sex>
<equipment rhand="17393" /> <!-- Specter Dualsword -->
<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="8023" hpRegen="8.5" mp="2317" mpRegen="3" />
<speed>
<walk ground="40" />
<run ground="190" />
</speed>
<attack physical="1880.25676306848" magical="1283.97162612944" critical="4" attackSpeed="253" range="40" type="SWORD" distance="80" width="120" random="10" accuracy="5" />
<defence physical="403.31952" magical="295.13172" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<abnormalResist physical="0" magical="0" />
</stats>
<status attackable="false" />
<skill_list>
<skill id="15207" level="1" /> <!-- Debuff Immunity -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="17" /> <!-- Orcs -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
</skill_list>
<collision>
<radius normal="14.5" />
<height normal="30" />
</collision>
</npc>
<npc id="33633" level="98" type="FriendlyNpc" name="Barton" title="Aden Vanguard">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="Attack_BoostValue" value="151" />
</parameters>
<race>FRIEND</race>
<sex>MALE</sex>
<equipment rhand="17393" /> <!-- Specter Dualsword -->
<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="356012" hpRegen="8.5" mp="23174" mpRegen="30" />
<speed>
<walk ground="40" />
<run ground="190" />
</speed>
<attack physical="15009.136215459" magical="2644.46359515415" critical="4" attackSpeed="253" range="40" type="SWORD" distance="80" width="120" random="10" accuracy="5" />
<defence physical="412.313997799344" magical="237.8686994811" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<abnormalResist physical="0" magical="0" />
</stats>
<status attackable="false" talkable="false" undying="false" />
<skill_list>
<skill id="14869" level="1" /> <!-- Barton's Berserker Rage -->
<skill id="14857" level="1" /> <!-- Barton's Hurricane Rush -->
<skill id="14866" level="1" /> <!-- Barton's Power Bomber -->
<skill id="14860" level="1" /> <!-- Barton's Infinity Strike -->
<skill id="14863" level="1" /> <!-- Barton's Sonic Star -->
<skill id="15207" level="1" /> <!-- Debuff Immunity -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="17" /> <!-- Orcs -->
<skill id="4411" level="9" /> <!-- Slightly Weak M. Atk. -->
<skill id="4410" level="9" /> <!-- Slightly Weak P. Atk. -->
<skill id="4413" level="13" /> <!-- Slightly Strong M. Def. -->
<skill id="4412" level="13" /> <!-- Slightly Strong P. Def. -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
</skill_list>
<ai clanHelpRange="300" aggroRange="200" />
<collision>
<radius normal="14.5" />
<height normal="30" />
</collision>
</npc>
<npc id="33634" level="98" type="L2Npc" name="Hayuk" title="Aden Vanguard">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="105" />
</parameters>
<race>FRIEND</race>
<sex>MALE</sex>
<equipment rhand="15302" /> <!-- Transparent Bow (NPC) -->
<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="8023" hpRegen="8.5" mp="2317" mpRegen="3" />
<speed>
<walk ground="30" />
<run ground="190" />
</speed>
<attack physical="1880.25676306848" magical="1283.97162612944" critical="8" attackSpeed="253" range="1100" type="BOW" distance="10" width="0" random="5" accuracy="0" />
<defence physical="403.31952" magical="295.13172" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<abnormalResist physical="0" magical="0" />
</stats>
<status attackable="false" />
<skill_list>
<skill id="15207" level="1" /> <!-- Debuff Immunity -->
<skill id="4415" level="9" /> <!-- Bows -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4416" level="15" /> <!-- Elves -->
</skill_list>
<collision>
<radius normal="10" />
<height normal="23.5" />
</collision>
</npc>
<npc id="33635" level="98" type="FriendlyNpc" name="Hayuk" title="Aden Vanguard">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="Attack_BoostValue" value="151" />
</parameters>
<race>FRIEND</race>
<sex>MALE</sex>
<equipment rhand="15302" /> <!-- Transparent Bow (NPC) -->
<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="356012" hpRegen="8.5" mp="23174" mpRegen="30" />
<speed>
<walk ground="30" />
<run ground="190" />
</speed>
<attack physical="15009.136215459" magical="2644.46359515415" critical="8" attackSpeed="253" range="1100" type="BOW" distance="10" width="0" random="5" accuracy="0" />
<defence physical="329.851198239475" magical="190.29495958488" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<abnormalResist physical="0" magical="0" />
</stats>
<status attackable="false" talkable="false" undying="false" />
<skill_list>
<skill id="15207" level="1" /> <!-- Debuff Immunity -->
<skill id="4415" level="9" /> <!-- Bows -->
<skill id="14882" level="1" /> <!-- Hayuk's Quick Evasion -->
<skill id="4411" level="8" /> <!-- Weak M. Atk. -->
<skill id="4410" level="8" /> <!-- Weak P. Atk. -->
<skill id="4413" level="13" /> <!-- Slightly Strong M. Def. -->
<skill id="4412" level="13" /> <!-- Slightly Strong P. Def. -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="14878" level="1" /> <!-- Hayuk's Recoil Shot -->
<skill id="14875" level="1" /> <!-- Hayuk's Heavy Arrow Rain -->
<skill id="14881" level="1" /> <!-- Hayuk's Pinpoint Shot -->
<skill id="14872" level="1" /> <!-- Hayuk's Multiple Arrow -->
<skill id="4416" level="15" /> <!-- Elves -->
</skill_list>
<ai clanHelpRange="300" aggroRange="200" />
<collision>
<radius normal="10" />
<height normal="23.5" />
</collision>
</npc>
<npc id="33636" level="98" type="L2Npc" name="Eliyah" title="Aden Vanguard">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="90" />
</parameters>
<race>FRIEND</race>
<sex>FEMALE</sex>
<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="8023" hpRegen="8.5" mp="2317" mpRegen="3" />
<speed>
<walk ground="28" />
<run ground="190" />
</speed>
<attack physical="1880.25676306848" magical="1283.97162612944" critical="4" attackSpeed="253" range="40" type="FIST" distance="80" width="120" random="5" accuracy="5" />
<defence physical="403.31952" magical="295.13172" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<abnormalResist physical="0" magical="0" />
</stats>
<status attackable="false" />
<skill_list>
<skill id="15207" level="1" /> <!-- Debuff Immunity -->
<skill id="4416" level="14" /> <!-- Humans -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
</skill_list>
<collision>
<radius normal="9" />
<height normal="23.5" />
</collision>
</npc>
<npc id="33637" level="98" type="FriendlyNpc" name="Eliyah" title="Aden Vanguard">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="Attack_BoostValue" value="151" />
</parameters>
<race>FRIEND</race>
<sex>FEMALE</sex>
<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="356012" hpRegen="8.5" mp="34761" mpRegen="30" />
<speed>
<walk ground="28" />
<run ground="190" />
</speed>
<attack physical="15009.136215459" magical="5288.92719030829" critical="4" attackSpeed="253" range="40" type="FIST" distance="80" width="120" random="5" accuracy="5" />
<defence physical="329.851198239475" magical="237.8686994811" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<abnormalResist physical="0" magical="0" />
</stats>
<status attackable="false" talkable="false" undying="false" />
<skill_list>
<skill id="15207" level="1" /> <!-- Debuff Immunity -->
<skill id="4416" level="14" /> <!-- Humans -->
<skill id="4411" level="9" /> <!-- Slightly Weak M. Atk. -->
<skill id="4410" level="9" /> <!-- Slightly Weak P. Atk. -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4413" level="13" /> <!-- Slightly Strong M. Def. -->
<skill id="4412" level="13" /> <!-- Slightly Strong P. Def. -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="14885" level="1" /> <!-- Eliyah's Mass Exile -->
<skill id="14888" level="1" /> <!-- Eliyah's Summon Death Gate -->
</skill_list>
<ai clanHelpRange="300" aggroRange="200" />
<collision>
<radius normal="9" />
<height normal="23.5" />
</collision>
</npc>
<npc id="33638" level="98" type="L2Npc" name="Elise" title="Aden Vanguard">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="133" />
</parameters>
<race>FRIEND</race>
<sex>FEMALE</sex>
<equipment rhand="17392" /> <!-- Specter Retributer -->
<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="8023" hpRegen="8.5" mp="2317" mpRegen="3" />
<speed>
<walk ground="36" />
<run ground="190" />
</speed>
<attack physical="1880.25676306848" magical="1283.97162612944" critical="4" attackSpeed="253" range="40" type="SWORD" distance="80" width="120" random="10" accuracy="5" />
<defence physical="403.31952" magical="295.13172" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<abnormalResist physical="0" magical="0" />
</stats>
<status attackable="false" />
<skill_list>
<skill id="15207" level="1" /> <!-- Debuff Immunity -->
<skill id="4416" level="14" /> <!-- Humans -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
</skill_list>
<collision>
<radius normal="8" />
<height normal="23.5" />
</collision>
</npc>
<npc id="33639" level="98" type="FriendlyNpc" name="Elise" title="Aden Vanguard">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="Attack_BoostValue" value="151" />
</parameters>
<race>FRIEND</race>
<sex>FEMALE</sex>
<equipment rhand="17392" /> <!-- Specter Retributer -->
<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="356012" hpRegen="8.5" mp="34761" mpRegen="30" />
<speed>
<walk ground="36" />
<run ground="190" />
</speed>
<attack physical="15009.136215459" magical="5288.92719030829" critical="4" attackSpeed="253" range="40" type="SWORD" distance="80" width="120" random="10" accuracy="5" />
<defence physical="329.851198239475" magical="237.8686994811" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<abnormalResist physical="0" magical="0" />
</stats>
<status attackable="false" talkable="false" undying="false" />
<skill_list>
<skill id="15207" level="1" /> <!-- Debuff Immunity -->
<skill id="4416" level="14" /> <!-- Humans -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4411" level="9" /> <!-- Slightly Weak M. Atk. -->
<skill id="4410" level="9" /> <!-- Slightly Weak P. Atk. -->
<skill id="4413" level="13" /> <!-- Slightly Strong M. Def. -->
<skill id="4412" level="13" /> <!-- Slightly Strong P. Def. -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="14910" level="1" /> <!-- Elise' Crystal Regeneration -->
<skill id="14907" level="1" /> <!-- Elise' Radiant Recharge -->
<skill id="14901" level="1" /> <!-- Elise' Radiant Heal -->
<skill id="14898" level="1" /> <!-- Elise' Progressive Heal -->
</skill_list>
<ai clanHelpRange="300" aggroRange="200" />
<collision>
<radius normal="8" />
<height normal="23.5" />
</collision>
</npc>
<npc id="33640" level="98" type="FriendlyNpc" name="Eliyah's Guardian Spirit" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="Attack_BoostValue" value="151" />
</parameters>
<race>FRIEND</race>
<sex>MALE</sex>
<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="356012" hpRegen="8.5" mp="34761" mpRegen="30" />
<speed>
<walk ground="40" />
<run ground="190" />
</speed>
<attack physical="15009.136215459" magical="5288.92719030829" critical="4" attackSpeed="253" range="40" type="FIST" distance="80" width="120" random="5" accuracy="5" />
<defence physical="329.851198239475" magical="237.8686994811" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<abnormalResist physical="0" magical="0" />
</stats>
<status attackable="false" talkable="false" undying="false" />
<skill_list>
<skill id="4408" level="8" /> <!-- HP Increase (1/4x) -->
<skill id="14897" level="1" /> <!-- Guardian Spirit's Wrath -->
<skill id="4416" level="7" /> <!-- Spirits -->
<skill id="15207" level="1" /> <!-- Debuff Immunity -->
<skill id="4411" level="6" /> <!-- Very Weak M. Atk. -->
<skill id="4410" level="6" /> <!-- Very Weak P. Atk. -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="14894" level="1" /> <!-- Guardian Spirit's Blow -->
<skill id="4413" level="13" /> <!-- Slightly Strong M. Def. -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
</skill_list>
<ai clanHelpRange="300" aggroRange="200" />
<collision>
<radius normal="8.5" />
<height normal="25" />
</collision>
</npc>
<npc id="33641" level="88" type="FriendlyNpc" name="Kartia Prisoner" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="90" />
<skill name="poison_skill" id="14989" level="1" />
</parameters>
<race>FRIEND</race>
<sex>MALE</sex>
<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="4885" hpRegen="8.5" mp="1952" mpRegen="3" />
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
<attack physical="1327.04497248448" magical="906.199688900163" critical="4" attackSpeed="253" range="40" type="FIST" distance="80" width="120" random="5" accuracy="5" />
<defence physical="373.00218" magical="272.94681" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<abnormalResist physical="0" magical="0" />
</stats>
<status attackable="false" talkable="false" />
<skill_list>
<skill id="14992" level="1" /> <!-- Healing of Purity -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
</skill_list>
<collision>
<radius normal="7" />
<height normal="24" />
</collision>
</npc>
<npc id="33642" level="88" type="FriendlyNpc" name="Support Troop" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="Attack_BoostValue" value="131" />
</parameters>
<race>FRIEND</race>
<sex>MALE</sex>
<equipment rhand="17295" /> <!-- Requiem Stormer -->
<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="26008" hpRegen="4.5" mp="19524" mpRegen="30" />
<speed>
<walk ground="50" />
<run ground="160" />
</speed>
<attack physical="6283.46456692913" magical="496.661101836394" critical="4" attackSpeed="253" range="40" type="SWORD" distance="80" width="120" random="10" accuracy="5" />
<defence physical="395.97855227882" magical="186.495176848875" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<abnormalResist physical="0" magical="0" />
</stats>
<status attackable="false" talkable="false" undying="false" />
<skill_list>
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="14912" level="1" /> <!-- Dimensional Blow -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
</skill_list>
<ai clanHelpRange="300" aggroRange="300" />
<collision>
<radius normal="7" />
<height normal="24" />
</collision>
</npc>
<npc id="33643" level="93" type="FriendlyNpc" name="Kartia Prisoner" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="120" />
<skill name="poison_skill" id="14990" level="1" />
</parameters>
<race>FRIEND</race>
<sex>FEMALE</sex>
<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="6237" hpRegen="8.5" mp="2132" mpRegen="3" />
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
<attack physical="1576.59650290572" magical="1076.61104243074" critical="4" attackSpeed="253" range="40" type="FIST" distance="80" width="120" random="5" accuracy="5" />
<defence physical="389.63603" magical="285.11874" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<abnormalResist physical="0" magical="0" />
</stats>
<status attackable="false" talkable="false" />
<skill_list>
<skill id="14992" level="1" /> <!-- Healing of Purity -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
</skill_list>
<collision>
<radius normal="7" />
<height normal="25" />
</collision>
</npc>
<npc id="33644" level="93" type="FriendlyNpc" name="Support Troop" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="Attack_BoostValue" value="140" />
</parameters>
<race>FRIEND</race>
<sex>FEMALE</sex>
<equipment rhand="17324" /> <!-- Apocalypse Shaper -->
<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="29389" hpRegen="4.5" mp="21324" mpRegen="30" />
<speed>
<walk ground="50" />
<run ground="160" />
</speed>
<attack physical="7100.31496062992" magical="561.227045075125" critical="4" attackSpeed="253" range="40" type="SWORD" distance="80" width="120" random="10" accuracy="5" />
<defence physical="447.455764075067" magical="210.739549839228" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<abnormalResist physical="0" magical="0" />
</stats>
<status attackable="false" talkable="false" undying="false" />
<skill_list>
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="14914" level="1" /> <!-- Dimensional Blow -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
</skill_list>
<ai clanHelpRange="300" aggroRange="300" />
<collision>
<radius normal="7" />
<height normal="25" />
</collision>
</npc>
<npc id="33645" level="98" type="FriendlyNpc" name="Kartia Prisoner" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="126" />
<skill name="poison_skill" id="14991" level="1" />
</parameters>
<race>FRIEND</race>
<sex>FEMALE</sex>
<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="8023" hpRegen="8.5" mp="2317" mpRegen="3" />
<speed>
<walk ground="20" />
<run ground="120" />
</speed>
<attack physical="1880.25676306848" magical="1283.97162612944" critical="4" attackSpeed="253" range="40" type="FIST" distance="80" width="120" random="5" accuracy="5" />
<defence physical="403.31952" magical="295.13172" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<abnormalResist physical="0" magical="0" />
</stats>
<status attackable="false" talkable="false" />
<skill_list>
<skill id="14992" level="1" /> <!-- Healing of Purity -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
</skill_list>
<collision>
<radius normal="8" />
<height normal="17.5" />
</collision>
</npc>
<npc id="33646" level="98" type="FriendlyNpc" name="Support Troop" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="Attack_BoostValue" value="151" />
</parameters>
<race>FRIEND</race>
<sex>MALE</sex>
<equipment rhand="17387" /> <!-- Specter Stormer -->
<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="33210" hpRegen="4.5" mp="23174" mpRegen="30" />
<speed>
<walk ground="50" />
<run ground="160" />
</speed>
<attack physical="8023.35590551181" magical="634.186560934892" critical="4" attackSpeed="253" range="40" type="SWORD" distance="80" width="120" random="10" accuracy="5" />
<defence physical="505.625013404826" magical="238.135691318328" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<abnormalResist physical="0" magical="0" />
</stats>
<status attackable="false" talkable="false" undying="false" />
<skill_list>
<skill id="14013" level="1" /> <!-- Iron Drop Seal -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="14916" level="1" /> <!-- Dimensional Blow -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
</skill_list>
<ai clanHelpRange="300" aggroRange="300" />
<collision>
<radius normal="8" />
<height normal="19" />
</collision>
</npc>
<npc id="33647" level="98" type="L2Npc" name="Kartia Researcher" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="80" />
</parameters>
<race>DWARF</race>
<sex>FEMALE</sex>
<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="8023" hpRegen="8.5" mp="2317" mpRegen="3" />
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
<attack physical="1880.25676306848" magical="1283.97162612944" critical="4" attackSpeed="253" range="40" type="FIST" distance="80" width="120" random="5" accuracy="5" />
<defence physical="403.31952" magical="295.13172" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<abnormalResist physical="0" magical="0" />
</stats>
<status attackable="false" />
<skill_list>
<skill id="4416" level="18" /> <!-- Dwarves -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
</skill_list>
<ai aggroRange="450" />
<collision>
<radius normal="8" />
<height normal="21.3" />
</collision>
</npc>
<npc id="33648" level="70" type="L2Npc" name="Gerkenshtein" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="130" />
</parameters>
<race>HUMAN</race>
<sex>MALE</sex>
<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
<stats str="79" int="74" dex="42" wit="65" con="75" men="72">
<vitals hp="2444" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
<attack physical="688.86373" magical="470.40463" critical="4" attackSpeed="253" range="40" type="FIST" distance="80" width="120" random="5" accuracy="5" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<abnormalResist physical="0" magical="0" />
</stats>
<status attackable="false" />
<skill_list>
<skill id="4416" level="14" /> <!-- Humans -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
</skill_list>
<collision>
<radius normal="8" />
<height normal="24" />
</collision>
</npc>
<npc id="33649" level="70" type="L2Npc" name="Sirik" title="Goddard Vanguard">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="92" />
</parameters>
<race>HUMAN</race>
<sex>MALE</sex>
<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
<stats str="79" int="74" dex="42" wit="65" con="75" men="72">
<vitals hp="2444" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
<attack physical="688.86373" magical="470.40463" critical="4" attackSpeed="253" range="40" type="FIST" distance="80" width="120" random="5" accuracy="5" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<abnormalResist physical="0" magical="0" />
</stats>
<status attackable="false" />
<skill_list>
<skill id="4416" level="14" /> <!-- Humans -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
</skill_list>
<collision>
<radius normal="8" />
<height normal="23.5" />
</collision>
</npc>
<npc id="33650" level="70" type="L2Npc" name="Casca" title="Vice Hierarch">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="108" />
</parameters>
<race>KAMAEL</race>
<sex>MALE</sex>
<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
<stats str="79" int="74" dex="42" wit="65" con="75" men="72">
<vitals hp="2444" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<speed>
<walk ground="20" />
<run ground="120" />
</speed>
<attack physical="688.86373" magical="470.40463" critical="4" attackSpeed="253" range="40" type="FIST" distance="80" width="120" random="5" accuracy="5" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<abnormalResist physical="0" magical="0" />
</stats>
<status attackable="false" />
<skill_list>
<skill id="4416" level="25" /> <!-- Kamael -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
</skill_list>
<collision>
<radius normal="17" />
<height normal="25" />
</collision>
</npc>
<npc id="33651" level="40" type="L2Npc" name="Bear Doll" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="NoFnHi" value="1" />
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="0" />
</parameters>
<race>ANIMAL</race>
<sex>MALE</sex>
<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
<stats str="79" int="74" dex="42" wit="65" con="75" men="72">
<vitals hp="966" hpRegen="4.5" mp="478" mpRegen="1.8" />
<speed>
<walk ground="60" />
<run ground="120" />
</speed>
<attack physical="176.36077" magical="120.43155" critical="4" attackSpeed="253" range="40" type="FIST" distance="80" width="120" random="5" accuracy="5" />
<defence physical="156.55035" magical="114.55675" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<abnormalResist physical="0" magical="0" />
</stats>
<status attackable="false" showName="false" />
<skill_list>
<skill id="4416" level="4" /> <!-- Animals -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
</skill_list>
<collision>
<radius normal="5" />
<height normal="15" />
</collision>
</npc>
<npc id="33652" level="40" type="L2Npc" name="Pumpkin Ghost" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="NoFnHi" value="1" />
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="0" />
</parameters>
<race>CONSTRUCT</race>
<sex>MALE</sex>
<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
<stats str="79" int="74" dex="42" wit="65" con="75" men="72">
<vitals hp="966" hpRegen="4.5" mp="478" mpRegen="1.8" />
<speed>
<walk ground="60" />
<run ground="120" />
</speed>
<attack physical="176.36077" magical="120.43155" critical="4" attackSpeed="253" range="40" type="FIST" distance="80" width="120" random="5" accuracy="5" />
<defence physical="156.55035" magical="114.55675" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<abnormalResist physical="0" magical="0" />
</stats>
<status attackable="false" showName="false" />
<skill_list>
<skill id="4416" level="2" /> <!-- Magic Creatures -->
<skill id="4390" level="1" /> <!-- NPC Abnormal Immunity -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
</skill_list>
<collision>
<radius normal="12" />
<height normal="18" />
</collision>
</npc>
<npc id="33653" level="40" type="L2Npc" name="Musician Snow" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="NoFnHi" value="1" />
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="0" />
</parameters>
<race>ETC</race>
<sex>MALE</sex>
<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
<stats str="79" int="74" dex="42" wit="65" con="75" men="72">
<vitals hp="966" hpRegen="4.5" mp="478" mpRegen="1.8" />
<speed>
<walk ground="60" />
<run ground="120" />
</speed>
<attack physical="176.36077" magical="120.43155" critical="4" attackSpeed="253" range="40" type="FIST" distance="80" width="120" random="5" accuracy="5" />
<defence physical="156.55035" magical="114.55675" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<abnormalResist physical="0" magical="0" />
</stats>
<status attackable="false" showName="false" />
<skill_list>
<skill id="4416" level="19" /> <!-- Others -->
<skill id="4390" level="1" /> <!-- NPC Abnormal Immunity -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
</skill_list>
<collision>
<radius normal="5" />
<height normal="6" />
</collision>
</npc>
<npc id="33654" level="40" type="L2Npc" name="Performer Snow" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="NoFnHi" value="1" />
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="0" />
</parameters>
<race>ETC</race>
<sex>MALE</sex>
<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
<stats str="79" int="74" dex="42" wit="65" con="75" men="72">
<vitals hp="966" hpRegen="4.5" mp="478" mpRegen="1.8" />
<speed>
<walk ground="60" />
<run ground="120" />
</speed>
<attack physical="176.36077" magical="120.43155" critical="4" attackSpeed="253" range="40" type="FIST" distance="80" width="120" random="5" accuracy="5" />
<defence physical="156.55035" magical="114.55675" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<abnormalResist physical="0" magical="0" />
</stats>
<status attackable="false" showName="false" />
<skill_list>
<skill id="4416" level="19" /> <!-- Others -->
<skill id="4390" level="1" /> <!-- NPC Abnormal Immunity -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
</skill_list>
<collision>
<radius normal="5" />
<height normal="12" />
</collision>
</npc>
<npc id="33655" level="40" type="L2Npc" name="Jester Snow" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="NoFnHi" value="1" />
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="0" />
</parameters>
<race>ETC</race>
<sex>MALE</sex>
<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
<stats str="79" int="74" dex="42" wit="65" con="75" men="72">
<vitals hp="966" hpRegen="4.5" mp="478" mpRegen="1.8" />
<speed>
<walk ground="60" />
<run ground="120" />
</speed>
<attack physical="176.36077" magical="120.43155" critical="4" attackSpeed="253" range="40" type="FIST" distance="80" width="120" random="5" accuracy="5" />
<defence physical="156.55035" magical="114.55675" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<abnormalResist physical="0" magical="0" />
</stats>
<status attackable="false" showName="false" />
<skill_list>
<skill id="4416" level="19" /> <!-- Others -->
<skill id="4390" level="1" /> <!-- NPC Abnormal Immunity -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
</skill_list>
<collision>
<radius normal="5" />
<height normal="18" />
</collision>
</npc>
<npc id="33656" level="40" type="L2Npc" name="Makeshift Bat" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="NoFnHi" value="1" />
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="0" />
</parameters>
<race>ANIMAL</race>
<sex>MALE</sex>
<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
<stats str="79" int="74" dex="42" wit="65" con="75" men="72">
<vitals hp="966" hpRegen="4.5" mp="478" mpRegen="1.8" />
<speed>
<walk ground="60" />
<run ground="120" />
</speed>
<attack physical="176.36077" magical="120.43155" critical="4" attackSpeed="253" range="40" type="FIST" distance="80" width="120" random="5" accuracy="5" />
<defence physical="156.55035" magical="114.55675" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<abnormalResist physical="0" magical="0" />
</stats>
<status attackable="false" showName="false" />
<skill_list>
<skill id="4416" level="4" /> <!-- Animals -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
</skill_list>
<collision>
<radius normal="7" />
<height normal="12" />
</collision>
</npc>
<npc id="33657" level="40" type="L2Npc" name="Nerd Makeshift Bat" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="NoFnHi" value="1" />
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="0" />
</parameters>
<race>ANIMAL</race>
<sex>MALE</sex>
<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
<stats str="79" int="74" dex="42" wit="65" con="75" men="72">
<vitals hp="966" hpRegen="4.5" mp="478" mpRegen="1.8" />
<speed>
<walk ground="8" />
<run ground="120" />
</speed>
<attack physical="176.36077" magical="120.43155" critical="4" attackSpeed="253" range="40" type="FIST" distance="80" width="120" random="5" accuracy="5" />
<defence physical="156.55035" magical="114.55675" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<abnormalResist physical="0" magical="0" />
</stats>
<status attackable="false" showName="false" />
<skill_list>
<skill id="4416" level="4" /> <!-- Animals -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
</skill_list>
<collision>
<radius normal="6" />
<height normal="12.5" />
</collision>
</npc>
<npc id="33658" level="40" type="L2Npc" name="Bat Colony" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="NoFnHi" value="1" />
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="0" />
</parameters>
<race>ANIMAL</race>
<sex>MALE</sex>
<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
<stats str="79" int="74" dex="42" wit="65" con="75" men="72">
<vitals hp="966" hpRegen="4.5" mp="478" mpRegen="1.8" />
<speed>
<walk ground="60" />
<run ground="120" />
</speed>
<attack physical="176.36077" magical="120.43155" critical="4" attackSpeed="253" range="40" type="FIST" distance="80" width="120" random="5" accuracy="5" />
<defence physical="156.55035" magical="114.55675" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<abnormalResist physical="0" magical="0" />
</stats>
<status attackable="false" showName="false" />
<skill_list>
<skill id="4416" level="4" /> <!-- Animals -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
</skill_list>
<collision>
<radius normal="7" />
<height normal="20" />
</collision>
</npc>
<npc id="33659" level="40" type="L2Npc" name="Dwarf Corpse" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="93" />
</parameters>
<race>DWARF</race>
<sex>MALE</sex>
<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
<stats str="79" int="74" dex="42" wit="65" con="75" men="72">
<vitals hp="966" hpRegen="4.5" mp="478" mpRegen="1.8" />
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
<attack physical="176.36077" magical="120.43155" critical="4" attackSpeed="253" range="40" type="SWORD" distance="80" width="120" random="10" accuracy="5" />
<defence physical="156.55035" magical="114.55675" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<abnormalResist physical="0" magical="0" />
</stats>
<status attackable="false" />
<skill_list>
<skill id="4416" level="18" /> <!-- Dwarves -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
</skill_list>
<ai clanHelpRange="300" aggroRange="300" />
<collision>
<radius normal="8" />
<height normal="17" />
</collision>
</npc>
<npc id="33660" level="40" type="L2Npc" name="Dwarf Corpse" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="60" />
</parameters>
<race>DWARF</race>
<sex>FEMALE</sex>
<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
<stats str="79" int="74" dex="42" wit="65" con="75" men="72">
<vitals hp="966" hpRegen="4.5" mp="478" mpRegen="1.8" />
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
<attack physical="176.36077" magical="120.43155" critical="4" attackSpeed="253" range="40" type="SWORD" distance="80" width="120" random="10" accuracy="5" />
<defence physical="156.55035" magical="114.55675" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<abnormalResist physical="0" magical="0" />
</stats>
<status attackable="false" />
<skill_list>
<skill id="4416" level="18" /> <!-- Dwarves -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
</skill_list>
<ai clanHelpRange="300" aggroRange="300" />
<collision>
<radius normal="8" />
<height normal="18.5" />
</collision>
</npc>
<npc id="33661" level="40" type="L2Npc" name="Decoration Chip" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="80" />
<param name="MoveAroundSocial1" value="80" />
</parameters>
<race>ELEMENTAL</race>
<sex>MALE</sex>
<equipment rhand="15280" /> <!-- Transparent 1HS (NPC) -->
<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
<stats str="79" int="74" dex="42" wit="65" con="75" men="72">
<vitals hp="966" hpRegen="4.5" mp="478" mpRegen="1.8" />
<speed>
<walk ground="10" />
<run ground="120" />
</speed>
<attack physical="176.36077" magical="120.43155" critical="4" attackSpeed="253" range="40" type="FIST" distance="80" width="120" random="5" accuracy="5" />
<defence physical="156.55035" magical="114.55675" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<abnormalResist physical="0" magical="0" />
</stats>
<status attackable="false" targetable="false" showName="false" />
<skill_list>
<skill id="4416" level="7" /> <!-- Spirits -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
</skill_list>
<collision>
<radius normal="7" />
<height normal="19.5" />
</collision>
</npc>
<npc id="33662" level="40" type="L2Npc" name="Decoration Chau" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="110" />
<param name="MoveAroundSocial1" value="118" />
</parameters>
<race>ANIMAL</race>
<sex>FEMALE</sex>
<equipment rhand="15280" /> <!-- Transparent 1HS (NPC) -->
<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
<stats str="79" int="74" dex="42" wit="65" con="75" men="72">
<vitals hp="966" hpRegen="4.5" mp="478" mpRegen="1.8" />
<speed>
<walk ground="40" />
<run ground="120" />
</speed>
<attack physical="176.36077" magical="120.43155" critical="4" attackSpeed="253" range="40" type="FIST" distance="80" width="120" random="5" accuracy="5" />
<defence physical="156.55035" magical="114.55675" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<abnormalResist physical="0" magical="0" />
</stats>
<status attackable="false" targetable="false" showName="false" />
<skill_list>
<skill id="4416" level="4" /> <!-- Animals -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
</skill_list>
<collision>
<radius normal="8" />
<height normal="18" />
</collision>
</npc>
<npc id="33663" level="90" type="L2Npc" name="Bard" title="Joyful">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>CONSTRUCT</race>
<sex>MALE</sex>
<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="5382" hpRegen="8.5" mp="2023" mpRegen="3" />
<speed>
<walk ground="13" />
<run ground="120" />
</speed>
<attack physical="1423.72742984904" magical="972.221273543337" critical="4" attackSpeed="253" range="40" type="FIST" distance="80" width="120" random="5" accuracy="5" />
<defence physical="379.98257" magical="278.05475" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<abnormalResist physical="0" magical="0" />
</stats>
<status attackable="false" />
<skill_list>
<skill id="4416" level="2" /> <!-- Magic Creatures -->
<skill id="4390" level="1" /> <!-- NPC Abnormal Immunity -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
</skill_list>
<collision>
<radius normal="28" />
<height normal="62" />
</collision>
</npc>
<npc id="33664" level="90" type="L2Npc" name="Small Bard" title="Glad">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="0" />
</parameters>
<race>CONSTRUCT</race>
<sex>MALE</sex>
<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="5382" hpRegen="8.5" mp="2023" mpRegen="3" />
<speed>
<walk ground="15" />
<run ground="120" />
</speed>
<attack physical="1423.72742984904" magical="972.221273543337" critical="4" attackSpeed="253" range="40" type="FIST" distance="80" width="120" random="5" accuracy="5" />
<defence physical="379.98257" magical="278.05475" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<abnormalResist physical="0" magical="0" />
</stats>
<status attackable="false" />
<skill_list>
<skill id="4416" level="2" /> <!-- Magic Creatures -->
<skill id="4390" level="1" /> <!-- NPC Abnormal Immunity -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
</skill_list>
<collision>
<radius normal="13" />
<height normal="18.5" />
</collision>
</npc>
<npc id="33665" level="90" type="L2Npc" name="Small Bard" title="Rude">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="0" />
</parameters>
<race>CONSTRUCT</race>
<sex>MALE</sex>
<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="5382" hpRegen="8.5" mp="2023" mpRegen="3" />
<speed>
<walk ground="15" />
<run ground="120" />
</speed>
<attack physical="1423.72742984904" magical="972.221273543337" critical="4" attackSpeed="253" range="40" type="FIST" distance="80" width="120" random="5" accuracy="5" />
<defence physical="379.98257" magical="278.05475" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<abnormalResist physical="0" magical="0" />
</stats>
<status attackable="false" />
<skill_list>
<skill id="4416" level="2" /> <!-- Magic Creatures -->
<skill id="4390" level="1" /> <!-- NPC Abnormal Immunity -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
</skill_list>
<collision>
<radius normal="13" />
<height normal="18.5" />
</collision>
</npc>
<npc id="33666" level="90" type="L2Npc" name="Small Bard" title="Crybaby">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="0" />
</parameters>
<race>CONSTRUCT</race>
<sex>MALE</sex>
<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="5382" hpRegen="8.5" mp="2023" mpRegen="3" />
<speed>
<walk ground="15" />
<run ground="120" />
</speed>
<attack physical="1423.72742984904" magical="972.221273543337" critical="4" attackSpeed="253" range="40" type="FIST" distance="80" width="120" random="5" accuracy="5" />
<defence physical="379.98257" magical="278.05475" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<abnormalResist physical="0" magical="0" />
</stats>
<status attackable="false" />
<skill_list>
<skill id="4416" level="2" /> <!-- Magic Creatures -->
<skill id="4390" level="1" /> <!-- NPC Abnormal Immunity -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
</skill_list>
<collision>
<radius normal="13" />
<height normal="18.5" />
</collision>
</npc>
<npc id="33667" level="90" type="L2Npc" name="Haia" title="Stage Manager">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="0" />
</parameters>
<race>ELEMENTAL</race>
<sex>FEMALE</sex>
<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="5382" hpRegen="8.5" mp="2023" mpRegen="3" />
<speed>
<walk ground="4" />
<run ground="120" />
</speed>
<attack physical="1423.72742984904" magical="972.221273543337" critical="4" attackSpeed="253" range="40" type="FIST" distance="80" width="120" random="5" accuracy="5" />
<defence physical="379.98257" magical="278.05475" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<abnormalResist physical="0" magical="0" />
</stats>
<status attackable="false" />
<skill_list>
<skill id="4416" level="7" /> <!-- Spirits -->
<skill id="4390" level="1" /> <!-- NPC Abnormal Immunity -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
</skill_list>
<collision>
<radius normal="9" />
<height normal="28.3" />
</collision>
</npc>
<npc id="33668" level="99" type="L2Npc" name="Maphrian" title="Guide to a Fresh Start">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="150" />
</parameters>
<race>DWARF</race>
<sex>MALE</sex>
<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="8446" hpRegen="8.5" mp="2355" mpRegen="3" />
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
<attack physical="1949.95411856464" magical="1331.56588332443" critical="4" attackSpeed="253" range="40" type="FIST" distance="80" width="120" random="5" accuracy="5" />
<defence physical="405.66735" magical="296.84976" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<abnormalResist physical="0" magical="0" />
</stats>
<status attackable="false" />
<skill_list>
<skill id="4416" level="18" /> <!-- Dwarves -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
</skill_list>
<collision>
<radius normal="8" />
<height normal="17.5" />
</collision>
</npc>
<npc id="33669" level="99" type="L2Npc" name="Sizrak" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>HUMANOID</race>
<sex>MALE</sex>
<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="8446" hpRegen="8.5" mp="2355" mpRegen="3" />
<speed>
<walk ground="30" />
<run ground="120" />
</speed>
<attack physical="1949.95411856464" magical="1331.56588332443" critical="4" attackSpeed="253" range="40" type="FIST" distance="80" width="120" random="5" accuracy="5" />
<defence physical="405.66735" magical="296.84976" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<abnormalResist physical="0" magical="0" />
</stats>
<status attackable="false" />
<skill_list>
<skill id="4416" level="6" /> <!-- Humanoids -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
</skill_list>
<collision>
<radius normal="20" grown="1.2" />
<height normal="40" />
</collision>
</npc>
<npc id="33670" level="99" type="L2Npc" name="Sizrak" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>HUMANOID</race>
<sex>MALE</sex>
<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="8446" hpRegen="8.5" mp="2355" mpRegen="3" />
<speed>
<walk ground="30" />
<run ground="120" />
</speed>
<attack physical="1949.95411856464" magical="1331.56588332443" critical="4" attackSpeed="253" range="40" type="FIST" distance="80" width="120" random="5" accuracy="5" />
<defence physical="405.66735" magical="296.84976" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<abnormalResist physical="0" magical="0" />
</stats>
<status attackable="false" />
<skill_list>
<skill id="4416" level="6" /> <!-- Humanoids -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
</skill_list>
<collision>
<radius normal="20" grown="1.2" />
<height normal="40" />
</collision>
</npc>
<npc id="33671" level="99" type="L2Npc" name="Aku" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>HUMANOID</race>
<sex>MALE</sex>
<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="8446" hpRegen="8.5" mp="2355" mpRegen="3" />
<speed>
<walk ground="30" />
<run ground="120" />
</speed>
<attack physical="1949.95411856464" magical="1331.56588332443" critical="4" attackSpeed="253" range="40" type="FIST" distance="80" width="120" random="5" accuracy="5" />
<defence physical="405.66735" magical="296.84976" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<abnormalResist physical="0" magical="0" />
</stats>
<status attackable="false" />
<skill_list>
<skill id="4416" level="6" /> <!-- Humanoids -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
</skill_list>
<collision>
<radius normal="22" grown="1.2" />
<height normal="40" />
</collision>
</npc>
<npc id="33672" level="99" type="L2Npc" name="Triya" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>HUMANOID</race>
<sex>MALE</sex>
<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="8446" hpRegen="8.5" mp="2355" mpRegen="3" />
<speed>
<walk ground="30" />
<run ground="120" />
</speed>
<attack physical="1949.95411856464" magical="1331.56588332443" critical="4" attackSpeed="253" range="40" type="FIST" distance="80" width="120" random="5" accuracy="5" />
<defence physical="405.66735" magical="296.84976" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<abnormalResist physical="0" magical="0" />
</stats>
<status attackable="false" />
<skill_list>
<skill id="4416" level="6" /> <!-- Humanoids -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
</skill_list>
<collision>
<radius normal="14" grown="1.2" />
<height normal="37" />
</collision>
</npc>
<npc id="33673" level="99" type="L2Npc" name="Raknawa" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>HUMANOID</race>
<sex>MALE</sex>
<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="8446" hpRegen="8.5" mp="2355" mpRegen="3" />
<speed>
<walk ground="30" />
<run ground="120" />
</speed>
<attack physical="1949.95411856464" magical="1331.56588332443" critical="4" attackSpeed="253" range="40" type="FIST" distance="80" width="120" random="5" accuracy="5" />
<defence physical="405.66735" magical="296.84976" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<abnormalResist physical="0" magical="0" />
</stats>
<status attackable="false" />
<skill_list>
<skill id="4416" level="6" /> <!-- Humanoids -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
</skill_list>
<collision>
<radius normal="14" grown="1.2" />
<height normal="37" />
</collision>
</npc>
<npc id="33674" level="99" type="L2Teleporter" name="Transportation Assistant" title="Sizrak's Comrade">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>HUMANOID</race>
<sex>MALE</sex>
<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="8446" hpRegen="8.5" mp="2355" mpRegen="3" />
<speed>
<walk ground="30" />
<run ground="120" />
</speed>
<attack physical="1949.95411856464" magical="1331.56588332443" critical="4" attackSpeed="253" range="40" type="FIST" distance="80" width="120" random="5" accuracy="5" />
<defence physical="405.66735" magical="296.84976" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<abnormalResist physical="0" magical="0" />
</stats>
<status attackable="false" />
<skill_list>
<skill id="4416" level="6" /> <!-- Humanoids -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
</skill_list>
<collision>
<radius normal="14" grown="1.2" />
<height normal="37" />
</collision>
</npc>
<npc id="33675" level="99" type="L2Npc" name="Finaria" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>HUMANOID</race>
<sex>MALE</sex>
<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="8446" hpRegen="8.5" mp="2355" mpRegen="3" />
<speed>
<walk ground="30" />
<run ground="120" />
</speed>
<attack physical="1949.95411856464" magical="1331.56588332443" critical="4" attackSpeed="253" range="40" type="FIST" distance="80" width="120" random="5" accuracy="5" />
<defence physical="405.66735" magical="296.84976" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<abnormalResist physical="0" magical="0" />
</stats>
<status attackable="false" />
<skill_list>
<skill id="4416" level="6" /> <!-- Humanoids -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
</skill_list>
<collision>
<radius normal="14" grown="1.2" />
<height normal="37" />
</collision>
</npc>
<npc id="33676" level="99" type="L2Npc" name="Communications Assistant" title="Sizrak's Comrade">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>HUMANOID</race>
<sex>MALE</sex>
<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="8446" hpRegen="8.5" mp="2355" mpRegen="3" />
<speed>
<walk ground="30" />
<run ground="120" />
</speed>
<attack physical="1949.95411856464" magical="1331.56588332443" critical="4" attackSpeed="253" range="40" type="FIST" distance="80" width="120" random="5" accuracy="5" />
<defence physical="405.66735" magical="296.84976" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<abnormalResist physical="0" magical="0" />
</stats>
<status attackable="false" />
<skill_list>
<skill id="4416" level="6" /> <!-- Humanoids -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
</skill_list>
<collision>
<radius normal="20" grown="1.2" />
<height normal="40" />
</collision>
</npc>
<npc id="33677" level="99" type="L2Npc" name="Aku's Minion" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>HUMANOID</race>
<sex>MALE</sex>
<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="8446" hpRegen="8.5" mp="2355" mpRegen="3" />
<speed>
<walk ground="30" />
<run ground="120" />
</speed>
<attack physical="1949.95411856464" magical="1331.56588332443" critical="4" attackSpeed="253" range="40" type="FIST" distance="80" width="120" random="5" accuracy="5" />
<defence physical="405.66735" magical="296.84976" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<abnormalResist physical="0" magical="0" />
</stats>
<status attackable="false" />
<skill_list>
<skill id="4416" level="6" /> <!-- Humanoids -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
</skill_list>
<collision>
<radius normal="22" grown="1.2" />
<height normal="40" />
</collision>
</npc>
<npc id="33678" level="99" type="L2Npc" name="Teleport Device" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>CONSTRUCT</race>
<sex>MALE</sex>
<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="8446" hpRegen="8.5" mp="2355" mpRegen="3" />
<speed>
<walk ground="40" />
<run ground="120" />
</speed>
<attack physical="1949.95411856464" magical="1331.56588332443" critical="4" attackSpeed="253" range="40" type="FIST" distance="80" width="120" random="5" accuracy="5" />
<defence physical="405.66735" magical="296.84976" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<abnormalResist physical="0" magical="0" />
</stats>
<status attackable="false" />
<skill_list>
<skill id="4416" level="2" /> <!-- Magic Creatures -->
<skill id="4390" level="1" /> <!-- NPC Abnormal Immunity -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
</skill_list>
<collision>
<radius normal="100" />
<height normal="100" />
</collision>
</npc>
<npc id="33679" level="98" type="L2Monster" name="Zofan" title="Revolutionary">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="Attack_BoostValue" value="151" />
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="356012" hpRegen="8.5" mp="23174" mpRegen="30" />
<speed>
<walk ground="30" />
<run ground="120" />
</speed>
<attack physical="15009.136215459" magical="2644.46359515415" critical="4" attackSpeed="253" range="40" type="FIST" distance="80" width="120" random="5" accuracy="5" />
<defence physical="412.313997799344" magical="237.8686994811" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<abnormalResist physical="0" magical="0" />
</stats>
<status attackable="false" undying="false" />
<skill_list>
<skill id="4408" level="11" /> <!-- HP Increase (3x) -->
<skill id="4416" level="6" /> <!-- Humanoids -->
<skill id="4411" level="9" /> <!-- Slightly Weak M. Atk. -->
<skill id="4410" level="9" /> <!-- Slightly Weak P. Atk. -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4413" level="15" /> <!-- Strong M. Def. -->
<skill id="4412" level="15" /> <!-- Strong P. Def. -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
</skill_list>
<ai clanHelpRange="300" aggroRange="200" />
<collision>
<radius normal="20" grown="1.2" />
<height normal="40" />
</collision>
</npc>
<npc id="33680" level="98" type="L2Monster" name="Zofan" title="Revolutionary">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="Attack_BoostValue" value="151" />
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="356012" hpRegen="8.5" mp="23174" mpRegen="30" />
<speed>
<walk ground="30" />
<run ground="120" />
</speed>
<attack physical="15009.136215459" magical="2644.46359515415" critical="4" attackSpeed="253" range="40" type="FIST" distance="80" width="120" random="5" accuracy="5" />
<defence physical="412.313997799344" magical="237.8686994811" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<abnormalResist physical="0" magical="0" />
</stats>
<status attackable="false" undying="false" />
<skill_list>
<skill id="4408" level="11" /> <!-- HP Increase (3x) -->
<skill id="4416" level="6" /> <!-- Humanoids -->
<skill id="4411" level="9" /> <!-- Slightly Weak M. Atk. -->
<skill id="4410" level="9" /> <!-- Slightly Weak P. Atk. -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4413" level="15" /> <!-- Strong M. Def. -->
<skill id="4412" level="15" /> <!-- Strong P. Def. -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
</skill_list>
<ai clanHelpRange="300" aggroRange="200" />
<collision>
<radius normal="14" grown="1.2" />
<height normal="37" />
</collision>
</npc>
<npc id="33681" level="99" type="L2Npc" name="Fergason" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>DWARF</race>
<sex>MALE</sex>
<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="8446" hpRegen="8.5" mp="2355" mpRegen="3" />
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
<attack physical="1949.95411856464" magical="1331.56588332443" critical="4" attackSpeed="253" range="40" type="FIST" distance="80" width="120" random="5" accuracy="5" />
<defence physical="405.66735" magical="296.84976" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<abnormalResist physical="0" magical="0" />
</stats>
<status attackable="false" />
<skill_list>
<skill id="4416" level="18" /> <!-- Dwarves -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
</skill_list>
<collision>
<radius normal="8" />
<height normal="18.4" />
</collision>
</npc>
<npc id="33682" level="1" type="L2Npc" name="Executed Maiden's Vengeful Spirit" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>UNDEAD</race>
<sex>FEMALE</sex>
<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="39" hpRegen="2" mp="40" mpRegen="0.9" />
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
<attack physical="8.47458" magical="5.78704" critical="4" attackSpeed="253" range="40" type="FIST" distance="80" width="120" random="5" accuracy="5" />
<defence physical="44.44444" magical="32.52252" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<abnormalResist physical="0" magical="0" />
</stats>
<status attackable="false" />
<skill_list>
<skill id="4416" level="1" /> <!-- Undead -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
</skill_list>
<collision>
<radius normal="8" />
<height normal="25.5" />
</collision>
</npc>
<npc id="33683" level="1" type="L2Npc" name="Spirit of the Tortured Dwarf" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>UNDEAD</race>
<sex>MALE</sex>
<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="39" hpRegen="2" mp="40" mpRegen="0.9" />
<speed>
<walk ground="80" />
<run ground="120" />
</speed>
<attack physical="8.47458" magical="5.78704" critical="4" attackSpeed="253" range="40" type="FIST" distance="80" width="120" random="5" accuracy="5" />
<defence physical="44.44444" magical="32.52252" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<abnormalResist physical="0" magical="0" />
</stats>
<status attackable="false" />
<skill_list>
<skill id="4416" level="1" /> <!-- Undead -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
</skill_list>
<collision>
<radius normal="10" />
<height normal="18.7" />
</collision>
</npc>
<npc id="33684" level="1" type="L2Npc" name="Spirit of One Burned Alive" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>UNDEAD</race>
<sex>MALE</sex>
<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="39" hpRegen="2" mp="40" mpRegen="0.9" />
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
<attack physical="8.47458" magical="5.78704" critical="4" attackSpeed="253" range="40" type="FIST" distance="80" width="120" random="5" accuracy="5" />
<defence physical="44.44444" magical="32.52252" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<abnormalResist physical="0" magical="0" />
</stats>
<status attackable="false" />
<skill_list>
<skill id="4416" level="1" /> <!-- Undead -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
</skill_list>
<collision>
<radius normal="6" />
<height normal="26" />
</collision>
</npc>
<npc id="33685" level="99" type="L2Npc" name="Mysterious Butler" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="90" />
</parameters>
<race>HUMAN</race>
<sex>MALE</sex>
<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="8446" hpRegen="8.5" mp="2355" mpRegen="3" />
<speed>
<walk ground="40" />
<run ground="120" />
</speed>
<attack physical="1949.95411856464" magical="1331.56588332443" critical="4" attackSpeed="253" range="40" type="FIST" distance="80" width="120" random="5" accuracy="5" />
<defence physical="405.66735" magical="296.84976" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<abnormalResist physical="0" magical="0" />
</stats>
<status attackable="false" />
<skill_list>
<skill id="4416" level="14" /> <!-- Humans -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
</skill_list>
<ai aggroRange="500" />
<collision>
<radius normal="8" />
<height normal="23" />
</collision>
</npc>
<npc id="33686" level="75" type="L2Npc" name="Eva's Avatar" title="Goddess of Water">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>HUMAN</race>
<sex>FEMALE</sex>
<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="2676" hpRegen="8.5" mp="1507" mpRegen="3" />
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
<attack physical="794.70901" magical="542.68324" critical="4" attackSpeed="253" range="40" type="FIST" distance="80" width="120" random="5" accuracy="5" />
<defence physical="319.24623" magical="233.61053" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<abnormalResist physical="0" magical="0" />
</stats>
<status attackable="false" />
<skill_list>
<skill id="4416" level="14" /> <!-- Humans -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
</skill_list>
<collision>
<radius normal="13" />
<height normal="26.5" />
</collision>
</npc>
<npc id="33687" level="99" type="L2Npc" name="Aslan" title="Flame Servant">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>ORC</race>
<sex>MALE</sex>
<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="8446" hpRegen="8.5" mp="2355" mpRegen="3" />
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
<attack physical="1949.95411856464" magical="1331.56588332443" critical="4" attackSpeed="253" range="40" type="FIST" distance="80" width="120" random="5" accuracy="5" />
<defence physical="405.66735" magical="296.84976" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<abnormalResist physical="0" magical="0" />
</stats>
<status attackable="false" />
<skill_list>
<skill id="4416" level="17" /> <!-- Orcs -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
</skill_list>
<collision>
<radius normal="8" />
<height normal="29" />
</collision>
</npc>
<npc id="33688" level="1" type="L2Npc" name="Small Draco" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>ELEMENTAL</race>
<sex>MALE</sex>
<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="39" hpRegen="2" mp="40" mpRegen="0.9" />
<speed>
<walk ground="60" />
<run ground="60" />
</speed>
<attack physical="8.47458" magical="5.78704" critical="4" attackSpeed="253" range="40" type="FIST" distance="80" width="120" random="5" accuracy="5" />
<defence physical="44.44444" magical="32.52252" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<abnormalResist physical="0" magical="0" />
</stats>
<status attackable="false" targetable="false" />
<skill_list>
<skill id="4416" level="7" /> <!-- Spirits -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
</skill_list>
<collision>
<radius normal="8" />
<height normal="15" />
</collision>
</npc>
<npc id="33689" level="1" type="L2Npc" name="Large Draco" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>ELEMENTAL</race>
<sex>MALE</sex>
<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="39" hpRegen="2" mp="40" mpRegen="0.9" />
<speed>
<walk ground="60" />
<run ground="60" />
</speed>
<attack physical="8.47458" magical="5.78704" critical="4" attackSpeed="253" range="40" type="FIST" distance="80" width="120" random="5" accuracy="5" />
<defence physical="44.44444" magical="32.52252" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<abnormalResist physical="0" magical="0" />
</stats>
<status attackable="false" targetable="false" />
<skill_list>
<skill id="4416" level="7" /> <!-- Spirits -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
</skill_list>
<collision>
<radius normal="8" />
<height normal="10" />
</collision>
</npc>
<npc id="33690" level="1" type="L2Npc" name="Dimensional Treasure Chest" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>CONSTRUCT</race>
<sex>MALE</sex>
<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="39" hpRegen="2" mp="40" mpRegen="0.9" />
<speed>
<walk ground="80" />
<run ground="120" />
</speed>
<attack physical="8.47458" magical="5.78704" critical="4" attackSpeed="253" range="40" type="FIST" distance="80" width="120" random="5" accuracy="5" />
<defence physical="44.44444" magical="32.52252" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<abnormalResist physical="0" magical="0" />
</stats>
<status attackable="false" />
<skill_list>
<skill id="4416" level="2" /> <!-- Magic Creatures -->
<skill id="4390" level="1" /> <!-- NPC Abnormal Immunity -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
</skill_list>
<collision>
<radius normal="8.5" />
<height normal="8.5" />
</collision>
</npc>
<npc id="33691" level="1" type="L2Npc" name="Dimensional Door" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>CONSTRUCT</race>
<sex>ETC</sex>
<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="39" hpRegen="2" mp="40" mpRegen="0.9" />
<speed>
<walk ground="60" />
<run ground="60" />
</speed>
<attack physical="8.47458" magical="5.78704" critical="4" attackSpeed="253" range="40" type="FIST" distance="80" width="120" random="5" accuracy="5" />
<defence physical="44.44444" magical="32.52252" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<abnormalResist physical="0" magical="0" />
</stats>
<status attackable="false" />
<skill_list>
<skill id="4416" level="2" /> <!-- Magic Creatures -->
<skill id="4390" level="1" /> <!-- NPC Abnormal Immunity -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
</skill_list>
<collision>
<radius normal="22" />
<height normal="45" />
</collision>
</npc>
<npc id="33692" level="99" type="L2Npc" name="Verdof" title="Gatekeeper of Dimensional Hell">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>DEMONIC</race>
<sex>MALE</sex>
<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="8446" hpRegen="8.5" mp="2355" mpRegen="3" />
<speed>
<walk ground="70" />
<run ground="120" />
</speed>
<attack physical="1949.95411856464" magical="1331.56588332443" critical="4" attackSpeed="253" range="40" type="FIST" distance="80" width="120" random="5" accuracy="5" />
<defence physical="405.66735" magical="296.84976" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<abnormalResist physical="0" magical="0" />
</stats>
<status attackable="false" />
<skill_list>
<skill id="4416" level="9" /> <!-- Demons -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
</skill_list>
<collision>
<radius normal="17" />
<height normal="55" />
</collision>
</npc>
<npc id="33693" level="1" type="L2Npc" name="Destiny Treasure Chest" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>CONSTRUCT</race>
<sex>FEMALE</sex>
<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="39" hpRegen="2" mp="40" mpRegen="0.9" />
<speed>
<walk ground="30" />
<run ground="120" />
</speed>
<attack physical="8.47458" magical="5.78704" critical="4" attackSpeed="253" range="40" type="FIST" distance="80" width="120" random="5" accuracy="5" />
<defence physical="44.44444" magical="32.52252" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<abnormalResist physical="0" magical="0" />
</stats>
<status attackable="false" />
<skill_list>
<skill id="4416" level="2" /> <!-- Magic Creatures -->
<skill id="4390" level="1" /> <!-- NPC Abnormal Immunity -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
</skill_list>
<collision>
<radius normal="11" />
<height normal="12" />
</collision>
</npc>
<npc id="33694" level="1" type="L2Npc" name="Fortune Treasure Chest" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>CONSTRUCT</race>
<sex>FEMALE</sex>
<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="39" hpRegen="2" mp="40" mpRegen="0.9" />
<speed>
<walk ground="30" />
<run ground="120" />
</speed>
<attack physical="8.47458" magical="5.78704" critical="4" attackSpeed="253" range="40" type="FIST" distance="80" width="120" random="5" accuracy="5" />
<defence physical="44.44444" magical="32.52252" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<abnormalResist physical="0" magical="0" />
</stats>
<status attackable="false" />
<skill_list>
<skill id="4416" level="2" /> <!-- Magic Creatures -->
<skill id="4390" level="1" /> <!-- NPC Abnormal Immunity -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
</skill_list>
<collision>
<radius normal="11" />
<height normal="12" />
</collision>
</npc>
<npc id="33695" level="1" type="L2Npc" name="Hope Treasure Chest" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>CONSTRUCT</race>
<sex>FEMALE</sex>
<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="39" hpRegen="2" mp="40" mpRegen="0.9" />
<speed>
<walk ground="30" />
<run ground="120" />
</speed>
<attack physical="8.47458" magical="5.78704" critical="4" attackSpeed="253" range="40" type="FIST" distance="80" width="120" random="5" accuracy="5" />
<defence physical="44.44444" magical="32.52252" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<abnormalResist physical="0" magical="0" />
</stats>
<status attackable="false" />
<skill_list>
<skill id="4416" level="2" /> <!-- Magic Creatures -->
<skill id="4390" level="1" /> <!-- NPC Abnormal Immunity -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
</skill_list>
<collision>
<radius normal="11" />
<height normal="12" />
</collision>
</npc>
<npc id="33696" level="80" type="L2Npc" name="Lanya" title="Eva's Spirit">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>FAIRY</race>
<sex>FEMALE</sex>
<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="3290" hpRegen="8.5" mp="1674" mpRegen="3" />
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
<attack physical="970.537548504614" magical="662.751329129412" critical="4" attackSpeed="253" range="40" type="FIST" distance="80" width="120" random="5" accuracy="5" />
<defence physical="341.375" magical="249.80341" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<abnormalResist physical="0" magical="0" />
</stats>
<status attackable="false" />
<skill_list>
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4416" level="13" /> <!-- Fairies -->
</skill_list>
<collision>
<radius normal="6" />
<height normal="30" />
</collision>
</npc>
<npc id="33697" level="90" type="L2Npc" name="Dadphyna" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>DARK_ELF</race>
<sex>FEMALE</sex>
<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="5382" hpRegen="8.5" mp="2023" mpRegen="3" />
<speed>
<walk ground="50" />
<run ground="100" />
</speed>
<attack physical="1423.72742984904" magical="972.221273543337" critical="4" attackSpeed="253" range="40" type="FIST" distance="80" width="120" random="5" accuracy="5" />
<defence physical="379.98257" magical="278.05475" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<abnormalResist physical="0" magical="0" />
</stats>
<status attackable="false" />
<skill_list>
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="16" /> <!-- Dark Elves -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
</skill_list>
<collision>
<radius normal="8" />
<height normal="21.5" />
</collision>
</npc>
<npc id="33698" level="90" type="L2Npc" name="Watchman's Assistant" title="Guillotine Fortress">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>HUMAN</race>
<sex>MALE</sex>
<equipment rhand="2" lhand="20" /> <!-- Long Sword / Buckler -->
<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="5382" hpRegen="8.5" mp="2023" mpRegen="3" />
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
<attack physical="1423.72742984904" magical="972.221273543337" critical="4" attackSpeed="253" range="40" type="FIST" distance="80" width="120" random="5" accuracy="5" />
<defence physical="379.98257" magical="278.05475" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<abnormalResist physical="0" magical="0" />
</stats>
<status attackable="false" />
<skill_list>
<skill id="4416" level="14" /> <!-- Humans -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
</skill_list>
<collision>
<radius normal="8" />
<height normal="24" />
</collision>
</npc>
<npc id="33699" level="1" type="L2Npc" name="Dimensional Treasure Chest" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>CONSTRUCT</race>
<sex>MALE</sex>
<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="39" hpRegen="2" mp="40" mpRegen="0.9" />
<speed>
<walk ground="80" />
<run ground="120" />
</speed>
<attack physical="8.47458" magical="5.78704" critical="4" attackSpeed="253" range="40" type="FIST" distance="80" width="120" random="5" accuracy="5" />
<defence physical="44.44444" magical="32.52252" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<abnormalResist physical="0" magical="0" />
</stats>
<status attackable="false" />
<skill_list>
<skill id="4416" level="2" /> <!-- Magic Creatures -->
<skill id="4390" level="1" /> <!-- NPC Abnormal Immunity -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
</skill_list>
<collision>
<radius normal="8.5" />
<height normal="8.5" />
</collision>
</npc>
</list>