Files
l2j_mobius/trunk/dist/game/data/stats/npcs/31900-31999.xml
MobiusDev 49d0d680a0 Four Sepulchers rework.
Thanks to Stayway and gigilo1968.
2016-08-07 16:38:58 +00:00

4626 lines
190 KiB
XML

<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/npcs.xsd">
<npc id="31900" level="65" type="L2Npc" name="Guardian of Border">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="0" />
<param name="LevelName" value="TeleportDungeon3" />
<param name="RoomIndex" value="8" />
</parameters>
<race>ETC</race>
<sex>ETC</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="2193.43142" hpRegen="7.5" mp="1188.8" mpRegen="2.7" />
<attack physical="582.81759" magical="397.98887" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="271.89033" magical="198.95754" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="50" />
<run ground="1" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" />
<skill_list>
<skill id="4390" level="1" /> <!-- NPC Abnormal Immunity -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="19" /> <!-- Others -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai clanHelpRange="300" aggroRange="300" />
<collision>
<radius normal="7" />
<height normal="15" />
</collision>
</npc>
<npc id="31901" level="75" type="L2Npc" name="Guardian of Border">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="0" />
<param name="LevelName" value="TeleportDungeon4" />
<param name="RoomIndex" value="0" />
</parameters>
<race>ETC</race>
<sex>ETC</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
<attack physical="794.70901" magical="542.68324" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="319.24623" magical="233.61053" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="50" />
<run ground="1" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" />
<skill_list>
<skill id="4390" level="1" /> <!-- NPC Abnormal Immunity -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="19" /> <!-- Others -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai clanHelpRange="300" aggroRange="300" />
<collision>
<radius normal="7" />
<height normal="15" />
</collision>
</npc>
<npc id="31902" level="75" type="L2Npc" name="Guardian of Border">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="0" />
<param name="LevelName" value="TeleportDungeon4" />
<param name="RoomIndex" value="1" />
</parameters>
<race>ETC</race>
<sex>ETC</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
<attack physical="794.70901" magical="542.68324" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="319.24623" magical="233.61053" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="50" />
<run ground="1" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" />
<skill_list>
<skill id="4390" level="1" /> <!-- NPC Abnormal Immunity -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="19" /> <!-- Others -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai clanHelpRange="300" aggroRange="300" />
<collision>
<radius normal="7" />
<height normal="15" />
</collision>
</npc>
<npc id="31903" level="75" type="L2Npc" name="Guardian of Border">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="0" />
<param name="LevelName" value="TeleportDungeon4" />
<param name="RoomIndex" value="2" />
</parameters>
<race>ETC</race>
<sex>ETC</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
<attack physical="794.70901" magical="542.68324" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="319.24623" magical="233.61053" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="50" />
<run ground="1" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" />
<skill_list>
<skill id="4390" level="1" /> <!-- NPC Abnormal Immunity -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="19" /> <!-- Others -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai clanHelpRange="300" aggroRange="300" />
<collision>
<radius normal="7" />
<height normal="15" />
</collision>
</npc>
<npc id="31904" level="75" type="L2Npc" name="Guardian of Border">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="0" />
<param name="LevelName" value="TeleportDungeon4" />
<param name="RoomIndex" value="3" />
</parameters>
<race>ETC</race>
<sex>ETC</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
<attack physical="794.70901" magical="542.68324" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="319.24623" magical="233.61053" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="50" />
<run ground="1" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" />
<skill_list>
<skill id="4390" level="1" /> <!-- NPC Abnormal Immunity -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="19" /> <!-- Others -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai clanHelpRange="300" aggroRange="300" />
<collision>
<radius normal="7" />
<height normal="15" />
</collision>
</npc>
<npc id="31905" level="75" type="L2Npc" name="Guardian of Border">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="0" />
<param name="LevelName" value="TeleportDungeon4" />
<param name="RoomIndex" value="4" />
</parameters>
<race>ETC</race>
<sex>ETC</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
<attack physical="794.70901" magical="542.68324" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="319.24623" magical="233.61053" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="50" />
<run ground="1" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" />
<skill_list>
<skill id="4390" level="1" /> <!-- NPC Abnormal Immunity -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="19" /> <!-- Others -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai clanHelpRange="300" aggroRange="300" />
<collision>
<radius normal="7" />
<height normal="15" />
</collision>
</npc>
<npc id="31906" level="75" type="L2Npc" name="Guardian of Border">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="0" />
<param name="LevelName" value="TeleportDungeon4" />
<param name="RoomIndex" value="5" />
</parameters>
<race>ETC</race>
<sex>ETC</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
<attack physical="794.70901" magical="542.68324" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="319.24623" magical="233.61053" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="50" />
<run ground="1" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" />
<skill_list>
<skill id="4390" level="1" /> <!-- NPC Abnormal Immunity -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="19" /> <!-- Others -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai clanHelpRange="300" aggroRange="300" />
<collision>
<radius normal="7" />
<height normal="15" />
</collision>
</npc>
<npc id="31907" level="75" type="L2Npc" name="Guardian of Border">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="0" />
<param name="LevelName" value="TeleportDungeon4" />
<param name="RoomIndex" value="6" />
</parameters>
<race>ETC</race>
<sex>ETC</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
<attack physical="794.70901" magical="542.68324" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="319.24623" magical="233.61053" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="50" />
<run ground="1" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" />
<skill_list>
<skill id="4390" level="1" /> <!-- NPC Abnormal Immunity -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="19" /> <!-- Others -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai clanHelpRange="300" aggroRange="300" />
<collision>
<radius normal="7" />
<height normal="15" />
</collision>
</npc>
<npc id="31908" level="75" type="L2Npc" name="Guardian of Border">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="0" />
<param name="LevelName" value="TeleportDungeon4" />
<param name="RoomIndex" value="7" />
</parameters>
<race>ETC</race>
<sex>ETC</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
<attack physical="794.70901" magical="542.68324" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="319.24623" magical="233.61053" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="50" />
<run ground="1" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" />
<skill_list>
<skill id="4390" level="1" /> <!-- NPC Abnormal Immunity -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="19" /> <!-- Others -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai clanHelpRange="300" aggroRange="300" />
<collision>
<radius normal="7" />
<height normal="15" />
</collision>
</npc>
<npc id="31909" level="75" type="L2Npc" name="Guardian of Border">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="0" />
<param name="LevelName" value="TeleportDungeon4" />
<param name="RoomIndex" value="8" />
</parameters>
<race>ETC</race>
<sex>ETC</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
<attack physical="794.70901" magical="542.68324" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="319.24623" magical="233.61053" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="50" />
<run ground="1" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" />
<skill_list>
<skill id="4390" level="1" /> <!-- NPC Abnormal Immunity -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="19" /> <!-- Others -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai clanHelpRange="300" aggroRange="300" />
<collision>
<radius normal="7" />
<height normal="15" />
</collision>
</npc>
<npc id="31910" level="85" type="L2Npc" name="Guardian of Border">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="0" />
<param name="LevelName" value="TeleportDungeon5" />
<param name="RoomIndex" value="0" />
</parameters>
<race>ETC</race>
<sex>ETC</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="4234.06312688557" hpRegen="8.5" mp="1846.8" mpRegen="3" />
<attack physical="1188.87259499001" magical="811.84586495282" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="361.78814" magical="264.74086" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="50" />
<run ground="1" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" />
<skill_list>
<skill id="4390" level="1" /> <!-- NPC Abnormal Immunity -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="19" /> <!-- Others -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai clanHelpRange="300" aggroRange="300" />
<collision>
<radius normal="7" />
<height normal="15" />
</collision>
</npc>
<npc id="31911" level="85" type="L2Npc" name="Guardian of Border">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="0" />
<param name="LevelName" value="TeleportDungeon5" />
<param name="RoomIndex" value="1" />
</parameters>
<race>ETC</race>
<sex>ETC</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="4234.06312688557" hpRegen="8.5" mp="1846.8" mpRegen="3" />
<attack physical="1188.87259499001" magical="811.84586495282" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="361.78814" magical="264.74086" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="50" />
<run ground="1" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" />
<skill_list>
<skill id="4390" level="1" /> <!-- NPC Abnormal Immunity -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="19" /> <!-- Others -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai clanHelpRange="300" aggroRange="300" />
<collision>
<radius normal="7" />
<height normal="15" />
</collision>
</npc>
<npc id="31912" level="85" type="L2Npc" name="Guardian of Border">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="0" />
<param name="LevelName" value="TeleportDungeon5" />
<param name="RoomIndex" value="2" />
</parameters>
<race>ETC</race>
<sex>ETC</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="4234.06312688557" hpRegen="8.5" mp="1846.8" mpRegen="3" />
<attack physical="1188.87259499001" magical="811.84586495282" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="361.78814" magical="264.74086" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="50" />
<run ground="1" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" />
<skill_list>
<skill id="4390" level="1" /> <!-- NPC Abnormal Immunity -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="19" /> <!-- Others -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai clanHelpRange="300" aggroRange="300" />
<collision>
<radius normal="7" />
<height normal="15" />
</collision>
</npc>
<npc id="31913" level="85" type="L2Npc" name="Guardian of Border">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="0" />
<param name="LevelName" value="TeleportDungeon5" />
<param name="RoomIndex" value="3" />
</parameters>
<race>ETC</race>
<sex>ETC</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="4234.06312688557" hpRegen="8.5" mp="1846.8" mpRegen="3" />
<attack physical="1188.87259499001" magical="811.84586495282" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="361.78814" magical="264.74086" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="50" />
<run ground="1" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" />
<skill_list>
<skill id="4390" level="1" /> <!-- NPC Abnormal Immunity -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="19" /> <!-- Others -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai clanHelpRange="300" aggroRange="300" />
<collision>
<radius normal="7" />
<height normal="15" />
</collision>
</npc>
<npc id="31914" level="85" type="L2Npc" name="Guardian of Border">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="0" />
<param name="LevelName" value="TeleportDungeon5" />
<param name="RoomIndex" value="4" />
</parameters>
<race>ETC</race>
<sex>ETC</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="4234.06312688557" hpRegen="8.5" mp="1846.8" mpRegen="3" />
<attack physical="1188.87259499001" magical="811.84586495282" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="361.78814" magical="264.74086" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="50" />
<run ground="1" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" />
<skill_list>
<skill id="4390" level="1" /> <!-- NPC Abnormal Immunity -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="19" /> <!-- Others -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai clanHelpRange="300" aggroRange="300" />
<collision>
<radius normal="7" />
<height normal="15" />
</collision>
</npc>
<npc id="31915" level="85" type="L2Npc" name="Guardian of Border">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="0" />
<param name="LevelName" value="TeleportDungeon5" />
<param name="RoomIndex" value="5" />
</parameters>
<race>ETC</race>
<sex>ETC</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="4234.06312688557" hpRegen="8.5" mp="1846.8" mpRegen="3" />
<attack physical="1188.87259499001" magical="811.84586495282" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="361.78814" magical="264.74086" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="50" />
<run ground="1" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" />
<skill_list>
<skill id="4390" level="1" /> <!-- NPC Abnormal Immunity -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="19" /> <!-- Others -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai clanHelpRange="300" aggroRange="300" />
<collision>
<radius normal="7" />
<height normal="15" />
</collision>
</npc>
<npc id="31916" level="85" type="L2Npc" name="Guardian of Border">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="0" />
<param name="LevelName" value="TeleportDungeon5" />
<param name="RoomIndex" value="6" />
</parameters>
<race>ETC</race>
<sex>ETC</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="4234.06312688557" hpRegen="8.5" mp="1846.8" mpRegen="3" />
<attack physical="1188.87259499001" magical="811.84586495282" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="361.78814" magical="264.74086" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="50" />
<run ground="1" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" />
<skill_list>
<skill id="4390" level="1" /> <!-- NPC Abnormal Immunity -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="19" /> <!-- Others -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai clanHelpRange="300" aggroRange="300" />
<collision>
<radius normal="7" />
<height normal="15" />
</collision>
</npc>
<npc id="31917" level="85" type="L2Npc" name="Guardian of Border">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="0" />
<param name="LevelName" value="TeleportDungeon5" />
<param name="RoomIndex" value="7" />
</parameters>
<race>ETC</race>
<sex>ETC</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="4234.06312688557" hpRegen="8.5" mp="1846.8" mpRegen="3" />
<attack physical="1188.87259499001" magical="811.84586495282" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="361.78814" magical="264.74086" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="50" />
<run ground="1" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" />
<skill_list>
<skill id="4390" level="1" /> <!-- NPC Abnormal Immunity -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="19" /> <!-- Others -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai clanHelpRange="300" aggroRange="300" />
<collision>
<radius normal="7" />
<height normal="15" />
</collision>
</npc>
<npc id="31918" level="85" type="L2Npc" name="Guardian of Border">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="0" />
<param name="LevelName" value="TeleportDungeon5" />
<param name="RoomIndex" value="8" />
</parameters>
<race>ETC</race>
<sex>ETC</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="4234.06312688557" hpRegen="8.5" mp="1846.8" mpRegen="3" />
<attack physical="1188.87259499001" magical="811.84586495282" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="361.78814" magical="264.74086" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="50" />
<run ground="1" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" />
<skill_list>
<skill id="4390" level="1" /> <!-- NPC Abnormal Immunity -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="19" /> <!-- Others -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai clanHelpRange="300" aggroRange="300" />
<collision>
<radius normal="7" />
<height normal="15" />
</collision>
</npc>
<npc id="31919" level="70" type="L2Npc" name="Ghost Chamberlain of Elmoreden">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="120" />
<param name="TelPos_X1" value="178127" />
<param name="TelPos_Y1" value="-84435" />
<param name="TelPos_Z1" value="-7215" />
<param name="TelPos_X2" value="186699" />
<param name="TelPos_Y2" value="-75915" />
<param name="TelPos_Z2" value="-2826" />
</parameters>
<race>HUMAN</race>
<sex>FEMALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="50" />
<run ground="1" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="14" /> <!-- Humans -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai clanHelpRange="300" aggroRange="450" />
<collision>
<radius normal="8" />
<height normal="23" />
</collision>
</npc>
<npc id="31920" level="70" type="L2Npc" name="Ghost Chamberlain of Elmoreden">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="120" />
<param name="TelPos_X1" value="178127" />
<param name="TelPos_Y1" value="-84435" />
<param name="TelPos_Z1" value="-7215" />
<param name="TelPos_X2" value="186699" />
<param name="TelPos_Y2" value="-75915" />
<param name="TelPos_Z2" value="-2826" />
</parameters>
<race>HUMAN</race>
<sex>FEMALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="50" />
<run ground="1" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="14" /> <!-- Humans -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai clanHelpRange="300" aggroRange="450" />
<collision>
<radius normal="8" />
<height normal="23" />
</collision>
</npc>
<npc id="31921" level="70" type="L2Npc" name="Conquerors' Sepulcher Manager">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="0" />
<param name="room_trigger_1" value="1st_trigger_a" />
<param name="room_trigger_2" value="1st_trigger_b" />
<param name="room_trigger_3" value="1st_trigger_c" />
<param name="room_trigger_4" value="1st_trigger_d" />
<param name="room_trigger_5" value="1st_trigger_e" />
<param name="room_trigger_boss" value="1st_boss" />
<param name="StartTelPosX" value="181528" />
<param name="StartTelPosY" value="-85583" />
<param name="StartTelPosZ" value="-7216" />
<param name="EscapeTelPosX" value="170132" />
<param name="EscapeTelPosY" value="-88160" />
<param name="EscapeTelPosZ" value="-2912" />
<param name="ShoutMsg" value="1" />
<param name="lock_npc_id1" value="31925" />
<param name="lock_npc_id2" value="31926" />
<param name="lock_npc_id3" value="31927" />
<param name="lock_npc_id4" value="31928" />
<param name="lock_npc_id5" value="31929" />
<param name="lock_npc_ai1" value="conq_barons_lock" />
<param name="lock_npc_ai2" value="conq_viscounts_lock" />
<param name="lock_npc_ai3" value="conq_counts_lock" />
<param name="lock_npc_ai4" value="conq_marquis_lock" />
<param name="lock_npc_ai5" value="conq_dukes_lock" />
<param name="lock_x1" value="182727" />
<param name="lock_y1" value="-85493" />
<param name="lock_z1" value="-7200" />
<param name="lock_d1" value="-32584" />
<param name="lock_x2" value="184547" />
<param name="lock_y2" value="-85479" />
<param name="lock_z2" value="-7200" />
<param name="lock_d2" value="-32584" />
<param name="lock_x3" value="186349" />
<param name="lock_y3" value="-85473" />
<param name="lock_z3" value="-7200" />
<param name="lock_d3" value="-32584" />
<param name="lock_x4" value="188154" />
<param name="lock_y4" value="-85463" />
<param name="lock_z4" value="-7200" />
<param name="lock_d4" value="-32584" />
<param name="lock_x5" value="189947" />
<param name="lock_y5" value="-85466" />
<param name="lock_z5" value="-7200" />
<param name="lock_d5" value="-32584" />
</parameters>
<race>CONSTRUCT</race>
<sex>MALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="50" />
<run ground="1" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4390" level="1" /> <!-- NPC Abnormal Immunity -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai clanHelpRange="300" aggroRange="450" />
<collision>
<radius normal="8" />
<height normal="21" />
</collision>
</npc>
<npc id="31922" level="70" type="L2Npc" name="Emperors' Sepulcher Manager">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="0" />
<param name="room_trigger_1" value="2nd_trigger_a" />
<param name="room_trigger_2" value="2nd_trigger_b" />
<param name="room_trigger_3" value="2nd_trigger_c" />
<param name="room_trigger_4" value="2nd_trigger_d" />
<param name="room_trigger_5" value="2nd_trigger_e" />
<param name="room_trigger_boss" value="2nd_boss" />
<param name="StartTelPosX" value="179849" />
<param name="StartTelPosY" value="-88990" />
<param name="StartTelPosZ" value="-7216" />
<param name="EscapeTelPosX" value="170132" />
<param name="EscapeTelPosY" value="-88160" />
<param name="EscapeTelPosZ" value="-2912" />
<param name="ShoutMsg" value="0" />
<param name="lock_npc_id1" value="31930" />
<param name="lock_npc_id2" value="31931" />
<param name="lock_npc_id3" value="31932" />
<param name="lock_npc_id4" value="31933" />
<param name="lock_npc_id5" value="31934" />
<param name="lock_npc_ai1" value="lords_barons_lock" />
<param name="lock_npc_ai2" value="lords_viscounts_lock" />
<param name="lock_npc_ai3" value="lords_counts_lock" />
<param name="lock_npc_ai4" value="lords_marquis_lock" />
<param name="lock_npc_ai5" value="lords_dukes_lock" />
<param name="lock_x1" value="181030" />
<param name="lock_y1" value="-88868" />
<param name="lock_z1" value="-7200" />
<param name="lock_d1" value="-33272" />
<param name="lock_x2" value="182809" />
<param name="lock_y2" value="-88856" />
<param name="lock_z2" value="-7200" />
<param name="lock_d2" value="-33272" />
<param name="lock_x3" value="184626" />
<param name="lock_y3" value="-88859" />
<param name="lock_z3" value="-7200" />
<param name="lock_d3" value="-33272" />
<param name="lock_x4" value="186438" />
<param name="lock_y4" value="-88858" />
<param name="lock_z4" value="-7200" />
<param name="lock_d4" value="-33272" />
<param name="lock_x5" value="188236" />
<param name="lock_y5" value="-88854" />
<param name="lock_z5" value="-7200" />
<param name="lock_d5" value="-33272" />
</parameters>
<race>CONSTRUCT</race>
<sex>MALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="50" />
<run ground="1" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4390" level="1" /> <!-- NPC Abnormal Immunity -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai clanHelpRange="300" aggroRange="450" />
<collision>
<radius normal="8" />
<height normal="21" />
</collision>
</npc>
<npc id="31923" level="70" type="L2Npc" name="Great Sages' Sepulcher Manager">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="0" />
<param name="room_trigger_1" value="3rd_trigger_a" />
<param name="room_trigger_2" value="3rd_trigger_b" />
<param name="room_trigger_3" value="3rd_trigger_c" />
<param name="room_trigger_4" value="3rd_trigger_d" />
<param name="room_trigger_5" value="3rd_trigger_e" />
<param name="room_trigger_boss" value="3rd_boss" />
<param name="StartTelPosX" value="173216" />
<param name="StartTelPosY" value="-86195" />
<param name="StartTelPosZ" value="-7216" />
<param name="EscapeTelPosX" value="170132" />
<param name="EscapeTelPosY" value="-88160" />
<param name="EscapeTelPosZ" value="-2912" />
<param name="ShoutMsg" value="0" />
<param name="lock_npc_id1" value="31935" />
<param name="lock_npc_id2" value="31936" />
<param name="lock_npc_id3" value="31937" />
<param name="lock_npc_id4" value="31938" />
<param name="lock_npc_id5" value="31939" />
<param name="lock_npc_ai1" value="sav_barons_lock" />
<param name="lock_npc_ai2" value="sav_viscounts_lock" />
<param name="lock_npc_ai3" value="sav_counts_lock" />
<param name="lock_npc_ai4" value="sav_marquis_lock" />
<param name="lock_npc_ai5" value="sav_dukes_lock" />
<param name="lock_x1" value="173102" />
<param name="lock_y1" value="-85105" />
<param name="lock_z1" value="-7200" />
<param name="lock_d1" value="-16248" />
<param name="lock_x2" value="173101" />
<param name="lock_y2" value="-83280" />
<param name="lock_z2" value="-7200" />
<param name="lock_d2" value="-16248" />
<param name="lock_x3" value="173103" />
<param name="lock_y3" value="-81479" />
<param name="lock_z3" value="-7200" />
<param name="lock_d3" value="-16248" />
<param name="lock_x4" value="173086" />
<param name="lock_y4" value="-79698" />
<param name="lock_z4" value="-7200" />
<param name="lock_d4" value="-16248" />
<param name="lock_x5" value="173083" />
<param name="lock_y5" value="-77896" />
<param name="lock_z5" value="-7200" />
<param name="lock_d5" value="-16248" />
</parameters>
<race>CONSTRUCT</race>
<sex>MALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="50" />
<run ground="1" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4390" level="1" /> <!-- NPC Abnormal Immunity -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai clanHelpRange="300" aggroRange="450" />
<collision>
<radius normal="8" />
<height normal="21" />
</collision>
</npc>
<npc id="31924" level="70" type="L2Npc" name="Judges' Sepulcher Manager">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="0" />
<param name="room_trigger_1" value="4th_trigger_a" />
<param name="room_trigger_2" value="4th_trigger_b" />
<param name="room_trigger_3" value="4th_trigger_c" />
<param name="room_trigger_4" value="4th_trigger_d" />
<param name="room_trigger_5" value="4th_trigger_e" />
<param name="room_trigger_boss" value="4th_boss" />
<param name="StartTelPosX" value="175615" />
<param name="StartTelPosY" value="-82365" />
<param name="StartTelPosZ" value="-7216" />
<param name="EscapeTelPosX" value="170132" />
<param name="EscapeTelPosY" value="-88160" />
<param name="EscapeTelPosZ" value="-2912" />
<param name="ShoutMsg" value="0" />
<param name="lock_npc_id1" value="31940" />
<param name="lock_npc_id2" value="31941" />
<param name="lock_npc_id3" value="31942" />
<param name="lock_npc_id4" value="31943" />
<param name="lock_npc_id5" value="31944" />
<param name="lock_npc_ai1" value="mag_barons_lock" />
<param name="lock_npc_ai2" value="mag_viscounts_lock" />
<param name="lock_npc_ai3" value="mag_counts_lock" />
<param name="lock_npc_ai4" value="mag_marquis_lock" />
<param name="lock_npc_ai5" value="mag_dukes_lock" />
<param name="lock_x1" value="175497" />
<param name="lock_y1" value="-81265" />
<param name="lock_z1" value="-7200" />
<param name="lock_d1" value="-16248" />
<param name="lock_x2" value="175495" />
<param name="lock_y2" value="-79468" />
<param name="lock_z2" value="-7200" />
<param name="lock_d2" value="-16248" />
<param name="lock_x3" value="175488" />
<param name="lock_y3" value="-77652" />
<param name="lock_z3" value="-7200" />
<param name="lock_d3" value="-16248" />
<param name="lock_x4" value="175489" />
<param name="lock_y4" value="-75856" />
<param name="lock_z4" value="-7200" />
<param name="lock_d4" value="-16248" />
<param name="lock_x5" value="175478" />
<param name="lock_y5" value="-74049" />
<param name="lock_z5" value="-7200" />
<param name="lock_d5" value="-16248" />
</parameters>
<race>CONSTRUCT</race>
<sex>MALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="50" />
<run ground="1" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4390" level="1" /> <!-- NPC Abnormal Immunity -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai clanHelpRange="300" aggroRange="450" />
<collision>
<radius normal="8" />
<height normal="21" />
</collision>
</npc>
<npc id="31925" level="70" type="L2Npc" name="Baron's Hall Gatekeeper">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="RoomIDX" value="1" />
<param name="DoorName" value="royal_rush_door_1a" />
<param name="AfflictMonster" value="18244" />
<param name="SpawnX1" value="180338" />
<param name="SpawnY1" value="-88978" />
<param name="SpawnZ1" value="-7232" />
<param name="SpawnX2" value="173222" />
<param name="SpawnY2" value="-85777" />
<param name="SpawnZ2" value="-7232" />
<param name="SpawnX3" value="175612" />
<param name="SpawnY3" value="-81930" />
<param name="SpawnZ3" value="-7232" />
</parameters>
<race>CONSTRUCT</race>
<sex>MALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="50" />
<run ground="1" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4390" level="1" /> <!-- NPC Abnormal Immunity -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai clanHelpRange="300" aggroRange="450" />
<collision>
<radius normal="9.5" />
<height normal="29" />
</collision>
</npc>
<npc id="31926" level="70" type="L2Npc" name="Viscount's Hall Gatekeeper">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="RoomIDX" value="2" />
<param name="DoorName" value="royal_rush_door_1b" />
<param name="AfflictMonster" value="18244" />
<param name="SpawnX1" value="182153" />
<param name="SpawnY1" value="-88980" />
<param name="SpawnZ1" value="-7232" />
<param name="SpawnX2" value="173207" />
<param name="SpawnY2" value="-83935" />
<param name="SpawnZ2" value="-7232" />
<param name="SpawnX3" value="175608" />
<param name="SpawnY3" value="-80107" />
<param name="SpawnZ3" value="-7232" />
</parameters>
<race>CONSTRUCT</race>
<sex>MALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="50" />
<run ground="1" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4390" level="1" /> <!-- NPC Abnormal Immunity -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai clanHelpRange="300" aggroRange="450" />
<collision>
<radius normal="9.5" />
<height normal="29" />
</collision>
</npc>
<npc id="31927" level="70" type="L2Npc" name="Count's Hall Gatekeeper">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="RoomIDX" value="3" />
<param name="DoorName" value="royal_rush_door_1c" />
<param name="AfflictMonster" value="18244" />
<param name="SpawnX1" value="183959" />
<param name="SpawnY1" value="-88978" />
<param name="SpawnZ1" value="-7232" />
<param name="SpawnX2" value="173208" />
<param name="SpawnY2" value="-82123" />
<param name="SpawnZ2" value="-7232" />
<param name="SpawnX3" value="175605" />
<param name="SpawnY3" value="-78305" />
<param name="SpawnZ3" value="-7232" />
</parameters>
<race>CONSTRUCT</race>
<sex>MALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="50" />
<run ground="1" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4390" level="1" /> <!-- NPC Abnormal Immunity -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai clanHelpRange="300" aggroRange="450" />
<collision>
<radius normal="9.5" />
<height normal="29" />
</collision>
</npc>
<npc id="31928" level="70" type="L2Npc" name="Marquis' Hall Gatekeeper">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="RoomIDX" value="4" />
<param name="DoorName" value="royal_rush_door_1d" />
<param name="AfflictMonster" value="18244" />
<param name="SpawnX1" value="185766" />
<param name="SpawnY1" value="-88974" />
<param name="SpawnZ1" value="-7232" />
<param name="SpawnX2" value="173198" />
<param name="SpawnY2" value="-80306" />
<param name="SpawnZ2" value="-7232" />
<param name="SpawnX3" value="175601" />
<param name="SpawnY3" value="-76491" />
<param name="SpawnZ3" value="-7232" />
</parameters>
<race>CONSTRUCT</race>
<sex>MALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="50" />
<run ground="1" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4390" level="1" /> <!-- NPC Abnormal Immunity -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai clanHelpRange="300" aggroRange="450" />
<collision>
<radius normal="9.5" />
<height normal="29" />
</collision>
</npc>
<npc id="31929" level="70" type="L2Npc" name="Duke's Hall Gatekeeper">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="RoomIDX" value="5" />
<param name="DoorName" value="royal_rush_door_1e" />
<param name="AfflictMonster" value="18244" />
<param name="SpawnX1" value="187583" />
<param name="SpawnY1" value="-88972" />
<param name="SpawnZ1" value="-7232" />
<param name="SpawnX2" value="173197" />
<param name="SpawnY2" value="-78501" />
<param name="SpawnZ2" value="-7232" />
<param name="SpawnX3" value="175596" />
<param name="SpawnY3" value="-74683" />
<param name="SpawnZ3" value="-7232" />
</parameters>
<race>CONSTRUCT</race>
<sex>MALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="50" />
<run ground="1" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4390" level="1" /> <!-- NPC Abnormal Immunity -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai clanHelpRange="300" aggroRange="450" />
<collision>
<radius normal="9.5" />
<height normal="29" />
</collision>
</npc>
<npc id="31930" level="70" type="L2Npc" name="Baron's Hall Gatekeeper">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="RoomIDX" value="1" />
<param name="DoorName" value="royal_rush_door_2a" />
<param name="AfflictMonster" value="18244" />
<param name="SpawnX1" value="182044" />
<param name="SpawnY1" value="-85579" />
<param name="SpawnZ1" value="-7232" />
<param name="SpawnX2" value="173222" />
<param name="SpawnY2" value="-85777" />
<param name="SpawnZ2" value="-7232" />
<param name="SpawnX3" value="175612" />
<param name="SpawnY3" value="-81930" />
<param name="SpawnZ3" value="-7232" />
</parameters>
<race>CONSTRUCT</race>
<sex>MALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="50" />
<run ground="1" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4390" level="1" /> <!-- NPC Abnormal Immunity -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai clanHelpRange="300" aggroRange="450" />
<collision>
<radius normal="9.5" />
<height normal="29" />
</collision>
</npc>
<npc id="31931" level="70" type="L2Npc" name="Viscount's Hall Gatekeeper">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="RoomIDX" value="2" />
<param name="DoorName" value="royal_rush_door_2b" />
<param name="AfflictMonster" value="18244" />
<param name="SpawnX1" value="183857" />
<param name="SpawnY1" value="-85576" />
<param name="SpawnZ1" value="-7232" />
<param name="SpawnX2" value="173207" />
<param name="SpawnY2" value="-83935" />
<param name="SpawnZ2" value="-7232" />
<param name="SpawnX3" value="175608" />
<param name="SpawnY3" value="-80107" />
<param name="SpawnZ3" value="-7232" />
</parameters>
<race>CONSTRUCT</race>
<sex>MALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="50" />
<run ground="1" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4390" level="1" /> <!-- NPC Abnormal Immunity -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai clanHelpRange="300" aggroRange="450" />
<collision>
<radius normal="9.5" />
<height normal="29" />
</collision>
</npc>
<npc id="31932" level="70" type="L2Npc" name="Count's Hall Gatekeeper">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="RoomIDX" value="3" />
<param name="DoorName" value="royal_rush_door_2c" />
<param name="AfflictMonster" value="18244" />
<param name="SpawnX1" value="185669" />
<param name="SpawnY1" value="-85577" />
<param name="SpawnZ1" value="-7232" />
<param name="SpawnX2" value="173208" />
<param name="SpawnY2" value="-82123" />
<param name="SpawnZ2" value="-7232" />
<param name="SpawnX3" value="175605" />
<param name="SpawnY3" value="-78305" />
<param name="SpawnZ3" value="-7232" />
</parameters>
<race>CONSTRUCT</race>
<sex>MALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="50" />
<run ground="1" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4390" level="1" /> <!-- NPC Abnormal Immunity -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai clanHelpRange="300" aggroRange="450" />
<collision>
<radius normal="9.5" />
<height normal="29" />
</collision>
</npc>
<npc id="31933" level="70" type="L2Npc" name="Marquis' Hall Gatekeeper">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="RoomIDX" value="4" />
<param name="DoorName" value="royal_rush_door_2d" />
<param name="AfflictMonster" value="18244" />
<param name="SpawnX1" value="187474" />
<param name="SpawnY1" value="-85560" />
<param name="SpawnZ1" value="-7232" />
<param name="SpawnX2" value="173198" />
<param name="SpawnY2" value="-80306" />
<param name="SpawnZ2" value="-7232" />
<param name="SpawnX3" value="175601" />
<param name="SpawnY3" value="-76491" />
<param name="SpawnZ3" value="-7232" />
</parameters>
<race>CONSTRUCT</race>
<sex>MALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="50" />
<run ground="1" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4390" level="1" /> <!-- NPC Abnormal Immunity -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai clanHelpRange="300" aggroRange="450" />
<collision>
<radius normal="9.5" />
<height normal="29" />
</collision>
</npc>
<npc id="31934" level="70" type="L2Npc" name="Duke's Hall Gatekeeper">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="RoomIDX" value="5" />
<param name="DoorName" value="royal_rush_door_2e" />
<param name="AfflictMonster" value="18244" />
<param name="SpawnX1" value="189289" />
<param name="SpawnY1" value="-85573" />
<param name="SpawnZ1" value="-7232" />
<param name="SpawnX2" value="173197" />
<param name="SpawnY2" value="-78501" />
<param name="SpawnZ2" value="-7232" />
<param name="SpawnX3" value="175596" />
<param name="SpawnY3" value="-74683" />
<param name="SpawnZ3" value="-7232" />
</parameters>
<race>CONSTRUCT</race>
<sex>MALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="50" />
<run ground="1" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4390" level="1" /> <!-- NPC Abnormal Immunity -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai clanHelpRange="300" aggroRange="450" />
<collision>
<radius normal="9.5" />
<height normal="29" />
</collision>
</npc>
<npc id="31935" level="70" type="L2Npc" name="Baron's Hall Gatekeeper">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="RoomIDX" value="1" />
<param name="DoorName" value="royal_rush_door_3a" />
<param name="AfflictMonster" value="18244" />
<param name="SpawnX1" value="182044" />
<param name="SpawnY1" value="-85579" />
<param name="SpawnZ1" value="-7232" />
<param name="SpawnX2" value="180338" />
<param name="SpawnY2" value="-88978" />
<param name="SpawnZ2" value="-7232" />
<param name="SpawnX3" value="175612" />
<param name="SpawnY3" value="-81930" />
<param name="SpawnZ3" value="-7232" />
</parameters>
<race>CONSTRUCT</race>
<sex>MALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="50" />
<run ground="1" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4390" level="1" /> <!-- NPC Abnormal Immunity -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai clanHelpRange="300" aggroRange="450" />
<collision>
<radius normal="9.5" />
<height normal="29" />
</collision>
</npc>
<npc id="31936" level="70" type="L2Npc" name="Viscount's Hall Gatekeeper">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="RoomIDX" value="2" />
<param name="DoorName" value="royal_rush_door_3b" />
<param name="AfflictMonster" value="18244" />
<param name="SpawnX1" value="183857" />
<param name="SpawnY1" value="-85576" />
<param name="SpawnZ1" value="-7232" />
<param name="SpawnX2" value="182153" />
<param name="SpawnY2" value="-88980" />
<param name="SpawnZ2" value="-7232" />
<param name="SpawnX3" value="175608" />
<param name="SpawnY3" value="-80107" />
<param name="SpawnZ3" value="-7232" />
</parameters>
<race>CONSTRUCT</race>
<sex>MALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="50" />
<run ground="1" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4390" level="1" /> <!-- NPC Abnormal Immunity -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai clanHelpRange="300" aggroRange="450" />
<collision>
<radius normal="9.5" />
<height normal="29" />
</collision>
</npc>
<npc id="31937" level="70" type="L2Npc" name="Count's Hall Gatekeeper">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="RoomIDX" value="3" />
<param name="DoorName" value="royal_rush_door_3c" />
<param name="AfflictMonster" value="18244" />
<param name="SpawnX1" value="185669" />
<param name="SpawnY1" value="-85577" />
<param name="SpawnZ1" value="-7232" />
<param name="SpawnX2" value="183959" />
<param name="SpawnY2" value="-88978" />
<param name="SpawnZ2" value="-7232" />
<param name="SpawnX3" value="175605" />
<param name="SpawnY3" value="-78305" />
<param name="SpawnZ3" value="-7232" />
</parameters>
<race>CONSTRUCT</race>
<sex>MALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="50" />
<run ground="1" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4390" level="1" /> <!-- NPC Abnormal Immunity -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai clanHelpRange="300" aggroRange="450" />
<collision>
<radius normal="9.5" />
<height normal="29" />
</collision>
</npc>
<npc id="31938" level="70" type="L2Npc" name="Marquis' Hall Gatekeeper">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="RoomIDX" value="4" />
<param name="DoorName" value="royal_rush_door_3d" />
<param name="AfflictMonster" value="18244" />
<param name="SpawnX1" value="187474" />
<param name="SpawnY1" value="-85560" />
<param name="SpawnZ1" value="-7232" />
<param name="SpawnX2" value="185766" />
<param name="SpawnY2" value="-88974" />
<param name="SpawnZ2" value="-7232" />
<param name="SpawnX3" value="175601" />
<param name="SpawnY3" value="-76491" />
<param name="SpawnZ3" value="-7232" />
</parameters>
<race>CONSTRUCT</race>
<sex>MALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="50" />
<run ground="1" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4390" level="1" /> <!-- NPC Abnormal Immunity -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai clanHelpRange="300" aggroRange="450" />
<collision>
<radius normal="9.5" />
<height normal="29" />
</collision>
</npc>
<npc id="31939" level="70" type="L2Npc" name="Duke's Hall Gatekeeper">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="RoomIDX" value="5" />
<param name="DoorName" value="royal_rush_door_3e" />
<param name="AfflictMonster" value="18244" />
<param name="SpawnX1" value="189289" />
<param name="SpawnY1" value="-85573" />
<param name="SpawnZ1" value="-7232" />
<param name="SpawnX2" value="187583" />
<param name="SpawnY2" value="-88972" />
<param name="SpawnZ2" value="-7232" />
<param name="SpawnX3" value="175596" />
<param name="SpawnY3" value="-74683" />
<param name="SpawnZ3" value="-7232" />
</parameters>
<race>CONSTRUCT</race>
<sex>MALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="50" />
<run ground="1" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4390" level="1" /> <!-- NPC Abnormal Immunity -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai clanHelpRange="300" aggroRange="450" />
<collision>
<radius normal="9.5" />
<height normal="29" />
</collision>
</npc>
<npc id="31940" level="70" type="L2Npc" name="Baron's Hall Gatekeeper">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="RoomIDX" value="1" />
<param name="DoorName" value="royal_rush_door_4a" />
<param name="AfflictMonster" value="18244" />
<param name="SpawnX1" value="182044" />
<param name="SpawnY1" value="-85579" />
<param name="SpawnZ1" value="-7232" />
<param name="SpawnX2" value="180338" />
<param name="SpawnY2" value="-88978" />
<param name="SpawnZ2" value="-7232" />
<param name="SpawnX3" value="173222" />
<param name="SpawnY3" value="-85777" />
<param name="SpawnZ3" value="-7232" />
</parameters>
<race>CONSTRUCT</race>
<sex>MALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="50" />
<run ground="1" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4390" level="1" /> <!-- NPC Abnormal Immunity -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai clanHelpRange="300" aggroRange="450" />
<collision>
<radius normal="9.5" />
<height normal="29" />
</collision>
</npc>
<npc id="31941" level="70" type="L2Npc" name="Viscount's Hall Gatekeeper">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="RoomIDX" value="2" />
<param name="DoorName" value="royal_rush_door_4b" />
<param name="AfflictMonster" value="18244" />
<param name="SpawnX1" value="183857" />
<param name="SpawnY1" value="-85576" />
<param name="SpawnZ1" value="-7232" />
<param name="SpawnX2" value="182153" />
<param name="SpawnY2" value="-88980" />
<param name="SpawnZ2" value="-7232" />
<param name="SpawnX3" value="173207" />
<param name="SpawnY3" value="-83935" />
<param name="SpawnZ3" value="-7232" />
</parameters>
<race>CONSTRUCT</race>
<sex>MALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="50" />
<run ground="1" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4390" level="1" /> <!-- NPC Abnormal Immunity -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai clanHelpRange="300" aggroRange="450" />
<collision>
<radius normal="9.5" />
<height normal="29" />
</collision>
</npc>
<npc id="31942" level="70" type="L2Npc" name="Count's Hall Gatekeeper">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="RoomIDX" value="3" />
<param name="DoorName" value="royal_rush_door_4c" />
<param name="AfflictMonster" value="18244" />
<param name="SpawnX1" value="185669" />
<param name="SpawnY1" value="-85577" />
<param name="SpawnZ1" value="-7232" />
<param name="SpawnX2" value="183959" />
<param name="SpawnY2" value="-88978" />
<param name="SpawnZ2" value="-7232" />
<param name="SpawnX3" value="173208" />
<param name="SpawnY3" value="-82123" />
<param name="SpawnZ3" value="-7232" />
</parameters>
<race>CONSTRUCT</race>
<sex>MALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="50" />
<run ground="1" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4390" level="1" /> <!-- NPC Abnormal Immunity -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai clanHelpRange="300" aggroRange="450" />
<collision>
<radius normal="9.5" />
<height normal="29" />
</collision>
</npc>
<npc id="31943" level="70" type="L2Npc" name="Marquis' Hall Gatekeeper">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="RoomIDX" value="4" />
<param name="DoorName" value="royal_rush_door_4d" />
<param name="AfflictMonster" value="18244" />
<param name="SpawnX1" value="187474" />
<param name="SpawnY1" value="-85560" />
<param name="SpawnZ1" value="-7232" />
<param name="SpawnX2" value="185766" />
<param name="SpawnY2" value="-88974" />
<param name="SpawnZ2" value="-7232" />
<param name="SpawnX3" value="173198" />
<param name="SpawnY3" value="-80306" />
<param name="SpawnZ3" value="-7232" />
</parameters>
<race>CONSTRUCT</race>
<sex>MALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="50" />
<run ground="1" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4390" level="1" /> <!-- NPC Abnormal Immunity -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai clanHelpRange="300" aggroRange="450" />
<collision>
<radius normal="9.5" />
<height normal="29" />
</collision>
</npc>
<npc id="31944" level="70" type="L2Npc" name="Duke's Hall Gatekeeper">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="RoomIDX" value="5" />
<param name="DoorName" value="royal_rush_door_4e" />
<param name="AfflictMonster" value="18244" />
<param name="SpawnX1" value="189289" />
<param name="SpawnY1" value="-85573" />
<param name="SpawnZ1" value="-7232" />
<param name="SpawnX2" value="187583" />
<param name="SpawnY2" value="-88972" />
<param name="SpawnZ2" value="-7232" />
<param name="SpawnX3" value="173197" />
<param name="SpawnY3" value="-78501" />
<param name="SpawnZ3" value="-7232" />
</parameters>
<race>CONSTRUCT</race>
<sex>MALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="50" />
<run ground="1" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4390" level="1" /> <!-- NPC Abnormal Immunity -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai clanHelpRange="300" aggroRange="450" />
<collision>
<radius normal="9.5" />
<height normal="29" />
</collision>
</npc>
<npc id="31945" level="70" type="L2Merchant" name="Auzendorff" title="Weapon Merchant">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="104" />
</parameters>
<race>DWARF</race>
<sex>MALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="20" />
<run ground="120" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="18" /> <!-- Dwarves -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai aggroRange="450" />
<collision>
<radius normal="8" />
<height normal="17.5" />
</collision>
</npc>
<npc id="31946" level="70" type="L2Merchant" name="Hombre" title="Weapon Merchant">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="110" />
</parameters>
<race>HUMAN</race>
<sex>MALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="64" />
<run ground="120" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="14" /> <!-- Humans -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai aggroRange="450" />
<collision>
<radius normal="8" />
<height normal="21.5" />
</collision>
</npc>
<npc id="31947" level="70" type="L2Merchant" name="Owaki" title="Armor Merchant">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="180" />
</parameters>
<race>ORC</race>
<sex>MALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="17" /> <!-- Orcs -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai aggroRange="450" />
<collision>
<radius normal="8" />
<height normal="23.5" />
</collision>
</npc>
<npc id="31948" level="70" type="L2Merchant" name="Adrian" title="Armor Merchant">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="120" />
</parameters>
<race>HUMAN</race>
<sex>MALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="14" /> <!-- Humans -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai aggroRange="450" />
<collision>
<radius normal="8" />
<height normal="23" />
</collision>
</npc>
<npc id="31949" level="70" type="L2Merchant" name="Rouge" title="Accessory Merchant">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="120" />
</parameters>
<race>HUMAN</race>
<sex>FEMALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="60" />
<run ground="120" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="14" /> <!-- Humans -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai aggroRange="450" />
<collision>
<radius normal="8" />
<height normal="21.5" />
</collision>
</npc>
<npc id="31950" level="70" type="L2Merchant" name="Mailland" title="Accessory Merchant">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="140" />
</parameters>
<race>DWARF</race>
<sex>FEMALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="18" /> <!-- Dwarves -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai aggroRange="450" />
<collision>
<radius normal="7" />
<height normal="18" />
</collision>
</npc>
<npc id="31951" level="70" type="L2Merchant" name="Jose" title="Trader">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="90" />
</parameters>
<race>HUMAN</race>
<sex>FEMALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="14" /> <!-- Humans -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai aggroRange="450" />
<collision>
<radius normal="8" />
<height normal="25.3" />
</collision>
</npc>
<npc id="31952" level="70" type="L2Merchant" name="Pele" title="Grocer">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="120" />
</parameters>
<race>HUMAN</race>
<sex>FEMALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="14" /> <!-- Humans -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai aggroRange="450" />
<collision>
<radius normal="8" />
<height normal="22.5" />
</collision>
</npc>
<npc id="31953" level="70" type="L2Npc" name="Rankar" title="Symbol Maker">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="90" />
</parameters>
<race>HUMAN</race>
<sex>MALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="40" />
<run ground="120" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="14" /> <!-- Humans -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai type="MAGE" aggroRange="450" />
<collision>
<radius normal="8" />
<height normal="23" />
</collision>
</npc>
<npc id="31954" level="70" type="L2PetManager" name="Saroyan" title="Pet Manager">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="110" />
<param name="item_baby_pet1" value="2375" />
<param name="item_grown_pet1" value="9882" />
<param name="id_grown_pet1" value="12" />
<param name="class_id_baby_pet1" value="12077" />
<param name="min_lv_pet1" value="55" />
<param name="check_min_lv_pet1" value="1" />
<param name="item_baby_pet2" value="6648" />
<param name="item_grown_pet2" value="10311" />
<param name="id_grown_pet2" value="18" />
<param name="class_id_baby_pet2" value="12780" />
<param name="min_lv_pet2" value="55" />
<param name="check_min_lv_pet2" value="1" />
<param name="item_baby_pet3" value="6650" />
<param name="item_grown_pet3" value="10313" />
<param name="id_grown_pet3" value="19" />
<param name="class_id_baby_pet3" value="12781" />
<param name="min_lv_pet3" value="55" />
<param name="check_min_lv_pet3" value="1" />
<param name="item_baby_pet4" value="6649" />
<param name="item_grown_pet4" value="10312" />
<param name="id_grown_pet4" value="20" />
<param name="class_id_baby_pet4" value="12782" />
<param name="min_lv_pet4" value="55" />
<param name="check_min_lv_pet4" value="1" />
<param name="item_baby_pet5" value="9882" />
<param name="item_grown_pet5" value="10426" />
<param name="id_grown_pet5" value="21" />
<param name="class_id_baby_pet5" value="16025" />
<param name="min_lv_pet5" value="70" />
<param name="check_min_lv_pet5" value="1" />
</parameters>
<race>HUMAN</race>
<sex>MALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="63" />
<run ground="120" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="14" /> <!-- Humans -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai aggroRange="450" />
<collision>
<radius normal="13" />
<height normal="23.5" />
</collision>
</npc>
<npc id="31955" level="70" type="L2Npc" name="Ruby">
<!-- Confirmed CT2.5 -->
<race>BEAST</race>
<sex>MALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="28" />
<run ground="120" />
</speed>
<hit_time>480</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" talkable="false" />
<skill_list>
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="3" /> <!-- Beasts -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai aggroRange="450" />
<collision>
<radius normal="8" />
<height normal="15.7" />
</collision>
</npc>
<npc id="31956" level="70" type="L2Warehouse" name="Rydel" title="Warehouse Keeper">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="74" />
</parameters>
<race>DWARF</race>
<sex>FEMALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="18" /> <!-- Dwarves -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai aggroRange="450" />
<collision>
<radius normal="7" />
<height normal="18" />
</collision>
</npc>
<npc id="31957" level="70" type="L2Warehouse" name="Cherbal" title="Warehouse Keeper">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="150" />
</parameters>
<race>DWARF</race>
<sex>MALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="18" /> <!-- Dwarves -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai aggroRange="450" />
<collision>
<radius normal="8" />
<height normal="17" />
</collision>
</npc>
<npc id="31958" level="70" type="L2VillageMaster" name="Yasheni" title="Warehouse Chief">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="74" />
<param name="chk_my_cat" value="sub_group_ware" />
</parameters>
<race>DWARF</race>
<sex>FEMALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="18" /> <!-- Dwarves -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai aggroRange="450" />
<collision>
<radius normal="7" />
<height normal="18" />
</collision>
</npc>
<npc id="31959" level="70" type="L2Warehouse" name="Axel" title="Warehouse Keeper">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="93" />
</parameters>
<race>DWARF</race>
<sex>MALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="18" /> <!-- Dwarves -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai aggroRange="450" />
<collision>
<radius normal="8" />
<height normal="17.5" />
</collision>
</npc>
<npc id="31960" level="70" type="L2Npc" name="Buryun" title="Blacksmith">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="126" />
</parameters>
<race>DWARF</race>
<sex>FEMALE</sex>
<equipment rhand="87" /> <!-- Iron Hammer -->
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="20" />
<run ground="120" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="18" /> <!-- Dwarves -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai aggroRange="450" />
<collision>
<radius normal="8" />
<height normal="17.5" />
</collision>
</npc>
<npc id="31961" level="70" type="L2VillageMaster" name="Newyear" title="Head Blacksmith">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="85" />
<param name="chk_my_cat" value="sub_group_black" />
</parameters>
<race>DWARF</race>
<sex>MALE</sex>
<equipment rhand="89" /> <!-- Big Hammer -->
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="18" /> <!-- Dwarves -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai aggroRange="450" />
<collision>
<radius normal="8" />
<height normal="16.5" />
</collision>
</npc>
<npc id="31962" level="70" type="L2Merchant" name="Altair" title="Blueprint Seller">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="93" />
</parameters>
<race>DWARF</race>
<sex>MALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="18" /> <!-- Dwarves -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai aggroRange="450" />
<collision>
<radius normal="8" />
<height normal="17" />
</collision>
</npc>
<npc id="31963" level="70" type="L2Merchant" name="Hitchi" title="Mineral Trader">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="140" />
</parameters>
<race>DWARF</race>
<sex>MALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="18" /> <!-- Dwarves -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai aggroRange="450" />
<collision>
<radius normal="8" />
<height normal="17" />
</collision>
</npc>
<npc id="31964" level="70" type="L2Teleporter" name="Bilia" title="Gatekeeper">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="134" />
<param name="IsGateKeeperForCoreTime" value="1" />
</parameters>
<race>HUMAN</race>
<sex>FEMALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="14" /> <!-- Humans -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai aggroRange="450" />
<collision>
<radius normal="13" />
<height normal="23" />
</collision>
</npc>
<npc id="31965" level="70" type="L2VillageMaster" name="Hector" title="Grand Master">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="63" />
<param name="chk_my_cat" value="sub_group_hef" />
</parameters>
<race>HUMAN</race>
<sex>MALE</sex>
<equipment rhand="76" /> <!-- Sword of Delusion -->
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="14" /> <!-- Humans -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai aggroRange="450" />
<collision>
<radius normal="8" />
<height normal="23.5" />
</collision>
</npc>
<npc id="31966" level="70" type="L2Npc" name="Karamon" title="Master">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="130" />
</parameters>
<race>HUMAN</race>
<sex>MALE</sex>
<equipment rhand="7884" lhand="20" /> <!-- Infernal Master / Buckler -->
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="40" />
<run ground="120" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="14" /> <!-- Humans -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai aggroRange="450" />
<collision>
<radius normal="8" />
<height normal="23" />
</collision>
</npc>
<npc id="31967" level="70" type="L2Npc" name="Euline" title="Master">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="123" />
</parameters>
<race>ELF</race>
<sex>FEMALE</sex>
<equipment rhand="130" /> <!-- Elven Sword -->
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="15" /> <!-- Elves -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai aggroRange="450" />
<collision>
<radius normal="8" />
<height normal="22.5" />
</collision>
</npc>
<npc id="31968" level="70" type="L2VillageMaster" name="Baryl" title="High Priest">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="90" />
<param name="chk_my_cat" value="sub_group_hec" />
</parameters>
<race>HUMAN</race>
<sex>MALE</sex>
<equipment rhand="193" /> <!-- Stick of Faith -->
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="14" /> <!-- Humans -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai aggroRange="450" />
<collision>
<radius normal="8" />
<height normal="24.5" />
</collision>
</npc>
<npc id="31969" level="70" type="L2Npc" name="Evelyn" title="Priest">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="120" />
<param name="skill_sharing_item" value="15307" />
<param name="token_num" value="7" />
</parameters>
<race>HUMAN</race>
<sex>FEMALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="14" /> <!-- Humans -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai type="MAGE" aggroRange="450" />
<collision>
<radius normal="8" />
<height normal="23" />
</collision>
</npc>
<npc id="31970" level="70" type="L2Npc" name="Sinis" title="Priest">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="187" />
<param name="skill_sharing_item" value="15308" />
<param name="token_num" value="7" />
</parameters>
<race>ELF</race>
<sex>MALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="15" /> <!-- Elves -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai type="MAGE" aggroRange="450" />
<collision>
<radius normal="7" />
<height normal="22.2" />
</collision>
</npc>
<npc id="31971" level="70" type="L2Npc" name="Otillo" title="Magister">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="90" />
</parameters>
<race>HUMAN</race>
<sex>MALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="40" />
<run ground="120" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="14" /> <!-- Humans -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai type="MAGE" aggroRange="450" />
<collision>
<radius normal="8" />
<height normal="23" />
</collision>
</npc>
<npc id="31972" level="70" type="L2Npc" name="Atraxia" title="Magister">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="100" />
</parameters>
<race>ELF</race>
<sex>FEMALE</sex>
<equipment rhand="13466" /> <!-- Vesper Singer -->
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="15" /> <!-- Elves -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai type="MAGE" aggroRange="450" />
<collision>
<radius normal="7" />
<height normal="21.2" />
</collision>
</npc>
<npc id="31973" level="70" type="L2Merchant" name="Raheel" title="Spellbook Seller">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="120" />
</parameters>
<race>HUMAN</race>
<sex>MALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="38" />
<run ground="120" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="14" /> <!-- Humans -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai aggroRange="450" />
<collision>
<radius normal="8" />
<height normal="23" />
</collision>
</npc>
<npc id="31974" level="70" type="L2VillageMaster" name="Drizzit" title="Grand Master">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="103" />
<param name="chk_my_cat" value="sub_group_de" />
</parameters>
<race>DARK_ELF</race>
<sex>MALE</sex>
<equipment rhand="143" /> <!-- Sword of Mystic -->
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="16" /> <!-- Dark Elves -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai aggroRange="450" />
<collision>
<radius normal="8" />
<height normal="23" />
</collision>
</npc>
<npc id="31975" level="70" type="L2Npc" name="Aerina" title="Master">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="120" />
</parameters>
<race>DARK_ELF</race>
<sex>MALE</sex>
<equipment rhand="143" /> <!-- Sword of Mystic -->
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="16" /> <!-- Dark Elves -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai aggroRange="450" />
<collision>
<radius normal="8" />
<height normal="23" />
</collision>
</npc>
<npc id="31976" level="70" type="L2Npc" name="Talia" title="Magister">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="110" />
<param name="skill_sharing_item" value="15309" />
<param name="token_num" value="7" />
</parameters>
<race>DARK_ELF</race>
<sex>FEMALE</sex>
<equipment rhand="204" /> <!-- Deadman's Staff -->
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="16" /> <!-- Dark Elves -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai type="MAGE" aggroRange="450" />
<collision>
<radius normal="8" />
<height normal="26" />
</collision>
</npc>
<npc id="31977" level="70" type="L2VillageMaster" name="Shaka" title="High Prefect">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="95" />
<param name="chk_my_cat" value="sub_group_orc" />
</parameters>
<race>ORC</race>
<sex>MALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="17" /> <!-- Orcs -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai aggroRange="450" />
<collision>
<radius normal="8" />
<height normal="26" />
</collision>
</npc>
<npc id="31978" level="70" type="L2Npc" name="Tazeer" title="Prefect">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="120" />
</parameters>
<race>ORC</race>
<sex>MALE</sex>
<equipment rhand="161" /> <!-- Silver Axe -->
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="17" /> <!-- Orcs -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai aggroRange="450" />
<collision>
<radius normal="8" />
<height normal="28.5" />
</collision>
</npc>
<npc id="31979" level="70" type="L2Npc" name="Moira" title="Priest">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="120" />
</parameters>
<race>ORC</race>
<sex>FEMALE</sex>
<equipment rhand="202" /> <!-- Mace of Underworld -->
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="17" /> <!-- Orcs -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai aggroRange="450" />
<collision>
<radius normal="7" />
<height normal="28" />
</collision>
</npc>
<npc id="31980" level="70" type="L2Merchant" name="Rumba" title="Amulet Seller">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="120" />
</parameters>
<race>ORC</race>
<sex>FEMALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="17" /> <!-- Orcs -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai aggroRange="450" />
<collision>
<radius normal="7" />
<height normal="28" />
</collision>
</npc>
<npc id="31981" level="99" type="L2Guard" name="Vishotsky" title="Captain">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="92" />
<param name="enter_type" value="1" />
<param name="inzone_id1" value="69" />
<param name="inzone_id2" value="70" />
<param name="inzone_id3" value="71" />
<param name="inzone_id4" value="77" />
<param name="Attack_BoostValue" value="155" />
</parameters>
<race>HUMAN</race>
<sex>MALE</sex>
<equipment rhand="133" lhand="632" /> <!-- Raid Sword / Knight's Shield -->
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="49042" hpRegen="8.5" mp="23550" mpRegen="30" />
<attack physical="23610.1029394933" magical="5767.28134561036" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="1839.95121517957" magical="1066.69244923556" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="16" /> <!-- Very Strong P. Atk. -->
<skill id="4411" level="16" /> <!-- Very Strong M. Atk. -->
<skill id="4412" level="16" /> <!-- Very Strong P. Def. -->
<skill id="4413" level="16" /> <!-- Very Strong M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="14" /> <!-- Humans -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai aggroRange="450" />
<collision>
<radius normal="8" />
<height normal="23.5" />
</collision>
</npc>
<npc id="31982" level="99" type="L2Guard" name="Glen" title="Guard">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="92" />
<param name="Attack_BoostValue" value="155" />
</parameters>
<race>HUMAN</race>
<sex>MALE</sex>
<equipment rhand="126" lhand="628" /> <!-- Artisan's Sword / Hoplon -->
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="49042" hpRegen="8.5" mp="23550" mpRegen="30" />
<attack physical="23610.1029394933" magical="5767.28134561036" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="1839.95121517957" magical="1066.69244923556" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" undying="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="16" /> <!-- Very Strong P. Atk. -->
<skill id="4411" level="16" /> <!-- Very Strong M. Atk. -->
<skill id="4412" level="16" /> <!-- Very Strong P. Def. -->
<skill id="4413" level="16" /> <!-- Very Strong M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="14" /> <!-- Humans -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai clanHelpRange="300" aggroRange="450" />
<collision>
<radius normal="8" />
<height normal="23.5" />
</collision>
</npc>
<npc id="31983" level="99" type="L2Guard" name="Friggar" title="Guard">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="92" />
<param name="Attack_BoostValue" value="155" />
</parameters>
<race>HUMAN</race>
<sex>MALE</sex>
<equipment rhand="94" /> <!-- Bec de Corbin -->
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="49042" hpRegen="8.5" mp="23550" mpRegen="30" />
<attack physical="23610.1029394933" magical="5767.28134561036" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="1839.95121517957" magical="1066.69244923556" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" undying="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="16" /> <!-- Very Strong P. Atk. -->
<skill id="4411" level="16" /> <!-- Very Strong M. Atk. -->
<skill id="4412" level="16" /> <!-- Very Strong P. Def. -->
<skill id="4413" level="16" /> <!-- Very Strong M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="14" /> <!-- Humans -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai clanHelpRange="300" aggroRange="450" />
<collision>
<radius normal="8" />
<height normal="23.5" />
</collision>
</npc>
<npc id="31984" level="99" type="L2Guard" name="Sherring" title="Guard">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="92" />
<param name="Attack_BoostValue" value="155" />
</parameters>
<race>HUMAN</race>
<sex>MALE</sex>
<equipment rhand="126" lhand="628" /> <!-- Artisan's Sword / Hoplon -->
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="49042" hpRegen="8.5" mp="23550" mpRegen="30" />
<attack physical="23610.1029394933" magical="5767.28134561036" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="1839.95121517957" magical="1066.69244923556" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" undying="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="16" /> <!-- Very Strong P. Atk. -->
<skill id="4411" level="16" /> <!-- Very Strong M. Atk. -->
<skill id="4412" level="16" /> <!-- Very Strong P. Def. -->
<skill id="4413" level="16" /> <!-- Very Strong M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="14" /> <!-- Humans -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai clanHelpRange="300" aggroRange="450" />
<collision>
<radius normal="8" />
<height normal="23.5" />
</collision>
</npc>
<npc id="31985" level="99" type="L2Guard" name="Kosmos" title="Guard">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="92" />
<param name="Attack_BoostValue" value="155" />
</parameters>
<race>HUMAN</race>
<sex>MALE</sex>
<equipment rhand="94" /> <!-- Bec de Corbin -->
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="49042" hpRegen="8.5" mp="23550" mpRegen="30" />
<attack physical="23610.1029394933" magical="5767.28134561036" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="1839.95121517957" magical="1066.69244923556" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" undying="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="16" /> <!-- Very Strong P. Atk. -->
<skill id="4411" level="16" /> <!-- Very Strong M. Atk. -->
<skill id="4412" level="16" /> <!-- Very Strong P. Def. -->
<skill id="4413" level="16" /> <!-- Very Strong M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="14" /> <!-- Humans -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai clanHelpRange="300" aggroRange="450" />
<collision>
<radius normal="8" />
<height normal="23.5" />
</collision>
</npc>
<npc id="31986" level="99" type="L2Guard" name="Erstack" title="Guard">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="92" />
<param name="Attack_BoostValue" value="155" />
</parameters>
<race>HUMAN</race>
<sex>MALE</sex>
<equipment rhand="126" lhand="628" /> <!-- Artisan's Sword / Hoplon -->
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="49042" hpRegen="8.5" mp="23550" mpRegen="30" />
<attack physical="23610.1029394933" magical="5767.28134561036" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="1839.95121517957" magical="1066.69244923556" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" undying="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="16" /> <!-- Very Strong P. Atk. -->
<skill id="4411" level="16" /> <!-- Very Strong M. Atk. -->
<skill id="4412" level="16" /> <!-- Very Strong P. Def. -->
<skill id="4413" level="16" /> <!-- Very Strong M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="14" /> <!-- Humans -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai clanHelpRange="300" aggroRange="450" />
<collision>
<radius normal="8" />
<height normal="23.5" />
</collision>
</npc>
<npc id="31987" level="99" type="L2Guard" name="Gotter" title="Guard">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="92" />
<param name="Attack_BoostValue" value="155" />
</parameters>
<race>HUMAN</race>
<sex>MALE</sex>
<equipment rhand="94" /> <!-- Bec de Corbin -->
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="49042" hpRegen="8.5" mp="23550" mpRegen="30" />
<attack physical="23610.1029394933" magical="5767.28134561036" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="1839.95121517957" magical="1066.69244923556" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" undying="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="16" /> <!-- Very Strong P. Atk. -->
<skill id="4411" level="16" /> <!-- Very Strong M. Atk. -->
<skill id="4412" level="16" /> <!-- Very Strong P. Def. -->
<skill id="4413" level="16" /> <!-- Very Strong M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="14" /> <!-- Humans -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai clanHelpRange="300" aggroRange="450" />
<collision>
<radius normal="8" />
<height normal="23.5" />
</collision>
</npc>
<npc id="31988" level="99" type="L2Guard" name="Singa" title="Guard">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="92" />
<param name="Attack_BoostValue" value="155" />
</parameters>
<race>HUMAN</race>
<sex>MALE</sex>
<equipment rhand="126" lhand="628" /> <!-- Artisan's Sword / Hoplon -->
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="49042" hpRegen="8.5" mp="23550" mpRegen="30" />
<attack physical="23610.1029394933" magical="5767.28134561036" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="1839.95121517957" magical="1066.69244923556" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" undying="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="16" /> <!-- Very Strong P. Atk. -->
<skill id="4411" level="16" /> <!-- Very Strong M. Atk. -->
<skill id="4412" level="16" /> <!-- Very Strong P. Def. -->
<skill id="4413" level="16" /> <!-- Very Strong M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="14" /> <!-- Humans -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai clanHelpRange="300" aggroRange="450" />
<collision>
<radius normal="8" />
<height normal="23.5" />
</collision>
</npc>
<npc id="31989" level="70" type="L2Fisherman" name="Batidae" title="Fishing Guild Member">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="120" />
</parameters>
<race>HUMAN</race>
<sex>MALE</sex>
<equipment rhand="7560" /> <!-- Monster Only (Fishing Rod) -->
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="14" /> <!-- Humans -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<collision>
<radius normal="8" />
<height normal="23" />
</collision>
</npc>
<npc id="31990" level="70" type="L2Npc" name="Siger" title="Blacksmith">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="93" />
</parameters>
<race>DWARF</race>
<sex>MALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="18" /> <!-- Dwarves -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<collision>
<radius normal="7" />
<height normal="16.5" />
</collision>
</npc>
<npc id="31991" level="70" type="L2Npc" name="Adventure Guildsman">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="70" />
</parameters>
<race>DWARF</race>
<sex>FEMALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="18" /> <!-- Dwarves -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai aggroRange="450" />
<collision>
<radius normal="8" />
<height normal="17.5" />
</collision>
</npc>
<npc id="31992" level="70" type="L2Npc" name="Adventure Guildsman">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="90" />
</parameters>
<race>HUMAN</race>
<sex>FEMALE</sex>
<equipment rhand="9444" lhand="102" /> <!-- Dynasty Phantom / Round Shield -->
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="64" />
<run ground="120" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="14" /> <!-- Humans -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai aggroRange="450" />
<collision>
<radius normal="9.5" />
<height normal="22.4" />
</collision>
</npc>
<npc id="31993" level="70" type="L2Npc" name="Adventure Guildsman">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="165" />
</parameters>
<race>DWARF</race>
<sex>MALE</sex>
<equipment rhand="99" /> <!-- Apprentice's Spellbook -->
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="18" /> <!-- Dwarves -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai aggroRange="450" />
<collision>
<radius normal="8" />
<height normal="17" />
</collision>
</npc>
<npc id="31994" level="70" type="L2Npc" name="Adventure Guildsman">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="188" />
</parameters>
<race>ORC</race>
<sex>MALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="17" /> <!-- Orcs -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai aggroRange="450" />
<collision>
<radius normal="8" />
<height normal="26" />
</collision>
</npc>
<npc id="31995" level="70" type="L2Npc" name="Adventure Guildsman">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="120" />
</parameters>
<race>HUMAN</race>
<sex>MALE</sex>
<equipment rhand="156" lhand="20" /> <!-- Hand Axe / Buckler -->
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="14" /> <!-- Humans -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai aggroRange="450" />
<collision>
<radius normal="12" />
<height normal="21.5" />
</collision>
</npc>
<npc id="31996" level="70" type="L2VillageMaster" name="Javier" title="Grand Magister">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="130" />
<param name="chk_my_cat" value="sub_group_hew" />
</parameters>
<race>HUMAN</race>
<sex>MALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="14" /> <!-- Humans -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai type="MAGE" aggroRange="450" />
<collision>
<radius normal="8" />
<height normal="24" />
</collision>
</npc>
<npc id="31997" level="70" type="L2Npc" name="Priest of Dawn">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="110" />
<param name="ssq_priest_type" value="2" />
</parameters>
<race>HUMAN</race>
<sex>MALE</sex>
<equipment lhand="5802" /> <!-- For NPC (Dawn) -->
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="14" /> <!-- Humans -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai aggroRange="450" />
<collision>
<radius normal="8" />
<height normal="30.5" />
</collision>
</npc>
<npc id="31998" level="70" type="L2Npc" name="Dusk Priestess">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="80" />
<param name="ssq_priest_type" value="1" />
</parameters>
<race>DARK_ELF</race>
<sex>FEMALE</sex>
<equipment rhand="5801" /> <!-- For NPC (Dusk) -->
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="16" /> <!-- Dark Elves -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai aggroRange="450" />
<collision>
<radius normal="8" />
<height normal="22" />
</collision>
</npc>
<npc id="31999" level="70" type="L2Npc" name="Preacher of Doom">
<!-- Confirmed CT2.5 -->
<race>UNDEAD</race>
<sex>MALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="100" />
<run ground="120" />
</speed>
<hit_time>370</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="1" /> <!-- Undead -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai clanHelpRange="300" aggroRange="450" />
<collision>
<radius normal="20" />
<height normal="35" />
</collision>
</npc>
</list>