Files
l2j_mobius/trunk/dist/game/data/stats/npcs/23200-23299.xml
2016-06-12 01:34:09 +00:00

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<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/npcs.xsd">
<npc id="23200" level="97" type="L2Monster" name="Turan the Severed Ghost" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="95" />
<param name="MoveAroundSocial1" value="95" />
<param name="IsAggressive" value="0" />
<skill name="Skill01_ID" id="15057" level="1" />
<skill name="Skill02_ID" id="15058" level="1" />
<skill name="Skill03_ID" id="15091" level="1" />
<skill name="Skill04_ID" id="15093" level="1" />
<skill name="Skill06_ID" id="15087" level="1" />
<skill name="Skill07_ID" id="15090" level="1" />
<param name="Attack_BoostValue" value="148" />
</parameters>
<race>UNDEAD</race>
<sex>MALE</sex>
<acquire exp="13288423" sp="3189" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="693017" hpRegen="8.5" mp="22800" mpRegen="30" />
<speed>
<walk ground="45" />
<run ground="180" />
</speed>
<attack physical="68890.6111170679" magical="19509.7667259604" critical="4" attackSpeed="253" range="40" type="SWORD" distance="80" width="120" random="10" accuracy="5" />
<defence physical="282.96" magical="162.45" />
<attribute>
<defence fire="250" water="250" wind="250" earth="250" holy="200" dark="250" />
<attack type="DARK" value="330" />
</attribute>
<abnormalResist physical="0" magical="0" />
</stats>
<status attackable="false" undying="false" />
<skill_list>
<skill id="5467" level="1" /> <!-- Strong against the dark elemental. -->
<skill id="4414" level="1" /> <!-- Heavy Armor Type -->
<skill id="4416" level="1" /> <!-- Undead -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="16547" level="10" /> <!-- Danger Zone Attack Resistance -->
<skill id="14765" level="4" /> <!-- Blood Siphon Resistance -->
</skill_list>
<ai clanHelpRange="300" aggroRange="300" />
<drop_lists>
<death>
<group chance="70">
<item id="57" min="9736" max="22727" chance="100" /> <!-- Adena -->
</group>
<group chance="0.75">
<item id="35296" min="1" max="1" chance="100" /> <!-- Specter Shaper Fragment -->
</group>
<group chance="0.03">
<item id="35420" min="1" max="1" chance="100" /> <!-- Recipe: Specter Shaper (60%) -->
</group>
</death>
<corpse>
<item id="36533" min="1" max="1" chance="32.93" /> <!-- Synthetic Braid -->
<item id="36534" min="1" max="1" chance="3.09" /> <!-- Durable Braid -->
</corpse>
<lucky_corpse>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_corpse>
</drop_lists>
<collision>
<radius normal="17.5" />
<height normal="52.5" />
</collision>
<extend_drop>
<id>1</id>
<id>2</id>
<id>3</id>
<id>4</id>
<id>5</id>
</extend_drop>
</npc>
<npc id="23201" level="95" type="L2Monster" name="Nagdu the Deformed Merman" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="0" />
<param name="IsAggressive" value="0" />
<skill name="Skill01_ID" id="15059" level="1" />
<skill name="Skill02_ID" id="15060" level="1" />
<skill name="Skill03_ID" id="15091" level="1" />
<skill name="Skill04_ID" id="15093" level="1" />
<skill name="Skill06_ID" id="15087" level="1" />
<skill name="Skill07_ID" id="15090" level="1" />
<param name="Attack_BoostValue" value="144" />
</parameters>
<race>UNDEAD</race>
<sex>MALE</sex>
<acquire exp="12348772" sp="2963" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="626810" hpRegen="8.5" mp="22058" mpRegen="30" />
<speed>
<walk ground="60" />
<run ground="150" />
</speed>
<attack physical="62605.9830188506" magical="17783.5231451085" critical="4" attackSpeed="253" range="40" type="SWORD" distance="80" width="120" random="10" accuracy="5" />
<defence physical="271.97" magical="154.62" />
<attribute>
<defence fire="250" water="250" wind="250" earth="250" holy="200" dark="250" />
<attack type="DARK" value="330" />
</attribute>
<abnormalResist physical="0" magical="0" />
</stats>
<status attackable="false" undying="false" />
<skill_list>
<skill id="5467" level="1" /> <!-- Strong against the dark elemental. -->
<skill id="4414" level="3" /> <!-- Light Armor Type -->
<skill id="4416" level="1" /> <!-- Undead -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="16547" level="10" /> <!-- Danger Zone Attack Resistance -->
<skill id="14765" level="3" /> <!-- Blood Siphon Resistance -->
</skill_list>
<ai clanHelpRange="300" aggroRange="300" />
<drop_lists>
<death>
<group chance="70">
<item id="57" min="9219" max="21502" chance="100" /> <!-- Adena -->
</group>
<group chance="0.03">
<item id="17401" min="1" max="1" chance="100" /> <!-- Seraph Shield -->
</group>
<group chance="0.75">
<item id="35312" min="1" max="1" chance="100" /> <!-- Seraph Shield Ingredient -->
</group>
<group chance="0.03">
<item id="35436" min="1" max="1" chance="100" /> <!-- Recipe: Seraph Shield (60%) -->
</group>
</death>
<corpse>
<item id="36558" min="1" max="1" chance="14.87" /> <!-- Accessory Gem (Mid-grade) -->
<item id="36559" min="1" max="1" chance="1.345" /> <!-- Accessory Gem (High-grade) -->
</corpse>
<lucky_corpse>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_corpse>
</drop_lists>
<collision>
<radius normal="30" />
<height normal="39" />
</collision>
<extend_drop>
<id>1</id>
<id>2</id>
<id>3</id>
<id>4</id>
<id>5</id>
</extend_drop>
</npc>
<npc id="23202" level="96" type="L2Monster" name="Hakal the Butchered" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="90" />
<param name="MoveAroundSocial1" value="90" />
<param name="IsAggressive" value="0" />
<skill name="Skill01_ID" id="15061" level="1" />
<skill name="Skill02_ID" id="15062" level="1" />
<skill name="Skill03_ID" id="15091" level="1" />
<skill name="Skill04_ID" id="15093" level="1" />
<skill name="Skill06_ID" id="15087" level="1" />
<skill name="Skill07_ID" id="15090" level="1" />
<param name="Attack_BoostValue" value="146" />
</parameters>
<race>BEAST</race>
<sex>MALE</sex>
<acquire exp="12663060" sp="3039" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="627960" hpRegen="8.5" mp="22428" mpRegen="30" />
<speed>
<walk ground="88" />
<run ground="180" />
</speed>
<attack physical="65652.4903459599" magical="18614.9328177446" critical="4" attackSpeed="253" range="40" type="SWORD" distance="80" width="120" random="10" accuracy="5" />
<defence physical="277.41" magical="158.48" />
<attribute>
<defence fire="250" water="250" wind="200" earth="250" holy="250" dark="250" />
<attack type="EARTH" value="330" />
</attribute>
<abnormalResist physical="0" magical="0" />
</stats>
<status attackable="false" undying="false" />
<skill_list>
<skill id="5465" level="1" /> <!-- Earth Attack -->
<skill id="4414" level="1" /> <!-- Heavy Armor Type -->
<skill id="4416" level="3" /> <!-- Beast -->
<skill id="15093" level="1" /> <!-- Knock Down -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="14765" level="4" /> <!-- Blood Siphon Resistance -->
<skill id="16547" level="10" /> <!-- Danger Zone Attack Resistance -->
<skill id="15061" level="1" /> <!-- Increase Slap Might -->
</skill_list>
<ai clanHelpRange="300" aggroRange="300" />
<drop_lists>
<death>
<group chance="70">
<item id="57" min="9418" max="21995" chance="100" /> <!-- Adena -->
</group>
<group chance="20.444">
<item id="36558" min="1" max="1" chance="91.224809234983" /> <!-- Accessory Gem (Mid-grade) -->
<item id="36559" min="1" max="1" chance="8.7751907650166" /> <!-- Accessory Gem (High-grade) -->
</group>
</death>
<corpse>
<item id="36559" min="1" max="1" chance="2.735" /> <!-- Accessory Gem (High-grade) -->
</corpse>
<lucky_corpse>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_corpse>
</drop_lists>
<collision>
<radius normal="25" />
<height normal="27" />
</collision>
<extend_drop>
<id>1</id>
<id>2</id>
<id>3</id>
<id>4</id>
<id>5</id>
</extend_drop>
</npc>
<npc id="23203" level="95" type="L2Monster" name="Centa the Standing Beast" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="80" />
<param name="MoveAroundSocial1" value="80" />
<param name="IsAggressive" value="0" />
<skill name="Skill01_ID" id="15063" level="1" />
<skill name="Skill02_ID" id="15064" level="1" />
<skill name="Skill03_ID" id="15091" level="1" />
<skill name="Skill04_ID" id="15093" level="1" />
<skill name="Skill06_ID" id="15087" level="1" />
<skill name="Skill07_ID" id="15090" level="1" />
<param name="Attack_BoostValue" value="144" />
</parameters>
<race>ANIMAL</race>
<sex>MALE</sex>
<acquire exp="12348772" sp="2963" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="626810" hpRegen="8.5" mp="22058" mpRegen="30" />
<speed>
<walk ground="38" />
<run ground="170" />
</speed>
<attack physical="62605.9830188506" magical="17783.5231451085" critical="4" attackSpeed="253" range="40" type="SWORD" distance="80" width="120" random="10" accuracy="5" />
<defence physical="271.97" magical="154.62" />
<attribute>
<defence fire="250" water="200" wind="250" earth="250" holy="250" dark="250" />
<attack type="FIRE" value="330" />
</attribute>
<abnormalResist physical="0" magical="0" />
</stats>
<status attackable="false" undying="false" />
<skill_list>
<skill id="5462" level="1" /> <!-- Fire Attack -->
<skill id="4414" level="1" /> <!-- Heavy Armor Type -->
<skill id="4416" level="4" /> <!-- Animals -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="16547" level="10" /> <!-- Danger Zone Attack Resistance -->
<skill id="14765" level="3" /> <!-- Blood Siphon Resistance -->
</skill_list>
<ai clanHelpRange="300" aggroRange="300" />
<drop_lists>
<death>
<group chance="70">
<item id="57" min="9219" max="21502" chance="100" /> <!-- Adena -->
</group>
<group chance="0.303">
<item id="17386" min="1" max="1" chance="0.99009900990099" /> <!-- Specter Fighter -->
<item id="35300" min="1" max="1" chance="99.009900990099" /> <!-- Specter Fighter Fragment -->
</group>
<group chance="0.03">
<item id="35424" min="1" max="1" chance="100" /> <!-- Recipe: Specter Fighter (60%) -->
</group>
</death>
<corpse>
<item id="36558" min="1" max="1" chance="13.8" /> <!-- Accessory Gem (Mid-grade) -->
<item id="36559" min="1" max="1" chance="1.329" /> <!-- Accessory Gem (High-grade) -->
</corpse>
<lucky_corpse>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_corpse>
</drop_lists>
<collision>
<radius normal="40" />
<height normal="45" />
</collision>
<extend_drop>
<id>1</id>
<id>2</id>
<id>3</id>
<id>4</id>
<id>5</id>
</extend_drop>
</npc>
<npc id="23204" level="95" type="L2Monster" name="Adidaiu of the Killer Fangs" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="130" />
<param name="MoveAroundSocial1" value="130" />
<param name="IsAggressive" value="0" />
<skill name="Skill01_ID" id="15065" level="1" />
<skill name="Skill02_ID" id="15066" level="1" />
<skill name="Skill03_ID" id="15091" level="1" />
<skill name="Skill04_ID" id="15093" level="1" />
<skill name="Skill06_ID" id="15087" level="1" />
<skill name="Skill07_ID" id="15090" level="1" />
<param name="Attack_BoostValue" value="144" />
</parameters>
<race>ANIMAL</race>
<sex>MALE</sex>
<acquire exp="12348772" sp="2963" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="626810" hpRegen="8.5" mp="22058" mpRegen="30" />
<speed>
<walk ground="40" />
<run ground="120" />
</speed>
<attack physical="62605.9830188506" magical="17783.5231451085" critical="4" attackSpeed="253" range="40" type="SWORD" distance="80" width="120" random="10" accuracy="5" />
<defence physical="271.97" magical="154.62" />
<attribute>
<defence fire="250" water="200" wind="250" earth="250" holy="250" dark="250" />
<attack type="FIRE" value="330" />
</attribute>
<abnormalResist physical="0" magical="0" />
</stats>
<status attackable="false" undying="false" />
<skill_list>
<skill id="5462" level="1" /> <!-- Fire Attack -->
<skill id="4414" level="1" /> <!-- Heavy Armor Type -->
<skill id="4416" level="4" /> <!-- Animals -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="16547" level="10" /> <!-- Danger Zone Attack Resistance -->
<skill id="14765" level="3" /> <!-- Blood Siphon Resistance -->
</skill_list>
<ai clanHelpRange="300" aggroRange="300" />
<drop_lists>
<death>
<group chance="70">
<item id="57" min="9219" max="21502" chance="100" /> <!-- Adena -->
</group>
<group chance="0.03">
<item id="17405" min="1" max="1" chance="100" /> <!-- Seraph Leather Gloves -->
</group>
<group chance="0.78">
<item id="35316" min="1" max="1" chance="96.153846153846" /> <!-- Seraph Leather Glove Ingredient -->
<item id="35440" min="1" max="1" chance="3.8461538461538" /> <!-- Recipe: Seraph Leather Gloves (60%) -->
</group>
</death>
<corpse>
<item id="36559" min="1" max="1" chance="2.679" /> <!-- Accessory Gem (High-grade) -->
</corpse>
<lucky_corpse>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_corpse>
</drop_lists>
<collision>
<radius normal="34" />
<height normal="32.5" />
</collision>
<extend_drop>
<id>1</id>
<id>2</id>
<id>3</id>
<id>4</id>
<id>5</id>
</extend_drop>
</npc>
<npc id="23205" level="97" type="L2Monster" name="Haskal the Floating Ghost" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="150" />
<param name="MoveAroundSocial1" value="150" />
<param name="IsAggressive" value="0" />
<skill name="Skill01_ID" id="15067" level="1" />
<skill name="Skill02_ID" id="15068" level="1" />
<skill name="Skill03_ID" id="15091" level="1" />
<skill name="Skill04_ID" id="15093" level="1" />
<skill name="Skill06_ID" id="15087" level="1" />
<skill name="Skill07_ID" id="15090" level="1" />
<param name="Attack_BoostValue" value="148" />
</parameters>
<race>UNDEAD</race>
<sex>MALE</sex>
<acquire exp="13288423" sp="3189" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="693017" hpRegen="8.5" mp="22800" mpRegen="30" />
<speed>
<walk ground="60" />
<run ground="150" />
</speed>
<attack physical="68890.6111170679" magical="19509.7667259604" critical="4" attackSpeed="253" range="40" type="SWORD" distance="80" width="120" random="10" accuracy="5" />
<defence physical="282.96" magical="162.45" />
<attribute>
<defence fire="250" water="250" wind="250" earth="250" holy="200" dark="250" />
<attack type="DARK" value="330" />
</attribute>
<abnormalResist physical="0" magical="0" />
</stats>
<status attackable="false" undying="false" />
<skill_list>
<skill id="5467" level="1" /> <!-- Strong against the dark elemental. -->
<skill id="4414" level="1" /> <!-- Heavy Armor Type -->
<skill id="4416" level="1" /> <!-- Undead -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="16547" level="10" /> <!-- Danger Zone Attack Resistance -->
<skill id="14765" level="4" /> <!-- Blood Siphon Resistance -->
</skill_list>
<ai clanHelpRange="300" aggroRange="300" />
<drop_lists>
<death>
<group chance="70">
<item id="57" min="9736" max="22727" chance="100" /> <!-- Adena -->
</group>
<group chance="0.075">
<item id="35444" min="1" max="1" chance="100" /> <!-- Recipe: Seraph Stockings (60%) -->
</group>
</death>
<corpse>
<item id="36558" min="1" max="1" chance="29.43" /> <!-- Accessory Gem (Mid-grade) -->
</corpse>
<lucky_corpse>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_corpse>
</drop_lists>
<collision>
<radius normal="20" />
<height normal="50" />
</collision>
<extend_drop>
<id>1</id>
<id>2</id>
<id>3</id>
<id>4</id>
<id>5</id>
</extend_drop>
</npc>
<npc id="23206" level="97" type="L2Monster" name="Samita the Ex-Torture Expert" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="80" />
<param name="MoveAroundSocial1" value="80" />
<param name="IsAggressive" value="0" />
<skill name="Skill01_ID" id="15069" level="1" />
<skill name="Skill02_ID" id="15070" level="1" />
<skill name="Skill03_ID" id="15091" level="1" />
<skill name="Skill04_ID" id="15093" level="1" />
<skill name="Skill06_ID" id="15087" level="1" />
<skill name="Skill07_ID" id="15090" level="1" />
<param name="Attack_BoostValue" value="148" />
</parameters>
<race>GIANT</race>
<sex>MALE</sex>
<acquire exp="13288423" sp="3189" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="693017" hpRegen="8.5" mp="22800" mpRegen="30" />
<speed>
<walk ground="60" />
<run ground="155" />
</speed>
<attack physical="68890.6111170679" magical="19509.7667259604" critical="4" attackSpeed="253" range="40" type="SWORD" distance="80" width="120" random="10" accuracy="5" />
<defence physical="282.96" magical="162.45" />
<attribute>
<defence fire="250" water="250" wind="250" earth="250" holy="200" dark="250" />
<attack type="DARK" value="330" />
</attribute>
<abnormalResist physical="0" magical="0" />
</stats>
<status attackable="false" undying="false" />
<skill_list>
<skill id="5467" level="1" /> <!-- Strong against the dark elemental. -->
<skill id="4414" level="3" /> <!-- Light Armor Type -->
<skill id="4416" level="11" /> <!-- Giants -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="16547" level="10" /> <!-- Danger Zone Attack Resistance -->
<skill id="14765" level="4" /> <!-- Blood Siphon Resistance -->
</skill_list>
<ai clanHelpRange="300" aggroRange="300" />
<drop_lists>
<death>
<group chance="70">
<item id="57" min="9736" max="22727" chance="100" /> <!-- Adena -->
</group>
<group chance="0.78">
<item id="17412" min="1" max="1" chance="3.8461538461538" /> <!-- Seraph Sigil -->
<item id="35323" min="1" max="1" chance="96.153846153846" /> <!-- Seraph Sigil Ingredient -->
</group>
<group chance="0.03">
<item id="35447" min="1" max="1" chance="100" /> <!-- Recipe: Seraph Sigil (60%) -->
</group>
</death>
<corpse>
<item id="36558" min="1" max="1" chance="31.25" /> <!-- Accessory Gem (Mid-grade) -->
</corpse>
<lucky_corpse>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_corpse>
</drop_lists>
<collision>
<radius normal="46" />
<height normal="71.5" />
</collision>
<extend_drop>
<id>1</id>
<id>2</id>
<id>3</id>
<id>4</id>
<id>5</id>
</extend_drop>
</npc>
<npc id="23207" level="96" type="L2Monster" name="Gazem" title="Fortress Scout">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="160" />
<param name="MoveAroundSocial1" value="160" />
<param name="IsAggressive" value="1" />
<skill name="Skill01_ID" id="15071" level="1" />
<skill name="Skill02_ID" id="15072" level="1" />
<skill name="Skill03_ID" id="15091" level="1" />
<skill name="Skill04_ID" id="15093" level="1" />
<skill name="Skill06_ID" id="15087" level="1" />
<skill name="Skill07_ID" id="15090" level="1" />
<param name="Attack_BoostValue" value="146" />
</parameters>
<race>UNDEAD</race>
<sex>MALE</sex>
<acquire exp="12663060" sp="3039" />
<equipment rhand="15302" /> <!-- Transparent Bow (NPC) -->
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="627960" hpRegen="8.5" mp="22428" mpRegen="30" />
<speed>
<walk ground="45" />
<run ground="170" />
</speed>
<attack physical="65652.4903459599" magical="18614.9328177446" critical="4" attackSpeed="253" range="400" type="BOW" distance="80" width="120" random="10" accuracy="5" />
<defence physical="277.41" magical="158.48" />
<attribute>
<defence fire="250" water="250" wind="250" earth="250" holy="200" dark="250" />
<attack type="DARK" value="330" />
</attribute>
<abnormalResist physical="0" magical="0" />
</stats>
<status attackable="false" undying="false" />
<skill_list>
<skill id="5464" level="1" /> <!-- Wind Attack -->
<skill id="4414" level="1" /> <!-- Heavy Armor Type -->
<skill id="4416" level="1" /> <!-- Undead -->
<skill id="4415" level="9" /> <!-- Bows -->
<skill id="16547" level="10" /> <!-- Danger Zone Attack Resistance -->
<skill id="14765" level="4" /> <!-- Blood Siphon Resistance -->
</skill_list>
<ai aggroRange="300" isAggressive="true" clanHelpRange="300" />
<drop_lists>
<death>
<group chance="70">
<item id="57" min="9418" max="21995" chance="100" /> <!-- Adena -->
</group>
<group chance="20.829">
<item id="36558" min="1" max="1" chance="91.170963560421" /> <!-- Accessory Gem (Mid-grade) -->
<item id="36559" min="1" max="1" chance="8.8290364395794" /> <!-- Accessory Gem (High-grade) -->
</group>
</death>
<corpse>
<item id="36563" min="1" max="1" chance="7.221" /> <!-- Synthetic Cokes -->
</corpse>
<lucky_corpse>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_corpse>
</drop_lists>
<collision>
<radius normal="18" />
<height normal="27.5" />
</collision>
<extend_drop>
<id>1</id>
<id>2</id>
<id>3</id>
<id>4</id>
<id>5</id>
</extend_drop>
</npc>
<npc id="23208" level="96" type="L2Monster" name="Rosenia's Divine Spirit" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="120" />
<param name="MoveAroundSocial1" value="120" />
<param name="IsAggressive" value="0" />
<skill name="Skill01_ID" id="15073" level="1" />
<skill name="Skill02_ID" id="15074" level="1" />
<skill name="Skill03_ID" id="15091" level="1" />
<skill name="Skill04_ID" id="15093" level="1" />
<skill name="Skill06_ID" id="15087" level="1" />
<skill name="Skill07_ID" id="15090" level="1" />
<param name="Attack_BoostValue" value="146" />
</parameters>
<race>UNDEAD</race>
<sex>MALE</sex>
<acquire exp="12663060" sp="3039" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="627960" hpRegen="8.5" mp="22428" mpRegen="30" />
<speed>
<walk ground="50" />
<run ground="165" />
</speed>
<attack physical="65652.4903459599" magical="18614.9328177446" critical="4" attackSpeed="253" range="40" type="SWORD" distance="80" width="120" random="10" accuracy="5" />
<defence physical="277.41" magical="158.48" />
<attribute>
<defence fire="250" water="250" wind="250" earth="250" holy="200" dark="250" />
<attack type="DARK" value="330" />
</attribute>
<abnormalResist physical="0" magical="0" />
</stats>
<status attackable="false" undying="false" />
<skill_list>
<skill id="5467" level="1" /> <!-- Strong against the dark elemental. -->
<skill id="4414" level="3" /> <!-- Light Armor Type -->
<skill id="4416" level="1" /> <!-- Undead -->
<skill id="15074" level="1" /> <!-- Shaman's Nightmare -->
<skill id="15117" level="1" /> <!-- Massacre Execution -->
<skill id="15093" level="1" /> <!-- Knock Down -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="16547" level="10" /> <!-- Danger Zone Attack Resistance -->
<skill id="14765" level="4" /> <!-- Blood Siphon Resistance -->
</skill_list>
<ai clanHelpRange="300" aggroRange="300" />
<drop_lists>
<death>
<group chance="70">
<item id="57" min="9418" max="21995" chance="100" /> <!-- Adena -->
</group>
<group chance="19.969">
<item id="36558" min="1" max="1" chance="91.291501827833" /> <!-- Accessory Gem (Mid-grade) -->
<item id="36559" min="1" max="1" chance="8.7084981721669" /> <!-- Accessory Gem (High-grade) -->
</group>
</death>
<corpse>
<item id="19440" min="1" max="1" chance="3.792" /> <!-- Gemstone (R-grade) -->
</corpse>
<lucky_corpse>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_corpse>
</drop_lists>
<collision>
<radius normal="24" />
<height normal="38" />
</collision>
<extend_drop>
<id>1</id>
<id>2</id>
<id>3</id>
<id>4</id>
<id>5</id>
</extend_drop>
</npc>
<npc id="23209" level="97" type="L2Monster" name="Kelbara the Dualsword Slaughterer" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="119" />
<param name="MoveAroundSocial1" value="119" />
<param name="IsAggressive" value="0" />
<skill name="Skill01_ID" id="15075" level="1" />
<skill name="Skill02_ID" id="15076" level="1" />
<skill name="Skill03_ID" id="15091" level="1" />
<skill name="Skill04_ID" id="15093" level="1" />
<skill name="Skill06_ID" id="15087" level="1" />
<skill name="Skill07_ID" id="15090" level="1" />
<param name="Attack_BoostValue" value="148" />
</parameters>
<race>UNDEAD</race>
<sex>MALE</sex>
<acquire exp="13288423" sp="3189" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="693017" hpRegen="8.5" mp="22800" mpRegen="30" />
<speed>
<walk ground="60" />
<run ground="160" />
</speed>
<attack physical="68890.6111170679" magical="19509.7667259604" critical="4" attackSpeed="253" range="40" type="SWORD" distance="80" width="120" random="10" accuracy="5" />
<defence physical="282.96" magical="162.45" />
<attribute>
<defence fire="250" water="250" wind="250" earth="250" holy="200" dark="250" />
<attack type="DARK" value="330" />
</attribute>
<abnormalResist physical="0" magical="0" />
</stats>
<status attackable="false" undying="false" />
<skill_list>
<skill id="5467" level="1" /> <!-- Strong against the dark elemental. -->
<skill id="4414" level="1" /> <!-- Heavy Armor Type -->
<skill id="4416" level="1" /> <!-- Undead -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="16547" level="10" /> <!-- Danger Zone Attack Resistance -->
<skill id="14765" level="4" /> <!-- Blood Siphon Resistance -->
</skill_list>
<ai clanHelpRange="300" aggroRange="300" />
<drop_lists>
<death>
<group chance="70">
<item id="57" min="9736" max="22727" chance="100" /> <!-- Adena -->
</group>
<group chance="22.378">
<item id="36558" min="1" max="1" chance="92.099383322906" /> <!-- Accessory Gem (Mid-grade) -->
<item id="36559" min="1" max="1" chance="7.9006166770936" /> <!-- Accessory Gem (High-grade) -->
</group>
</death>
<corpse>
<item id="36558" min="1" max="1" chance="10.49" /> <!-- Accessory Gem (Mid-grade) -->
<item id="36559" min="1" max="1" chance="0.75" /> <!-- Accessory Gem (High-grade) -->
<item id="36893" min="1" max="1" chance="0.0055" /> <!-- Recipe: Durable Leather Braid - Downgrade -->
</corpse>
<lucky_corpse>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_corpse>
</drop_lists>
<collision>
<radius normal="14" />
<height normal="28" />
</collision>
<extend_drop>
<id>1</id>
<id>2</id>
<id>3</id>
<id>4</id>
<id>5</id>
</extend_drop>
</npc>
<npc id="23210" level="95" type="L2Monster" name="Mandragora of Joy and Sorrow" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="0" />
<param name="IsAggressive" value="1" />
<param name="Attack_BoostValue" value="144" />
</parameters>
<race>PLANT</race>
<sex>FEMALE</sex>
<acquire exp="5340345" sp="1281" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="321920" hpRegen="8.5" mp="22058" mpRegen="30" />
<speed>
<walk ground="80" />
<run ground="80" />
</speed>
<attack physical="39019.9712170142" magical="6908.12226971491" critical="4" attackSpeed="253" range="40" type="SWORD" distance="80" width="120" random="10" accuracy="5" />
<defence physical="485.665861215878" magical="276.105917767995" />
<attribute>
<defence fire="250" water="250" wind="200" earth="250" holy="250" dark="250" />
<attack type="EARTH" value="330" />
</attribute>
<abnormalResist physical="0" magical="0" />
</stats>
<status attackable="false" undying="false" />
<skill_list>
<skill id="5465" level="1" /> <!-- Earth Attack -->
<skill id="4411" level="15" /> <!-- Strong M. Atk. -->
<skill id="4414" level="3" /> <!-- Light Armor Type -->
<skill id="4416" level="5" /> <!-- Plants -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="14765" level="3" /> <!-- Blood Siphon Resistance -->
</skill_list>
<ai clanHelpRange="300" aggroRange="300" />
<drop_lists>
<death>
<group chance="70">
<item id="57" min="2305" max="5376" chance="100" /> <!-- Adena -->
</group>
<group chance="4.979">
<item id="36558" min="1" max="1" chance="93.974693713597" /> <!-- Accessory Gem (Mid-grade) -->
<item id="36559" min="1" max="1" chance="6.0253062864029" /> <!-- Accessory Gem (High-grade) -->
</group>
</death>
<corpse>
<item id="36558" min="1" max="1" chance="3.683" /> <!-- Accessory Gem (Mid-grade) -->
<item id="36559" min="1" max="1" chance="0.3" /> <!-- Accessory Gem (High-grade) -->
</corpse>
<lucky_corpse>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_corpse>
</drop_lists>
<collision>
<radius normal="14" />
<height normal="17.8" />
</collision>
<extend_drop>
<id>1</id>
<id>2</id>
<id>3</id>
<id>4</id>
<id>5</id>
</extend_drop>
</npc>
<npc id="23211" level="95" type="L2Monster" name="Mandragora of Prayer" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="0" />
<param name="IsAggressive" value="1" />
<param name="Attack_BoostValue" value="144" />
</parameters>
<race>PLANT</race>
<sex>FEMALE</sex>
<acquire exp="5340345" sp="1281" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="321920" hpRegen="8.5" mp="22058" mpRegen="30" />
<speed>
<walk ground="80" />
<run ground="120" />
</speed>
<attack physical="39019.9712170142" magical="6908.12226971491" critical="4" attackSpeed="253" range="40" type="SWORD" distance="80" width="120" random="10" accuracy="5" />
<defence physical="485.665861215878" magical="276.105917767995" />
<attribute>
<defence fire="250" water="250" wind="200" earth="250" holy="250" dark="250" />
<attack type="EARTH" value="330" />
</attribute>
<abnormalResist physical="0" magical="0" />
</stats>
<status attackable="false" undying="false" />
<skill_list>
<skill id="5465" level="1" /> <!-- Earth Attack -->
<skill id="4411" level="15" /> <!-- Strong M. Atk. -->
<skill id="4414" level="3" /> <!-- Light Armor Type -->
<skill id="4416" level="5" /> <!-- Plants -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="14765" level="3" /> <!-- Blood Siphon Resistance -->
</skill_list>
<ai clanHelpRange="300" aggroRange="300" />
<drop_lists>
<death>
<group chance="70">
<item id="57" min="2305" max="5376" chance="100" /> <!-- Adena -->
</group>
<group chance="4.911">
<item id="36558" min="1" max="1" chance="93.891264508247" /> <!-- Accessory Gem (Mid-grade) -->
<item id="36559" min="1" max="1" chance="6.1087354917532" /> <!-- Accessory Gem (High-grade) -->
</group>
</death>
<corpse>
<item id="36558" min="1" max="1" chance="2.36" /> <!-- Accessory Gem (Mid-grade) -->
<item id="36559" min="1" max="1" chance="0.3" /> <!-- Accessory Gem (High-grade) -->
<item id="36911" min="1" max="1" chance="0.003" /> <!-- Recipe: Orichalcum Wire - Combination -->
</corpse>
<lucky_corpse>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_corpse>
</drop_lists>
<collision>
<radius normal="15" />
<height normal="26" />
</collision>
<extend_drop>
<id>1</id>
<id>2</id>
<id>3</id>
<id>4</id>
<id>5</id>
</extend_drop>
</npc>
<npc id="23212" level="97" type="L2Monster" name="Scaldisect the Furious" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="80" />
<param name="MoveAroundSocial1" value="80" />
<param name="IsAggressive" value="0" />
<skill name="Skill01_ID" id="15055" level="1" />
<skill name="Skill02_ID" id="15056" level="1" />
<skill name="Skill03_ID" id="15091" level="1" />
<skill name="Skill04_ID" id="15093" level="1" />
<skill name="Skill06_ID" id="15087" level="1" />
<param name="Attack_BoostValue" value="148" />
</parameters>
<race>UNDEAD</race>
<sex>MALE</sex>
<acquire exp="132884247" sp="31892" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="693017" hpRegen="8.5" mp="22800" mpRegen="30" />
<speed>
<walk ground="45" />
<run ground="150" />
</speed>
<attack physical="68890.6111170679" magical="19509.7667259604" critical="4" attackSpeed="253" range="40" type="SWORD" distance="80" width="120" random="10" accuracy="5" />
<defence physical="282.96" magical="162.45" />
<attribute>
<defence fire="250" water="250" wind="250" earth="250" holy="200" dark="250" />
<attack type="DARK" value="330" />
</attribute>
<abnormalResist physical="0" magical="0" />
</stats>
<status attackable="false" undying="false" />
<skill_list>
<skill id="5467" level="1" /> <!-- Strong against the dark elemental. -->
<skill id="4414" level="1" /> <!-- Heavy Armor Type -->
<skill id="4416" level="1" /> <!-- Undead -->
<skill id="4408" level="12" /> <!-- HP Increase (4x) -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="16547" level="10" /> <!-- Danger Zone Attack Resistance -->
<skill id="14765" level="4" /> <!-- Blood Siphon Resistance -->
</skill_list>
<ai clanHelpRange="300" aggroRange="300" />
<drop_lists>
<death>
<group chance="70">
<item id="57" min="9736" max="22727" chance="100" /> <!-- Adena -->
</group>
<group chance="0.75">
<item id="35324" min="1" max="1" chance="100" /> <!-- Seraph Necklace Gem -->
</group>
<group chance="0.03">
<item id="35448" min="1" max="1" chance="100" /> <!-- Recipe: Seraph Necklace (60%) -->
</group>
</death>
<corpse>
<item id="36534" min="1" max="1" chance="3.049" /> <!-- Durable Braid -->
<item id="36559" min="1" max="1" chance="1.432" /> <!-- Accessory Gem (High-grade) -->
</corpse>
<lucky_corpse>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_corpse>
</drop_lists>
<collision>
<radius normal="35" />
<height normal="32.5" />
</collision>
<extend_drop>
<id>1</id>
<id>2</id>
<id>3</id>
<id>4</id>
<id>5</id>
</extend_drop>
</npc>
<npc id="23213" level="97" type="L2Monster" name="Beggar Zofan" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="150" />
<param name="MoveAroundSocial1" value="150" />
<param name="i_run_away" value="500" />
<param name="Skill01_Probablity" value="500" />
<param name="Skill08_Probablity" value="500" />
<skill name="Skill01_ID" id="15012" level="1" />
<skill name="Skill07_ID" id="15024" level="1" />
<skill name="Skill08_ID" id="15017" level="1" />
<param name="Attack_BoostValue" value="148" />
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<acquire exp="3972479" sp="953" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="355923" hpRegen="8.5" mp="22800" mpRegen="30" />
<speed>
<walk ground="30" />
<run ground="170" />
</speed>
<attack physical="85873.8904267702" magical="15157.3850577096" critical="4" attackSpeed="253" range="40" type="SWORD" distance="80" width="120" random="10" accuracy="5" />
<defence physical="505.286762009" magical="290.083779855" />
<attribute>
<defence fire="250" water="200" wind="250" earth="250" holy="250" dark="250" />
<attack type="FIRE" value="330" />
</attribute>
<abnormalResist physical="0" magical="0" />
</stats>
<status attackable="false" undying="false" />
<skill_list>
<skill id="5462" level="1" /> <!-- Fire Attack -->
<skill id="4411" level="13" /> <!-- Slightly Strong M. Atk. -->
<skill id="4413" level="9" /> <!-- Slightly Weak M. Def. -->
<skill id="4414" level="3" /> <!-- Light Armor Type -->
<skill id="4416" level="6" /> <!-- Humanoids -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="14765" level="4" /> <!-- Blood Siphon Resistance -->
</skill_list>
<ai clanHelpRange="500" aggroRange="300">
<clan_list>
<clan>HELLFIRE</clan>
</clan_list>
</ai>
<drop_lists>
<death>
<group chance="70">
<item id="57" min="2695" max="6292" chance="100" /> <!-- Adena -->
</group>
<group chance="5.213">
<item id="36558" min="1" max="1" chance="94.245156339919" /> <!-- Accessory Gem (Mid-grade) -->
<item id="36559" min="1" max="1" chance="5.7548436600806" /> <!-- Accessory Gem (High-grade) -->
</group>
</death>
<corpse>
<item id="36558" min="1" max="1" chance="3.422" /> <!-- Accessory Gem (Mid-grade) -->
<item id="36559" min="1" max="1" chance="0.3" /> <!-- Accessory Gem (High-grade) -->
<item id="36898" min="1" max="1" chance="0.003" /> <!-- Recipe: Quality Leather Braid - Combination -->
</corpse>
<lucky_corpse>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_corpse>
</drop_lists>
<collision>
<radius normal="22" grown="1.2" />
<height normal="40" />
</collision>
<extend_drop>
<id>1</id>
<id>2</id>
<id>3</id>
<id>4</id>
<id>5</id>
</extend_drop>
</npc>
<npc id="23214" level="97" type="L2Monster" name="Beggar Zofan" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="150" />
<param name="MoveAroundSocial1" value="150" />
<param name="i_run_away" value="500" />
<param name="Skill01_Probablity" value="500" />
<param name="Skill08_Probablity" value="500" />
<skill name="Skill01_ID" id="15012" level="1" />
<skill name="Skill07_ID" id="15024" level="1" />
<skill name="Skill08_ID" id="15017" level="1" />
<param name="Attack_BoostValue" value="148" />
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<acquire exp="3972479" sp="953" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="355923" hpRegen="8.5" mp="22800" mpRegen="30" />
<speed>
<walk ground="30" />
<run ground="130" />
</speed>
<attack physical="85873.8904267702" magical="15157.3850577096" critical="4" attackSpeed="253" range="40" type="SWORD" distance="80" width="120" random="10" accuracy="5" />
<defence physical="505.286762009" magical="290.083779855" />
<attribute>
<defence fire="250" water="200" wind="250" earth="250" holy="250" dark="250" />
<attack type="FIRE" value="330" />
</attribute>
<abnormalResist physical="0" magical="0" />
</stats>
<status attackable="false" undying="false" />
<skill_list>
<skill id="5462" level="1" /> <!-- Fire Attack -->
<skill id="4411" level="13" /> <!-- Slightly Strong M. Atk. -->
<skill id="4413" level="9" /> <!-- Slightly Weak M. Def. -->
<skill id="4414" level="3" /> <!-- Light Armor Type -->
<skill id="4416" level="6" /> <!-- Humanoids -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="14765" level="4" /> <!-- Blood Siphon Resistance -->
</skill_list>
<ai clanHelpRange="500" aggroRange="300">
<clan_list>
<clan>HELLFIRE</clan>
</clan_list>
</ai>
<drop_lists>
<death>
<group chance="70">
<item id="57" min="2695" max="6292" chance="100" /> <!-- Adena -->
</group>
<group chance="5.188">
<item id="36558" min="1" max="1" chance="94.217424826523" /> <!-- Accessory Gem (Mid-grade) -->
<item id="36559" min="1" max="1" chance="5.7825751734773" /> <!-- Accessory Gem (High-grade) -->
</group>
</death>
<corpse>
<item id="36533" min="1" max="1" chance="4.961" /> <!-- Synthetic Braid -->
<item id="36534" min="1" max="1" chance="0.3" /> <!-- Durable Braid -->
<item id="36898" min="1" max="1" chance="0.003" /> <!-- Recipe: Quality Leather Braid - Combination -->
</corpse>
<lucky_corpse>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_corpse>
</drop_lists>
<collision>
<radius normal="16" grown="1.2" />
<height normal="36" />
</collision>
<extend_drop>
<id>1</id>
<id>2</id>
<id>3</id>
<id>4</id>
<id>5</id>
</extend_drop>
</npc>
<npc id="23215" level="98" type="L2Monster" name="Zofan" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="150" />
<param name="MoveAroundSocial1" value="150" />
<param name="Skill10_Probablity" value="500" />
<skill name="Skill01_ID" id="15013" level="1" />
<skill name="Skill02_ID" id="15033" level="1" />
<skill name="Skill07_ID" id="15025" level="1" />
<skill name="Skill08_ID" id="15018" level="1" />
<skill name="Skill10_ID" id="15121" level="1" />
<param name="Attack_BoostValue" value="151" />
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<acquire exp="5516540" sp="1323" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="443641" hpRegen="8.5" mp="23174" mpRegen="30" />
<speed>
<walk ground="30" />
<run ground="170" />
</speed>
<attack physical="72244.6760767662" magical="20422.8635719101" critical="4" attackSpeed="253" range="40" type="SWORD" distance="80" width="120" random="10" accuracy="5" />
<defence physical="721.549496148852" magical="416.270224091925" />
<attribute>
<defence fire="250" water="200" wind="250" earth="250" holy="250" dark="250" />
<attack type="FIRE" value="330" />
</attribute>
<abnormalResist physical="0" magical="0" />
</stats>
<status attackable="false" undying="false" />
<skill_list>
<skill id="5462" level="1" /> <!-- Fire Attack -->
<skill id="4412" level="9" /> <!-- Slightly Weak P. Def. -->
<skill id="4413" level="9" /> <!-- Slightly Weak M. Def. -->
<skill id="4414" level="1" /> <!-- Heavy Armor Type -->
<skill id="4416" level="6" /> <!-- Humanoids -->
<skill id="4408" level="10" /> <!-- HP Increase (2x) -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="14765" level="4" /> <!-- Blood Siphon Resistance -->
<skill id="4411" level="13" /> <!-- Slightly Strong M. Atk. -->
<skill id="4410" level="13" /> <!-- Slightly Strong P. Atk. -->
</skill_list>
<ai clanHelpRange="500" aggroRange="300">
<clan_list>
<clan>HELLFIRE</clan>
</clan_list>
</ai>
<drop_lists>
<death>
<group chance="70">
<item id="57" min="7524" max="17534" chance="100" /> <!-- Adena -->
</group>
<group chance="0.0055">
<item id="17434" min="1" max="1" chance="100" /> <!-- Eternal Boots -->
</group>
<group chance="0.33">
<item id="35342" min="1" max="1" chance="90.909090909091" /> <!-- Eternal Boot Ingredient -->
<item id="35466" min="1" max="1" chance="9.0909090909091" /> <!-- Recipe: Eternal Boots (60%) -->
</group>
</death>
<corpse>
<item id="36558" min="1" max="1" chance="9.513" /> <!-- Accessory Gem (Mid-grade) -->
<item id="36559" min="1" max="1" chance="0.75" /> <!-- Accessory Gem (High-grade) -->
<item id="36906" min="1" max="1" chance="0.003" /> <!-- Recipe: Adamantite Wire - Downgrade -->
</corpse>
<lucky_corpse>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_corpse>
</drop_lists>
<collision>
<radius normal="20" grown="1.2" />
<height normal="40" />
</collision>
<extend_drop>
<id>1</id>
<id>2</id>
<id>3</id>
<id>4</id>
<id>5</id>
</extend_drop>
</npc>
<npc id="23216" level="98" type="L2Monster" name="Zofan" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="150" />
<param name="MoveAroundSocial1" value="150" />
<param name="i_no_desire_say" value="500" />
<param name="Skill09_Probablity" value="500" />
<skill name="Skill01_ID" id="15016" level="1" />
<skill name="Skill07_ID" id="15025" level="1" />
<skill name="Skill08_ID" id="15019" level="1" />
<skill name="Skill09_ID" id="15026" level="1" />
<param name="Attack_BoostValue" value="151" />
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<acquire exp="5516540" sp="1323" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="443641" hpRegen="8.5" mp="23174" mpRegen="30" />
<speed>
<walk ground="30" />
<run ground="170" />
</speed>
<attack physical="72244.6760767662" magical="20422.8635719101" critical="4" attackSpeed="253" range="40" type="SWORD" distance="80" width="120" random="10" accuracy="5" />
<defence physical="721.549496148852" magical="416.270224091925" />
<attribute>
<defence fire="250" water="200" wind="250" earth="250" holy="250" dark="250" />
<attack type="FIRE" value="330" />
</attribute>
<abnormalResist physical="0" magical="0" />
</stats>
<status attackable="false" undying="false" />
<skill_list>
<skill id="5462" level="1" /> <!-- Fire Attack -->
<skill id="4412" level="9" /> <!-- Slightly Weak P. Def. -->
<skill id="4413" level="9" /> <!-- Slightly Weak M. Def. -->
<skill id="4414" level="1" /> <!-- Heavy Armor Type -->
<skill id="4416" level="6" /> <!-- Humanoids -->
<skill id="4408" level="10" /> <!-- HP Increase (2x) -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="14765" level="4" /> <!-- Blood Siphon Resistance -->
<skill id="4411" level="13" /> <!-- Slightly Strong M. Atk. -->
</skill_list>
<ai clanHelpRange="500" aggroRange="300">
<clan_list>
<clan>HELLFIRE</clan>
</clan_list>
</ai>
<drop_lists>
<death>
<group chance="70">
<item id="57" min="7524" max="17534" chance="100" /> <!-- Adena -->
</group>
<group chance="0.0055">
<item id="17434" min="1" max="1" chance="100" /> <!-- Eternal Boots -->
</group>
<group chance="0.33">
<item id="35342" min="1" max="1" chance="90.909090909091" /> <!-- Eternal Boot Ingredient -->
<item id="35466" min="1" max="1" chance="9.0909090909091" /> <!-- Recipe: Eternal Boots (60%) -->
</group>
</death>
<corpse>
<item id="36558" min="1" max="1" chance="9.48" /> <!-- Accessory Gem (Mid-grade) -->
<item id="36559" min="1" max="1" chance="0.75" /> <!-- Accessory Gem (High-grade) -->
<item id="36906" min="1" max="1" chance="0.003" /> <!-- Recipe: Adamantite Wire - Downgrade -->
</corpse>
<lucky_corpse>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_corpse>
</drop_lists>
<collision>
<radius normal="14" grown="1.2" />
<height normal="37" />
</collision>
<extend_drop>
<id>1</id>
<id>2</id>
<id>3</id>
<id>4</id>
<id>5</id>
</extend_drop>
</npc>
<npc id="23217" level="97" type="L2Monster" name="Young Zofan" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="150" />
<param name="MoveAroundSocial1" value="150" />
<param name="i_no_desire_say" value="500" />
<skill name="Skill01_ID" id="15012" level="1" />
<skill name="Skill08_ID" id="15019" level="1" />
<param name="Attack_BoostValue" value="148" />
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<acquire exp="3433144" sp="823" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="355923" hpRegen="8.5" mp="22800" mpRegen="30" />
<speed>
<walk ground="30" />
<run ground="170" />
</speed>
<attack physical="85873.8904267702" magical="15157.3850577096" critical="4" attackSpeed="253" range="40" type="SWORD" distance="80" width="120" random="10" accuracy="5" />
<defence physical="505.286762009" magical="290.083779855" />
<attribute>
<defence fire="250" water="200" wind="250" earth="250" holy="250" dark="250" />
<attack type="FIRE" value="330" />
</attribute>
<abnormalResist physical="0" magical="0" />
</stats>
<status attackable="false" undying="false" />
<skill_list>
<skill id="5462" level="1" /> <!-- Fire Attack -->
<skill id="4412" level="9" /> <!-- Slightly Weak P. Def. -->
<skill id="4413" level="9" /> <!-- Slightly Weak M. Def. -->
<skill id="4414" level="3" /> <!-- Light Armor Type -->
<skill id="4416" level="6" /> <!-- Humanoids -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="14765" level="4" /> <!-- Blood Siphon Resistance -->
<skill id="4411" level="13" /> <!-- Slightly Strong M. Atk. -->
</skill_list>
<ai clanHelpRange="300" aggroRange="300">
<clan_list>
<clan>HELLFIRE</clan>
</clan_list>
</ai>
<drop_lists>
<death>
<group chance="70">
<item id="57" min="2692" max="6284" chance="100" /> <!-- Adena -->
</group>
<group chance="0.075">
<item id="35355" min="1" max="1" chance="100" /> <!-- Eternal Necklace Gem -->
</group>
<group chance="0.003">
<item id="35479" min="1" max="1" chance="100" /> <!-- Recipe: Eternal Necklace (60%) -->
</group>
</death>
<corpse>
<item id="36558" min="1" max="1" chance="5.081" /> <!-- Accessory Gem (Mid-grade) -->
<item id="36559" min="1" max="1" chance="0.3" /> <!-- Accessory Gem (High-grade) -->
</corpse>
<lucky_corpse>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_corpse>
</drop_lists>
<collision>
<radius normal="22" grown="1.2" />
<height normal="40" />
</collision>
<extend_drop>
<id>1</id>
<id>2</id>
<id>3</id>
<id>4</id>
<id>5</id>
</extend_drop>
</npc>
<npc id="23218" level="97" type="L2Monster" name="Young Zofan" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="150" />
<param name="MoveAroundSocial1" value="150" />
<param name="i_no_desire_say" value="500" />
<skill name="Skill01_ID" id="15012" level="1" />
<skill name="Skill08_ID" id="15019" level="1" />
<param name="Attack_BoostValue" value="148" />
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<acquire exp="3433144" sp="823" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="355923" hpRegen="8.5" mp="22800" mpRegen="30" />
<speed>
<walk ground="30" />
<run ground="170" />
</speed>
<attack physical="85873.8904267702" magical="15157.3850577096" critical="4" attackSpeed="253" range="40" type="SWORD" distance="80" width="120" random="10" accuracy="5" />
<defence physical="505.286762009" magical="290.083779855" />
<attribute>
<defence fire="250" water="200" wind="250" earth="250" holy="250" dark="250" />
<attack type="FIRE" value="330" />
</attribute>
<abnormalResist physical="0" magical="0" />
</stats>
<status attackable="false" undying="false" />
<skill_list>
<skill id="5462" level="1" /> <!-- Fire Attack -->
<skill id="4412" level="9" /> <!-- Slightly Weak P. Def. -->
<skill id="4413" level="9" /> <!-- Slightly Weak M. Def. -->
<skill id="4414" level="3" /> <!-- Light Armor Type -->
<skill id="4416" level="6" /> <!-- Humanoids -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="14765" level="4" /> <!-- Blood Siphon Resistance -->
<skill id="4411" level="13" /> <!-- Slightly Strong M. Atk. -->
</skill_list>
<ai clanHelpRange="300" aggroRange="300">
<clan_list>
<clan>HELLFIRE</clan>
</clan_list>
</ai>
<drop_lists>
<death>
<group chance="70">
<item id="57" min="2692" max="6284" chance="100" /> <!-- Adena -->
</group>
<group chance="0.075">
<item id="35355" min="1" max="1" chance="100" /> <!-- Eternal Necklace Gem -->
</group>
<group chance="0.003">
<item id="35479" min="1" max="1" chance="100" /> <!-- Recipe: Eternal Necklace (60%) -->
</group>
</death>
<corpse>
<item id="36558" min="1" max="1" chance="5.107" /> <!-- Accessory Gem (Mid-grade) -->
<item id="36559" min="1" max="1" chance="0.3" /> <!-- Accessory Gem (High-grade) -->
</corpse>
<lucky_corpse>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_corpse>
</drop_lists>
<collision>
<radius normal="16" grown="1.2" />
<height normal="36" />
</collision>
<extend_drop>
<id>1</id>
<id>2</id>
<id>3</id>
<id>4</id>
<id>5</id>
</extend_drop>
</npc>
<npc id="23219" level="98" type="L2Monster" name="Engineer Zofan" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="150" />
<param name="MoveAroundSocial1" value="150" />
<param name="i_machine_otaku" value="1" />
<param name="Skill02_Probablity" value="50" />
<param name="Skill08_Probablity" value="100" />
<skill name="Skill01_ID" id="15014" level="1" />
<skill name="Skill02_ID" id="15122" level="1" />
<skill name="Skill07_ID" id="15025" level="1" />
<skill name="Skill08_ID" id="15020" level="1" />
<param name="Attack_BoostValue" value="151" />
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<acquire exp="6107875" sp="1465" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="443641" hpRegen="8.5" mp="23174" mpRegen="30" />
<speed>
<walk ground="30" />
<run ground="170" />
</speed>
<attack physical="72244.6760767662" magical="20422.8635719101" critical="4" attackSpeed="253" range="40" type="SWORD" distance="80" width="120" random="10" accuracy="5" />
<defence physical="721.549496148852" magical="416.270224091925" />
<attribute>
<defence fire="250" water="200" wind="250" earth="250" holy="250" dark="250" />
<attack type="FIRE" value="330" />
</attribute>
<abnormalResist physical="0" magical="0" />
</stats>
<status attackable="false" undying="false" />
<skill_list>
<skill id="5462" level="1" /> <!-- Fire Attack -->
<skill id="4412" level="13" /> <!-- Slightly Weak P. Def. -->
<skill id="4413" level="9" /> <!-- Slightly Weak M. Def. -->
<skill id="4414" level="1" /> <!-- Heavy Armor Type -->
<skill id="4416" level="6" /> <!-- Humanoids -->
<skill id="4408" level="10" /> <!-- HP Increase (2x) -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="14765" level="4" /> <!-- Blood Siphon Resistance -->
<skill id="4411" level="13" /> <!-- Slightly Strong M. Atk. -->
<skill id="4410" level="13" /> <!-- Slightly Strong P. Atk. -->
</skill_list>
<ai clanHelpRange="300" aggroRange="300">
<clan_list>
<clan>HELLFIRE</clan>
</clan_list>
</ai>
<drop_lists>
<death>
<group chance="70">
<item id="57" min="7524" max="17534" chance="100" /> <!-- Adena -->
</group>
<group chance="0.3">
<item id="35332" min="1" max="1" chance="100" /> <!-- Amaranthine Stormer Fragment -->
</group>
<group chance="0.003">
<item id="35456" min="1" max="1" chance="100" /> <!-- Recipe: Amaranthine Stormer (60%) -->
</group>
</death>
<corpse>
<item id="36534" min="1" max="1" chance="1.718" /> <!-- Durable Braid -->
<item id="19440" min="1" max="1" chance="1.236" /> <!-- Gemstone (R-grade) -->
</corpse>
<lucky_corpse>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_corpse>
</drop_lists>
<collision>
<radius normal="22" grown="1.2" />
<height normal="40" />
</collision>
<extend_drop>
<id>1</id>
<id>2</id>
<id>3</id>
<id>4</id>
<id>5</id>
</extend_drop>
</npc>
<npc id="23220" level="99" type="L2Monster" name="Kunda Watchman" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="150" />
<param name="MoveAroundSocial1" value="150" />
<param name="IsAggressive" value="1" />
<skill name="Skill01_ID" id="15123" level="1" />
<skill name="Skill02_ID" id="15034" level="1" />
<skill name="Skill03_ID" id="15035" level="1" />
<skill name="Skill07_ID" id="15028" level="1" />
<skill name="Skill08_ID" id="15021" level="1" />
<param name="Attack_BoostValue" value="155" />
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<acquire exp="27497785" sp="43996" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="443936" hpRegen="8.5" mp="23550" mpRegen="30" />
<speed>
<walk ground="30" />
<run ground="210" />
</speed>
<attack physical="75762.9315245988" magical="21379.1984705962" critical="4" attackSpeed="253" range="40" type="SWORD" distance="80" width="120" random="10" accuracy="5" />
<defence physical="735.980486071829" magical="426.676979694223" />
<attribute>
<defence fire="250" water="200" wind="250" earth="250" holy="250" dark="250" />
<attack type="FIRE" value="330" />
</attribute>
<abnormalResist physical="0" magical="0" />
</stats>
<status attackable="false" undying="false" />
<skill_list>
<skill id="5462" level="1" /> <!-- Fire Attack -->
<skill id="4410" level="15" /> <!-- Strong P. Atk. -->
<skill id="4411" level="15" /> <!-- Strong M. Atk. -->
<skill id="4412" level="15" /> <!-- Strong P. Def. -->
<skill id="4413" level="15" /> <!-- Strong M. Def. -->
<skill id="4414" level="1" /> <!-- Heavy Armor Type -->
<skill id="4416" level="6" /> <!-- Humanoids -->
<skill id="4408" level="10" /> <!-- HP Increase (2x) -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="14765" level="4" /> <!-- Blood Siphon Resistance -->
</skill_list>
<ai clanHelpRange="500" aggroRange="300">
<clan_list>
<clan>HELLFIRE</clan>
</clan_list>
</ai>
<drop_lists>
<death>
<group chance="70">
<item id="57" min="10326" max="24052" chance="100" /> <!-- Adena -->
</group>
<group chance="0.3">
<item id="35334" min="1" max="1" chance="100" /> <!-- Amaranthine Shooter Fragment -->
</group>
<group chance="0.0055">
<item id="35458" min="1" max="1" chance="100" /> <!-- Recipe: Amaranthine Shooter (60%) -->
</group>
</death>
<corpse>
<item id="36533" min="1" max="1" chance="27.96" /> <!-- Synthetic Braid -->
<item id="36534" min="1" max="1" chance="2.231" /> <!-- Durable Braid -->
</corpse>
<lucky_corpse>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_corpse>
</drop_lists>
<collision>
<radius normal="22" grown="1.2" />
<height normal="46" />
</collision>
<extend_drop>
<id>1</id>
<id>2</id>
<id>3</id>
<id>4</id>
<id>5</id>
</extend_drop>
</npc>
<npc id="23221" level="98" type="L2Monster" name="Adac the Engineer" title="Chief Engineer">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="150" />
<param name="MoveAroundSocial1" value="150" />
<param name="IsAggressive" value="1" />
<param name="i_FStr_ran" value="1000" />
<param name="Skill02_Probablity" value="50" />
<param name="Skill08_Probablity" value="100" />
<param name="i_zone_quest_point" value="4" />
<skill name="Skill01_ID" id="15014" level="1" />
<skill name="Skill02_ID" id="15122" level="1" />
<skill name="Skill07_ID" id="15025" level="1" />
<skill name="Skill08_ID" id="15020" level="1" />
<param name="Attack_BoostValue" value="151" />
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<acquire exp="21918328" sp="5260" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="443641" hpRegen="8.5" mp="23174" mpRegen="30" />
<speed>
<walk ground="30" />
<run ground="170" />
</speed>
<attack physical="72244.6760767662" magical="20422.8635719101" critical="4" attackSpeed="253" range="40" type="SWORD" distance="80" width="120" random="10" accuracy="5" />
<defence physical="721.549496148852" magical="416.270224091925" />
<attribute>
<defence fire="250" water="200" wind="250" earth="250" holy="250" dark="250" />
<attack type="FIRE" value="330" />
</attribute>
<abnormalResist physical="0" magical="0" />
</stats>
<status attackable="false" undying="false" />
<skill_list>
<skill id="5462" level="1" /> <!-- Fire Attack -->
<skill id="4410" level="15" /> <!-- Strong P. Atk. -->
<skill id="4411" level="13" /> <!-- Slightly Strong M. Atk. -->
<skill id="4412" level="13" /> <!-- Slightly Strong P. Def. -->
<skill id="4413" level="13" /> <!-- Slightly Strong M. Def. -->
<skill id="4414" level="1" /> <!-- Heavy Armor Type -->
<skill id="4416" level="6" /> <!-- Humanoids -->
<skill id="4408" level="10" /> <!-- HP Increase (2x) -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="14765" level="4" /> <!-- Blood Siphon Resistance -->
</skill_list>
<ai aggroRange="300" />
<drop_lists>
<death>
<group chance="70">
<item id="57" min="10030" max="23373" chance="100" /> <!-- Adena -->
</group>
<group chance="0.3">
<item id="35346" min="1" max="1" chance="100" /> <!-- Eternal Leather Legging Ingredient -->
</group>
<group chance="2.765">
<item id="36558" min="1" max="1" chance="89.041591320072" /> <!-- Accessory Gem (Mid-grade) -->
<item id="36559" min="1" max="1" chance="10.849909584087" /> <!-- Accessory Gem (High-grade) -->
<item id="35470" min="1" max="1" chance="0.10849909584087" /> <!-- Recipe: Eternal Leather Leggings (60%) -->
</group>
</death>
<corpse>
<item id="36558" min="1" max="1" chance="12.85" /> <!-- Accessory Gem (Mid-grade) -->
<item id="36559" min="1" max="1" chance="1.204" /> <!-- Accessory Gem (High-grade) -->
<item id="19440" min="1" max="1" chance="1.086" /> <!-- Gemstone (R-grade) -->
</corpse>
<lucky_corpse>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_corpse>
</drop_lists>
<collision>
<radius normal="22" grown="1.2" />
<height normal="40" />
</collision>
<extend_drop>
<id>1</id>
<id>2</id>
<id>3</id>
<id>4</id>
<id>5</id>
</extend_drop>
</npc>
<npc id="23222" level="98" type="L2Monster" name="Borok the Engineer" title="Chief Engineer">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="150" />
<param name="MoveAroundSocial1" value="150" />
<param name="IsAggressive" value="1" />
<param name="i_FStr_ran" value="1000" />
<param name="Skill02_Probablity" value="50" />
<param name="Skill08_Probablity" value="100" />
<param name="i_zone_quest_point" value="3" />
<skill name="Skill01_ID" id="15014" level="1" />
<skill name="Skill02_ID" id="15122" level="1" />
<skill name="Skill07_ID" id="15025" level="1" />
<skill name="Skill08_ID" id="15020" level="1" />
<param name="Attack_BoostValue" value="151" />
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<acquire exp="21918328" sp="5260" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="443641" hpRegen="8.5" mp="23174" mpRegen="30" />
<speed>
<walk ground="30" />
<run ground="170" />
</speed>
<attack physical="72244.6760767662" magical="20422.8635719101" critical="4" attackSpeed="253" range="40" type="SWORD" distance="80" width="120" random="10" accuracy="5" />
<defence physical="721.549496148852" magical="416.270224091925" />
<attribute>
<defence fire="250" water="200" wind="250" earth="250" holy="250" dark="250" />
<attack type="FIRE" value="330" />
</attribute>
<abnormalResist physical="0" magical="0" />
</stats>
<status attackable="false" undying="false" />
<skill_list>
<skill id="5462" level="1" /> <!-- Fire Attack -->
<skill id="4410" level="15" /> <!-- Strong P. Atk. -->
<skill id="4411" level="13" /> <!-- Slightly Strong M. Atk. -->
<skill id="4412" level="13" /> <!-- Slightly Strong P. Def. -->
<skill id="4413" level="13" /> <!-- Slightly Strong M. Def. -->
<skill id="4414" level="1" /> <!-- Heavy Armor Type -->
<skill id="4416" level="6" /> <!-- Humanoids -->
<skill id="4408" level="10" /> <!-- HP Increase (2x) -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="14765" level="4" /> <!-- Blood Siphon Resistance -->
</skill_list>
<ai aggroRange="300" />
<drop_lists>
<death>
<group chance="70">
<item id="57" min="10030" max="23373" chance="100" /> <!-- Adena -->
</group>
<group chance="0.3">
<item id="35345" min="1" max="1" chance="100" /> <!-- Eternal Leather Armor Ingredient -->
</group>
<group chance="2.783">
<item id="36558" min="1" max="1" chance="89.112468559109" /> <!-- Accessory Gem (Mid-grade) -->
<item id="36559" min="1" max="1" chance="10.779734099892" /> <!-- Accessory Gem (High-grade) -->
<item id="35469" min="1" max="1" chance="0.10779734099892" /> <!-- Recipe: Eternal Leather Armor (60%) -->
</group>
</death>
<corpse>
<item id="36558" min="1" max="1" chance="12.94" /> <!-- Accessory Gem (Mid-grade) -->
<item id="36559" min="1" max="1" chance="1.119" /> <!-- Accessory Gem (High-grade) -->
<item id="19440" min="1" max="1" chance="1.055" /> <!-- Gemstone (R-grade) -->
</corpse>
<lucky_corpse>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_corpse>
</drop_lists>
<collision>
<radius normal="22" grown="1.2" />
<height normal="40" />
</collision>
<extend_drop>
<id>1</id>
<id>2</id>
<id>3</id>
<id>4</id>
<id>5</id>
</extend_drop>
</npc>
<npc id="23223" level="98" type="L2Monster" name="Koja the Engineer" title="Chief Engineer">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="150" />
<param name="MoveAroundSocial1" value="150" />
<param name="IsAggressive" value="1" />
<param name="i_FStr_ran" value="1000" />
<param name="Skill02_Probablity" value="50" />
<param name="Skill08_Probablity" value="100" />
<param name="i_zone_quest_point" value="2" />
<skill name="Skill01_ID" id="15014" level="1" />
<skill name="Skill02_ID" id="15122" level="1" />
<skill name="Skill07_ID" id="15025" level="1" />
<skill name="Skill08_ID" id="15020" level="1" />
<param name="Attack_BoostValue" value="151" />
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<acquire exp="21918328" sp="5260" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="443641" hpRegen="8.5" mp="23174" mpRegen="30" />
<speed>
<walk ground="30" />
<run ground="170" />
</speed>
<attack physical="72244.6760767662" magical="20422.8635719101" critical="4" attackSpeed="253" range="40" type="SWORD" distance="80" width="120" random="10" accuracy="5" />
<defence physical="721.549496148852" magical="416.270224091925" />
<attribute>
<defence fire="250" water="200" wind="250" earth="250" holy="250" dark="250" />
<attack type="FIRE" value="330" />
</attribute>
<abnormalResist physical="0" magical="0" />
</stats>
<status attackable="false" undying="false" />
<skill_list>
<skill id="5462" level="1" /> <!-- Fire Attack -->
<skill id="4410" level="15" /> <!-- Strong P. Atk. -->
<skill id="4411" level="13" /> <!-- Slightly Strong M. Atk. -->
<skill id="4412" level="13" /> <!-- Slightly Strong P. Def. -->
<skill id="4413" level="13" /> <!-- Slightly Strong M. Def. -->
<skill id="4414" level="1" /> <!-- Heavy Armor Type -->
<skill id="4416" level="6" /> <!-- Humanoids -->
<skill id="4408" level="10" /> <!-- HP Increase (2x) -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="14765" level="4" /> <!-- Blood Siphon Resistance -->
</skill_list>
<ai aggroRange="300" />
<drop_lists>
<death>
<group chance="70">
<item id="57" min="10030" max="23373" chance="100" /> <!-- Adena -->
</group>
<group chance="19.55">
<item id="36558" min="1" max="1" chance="91.150895140665" /> <!-- Accessory Gem (Mid-grade) -->
<item id="36559" min="1" max="1" chance="8.849104859335" /> <!-- Accessory Gem (High-grade) -->
</group>
</death>
<corpse>
<item id="36558" min="1" max="1" chance="12.53" /> <!-- Accessory Gem (Mid-grade) -->
<item id="36559" min="1" max="1" chance="1.219" /> <!-- Accessory Gem (High-grade) -->
<item id="19440" min="1" max="1" chance="1.089" /> <!-- Gemstone (R-grade) -->
</corpse>
<lucky_corpse>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_corpse>
</drop_lists>
<collision>
<radius normal="22" grown="1.2" />
<height normal="40" />
</collision>
<extend_drop>
<id>1</id>
<id>2</id>
<id>3</id>
<id>4</id>
<id>5</id>
</extend_drop>
</npc>
<npc id="23224" level="99" type="L2Monster" name="Kunda Guardian" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="150" />
<param name="MoveAroundSocial1" value="150" />
<param name="IsAggressive" value="1" />
<param name="Skill02_Probablity" value="7500" />
<skill name="Skill01_ID" id="15123" level="1" />
<skill name="Skill02_ID" id="15034" level="1" />
<skill name="Skill03_ID" id="15035" level="1" />
<skill name="Skill07_ID" id="15028" level="1" />
<skill name="Skill08_ID" id="15021" level="1" />
<param name="Attack_BoostValue" value="155" />
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<acquire exp="36600943" sp="58561" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="356248" hpRegen="8.5" mp="23550" mpRegen="30" />
<speed>
<walk ground="30" />
<run ground="210" />
</speed>
<attack physical="94440.4117579731" magical="16609.7702753578" critical="4" attackSpeed="253" range="40" type="SWORD" distance="80" width="120" random="10" accuracy="5" />
<defence physical="525.700347194163" magical="304.76927121016" />
<attribute>
<defence fire="250" water="200" wind="250" earth="250" holy="250" dark="250" />
<attack type="FIRE" value="330" />
</attribute>
<abnormalResist physical="0" magical="0" />
</stats>
<status attackable="false" undying="false" />
<skill_list>
<skill id="5462" level="1" /> <!-- Fire Attack -->
<skill id="4410" level="17" /> <!-- Very Strong P. Atk. -->
<skill id="4411" level="13" /> <!-- Slightly Strong M. Atk. -->
<skill id="4412" level="15" /> <!-- Strong P. Def. -->
<skill id="4413" level="13" /> <!-- Slightly Strong M. Def. -->
<skill id="4414" level="1" /> <!-- Heavy Armor Type -->
<skill id="4416" level="6" /> <!-- Humanoids -->
<skill id="4408" level="12" /> <!-- HP Increase (4x) -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="14765" level="4" /> <!-- Blood Siphon Resistance -->
</skill_list>
<ai aggroRange="300" />
<drop_lists>
<death>
<group chance="70">
<item id="57" min="4997" max="11640" chance="100" /> <!-- Adena -->
</group>
<group chance="0.3">
<item id="35328" min="1" max="1" chance="100" /> <!-- Amaranthine Cutter Fragment -->
</group>
<group chance="0.003">
<item id="35452" min="1" max="1" chance="100" /> <!-- Recipe: Amaranthine Cutter (60%) -->
</group>
</death>
<corpse>
<item id="36533" min="1" max="1" chance="14.05" /> <!-- Synthetic Braid -->
<item id="36534" min="1" max="1" chance="1.151" /> <!-- Durable Braid -->
</corpse>
<lucky_corpse>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_corpse>
</drop_lists>
<collision>
<radius normal="22" grown="1.2" />
<height normal="46" />
</collision>
<extend_drop>
<id>1</id>
<id>2</id>
<id>3</id>
<id>4</id>
<id>5</id>
</extend_drop>
</npc>
<npc id="23225" level="99" type="L2Monster" name="Kunda Berserker" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="150" />
<param name="MoveAroundSocial1" value="150" />
<param name="IsAggressive" value="1" />
<param name="Skill08_Probablity" value="7500" />
<skill name="Skill01_ID" id="15124" level="1" />
<skill name="Skill02_ID" id="15036" level="1" />
<skill name="Skill07_ID" id="15029" level="1" />
<skill name="Skill08_ID" id="15022" level="1" />
<param name="Attack_BoostValue" value="155" />
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<acquire exp="36600943" sp="58561" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="356248" hpRegen="8.5" mp="23550" mpRegen="30" />
<speed>
<walk ground="30" />
<run ground="210" />
</speed>
<attack physical="94440.4117579731" magical="16609.7702753578" critical="4" attackSpeed="253" range="40" type="SWORD" distance="80" width="120" random="10" accuracy="5" />
<defence physical="525.700347194163" magical="304.76927121016" />
<attribute>
<defence fire="250" water="200" wind="250" earth="250" holy="250" dark="250" />
<attack type="FIRE" value="330" />
</attribute>
<abnormalResist physical="0" magical="0" />
</stats>
<status attackable="false" undying="false" />
<skill_list>
<skill id="5462" level="1" /> <!-- Fire Attack -->
<skill id="4410" level="17" /> <!-- Very Strong P. Atk. -->
<skill id="4411" level="13" /> <!-- Slightly Strong M. Atk. -->
<skill id="4412" level="15" /> <!-- Strong P. Def. -->
<skill id="4413" level="13" /> <!-- Slightly Strong M. Def. -->
<skill id="4414" level="1" /> <!-- Heavy Armor Type -->
<skill id="4416" level="6" /> <!-- Humanoids -->
<skill id="4408" level="12" /> <!-- HP Increase (4x) -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="14765" level="4" /> <!-- Blood Siphon Resistance -->
</skill_list>
<ai aggroRange="300" />
<drop_lists>
<death>
<group chance="70">
<item id="57" min="4997" max="11640" chance="100" /> <!-- Adena -->
</group>
<group chance="0.3">
<item id="35330" min="1" max="1" chance="100" /> <!-- Amaranthine Avenger Fragment -->
</group>
<group chance="0.003">
<item id="35454" min="1" max="1" chance="100" /> <!-- Recipe: Amaranthine Avenger (60%) -->
</group>
</death>
<corpse>
<item id="36533" min="1" max="1" chance="13.15" /> <!-- Synthetic Braid -->
<item id="36534" min="1" max="1" chance="1.101" /> <!-- Durable Braid -->
</corpse>
<lucky_corpse>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_corpse>
</drop_lists>
<collision>
<radius normal="22" grown="1.2" />
<height normal="46" />
</collision>
<extend_drop>
<id>1</id>
<id>2</id>
<id>3</id>
<id>4</id>
<id>5</id>
</extend_drop>
</npc>
<npc id="23226" level="99" type="L2Monster" name="Kunda Executor" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="150" />
<param name="MoveAroundSocial1" value="150" />
<param name="IsAggressive" value="1" />
<param name="Skill08_Probablity" value="7500" />
<skill name="Skill01_ID" id="15015" level="1" />
<skill name="Skill02_ID" id="15037" level="1" />
<skill name="Skill07_ID" id="15029" level="1" />
<skill name="Skill08_ID" id="15023" level="1" />
<param name="Attack_BoostValue" value="155" />
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<acquire exp="36600943" sp="58561" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="356248" hpRegen="8.5" mp="23550" mpRegen="30" />
<speed>
<walk ground="30" />
<run ground="210" />
</speed>
<attack physical="94440.4117579731" magical="16609.7702753578" critical="4" attackSpeed="253" range="80" type="POLE" distance="80" width="120" random="10" accuracy="0" />
<defence physical="525.700347194163" magical="304.76927121016" />
<attribute>
<defence fire="250" water="200" wind="250" earth="250" holy="250" dark="250" />
<attack type="FIRE" value="330" />
</attribute>
<abnormalResist physical="0" magical="0" />
</stats>
<status attackable="false" undying="false" />
<skill_list>
<skill id="5462" level="1" /> <!-- Fire Attack -->
<skill id="4410" level="17" /> <!-- Very Strong P. Atk. -->
<skill id="4411" level="13" /> <!-- Slightly Strong M. Atk. -->
<skill id="4412" level="15" /> <!-- Strong P. Def. -->
<skill id="4413" level="13" /> <!-- Slightly Strong M. Def. -->
<skill id="4414" level="1" /> <!-- Heavy Armor Type -->
<skill id="4416" level="6" /> <!-- Humanoids -->
<skill id="4408" level="12" /> <!-- HP Increase (4x) -->
<skill id="4415" level="12" /> <!-- Spear -->
<skill id="14765" level="4" /> <!-- Blood Siphon Resistance -->
</skill_list>
<ai aggroRange="300" />
<drop_lists>
<death>
<group chance="70">
<item id="57" min="4997" max="11640" chance="100" /> <!-- Adena -->
</group>
<group chance="0.3">
<item id="35337" min="1" max="1" chance="100" /> <!-- Amaranthine Retributer Fragment -->
</group>
<group chance="0.003">
<item id="35461" min="1" max="1" chance="100" /> <!-- Recipe: Amaranthine Retributer (60%) -->
</group>
</death>
<corpse>
<item id="36533" min="1" max="1" chance="13.44" /> <!-- Synthetic Braid -->
<item id="36534" min="1" max="1" chance="1.147" /> <!-- Durable Braid -->
</corpse>
<lucky_corpse>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_corpse>
</drop_lists>
<collision>
<radius normal="22" grown="1.2" />
<height normal="46" />
</collision>
<extend_drop>
<id>1</id>
<id>2</id>
<id>3</id>
<id>4</id>
<id>5</id>
</extend_drop>
</npc>
<npc id="23227" level="97" type="L2Monster" name="Beggar Zofan" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="150" />
<param name="MoveAroundSocial1" value="150" />
<param name="i_run_away" value="500" />
<param name="Skill01_Probablity" value="500" />
<param name="Skill08_Probablity" value="500" />
<skill name="Skill01_ID" id="15012" level="1" />
<skill name="Skill07_ID" id="15024" level="1" />
<skill name="Skill08_ID" id="15017" level="1" />
<param name="Attack_BoostValue" value="148" />
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<acquire exp="5830877" sp="1399" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="355923" hpRegen="8.5" mp="22800" mpRegen="30" />
<speed>
<walk ground="30" />
<run ground="170" />
</speed>
<attack physical="85873.8904267702" magical="15157.3850577096" critical="4" attackSpeed="253" range="40" type="SWORD" distance="80" width="120" random="10" accuracy="5" />
<defence physical="505.286762009" magical="290.083779855" />
<attribute>
<defence fire="250" water="200" wind="250" earth="250" holy="250" dark="250" />
<attack type="FIRE" value="330" />
</attribute>
<abnormalResist physical="0" magical="0" />
</stats>
<status attackable="false" undying="false" />
<skill_list>
<skill id="5462" level="1" /> <!-- Fire Attack -->
<skill id="4410" level="15" /> <!-- Strong P. Atk. -->
<skill id="4411" level="13" /> <!-- Slightly Strong M. Atk. -->
<skill id="4413" level="13" /> <!-- Slightly Strong M. Def. -->
<skill id="4414" level="3" /> <!-- Light Armor Type -->
<skill id="4416" level="6" /> <!-- Humanoids -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="14765" level="4" /> <!-- Blood Siphon Resistance -->
</skill_list>
<ai aggroRange="300" />
<drop_lists>
<death>
<group chance="70">
<item id="57" min="2701" max="6304" chance="100" /> <!-- Adena -->
</group>
<group chance="5.221">
<item id="36558" min="1" max="1" chance="94.253974334419" /> <!-- Accessory Gem (Mid-grade) -->
<item id="36559" min="1" max="1" chance="5.7460256655813" /> <!-- Accessory Gem (High-grade) -->
</group>
</death>
<corpse>
<item id="36533" min="1" max="1" chance="4.941" /> <!-- Synthetic Braid -->
<item id="36534" min="1" max="1" chance="0.3" /> <!-- Durable Braid -->
<item id="36898" min="1" max="1" chance="0.003" /> <!-- Recipe: Quality Leather Braid - Combination -->
</corpse>
<lucky_corpse>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_corpse>
</drop_lists>
<collision>
<radius normal="22" grown="1.2" />
<height normal="40" />
</collision>
<extend_drop>
<id>1</id>
<id>2</id>
<id>3</id>
<id>4</id>
<id>5</id>
</extend_drop>
</npc>
<npc id="23228" level="97" type="L2Monster" name="Beggar Zofan" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="150" />
<param name="MoveAroundSocial1" value="150" />
<param name="i_run_away" value="500" />
<param name="Skill01_Probablity" value="500" />
<param name="Skill08_Probablity" value="500" />
<skill name="Skill01_ID" id="15012" level="1" />
<skill name="Skill07_ID" id="15024" level="1" />
<skill name="Skill08_ID" id="15017" level="1" />
<param name="Attack_BoostValue" value="148" />
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<acquire exp="5830877" sp="1399" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="355923" hpRegen="8.5" mp="22800" mpRegen="30" />
<speed>
<walk ground="30" />
<run ground="130" />
</speed>
<attack physical="85873.8904267702" magical="15157.3850577096" critical="4" attackSpeed="253" range="40" type="SWORD" distance="80" width="120" random="10" accuracy="5" />
<defence physical="505.286762009" magical="290.083779855" />
<attribute>
<defence fire="250" water="200" wind="250" earth="250" holy="250" dark="250" />
<attack type="FIRE" value="330" />
</attribute>
<abnormalResist physical="0" magical="0" />
</stats>
<status attackable="false" undying="false" />
<skill_list>
<skill id="5462" level="1" /> <!-- Fire Attack -->
<skill id="4410" level="15" /> <!-- Strong P. Atk. -->
<skill id="4411" level="13" /> <!-- Slightly Strong M. Atk. -->
<skill id="4413" level="13" /> <!-- Slightly Strong M. Def. -->
<skill id="4414" level="3" /> <!-- Light Armor Type -->
<skill id="4416" level="6" /> <!-- Humanoids -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="14765" level="4" /> <!-- Blood Siphon Resistance -->
</skill_list>
<ai aggroRange="300" />
<drop_lists>
<death>
<group chance="70">
<item id="57" min="2701" max="6304" chance="100" /> <!-- Adena -->
</group>
<group chance="5.243">
<item id="36558" min="1" max="1" chance="94.278085065802" /> <!-- Accessory Gem (Mid-grade) -->
<item id="36559" min="1" max="1" chance="5.721914934198" /> <!-- Accessory Gem (High-grade) -->
</group>
</death>
<corpse>
<item id="36533" min="1" max="1" chance="4.88" /> <!-- Synthetic Braid -->
<item id="36534" min="1" max="1" chance="0.3" /> <!-- Durable Braid -->
<item id="36898" min="1" max="1" chance="0.003" /> <!-- Recipe: Quality Leather Braid - Combination -->
</corpse>
<lucky_corpse>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_corpse>
</drop_lists>
<collision>
<radius normal="16" grown="1.2" />
<height normal="36" />
</collision>
<extend_drop>
<id>1</id>
<id>2</id>
<id>3</id>
<id>4</id>
<id>5</id>
</extend_drop>
</npc>
<npc id="23229" level="98" type="L2Monster" name="Zofan" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="150" />
<param name="MoveAroundSocial1" value="150" />
<param name="Skill10_Probablity" value="10000" />
<skill name="Skill01_ID" id="15013" level="1" />
<skill name="Skill02_ID" id="15033" level="1" />
<skill name="Skill07_ID" id="15025" level="1" />
<skill name="Skill08_ID" id="15018" level="1" />
<skill name="Skill10_ID" id="15121" level="1" />
<param name="Attack_BoostValue" value="151" />
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<acquire exp="17467748" sp="4192" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="443641" hpRegen="8.5" mp="23174" mpRegen="30" />
<speed>
<walk ground="30" />
<run ground="170" />
</speed>
<attack physical="72244.6760767662" magical="20422.8635719101" critical="4" attackSpeed="253" range="40" type="SWORD" distance="80" width="120" random="10" accuracy="5" />
<defence physical="721.549496148852" magical="416.270224091925" />
<attribute>
<defence fire="250" water="200" wind="250" earth="250" holy="250" dark="250" />
<attack type="FIRE" value="330" />
</attribute>
<abnormalResist physical="0" magical="0" />
</stats>
<status attackable="false" undying="false" />
<skill_list>
<skill id="5462" level="1" /> <!-- Fire Attack -->
<skill id="4410" level="13" /> <!-- Slightly Strong P. Atk. -->
<skill id="4411" level="13" /> <!-- Slightly Strong M. Atk. -->
<skill id="4413" level="13" /> <!-- Slightly Strong M. Def. -->
<skill id="4414" level="1" /> <!-- Heavy Armor Type -->
<skill id="4416" level="6" /> <!-- Humanoids -->
<skill id="4408" level="10" /> <!-- HP Increase (2x) -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="14765" level="4" /> <!-- Blood Siphon Resistance -->
</skill_list>
<ai aggroRange="300" />
<drop_lists>
<death>
<group chance="70">
<item id="57" min="10020" max="23350" chance="100" /> <!-- Adena -->
</group>
<group chance="0.03">
<item id="17434" min="1" max="1" chance="100" /> <!-- Eternal Boots -->
</group>
<group chance="0.6">
<item id="35342" min="1" max="1" chance="50" /> <!-- Eternal Boot Ingredient -->
<item id="35466" min="1" max="1" chance="50" /> <!-- Recipe: Eternal Boots (60%) -->
</group>
</death>
<corpse>
<item id="36558" min="1" max="1" chance="12.92" /> <!-- Accessory Gem (Mid-grade) -->
<item id="36559" min="1" max="1" chance="1.12" /> <!-- Accessory Gem (High-grade) -->
<item id="36906" min="1" max="1" chance="0.0055" /> <!-- Recipe: Adamantite Wire - Downgrade -->
</corpse>
<lucky_corpse>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_corpse>
</drop_lists>
<collision>
<radius normal="20" grown="1.2" />
<height normal="40" />
</collision>
<extend_drop>
<id>1</id>
<id>2</id>
<id>3</id>
<id>4</id>
<id>5</id>
</extend_drop>
</npc>
<npc id="23230" level="98" type="L2Monster" name="Zofan" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="150" />
<param name="MoveAroundSocial1" value="150" />
<param name="Skill10_Probablity" value="10000" />
<skill name="Skill01_ID" id="15016" level="1" />
<skill name="Skill07_ID" id="15025" level="1" />
<skill name="Skill08_ID" id="15019" level="1" />
<skill name="Skill09_ID" id="15026" level="1" />
<skill name="Skill10_ID" id="15121" level="1" />
<param name="Attack_BoostValue" value="151" />
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<acquire exp="9982682" sp="2395" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="443641" hpRegen="8.5" mp="23174" mpRegen="30" />
<speed>
<walk ground="30" />
<run ground="170" />
</speed>
<attack physical="72244.6760767662" magical="20422.8635719101" critical="4" attackSpeed="253" range="40" type="SWORD" distance="80" width="120" random="10" accuracy="5" />
<defence physical="721.549496148852" magical="416.270224091925" />
<attribute>
<defence fire="250" water="200" wind="250" earth="250" holy="250" dark="250" />
<attack type="FIRE" value="330" />
</attribute>
<abnormalResist physical="0" magical="0" />
</stats>
<status attackable="false" undying="false" />
<skill_list>
<skill id="5462" level="1" /> <!-- Fire Attack -->
<skill id="4410" level="13" /> <!-- Slightly Strong P. Atk. -->
<skill id="4411" level="13" /> <!-- Slightly Strong M. Atk. -->
<skill id="4413" level="13" /> <!-- Slightly Strong M. Def. -->
<skill id="4414" level="1" /> <!-- Heavy Armor Type -->
<skill id="4416" level="6" /> <!-- Humanoids -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="14765" level="4" /> <!-- Blood Siphon Resistance -->
</skill_list>
<ai aggroRange="300" />
<drop_lists>
<death>
<group chance="70">
<item id="57" min="7533" max="17555" chance="100" /> <!-- Adena -->
</group>
<group chance="0.0055">
<item id="17434" min="1" max="1" chance="100" /> <!-- Eternal Boots -->
</group>
<group chance="0.33">
<item id="35342" min="1" max="1" chance="90.909090909091" /> <!-- Eternal Boot Ingredient -->
<item id="35466" min="1" max="1" chance="9.0909090909091" /> <!-- Recipe: Eternal Boots (60%) -->
</group>
</death>
<corpse>
<item id="36558" min="1" max="1" chance="9.518" /> <!-- Accessory Gem (Mid-grade) -->
<item id="36559" min="1" max="1" chance="0.75" /> <!-- Accessory Gem (High-grade) -->
<item id="36906" min="1" max="1" chance="0.003" /> <!-- Recipe: Adamantite Wire - Downgrade -->
</corpse>
<lucky_corpse>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_corpse>
</drop_lists>
<collision>
<radius normal="14" grown="1.2" />
<height normal="37" />
</collision>
<extend_drop>
<id>1</id>
<id>2</id>
<id>3</id>
<id>4</id>
<id>5</id>
</extend_drop>
</npc>
<npc id="23231" level="97" type="L2Monster" name="Young Zofan" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="150" />
<param name="MoveAroundSocial1" value="150" />
<param name="i_no_desire_say" value="500" />
<skill name="Skill01_ID" id="15012" level="1" />
<skill name="Skill08_ID" id="15019" level="1" />
<param name="Attack_BoostValue" value="148" />
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<acquire exp="9291986" sp="2230" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="355923" hpRegen="8.5" mp="22800" mpRegen="30" />
<speed>
<walk ground="30" />
<run ground="170" />
</speed>
<attack physical="85873.8904267702" magical="15157.3850577096" critical="4" attackSpeed="253" range="40" type="SWORD" distance="80" width="120" random="10" accuracy="5" />
<defence physical="505.286762009" magical="290.083779855" />
<attribute>
<defence fire="250" water="200" wind="250" earth="250" holy="250" dark="250" />
<attack type="FIRE" value="330" />
</attribute>
<abnormalResist physical="0" magical="0" />
</stats>
<status attackable="false" undying="false" />
<skill_list>
<skill id="5462" level="1" /> <!-- Fire Attack -->
<skill id="4410" level="15" /> <!-- Strong P. Atk. -->
<skill id="4411" level="13" /> <!-- Slightly Strong M. Atk. -->
<skill id="4413" level="13" /> <!-- Slightly Strong M. Def. -->
<skill id="4414" level="3" /> <!-- Light Armor Type -->
<skill id="4416" level="6" /> <!-- Humanoids -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="14765" level="4" /> <!-- Blood Siphon Resistance -->
</skill_list>
<ai aggroRange="300" />
<drop_lists>
<death>
<group chance="70">
<item id="57" min="2701" max="6304" chance="100" /> <!-- Adena -->
</group>
<group chance="0.075">
<item id="35355" min="1" max="1" chance="100" /> <!-- Eternal Necklace Gem -->
</group>
<group chance="0.003">
<item id="35479" min="1" max="1" chance="100" /> <!-- Recipe: Eternal Necklace (60%) -->
</group>
</death>
<corpse>
<item id="36558" min="1" max="1" chance="5.071" /> <!-- Accessory Gem (Mid-grade) -->
<item id="36559" min="1" max="1" chance="0.3" /> <!-- Accessory Gem (High-grade) -->
</corpse>
<lucky_corpse>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_corpse>
</drop_lists>
<collision>
<radius normal="22" grown="1.2" />
<height normal="40" />
</collision>
<extend_drop>
<id>1</id>
<id>2</id>
<id>3</id>
<id>4</id>
<id>5</id>
</extend_drop>
</npc>
<npc id="23232" level="97" type="L2Monster" name="Young Zofan" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="150" />
<param name="MoveAroundSocial1" value="150" />
<param name="i_no_desire_say" value="500" />
<skill name="Skill01_ID" id="15012" level="1" />
<skill name="Skill08_ID" id="15019" level="1" />
<param name="Attack_BoostValue" value="148" />
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<acquire exp="9291986" sp="2230" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="355923" hpRegen="8.5" mp="22800" mpRegen="30" />
<speed>
<walk ground="30" />
<run ground="110" />
</speed>
<attack physical="85873.8904267702" magical="15157.3850577096" critical="4" attackSpeed="253" range="40" type="SWORD" distance="80" width="120" random="10" accuracy="5" />
<defence physical="505.286762009" magical="290.083779855" />
<attribute>
<defence fire="250" water="200" wind="250" earth="250" holy="250" dark="250" />
<attack type="FIRE" value="330" />
</attribute>
<abnormalResist physical="0" magical="0" />
</stats>
<status attackable="false" undying="false" />
<skill_list>
<skill id="5462" level="1" /> <!-- Fire Attack -->
<skill id="4410" level="15" /> <!-- Strong P. Atk. -->
<skill id="4411" level="13" /> <!-- Slightly Strong M. Atk. -->
<skill id="4413" level="13" /> <!-- Slightly Strong M. Def. -->
<skill id="4414" level="3" /> <!-- Light Armor Type -->
<skill id="4416" level="6" /> <!-- Humanoids -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="14765" level="4" /> <!-- Blood Siphon Resistance -->
</skill_list>
<ai aggroRange="300" />
<drop_lists>
<death>
<group chance="70">
<item id="57" min="2701" max="6304" chance="100" /> <!-- Adena -->
</group>
<group chance="0.075">
<item id="35355" min="1" max="1" chance="100" /> <!-- Eternal Necklace Gem -->
</group>
<group chance="0.003">
<item id="35479" min="1" max="1" chance="100" /> <!-- Recipe: Eternal Necklace (60%) -->
</group>
</death>
<corpse>
<item id="36558" min="1" max="1" chance="5.095" /> <!-- Accessory Gem (Mid-grade) -->
<item id="36559" min="1" max="1" chance="0.3" /> <!-- Accessory Gem (High-grade) -->
</corpse>
<lucky_corpse>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_corpse>
</drop_lists>
<collision>
<radius normal="16" grown="1.2" />
<height normal="36" />
</collision>
<extend_drop>
<id>1</id>
<id>2</id>
<id>3</id>
<id>4</id>
<id>5</id>
</extend_drop>
</npc>
<npc id="23233" level="98" type="L2Monster" name="Engineer Zofan" title="Northern Device Supervisor">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="150" />
<param name="MoveAroundSocial1" value="150" />
<param name="i_machine_otaku" value="2" />
<param name="Skill02_Probablity" value="50" />
<param name="Skill08_Probablity" value="100" />
<skill name="Skill01_ID" id="15014" level="1" />
<skill name="Skill02_ID" id="15122" level="1" />
<skill name="Skill07_ID" id="15025" level="1" />
<skill name="Skill08_ID" id="15020" level="1" />
<param name="Attack_BoostValue" value="151" />
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<acquire exp="6107875" sp="1465" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="443641" hpRegen="8.5" mp="23174" mpRegen="30" />
<speed>
<walk ground="30" />
<run ground="170" />
</speed>
<attack physical="72244.6760767662" magical="20422.8635719101" critical="4" attackSpeed="253" range="40" type="SWORD" distance="80" width="120" random="10" accuracy="5" />
<defence physical="721.549496148852" magical="416.270224091925" />
<attribute>
<defence fire="250" water="200" wind="250" earth="250" holy="250" dark="250" />
<attack type="FIRE" value="330" />
</attribute>
<abnormalResist physical="0" magical="0" />
</stats>
<status attackable="false" undying="false" />
<skill_list>
<skill id="5462" level="1" /> <!-- Fire Attack -->
<skill id="4412" level="13" /> <!-- Slightly Weak P. Def. -->
<skill id="4413" level="9" /> <!-- Slightly Weak M. Def. -->
<skill id="4414" level="1" /> <!-- Heavy Armor Type -->
<skill id="4416" level="6" /> <!-- Humanoids -->
<skill id="4408" level="10" /> <!-- HP Increase (2x) -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="14765" level="4" /> <!-- Blood Siphon Resistance -->
<skill id="4411" level="13" /> <!-- Slightly Strong M. Atk. -->
<skill id="4410" level="13" /> <!-- Slightly Strong P. Atk. -->
</skill_list>
<ai clanHelpRange="300" aggroRange="300">
<clan_list>
<clan>HELLFIRE</clan>
</clan_list>
</ai>
<drop_lists>
<death>
<group chance="70">
<item id="57" min="7524" max="17534" chance="100" /> <!-- Adena -->
</group>
<group chance="0.3">
<item id="35332" min="1" max="1" chance="100" /> <!-- Amaranthine Stormer Fragment -->
</group>
<group chance="0.003">
<item id="35456" min="1" max="1" chance="100" /> <!-- Recipe: Amaranthine Stormer (60%) -->
</group>
</death>
<corpse>
<item id="36534" min="1" max="1" chance="1.734" /> <!-- Durable Braid -->
<item id="19440" min="1" max="1" chance="1.175" /> <!-- Gemstone (R-grade) -->
</corpse>
<lucky_corpse>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_corpse>
</drop_lists>
<collision>
<radius normal="22" grown="1.2" />
<height normal="40" />
</collision>
<extend_drop>
<id>1</id>
<id>2</id>
<id>3</id>
<id>4</id>
<id>5</id>
</extend_drop>
</npc>
<npc id="23234" level="98" type="L2Monster" name="Engineer Zofan" title="Southern Device Supervisor">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="150" />
<param name="MoveAroundSocial1" value="150" />
<param name="i_machine_otaku" value="3" />
<param name="i_no_desire_say" value="1000" />
<param name="Skill02_Probablity" value="50" />
<param name="Skill08_Probablity" value="100" />
<skill name="Skill01_ID" id="15014" level="1" />
<skill name="Skill02_ID" id="15122" level="1" />
<skill name="Skill07_ID" id="15025" level="1" />
<skill name="Skill08_ID" id="15020" level="1" />
<param name="Attack_BoostValue" value="151" />
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<acquire exp="20292155" sp="4870" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="443641" hpRegen="8.5" mp="23174" mpRegen="30" />
<speed>
<walk ground="30" />
<run ground="170" />
</speed>
<attack physical="72244.6760767662" magical="20422.8635719101" critical="4" attackSpeed="253" range="40" type="SWORD" distance="80" width="120" random="10" accuracy="5" />
<defence physical="721.549496148852" magical="416.270224091925" />
<attribute>
<defence fire="250" water="200" wind="250" earth="250" holy="250" dark="250" />
<attack type="FIRE" value="330" />
</attribute>
<abnormalResist physical="0" magical="0" />
</stats>
<status attackable="false" undying="false" />
<skill_list>
<skill id="5462" level="1" /> <!-- Fire Attack -->
<skill id="4410" level="15" /> <!-- Strong P. Atk. -->
<skill id="4411" level="13" /> <!-- Slightly Strong M. Atk. -->
<skill id="4413" level="13" /> <!-- Slightly Strong M. Def. -->
<skill id="4414" level="1" /> <!-- Heavy Armor Type -->
<skill id="4416" level="6" /> <!-- Humanoids -->
<skill id="4408" level="10" /> <!-- HP Increase (2x) -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="14765" level="4" /> <!-- Blood Siphon Resistance -->
</skill_list>
<ai aggroRange="300" />
<drop_lists>
<death>
<group chance="70">
<item id="57" min="10020" max="23350" chance="100" /> <!-- Adena -->
</group>
<group chance="0.3">
<item id="35332" min="1" max="1" chance="100" /> <!-- Amaranthine Stormer Fragment -->
</group>
<group chance="0.0055">
<item id="35456" min="1" max="1" chance="100" /> <!-- Recipe: Amaranthine Stormer (60%) -->
</group>
</death>
<corpse>
<item id="36534" min="1" max="1" chance="2.223" /> <!-- Durable Braid -->
<item id="19440" min="1" max="1" chance="1.56" /> <!-- Gemstone (R-grade) -->
</corpse>
<lucky_corpse>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_corpse>
</drop_lists>
<collision>
<radius normal="22" grown="1.2" />
<height normal="40" />
</collision>
<extend_drop>
<id>1</id>
<id>2</id>
<id>3</id>
<id>4</id>
<id>5</id>
</extend_drop>
</npc>
<npc id="23235" level="99" type="L2Monster" name="Kunda" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="150" />
<param name="MoveAroundSocial1" value="150" />
<param name="IsAggressive" value="1" />
<param name="Skill08_Probablity" value="8000" />
<skill name="Skill01_ID" id="15014" level="1" />
<skill name="Skill02_ID" id="15036" level="1" />
<skill name="Skill07_ID" id="15029" level="1" />
<skill name="Skill08_ID" id="15022" level="1" />
<param name="Attack_BoostValue" value="155" />
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<acquire exp="19798404" sp="31677" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="443936" hpRegen="8.5" mp="23550" mpRegen="30" />
<speed>
<walk ground="30" />
<run ground="210" />
</speed>
<attack physical="75762.9315245988" magical="21379.1984705962" critical="4" attackSpeed="253" range="40" type="SWORD" distance="80" width="120" random="10" accuracy="5" />
<defence physical="735.980486071829" magical="426.676979694223" />
<attribute>
<defence fire="250" water="200" wind="250" earth="250" holy="250" dark="250" />
<attack type="FIRE" value="330" />
</attribute>
<abnormalResist physical="0" magical="0" />
</stats>
<status attackable="false" undying="false" />
<skill_list>
<skill id="5462" level="1" /> <!-- Fire Attack -->
<skill id="4410" level="13" /> <!-- Slightly Strong P. Atk. -->
<skill id="4411" level="13" /> <!-- Slightly Strong M. Atk. -->
<skill id="4412" level="13" /> <!-- Slightly Strong P. Def. -->
<skill id="4414" level="1" /> <!-- Heavy Armor Type -->
<skill id="4416" level="6" /> <!-- Humanoids -->
<skill id="4408" level="10" /> <!-- HP Increase (2x) -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="14765" level="4" /> <!-- Blood Siphon Resistance -->
</skill_list>
<ai clanHelpRange="500" aggroRange="300">
<clan_list>
<clan>HELLFIRE</clan>
</clan_list>
</ai>
<drop_lists>
<death>
<group chance="70">
<item id="57" min="10302" max="23998" chance="100" /> <!-- Adena -->
</group>
<group chance="0.3">
<item id="35328" min="1" max="1" chance="100" /> <!-- Amaranthine Cutter Fragment -->
</group>
<group chance="0.0055">
<item id="35452" min="1" max="1" chance="100" /> <!-- Recipe: Amaranthine Cutter (60%) -->
</group>
</death>
<corpse>
<item id="36533" min="1" max="1" chance="29.02" /> <!-- Synthetic Braid -->
<item id="36534" min="1" max="1" chance="2.254" /> <!-- Durable Braid -->
</corpse>
<lucky_corpse>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_corpse>
</drop_lists>
<collision>
<radius normal="22" grown="1.2" />
<height normal="46" />
</collision>
<extend_drop>
<id>1</id>
<id>2</id>
<id>3</id>
<id>4</id>
<id>5</id>
</extend_drop>
</npc>
<npc id="23236" level="99" type="L2Monster" name="Kunda" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="150" />
<param name="MoveAroundSocial1" value="150" />
<param name="IsAggressive" value="1" />
<param name="Skill02_Probablity" value="8000" />
<param name="Skill08_Probablity" value="2000" />
<skill name="Skill01_ID" id="15014" level="1" />
<skill name="Skill02_ID" id="15034" level="1" />
<skill name="Skill03_ID" id="15035" level="1" />
<skill name="Skill07_ID" id="15028" level="1" />
<skill name="Skill08_ID" id="15021" level="1" />
<param name="Attack_BoostValue" value="155" />
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<acquire exp="36384750" sp="58215" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="443936" hpRegen="8.5" mp="23550" mpRegen="30" />
<speed>
<walk ground="30" />
<run ground="210" />
</speed>
<attack physical="75762.9315245988" magical="21379.1984705962" critical="4" attackSpeed="253" range="40" type="SWORD" distance="80" width="120" random="10" accuracy="5" />
<defence physical="735.980486071829" magical="426.676979694223" />
<attribute>
<defence fire="250" water="200" wind="250" earth="250" holy="250" dark="250" />
<attack type="FIRE" value="330" />
</attribute>
<abnormalResist physical="0" magical="0" />
</stats>
<status attackable="false" undying="false" />
<skill_list>
<skill id="5462" level="1" /> <!-- Fire Attack -->
<skill id="4410" level="15" /> <!-- Strong P. Atk. -->
<skill id="4411" level="13" /> <!-- Slightly Strong M. Atk. -->
<skill id="4413" level="13" /> <!-- Slightly Strong M. Def. -->
<skill id="4414" level="1" /> <!-- Heavy Armor Type -->
<skill id="4416" level="6" /> <!-- Humanoids -->
<skill id="4408" level="12" /> <!-- HP Increase (4x) -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="14765" level="4" /> <!-- Blood Siphon Resistance -->
</skill_list>
<ai clanHelpRange="500" aggroRange="300">
<clan_list>
<clan>HELLFIRE</clan>
</clan_list>
</ai>
<drop_lists>
<death>
<group chance="70">
<item id="57" min="13703" max="31920" chance="100" /> <!-- Adena -->
</group>
<group chance="0.3">
<item id="35328" min="1" max="1" chance="100" /> <!-- Amaranthine Cutter Fragment -->
</group>
<group chance="0.0055">
<item id="35452" min="1" max="1" chance="100" /> <!-- Recipe: Amaranthine Cutter (60%) -->
</group>
</death>
<corpse>
<item id="36533" min="1" max="1" chance="37.56" /> <!-- Synthetic Braid -->
<item id="36534" min="1" max="1" chance="3.018" /> <!-- Durable Braid -->
</corpse>
<lucky_corpse>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_corpse>
</drop_lists>
<collision>
<radius normal="22" grown="1.2" />
<height normal="46" />
</collision>
<extend_drop>
<id>1</id>
<id>2</id>
<id>3</id>
<id>4</id>
<id>5</id>
</extend_drop>
</npc>
<npc id="23237" level="98" type="L2Monster" name="Engineer Zofan" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="150" />
<param name="MoveAroundSocial1" value="150" />
<param name="i_machine_otaku" value="1" />
<param name="Skill02_Probablity" value="300" />
<param name="Skill08_Probablity" value="2000" />
<skill name="Skill01_ID" id="15014" level="1" />
<skill name="Skill02_ID" id="15122" level="1" />
<skill name="Skill07_ID" id="15025" level="1" />
<skill name="Skill08_ID" id="15020" level="1" />
<param name="Attack_BoostValue" value="151" />
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<acquire exp="20292155" sp="4870" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="443641" hpRegen="8.5" mp="23174" mpRegen="30" />
<speed>
<walk ground="30" />
<run ground="170" />
</speed>
<attack physical="72244.6760767662" magical="20422.8635719101" critical="4" attackSpeed="253" range="40" type="SWORD" distance="80" width="120" random="10" accuracy="5" />
<defence physical="721.549496148852" magical="416.270224091925" />
<attribute>
<defence fire="250" water="200" wind="250" earth="250" holy="250" dark="250" />
<attack type="FIRE" value="330" />
</attribute>
<abnormalResist physical="0" magical="0" />
</stats>
<status attackable="false" undying="false" />
<skill_list>
<skill id="5462" level="1" /> <!-- Fire Attack -->
<skill id="4410" level="15" /> <!-- Strong P. Atk. -->
<skill id="4411" level="13" /> <!-- Slightly Strong M. Atk. -->
<skill id="4413" level="13" /> <!-- Slightly Strong M. Def. -->
<skill id="4414" level="1" /> <!-- Heavy Armor Type -->
<skill id="4416" level="6" /> <!-- Humanoids -->
<skill id="4408" level="10" /> <!-- HP Increase (2x) -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="14765" level="4" /> <!-- Blood Siphon Resistance -->
</skill_list>
<ai aggroRange="300" />
<drop_lists>
<death>
<group chance="70">
<item id="57" min="10020" max="23350" chance="100" /> <!-- Adena -->
</group>
<group chance="0.3">
<item id="35332" min="1" max="1" chance="100" /> <!-- Amaranthine Stormer Fragment -->
</group>
<group chance="0.0055">
<item id="35456" min="1" max="1" chance="100" /> <!-- Recipe: Amaranthine Stormer (60%) -->
</group>
</death>
<corpse>
<item id="36534" min="1" max="1" chance="2.237" /> <!-- Durable Braid -->
<item id="19440" min="1" max="1" chance="1.65" /> <!-- Gemstone (R-grade) -->
</corpse>
<lucky_corpse>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_corpse>
</drop_lists>
<collision>
<radius normal="22" grown="1.2" />
<height normal="40" />
</collision>
<extend_drop>
<id>1</id>
<id>2</id>
<id>3</id>
<id>4</id>
<id>5</id>
</extend_drop>
</npc>
<npc id="23238" level="97" type="L2Monster" name="Kurklin the Shredder" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="150" />
<param name="MoveAroundSocial1" value="150" />
<param name="IsAggressive" value="0" />
<param name="Attack_BoostValue" value="148" />
</parameters>
<race>UNDEAD</race>
<sex>MALE</sex>
<acquire exp="13288423" sp="3189" />
<equipment rhand="35692" /> <!-- Monster's Weapon -->
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="693017" hpRegen="8.5" mp="22800" mpRegen="30" />
<speed>
<walk ground="30" />
<run ground="100" />
</speed>
<attack physical="68890.6111170679" magical="19509.7667259604" critical="4" attackSpeed="253" range="40" type="SWORD" distance="80" width="120" random="10" accuracy="5" />
<defence physical="282.96" magical="162.45" />
<attribute>
<defence fire="250" water="250" wind="250" earth="250" holy="200" dark="250" />
<attack type="DARK" value="330" />
</attribute>
<abnormalResist physical="0" magical="0" />
</stats>
<status attackable="false" undying="false" />
<skill_list>
<skill id="5467" level="1" /> <!-- Strong against the dark elemental. -->
<skill id="4414" level="3" /> <!-- Light Armor Type -->
<skill id="4416" level="1" /> <!-- Undead -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="14765" level="4" /> <!-- Blood Siphon Resistance -->
</skill_list>
<ai aggroRange="300" />
<collision>
<radius normal="25" />
<height normal="65" />
</collision>
<extend_drop>
<id>1</id>
<id>2</id>
<id>3</id>
<id>4</id>
<id>5</id>
</extend_drop>
</npc>
<npc id="23239" level="97" type="L2Monster" name="Heidmann" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="150" />
<param name="MoveAroundSocial1" value="150" />
<param name="IsAggressive" value="0" />
<param name="Attack_BoostValue" value="148" />
</parameters>
<race>UNDEAD</race>
<sex>MALE</sex>
<acquire exp="13288423" sp="3189" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="693017" hpRegen="8.5" mp="22800" mpRegen="30" />
<speed>
<walk ground="51" />
<run ground="160" />
</speed>
<attack physical="68890.6111170679" magical="19509.7667259604" critical="4" attackSpeed="253" range="40" type="SWORD" distance="80" width="120" random="10" accuracy="5" />
<defence physical="282.96" magical="162.45" />
<attribute>
<defence fire="250" water="250" wind="250" earth="250" holy="200" dark="250" />
<attack type="DARK" value="330" />
</attribute>
<abnormalResist physical="0" magical="0" />
</stats>
<status attackable="false" undying="false" />
<skill_list>
<skill id="5467" level="1" /> <!-- Strong against the dark elemental. -->
<skill id="4414" level="3" /> <!-- Light Armor Type -->
<skill id="4416" level="1" /> <!-- Undead -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="14765" level="4" /> <!-- Blood Siphon Resistance -->
</skill_list>
<ai aggroRange="300" />
<collision>
<radius normal="25" />
<height normal="64" />
</collision>
<extend_drop>
<id>1</id>
<id>2</id>
<id>3</id>
<id>4</id>
<id>5</id>
</extend_drop>
</npc>
<npc id="23240" level="95" type="L2Monster" name="Mandragora" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="Attack_BoostValue" value="144" />
</parameters>
<race>PLANT</race>
<sex>FEMALE</sex>
<acquire exp="4844514" sp="1162" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="321920" hpRegen="8.5" mp="22058" mpRegen="30" />
<speed>
<walk ground="80" />
<run ground="80" />
</speed>
<attack physical="39019.9712170142" magical="6908.12226971491" critical="4" attackSpeed="253" range="40" type="SWORD" distance="80" width="120" random="10" accuracy="5" />
<defence physical="485.665861215878" magical="276.105917767995" />
<attribute>
<defence fire="250" water="250" wind="200" earth="250" holy="250" dark="250" />
<attack type="EARTH" value="330" />
</attribute>
<abnormalResist physical="0" magical="0" />
</stats>
<status attackable="false" undying="false" />
<skill_list>
<skill id="5465" level="1" /> <!-- Earth Attack -->
<skill id="4414" level="3" /> <!-- Light Armor Type -->
<skill id="4416" level="5" /> <!-- Plants -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="14765" level="3" /> <!-- Blood Siphon Resistance -->
</skill_list>
<ai aggroRange="300" />
<drop_lists>
<death>
<group chance="70">
<item id="57" min="2997" max="6989" chance="100" /> <!-- Adena -->
</group>
<group chance="6.885">
<item id="36558" min="1" max="1" chance="89.106753812636" /> <!-- Accessory Gem (Mid-grade) -->
<item id="36559" min="1" max="1" chance="10.893246187364" /> <!-- Accessory Gem (High-grade) -->
</group>
</death>
<corpse>
<item id="36558" min="1" max="1" chance="3.131" /> <!-- Accessory Gem (Mid-grade) -->
<item id="19440" min="1" max="1" chance="0.3" /> <!-- Gemstone (R-grade) -->
<item id="36559" min="1" max="1" chance="0.3" /> <!-- Accessory Gem (High-grade) -->
</corpse>
<lucky_corpse>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_corpse>
</drop_lists>
<collision>
<radius normal="12" />
<height normal="13" />
</collision>
<extend_drop>
<id>1</id>
<id>2</id>
<id>3</id>
<id>4</id>
<id>5</id>
</extend_drop>
</npc>
<npc id="23241" level="95" type="L2Monster" name="Mandragora" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="Attack_BoostValue" value="144" />
</parameters>
<race>PLANT</race>
<sex>FEMALE</sex>
<acquire exp="4844514" sp="1162" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="321920" hpRegen="8.5" mp="22058" mpRegen="30" />
<speed>
<walk ground="80" />
<run ground="120" />
</speed>
<attack physical="39019.9712170142" magical="6908.12226971491" critical="4" attackSpeed="253" range="40" type="SWORD" distance="80" width="120" random="10" accuracy="5" />
<defence physical="485.665861215878" magical="276.105917767995" />
<attribute>
<defence fire="250" water="250" wind="200" earth="250" holy="250" dark="250" />
<attack type="EARTH" value="330" />
</attribute>
<abnormalResist physical="0" magical="0" />
</stats>
<status attackable="false" undying="false" />
<skill_list>
<skill id="5465" level="1" /> <!-- Earth Attack -->
<skill id="4414" level="3" /> <!-- Light Armor Type -->
<skill id="4416" level="5" /> <!-- Plants -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="14765" level="3" /> <!-- Blood Siphon Resistance -->
</skill_list>
<ai aggroRange="300" />
<drop_lists>
<death>
<group chance="70">
<item id="57" min="2997" max="6989" chance="100" /> <!-- Adena -->
</group>
<group chance="6.77">
<item id="36558" min="1" max="1" chance="88.921713441654" /> <!-- Accessory Gem (Mid-grade) -->
<item id="36559" min="1" max="1" chance="11.078286558346" /> <!-- Accessory Gem (High-grade) -->
</group>
</death>
<corpse>
<item id="36558" min="1" max="1" chance="3.121" /> <!-- Accessory Gem (Mid-grade) -->
<item id="19440" min="1" max="1" chance="0.3" /> <!-- Gemstone (R-grade) -->
<item id="36559" min="1" max="1" chance="0.3" /> <!-- Accessory Gem (High-grade) -->
</corpse>
<lucky_corpse>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_corpse>
</drop_lists>
<collision>
<radius normal="15" />
<height normal="26" />
</collision>
<extend_drop>
<id>1</id>
<id>2</id>
<id>3</id>
<id>4</id>
<id>5</id>
</extend_drop>
</npc>
<npc id="23242" level="97" type="L2Monster" name="Pafuron" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="150" />
<param name="MoveAroundSocial1" value="150" />
<param name="IsAggressive" value="0" />
<param name="Attack_BoostValue" value="148" />
</parameters>
<race>UNDEAD</race>
<sex>MALE</sex>
<acquire exp="13288423" sp="3189" />
<equipment rhand="35692" /> <!-- Monster's Weapon -->
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="693017" hpRegen="8.5" mp="22800" mpRegen="30" />
<speed>
<walk ground="30" />
<run ground="100" />
</speed>
<attack physical="68890.6111170679" magical="19509.7667259604" critical="4" attackSpeed="253" range="40" type="SWORD" distance="80" width="120" random="10" accuracy="5" />
<defence physical="282.96" magical="162.45" />
<attribute>
<defence fire="250" water="250" wind="250" earth="250" holy="200" dark="250" />
<attack type="DARK" value="330" />
</attribute>
<abnormalResist physical="0" magical="0" />
</stats>
<status attackable="false" undying="false" />
<skill_list>
<skill id="5467" level="1" /> <!-- Strong against the dark elemental. -->
<skill id="4414" level="3" /> <!-- Light Armor Type -->
<skill id="4416" level="1" /> <!-- Undead -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="16547" level="10" /> <!-- Danger Zone Attack Resistance -->
<skill id="14765" level="4" /> <!-- Blood Siphon Resistance -->
</skill_list>
<ai aggroRange="300" />
<drop_lists>
<death>
<group chance="70">
<item id="57" min="12657" max="29546" chance="100" /> <!-- Adena -->
</group>
<group chance="0.78">
<item id="17407" min="1" max="1" chance="3.8461538461538" /> <!-- Seraph Circlet -->
<item id="35318" min="1" max="1" chance="96.153846153846" /> <!-- Seraph Circlet Ingredient -->
</group>
<group chance="0.03">
<item id="35442" min="1" max="1" chance="100" /> <!-- Recipe: Seraph Circlet (60%) -->
</group>
</death>
<corpse>
<item id="36534" min="1" max="1" chance="4.084" /> <!-- Durable Braid -->
<item id="36886" min="1" max="1" chance="0.03" /> <!-- Recipe: Durable Braid - Upgrade -->
</corpse>
<lucky_corpse>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_corpse>
</drop_lists>
<collision>
<radius normal="25" />
<height normal="65" />
</collision>
<extend_drop>
<id>1</id>
<id>2</id>
<id>3</id>
<id>4</id>
<id>5</id>
</extend_drop>
</npc>
<npc id="23243" level="97" type="L2Monster" name="Krutati" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="150" />
<param name="MoveAroundSocial1" value="150" />
<param name="IsAggressive" value="0" />
<param name="Attack_BoostValue" value="148" />
</parameters>
<race>UNDEAD</race>
<sex>MALE</sex>
<acquire exp="13288423" sp="3189" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="693017" hpRegen="8.5" mp="22800" mpRegen="30" />
<speed>
<walk ground="51" />
<run ground="160" />
</speed>
<attack physical="68890.6111170679" magical="19509.7667259604" critical="4" attackSpeed="253" range="40" type="SWORD" distance="80" width="120" random="10" accuracy="5" />
<defence physical="282.96" magical="162.45" />
<attribute>
<defence fire="250" water="250" wind="250" earth="250" holy="200" dark="250" />
<attack type="DARK" value="330" />
</attribute>
<abnormalResist physical="0" magical="0" />
</stats>
<status attackable="false" undying="false" />
<skill_list>
<skill id="5467" level="1" /> <!-- Strong against the dark elemental. -->
<skill id="4414" level="1" /> <!-- Heavy Armor Type -->
<skill id="4416" level="1" /> <!-- Undead -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="16547" level="10" /> <!-- Danger Zone Attack Resistance -->
<skill id="14765" level="4" /> <!-- Blood Siphon Resistance -->
</skill_list>
<ai aggroRange="300" />
<drop_lists>
<death>
<group chance="70">
<item id="57" min="12657" max="29546" chance="100" /> <!-- Adena -->
</group>
<group chance="0.78">
<item id="17396" min="1" max="1" chance="3.8461538461538" /> <!-- Seraph Helmet -->
<item id="35307" min="1" max="1" chance="96.153846153846" /> <!-- Seraph Helmet Ingredient -->
</group>
<group chance="0.03">
<item id="35431" min="1" max="1" chance="100" /> <!-- Recipe: Seraph Helmet (60%) -->
</group>
</death>
<corpse>
<item id="36533" min="1" max="1" chance="89.42" /> <!-- Synthetic Braid -->
</corpse>
<lucky_corpse>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_corpse>
</drop_lists>
<collision>
<radius normal="25" />
<height normal="64" />
</collision>
<extend_drop>
<id>1</id>
<id>2</id>
<id>3</id>
<id>4</id>
<id>5</id>
</extend_drop>
</npc>
<npc id="23244" level="97" type="L2Monster" name="Alluring Irene" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="150" />
<param name="MoveAroundSocial1" value="150" />
<param name="IsAggressive" value="0" />
<param name="Attack_BoostValue" value="146" />
</parameters>
<race>DEMONIC</race>
<sex>FEMALE</sex>
<acquire exp="12928248" sp="3102" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="627960" hpRegen="8.5" mp="22428" mpRegen="30" />
<speed>
<walk ground="60" />
<run ground="160" />
</speed>
<attack physical="65652.4903459599" magical="18614.9328177446" critical="4" attackSpeed="253" range="40" type="SWORD" distance="80" width="120" random="10" accuracy="5" />
<defence physical="282.96" magical="162.45" />
<attribute>
<defence fire="250" water="250" wind="250" earth="250" holy="200" dark="250" />
<attack type="DARK" value="330" />
</attribute>
<abnormalResist physical="0" magical="0" />
</stats>
<status attackable="false" undying="false" />
<skill_list>
<skill id="5467" level="1" /> <!-- Strong against the dark elemental. -->
<skill id="4414" level="3" /> <!-- Light Armor Type -->
<skill id="4416" level="9" /> <!-- Demons -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="16547" level="10" /> <!-- Danger Zone Attack Resistance -->
<skill id="14765" level="4" /> <!-- Blood Siphon Resistance -->
</skill_list>
<ai aggroRange="300" />
<drop_lists>
<death>
<group chance="70">
<item id="57" min="12512" max="29208" chance="100" /> <!-- Adena -->
</group>
<group chance="0.75">
<item id="35320" min="1" max="1" chance="100" /> <!-- Seraph Stocking Ingredient -->
</group>
<group chance="0.03">
<item id="35444" min="1" max="1" chance="100" /> <!-- Recipe: Seraph Stockings (60%) -->
</group>
</death>
<corpse>
<item id="36533" min="1" max="1" chance="42.01" /> <!-- Synthetic Braid -->
<item id="19440" min="1" max="1" chance="2.467" /> <!-- Gemstone (R-grade) -->
</corpse>
<lucky_corpse>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_corpse>
</drop_lists>
<collision>
<radius normal="20" />
<height normal="49" />
</collision>
<extend_drop>
<id>1</id>
<id>2</id>
<id>3</id>
<id>4</id>
<id>5</id>
</extend_drop>
</npc>
<npc id="23245" level="96" type="L2Monster" name="Isaad" title="Watchman of the Eye of Infinity">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="IsAggressive" value="1" />
<skill name="Skill01_ID" id="15071" level="1" />
<skill name="Skill02_ID" id="15072" level="1" />
<skill name="Skill03_ID" id="15091" level="1" />
<skill name="Skill04_ID" id="15093" level="1" />
<skill name="Skill06_ID" id="15087" level="1" />
<skill name="Skill07_ID" id="15090" level="1" />
<param name="Attack_BoostValue" value="146" />
</parameters>
<race>UNDEAD</race>
<sex>MALE</sex>
<acquire exp="13015847" sp="3123" />
<equipment rhand="15302" /> <!-- Transparent Bow (NPC) -->
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="627960" hpRegen="8.5" mp="22428" mpRegen="30" />
<speed>
<walk ground="45" />
<run ground="170" />
</speed>
<attack physical="65652.4903459599" magical="18614.9328177446" critical="4" attackSpeed="253" range="400" type="BOW" distance="80" width="120" random="10" accuracy="5" />
<defence physical="277.41" magical="158.48" />
<attribute>
<defence fire="250" water="250" wind="250" earth="250" holy="200" dark="250" />
<attack type="DARK" value="330" />
</attribute>
<abnormalResist physical="0" magical="0" />
</stats>
<status attackable="false" undying="false" randomWalk="false" />
<skill_list>
<skill id="5464" level="1" /> <!-- Wind Attack -->
<skill id="4414" level="1" /> <!-- Heavy Armor Type -->
<skill id="4416" level="1" /> <!-- Undead -->
<skill id="4415" level="9" /> <!-- Bows -->
<skill id="16547" level="10" /> <!-- Danger Zone Attack Resistance -->
<skill id="14765" level="4" /> <!-- Blood Siphon Resistance -->
</skill_list>
<ai aggroRange="300" isAggressive="true" clanHelpRange="300" />
<drop_lists>
<death>
<group chance="70">
<item id="57" min="12385" max="28925" chance="100" /> <!-- Adena -->
</group>
<group chance="0.75">
<item id="35319" min="1" max="1" chance="100" /> <!-- Seraph Tunic Ingredient -->
</group>
<group chance="0.03">
<item id="35443" min="1" max="1" chance="100" /> <!-- Recipe: Seraph Tunic (60%) -->
</group>
</death>
<corpse>
<item id="36533" min="1" max="1" chance="42.21" /> <!-- Synthetic Braid -->
<item id="36534" min="1" max="1" chance="3.964" /> <!-- Durable Braid -->
</corpse>
<lucky_corpse>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_corpse>
</drop_lists>
<collision>
<radius normal="18" />
<height normal="27.5" />
</collision>
<extend_drop>
<id>1</id>
<id>2</id>
<id>3</id>
<id>4</id>
<id>5</id>
</extend_drop>
</npc>
<npc id="23246" level="93" type="L2Monster" name="Spicula 1" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="119" />
<param name="MoveAroundSocial1" value="119" />
<param name="IsAggressive" value="1" />
<skill name="Skill01_ID" id="15332" level="1" />
<param name="Attack_BoostValue" value="139" />
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<acquire exp="1023771" sp="245" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="14467" hpRegen="10.5" mp="2132" mpRegen="3.6" />
<speed>
<walk ground="30" />
<run ground="180" />
</speed>
<attack physical="5558.295742615" magical="4646.4317367902" critical="4" attackSpeed="353" range="40" />
<defence physical="507.69230769231" magical="299.2057447503" />
<attribute>
<attack type="EARTH" value="180" />
<defence fire="100" water="100" wind="50" earth="100" holy="100" dark="100" />
</attribute>
<abnormalResist physical="0" magical="0" />
</stats>
<status attackable="false" undying="false" />
<skill_list>
<skill id="5465" level="1" /> <!-- Earth Attack -->
<skill id="4410" level="14" /> <!-- Strong P. Atk. -->
<skill id="4411" level="14" /> <!-- Strong M. Atk. -->
<skill id="4414" level="3" /> <!-- Light Armor Type -->
<skill id="4416" level="6" /> <!-- Humanoids -->
<skill id="4408" level="13" /> <!-- HP Increase (5x) -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="14765" level="3" /> <!-- Blood Siphon Resistance -->
<skill id="4413" level="12" /> <!-- Slightly Strong M. Def. -->
<skill id="4412" level="12" /> <!-- Slightly Strong P. Def. -->
</skill_list>
<ai aggroRange="450" isAggressive="true" clanHelpRange="300" />
<drop_lists>
<death>
<group chance="70">
<item id="57" min="472" max="1101" chance="100" /> <!-- Adena -->
</group>
<group chance="7.634">
<item id="36528" min="1" max="1" chance="90.175530521352" /> <!-- Metallic Fiber -->
<item id="36529" min="1" max="1" chance="9.8244694786482" /> <!-- Quality Fiber -->
</group>
<group chance="20">
<item id="8600" min="1" max="1" chance="50" /> <!-- Herb of Life -->
<item id="8601" min="1" max="1" chance="40" /> <!-- Major Herb of Life -->
<item id="8602" min="1" max="1" chance="10" /> <!-- Superior Herb of Life -->
</group>
<group chance="33">
<item id="8603" min="1" max="1" chance="60" /> <!-- Herb of Mana -->
<item id="8604" min="1" max="1" chance="30" /> <!-- Major Herb of Mana -->
<item id="8605" min="1" max="1" chance="10" /> <!-- Superior Herb of Mana -->
</group>
<group chance="0.7">
<item id="34849" min="1" max="1" chance="100" /> <!-- Mysterious Herb of Power -->
</group>
<group chance="0.7">
<item id="34850" min="1" max="1" chance="100" /> <!-- Mysterious Herb of Magic -->
</group>
<group chance="0.1">
<item id="13028" min="1" max="1" chance="100" /> <!-- Vitality Replenishing Herb -->
</group>
</death>
<corpse>
<item id="36528" min="1" max="1" chance="3.474" /> <!-- Metallic Fiber -->
<item id="36529" min="1" max="1" chance="0.3" /> <!-- Quality Fiber -->
<item id="19440" min="1" max="1" chance="0.075" /> <!-- Gemstone (R-grade) -->
</corpse>
<lucky_corpse>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_corpse>
</drop_lists>
<collision>
<radius normal="8" />
<height normal="19" />
</collision>
<extend_drop>
<id>1</id>
<id>2</id>
<id>3</id>
<id>4</id>
<id>5</id>
</extend_drop>
</npc>
<npc id="23247" level="93" type="L2Monster" name="Spicula 2" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="119" />
<param name="MoveAroundSocial1" value="119" />
<param name="IsAggressive" value="1" />
<param name="Skill01_Probablity" value="40" />
<skill name="Skill01_ID" id="15335" level="1" />
<param name="Attack_BoostValue" value="139" />
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<acquire exp="1023771" sp="245" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="14467" hpRegen="10.5" mp="2132" mpRegen="3.6" />
<speed>
<walk ground="30" />
<run ground="180" />
</speed>
<attack physical="5558.295742615" magical="4646.4317367902" critical="4" attackSpeed="353" range="40" />
<defence physical="507.69230769231" magical="299.2057447503" />
<attribute>
<attack type="EARTH" value="180" />
<defence fire="100" water="100" wind="50" earth="100" holy="100" dark="100" />
</attribute>
<abnormalResist physical="0" magical="0" />
</stats>
<status attackable="false" undying="false" />
<skill_list>
<skill id="5465" level="1" /> <!-- Earth Attack -->
<skill id="4410" level="14" /> <!-- Strong P. Atk. -->
<skill id="4411" level="14" /> <!-- Strong M. Atk. -->
<skill id="4414" level="3" /> <!-- Light Armor Type -->
<skill id="4416" level="6" /> <!-- Humanoids -->
<skill id="4408" level="13" /> <!-- HP Increase (5x) -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="14765" level="3" /> <!-- Blood Siphon Resistance -->
<skill id="4413" level="12" /> <!-- Slightly Strong M. Def. -->
<skill id="4412" level="12" /> <!-- Slightly Strong P. Def. -->
</skill_list>
<ai aggroRange="450" isAggressive="true" clanHelpRange="300" />
<drop_lists>
<death>
<group chance="70">
<item id="57" min="472" max="1101" chance="100" /> <!-- Adena -->
</group>
<group chance="7.618">
<item id="36528" min="1" max="1" chance="90.154896298241" /> <!-- Metallic Fiber -->
<item id="36529" min="1" max="1" chance="9.845103701759" /> <!-- Quality Fiber -->
</group>
<group chance="20">
<item id="8600" min="1" max="1" chance="50" /> <!-- Herb of Life -->
<item id="8601" min="1" max="1" chance="40" /> <!-- Major Herb of Life -->
<item id="8602" min="1" max="1" chance="10" /> <!-- Superior Herb of Life -->
</group>
<group chance="33">
<item id="8603" min="1" max="1" chance="60" /> <!-- Herb of Mana -->
<item id="8604" min="1" max="1" chance="30" /> <!-- Major Herb of Mana -->
<item id="8605" min="1" max="1" chance="10" /> <!-- Superior Herb of Mana -->
</group>
<group chance="0.7">
<item id="34849" min="1" max="1" chance="100" /> <!-- Mysterious Herb of Power -->
</group>
<group chance="0.7">
<item id="34850" min="1" max="1" chance="100" /> <!-- Mysterious Herb of Magic -->
</group>
<group chance="0.1">
<item id="13028" min="1" max="1" chance="100" /> <!-- Vitality Replenishing Herb -->
</group>
</death>
<corpse>
<item id="36528" min="1" max="1" chance="3.539" /> <!-- Metallic Fiber -->
<item id="36529" min="1" max="1" chance="0.3" /> <!-- Quality Fiber -->
<item id="19440" min="1" max="1" chance="0.075" /> <!-- Gemstone (R-grade) -->
</corpse>
<lucky_corpse>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_corpse>
</drop_lists>
<collision>
<radius normal="8" />
<height normal="19" />
</collision>
<extend_drop>
<id>1</id>
<id>2</id>
<id>3</id>
<id>4</id>
<id>5</id>
</extend_drop>
</npc>
<npc id="23248" level="95" type="L2Monster" name="Spicula 3" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="119" />
<param name="MoveAroundSocial1" value="119" />
<param name="IsAggressive" value="1" />
<param name="Skill02_Probablity" value="40" />
<skill name="Skill01_ID" id="15350" level="1" />
<skill name="Skill02_ID" id="15351" level="1" />
<param name="Attack_BoostValue" value="144" />
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<acquire exp="1244208" sp="298" />
<equipment rhand="15304" /> <!-- Transparent Crossbow (NPC) -->
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="14806" hpRegen="8.5" mp="3308" mpRegen="3" />
<speed>
<walk ground="30" />
<run ground="180" />
</speed>
<attack physical="5574.2816024306" magical="277.300499231396" critical="8" attackSpeed="253" range="400" type="BOW" distance="10" width="0" random="5" accuracy="0" />
<defence physical="339.966102851115" magical="331.327101321595" />
<attribute>
<attack type="EARTH" value="180" />
<defence fire="100" water="100" wind="50" earth="100" holy="100" dark="100" />
</attribute>
<abnormalResist physical="0" magical="0" />
</stats>
<status attackable="false" undying="false" />
<skill_list>
<skill id="5465" level="1" /> <!-- Earth Attack -->
<skill id="4410" level="12" /> <!-- Slightly Strong P. Atk. -->
<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
<skill id="4414" level="3" /> <!-- Light Armor Type -->
<skill id="4416" level="6" /> <!-- Humanoids -->
<skill id="4408" level="13" /> <!-- HP Increase (5x) -->
<skill id="4415" level="9" /> <!-- Bows -->
<skill id="14765" level="3" /> <!-- Blood Siphon Resistance -->
<skill id="4413" level="12" /> <!-- Slightly Strong M. Def. -->
<skill id="4412" level="12" /> <!-- Slightly Strong P. Def. -->
</skill_list>
<ai aggroRange="450" isAggressive="true" clanHelpRange="300" />
<drop_lists>
<death>
<group chance="70">
<item id="57" min="724" max="1688" chance="100" /> <!-- Adena -->
</group>
<group chance="11.74">
<item id="36528" min="1" max="1" chance="93.611584327087" /> <!-- Metallic Fiber -->
<item id="36529" min="1" max="1" chance="6.3884156729131" /> <!-- Quality Fiber -->
</group>
<group chance="20">
<item id="8600" min="1" max="1" chance="50" /> <!-- Herb of Life -->
<item id="8601" min="1" max="1" chance="40" /> <!-- Major Herb of Life -->
<item id="8602" min="1" max="1" chance="10" /> <!-- Superior Herb of Life -->
</group>
<group chance="33">
<item id="8603" min="1" max="1" chance="60" /> <!-- Herb of Mana -->
<item id="8604" min="1" max="1" chance="30" /> <!-- Major Herb of Mana -->
<item id="8605" min="1" max="1" chance="10" /> <!-- Superior Herb of Mana -->
</group>
<group chance="0.7">
<item id="34849" min="1" max="1" chance="100" /> <!-- Mysterious Herb of Power -->
</group>
<group chance="0.7">
<item id="34850" min="1" max="1" chance="100" /> <!-- Mysterious Herb of Magic -->
</group>
<group chance="0.1">
<item id="13028" min="1" max="1" chance="100" /> <!-- Vitality Replenishing Herb -->
</group>
</death>
<corpse>
<item id="36528" min="1" max="1" chance="5.363" /> <!-- Metallic Fiber -->
<item id="36529" min="1" max="1" chance="0.75" /> <!-- Quality Fiber -->
<item id="19440" min="1" max="1" chance="0.075" /> <!-- Gemstone (R-grade) -->
</corpse>
<lucky_corpse>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_corpse>
</drop_lists>
<collision>
<radius normal="10" />
<height normal="24" />
</collision>
<extend_drop>
<id>1</id>
<id>2</id>
<id>3</id>
<id>4</id>
<id>5</id>
</extend_drop>
</npc>
<npc id="23249" level="95" type="L2Monster" name="Spicula 4" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="119" />
<param name="MoveAroundSocial1" value="119" />
<param name="IsAggressive" value="1" />
<param name="Skill02_Probablity" value="40" />
<skill name="Skill01_ID" id="15352" level="1" />
<skill name="Skill02_ID" id="15353" level="1" />
<param name="Attack_BoostValue" value="144" />
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<acquire exp="1244208" sp="298" />
<equipment rhand="15304" /> <!-- Transparent Crossbow (NPC) -->
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="14806" hpRegen="8.5" mp="3308" mpRegen="3" />
<speed>
<walk ground="40" />
<run ground="180" />
</speed>
<attack physical="5574.2816024306" magical="277.300499231396" critical="8" attackSpeed="253" range="400" type="BOW" distance="10" width="0" random="5" accuracy="0" />
<defence physical="339.966102851115" magical="331.327101321595" />
<attribute>
<attack type="EARTH" value="330" />
<defence fire="250" water="250" wind="200" earth="250" holy="250" dark="250" />
</attribute>
<abnormalResist physical="0" magical="0" />
</stats>
<status attackable="false" undying="false" />
<skill_list>
<skill id="5465" level="1" /> <!-- Earth Attack -->
<skill id="4410" level="12" /> <!-- Slightly Strong P. Atk. -->
<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
<skill id="4414" level="3" /> <!-- Light Armor Type -->
<skill id="4416" level="6" /> <!-- Humanoids -->
<skill id="4408" level="13" /> <!-- HP Increase (5x) -->
<skill id="4415" level="9" /> <!-- Bows -->
<skill id="14765" level="3" /> <!-- Blood Siphon Resistance -->
<skill id="4413" level="12" /> <!-- Slightly Strong M. Def. -->
<skill id="4412" level="12" /> <!-- Slightly Strong P. Def. -->
</skill_list>
<ai aggroRange="450" isAggressive="true" clanHelpRange="300" />
<drop_lists>
<death>
<group chance="70">
<item id="57" min="724" max="1688" chance="100" /> <!-- Adena -->
</group>
<group chance="11.61">
<item id="36528" min="1" max="1" chance="93.540051679587" /> <!-- Metallic Fiber -->
<item id="36529" min="1" max="1" chance="6.4599483204134" /> <!-- Quality Fiber -->
</group>
<group chance="20">
<item id="8600" min="1" max="1" chance="50" /> <!-- Herb of Life -->
<item id="8601" min="1" max="1" chance="40" /> <!-- Major Herb of Life -->
<item id="8602" min="1" max="1" chance="10" /> <!-- Superior Herb of Life -->
</group>
<group chance="33">
<item id="8603" min="1" max="1" chance="60" /> <!-- Herb of Mana -->
<item id="8604" min="1" max="1" chance="30" /> <!-- Major Herb of Mana -->
<item id="8605" min="1" max="1" chance="10" /> <!-- Superior Herb of Mana -->
</group>
<group chance="0.7">
<item id="34849" min="1" max="1" chance="100" /> <!-- Mysterious Herb of Power -->
</group>
<group chance="0.7">
<item id="34850" min="1" max="1" chance="100" /> <!-- Mysterious Herb of Magic -->
</group>
<group chance="0.1">
<item id="13028" min="1" max="1" chance="100" /> <!-- Vitality Replenishing Herb -->
</group>
</death>
<corpse>
<item id="36528" min="1" max="1" chance="5.472" /> <!-- Metallic Fiber -->
<item id="36529" min="1" max="1" chance="0.75" /> <!-- Quality Fiber -->
<item id="19440" min="1" max="1" chance="0.075" /> <!-- Gemstone (R-grade) -->
</corpse>
<lucky_corpse>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_corpse>
</drop_lists>
<collision>
<radius normal="10" />
<height normal="24" />
</collision>
<extend_drop>
<id>1</id>
<id>2</id>
<id>3</id>
<id>4</id>
<id>5</id>
</extend_drop>
</npc>
<npc id="23250" level="94" type="L2Monster" name="Spicula 5" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="119" />
<param name="MoveAroundSocial1" value="119" />
<param name="IsAggressive" value="1" />
<param name="Skill02_Probablity" value="40" />
<skill name="Skill01_ID" id="15354" level="1" />
<skill name="Skill02_ID" id="15355" level="1" />
<param name="Attack_BoostValue" value="142" />
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<acquire exp="1318110" sp="316" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="14547" hpRegen="8.5" mp="2169" mpRegen="3" />
<speed>
<walk ground="30" />
<run ground="180" />
</speed>
<attack physical="5312.08665902033" magical="941.545974868554" critical="4" attackSpeed="253" range="40" type="SWORD" distance="80" width="120" random="10" accuracy="5" />
<defence physical="476.143001192038" magical="269.371627090727" />
<attribute>
<attack type="EARTH" value="180" />
<defence fire="100" water="100" wind="50" earth="100" holy="100" dark="100" />
</attribute>
<abnormalResist physical="0" magical="0" />
</stats>
<status attackable="false" undying="false" />
<skill_list>
<skill id="5465" level="1" /> <!-- Earth Attack -->
<skill id="4410" level="12" /> <!-- Slightly Strong P. Atk. -->
<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
<skill id="4414" level="3" /> <!-- Light Armor Type -->
<skill id="4416" level="6" /> <!-- Humanoids -->
<skill id="4408" level="13" /> <!-- HP Increase (5x) -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="14765" level="3" /> <!-- Blood Siphon Resistance -->
<skill id="4413" level="12" /> <!-- Slightly Strong M. Def. -->
<skill id="4412" level="12" /> <!-- Slightly Strong P. Def. -->
</skill_list>
<ai aggroRange="450" isAggressive="true" clanHelpRange="300" />
<drop_lists>
<death>
<group chance="70">
<item id="57" min="574" max="1338" chance="100" /> <!-- Adena -->
</group>
<group chance="9.046">
<item id="36528" min="1" max="1" chance="91.709042670794" /> <!-- Metallic Fiber -->
<item id="36529" min="1" max="1" chance="8.2909573292063" /> <!-- Quality Fiber -->
</group>
<group chance="20">
<item id="8600" min="1" max="1" chance="50" /> <!-- Herb of Life -->
<item id="8601" min="1" max="1" chance="40" /> <!-- Major Herb of Life -->
<item id="8602" min="1" max="1" chance="10" /> <!-- Superior Herb of Life -->
</group>
<group chance="33">
<item id="8603" min="1" max="1" chance="60" /> <!-- Herb of Mana -->
<item id="8604" min="1" max="1" chance="30" /> <!-- Major Herb of Mana -->
<item id="8605" min="1" max="1" chance="10" /> <!-- Superior Herb of Mana -->
</group>
<group chance="0.7">
<item id="34849" min="1" max="1" chance="100" /> <!-- Mysterious Herb of Power -->
</group>
<group chance="0.7">
<item id="34850" min="1" max="1" chance="100" /> <!-- Mysterious Herb of Magic -->
</group>
<group chance="0.1">
<item id="13028" min="1" max="1" chance="100" /> <!-- Vitality Replenishing Herb -->
</group>
</death>
<corpse>
<item id="36528" min="1" max="1" chance="4.24" /> <!-- Metallic Fiber -->
<item id="36529" min="1" max="1" chance="0.3" /> <!-- Quality Fiber -->
<item id="19440" min="1" max="1" chance="0.075" /> <!-- Gemstone (R-grade) -->
</corpse>
<lucky_corpse>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_corpse>
</drop_lists>
<collision>
<radius normal="8" />
<height normal="19" />
</collision>
<extend_drop>
<id>1</id>
<id>2</id>
<id>3</id>
<id>4</id>
<id>5</id>
</extend_drop>
</npc>
<npc id="23251" level="94" type="L2Monster" name="Spicula 6" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="119" />
<param name="MoveAroundSocial1" value="119" />
<param name="IsAggressive" value="1" />
<skill name="Skill01_ID" id="15356" level="1" />
<param name="Attack_BoostValue" value="142" />
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<acquire exp="1318110" sp="316" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="14547" hpRegen="8.5" mp="2169" mpRegen="3" />
<speed>
<walk ground="30" />
<run ground="180" />
</speed>
<attack physical="5312.08665902033" magical="941.545974868554" critical="4" attackSpeed="253" range="40" type="SWORD" distance="80" width="120" random="10" accuracy="5" />
<defence physical="476.143001192038" magical="269.371627090727" />
<attribute>
<attack type="EARTH" value="180" />
<defence fire="100" water="100" wind="50" earth="100" holy="100" dark="100" />
</attribute>
<abnormalResist physical="0" magical="0" />
</stats>
<status attackable="false" undying="false" />
<skill_list>
<skill id="5465" level="1" /> <!-- Earth Attack -->
<skill id="4410" level="12" /> <!-- Slightly Strong P. Atk. -->
<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
<skill id="4414" level="3" /> <!-- Light Armor Type -->
<skill id="4416" level="6" /> <!-- Humanoids -->
<skill id="4408" level="13" /> <!-- HP Increase (5x) -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="14765" level="3" /> <!-- Blood Siphon Resistance -->
<skill id="4413" level="12" /> <!-- Slightly Strong M. Def. -->
<skill id="4412" level="12" /> <!-- Slightly Strong P. Def. -->
</skill_list>
<ai aggroRange="450" isAggressive="true" clanHelpRange="300" />
<drop_lists>
<death>
<group chance="70">
<item id="57" min="574" max="1338" chance="100" /> <!-- Adena -->
</group>
<group chance="9.093">
<item id="36528" min="1" max="1" chance="91.751897063675" /> <!-- Metallic Fiber -->
<item id="36529" min="1" max="1" chance="8.2481029363246" /> <!-- Quality Fiber -->
</group>
<group chance="20">
<item id="8600" min="1" max="1" chance="50" /> <!-- Herb of Life -->
<item id="8601" min="1" max="1" chance="40" /> <!-- Major Herb of Life -->
<item id="8602" min="1" max="1" chance="10" /> <!-- Superior Herb of Life -->
</group>
<group chance="33">
<item id="8603" min="1" max="1" chance="60" /> <!-- Herb of Mana -->
<item id="8604" min="1" max="1" chance="30" /> <!-- Major Herb of Mana -->
<item id="8605" min="1" max="1" chance="10" /> <!-- Superior Herb of Mana -->
</group>
<group chance="0.7">
<item id="34849" min="1" max="1" chance="100" /> <!-- Mysterious Herb of Power -->
</group>
<group chance="0.7">
<item id="34850" min="1" max="1" chance="100" /> <!-- Mysterious Herb of Magic -->
</group>
<group chance="0.1">
<item id="13028" min="1" max="1" chance="100" /> <!-- Vitality Replenishing Herb -->
</group>
</death>
<corpse>
<item id="36528" min="1" max="1" chance="4.239" /> <!-- Metallic Fiber -->
<item id="36529" min="1" max="1" chance="0.3" /> <!-- Quality Fiber -->
<item id="19440" min="1" max="1" chance="0.075" /> <!-- Gemstone (R-grade) -->
</corpse>
<lucky_corpse>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_corpse>
</drop_lists>
<collision>
<radius normal="8" />
<height normal="19" />
</collision>
<extend_drop>
<id>1</id>
<id>2</id>
<id>3</id>
<id>4</id>
<id>5</id>
</extend_drop>
</npc>
<npc id="23252" level="93" type="L2Monster" name="Yin Spicula 1" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="119" />
<param name="MoveAroundSocial1" value="119" />
<param name="IsAggressive" value="1" />
<param name="Skill01_Probablity" value="30" />
<skill name="Skill01_ID" id="15363" level="1" />
<param name="Attack_BoostValue" value="137" />
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<acquire exp="1386150" sp="332" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="14467" hpRegen="10.5" mp="2132" mpRegen="3.6" />
<speed>
<walk ground="30" />
<run ground="180" />
</speed>
<attack physical="11663.651396787" magical="2888.1073980391" critical="4" attackSpeed="253" range="40" />
<defence physical="960.98901098901" magical="508.83110289051" />
<attribute>
<attack type="EARTH" value="180" />
<defence fire="100" water="100" wind="50" earth="100" holy="100" dark="100" />
</attribute>
<abnormalResist physical="0" magical="0" />
</stats>
<status attackable="false" undying="false" />
<skill_list>
<skill id="5465" level="1" /> <!-- Earth Attack -->
<skill id="4410" level="13" /> <!-- Slightly Strong P. Atk. -->
<skill id="4411" level="14" /> <!-- Strong M. Atk. -->
<skill id="4414" level="3" /> <!-- Light Armor Type -->
<skill id="4416" level="6" /> <!-- Humanoids -->
<skill id="4408" level="11" /> <!-- HP Increase (3x) -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="14765" level="3" /> <!-- Blood Siphon Resistance -->
<skill id="4413" level="12" /> <!-- Slightly Strong M. Def. -->
<skill id="4412" level="12" /> <!-- Slightly Strong P. Def. -->
</skill_list>
<ai aggroRange="450" isAggressive="true" clanHelpRange="300" />
<drop_lists>
<death>
<group chance="20">
<item id="8600" min="1" max="1" chance="50" /> <!-- Herb of Life -->
<item id="8601" min="1" max="1" chance="40" /> <!-- Major Herb of Life -->
<item id="8602" min="1" max="1" chance="10" /> <!-- Superior Herb of Life -->
</group>
<group chance="33">
<item id="8603" min="1" max="1" chance="60" /> <!-- Herb of Mana -->
<item id="8604" min="1" max="1" chance="30" /> <!-- Major Herb of Mana -->
<item id="8605" min="1" max="1" chance="10" /> <!-- Superior Herb of Mana -->
</group>
<group chance="0.7">
<item id="34849" min="1" max="1" chance="100" /> <!-- Mysterious Herb of Power -->
</group>
<group chance="0.7">
<item id="34850" min="1" max="1" chance="100" /> <!-- Mysterious Herb of Magic -->
</group>
<group chance="0.1">
<item id="13028" min="1" max="1" chance="100" /> <!-- Vitality Replenishing Herb -->
</group>
</death>
</drop_lists>
<collision>
<radius normal="8" />
<height normal="19" />
</collision>
<extend_drop>
<id>1</id>
<id>2</id>
<id>3</id>
<id>4</id>
<id>5</id>
</extend_drop>
</npc>
<npc id="23253" level="93" type="L2Monster" name="Yin Spicula 2" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="119" />
<param name="MoveAroundSocial1" value="119" />
<param name="IsAggressive" value="1" />
<param name="Skill01_Probablity" value="30" />
<skill name="Skill01_ID" id="15364" level="1" />
<param name="Attack_BoostValue" value="137" />
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<acquire exp="1386150" sp="332" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="14467" hpRegen="10.5" mp="2132" mpRegen="3.6" />
<speed>
<walk ground="30" />
<run ground="180" />
</speed>
<attack physical="11663.651396787" magical="2888.1073980391" critical="4" attackSpeed="253" range="40" />
<defence physical="960.98901098901" magical="508.83110289051" />
<attribute>
<attack type="EARTH" value="180" />
<defence fire="100" water="100" wind="50" earth="100" holy="100" dark="100" />
</attribute>
<abnormalResist physical="0" magical="0" />
</stats>
<status attackable="false" undying="false" />
<skill_list>
<skill id="5465" level="1" /> <!-- Earth Attack -->
<skill id="4410" level="13" /> <!-- Slightly Strong P. Atk. -->
<skill id="4411" level="14" /> <!-- Strong M. Atk. -->
<skill id="4414" level="3" /> <!-- Light Armor Type -->
<skill id="4416" level="6" /> <!-- Humanoids -->
<skill id="4408" level="11" /> <!-- HP Increase (3x) -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="14765" level="3" /> <!-- Blood Siphon Resistance -->
<skill id="4413" level="12" /> <!-- Slightly Strong M. Def. -->
<skill id="4412" level="12" /> <!-- Slightly Strong P. Def. -->
</skill_list>
<ai aggroRange="450" isAggressive="true" clanHelpRange="300" />
<drop_lists>
<death>
<group chance="20">
<item id="8600" min="1" max="1" chance="50" /> <!-- Herb of Life -->
<item id="8601" min="1" max="1" chance="40" /> <!-- Major Herb of Life -->
<item id="8602" min="1" max="1" chance="10" /> <!-- Superior Herb of Life -->
</group>
<group chance="33">
<item id="8603" min="1" max="1" chance="60" /> <!-- Herb of Mana -->
<item id="8604" min="1" max="1" chance="30" /> <!-- Major Herb of Mana -->
<item id="8605" min="1" max="1" chance="10" /> <!-- Superior Herb of Mana -->
</group>
<group chance="0.7">
<item id="34849" min="1" max="1" chance="100" /> <!-- Mysterious Herb of Power -->
</group>
<group chance="0.7">
<item id="34850" min="1" max="1" chance="100" /> <!-- Mysterious Herb of Magic -->
</group>
<group chance="0.1">
<item id="13028" min="1" max="1" chance="100" /> <!-- Vitality Replenishing Herb -->
</group>
</death>
</drop_lists>
<collision>
<radius normal="8" />
<height normal="19" />
</collision>
<extend_drop>
<id>1</id>
<id>2</id>
<id>3</id>
<id>4</id>
<id>5</id>
</extend_drop>
</npc>
<npc id="23254" level="93" type="L2Monster" name="Yin Spicula" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="119" />
<param name="MoveAroundSocial1" value="119" />
<param name="IsAggressive" value="1" />
<skill name="Skill01_ID" id="15332" level="1" />
<param name="Attack_BoostValue" value="137" />
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<acquire exp="1853593" sp="444" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="14467" hpRegen="10.5" mp="2132" mpRegen="3.6" />
<speed>
<walk ground="30" />
<run ground="180" />
</speed>
<attack physical="7728.5575802996" magical="5396.0412053841" critical="4" attackSpeed="433" range="40" />
<defence physical="779.67032967033" magical="409.09585464041" />
<attribute>
<attack type="EARTH" value="180" />
<defence fire="100" water="100" wind="50" earth="100" holy="100" dark="100" />
</attribute>
<abnormalResist physical="0" magical="0" />
</stats>
<status attackable="false" undying="false" />
<skill_list>
<skill id="5465" level="1" /> <!-- Earth Attack -->
<skill id="4414" level="3" /> <!-- Light Armor Type -->
<skill id="4416" level="6" /> <!-- Humanoids -->
<skill id="4408" level="11" /> <!-- HP Increase (3x) -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="14765" level="3" /> <!-- Blood Siphon Resistance -->
<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
<skill id="4413" level="12" /> <!-- Slightly Strong M. Def. -->
<skill id="4410" level="12" /> <!-- Slightly Strong P. Atk. -->
<skill id="4412" level="12" /> <!-- Slightly Strong P. Def. -->
</skill_list>
<ai aggroRange="450" isAggressive="true" clanHelpRange="300" />
<drop_lists>
<death>
<group chance="70">
<item id="57" min="689" max="1605" chance="100" /> <!-- Adena -->
</group>
<group chance="1.17">
<item id="36837" min="1" max="1" chance="100" /> <!-- Twilight Breastplate Ingredient -->
</group>
<group chance="0.03">
<item id="36775" min="1" max="1" chance="100" /> <!-- Recipe: Twilight Breastplate (60%) -->
</group>
<group chance="20">
<item id="8600" min="1" max="1" chance="50" /> <!-- Herb of Life -->
<item id="8601" min="1" max="1" chance="40" /> <!-- Major Herb of Life -->
<item id="8602" min="1" max="1" chance="10" /> <!-- Superior Herb of Life -->
</group>
<group chance="33">
<item id="8603" min="1" max="1" chance="60" /> <!-- Herb of Mana -->
<item id="8604" min="1" max="1" chance="30" /> <!-- Major Herb of Mana -->
<item id="8605" min="1" max="1" chance="10" /> <!-- Superior Herb of Mana -->
</group>
<group chance="0.7">
<item id="34849" min="1" max="1" chance="100" /> <!-- Mysterious Herb of Power -->
</group>
<group chance="0.7">
<item id="34850" min="1" max="1" chance="100" /> <!-- Mysterious Herb of Magic -->
</group>
<group chance="0.1">
<item id="13028" min="1" max="1" chance="100" /> <!-- Vitality Replenishing Herb -->
</group>
</death>
<corpse>
<item id="36532" min="1" max="1" chance="12.47" /> <!-- Thin Braid -->
<item id="36533" min="1" max="1" chance="2.34" /> <!-- Synthetic Braid -->
</corpse>
<lucky_corpse>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_corpse>
</drop_lists>
<collision>
<radius normal="8" />
<height normal="19" />
</collision>
<extend_drop>
<id>1</id>
<id>2</id>
<id>3</id>
<id>4</id>
<id>5</id>
</extend_drop>
</npc>
<npc id="23255" level="94" type="L2Monster" name="Light Golem" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="80" />
<param name="MoveAroundSocial1" value="80" />
<param name="IsAggressive" value="1" />
<param name="Skill01_Probablity" value="40" />
<skill name="Skill01_ID" id="15337" level="1" />
<param name="Attack_BoostValue" value="142" />
</parameters>
<race>CONSTRUCT</race>
<sex>MALE</sex>
<acquire exp="1453348" sp="348" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="14547" hpRegen="8.5" mp="2169" mpRegen="3" />
<speed>
<walk ground="30" />
<run ground="180" />
</speed>
<attack physical="5312.08665902033" magical="941.545974868554" critical="4" attackSpeed="253" range="40" type="SWORD" distance="80" width="120" random="10" accuracy="5" />
<defence physical="476.143001192038" magical="269.371627090727" />
<attribute>
<attack type="EARTH" value="180" />
<defence fire="100" water="100" wind="50" earth="100" holy="100" dark="100" />
</attribute>
<abnormalResist physical="0" magical="0" />
</stats>
<status attackable="false" undying="false" />
<skill_list>
<skill id="5465" level="1" /> <!-- Earth Attack -->
<skill id="4410" level="14" /> <!-- Strong P. Atk. -->
<skill id="4411" level="14" /> <!-- Strong M. Atk. -->
<skill id="4414" level="1" /> <!-- Heavy Armor Type -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
<skill id="4408" level="13" /> <!-- HP Increase (5x) -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="14765" level="3" /> <!-- Blood Siphon Resistance -->
<skill id="4413" level="12" /> <!-- Slightly Strong M. Def. -->
<skill id="4412" level="12" /> <!-- Slightly Strong P. Def. -->
</skill_list>
<ai aggroRange="450" isAggressive="true" clanHelpRange="300" />
<drop_lists>
<death>
<group chance="70">
<item id="57" min="574" max="1338" chance="100" /> <!-- Adena -->
</group>
<group chance="6.563">
<item id="36528" min="1" max="1" chance="84.001218954746" /> <!-- Metallic Fiber -->
<item id="36529" min="1" max="1" chance="11.42770074661" /> <!-- Quality Fiber -->
<item id="9548" min="1" max="1" chance="4.5710802986439" /> <!-- Earth Stone -->
</group>
<group chance="20">
<item id="8600" min="1" max="1" chance="50" /> <!-- Herb of Life -->
<item id="8601" min="1" max="1" chance="40" /> <!-- Major Herb of Life -->
<item id="8602" min="1" max="1" chance="10" /> <!-- Superior Herb of Life -->
</group>
<group chance="33">
<item id="8603" min="1" max="1" chance="60" /> <!-- Herb of Mana -->
<item id="8604" min="1" max="1" chance="30" /> <!-- Major Herb of Mana -->
<item id="8605" min="1" max="1" chance="10" /> <!-- Superior Herb of Mana -->
</group>
<group chance="0.7">
<item id="34849" min="1" max="1" chance="100" /> <!-- Mysterious Herb of Power -->
</group>
<group chance="0.7">
<item id="34850" min="1" max="1" chance="100" /> <!-- Mysterious Herb of Magic -->
</group>
<group chance="0.1">
<item id="13028" min="1" max="1" chance="100" /> <!-- Vitality Replenishing Herb -->
</group>
</death>
<corpse>
<item id="36528" min="1" max="1" chance="4.346" /> <!-- Metallic Fiber -->
<item id="36529" min="1" max="1" chance="0.3" /> <!-- Quality Fiber -->
<item id="36908" min="1" max="1" chance="0.003" /> <!-- Recipe: Adamantite Wire - Combination -->
</corpse>
<lucky_corpse>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_corpse>
</drop_lists>
<collision>
<radius normal="15" />
<height normal="47" />
</collision>
<extend_drop>
<id>1</id>
<id>2</id>
<id>3</id>
<id>4</id>
<id>5</id>
</extend_drop>
</npc>
<npc id="23256" level="95" type="L2Monster" name="Draw Golem" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="80" />
<param name="MoveAroundSocial1" value="80" />
<param name="IsAggressive" value="1" />
<param name="Skill01_Probablity" value="40" />
<skill name="Skill01_ID" id="15338" level="1" />
<param name="Attack_BoostValue" value="142" />
</parameters>
<race>CONSTRUCT</race>
<sex>MALE</sex>
<acquire exp="1371629" sp="329" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="14806" hpRegen="10.5" mp="2205" mpRegen="3.6" />
<speed>
<walk ground="130" />
<run ground="180" />
</speed>
<attack physical="13748.03075953" magical="4477.8855348304" critical="4" attackSpeed="253" range="40" />
<defence physical="1004.347826087" magical="532.71631510977" />
<attribute>
<attack type="EARTH" value="180" />
<defence fire="100" water="100" wind="50" earth="100" holy="100" dark="100" />
</attribute>
<abnormalResist physical="0" magical="0" />
</stats>
<status attackable="false" undying="false" />
<skill_list>
<skill id="5465" level="1" /> <!-- Earth Attack -->
<skill id="4410" level="14" /> <!-- Strong P. Atk. -->
<skill id="4411" level="14" /> <!-- Strong M. Atk. -->
<skill id="4414" level="1" /> <!-- Heavy Armor Type -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
<skill id="4408" level="13" /> <!-- HP Increase (5x) -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="14765" level="3" /> <!-- Blood Siphon Resistance -->
<skill id="4413" level="12" /> <!-- Slightly Strong M. Def. -->
<skill id="4412" level="12" /> <!-- Slightly Strong P. Def. -->
</skill_list>
<ai aggroRange="450" isAggressive="true" clanHelpRange="300" />
<drop_lists>
<death>
<group chance="70">
<item id="57" min="130" max="304" chance="100" /> <!-- Adena -->
</group>
<group chance="0.3">
<item id="9550" min="1" max="1" chance="100" /> <!-- Dark Stone -->
</group>
<group chance="20">
<item id="8600" min="1" max="1" chance="50" /> <!-- Herb of Life -->
<item id="8601" min="1" max="1" chance="40" /> <!-- Major Herb of Life -->
<item id="8602" min="1" max="1" chance="10" /> <!-- Superior Herb of Life -->
</group>
<group chance="33">
<item id="8603" min="1" max="1" chance="60" /> <!-- Herb of Mana -->
<item id="8604" min="1" max="1" chance="30" /> <!-- Major Herb of Mana -->
<item id="8605" min="1" max="1" chance="10" /> <!-- Superior Herb of Mana -->
</group>
<group chance="0.7">
<item id="34849" min="1" max="1" chance="100" /> <!-- Mysterious Herb of Power -->
</group>
<group chance="0.7">
<item id="34850" min="1" max="1" chance="100" /> <!-- Mysterious Herb of Magic -->
</group>
<group chance="0.1">
<item id="13028" min="1" max="1" chance="100" /> <!-- Vitality Replenishing Herb -->
</group>
</death>
<corpse>
<item id="36533" min="1" max="1" chance="0.3" /> <!-- Synthetic Braid -->
<item id="36534" min="1" max="1" chance="0.03" /> <!-- Durable Braid -->
<item id="36883" min="1" max="1" chance="0.0009" /> <!-- Recipe: Synthetic Braid - Downgrade -->
<item id="36884" min="1" max="1" chance="0.0009" /> <!-- Recipe: Synthetic Braid - Upgrade -->
<item id="36885" min="1" max="1" chance="0.0009" /> <!-- Recipe: Durable Braid - Downgrade -->
<item id="36886" min="1" max="1" chance="0.0009" /> <!-- Recipe: Durable Braid - Upgrade -->
</corpse>
</drop_lists>
<collision>
<radius normal="21" />
<height normal="23" />
</collision>
<extend_drop>
<id>1</id>
<id>2</id>
<id>3</id>
<id>4</id>
<id>5</id>
</extend_drop>
</npc>
<npc id="23257" level="95" type="L2Monster" name="Twosword Golem" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="80" />
<param name="MoveAroundSocial1" value="80" />
<param name="IsAggressive" value="1" />
<param name="Skill01_Probablity" value="500" />
<skill name="Skill01_ID" id="15339" level="1" />
<param name="Attack_BoostValue" value="144" />
</parameters>
<race>CONSTRUCT</race>
<sex>MALE</sex>
<acquire exp="1371629" sp="329" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="14806" hpRegen="8.5" mp="2205" mpRegen="3" />
<speed>
<walk ground="53" />
<run ground="180" />
</speed>
<attack physical="5574.2816024306" magical="986.874609959272" critical="4" attackSpeed="253" range="40" type="SWORD" distance="80" width="120" random="10" accuracy="5" />
<defence physical="485.665861215878" magical="276.105917767995" />
<attribute>
<attack type="EARTH" value="180" />
<defence fire="100" water="100" wind="50" earth="100" holy="100" dark="100" />
</attribute>
<abnormalResist physical="0" magical="0" />
</stats>
<status attackable="false" undying="false" />
<skill_list>
<skill id="5465" level="1" /> <!-- Earth Attack -->
<skill id="4410" level="14" /> <!-- Strong P. Atk. -->
<skill id="4411" level="14" /> <!-- Strong M. Atk. -->
<skill id="4414" level="1" /> <!-- Heavy Armor Type -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
<skill id="4408" level="13" /> <!-- HP Increase (5x) -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="14765" level="3" /> <!-- Blood Siphon Resistance -->
<skill id="4413" level="12" /> <!-- Slightly Strong M. Def. -->
<skill id="4412" level="12" /> <!-- Slightly Strong P. Def. -->
</skill_list>
<ai aggroRange="450" isAggressive="true" clanHelpRange="300" />
<drop_lists>
<death>
<group chance="70">
<item id="57" min="593" max="1383" chance="100" /> <!-- Adena -->
</group>
<group chance="0.3009">
<item id="17326" min="1" max="1" chance="0.29910269192423" /> <!-- Apocalypse Slasher -->
<item id="36827" min="1" max="1" chance="99.700897308076" /> <!-- Apocalypse Slasher Fragment -->
</group>
<group chance="0.078">
<item id="9546" min="1" max="1" chance="96.153846153846" /> <!-- Fire Stone -->
<item id="36765" min="1" max="1" chance="3.8461538461538" /> <!-- Recipe: Apocalypse Slasher (60%) -->
</group>
<group chance="20">
<item id="8600" min="1" max="1" chance="50" /> <!-- Herb of Life -->
<item id="8601" min="1" max="1" chance="40" /> <!-- Major Herb of Life -->
<item id="8602" min="1" max="1" chance="10" /> <!-- Superior Herb of Life -->
</group>
<group chance="33">
<item id="8603" min="1" max="1" chance="60" /> <!-- Herb of Mana -->
<item id="8604" min="1" max="1" chance="30" /> <!-- Major Herb of Mana -->
<item id="8605" min="1" max="1" chance="10" /> <!-- Superior Herb of Mana -->
</group>
<group chance="0.7">
<item id="34849" min="1" max="1" chance="100" /> <!-- Mysterious Herb of Power -->
</group>
<group chance="0.7">
<item id="34850" min="1" max="1" chance="100" /> <!-- Mysterious Herb of Magic -->
</group>
<group chance="0.1">
<item id="13028" min="1" max="1" chance="100" /> <!-- Vitality Replenishing Herb -->
</group>
</death>
<corpse>
<item id="36533" min="1" max="1" chance="4.03" /> <!-- Synthetic Braid -->
</corpse>
<lucky_corpse>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_corpse>
</drop_lists>
<collision>
<radius normal="16" />
<height normal="30" />
</collision>
<extend_drop>
<id>1</id>
<id>2</id>
<id>3</id>
<id>4</id>
<id>5</id>
</extend_drop>
</npc>
<npc id="23258" level="94" type="L2Monster" name="Crane Golem" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="80" />
<param name="MoveAroundSocial1" value="80" />
<param name="IsAggressive" value="1" />
<param name="Skill01_Probablity" value="1000" />
<skill name="Skill01_ID" id="15341" level="1" />
<param name="Attack_BoostValue" value="142" />
</parameters>
<race>CONSTRUCT</race>
<sex>MALE</sex>
<acquire exp="1453348" sp="348" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="14547" hpRegen="8.5" mp="2169" mpRegen="3" />
<speed>
<walk ground="72" />
<run ground="180" />
</speed>
<attack physical="5312.08665902033" magical="941.545974868554" critical="4" attackSpeed="253" range="40" type="SWORD" distance="80" width="120" random="10" accuracy="5" />
<defence physical="476.143001192038" magical="269.371627090727" />
<attribute>
<attack type="EARTH" value="180" />
<defence fire="100" water="100" wind="50" earth="100" holy="100" dark="100" />
</attribute>
<abnormalResist physical="0" magical="0" />
</stats>
<status attackable="false" undying="false" />
<skill_list>
<skill id="5465" level="1" /> <!-- Earth Attack -->
<skill id="4410" level="14" /> <!-- Strong P. Atk. -->
<skill id="4411" level="14" /> <!-- Strong M. Atk. -->
<skill id="4414" level="1" /> <!-- Heavy Armor Type -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
<skill id="4408" level="13" /> <!-- HP Increase (5x) -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="14765" level="3" /> <!-- Blood Siphon Resistance -->
<skill id="4413" level="12" /> <!-- Slightly Strong M. Def. -->
<skill id="4412" level="12" /> <!-- Slightly Strong P. Def. -->
</skill_list>
<ai aggroRange="450" isAggressive="true" clanHelpRange="300" />
<drop_lists>
<death>
<group chance="20">
<item id="8600" min="1" max="1" chance="50" /> <!-- Herb of Life -->
<item id="8601" min="1" max="1" chance="40" /> <!-- Major Herb of Life -->
<item id="8602" min="1" max="1" chance="10" /> <!-- Superior Herb of Life -->
</group>
<group chance="33">
<item id="8603" min="1" max="1" chance="60" /> <!-- Herb of Mana -->
<item id="8604" min="1" max="1" chance="30" /> <!-- Major Herb of Mana -->
<item id="8605" min="1" max="1" chance="10" /> <!-- Superior Herb of Mana -->
</group>
<group chance="0.7">
<item id="34849" min="1" max="1" chance="100" /> <!-- Mysterious Herb of Power -->
</group>
<group chance="0.7">
<item id="34850" min="1" max="1" chance="100" /> <!-- Mysterious Herb of Magic -->
</group>
<group chance="0.1">
<item id="13028" min="1" max="1" chance="100" /> <!-- Vitality Replenishing Herb -->
</group>
</death>
</drop_lists>
<collision>
<radius normal="20" />
<height normal="22" />
</collision>
<extend_drop>
<id>1</id>
<id>2</id>
<id>3</id>
<id>4</id>
<id>5</id>
</extend_drop>
</npc>
<npc id="23259" level="96" type="L2Monster" name="Broken-bodied Golem" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="80" />
<param name="MoveAroundSocial1" value="80" />
<param name="IsAggressive" value="1" />
<param name="Skill01_Probablity" value="40" />
<skill name="Skill01_ID" id="15342" level="1" />
<param name="Attack_BoostValue" value="144" />
</parameters>
<race>CONSTRUCT</race>
<sex>MALE</sex>
<acquire exp="1402249" sp="336" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="14890" hpRegen="10.5" mp="2242" mpRegen="3.6" />
<speed>
<walk ground="60" />
<run ground="180" />
</speed>
<attack physical="8013.9442630176" magical="3634.5281071543" critical="4" attackSpeed="433" range="40" />
<defence physical="742.16216216216" magical="423.86941396842" />
<attribute>
<attack type="EARTH" value="180" />
<defence fire="100" water="100" wind="50" earth="100" holy="100" dark="100" />
</attribute>
<abnormalResist physical="0" magical="0" />
</stats>
<status attackable="false" undying="false" />
<skill_list>
<skill id="5465" level="1" /> <!-- Earth Attack -->
<skill id="4410" level="14" /> <!-- Strong P. Atk. -->
<skill id="4411" level="14" /> <!-- Strong M. Atk. -->
<skill id="4414" level="1" /> <!-- Heavy Armor Type -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
<skill id="4408" level="13" /> <!-- HP Increase (5x) -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="14765" level="3" /> <!-- Blood Siphon Resistance -->
<skill id="4413" level="12" /> <!-- Slightly Strong M. Def. -->
<skill id="4412" level="12" /> <!-- Slightly Strong P. Def. -->
</skill_list>
<ai clanHelpRange="300" aggroRange="450" />
<drop_lists>
<death>
<group chance="70">
<item id="57" min="610" max="1424" chance="100" /> <!-- Adena -->
</group>
<group chance="1.1985">
<item id="17338" min="1" max="1" chance="0.45890696704214" /> <!-- Twilight Helmet -->
<item id="36836" min="1" max="1" chance="99.541093032958" /> <!-- Twilight Helmet Ingredient -->
</group>
<group chance="0.033">
<item id="36774" min="1" max="1" chance="90.909090909091" /> <!-- Recipe: Twilight Helmet (60%) -->
<item id="17526" min="1" max="1" chance="9.0909090909091" /> <!-- Scroll: Enchant Weapon (R-grade) -->
</group>
<group chance="20">
<item id="8600" min="1" max="1" chance="50" /> <!-- Herb of Life -->
<item id="8601" min="1" max="1" chance="40" /> <!-- Major Herb of Life -->
<item id="8602" min="1" max="1" chance="10" /> <!-- Superior Herb of Life -->
</group>
<group chance="33">
<item id="8603" min="1" max="1" chance="60" /> <!-- Herb of Mana -->
<item id="8604" min="1" max="1" chance="30" /> <!-- Major Herb of Mana -->
<item id="8605" min="1" max="1" chance="10" /> <!-- Superior Herb of Mana -->
</group>
<group chance="0.7">
<item id="34849" min="1" max="1" chance="100" /> <!-- Mysterious Herb of Power -->
</group>
<group chance="0.7">
<item id="34850" min="1" max="1" chance="100" /> <!-- Mysterious Herb of Magic -->
</group>
<group chance="0.1">
<item id="13028" min="1" max="1" chance="100" /> <!-- Vitality Replenishing Herb -->
</group>
</death>
<corpse>
<item id="36532" min="1" max="1" chance="21.16" /> <!-- Thin Braid -->
</corpse>
<lucky_corpse>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_corpse>
</drop_lists>
<collision>
<radius normal="30" />
<height normal="36" />
</collision>
<extend_drop>
<id>1</id>
<id>2</id>
<id>3</id>
<id>4</id>
<id>5</id>
</extend_drop>
</npc>
<npc id="23260" level="94" type="L2Monster" name="Summoned Golem Body" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="68" />
<param name="MoveAroundSocial1" value="68" />
<param name="IsAggressive" value="1" />
<param name="Skill02_Probablity" value="1000" />
<skill name="Skill01_ID" id="15344" level="1" />
<param name="Attack_BoostValue" value="140" />
</parameters>
<race>CONSTRUCT</race>
<sex>MALE</sex>
<acquire exp="1453348" sp="348" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="14547" hpRegen="10.5" mp="2169" mpRegen="3.6" />
<speed>
<walk ground="41" />
<run ground="180" />
</speed>
<attack physical="13823.156610675" magical="4526.9578866857" critical="4" attackSpeed="253" range="40" />
<defence physical="1009.8360655738" magical="535.62733322513" />
<attribute>
<attack type="EARTH" value="180" />
<defence fire="100" water="100" wind="50" earth="100" holy="100" dark="100" />
</attribute>
<abnormalResist physical="0" magical="0" />
</stats>
<status attackable="false" undying="false" />
<skill_list>
<skill id="5465" level="1" /> <!-- Earth Attack -->
<skill id="4410" level="14" /> <!-- Strong P. Atk. -->
<skill id="4411" level="14" /> <!-- Strong M. Atk. -->
<skill id="4414" level="1" /> <!-- Heavy Armor Type -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
<skill id="4408" level="13" /> <!-- HP Increase (5x) -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="14765" level="3" /> <!-- Blood Siphon Resistance -->
<skill id="4413" level="12" /> <!-- Slightly Strong M. Def. -->
<skill id="4412" level="12" /> <!-- Slightly Strong P. Def. -->
</skill_list>
<ai aggroRange="450" isAggressive="true" clanHelpRange="300" />
<drop_lists>
<death>
<group chance="70">
<item id="57" min="574" max="1338" chance="100" /> <!-- Adena -->
</group>
<group chance="1.519">
<item id="36838" min="1" max="1" chance="100" /> <!-- Twilight Gaiter Ingredient -->
</group>
<group chance="0.06">
<item id="17527" min="1" max="1" chance="50" /> <!-- Scroll: Enchant Armor (R-grade) -->
<item id="36776" min="1" max="1" chance="50" /> <!-- Recipe: Twilight Gaiters (60%) -->
</group>
<group chance="20">
<item id="8600" min="1" max="1" chance="50" /> <!-- Herb of Life -->
<item id="8601" min="1" max="1" chance="40" /> <!-- Major Herb of Life -->
<item id="8602" min="1" max="1" chance="10" /> <!-- Superior Herb of Life -->
</group>
<group chance="33">
<item id="8603" min="1" max="1" chance="60" /> <!-- Herb of Mana -->
<item id="8604" min="1" max="1" chance="30" /> <!-- Major Herb of Mana -->
<item id="8605" min="1" max="1" chance="10" /> <!-- Superior Herb of Mana -->
</group>
<group chance="0.7">
<item id="34849" min="1" max="1" chance="100" /> <!-- Mysterious Herb of Power -->
</group>
<group chance="0.7">
<item id="34850" min="1" max="1" chance="100" /> <!-- Mysterious Herb of Magic -->
</group>
<group chance="0.1">
<item id="13028" min="1" max="1" chance="100" /> <!-- Vitality Replenishing Herb -->
</group>
</death>
<corpse>
<item id="36533" min="1" max="1" chance="1.948" /> <!-- Synthetic Braid -->
<item id="36908" min="1" max="1" chance="0.003" /> <!-- Recipe: Adamantite Wire - Combination -->
</corpse>
<lucky_corpse>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_corpse>
</drop_lists>
<collision>
<radius normal="10" />
<height normal="15" />
</collision>
<extend_drop>
<id>1</id>
<id>2</id>
<id>3</id>
<id>4</id>
<id>5</id>
</extend_drop>
</npc>
<npc id="23261" level="96" type="L2Monster" name="Broken Berserk Golem" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="80" />
<param name="MoveAroundSocial1" value="80" />
<param name="IsAggressive" value="1" />
<param name="Skill02_Probablity" value="1000" />
<skill name="Skill01_ID" id="15345" level="1" />
<skill name="Skill02_ID" id="15346" level="1" />
<param name="Attack_BoostValue" value="144" />
</parameters>
<race>CONSTRUCT</race>
<sex>MALE</sex>
<acquire exp="2118105" sp="508" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="14890" hpRegen="10.5" mp="2242" mpRegen="3.6" />
<speed>
<walk ground="18" />
<run ground="180" />
</speed>
<attack physical="6912.1775649028" magical="4316.0534623884" critical="4" attackSpeed="433" range="40" />
<defence physical="767.02702702703" magical="402.4618678084" />
<attribute>
<attack type="EARTH" value="180" />
<defence fire="100" water="100" wind="50" earth="100" holy="100" dark="100" />
</attribute>
<abnormalResist physical="0" magical="0" />
</stats>
<status attackable="false" undying="false" />
<skill_list>
<skill id="5465" level="1" /> <!-- Earth Attack -->
<skill id="4410" level="14" /> <!-- Strong P. Atk. -->
<skill id="4411" level="14" /> <!-- Strong M. Atk. -->
<skill id="4414" level="1" /> <!-- Heavy Armor Type -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
<skill id="4408" level="13" /> <!-- HP Increase (5x) -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="14765" level="3" /> <!-- Blood Siphon Resistance -->
<skill id="4413" level="12" /> <!-- Slightly Strong M. Def. -->
<skill id="4412" level="12" /> <!-- Slightly Strong P. Def. -->
</skill_list>
<ai aggroRange="450" isAggressive="true" clanHelpRange="300" />
<drop_lists>
<death>
<group chance="20">
<item id="8600" min="1" max="1" chance="50" /> <!-- Herb of Life -->
<item id="8601" min="1" max="1" chance="40" /> <!-- Major Herb of Life -->
<item id="8602" min="1" max="1" chance="10" /> <!-- Superior Herb of Life -->
</group>
<group chance="33">
<item id="8603" min="1" max="1" chance="60" /> <!-- Herb of Mana -->
<item id="8604" min="1" max="1" chance="30" /> <!-- Major Herb of Mana -->
<item id="8605" min="1" max="1" chance="10" /> <!-- Superior Herb of Mana -->
</group>
<group chance="0.7">
<item id="34849" min="1" max="1" chance="100" /> <!-- Mysterious Herb of Power -->
</group>
<group chance="0.7">
<item id="34850" min="1" max="1" chance="100" /> <!-- Mysterious Herb of Magic -->
</group>
<group chance="0.1">
<item id="13028" min="1" max="1" chance="100" /> <!-- Vitality Replenishing Herb -->
</group>
</death>
</drop_lists>
<collision>
<radius normal="25" />
<height normal="40" />
</collision>
<extend_drop>
<id>1</id>
<id>2</id>
<id>3</id>
<id>4</id>
<id>5</id>
</extend_drop>
</npc>
<npc id="23262" level="95" type="L2Monster" name="Spicula Elite Soldier" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="IsAggressive" value="1" />
<param name="Attack_BoostValue" value="139" />
</parameters>
<race>CONSTRUCT</race>
<sex>MALE</sex>
<acquire exp="1494764" sp="358" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="14806" hpRegen="10.5" mp="2205" mpRegen="3.6" />
<speed>
<walk ground="40" />
<run ground="180" />
</speed>
<attack physical="8037.3545621555" magical="9754.8448860121" critical="4" attackSpeed="433" range="40" />
<defence physical="717.39130434783" magical="414.33491175204" />
<attribute>
<attack type="EARTH" value="180" />
<defence fire="100" water="100" wind="50" earth="100" holy="100" dark="100" />
</attribute>
<abnormalResist physical="0" magical="0" />
</stats>
<status attackable="false" undying="false" />
<skill_list>
<skill id="5465" level="1" /> <!-- Earth Attack -->
<skill id="4414" level="3" /> <!-- Light Armor Type -->
<skill id="4416" level="6" /> <!-- Humanoids -->
<skill id="4408" level="13" /> <!-- HP Increase (5x) -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4411" level="14" /> <!-- Strong M. Atk. -->
<skill id="4410" level="14" /> <!-- Strong P. Atk. -->
<skill id="14765" level="3" /> <!-- Blood Siphon Resistance -->
<skill id="4413" level="12" /> <!-- Slightly Strong M. Def. -->
<skill id="4412" level="12" /> <!-- Slightly Strong P. Def. -->
</skill_list>
<ai aggroRange="450" isAggressive="true" clanHelpRange="300" />
<drop_lists>
<death>
<group chance="70">
<item id="57" min="667" max="1557" chance="100" /> <!-- Adena -->
</group>
<group chance="0.03">
<item id="17342" min="1" max="1" chance="100" /> <!-- Twilight Boots -->
</group>
<group chance="2.02">
<item id="36840" min="1" max="1" chance="94.059405940594" /> <!-- Twilight Boot Ingredient -->
<item id="9546" min="1" max="1" chance="1.4851485148515" /> <!-- Fire Stone -->
<item id="9548" min="1" max="1" chance="1.4851485148515" /> <!-- Earth Stone -->
<item id="9550" min="1" max="1" chance="1.4851485148515" /> <!-- Dark Stone -->
<item id="36778" min="1" max="1" chance="1.4851485148515" /> <!-- Recipe: Twilight Boots (60%) -->
</group>
</death>
<corpse>
<item id="9552" min="1" max="1" chance="0.03" /> <!-- Fire Crystal -->
<item id="9554" min="1" max="1" chance="0.03" /> <!-- Earth Crystal -->
<item id="9556" min="1" max="1" chance="0.03" /> <!-- Dark Crystal -->
</corpse>
<lucky_corpse>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_corpse>
</drop_lists>
<collision>
<radius normal="12" />
<height normal="26" />
</collision>
</npc>
<npc id="23263" level="93" type="L2Monster" name="Broken Golem of Repairs" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="80" />
<param name="MoveAroundSocial1" value="80" />
<param name="IsAggressive" value="1" />
<skill name="Skill01_ID" id="15357" level="1" />
<param name="Attack_BoostValue" value="140" />
</parameters>
<race>CONSTRUCT</race>
<sex>MALE</sex>
<acquire exp="1791830" sp="430" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="14467" hpRegen="1" mp="2132" mpRegen="3" />
<speed>
<walk ground="72" />
<run ground="180" />
</speed>
<attack physical="5065.71248916851" magical="899.53769081202" critical="4" attackSpeed="253" range="40" type="SWORD" distance="80" width="120" random="10" accuracy="5" />
<defence physical="466.806863913762" magical="262.801587405588" />
<attribute>
<attack type="EARTH" value="180" />
<defence fire="100" water="100" wind="50" earth="100" holy="100" dark="100" />
</attribute>
<abnormalResist physical="0" magical="0" />
</stats>
<status attackable="false" undying="false" />
<skill_list>
<skill id="5465" level="1" /> <!-- Earth Attack -->
<skill id="4410" level="14" /> <!-- Strong P. Atk. -->
<skill id="4411" level="14" /> <!-- Strong M. Atk. -->
<skill id="4414" level="1" /> <!-- Heavy Armor Type -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
<skill id="4408" level="13" /> <!-- HP Increase (5x) -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="14765" level="3" /> <!-- Blood Siphon Resistance -->
<skill id="4413" level="12" /> <!-- Slightly Strong M. Def. -->
<skill id="4412" level="12" /> <!-- Slightly Strong P. Def. -->
</skill_list>
<ai clanHelpRange="300" aggroRange="450" />
<drop_lists>
<death>
<group chance="70">
<item id="57" min="628" max="1464" chance="100" /> <!-- Adena -->
</group>
<group chance="0.03">
<item id="17343" min="1" max="1" chance="100" /> <!-- Twilight Shield -->
</group>
<group chance="1.834">
<item id="36841" min="1" max="1" chance="100" /> <!-- Twilight Shield Ingredient -->
</group>
<group chance="0.075">
<item id="36779" min="1" max="1" chance="100" /> <!-- Recipe: Twilight Shield (60%) -->
</group>
<group chance="20">
<item id="8600" min="1" max="1" chance="50" /> <!-- Herb of Life -->
<item id="8601" min="1" max="1" chance="40" /> <!-- Major Herb of Life -->
<item id="8602" min="1" max="1" chance="10" /> <!-- Superior Herb of Life -->
</group>
<group chance="33">
<item id="8603" min="1" max="1" chance="60" /> <!-- Herb of Mana -->
<item id="8604" min="1" max="1" chance="30" /> <!-- Major Herb of Mana -->
<item id="8605" min="1" max="1" chance="10" /> <!-- Superior Herb of Mana -->
</group>
<group chance="0.7">
<item id="34849" min="1" max="1" chance="100" /> <!-- Mysterious Herb of Power -->
</group>
<group chance="0.7">
<item id="34850" min="1" max="1" chance="100" /> <!-- Mysterious Herb of Magic -->
</group>
<group chance="0.1">
<item id="13028" min="1" max="1" chance="100" /> <!-- Vitality Replenishing Herb -->
</group>
</death>
<corpse>
<item id="36532" min="1" max="1" chance="22.32" /> <!-- Thin Braid -->
</corpse>
<lucky_corpse>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_corpse>
</drop_lists>
<collision>
<radius normal="20" />
<height normal="22" />
</collision>
<extend_drop>
<id>1</id>
<id>2</id>
<id>3</id>
<id>4</id>
<id>5</id>
</extend_drop>
</npc>
<npc id="23264" level="94" type="L2Monster" name="Broken Drill Golem" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="80" />
<param name="MoveAroundSocial1" value="80" />
<param name="IsAggressive" value="1" />
<param name="Skill01_Probablity" value="40" />
<skill name="Skill01_ID" id="15358" level="1" />
<param name="Attack_BoostValue" value="140" />
</parameters>
<race>CONSTRUCT</race>
<sex>MALE</sex>
<acquire exp="1833181" sp="439" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="14547" hpRegen="10.5" mp="2169" mpRegen="3.6" />
<speed>
<walk ground="72" />
<run ground="180" />
</speed>
<attack physical="5721.6282573512" magical="2669.7551564257" critical="4" attackSpeed="433" range="40" />
<defence physical="721.31147540984" magical="416.59903695288" />
<attribute>
<attack type="EARTH" value="180" />
<defence fire="100" water="100" wind="50" earth="100" holy="100" dark="100" />
</attribute>
<abnormalResist physical="0" magical="0" />
</stats>
<status attackable="false" undying="false" />
<skill_list>
<skill id="5465" level="1" /> <!-- Earth Attack -->
<skill id="4410" level="14" /> <!-- Strong P. Atk. -->
<skill id="4411" level="14" /> <!-- Strong M. Atk. -->
<skill id="4414" level="1" /> <!-- Heavy Armor Type -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
<skill id="4408" level="13" /> <!-- HP Increase (5x) -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="14765" level="3" /> <!-- Blood Siphon Resistance -->
<skill id="4413" level="12" /> <!-- Slightly Strong M. Def. -->
<skill id="4412" level="12" /> <!-- Slightly Strong P. Def. -->
</skill_list>
<ai clanHelpRange="300" aggroRange="450" />
<drop_lists>
<death>
<group chance="70">
<item id="57" min="646" max="1506" chance="100" /> <!-- Adena -->
</group>
<group chance="0.303">
<item id="17329" min="1" max="1" chance="0.99009900990099" /> <!-- Apocalypse Stormer -->
<item id="36830" min="1" max="1" chance="99.009900990099" /> <!-- Apocalypse Stormer Fragment -->
</group>
<group chance="0.0055">
<item id="36768" min="1" max="1" chance="100" /> <!-- Recipe: Apocalypse Stormer (60%) -->
</group>
<group chance="20">
<item id="8600" min="1" max="1" chance="50" /> <!-- Herb of Life -->
<item id="8601" min="1" max="1" chance="40" /> <!-- Major Herb of Life -->
<item id="8602" min="1" max="1" chance="10" /> <!-- Superior Herb of Life -->
</group>
<group chance="33">
<item id="8603" min="1" max="1" chance="60" /> <!-- Herb of Mana -->
<item id="8604" min="1" max="1" chance="30" /> <!-- Major Herb of Mana -->
<item id="8605" min="1" max="1" chance="10" /> <!-- Superior Herb of Mana -->
</group>
<group chance="0.7">
<item id="34849" min="1" max="1" chance="100" /> <!-- Mysterious Herb of Power -->
</group>
<group chance="0.7">
<item id="34850" min="1" max="1" chance="100" /> <!-- Mysterious Herb of Magic -->
</group>
<group chance="0.1">
<item id="13028" min="1" max="1" chance="100" /> <!-- Vitality Replenishing Herb -->
</group>
</death>
<corpse>
<item id="36532" min="1" max="1" chance="23.1" /> <!-- Thin Braid -->
</corpse>
<lucky_corpse>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_corpse>
</drop_lists>
<collision>
<radius normal="20" />
<height normal="22" />
</collision>
<extend_drop>
<id>1</id>
<id>2</id>
<id>3</id>
<id>4</id>
<id>5</id>
</extend_drop>
</npc>
<npc id="23265" level="93" type="L2Monster" name="Broken Excavator Golem" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="80" />
<param name="MoveAroundSocial1" value="80" />
<param name="IsAggressive" value="1" />
<skill name="Skill01_ID" id="15357" level="1" />
<param name="Attack_BoostValue" value="140" />
</parameters>
<race>CONSTRUCT</race>
<sex>MALE</sex>
<acquire exp="1791830" sp="430" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="14467" hpRegen="1" mp="2132" mpRegen="3" />
<speed>
<walk ground="72" />
<run ground="180" />
</speed>
<attack physical="5065.71248916851" magical="899.53769081202" critical="4" attackSpeed="253" range="40" type="SWORD" distance="80" width="120" random="10" accuracy="5" />
<defence physical="466.806863913762" magical="262.801587405588" />
<attribute>
<attack type="EARTH" value="180" />
<defence fire="100" water="100" wind="50" earth="100" holy="100" dark="100" />
</attribute>
<abnormalResist physical="0" magical="0" />
</stats>
<status attackable="false" undying="false" />
<skill_list>
<skill id="5465" level="1" /> <!-- Earth Attack -->
<skill id="4410" level="14" /> <!-- Strong P. Atk. -->
<skill id="4411" level="14" /> <!-- Strong M. Atk. -->
<skill id="4414" level="1" /> <!-- Heavy Armor Type -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
<skill id="4408" level="13" /> <!-- HP Increase (5x) -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="14765" level="3" /> <!-- Blood Siphon Resistance -->
<skill id="4413" level="12" /> <!-- Slightly Strong M. Def. -->
<skill id="4412" level="12" /> <!-- Slightly Strong P. Def. -->
</skill_list>
<ai clanHelpRange="300" aggroRange="450" />
<drop_lists>
<death>
<group chance="20">
<item id="8600" min="1" max="1" chance="50" /> <!-- Herb of Life -->
<item id="8601" min="1" max="1" chance="40" /> <!-- Major Herb of Life -->
<item id="8602" min="1" max="1" chance="10" /> <!-- Superior Herb of Life -->
</group>
<group chance="33">
<item id="8603" min="1" max="1" chance="60" /> <!-- Herb of Mana -->
<item id="8604" min="1" max="1" chance="30" /> <!-- Major Herb of Mana -->
<item id="8605" min="1" max="1" chance="10" /> <!-- Superior Herb of Mana -->
</group>
<group chance="0.7">
<item id="34849" min="1" max="1" chance="100" /> <!-- Mysterious Herb of Power -->
</group>
<group chance="0.7">
<item id="34850" min="1" max="1" chance="100" /> <!-- Mysterious Herb of Magic -->
</group>
<group chance="0.1">
<item id="13028" min="1" max="1" chance="100" /> <!-- Vitality Replenishing Herb -->
</group>
</death>
</drop_lists>
<collision>
<radius normal="20" />
<height normal="22" />
</collision>
<extend_drop>
<id>1</id>
<id>2</id>
<id>3</id>
<id>4</id>
<id>5</id>
</extend_drop>
</npc>
<npc id="23266" level="95" type="L2Monster" name="Broken Pincer Golem" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="80" />
<param name="MoveAroundSocial1" value="80" />
<param name="IsAggressive" value="1" />
<param name="Skill01_Probablity" value="40" />
<skill name="Skill01_ID" id="15359" level="1" />
<param name="Attack_BoostValue" value="142" />
</parameters>
<race>CONSTRUCT</race>
<sex>MALE</sex>
<acquire exp="1730316" sp="415" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="14806" hpRegen="10.5" mp="2205" mpRegen="3.6" />
<speed>
<walk ground="130" />
<run ground="180" />
</speed>
<attack physical="5690.5324516047" magical="2640.8149348281" critical="4" attackSpeed="433" range="40" />
<defence physical="717.39130434783" magical="414.33491175204" />
<attribute>
<attack type="EARTH" value="180" />
<defence fire="100" water="100" wind="50" earth="100" holy="100" dark="100" />
</attribute>
<abnormalResist physical="0" magical="0" />
</stats>
<status attackable="false" undying="false" />
<skill_list>
<skill id="5465" level="1" /> <!-- Earth Attack -->
<skill id="4410" level="14" /> <!-- Strong P. Atk. -->
<skill id="4411" level="14" /> <!-- Strong M. Atk. -->
<skill id="4414" level="1" /> <!-- Heavy Armor Type -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
<skill id="4408" level="13" /> <!-- HP Increase (5x) -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="14765" level="3" /> <!-- Blood Siphon Resistance -->
<skill id="4413" level="12" /> <!-- Slightly Strong M. Def. -->
<skill id="4412" level="12" /> <!-- Slightly Strong P. Def. -->
</skill_list>
<ai clanHelpRange="300" aggroRange="450" />
<drop_lists>
<death>
<group chance="70">
<item id="57" min="667" max="1557" chance="100" /> <!-- Adena -->
</group>
<group chance="10.413">
<item id="36528" min="1" max="1" chance="92.797464707577" /> <!-- Metallic Fiber -->
<item id="36529" min="1" max="1" chance="7.2025352924229" /> <!-- Quality Fiber -->
</group>
<group chance="20">
<item id="8600" min="1" max="1" chance="50" /> <!-- Herb of Life -->
<item id="8601" min="1" max="1" chance="40" /> <!-- Major Herb of Life -->
<item id="8602" min="1" max="1" chance="10" /> <!-- Superior Herb of Life -->
</group>
<group chance="33">
<item id="8603" min="1" max="1" chance="60" /> <!-- Herb of Mana -->
<item id="8604" min="1" max="1" chance="30" /> <!-- Major Herb of Mana -->
<item id="8605" min="1" max="1" chance="10" /> <!-- Superior Herb of Mana -->
</group>
<group chance="0.7">
<item id="34849" min="1" max="1" chance="100" /> <!-- Mysterious Herb of Power -->
</group>
<group chance="0.7">
<item id="34850" min="1" max="1" chance="100" /> <!-- Mysterious Herb of Magic -->
</group>
<group chance="0.1">
<item id="13028" min="1" max="1" chance="100" /> <!-- Vitality Replenishing Herb -->
</group>
</death>
<corpse>
<item id="36528" min="1" max="1" chance="7.495" /> <!-- Metallic Fiber -->
<item id="36529" min="1" max="1" chance="0.75" /> <!-- Quality Fiber -->
</corpse>
<lucky_corpse>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_corpse>
</drop_lists>
<collision>
<radius normal="21" />
<height normal="23" />
</collision>
<extend_drop>
<id>1</id>
<id>2</id>
<id>3</id>
<id>4</id>
<id>5</id>
</extend_drop>
</npc>
<npc id="23267" level="94" type="L2Monster" name="Screw Golem" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="0" />
<param name="IsAggressive" value="1" />
<param name="Skill01_Probablity" value="40" />
<param name="Skill02_Probablity" value="40" />
<skill name="Skill01_ID" id="15360" level="1" />
<skill name="Skill02_ID" id="15361" level="1" />
<param name="Attack_BoostValue" value="140" />
</parameters>
<race>CONSTRUCT</race>
<sex>MALE</sex>
<acquire exp="1833181" sp="439" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="14547" hpRegen="10.5" mp="2169" mpRegen="3.6" />
<speed>
<walk ground="13" />
<run ground="180" />
</speed>
<attack physical="5721.6282573512" magical="4526.9578866857" critical="4" attackSpeed="433" range="40" />
<defence physical="721.31147540984" magical="456.27513571029" />
<attribute>
<attack type="EARTH" value="180" />
<defence fire="100" water="100" wind="50" earth="100" holy="100" dark="100" />
</attribute>
<abnormalResist physical="0" magical="0" />
</stats>
<status attackable="false" undying="false" />
<skill_list>
<skill id="5465" level="1" /> <!-- Earth Attack -->
<skill id="4410" level="14" /> <!-- Strong P. Atk. -->
<skill id="4411" level="14" /> <!-- Strong M. Atk. -->
<skill id="4414" level="1" /> <!-- Heavy Armor Type -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
<skill id="4408" level="13" /> <!-- HP Increase (5x) -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="14765" level="3" /> <!-- Blood Siphon Resistance -->
<skill id="4413" level="12" /> <!-- Slightly Strong M. Def. -->
<skill id="4412" level="12" /> <!-- Slightly Strong P. Def. -->
</skill_list>
<ai aggroRange="450" isAggressive="true" clanHelpRange="300" />
<drop_lists>
<death>
<group chance="70">
<item id="57" min="646" max="1506" chance="100" /> <!-- Adena -->
</group>
<group chance="0.303">
<item id="17327" min="1" max="1" chance="0.99009900990099" /> <!-- Apocalypse Avenger -->
<item id="36828" min="1" max="1" chance="99.009900990099" /> <!-- Apocalypse Avenger Fragment -->
</group>
<group chance="0.0055">
<item id="36766" min="1" max="1" chance="100" /> <!-- Recipe: Apocalypse Avenger (60%) -->
</group>
<group chance="20">
<item id="8600" min="1" max="1" chance="50" /> <!-- Herb of Life -->
<item id="8601" min="1" max="1" chance="40" /> <!-- Major Herb of Life -->
<item id="8602" min="1" max="1" chance="10" /> <!-- Superior Herb of Life -->
</group>
<group chance="33">
<item id="8603" min="1" max="1" chance="60" /> <!-- Herb of Mana -->
<item id="8604" min="1" max="1" chance="30" /> <!-- Major Herb of Mana -->
<item id="8605" min="1" max="1" chance="10" /> <!-- Superior Herb of Mana -->
</group>
<group chance="0.7">
<item id="34849" min="1" max="1" chance="100" /> <!-- Mysterious Herb of Power -->
</group>
<group chance="0.7">
<item id="34850" min="1" max="1" chance="100" /> <!-- Mysterious Herb of Magic -->
</group>
<group chance="0.1">
<item id="13028" min="1" max="1" chance="100" /> <!-- Vitality Replenishing Herb -->
</group>
</death>
<corpse>
<item id="36532" min="1" max="1" chance="11.19" /> <!-- Thin Braid -->
<item id="36533" min="1" max="1" chance="2.173" /> <!-- Synthetic Braid -->
</corpse>
<lucky_corpse>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_corpse>
</drop_lists>
<collision>
<radius normal="18" />
<height normal="31" />
</collision>
<extend_drop>
<id>1</id>
<id>2</id>
<id>3</id>
<id>4</id>
<id>5</id>
</extend_drop>
</npc>
<npc id="23268" level="93" type="L2Monster" name="Spicula Scout Golem" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="80" />
<param name="MoveAroundSocial1" value="80" />
<param name="IsAggressive" value="1" />
<skill name="Skill01_ID" id="15218" level="1" />
<param name="Attack_BoostValue" value="140" />
</parameters>
<race>CONSTRUCT</race>
<sex>MALE</sex>
<acquire exp="3221283" sp="773" />
<mpReward value="86" type="DIFF" ticks="5" affects="PARTY" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="14467" hpRegen="8.5" mp="2132" mpRegen="3" />
<speed>
<walk ground="30" />
<run ground="180" />
</speed>
<attack physical="5065.71248916851" magical="899.53769081202" critical="4" attackSpeed="253" range="40" type="SWORD" distance="80" width="120" random="10" accuracy="5" />
<defence physical="466.806863913762" magical="262.801587405588" />
<attribute>
<attack type="EARTH" value="180" />
<defence fire="100" water="100" wind="50" earth="100" holy="100" dark="100" />
</attribute>
<abnormalResist physical="0" magical="0" />
</stats>
<status attackable="false" undying="false" />
<skill_list>
<skill id="5465" level="1" /> <!-- Earth Attack -->
<skill id="4414" level="1" /> <!-- Heavy Armor Type -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
<skill id="4408" level="15" /> <!-- HP Increase (7x) -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4411" level="14" /> <!-- Strong M. Atk. -->
<skill id="4410" level="14" /> <!-- Strong P. Atk. -->
<skill id="14765" level="3" /> <!-- Blood Siphon Resistance -->
<skill id="4413" level="12" /> <!-- Slightly Strong M. Def. -->
<skill id="4412" level="12" /> <!-- Slightly Strong P. Def. -->
</skill_list>
<ai clanHelpRange="350" aggroRange="450">
<clan_list>
<clan>NORNIL_METUCELLAR</clan>
</clan_list>
</ai>
<drop_lists>
<death>
<group chance="70">
<item id="57" min="847" max="1974" chance="100" /> <!-- Adena -->
</group>
<group chance="9.256">
<item id="36528" min="1" max="1" chance="88.656006914434" /> <!-- Metallic Fiber -->
<item id="36529" min="1" max="1" chance="8.1028522039758" /> <!-- Quality Fiber -->
<item id="9550" min="1" max="1" chance="3.2411408815903" /> <!-- Dark Stone -->
</group>
</death>
<corpse>
<item id="40206" min="1" max="1" chance="10.33" /> <!-- Specter Fragment -->
<item id="40211" min="1" max="1" chance="0.0009" /> <!-- Recipe: R95 (100%) -->
</corpse>
<lucky_corpse>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_corpse>
</drop_lists>
<collision>
<radius normal="12" />
<height normal="43.5" />
</collision>
<extend_drop>
<id>1</id>
<id>2</id>
<id>3</id>
<id>4</id>
<id>5</id>
</extend_drop>
</npc>
<npc id="23269" level="94" type="L2Monster" name="Battle Golem" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="80" />
<param name="MoveAroundSocial1" value="80" />
<param name="IsAggressive" value="1" />
<skill name="Skill01_ID" id="15219" level="1" />
<param name="Attack_BoostValue" value="142" />
</parameters>
<race>CONSTRUCT</race>
<sex>MALE</sex>
<acquire exp="3295624" sp="790" />
<mpReward value="86" type="DIFF" ticks="5" affects="PARTY" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="14547" hpRegen="8.5" mp="2169" mpRegen="3" />
<speed>
<walk ground="53" />
<run ground="180" />
</speed>
<attack physical="5312.08665902033" magical="941.545974868554" critical="4" attackSpeed="253" range="40" type="SWORD" distance="80" width="120" random="10" accuracy="5" />
<defence physical="476.143001192038" magical="269.371627090727" />
<attribute>
<attack type="EARTH" value="180" />
<defence fire="100" water="100" wind="50" earth="100" holy="100" dark="100" />
</attribute>
<abnormalResist physical="0" magical="0" />
</stats>
<status attackable="false" undying="false" />
<skill_list>
<skill id="5465" level="1" /> <!-- Earth Attack -->
<skill id="4414" level="1" /> <!-- Heavy Armor Type -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
<skill id="4408" level="15" /> <!-- HP Increase (7x) -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4411" level="14" /> <!-- Strong M. Atk. -->
<skill id="4410" level="14" /> <!-- Strong P. Atk. -->
<skill id="14765" level="3" /> <!-- Blood Siphon Resistance -->
<skill id="4413" level="12" /> <!-- Slightly Strong M. Def. -->
<skill id="4412" level="12" /> <!-- Slightly Strong P. Def. -->
</skill_list>
<ai aggroRange="450" isAggressive="true" clanHelpRange="350">
<clan_list>
<clan>NORNIL_METUCELLAR</clan>
</clan_list>
</ai>
<drop_lists>
<death>
<group chance="70">
<item id="57" min="871" max="2032" chance="100" /> <!-- Adena -->
</group>
<group chance="14.337">
<item id="36528" min="1" max="1" chance="91.441724210086" /> <!-- Metallic Fiber -->
<item id="36529" min="1" max="1" chance="8.5582757899142" /> <!-- Quality Fiber -->
</group>
</death>
<corpse>
<item id="40206" min="1" max="1" chance="10.32" /> <!-- Specter Fragment -->
<item id="40211" min="1" max="1" chance="0.0009" /> <!-- Recipe: R95 (100%) -->
</corpse>
<lucky_corpse>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_corpse>
</drop_lists>
<collision>
<radius normal="18" />
<height normal="41.5" />
</collision>
<extend_drop>
<id>1</id>
<id>2</id>
<id>3</id>
<id>4</id>
<id>5</id>
</extend_drop>
</npc>
<npc id="23270" level="93" type="L2Monster" name="Patrol Fighter" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="119" />
<param name="MoveAroundSocial1" value="119" />
<param name="IsAggressive" value="1" />
<skill name="Skill01_ID" id="15221" level="1" />
<skill name="Skill02_ID" id="15222" level="1" />
<param name="Attack_BoostValue" value="140" />
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<acquire exp="4608118" sp="1105" />
<mpReward value="59" type="DIFF" ticks="5" affects="PARTY" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="14467" hpRegen="8.5" mp="2132" mpRegen="3" />
<speed>
<walk ground="30" />
<run ground="190" />
</speed>
<attack physical="5065.71248916851" magical="899.53769081202" critical="4" attackSpeed="253" range="40" type="SWORD" distance="80" width="120" random="10" accuracy="5" />
<defence physical="466.806863913762" magical="262.801587405588" />
<attribute>
<attack type="EARTH" value="180" />
<defence fire="100" water="100" wind="50" earth="100" holy="100" dark="100" />
</attribute>
<abnormalResist physical="0" magical="0" />
</stats>
<status attackable="false" undying="false" />
<skill_list>
<skill id="5465" level="1" /> <!-- Earth Attack -->
<skill id="4410" level="12" /> <!-- Slightly Strong P. Atk. -->
<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
<skill id="4412" level="12" /> <!-- Slightly Strong P. Def. -->
<skill id="4413" level="12" /> <!-- Slightly Strong M. Def. -->
<skill id="4414" level="3" /> <!-- Light Armor Type -->
<skill id="4416" level="6" /> <!-- Humanoids -->
<skill id="4408" level="13" /> <!-- HP Increase (5x) -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="14765" level="3" /> <!-- Blood Siphon Resistance -->
</skill_list>
<ai aggroRange="450" isAggressive="true" clanHelpRange="350">
<clan_list>
<clan>NORNIL_METUCELLAR</clan>
</clan_list>
</ai>
<drop_lists>
<death>
<group chance="70">
<item id="57" min="936" max="2181" chance="100" /> <!-- Adena -->
</group>
<group chance="0.003">
<item id="17406" min="1" max="1" chance="100" /> <!-- Seraph Leather Boots -->
</group>
<group chance="2.162">
<item id="36528" min="1" max="1" chance="82.516188714154" /> <!-- Metallic Fiber -->
<item id="36529" min="1" max="1" chance="13.876040703053" /> <!-- Quality Fiber -->
<item id="35317" min="1" max="1" chance="3.4690101757632" /> <!-- Seraph Leather Boot Ingredient -->
<item id="35441" min="1" max="1" chance="0.13876040703053" /> <!-- Recipe: Seraph Leather Boots (60%) -->
</group>
</death>
<corpse>
<item id="36528" min="1" max="1" chance="10.39" /> <!-- Metallic Fiber -->
<item id="36529" min="1" max="1" chance="0.75" /> <!-- Quality Fiber -->
</corpse>
<lucky_corpse>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_corpse>
</drop_lists>
<collision>
<radius normal="8" />
<height normal="19" />
</collision>
<extend_drop>
<id>1</id>
<id>2</id>
<id>3</id>
<id>4</id>
<id>5</id>
</extend_drop>
</npc>
<npc id="23271" level="94" type="L2Monster" name="Patrol Archer" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="119" />
<param name="MoveAroundSocial1" value="119" />
<param name="IsAggressive" value="1" />
<skill name="Skill01_ID" id="15224" level="1" />
<skill name="Skill02_ID" id="15389" level="1" />
<param name="Attack_BoostValue" value="142" />
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<acquire exp="4714464" sp="1131" />
<equipment rhand="15304" /> <!-- Transparent Crossbow (NPC) -->
<mpReward value="59" type="DIFF" ticks="5" affects="PARTY" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="14547" hpRegen="8.5" mp="2169" mpRegen="3" />
<speed>
<walk ground="40" />
<run ground="190" />
</speed>
<attack physical="5312.08665902033" magical="941.545974868554" critical="8" attackSpeed="253" range="400" type="BOW" distance="10" width="0" random="5" accuracy="0" />
<defence physical="476.143001192038" magical="269.371627090727" />
<attribute>
<attack type="EARTH" value="180" />
<defence fire="100" water="100" wind="50" earth="100" holy="100" dark="100" />
</attribute>
<abnormalResist physical="0" magical="0" />
</stats>
<status attackable="false" undying="false" />
<skill_list>
<skill id="5465" level="1" /> <!-- Earth Attack -->
<skill id="4410" level="12" /> <!-- Slightly Strong P. Atk. -->
<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
<skill id="4412" level="12" /> <!-- Slightly Strong P. Def. -->
<skill id="4413" level="12" /> <!-- Slightly Strong M. Def. -->
<skill id="4414" level="3" /> <!-- Light Armor Type -->
<skill id="4416" level="6" /> <!-- Humanoids -->
<skill id="4408" level="13" /> <!-- HP Increase (5x) -->
<skill id="4415" level="9" /> <!-- Bows -->
<skill id="14765" level="3" /> <!-- Blood Siphon Resistance -->
</skill_list>
<ai aggroRange="450" isAggressive="true" clanHelpRange="350">
<clan_list>
<clan>NORNIL_METUCELLAR</clan>
</clan_list>
</ai>
<drop_lists>
<death>
<group chance="70">
<item id="57" min="962" max="2245" chance="100" /> <!-- Adena -->
</group>
<group chance="0.075">
<item id="35302" min="1" max="1" chance="100" /> <!-- Specter Thrower Fragment -->
</group>
<group chance="0.003">
<item id="35426" min="1" max="1" chance="100" /> <!-- Recipe: Specter Thrower (60%) -->
</group>
</death>
<corpse>
<item id="36532" min="1" max="1" chance="17.4" /> <!-- Thin Braid -->
<item id="36533" min="1" max="1" chance="3.267" /> <!-- Synthetic Braid -->
</corpse>
<lucky_corpse>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_corpse>
</drop_lists>
<collision>
<radius normal="10" />
<height normal="24" />
</collision>
<extend_drop>
<id>1</id>
<id>2</id>
<id>3</id>
<id>4</id>
<id>5</id>
</extend_drop>
</npc>
<npc id="23272" level="95" type="L2Monster" name="Spicula Fighter" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="119" />
<param name="MoveAroundSocial1" value="119" />
<param name="IsAggressive" value="1" />
<skill name="Skill01_ID" id="15221" level="2" />
<skill name="Skill02_ID" id="15223" level="1" />
<param name="Attack_BoostValue" value="142" />
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<acquire exp="3266047" sp="783" />
<mpReward value="62" type="DIFF" ticks="5" affects="PARTY" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="14806" hpRegen="10.5" mp="2205" mpRegen="3.6" />
<speed>
<walk ground="30" />
<run ground="180" />
</speed>
<attack physical="7090.5985109743" magical="6649.8919239752" critical="4" attackSpeed="553" range="40" />
<defence physical="1721.7391304348" magical="907.59075907591" />
<attribute>
<attack type="EARTH" value="180" />
<defence fire="100" water="100" wind="50" earth="100" holy="100" dark="100" />
</attribute>
<abnormalResist physical="0" magical="0" />
</stats>
<status attackable="false" undying="false" />
<skill_list>
<skill id="5465" level="1" /> <!-- Earth Attack -->
<skill id="4410" level="12" /> <!-- Slightly Strong P. Atk. -->
<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
<skill id="4414" level="3" /> <!-- Light Armor Type -->
<skill id="4416" level="6" /> <!-- Humanoids -->
<skill id="4408" level="13" /> <!-- HP Increase (5x) -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="14765" level="3" /> <!-- Blood Siphon Resistance -->
<skill id="4413" level="12" /> <!-- Slightly Strong M. Def. -->
<skill id="4412" level="12" /> <!-- Slightly Strong P. Def. -->
</skill_list>
<ai clanHelpRange="350" aggroRange="450">
<clan_list>
<clan>NORNIL_METUCELLAR</clan>
</clan_list>
</ai>
<drop_lists>
<death>
<group chance="70">
<item id="57" min="900" max="2099" chance="100" /> <!-- Adena -->
</group>
<group chance="0.003">
<item id="17400" min="1" max="1" chance="100" /> <!-- Seraph Boots -->
</group>
<group chance="0.078">
<item id="35311" min="1" max="1" chance="96.153846153846" /> <!-- Seraph Boot Ingredient -->
<item id="35435" min="1" max="1" chance="3.8461538461538" /> <!-- Recipe: Seraph Boots (60%) -->
</group>
</death>
<corpse>
<item id="36532" min="1" max="1" chance="16.42" /> <!-- Thin Braid -->
<item id="36533" min="1" max="1" chance="3.01" /> <!-- Synthetic Braid -->
</corpse>
<lucky_corpse>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_corpse>
</drop_lists>
<collision>
<radius normal="8" />
<height normal="19" />
</collision>
<extend_drop>
<id>1</id>
<id>2</id>
<id>3</id>
<id>4</id>
<id>5</id>
</extend_drop>
</npc>
<npc id="23273" level="94" type="L2Monster" name="Spicula Archer" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="119" />
<param name="MoveAroundSocial1" value="119" />
<param name="IsAggressive" value="1" />
<skill name="Skill01_ID" id="15224" level="1" />
<skill name="Skill02_ID" id="15390" level="1" />
<param name="Attack_BoostValue" value="142" />
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<acquire exp="3460476" sp="830" />
<equipment rhand="15304" /> <!-- Transparent Crossbow (NPC) -->
<mpReward value="62" type="DIFF" ticks="5" affects="PARTY" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="14547" hpRegen="8.5" mp="2169" mpRegen="3" />
<speed>
<walk ground="30" />
<run ground="180" />
</speed>
<attack physical="5312.08665902033" magical="941.545974868554" critical="8" attackSpeed="253" range="400" type="BOW" distance="10" width="0" random="5" accuracy="0" />
<defence physical="476.143001192038" magical="269.371627090727" />
<attribute>
<attack type="EARTH" value="180" />
<defence fire="100" water="100" wind="50" earth="100" holy="100" dark="100" />
</attribute>
<abnormalResist physical="0" magical="0" />
</stats>
<status attackable="false" undying="false" />
<skill_list>
<skill id="5465" level="1" /> <!-- Earth Attack -->
<skill id="4410" level="12" /> <!-- Slightly Strong P. Atk. -->
<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
<skill id="4414" level="3" /> <!-- Light Armor Type -->
<skill id="4416" level="6" /> <!-- Humanoids -->
<skill id="4408" level="13" /> <!-- HP Increase (5x) -->
<skill id="4415" level="9" /> <!-- Bows -->
<skill id="14765" level="3" /> <!-- Blood Siphon Resistance -->
<skill id="4413" level="12" /> <!-- Slightly Strong M. Def. -->
<skill id="4412" level="12" /> <!-- Slightly Strong P. Def. -->
</skill_list>
<ai clanHelpRange="350" aggroRange="450">
<clan_list>
<clan>NORNIL_METUCELLAR</clan>
</clan_list>
</ai>
<drop_lists>
<death>
<group chance="70">
<item id="57" min="871" max="2032" chance="100" /> <!-- Adena -->
</group>
<group chance="0.303">
<item id="17331" min="1" max="1" chance="0.99009900990099" /> <!-- Apocalypse Shooter -->
<item id="36832" min="1" max="1" chance="99.009900990099" /> <!-- Apocalypse Shooter Fragment -->
</group>
<group chance="0.0835">
<item id="36563" min="1" max="1" chance="89.820359281437" /> <!-- Synthetic Cokes -->
<item id="36564" min="1" max="1" chance="6.5868263473054" /> <!-- Greater Synthetic Cokes -->
<item id="36770" min="1" max="1" chance="3.5928143712575" /> <!-- Recipe: Apocalypse Shooter (60%) -->
</group>
</death>
<corpse>
<item id="36563" min="1" max="1" chance="0.3" /> <!-- Synthetic Cokes -->
<item id="36564" min="1" max="1" chance="0.03" /> <!-- Greater Synthetic Cokes -->
</corpse>
<lucky_corpse>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_corpse>
</drop_lists>
<collision>
<radius normal="10" />
<height normal="24" />
</collision>
<extend_drop>
<id>1</id>
<id>2</id>
<id>3</id>
<id>4</id>
<id>5</id>
</extend_drop>
</npc>
<npc id="23274" level="95" type="L2Monster" name="Spicula Elite Captain" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="119" />
<param name="MoveAroundSocial1" value="119" />
<param name="IsAggressive" value="1" />
<skill name="Skill01_ID" id="15225" level="1" />
<skill name="Skill02_ID" id="15231" level="1" />
<param name="Attack_BoostValue" value="144" />
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<acquire exp="7687704" sp="1845" />
<mpReward value="92" type="DIFF" ticks="5" affects="PARTY" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="14806" hpRegen="8.5" mp="2205" mpRegen="3" />
<speed>
<walk ground="40" />
<run ground="180" />
</speed>
<attack physical="5574.2816024306" magical="986.874609959272" critical="4" attackSpeed="253" range="40" type="SWORD" distance="80" width="120" random="10" accuracy="5" />
<defence physical="485.665861215878" magical="276.105917767995" />
<attribute>
<attack type="EARTH" value="330" />
<defence fire="250" water="250" wind="200" earth="250" holy="250" dark="250" />
</attribute>
<abnormalResist physical="0" magical="0" />
</stats>
<status attackable="false" undying="false" />
<skill_list>
<skill id="5465" level="1" /> <!-- Earth Attack -->
<skill id="4410" level="14" /> <!-- Strong P. Atk. -->
<skill id="4411" level="14" /> <!-- Strong M. Atk. -->
<skill id="4412" level="12" /> <!-- Slightly Strong P. Def. -->
<skill id="4413" level="12" /> <!-- Slightly Strong M. Def. -->
<skill id="4414" level="1" /> <!-- Heavy Armor Type -->
<skill id="4416" level="6" /> <!-- Humanoids -->
<skill id="4408" level="15" /> <!-- HP Increase (7x) -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="14765" level="3" /> <!-- Blood Siphon Resistance -->
</skill_list>
<ai aggroRange="450" isAggressive="true" clanHelpRange="350">
<clan_list>
<clan>NORNIL_METUCELLAR</clan>
</clan_list>
</ai>
<drop_lists>
<death>
<group chance="70">
<item id="57" min="223" max="521" chance="100" /> <!-- Adena -->
</group>
<group chance="2.031">
<item id="36533" min="1" max="1" chance="100" /> <!-- Synthetic Braid -->
</group>
</death>
<corpse>
<item id="36533" min="1" max="1" chance="0.3" /> <!-- Synthetic Braid -->
<item id="36534" min="1" max="1" chance="0.03" /> <!-- Durable Braid -->
<item id="36884" min="1" max="1" chance="0.003" /> <!-- Recipe: Synthetic Braid - Upgrade -->
<item id="36883" min="1" max="1" chance="0.0009" /> <!-- Recipe: Synthetic Braid - Downgrade -->
<item id="36885" min="1" max="1" chance="0.0009" /> <!-- Recipe: Durable Braid - Downgrade -->
<item id="36886" min="1" max="1" chance="0.0009" /> <!-- Recipe: Durable Braid - Upgrade -->
</corpse>
</drop_lists>
<collision>
<radius normal="12" />
<height normal="26" />
</collision>
<extend_drop>
<id>1</id>
<id>2</id>
<id>3</id>
<id>4</id>
<id>5</id>
</extend_drop>
</npc>
<npc id="23275" level="96" type="L2Monster" name="Spicula Captain" title="Elite">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="119" />
<param name="MoveAroundSocial1" value="119" />
<param name="IsAggressive" value="1" />
<skill name="Skill01_ID" id="15224" level="1" />
<skill name="Skill02_ID" id="15231" level="1" />
<param name="Attack_BoostValue" value="146" />
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<acquire exp="6338492" sp="1521" />
<mpReward value="92" type="DIFF" ticks="5" affects="PARTY" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="14890" hpRegen="8.5" mp="2242" mpRegen="3" />
<speed>
<walk ground="40" />
<run ground="180" />
</speed>
<attack physical="5845.53506617802" magical="1033.01266087889" critical="4" attackSpeed="253" range="40" type="SWORD" distance="80" width="120" random="10" accuracy="5" />
<defence physical="495.379178440196" magical="283.008565712195" />
<attribute>
<attack type="EARTH" value="330" />
<defence fire="250" water="250" wind="200" earth="250" holy="250" dark="250" />
</attribute>
<abnormalResist physical="0" magical="0" />
</stats>
<status attackable="false" undying="false" />
<skill_list>
<skill id="5465" level="1" /> <!-- Earth Attack -->
<skill id="4410" level="12" /> <!-- Slightly Strong P. Atk. -->
<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
<skill id="4412" level="12" /> <!-- Slightly Strong P. Def. -->
<skill id="4413" level="12" /> <!-- Slightly Strong M. Def. -->
<skill id="4414" level="3" /> <!-- Light Armor Type -->
<skill id="4416" level="6" /> <!-- Humanoids -->
<skill id="4408" level="15" /> <!-- HP Increase (7x) -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="14765" level="4" /> <!-- Blood Siphon Resistance -->
</skill_list>
<ai clanHelpRange="350" aggroRange="450">
<clan_list>
<clan>NORNIL_METUCELLAR</clan>
</clan_list>
</ai>
<drop_lists>
<death>
<group chance="70">
<item id="57" min="1100" max="2569" chance="100" /> <!-- Adena -->
</group>
<group chance="0.0309">
<item id="17384" min="1" max="1" chance="2.9126213592233" /> <!-- Specter Slasher -->
<item id="35298" min="1" max="1" chance="97.087378640777" /> <!-- Specter Slasher Fragment -->
</group>
<group chance="0.003">
<item id="35422" min="1" max="1" chance="100" /> <!-- Recipe: Specter Slasher (60%) -->
</group>
</death>
<corpse>
<item id="36532" min="1" max="1" chance="19.38" /> <!-- Thin Braid -->
<item id="9556" min="1" max="1" chance="0.075" /> <!-- Dark Crystal -->
</corpse>
<lucky_corpse>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_corpse>
</drop_lists>
<collision>
<radius normal="14" />
<height normal="40" />
</collision>
<extend_drop>
<id>1</id>
<id>2</id>
<id>3</id>
<id>4</id>
<id>5</id>
</extend_drop>
</npc>
<npc id="23276" level="95" type="L2Monster" name="Chief Scout" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="119" />
<param name="MoveAroundSocial1" value="119" />
<param name="IsAggressive" value="1" />
<skill name="Skill01_ID" id="15233" level="1" />
<skill name="Skill02_ID" id="15231" level="1" />
<param name="Attack_BoostValue" value="144" />
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<acquire exp="5694445" sp="1366" />
<mpReward value="78" type="DIFF" ticks="5" affects="PARTY" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="14806" hpRegen="8.5" mp="2205" mpRegen="3" />
<speed>
<walk ground="40" />
<run ground="190" />
</speed>
<attack physical="5574.2816024306" magical="986.874609959272" critical="4" attackSpeed="253" range="40" type="SWORD" distance="80" width="120" random="10" accuracy="5" />
<defence physical="485.665861215878" magical="276.105917767995" />
<attribute>
<attack type="EARTH" value="330" />
<defence fire="250" water="250" wind="200" earth="250" holy="250" dark="250" />
</attribute>
<abnormalResist physical="0" magical="0" />
</stats>
<status attackable="false" undying="false" />
<skill_list>
<skill id="5465" level="1" /> <!-- Earth Attack -->
<skill id="4410" level="12" /> <!-- Slightly Strong P. Atk. -->
<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
<skill id="4412" level="12" /> <!-- Slightly Strong P. Def. -->
<skill id="4413" level="12" /> <!-- Slightly Strong M. Def. -->
<skill id="4414" level="3" /> <!-- Light Armor Type -->
<skill id="4416" level="6" /> <!-- Humanoids -->
<skill id="4408" level="14" /> <!-- HP Increase (6x) -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="14765" level="3" /> <!-- Blood Siphon Resistance -->
</skill_list>
<ai aggroRange="450" isAggressive="true" clanHelpRange="350">
<clan_list>
<clan>NORNIL_METUCELLAR</clan>
</clan_list>
</ai>
<drop_lists>
<death>
<group chance="70">
<item id="57" min="1033" max="2410" chance="100" /> <!-- Adena -->
</group>
<group chance="0.003">
<item id="17399" min="1" max="1" chance="100" /> <!-- Seraph Gauntlets -->
</group>
<group chance="0.078">
<item id="35310" min="1" max="1" chance="96.153846153846" /> <!-- Seraph Gauntlet Ingredient -->
<item id="35434" min="1" max="1" chance="3.8461538461538" /> <!-- Recipe: Seraph Gauntlets (60%) -->
</group>
</death>
<corpse>
<item id="36532" min="1" max="1" chance="17.73" /> <!-- Thin Braid -->
<item id="9554" min="1" max="1" chance="0.075" /> <!-- Earth Crystal -->
</corpse>
<lucky_corpse>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_corpse>
</drop_lists>
<collision>
<radius normal="20" />
<height normal="39" />
</collision>
<extend_drop>
<id>1</id>
<id>2</id>
<id>3</id>
<id>4</id>
<id>5</id>
</extend_drop>
</npc>
<npc id="23277" level="98" type="L2Monster" name="Ritual Offering" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="80" />
<param name="MoveAroundSocial1" value="80" />
<param name="Attack_BoostValue" value="151" />
</parameters>
<race>UNDEAD</race>
<sex>MALE</sex>
<acquire exp="4910598" sp="3142" />
<mpReward value="2" type="PER" ticks="5" affects="SOLO" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="15761" hpRegen="8.5" mp="2317" mpRegen="3" />
<speed>
<walk ground="38" />
<run ground="180" />
</speed>
<attack physical="6432.48694948244" magical="1133.34154078035" critical="4" attackSpeed="253" range="40" type="FIST" distance="80" width="120" random="5" accuracy="5" />
<defence physical="515.39249724918" magical="297.335874351375" />
<attribute>
<attack type="DARK" value="330" />
<defence fire="250" water="250" wind="250" earth="250" holy="200" dark="250" />
</attribute>
<abnormalResist physical="0" magical="0" />
</stats>
<status attackable="false" undying="false" />
<skill_list>
<skill id="5467" level="1" /> <!-- Strong against the dark elemental. -->
<skill id="4410" level="13" /> <!-- Slightly Strong P. Atk. -->
<skill id="4411" level="13" /> <!-- Slightly Strong M. Atk. -->
<skill id="4412" level="13" /> <!-- Slightly Strong P. Def. -->
<skill id="4413" level="3" /> <!-- Extremely Weak M. Def. -->
<skill id="4414" level="3" /> <!-- Light Armor Type -->
<skill id="4416" level="1" /> <!-- Undead -->
<skill id="4408" level="18" /> <!-- HP Increase (10x) -->
<skill id="4417" level="35" /> <!-- Undead -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="14765" level="4" /> <!-- Blood Siphon Resistance -->
<skill id="15455" level="1" /> <!-- Sensitive Skin -->
</skill_list>
<ai clanHelpRange="300" aggroRange="450">
<clan_list>
<clan>TRIOLL</clan>
</clan_list>
</ai>
<drop_lists>
<death>
<group chance="70">
<item id="57" min="763" max="1777" chance="100" /> <!-- Adena -->
</group>
<group chance="0.03">
<item id="35327" min="1" max="1" chance="100" /> <!-- Amaranthine Shaper Fragment -->
</group>
<group chance="0.0039">
<item id="17526" min="1" max="1" chance="76.923076923077" /> <!-- Scroll: Enchant Weapon (R-grade) -->
<item id="35451" min="1" max="1" chance="23.076923076923" /> <!-- Recipe: Amaranthine Shaper (60%) -->
</group>
</death>
<corpse>
<item id="36533" min="1" max="1" chance="2.545" /> <!-- Synthetic Braid -->
<item id="19440" min="1" max="1" chance="0.3" /> <!-- Gemstone (R-grade) -->
</corpse>
<lucky_corpse>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_corpse>
</drop_lists>
<collision>
<radius normal="17" />
<height normal="22.3" />
</collision>
<extend_drop>
<id>1</id>
</extend_drop>
</npc>
<npc id="23278" level="98" type="L2Monster" name="Triol's Layperson" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="80" />
<param name="MoveAroundSocial1" value="80" />
<param name="IsAggressive" value="1" />
<skill name="PhysicalSpecial2" id="15437" level="1" />
<skill name="PhysicalSpecial" id="15432" level="1" />
<skill name="HoldMagic" id="15438" level="1" />
<param name="Attack_BoostValue" value="151" />
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<acquire exp="4910598" sp="3142" />
<equipment rhand="8207" lhand="8207" /> <!-- Monster Only (Heretic Private Axe) / Monster Only (Heretic Private Axe) -->
<mpReward value="2" type="PER" ticks="5" affects="SOLO" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="15761" hpRegen="8.5" mp="2317" mpRegen="3" />
<speed>
<walk ground="58" />
<run ground="180" />
</speed>
<attack physical="6432.48694948244" magical="1133.34154078035" critical="4" attackSpeed="253" range="40" type="SWORD" distance="80" width="120" random="10" accuracy="5" />
<defence physical="515.39249724918" magical="297.335874351375" />
<attribute>
<attack type="DARK" value="330" />
<defence fire="250" water="250" wind="250" earth="250" holy="200" dark="250" />
</attribute>
<abnormalResist physical="0" magical="0" />
</stats>
<status attackable="false" undying="false" />
<skill_list>
<skill id="5467" level="1" /> <!-- Strong against the dark elemental. -->
<skill id="4410" level="13" /> <!-- Slightly Strong P. Atk. -->
<skill id="4411" level="13" /> <!-- Slightly Strong M. Atk. -->
<skill id="4412" level="13" /> <!-- Slightly Strong P. Def. -->
<skill id="4413" level="3" /> <!-- Extremely Weak M. Def. -->
<skill id="4414" level="3" /> <!-- Light Armor Type -->
<skill id="4416" level="6" /> <!-- Humanoids -->
<skill id="4408" level="18" /> <!-- HP Increase (10x) -->
<skill id="4417" level="35" /> <!-- Undead -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="14765" level="4" /> <!-- Blood Siphon Resistance -->
<skill id="15455" level="1" /> <!-- Sensitive Skin -->
</skill_list>
<ai clanHelpRange="300" aggroRange="450">
<clan_list>
<clan>TRIOLL</clan>
</clan_list>
</ai>
<drop_lists>
<death>
<group chance="70">
<item id="57" min="763" max="1777" chance="100" /> <!-- Adena -->
</group>
<group chance="0.0009">
<item id="17433" min="1" max="1" chance="100" /> <!-- Eternal Gauntlets -->
</group>
<group chance="0.8109">
<item id="36523" min="1" max="1" chance="92.489826119127" /> <!-- Adamantite -->
<item id="35341" min="1" max="1" chance="3.6995930447651" /> <!-- Eternal Gauntlet Ingredient -->
<item id="36524" min="1" max="1" chance="3.6995930447651" /> <!-- Orichalcum -->
<item id="35465" min="1" max="1" chance="0.11098779134295" /> <!-- Recipe: Eternal Gauntlets (60%) -->
</group>
</death>
<corpse>
<item id="36523" min="1" max="1" chance="2.021" /> <!-- Adamantite -->
<item id="36524" min="1" max="1" chance="0.3" /> <!-- Orichalcum -->
<item id="19447" min="1" max="1" chance="0.0009" /> <!-- Blessed Scroll: Enchant Weapon (R-grade) -->
</corpse>
<lucky_corpse>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_corpse>
</drop_lists>
<collision>
<radius normal="7.7" />
<height normal="28.4" />
</collision>
<extend_drop>
<id>1</id>
</extend_drop>
</npc>
<npc id="23279" level="99" type="L2Monster" name="Triol's Priest" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="80" />
<param name="MoveAroundSocial1" value="80" />
<param name="MoveAroundSocial2" value="99" />
<param name="IsAggressive" value="1" />
<param name="party_members" value="5" />
<param name="TelPosX1" value="-16128" />
<param name="TelPosY1" value="-35888" />
<param name="TelPosZ1" value="-10726" />
<param name="TelPosX2" value="-16368" />
<param name="TelPosY2" value="-43339" />
<param name="TelPosZ2" value="-10724" />
<param name="TelPosX3" value="-16395" />
<param name="TelPosY3" value="-50743" />
<param name="TelPosZ3" value="-11015" />
<skill name="DeBuff" id="15444" level="1" />
<skill name="W_ShortRangeDDMagic" id="15443" level="1" />
<skill name="W_LongRangeDDMagic" id="15439" level="1" />
<skill name="HoldMagic" id="15438" level="1" />
<param name="Attack_BoostValue" value="155" />
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<acquire exp="10088008" sp="16140" />
<equipment rhand="8205" /> <!-- Monster Only (Heretic Priest Sigil) -->
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="356248" hpRegen="8.5" mp="23550" mpRegen="30" />
<speed>
<walk ground="60" />
<run ground="180" />
</speed>
<attack physical="94440.4117579731" magical="16609.7702753578" critical="4" attackSpeed="253" range="80" type="POLE" distance="80" width="120" random="10" accuracy="0" />
<defence physical="525.700347194163" magical="304.76927121016" />
<attribute>
<attack type="DARK" value="330" />
<defence fire="250" water="250" wind="250" earth="250" holy="200" dark="250" />
</attribute>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" undying="false" />
<skill_list>
<skill id="5467" level="1" /> <!-- Strong against the dark elemental. -->
<skill id="4410" level="10" /> <!-- Slightly Weak P. Atk. -->
<skill id="4411" level="10" /> <!-- Slightly Weak M. Atk. -->
<skill id="4412" level="19" /> <!-- Extremely Strong P. Def. -->
<skill id="4413" level="9" /> <!-- Slightly Weak M. Def. -->
<skill id="4414" level="1" /> <!-- Heavy Armor Type -->
<skill id="4416" level="6" /> <!-- Humanoids -->
<skill id="4417" level="26" /> <!-- Humanoids -->
<skill id="4415" level="11" /> <!-- Spears -->
<skill id="14765" level="4" /> <!-- Blood Siphon Resistance -->
<skill id="15455" level="1" /> <!-- Sensitive Skin -->
</skill_list>
<ai clanHelpRange="300" aggroRange="300">
<clan_list>
<clan>TRIOLL</clan>
</clan_list>
</ai>
<collision>
<radius normal="7.7" />
<height normal="28.4" />
</collision>
<extend_drop>
<id>1</id>
<id>2</id>
<id>3</id>
<id>4</id>
<id>5</id>
</extend_drop>
</npc>
<npc id="23280" level="99" type="L2Monster" name="Temple Guard" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="80" />
<param name="MoveAroundSocial1" value="80" />
<param name="MoveAroundSocial2" value="118" />
<param name="IsAggressive" value="1" />
<skill name="SelfRangePhysicalSpecial" id="15436" level="1" />
<skill name="DeBuff" id="15444" level="1" />
<param name="Attack_BoostValue" value="155" />
</parameters>
<race>UNDEAD</race>
<sex>MALE</sex>
<acquire exp="7403981" sp="11846" />
<equipment rhand="8215" /> <!-- Monster Only (Zombie Enlisted Man Sword) -->
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="356248" hpRegen="8.5" mp="23550" mpRegen="30" />
<speed>
<walk ground="38" />
<run ground="180" />
</speed>
<attack physical="94440.4117579731" magical="16609.7702753578" critical="4" attackSpeed="253" range="40" type="SWORD" distance="80" width="120" random="10" accuracy="5" />
<defence physical="525.700347194163" magical="304.76927121016" />
<attribute>
<attack type="DARK" value="330" />
<defence fire="250" water="250" wind="250" earth="250" holy="200" dark="250" />
</attribute>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" undying="false" />
<skill_list>
<skill id="5467" level="1" /> <!-- Strong against the dark elemental. -->
<skill id="4410" level="10" /> <!-- Slightly Weak P. Atk. -->
<skill id="4411" level="10" /> <!-- Slightly Weak M. Atk. -->
<skill id="4412" level="19" /> <!-- Extremely Strong P. Def. -->
<skill id="4413" level="9" /> <!-- Slightly Weak M. Def. -->
<skill id="4414" level="3" /> <!-- Light Armor Type -->
<skill id="4416" level="1" /> <!-- Undead -->
<skill id="4417" level="35" /> <!-- Undead -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="14765" level="4" /> <!-- Blood Siphon Resistance -->
<skill id="15455" level="1" /> <!-- Sensitive Skin -->
</skill_list>
<ai clanHelpRange="300" aggroRange="300">
<clan_list>
<clan>TRIOLL</clan>
</clan_list>
</ai>
<collision>
<radius normal="17" />
<height normal="22.3" />
</collision>
<extend_drop>
<id>1</id>
<id>2</id>
<id>3</id>
<id>4</id>
<id>5</id>
</extend_drop>
</npc>
<npc id="23281" level="99" type="L2Monster" name="Temple Guard Captain" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="80" />
<param name="MoveAroundSocial1" value="80" />
<param name="MoveAroundSocial2" value="118" />
<param name="IsAggressive" value="1" />
<skill name="DeBuff" id="15433" level="1" />
<skill name="W_ShortRangeDDMagic" id="15446" level="1" />
<skill name="W_LongRangeDDMagic" id="15434" level="1" />
<param name="Attack_BoostValue" value="155" />
</parameters>
<race>UNDEAD</race>
<sex>MALE</sex>
<acquire exp="6487485" sp="10380" />
<equipment rhand="8215" /> <!-- Monster Only (Zombie Enlisted Man Sword) -->
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="356248" hpRegen="8.5" mp="23550" mpRegen="30" />
<speed>
<walk ground="38" />
<run ground="180" />
</speed>
<attack physical="94440.4117579731" magical="16609.7702753578" critical="4" attackSpeed="253" range="40" type="SWORD" distance="80" width="120" random="10" accuracy="5" />
<defence physical="525.700347194163" magical="304.76927121016" />
<attribute>
<attack type="DARK" value="330" />
<defence fire="250" water="250" wind="250" earth="250" holy="200" dark="250" />
</attribute>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" undying="false" />
<skill_list>
<skill id="5467" level="1" /> <!-- Strong against the dark elemental. -->
<skill id="4410" level="10" /> <!-- Slightly Weak P. Atk. -->
<skill id="4411" level="10" /> <!-- Slightly Weak M. Atk. -->
<skill id="4412" level="19" /> <!-- Extremely Strong P. Def. -->
<skill id="4413" level="9" /> <!-- Slightly Weak M. Def. -->
<skill id="4414" level="3" /> <!-- Light Armor Type -->
<skill id="4416" level="1" /> <!-- Undead -->
<skill id="4417" level="35" /> <!-- Undead -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="14765" level="4" /> <!-- Blood Siphon Resistance -->
<skill id="15455" level="1" /> <!-- Sensitive Skin -->
</skill_list>
<ai clanHelpRange="300" aggroRange="300">
<clan_list>
<clan>TRIOLL</clan>
</clan_list>
</ai>
<collision>
<radius normal="17" />
<height normal="22.3" />
</collision>
<extend_drop>
<id>1</id>
<id>2</id>
<id>3</id>
<id>4</id>
<id>5</id>
</extend_drop>
</npc>
<npc id="23282" level="99" type="L2Monster" name="Ritual Offering" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="80" />
<param name="MoveAroundSocial1" value="80" />
<param name="MoveAroundSocial2" value="118" />
<param name="IsAggressive" value="1" />
<skill name="SelfRangePhysicalSpecial" id="15436" level="1" />
<skill name="DeBuff" id="15444" level="1" />
<param name="Attack_BoostValue" value="155" />
</parameters>
<race>UNDEAD</race>
<sex>MALE</sex>
<acquire exp="7403981" sp="11846" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="356248" hpRegen="8.5" mp="23550" mpRegen="30" />
<speed>
<walk ground="38" />
<run ground="180" />
</speed>
<attack physical="94440.4117579731" magical="16609.7702753578" critical="4" attackSpeed="253" range="40" type="FIST" distance="80" width="120" random="5" accuracy="5" />
<defence physical="525.700347194163" magical="304.76927121016" />
<attribute>
<attack type="DARK" value="330" />
<defence fire="250" water="250" wind="250" earth="250" holy="200" dark="250" />
</attribute>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" undying="false" />
<skill_list>
<skill id="5467" level="1" /> <!-- Strong against the dark elemental. -->
<skill id="4410" level="10" /> <!-- Slightly Weak P. Atk. -->
<skill id="4411" level="10" /> <!-- Slightly Weak M. Atk. -->
<skill id="4412" level="19" /> <!-- Extremely Strong P. Def. -->
<skill id="4413" level="9" /> <!-- Slightly Weak M. Def. -->
<skill id="4414" level="3" /> <!-- Light Armor Type -->
<skill id="4416" level="1" /> <!-- Undead -->
<skill id="4417" level="35" /> <!-- Undead -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="14765" level="4" /> <!-- Blood Siphon Resistance -->
<skill id="15455" level="1" /> <!-- Sensitive Skin -->
</skill_list>
<ai clanHelpRange="300" aggroRange="300">
<clan_list>
<clan>TRIOLL</clan>
</clan_list>
</ai>
<drop_lists>
<death>
<group chance="70">
<item id="57" min="2813" max="6553" chance="100" /> <!-- Adena -->
</group>
<group chance="0.075">
<item id="35327" min="1" max="1" chance="100" /> <!-- Amaranthine Shaper Fragment -->
</group>
<group chance="0.0073">
<item id="17526" min="1" max="1" chance="75.342465753425" /> <!-- Scroll: Enchant Weapon (R-grade) -->
<item id="19447" min="1" max="1" chance="12.328767123288" /> <!-- Blessed Scroll: Enchant Weapon (R-grade) -->
<item id="35451" min="1" max="1" chance="12.328767123288" /> <!-- Recipe: Amaranthine Shaper (60%) -->
</group>
</death>
<corpse>
<item id="40207" min="1" max="1" chance="26.57" /> <!-- Amaranthine Fragment -->
<item id="40212" min="1" max="1" chance="0.0009" /> <!-- Recipe: R99 (100%) -->
</corpse>
<lucky_corpse>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_corpse>
</drop_lists>
<collision>
<radius normal="17" />
<height normal="22.3" />
</collision>
<extend_drop>
<id>1</id>
<id>2</id>
<id>3</id>
<id>4</id>
<id>5</id>
</extend_drop>
</npc>
<npc id="23283" level="99" type="L2Monster" name="Triol's Believer" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="80" />
<param name="MoveAroundSocial1" value="80" />
<param name="MoveAroundSocial2" value="99" />
<param name="IsAggressive" value="1" />
<skill name="DeBuff" id="15433" level="1" />
<skill name="DeBuff1" id="15442" level="1" />
<skill name="W_ShortRangeDDMagic" id="15443" level="1" />
<skill name="W_LongRangeDDMagic" id="15439" level="1" />
<param name="Attack_BoostValue" value="155" />
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<acquire exp="7076661" sp="11322" />
<equipment rhand="8205" /> <!-- Monster Only (Heretic Priest Sigil) -->
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="356248" hpRegen="8.5" mp="23550" mpRegen="30" />
<speed>
<walk ground="60" />
<run ground="180" />
</speed>
<attack physical="94440.4117579731" magical="16609.7702753578" critical="4" attackSpeed="253" range="80" type="POLE" distance="80" width="120" random="10" accuracy="0" />
<defence physical="525.700347194163" magical="304.76927121016" />
<attribute>
<attack type="DARK" value="330" />
<defence fire="250" water="250" wind="250" earth="250" holy="200" dark="250" />
</attribute>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" undying="false" />
<skill_list>
<skill id="5467" level="1" /> <!-- Strong against the dark elemental. -->
<skill id="4410" level="10" /> <!-- Slightly Weak P. Atk. -->
<skill id="4411" level="10" /> <!-- Slightly Weak M. Atk. -->
<skill id="4412" level="19" /> <!-- Extremely Strong P. Def. -->
<skill id="4413" level="9" /> <!-- Slightly Weak M. Def. -->
<skill id="4414" level="1" /> <!-- Heavy Armor Type -->
<skill id="4416" level="6" /> <!-- Humanoids -->
<skill id="4417" level="26" /> <!-- Humanoids -->
<skill id="4415" level="11" /> <!-- Spears -->
<skill id="14765" level="4" /> <!-- Blood Siphon Resistance -->
<skill id="15455" level="1" /> <!-- Sensitive Skin -->
</skill_list>
<ai clanHelpRange="300" aggroRange="300">
<clan_list>
<clan>TRIOLL</clan>
</clan_list>
</ai>
<collision>
<radius normal="7.7" />
<height normal="28.4" />
</collision>
<extend_drop>
<id>1</id>
<id>2</id>
<id>3</id>
<id>4</id>
<id>5</id>
</extend_drop>
</npc>
<npc id="23284" level="99" type="L2Monster" name="Ritual Sacrifice" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="80" />
<param name="MoveAroundSocial1" value="80" />
<param name="MoveAroundSocial2" value="111" />
<param name="IsAggressive" value="1" />
<param name="DDMagicUseHpRate" value="10" />
<param name="SelfRangeDDMagicRate" value="10" />
<skill name="SelfRangeDDMagic" id="15441" level="1" />
<param name="Attack_BoostValue" value="155" />
</parameters>
<race>UNDEAD</race>
<sex>MALE</sex>
<acquire exp="6487485" sp="10380" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="356248" hpRegen="8.5" mp="23550" mpRegen="30" />
<speed>
<walk ground="30" />
<run ground="200" />
</speed>
<attack physical="94440.4117579731" magical="16609.7702753578" critical="4" attackSpeed="253" range="40" type="FIST" distance="80" width="120" random="5" accuracy="5" />
<defence physical="525.700347194163" magical="304.76927121016" />
<attribute>
<attack type="DARK" value="330" />
<defence fire="250" water="250" wind="250" earth="250" holy="200" dark="250" />
</attribute>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" undying="false" />
<skill_list>
<skill id="5467" level="1" /> <!-- Strong against the dark elemental. -->
<skill id="4410" level="10" /> <!-- Slightly Weak P. Atk. -->
<skill id="4411" level="10" /> <!-- Slightly Weak M. Atk. -->
<skill id="4412" level="19" /> <!-- Extremely Strong P. Def. -->
<skill id="4413" level="9" /> <!-- Slightly Weak M. Def. -->
<skill id="4414" level="1" /> <!-- Heavy Armor Type -->
<skill id="4416" level="1" /> <!-- Undead -->
<skill id="4417" level="36" /> <!-- Undead -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="14765" level="4" /> <!-- Blood Siphon Resistance -->
<skill id="15455" level="1" /> <!-- Sensitive Skin -->
</skill_list>
<ai clanHelpRange="300" aggroRange="300">
<clan_list>
<clan>TRIOLL</clan>
</clan_list>
</ai>
<collision>
<radius normal="9" />
<height normal="25.8" />
</collision>
<extend_drop>
<id>1</id>
<id>2</id>
<id>3</id>
<id>4</id>
<id>5</id>
</extend_drop>
</npc>
<npc id="23285" level="97" type="L2Monster" name="Triol's Trooper" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="80" />
<param name="MoveAroundSocial1" value="80" />
<param name="IsAggressive" value="1" />
<param name="Attack_BoostValue" value="148" />
</parameters>
<race>UNDEAD</race>
<sex>MALE</sex>
<acquire exp="21323559" sp="13647" />
<equipment rhand="123" /> <!-- Saber -->
<mpReward value="2" type="PER" ticks="5" affects="SOLO" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="15685" hpRegen="8.5" mp="2280" mpRegen="3" />
<speed>
<walk ground="36" />
<run ground="180" />
</speed>
<attack physical="6133.84931619787" magical="1082.67036126497" critical="4" attackSpeed="253" range="40" type="SWORD" distance="80" width="120" random="10" accuracy="5" />
<defence physical="505.286762009" magical="290.083779855" />
<attribute>
<attack type="DARK" value="330" />
<defence fire="250" water="250" wind="250" earth="250" holy="200" dark="250" />
</attribute>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" undying="false" />
<skill_list>
<skill id="5467" level="1" /> <!-- Strong against the dark elemental. -->
<skill id="4410" level="13" /> <!-- Slightly Strong P. Atk. -->
<skill id="4411" level="13" /> <!-- Slightly Strong M. Atk. -->
<skill id="4412" level="13" /> <!-- Slightly Strong P. Def. -->
<skill id="4413" level="3" /> <!-- Extremely Weak M. Def. -->
<skill id="4414" level="3" /> <!-- Light Armor Type -->
<skill id="4416" level="1" /> <!-- Undead -->
<skill id="4408" level="18" /> <!-- HP Increase (10x) -->
<skill id="4417" level="35" /> <!-- Undead -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="14765" level="4" /> <!-- Blood Siphon Resistance -->
<skill id="15455" level="1" /> <!-- Sensitive Skin -->
</skill_list>
<ai clanHelpRange="300" aggroRange="300">
<clan_list>
<clan>TRIOLL</clan>
</clan_list>
</ai>
<collision>
<radius normal="11" />
<height normal="24.6" />
</collision>
<extend_drop>
<id>1</id>
</extend_drop>
</npc>
<npc id="23286" level="97" type="L2Monster" name="Triol's Trooper" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="80" />
<param name="MoveAroundSocial1" value="80" />
<param name="IsAggressive" value="1" />
<param name="Attack_BoostValue" value="148" />
</parameters>
<race>UNDEAD</race>
<sex>MALE</sex>
<acquire exp="21323559" sp="13647" />
<equipment rhand="123" /> <!-- Saber -->
<mpReward value="2" type="PER" ticks="5" affects="SOLO" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="15685" hpRegen="8.5" mp="2280" mpRegen="3" />
<speed>
<walk ground="38" />
<run ground="180" />
</speed>
<attack physical="6133.84931619787" magical="1082.67036126497" critical="4" attackSpeed="253" range="40" type="SWORD" distance="80" width="120" random="10" accuracy="5" />
<defence physical="505.286762009" magical="290.083779855" />
<attribute>
<attack type="DARK" value="330" />
<defence fire="250" water="250" wind="250" earth="250" holy="200" dark="250" />
</attribute>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" undying="false" />
<skill_list>
<skill id="5467" level="1" /> <!-- Strong against the dark elemental. -->
<skill id="4410" level="13" /> <!-- Slightly Strong P. Atk. -->
<skill id="4411" level="13" /> <!-- Slightly Strong M. Atk. -->
<skill id="4412" level="13" /> <!-- Slightly Strong P. Def. -->
<skill id="4413" level="3" /> <!-- Extremely Weak M. Def. -->
<skill id="4414" level="3" /> <!-- Light Armor Type -->
<skill id="4416" level="1" /> <!-- Undead -->
<skill id="4408" level="18" /> <!-- HP Increase (10x) -->
<skill id="4417" level="35" /> <!-- Undead -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="14765" level="4" /> <!-- Blood Siphon Resistance -->
<skill id="15455" level="1" /> <!-- Sensitive Skin -->
</skill_list>
<ai clanHelpRange="300" aggroRange="300">
<clan_list>
<clan>TRIOLL</clan>
</clan_list>
</ai>
<collision>
<radius normal="17" />
<height normal="22.3" />
</collision>
<extend_drop>
<id>1</id>
</extend_drop>
</npc>
<npc id="23287" level="97" type="L2Monster" name="Triol's Trooper" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="80" />
<param name="MoveAroundSocial1" value="80" />
<param name="IsAggressive" value="1" />
<param name="Attack_BoostValue" value="148" />
</parameters>
<race>UNDEAD</race>
<sex>MALE</sex>
<acquire exp="21323559" sp="13647" />
<equipment rhand="123" /> <!-- Saber -->
<mpReward value="2" type="PER" ticks="5" affects="SOLO" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="15685" hpRegen="8.5" mp="2280" mpRegen="3" />
<speed>
<walk ground="36" />
<run ground="180" />
</speed>
<attack physical="6133.84931619787" magical="1082.67036126497" critical="4" attackSpeed="253" range="40" type="SWORD" distance="80" width="120" random="10" accuracy="5" />
<defence physical="505.286762009" magical="290.083779855" />
<attribute>
<attack type="DARK" value="330" />
<defence fire="250" water="250" wind="250" earth="250" holy="200" dark="250" />
</attribute>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" undying="false" />
<skill_list>
<skill id="5467" level="1" /> <!-- Strong against the dark elemental. -->
<skill id="4410" level="13" /> <!-- Slightly Strong P. Atk. -->
<skill id="4411" level="13" /> <!-- Slightly Strong M. Atk. -->
<skill id="4412" level="13" /> <!-- Slightly Strong P. Def. -->
<skill id="4413" level="3" /> <!-- Extremely Weak M. Def. -->
<skill id="4414" level="3" /> <!-- Light Armor Type -->
<skill id="4416" level="1" /> <!-- Undead -->
<skill id="4408" level="18" /> <!-- HP Increase (10x) -->
<skill id="4417" level="35" /> <!-- Undead -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="14765" level="4" /> <!-- Blood Siphon Resistance -->
<skill id="15455" level="1" /> <!-- Sensitive Skin -->
</skill_list>
<ai clanHelpRange="300" aggroRange="300">
<clan_list>
<clan>TRIOLL</clan>
</clan_list>
</ai>
<collision>
<radius normal="11" />
<height normal="24.6" />
</collision>
<extend_drop>
<id>1</id>
</extend_drop>
</npc>
<npc id="23288" level="99" type="L2Monster" name="Triol's Trooper" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="80" />
<param name="MoveAroundSocial1" value="80" />
<param name="IsAggressive" value="1" />
<param name="Attack_BoostValue" value="155" />
</parameters>
<race>UNDEAD</race>
<sex>MALE</sex>
<acquire exp="26328331" sp="42125" />
<equipment rhand="8217" /> <!-- Monster Only (Zombie Gate Guard Spear) -->
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="15841" hpRegen="8.5" mp="2355" mpRegen="3" />
<speed>
<walk ground="33" />
<run ground="120" />
</speed>
<attack physical="6745.74369699808" magical="1186.41216252556" critical="4" attackSpeed="253" range="80" type="POLE" distance="80" width="120" random="10" accuracy="0" />
<defence physical="525.700347194163" magical="304.76927121016" />
<attribute>
<attack type="DARK" value="330" />
<defence fire="250" water="250" wind="250" earth="250" holy="200" dark="250" />
</attribute>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" undying="false" />
<skill_list>
<skill id="5467" level="1" /> <!-- Strong against the dark elemental. -->
<skill id="4410" level="14" /> <!-- Strong P. Atk. -->
<skill id="4411" level="14" /> <!-- Strong M. Atk. -->
<skill id="4414" level="1" /> <!-- Heavy Armor Type -->
<skill id="4416" level="1" /> <!-- Undead -->
<skill id="4408" level="18" /> <!-- HP Increase (10x) -->
<skill id="4417" level="26" /> <!-- Humanoids -->
<skill id="4415" level="11" /> <!-- Spears -->
<skill id="14765" level="4" /> <!-- Blood Siphon Resistance -->
<skill id="15455" level="1" /> <!-- Sensitive Skin -->
<skill id="15466" level="1" /> <!-- Triol's CON Increase -->
</skill_list>
<ai clanHelpRange="300" aggroRange="300">
<clan_list>
<clan>TRIOLL</clan>
</clan_list>
</ai>
<collision>
<radius normal="40" />
<height normal="30.5" />
</collision>
<extend_drop>
<id>1</id>
</extend_drop>
</npc>
<npc id="23289" level="99" type="L2Monster" name="Triol's Trooper" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="80" />
<param name="MoveAroundSocial1" value="80" />
<param name="IsAggressive" value="1" />
<param name="Attack_BoostValue" value="155" />
</parameters>
<race>UNDEAD</race>
<sex>MALE</sex>
<acquire exp="6487485" sp="10380" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="356248" hpRegen="8.5" mp="23550" mpRegen="30" />
<speed>
<walk ground="30" />
<run ground="200" />
</speed>
<attack physical="94440.4117579731" magical="16609.7702753578" critical="4" attackSpeed="253" range="40" type="FIST" distance="80" width="120" random="5" accuracy="5" />
<defence physical="525.700347194163" magical="304.76927121016" />
<attribute>
<attack type="DARK" value="330" />
<defence fire="250" water="250" wind="250" earth="250" holy="200" dark="250" />
</attribute>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" undying="false" />
<skill_list>
<skill id="5467" level="1" /> <!-- Strong against the dark elemental. -->
<skill id="4410" level="10" /> <!-- Slightly Weak P. Atk. -->
<skill id="4411" level="10" /> <!-- Slightly Weak M. Atk. -->
<skill id="4412" level="19" /> <!-- Extremely Strong P. Def. -->
<skill id="4413" level="9" /> <!-- Slightly Weak M. Def. -->
<skill id="4414" level="1" /> <!-- Heavy Armor Type -->
<skill id="4416" level="1" /> <!-- Undead -->
<skill id="4417" level="36" /> <!-- Undead -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="14765" level="4" /> <!-- Blood Siphon Resistance -->
<skill id="15455" level="1" /> <!-- Sensitive Skin -->
</skill_list>
<ai clanHelpRange="300" aggroRange="300">
<clan_list>
<clan>TRIOLL</clan>
</clan_list>
</ai>
<collision>
<radius normal="9" />
<height normal="25.8" />
</collision>
<extend_drop>
<id>1</id>
<id>2</id>
<id>3</id>
<id>4</id>
<id>5</id>
</extend_drop>
</npc>
<npc id="23290" level="97" type="L2Monster" name="Royal Knight" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>HUMANOID</race>
<sex>FEMALE</sex>
<acquire exp="1566444" sp="1002" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="15685" hpRegen="10.5" mp="2280" mpRegen="3.6" />
<speed>
<walk ground="56" />
<run ground="160" />
</speed>
<attack physical="16738.802936464" magical="5662.9947403192" critical="4" attackSpeed="253" range="40" />
<defence physical="1083.7796321667" magical="607.0216529293" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" />
</attribute>
</stats>
<status attackable="false" />
<skill_list>
<skill id="5466" level="1" /> <!-- Holy Attack -->
<skill id="4410" level="19" /> <!-- Extremely Strong P. Atk. -->
<skill id="4411" level="19" /> <!-- Extremely Strong M. Atk. -->
<skill id="4412" level="21" /> <!-- Extremely Strong P. Def. -->
<skill id="4413" level="8" /> <!-- Weak M. Def. -->
<skill id="4414" level="1" /> <!-- Heavy Armor Type -->
<skill id="4416" level="6" /> <!-- Humanoids -->
<skill id="5467" level="1" /> <!-- Dark Attack -->
</skill_list>
<drop_lists>
<death>
<group chance="70">
<item id="57" min="392" max="916" chance="100" /> <!-- Adena -->
</group>
<group chance="0.0055">
<item id="35350" min="1" max="1" chance="100" /> <!-- Eternal Tunic Ingredient -->
</group>
<group chance="0.3673">
<item id="36528" min="1" max="1" chance="81.677103185407" /> <!-- Metallic Fiber -->
<item id="9546" min="1" max="1" chance="8.1677103185407" /> <!-- Fire Stone -->
<item id="36529" min="1" max="1" chance="8.1677103185407" /> <!-- Quality Fiber -->
<item id="17527" min="1" max="1" chance="1.4974135583991" /> <!-- Scroll: Enchant Armor (R-grade) -->
<item id="17526" min="1" max="1" chance="0.24503130955622" /> <!-- Scroll: Enchant Weapon (R-grade) -->
<item id="35474" min="1" max="1" chance="0.24503130955622" /> <!-- Recipe: Eternal Tunic (60%) -->
</group>
</death>
<corpse>
<item id="36528" min="1" max="1" chance="4.45" /> <!-- Metallic Fiber -->
<item id="36529" min="1" max="1" chance="0.3" /> <!-- Quality Fiber -->
</corpse>
<lucky_corpse>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_corpse>
</drop_lists>
<collision>
<radius normal="33" />
<height normal="58.5" />
</collision>
</npc>
<npc id="23291" level="97" type="L2Monster" name="Personal Magician" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>HUMANOID</race>
<sex>FEMALE</sex>
<acquire exp="1176697" sp="753" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="15685" hpRegen="10.5" mp="2280" mpRegen="3.6" />
<speed>
<walk ground="73" />
<run ground="170" />
</speed>
<attack physical="16738.802936464" magical="5662.9947403192" critical="4" attackSpeed="253" range="40" />
<defence physical="903.18429028106" magical="607.0216529293" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" />
</attribute>
</stats>
<status attackable="false" />
<skill_list>
<skill id="5466" level="1" /> <!-- Holy Attack -->
<skill id="4410" level="19" /> <!-- Extremely Strong P. Atk. -->
<skill id="4411" level="19" /> <!-- Extremely Strong M. Atk. -->
<skill id="4412" level="21" /> <!-- Extremely Strong P. Def. -->
<skill id="4413" level="5" /> <!-- Very Weak M. Def. -->
<skill id="4416" level="6" /> <!-- Humanoids -->
<skill id="5467" level="1" /> <!-- Dark Attack -->
</skill_list>
<drop_lists>
<death>
<group chance="70">
<item id="57" min="362" max="845" chance="100" /> <!-- Adena -->
</group>
<group chance="0.0064">
<item id="17441" min="1" max="1" chance="14.0625" /> <!-- Eternal Circlet -->
<item id="35349" min="1" max="1" chance="85.9375" /> <!-- Eternal Circlet Ingredient -->
</group>
<group chance="0.0009">
<item id="35473" min="1" max="1" chance="100" /> <!-- Recipe: Eternal Circlet (60%) -->
</group>
</death>
<corpse>
<item id="36533" min="1" max="1" chance="1.224" /> <!-- Synthetic Braid -->
<item id="36534" min="1" max="1" chance="0.3" /> <!-- Durable Braid -->
</corpse>
<lucky_corpse>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_corpse>
</drop_lists>
<collision>
<radius normal="19" />
<height normal="44" />
</collision>
</npc>
<npc id="23292" level="97" type="L2Monster" name="Royal Guard" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>DIVINE</race>
<sex>FEMALE</sex>
<acquire exp="1176697" sp="753" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="15685" hpRegen="10.5" mp="2280" mpRegen="3.6" />
<speed>
<walk ground="65" />
<run ground="170" />
</speed>
<attack physical="16738.802936464" magical="5662.9947403192" critical="4" attackSpeed="253" range="40" />
<defence physical="1083.7796321667" magical="607.0216529293" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" />
</attribute>
</stats>
<status attackable="false" />
<skill_list>
<skill id="5466" level="1" /> <!-- Holy Attack -->
<skill id="4410" level="19" /> <!-- Extremely Strong P. Atk. -->
<skill id="4411" level="19" /> <!-- Extremely Strong M. Atk. -->
<skill id="4412" level="21" /> <!-- Extremely Strong P. Def. -->
<skill id="4413" level="5" /> <!-- Very Weak M. Def. -->
<skill id="4414" level="1" /> <!-- Heavy Armor Type -->
<skill id="4416" level="8" /> <!-- Angels -->
<skill id="5467" level="1" /> <!-- Dark Attack -->
</skill_list>
<drop_lists>
<death>
<group chance="70">
<item id="57" min="362" max="845" chance="100" /> <!-- Adena -->
</group>
<group chance="0.03">
<item id="35335" min="1" max="1" chance="100" /> <!-- Amaranthine Buster Fragment -->
</group>
<group chance="0.0373">
<item id="9546" min="1" max="1" chance="80.428954423593" /> <!-- Fire Stone -->
<item id="17527" min="1" max="1" chance="14.745308310992" /> <!-- Scroll: Enchant Armor (R-grade) -->
<item id="17526" min="1" max="1" chance="2.4128686327078" /> <!-- Scroll: Enchant Weapon (R-grade) -->
<item id="35459" min="1" max="1" chance="2.4128686327078" /> <!-- Recipe: Amaranthine Buster (60%) -->
</group>
</death>
<corpse>
<item id="36533" min="1" max="1" chance="2.529" /> <!-- Synthetic Braid -->
</corpse>
<lucky_corpse>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_corpse>
</drop_lists>
<collision>
<radius normal="11" grown="13.2" />
<height normal="39" grown="46.8" />
</collision>
</npc>
<npc id="23293" level="99" type="L2Monster" name="Royal Guard Captain" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>DIVINE</race>
<sex>FEMALE</sex>
<acquire exp="1226280" sp="1962" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="15841" hpRegen="10.5" mp="2355" mpRegen="3.6" />
<speed>
<walk ground="65" />
<run ground="180" />
</speed>
<attack physical="17349.336782171" magical="5807.1057427324" critical="4" attackSpeed="253" range="40" />
<defence physical="1123.3878255155" magical="621.50671954094" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" />
</attribute>
</stats>
<status attackable="false" />
<skill_list>
<skill id="5466" level="1" /> <!-- Holy Attack -->
<skill id="4410" level="19" /> <!-- Extremely Strong P. Atk. -->
<skill id="4411" level="19" /> <!-- Extremely Strong M. Atk. -->
<skill id="4412" level="21" /> <!-- Extremely Strong P. Def. -->
<skill id="4413" level="5" /> <!-- Very Weak M. Def. -->
<skill id="4414" level="1" /> <!-- Heavy Armor Type -->
<skill id="4416" level="8" /> <!-- Angels -->
<skill id="5467" level="1" /> <!-- Dark Attack -->
</skill_list>
<drop_lists>
<death>
<group chance="70">
<item id="57" min="386" max="900" chance="100" /> <!-- Adena -->
</group>
<group chance="2.639">
<item id="36528" min="1" max="1" chance="84.539598332702" /> <!-- Metallic Fiber -->
<item id="36529" min="1" max="1" chance="11.367942402425" /> <!-- Quality Fiber -->
<item id="9548" min="1" max="1" chance="2.8419856006063" /> <!-- Earth Stone -->
<item id="17527" min="1" max="1" chance="1.1367942402425" /> <!-- Scroll: Enchant Armor (R-grade) -->
<item id="17526" min="1" max="1" chance="0.11367942402425" /> <!-- Scroll: Enchant Weapon (R-grade) -->
</group>
</death>
<corpse>
<item id="36528" min="1" max="1" chance="4.312" /> <!-- Metallic Fiber -->
<item id="36529" min="1" max="1" chance="0.3" /> <!-- Quality Fiber -->
</corpse>
<lucky_corpse>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_corpse>
</drop_lists>
<collision>
<radius normal="11" />
<height normal="32.4" />
</collision>
</npc>
<npc id="23294" level="97" type="L2Monster" name="Chief Magician" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>UNDEAD</race>
<sex>FEMALE</sex>
<acquire exp="1176697" sp="753" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="15685" hpRegen="10.5" mp="2280" mpRegen="3.6" />
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
<attack physical="16738.802936464" magical="5662.9947403192" critical="4" attackSpeed="253" range="40" />
<defence physical="722.5889483954" magical="607.0216529293" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" />
</attribute>
</stats>
<status attackable="false" />
<skill_list>
<skill id="5466" level="1" /> <!-- Holy Attack -->
<skill id="4410" level="19" /> <!-- Extremely Strong P. Atk. -->
<skill id="4411" level="19" /> <!-- Extremely Strong M. Atk. -->
<skill id="4412" level="21" /> <!-- Extremely Strong P. Def. -->
<skill id="4413" level="5" /> <!-- Very Weak M. Def. -->
<skill id="4414" level="3" /> <!-- Light Armor Type -->
<skill id="4416" level="1" /> <!-- Undead -->
<skill id="5467" level="1" /> <!-- Dark Attack -->
</skill_list>
<drop_lists>
<death>
<group chance="70">
<item id="57" min="362" max="845" chance="100" /> <!-- Adena -->
</group>
<group chance="0.03">
<item id="35351" min="1" max="1" chance="100" /> <!-- Eternal Stocking Ingredient -->
</group>
<group chance="0.0373">
<item id="9550" min="1" max="1" chance="80.428954423593" /> <!-- Dark Stone -->
<item id="17527" min="1" max="1" chance="14.745308310992" /> <!-- Scroll: Enchant Armor (R-grade) -->
<item id="17526" min="1" max="1" chance="2.4128686327078" /> <!-- Scroll: Enchant Weapon (R-grade) -->
<item id="35475" min="1" max="1" chance="2.4128686327078" /> <!-- Recipe: Eternal Stockings (60%) -->
</group>
</death>
<corpse>
<item id="36533" min="1" max="1" chance="2.486" /> <!-- Synthetic Braid -->
</corpse>
<lucky_corpse>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_corpse>
</drop_lists>
<collision>
<radius normal="15" />
<height normal="25" />
</collision>
</npc>
<npc id="23295" level="98" type="L2Monster" name="Operations Manager" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>HUMANOID</race>
<sex>FEMALE</sex>
<acquire exp="1599543" sp="1023" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="15761" hpRegen="10.5" mp="2317" mpRegen="3.6" />
<speed>
<walk ground="56" />
<run ground="160" />
</speed>
<attack physical="17045.702302755" magical="5736.0042671637" critical="4" attackSpeed="253" range="40" />
<defence physical="1103.7928684988" magical="613.99328787368" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" />
</attribute>
</stats>
<status attackable="false" />
<skill_list>
<skill id="5466" level="1" /> <!-- Holy Attack -->
<skill id="4410" level="19" /> <!-- Extremely Strong P. Atk. -->
<skill id="4411" level="19" /> <!-- Extremely Strong M. Atk. -->
<skill id="4412" level="21" /> <!-- Extremely Strong P. Def. -->
<skill id="4413" level="8" /> <!-- Weak M. Def. -->
<skill id="4414" level="1" /> <!-- Heavy Armor Type -->
<skill id="4416" level="6" /> <!-- Humanoids -->
<skill id="5467" level="1" /> <!-- Dark Attack -->
</skill_list>
<drop_lists>
<death>
<group chance="70">
<item id="57" min="405" max="943" chance="100" /> <!-- Adena -->
</group>
<group chance="0.03">
<item id="35343" min="1" max="1" chance="100" /> <!-- Eternal Shield Ingredient -->
</group>
<group chance="0.3673">
<item id="36528" min="1" max="1" chance="81.677103185407" /> <!-- Metallic Fiber -->
<item id="9548" min="1" max="1" chance="8.1677103185407" /> <!-- Earth Stone -->
<item id="36529" min="1" max="1" chance="8.1677103185407" /> <!-- Quality Fiber -->
<item id="17527" min="1" max="1" chance="1.4974135583991" /> <!-- Scroll: Enchant Armor (R-grade) -->
<item id="17526" min="1" max="1" chance="0.24503130955622" /> <!-- Scroll: Enchant Weapon (R-grade) -->
<item id="35467" min="1" max="1" chance="0.24503130955622" /> <!-- Recipe: Eternal Shield (60%) -->
</group>
</death>
<corpse>
<item id="36528" min="1" max="1" chance="4.611" /> <!-- Metallic Fiber -->
<item id="36529" min="1" max="1" chance="0.3" /> <!-- Quality Fiber -->
</corpse>
<lucky_corpse>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_corpse>
</drop_lists>
<collision>
<radius normal="33" />
<height normal="58.5" />
</collision>
</npc>
<npc id="23296" level="97" type="L2Monster" name="Chief Quartermaster" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>DIVINE</race>
<sex>FEMALE</sex>
<acquire exp="1176697" sp="753" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="15685" hpRegen="10.5" mp="2280" mpRegen="3.6" />
<speed>
<walk ground="65" />
<run ground="180" />
</speed>
<attack physical="16738.802936464" magical="5662.9947403192" critical="4" attackSpeed="253" range="40" />
<defence physical="1083.7796321667" magical="607.0216529293" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" />
</attribute>
</stats>
<status attackable="false" />
<skill_list>
<skill id="5466" level="1" /> <!-- Holy Attack -->
<skill id="4410" level="19" /> <!-- Extremely Strong P. Atk. -->
<skill id="4411" level="19" /> <!-- Extremely Strong M. Atk. -->
<skill id="4412" level="21" /> <!-- Extremely Strong P. Def. -->
<skill id="4413" level="5" /> <!-- Very Weak M. Def. -->
<skill id="4414" level="1" /> <!-- Heavy Armor Type -->
<skill id="4416" level="8" /> <!-- Angels -->
<skill id="5467" level="1" /> <!-- Dark Attack -->
</skill_list>
<drop_lists>
<death>
<group chance="70">
<item id="57" min="362" max="845" chance="100" /> <!-- Adena -->
</group>
<group chance="2.11">
<item id="36528" min="1" max="1" chance="73.554502369668" /> <!-- Metallic Fiber -->
<item id="36529" min="1" max="1" chance="14.218009478673" /> <!-- Quality Fiber -->
<item id="9546" min="1" max="1" chance="3.5545023696682" /> <!-- Fire Stone -->
<item id="9548" min="1" max="1" chance="3.5545023696682" /> <!-- Earth Stone -->
<item id="9550" min="1" max="1" chance="3.5545023696682" /> <!-- Dark Stone -->
<item id="17527" min="1" max="1" chance="1.4218009478673" /> <!-- Scroll: Enchant Armor (R-grade) -->
<item id="17526" min="1" max="1" chance="0.14218009478673" /> <!-- Scroll: Enchant Weapon (R-grade) -->
</group>
</death>
<corpse>
<item id="36528" min="1" max="1" chance="4.035" /> <!-- Metallic Fiber -->
<item id="36529" min="1" max="1" chance="0.3" /> <!-- Quality Fiber -->
</corpse>
<lucky_corpse>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_corpse>
</drop_lists>
<collision>
<radius normal="11" />
<height normal="32.4" />
</collision>
</npc>
<npc id="23297" level="98" type="L2Monster" name="Escort" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>DIVINE</race>
<sex>FEMALE</sex>
<acquire exp="1201561" sp="769" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="15761" hpRegen="10.5" mp="2317" mpRegen="3.6" />
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
<attack physical="17045.702302755" magical="5736.0042671637" critical="4" attackSpeed="253" range="40" />
<defence physical="735.8619123325" magical="614.30291635975" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" />
</attribute>
</stats>
<status attackable="false" />
<skill_list>
<skill id="5466" level="1" /> <!-- Holy Attack -->
<skill id="4410" level="19" /> <!-- Extremely Strong P. Atk. -->
<skill id="4411" level="19" /> <!-- Extremely Strong M. Atk. -->
<skill id="4412" level="21" /> <!-- Extremely Strong P. Def. -->
<skill id="4413" level="5" /> <!-- Very Weak M. Def. -->
<skill id="4414" level="3" /> <!-- Light Armor Type -->
<skill id="4416" level="8" /> <!-- Angels -->
<skill id="5467" level="1" /> <!-- Dark Attack -->
</skill_list>
<drop_lists>
<death>
<group chance="70">
<item id="57" min="374" max="871" chance="100" /> <!-- Adena -->
</group>
<group chance="0.0009">
<item id="17444" min="1" max="1" chance="100" /> <!-- Eternal Gloves -->
</group>
<group chance="0.0673">
<item id="9546" min="1" max="1" chance="44.576523031204" /> <!-- Fire Stone -->
<item id="35352" min="1" max="1" chance="44.576523031204" /> <!-- Eternal Glove Ingredient -->
<item id="17527" min="1" max="1" chance="8.1723625557207" /> <!-- Scroll: Enchant Armor (R-grade) -->
<item id="17526" min="1" max="1" chance="1.3372956909361" /> <!-- Scroll: Enchant Weapon (R-grade) -->
<item id="35476" min="1" max="1" chance="1.3372956909361" /> <!-- Recipe: Eternal Gloves (60%) -->
</group>
</death>
<corpse>
<item id="36533" min="1" max="1" chance="2.572" /> <!-- Synthetic Braid -->
</corpse>
<lucky_corpse>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_corpse>
</drop_lists>
<collision>
<radius normal="9" />
<height normal="20.5" />
</collision>
</npc>
<npc id="23298" level="98" type="L2Monster" name="Royal Quartermaster" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>UNDEAD</race>
<sex>FEMALE</sex>
<acquire exp="1201561" sp="769" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="15761" hpRegen="10.5" mp="2317" mpRegen="3.6" />
<speed>
<walk ground="70" />
<run ground="110" />
</speed>
<attack physical="17045.702302755" magical="5736.0042671637" critical="4" attackSpeed="253" range="40" />
<defence physical="1103.7928684988" magical="614.30291635975" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" />
</attribute>
</stats>
<status attackable="false" />
<skill_list>
<skill id="5466" level="1" /> <!-- Holy Attack -->
<skill id="4410" level="19" /> <!-- Extremely Strong P. Atk. -->
<skill id="4411" level="19" /> <!-- Extremely Strong M. Atk. -->
<skill id="4412" level="21" /> <!-- Extremely Strong P. Def. -->
<skill id="4413" level="5" /> <!-- Very Weak M. Def. -->
<skill id="4414" level="1" /> <!-- Heavy Armor Type -->
<skill id="4416" level="1" /> <!-- Undead -->
<skill id="5467" level="1" /> <!-- Dark Attack -->
</skill_list>
<drop_lists>
<death>
<group chance="70">
<item id="57" min="374" max="871" chance="100" /> <!-- Adena -->
</group>
<group chance="2.573">
<item id="36528" min="1" max="1" chance="84.143023707734" /> <!-- Metallic Fiber -->
<item id="36529" min="1" max="1" chance="11.659541391372" /> <!-- Quality Fiber -->
<item id="9548" min="1" max="1" chance="2.914885347843" /> <!-- Earth Stone -->
<item id="17527" min="1" max="1" chance="1.1659541391372" /> <!-- Scroll: Enchant Armor (R-grade) -->
<item id="17526" min="1" max="1" chance="0.11659541391372" /> <!-- Scroll: Enchant Weapon (R-grade) -->
</group>
</death>
<corpse>
<item id="36528" min="1" max="1" chance="4.233" /> <!-- Metallic Fiber -->
<item id="36529" min="1" max="1" chance="0.3" /> <!-- Quality Fiber -->
</corpse>
<lucky_corpse>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_corpse>
</drop_lists>
<collision>
<radius normal="21" grown="24" />
<height normal="31" grown="38" />
</collision>
</npc>
<npc id="23299" level="99" type="L2Monster" name="Operations Chief of the 7th Division" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>DIVINE</race>
<sex>FEMALE</sex>
<acquire exp="2856789" sp="4570" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="15841" hpRegen="10.5" mp="2355" mpRegen="3.6" />
<speed>
<walk ground="60" />
<run ground="200" />
</speed>
<attack physical="17349.336782171" magical="5807.1057427324" critical="4" attackSpeed="253" range="40" />
<defence physical="1123.3878255155" magical="621.35272877792" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" />
</attribute>
</stats>
<status attackable="false" />
<skill_list>
<skill id="5466" level="1" /> <!-- Holy Attack -->
<skill id="4410" level="19" /> <!-- Extremely Strong P. Atk. -->
<skill id="4411" level="19" /> <!-- Extremely Strong M. Atk. -->
<skill id="4412" level="21" /> <!-- Extremely Strong P. Def. -->
<skill id="4413" level="8" /> <!-- Weak M. Def. -->
<skill id="4414" level="1" /> <!-- Heavy Armor Type -->
<skill id="4416" level="8" /> <!-- Angels -->
<skill id="5467" level="1" /> <!-- Dark Attack -->
</skill_list>
<drop_lists>
<death>
<group chance="70">
<item id="57" min="559" max="1303" chance="100" /> <!-- Adena -->
</group>
<group chance="0.0309">
<item id="17446" min="1" max="1" chance="2.9126213592233" /> <!-- Eternal Sigil -->
<item id="35354" min="1" max="1" chance="97.087378640777" /> <!-- Eternal Sigil Ingredient -->
</group>
<group chance="0.0069">
<item id="17526" min="1" max="1" chance="43.478260869565" /> <!-- Scroll: Enchant Weapon (R-grade) -->
<item id="19448" min="1" max="1" chance="43.478260869565" /> <!-- Blessed Scroll: Enchant Armor (R-grade) -->
<item id="35478" min="1" max="1" chance="13.04347826087" /> <!-- Recipe: Eternal Sigil (60%) -->
</group>
</death>
<corpse>
<item id="36533" min="1" max="1" chance="3.843" /> <!-- Synthetic Braid -->
</corpse>
<lucky_corpse>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_corpse>
</drop_lists>
<collision>
<radius normal="30" />
<height normal="33" />
</collision>
</npc>
</list>