Files
l2j_mobius/trunk/dist/game/data/stats/npcs/22900-22999.xml
2016-06-12 01:34:09 +00:00

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270 KiB
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<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/npcs.xsd">
<npc id="22900" level="93" type="L2Monster" name="Satyr Summoner" title="Brutal">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="120" />
<param name="MoveAroundSocial1" value="120" />
<param name="MoveAroundSocial2" value="120" />
<param name="IsAggressive" value="1" />
<skill name="Skill01_ID" id="14045" level="6" />
<skill name="Skill02_ID" id="14045" level="6" />
<skill name="Skill03_ID" id="14047" level="6" />
<skill name="Skill04_ID" id="14048" level="1" />
<param name="Attack_BoostValue" value="140" />
</parameters>
<race>HUMANOID</race>
<sex>FEMALE</sex>
<acquire exp="3068356" sp="736" />
<mpReward value="106" type="DIFF" ticks="10" affects="SOLO" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="14467" hpRegen="8.5" mp="3198" mpRegen="3" />
<speed>
<walk ground="40" />
<run ground="180" />
</speed>
<attack physical="5065.71248916851" magical="266.895955142933" critical="4" attackSpeed="253" range="40" type="SWORD" distance="80" width="120" random="10" accuracy="5" />
<defence physical="326.764804739634" magical="315.361904886705" />
<attribute>
<defence fire="100" water="100" wind="100" earth="100" holy="50" dark="100" />
<attack type="DARK" value="180" />
</attribute>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" undying="false" />
<skill_list>
<skill id="5467" level="1" /> <!-- Strong against the dark elemental. -->
<skill id="4410" level="13" /> <!-- Slightly Strong P. Atk. -->
<skill id="4411" level="13" /> <!-- Slightly Strong M. Atk. -->
<skill id="4412" level="12" /> <!-- Slightly Strong P. Def. -->
<skill id="4413" level="12" /> <!-- Slightly Strong M. Def. -->
<skill id="4416" level="6" /> <!-- Humanoids -->
<skill id="4408" level="14" /> <!-- HP Increase (6x) -->
<skill id="14045" level="4" /> <!-- Fairy Attack -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="14047" level="4" /> <!-- Fairy Curse Poison -->
<skill id="14765" level="3" /> <!-- Blood Siphon Resistance -->
</skill_list>
<ai aggroRange="300" isAggressive="true" clanHelpRange="300">
<clan_list>
<clan>M_FAIRY</clan>
</clan_list>
</ai>
<drop_lists>
<death>
<group chance="70">
<item id="57" min="748" max="1743" chance="100" /> <!-- Adena -->
</group>
<group chance="0.303">
<item id="17333" min="1" max="1" chance="0.99009900990099" /> <!-- Apocalypse Caster -->
<item id="36834" min="1" max="1" chance="99.009900990099" /> <!-- Apocalypse Caster Fragment -->
</group>
<group chance="10.115">
<item id="17374" min="1" max="1" chance="99.199209095403" /> <!-- Glimmer -->
<item id="9551" min="1" max="1" chance="0.74147305981216" /> <!-- Holy Stone -->
<item id="17526" min="1" max="1" chance="0.029658922392486" /> <!-- Scroll: Enchant Weapon (R-grade) -->
<item id="36772" min="1" max="1" chance="0.029658922392486" /> <!-- Recipe: Apocalypse Caster (60%) -->
</group>
<group chance="20">
<item id="8600" min="1" max="1" chance="50" /> <!-- Herb of Life -->
<item id="8601" min="1" max="1" chance="40" /> <!-- Major Herb of Life -->
<item id="8602" min="1" max="1" chance="10" /> <!-- Superior Herb of Life -->
</group>
<group chance="33">
<item id="8603" min="1" max="1" chance="60" /> <!-- Herb of Mana -->
<item id="8604" min="1" max="1" chance="30" /> <!-- Major Herb of Mana -->
<item id="8605" min="1" max="1" chance="10" /> <!-- Superior Herb of Mana -->
</group>
<group chance="0.7">
<item id="34849" min="1" max="1" chance="100" /> <!-- Mysterious Herb of Power -->
</group>
<group chance="0.7">
<item id="34850" min="1" max="1" chance="100" /> <!-- Mysterious Herb of Magic -->
</group>
<group chance="0.1">
<item id="13028" min="1" max="1" chance="100" /> <!-- Vitality Replenishing Herb -->
</group>
</death>
<corpse>
<item id="40205" min="1" max="1" chance="17.84" /> <!-- Requiem Fragment -->
<item id="40210" min="1" max="1" chance="0.003" /> <!-- Recipe: R (100%) -->
</corpse>
<lucky_corpse>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_corpse>
</drop_lists>
<collision>
<radius normal="15" />
<height normal="42" />
</collision>
<extend_drop>
<id>1</id>
</extend_drop>
</npc>
<npc id="22901" level="92" type="L2Monster" name="Satyr Summoner" title="Fully Enraged">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="120" />
<param name="MoveAroundSocial1" value="120" />
<param name="MoveAroundSocial2" value="120" />
<param name="IsAggressive" value="1" />
<skill name="Skill01_ID" id="14045" level="4" />
<skill name="Skill02_ID" id="14045" level="4" />
<skill name="Skill03_ID" id="14047" level="4" />
<skill name="Skill04_ID" id="14048" level="1" />
<param name="Attack_BoostValue" value="139" />
</parameters>
<race>HUMANOID</race>
<sex>FEMALE</sex>
<acquire exp="2462553" sp="591" />
<mpReward value="106" type="DIFF" ticks="10" affects="SOLO" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="14213" hpRegen="8.5" mp="3144" mpRegen="3" />
<speed>
<walk ground="40" />
<run ground="180" />
</speed>
<attack physical="4830.82624752625" magical="261.823763291887" critical="4" attackSpeed="253" range="40" type="SWORD" distance="80" width="120" random="10" accuracy="5" />
<defence physical="320.357651705523" magical="307.670151108981" />
<attribute>
<defence fire="50" water="100" wind="100" earth="100" holy="100" dark="100" />
<attack type="WATER" value="180" />
</attribute>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" undying="false" />
<skill_list>
<skill id="5463" level="1" /> <!-- Water Attack -->
<skill id="4410" level="12" /> <!-- Slightly Strong P. Atk. -->
<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
<skill id="4412" level="12" /> <!-- Slightly Strong P. Def. -->
<skill id="4413" level="12" /> <!-- Slightly Strong M. Def. -->
<skill id="4416" level="6" /> <!-- Humanoids -->
<skill id="4408" level="13" /> <!-- HP Increase (5x) -->
<skill id="14045" level="4" /> <!-- Fairy Attack -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="14047" level="4" /> <!-- Fairy Curse Poison -->
<skill id="14765" level="3" /> <!-- Blood Siphon Resistance -->
</skill_list>
<ai aggroRange="300" isAggressive="true" clanHelpRange="300">
<clan_list>
<clan>M_FAIRY</clan>
</clan_list>
</ai>
<drop_lists>
<death>
<group chance="70">
<item id="57" min="682" max="1592" chance="100" /> <!-- Adena -->
</group>
<group chance="0.303">
<item id="17333" min="1" max="1" chance="0.99009900990099" /> <!-- Apocalypse Caster -->
<item id="36834" min="1" max="1" chance="99.009900990099" /> <!-- Apocalypse Caster Fragment -->
</group>
<group chance="0.078">
<item id="9547" min="1" max="1" chance="96.153846153846" /> <!-- Water Stone -->
<item id="36772" min="1" max="1" chance="3.8461538461538" /> <!-- Recipe: Apocalypse Caster (60%) -->
</group>
<group chance="20">
<item id="8600" min="1" max="1" chance="50" /> <!-- Herb of Life -->
<item id="8601" min="1" max="1" chance="40" /> <!-- Major Herb of Life -->
<item id="8602" min="1" max="1" chance="10" /> <!-- Superior Herb of Life -->
</group>
<group chance="33">
<item id="8603" min="1" max="1" chance="60" /> <!-- Herb of Mana -->
<item id="8604" min="1" max="1" chance="30" /> <!-- Major Herb of Mana -->
<item id="8605" min="1" max="1" chance="10" /> <!-- Superior Herb of Mana -->
</group>
<group chance="0.7">
<item id="34849" min="1" max="1" chance="100" /> <!-- Mysterious Herb of Power -->
</group>
<group chance="0.7">
<item id="34850" min="1" max="1" chance="100" /> <!-- Mysterious Herb of Magic -->
</group>
<group chance="0.1">
<item id="13028" min="1" max="1" chance="100" /> <!-- Vitality Replenishing Herb -->
</group>
</death>
<corpse>
<item id="40205" min="1" max="1" chance="16.88" /> <!-- Requiem Fragment -->
<item id="40210" min="1" max="1" chance="0.003" /> <!-- Recipe: R (100%) -->
</corpse>
<lucky_corpse>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_corpse>
</drop_lists>
<collision>
<radius normal="15" />
<height normal="28" />
</collision>
<extend_drop>
<id>1</id>
</extend_drop>
</npc>
<npc id="22902" level="92" type="L2Monster" name="Satyr Summoner" title="Slightly Enraged">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="120" />
<param name="MoveAroundSocial1" value="120" />
<param name="MoveAroundSocial2" value="120" />
<param name="IsAggressive" value="1" />
<skill name="Skill01_ID" id="14045" level="4" />
<skill name="Skill02_ID" id="14045" level="4" />
<skill name="Skill03_ID" id="14047" level="4" />
<skill name="Skill04_ID" id="14048" level="1" />
<param name="Attack_BoostValue" value="139" />
</parameters>
<race>HUMANOID</race>
<sex>FEMALE</sex>
<acquire exp="1904267" sp="457" />
<mpReward value="106" type="DIFF" ticks="10" affects="SOLO" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="14213" hpRegen="8.5" mp="3144" mpRegen="3" />
<speed>
<walk ground="40" />
<run ground="180" />
</speed>
<attack physical="4830.82624752625" magical="261.823763291887" critical="4" attackSpeed="253" range="40" type="SWORD" distance="80" width="120" random="10" accuracy="5" />
<defence physical="320.357651705523" magical="307.670151108981" />
<attribute>
<defence fire="50" water="100" wind="100" earth="100" holy="100" dark="100" />
<attack type="WATER" value="180" />
</attribute>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" undying="false" />
<skill_list>
<skill id="5463" level="1" /> <!-- Water Attack -->
<skill id="4410" level="12" /> <!-- Slightly Strong P. Atk. -->
<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
<skill id="4416" level="6" /> <!-- Humanoids -->
<skill id="4408" level="12" /> <!-- HP Increase (4x) -->
<skill id="14045" level="4" /> <!-- Fairy Attack -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="14047" level="4" /> <!-- Fairy Curse Poison -->
<skill id="14765" level="3" /> <!-- Blood Siphon Resistance -->
</skill_list>
<ai aggroRange="300" isAggressive="true" clanHelpRange="300">
<clan_list>
<clan>M_FAIRY</clan>
</clan_list>
</ai>
<drop_lists>
<death>
<group chance="70">
<item id="57" min="617" max="1441" chance="100" /> <!-- Adena -->
</group>
<group chance="0.303">
<item id="17333" min="1" max="1" chance="0.99009900990099" /> <!-- Apocalypse Caster -->
<item id="36834" min="1" max="1" chance="99.009900990099" /> <!-- Apocalypse Caster Fragment -->
</group>
<group chance="0.036">
<item id="17527" min="1" max="1" chance="83.333333333333" /> <!-- Scroll: Enchant Armor (R-grade) -->
<item id="17526" min="1" max="1" chance="8.3333333333333" /> <!-- Scroll: Enchant Weapon (R-grade) -->
<item id="36772" min="1" max="1" chance="8.3333333333333" /> <!-- Recipe: Apocalypse Caster (60%) -->
</group>
<group chance="20">
<item id="8600" min="1" max="1" chance="50" /> <!-- Herb of Life -->
<item id="8601" min="1" max="1" chance="40" /> <!-- Major Herb of Life -->
<item id="8602" min="1" max="1" chance="10" /> <!-- Superior Herb of Life -->
</group>
<group chance="33">
<item id="8603" min="1" max="1" chance="60" /> <!-- Herb of Mana -->
<item id="8604" min="1" max="1" chance="30" /> <!-- Major Herb of Mana -->
<item id="8605" min="1" max="1" chance="10" /> <!-- Superior Herb of Mana -->
</group>
<group chance="0.7">
<item id="34849" min="1" max="1" chance="100" /> <!-- Mysterious Herb of Power -->
</group>
<group chance="0.7">
<item id="34850" min="1" max="1" chance="100" /> <!-- Mysterious Herb of Magic -->
</group>
<group chance="0.1">
<item id="13028" min="1" max="1" chance="100" /> <!-- Vitality Replenishing Herb -->
</group>
</death>
<corpse>
<item id="40205" min="1" max="1" chance="15.68" /> <!-- Requiem Fragment -->
<item id="40210" min="1" max="1" chance="0.003" /> <!-- Recipe: R (100%) -->
</corpse>
<lucky_corpse>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_corpse>
</drop_lists>
<collision>
<radius normal="15" />
<height normal="28" />
</collision>
<extend_drop>
<id>1</id>
</extend_drop>
</npc>
<npc id="22903" level="88" type="L2Monster" name="Satyr Witch" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="120" />
<param name="MoveAroundSocial1" value="120" />
<param name="MoveAroundSocial2" value="120" />
<param name="IsAggressive" value="1" />
<skill name="Skill01_ID" id="14045" level="3" />
<skill name="Skill02_ID" id="14045" level="3" />
<skill name="Skill03_ID" id="14046" level="3" />
<skill name="Skill04_ID" id="14049" level="1" />
<param name="Attack_BoostValue" value="131" />
</parameters>
<race>HUMANOID</race>
<sex>FEMALE</sex>
<acquire exp="854450" sp="205" />
<mpReward value="74" type="DIFF" ticks="10" affects="SOLO" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="13568" hpRegen="8.5" mp="2928" mpRegen="3" />
<speed>
<walk ground="40" />
<run ground="180" />
</speed>
<attack physical="3992.46856160874" magical="215.12881231327" critical="4" attackSpeed="253" range="40" type="SWORD" distance="80" width="120" random="10" accuracy="5" />
<defence physical="295.960951220743" magical="278.733971782819" />
<attribute>
<defence fire="50" water="100" wind="100" earth="100" holy="100" dark="100" />
<attack type="WATER" value="180" />
</attribute>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" undying="false" />
<skill_list>
<skill id="5463" level="1" /> <!-- Water Attack -->
<skill id="4416" level="6" /> <!-- Humanoids -->
<skill id="4408" level="7" /> <!-- HP Very High -->
<skill id="14045" level="3" /> <!-- Fairy Attack -->
<skill id="14049" level="1" /> <!-- Fairy Heal -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="14046" level="3" /> <!-- Fairy Curse Gloom -->
<skill id="14765" level="2" /> <!-- Blood Siphon Resistance -->
</skill_list>
<ai aggroRange="300" isAggressive="true" clanHelpRange="300">
<clan_list>
<clan>M_FAIRY</clan>
</clan_list>
</ai>
<drop_lists>
<death>
<group chance="70">
<item id="57" min="404" max="941" chance="100" /> <!-- Adena -->
</group>
<group chance="0.3009">
<item id="17332" min="1" max="1" chance="0.29910269192423" /> <!-- Apocalypse Buster -->
<item id="36833" min="1" max="1" chance="99.700897308076" /> <!-- Apocalypse Buster Fragment -->
</group>
<group chance="0.006">
<item id="36771" min="1" max="1" chance="50" /> <!-- Recipe: Apocalypse Buster (60%) -->
<item id="36934" min="1" max="1" chance="50" /> <!-- Recipe: Accessory Gem (Mid-grade) - Upgrade -->
</group>
<group chance="20">
<item id="8600" min="1" max="1" chance="50" /> <!-- Herb of Life -->
<item id="8601" min="1" max="1" chance="40" /> <!-- Major Herb of Life -->
<item id="8602" min="1" max="1" chance="10" /> <!-- Superior Herb of Life -->
</group>
<group chance="33">
<item id="8603" min="1" max="1" chance="60" /> <!-- Herb of Mana -->
<item id="8604" min="1" max="1" chance="30" /> <!-- Major Herb of Mana -->
<item id="8605" min="1" max="1" chance="10" /> <!-- Superior Herb of Mana -->
</group>
<group chance="0.7">
<item id="34849" min="1" max="1" chance="100" /> <!-- Mysterious Herb of Power -->
</group>
<group chance="0.7">
<item id="34850" min="1" max="1" chance="100" /> <!-- Mysterious Herb of Magic -->
</group>
<group chance="0.1">
<item id="13028" min="1" max="1" chance="100" /> <!-- Vitality Replenishing Herb -->
</group>
</death>
<corpse>
<item id="40205" min="1" max="1" chance="9.767" /> <!-- Requiem Fragment -->
<item id="40210" min="1" max="1" chance="0.003" /> <!-- Recipe: R (100%) -->
</corpse>
<lucky_corpse>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_corpse>
</drop_lists>
<collision>
<radius normal="15" />
<height normal="28" />
</collision>
<extend_drop>
<id>1</id>
</extend_drop>
</npc>
<npc id="22904" level="90" type="L2Monster" name="Satyr Witch" title="Wicked">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="120" />
<param name="MoveAroundSocial1" value="120" />
<param name="MoveAroundSocial2" value="120" />
<param name="IsAggressive" value="1" />
<skill name="Skill01_ID" id="14045" level="4" />
<skill name="Skill02_ID" id="14045" level="4" />
<skill name="Skill03_ID" id="14046" level="4" />
<skill name="Skill04_ID" id="14049" level="1" />
<param name="Attack_BoostValue" value="135" />
</parameters>
<race>HUMANOID</race>
<sex>FEMALE</sex>
<acquire exp="1817364" sp="436" />
<mpReward value="74" type="DIFF" ticks="10" affects="SOLO" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="13886" hpRegen="8.5" mp="3035" mpRegen="3" />
<speed>
<walk ground="40" />
<run ground="180" />
</speed>
<attack physical="4393.39231302655" magical="251.933019343748" critical="4" attackSpeed="253" range="40" type="SWORD" distance="80" width="120" random="10" accuracy="5" />
<defence physical="307.917773650061" magical="292.844879104324" />
<attribute>
<defence fire="100" water="100" wind="100" earth="100" holy="50" dark="100" />
<attack type="DARK" value="180" />
</attribute>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" undying="false" />
<skill_list>
<skill id="5467" level="1" /> <!-- Strong against the dark elemental. -->
<skill id="4410" level="12" /> <!-- Slightly Strong P. Atk. -->
<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
<skill id="4416" level="6" /> <!-- Humanoids -->
<skill id="4408" level="12" /> <!-- HP Increase (4x) -->
<skill id="14045" level="3" /> <!-- Fairy Attack -->
<skill id="14049" level="1" /> <!-- Fairy Heal -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="14046" level="3" /> <!-- Fairy Curse Gloom -->
<skill id="14765" level="2" /> <!-- Blood Siphon Resistance -->
</skill_list>
<ai aggroRange="300" isAggressive="true" clanHelpRange="300">
<clan_list>
<clan>M_FAIRY</clan>
</clan_list>
</ai>
<drop_lists>
<death>
<group chance="70">
<item id="57" min="590" max="1377" chance="100" /> <!-- Adena -->
</group>
<group chance="0.3009">
<item id="17332" min="1" max="1" chance="0.29910269192423" /> <!-- Apocalypse Buster -->
<item id="36833" min="1" max="1" chance="99.700897308076" /> <!-- Apocalypse Buster Fragment -->
</group>
<group chance="4.951">
<item id="17374" min="1" max="1" chance="99.878812361139" /> <!-- Glimmer -->
<item id="17526" min="1" max="1" chance="0.060593819430418" /> <!-- Scroll: Enchant Weapon (R-grade) -->
<item id="36771" min="1" max="1" chance="0.060593819430418" /> <!-- Recipe: Apocalypse Buster (60%) -->
</group>
<group chance="20">
<item id="8600" min="1" max="1" chance="50" /> <!-- Herb of Life -->
<item id="8601" min="1" max="1" chance="40" /> <!-- Major Herb of Life -->
<item id="8602" min="1" max="1" chance="10" /> <!-- Superior Herb of Life -->
</group>
<group chance="33">
<item id="8603" min="1" max="1" chance="60" /> <!-- Herb of Mana -->
<item id="8604" min="1" max="1" chance="30" /> <!-- Major Herb of Mana -->
<item id="8605" min="1" max="1" chance="10" /> <!-- Superior Herb of Mana -->
</group>
<group chance="0.7">
<item id="34849" min="1" max="1" chance="100" /> <!-- Mysterious Herb of Power -->
</group>
<group chance="0.7">
<item id="34850" min="1" max="1" chance="100" /> <!-- Mysterious Herb of Magic -->
</group>
<group chance="0.1">
<item id="13028" min="1" max="1" chance="100" /> <!-- Vitality Replenishing Herb -->
</group>
</death>
<corpse>
<item id="40205" min="1" max="1" chance="14.39" /> <!-- Requiem Fragment -->
<item id="40210" min="1" max="1" chance="0.003" /> <!-- Recipe: R (100%) -->
</corpse>
<lucky_corpse>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_corpse>
</drop_lists>
<collision>
<radius normal="15" />
<height normal="42" />
</collision>
<extend_drop>
<id>1</id>
</extend_drop>
</npc>
<npc id="22905" level="89" type="L2Monster" name="Satyr Witch" title="Mature">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="120" />
<param name="MoveAroundSocial1" value="120" />
<param name="MoveAroundSocial2" value="120" />
<param name="IsAggressive" value="1" />
<skill name="Skill01_ID" id="14045" level="3" />
<skill name="Skill02_ID" id="14045" level="3" />
<skill name="Skill03_ID" id="14046" level="3" />
<skill name="Skill04_ID" id="14049" level="1" />
<param name="Attack_BoostValue" value="133" />
</parameters>
<race>HUMANOID</race>
<sex>FEMALE</sex>
<acquire exp="1338511" sp="321" />
<mpReward value="74" type="DIFF" ticks="10" affects="SOLO" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="13812" hpRegen="8.5" mp="2982" mpRegen="3" />
<speed>
<walk ground="40" />
<run ground="180" />
</speed>
<attack physical="4186.37204072787" magical="221.000619629789" critical="4" attackSpeed="253" range="40" type="SWORD" distance="80" width="120" random="10" accuracy="5" />
<defence physical="301.880170245158" magical="285.702321077389" />
<attribute>
<defence fire="50" water="100" wind="100" earth="100" holy="100" dark="100" />
<attack type="WATER" value="180" />
</attribute>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" undying="false" />
<skill_list>
<skill id="5463" level="1" /> <!-- Water Attack -->
<skill id="4416" level="6" /> <!-- Humanoids -->
<skill id="4408" level="11" /> <!-- HP Increase (3x) -->
<skill id="14045" level="3" /> <!-- Fairy Attack -->
<skill id="14049" level="1" /> <!-- Fairy Heal -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="14046" level="3" /> <!-- Fairy Curse Gloom -->
<skill id="14765" level="2" /> <!-- Blood Siphon Resistance -->
</skill_list>
<ai aggroRange="300" isAggressive="true" clanHelpRange="300">
<clan_list>
<clan>M_FAIRY</clan>
</clan_list>
</ai>
<drop_lists>
<death>
<group chance="70">
<item id="57" min="513" max="1195" chance="100" /> <!-- Adena -->
</group>
<group chance="0.3009">
<item id="17332" min="1" max="1" chance="0.29910269192423" /> <!-- Apocalypse Buster -->
<item id="36833" min="1" max="1" chance="99.700897308076" /> <!-- Apocalypse Buster Fragment -->
</group>
<group chance="0.033">
<item id="17527" min="1" max="1" chance="90.909090909091" /> <!-- Scroll: Enchant Armor (R-grade) -->
<item id="36771" min="1" max="1" chance="9.0909090909091" /> <!-- Recipe: Apocalypse Buster (60%) -->
</group>
<group chance="20">
<item id="8600" min="1" max="1" chance="50" /> <!-- Herb of Life -->
<item id="8601" min="1" max="1" chance="40" /> <!-- Major Herb of Life -->
<item id="8602" min="1" max="1" chance="10" /> <!-- Superior Herb of Life -->
</group>
<group chance="33">
<item id="8603" min="1" max="1" chance="60" /> <!-- Herb of Mana -->
<item id="8604" min="1" max="1" chance="30" /> <!-- Major Herb of Mana -->
<item id="8605" min="1" max="1" chance="10" /> <!-- Superior Herb of Mana -->
</group>
<group chance="0.7">
<item id="34849" min="1" max="1" chance="100" /> <!-- Mysterious Herb of Power -->
</group>
<group chance="0.7">
<item id="34850" min="1" max="1" chance="100" /> <!-- Mysterious Herb of Magic -->
</group>
<group chance="0.1">
<item id="13028" min="1" max="1" chance="100" /> <!-- Vitality Replenishing Herb -->
</group>
</death>
<corpse>
<item id="40205" min="1" max="1" chance="13.05" /> <!-- Requiem Fragment -->
<item id="40210" min="1" max="1" chance="0.003" /> <!-- Recipe: R (100%) -->
</corpse>
<lucky_corpse>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_corpse>
</drop_lists>
<collision>
<radius normal="15" />
<height normal="28" />
</collision>
<extend_drop>
<id>1</id>
</extend_drop>
</npc>
<npc id="22906" level="89" type="L2Monster" name="Satyr Witch" title="Imperfect">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="120" />
<param name="MoveAroundSocial1" value="120" />
<param name="MoveAroundSocial2" value="120" />
<param name="IsAggressive" value="1" />
<skill name="Skill01_ID" id="14045" level="3" />
<skill name="Skill02_ID" id="14045" level="3" />
<skill name="Skill03_ID" id="14046" level="3" />
<skill name="Skill04_ID" id="14049" level="1" />
<param name="Attack_BoostValue" value="133" />
</parameters>
<race>HUMANOID</race>
<sex>FEMALE</sex>
<acquire exp="964780" sp="231" />
<mpReward value="74" type="DIFF" ticks="10" affects="SOLO" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="13812" hpRegen="8.5" mp="2982" mpRegen="3" />
<speed>
<walk ground="40" />
<run ground="180" />
</speed>
<attack physical="4186.37204072787" magical="221.000619629789" critical="4" attackSpeed="253" range="40" type="SWORD" distance="80" width="120" random="10" accuracy="5" />
<defence physical="301.880170245158" magical="285.702321077389" />
<attribute>
<defence fire="50" water="100" wind="100" earth="100" holy="100" dark="100" />
<attack type="WATER" value="180" />
</attribute>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" undying="false" />
<skill_list>
<skill id="5463" level="1" /> <!-- Water Attack -->
<skill id="4416" level="6" /> <!-- Humanoids -->
<skill id="4408" level="10" /> <!-- HP Increase (2x) -->
<skill id="14045" level="3" /> <!-- Fairy Attack -->
<skill id="14049" level="1" /> <!-- Fairy Heal -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="14046" level="3" /> <!-- Fairy Curse Gloom -->
<skill id="14765" level="2" /> <!-- Blood Siphon Resistance -->
</skill_list>
<ai aggroRange="300" isAggressive="true" clanHelpRange="300">
<clan_list>
<clan>M_FAIRY</clan>
</clan_list>
</ai>
<drop_lists>
<death>
<group chance="70">
<item id="57" min="434" max="1012" chance="100" /> <!-- Adena -->
</group>
<group chance="0.3009">
<item id="17332" min="1" max="1" chance="0.29910269192423" /> <!-- Apocalypse Buster -->
<item id="36833" min="1" max="1" chance="99.700897308076" /> <!-- Apocalypse Buster Fragment -->
</group>
<group chance="0.063">
<item id="9551" min="1" max="1" chance="47.619047619048" /> <!-- Holy Stone -->
<item id="17527" min="1" max="1" chance="47.619047619048" /> <!-- Scroll: Enchant Armor (R-grade) -->
<item id="36771" min="1" max="1" chance="4.7619047619048" /> <!-- Recipe: Apocalypse Buster (60%) -->
</group>
<group chance="20">
<item id="8600" min="1" max="1" chance="50" /> <!-- Herb of Life -->
<item id="8601" min="1" max="1" chance="40" /> <!-- Major Herb of Life -->
<item id="8602" min="1" max="1" chance="10" /> <!-- Superior Herb of Life -->
</group>
<group chance="33">
<item id="8603" min="1" max="1" chance="60" /> <!-- Herb of Mana -->
<item id="8604" min="1" max="1" chance="30" /> <!-- Major Herb of Mana -->
<item id="8605" min="1" max="1" chance="10" /> <!-- Superior Herb of Mana -->
</group>
<group chance="0.7">
<item id="34849" min="1" max="1" chance="100" /> <!-- Mysterious Herb of Power -->
</group>
<group chance="0.7">
<item id="34850" min="1" max="1" chance="100" /> <!-- Mysterious Herb of Magic -->
</group>
<group chance="0.1">
<item id="13028" min="1" max="1" chance="100" /> <!-- Vitality Replenishing Herb -->
</group>
</death>
<corpse>
<item id="40205" min="1" max="1" chance="10.88" /> <!-- Requiem Fragment -->
<item id="40210" min="1" max="1" chance="0.003" /> <!-- Recipe: R (100%) -->
</corpse>
<lucky_corpse>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_corpse>
</drop_lists>
<collision>
<radius normal="15" />
<height normal="28" />
</collision>
<extend_drop>
<id>1</id>
</extend_drop>
</npc>
<npc id="22907" level="91" type="L2Monster" name="Satyr Witch" title="Violent">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="120" />
<param name="MoveAroundSocial1" value="120" />
<param name="MoveAroundSocial2" value="120" />
<param name="IsAggressive" value="1" />
<skill name="Skill01_ID" id="14045" level="4" />
<skill name="Skill02_ID" id="14045" level="4" />
<skill name="Skill03_ID" id="14046" level="4" />
<skill name="Skill04_ID" id="14049" level="1" />
<param name="Attack_BoostValue" value="137" />
</parameters>
<race>HUMANOID</race>
<sex>FEMALE</sex>
<acquire exp="1476126" sp="354" />
<mpReward value="106" type="DIFF" ticks="10" affects="SOLO" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="14136" hpRegen="8.5" mp="3089" mpRegen="3" />
<speed>
<walk ground="40" />
<run ground="180" />
</speed>
<attack physical="4606.89031824671" magical="256.836546613302" critical="4" attackSpeed="253" range="40" type="SWORD" distance="80" width="120" random="10" accuracy="5" />
<defence physical="314.076129123062" magical="300.166001081932" />
<attribute>
<defence fire="50" water="100" wind="100" earth="100" holy="100" dark="100" />
<attack type="WATER" value="180" />
</attribute>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" undying="false" />
<skill_list>
<skill id="5463" level="1" /> <!-- Water Attack -->
<skill id="4410" level="12" /> <!-- Slightly Strong P. Atk. -->
<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
<skill id="4416" level="6" /> <!-- Humanoids -->
<skill id="4408" level="11" /> <!-- HP Increase (3x) -->
<skill id="14045" level="4" /> <!-- Fairy Attack -->
<skill id="14049" level="1" /> <!-- Fairy Heal -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="14046" level="4" /> <!-- Fairy Curse Gloom -->
<skill id="14765" level="3" /> <!-- Blood Siphon Resistance -->
</skill_list>
<ai aggroRange="300" isAggressive="true" clanHelpRange="300">
<clan_list>
<clan>M_FAIRY</clan>
</clan_list>
</ai>
<drop_lists>
<death>
<group chance="70">
<item id="57" min="537" max="1253" chance="100" /> <!-- Adena -->
</group>
<group chance="0.3009">
<item id="17332" min="1" max="1" chance="0.29910269192423" /> <!-- Apocalypse Buster -->
<item id="36833" min="1" max="1" chance="99.700897308076" /> <!-- Apocalypse Buster Fragment -->
</group>
<group chance="0.006">
<item id="17526" min="1" max="1" chance="50" /> <!-- Scroll: Enchant Weapon (R-grade) -->
<item id="36771" min="1" max="1" chance="50" /> <!-- Recipe: Apocalypse Buster (60%) -->
</group>
<group chance="20">
<item id="8600" min="1" max="1" chance="50" /> <!-- Herb of Life -->
<item id="8601" min="1" max="1" chance="40" /> <!-- Major Herb of Life -->
<item id="8602" min="1" max="1" chance="10" /> <!-- Superior Herb of Life -->
</group>
<group chance="33">
<item id="8603" min="1" max="1" chance="60" /> <!-- Herb of Mana -->
<item id="8604" min="1" max="1" chance="30" /> <!-- Major Herb of Mana -->
<item id="8605" min="1" max="1" chance="10" /> <!-- Superior Herb of Mana -->
</group>
<group chance="0.7">
<item id="34849" min="1" max="1" chance="100" /> <!-- Mysterious Herb of Power -->
</group>
<group chance="0.7">
<item id="34850" min="1" max="1" chance="100" /> <!-- Mysterious Herb of Magic -->
</group>
<group chance="0.1">
<item id="13028" min="1" max="1" chance="100" /> <!-- Vitality Replenishing Herb -->
</group>
</death>
<corpse>
<item id="40205" min="1" max="1" chance="13.58" /> <!-- Requiem Fragment -->
<item id="40210" min="1" max="1" chance="0.003" /> <!-- Recipe: R (100%) -->
</corpse>
<lucky_corpse>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_corpse>
</drop_lists>
<collision>
<radius normal="15" />
<height normal="28" />
</collision>
<extend_drop>
<id>1</id>
</extend_drop>
</npc>
<npc id="22908" level="93" type="L2Monster" name="Satyr Witch" title="Brutal">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="120" />
<param name="MoveAroundSocial1" value="120" />
<param name="MoveAroundSocial2" value="120" />
<param name="IsAggressive" value="1" />
<skill name="Skill01_ID" id="14045" level="6" />
<skill name="Skill02_ID" id="14045" level="6" />
<skill name="Skill03_ID" id="14046" level="6" />
<skill name="Skill04_ID" id="14049" level="1" />
<param name="Attack_BoostValue" value="140" />
</parameters>
<race>HUMANOID</race>
<sex>FEMALE</sex>
<acquire exp="3068356" sp="736" />
<mpReward value="106" type="DIFF" ticks="10" affects="SOLO" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="14467" hpRegen="8.5" mp="3198" mpRegen="3" />
<speed>
<walk ground="40" />
<run ground="180" />
</speed>
<attack physical="5065.71248916851" magical="266.895955142933" critical="4" attackSpeed="253" range="40" type="SWORD" distance="80" width="120" random="10" accuracy="5" />
<defence physical="326.764804739634" magical="315.361904886705" />
<attribute>
<defence fire="100" water="100" wind="100" earth="100" holy="50" dark="100" />
<attack type="DARK" value="180" />
</attribute>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" undying="false" />
<skill_list>
<skill id="5467" level="1" /> <!-- Strong against the dark elemental. -->
<skill id="4410" level="13" /> <!-- Slightly Strong P. Atk. -->
<skill id="4411" level="13" /> <!-- Slightly Strong M. Atk. -->
<skill id="4412" level="12" /> <!-- Slightly Strong P. Def. -->
<skill id="4413" level="12" /> <!-- Slightly Strong M. Def. -->
<skill id="4416" level="6" /> <!-- Humanoids -->
<skill id="4408" level="14" /> <!-- HP Increase (6x) -->
<skill id="14045" level="4" /> <!-- Fairy Attack -->
<skill id="14049" level="1" /> <!-- Fairy Heal -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="14046" level="4" /> <!-- Fairy Curse Gloom -->
<skill id="14765" level="3" /> <!-- Blood Siphon Resistance -->
</skill_list>
<ai aggroRange="300" isAggressive="true" clanHelpRange="300">
<clan_list>
<clan>M_FAIRY</clan>
</clan_list>
</ai>
<drop_lists>
<death>
<group chance="70">
<item id="57" min="748" max="1743" chance="100" /> <!-- Adena -->
</group>
<group chance="0.303">
<item id="17332" min="1" max="1" chance="0.99009900990099" /> <!-- Apocalypse Buster -->
<item id="36833" min="1" max="1" chance="99.009900990099" /> <!-- Apocalypse Buster Fragment -->
</group>
<group chance="10.072">
<item id="17374" min="1" max="1" chance="99.642573471009" /> <!-- Glimmer -->
<item id="30425" min="1" max="1" chance="0.29785544082605" /> <!-- Recipe: Blessed Spiritshot (R-grade) -->
<item id="17526" min="1" max="1" chance="0.029785544082605" /> <!-- Scroll: Enchant Weapon (R-grade) -->
<item id="36771" min="1" max="1" chance="0.029785544082605" /> <!-- Recipe: Apocalypse Buster (60%) -->
</group>
<group chance="20">
<item id="8600" min="1" max="1" chance="50" /> <!-- Herb of Life -->
<item id="8601" min="1" max="1" chance="40" /> <!-- Major Herb of Life -->
<item id="8602" min="1" max="1" chance="10" /> <!-- Superior Herb of Life -->
</group>
<group chance="33">
<item id="8603" min="1" max="1" chance="60" /> <!-- Herb of Mana -->
<item id="8604" min="1" max="1" chance="30" /> <!-- Major Herb of Mana -->
<item id="8605" min="1" max="1" chance="10" /> <!-- Superior Herb of Mana -->
</group>
<group chance="0.7">
<item id="34849" min="1" max="1" chance="100" /> <!-- Mysterious Herb of Power -->
</group>
<group chance="0.7">
<item id="34850" min="1" max="1" chance="100" /> <!-- Mysterious Herb of Magic -->
</group>
<group chance="0.1">
<item id="13028" min="1" max="1" chance="100" /> <!-- Vitality Replenishing Herb -->
</group>
</death>
<corpse>
<item id="40205" min="1" max="1" chance="18.02" /> <!-- Requiem Fragment -->
<item id="40210" min="1" max="1" chance="0.003" /> <!-- Recipe: R (100%) -->
</corpse>
<lucky_corpse>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_corpse>
</drop_lists>
<collision>
<radius normal="15" />
<height normal="42" />
</collision>
<extend_drop>
<id>1</id>
</extend_drop>
</npc>
<npc id="22909" level="92" type="L2Monster" name="Satyr Witch" title="Fully Enraged">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="120" />
<param name="MoveAroundSocial1" value="120" />
<param name="MoveAroundSocial2" value="120" />
<param name="IsAggressive" value="1" />
<skill name="Skill01_ID" id="14045" level="4" />
<skill name="Skill02_ID" id="14045" level="4" />
<skill name="Skill03_ID" id="14046" level="4" />
<skill name="Skill04_ID" id="14049" level="1" />
<param name="Attack_BoostValue" value="139" />
</parameters>
<race>HUMANOID</race>
<sex>FEMALE</sex>
<acquire exp="2462553" sp="591" />
<mpReward value="106" type="DIFF" ticks="10" affects="SOLO" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="14213" hpRegen="8.5" mp="3144" mpRegen="3" />
<speed>
<walk ground="40" />
<run ground="180" />
</speed>
<attack physical="4830.82624752625" magical="261.823763291887" critical="4" attackSpeed="253" range="40" type="SWORD" distance="80" width="120" random="10" accuracy="5" />
<defence physical="320.357651705523" magical="307.670151108981" />
<attribute>
<defence fire="50" water="100" wind="100" earth="100" holy="100" dark="100" />
<attack type="WATER" value="180" />
</attribute>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" undying="false" />
<skill_list>
<skill id="5463" level="1" /> <!-- Water Attack -->
<skill id="4410" level="12" /> <!-- Slightly Strong P. Atk. -->
<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
<skill id="4412" level="12" /> <!-- Slightly Strong P. Def. -->
<skill id="4413" level="12" /> <!-- Slightly Strong M. Def. -->
<skill id="4416" level="6" /> <!-- Humanoids -->
<skill id="4408" level="13" /> <!-- HP Increase (5x) -->
<skill id="14045" level="4" /> <!-- Fairy Attack -->
<skill id="14049" level="1" /> <!-- Fairy Heal -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="14046" level="4" /> <!-- Fairy Curse Gloom -->
<skill id="14765" level="3" /> <!-- Blood Siphon Resistance -->
</skill_list>
<ai aggroRange="300" isAggressive="true" clanHelpRange="300">
<clan_list>
<clan>M_FAIRY</clan>
</clan_list>
</ai>
<drop_lists>
<death>
<group chance="70">
<item id="57" min="682" max="1592" chance="100" /> <!-- Adena -->
</group>
<group chance="0.303">
<item id="17332" min="1" max="1" chance="0.99009900990099" /> <!-- Apocalypse Buster -->
<item id="36833" min="1" max="1" chance="99.009900990099" /> <!-- Apocalypse Buster Fragment -->
</group>
<group chance="0.033">
<item id="17527" min="1" max="1" chance="90.909090909091" /> <!-- Scroll: Enchant Armor (R-grade) -->
<item id="36771" min="1" max="1" chance="9.0909090909091" /> <!-- Recipe: Apocalypse Buster (60%) -->
</group>
<group chance="20">
<item id="8600" min="1" max="1" chance="50" /> <!-- Herb of Life -->
<item id="8601" min="1" max="1" chance="40" /> <!-- Major Herb of Life -->
<item id="8602" min="1" max="1" chance="10" /> <!-- Superior Herb of Life -->
</group>
<group chance="33">
<item id="8603" min="1" max="1" chance="60" /> <!-- Herb of Mana -->
<item id="8604" min="1" max="1" chance="30" /> <!-- Major Herb of Mana -->
<item id="8605" min="1" max="1" chance="10" /> <!-- Superior Herb of Mana -->
</group>
<group chance="0.7">
<item id="34849" min="1" max="1" chance="100" /> <!-- Mysterious Herb of Power -->
</group>
<group chance="0.7">
<item id="34850" min="1" max="1" chance="100" /> <!-- Mysterious Herb of Magic -->
</group>
<group chance="0.1">
<item id="13028" min="1" max="1" chance="100" /> <!-- Vitality Replenishing Herb -->
</group>
</death>
<corpse>
<item id="40205" min="1" max="1" chance="16.29" /> <!-- Requiem Fragment -->
<item id="40210" min="1" max="1" chance="0.003" /> <!-- Recipe: R (100%) -->
</corpse>
<lucky_corpse>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_corpse>
</drop_lists>
<collision>
<radius normal="15" />
<height normal="28" />
</collision>
<extend_drop>
<id>1</id>
</extend_drop>
</npc>
<npc id="22910" level="92" type="L2Monster" name="Satyr Witch" title="Slightly Enraged">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="120" />
<param name="MoveAroundSocial1" value="120" />
<param name="MoveAroundSocial2" value="120" />
<param name="IsAggressive" value="1" />
<skill name="Skill01_ID" id="14045" level="4" />
<skill name="Skill02_ID" id="14045" level="4" />
<skill name="Skill03_ID" id="14046" level="4" />
<skill name="Skill04_ID" id="14049" level="1" />
<param name="Attack_BoostValue" value="139" />
</parameters>
<race>HUMANOID</race>
<sex>FEMALE</sex>
<acquire exp="1904267" sp="457" />
<mpReward value="106" type="DIFF" ticks="10" affects="SOLO" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="14213" hpRegen="8.5" mp="3144" mpRegen="3" />
<speed>
<walk ground="40" />
<run ground="180" />
</speed>
<attack physical="4830.82624752625" magical="261.823763291887" critical="4" attackSpeed="253" range="40" type="SWORD" distance="80" width="120" random="10" accuracy="5" />
<defence physical="320.357651705523" magical="307.670151108981" />
<attribute>
<defence fire="50" water="100" wind="100" earth="100" holy="100" dark="100" />
<attack type="WATER" value="180" />
</attribute>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" undying="false" />
<skill_list>
<skill id="5463" level="1" /> <!-- Water Attack -->
<skill id="4410" level="12" /> <!-- Slightly Strong P. Atk. -->
<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
<skill id="4416" level="6" /> <!-- Humanoids -->
<skill id="4408" level="12" /> <!-- HP Increase (4x) -->
<skill id="14045" level="4" /> <!-- Fairy Attack -->
<skill id="14049" level="1" /> <!-- Fairy Heal -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="14046" level="4" /> <!-- Fairy Curse Gloom -->
<skill id="14765" level="3" /> <!-- Blood Siphon Resistance -->
</skill_list>
<ai aggroRange="300" isAggressive="true" clanHelpRange="300">
<clan_list>
<clan>M_FAIRY</clan>
</clan_list>
</ai>
<drop_lists>
<death>
<group chance="70">
<item id="57" min="617" max="1441" chance="100" /> <!-- Adena -->
</group>
<group chance="0.303">
<item id="17332" min="1" max="1" chance="0.99009900990099" /> <!-- Apocalypse Buster -->
<item id="36833" min="1" max="1" chance="99.009900990099" /> <!-- Apocalypse Buster Fragment -->
</group>
<group chance="0.033">
<item id="17527" min="1" max="1" chance="90.909090909091" /> <!-- Scroll: Enchant Armor (R-grade) -->
<item id="36771" min="1" max="1" chance="9.0909090909091" /> <!-- Recipe: Apocalypse Buster (60%) -->
</group>
<group chance="20">
<item id="8600" min="1" max="1" chance="50" /> <!-- Herb of Life -->
<item id="8601" min="1" max="1" chance="40" /> <!-- Major Herb of Life -->
<item id="8602" min="1" max="1" chance="10" /> <!-- Superior Herb of Life -->
</group>
<group chance="33">
<item id="8603" min="1" max="1" chance="60" /> <!-- Herb of Mana -->
<item id="8604" min="1" max="1" chance="30" /> <!-- Major Herb of Mana -->
<item id="8605" min="1" max="1" chance="10" /> <!-- Superior Herb of Mana -->
</group>
<group chance="0.7">
<item id="34849" min="1" max="1" chance="100" /> <!-- Mysterious Herb of Power -->
</group>
<group chance="0.7">
<item id="34850" min="1" max="1" chance="100" /> <!-- Mysterious Herb of Magic -->
</group>
<group chance="0.1">
<item id="13028" min="1" max="1" chance="100" /> <!-- Vitality Replenishing Herb -->
</group>
</death>
<corpse>
<item id="36532" min="1" max="1" chance="10.79" /> <!-- Thin Braid -->
<item id="36533" min="1" max="1" chance="2.049" /> <!-- Synthetic Braid -->
</corpse>
<lucky_corpse>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_corpse>
</drop_lists>
<collision>
<radius normal="15" />
<height normal="28" />
</collision>
<extend_drop>
<id>1</id>
</extend_drop>
</npc>
<npc id="22911" level="95" type="L2Monster" name="Orbis' Victim" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="0" />
<param name="MoveAroundSocial2" value="0" />
<param name="IsAggressive" value="1" />
<skill name="Skill01_ID" id="14001" level="1" />
<skill name="Skill02_ID" id="14002" level="1" />
<skill name="Skill06_ID" id="14003" level="1" />
<skill name="EnterSkill" id="14277" level="1" />
<skill name="DespawnSkill" id="14278" level="1" />
<param name="Attack_BoostValue" value="144" />
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<acquire exp="5328152" sp="1278" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="321920" hpRegen="8.5" mp="22058" mpRegen="30" />
<speed>
<walk ground="45" />
<run ground="120" />
</speed>
<attack physical="39019.9712170142" magical="6908.12226971491" critical="4" attackSpeed="253" range="40" type="SWORD" distance="80" width="120" random="10" accuracy="5" />
<defence physical="485.665861215878" magical="276.105917767995" />
<attribute>
<defence fire="250" water="250" wind="250" earth="250" holy="200" dark="250" />
<attack type="DARK" value="330" />
</attribute>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" undying="false" randomAnimation="false" randomWalk="false" />
<skill_list>
<skill id="5467" level="1" /> <!-- Strong against the dark elemental. -->
<skill id="4458" level="1" /> <!-- Spear Vulnerability -->
<skill id="4457" level="1" /> <!-- Fist Weapon Vulnerability -->
<skill id="4416" level="6" /> <!-- Humanoids -->
<skill id="4415" level="4" /> <!-- One-handed Sword -->
<skill id="14001" level="1" /> <!-- Cross Slash -->
<skill id="14765" level="3" /> <!-- Blood Siphon Resistance -->
</skill_list>
<ai aggroRange="150" isAggressive="true" clanHelpRange="300" />
<drop_lists>
<death>
<group chance="70">
<item id="57" min="2997" max="6989" chance="100" /> <!-- Adena -->
</group>
<group chance="0.3">
<item id="35297" min="1" max="1" chance="100" /> <!-- Specter Cutter Fragment -->
</group>
<group chance="0.3">
<item id="35315" min="1" max="1" chance="100" /> <!-- Seraph Leather Legging Ingredient -->
</group>
<group chance="0.336">
<item id="36553" min="1" max="1" chance="89.285714285714" /> <!-- Armor Fragment (Mid-grade) -->
<item id="36554" min="1" max="1" chance="8.9285714285714" /> <!-- Armor Fragment (High-grade) -->
<item id="35421" min="1" max="1" chance="0.89285714285714" /> <!-- Recipe: Specter Cutter (60%) -->
<item id="35439" min="1" max="1" chance="0.89285714285714" /> <!-- Recipe: Seraph Leather Leggings (60%) -->
</group>
</death>
<corpse>
<item id="36553" min="1" max="1" chance="0.75" /> <!-- Armor Fragment (Mid-grade) -->
<item id="19440" min="1" max="1" chance="0.3" /> <!-- Gemstone (R-grade) -->
<item id="36554" min="1" max="1" chance="0.075" /> <!-- Armor Fragment (High-grade) -->
</corpse>
<lucky_corpse>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_corpse>
</drop_lists>
<collision>
<radius normal="30" />
<height normal="51" />
</collision>
<extend_drop>
<id>1</id>
<id>2</id>
<id>3</id>
<id>4</id>
<id>5</id>
</extend_drop>
</npc>
<npc id="22912" level="96" type="L2Monster" name="Orbis' Victim" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="0" />
<param name="MoveAroundSocial2" value="0" />
<param name="IsAggressive" value="1" />
<skill name="Skill01_ID" id="14001" level="2" />
<skill name="Skill02_ID" id="14002" level="2" />
<skill name="Skill06_ID" id="14003" level="2" />
<skill name="EnterSkill" id="14277" level="1" />
<skill name="DespawnSkill" id="14278" level="1" />
<param name="Attack_BoostValue" value="146" />
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<acquire exp="6144815" sp="1474" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="322511" hpRegen="8.5" mp="22428" mpRegen="30" />
<speed>
<walk ground="45" />
<run ground="120" />
</speed>
<attack physical="81837.4909264922" magical="14462.1772523044" critical="4" attackSpeed="253" range="40" type="SWORD" distance="80" width="120" random="10" accuracy="5" />
<defence physical="495.379178440196" magical="283.008565712195" />
<attribute>
<defence fire="250" water="250" wind="250" earth="250" holy="200" dark="250" />
<attack type="DARK" value="330" />
</attribute>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" undying="false" randomAnimation="false" randomWalk="false" />
<skill_list>
<skill id="5467" level="1" /> <!-- Strong against the dark elemental. -->
<skill id="4410" level="9" /> <!-- Slightly Weak P. Atk. -->
<skill id="4458" level="1" /> <!-- Spear Vulnerability -->
<skill id="4457" level="1" /> <!-- Fist Weapon Vulnerability -->
<skill id="4416" level="6" /> <!-- Humanoids -->
<skill id="4415" level="4" /> <!-- One-handed Sword -->
<skill id="14001" level="1" /> <!-- Cross Slash -->
<skill id="14765" level="4" /> <!-- Blood Siphon Resistance -->
</skill_list>
<ai aggroRange="150" isAggressive="true" clanHelpRange="300" />
<drop_lists>
<death>
<group chance="70">
<item id="57" min="3057" max="7140" chance="100" /> <!-- Adena -->
</group>
<group chance="0.3">
<item id="35297" min="1" max="1" chance="100" /> <!-- Specter Cutter Fragment -->
</group>
<group chance="0.3">
<item id="35315" min="1" max="1" chance="100" /> <!-- Seraph Leather Legging Ingredient -->
</group>
<group chance="0.339">
<item id="36553" min="1" max="1" chance="88.495575221239" /> <!-- Armor Fragment (Mid-grade) -->
<item id="36554" min="1" max="1" chance="8.8495575221239" /> <!-- Armor Fragment (High-grade) -->
<item id="17526" min="1" max="1" chance="0.88495575221239" /> <!-- Scroll: Enchant Weapon (R-grade) -->
<item id="35421" min="1" max="1" chance="0.88495575221239" /> <!-- Recipe: Specter Cutter (60%) -->
<item id="35439" min="1" max="1" chance="0.88495575221239" /> <!-- Recipe: Seraph Leather Leggings (60%) -->
</group>
</death>
<corpse>
<item id="36553" min="1" max="1" chance="0.75" /> <!-- Armor Fragment (Mid-grade) -->
<item id="19440" min="1" max="1" chance="0.3" /> <!-- Gemstone (R-grade) -->
<item id="36554" min="1" max="1" chance="0.075" /> <!-- Armor Fragment (High-grade) -->
</corpse>
<lucky_corpse>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_corpse>
</drop_lists>
<collision>
<radius normal="30" />
<height normal="51" />
</collision>
<extend_drop>
<id>1</id>
<id>2</id>
<id>3</id>
<id>4</id>
<id>5</id>
</extend_drop>
</npc>
<npc id="22913" level="97" type="L2Monster" name="Orbis' Victim" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="0" />
<param name="MoveAroundSocial2" value="0" />
<param name="IsAggressive" value="1" />
<skill name="Skill01_ID" id="14001" level="3" />
<skill name="Skill02_ID" id="14002" level="3" />
<skill name="Skill06_ID" id="14003" level="3" />
<skill name="EnterSkill" id="14277" level="1" />
<skill name="DespawnSkill" id="14278" level="1" />
<param name="Attack_BoostValue" value="148" />
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<acquire exp="14312153" sp="3434" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="355923" hpRegen="8.5" mp="22800" mpRegen="30" />
<speed>
<walk ground="45" />
<run ground="120" />
</speed>
<attack physical="85873.8904267702" magical="15157.3850577096" critical="4" attackSpeed="253" range="40" type="SWORD" distance="80" width="120" random="10" accuracy="5" />
<defence physical="505.286762009" magical="290.083779855" />
<attribute>
<defence fire="250" water="250" wind="250" earth="250" holy="200" dark="250" />
<attack type="DARK" value="330" />
</attribute>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" undying="false" randomAnimation="false" randomWalk="false" />
<skill_list>
<skill id="5467" level="1" /> <!-- Strong against the dark elemental. -->
<skill id="4458" level="1" /> <!-- Spear Vulnerability -->
<skill id="4457" level="1" /> <!-- Fist Weapon Vulnerability -->
<skill id="4416" level="6" /> <!-- Humanoids -->
<skill id="4408" level="10" /> <!-- HP Increase (2x) -->
<skill id="4415" level="4" /> <!-- One-handed Sword -->
<skill id="14001" level="1" /> <!-- Cross Slash -->
<skill id="14765" level="4" /> <!-- Blood Siphon Resistance -->
</skill_list>
<ai aggroRange="150" isAggressive="true" clanHelpRange="300" />
<drop_lists>
<death>
<group chance="70">
<item id="57" min="4670" max="10901" chance="100" /> <!-- Adena -->
</group>
<group chance="0.3">
<item id="35297" min="1" max="1" chance="100" /> <!-- Specter Cutter Fragment -->
</group>
<group chance="0.3">
<item id="35315" min="1" max="1" chance="100" /> <!-- Seraph Leather Legging Ingredient -->
</group>
<group chance="0.3415">
<item id="36553" min="1" max="1" chance="87.847730600293" /> <!-- Armor Fragment (Mid-grade) -->
<item id="36554" min="1" max="1" chance="8.7847730600293" /> <!-- Armor Fragment (High-grade) -->
<item id="17526" min="1" max="1" chance="1.610541727672" /> <!-- Scroll: Enchant Weapon (R-grade) -->
<item id="35421" min="1" max="1" chance="0.87847730600293" /> <!-- Recipe: Specter Cutter (60%) -->
<item id="35439" min="1" max="1" chance="0.87847730600293" /> <!-- Recipe: Seraph Leather Leggings (60%) -->
</group>
</death>
<corpse>
<item id="36553" min="1" max="1" chance="1.432" /> <!-- Armor Fragment (Mid-grade) -->
<item id="19440" min="1" max="1" chance="0.75" /> <!-- Gemstone (R-grade) -->
<item id="36554" min="1" max="1" chance="0.3" /> <!-- Armor Fragment (High-grade) -->
</corpse>
<lucky_corpse>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_corpse>
</drop_lists>
<collision>
<radius normal="30" />
<height normal="51" />
</collision>
<extend_drop>
<id>1</id>
<id>2</id>
<id>3</id>
<id>4</id>
<id>5</id>
</extend_drop>
</npc>
<npc id="22914" level="95" type="L2Monster" name="Orbis' Guard" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="0" />
<param name="MoveAroundSocial2" value="0" />
<param name="IsAggressive" value="1" />
<skill name="Skill01_ID" id="14004" level="1" />
<skill name="Skill02_ID" id="14005" level="1" />
<skill name="Skill06_ID" id="14006" level="1" />
<skill name="EnterSkill" id="14277" level="1" />
<skill name="DespawnSkill" id="14278" level="1" />
<param name="Attack_BoostValue" value="144" />
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<acquire exp="5328152" sp="1278" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="321920" hpRegen="8.5" mp="22058" mpRegen="30" />
<speed>
<walk ground="45" />
<run ground="120" />
</speed>
<attack physical="39019.9712170142" magical="6908.12226971491" critical="4" attackSpeed="253" range="80" type="POLE" distance="80" width="120" random="10" accuracy="0" />
<defence physical="485.665861215878" magical="276.105917767995" />
<attribute>
<defence fire="250" water="250" wind="250" earth="250" holy="200" dark="250" />
<attack type="DARK" value="330" />
</attribute>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" undying="false" randomAnimation="false" randomWalk="false" />
<skill_list>
<skill id="5467" level="1" /> <!-- Strong against the dark elemental. -->
<skill id="4458" level="1" /> <!-- Spear Vulnerability -->
<skill id="4457" level="1" /> <!-- Fist Weapon Vulnerability -->
<skill id="4416" level="6" /> <!-- Humanoids -->
<skill id="4415" level="12" /> <!-- Spear -->
<skill id="14765" level="3" /> <!-- Blood Siphon Resistance -->
<skill id="14004" level="1" /> <!-- Front Elven Bow -->
</skill_list>
<ai aggroRange="150" isAggressive="true" clanHelpRange="300" />
<drop_lists>
<death>
<group chance="70">
<item id="57" min="2997" max="6989" chance="100" /> <!-- Adena -->
</group>
<group chance="0.0759">
<item id="17387" min="1" max="1" chance="1.1857707509881" /> <!-- Specter Stormer -->
<item id="35301" min="1" max="1" chance="98.814229249012" /> <!-- Specter Stormer Fragment -->
</group>
<group chance="0.075">
<item id="35309" min="1" max="1" chance="100" /> <!-- Seraph Gaiter Ingredient -->
</group>
<group chance="0.006">
<item id="35425" min="1" max="1" chance="50" /> <!-- Recipe: Specter Stormer (60%) -->
<item id="35433" min="1" max="1" chance="50" /> <!-- Recipe: Seraph Gaiters (60%) -->
</group>
</death>
<corpse>
<item id="36534" min="1" max="1" chance="0.75" /> <!-- Durable Braid -->
<item id="17526" min="1" max="1" chance="0.03" /> <!-- Scroll: Enchant Weapon (R-grade) -->
</corpse>
<lucky_corpse>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_corpse>
</drop_lists>
<collision>
<radius normal="30" />
<height normal="54" />
</collision>
<extend_drop>
<id>1</id>
<id>2</id>
<id>3</id>
<id>4</id>
<id>5</id>
</extend_drop>
</npc>
<npc id="22915" level="96" type="L2Monster" name="Orbis' Guard" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="0" />
<param name="MoveAroundSocial2" value="0" />
<param name="IsAggressive" value="1" />
<skill name="Skill01_ID" id="14004" level="2" />
<skill name="Skill02_ID" id="14005" level="2" />
<skill name="Skill06_ID" id="14006" level="2" />
<skill name="EnterSkill" id="14277" level="1" />
<skill name="DespawnSkill" id="14278" level="1" />
<param name="Attack_BoostValue" value="146" />
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<acquire exp="6144815" sp="1474" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="322511" hpRegen="8.5" mp="22428" mpRegen="30" />
<speed>
<walk ground="45" />
<run ground="120" />
</speed>
<attack physical="81837.4909264922" magical="14462.1772523044" critical="4" attackSpeed="253" range="80" type="POLE" distance="80" width="120" random="10" accuracy="0" />
<defence physical="495.379178440196" magical="283.008565712195" />
<attribute>
<defence fire="250" water="250" wind="250" earth="250" holy="200" dark="250" />
<attack type="DARK" value="330" />
</attribute>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" undying="false" randomAnimation="false" randomWalk="false" />
<skill_list>
<skill id="5467" level="1" /> <!-- Strong against the dark elemental. -->
<skill id="4410" level="9" /> <!-- Slightly Weak P. Atk. -->
<skill id="4458" level="1" /> <!-- Spear Vulnerability -->
<skill id="4457" level="1" /> <!-- Fist Weapon Vulnerability -->
<skill id="4416" level="6" /> <!-- Humanoids -->
<skill id="4415" level="12" /> <!-- Spear -->
<skill id="14765" level="4" /> <!-- Blood Siphon Resistance -->
<skill id="14004" level="1" /> <!-- Front Elven Bow -->
</skill_list>
<ai aggroRange="150" isAggressive="true" clanHelpRange="300" />
<drop_lists>
<death>
<group chance="70">
<item id="57" min="3057" max="7140" chance="100" /> <!-- Adena -->
</group>
<group chance="0.0759">
<item id="17387" min="1" max="1" chance="1.1857707509881" /> <!-- Specter Stormer -->
<item id="35301" min="1" max="1" chance="98.814229249012" /> <!-- Specter Stormer Fragment -->
</group>
<group chance="0.075">
<item id="35309" min="1" max="1" chance="100" /> <!-- Seraph Gaiter Ingredient -->
</group>
<group chance="0.006">
<item id="35425" min="1" max="1" chance="50" /> <!-- Recipe: Specter Stormer (60%) -->
<item id="35433" min="1" max="1" chance="50" /> <!-- Recipe: Seraph Gaiters (60%) -->
</group>
</death>
<corpse>
<item id="36534" min="1" max="1" chance="0.75" /> <!-- Durable Braid -->
<item id="17526" min="1" max="1" chance="0.03" /> <!-- Scroll: Enchant Weapon (R-grade) -->
</corpse>
<lucky_corpse>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_corpse>
</drop_lists>
<collision>
<radius normal="30" />
<height normal="54" />
</collision>
<extend_drop>
<id>1</id>
<id>2</id>
<id>3</id>
<id>4</id>
<id>5</id>
</extend_drop>
</npc>
<npc id="22916" level="97" type="L2Monster" name="Orbis' Guard" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="0" />
<param name="MoveAroundSocial2" value="0" />
<param name="IsAggressive" value="1" />
<skill name="Skill01_ID" id="14004" level="3" />
<skill name="Skill02_ID" id="14005" level="3" />
<skill name="Skill06_ID" id="14006" level="3" />
<skill name="EnterSkill" id="14277" level="1" />
<skill name="DespawnSkill" id="14278" level="1" />
<param name="Attack_BoostValue" value="148" />
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<acquire exp="14312153" sp="3434" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="355923" hpRegen="8.5" mp="22800" mpRegen="30" />
<speed>
<walk ground="45" />
<run ground="120" />
</speed>
<attack physical="85873.8904267702" magical="15157.3850577096" critical="4" attackSpeed="253" range="80" type="POLE" distance="80" width="120" random="10" accuracy="0" />
<defence physical="505.286762009" magical="290.083779855" />
<attribute>
<defence fire="250" water="250" wind="250" earth="250" holy="200" dark="250" />
<attack type="DARK" value="330" />
</attribute>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" undying="false" randomAnimation="false" randomWalk="false" />
<skill_list>
<skill id="5467" level="1" /> <!-- Strong against the dark elemental. -->
<skill id="4458" level="1" /> <!-- Spear Vulnerability -->
<skill id="4457" level="1" /> <!-- Fist Weapon Vulnerability -->
<skill id="4416" level="6" /> <!-- Humanoids -->
<skill id="4408" level="10" /> <!-- HP Increase (2x) -->
<skill id="4415" level="12" /> <!-- Spear -->
<skill id="14765" level="4" /> <!-- Blood Siphon Resistance -->
<skill id="14004" level="1" /> <!-- Front Elven Bow -->
</skill_list>
<ai aggroRange="150" isAggressive="true" clanHelpRange="300" />
<drop_lists>
<death>
<group chance="70">
<item id="57" min="4670" max="10901" chance="100" /> <!-- Adena -->
</group>
<group chance="0.3009">
<item id="17387" min="1" max="1" chance="0.29910269192423" /> <!-- Specter Stormer -->
<item id="35301" min="1" max="1" chance="99.700897308076" /> <!-- Specter Stormer Fragment -->
</group>
<group chance="0.3">
<item id="35309" min="1" max="1" chance="100" /> <!-- Seraph Gaiter Ingredient -->
</group>
<group chance="0.006">
<item id="35425" min="1" max="1" chance="50" /> <!-- Recipe: Specter Stormer (60%) -->
<item id="35433" min="1" max="1" chance="50" /> <!-- Recipe: Seraph Gaiters (60%) -->
</group>
</death>
<corpse>
<item id="36534" min="1" max="1" chance="1.546" /> <!-- Durable Braid -->
<item id="17526" min="1" max="1" chance="0.075" /> <!-- Scroll: Enchant Weapon (R-grade) -->
</corpse>
<lucky_corpse>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_corpse>
</drop_lists>
<collision>
<radius normal="30" />
<height normal="54" />
</collision>
<extend_drop>
<id>1</id>
<id>2</id>
<id>3</id>
<id>4</id>
<id>5</id>
</extend_drop>
</npc>
<npc id="22917" level="95" type="L2Monster" name="Orbis' Thrower" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="0" />
<param name="MoveAroundSocial2" value="0" />
<param name="IsAggressive" value="1" />
<skill name="Skill01_ID" id="14008" level="1" />
<skill name="Skill02_ID" id="14007" level="1" />
<skill name="EnterSkill" id="14277" level="1" />
<skill name="DespawnSkill" id="14278" level="1" />
<skill name="Skill06_ID" id="14006" level="1" />
<param name="Attack_BoostValue" value="144" />
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<acquire exp="1548455" sp="371" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="321920" hpRegen="8.5" mp="22058" mpRegen="30" />
<speed>
<walk ground="45" />
<run ground="120" />
</speed>
<attack physical="39019.9712170142" magical="6908.12226971491" critical="8" attackSpeed="253" range="1100" type="BOW" distance="10" width="0" random="5" accuracy="0" />
<defence physical="388.532688972703" magical="220.884734214396" />
<attribute>
<defence fire="250" water="250" wind="250" earth="250" holy="200" dark="250" />
<attack type="DARK" value="330" />
</attribute>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" undying="false" randomAnimation="false" randomWalk="false" />
<skill_list>
<skill id="5467" level="1" /> <!-- Strong against the dark elemental. -->
<skill id="4410" level="5" /> <!-- Very Weak P. Atk. -->
<skill id="4411" level="5" /> <!-- Very Weak M. Atk. -->
<skill id="4458" level="1" /> <!-- Spear Vulnerability -->
<skill id="4457" level="1" /> <!-- Fist Weapon Vulnerability -->
<skill id="4416" level="6" /> <!-- Humanoids -->
<skill id="4415" level="10" /> <!-- Bow -->
<skill id="14006" level="1" /> <!-- Shield Stun -->
<skill id="14765" level="3" /> <!-- Blood Siphon Resistance -->
</skill_list>
<ai aggroRange="600" isAggressive="true" clanHelpRange="300" />
<drop_lists>
<death>
<group chance="70">
<item id="57" min="2397" max="5591" chance="100" /> <!-- Adena -->
</group>
<group chance="0.0759">
<item id="17389" min="1" max="1" chance="1.1857707509881" /> <!-- Specter Shooter -->
<item id="35303" min="1" max="1" chance="98.814229249012" /> <!-- Specter Shooter Fragment -->
</group>
<group chance="0.03">
<item id="35314" min="1" max="1" chance="100" /> <!-- Seraph Leather Armor Ingredient -->
</group>
<group chance="0.3339">
<item id="36553" min="1" max="1" chance="89.84725965858" /> <!-- Armor Fragment (Mid-grade) -->
<item id="36554" min="1" max="1" chance="8.984725965858" /> <!-- Armor Fragment (High-grade) -->
<item id="35427" min="1" max="1" chance="0.8984725965858" /> <!-- Recipe: Specter Shooter (60%) -->
<item id="35438" min="1" max="1" chance="0.26954177897574" /> <!-- Recipe: Seraph Leather Armor (60%) -->
</group>
</death>
<corpse>
<item id="36553" min="1" max="1" chance="0.75" /> <!-- Armor Fragment (Mid-grade) -->
<item id="17527" min="1" max="1" chance="0.3" /> <!-- Scroll: Enchant Armor (R-grade) -->
<item id="36554" min="1" max="1" chance="0.075" /> <!-- Armor Fragment (High-grade) -->
</corpse>
<lucky_corpse>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_corpse>
</drop_lists>
<collision>
<radius normal="35" />
<height normal="54" />
</collision>
<extend_drop>
<id>1</id>
<id>2</id>
<id>3</id>
<id>4</id>
<id>5</id>
</extend_drop>
</npc>
<npc id="22918" level="96" type="L2Monster" name="Orbis' Thrower" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="0" />
<param name="MoveAroundSocial2" value="0" />
<param name="IsAggressive" value="1" />
<skill name="Skill01_ID" id="14008" level="2" />
<skill name="Skill02_ID" id="14007" level="2" />
<skill name="EnterSkill" id="14277" level="1" />
<skill name="DespawnSkill" id="14278" level="1" />
<skill name="Skill06_ID" id="14006" level="2" />
<param name="Attack_BoostValue" value="146" />
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<acquire exp="1587863" sp="381" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="322511" hpRegen="8.5" mp="22428" mpRegen="30" />
<speed>
<walk ground="45" />
<run ground="120" />
</speed>
<attack physical="81837.4909264922" magical="14462.1772523044" critical="8" attackSpeed="253" range="1100" type="BOW" distance="10" width="0" random="5" accuracy="0" />
<defence physical="396.303342752157" magical="226.406852569756" />
<attribute>
<defence fire="250" water="250" wind="250" earth="250" holy="200" dark="250" />
<attack type="DARK" value="330" />
</attribute>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" undying="false" randomAnimation="false" randomWalk="false" />
<skill_list>
<skill id="5467" level="1" /> <!-- Strong against the dark elemental. -->
<skill id="4410" level="9" /> <!-- Very Weak P. Atk. -->
<skill id="4411" level="5" /> <!-- Very Weak M. Atk. -->
<skill id="4458" level="1" /> <!-- Spear Vulnerability -->
<skill id="4457" level="1" /> <!-- Fist Weapon Vulnerability -->
<skill id="4416" level="6" /> <!-- Humanoids -->
<skill id="4415" level="10" /> <!-- Bow -->
<skill id="14006" level="1" /> <!-- Shield Stun -->
<skill id="14765" level="4" /> <!-- Blood Siphon Resistance -->
</skill_list>
<ai aggroRange="600" isAggressive="true" clanHelpRange="300" />
<drop_lists>
<death>
<group chance="70">
<item id="57" min="2446" max="5712" chance="100" /> <!-- Adena -->
</group>
<group chance="0.0759">
<item id="17389" min="1" max="1" chance="1.1857707509881" /> <!-- Specter Shooter -->
<item id="35303" min="1" max="1" chance="98.814229249012" /> <!-- Specter Shooter Fragment -->
</group>
<group chance="0.03">
<item id="35314" min="1" max="1" chance="100" /> <!-- Seraph Leather Armor Ingredient -->
</group>
<group chance="0.3339">
<item id="36553" min="1" max="1" chance="89.84725965858" /> <!-- Armor Fragment (Mid-grade) -->
<item id="36554" min="1" max="1" chance="8.984725965858" /> <!-- Armor Fragment (High-grade) -->
<item id="35427" min="1" max="1" chance="0.8984725965858" /> <!-- Recipe: Specter Shooter (60%) -->
<item id="35438" min="1" max="1" chance="0.26954177897574" /> <!-- Recipe: Seraph Leather Armor (60%) -->
</group>
</death>
<corpse>
<item id="36553" min="1" max="1" chance="0.75" /> <!-- Armor Fragment (Mid-grade) -->
<item id="17527" min="1" max="1" chance="0.3" /> <!-- Scroll: Enchant Armor (R-grade) -->
<item id="36554" min="1" max="1" chance="0.075" /> <!-- Armor Fragment (High-grade) -->
</corpse>
<lucky_corpse>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_corpse>
</drop_lists>
<collision>
<radius normal="35" />
<height normal="54" />
</collision>
<extend_drop>
<id>1</id>
<id>2</id>
<id>3</id>
<id>4</id>
<id>5</id>
</extend_drop>
</npc>
<npc id="22919" level="97" type="L2Monster" name="Orbis' Thrower" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="0" />
<param name="MoveAroundSocial2" value="0" />
<param name="IsAggressive" value="1" />
<skill name="Skill01_ID" id="14008" level="3" />
<skill name="Skill02_ID" id="14007" level="3" />
<skill name="EnterSkill" id="14277" level="1" />
<skill name="DespawnSkill" id="14278" level="1" />
<skill name="Skill06_ID" id="14006" level="3" />
<param name="Attack_BoostValue" value="148" />
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<acquire exp="2912706" sp="699" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="355923" hpRegen="8.5" mp="22800" mpRegen="30" />
<speed>
<walk ground="45" />
<run ground="120" />
</speed>
<attack physical="85873.8904267702" magical="15157.3850577096" critical="8" attackSpeed="253" range="1100" type="BOW" distance="10" width="0" random="5" accuracy="0" />
<defence physical="404.2294096072" magical="232.067023884" />
<attribute>
<defence fire="250" water="250" wind="250" earth="250" holy="200" dark="250" />
<attack type="DARK" value="330" />
</attribute>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" undying="false" randomAnimation="false" randomWalk="false" />
<skill_list>
<skill id="5467" level="1" /> <!-- Strong against the dark elemental. -->
<skill id="4410" level="5" /> <!-- Very Weak P. Atk. -->
<skill id="4411" level="5" /> <!-- Very Weak M. Atk. -->
<skill id="4458" level="1" /> <!-- Spear Vulnerability -->
<skill id="4457" level="1" /> <!-- Fist Weapon Vulnerability -->
<skill id="4416" level="6" /> <!-- Humanoids -->
<skill id="4408" level="10" /> <!-- HP Increase (2x) -->
<skill id="4415" level="10" /> <!-- Bow -->
<skill id="14006" level="1" /> <!-- Shield Stun -->
<skill id="14765" level="4" /> <!-- Blood Siphon Resistance -->
</skill_list>
<ai aggroRange="600" isAggressive="true" clanHelpRange="300" />
<drop_lists>
<death>
<group chance="70">
<item id="57" min="3736" max="8721" chance="100" /> <!-- Adena -->
</group>
<group chance="0.0759">
<item id="17389" min="1" max="1" chance="1.1857707509881" /> <!-- Specter Shooter -->
<item id="35303" min="1" max="1" chance="98.814229249012" /> <!-- Specter Shooter Fragment -->
</group>
<group chance="0.075">
<item id="35314" min="1" max="1" chance="100" /> <!-- Seraph Leather Armor Ingredient -->
</group>
<group chance="0.4089">
<item id="36553" min="1" max="1" chance="73.367571533382" /> <!-- Armor Fragment (Mid-grade) -->
<item id="17527" min="1" max="1" chance="18.341892883346" /> <!-- Scroll: Enchant Armor (R-grade) -->
<item id="36554" min="1" max="1" chance="7.3367571533382" /> <!-- Armor Fragment (High-grade) -->
<item id="35427" min="1" max="1" chance="0.73367571533382" /> <!-- Recipe: Specter Shooter (60%) -->
<item id="35438" min="1" max="1" chance="0.22010271460015" /> <!-- Recipe: Seraph Leather Armor (60%) -->
</group>
</death>
<corpse>
<item id="36553" min="1" max="1" chance="1.137" /> <!-- Armor Fragment (Mid-grade) -->
<item id="17527" min="1" max="1" chance="0.3" /> <!-- Scroll: Enchant Armor (R-grade) -->
<item id="36554" min="1" max="1" chance="0.3" /> <!-- Armor Fragment (High-grade) -->
</corpse>
<lucky_corpse>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_corpse>
</drop_lists>
<collision>
<radius normal="35" />
<height normal="54" />
</collision>
<extend_drop>
<id>1</id>
<id>2</id>
<id>3</id>
<id>4</id>
<id>5</id>
</extend_drop>
</npc>
<npc id="22920" level="96" type="L2Monster" name="Orbis' Thrower" title="Scout">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="0" />
<param name="MoveAroundSocial2" value="0" />
<param name="IsAggressive" value="1" />
<skill name="Skill01_ID" id="14008" level="2" />
<skill name="Skill02_ID" id="14007" level="2" />
<skill name="EnterSkill" id="14277" level="1" />
<skill name="DespawnSkill" id="14278" level="1" />
<param name="Attack_BoostValue" value="146" />
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<acquire exp="2775636" sp="666" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="322511" hpRegen="8.5" mp="22428" mpRegen="30" />
<speed>
<walk ground="45" />
<run ground="120" />
</speed>
<attack physical="81837.4909264922" magical="14462.1772523044" critical="8" attackSpeed="253" range="1100" type="BOW" distance="10" width="0" random="5" accuracy="0" />
<defence physical="396.303342752157" magical="226.406852569756" />
<attribute>
<defence fire="250" water="250" wind="250" earth="250" holy="200" dark="250" />
<attack type="DARK" value="330" />
</attribute>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" undying="false" randomAnimation="false" randomWalk="false" />
<skill_list>
<skill id="5467" level="1" /> <!-- Strong against the dark elemental. -->
<skill id="4410" level="12" /> <!-- Very Weak P. Atk. -->
<skill id="4411" level="5" /> <!-- Very Weak M. Atk. -->
<skill id="4458" level="1" /> <!-- Spear Vulnerability -->
<skill id="4457" level="1" /> <!-- Fist Weapon Vulnerability -->
<skill id="4416" level="6" /> <!-- Humanoids -->
<skill id="4408" level="10" /> <!-- HP Increase (2x) -->
<skill id="4415" level="10" /> <!-- Bow -->
<skill id="14007" level="1" /> <!-- Power Blow -->
<skill id="14765" level="4" /> <!-- Blood Siphon Resistance -->
</skill_list>
<ai aggroRange="600" isAggressive="true" clanHelpRange="300" />
<drop_lists>
<death>
<group chance="70">
<item id="57" min="2135" max="4986" chance="100" /> <!-- Adena -->
</group>
<group chance="0.075">
<item id="35304" min="1" max="1" chance="100" /> <!-- Specter Buster Fragment -->
</group>
<group chance="0.3">
<item id="35312" min="1" max="1" chance="100" /> <!-- Seraph Shield Ingredient -->
</group>
<group chance="0.003">
<item id="35424" min="1" max="1" chance="100" /> <!-- Recipe: Specter Fighter (60%) -->
</group>
</death>
<corpse>
<item id="36533" min="1" max="1" chance="2.44" /> <!-- Synthetic Braid -->
<item id="36534" min="1" max="1" chance="0.3" /> <!-- Durable Braid -->
<item id="36883" min="1" max="1" chance="0.003" /> <!-- Recipe: Synthetic Braid - Downgrade -->
<item id="36884" min="1" max="1" chance="0.0055" /> <!-- Recipe: Synthetic Braid - Upgrade -->
<item id="36886" min="1" max="1" chance="0.003" /> <!-- Recipe: Durable Braid - Upgrade -->
<item id="36885" min="1" max="1" chance="0.0009" /> <!-- Recipe: Durable Braid - Downgrade -->
</corpse>
</drop_lists>
<collision>
<radius normal="35" />
<height normal="54" />
</collision>
<extend_drop>
<id>1</id>
<id>2</id>
<id>3</id>
<id>4</id>
<id>5</id>
</extend_drop>
</npc>
<npc id="22921" level="95" type="L2Monster" name="Orbis' Curator" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="0" />
<param name="MoveAroundSocial2" value="0" />
<param name="IsAggressive" value="1" />
<skill name="Skill01_ID" id="14011" level="1" />
<skill name="Skill02_ID" id="14009" level="1" />
<skill name="Skill06_ID" id="14010" level="1" />
<skill name="EnterSkill" id="14277" level="1" />
<skill name="DespawnSkill" id="14278" level="1" />
<param name="Attack_BoostValue" value="144" />
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<acquire exp="5328152" sp="1278" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="321920" hpRegen="8.5" mp="33087" mpRegen="30" />
<speed>
<walk ground="45" />
<run ground="180" />
</speed>
<attack physical="39019.9712170142" magical="14047.1896381251" critical="4" attackSpeed="253" range="40" type="SWORD" distance="80" width="120" random="10" accuracy="5" />
<defence physical="388.532688972703" magical="276.105917767995" />
<attribute>
<defence fire="200" water="250" wind="250" earth="250" holy="250" dark="250" />
<attack type="WATER" value="330" />
</attribute>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" undying="false" randomAnimation="false" randomWalk="false" />
<skill_list>
<skill id="5463" level="1" /> <!-- Water Attack -->
<skill id="4458" level="1" /> <!-- Spear Vulnerability -->
<skill id="4457" level="1" /> <!-- Fist Weapon Vulnerability -->
<skill id="4416" level="6" /> <!-- Humanoids -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="14765" level="3" /> <!-- Blood Siphon Resistance -->
<skill id="14009" level="1" /> <!-- Electric Shock -->
</skill_list>
<ai aggroRange="150" isAggressive="true" clanHelpRange="300" />
<drop_lists>
<death>
<group chance="70">
<item id="57" min="2997" max="6989" chance="100" /> <!-- Adena -->
</group>
<group chance="0.3">
<item id="35306" min="1" max="1" chance="100" /> <!-- Specter Retributer Fragment -->
</group>
<group chance="0.0055">
<item id="35430" min="1" max="1" chance="100" /> <!-- Recipe: Specter Retributer (60%) -->
</group>
</death>
<corpse>
<item id="36533" min="1" max="1" chance="10.24" /> <!-- Synthetic Braid -->
<item id="36534" min="1" max="1" chance="0.75" /> <!-- Durable Braid -->
</corpse>
<lucky_corpse>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_corpse>
</drop_lists>
<collision>
<radius normal="30" />
<height normal="56" />
</collision>
<extend_drop>
<id>1</id>
<id>2</id>
<id>3</id>
<id>4</id>
<id>5</id>
</extend_drop>
</npc>
<npc id="22922" level="96" type="L2Monster" name="Orbis' Curator" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="0" />
<param name="MoveAroundSocial2" value="0" />
<param name="IsAggressive" value="1" />
<skill name="Skill01_ID" id="14011" level="2" />
<skill name="Skill02_ID" id="14009" level="2" />
<skill name="Skill06_ID" id="14010" level="2" />
<skill name="EnterSkill" id="14277" level="1" />
<skill name="DespawnSkill" id="14278" level="1" />
<param name="Attack_BoostValue" value="146" />
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<acquire exp="6144815" sp="1474" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="322511" hpRegen="8.5" mp="33642" mpRegen="30" />
<speed>
<walk ground="45" />
<run ground="180" />
</speed>
<attack physical="81837.4909264922" magical="29461.4967335372" critical="4" attackSpeed="253" range="40" type="SWORD" distance="80" width="120" random="10" accuracy="5" />
<defence physical="396.303342752157" magical="283.008565712195" />
<attribute>
<defence fire="200" water="250" wind="250" earth="250" holy="250" dark="250" />
<attack type="WATER" value="330" />
</attribute>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" undying="false" randomAnimation="false" randomWalk="false" />
<skill_list>
<skill id="5463" level="1" /> <!-- Water Attack -->
<skill id="4411" level="9" /> <!-- Slightly Weak M. Atk. -->
<skill id="4458" level="1" /> <!-- Spear Vulnerability -->
<skill id="4457" level="1" /> <!-- Fist Weapon Vulnerability -->
<skill id="4416" level="6" /> <!-- Humanoids -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="14765" level="4" /> <!-- Blood Siphon Resistance -->
<skill id="14009" level="1" /> <!-- Electric Shock -->
</skill_list>
<ai aggroRange="150" isAggressive="true" clanHelpRange="300" />
<drop_lists>
<death>
<group chance="70">
<item id="57" min="3057" max="7140" chance="100" /> <!-- Adena -->
</group>
<group chance="0.3">
<item id="35306" min="1" max="1" chance="100" /> <!-- Specter Retributer Fragment -->
</group>
<group chance="0.0055">
<item id="35430" min="1" max="1" chance="100" /> <!-- Recipe: Specter Retributer (60%) -->
</group>
</death>
<corpse>
<item id="36533" min="1" max="1" chance="10.06" /> <!-- Synthetic Braid -->
<item id="36534" min="1" max="1" chance="0.75" /> <!-- Durable Braid -->
</corpse>
<lucky_corpse>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_corpse>
</drop_lists>
<collision>
<radius normal="30" />
<height normal="56" />
</collision>
<extend_drop>
<id>1</id>
<id>2</id>
<id>3</id>
<id>4</id>
<id>5</id>
</extend_drop>
</npc>
<npc id="22923" level="97" type="L2Monster" name="Orbis' Curator" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="0" />
<param name="MoveAroundSocial2" value="0" />
<param name="IsAggressive" value="1" />
<skill name="Skill01_ID" id="14011" level="3" />
<skill name="Skill02_ID" id="14009" level="3" />
<skill name="Skill06_ID" id="14010" level="3" />
<skill name="EnterSkill" id="14277" level="1" />
<skill name="DespawnSkill" id="14278" level="1" />
<param name="Attack_BoostValue" value="148" />
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<acquire exp="14312153" sp="3434" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="355923" hpRegen="8.5" mp="34200" mpRegen="30" />
<speed>
<walk ground="45" />
<run ground="180" />
</speed>
<attack physical="85873.8904267702" magical="30914.6005536373" critical="4" attackSpeed="253" range="40" type="SWORD" distance="80" width="120" random="10" accuracy="5" />
<defence physical="404.2294096072" magical="290.083779855" />
<attribute>
<defence fire="200" water="250" wind="250" earth="250" holy="250" dark="250" />
<attack type="WATER" value="330" />
</attribute>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" undying="false" randomAnimation="false" randomWalk="false" />
<skill_list>
<skill id="5463" level="1" /> <!-- Water Attack -->
<skill id="4458" level="1" /> <!-- Spear Vulnerability -->
<skill id="4457" level="1" /> <!-- Fist Weapon Vulnerability -->
<skill id="4416" level="6" /> <!-- Humanoids -->
<skill id="4408" level="10" /> <!-- HP Increase (2x) -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="14765" level="4" /> <!-- Blood Siphon Resistance -->
<skill id="14009" level="1" /> <!-- Electric Shock -->
</skill_list>
<ai aggroRange="150" isAggressive="true" clanHelpRange="300" />
<drop_lists>
<death>
<group chance="70">
<item id="57" min="4670" max="10901" chance="100" /> <!-- Adena -->
</group>
<group chance="0.3">
<item id="35306" min="1" max="1" chance="100" /> <!-- Specter Retributer Fragment -->
</group>
<group chance="0.0055">
<item id="35430" min="1" max="1" chance="100" /> <!-- Recipe: Specter Retributer (60%) -->
</group>
</death>
<corpse>
<item id="36533" min="1" max="1" chance="15.31" /> <!-- Synthetic Braid -->
<item id="36534" min="1" max="1" chance="1.522" /> <!-- Durable Braid -->
</corpse>
<lucky_corpse>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_corpse>
</drop_lists>
<collision>
<radius normal="30" />
<height normal="56" />
</collision>
<extend_drop>
<id>1</id>
<id>2</id>
<id>3</id>
<id>4</id>
<id>5</id>
</extend_drop>
</npc>
<npc id="22924" level="96" type="L2Monster" name="Orbis' Ancient Hero" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="0" />
<param name="MoveAroundSocial2" value="0" />
<param name="IsAggressive" value="1" />
<skill name="Skill01_ID" id="14012" level="1" />
<skill name="Skill02_ID" id="14013" level="1" />
<skill name="Skill06_ID" id="14014" level="1" />
<skill name="EnterSkill" id="14277" level="1" />
<skill name="DespawnSkill" id="14278" level="1" />
<param name="Attack_BoostValue" value="146" />
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<acquire exp="23221998" sp="5573" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="322511" hpRegen="8.5" mp="22428" mpRegen="30" />
<speed>
<walk ground="45" />
<run ground="180" />
</speed>
<attack physical="40918.7454632461" magical="7231.0886261522" critical="1" attackSpeed="253" range="40" type="BLUNT" distance="80" width="120" random="20" accuracy="9" />
<defence physical="495.379178440196" magical="283.008565712195" />
<attribute>
<defence fire="250" water="250" wind="250" earth="250" holy="200" dark="250" />
<attack type="DARK" value="330" />
</attribute>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" undying="false" randomAnimation="false" randomWalk="false" />
<skill_list>
<skill id="5467" level="1" /> <!-- Strong against the dark elemental. -->
<skill id="4416" level="6" /> <!-- Humanoids -->
<skill id="4408" level="14" /> <!-- HP Increase (6x) -->
<skill id="4415" level="5" /> <!-- Blunt Weapon -->
<skill id="14012" level="1" /> <!-- Iron Deal -->
<skill id="14765" level="4" /> <!-- Blood Siphon Resistance -->
</skill_list>
<ai aggroRange="300" isAggressive="true" clanHelpRange="300" />
<drop_lists>
<death>
<group chance="70">
<item id="57" min="6390" max="14924" chance="100" /> <!-- Adena -->
</group>
<group chance="0.303">
<item id="17385" min="1" max="1" chance="0.99009900990099" /> <!-- Specter Avenger -->
<item id="35299" min="1" max="1" chance="99.009900990099" /> <!-- Specter Avenger Fragment -->
</group>
<group chance="0.3055">
<item id="17527" min="1" max="1" chance="98.199672667758" /> <!-- Scroll: Enchant Armor (R-grade) -->
<item id="35423" min="1" max="1" chance="1.8003273322422" /> <!-- Recipe: Specter Avenger (60%) -->
</group>
</death>
<corpse>
<item id="36533" min="1" max="1" chance="22.77" /> <!-- Synthetic Braid -->
<item id="36534" min="1" max="1" chance="2.068" /> <!-- Durable Braid -->
</corpse>
<lucky_corpse>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_corpse>
</drop_lists>
<collision>
<radius normal="40" />
<height normal="60" />
</collision>
<extend_drop>
<id>1</id>
<id>2</id>
<id>3</id>
<id>4</id>
<id>5</id>
</extend_drop>
</npc>
<npc id="22925" level="97" type="L2Monster" name="Orbis' Ancient Hero" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="0" />
<param name="MoveAroundSocial2" value="0" />
<param name="IsAggressive" value="1" />
<skill name="Skill01_ID" id="14012" level="2" />
<skill name="Skill02_ID" id="14013" level="2" />
<skill name="Skill06_ID" id="14014" level="2" />
<skill name="EnterSkill" id="14277" level="1" />
<skill name="DespawnSkill" id="14278" level="1" />
<param name="Attack_BoostValue" value="148" />
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<acquire exp="37386217" sp="8972" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="355923" hpRegen="8.5" mp="22800" mpRegen="30" />
<speed>
<walk ground="45" />
<run ground="180" />
</speed>
<attack physical="85873.8904267702" magical="15157.3850577096" critical="1" attackSpeed="253" range="40" type="BLUNT" distance="80" width="120" random="20" accuracy="9" />
<defence physical="505.286762009" magical="290.083779855" />
<attribute>
<defence fire="250" water="250" wind="250" earth="250" holy="200" dark="250" />
<attack type="DARK" value="330" />
</attribute>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" undying="false" randomAnimation="false" randomWalk="false" />
<skill_list>
<skill id="5467" level="1" /> <!-- Strong against the dark elemental. -->
<skill id="4410" level="14" /> <!-- Strong P. Atk. -->
<skill id="4416" level="6" /> <!-- Humanoids -->
<skill id="4408" level="14" /> <!-- HP Increase (6x) -->
<skill id="4415" level="6" /> <!-- Blunt Weapon -->
<skill id="14012" level="1" /> <!-- Iron Deal -->
<skill id="14765" level="4" /> <!-- Blood Siphon Resistance -->
</skill_list>
<ai aggroRange="300" isAggressive="true" clanHelpRange="300" />
<drop_lists>
<death>
<group chance="70">
<item id="57" min="7339" max="17132" chance="100" /> <!-- Adena -->
</group>
<group chance="0.303">
<item id="17385" min="1" max="1" chance="0.99009900990099" /> <!-- Specter Avenger -->
<item id="35299" min="1" max="1" chance="99.009900990099" /> <!-- Specter Avenger Fragment -->
</group>
<group chance="0.7555">
<item id="9551" min="1" max="1" chance="99.272005294507" /> <!-- Holy Stone -->
<item id="35423" min="1" max="1" chance="0.72799470549305" /> <!-- Recipe: Specter Avenger (60%) -->
</group>
</death>
<corpse>
<item id="36533" min="1" max="1" chance="17.58" /> <!-- Synthetic Braid -->
<item id="36534" min="1" max="1" chance="1.536" /> <!-- Durable Braid -->
<item id="9557" min="1" max="1" chance="0.3" /> <!-- Holy Crystal -->
</corpse>
<lucky_corpse>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_corpse>
</drop_lists>
<collision>
<radius normal="40" />
<height normal="58" />
</collision>
<extend_drop>
<id>1</id>
<id>2</id>
<id>3</id>
<id>4</id>
<id>5</id>
</extend_drop>
</npc>
<npc id="22926" level="96" type="L2Monster" name="Orbis' Chief Curator" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="100" />
<param name="MoveAroundSocial2" value="100" />
<param name="IsAggressive" value="1" />
<skill name="Skill01_ID" id="14009" level="3" />
<skill name="Skill02_ID" id="14010" level="3" />
<skill name="HealSkill" id="14035" level="1" />
<skill name="Skill06_ID" id="14011" level="3" />
<skill name="EnterSkill" id="14277" level="1" />
<skill name="DespawnSkill" id="14278" level="1" />
<param name="Attack_BoostValue" value="146" />
</parameters>
<race>HUMANOID</race>
<sex>FEMALE</sex>
<acquire exp="23221998" sp="5573" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="322511" hpRegen="8.5" mp="33642" mpRegen="30" />
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
<attack physical="40918.7454632461" magical="14730.7483667686" critical="4" attackSpeed="253" range="40" type="SWORD" distance="80" width="120" random="10" accuracy="5" />
<defence physical="396.303342752157" magical="283.008565712195" />
<attribute>
<defence fire="200" water="250" wind="250" earth="250" holy="250" dark="250" />
<attack type="WATER" value="330" />
</attribute>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" undying="false" randomAnimation="false" randomWalk="false" />
<skill_list>
<skill id="5463" level="1" /> <!-- Water Attack -->
<skill id="4416" level="6" /> <!-- Humanoids -->
<skill id="4408" level="14" /> <!-- HP Increase (6x) -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="14765" level="4" /> <!-- Blood Siphon Resistance -->
<skill id="14009" level="1" /> <!-- Electric Shock -->
</skill_list>
<ai aggroRange="300" isAggressive="true" clanHelpRange="300" />
<drop_lists>
<death>
<group chance="70">
<item id="57" min="6390" max="14924" chance="100" /> <!-- Adena -->
</group>
<group chance="0.3">
<item id="35306" min="1" max="1" chance="100" /> <!-- Specter Retributer Fragment -->
</group>
<group chance="0.03">
<item id="35430" min="1" max="1" chance="100" /> <!-- Recipe: Specter Retributer (60%) -->
</group>
</death>
<corpse>
<item id="36533" min="1" max="1" chance="22.32" /> <!-- Synthetic Braid -->
<item id="36534" min="1" max="1" chance="1.993" /> <!-- Durable Braid -->
</corpse>
<lucky_corpse>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_corpse>
</drop_lists>
<collision>
<radius normal="30" />
<height normal="36.5" />
</collision>
<extend_drop>
<id>1</id>
<id>2</id>
<id>3</id>
<id>4</id>
<id>5</id>
</extend_drop>
</npc>
<npc id="22927" level="97" type="L2Monster" name="Orbis' Chief Curator" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="100" />
<param name="MoveAroundSocial2" value="100" />
<param name="IsAggressive" value="1" />
<skill name="Skill01_ID" id="14009" level="3" />
<skill name="Skill02_ID" id="14010" level="3" />
<skill name="HealSkill" id="14035" level="1" />
<skill name="Skill06_ID" id="14011" level="3" />
<skill name="EnterSkill" id="14277" level="1" />
<skill name="DespawnSkill" id="14278" level="1" />
<param name="Attack_BoostValue" value="148" />
</parameters>
<race>HUMANOID</race>
<sex>FEMALE</sex>
<acquire exp="37386217" sp="8972" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="355923" hpRegen="8.5" mp="34200" mpRegen="30" />
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
<attack physical="85873.8904267702" magical="30914.6005536373" critical="4" attackSpeed="253" range="40" type="SWORD" distance="80" width="120" random="10" accuracy="5" />
<defence physical="404.2294096072" magical="290.083779855" />
<attribute>
<defence fire="200" water="250" wind="250" earth="250" holy="250" dark="250" />
<attack type="WATER" value="330" />
</attribute>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" undying="false" randomAnimation="false" randomWalk="false" />
<skill_list>
<skill id="5463" level="1" /> <!-- Water Attack -->
<skill id="4411" level="14" /> <!-- Strong M. Atk. -->
<skill id="4416" level="6" /> <!-- Humanoids -->
<skill id="4408" level="14" /> <!-- HP Increase (6x) -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="14765" level="4" /> <!-- Blood Siphon Resistance -->
<skill id="14009" level="1" /> <!-- Electric Shock -->
</skill_list>
<ai aggroRange="300" isAggressive="true" clanHelpRange="300" />
<drop_lists>
<death>
<group chance="70">
<item id="57" min="7339" max="17132" chance="100" /> <!-- Adena -->
</group>
<group chance="0.75">
<item id="35306" min="1" max="1" chance="100" /> <!-- Specter Retributer Fragment -->
</group>
<group chance="0.7555">
<item id="9550" min="1" max="1" chance="99.272005294507" /> <!-- Dark Stone -->
<item id="35430" min="1" max="1" chance="0.72799470549305" /> <!-- Recipe: Specter Retributer (60%) -->
</group>
</death>
<corpse>
<item id="36533" min="1" max="1" chance="16.09" /> <!-- Synthetic Braid -->
<item id="36534" min="1" max="1" chance="1.494" /> <!-- Durable Braid -->
<item id="9556" min="1" max="1" chance="0.3" /> <!-- Dark Crystal -->
</corpse>
<lucky_corpse>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_corpse>
</drop_lists>
<collision>
<radius normal="30" />
<height normal="36.5" />
</collision>
<extend_drop>
<id>1</id>
<id>2</id>
<id>3</id>
<id>4</id>
<id>5</id>
</extend_drop>
</npc>
<npc id="22928" level="97" type="L2Monster" name="Octavis' Gladiator" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="80" />
<param name="MoveAroundSocial1" value="80" />
<param name="MoveAroundSocial2" value="80" />
<skill name="Skill01_ID" id="14034" level="1" />
<skill name="Skill02_ID" id="14033" level="1" />
<skill name="EnterSkill" id="14032" level="1" />
<skill name="DespawnSkill" id="14278" level="1" />
<param name="Attack_BoostValue" value="148" />
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<mpReward value="124" type="DIFF" ticks="10" affects="PARTY" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="355923" hpRegen="8.5" mp="34200" mpRegen="30" />
<speed>
<walk ground="18" />
<run ground="190" />
</speed>
<attack physical="42936.9452133851" magical="15457.3002768186" critical="4" attackSpeed="253" range="40" type="SWORD" distance="80" width="120" random="10" accuracy="5" />
<defence physical="404.2294096072" magical="290.083779855" />
<attribute>
<defence fire="250" water="250" wind="250" earth="250" holy="200" dark="250" />
<attack type="DARK" value="330" />
</attribute>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" undying="false" />
<skill_list>
<skill id="5467" level="1" /> <!-- Strong against the dark elemental. -->
<skill id="4416" level="6" /> <!-- Humanoids -->
<skill id="4408" level="14" /> <!-- HP Increase (6x) -->
<skill id="14032" level="1" /> <!-- Red Net -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="11556" level="1" /> <!-- Cancel Transform -->
<skill id="14034" level="1" /> <!-- Waist Slash -->
<skill id="14033" level="1" /> <!-- Vital Spot Attack -->
<skill id="14765" level="4" /> <!-- Blood Siphon Resistance -->
<skill id="5549" level="1" /> <!-- Melee Attack Vulnerability -->
</skill_list>
<ai aggroRange="300" isAggressive="true" clanHelpRange="300" />
<collision>
<radius normal="35" />
<height normal="67" />
</collision>
</npc>
<npc id="22929" level="97" type="L2Monster" name="Beast of the Arena" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="100" />
<param name="MoveAroundSocial2" value="100" />
<skill name="Skill01_ID" id="14036" level="1" />
<skill name="Skill02_ID" id="14037" level="1" />
<skill name="EnterSkill" id="14277" level="1" />
<skill name="DespawnSkill" id="14278" level="1" />
<param name="Attack_BoostValue" value="144" />
</parameters>
<race>BEAST</race>
<sex>MALE</sex>
<mpReward value="10" type="DIFF" ticks="10" affects="PARTY" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="30245" hpRegen="8.5" mp="3308" mpRegen="3" />
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
<attack physical="2787.1408012153" magical="704.953710872072" critical="4" attackSpeed="253" range="40" type="SWORD" distance="80" width="120" random="10" accuracy="5" />
<defence physical="339.966102851115" magical="276.105917767995" />
<attribute>
<defence fire="250" water="250" wind="250" earth="250" holy="200" dark="250" />
<attack type="DARK" value="330" />
</attribute>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" undying="false" />
<skill_list>
<skill id="5467" level="1" /> <!-- Strong against the dark elemental. -->
<skill id="4416" level="3" /> <!-- Beast -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="14765" level="4" /> <!-- Blood Siphon Resistance -->
<skill id="14037" level="1" /> <!-- Front Foot Attack -->
<skill id="14036" level="1" /> <!-- Vulnerability Attack -->
</skill_list>
<ai aggroRange="300" isAggressive="true" clanHelpRange="300" />
<collision>
<radius normal="40" />
<height normal="26" />
</collision>
</npc>
<npc id="22930" level="97" type="L2Monster" name="Octavis' Chief Curator" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="100" />
<param name="MoveAroundSocial2" value="100" />
<skill name="Skill01_ID" id="14009" level="3" />
<skill name="Skill02_ID" id="14010" level="3" />
<skill name="HealSkill" id="14035" level="1" />
<skill name="Skill06_ID" id="14011" level="3" />
<skill name="EnterSkill" id="14277" level="1" />
<skill name="DespawnSkill" id="14278" level="1" />
<skill name="LinkSkill" id="14282" level="1" />
<param name="Attack_BoostValue" value="148" />
</parameters>
<race>HUMANOID</race>
<sex>FEMALE</sex>
<mpReward value="71" type="DIFF" ticks="10" affects="PARTY" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="355923" hpRegen="8.5" mp="34200" mpRegen="30" />
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
<attack physical="42936.9452133851" magical="15457.3002768186" critical="4" attackSpeed="253" range="40" type="SWORD" distance="80" width="120" random="10" accuracy="5" />
<defence physical="404.2294096072" magical="290.083779855" />
<attribute>
<defence fire="250" water="250" wind="250" earth="250" holy="200" dark="250" />
<attack type="DARK" value="330" />
</attribute>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" undying="false" />
<skill_list>
<skill id="5467" level="1" /> <!-- Strong against the dark elemental. -->
<skill id="4416" level="6" /> <!-- Humanoids -->
<skill id="4408" level="10" /> <!-- HP Increase (2x) -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="14282" level="1" /> <!-- Octavis' Obedience -->
<skill id="14765" level="4" /> <!-- Blood Siphon Resistance -->
<skill id="5549" level="1" /> <!-- Melee Attack Vulnerability -->
<skill id="14010" level="3" /> <!-- Electric Range -->
<skill id="14011" level="3" /> <!-- Electric Staff -->
<skill id="14009" level="3" /> <!-- Electric Shock -->
</skill_list>
<ai aggroRange="600" isAggressive="true" clanHelpRange="300" />
<collision>
<radius normal="30" />
<height normal="36.5" />
</collision>
</npc>
<npc id="22931" level="86" type="L2Monster" name="Krakia Bathus" title="">
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="100" />
<param name="MoveAroundSocial2" value="100" />
<param name="IsAggressive" value="1" />
<skill name="Skill01_ID" id="14449" level="1" />
<skill name="p_SKILL_HEAL" id="14455" level="1" />
<skill name="p_SKILL_MULTI_HEAL" id="14456" level="1" />
<skill name="p_SKILL_BLINK" id="14448" level="1" />
<skill name="p_SKILL_HATE" id="14447" level="1" />
<skill name="p_SKILL_AIR_ATTACK" id="14449" level="1" />
<skill name="p_SKILL_AIR_BIND" id="14469" level="1" />
<skill name="p_SKILL_INVISIBLE" id="14488" level="1" />
<skill name="p_SKILL_SPEED_SHOT" id="14485" level="1" />
<skill name="p_SKILL_SPEED_MAGIC" id="14486" level="1" />
<skill name="p_SKILL_IMUNE_PHYSIC" id="14457" level="1" />
<skill name="p_SKILL_IMUNE_MAGIC" id="14458" level="1" />
<skill name="p_SKILL_FEAR" id="14461" level="1" />
<skill name="p_SKILL_AGGREVIVE" id="14452" level="1" />
<skill name="p_SKILL_MAGIC_BASE" id="14453" level="1" />
<param name="Attack_BoostValue" value="127" />
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<acquire exp="1033874" sp="248" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="13256" hpRegen="8.5" mp="1881" mpRegen="30" />
<speed>
<walk ground="40" />
<run ground="120" />
</speed>
<attack physical="8473.12270122973" magical="1523.48411932688" critical="4" attackSpeed="253" range="40" type="SWORD" distance="80" width="120" random="10" accuracy="5" />
<defence physical="260.085418769258" magical="141.494937093797" />
<attribute>
<defence fire="50" water="100" wind="100" earth="100" holy="100" dark="100" />
<attack type="WATER" value="180" />
</attribute>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" undying="false" />
<skill_list>
<skill id="5463" level="1" /> <!-- Water Attack -->
<skill id="4410" level="15" /> <!-- Strong P. Atk. -->
<skill id="4411" level="15" /> <!-- Strong M. Atk. -->
<skill id="4416" level="6" /> <!-- Humanoids -->
<skill id="14448" level="1" /> <!-- Blink -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="14765" level="2" /> <!-- Blood Siphon Resistance -->
</skill_list>
<ai aggroRange="300" isAggressive="false" />
<drop_lists>
<death>
<group chance="70">
<item id="57" min="520" max="1212" chance="100" /> <!-- Adena -->
</group>
<group chance="0.303">
<item id="17293" min="1" max="1" chance="0.99009900990099" /> <!-- Requiem Avenger -->
<item id="36797" min="1" max="1" chance="99.009900990099" /> <!-- Requiem Avenger Fragment -->
</group>
<group chance="0.041">
<item id="9549" min="1" max="1" chance="73.170731707317" /> <!-- Wind Stone -->
<item id="9555" min="1" max="1" chance="13.414634146341" /> <!-- Wind Crystal -->
<item id="36735" min="1" max="1" chance="13.414634146341" /> <!-- Recipe: Requiem Avenger (60%) -->
</group>
</death>
<corpse>
<item id="40205" min="1" max="1" chance="12.85" /> <!-- Requiem Fragment -->
<item id="40210" min="1" max="1" chance="0.003" /> <!-- Recipe: R (100%) -->
</corpse>
<lucky_corpse>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_corpse>
</drop_lists>
<collision>
<radius normal="28" grown="32" />
<height normal="46.15" grown="55" />
</collision>
<extend_drop>
<id>1</id>
<id>2</id>
<id>3</id>
<id>4</id>
<id>5</id>
</extend_drop>
</npc>
<npc id="22932" level="86" type="L2Monster" name="Krakia Carcass" title="">
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="100" />
<param name="MoveAroundSocial2" value="100" />
<param name="IsAggressive" value="1" />
<skill name="Skill01_ID" id="14450" level="1" />
<skill name="Skill02_ID" id="14451" level="1" />
<skill name="p_SKILL_HEAL" id="14455" level="1" />
<skill name="p_SKILL_MULTI_HEAL" id="14456" level="1" />
<skill name="p_SKILL_BLINK" id="14448" level="1" />
<skill name="p_SKILL_HATE" id="14447" level="1" />
<skill name="p_SKILL_AIR_ATTACK" id="14449" level="1" />
<skill name="p_SKILL_AIR_BIND" id="14469" level="1" />
<skill name="p_SKILL_INVISIBLE" id="14488" level="1" />
<skill name="p_SKILL_SPEED_SHOT" id="14485" level="1" />
<skill name="p_SKILL_SPEED_MAGIC" id="14486" level="1" />
<skill name="p_SKILL_IMUNE_PHYSIC" id="14457" level="1" />
<skill name="p_SKILL_IMUNE_MAGIC" id="14458" level="1" />
<skill name="p_SKILL_FEAR" id="14461" level="1" />
<skill name="p_SKILL_AGGREVIVE" id="14452" level="1" />
<skill name="p_SKILL_MAGIC_BASE" id="14453" level="1" />
<param name="Attack_BoostValue" value="127" />
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<acquire exp="1033874" sp="248" />
<equipment rhand="15304" /> <!-- Transparent Crossbow (NPC) -->
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="13256" hpRegen="8.5" mp="1881" mpRegen="30" />
<speed>
<walk ground="40" />
<run ground="120" />
</speed>
<attack physical="8473.12270122973" magical="1523.48411932688" critical="8" attackSpeed="253" range="1100" type="BOW" distance="10" width="0" random="5" accuracy="0" />
<defence physical="260.085418769258" magical="141.494937093797" />
<attribute>
<defence fire="50" water="100" wind="100" earth="100" holy="100" dark="100" />
<attack type="WATER" value="180" />
</attribute>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" undying="false" />
<skill_list>
<skill id="5463" level="1" /> <!-- Water Attack -->
<skill id="4410" level="15" /> <!-- Strong P. Atk. -->
<skill id="4411" level="15" /> <!-- Strong M. Atk. -->
<skill id="4416" level="6" /> <!-- Humanoids -->
<skill id="4415" level="9" /> <!-- Bows -->
<skill id="14448" level="1" /> <!-- Blink -->
<skill id="14765" level="2" /> <!-- Blood Siphon Resistance -->
</skill_list>
<ai aggroRange="300" isAggressive="false" />
<drop_lists>
<death>
<group chance="70">
<item id="57" min="520" max="1212" chance="100" /> <!-- Adena -->
</group>
<group chance="0.03">
<item id="17309" min="1" max="1" chance="100" /> <!-- Immortal Shield -->
</group>
<group chance="4.654">
<item id="36810" min="1" max="1" chance="100" /> <!-- Immortal Shield Ingredient -->
</group>
<group chance="1.125">
<item id="36557" min="1" max="1" chance="66.666666666667" /> <!-- Accessory Gem -->
<item id="36558" min="1" max="1" chance="26.666666666667" /> <!-- Accessory Gem (Mid-grade) -->
<item id="36748" min="1" max="1" chance="6.6666666666667" /> <!-- Recipe: Immortal Shield (60%) -->
</group>
</death>
<corpse>
<item id="36557" min="1" max="1" chance="2.791" /> <!-- Accessory Gem -->
<item id="36558" min="1" max="1" chance="0.75" /> <!-- Accessory Gem (Mid-grade) -->
<item id="19440" min="1" max="1" chance="0.075" /> <!-- Gemstone (R-grade) -->
</corpse>
<lucky_corpse>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_corpse>
</drop_lists>
<collision>
<radius normal="25" grown="32" />
<height normal="36" grown="55" />
</collision>
<extend_drop>
<id>1</id>
<id>2</id>
<id>3</id>
<id>4</id>
<id>5</id>
</extend_drop>
</npc>
<npc id="22933" level="87" type="L2Monster" name="Krakia Lotus" title="">
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="100" />
<param name="MoveAroundSocial2" value="100" />
<param name="IsAggressive" value="1" />
<skill name="Skill01_ID" id="14452" level="1" />
<skill name="p_SKILL_HEAL" id="14455" level="1" />
<skill name="p_SKILL_MULTI_HEAL" id="14456" level="1" />
<skill name="p_SKILL_BLINK" id="14448" level="1" />
<skill name="p_SKILL_HATE" id="14447" level="1" />
<skill name="p_SKILL_AIR_ATTACK" id="14449" level="1" />
<skill name="p_SKILL_AIR_BIND" id="14469" level="1" />
<skill name="p_SKILL_INVISIBLE" id="14488" level="1" />
<skill name="p_SKILL_SPEED_SHOT" id="14485" level="1" />
<skill name="p_SKILL_SPEED_MAGIC" id="14486" level="1" />
<skill name="p_SKILL_IMUNE_PHYSIC" id="14457" level="1" />
<skill name="p_SKILL_IMUNE_MAGIC" id="14458" level="1" />
<skill name="p_SKILL_FEAR" id="14461" level="1" />
<skill name="p_SKILL_AGGREVIVE" id="14452" level="1" />
<skill name="p_SKILL_MAGIC_BASE" id="14453" level="1" />
<param name="Attack_BoostValue" value="127" />
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<acquire exp="1058403" sp="254" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="13497" hpRegen="9.5" mp="1917" mpRegen="3.3" />
<speed>
<walk ground="40" />
<run ground="120" />
</speed>
<attack physical="10108.497877215" magical="1501.2131727832" critical="4" attackSpeed="253" range="40" />
<defence physical="545.45454545455" magical="352.53525352535" />
<attribute>
<defence fire="50" water="100" wind="100" earth="100" holy="100" dark="100" />
<attack type="WATER" value="180" />
</attribute>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" undying="false" />
<skill_list>
<skill id="5463" level="1" /> <!-- Water Attack -->
<skill id="4410" level="15" /> <!-- Strong P. Atk. -->
<skill id="4411" level="15" /> <!-- Strong M. Atk. -->
<skill id="4416" level="6" /> <!-- Humanoids -->
<skill id="4408" level="10" /> <!-- HP Increase (2x) -->
<skill id="14448" level="1" /> <!-- Blink -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="14765" level="2" /> <!-- Blood Siphon Resistance -->
</skill_list>
<ai aggroRange="300" isAggressive="false" />
<drop_lists>
<death>
<group chance="70">
<item id="57" min="535" max="1248" chance="100" /> <!-- Adena -->
</group>
<group chance="0.03">
<item id="17307" min="1" max="1" chance="100" /> <!-- Immortal Gauntlets -->
</group>
<group chance="5.165">
<item id="36808" min="1" max="1" chance="93.610842207164" /> <!-- Immortal Gauntlet Ingredient -->
<item id="36746" min="1" max="1" chance="5.8083252662149" /> <!-- Recipe: Immortal Gauntlets (60%) -->
<item id="17527" min="1" max="1" chance="0.58083252662149" /> <!-- Scroll: Enchant Armor (R-grade) -->
</group>
</death>
<corpse>
<item id="40205" min="1" max="1" chance="12.35" /> <!-- Requiem Fragment -->
<item id="40210" min="1" max="1" chance="0.003" /> <!-- Recipe: R (100%) -->
</corpse>
<lucky_corpse>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_corpse>
</drop_lists>
<collision>
<radius normal="28" grown="32" />
<height normal="46.15" grown="55" />
</collision>
<extend_drop>
<id>1</id>
<id>2</id>
<id>3</id>
<id>4</id>
<id>5</id>
</extend_drop>
</npc>
<npc id="22934" level="86" type="L2Monster" name="Rakzan" title="">
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="100" />
<param name="MoveAroundSocial2" value="100" />
<param name="IsAggressive" value="1" />
<skill name="Skill01_ID" id="14447" level="1" />
<skill name="p_SKILL_HEAL" id="14455" level="1" />
<skill name="p_SKILL_MULTI_HEAL" id="14456" level="1" />
<skill name="p_SKILL_BLINK" id="14448" level="1" />
<skill name="p_SKILL_HATE" id="14447" level="1" />
<skill name="p_SKILL_AIR_ATTACK" id="14449" level="1" />
<skill name="p_SKILL_AIR_BIND" id="14469" level="1" />
<skill name="p_SKILL_INVISIBLE" id="14488" level="1" />
<skill name="p_SKILL_SPEED_SHOT" id="14485" level="1" />
<skill name="p_SKILL_SPEED_MAGIC" id="14486" level="1" />
<skill name="p_SKILL_IMUNE_PHYSIC" id="14457" level="1" />
<skill name="p_SKILL_IMUNE_MAGIC" id="14458" level="1" />
<skill name="p_SKILL_FEAR" id="14461" level="1" />
<skill name="p_SKILL_AGGREVIVE" id="14452" level="1" />
<skill name="p_SKILL_MAGIC_BASE" id="14453" level="1" />
<param name="Attack_BoostValue" value="127" />
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<acquire exp="1033874" sp="248" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="13256" hpRegen="8.5" mp="1881" mpRegen="30" />
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
<attack physical="8473.12270122973" magical="1523.48411932688" critical="4" attackSpeed="253" range="40" type="SWORD" distance="80" width="120" random="10" accuracy="5" />
<defence physical="325.106773461573" magical="176.868671367246" />
<attribute>
<defence fire="100" water="100" wind="50" earth="100" holy="100" dark="100" />
<attack type="EARTH" value="180" />
</attribute>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" undying="false" />
<skill_list>
<skill id="5465" level="1" /> <!-- Earth Attack -->
<skill id="4410" level="15" /> <!-- Strong P. Atk. -->
<skill id="4411" level="15" /> <!-- Strong M. Atk. -->
<skill id="4416" level="6" /> <!-- Humanoids -->
<skill id="4408" level="10" /> <!-- HP Increase (2x) -->
<skill id="14448" level="1" /> <!-- Blink -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="14765" level="2" /> <!-- Blood Siphon Resistance -->
</skill_list>
<ai aggroRange="300" isAggressive="false" />
<drop_lists>
<death>
<group chance="70">
<item id="57" min="520" max="1212" chance="100" /> <!-- Adena -->
</group>
<group chance="0.303">
<item id="17292" min="1" max="1" chance="0.99009900990099" /> <!-- Requiem Slasher -->
<item id="36796" min="1" max="1" chance="99.009900990099" /> <!-- Requiem Slasher Fragment -->
</group>
<group chance="0.03">
<item id="36734" min="1" max="1" chance="100" /> <!-- Recipe: Requiem Slasher (60%) -->
</group>
</death>
<corpse>
<item id="36532" min="1" max="1" chance="9.222" /> <!-- Thin Braid -->
<item id="36533" min="1" max="1" chance="1.804" /> <!-- Synthetic Braid -->
</corpse>
<lucky_corpse>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_corpse>
</drop_lists>
<collision>
<radius normal="65" grown="48" />
<height normal="79" grown="93" />
</collision>
<extend_drop>
<id>1</id>
<id>2</id>
<id>3</id>
<id>4</id>
<id>5</id>
</extend_drop>
</npc>
<npc id="22935" level="85" type="L2Monster" name="Weiss Khan" title="">
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="100" />
<param name="MoveAroundSocial2" value="100" />
<param name="IsAggressive" value="1" />
<skill name="Skill01_ID" id="14453" level="1" />
<skill name="Skill02_ID" id="14454" level="1" />
<skill name="p_SKILL_HEAL" id="14455" level="1" />
<skill name="p_SKILL_MULTI_HEAL" id="14456" level="1" />
<skill name="p_SKILL_BLINK" id="14448" level="1" />
<skill name="p_SKILL_HATE" id="14447" level="1" />
<skill name="p_SKILL_AIR_ATTACK" id="14449" level="1" />
<skill name="p_SKILL_AIR_BIND" id="14469" level="1" />
<skill name="p_SKILL_INVISIBLE" id="14488" level="1" />
<skill name="p_SKILL_SPEED_SHOT" id="14485" level="1" />
<skill name="p_SKILL_SPEED_MAGIC" id="14486" level="1" />
<skill name="p_SKILL_IMUNE_PHYSIC" id="14457" level="1" />
<skill name="p_SKILL_IMUNE_MAGIC" id="14458" level="1" />
<skill name="p_SKILL_FEAR" id="14461" level="1" />
<skill name="p_SKILL_AGGREVIVE" id="14452" level="1" />
<skill name="p_SKILL_MAGIC_BASE" id="14454" level="1" />
<param name="Attack_BoostValue" value="127" />
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<acquire exp="1008723" sp="242" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="13188" hpRegen="9.5" mp="1846" mpRegen="3.3" />
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
<attack physical="7944.2670492287" magical="2102.2934530629" critical="4" attackSpeed="253" range="40" />
<defence physical="517.24137931034" magical="341.41345169" />
<attribute>
<defence fire="100" water="100" wind="50" earth="100" holy="100" dark="100" />
<attack type="EARTH" value="180" />
</attribute>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" undying="false" />
<skill_list>
<skill id="5465" level="1" /> <!-- Earth Attack -->
<skill id="4410" level="15" /> <!-- Strong P. Atk. -->
<skill id="4411" level="15" /> <!-- Strong M. Atk. -->
<skill id="4416" level="6" /> <!-- Humanoids -->
<skill id="14448" level="1" /> <!-- Blink -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="14765" level="2" /> <!-- Blood Siphon Resistance -->
</skill_list>
<ai aggroRange="300" isAggressive="false" />
<drop_lists>
<death>
<group chance="70">
<item id="57" min="507" max="1182" chance="100" /> <!-- Adena -->
</group>
<group chance="0.03">
<item id="17308" min="1" max="1" chance="100" /> <!-- Immortal Boots -->
</group>
<group chance="3.344">
<item id="36809" min="1" max="1" chance="96.77033492823" /> <!-- Immortal Boot Ingredient -->
<item id="36747" min="1" max="1" chance="2.2428229665072" /> <!-- Recipe: Immortal Boots (60%) -->
<item id="9548" min="1" max="1" chance="0.89712918660287" /> <!-- Earth Stone -->
<item id="9554" min="1" max="1" chance="0.089712918660287" /> <!-- Earth Crystal -->
</group>
</death>
<corpse>
<item id="40205" min="1" max="1" chance="12.28" /> <!-- Requiem Fragment -->
<item id="40210" min="1" max="1" chance="0.003" /> <!-- Recipe: R (100%) -->
</corpse>
<lucky_corpse>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_corpse>
</drop_lists>
<collision>
<radius normal="16" grown="18" />
<height normal="42.5" grown="46" />
</collision>
<extend_drop>
<id>1</id>
<id>2</id>
<id>3</id>
<id>4</id>
<id>5</id>
</extend_drop>
</npc>
<npc id="22936" level="85" type="L2Monster" name="Weiss Ele" title="">
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="100" />
<param name="MoveAroundSocial2" value="100" />
<param name="IsAggressive" value="1" />
<skill name="Skill01_ID" id="14453" level="1" />
<skill name="p_SKILL_HEAL" id="14455" level="1" />
<skill name="p_SKILL_MULTI_HEAL" id="14456" level="1" />
<skill name="p_SKILL_BLINK" id="14448" level="1" />
<skill name="p_SKILL_HATE" id="14447" level="1" />
<skill name="p_SKILL_AIR_ATTACK" id="14449" level="1" />
<skill name="p_SKILL_AIR_BIND" id="14469" level="1" />
<skill name="p_SKILL_INVISIBLE" id="14488" level="1" />
<skill name="p_SKILL_SPEED_SHOT" id="14485" level="1" />
<skill name="p_SKILL_SPEED_MAGIC" id="14486" level="1" />
<skill name="p_SKILL_IMUNE_PHYSIC" id="14457" level="1" />
<skill name="p_SKILL_IMUNE_MAGIC" id="14458" level="1" />
<skill name="p_SKILL_FEAR" id="14461" level="1" />
<skill name="p_SKILL_AGGREVIVE" id="14452" level="1" />
<skill name="p_SKILL_MAGIC_BASE" id="14453" level="1" />
<param name="Attack_BoostValue" value="127" />
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<acquire exp="1008723" sp="242" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="13188" hpRegen="9.5" mp="1846" mpRegen="3.3" />
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
<attack physical="7944.2670492287" magical="2102.2934530629" critical="4" attackSpeed="253" range="40" />
<defence physical="517.24137931034" magical="341.41345169" />
<attribute>
<defence fire="100" water="100" wind="50" earth="100" holy="100" dark="100" />
<attack type="EARTH" value="180" />
</attribute>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" undying="false" />
<skill_list>
<skill id="5465" level="1" /> <!-- Earth Attack -->
<skill id="4410" level="15" /> <!-- Strong P. Atk. -->
<skill id="4411" level="15" /> <!-- Strong M. Atk. -->
<skill id="4416" level="6" /> <!-- Humanoids -->
<skill id="14609" level="1" /> <!-- Cry of Destiny - Dark Blast -->
<skill id="14448" level="1" /> <!-- Blink -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="14765" level="2" /> <!-- Blood Siphon Resistance -->
</skill_list>
<ai aggroRange="300" isAggressive="false" />
<drop_lists>
<death>
<group chance="70">
<item id="57" min="507" max="1182" chance="100" /> <!-- Adena -->
</group>
<group chance="2.078">
<item id="17304" min="1" max="1" chance="1.4436958614052" /> <!-- Immortal Helmet -->
<item id="36805" min="1" max="1" chance="98.556304138595" /> <!-- Immortal Helmet Ingredient -->
</group>
<group chance="2.9375">
<item id="36517" min="1" max="1" chance="88.578723404255" /> <!-- Leather -->
<item id="36518" min="1" max="1" chance="10.212765957447" /> <!-- Durable Leather -->
<item id="36743" min="1" max="1" chance="1.0212765957447" /> <!-- Recipe: Immortal Helmet (60%) -->
<item id="17527" min="1" max="1" chance="0.18723404255319" /> <!-- Scroll: Enchant Armor (R-grade) -->
</group>
</death>
<corpse>
<item id="40205" min="1" max="1" chance="12.78" /> <!-- Requiem Fragment -->
<item id="40210" min="1" max="1" chance="0.003" /> <!-- Recipe: R (100%) -->
</corpse>
<lucky_corpse>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_corpse>
</drop_lists>
<collision>
<radius normal="18" grown="12" />
<height normal="35" grown="42" />
</collision>
<extend_drop>
<id>1</id>
<id>2</id>
<id>3</id>
<id>4</id>
<id>5</id>
</extend_drop>
</npc>
<npc id="22937" level="86" type="L2Monster" name="Bamonti" title="">
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="100" />
<param name="MoveAroundSocial2" value="100" />
<param name="IsAggressive" value="1" />
<skill name="Skill01_ID" id="14449" level="1" />
<skill name="p_SKILL_HEAL" id="14455" level="1" />
<skill name="p_SKILL_MULTI_HEAL" id="14456" level="1" />
<skill name="p_SKILL_BLINK" id="14448" level="1" />
<skill name="p_SKILL_HATE" id="14447" level="1" />
<skill name="p_SKILL_AIR_ATTACK" id="14449" level="1" />
<skill name="p_SKILL_AIR_BIND" id="14469" level="1" />
<skill name="p_SKILL_INVISIBLE" id="14488" level="1" />
<skill name="p_SKILL_SPEED_SHOT" id="14485" level="1" />
<skill name="p_SKILL_SPEED_MAGIC" id="14486" level="1" />
<skill name="p_SKILL_IMUNE_PHYSIC" id="14457" level="1" />
<skill name="p_SKILL_IMUNE_MAGIC" id="14458" level="1" />
<skill name="p_SKILL_FEAR" id="14461" level="1" />
<skill name="p_SKILL_AGGREVIVE" id="14452" level="1" />
<skill name="p_SKILL_MAGIC_BASE" id="14453" level="1" />
<param name="Attack_BoostValue" value="127" />
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<acquire exp="1033874" sp="248" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="13256" hpRegen="8.5" mp="1881" mpRegen="30" />
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
<attack physical="8473.12270122973" magical="1523.48411932688" critical="4" attackSpeed="253" range="40" type="SWORD" distance="80" width="120" random="10" accuracy="5" />
<defence physical="260.085418769258" magical="141.494937093797" />
<attribute>
<defence fire="100" water="100" wind="50" earth="100" holy="100" dark="100" />
<attack type="EARTH" value="180" />
</attribute>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" undying="false" />
<skill_list>
<skill id="5465" level="1" /> <!-- Earth Attack -->
<skill id="4410" level="15" /> <!-- Strong P. Atk. -->
<skill id="4411" level="15" /> <!-- Strong M. Atk. -->
<skill id="4416" level="6" /> <!-- Humanoids -->
<skill id="14448" level="1" /> <!-- Blink -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="14765" level="2" /> <!-- Blood Siphon Resistance -->
</skill_list>
<ai aggroRange="300" isAggressive="false" />
<drop_lists>
<death>
<group chance="70">
<item id="57" min="520" max="1212" chance="100" /> <!-- Adena -->
</group>
<group chance="7.159">
<item id="17323" min="1" max="1" chance="0.4190529403548" /> <!-- Immortal Ring -->
<item id="36824" min="1" max="1" chance="99.580947059645" /> <!-- Immortal Ring Gem -->
</group>
<group chance="1.155">
<item id="36762" min="1" max="1" chance="6.4935064935065" /> <!-- Recipe: Immortal Ring (60%) -->
<item id="36557" min="1" max="1" chance="64.935064935065" /> <!-- Accessory Gem -->
<item id="36558" min="1" max="1" chance="25.974025974026" /> <!-- Accessory Gem (Mid-grade) -->
<item id="17527" min="1" max="1" chance="2.5974025974026" /> <!-- Scroll: Enchant Armor (R-grade) -->
</group>
</death>
<corpse>
<item id="36557" min="1" max="1" chance="4.189" /> <!-- Accessory Gem -->
<item id="36558" min="1" max="1" chance="0.75" /> <!-- Accessory Gem (Mid-grade) -->
</corpse>
<lucky_corpse>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_corpse>
</drop_lists>
<collision>
<radius normal="19" grown="14" />
<height normal="43" grown="50" />
</collision>
<extend_drop>
<id>1</id>
<id>2</id>
<id>3</id>
<id>4</id>
<id>5</id>
</extend_drop>
</npc>
<npc id="22938" level="85" type="L2Monster" name="Seknus" title="">
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="100" />
<param name="MoveAroundSocial2" value="100" />
<param name="IsAggressive" value="1" />
<skill name="Skill01_ID" id="14460" level="1" />
<skill name="p_SKILL_HEAL" id="14455" level="1" />
<skill name="p_SKILL_MULTI_HEAL" id="14456" level="1" />
<skill name="p_SKILL_BLINK" id="14448" level="1" />
<skill name="p_SKILL_HATE" id="14447" level="1" />
<skill name="p_SKILL_AIR_ATTACK" id="14449" level="1" />
<skill name="p_SKILL_AIR_BIND" id="14469" level="1" />
<skill name="p_SKILL_INVISIBLE" id="14488" level="1" />
<skill name="p_SKILL_SPEED_SHOT" id="14485" level="1" />
<skill name="p_SKILL_SPEED_MAGIC" id="14486" level="1" />
<skill name="p_SKILL_IMUNE_PHYSIC" id="14457" level="1" />
<skill name="p_SKILL_IMUNE_MAGIC" id="14458" level="1" />
<skill name="p_SKILL_FEAR" id="14461" level="1" />
<skill name="p_SKILL_AGGREVIVE" id="14452" level="1" />
<skill name="p_SKILL_MAGIC_BASE" id="14453" level="1" />
<param name="Attack_BoostValue" value="127" />
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<acquire exp="1008723" sp="242" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="13188" hpRegen="9.5" mp="1846" mpRegen="3.3" />
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
<attack physical="7944.2670492287" magical="2102.2934530629" critical="4" attackSpeed="253" range="40" />
<defence physical="517.24137931034" magical="341.41345169" />
<attribute>
<defence fire="100" water="100" wind="50" earth="100" holy="100" dark="100" />
<attack type="EARTH" value="180" />
</attribute>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" undying="false" />
<skill_list>
<skill id="5465" level="1" /> <!-- Earth Attack -->
<skill id="4410" level="15" /> <!-- Strong P. Atk. -->
<skill id="4411" level="15" /> <!-- Strong M. Atk. -->
<skill id="4416" level="6" /> <!-- Humanoids -->
<skill id="14448" level="1" /> <!-- Blink -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="14765" level="2" /> <!-- Blood Siphon Resistance -->
</skill_list>
<ai aggroRange="300" isAggressive="false" />
<drop_lists>
<death>
<group chance="70">
<item id="57" min="507" max="1182" chance="100" /> <!-- Adena -->
</group>
<group chance="2.228">
<item id="17310" min="1" max="1" chance="1.3464991023339" /> <!-- Immortal Leather Helmet -->
<item id="36811" min="1" max="1" chance="98.653500897666" /> <!-- Immortal Leather Helmet Ingredient -->
</group>
<group chance="2.8279">
<item id="36517" min="1" max="1" chance="88.298737579122" /> <!-- Leather -->
<item id="36518" min="1" max="1" chance="10.60857880406" /> <!-- Durable Leather -->
<item id="36749" min="1" max="1" chance="1.060857880406" /> <!-- Recipe: Immortal Leather Helmet (60%) -->
<item id="17526" min="1" max="1" chance="0.031825736412179" /> <!-- Scroll: Enchant Weapon (R-grade) -->
</group>
</death>
<corpse>
<item id="36517" min="1" max="1" chance="17.67" /> <!-- Leather -->
<item id="36518" min="1" max="1" chance="3.468" /> <!-- Durable Leather -->
<item id="36884" min="1" max="1" chance="0.003" /> <!-- Recipe: Synthetic Braid - Upgrade -->
</corpse>
<lucky_corpse>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_corpse>
</drop_lists>
<collision>
<radius normal="18" grown="21" />
<height normal="50" grown="76" />
</collision>
<extend_drop>
<id>1</id>
<id>2</id>
<id>3</id>
<id>4</id>
<id>5</id>
</extend_drop>
</npc>
<npc id="22939" level="86" type="L2Monster" name="Demonic Bathus" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="100" />
<param name="MoveAroundSocial2" value="100" />
<param name="IsAggressive" value="1" />
<skill name="Skill01_ID" id="14449" level="1" />
<skill name="p_SKILL_HEAL" id="14455" level="1" />
<skill name="p_SKILL_MULTI_HEAL" id="14456" level="1" />
<skill name="p_SKILL_BLINK" id="14448" level="1" />
<skill name="p_SKILL_HATE" id="14447" level="1" />
<skill name="p_SKILL_AIR_ATTACK" id="14449" level="1" />
<skill name="p_SKILL_AIR_BIND" id="14469" level="1" />
<skill name="p_SKILL_INVISIBLE" id="14488" level="1" />
<skill name="p_SKILL_SPEED_SHOT" id="14485" level="1" />
<skill name="p_SKILL_SPEED_MAGIC" id="14486" level="1" />
<skill name="p_SKILL_IMUNE_PHYSIC" id="14457" level="1" />
<skill name="p_SKILL_IMUNE_MAGIC" id="14458" level="1" />
<skill name="p_SKILL_FEAR" id="14461" level="1" />
<skill name="p_SKILL_AGGREVIVE" id="14452" level="1" />
<skill name="p_SKILL_MAGIC_BASE" id="14453" level="1" />
<param name="Attack_BoostValue" value="129" />
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<acquire exp="1581445" sp="379" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="13256" hpRegen="9.5" mp="1881" mpRegen="3.3" />
<speed>
<walk ground="40" />
<run ground="120" />
</speed>
<attack physical="11907.304666536" magical="1005.7099715689" critical="4" attackSpeed="253" range="40" />
<defence physical="531.42857142857" magical="347.00612918435" />
<attribute>
<defence fire="50" water="100" wind="100" earth="100" holy="100" dark="100" />
<attack type="WATER" value="180" />
</attribute>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" undying="false" />
<skill_list>
<skill id="5463" level="1" /> <!-- Water Attack -->
<skill id="4410" level="17" /> <!-- Very Strong P. Atk. -->
<skill id="4411" level="17" /> <!-- Very Strong M. Atk. -->
<skill id="4416" level="6" /> <!-- Humanoids -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="14765" level="2" /> <!-- Blood Siphon Resistance -->
<skill id="14447" level="1" /> <!-- Chains of Hatred -->
</skill_list>
<ai aggroRange="300" isAggressive="true" clanHelpRange="450">
<clan_list>
<clan>HARNAK</clan>
</clan_list>
</ai>
<drop_lists>
<death>
<group chance="70">
<item id="57" min="615" max="1432" chance="100" /> <!-- Adena -->
</group>
<group chance="0.303">
<item id="17293" min="1" max="1" chance="0.99009900990099" /> <!-- Requiem Avenger -->
<item id="36797" min="1" max="1" chance="99.009900990099" /> <!-- Requiem Avenger Fragment -->
</group>
<group chance="4.9495">
<item id="36517" min="1" max="1" chance="84.129710071724" /> <!-- Leather -->
<item id="36518" min="1" max="1" chance="15.153045762198" /> <!-- Durable Leather -->
<item id="30424" min="1" max="1" chance="0.60612183048793" /> <!-- Recipe: Spiritshot (R-grade) -->
<item id="36735" min="1" max="1" chance="0.11112233558945" /> <!-- Recipe: Requiem Avenger (60%) -->
</group>
</death>
<corpse>
<item id="40205" min="1" max="1" chance="15.3" /> <!-- Requiem Fragment -->
<item id="40210" min="1" max="1" chance="0.003" /> <!-- Recipe: R (100%) -->
</corpse>
<lucky_corpse>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_corpse>
</drop_lists>
<collision>
<radius normal="28" grown="32" />
<height normal="46.15" grown="55" />
</collision>
<extend_drop>
<id>1</id>
<id>2</id>
<id>3</id>
<id>4</id>
<id>5</id>
</extend_drop>
</npc>
<npc id="22940" level="86" type="L2Monster" name="Demonic Carcass" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="100" />
<param name="MoveAroundSocial2" value="100" />
<param name="IsAggressive" value="1" />
<skill name="Skill01_ID" id="14450" level="1" />
<skill name="Skill02_ID" id="14451" level="1" />
<skill name="p_SKILL_HEAL" id="14455" level="1" />
<skill name="p_SKILL_MULTI_HEAL" id="14456" level="1" />
<skill name="p_SKILL_BLINK" id="14448" level="1" />
<skill name="p_SKILL_HATE" id="14447" level="1" />
<skill name="p_SKILL_AIR_ATTACK" id="14449" level="1" />
<skill name="p_SKILL_AIR_BIND" id="14469" level="1" />
<skill name="p_SKILL_INVISIBLE" id="14488" level="1" />
<skill name="p_SKILL_SPEED_SHOT" id="14485" level="1" />
<skill name="p_SKILL_SPEED_MAGIC" id="14486" level="1" />
<skill name="p_SKILL_IMUNE_PHYSIC" id="14457" level="1" />
<skill name="p_SKILL_IMUNE_MAGIC" id="14458" level="1" />
<skill name="p_SKILL_FEAR" id="14461" level="1" />
<skill name="p_SKILL_AGGREVIVE" id="14452" level="1" />
<skill name="p_SKILL_MAGIC_BASE" id="14453" level="1" />
<param name="Attack_BoostValue" value="129" />
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<acquire exp="1581445" sp="379" />
<equipment rhand="15304" /> <!-- Transparent Crossbow (NPC) -->
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="13256" hpRegen="9.5" mp="1881" mpRegen="3.3" />
<speed>
<walk ground="40" />
<run ground="120" />
</speed>
<attack physical="10627.667282314" magical="1005.7099715689" critical="8" attackSpeed="253" range="1100" />
<defence physical="531.42857142857" magical="347.00612918435" />
<attribute>
<defence fire="50" water="100" wind="100" earth="100" holy="100" dark="100" />
<attack type="WATER" value="180" />
</attribute>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" undying="false" />
<skill_list>
<skill id="5463" level="1" /> <!-- Water Attack -->
<skill id="4410" level="17" /> <!-- Very Strong P. Atk. -->
<skill id="4411" level="17" /> <!-- Very Strong M. Atk. -->
<skill id="4416" level="6" /> <!-- Humanoids -->
<skill id="4415" level="9" /> <!-- Bows -->
<skill id="14765" level="2" /> <!-- Blood Siphon Resistance -->
<skill id="14447" level="1" /> <!-- Chains of Hatred -->
</skill_list>
<ai aggroRange="300" isAggressive="true" clanHelpRange="450">
<clan_list>
<clan>HARNAK</clan>
</clan_list>
</ai>
<drop_lists>
<death>
<group chance="70">
<item id="57" min="615" max="1432" chance="100" /> <!-- Adena -->
</group>
<group chance="0.03">
<item id="17309" min="1" max="1" chance="100" /> <!-- Immortal Shield -->
</group>
<group chance="5.426">
<item id="36810" min="1" max="1" chance="100" /> <!-- Immortal Shield Ingredient -->
</group>
<group chance="0.303">
<item id="36748" min="1" max="1" chance="99.009900990099" /> <!-- Recipe: Immortal Shield (60%) -->
<item id="17526" min="1" max="1" chance="0.99009900990099" /> <!-- Scroll: Enchant Weapon (R-grade) -->
</group>
</death>
<corpse>
<item id="36532" min="1" max="1" chance="7.235" /> <!-- Thin Braid -->
<item id="36533" min="1" max="1" chance="1.469" /> <!-- Synthetic Braid -->
<item id="19440" min="1" max="1" chance="0.075" /> <!-- Gemstone (R-grade) -->
</corpse>
<lucky_corpse>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_corpse>
</drop_lists>
<collision>
<radius normal="25" grown="32" />
<height normal="36" grown="55" />
</collision>
<extend_drop>
<id>1</id>
<id>2</id>
<id>3</id>
<id>4</id>
<id>5</id>
</extend_drop>
</npc>
<npc id="22941" level="87" type="L2Monster" name="Demonic Lotus" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="100" />
<param name="MoveAroundSocial2" value="100" />
<param name="IsAggressive" value="1" />
<skill name="Skill01_ID" id="14452" level="1" />
<skill name="p_SKILL_HEAL" id="14455" level="1" />
<skill name="p_SKILL_MULTI_HEAL" id="14456" level="1" />
<skill name="p_SKILL_BLINK" id="14448" level="1" />
<skill name="p_SKILL_HATE" id="14447" level="1" />
<skill name="p_SKILL_AIR_ATTACK" id="14449" level="1" />
<skill name="p_SKILL_AIR_BIND" id="14469" level="1" />
<skill name="p_SKILL_INVISIBLE" id="14488" level="1" />
<skill name="p_SKILL_SPEED_SHOT" id="14485" level="1" />
<skill name="p_SKILL_SPEED_MAGIC" id="14486" level="1" />
<skill name="p_SKILL_IMUNE_PHYSIC" id="14457" level="1" />
<skill name="p_SKILL_IMUNE_MAGIC" id="14458" level="1" />
<skill name="p_SKILL_FEAR" id="14461" level="1" />
<skill name="p_SKILL_AGGREVIVE" id="14452" level="1" />
<skill name="p_SKILL_MAGIC_BASE" id="14453" level="1" />
<param name="Attack_BoostValue" value="129" />
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<acquire exp="1618967" sp="388" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="13497" hpRegen="8.5" mp="1917" mpRegen="30" />
<speed>
<walk ground="40" />
<run ground="120" />
</speed>
<attack physical="8884.39563612803" magical="1594.335287592" critical="4" attackSpeed="253" range="40" type="SWORD" distance="80" width="120" random="10" accuracy="5" />
<defence physical="331.608908930804" magical="181.290388151427" />
<attribute>
<defence fire="50" water="100" wind="100" earth="100" holy="100" dark="100" />
<attack type="WATER" value="180" />
</attribute>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" undying="false" />
<skill_list>
<skill id="5463" level="1" /> <!-- Water Attack -->
<skill id="4410" level="17" /> <!-- Very Strong P. Atk. -->
<skill id="4411" level="17" /> <!-- Very Strong M. Atk. -->
<skill id="4416" level="6" /> <!-- Humanoids -->
<skill id="4408" level="10" /> <!-- HP Increase (2x) -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="14765" level="2" /> <!-- Blood Siphon Resistance -->
<skill id="14447" level="1" /> <!-- Chains of Hatred -->
</skill_list>
<ai aggroRange="300" isAggressive="true" clanHelpRange="450">
<clan_list>
<clan>HARNAK</clan>
</clan_list>
</ai>
<drop_lists>
<death>
<group chance="70">
<item id="57" min="633" max="1475" chance="100" /> <!-- Adena -->
</group>
<group chance="0.03">
<item id="17307" min="1" max="1" chance="100" /> <!-- Immortal Gauntlets -->
</group>
<group chance="6.025">
<item id="36808" min="1" max="1" chance="95.020746887967" /> <!-- Immortal Gauntlet Ingredient -->
<item id="36746" min="1" max="1" chance="4.9792531120332" /> <!-- Recipe: Immortal Gauntlets (60%) -->
</group>
</death>
<corpse>
<item id="40205" min="1" max="1" chance="15.71" /> <!-- Requiem Fragment -->
<item id="40210" min="1" max="1" chance="0.003" /> <!-- Recipe: R (100%) -->
</corpse>
<lucky_corpse>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_corpse>
</drop_lists>
<collision>
<radius normal="28" grown="32" />
<height normal="46.15" grown="55" />
</collision>
<extend_drop>
<id>1</id>
<id>2</id>
<id>3</id>
<id>4</id>
<id>5</id>
</extend_drop>
</npc>
<npc id="22942" level="86" type="L2Monster" name="Demonic Rakzan" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="100" />
<param name="MoveAroundSocial2" value="100" />
<param name="IsAggressive" value="1" />
<skill name="Skill01_ID" id="14447" level="1" />
<skill name="p_SKILL_HEAL" id="14455" level="1" />
<skill name="p_SKILL_MULTI_HEAL" id="14456" level="1" />
<skill name="p_SKILL_BLINK" id="14448" level="1" />
<skill name="p_SKILL_HATE" id="14447" level="1" />
<skill name="p_SKILL_AIR_ATTACK" id="14449" level="1" />
<skill name="p_SKILL_AIR_BIND" id="14469" level="1" />
<skill name="p_SKILL_INVISIBLE" id="14488" level="1" />
<skill name="p_SKILL_SPEED_SHOT" id="14485" level="1" />
<skill name="p_SKILL_SPEED_MAGIC" id="14486" level="1" />
<skill name="p_SKILL_IMUNE_PHYSIC" id="14457" level="1" />
<skill name="p_SKILL_IMUNE_MAGIC" id="14458" level="1" />
<skill name="p_SKILL_FEAR" id="14461" level="1" />
<skill name="p_SKILL_AGGREVIVE" id="14452" level="1" />
<skill name="p_SKILL_MAGIC_BASE" id="14453" level="1" />
<param name="Attack_BoostValue" value="129" />
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<acquire exp="1581445" sp="379" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="13256" hpRegen="9.5" mp="1881" mpRegen="3.3" />
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
<attack physical="9848.6847340361" magical="1005.7099715689" critical="4" attackSpeed="253" range="40" />
<defence physical="531.42857142857" magical="347.00612918435" />
<attribute>
<defence fire="100" water="100" wind="50" earth="100" holy="100" dark="100" />
<attack type="EARTH" value="180" />
</attribute>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" undying="false" />
<skill_list>
<skill id="5465" level="1" /> <!-- Earth Attack -->
<skill id="4410" level="17" /> <!-- Very Strong P. Atk. -->
<skill id="4411" level="17" /> <!-- Very Strong M. Atk. -->
<skill id="4416" level="6" /> <!-- Humanoids -->
<skill id="4408" level="10" /> <!-- HP Increase (2x) -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="14765" level="2" /> <!-- Blood Siphon Resistance -->
<skill id="14447" level="1" /> <!-- Chains of Hatred -->
</skill_list>
<ai aggroRange="300" isAggressive="true" clanHelpRange="450">
<clan_list>
<clan>HARNAK</clan>
</clan_list>
</ai>
<drop_lists>
<death>
<group chance="70">
<item id="57" min="615" max="1432" chance="100" /> <!-- Adena -->
</group>
<group chance="0.303">
<item id="17292" min="1" max="1" chance="0.99009900990099" /> <!-- Requiem Slasher -->
<item id="36796" min="1" max="1" chance="99.009900990099" /> <!-- Requiem Slasher Fragment -->
</group>
<group chance="0.0669">
<item id="9547" min="1" max="1" chance="44.843049327354" /> <!-- Water Stone -->
<item id="17527" min="1" max="1" chance="44.843049327354" /> <!-- Scroll: Enchant Armor (R-grade) -->
<item id="9553" min="1" max="1" chance="4.4843049327354" /> <!-- Water Crystal -->
<item id="36734" min="1" max="1" chance="4.4843049327354" /> <!-- Recipe: Requiem Slasher (60%) -->
<item id="17526" min="1" max="1" chance="1.3452914798206" /> <!-- Scroll: Enchant Weapon (R-grade) -->
</group>
</death>
<corpse>
<item id="40205" min="1" max="1" chance="14.85" /> <!-- Requiem Fragment -->
<item id="40210" min="1" max="1" chance="0.003" /> <!-- Recipe: R (100%) -->
</corpse>
<lucky_corpse>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_corpse>
</drop_lists>
<collision>
<radius normal="42" grown="48" />
<height normal="79" grown="93" />
</collision>
<extend_drop>
<id>1</id>
<id>2</id>
<id>3</id>
<id>4</id>
<id>5</id>
</extend_drop>
</npc>
<npc id="22943" level="85" type="L2Monster" name="Demonic Weiss Khan" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="100" />
<param name="MoveAroundSocial2" value="100" />
<param name="IsAggressive" value="1" />
<skill name="Skill01_ID" id="14453" level="1" />
<skill name="Skill02_ID" id="14454" level="1" />
<skill name="p_SKILL_HEAL" id="14455" level="1" />
<skill name="p_SKILL_MULTI_HEAL" id="14456" level="1" />
<skill name="p_SKILL_BLINK" id="14448" level="1" />
<skill name="p_SKILL_HATE" id="14447" level="1" />
<skill name="p_SKILL_AIR_ATTACK" id="14449" level="1" />
<skill name="p_SKILL_AIR_BIND" id="14469" level="1" />
<skill name="p_SKILL_INVISIBLE" id="14488" level="1" />
<skill name="p_SKILL_SPEED_SHOT" id="14485" level="1" />
<skill name="p_SKILL_SPEED_MAGIC" id="14486" level="1" />
<skill name="p_SKILL_IMUNE_PHYSIC" id="14457" level="1" />
<skill name="p_SKILL_IMUNE_MAGIC" id="14458" level="1" />
<skill name="p_SKILL_FEAR" id="14461" level="1" />
<skill name="p_SKILL_AGGREVIVE" id="14452" level="1" />
<skill name="p_SKILL_MAGIC_BASE" id="14454" level="1" />
<param name="Attack_BoostValue" value="129" />
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<acquire exp="1542973" sp="370" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="13188" hpRegen="9.5" mp="1846" mpRegen="3.3" />
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
<attack physical="9585.6445387388" magical="3081.443828462" critical="4" attackSpeed="253" range="40" />
<defence physical="517.24137931034" magical="341.41345169" />
<attribute>
<defence fire="100" water="100" wind="50" earth="100" holy="100" dark="100" />
<attack type="EARTH" value="180" />
</attribute>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" undying="false" />
<skill_list>
<skill id="5465" level="1" /> <!-- Earth Attack -->
<skill id="4410" level="17" /> <!-- Very Strong P. Atk. -->
<skill id="4411" level="17" /> <!-- Very Strong M. Atk. -->
<skill id="4416" level="6" /> <!-- Humanoids -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="14765" level="2" /> <!-- Blood Siphon Resistance -->
<skill id="14447" level="1" /> <!-- Chains of Hatred -->
</skill_list>
<ai aggroRange="300" isAggressive="true" clanHelpRange="450">
<clan_list>
<clan>HARNAK</clan>
</clan_list>
</ai>
<drop_lists>
<death>
<group chance="70">
<item id="57" min="599" max="1397" chance="100" /> <!-- Adena -->
</group>
<group chance="0.03">
<item id="17308" min="1" max="1" chance="100" /> <!-- Immortal Boots -->
</group>
<group chance="3.968">
<item id="36809" min="1" max="1" chance="97.353830645161" /> <!-- Immortal Boot Ingredient -->
<item id="36747" min="1" max="1" chance="1.8901209677419" /> <!-- Recipe: Immortal Boots (60%) -->
<item id="17527" min="1" max="1" chance="0.75604838709677" /> <!-- Scroll: Enchant Armor (R-grade) -->
</group>
</death>
<corpse>
<item id="36532" min="1" max="1" chance="10.4" /> <!-- Thin Braid -->
<item id="36533" min="1" max="1" chance="2.068" /> <!-- Synthetic Braid -->
</corpse>
<lucky_corpse>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_corpse>
</drop_lists>
<collision>
<radius normal="16" grown="18" />
<height normal="42.5" grown="46" />
</collision>
<extend_drop>
<id>1</id>
<id>2</id>
<id>3</id>
<id>4</id>
<id>5</id>
</extend_drop>
</npc>
<npc id="22944" level="85" type="L2Monster" name="Demonic Weiss Ele" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="100" />
<param name="MoveAroundSocial2" value="100" />
<param name="IsAggressive" value="1" />
<skill name="Skill01_ID" id="14453" level="1" />
<skill name="p_SKILL_HEAL" id="14455" level="1" />
<skill name="p_SKILL_MULTI_HEAL" id="14456" level="1" />
<skill name="p_SKILL_BLINK" id="14448" level="1" />
<skill name="p_SKILL_HATE" id="14447" level="1" />
<skill name="p_SKILL_AIR_ATTACK" id="14449" level="1" />
<skill name="p_SKILL_AIR_BIND" id="14469" level="1" />
<skill name="p_SKILL_INVISIBLE" id="14488" level="1" />
<skill name="p_SKILL_SPEED_SHOT" id="14485" level="1" />
<skill name="p_SKILL_SPEED_MAGIC" id="14486" level="1" />
<skill name="p_SKILL_IMUNE_PHYSIC" id="14457" level="1" />
<skill name="p_SKILL_IMUNE_MAGIC" id="14458" level="1" />
<skill name="p_SKILL_FEAR" id="14461" level="1" />
<skill name="p_SKILL_AGGREVIVE" id="14452" level="1" />
<skill name="p_SKILL_MAGIC_BASE" id="14453" level="1" />
<param name="Attack_BoostValue" value="129" />
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<acquire exp="1542973" sp="370" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="13188" hpRegen="9.5" mp="1846" mpRegen="3.3" />
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
<attack physical="9585.6445387388" magical="3081.443828462" critical="4" attackSpeed="253" range="40" />
<defence physical="517.24137931034" magical="341.41345169" />
<attribute>
<defence fire="100" water="100" wind="50" earth="100" holy="100" dark="100" />
<attack type="EARTH" value="180" />
</attribute>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" undying="false" />
<skill_list>
<skill id="5465" level="1" /> <!-- Earth Attack -->
<skill id="4410" level="17" /> <!-- Very Strong P. Atk. -->
<skill id="4411" level="17" /> <!-- Very Strong M. Atk. -->
<skill id="4416" level="6" /> <!-- Humanoids -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="14765" level="2" /> <!-- Blood Siphon Resistance -->
<skill id="14447" level="1" /> <!-- Chains of Hatred -->
</skill_list>
<ai aggroRange="300" isAggressive="true" clanHelpRange="450">
<clan_list>
<clan>HARNAK</clan>
</clan_list>
</ai>
<drop_lists>
<death>
<group chance="70">
<item id="57" min="599" max="1397" chance="100" /> <!-- Adena -->
</group>
<group chance="2.366">
<item id="17304" min="1" max="1" chance="1.2679628064243" /> <!-- Immortal Helmet -->
<item id="36805" min="1" max="1" chance="98.732037193576" /> <!-- Immortal Helmet Ingredient -->
</group>
<group chance="4.75">
<item id="36517" min="1" max="1" chance="83.578947368421" /> <!-- Leather -->
<item id="36518" min="1" max="1" chance="15.789473684211" /> <!-- Durable Leather -->
<item id="36743" min="1" max="1" chance="0.63157894736842" /> <!-- Recipe: Immortal Helmet (60%) -->
</group>
</death>
<corpse>
<item id="40205" min="1" max="1" chance="14.98" /> <!-- Requiem Fragment -->
<item id="40210" min="1" max="1" chance="0.003" /> <!-- Recipe: R (100%) -->
</corpse>
<lucky_corpse>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_corpse>
</drop_lists>
<collision>
<radius normal="18" grown="12" />
<height normal="35" grown="42" />
</collision>
<extend_drop>
<id>1</id>
<id>2</id>
<id>3</id>
<id>4</id>
<id>5</id>
</extend_drop>
</npc>
<npc id="22945" level="86" type="L2Monster" name="Demonic Bamonti" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="100" />
<param name="MoveAroundSocial2" value="100" />
<param name="IsAggressive" value="1" />
<skill name="Skill01_ID" id="14449" level="1" />
<skill name="p_SKILL_HEAL" id="14455" level="1" />
<skill name="p_SKILL_MULTI_HEAL" id="14456" level="1" />
<skill name="p_SKILL_BLINK" id="14448" level="1" />
<skill name="p_SKILL_HATE" id="14447" level="1" />
<skill name="p_SKILL_AIR_ATTACK" id="14449" level="1" />
<skill name="p_SKILL_AIR_BIND" id="14469" level="1" />
<skill name="p_SKILL_INVISIBLE" id="14488" level="1" />
<skill name="p_SKILL_SPEED_SHOT" id="14485" level="1" />
<skill name="p_SKILL_SPEED_MAGIC" id="14486" level="1" />
<skill name="p_SKILL_IMUNE_PHYSIC" id="14457" level="1" />
<skill name="p_SKILL_IMUNE_MAGIC" id="14458" level="1" />
<skill name="p_SKILL_FEAR" id="14461" level="1" />
<skill name="p_SKILL_AGGREVIVE" id="14452" level="1" />
<skill name="p_SKILL_MAGIC_BASE" id="14453" level="1" />
<param name="Attack_BoostValue" value="129" />
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<acquire exp="1581445" sp="379" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="13256" hpRegen="9.5" mp="1881" mpRegen="3.3" />
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
<attack physical="11907.304666536" magical="1005.7099715689" critical="4" attackSpeed="253" range="40" />
<defence physical="531.42857142857" magical="347.00612918435" />
<attribute>
<defence fire="100" water="100" wind="50" earth="100" holy="100" dark="100" />
<attack type="EARTH" value="180" />
</attribute>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" undying="false" />
<skill_list>
<skill id="5465" level="1" /> <!-- Earth Attack -->
<skill id="4410" level="17" /> <!-- Very Strong P. Atk. -->
<skill id="4411" level="17" /> <!-- Very Strong M. Atk. -->
<skill id="4416" level="6" /> <!-- Humanoids -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="14765" level="2" /> <!-- Blood Siphon Resistance -->
<skill id="14447" level="1" /> <!-- Chains of Hatred -->
</skill_list>
<ai aggroRange="300" isAggressive="true" clanHelpRange="450">
<clan_list>
<clan>HARNAK</clan>
</clan_list>
</ai>
<drop_lists>
<death>
<group chance="70">
<item id="57" min="615" max="1432" chance="100" /> <!-- Adena -->
</group>
<group chance="8.529">
<item id="17323" min="1" max="1" chance="0.87935279634189" /> <!-- Immortal Ring -->
<item id="36824" min="1" max="1" chance="99.120647203658" /> <!-- Immortal Ring Gem -->
</group>
<group chance="0.933">
<item id="36762" min="1" max="1" chance="8.0385852090032" /> <!-- Recipe: Immortal Ring (60%) -->
<item id="36557" min="1" max="1" chance="80.385852090032" /> <!-- Accessory Gem -->
<item id="36558" min="1" max="1" chance="8.0385852090032" /> <!-- Accessory Gem (Mid-grade) -->
<item id="9546" min="1" max="1" chance="3.2154340836013" /> <!-- Fire Stone -->
<item id="9552" min="1" max="1" chance="0.32154340836013" /> <!-- Fire Crystal -->
</group>
</death>
<corpse>
<item id="36557" min="1" max="1" chance="5.071" /> <!-- Accessory Gem -->
<item id="36558" min="1" max="1" chance="0.75" /> <!-- Accessory Gem (Mid-grade) -->
</corpse>
<lucky_corpse>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_corpse>
</drop_lists>
<collision>
<radius normal="19" grown="14" />
<height normal="43" grown="50" />
</collision>
<extend_drop>
<id>1</id>
<id>2</id>
<id>3</id>
<id>4</id>
<id>5</id>
</extend_drop>
</npc>
<npc id="22946" level="85" type="L2Monster" name="Demonic Seknus" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="100" />
<param name="MoveAroundSocial2" value="100" />
<param name="IsAggressive" value="1" />
<skill name="Skill01_ID" id="14460" level="1" />
<skill name="p_SKILL_HEAL" id="14455" level="1" />
<skill name="p_SKILL_MULTI_HEAL" id="14456" level="1" />
<skill name="p_SKILL_BLINK" id="14448" level="1" />
<skill name="p_SKILL_HATE" id="14447" level="1" />
<skill name="p_SKILL_AIR_ATTACK" id="14449" level="1" />
<skill name="p_SKILL_AIR_BIND" id="14469" level="1" />
<skill name="p_SKILL_INVISIBLE" id="14488" level="1" />
<skill name="p_SKILL_SPEED_SHOT" id="14485" level="1" />
<skill name="p_SKILL_SPEED_MAGIC" id="14486" level="1" />
<skill name="p_SKILL_IMUNE_PHYSIC" id="14457" level="1" />
<skill name="p_SKILL_IMUNE_MAGIC" id="14458" level="1" />
<skill name="p_SKILL_FEAR" id="14461" level="1" />
<skill name="p_SKILL_AGGREVIVE" id="14452" level="1" />
<skill name="p_SKILL_MAGIC_BASE" id="14453" level="1" />
<param name="Attack_BoostValue" value="129" />
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<acquire exp="1542973" sp="370" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="13188" hpRegen="9.5" mp="1846" mpRegen="3.3" />
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
<attack physical="9585.6445387388" magical="3081.443828462" critical="4" attackSpeed="253" range="40" />
<defence physical="517.24137931034" magical="341.41345169" />
<attribute>
<defence fire="100" water="100" wind="50" earth="100" holy="100" dark="100" />
<attack type="EARTH" value="180" />
</attribute>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" undying="false" />
<skill_list>
<skill id="5465" level="1" /> <!-- Earth Attack -->
<skill id="4410" level="17" /> <!-- Very Strong P. Atk. -->
<skill id="4411" level="17" /> <!-- Very Strong M. Atk. -->
<skill id="4416" level="6" /> <!-- Humanoids -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="14765" level="2" /> <!-- Blood Siphon Resistance -->
<skill id="14447" level="1" /> <!-- Chains of Hatred -->
</skill_list>
<ai aggroRange="300" isAggressive="true" clanHelpRange="450">
<clan_list>
<clan>HARNAK</clan>
</clan_list>
</ai>
<drop_lists>
<death>
<group chance="70">
<item id="57" min="599" max="1397" chance="100" /> <!-- Adena -->
</group>
<group chance="2.709">
<item id="17310" min="1" max="1" chance="1.1074197120709" /> <!-- Immortal Leather Helmet -->
<item id="36811" min="1" max="1" chance="98.892580287929" /> <!-- Immortal Leather Helmet Ingredient -->
</group>
<group chance="3.8229">
<item id="36517" min="1" max="1" chance="79.57309895629" /> <!-- Leather -->
<item id="36518" min="1" max="1" chance="19.618614141097" /> <!-- Durable Leather -->
<item id="36749" min="1" max="1" chance="0.78474456564388" /> <!-- Recipe: Immortal Leather Helmet (60%) -->
<item id="17526" min="1" max="1" chance="0.023542336969316" /> <!-- Scroll: Enchant Weapon (R-grade) -->
</group>
</death>
<corpse>
<item id="36518" min="1" max="1" chance="4.147" /> <!-- Durable Leather -->
<item id="36884" min="1" max="1" chance="0.0055" /> <!-- Recipe: Synthetic Braid - Upgrade -->
<item id="36897" min="1" max="1" chance="0.0009" /> <!-- Recipe: Quality Leather Braid - Upgrade -->
</corpse>
<lucky_corpse>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_corpse>
</drop_lists>
<collision>
<radius normal="18" grown="21" />
<height normal="50" grown="76" />
</collision>
<extend_drop>
<id>1</id>
<id>2</id>
<id>3</id>
<id>4</id>
<id>5</id>
</extend_drop>
</npc>
<npc id="22947" level="90" type="L2Monster" name="Garden Sentry" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="162" />
<param name="MoveAroundSocial1" value="162" />
<param name="MoveAroundSocial2" value="162" />
<skill name="Skill01_ID" id="14068" level="1" />
<param name="Attack_BoostValue" value="135" />
</parameters>
<race>BEAST</race>
<sex>MALE</sex>
<acquire exp="416098" sp="99" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="295833" hpRegen="8.5" mp="30357" mpRegen="30" />
<speed>
<walk ground="23" />
<run ground="180" />
</speed>
<attack physical="30753.7461911858" magical="11071.3486288269" critical="4" attackSpeed="253" range="40" type="SWORD" distance="80" width="120" random="10" accuracy="5" />
<defence physical="351.906027028641" magical="244.037399253603" />
<attribute>
<defence fire="100" water="100" wind="100" earth="50" holy="100" dark="100" />
<attack type="WIND" value="180" />
</attribute>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" undying="false" />
<skill_list>
<skill id="5464" level="1" /> <!-- Wind Attack -->
<skill id="4411" level="13" /> <!-- Slightly Strong M. Atk. -->
<skill id="4416" level="3" /> <!-- Beast -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="14068" level="1" /> <!-- Garden Inducement -->
<skill id="14765" level="2" /> <!-- Blood Siphon Resistance -->
</skill_list>
<ai aggroRange="300" isAggressive="true" clanHelpRange="300">
<clan_list>
<clan>MGG_FC</clan>
</clan_list>
</ai>
<drop_lists>
<death>
<group chance="70">
<item id="57" min="7524" max="17566" chance="100" /> <!-- Adena -->
</group>
<group chance="40.39">
<item id="36518" min="2" max="6" chance="58.554097548898" /> <!-- Durable Leather -->
<item id="36517" min="15" max="45" chance="41.445902451102" /> <!-- Leather -->
</group>
</death>
<corpse>
<item id="36517" min="1" max="9" chance="79.77" /> <!-- Leather -->
<item id="36518" min="1" max="1" chance="77.97" /> <!-- Durable Leather -->
</corpse>
<lucky_corpse>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_corpse>
</drop_lists>
<collision>
<radius normal="35" />
<height normal="35" />
</collision>
<extend_drop>
<id>1</id>
<id>2</id>
<id>3</id>
<id>4</id>
<id>5</id>
</extend_drop>
</npc>
<npc id="22948" level="90" type="L2Monster" name="Garden Scout" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="150" />
<param name="MoveAroundSocial1" value="150" />
<param name="MoveAroundSocial2" value="150" />
<param name="Skill01_Probablity" value="500" />
<param name="Skill01_Type" value="2" />
<skill name="Skill01_ID" id="14069" level="1" />
<param name="Attack_BoostValue" value="135" />
</parameters>
<race>BUG</race>
<sex>MALE</sex>
<acquire exp="398163" sp="95" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="295833" hpRegen="8.5" mp="20238" mpRegen="30" />
<speed>
<walk ground="45" />
<run ground="180" />
</speed>
<attack physical="30753.7461911858" magical="5491.83510354412" critical="4" attackSpeed="253" range="40" type="SWORD" distance="80" width="120" random="10" accuracy="5" />
<defence physical="439.882533785801" magical="244.037399253603" />
<attribute>
<defence fire="100" water="100" wind="100" earth="50" holy="100" dark="100" />
<attack type="WIND" value="180" />
</attribute>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" undying="false" />
<skill_list>
<skill id="5464" level="1" /> <!-- Wind Attack -->
<skill id="4416" level="12" /> <!-- Bugs -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="14765" level="2" /> <!-- Blood Siphon Resistance -->
<skill id="14069" level="1" /> <!-- Garden Dark Magic -->
</skill_list>
<ai aggroRange="300" isAggressive="true" clanHelpRange="300">
<clan_list>
<clan>MGG_FC</clan>
</clan_list>
</ai>
<drop_lists>
<death>
<group chance="70">
<item id="57" min="7524" max="17566" chance="100" /> <!-- Adena -->
</group>
<group chance="46.8">
<item id="36528" min="2" max="6" chance="60.769230769231" /> <!-- Metallic Fiber -->
<item id="36527" min="15" max="45" chance="39.230769230769" /> <!-- Synthetic Fiber -->
</group>
</death>
<corpse>
<item id="36527" min="1" max="9" chance="91.06" /> <!-- Synthetic Fiber -->
<item id="36528" min="1" max="1" chance="88.41" /> <!-- Metallic Fiber -->
</corpse>
<lucky_corpse>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_corpse>
</drop_lists>
<collision>
<radius normal="30" />
<height normal="42.5" />
</collision>
<extend_drop>
<id>1</id>
<id>2</id>
<id>3</id>
<id>4</id>
<id>5</id>
</extend_drop>
</npc>
<npc id="22949" level="91" type="L2Monster" name="Garden Commander" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="142" />
<param name="MoveAroundSocial1" value="142" />
<param name="MoveAroundSocial2" value="142" />
<skill name="Skill01_ID" id="14070" level="2" />
<param name="Attack_BoostValue" value="137" />
</parameters>
<race>BEAST</race>
<sex>MALE</sex>
<acquire exp="448966" sp="107" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="304019" hpRegen="8.5" mp="20598" mpRegen="30" />
<speed>
<walk ground="36" />
<run ground="180" />
</speed>
<attack physical="32248.232227727" magical="5747.86024662102" critical="4" attackSpeed="253" range="40" type="SWORD" distance="80" width="120" random="10" accuracy="5" />
<defence physical="448.680184461517" magical="250.138334234944" />
<attribute>
<defence fire="100" water="100" wind="50" earth="100" holy="100" dark="100" />
<attack type="EARTH" value="180" />
</attribute>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" undying="false" />
<skill_list>
<skill id="5465" level="1" /> <!-- Earth Attack -->
<skill id="4410" level="15" /> <!-- Strong P. Atk. -->
<skill id="4416" level="3" /> <!-- Beast -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="14070" level="1" /> <!-- Branch Straightening -->
<skill id="14765" level="3" /> <!-- Blood Siphon Resistance -->
</skill_list>
<ai aggroRange="300" isAggressive="true" clanHelpRange="300">
<clan_list>
<clan>MGG_FC</clan>
</clan_list>
</ai>
<drop_lists>
<death>
<group chance="70">
<item id="57" min="7875" max="18385" chance="100" /> <!-- Adena -->
</group>
<group chance="43.382">
<item id="36522" min="3" max="9" chance="76.990456871514" /> <!-- Silver -->
<item id="36523" min="2" max="6" chance="23.009543128486" /> <!-- Adamantite -->
</group>
</death>
<corpse>
<item id="36522" min="1" max="3" chance="78.48" /> <!-- Silver -->
<item id="36523" min="1" max="1" chance="32.05" /> <!-- Adamantite -->
</corpse>
<lucky_corpse>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_corpse>
</drop_lists>
<collision>
<radius normal="44" />
<height normal="35" />
</collision>
<extend_drop>
<id>1</id>
<id>2</id>
<id>3</id>
<id>4</id>
<id>5</id>
</extend_drop>
</npc>
<npc id="22950" level="92" type="L2Monster" name="Outdoor Gardener" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="128" />
<param name="MoveAroundSocial1" value="128" />
<param name="MoveAroundSocial2" value="128" />
<param name="IsAggressive" value="1" />
<param name="Skill01_Probablity" value="500" />
<param name="Skill01_Type" value="2" />
<skill name="Skill01_ID" id="14072" level="3" />
<param name="Attack_BoostValue" value="139" />
</parameters>
<race>ANIMAL</race>
<sex>MALE</sex>
<acquire exp="1044362" sp="250" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="304477" hpRegen="8.5" mp="20960" mpRegen="30" />
<speed>
<walk ground="51" />
<run ground="120" />
</speed>
<attack physical="67631.5674653675" magical="12031.9556676529" critical="4" attackSpeed="253" range="40" type="SWORD" distance="80" width="120" random="10" accuracy="5" />
<defence physical="457.653788150747" magical="256.391792590817" />
<attribute>
<defence fire="100" water="100" wind="50" earth="100" holy="100" dark="100" />
<attack type="EARTH" value="180" />
</attribute>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" undying="false" />
<skill_list>
<skill id="5465" level="1" /> <!-- Earth Attack -->
<skill id="4416" level="4" /> <!-- Animals -->
<skill id="4408" level="10" /> <!-- HP Increase (2x) -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="14765" level="3" /> <!-- Blood Siphon Resistance -->
<skill id="14072" level="1" /> <!-- Gardener Blow -->
</skill_list>
<ai aggroRange="300" isAggressive="true" clanHelpRange="300" />
<drop_lists>
<death>
<group chance="70">
<item id="57" min="10688" max="24952" chance="100" /> <!-- Adena -->
</group>
<group chance="32.286">
<item id="36527" min="15" max="45" chance="80.220529021867" /> <!-- Synthetic Fiber -->
<item id="36528" min="12" max="36" chance="19.779470978133" /> <!-- Metallic Fiber -->
</group>
</death>
<corpse>
<item id="36532" min="1" max="3" chance="90.005" /> <!-- Thin Braid -->
<item id="36533" min="1" max="1" chance="36.31" /> <!-- Synthetic Braid -->
</corpse>
<lucky_corpse>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_corpse>
</drop_lists>
<collision>
<radius normal="30" />
<height normal="39" />
</collision>
<extend_drop>
<id>1</id>
<id>2</id>
<id>3</id>
<id>4</id>
<id>5</id>
</extend_drop>
</npc>
<npc id="22951" level="90" type="L2Monster" name="Garden Destroyer" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="148" />
<param name="MoveAroundSocial1" value="148" />
<param name="MoveAroundSocial2" value="148" />
<skill name="Skill01_ID" id="14073" level="1" />
<param name="Attack_BoostValue" value="135" />
</parameters>
<race>UNDEAD</race>
<sex>MALE</sex>
<acquire exp="416098" sp="99" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="295833" hpRegen="8.5" mp="20238" mpRegen="30" />
<speed>
<walk ground="36" />
<run ground="90" />
</speed>
<attack physical="30753.7461911858" magical="5491.83510354412" critical="4" attackSpeed="253" range="40" type="SWORD" distance="80" width="120" random="10" accuracy="5" />
<defence physical="439.882533785801" magical="244.037399253603" />
<attribute>
<defence fire="100" water="100" wind="100" earth="50" holy="100" dark="100" />
<attack type="WIND" value="180" />
</attribute>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" undying="false" />
<skill_list>
<skill id="5464" level="1" /> <!-- Wind Attack -->
<skill id="4410" level="13" /> <!-- Slightly Strong P. Atk. -->
<skill id="4416" level="1" /> <!-- Undead -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="14073" level="1" /> <!-- Garden Destroyer Slash -->
<skill id="14765" level="2" /> <!-- Blood Siphon Resistance -->
</skill_list>
<ai aggroRange="300" isAggressive="true" clanHelpRange="300" />
<drop_lists>
<death>
<group chance="70">
<item id="57" min="7524" max="17566" chance="100" /> <!-- Adena -->
</group>
<group chance="25.52">
<item id="36547" min="1" max="1" chance="100" /> <!-- Weapon Fragment -->
</group>
<group chance="5.066">
<item id="36548" min="1" max="1" chance="100" /> <!-- Weapon Fragment (Mid-grade) -->
</group>
</death>
<corpse>
<item id="36547" min="1" max="1" chance="20.73" /> <!-- Weapon Fragment -->
<item id="36548" min="1" max="1" chance="3.948" /> <!-- Weapon Fragment (Mid-grade) -->
</corpse>
<lucky_corpse>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_corpse>
</drop_lists>
<collision>
<radius normal="17" />
<height normal="26.8" />
</collision>
<extend_drop>
<id>1</id>
<id>2</id>
<id>3</id>
<id>4</id>
<id>5</id>
</extend_drop>
</npc>
<npc id="22952" level="92" type="L2Monster" name="Garden Watchman" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="0" />
<param name="MoveAroundSocial2" value="0" />
<param name="IsAggressive" value="1" />
<skill name="Skill01_ID" id="6578" level="25" />
<param name="Attack_BoostValue" value="139" />
</parameters>
<race>FAIRY</race>
<sex>FEMALE</sex>
<acquire exp="419055" sp="100" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="304477" hpRegen="8.5" mp="20960" mpRegen="30" />
<speed>
<walk ground="40" />
<run ground="140" />
</speed>
<attack physical="33815.7837326838" magical="6015.97783382643" critical="4" attackSpeed="253" range="40" type="SWORD" distance="80" width="120" random="10" accuracy="5" />
<defence physical="457.653788150747" magical="256.391792590817" />
<attribute>
<defence fire="100" water="100" wind="100" earth="50" holy="100" dark="100" />
<attack type="WIND" value="180" />
</attribute>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" undying="false" />
<skill_list>
<skill id="5464" level="1" /> <!-- Wind Attack -->
<skill id="4416" level="13" /> <!-- Fairies -->
<skill id="6578" level="1" /> <!-- Wind Attack -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="14765" level="3" /> <!-- Blood Siphon Resistance -->
</skill_list>
<ai aggroRange="150" isAggressive="true" clanHelpRange="300" />
<drop_lists>
<death>
<group chance="70">
<item id="57" min="8036" max="18760" chance="100" /> <!-- Adena -->
</group>
<group chance="25.32">
<item id="36552" min="1" max="1" chance="100" /> <!-- Armor Fragment -->
</group>
<group chance="4.783">
<item id="36553" min="1" max="1" chance="100" /> <!-- Armor Fragment (Mid-grade) -->
</group>
</death>
<corpse>
<item id="36552" min="1" max="1" chance="19.01" /> <!-- Armor Fragment -->
<item id="36553" min="1" max="1" chance="3.682" /> <!-- Armor Fragment (Mid-grade) -->
</corpse>
<lucky_corpse>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_corpse>
</drop_lists>
<collision>
<radius normal="12" />
<height normal="28" />
</collision>
<extend_drop>
<id>1</id>
<id>2</id>
<id>3</id>
<id>4</id>
<id>5</id>
</extend_drop>
</npc>
<npc id="22953" level="92" type="L2Monster" name="Garden Scout" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="150" />
<param name="MoveAroundSocial1" value="150" />
<param name="MoveAroundSocial2" value="150" />
<param name="IsAggressive" value="1" />
<param name="Skill01_Probablity" value="500" />
<param name="Skill01_Type" value="2" />
<skill name="Skill01_ID" id="14069" level="3" />
<param name="Attack_BoostValue" value="139" />
</parameters>
<race>BUG</race>
<sex>MALE</sex>
<acquire exp="419055" sp="100" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="304477" hpRegen="8.5" mp="31440" mpRegen="30" />
<speed>
<walk ground="45" />
<run ground="180" />
</speed>
<attack physical="33815.7837326838" magical="12173.6821437662" critical="4" attackSpeed="253" range="40" type="SWORD" distance="80" width="120" random="10" accuracy="5" />
<defence physical="366.123030520598" magical="256.391792590817" />
<attribute>
<defence fire="100" water="100" wind="100" earth="50" holy="100" dark="100" />
<attack type="WIND" value="180" />
</attribute>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" undying="false" />
<skill_list>
<skill id="5464" level="1" /> <!-- Wind Attack -->
<skill id="4416" level="12" /> <!-- Bugs -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="14765" level="3" /> <!-- Blood Siphon Resistance -->
<skill id="14069" level="1" /> <!-- Garden Dark Magic -->
</skill_list>
<ai aggroRange="300" isAggressive="true" clanHelpRange="300" />
<drop_lists>
<death>
<group chance="70">
<item id="57" min="8036" max="18760" chance="100" /> <!-- Adena -->
</group>
<group chance="30.87">
<item id="36558" min="1" max="1" chance="54.356980887593" /> <!-- Accessory Gem (Mid-grade) -->
<item id="36557" min="3" max="9" chance="45.643019112407" /> <!-- Accessory Gem -->
</group>
</death>
<corpse>
<item id="36557" min="1" max="1" chance="65.81" /> <!-- Accessory Gem -->
<item id="36558" min="1" max="1" chance="13.05" /> <!-- Accessory Gem (Mid-grade) -->
</corpse>
<lucky_corpse>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_corpse>
</drop_lists>
<collision>
<radius normal="30" />
<height normal="42.5" />
</collision>
<extend_drop>
<id>1</id>
<id>2</id>
<id>3</id>
<id>4</id>
<id>5</id>
</extend_drop>
</npc>
<npc id="22954" level="94" type="L2Monster" name="Sun Garden Manager" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="93" />
<param name="MoveAroundSocial1" value="93" />
<param name="MoveAroundSocial2" value="93" />
<param name="IsAggressive" value="1" />
<param name="Skill01_Probablity" value="500" />
<param name="Skill01_Type" value="2" />
<param name="Skill02_Probablity" value="2000" />
<skill name="Skill01_ID" id="14077" level="1" />
<skill name="Skill02_ID" id="14082" level="6" />
<param name="Attack_BoostValue" value="142" />
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<acquire exp="1155872" sp="277" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="313367" hpRegen="8.5" mp="21690" mpRegen="30" />
<speed>
<walk ground="13" />
<run ground="120" />
</speed>
<attack physical="74369.2132262846" magical="13181.6436481598" critical="4" attackSpeed="253" range="40" type="SWORD" distance="80" width="120" random="10" accuracy="5" />
<defence physical="476.143001192038" magical="269.371627090727" />
<attribute>
<defence fire="100" water="100" wind="50" earth="100" holy="100" dark="100" />
<attack type="EARTH" value="180" />
</attribute>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" undying="false" />
<skill_list>
<skill id="5465" level="1" /> <!-- Earth Attack -->
<skill id="4410" level="13" /> <!-- Slightly Strong P. Atk. -->
<skill id="4416" level="6" /> <!-- Humanoids -->
<skill id="4408" level="10" /> <!-- HP Increase (2x) -->
<skill id="14077" level="1" /> <!-- Gardener Slash -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="14765" level="3" /> <!-- Blood Siphon Resistance -->
</skill_list>
<ai aggroRange="300" isAggressive="true" clanHelpRange="300">
<clan_list>
<clan>MGG_GD</clan>
</clan_list>
</ai>
<drop_lists>
<death>
<group chance="70">
<item id="57" min="11351" max="26486" chance="100" /> <!-- Adena -->
</group>
<group chance="33.258">
<item id="36562" min="1" max="1" chance="82.92741596007" /> <!-- Greater Cokes -->
<item id="36563" min="1" max="1" chance="17.07258403993" /> <!-- Synthetic Cokes -->
</group>
</death>
<corpse>
<item id="36562" min="1" max="1" chance="23.59" /> <!-- Greater Cokes -->
<item id="36563" min="1" max="1" chance="4.311" /> <!-- Synthetic Cokes -->
</corpse>
<lucky_corpse>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_corpse>
</drop_lists>
<collision>
<radius normal="14" />
<height normal="30" />
</collision>
<extend_drop>
<id>1</id>
<id>2</id>
<id>3</id>
<id>4</id>
<id>5</id>
</extend_drop>
</npc>
<npc id="22955" level="94" type="L2Monster" name="Sun Gardener" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="128" />
<param name="MoveAroundSocial1" value="128" />
<param name="MoveAroundSocial2" value="128" />
<param name="IsAggressive" value="1" />
<param name="Skill01_Probablity" value="500" />
<param name="Skill01_Type" value="2" />
<param name="Skill02_Probablity" value="2000" />
<param name="Skill02_Type" value="1" />
<skill name="Skill01_ID" id="14078" level="6" />
<skill name="Skill02_ID" id="14531" level="1" />
<param name="Attack_BoostValue" value="142" />
</parameters>
<race>ANIMAL</race>
<sex>MALE</sex>
<acquire exp="1099211" sp="263" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="313367" hpRegen="8.5" mp="21690" mpRegen="30" />
<speed>
<walk ground="51" />
<run ground="150" />
</speed>
<attack physical="74369.2132262846" magical="13181.6436481598" critical="4" attackSpeed="253" range="40" type="SWORD" distance="80" width="120" random="10" accuracy="5" />
<defence physical="476.143001192038" magical="269.371627090727" />
<attribute>
<defence fire="100" water="100" wind="100" earth="50" holy="100" dark="100" />
<attack type="WIND" value="180" />
</attribute>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" undying="false" />
<skill_list>
<skill id="5464" level="1" /> <!-- Wind Attack -->
<skill id="4416" level="4" /> <!-- Animals -->
<skill id="4408" level="10" /> <!-- HP Increase (2x) -->
<skill id="14078" level="1" /> <!-- Pirate Gardener Shock -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="14765" level="3" /> <!-- Blood Siphon Resistance -->
</skill_list>
<ai aggroRange="300" isAggressive="true" clanHelpRange="300">
<clan_list>
<clan>MGG_GD</clan>
</clan_list>
</ai>
<drop_lists>
<death>
<group chance="70">
<item id="57" min="11351" max="26486" chance="100" /> <!-- Adena -->
</group>
<group chance="31.699">
<item id="36517" min="15" max="45" chance="80.09716394839" /> <!-- Leather -->
<item id="36518" min="12" max="36" chance="19.90283605161" /> <!-- Durable Leather -->
</group>
</death>
<corpse>
<item id="36517" min="1" max="13" chance="87.66" /> <!-- Leather -->
<item id="36518" min="1" max="3" chance="57.62" /> <!-- Durable Leather -->
</corpse>
<lucky_corpse>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_corpse>
</drop_lists>
<collision>
<radius normal="30" />
<height normal="39" />
</collision>
<extend_drop>
<id>1</id>
<id>2</id>
<id>3</id>
<id>4</id>
<id>5</id>
</extend_drop>
</npc>
<npc id="22956" level="93" type="L2Monster" name="Garden Commander" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="142" />
<param name="MoveAroundSocial1" value="142" />
<param name="MoveAroundSocial2" value="142" />
<param name="IsAggressive" value="1" />
<param name="Skill01_Probablity" value="500" />
<param name="Skill01_Type" value="1" />
<param name="Skill02_Probablity" value="500" />
<param name="Skill02_Type" value="1" />
<skill name="Skill01_ID" id="14079" level="1" />
<skill name="Skill02_ID" id="14080" level="1" />
<param name="Attack_BoostValue" value="140" />
</parameters>
<race>BEAST</race>
<sex>MALE</sex>
<acquire exp="789859" sp="189" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="312844" hpRegen="8.5" mp="21324" mpRegen="30" />
<speed>
<walk ground="36" />
<run ground="180" />
</speed>
<attack physical="35459.9874241795" magical="6296.76383568414" critical="4" attackSpeed="253" range="40" type="SWORD" distance="80" width="120" random="10" accuracy="5" />
<defence physical="466.806863913762" magical="262.801587405588" />
<attribute>
<defence fire="100" water="100" wind="50" earth="100" holy="100" dark="100" />
<attack type="EARTH" value="180" />
</attribute>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" undying="false" />
<skill_list>
<skill id="5465" level="1" /> <!-- Earth Attack -->
<skill id="4410" level="13" /> <!-- Slightly Strong P. Atk. -->
<skill id="4416" level="3" /> <!-- Beast -->
<skill id="4408" level="10" /> <!-- HP Increase (2x) -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="14079" level="1" /> <!-- Garden Reflect -->
<skill id="14765" level="3" /> <!-- Blood Siphon Resistance -->
</skill_list>
<ai aggroRange="300" isAggressive="true" clanHelpRange="300" />
<drop_lists>
<death>
<group chance="70">
<item id="57" min="11128" max="25929" chance="100" /> <!-- Adena -->
</group>
<group chance="34.801">
<item id="36527" min="15" max="45" chance="80.831010603144" /> <!-- Synthetic Fiber -->
<item id="36528" min="12" max="36" chance="19.168989396856" /> <!-- Metallic Fiber -->
</group>
</death>
<corpse>
<item id="36527" min="1" max="13" chance="91.265" /> <!-- Synthetic Fiber -->
<item id="36528" min="1" max="3" chance="62.5" /> <!-- Metallic Fiber -->
</corpse>
<lucky_corpse>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_corpse>
</drop_lists>
<collision>
<radius normal="44" />
<height normal="35" />
</collision>
<extend_drop>
<id>1</id>
<id>2</id>
<id>3</id>
<id>4</id>
<id>5</id>
</extend_drop>
</npc>
<npc id="22957" level="93" type="L2Monster" name="Garden Warrior" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="90" />
<param name="MoveAroundSocial1" value="90" />
<param name="MoveAroundSocial2" value="90" />
<param name="IsAggressive" value="1" />
<skill name="Skill01_ID" id="14081" level="4" />
<param name="Attack_BoostValue" value="140" />
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<acquire exp="441390" sp="105" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="312844" hpRegen="8.5" mp="21324" mpRegen="30" />
<speed>
<walk ground="57" />
<run ground="180" />
</speed>
<attack physical="35459.9874241795" magical="6296.76383568414" critical="4" attackSpeed="253" range="40" type="SWORD" distance="80" width="120" random="10" accuracy="5" />
<defence physical="466.806863913762" magical="262.801587405588" />
<attribute>
<defence fire="100" water="100" wind="50" earth="100" holy="100" dark="100" />
<attack type="EARTH" value="180" />
</attribute>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" undying="false" />
<skill_list>
<skill id="5465" level="1" /> <!-- Earth Attack -->
<skill id="4410" level="12" /> <!-- Slightly Strong P. Atk. -->
<skill id="4416" level="6" /> <!-- Humanoids -->
<skill id="14081" level="1" /> <!-- Garden Judgment -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="14765" level="3" /> <!-- Blood Siphon Resistance -->
</skill_list>
<ai aggroRange="300" isAggressive="true" clanHelpRange="300" />
<drop_lists>
<death>
<group chance="70">
<item id="57" min="8367" max="19494" chance="100" /> <!-- Adena -->
</group>
<group chance="46.32">
<item id="36522" min="3" max="9" chance="77.288428324698" /> <!-- Silver -->
<item id="36523" min="2" max="6" chance="22.711571675302" /> <!-- Adamantite -->
</group>
</death>
<corpse>
<item id="36522" min="1" max="3" chance="86.71" /> <!-- Silver -->
<item id="36523" min="1" max="1" chance="33.29" /> <!-- Adamantite -->
</corpse>
<lucky_corpse>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_corpse>
</drop_lists>
<collision>
<radius normal="35" />
<height normal="46.5" />
</collision>
<extend_drop>
<id>1</id>
<id>2</id>
<id>3</id>
<id>4</id>
<id>5</id>
</extend_drop>
</npc>
<npc id="22958" level="94" type="L2Monster" name="Moon Garden Manager" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="93" />
<param name="MoveAroundSocial1" value="93" />
<param name="MoveAroundSocial2" value="93" />
<param name="Skill01_Probablity" value="500" />
<param name="Skill01_Type" value="2" />
<param name="Skill02_Probablity" value="2000" />
<skill name="Skill01_ID" id="14077" level="1" />
<skill name="Skill02_ID" id="14082" level="6" />
<param name="Attack_BoostValue" value="142" />
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<acquire exp="1155872" sp="277" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="313367" hpRegen="8.5" mp="21690" mpRegen="30" />
<speed>
<walk ground="13" />
<run ground="120" />
</speed>
<attack physical="74369.2132262846" magical="13181.6436481598" critical="4" attackSpeed="253" range="40" type="SWORD" distance="80" width="120" random="10" accuracy="5" />
<defence physical="476.143001192038" magical="269.371627090727" />
<attribute>
<defence fire="100" water="100" wind="50" earth="100" holy="100" dark="100" />
<attack type="EARTH" value="180" />
</attribute>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" undying="false" />
<skill_list>
<skill id="5465" level="1" /> <!-- Earth Attack -->
<skill id="4410" level="13" /> <!-- Slightly Strong P. Atk. -->
<skill id="4416" level="6" /> <!-- Humanoids -->
<skill id="4408" level="10" /> <!-- HP Increase (2x) -->
<skill id="14082" level="1" /> <!-- Gardener's Wrath -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="14765" level="3" /> <!-- Blood Siphon Resistance -->
</skill_list>
<ai aggroRange="300" isAggressive="true" clanHelpRange="300">
<clan_list>
<clan>MGG_GN</clan>
</clan_list>
</ai>
<drop_lists>
<death>
<group chance="70">
<item id="57" min="11351" max="26486" chance="100" /> <!-- Adena -->
</group>
<group chance="36.4">
<item id="36527" min="15" max="45" chance="81.126373626374" /> <!-- Synthetic Fiber -->
<item id="36528" min="12" max="36" chance="18.873626373626" /> <!-- Metallic Fiber -->
</group>
</death>
<corpse>
<item id="36527" min="1" max="13" chance="90.045" /> <!-- Synthetic Fiber -->
<item id="36528" min="1" max="3" chance="64.47" /> <!-- Metallic Fiber -->
</corpse>
<lucky_corpse>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_corpse>
</drop_lists>
<collision>
<radius normal="14" />
<height normal="30" />
</collision>
<extend_drop>
<id>1</id>
<id>2</id>
<id>3</id>
<id>4</id>
<id>5</id>
</extend_drop>
</npc>
<npc id="22959" level="92" type="L2Monster" name="Garden Protector" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="128" />
<param name="MoveAroundSocial1" value="128" />
<param name="MoveAroundSocial2" value="128" />
<param name="IsAggressive" value="1" />
<param name="Skill01_Probablity" value="500" />
<param name="Skill01_Type" value="2" />
<param name="Skill02_Probablity" value="3000" />
<skill name="Skill01_ID" id="14083" level="1" />
<skill name="Skill02_ID" id="6602" level="25" />
<param name="Attack_BoostValue" value="139" />
</parameters>
<race>ANIMAL</race>
<sex>MALE</sex>
<acquire exp="90605" sp="21" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="304477" hpRegen="8.5" mp="20960" mpRegen="30" />
<speed>
<walk ground="51" />
<run ground="120" />
</speed>
<attack physical="33815.7837326838" magical="6015.97783382643" critical="4" attackSpeed="253" range="40" type="SWORD" distance="80" width="120" random="10" accuracy="5" />
<defence physical="457.653788150747" magical="256.391792590817" />
<attribute>
<defence fire="100" water="100" wind="50" earth="100" holy="100" dark="100" />
<attack type="EARTH" value="180" />
</attribute>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" undying="false" />
<skill_list>
<skill id="5465" level="1" /> <!-- Earth Attack -->
<skill id="4410" level="10" /> <!-- Slightly Weak P. Atk. -->
<skill id="4416" level="4" /> <!-- Animals -->
<skill id="4408" level="8" /> <!-- HP Increase (1/4x) -->
<skill id="6602" level="1" /> <!-- Earth Attack -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="14765" level="3" /> <!-- Blood Siphon Resistance -->
</skill_list>
<ai aggroRange="300" isAggressive="true" clanHelpRange="300">
<clan_list>
<clan>MGG_GN</clan>
</clan_list>
</ai>
<drop_lists>
<death>
<group chance="70">
<item id="57" min="4542" max="10604" chance="100" /> <!-- Adena -->
</group>
<group chance="15.61">
<item id="36547" min="1" max="1" chance="100" /> <!-- Weapon Fragment -->
</group>
<group chance="3.137">
<item id="36548" min="1" max="1" chance="100" /> <!-- Weapon Fragment (Mid-grade) -->
</group>
</death>
<corpse>
<item id="36547" min="1" max="1" chance="12.35" /> <!-- Weapon Fragment -->
<item id="36548" min="1" max="1" chance="2.414" /> <!-- Weapon Fragment (Mid-grade) -->
</corpse>
<lucky_corpse>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_corpse>
</drop_lists>
<collision>
<radius normal="25" />
<height normal="31" />
</collision>
<extend_drop>
<id>1</id>
<id>2</id>
<id>3</id>
<id>4</id>
<id>5</id>
</extend_drop>
</npc>
<npc id="22960" level="94" type="L2Monster" name="Moon Gardener" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="128" />
<param name="MoveAroundSocial1" value="128" />
<param name="MoveAroundSocial2" value="128" />
<param name="IsAggressive" value="1" />
<param name="Skill01_Probablity" value="500" />
<param name="Skill01_Type" value="2" />
<param name="Skill02_Probablity" value="500" />
<param name="Skill02_Type" value="1" />
<skill name="Skill01_ID" id="14084" level="4" />
<skill name="Skill02_ID" id="14531" level="1" />
<param name="Attack_BoostValue" value="142" />
</parameters>
<race>ANIMAL</race>
<sex>MALE</sex>
<acquire exp="1099211" sp="263" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="313367" hpRegen="8.5" mp="21690" mpRegen="30" />
<speed>
<walk ground="51" />
<run ground="150" />
</speed>
<attack physical="74369.2132262846" magical="13181.6436481598" critical="4" attackSpeed="253" range="40" type="SWORD" distance="80" width="120" random="10" accuracy="5" />
<defence physical="476.143001192038" magical="269.371627090727" />
<attribute>
<defence fire="100" water="100" wind="50" earth="100" holy="100" dark="100" />
<attack type="EARTH" value="180" />
</attribute>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" undying="false" />
<skill_list>
<skill id="5465" level="1" /> <!-- Earth Attack -->
<skill id="4416" level="4" /> <!-- Animals -->
<skill id="4408" level="10" /> <!-- HP Increase (2x) -->
<skill id="14084" level="1" /> <!-- Garden Range Bleed -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="14765" level="3" /> <!-- Blood Siphon Resistance -->
</skill_list>
<ai aggroRange="300" isAggressive="true" clanHelpRange="300">
<clan_list>
<clan>MGG_GN</clan>
</clan_list>
</ai>
<drop_lists>
<death>
<group chance="70">
<item id="57" min="11351" max="26486" chance="100" /> <!-- Adena -->
</group>
<group chance="34.06">
<item id="36552" min="1" max="1" chance="100" /> <!-- Armor Fragment -->
</group>
<group chance="6.733">
<item id="36553" min="1" max="1" chance="100" /> <!-- Armor Fragment (Mid-grade) -->
</group>
</death>
<corpse>
<item id="36552" min="1" max="1" chance="26.37" /> <!-- Armor Fragment -->
<item id="36553" min="1" max="1" chance="5.276" /> <!-- Armor Fragment (Mid-grade) -->
</corpse>
<lucky_corpse>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_corpse>
</drop_lists>
<collision>
<radius normal="30" />
<height normal="39" />
</collision>
<extend_drop>
<id>1</id>
<id>2</id>
<id>3</id>
<id>4</id>
<id>5</id>
</extend_drop>
</npc>
<npc id="22961" level="92" type="L2Monster" name="Garden Sentry" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="162" />
<param name="MoveAroundSocial1" value="162" />
<param name="MoveAroundSocial2" value="162" />
<skill name="Skill01_ID" id="14068" level="3" />
<param name="Attack_BoostValue" value="139" />
</parameters>
<race>BEAST</race>
<sex>MALE</sex>
<acquire exp="437932" sp="105" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="304477" hpRegen="8.5" mp="31440" mpRegen="30" />
<speed>
<walk ground="23" />
<run ground="180" />
</speed>
<attack physical="33815.7837326838" magical="12173.6821437662" critical="4" attackSpeed="253" range="40" type="SWORD" distance="80" width="120" random="10" accuracy="5" />
<defence physical="366.123030520598" magical="256.391792590817" />
<attribute>
<defence fire="100" water="100" wind="100" earth="50" holy="100" dark="100" />
<attack type="WIND" value="180" />
</attribute>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" undying="false" />
<skill_list>
<skill id="5464" level="1" /> <!-- Wind Attack -->
<skill id="4411" level="13" /> <!-- Slightly Strong M. Atk. -->
<skill id="4416" level="3" /> <!-- Beast -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="14068" level="1" /> <!-- Garden Inducement -->
<skill id="14765" level="3" /> <!-- Blood Siphon Resistance -->
</skill_list>
<ai aggroRange="300" isAggressive="true" clanHelpRange="300">
<clan_list>
<clan>MGG_GNIGHT</clan>
</clan_list>
</ai>
<drop_lists>
<death>
<group chance="70">
<item id="57" min="8036" max="18760" chance="100" /> <!-- Adena -->
</group>
<group chance="30.62">
<item id="36558" min="1" max="1" chance="53.919007184847" /> <!-- Accessory Gem (Mid-grade) -->
<item id="36557" min="3" max="9" chance="46.080992815153" /> <!-- Accessory Gem -->
</group>
</death>
<corpse>
<item id="36557" min="1" max="1" chance="65.19" /> <!-- Accessory Gem -->
<item id="36558" min="1" max="1" chance="12.13" /> <!-- Accessory Gem (Mid-grade) -->
</corpse>
<lucky_corpse>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_corpse>
</drop_lists>
<collision>
<radius normal="35" />
<height normal="35" />
</collision>
<extend_drop>
<id>1</id>
<id>2</id>
<id>3</id>
<id>4</id>
<id>5</id>
</extend_drop>
</npc>
<npc id="22962" level="93" type="L2Monster" name="Garden Commander" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="142" />
<param name="MoveAroundSocial1" value="142" />
<param name="MoveAroundSocial2" value="142" />
<param name="IsAggressive" value="1" />
<param name="Skill01_Probablity" value="500" />
<param name="Skill01_Type" value="1" />
<param name="Skill02_Probablity" value="500" />
<param name="Skill02_Type" value="1" />
<skill name="Skill01_ID" id="14079" level="1" />
<skill name="Skill02_ID" id="14080" level="1" />
<param name="Attack_BoostValue" value="140" />
</parameters>
<race>BEAST</race>
<sex>MALE</sex>
<acquire exp="828576" sp="198" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="312844" hpRegen="8.5" mp="21324" mpRegen="30" />
<speed>
<walk ground="36" />
<run ground="180" />
</speed>
<attack physical="35459.9874241795" magical="6296.76383568414" critical="4" attackSpeed="253" range="40" type="SWORD" distance="80" width="120" random="10" accuracy="5" />
<defence physical="466.806863913762" magical="262.801587405588" />
<attribute>
<defence fire="100" water="100" wind="50" earth="100" holy="100" dark="100" />
<attack type="EARTH" value="180" />
</attribute>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" undying="false" />
<skill_list>
<skill id="5465" level="1" /> <!-- Earth Attack -->
<skill id="4410" level="15" /> <!-- Strong P. Atk. -->
<skill id="4416" level="3" /> <!-- Beast -->
<skill id="4408" level="10" /> <!-- HP Increase (2x) -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="14079" level="1" /> <!-- Garden Reflect -->
<skill id="14765" level="3" /> <!-- Blood Siphon Resistance -->
</skill_list>
<ai aggroRange="300" isAggressive="true" clanHelpRange="300">
<clan_list>
<clan>MGG_GNIGHT</clan>
</clan_list>
</ai>
<drop_lists>
<death>
<group chance="70">
<item id="57" min="11128" max="25929" chance="100" /> <!-- Adena -->
</group>
<group chance="33.27">
<item id="36562" min="1" max="1" chance="83.678990081154" /> <!-- Greater Cokes -->
<item id="36563" min="1" max="1" chance="16.321009918846" /> <!-- Synthetic Cokes -->
</group>
</death>
<corpse>
<item id="36562" min="1" max="1" chance="21.24" /> <!-- Greater Cokes -->
<item id="36563" min="1" max="1" chance="4.222" /> <!-- Synthetic Cokes -->
</corpse>
<lucky_corpse>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_corpse>
</drop_lists>
<collision>
<radius normal="44" />
<height normal="35" />
</collision>
<extend_drop>
<id>1</id>
<id>2</id>
<id>3</id>
<id>4</id>
<id>5</id>
</extend_drop>
</npc>
<npc id="22963" level="93" type="L2Monster" name="Garden Warrior" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="90" />
<param name="MoveAroundSocial1" value="90" />
<param name="MoveAroundSocial2" value="90" />
<param name="IsAggressive" value="1" />
<skill name="Skill01_ID" id="14081" level="4" />
<param name="Attack_BoostValue" value="140" />
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<acquire exp="441390" sp="105" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="312844" hpRegen="8.5" mp="21324" mpRegen="30" />
<speed>
<walk ground="57" />
<run ground="180" />
</speed>
<attack physical="35459.9874241795" magical="6296.76383568414" critical="4" attackSpeed="253" range="40" type="SWORD" distance="80" width="120" random="10" accuracy="5" />
<defence physical="466.806863913762" magical="262.801587405588" />
<attribute>
<defence fire="100" water="100" wind="50" earth="100" holy="100" dark="100" />
<attack type="EARTH" value="180" />
</attribute>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" undying="false" />
<skill_list>
<skill id="5465" level="1" /> <!-- Earth Attack -->
<skill id="4410" level="12" /> <!-- Slightly Strong P. Atk. -->
<skill id="4416" level="6" /> <!-- Humanoids -->
<skill id="14081" level="1" /> <!-- Garden Judgment -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="14765" level="3" /> <!-- Blood Siphon Resistance -->
</skill_list>
<ai aggroRange="300" isAggressive="true" clanHelpRange="300">
<clan_list>
<clan>MGG_GNIGHT</clan>
</clan_list>
</ai>
<drop_lists>
<death>
<group chance="70">
<item id="57" min="8367" max="19494" chance="100" /> <!-- Adena -->
</group>
<group chance="25.685">
<item id="36562" min="1" max="1" chance="83.706443449484" /> <!-- Greater Cokes -->
<item id="36563" min="1" max="1" chance="16.293556550516" /> <!-- Synthetic Cokes -->
</group>
</death>
<corpse>
<item id="36562" min="1" max="1" chance="16.62" /> <!-- Greater Cokes -->
<item id="36563" min="1" max="1" chance="3.282" /> <!-- Synthetic Cokes -->
</corpse>
<lucky_corpse>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_corpse>
</drop_lists>
<collision>
<radius normal="35" />
<height normal="46.5" />
</collision>
<extend_drop>
<id>1</id>
<id>2</id>
<id>3</id>
<id>4</id>
<id>5</id>
</extend_drop>
</npc>
<npc id="22964" level="93" type="L2Monster" name="Apherus Lookout" title="Bewildered">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="93" />
<param name="MoveAroundSocial1" value="93" />
<param name="MoveAroundSocial2" value="93" />
<param name="Skill01_Probablity" value="500" />
<skill name="Skill01_ID" id="14085" level="1" />
<param name="Attack_BoostValue" value="140" />
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<acquire exp="1071077" sp="257" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="312844" hpRegen="8.5" mp="21324" mpRegen="30" />
<speed>
<walk ground="13" />
<run ground="100" />
</speed>
<attack physical="70919.9748483591" magical="12593.5276713683" critical="4" attackSpeed="253" range="40" type="SWORD" distance="80" width="120" random="10" accuracy="5" />
<defence physical="466.806863913762" magical="262.801587405588" />
<attribute>
<defence fire="100" water="100" wind="100" earth="50" holy="100" dark="100" />
<attack type="WIND" value="180" />
</attribute>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" undying="false" />
<skill_list>
<skill id="5464" level="1" /> <!-- Wind Attack -->
<skill id="4416" level="6" /> <!-- Humanoids -->
<skill id="4408" level="10" /> <!-- HP Increase (2x) -->
<skill id="14085" level="1" /> <!-- Protection -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="14765" level="3" /> <!-- Blood Siphon Resistance -->
</skill_list>
<ai aggroRange="300" isAggressive="true" clanHelpRange="300" />
<drop_lists>
<death>
<group chance="70">
<item id="57" min="11128" max="25929" chance="100" /> <!-- Adena -->
</group>
<group chance="32.57">
<item id="36562" min="1" max="1" chance="82.92907583666" /> <!-- Greater Cokes -->
<item id="36563" min="1" max="1" chance="17.07092416334" /> <!-- Synthetic Cokes -->
</group>
</death>
<corpse>
<item id="36562" min="1" max="1" chance="22.9" /> <!-- Greater Cokes -->
<item id="36563" min="1" max="1" chance="4.291" /> <!-- Synthetic Cokes -->
</corpse>
<lucky_corpse>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_corpse>
</drop_lists>
<collision>
<radius normal="14" />
<height normal="30" />
</collision>
<extend_drop>
<id>1</id>
<id>2</id>
<id>3</id>
<id>4</id>
<id>5</id>
</extend_drop>
</npc>
<npc id="22965" level="92" type="L2Monster" name="Novice Phantom" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="100" />
<param name="MoveAroundSocial2" value="100" />
<skill name="Skill01_ID" id="14130" level="1" />
<skill name="Skill02_ID" id="14131" level="1" />
<param name="Attack_BoostValue" value="139" />
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<acquire exp="823010" sp="197" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="304477" hpRegen="8.5" mp="20960" mpRegen="30" />
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
<attack physical="33815.7837326838" magical="6015.97783382643" critical="4" attackSpeed="253" range="40" type="SWORD" distance="80" width="120" random="10" accuracy="5" />
<defence physical="457.653788150747" magical="256.391792590817" />
<attribute>
<defence fire="100" water="100" wind="100" earth="100" holy="50" dark="100" />
<attack type="DARK" value="180" />
</attribute>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" undying="false" />
<skill_list>
<skill id="5467" level="1" /> <!-- Strong against the dark elemental. -->
<skill id="4416" level="6" /> <!-- Humanoids -->
<skill id="4408" level="9" /> <!-- HP Increase (1/2x) -->
<skill id="14130" level="1" /> <!-- Phantom Circle -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="14765" level="3" /> <!-- Blood Siphon Resistance -->
</skill_list>
<ai aggroRange="300" isAggressive="true" clanHelpRange="300" />
<drop_lists>
<death>
<group chance="70">
<item id="57" min="2014" max="4701" chance="100" /> <!-- Adena -->
</group>
<group chance="0.0655">
<item id="17340" min="1" max="1" chance="45.801526717557" /> <!-- Twilight Gaiters -->
<item id="17351" min="1" max="1" chance="45.801526717557" /> <!-- Twilight Stockings -->
<item id="17345" min="1" max="1" chance="8.3969465648855" /> <!-- Twilight Leather Armor -->
</group>
<group chance="0.75">
<item id="36547" min="1" max="1" chance="100" /> <!-- Weapon Fragment -->
</group>
<group chance="0.15">
<item id="17527" min="1" max="1" chance="50" /> <!-- Scroll: Enchant Armor (R-grade) -->
<item id="36872" min="1" max="1" chance="50" /> <!-- Recipe: Fiber - Downgrade -->
</group>
</death>
<corpse>
<item id="36884" min="1" max="1" chance="0.03" /> <!-- Recipe: Synthetic Braid - Upgrade -->
<item id="36883" min="1" max="1" chance="0.003" /> <!-- Recipe: Synthetic Braid - Downgrade -->
</corpse>
<lucky_corpse>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_corpse>
</drop_lists>
<collision>
<radius normal="28" />
<height normal="41.5" />
</collision>
<extend_drop>
<id>1</id>
<id>2</id>
<id>3</id>
<id>4</id>
<id>5</id>
</extend_drop>
</npc>
<npc id="22966" level="92" type="L2Monster" name="Novice Phantom Wizard" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="100" />
<param name="MoveAroundSocial2" value="100" />
<skill name="Skill01_ID" id="14132" level="1" />
<skill name="Skill02_ID" id="14133" level="1" />
<param name="Attack_BoostValue" value="139" />
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<acquire exp="823010" sp="197" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="304477" hpRegen="8.5" mp="31440" mpRegen="30" />
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
<attack physical="33815.7837326838" magical="12173.6821437662" critical="4" attackSpeed="253" range="40" type="SWORD" distance="80" width="120" random="10" accuracy="5" />
<defence physical="366.123030520598" magical="256.391792590817" />
<attribute>
<defence fire="100" water="100" wind="100" earth="100" holy="50" dark="100" />
<attack type="DARK" value="180" />
</attribute>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" undying="false" />
<skill_list>
<skill id="5467" level="1" /> <!-- Strong against the dark elemental. -->
<skill id="4416" level="6" /> <!-- Humanoids -->
<skill id="4408" level="9" /> <!-- HP Increase (1/2x) -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="14132" level="1" /> <!-- Curse Bloodstain -->
<skill id="14765" level="3" /> <!-- Blood Siphon Resistance -->
</skill_list>
<ai aggroRange="300" isAggressive="true" clanHelpRange="300" />
<drop_lists>
<death>
<group chance="70">
<item id="57" min="2014" max="4701" chance="100" /> <!-- Adena -->
</group>
<group chance="0.03">
<item id="17343" min="1" max="1" chance="100" /> <!-- Twilight Shield -->
</group>
<group chance="0.78">
<item id="17354" min="1" max="1" chance="3.8461538461538" /> <!-- Twilight Sigil -->
<item id="36552" min="1" max="1" chance="96.153846153846" /> <!-- Armor Fragment -->
</group>
<group chance="0.105">
<item id="17527" min="1" max="1" chance="71.428571428571" /> <!-- Scroll: Enchant Armor (R-grade) -->
<item id="36873" min="1" max="1" chance="28.571428571429" /> <!-- Recipe: Synthetic Fiber - Downgrade -->
</group>
</death>
<corpse>
<item id="36884" min="1" max="1" chance="0.03" /> <!-- Recipe: Synthetic Braid - Upgrade -->
<item id="36883" min="1" max="1" chance="0.003" /> <!-- Recipe: Synthetic Braid - Downgrade -->
</corpse>
<lucky_corpse>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_corpse>
</drop_lists>
<collision>
<radius normal="20" />
<height normal="39" />
</collision>
<extend_drop>
<id>1</id>
<id>2</id>
<id>3</id>
<id>4</id>
<id>5</id>
</extend_drop>
</npc>
<npc id="22967" level="92" type="L2Monster" name="Median Phantom" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="100" />
<param name="MoveAroundSocial2" value="100" />
<param name="IsAggressive" value="1" />
<skill name="Skill01_ID" id="14130" level="1" />
<skill name="Skill02_ID" id="14131" level="1" />
<param name="Attack_BoostValue" value="139" />
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<acquire exp="864539" sp="207" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="304477" hpRegen="8.5" mp="20960" mpRegen="30" />
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
<attack physical="33815.7837326838" magical="6015.97783382643" critical="4" attackSpeed="253" range="40" type="SWORD" distance="80" width="120" random="10" accuracy="5" />
<defence physical="457.653788150747" magical="256.391792590817" />
<attribute>
<defence fire="100" water="100" wind="100" earth="100" holy="50" dark="100" />
<attack type="DARK" value="180" />
</attribute>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" undying="false" />
<skill_list>
<skill id="5467" level="1" /> <!-- Strong against the dark elemental. -->
<skill id="4410" level="13" /> <!-- Slightly Strong P. Atk. -->
<skill id="4416" level="6" /> <!-- Humanoids -->
<skill id="4408" level="9" /> <!-- HP Increase (1/2x) -->
<skill id="14130" level="1" /> <!-- Phantom Circle -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="14765" level="3" /> <!-- Blood Siphon Resistance -->
</skill_list>
<ai aggroRange="300" isAggressive="true" clanHelpRange="300" />
<drop_lists>
<death>
<group chance="70">
<item id="57" min="2014" max="4701" chance="100" /> <!-- Adena -->
</group>
<group chance="0.0655">
<item id="17340" min="1" max="1" chance="45.801526717557" /> <!-- Twilight Gaiters -->
<item id="17346" min="1" max="1" chance="45.801526717557" /> <!-- Twilight Leather Leggings -->
<item id="17339" min="1" max="1" chance="8.3969465648855" /> <!-- Twilight Breastplate -->
</group>
<group chance="2.8455">
<item id="36557" min="1" max="1" chance="97.170971709717" /> <!-- Accessory Gem -->
<item id="36874" min="1" max="1" chance="2.6357406431207" /> <!-- Recipe: Synthetic Fiber - Upgrade -->
<item id="17526" min="1" max="1" chance="0.19328764716219" /> <!-- Scroll: Enchant Weapon (R-grade) -->
</group>
</death>
<corpse>
<item id="36884" min="1" max="1" chance="0.03" /> <!-- Recipe: Synthetic Braid - Upgrade -->
<item id="36883" min="1" max="1" chance="0.003" /> <!-- Recipe: Synthetic Braid - Downgrade -->
</corpse>
<lucky_corpse>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_corpse>
</drop_lists>
<collision>
<radius normal="30" />
<height normal="44.5" />
</collision>
<extend_drop>
<id>1</id>
<id>2</id>
<id>3</id>
<id>4</id>
<id>5</id>
</extend_drop>
</npc>
<npc id="22968" level="94" type="L2Monster" name="Median Escort Swordsman" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="100" />
<param name="MoveAroundSocial2" value="100" />
<param name="IsAggressive" value="1" />
<skill name="Skill01_ID" id="14134" level="3" />
<skill name="Skill02_ID" id="14135" level="3" />
<param name="Attack_BoostValue" value="142" />
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<acquire exp="1895388" sp="454" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="313367" hpRegen="8.5" mp="21690" mpRegen="30" />
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
<attack physical="37184.6066131423" magical="6590.82182407988" critical="4" attackSpeed="253" range="40" type="SWORD" distance="80" width="120" random="10" accuracy="5" />
<defence physical="476.143001192038" magical="269.371627090727" />
<attribute>
<defence fire="100" water="100" wind="100" earth="100" holy="50" dark="100" />
<attack type="DARK" value="180" />
</attribute>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" undying="false" />
<skill_list>
<skill id="5467" level="1" /> <!-- Strong against the dark elemental. -->
<skill id="4410" level="14" /> <!-- Strong P. Atk. -->
<skill id="4416" level="6" /> <!-- Humanoids -->
<skill id="14134" level="1" /> <!-- Exile Attack -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="14765" level="3" /> <!-- Blood Siphon Resistance -->
</skill_list>
<ai aggroRange="300" isAggressive="true" clanHelpRange="300" />
<drop_lists>
<death>
<group chance="70">
<item id="57" min="2845" max="6638" chance="100" /> <!-- Adena -->
</group>
<group chance="0.009">
<item id="17326" min="1" max="1" chance="33.333333333333" /> <!-- Apocalypse Slasher -->
<item id="17332" min="1" max="1" chance="33.333333333333" /> <!-- Apocalypse Buster -->
<item id="17333" min="1" max="1" chance="33.333333333333" /> <!-- Apocalypse Caster -->
</group>
<group chance="0.7855">
<item id="36562" min="1" max="1" chance="95.480585614258" /> <!-- Greater Cokes -->
<item id="36888" min="1" max="1" chance="3.8192234245703" /> <!-- Recipe: Worn Leather Braid - Downgrade -->
<item id="17526" min="1" max="1" chance="0.70019096117123" /> <!-- Scroll: Enchant Weapon (R-grade) -->
</group>
</death>
<corpse>
<item id="36884" min="1" max="1" chance="0.03" /> <!-- Recipe: Synthetic Braid - Upgrade -->
<item id="36883" min="1" max="1" chance="0.003" /> <!-- Recipe: Synthetic Braid - Downgrade -->
</corpse>
<lucky_corpse>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_corpse>
</drop_lists>
<collision>
<radius normal="15" />
<height normal="32.5" />
</collision>
<extend_drop>
<id>1</id>
<id>2</id>
<id>3</id>
<id>4</id>
<id>5</id>
</extend_drop>
</npc>
<npc id="22969" level="93" type="L2Monster" name="Wraith Guardian" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="0" />
<param name="MoveAroundSocial2" value="0" />
<param name="IsAggressive" value="1" />
<skill name="Skill01_ID" id="14130" level="2" />
<skill name="Skill02_ID" id="14133" level="2" />
<param name="Attack_BoostValue" value="140" />
</parameters>
<race>DEMONIC</race>
<sex>MALE</sex>
<acquire exp="1804284" sp="433" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="312844" hpRegen="8.5" mp="21324" mpRegen="30" />
<speed>
<walk ground="30" />
<run ground="200" />
</speed>
<attack physical="35459.9874241795" magical="6296.76383568414" critical="4" attackSpeed="253" range="40" type="FIST" distance="80" width="120" random="5" accuracy="5" />
<defence physical="466.806863913762" magical="262.801587405588" />
<attribute>
<defence fire="100" water="100" wind="100" earth="100" holy="50" dark="100" />
<attack type="DARK" value="180" />
</attribute>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" undying="false" />
<skill_list>
<skill id="5467" level="1" /> <!-- Strong against the dark elemental. -->
<skill id="4410" level="13" /> <!-- Slightly Strong P. Atk. -->
<skill id="4416" level="9" /> <!-- Demons -->
<skill id="14130" level="1" /> <!-- Phantom Circle -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="14765" level="3" /> <!-- Blood Siphon Resistance -->
</skill_list>
<ai aggroRange="300" isAggressive="true" clanHelpRange="300" />
<drop_lists>
<death>
<group chance="70">
<item id="57" min="2789" max="6498" chance="100" /> <!-- Adena -->
</group>
<group chance="0.06">
<item id="17340" min="1" max="1" chance="50" /> <!-- Twilight Gaiters -->
<item id="17345" min="1" max="1" chance="50" /> <!-- Twilight Leather Armor -->
</group>
<group chance="2.028">
<item id="36889" min="1" max="1" chance="85.207100591716" /> <!-- Recipe: Worn Leather Braid - Combination -->
<item id="17527" min="1" max="1" chance="14.792899408284" /> <!-- Scroll: Enchant Armor (R-grade) -->
</group>
</death>
<corpse>
<item id="36884" min="1" max="1" chance="0.03" /> <!-- Recipe: Synthetic Braid - Upgrade -->
<item id="36883" min="1" max="1" chance="0.003" /> <!-- Recipe: Synthetic Braid - Downgrade -->
</corpse>
<lucky_corpse>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_corpse>
</drop_lists>
<collision>
<radius normal="23" />
<height normal="52" />
</collision>
<extend_drop>
<id>1</id>
<id>2</id>
<id>3</id>
<id>4</id>
<id>5</id>
</extend_drop>
</npc>
<npc id="22970" level="93" type="L2Monster" name="Wraith Warrior" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="80" />
<param name="MoveAroundSocial1" value="80" />
<param name="MoveAroundSocial2" value="110" />
<skill name="Skill01_ID" id="14131" level="2" />
<skill name="Skill02_ID" id="14138" level="2" />
<param name="Attack_BoostValue" value="140" />
</parameters>
<race>DEMONIC</race>
<sex>MALE</sex>
<acquire exp="1804284" sp="433" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="312844" hpRegen="8.5" mp="31986" mpRegen="30" />
<speed>
<walk ground="60" />
<run ground="160" />
</speed>
<attack physical="35459.9874241795" magical="12765.5954727046" critical="4" attackSpeed="253" range="40" type="SWORD" distance="80" width="120" random="10" accuracy="5" />
<defence physical="373.44549113101" magical="262.801587405588" />
<attribute>
<defence fire="100" water="100" wind="100" earth="100" holy="50" dark="100" />
<attack type="DARK" value="180" />
</attribute>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" undying="false" />
<skill_list>
<skill id="5467" level="1" /> <!-- Strong against the dark elemental. -->
<skill id="4411" level="13" /> <!-- Slightly Strong M. Atk. -->
<skill id="4416" level="9" /> <!-- Demons -->
<skill id="14131" level="1" /> <!-- Phantom Attack -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="14765" level="3" /> <!-- Blood Siphon Resistance -->
</skill_list>
<ai aggroRange="300" isAggressive="true" clanHelpRange="300" />
<drop_lists>
<death>
<group chance="70">
<item id="57" min="2789" max="6498" chance="100" /> <!-- Adena -->
</group>
<group chance="0.03">
<item id="17343" min="1" max="1" chance="100" /> <!-- Twilight Shield -->
</group>
<group chance="0.03">
<item id="17351" min="1" max="1" chance="100" /> <!-- Twilight Stockings -->
</group>
<group chance="0.03">
<item id="17354" min="1" max="1" chance="100" /> <!-- Twilight Sigil -->
</group>
<group chance="0.3055">
<item id="17527" min="1" max="1" chance="98.199672667758" /> <!-- Scroll: Enchant Armor (R-grade) -->
<item id="36890" min="1" max="1" chance="1.8003273322422" /> <!-- Recipe: Leather Braid - Downgrade -->
</group>
</death>
<corpse>
<item id="36884" min="1" max="1" chance="0.03" /> <!-- Recipe: Synthetic Braid - Upgrade -->
<item id="36883" min="1" max="1" chance="0.003" /> <!-- Recipe: Synthetic Braid - Downgrade -->
</corpse>
<lucky_corpse>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_corpse>
</drop_lists>
<collision>
<radius normal="22" />
<height normal="43" />
</collision>
<extend_drop>
<id>1</id>
<id>2</id>
<id>3</id>
<id>4</id>
<id>5</id>
</extend_drop>
</npc>
<npc id="22979" level="94" type="L2Monster" name="Novice Escort Swordsman" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="100" />
<param name="MoveAroundSocial2" value="100" />
<param name="IsAggressive" value="1" />
<skill name="Skill01_ID" id="14143" level="3" />
<skill name="Skill02_ID" id="14144" level="3" />
<param name="Attack_BoostValue" value="142" />
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<acquire exp="1760287" sp="422" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="313367" hpRegen="8.5" mp="21690" mpRegen="30" />
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
<attack physical="37184.6066131423" magical="6590.82182407988" critical="4" attackSpeed="253" range="40" type="SWORD" distance="80" width="120" random="10" accuracy="5" />
<defence physical="476.143001192038" magical="269.371627090727" />
<attribute>
<defence fire="100" water="100" wind="100" earth="100" holy="50" dark="100" />
<attack type="DARK" value="180" />
</attribute>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" undying="false" />
<skill_list>
<skill id="5467" level="1" /> <!-- Strong against the dark elemental. -->
<skill id="4416" level="6" /> <!-- Humanoids -->
<skill id="14143" level="1" /> <!-- Exile Sword Attack -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="14765" level="3" /> <!-- Blood Siphon Resistance -->
</skill_list>
<ai aggroRange="300" isAggressive="true" clanHelpRange="300" />
<drop_lists>
<death>
<group chance="70">
<item id="57" min="2845" max="6638" chance="100" /> <!-- Adena -->
</group>
<group chance="0.042">
<item id="17343" min="1" max="1" chance="71.428571428571" /> <!-- Twilight Shield -->
<item id="17325" min="1" max="1" chance="7.1428571428571" /> <!-- Apocalypse Cutter -->
<item id="17326" min="1" max="1" chance="7.1428571428571" /> <!-- Apocalypse Slasher -->
<item id="17328" min="1" max="1" chance="7.1428571428571" /> <!-- Apocalypse Fighter -->
<item id="17330" min="1" max="1" chance="7.1428571428571" /> <!-- Apocalypse Thrower -->
</group>
<group chance="0.0355">
<item id="17526" min="1" max="1" chance="84.507042253521" /> <!-- Scroll: Enchant Weapon (R-grade) -->
<item id="36915" min="1" max="1" chance="15.492957746479" /> <!-- Recipe: Weapon Fragment - Downgrade -->
</group>
</death>
<corpse>
<item id="36884" min="1" max="1" chance="0.03" /> <!-- Recipe: Synthetic Braid - Upgrade -->
<item id="36883" min="1" max="1" chance="0.003" /> <!-- Recipe: Synthetic Braid - Downgrade -->
</corpse>
<lucky_corpse>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_corpse>
</drop_lists>
<collision>
<radius normal="12" />
<height normal="27" />
</collision>
</npc>
<npc id="22980" level="94" type="L2Monster" name="Novice Escort Wizard" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="100" />
<param name="MoveAroundSocial2" value="100" />
<param name="IsAggressive" value="1" />
<skill name="Skill01_ID" id="14145" level="3" />
<skill name="Skill02_ID" id="14146" level="3" />
<param name="Attack_BoostValue" value="142" />
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<acquire exp="1760287" sp="422" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="313367" hpRegen="8.5" mp="32535" mpRegen="30" />
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
<attack physical="37184.6066131423" magical="13386.4583807312" critical="4" attackSpeed="253" range="40" type="SWORD" distance="80" width="120" random="10" accuracy="5" />
<defence physical="380.91440095363" magical="269.371627090727" />
<attribute>
<defence fire="100" water="100" wind="100" earth="100" holy="50" dark="100" />
<attack type="DARK" value="180" />
</attribute>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" undying="false" />
<skill_list>
<skill id="5467" level="1" /> <!-- Strong against the dark elemental. -->
<skill id="4416" level="6" /> <!-- Humanoids -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="14145" level="1" /> <!-- Yoke of Blood -->
<skill id="14765" level="3" /> <!-- Blood Siphon Resistance -->
</skill_list>
<ai aggroRange="300" isAggressive="true" clanHelpRange="300" />
<drop_lists>
<death>
<group chance="70">
<item id="57" min="2845" max="6638" chance="100" /> <!-- Adena -->
</group>
<group chance="0.009">
<item id="17324" min="1" max="1" chance="33.333333333333" /> <!-- Apocalypse Shaper -->
<item id="17327" min="1" max="1" chance="33.333333333333" /> <!-- Apocalypse Avenger -->
<item id="17331" min="1" max="1" chance="33.333333333333" /> <!-- Apocalypse Shooter -->
</group>
<group chance="0.06">
<item id="17526" min="1" max="1" chance="50" /> <!-- Scroll: Enchant Weapon (R-grade) -->
<item id="36916" min="1" max="1" chance="50" /> <!-- Recipe: Weapon Fragment - Upgrade -->
</group>
</death>
<corpse>
<item id="36884" min="1" max="1" chance="0.03" /> <!-- Recipe: Synthetic Braid - Upgrade -->
<item id="36883" min="1" max="1" chance="0.003" /> <!-- Recipe: Synthetic Braid - Downgrade -->
</corpse>
<lucky_corpse>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_corpse>
</drop_lists>
<collision>
<radius normal="13" />
<height normal="26" />
</collision>
</npc>
<npc id="22981" level="95" type="L2Monster" name="Median Escort Swordsman" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="100" />
<param name="MoveAroundSocial2" value="100" />
<param name="IsAggressive" value="1" />
<skill name="Skill01_ID" id="14147" level="3" />
<skill name="Skill02_ID" id="14148" level="3" />
<param name="Attack_BoostValue" value="144" />
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<acquire exp="1938618" sp="465" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="321920" hpRegen="8.5" mp="22058" mpRegen="30" />
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
<attack physical="39019.9712170142" magical="6908.12226971491" critical="4" attackSpeed="253" range="40" type="SWORD" distance="80" width="120" random="10" accuracy="5" />
<defence physical="485.665861215878" magical="276.105917767995" />
<attribute>
<defence fire="250" water="250" wind="250" earth="250" holy="200" dark="250" />
<attack type="DARK" value="330" />
</attribute>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" undying="false" />
<skill_list>
<skill id="5467" level="1" /> <!-- Strong against the dark elemental. -->
<skill id="4416" level="6" /> <!-- Humanoids -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="14147" level="1" /> <!-- Exile Knuckle -->
<skill id="14765" level="3" /> <!-- Blood Siphon Resistance -->
</skill_list>
<ai aggroRange="300" isAggressive="true" clanHelpRange="300" />
<drop_lists>
<death>
<group chance="70">
<item id="57" min="2997" max="6989" chance="100" /> <!-- Adena -->
</group>
<group chance="0.003">
<item id="17330" min="1" max="1" chance="100" /> <!-- Apocalypse Thrower -->
</group>
<group chance="0.041">
<item id="17346" min="1" max="1" chance="73.170731707317" /> <!-- Twilight Leather Leggings -->
<item id="17339" min="1" max="1" chance="13.414634146341" /> <!-- Twilight Breastplate -->
<item id="17350" min="1" max="1" chance="13.414634146341" /> <!-- Twilight Tunic -->
</group>
<group chance="0.33">
<item id="17527" min="1" max="1" chance="90.909090909091" /> <!-- Scroll: Enchant Armor (R-grade) -->
<item id="36922" min="1" max="1" chance="9.0909090909091" /> <!-- Recipe: Armor Fragment (Low-grade) - Downgrade -->
</group>
</death>
<corpse>
<item id="36884" min="1" max="1" chance="0.03" /> <!-- Recipe: Synthetic Braid - Upgrade -->
<item id="36883" min="1" max="1" chance="0.003" /> <!-- Recipe: Synthetic Braid - Downgrade -->
</corpse>
<lucky_corpse>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_corpse>
</drop_lists>
<collision>
<radius normal="15" />
<height normal="32.5" />
</collision>
</npc>
<npc id="22983" level="93" type="L2Monster" name="Escort Warrior" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="80" />
<param name="MoveAroundSocial1" value="80" />
<param name="MoveAroundSocial2" value="80" />
<param name="IsAggressive" value="1" />
<param name="Attack_BoostValue" value="140" />
</parameters>
<race>DEMONIC</race>
<sex>MALE</sex>
<acquire exp="100963" sp="24" />
<equipment rhand="5800" lhand="5799" /> <!-- Nephilim Lord / Nephilim Lord -->
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="14467" hpRegen="8.5" mp="2132" mpRegen="3" />
<speed>
<walk ground="56" />
<run ground="180" />
</speed>
<attack physical="5065.71248916851" magical="899.53769081202" critical="4" attackSpeed="253" range="40" type="SWORD" distance="80" width="120" random="10" accuracy="5" />
<defence physical="466.806863913762" magical="262.801587405588" />
<attribute>
<defence fire="100" water="100" wind="100" earth="100" holy="50" dark="100" />
<attack type="DARK" value="180" />
</attribute>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" undying="false" />
<skill_list>
<skill id="5467" level="1" /> <!-- Strong against the dark elemental. -->
<skill id="4416" level="9" /> <!-- Demons -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="14765" level="3" /> <!-- Blood Siphon Resistance -->
</skill_list>
<ai clanHelpRange="300" aggroRange="300" />
<collision>
<radius normal="13" />
<height normal="55" />
</collision>
</npc>
<npc id="22984" level="20" type="L2Monster" name="Nemertess" title="Escort">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="100" />
<param name="MoveAroundSocial2" value="100" />
<param name="IsAggressive" value="1" />
<skill name="Skill01_ID" id="14136" level="1" />
<skill name="Skill02_ID" id="14137" level="1" />
<skill name="Skill03_ID" id="14138" level="1" />
</parameters>
<race>DEMONIC</race>
<sex>MALE</sex>
<acquire exp="9547" sp="2" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="685" hpRegen="2.5" mp="192" mpRegen="1.2" />
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
<attack physical="44.32863" magical="30.2707" critical="4" attackSpeed="253" range="40" type="SWORD" distance="80" width="120" random="10" accuracy="5" />
<defence physical="86.87049" magical="63.56806" />
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" undying="false" />
<skill_list>
<skill id="4416" level="9" /> <!-- Demons -->
<skill id="4408" level="11" /> <!-- HP Increase (3x) -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="14136" level="1" /> <!-- Dark Counter -->
</skill_list>
<ai clanHelpRange="300" aggroRange="300" />
<collision>
<radius normal="14" />
<height normal="32" />
</collision>
</npc>
<npc id="22985" level="92" type="L2Monster" name="Spezion's Pawn" title="Prison Raider">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="100" />
<param name="MoveAroundSocial2" value="100" />
<param name="IsAggressive" value="1" />
<skill name="Skill01_ID" id="14143" level="1" />
<skill name="Skill02_ID" id="14144" level="1" />
<param name="Attack_BoostValue" value="139" />
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<mpReward value="88" type="DIFF" ticks="10" affects="PARTY" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="304477" hpRegen="8.5" mp="20960" mpRegen="30" />
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
<attack physical="33815.7837326838" magical="6015.97783382643" critical="4" attackSpeed="253" range="40" type="SWORD" distance="80" width="120" random="10" accuracy="5" />
<defence physical="457.653788150747" magical="256.391792590817" />
<attribute>
<defence fire="100" water="100" wind="50" earth="100" holy="100" dark="100" />
<attack type="EARTH" value="180" />
</attribute>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" undying="false" />
<skill_list>
<skill id="5465" level="1" /> <!-- Earth Attack -->
<skill id="4416" level="6" /> <!-- Humanoids -->
<skill id="14143" level="1" /> <!-- Exile Sword Attack -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="14765" level="3" /> <!-- Blood Siphon Resistance -->
</skill_list>
<ai clanHelpRange="300" aggroRange="300" />
<collision>
<radius normal="12" />
<height normal="27" />
</collision>
</npc>
<npc id="22991" level="10" type="L2Monster" name="Crawler" title="Husk">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="100" />
<param name="MoveAroundSocial2" value="100" />
<skill name="Skill01_ID" id="14158" level="1" />
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<acquire exp="413" sp="1" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="163" hpRegen="2" mp="108" mpRegen="0.9" />
<speed>
<walk ground="8" />
<run ground="120" />
</speed>
<attack physical="19.33758" magical="13.20506" critical="4" attackSpeed="253" range="40" type="SWORD" distance="80" width="120" random="10" accuracy="5" />
<defence physical="61.82527" magical="45.24105" />
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" undying="false" />
<skill_list>
<skill id="4410" level="13" /> <!-- Slightly Strong P. Atk. -->
<skill id="4412" level="9" /> <!-- Slightly Weak P. Def. -->
<skill id="4413" level="8" /> <!-- Weak M. Def. -->
<skill id="4416" level="6" /> <!-- Humanoids -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="14158" level="1" /> <!-- Crawler Spear -->
</skill_list>
<ai clanHelpRange="300" aggroRange="300" />
<drop_lists>
<death>
<group chance="70">
<item id="57" min="2" max="5" chance="100" /> <!-- Adena -->
</group>
<group chance="0.3">
<item id="8" min="1" max="1" chance="100" /> <!-- Willow Staff -->
</group>
<group chance="0.0009">
<item id="36548" min="1" max="1" chance="100" /> <!-- Weapon Fragment (Mid-grade) -->
</group>
<group chance="20">
<item id="8600" min="1" max="1" chance="50" /> <!-- Herb of Life -->
<item id="8601" min="1" max="1" chance="40" /> <!-- Major Herb of Life -->
<item id="8602" min="1" max="1" chance="10" /> <!-- Superior Herb of Life -->
</group>
<group chance="33">
<item id="8603" min="1" max="1" chance="60" /> <!-- Herb of Mana -->
<item id="8604" min="1" max="1" chance="30" /> <!-- Major Herb of Mana -->
<item id="8605" min="1" max="1" chance="10" /> <!-- Superior Herb of Mana -->
</group>
<group chance="0.7">
<item id="34849" min="1" max="1" chance="100" /> <!-- Mysterious Herb of Power -->
</group>
<group chance="0.7">
<item id="34850" min="1" max="1" chance="100" /> <!-- Mysterious Herb of Magic -->
</group>
<group chance="0.1">
<item id="13028" min="1" max="1" chance="100" /> <!-- Vitality Replenishing Herb -->
</group>
</death>
<corpse>
<item id="36531" min="1" max="1" chance="1.269" /> <!-- Thread -->
<item id="36533" min="1" max="1" chance="0.0055" /> <!-- Synthetic Braid -->
</corpse>
<lucky_corpse>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_corpse>
</drop_lists>
<collision>
<radius normal="6.5" />
<height normal="18.5" />
</collision>
</npc>
<npc id="22992" level="8" type="L2Monster" name="Stalker" title="Husk">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="100" />
<param name="MoveAroundSocial2" value="100" />
<skill name="Skill01_ID" id="14156" level="1" />
<skill name="Skill02_ID" id="14157" level="1" />
</parameters>
<race>HUMAN</race>
<sex>FEMALE</sex>
<acquire exp="330" sp="1" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="124" hpRegen="2" mp="92" mpRegen="0.9" />
<speed>
<walk ground="10" />
<run ground="120" />
</speed>
<attack physical="16.20165" magical="11.06363" critical="4" attackSpeed="253" range="40" type="SWORD" distance="80" width="120" random="10" accuracy="5" />
<defence physical="57.56203" magical="42.1214" />
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" undying="false" />
<skill_list>
<skill id="4410" level="13" /> <!-- Slightly Strong P. Atk. -->
<skill id="4412" level="9" /> <!-- Slightly Weak P. Def. -->
<skill id="4413" level="8" /> <!-- Weak M. Def. -->
<skill id="4416" level="14" /> <!-- Humans -->
<skill id="14156" level="1" /> <!-- Snake -->
<skill id="14157" level="1" /> <!-- Long Snake -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
</skill_list>
<ai aggroRange="300" isAggressive="true" clanHelpRange="300" />
<drop_lists>
<death>
<group chance="70">
<item id="57" min="2" max="4" chance="100" /> <!-- Adena -->
</group>
<group chance="0.003">
<item id="36553" min="1" max="1" chance="100" /> <!-- Armor Fragment (Mid-grade) -->
</group>
<group chance="20">
<item id="8600" min="1" max="1" chance="50" /> <!-- Herb of Life -->
<item id="8601" min="1" max="1" chance="40" /> <!-- Major Herb of Life -->
<item id="8602" min="1" max="1" chance="10" /> <!-- Superior Herb of Life -->
</group>
<group chance="33">
<item id="8603" min="1" max="1" chance="60" /> <!-- Herb of Mana -->
<item id="8604" min="1" max="1" chance="30" /> <!-- Major Herb of Mana -->
<item id="8605" min="1" max="1" chance="10" /> <!-- Superior Herb of Mana -->
</group>
<group chance="0.7">
<item id="34849" min="1" max="1" chance="100" /> <!-- Mysterious Herb of Power -->
</group>
<group chance="0.7">
<item id="34850" min="1" max="1" chance="100" /> <!-- Mysterious Herb of Magic -->
</group>
<group chance="0.1">
<item id="13028" min="1" max="1" chance="100" /> <!-- Vitality Replenishing Herb -->
</group>
</death>
<corpse>
<item id="36561" min="1" max="1" chance="0.075" /> <!-- Cokes -->
<item id="36562" min="1" max="1" chance="0.003" /> <!-- Greater Cokes -->
<item id="36563" min="1" max="1" chance="0.0009" /> <!-- Synthetic Cokes -->
</corpse>
<lucky_corpse>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_corpse>
</drop_lists>
<collision>
<radius normal="9.4" />
<height normal="20" />
</collision>
</npc>
<npc id="22993" level="16" type="L2Monster" name="Critter" title="Husk">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="100" />
<param name="MoveAroundSocial2" value="100" />
<param name="IsAggressive" value="1" />
<skill name="Skill01_ID" id="14166" level="1" />
</parameters>
<race>ANIMAL</race>
<sex>MALE</sex>
<acquire exp="232" sp="1" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="264" hpRegen="2.5" mp="157" mpRegen="1.2" />
<speed>
<walk ground="30" />
<run ground="120" />
</speed>
<attack physical="32.16396" magical="21.96382" critical="4" attackSpeed="253" range="40" type="SWORD" distance="80" width="120" random="10" accuracy="5" />
<defence physical="76.08628" magical="55.67663" />
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" undying="false" />
<skill_list>
<skill id="4410" level="13" /> <!-- Slightly Strong P. Atk. -->
<skill id="4412" level="9" /> <!-- Slightly Weak P. Def. -->
<skill id="4413" level="8" /> <!-- Weak M. Def. -->
<skill id="4416" level="4" /> <!-- Animals -->
<skill id="4408" level="9" /> <!-- HP Increase (1/2x) -->
<skill id="14166" level="1" /> <!-- Baelz -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
</skill_list>
<ai clanHelpRange="300" aggroRange="200" />
<drop_lists>
<death>
<group chance="70">
<item id="57" min="1" max="2" chance="100" /> <!-- Adena -->
</group>
<group chance="0.03">
<item id="216" min="1" max="1" chance="100" /> <!-- Dirk -->
</group>
<group chance="0.0009">
<item id="36558" min="1" max="1" chance="100" /> <!-- Accessory Gem (Mid-grade) -->
</group>
<group chance="20">
<item id="8600" min="1" max="1" chance="50" /> <!-- Herb of Life -->
<item id="8601" min="1" max="1" chance="40" /> <!-- Major Herb of Life -->
<item id="8602" min="1" max="1" chance="10" /> <!-- Superior Herb of Life -->
</group>
<group chance="33">
<item id="8603" min="1" max="1" chance="60" /> <!-- Herb of Mana -->
<item id="8604" min="1" max="1" chance="30" /> <!-- Major Herb of Mana -->
<item id="8605" min="1" max="1" chance="10" /> <!-- Superior Herb of Mana -->
</group>
<group chance="0.7">
<item id="34849" min="1" max="1" chance="100" /> <!-- Mysterious Herb of Power -->
</group>
<group chance="0.7">
<item id="34850" min="1" max="1" chance="100" /> <!-- Mysterious Herb of Magic -->
</group>
<group chance="0.1">
<item id="13028" min="1" max="1" chance="100" /> <!-- Vitality Replenishing Herb -->
</group>
</death>
<corpse>
<item id="36561" min="1" max="1" chance="0.03" /> <!-- Cokes -->
<item id="36562" min="1" max="1" chance="0.0009" /> <!-- Greater Cokes -->
<item id="36563" min="1" max="1" chance="0.0009" /> <!-- Synthetic Cokes -->
</corpse>
<lucky_corpse>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_corpse>
</drop_lists>
<collision>
<radius normal="14.5" />
<height normal="18" />
</collision>
</npc>
<npc id="22994" level="14" type="L2Monster" name="Avian" title="Husk">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="100" />
<param name="MoveAroundSocial2" value="100" />
<skill name="Skill01_ID" id="14161" level="1" />
</parameters>
<race>ANIMAL</race>
<sex>MALE</sex>
<acquire exp="577" sp="1" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="230" hpRegen="2.5" mp="140" mpRegen="1.2" />
<speed>
<walk ground="25" />
<run ground="120" />
</speed>
<attack physical="27.24646" magical="18.6058" critical="4" attackSpeed="253" range="40" type="SWORD" distance="80" width="120" random="10" accuracy="5" />
<defence physical="71.08179" magical="52.01457" />
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" undying="false" />
<skill_list>
<skill id="4410" level="13" /> <!-- Slightly Strong P. Atk. -->
<skill id="4412" level="9" /> <!-- Slightly Weak P. Def. -->
<skill id="4413" level="8" /> <!-- Weak M. Def. -->
<skill id="4416" level="4" /> <!-- Animals -->
<skill id="14161" level="1" /> <!-- Gash -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
</skill_list>
<ai clanHelpRange="300" aggroRange="300" />
<drop_lists>
<death>
<group chance="70">
<item id="57" min="3" max="7" chance="100" /> <!-- Adena -->
</group>
<group chance="0.075">
<item id="9" min="1" max="1" chance="100" /> <!-- Cedar Staff -->
</group>
<group chance="0.0009">
<item id="36563" min="1" max="1" chance="100" /> <!-- Synthetic Cokes -->
</group>
<group chance="20">
<item id="8600" min="1" max="1" chance="50" /> <!-- Herb of Life -->
<item id="8601" min="1" max="1" chance="40" /> <!-- Major Herb of Life -->
<item id="8602" min="1" max="1" chance="10" /> <!-- Superior Herb of Life -->
</group>
<group chance="33">
<item id="8603" min="1" max="1" chance="60" /> <!-- Herb of Mana -->
<item id="8604" min="1" max="1" chance="30" /> <!-- Major Herb of Mana -->
<item id="8605" min="1" max="1" chance="10" /> <!-- Superior Herb of Mana -->
</group>
<group chance="0.7">
<item id="34849" min="1" max="1" chance="100" /> <!-- Mysterious Herb of Power -->
</group>
<group chance="0.7">
<item id="34850" min="1" max="1" chance="100" /> <!-- Mysterious Herb of Magic -->
</group>
<group chance="0.1">
<item id="13028" min="1" max="1" chance="100" /> <!-- Vitality Replenishing Herb -->
</group>
</death>
<corpse>
<item id="36551" min="1" max="1" chance="0.3" /> <!-- Armor Fragment (Low-grade) -->
<item id="36552" min="1" max="1" chance="0.003" /> <!-- Armor Fragment -->
<item id="36553" min="1" max="1" chance="0.0009" /> <!-- Armor Fragment (Mid-grade) -->
</corpse>
<lucky_corpse>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_corpse>
</drop_lists>
<collision>
<radius normal="11" />
<height normal="16.5" />
</collision>
</npc>
<npc id="22995" level="18" type="L2Monster" name="Rider" title="Husk">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="100" />
<param name="MoveAroundSocial2" value="100" />
<skill name="Skill01_ID" id="14162" level="1" />
<skill name="Skill02_ID" id="14163" level="1" />
</parameters>
<race>HUMAN</race>
<sex>FEMALE</sex>
<acquire exp="717" sp="1" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="301" hpRegen="2.5" mp="174" mpRegen="1.2" />
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
<attack physical="37.82932" magical="25.83252" critical="4" attackSpeed="253" range="40" type="SWORD" distance="80" width="120" random="10" accuracy="5" />
<defence physical="81.34791" magical="59.52687" />
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" undying="false" />
<skill_list>
<skill id="4411" level="13" /> <!-- Slightly Strong M. Atk. -->
<skill id="4412" level="8" /> <!-- Weak P. Def. -->
<skill id="4413" level="9" /> <!-- Slightly Weak M. Def. -->
<skill id="4416" level="14" /> <!-- Humans -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="14162" level="1" /> <!-- Sweep -->
<skill id="14163" level="1" /> <!-- Howl -->
</skill_list>
<ai clanHelpRange="300" aggroRange="300" />
<drop_lists>
<death>
<group chance="70">
<item id="57" min="3" max="8" chance="100" /> <!-- Adena -->
</group>
<group chance="0.3">
<item id="9" min="1" max="1" chance="100" /> <!-- Cedar Staff -->
</group>
<group chance="20">
<item id="8600" min="1" max="1" chance="50" /> <!-- Herb of Life -->
<item id="8601" min="1" max="1" chance="40" /> <!-- Major Herb of Life -->
<item id="8602" min="1" max="1" chance="10" /> <!-- Superior Herb of Life -->
</group>
<group chance="33">
<item id="8603" min="1" max="1" chance="60" /> <!-- Herb of Mana -->
<item id="8604" min="1" max="1" chance="30" /> <!-- Major Herb of Mana -->
<item id="8605" min="1" max="1" chance="10" /> <!-- Superior Herb of Mana -->
</group>
<group chance="0.7">
<item id="34849" min="1" max="1" chance="100" /> <!-- Mysterious Herb of Power -->
</group>
<group chance="0.7">
<item id="34850" min="1" max="1" chance="100" /> <!-- Mysterious Herb of Magic -->
</group>
<group chance="0.1">
<item id="13028" min="1" max="1" chance="100" /> <!-- Vitality Replenishing Herb -->
</group>
</death>
<corpse>
<item id="36553" min="1" max="1" chance="0.003" /> <!-- Armor Fragment (Mid-grade) -->
</corpse>
<lucky_corpse>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_corpse>
</drop_lists>
<collision>
<radius normal="31" />
<height normal="36.5" />
</collision>
</npc>
<npc id="22996" level="14" type="L2Monster" name="Krapher" title="Husk">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="100" />
<param name="MoveAroundSocial2" value="100" />
<param name="IsAggressive" value="1" />
<skill name="Skill01_ID" id="14164" level="1" />
<skill name="Skill02_ID" id="14165" level="1" />
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<acquire exp="558" sp="1" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="230" hpRegen="2.5" mp="140" mpRegen="1.2" />
<speed>
<walk ground="15" />
<run ground="120" />
</speed>
<attack physical="27.24646" magical="18.6058" critical="4" attackSpeed="253" range="40" type="SWORD" distance="80" width="120" random="10" accuracy="5" />
<defence physical="71.08179" magical="52.01457" />
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" undying="false" />
<skill_list>
<skill id="4411" level="13" /> <!-- Slightly Strong M. Atk. -->
<skill id="4412" level="8" /> <!-- Weak P. Def. -->
<skill id="4413" level="9" /> <!-- Slightly Weak M. Def. -->
<skill id="4416" level="6" /> <!-- Humanoids -->
<skill id="14164" level="1" /> <!-- Arcane Jet -->
<skill id="14165" level="1" /> <!-- Arcane Bust -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
</skill_list>
<ai aggroRange="150" isAggressive="true" clanHelpRange="300" />
<drop_lists>
<death>
<group chance="70">
<item id="57" min="3" max="6" chance="100" /> <!-- Adena -->
</group>
<group chance="0.03">
<item id="15" min="1" max="1" chance="100" /> <!-- Short Spear -->
</group>
<group chance="20">
<item id="8600" min="1" max="1" chance="50" /> <!-- Herb of Life -->
<item id="8601" min="1" max="1" chance="40" /> <!-- Major Herb of Life -->
<item id="8602" min="1" max="1" chance="10" /> <!-- Superior Herb of Life -->
</group>
<group chance="33">
<item id="8603" min="1" max="1" chance="60" /> <!-- Herb of Mana -->
<item id="8604" min="1" max="1" chance="30" /> <!-- Major Herb of Mana -->
<item id="8605" min="1" max="1" chance="10" /> <!-- Superior Herb of Mana -->
</group>
<group chance="0.7">
<item id="34849" min="1" max="1" chance="100" /> <!-- Mysterious Herb of Power -->
</group>
<group chance="0.7">
<item id="34850" min="1" max="1" chance="100" /> <!-- Mysterious Herb of Magic -->
</group>
<group chance="0.1">
<item id="13028" min="1" max="1" chance="100" /> <!-- Vitality Replenishing Herb -->
</group>
</death>
<corpse>
<item id="36531" min="1" max="1" chance="1.562" /> <!-- Thread -->
<item id="36533" min="1" max="1" chance="0.0055" /> <!-- Synthetic Braid -->
</corpse>
<lucky_corpse>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_corpse>
</drop_lists>
<collision>
<radius normal="9" />
<height normal="22.5" />
</collision>
</npc>
<npc id="22997" level="18" type="L2Monster" name="Handyman" title="Embryo">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="100" />
<param name="MoveAroundSocial2" value="100" />
<param name="IsAggressive" value="1" />
<skill name="Skill01_ID" id="14167" level="1" />
<skill name="Skill02_ID" id="14168" level="1" />
</parameters>
<race>HUMANOID</race>
<sex>FEMALE</sex>
<acquire exp="764" sp="0" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="301" hpRegen="2.5" mp="174" mpRegen="1.2" />
<speed>
<walk ground="40" />
<run ground="120" />
</speed>
<attack physical="37.82932" magical="25.83252" critical="8" attackSpeed="253" range="1100" type="BOW" distance="10" width="0" random="5" accuracy="0" />
<defence physical="81.34791" magical="59.52687" />
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" undying="false" />
<skill_list>
<skill id="4412" level="8" /> <!-- Weak P. Def. -->
<skill id="4413" level="9" /> <!-- Slightly Weak M. Def. -->
<skill id="4416" level="6" /> <!-- Humanoids -->
<skill id="4415" level="9" /> <!-- Bows -->
<skill id="4411" level="13" /> <!-- Slightly Strong M. Atk. -->
<skill id="4410" level="13" /> <!-- Slightly Strong P. Atk. -->
<skill id="14167" level="1" /> <!-- Black Powder -->
</skill_list>
<ai clanHelpRange="300" aggroRange="100" />
<drop_lists>
<death>
<group chance="20">
<item id="8600" min="1" max="1" chance="50" /> <!-- Herb of Life -->
<item id="8601" min="1" max="1" chance="40" /> <!-- Major Herb of Life -->
<item id="8602" min="1" max="1" chance="10" /> <!-- Superior Herb of Life -->
</group>
<group chance="33">
<item id="8603" min="1" max="1" chance="60" /> <!-- Herb of Mana -->
<item id="8604" min="1" max="1" chance="30" /> <!-- Major Herb of Mana -->
<item id="8605" min="1" max="1" chance="10" /> <!-- Superior Herb of Mana -->
</group>
<group chance="0.7">
<item id="34849" min="1" max="1" chance="100" /> <!-- Mysterious Herb of Power -->
</group>
<group chance="0.7">
<item id="34850" min="1" max="1" chance="100" /> <!-- Mysterious Herb of Magic -->
</group>
<group chance="0.1">
<item id="13028" min="1" max="1" chance="100" /> <!-- Vitality Replenishing Herb -->
</group>
</death>
</drop_lists>
<collision>
<radius normal="6" />
<height normal="22.5" />
</collision>
</npc>
<npc id="22998" level="18" type="L2Monster" name="Operative" title="Embryo">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="100" />
<param name="MoveAroundSocial2" value="100" />
<param name="IsAggressive" value="1" />
<skill name="Skill01_ID" id="14169" level="1" />
<skill name="Skill02_ID" id="14170" level="1" />
<skill name="Skill03_ID" id="14171" level="1" />
</parameters>
<race>HUMANOID</race>
<sex>FEMALE</sex>
<acquire exp="764" sp="0" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="301" hpRegen="2.5" mp="174" mpRegen="1.2" />
<speed>
<walk ground="40" />
<run ground="120" />
</speed>
<attack physical="37.82932" magical="25.83252" critical="4" attackSpeed="253" range="40" type="SWORD" distance="80" width="120" random="10" accuracy="5" />
<defence physical="81.34791" magical="59.52687" />
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" undying="false" />
<skill_list>
<skill id="4412" level="8" /> <!-- Weak P. Def. -->
<skill id="4413" level="9" /> <!-- Slightly Weak M. Def. -->
<skill id="4416" level="6" /> <!-- Humanoids -->
<skill id="14169" level="1" /> <!-- Dirty Fighting -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4411" level="13" /> <!-- Slightly Strong M. Atk. -->
<skill id="4410" level="13" /> <!-- Slightly Strong P. Atk. -->
</skill_list>
<ai clanHelpRange="300" aggroRange="100" />
<drop_lists>
<death>
<group chance="20">
<item id="8600" min="1" max="1" chance="50" /> <!-- Herb of Life -->
<item id="8601" min="1" max="1" chance="40" /> <!-- Major Herb of Life -->
<item id="8602" min="1" max="1" chance="10" /> <!-- Superior Herb of Life -->
</group>
<group chance="33">
<item id="8603" min="1" max="1" chance="60" /> <!-- Herb of Mana -->
<item id="8604" min="1" max="1" chance="30" /> <!-- Major Herb of Mana -->
<item id="8605" min="1" max="1" chance="10" /> <!-- Superior Herb of Mana -->
</group>
<group chance="0.7">
<item id="34849" min="1" max="1" chance="100" /> <!-- Mysterious Herb of Power -->
</group>
<group chance="0.7">
<item id="34850" min="1" max="1" chance="100" /> <!-- Mysterious Herb of Magic -->
</group>
<group chance="0.1">
<item id="13028" min="1" max="1" chance="100" /> <!-- Vitality Replenishing Herb -->
</group>
</death>
</drop_lists>
<collision>
<radius normal="6" />
<height normal="22.5" />
</collision>
</npc>
</list>