Files
l2j_mobius/trunk/dist/game/data/stats/npcs/22500-22599.xml
2016-06-12 01:34:09 +00:00

1869 lines
79 KiB
XML

<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/npcs.xsd">
<npc id="22500" level="78" type="L2Monster" name="Lost Watcher">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="50" />
<param name="MoveAroundSocial1" value="50" />
<param name="MoveAroundSocial2" value="50" />
<param name="IsAggressive" value="1" />
<param name="MoveArounding" value="0" />
<param name="Skill02_Type" value="2" />
<param name="Skill02_Probablity" value="500" />
<param name="is_private" value="0" />
<param name="silhouette" value="22501" />
<param name="ai_type" value="kamaloka_78_a_false" />
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="10" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="5" />
<param name="LongRangeGuardRate" value="5" />
<skill name="Skill01_ID" id="4032" level="8" />
<skill name="Skill02_ID" id="4047" level="8" />
</parameters>
<race>DIVINE</race>
<sex>MALE</sex>
<equipment rhand="148" /> <!-- Sword of Valhalla -->
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="34114" hpRegen="119.343181906062" mp="1607.4" mpRegen="3" />
<attack physical="5411.70496793952" magical="3695.4930113615" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="532.320976" magical="584.294088" />
<attribute>
<attack type="WIND" value="100" />
<defence fire="100" water="100" wind="100" earth="50" holy="100" dark="100" default="85" />
</attribute>
<speed>
<walk ground="30" />
<run ground="170" />
</speed>
<hit_time>520</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4032" level="8" /> <!-- NPC Strike -->
<skill id="4047" level="8" /> <!-- Hold -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="7" /> <!-- Weak P. Atk. -->
<skill id="4411" level="7" /> <!-- Weak M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="3" /> <!-- Light Armor Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="8" /> <!-- Angels -->
<skill id="5464" level="1" /> <!-- Wind Attacks -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<ai type="BALANCED" aggroRange="300" clanHelpRange="1000" isAggressive="true">
<clan_list>
<clan>ABYSS</clan>
</clan_list>
</ai>
<collision>
<radius normal="13.5" grown="16" />
<height normal="36.5" grown="42.5" />
</collision>
</npc>
<npc id="22501" level="78" type="L2Monster" name="Lost Watcher">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="50" />
<param name="MoveAroundSocial1" value="50" />
<param name="MoveAroundSocial2" value="50" />
<param name="IsAggressive" value="1" />
<param name="MoveArounding" value="0" />
<param name="Skill02_Type" value="2" />
<param name="Skill02_Probablity" value="500" />
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="10" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="5" />
<param name="LongRangeGuardRate" value="5" />
<skill name="Skill01_ID" id="4032" level="8" />
<skill name="Skill02_ID" id="4047" level="8" />
</parameters>
<race>DIVINE</race>
<sex>MALE</sex>
<equipment rhand="148" /> <!-- Sword of Valhalla -->
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="34114" hpRegen="119.343181906062" mp="1607.4" mpRegen="3" />
<attack physical="5411.70496793952" magical="3695.4930113615" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="532.320976" magical="584.294088" />
<attribute>
<attack type="WIND" value="100" />
<defence fire="100" water="100" wind="100" earth="50" holy="100" dark="100" default="85" />
</attribute>
<speed>
<walk ground="30" />
<run ground="170" />
</speed>
<hit_time>520</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4032" level="8" /> <!-- NPC Strike -->
<skill id="4047" level="8" /> <!-- Hold -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="7" /> <!-- Weak P. Atk. -->
<skill id="4411" level="7" /> <!-- Weak M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="3" /> <!-- Light Armor Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="8" /> <!-- Angels -->
<skill id="5464" level="1" /> <!-- Wind Attacks -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<ai type="BALANCED" aggroRange="300" clanHelpRange="1000" isAggressive="true">
<clan_list>
<clan>ABYSS</clan>
</clan_list>
</ai>
<collision>
<radius normal="13.5" grown="16" />
<height normal="36.5" grown="42.5" />
</collision>
</npc>
<npc id="22502" level="78" type="L2Monster" name="Lost Beholder">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="130" />
<param name="MoveAroundSocial1" value="130" />
<param name="MoveAroundSocial2" value="130" />
<param name="IsAggressive" value="1" />
<param name="MoveArounding" value="0" />
<param name="Skill02_Target" value="3" />
<param name="Skill02_Type" value="3" />
<param name="Skill02_AttackSplash" value="1" />
<param name="Skill03_Type" value="2" />
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="10" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="5" />
<param name="LongRangeGuardRate" value="5" />
<skill name="Skill01_ID" id="4032" level="8" />
<skill name="Skill02_ID" id="4613" level="8" />
<skill name="Skill03_ID" id="4098" level="9" />
</parameters>
<race>DIVINE</race>
<sex>FEMALE</sex>
<equipment rhand="6717" /> <!-- Monster Only (Einhasad Warrior) -->
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="68176" hpRegen="119.249184145668" mp="1607.4" mpRegen="3" />
<attack physical="5290.96371101051" magical="3613.0423837298" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="532.320976" magical="584.294088" />
<attribute>
<attack type="EARTH" value="100" />
<defence fire="100" water="100" wind="50" earth="100" holy="100" dark="100" default="85" />
</attribute>
<speed>
<walk ground="50" />
<run ground="180" />
</speed>
<hit_time>460</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4032" level="8" /> <!-- NPC Strike -->
<skill id="4098" level="9" /> <!-- Silence -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="7" /> <!-- Weak P. Def. -->
<skill id="4413" level="8" /> <!-- Weak M. Def. -->
<skill id="4414" level="3" /> <!-- Light Armor Type -->
<skill id="4415" level="4" /> <!-- One-handed Sword -->
<skill id="4416" level="8" /> <!-- Angels -->
<skill id="4613" level="8" /> <!-- NPC Clan Heal -->
<skill id="5465" level="1" /> <!-- Earth Attacks -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<ai type="BALANCED" aggroRange="300" clanHelpRange="1000" isAggressive="true">
<clan_list>
<clan>ABYSS</clan>
</clan_list>
</ai>
<collision>
<radius normal="8" grown="9" />
<height normal="30" grown="36.5" />
</collision>
</npc>
<npc id="22503" level="81" type="L2Monster" name="Lost Watcher">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="0" />
<param name="MoveAroundSocial2" value="0" />
<param name="IsAggressive" value="1" />
<param name="MoveArounding" value="0" />
<param name="Skill02_Type" value="2" />
<param name="Skill02_Probablity" value="500" />
<param name="is_private" value="0" />
<param name="silhouette" value="22504" />
<param name="ai_type" value="kamaloka_81_a_false" />
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="10" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="5" />
<param name="LongRangeGuardRate" value="5" />
<skill name="Skill01_ID" id="4032" level="9" />
<skill name="Skill02_ID" id="4047" level="9" />
</parameters>
<race>DEMONIC</race>
<sex>MALE</sex>
<equipment rhand="10278" lhand="10278" /> <!-- Monster Only (Behamah Dual) / Monster Only (Behamah Dual) -->
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="33903" hpRegen="116.510535585003" mp="1708.8" mpRegen="3" />
<attack physical="5953.77196777846" magical="4277.99509727735" random="10" critical="4" accuracy="5" attackSpeed="253" type="DUAL" range="40" distance="80" width="120" />
<defence physical="552.978032" magical="606.967992" />
<attribute>
<attack type="DARK" value="100" />
<defence fire="100" water="100" wind="100" earth="100" holy="50" dark="100" default="80" />
</attribute>
<speed>
<walk ground="70" />
<run ground="190" />
</speed>
<hit_time>470</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4032" level="9" /> <!-- NPC Strike -->
<skill id="4047" level="9" /> <!-- Hold -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="7" /> <!-- Weak P. Atk. -->
<skill id="4411" level="7" /> <!-- Weak M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="1" /> <!-- Heavy Armor Type -->
<skill id="4415" level="19" /> <!-- Dual-Sword Weapons -->
<skill id="4416" level="9" /> <!-- Demons -->
<skill id="5467" level="1" /> <!-- Dark Attacks -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<ai type="BALANCED" aggroRange="300" clanHelpRange="1000" isAggressive="true">
<clan_list>
<clan>ABYSS</clan>
</clan_list>
</ai>
<collision>
<radius normal="25" grown="32" />
<height normal="37.5" grown="46.8" />
</collision>
</npc>
<npc id="22504" level="81" type="L2Monster" name="Lost Watcher">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="0" />
<param name="MoveAroundSocial2" value="0" />
<param name="IsAggressive" value="1" />
<param name="MoveArounding" value="0" />
<param name="Skill02_Type" value="2" />
<param name="Skill02_Probablity" value="500" />
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="10" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="5" />
<param name="LongRangeGuardRate" value="5" />
<skill name="Skill01_ID" id="4032" level="9" />
<skill name="Skill02_ID" id="4047" level="9" />
</parameters>
<race>DEMONIC</race>
<sex>MALE</sex>
<equipment rhand="10278" lhand="10278" /> <!-- Monster Only (Behamah Dual) / Monster Only (Behamah Dual) -->
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="33903" hpRegen="116.510535585003" mp="1708.8" mpRegen="3" />
<attack physical="5953.77196777846" magical="4277.99509727735" random="10" critical="4" accuracy="5" attackSpeed="253" type="DUAL" range="40" distance="80" width="120" />
<defence physical="552.978032" magical="606.967992" />
<attribute>
<attack type="DARK" value="100" />
<defence fire="100" water="100" wind="100" earth="100" holy="50" dark="100" default="80" />
</attribute>
<speed>
<walk ground="70" />
<run ground="190" />
</speed>
<hit_time>470</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4032" level="9" /> <!-- NPC Strike -->
<skill id="4047" level="9" /> <!-- Hold -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="7" /> <!-- Weak P. Atk. -->
<skill id="4411" level="7" /> <!-- Weak M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="1" /> <!-- Heavy Armor Type -->
<skill id="4415" level="19" /> <!-- Dual-Sword Weapons -->
<skill id="4416" level="9" /> <!-- Demons -->
<skill id="5467" level="1" /> <!-- Dark Attacks -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<ai type="BALANCED" aggroRange="300" clanHelpRange="1000" isAggressive="true">
<clan_list>
<clan>ABYSS</clan>
</clan_list>
</ai>
<collision>
<radius normal="25" grown="32" />
<height normal="37.5" grown="46.8" />
</collision>
</npc>
<npc id="22505" level="81" type="L2Monster" name="Lost Beholder">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="120" />
<param name="MoveAroundSocial1" value="120" />
<param name="MoveAroundSocial2" value="120" />
<param name="IsAggressive" value="1" />
<param name="MoveArounding" value="0" />
<param name="Skill02_Target" value="3" />
<param name="Skill02_Type" value="3" />
<param name="Skill02_AttackSplash" value="1" />
<param name="Skill03_Type" value="2" />
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="10" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="5" />
<param name="LongRangeGuardRate" value="5" />
<skill name="Skill01_ID" id="4032" level="9" />
<skill name="Skill02_ID" id="4613" level="9" />
<skill name="Skill03_ID" id="4098" level="10" />
</parameters>
<race>CONSTRUCT</race>
<sex>MALE</sex>
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="67753" hpRegen="116.418244088663" mp="1708.8" mpRegen="3" />
<attack physical="5820.93658315993" magical="4182.54818946522" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="552.978032" magical="606.967992" />
<attribute>
<attack type="WIND" value="100" />
<defence fire="100" water="100" wind="100" earth="50" holy="100" dark="100" default="85" />
</attribute>
<speed>
<walk ground="30" />
<run ground="170" />
</speed>
<hit_time>540</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4032" level="9" /> <!-- NPC Strike -->
<skill id="4098" level="10" /> <!-- Silence -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="7" /> <!-- Weak P. Def. -->
<skill id="4413" level="8" /> <!-- Weak M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
<skill id="4613" level="9" /> <!-- NPC Clan Heal -->
<skill id="5464" level="1" /> <!-- Wind Attacks -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<ai type="BALANCED" aggroRange="300" clanHelpRange="1000" isAggressive="true">
<clan_list>
<clan>ABYSS</clan>
</clan_list>
</ai>
<collision>
<radius normal="21" />
<height normal="55" />
</collision>
</npc>
<npc id="22506" level="75" type="L2Monster" name="Boom - Child">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="0" />
<param name="MoveAroundSocial2" value="0" />
<param name="Skill01_Target" value="3" />
<param name="Skill01_AttackSplash" value="1" />
<skill name="Skill01_ID" id="5814" level="1" />
</parameters>
<race>UNDEAD</race>
<sex>MALE</sex>
<acquire exp="15066" sp="3" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
<attack physical="476.825406" magical="325.609944" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="287.321607" magical="210.249477" />
<speed>
<walk ground="250" />
<run ground="300" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" flying="true" noSleepMode="true" canBeSown="true" />
<skill_list>
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="1" /> <!-- Undead -->
<skill id="5814" level="1" /> <!-- Self-Destruction -->
</skill_list>
<corpse_time>0</corpse_time>
<ex_crt_effect>false</ex_crt_effect>
<ai type="BALANCED" clanHelpRange="300" aggroRange="300" />
<collision>
<radius normal="33" />
<height normal="13.5" />
</collision>
</npc>
<npc id="22507" level="77" type="L2Monster" name="Boom - Child">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="0" />
<param name="MoveAroundSocial2" value="0" />
<param name="Skill01_Target" value="3" />
<param name="Skill01_AttackSplash" value="1" />
<skill name="Skill01_ID" id="5814" level="1" />
</parameters>
<race>UNDEAD</race>
<sex>MALE</sex>
<acquire exp="18121" sp="4" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="2856.7687256316" hpRegen="8.5" mp="1574.0" mpRegen="3" />
<attack physical="513.864335372484" magical="350.902732161345" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="295.443657" magical="216.192843" />
<speed>
<walk ground="250" />
<run ground="300" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" flying="true" noSleepMode="true" canBeSown="true" />
<skill_list>
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="1" /> <!-- Undead -->
<skill id="5814" level="1" /> <!-- Self-Destruction -->
</skill_list>
<corpse_time>0</corpse_time>
<ex_crt_effect>false</ex_crt_effect>
<ai type="BALANCED" clanHelpRange="300" aggroRange="300" />
<collision>
<radius normal="33" />
<height normal="13.5" />
</collision>
</npc>
<npc id="22508" level="80" type="L2Monster" name="Boom - Child">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="0" />
<param name="MoveAroundSocial2" value="0" />
<param name="Skill01_Target" value="3" />
<param name="Skill01_AttackSplash" value="1" />
<skill name="Skill01_ID" id="5814" level="1" />
</parameters>
<race>UNDEAD</race>
<sex>MALE</sex>
<acquire exp="18897" sp="4" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="3290.11306877694" hpRegen="8.5" mp="1674.8" mpRegen="3" />
<attack physical="582.322529102768" magical="397.650797477647" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="307.2375" magical="224.823069" />
<speed>
<walk ground="250" />
<run ground="300" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" flying="true" noSleepMode="true" canBeSown="true" />
<skill_list>
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="1" /> <!-- Undead -->
<skill id="5814" level="1" /> <!-- Self-Destruction -->
</skill_list>
<corpse_time>0</corpse_time>
<ex_crt_effect>false</ex_crt_effect>
<ai type="BALANCED" clanHelpRange="300" aggroRange="300" />
<collision>
<radius normal="33" />
<height normal="13.5" />
</collision>
</npc>
<npc id="22536" level="95" type="L2Monster" name="Royal Guard Captain">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="Breath_Prob" value="1000" />
<param name="Skill01_Prob" value="3333" />
<param name="SelfRangeDD_Prob" value="500" />
<skill name="Skill01_ID" id="5274" level="5" />
<skill name="Breath" id="5826" level="1" />
<skill name="SelfRangeDD_ID" id="4072" level="10" />
</parameters>
<race>DRAGON</race>
<sex>MALE</sex>
<acquire exp="600557" sp="12198" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="321920" hpRegen="110.577296732991" mp="22058" mpRegen="3" />
<attack physical="5940.3994655008" magical="4128.10845732292" random="30" critical="4" accuracy="0" attackSpeed="253" type="POLE" range="80" distance="80" width="120" />
<defence physical="582.692054494118" magical="639.583141129412" />
<attribute>
<attack type="FIRE" value="100" />
<defence fire="100" water="50" wind="100" earth="100" holy="100" dark="100" default="150" />
</attribute>
<speed>
<walk ground="100" />
<run ground="200" />
</speed>
<hit_time>480</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" noSleepMode="true" canBeSown="true" />
<skill_list>
<skill id="4072" level="10" /> <!-- Stun -->
<skill id="4408" level="10" /> <!-- HP Increase (2x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="14" /> <!-- Strong P. Atk. -->
<skill id="4411" level="9" /> <!-- Slightly Weak M. Atk. -->
<skill id="4412" level="14" /> <!-- Strong P. Def. -->
<skill id="4413" level="9" /> <!-- Slightly Weak M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="11" /> <!-- Spears -->
<skill id="4416" level="10" /> <!-- Dragons -->
<skill id="5274" level="5" /> <!-- NPC(party) - Physical Single Long Range Attack -->
<skill id="5462" level="1" /> <!-- Fire Attacks -->
<skill id="5826" level="1" /> <!-- Fire Breath -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<s_npc_prop_hp_rate>2</s_npc_prop_hp_rate>
<ai type="BALANCED" aggroRange="450" clanHelpRange="1000" isAggressive="true">
<clan_list>
<clan>DES_DRAGON</clan>
</clan_list>
</ai>
<collision>
<radius normal="40" />
<height normal="55" />
</collision>
</npc>
<npc id="22537" level="95" type="L2Monster" name="Dragon Steed Troop Grand Magician">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="Breath_Prob" value="1000" />
<param name="Skill01_Prob" value="10000" />
<param name="Skill02_Prob" value="10000" />
<skill name="Skill01_ID" id="5328" level="5" />
<skill name="Skill02_ID" id="5829" level="1" />
<skill name="Breath" id="5826" level="1" />
</parameters>
<race>DRAGON</race>
<sex>MALE</sex>
<acquire exp="131706" sp="2681" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="321920" hpRegen="110.577296732991" mp="33087" mpRegen="3" />
<attack physical="5940.3994655008" magical="4128.10845732292" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="582.692054494118" magical="639.583141129412" />
<attribute>
<attack type="FIRE" value="100" />
<defence fire="100" water="50" wind="100" earth="100" holy="100" dark="100" default="150" />
</attribute>
<speed>
<walk ground="43" />
<run ground="170" />
</speed>
<hit_time>420</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" noSleepMode="true" canBeSown="true" />
<skill_list>
<skill id="4408" level="9" /> <!-- HP Increase (1/2x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="14" /> <!-- Average P. Atk. -->
<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
<skill id="4412" level="14" /> <!-- Average P. Def. -->
<skill id="4413" level="14" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="10" /> <!-- Dragons -->
<skill id="5328" level="5" /> <!-- NPC(party) -Magic Single Long Range DD - Dark -->
<skill id="5462" level="1" /> <!-- Fire Attacks -->
<skill id="5826" level="1" /> <!-- Fire Breath -->
<skill id="5829" level="1" /> <!-- Fire Flare -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<s_npc_prop_hp_rate>0.5</s_npc_prop_hp_rate>
<ai type="BALANCED" aggroRange="450" clanHelpRange="1000" isAggressive="true">
<clan_list>
<clan>DES_DRAGON</clan>
</clan_list>
</ai>
<collision>
<radius normal="29" />
<height normal="49.9" />
</collision>
</npc>
<npc id="22538" level="95" type="L2Monster" name="Dragon Steed Troop Commander">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="Breath_Prob" value="1000" />
<param name="Skill01_Prob" value="1000" />
<param name="SelfRangeDD_Prob" value="1000" />
<skill name="Skill01_ID" id="5830" level="1" />
<skill name="Breath" id="5827" level="5" />
<skill name="SelfRangeDD_ID" id="5831" level="1" />
</parameters>
<race>DRAGON</race>
<sex>MALE</sex>
<equipment rhand="13978" /> <!-- Monster Only (Dragontroop Commander) -->
<acquire exp="174209" sp="3630" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="321920" hpRegen="111.50705124295" mp="22058" mpRegen="3" />
<attack physical="5883.7041177888" magical="4065.07551523469" random="30" critical="4" accuracy="0" attackSpeed="253" type="POLE" range="80" distance="80" width="120" />
<defence physical="572.839225223529" magical="628.768339764706" />
<attribute>
<attack type="FIRE" value="100" />
<defence fire="100" water="50" wind="100" earth="100" holy="100" dark="100" default="150" />
</attribute>
<speed>
<walk ground="55" />
<run ground="210" />
</speed>
<hit_time>480</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" noSleepMode="true" canBeSown="true" />
<skill_list>
<skill id="4408" level="9" /> <!-- HP Increase (1/2x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="17" /> <!-- Average P. Atk. -->
<skill id="4411" level="17" /> <!-- Average M. Atk. -->
<skill id="4412" level="14" /> <!-- Average P. Def. -->
<skill id="4413" level="14" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="11" /> <!-- Spears -->
<skill id="4416" level="10" /> <!-- Dragons -->
<skill id="5462" level="1" /> <!-- Fire Attacks -->
<skill id="5827" level="5" /> <!-- Fireball -->
<skill id="5830" level="1" /> <!-- Polearm Thrust -->
<skill id="5831" level="1" /> <!-- Polearm Swing -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<s_npc_prop_hp_rate>0.5</s_npc_prop_hp_rate>
<ai type="BALANCED" aggroRange="450" clanHelpRange="1000" isAggressive="true">
<clan_list>
<clan>DES_DRAGON</clan>
</clan_list>
</ai>
<collision>
<radius normal="28" />
<height normal="46.5" />
</collision>
</npc>
<npc id="22539" level="95" type="L2Monster" name="Dragon Steed Troops No 1 Battalion Commander">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="Breath_Prob" value="1000" />
<param name="Skill01_Prob" value="1000" />
<param name="SelfRangeDD_Prob" value="1000" />
<skill name="Skill01_ID" id="5830" level="1" />
<skill name="Breath" id="5827" level="4" />
<skill name="SelfRangeDD_ID" id="5831" level="1" />
</parameters>
<race>DRAGON</race>
<sex>MALE</sex>
<equipment rhand="13978" /> <!-- Monster Only (Dragontroop Commander) -->
<acquire exp="176543" sp="3725" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="321920" hpRegen="112.558039826218" mp="22058" mpRegen="3" />
<attack physical="5827.40072171705" magical="4002.76724651153" random="30" critical="4" accuracy="0" attackSpeed="253" type="POLE" range="80" distance="80" width="120" />
<defence physical="562.931629835294" magical="617.893411764706" />
<attribute>
<attack type="FIRE" value="100" />
<defence fire="100" water="50" wind="100" earth="100" holy="100" dark="100" default="150" />
</attribute>
<speed>
<walk ground="55" />
<run ground="210" />
</speed>
<hit_time>480</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" noSleepMode="true" canBeSown="true" />
<skill_list>
<skill id="4408" level="9" /> <!-- HP Increase (1/2x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="17" /> <!-- Average P. Atk. -->
<skill id="4411" level="17" /> <!-- Average M. Atk. -->
<skill id="4412" level="14" /> <!-- Average P. Def. -->
<skill id="4413" level="14" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="11" /> <!-- Spears -->
<skill id="4416" level="10" /> <!-- Dragons -->
<skill id="5462" level="1" /> <!-- Fire Attacks -->
<skill id="5827" level="4" /> <!-- Fireball -->
<skill id="5830" level="1" /> <!-- Polearm Thrust -->
<skill id="5831" level="1" /> <!-- Polearm Swing -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<s_npc_prop_hp_rate>0.5</s_npc_prop_hp_rate>
<ai type="BALANCED" aggroRange="450" clanHelpRange="1000" isAggressive="true">
<clan_list>
<clan>DES_DRAGON</clan>
</clan_list>
</ai>
<collision>
<radius normal="28" />
<height normal="46.5" />
</collision>
</npc>
<npc id="22540" level="95" type="L2Monster" name="White Dragon Leader">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="Breath_Prob" value="1000" />
<param name="Skill01_Prob" value="1000" />
<param name="SelfRangeDD_Prob" value="1000" />
<skill name="Skill01_ID" id="5274" level="5" />
<skill name="Breath" id="5827" level="4" />
<skill name="SelfRangeDD_ID" id="5832" level="1" />
</parameters>
<race>DRAGON</race>
<sex>MALE</sex>
<equipment rhand="13979" lhand="13980" /> <!-- Monster Only (Dragontroop Commando) / Monster Only (Dragontroop Defender) -->
<acquire exp="147840" sp="3135" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="321920" hpRegen="113.419259781018" mp="22058" mpRegen="3" />
<attack physical="5770.14557436436" magical="3940.26143244462" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="552.978032" magical="606.967992" />
<attribute>
<attack type="FIRE" value="100" />
<defence fire="100" water="50" wind="100" earth="100" holy="100" dark="100" default="150" />
</attribute>
<speed>
<walk ground="56" />
<run ground="210" />
</speed>
<hit_time>450</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" noSleepMode="true" canBeSown="true" />
<skill_list>
<skill id="4408" level="9" /> <!-- HP Increase (1/2x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="14" /> <!-- Average P. Atk. -->
<skill id="4411" level="14" /> <!-- Average M. Atk. -->
<skill id="4412" level="14" /> <!-- Strong P. Def. -->
<skill id="4413" level="15" /> <!-- Strong M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="10" /> <!-- Dragons -->
<skill id="5274" level="5" /> <!-- NPC(party) - Physical Single Long Range Attack -->
<skill id="5462" level="1" /> <!-- Fire Attacks -->
<skill id="5827" level="4" /> <!-- Fireball -->
<skill id="5832" level="1" /> <!-- Hate Aura -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<s_npc_prop_hp_rate>0.5</s_npc_prop_hp_rate>
<ai type="BALANCED" aggroRange="450" clanHelpRange="1000" isAggressive="true">
<clan_list>
<clan>DES_DRAGON</clan>
</clan_list>
</ai>
<collision>
<radius normal="22" />
<height normal="42" />
</collision>
</npc>
<npc id="22541" level="94" type="L2Monster" name="Dragon Steed Troop Infantry">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="Breath_Prob" value="1000" />
<param name="Skill01_Prob" value="1000" />
<param name="SelfRangeDD_Prob" value="1000" />
<skill name="Skill01_ID" id="5274" level="5" />
<skill name="Breath" id="5827" level="3" />
<skill name="SelfRangeDD_ID" id="5832" level="1" />
</parameters>
<race>DRAGON</race>
<sex>MALE</sex>
<equipment rhand="13979" lhand="13980" /> <!-- Monster Only (Dragontroop Commando) / Monster Only (Dragontroop Defender) -->
<acquire exp="150023" sp="3224" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="313367" hpRegen="114.399578021039" mp="21690" mpRegen="3" />
<attack physical="5746.81895750842" magical="3924.33235398589" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="546.2" magical="599.528184" />
<attribute>
<attack type="FIRE" value="100" />
<defence fire="100" water="50" wind="100" earth="100" holy="100" dark="100" default="150" />
</attribute>
<speed>
<walk ground="56" />
<run ground="210" />
</speed>
<hit_time>450</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" noSleepMode="true" canBeSown="true" />
<skill_list>
<skill id="4408" level="9" /> <!-- HP Increase (1/2x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="14" /> <!-- Average P. Atk. -->
<skill id="4411" level="14" /> <!-- Average M. Atk. -->
<skill id="4412" level="14" /> <!-- Strong P. Def. -->
<skill id="4413" level="15" /> <!-- Strong M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="10" /> <!-- Dragons -->
<skill id="5274" level="5" /> <!-- NPC(party) - Physical Single Long Range Attack -->
<skill id="5462" level="1" /> <!-- Fire Attacks -->
<skill id="5827" level="3" /> <!-- Fireball -->
<skill id="5832" level="1" /> <!-- Hate Aura -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<s_npc_prop_hp_rate>0.5</s_npc_prop_hp_rate>
<ai type="BALANCED" aggroRange="450" clanHelpRange="1000" isAggressive="true">
<clan_list>
<clan>DES_DRAGON</clan>
</clan_list>
</ai>
<collision>
<radius normal="22" />
<height normal="42" />
</collision>
</npc>
<npc id="22542" level="95" type="L2Monster" name="Dragon Steed Troop Magic Leader">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="Breath_Prob" value="1000" />
<param name="Skill01_Prob" value="10000" />
<param name="Skill02_Prob" value="10000" />
<skill name="Skill01_ID" id="5312" level="5" />
<skill name="Skill02_ID" id="5829" level="5" />
<skill name="Breath" id="5827" level="4" />
<skill name="Buff" id="5833" level="1" />
</parameters>
<race>DRAGON</race>
<sex>MALE</sex>
<acquire exp="348336" sp="7618" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="321920" hpRegen="112.558039826218" mp="33087" mpRegen="3" />
<attack physical="5827.40072171705" magical="4002.76724651153" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="562.931629835294" magical="617.893411764706" />
<attribute>
<attack type="FIRE" value="100" />
<defence fire="100" water="50" wind="100" earth="100" holy="100" dark="100" default="150" />
</attribute>
<speed>
<walk ground="92" />
<run ground="170" />
</speed>
<hit_time>480</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" noSleepMode="true" canBeSown="true" />
<skill_list>
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="17" /> <!-- Average P. Atk. -->
<skill id="4411" level="13" /> <!-- Slightly Strong M. Atk. -->
<skill id="4412" level="14" /> <!-- Average P. Def. -->
<skill id="4413" level="14" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="10" /> <!-- Dragons -->
<skill id="5312" level="5" /> <!-- NPC(party) -Magic Single Long Range DD - Fire -->
<skill id="5462" level="1" /> <!-- Fire Attacks -->
<skill id="5827" level="4" /> <!-- Fireball -->
<skill id="5829" level="5" /> <!-- Fire Flare -->
<skill id="5833" level="1" /> <!-- Shield -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai type="BALANCED" aggroRange="450" clanHelpRange="1000" isAggressive="true">
<clan_list>
<clan>DES_DRAGON</clan>
</clan_list>
</ai>
<collision>
<radius normal="28" />
<height normal="39.5" />
</collision>
</npc>
<npc id="22543" level="95" type="L2Monster" name="Dragon Steed Troop Magician">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="Breath_Prob" value="1000" />
<param name="Skill01_Prob" value="10000" />
<param name="Skill02_Prob" value="10000" />
<skill name="Skill01_ID" id="5312" level="5" />
<skill name="Skill02_ID" id="5829" level="4" />
<skill name="Breath" id="5827" level="4" />
<skill name="Buff" id="5833" level="1" />
</parameters>
<race>DRAGON</race>
<sex>MALE</sex>
<acquire exp="143086" sp="3023" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="321920" hpRegen="113.419259781018" mp="33087" mpRegen="3" />
<attack physical="5770.14557436436" magical="3940.26143244462" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="552.978032" magical="606.967992" />
<attribute>
<attack type="FIRE" value="100" />
<defence fire="100" water="50" wind="100" earth="100" holy="100" dark="100" default="150" />
</attribute>
<speed>
<walk ground="92" />
<run ground="170" />
</speed>
<hit_time>480</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" noSleepMode="true" canBeSown="true" />
<skill_list>
<skill id="4408" level="9" /> <!-- HP Increase (1/2x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="14" /> <!-- Average P. Atk. -->
<skill id="4411" level="14" /> <!-- Average M. Atk. -->
<skill id="4412" level="14" /> <!-- Average P. Def. -->
<skill id="4413" level="14" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="10" /> <!-- Dragons -->
<skill id="5312" level="5" /> <!-- NPC(party) -Magic Single Long Range DD - Fire -->
<skill id="5462" level="1" /> <!-- Fire Attacks -->
<skill id="5827" level="4" /> <!-- Fireball -->
<skill id="5829" level="4" /> <!-- Fire Flare -->
<skill id="5833" level="1" /> <!-- Shield -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<s_npc_prop_hp_rate>0.5</s_npc_prop_hp_rate>
<ai type="BALANCED" aggroRange="450" clanHelpRange="1000" isAggressive="true">
<clan_list>
<clan>DES_DRAGON</clan>
</clan_list>
</ai>
<collision>
<radius normal="28" />
<height normal="39.5" />
</collision>
</npc>
<npc id="22544" level="94" type="L2Monster" name="Dragon Steed Troop Magic Soldier">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="Breath_Prob" value="1000" />
<param name="Skill01_Prob" value="10000" />
<param name="Skill02_Prob" value="10000" />
<skill name="Skill01_ID" id="5312" level="5" />
<skill name="Skill02_ID" id="5829" level="4" />
<skill name="Breath" id="5827" level="3" />
<skill name="Buff" id="5834" level="1" />
</parameters>
<race>DRAGON</race>
<sex>MALE</sex>
<equipment rhand="13981" /> <!-- Monster Only (Dragontoop Tactician) -->
<acquire exp="152883" sp="3273" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="313367" hpRegen="114.399578021039" mp="32535" mpRegen="3" />
<attack physical="5746.81895750842" magical="3924.33235398589" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="546.2" magical="599.528184" />
<attribute>
<attack type="FIRE" value="100" />
<defence fire="100" water="50" wind="100" earth="100" holy="100" dark="100" default="150" />
</attribute>
<speed>
<walk ground="82" />
<run ground="170" />
</speed>
<hit_time>480</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" noSleepMode="true" canBeSown="true" />
<skill_list>
<skill id="4408" level="9" /> <!-- HP Increase (1/2x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="14" /> <!-- Average P. Atk. -->
<skill id="4411" level="14" /> <!-- Average M. Atk. -->
<skill id="4412" level="14" /> <!-- Average P. Def. -->
<skill id="4413" level="14" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="10" /> <!-- Dragons -->
<skill id="5312" level="5" /> <!-- NPC(party) -Magic Single Long Range DD - Fire -->
<skill id="5462" level="1" /> <!-- Fire Attacks -->
<skill id="5827" level="3" /> <!-- Fireball -->
<skill id="5829" level="4" /> <!-- Fire Flare -->
<skill id="5834" level="1" /> <!-- Magic Barrier -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<s_npc_prop_hp_rate>0.5</s_npc_prop_hp_rate>
<ai type="BALANCED" aggroRange="450" clanHelpRange="1000" isAggressive="true">
<clan_list>
<clan>DES_DRAGON</clan>
</clan_list>
</ai>
<collision>
<radius normal="25" />
<height normal="34.5" />
</collision>
</npc>
<npc id="22545" level="95" type="L2Monster" name="Wife of the Dragon of Darkness">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="Breath_Prob" value="1000" />
<param name="Skill01_Prob" value="10000" />
<param name="Skill02_Prob" value="10000" />
<skill name="Skill01_ID" id="5328" level="5" />
<skill name="Skill02_ID" id="5828" level="1" />
<skill name="Breath" id="5827" level="5" />
</parameters>
<race>DRAGON</race>
<sex>MALE</sex>
<acquire exp="366687" sp="7920" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="321920" hpRegen="111.50705124295" mp="22058" mpRegen="3" />
<attack physical="5883.7041177888" magical="4065.07551523469" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="572.839225223529" magical="628.768339764706" />
<attribute>
<attack type="DARK" value="100" />
<defence fire="100" water="100" wind="100" earth="100" holy="50" dark="100" default="150" />
</attribute>
<speed>
<walk ground="46" />
<run ground="160" />
</speed>
<hit_time>490</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" noSleepMode="true" canBeSown="true" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="14" /> <!-- Average P. Atk. -->
<skill id="4411" level="14" /> <!-- Average M. Atk. -->
<skill id="4412" level="16" /> <!-- Very Strong P. Def. -->
<skill id="4413" level="14" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="10" /> <!-- Dragons -->
<skill id="5328" level="5" /> <!-- NPC(party) -Magic Single Long Range DD - Dark -->
<skill id="5467" level="1" /> <!-- Dark Attacks -->
<skill id="5827" level="5" /> <!-- Fireball -->
<skill id="5828" level="1" /> <!-- Unholy Flare -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai type="BALANCED" aggroRange="450" clanHelpRange="1000" isAggressive="true">
<clan_list>
<clan>DES_DRAGON</clan>
</clan_list>
</ai>
<collision>
<radius normal="60" />
<height normal="66" />
</collision>
</npc>
<npc id="22546" level="93" type="L2Monster" name="Warrior of Light">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="Skill01_Prob" value="3333" />
<skill name="Skill01_ID" id="5274" level="5" />
<skill name="Buff" id="4211" level="9" />
</parameters>
<race>DRAGON</race>
<sex>MALE</sex>
<acquire exp="148519" sp="3115" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="312844" hpRegen="115.295936105422" mp="21324" mpRegen="3" />
<attack physical="5679.07860126925" magical="3878.0744848375" random="10" critical="4" accuracy="4.75" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="539.312128" magical="591.967824" />
<attribute>
<attack type="FIRE" value="100" />
<defence fire="100" water="50" wind="100" earth="100" holy="100" dark="100" default="150" />
</attribute>
<speed>
<walk ground="100" />
<run ground="200" />
</speed>
<hit_time>570</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" noSleepMode="true" canBeSown="true" />
<skill_list>
<skill id="4211" level="9" /> <!-- BOSS Might -->
<skill id="4408" level="9" /> <!-- HP Increase (1/2x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="15" /> <!-- Strong P. Atk. -->
<skill id="4411" level="14" /> <!-- Average M. Atk. -->
<skill id="4412" level="6" /> <!-- Very Weak P. Def. -->
<skill id="4413" level="6" /> <!-- Very Weak M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="10" /> <!-- Dragons -->
<skill id="5274" level="5" /> <!-- NPC(party) - Physical Single Long Range Attack -->
<skill id="5462" level="1" /> <!-- Fire Attacks -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<s_npc_prop_hp_rate>0.5</s_npc_prop_hp_rate>
<ai type="BALANCED" aggroRange="450" clanHelpRange="1000" isAggressive="true">
<clan_list>
<clan>DES_DRAGON</clan>
</clan_list>
</ai>
<collision>
<radius normal="50" />
<height normal="55" />
</collision>
</npc>
<npc id="22547" level="93" type="L2Monster" name="Dragon Steed Troop Healer">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="Skill01_Prob" value="2000" />
<skill name="Skill01_ID" id="5835" level="1" />
<skill name="Skill02_ID" id="5836" level="1" />
<skill name="Buff" id="4608" level="2" />
</parameters>
<race>DRAGON</race>
<sex>MALE</sex>
<equipment rhand="13981" /> <!-- Monster Only (Dragontoop Tactician) -->
<acquire exp="106262" sp="2238" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="312844" hpRegen="115.295936105422" mp="31986" mpRegen="3" />
<attack physical="5679.07860126925" magical="3878.0744848375" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="539.312128" magical="591.967824" />
<attribute>
<attack type="FIRE" value="100" />
<defence fire="100" water="50" wind="100" earth="100" holy="100" dark="100" default="150" />
</attribute>
<speed>
<walk ground="82" />
<run ground="170" />
</speed>
<hit_time>480</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" noSleepMode="true" canBeSown="true" />
<skill_list>
<skill id="4408" level="9" /> <!-- HP Increase (1/2x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="14" /> <!-- Average P. Atk. -->
<skill id="4411" level="14" /> <!-- Average M. Atk. -->
<skill id="4412" level="14" /> <!-- Average P. Def. -->
<skill id="4413" level="14" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="10" /> <!-- Dragons -->
<skill id="4608" level="2" /> <!-- NPC Clan Buff - Berserk -->
<skill id="5462" level="1" /> <!-- Fire Attacks -->
<skill id="5835" level="1" /> <!-- Major Heal -->
<skill id="5836" level="1" /> <!-- Greater Heal -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<s_npc_prop_hp_rate>0.5</s_npc_prop_hp_rate>
<ai type="BALANCED" aggroRange="450" clanHelpRange="1000" isAggressive="true">
<clan_list>
<clan>DES_DRAGON</clan>
</clan_list>
</ai>
<collision>
<radius normal="25" />
<height normal="34.5" />
</collision>
</npc>
<npc id="22548" level="94" type="L2Monster" name="Dragon Steed Troop Javelin Thrower">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="Skill01_Prob" value="1000" />
<param name="Skill02_Prob" value="1000" />
<skill name="Skill01_ID" id="5837" level="1" />
<skill name="Skill02_ID" id="5838" level="1" />
</parameters>
<race>DRAGON</race>
<sex>MALE</sex>
<equipment rhand="13843" /> <!-- Draconic Peltast Weapon -->
<acquire exp="170942" sp="3694" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="313367" hpRegen="114.399578021039" mp="21690" mpRegen="3" />
<attack physical="5746.81895750842" magical="3924.33235398589" random="10" critical="8" accuracy="0" attackSpeed="253" reuseDelay="1500" type="BOW" range="1100" distance="10" width="0" />
<defence physical="546.2" magical="599.528184" />
<attribute>
<attack type="FIRE" value="100" />
<defence fire="100" water="50" wind="100" earth="100" holy="100" dark="100" default="150" />
</attribute>
<speed>
<walk ground="89" />
<run ground="220" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" noSleepMode="true" canBeSown="true" />
<skill_list>
<skill id="4408" level="9" /> <!-- HP Increase (1/2x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="9" /> <!-- Slightly Weak P. Def. -->
<skill id="4413" level="9" /> <!-- Slightly Weak M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="9" /> <!-- Bows -->
<skill id="4416" level="10" /> <!-- Dragons -->
<skill id="5462" level="1" /> <!-- Fire Attacks -->
<skill id="5837" level="1" /> <!-- Double Throwing Javelin -->
<skill id="5838" level="1" /> <!-- Throwing Javelin -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<s_npc_prop_hp_rate>0.5</s_npc_prop_hp_rate>
<ai type="BALANCED" aggroRange="450" clanHelpRange="1000" isAggressive="true">
<clan_list>
<clan>DES_DRAGON</clan>
</clan_list>
</ai>
<collision>
<radius normal="25" />
<height normal="46.5" />
</collision>
</npc>
<npc id="22549" level="94" type="L2Monster" name="Dragon Steed Troop Javelin Thrower">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="Skill01_Prob" value="1000" />
<param name="Skill02_Prob" value="1000" />
<skill name="Skill01_ID" id="5837" level="1" />
<skill name="Skill02_ID" id="5838" level="1" />
</parameters>
<race>DRAGON</race>
<sex>MALE</sex>
<equipment rhand="13843" /> <!-- Draconic Peltast Weapon -->
<acquire exp="170942" sp="3694" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="313367" hpRegen="114.399578021039" mp="21690" mpRegen="3" />
<attack physical="5746.81895750842" magical="3924.33235398589" random="10" critical="8" accuracy="0" attackSpeed="253" reuseDelay="1500" type="BOW" range="1100" distance="10" width="0" />
<defence physical="546.2" magical="599.528184" />
<attribute>
<attack type="FIRE" value="100" />
<defence fire="100" water="50" wind="100" earth="100" holy="100" dark="100" default="150" />
</attribute>
<speed>
<walk ground="89" />
<run ground="220" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canMove="false" noSleepMode="true" canBeSown="true" />
<skill_list>
<skill id="4408" level="9" /> <!-- HP Increase (1/2x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="9" /> <!-- Slightly Weak P. Def. -->
<skill id="4413" level="9" /> <!-- Slightly Weak M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="9" /> <!-- Bows -->
<skill id="4416" level="10" /> <!-- Dragons -->
<skill id="4441" level="5" /> <!-- Greater Resist Mental Derangement -->
<skill id="5462" level="1" /> <!-- Fire Attacks -->
<skill id="5837" level="1" /> <!-- Double Throwing Javelin -->
<skill id="5838" level="1" /> <!-- Throwing Javelin -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<s_npc_prop_hp_rate>0.5</s_npc_prop_hp_rate>
<ai type="BALANCED" aggroRange="450" clanHelpRange="1000" isAggressive="true">
<clan_list>
<clan>DES_DRAGON</clan>
</clan_list>
</ai>
<collision>
<radius normal="25" />
<height normal="46.5" />
</collision>
</npc>
<npc id="22550" level="93" type="L2Monster" name="Savage Warrior">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="Skill01_Prob" value="1000" />
<param name="Skill02_Prob" value="1000" />
<param name="SelfRangeDD_Prob" value="1000" />
<skill name="Skill01_ID" id="5274" level="5" />
<skill name="Skill02_ID" id="5309" level="5" />
<skill name="SelfRangeDD_ID" id="5202" level="9" />
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<equipment rhand="13987" /> <!-- Monster Only (Savage Warrior) -->
<acquire exp="186514" sp="3861" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="312844" hpRegen="69.074398826847" mp="21324" mpRegen="3" />
<attack physical="4149.83975268227" magical="2833.8026342934" random="50" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
<defence physical="525.233168" magical="576.514248" />
<attribute>
<attack type="DARK" value="100" />
<defence fire="100" water="100" wind="100" earth="100" holy="50" dark="100" default="150" />
</attribute>
<speed>
<walk ground="60" />
<run ground="200" />
</speed>
<hit_time>480</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" noSleepMode="true" canBeSown="true" />
<skill_list>
<skill id="4408" level="9" /> <!-- HP Increase (1/2x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="14" /> <!-- Average P. Atk. -->
<skill id="4411" level="14" /> <!-- Average M. Atk. -->
<skill id="4412" level="14" /> <!-- Average P. Def. -->
<skill id="4413" level="14" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="5" /> <!-- Blunt Weapons -->
<skill id="4416" level="6" /> <!-- Humanoids -->
<skill id="5202" level="9" /> <!-- Stun -->
<skill id="5274" level="5" /> <!-- NPC(party) - Physical Single Long Range Attack -->
<skill id="5309" level="5" /> <!-- Bleed -->
<skill id="5467" level="1" /> <!-- Dark Attacks -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<s_npc_prop_hp_rate>0.5</s_npc_prop_hp_rate>
<ai type="BALANCED" aggroRange="450" clanHelpRange="1000" isAggressive="true">
<clan_list>
<clan>DES_DRAGON</clan>
</clan_list>
</ai>
<collision>
<radius normal="27" />
<height normal="48.5" />
</collision>
</npc>
<npc id="22551" level="93" type="L2Monster" name="Priest of Darkness">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="Skill01_Prob" value="10000" />
<param name="Skill02_Prob" value="10000" />
<skill name="Skill01_ID" id="5328" level="5" />
<skill name="Skill02_ID" id="5828" level="1" />
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<acquire exp="172399" sp="3513" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="312844" hpRegen="69.5153124125026" mp="31986" mpRegen="3" />
<attack physical="4090.13416907694" magical="2793.03141458148" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="518.05528" magical="568.635576" />
<attribute>
<attack type="DARK" value="100" />
<defence fire="100" water="100" wind="100" earth="100" holy="50" dark="100" default="150" />
</attribute>
<speed>
<walk ground="60" />
<run ground="170" />
</speed>
<hit_time>480</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" noSleepMode="true" canBeSown="true" />
<skill_list>
<skill id="4408" level="9" /> <!-- HP Increase (1/2x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="14" /> <!-- Average P. Atk. -->
<skill id="4411" level="14" /> <!-- Average M. Atk. -->
<skill id="4412" level="14" /> <!-- Average P. Def. -->
<skill id="4413" level="14" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="6" /> <!-- Humanoids -->
<skill id="5328" level="5" /> <!-- NPC(party) -Magic Single Long Range DD - Dark -->
<skill id="5467" level="1" /> <!-- Dark Attacks -->
<skill id="5828" level="1" /> <!-- Unholy Flare -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<s_npc_prop_hp_rate>0.5</s_npc_prop_hp_rate>
<ai type="BALANCED" aggroRange="450" clanHelpRange="1000" isAggressive="true">
<clan_list>
<clan>DES_DRAGON</clan>
</clan_list>
</ai>
<collision>
<radius normal="19" />
<height normal="44" />
</collision>
</npc>
<npc id="22552" level="93" type="L2Monster" name="Mutated Drake">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="Skill01_Prob" value="1000" />
<skill name="Skill01_ID" id="5274" level="5" />
</parameters>
<race>DRAGON</race>
<sex>MALE</sex>
<acquire exp="166223" sp="3461" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="312844" hpRegen="116.187487396794" mp="21324" mpRegen="3" />
<attack physical="5606.1418676707" magical="3828.26821037257" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="532.320976" magical="584.294088" />
<attribute>
<attack type="FIRE" value="100" />
<defence fire="100" water="50" wind="100" earth="100" holy="100" dark="100" default="150" />
</attribute>
<speed>
<walk ground="46" />
<run ground="200" />
</speed>
<hit_time>480</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" noSleepMode="true" canBeSown="true" />
<skill_list>
<skill id="4408" level="9" /> <!-- HP Increase (1/2x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="14" /> <!-- Average P. Atk. -->
<skill id="4411" level="14" /> <!-- Average M. Atk. -->
<skill id="4412" level="14" /> <!-- Average P. Def. -->
<skill id="4413" level="14" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="10" /> <!-- Dragons -->
<skill id="5274" level="5" /> <!-- NPC(party) - Physical Single Long Range Attack -->
<skill id="5462" level="1" /> <!-- Fire Attacks -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<s_npc_prop_hp_rate>0.5</s_npc_prop_hp_rate>
<ai type="BALANCED" aggroRange="450" clanHelpRange="1000" isAggressive="true">
<clan_list>
<clan>DES_DRAGON</clan>
</clan_list>
</ai>
<collision>
<radius normal="48" />
<height normal="53.5" />
</collision>
</npc>
<npc id="22553" level="75" type="L2Monster" name="Large Crystal Core">
<!-- Confirmed CT2.5 -->
<race>CONSTRUCT</race>
<sex>FEMALE</sex>
<acquire exp="12129" sp="2" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
<attack physical="794.70901" magical="542.68324" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="319.24623" magical="233.61053" />
<speed>
<walk ground="1" />
<run ground="1" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" flying="true" canBeSown="true" />
<skill_list>
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<ai type="BALANCED" clanHelpRange="300" aggroRange="300" />
<collision>
<radius normal="62" />
<height normal="140" />
</collision>
</npc>
<npc id="22554" level="75" type="L2Monster" name="Small Crystal Core">
<!-- Confirmed CT2.5 -->
<race>CONSTRUCT</race>
<sex>FEMALE</sex>
<acquire exp="12129" sp="2" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
<attack physical="794.70901" magical="542.68324" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="319.24623" magical="233.61053" />
<speed>
<walk ground="1" />
<run ground="1" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" flying="true" canBeSown="true" />
<skill_list>
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<ai type="BALANCED" clanHelpRange="300" aggroRange="300" />
<collision>
<radius normal="62" />
<height normal="140" />
</collision>
</npc>
<npc id="22555" level="75" type="L2Monster" name="Small Crystal Core">
<!-- Confirmed CT2.5 -->
<race>CONSTRUCT</race>
<sex>FEMALE</sex>
<acquire exp="12129" sp="2" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
<attack physical="794.70901" magical="542.68324" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="319.24623" magical="233.61053" />
<speed>
<walk ground="1" />
<run ground="1" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" flying="true" canBeSown="true" />
<skill_list>
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<ai type="BALANCED" clanHelpRange="300" aggroRange="300" />
<collision>
<radius normal="62" />
<height normal="140" />
</collision>
</npc>
<npc id="22556" level="75" type="L2Monster" name="Small Crystal Core">
<!-- Confirmed CT2.5 -->
<race>CONSTRUCT</race>
<sex>FEMALE</sex>
<acquire exp="12129" sp="2" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
<attack physical="794.70901" magical="542.68324" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="319.24623" magical="233.61053" />
<speed>
<walk ground="1" />
<run ground="1" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" flying="true" canBeSown="true" />
<skill_list>
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<ai type="BALANCED" clanHelpRange="300" aggroRange="300" />
<collision>
<radius normal="62" />
<height normal="140" />
</collision>
</npc>
<npc id="22557" level="75" type="L2Monster" name="Defense Mechanism">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="134" />
<param name="MoveAroundSocial1" value="134" />
<param name="MoveAroundSocial2" value="134" />
<param name="Skill01_AttackSplash" value="1" />
<param name="IsAggressive" value="1" />
<param name="MovingAttack" value="0" />
<param name="MoveArounding" value="0" />
<skill name="Skill01_ID" id="5961" level="1" />
</parameters>
<race>CONSTRUCT</race>
<sex>MALE</sex>
<acquire exp="12129" sp="2" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
<attack physical="794.70901" magical="542.68324" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="319.24623" magical="233.61053" />
<speed>
<walk ground="45" />
<run ground="300" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" flying="true" canMove="false" canBeSown="true" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
<skill id="5961" level="1" /> <!-- Barrier Thunder Storm -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<ai type="BALANCED" clanHelpRange="300" aggroRange="450" />
<collision>
<radius normal="86" />
<height normal="133.5" />
</collision>
</npc>
<npc id="22558" level="75" type="L2Monster" name="Defense Battery">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="134" />
<param name="MoveAroundSocial1" value="134" />
<param name="MoveAroundSocial2" value="134" />
<param name="IsAggressive" value="1" />
<param name="MovingAttack" value="0" />
<param name="MoveArounding" value="0" />
<skill name="Skill01_ID" id="5962" level="1" />
</parameters>
<race>CONSTRUCT</race>
<sex>MALE</sex>
<acquire exp="12129" sp="2" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
<attack physical="794.70901" magical="542.68324" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="319.24623" magical="233.61053" />
<speed>
<walk ground="45" />
<run ground="300" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" flying="true" canMove="false" canBeSown="true" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
<skill id="5962" level="1" /> <!-- Air Defense Cannon -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<ai type="BALANCED" clanHelpRange="300" aggroRange="450" />
<collision>
<radius normal="86" />
<height normal="133.5" />
</collision>
</npc>
<npc id="22593" level="94" type="L2Monster" name="Dragon Steed Troop Magic Soldier">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="Breath_Prob" value="1000" />
<param name="Skill01_Prob" value="10000" />
<param name="Skill02_Prob" value="10000" />
<skill name="Skill01_ID" id="5312" level="5" />
<skill name="Skill02_ID" id="5829" level="4" />
<skill name="Breath" id="5827" level="3" />
<skill name="Buff" id="5834" level="1" />
</parameters>
<race>DRAGON</race>
<sex>MALE</sex>
<equipment rhand="13981" /> <!-- Monster Only (Dragontoop Tactician) -->
<acquire exp="158039" sp="3388" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="313367" hpRegen="114.399578021039" mp="32535" mpRegen="3" />
<attack physical="5746.81895750842" magical="3924.33235398589" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="546.2" magical="599.528184" />
<attribute>
<attack type="FIRE" value="100" />
<defence fire="100" water="50" wind="100" earth="100" holy="100" dark="100" default="150" />
</attribute>
<speed>
<walk ground="82" />
<run ground="170" />
</speed>
<hit_time>480</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canMove="false" noSleepMode="true" canBeSown="true" />
<skill_list>
<skill id="4408" level="9" /> <!-- HP Increase (1/2x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="14" /> <!-- Average P. Atk. -->
<skill id="4411" level="14" /> <!-- Average M. Atk. -->
<skill id="4412" level="14" /> <!-- Average P. Def. -->
<skill id="4413" level="18" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="10" /> <!-- Dragons -->
<skill id="5312" level="5" /> <!-- NPC(party) -Magic Single Long Range DD - Fire -->
<skill id="5462" level="1" /> <!-- Fire Attacks -->
<skill id="5827" level="3" /> <!-- Fireball -->
<skill id="5829" level="4" /> <!-- Fire Flare -->
<skill id="5834" level="1" /> <!-- Magic Barrier -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<s_npc_prop_hp_rate>0.5</s_npc_prop_hp_rate>
<ai type="BALANCED" aggroRange="450" clanHelpRange="1000" isAggressive="true">
<clan_list>
<clan>DES_DRAGON</clan>
</clan_list>
</ai>
<collision>
<radius normal="25" />
<height normal="34.5" />
</collision>
</npc>
<npc id="22596" level="95" type="L2Monster" name="White Dragon Leader">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="Breath_Prob" value="1000" />
<param name="Skill01_Prob" value="1000" />
<param name="SelfRangeDD_Prob" value="1000" />
<skill name="Skill01_ID" id="5274" level="5" />
<skill name="Breath" id="5827" level="4" />
<skill name="SelfRangeDD_ID" id="5832" level="1" />
</parameters>
<race>DRAGON</race>
<sex>MALE</sex>
<equipment rhand="13979" lhand="13980" /> <!-- Monster Only (Dragontroop Commando) / Monster Only (Dragontroop Defender) -->
<acquire exp="158337" sp="3368" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="321920" hpRegen="113.419259781018" mp="22058" mpRegen="3" />
<attack physical="5770.14557436436" magical="3940.26143244462" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="552.978032" magical="606.967992" />
<attribute>
<attack type="FIRE" value="100" />
<defence fire="100" water="50" wind="100" earth="100" holy="100" dark="100" default="150" />
</attribute>
<speed>
<walk ground="56" />
<run ground="210" />
</speed>
<hit_time>450</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canMove="false" noSleepMode="true" canBeSown="true" />
<skill_list>
<skill id="4071" level="5" /> <!-- Resist Bow/Crossbow Weapons -->
<skill id="4408" level="9" /> <!-- HP Increase (1/2x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="14" /> <!-- Average P. Atk. -->
<skill id="4411" level="14" /> <!-- Average M. Atk. -->
<skill id="4412" level="14" /> <!-- Strong P. Def. -->
<skill id="4413" level="15" /> <!-- Strong M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="10" /> <!-- Dragons -->
<skill id="4441" level="5" /> <!-- Greater Resist Mental Derangement -->
<skill id="5274" level="5" /> <!-- NPC(party) - Physical Single Long Range Attack -->
<skill id="5462" level="1" /> <!-- Fire Attacks -->
<skill id="5827" level="4" /> <!-- Fireball -->
<skill id="5832" level="1" /> <!-- Hate Aura -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<s_npc_prop_hp_rate>0.5</s_npc_prop_hp_rate>
<ai type="BALANCED" aggroRange="450" clanHelpRange="1000" isAggressive="true">
<clan_list>
<clan>DES_DRAGON</clan>
</clan_list>
</ai>
<collision>
<radius normal="22" />
<height normal="42" />
</collision>
</npc>
<npc id="22597" level="94" type="L2Monster" name="Dragon Steed Troop Infantry">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="Breath_Prob" value="1000" />
<param name="Skill01_Prob" value="1000" />
<param name="SelfRangeDD_Prob" value="1000" />
<skill name="Skill01_ID" id="5274" level="5" />
<skill name="Breath" id="5827" level="3" />
<skill name="SelfRangeDD_ID" id="5832" level="1" />
</parameters>
<race>DRAGON</race>
<sex>MALE</sex>
<equipment rhand="13979" lhand="13980" /> <!-- Monster Only (Dragontroop Commando) / Monster Only (Dragontroop Defender) -->
<acquire exp="160681" sp="3464" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="313367" hpRegen="114.399578021039" mp="21690" mpRegen="3" />
<attack physical="5746.81895750842" magical="3924.33235398589" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="546.2" magical="599.528184" />
<attribute>
<attack type="FIRE" value="100" />
<defence fire="100" water="50" wind="100" earth="100" holy="100" dark="100" default="150" />
</attribute>
<speed>
<walk ground="56" />
<run ground="210" />
</speed>
<hit_time>450</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canMove="false" noSleepMode="true" canBeSown="true" />
<skill_list>
<skill id="4071" level="5" /> <!-- Resist Bow/Crossbow Weapons -->
<skill id="4408" level="9" /> <!-- HP Increase (1/2x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="14" /> <!-- Average P. Atk. -->
<skill id="4411" level="14" /> <!-- Average M. Atk. -->
<skill id="4412" level="14" /> <!-- Strong P. Def. -->
<skill id="4413" level="15" /> <!-- Strong M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="10" /> <!-- Dragons -->
<skill id="4441" level="5" /> <!-- Greater Resist Mental Derangement -->
<skill id="5274" level="5" /> <!-- NPC(party) - Physical Single Long Range Attack -->
<skill id="5462" level="1" /> <!-- Fire Attacks -->
<skill id="5827" level="3" /> <!-- Fireball -->
<skill id="5832" level="1" /> <!-- Hate Aura -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<s_npc_prop_hp_rate>0.5</s_npc_prop_hp_rate>
<ai type="BALANCED" aggroRange="450" clanHelpRange="1000" isAggressive="true">
<clan_list>
<clan>DES_DRAGON</clan>
</clan_list>
</ai>
<collision>
<radius normal="22" />
<height normal="42" />
</collision>
</npc>
</list>