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l2j_mobius/trunk/dist/game/data/stats/npcs/22000-22099.xml
2016-06-12 01:34:09 +00:00

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<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/npcs.xsd">
<npc id="22001" level="25" type="L2Monster" name="Grim Wolf">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="60" />
<param name="MoveAroundSocial1" value="60" />
<param name="MoveAroundSocial2" value="60" />
<param name="SoulShot" value="200" />
<param name="SoulShotRate" value="5" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="10" />
<param name="LongRangeGuardRate" value="10" />
</parameters>
<race>ANIMAL</race>
<sex>MALE</sex>
<acquire exp="1577" sp="1" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="460.96247" hpRegen="3.5" mp="259.2" mpRegen="1.5" />
<attack physical="64.83203" magical="44.27187" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="101.83533" magical="74.51868" />
<speed>
<walk ground="24" />
<run ground="130" />
</speed>
<hit_time>390</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4274" level="3" /> <!-- Blunt Weapon Weak Point -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="13" /> <!-- Slightly Strong M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="4" /> <!-- Animals -->
<skill id="4417" level="1" /> <!-- Animals -->
<skill id="4458" level="3" /> <!-- Spear Weapon Weak Point -->
<skill id="4318" level="1" /> <!-- Ultimate Buff -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<ai clanHelpRange="300" aggroRange="450">
<clan_list>
<clan>ALL</clan>
</clan_list>
</ai>
<drop_lists>
<death>
<group chance="70">
<item id="57" min="4" max="9" chance="100" /> <!-- Adena -->
</group>
<group chance="0.75">
<item id="36546" min="1" max="1" chance="100" /> <!-- Weapon Fragment (Low-grade) -->
</group>
<group chance="20">
<item id="8600" min="1" max="1" chance="50" /> <!-- Herb of Life -->
<item id="8601" min="1" max="1" chance="40" /> <!-- Major Herb of Life -->
<item id="8602" min="1" max="1" chance="10" /> <!-- Superior Herb of Life -->
</group>
<group chance="33">
<item id="8603" min="1" max="1" chance="60" /> <!-- Herb of Mana -->
<item id="8604" min="1" max="1" chance="30" /> <!-- Major Herb of Mana -->
<item id="8605" min="1" max="1" chance="10" /> <!-- Superior Herb of Mana -->
</group>
<group chance="0.7">
<item id="34849" min="1" max="1" chance="100" /> <!-- Mysterious Herb of Power -->
</group>
<group chance="0.7">
<item id="34850" min="1" max="1" chance="100" /> <!-- Mysterious Herb of Magic -->
</group>
<group chance="0.1">
<item id="13028" min="1" max="1" chance="100" /> <!-- Vitality Replenishing Herb -->
</group>
</death>
<corpse>
<item id="36546" min="1" max="1" chance="0.75" /> <!-- Weapon Fragment (Low-grade) -->
</corpse>
<lucky_corpse>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_corpse>
</drop_lists>
<collision>
<radius normal="13" />
<height normal="11" />
</collision>
</npc>
<npc id="22002" level="26" type="L2Monster" name="Grim Grizzly">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="100" />
<param name="MoveAroundSocial1" value="100" />
<param name="MoveAroundSocial2" value="100" />
<param name="SoulShot" value="200" />
<param name="SoulShotRate" value="5" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="10" />
<param name="LongRangeGuardRate" value="10" />
<skill name="PhysicalSpecial" id="4032" level="2" />
</parameters>
<race>ANIMAL</race>
<sex>MALE</sex>
<acquire exp="1679" sp="1" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="487.5704" hpRegen="3.5" mp="273.0" mpRegen="1.5" />
<attack physical="69.75926" magical="47.63653" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="105.02818" magical="76.85506" />
<speed>
<walk ground="40" />
<run ground="110" />
</speed>
<hit_time>340</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4032" level="2" /> <!-- NPC Strike -->
<skill id="4274" level="3" /> <!-- Blunt Weapon Weak Point -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="13" /> <!-- Slightly Strong M. Def. -->
<skill id="4414" level="1" /> <!-- Heavy Armor Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="4" /> <!-- Animals -->
<skill id="4417" level="1" /> <!-- Animals -->
<skill id="4458" level="3" /> <!-- Spear Weapon Weak Point -->
<skill id="4160" level="1" /> <!-- Aura Burn -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<ai aggroRange="450" clanHelpRange="300" isAggressive="true" />
<drop_lists>
<death>
<group chance="70">
<item id="57" min="4" max="10" chance="100" /> <!-- Adena -->
</group>
<group chance="0.75">
<item id="36546" min="1" max="1" chance="100" /> <!-- Weapon Fragment (Low-grade) -->
</group>
<group chance="20">
<item id="8600" min="1" max="1" chance="50" /> <!-- Herb of Life -->
<item id="8601" min="1" max="1" chance="40" /> <!-- Major Herb of Life -->
<item id="8602" min="1" max="1" chance="10" /> <!-- Superior Herb of Life -->
</group>
<group chance="33">
<item id="8603" min="1" max="1" chance="60" /> <!-- Herb of Mana -->
<item id="8604" min="1" max="1" chance="30" /> <!-- Major Herb of Mana -->
<item id="8605" min="1" max="1" chance="10" /> <!-- Superior Herb of Mana -->
</group>
<group chance="0.7">
<item id="34849" min="1" max="1" chance="100" /> <!-- Mysterious Herb of Power -->
</group>
<group chance="0.7">
<item id="34850" min="1" max="1" chance="100" /> <!-- Mysterious Herb of Magic -->
</group>
<group chance="0.1">
<item id="13028" min="1" max="1" chance="100" /> <!-- Vitality Replenishing Herb -->
</group>
</death>
<corpse>
<item id="36546" min="1" max="1" chance="0.75" /> <!-- Weapon Fragment (Low-grade) -->
</corpse>
<lucky_corpse>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_corpse>
</drop_lists>
<collision>
<radius normal="21" />
<height normal="40" />
</collision>
</npc>
<npc id="22003" level="27" type="L2Monster" name="Grave Robber Scout">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="140" />
<param name="MoveAroundSocial2" value="165" />
<param name="SoulShot" value="200" />
<param name="SoulShotRate" value="5" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="10" />
<param name="LongRangeGuardRate" value="10" />
</parameters>
<race>UNDEAD</race>
<sex>FEMALE</sex>
<equipment rhand="8527" /> <!-- Monster Only (Reinforced Bow) -->
<acquire exp="2092" sp="1" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="515.17856" hpRegen="3.5" mp="286.92" mpRegen="1.5" />
<attack physical="74.99121" magical="51.20928" random="5" critical="8" accuracy="0" attackSpeed="253" reuseDelay="1500" type="BOW" range="1100" distance="10" width="0" />
<defence physical="108.28767" magical="79.24022" />
<speed>
<walk ground="49" />
<run ground="110" />
</speed>
<hit_time>710</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4274" level="3" /> <!-- Blunt Weapon Weak Point -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="13" /> <!-- Slightly Strong M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="9" /> <!-- Bows -->
<skill id="4416" level="1" /> <!-- Undead -->
<skill id="4417" level="26" /> <!-- Humanoids -->
<skill id="4458" level="3" /> <!-- Spear Weapon Weak Point -->
<skill id="4318" level="1" /> <!-- Ultimate Buff -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<ai clanHelpRange="300" aggroRange="450">
<clan_list>
<clan>THIEF</clan>
</clan_list>
</ai>
<drop_lists>
<death>
<group chance="70">
<item id="57" min="5" max="12" chance="100" /> <!-- Adena -->
</group>
<group chance="0.75">
<item id="36546" min="1" max="1" chance="100" /> <!-- Weapon Fragment (Low-grade) -->
</group>
<group chance="20">
<item id="8600" min="1" max="1" chance="50" /> <!-- Herb of Life -->
<item id="8601" min="1" max="1" chance="40" /> <!-- Major Herb of Life -->
<item id="8602" min="1" max="1" chance="10" /> <!-- Superior Herb of Life -->
</group>
<group chance="33">
<item id="8603" min="1" max="1" chance="60" /> <!-- Herb of Mana -->
<item id="8604" min="1" max="1" chance="30" /> <!-- Major Herb of Mana -->
<item id="8605" min="1" max="1" chance="10" /> <!-- Superior Herb of Mana -->
</group>
<group chance="0.7">
<item id="34849" min="1" max="1" chance="100" /> <!-- Mysterious Herb of Power -->
</group>
<group chance="0.7">
<item id="34850" min="1" max="1" chance="100" /> <!-- Mysterious Herb of Magic -->
</group>
<group chance="0.1">
<item id="13028" min="1" max="1" chance="100" /> <!-- Vitality Replenishing Herb -->
</group>
</death>
<corpse>
<item id="36546" min="1" max="1" chance="0.75" /> <!-- Weapon Fragment (Low-grade) -->
</corpse>
<lucky_corpse>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_corpse>
</drop_lists>
<collision>
<radius normal="7" />
<height normal="18" />
</collision>
</npc>
<npc id="22004" level="27" type="L2Monster" name="Grave Robber Lookout">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="0" />
<param name="MoveAroundSocial2" value="0" />
<param name="SoulShot" value="200" />
<param name="SoulShotRate" value="5" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="10" />
<param name="LongRangeGuardRate" value="10" />
<skill name="Buff" id="4028" level="2" />
</parameters>
<race>UNDEAD</race>
<sex>MALE</sex>
<acquire exp="2487" sp="1" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="515.17856" hpRegen="3.5" mp="286.92" mpRegen="1.5" />
<attack physical="74.99121" magical="51.20928" random="20" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
<defence physical="108.28767" magical="79.24022" />
<speed>
<walk ground="80" />
<run ground="120" />
</speed>
<hit_time>390</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4028" level="2" /> <!-- NPC Might -->
<skill id="4274" level="3" /> <!-- Blunt Weapon Weak Point -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="13" /> <!-- Slightly Strong M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="5" /> <!-- Blunt Weapons -->
<skill id="4416" level="1" /> <!-- Undead -->
<skill id="4417" level="37" /> <!-- Undead -->
<skill id="4458" level="3" /> <!-- Spear Weapon Weak Point -->
<skill id="4160" level="1" /> <!-- Aura Burn -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<ai type="BALANCED" aggroRange="450" clanHelpRange="300" isAggressive="true">
<clan_list>
<clan>THIEF</clan>
</clan_list>
</ai>
<drop_lists>
<death>
<group chance="70">
<item id="57" min="6" max="14" chance="100" /> <!-- Adena -->
</group>
<group chance="0.75">
<item id="36546" min="1" max="1" chance="100" /> <!-- Weapon Fragment (Low-grade) -->
</group>
<group chance="20">
<item id="8600" min="1" max="1" chance="50" /> <!-- Herb of Life -->
<item id="8601" min="1" max="1" chance="40" /> <!-- Major Herb of Life -->
<item id="8602" min="1" max="1" chance="10" /> <!-- Superior Herb of Life -->
</group>
<group chance="33">
<item id="8603" min="1" max="1" chance="60" /> <!-- Herb of Mana -->
<item id="8604" min="1" max="1" chance="30" /> <!-- Major Herb of Mana -->
<item id="8605" min="1" max="1" chance="10" /> <!-- Superior Herb of Mana -->
</group>
<group chance="0.7">
<item id="34849" min="1" max="1" chance="100" /> <!-- Mysterious Herb of Power -->
</group>
<group chance="0.7">
<item id="34850" min="1" max="1" chance="100" /> <!-- Mysterious Herb of Magic -->
</group>
<group chance="0.1">
<item id="13028" min="1" max="1" chance="100" /> <!-- Vitality Replenishing Herb -->
</group>
</death>
<corpse>
<item id="36546" min="1" max="1" chance="1.052" /> <!-- Weapon Fragment (Low-grade) -->
</corpse>
<lucky_corpse>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_corpse>
</drop_lists>
<collision>
<radius normal="9" />
<height normal="16.5" />
</collision>
</npc>
<npc id="22005" level="28" type="L2Monster" name="Grave Robber Ranger">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="70" />
<param name="MoveAroundSocial2" value="144" />
<param name="SoulShot" value="200" />
<param name="SoulShotRate" value="5" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="10" />
<param name="LongRangeGuardRate" value="10" />
<skill name="PhysicalSpecial" id="4032" level="2" />
</parameters>
<race>HUMANOID</race>
<sex>FEMALE</sex>
<equipment rhand="8529" /> <!-- Monster Only (Knife) -->
<acquire exp="2214" sp="1" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="543.79576" hpRegen="3.5" mp="300.96" mpRegen="1.5" />
<attack physical="80.54056" magical="54.99876" random="5" critical="8" accuracy="0" attackSpeed="253" type="DAGGER" range="40" distance="80" width="120" />
<defence physical="111.61368" magical="81.67405" />
<speed>
<walk ground="45" />
<run ground="110" />
</speed>
<hit_time>630</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4032" level="2" /> <!-- NPC Strike -->
<skill id="4274" level="3" /> <!-- Blunt Weapon Weak Point -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="13" /> <!-- Slightly Strong M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="7" /> <!-- Daggers -->
<skill id="4416" level="6" /> <!-- Humanoids -->
<skill id="4417" level="26" /> <!-- Humanoids -->
<skill id="4458" level="3" /> <!-- Spear Weapon Weak Point -->
<skill id="4318" level="1" /> <!-- Ultimate Buff -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<ai clanHelpRange="300" aggroRange="450">
<clan_list>
<clan>THIEF</clan>
</clan_list>
</ai>
<drop_lists>
<death>
<group chance="70">
<item id="57" min="5" max="13" chance="100" /> <!-- Adena -->
</group>
<group chance="0.75">
<item id="36546" min="1" max="1" chance="100" /> <!-- Weapon Fragment (Low-grade) -->
</group>
<group chance="20">
<item id="8600" min="1" max="1" chance="50" /> <!-- Herb of Life -->
<item id="8601" min="1" max="1" chance="40" /> <!-- Major Herb of Life -->
<item id="8602" min="1" max="1" chance="10" /> <!-- Superior Herb of Life -->
</group>
<group chance="33">
<item id="8603" min="1" max="1" chance="60" /> <!-- Herb of Mana -->
<item id="8604" min="1" max="1" chance="30" /> <!-- Major Herb of Mana -->
<item id="8605" min="1" max="1" chance="10" /> <!-- Superior Herb of Mana -->
</group>
<group chance="0.7">
<item id="34849" min="1" max="1" chance="100" /> <!-- Mysterious Herb of Power -->
</group>
<group chance="0.7">
<item id="34850" min="1" max="1" chance="100" /> <!-- Mysterious Herb of Magic -->
</group>
<group chance="0.1">
<item id="13028" min="1" max="1" chance="100" /> <!-- Vitality Replenishing Herb -->
</group>
</death>
<corpse>
<item id="36546" min="1" max="1" chance="0.75" /> <!-- Weapon Fragment (Low-grade) -->
</corpse>
<lucky_corpse>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_corpse>
</drop_lists>
<collision>
<radius normal="8" />
<height normal="17.5" />
</collision>
</npc>
<npc id="22006" level="29" type="L2Monster" name="Grave Robber Guard">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="88" />
<param name="MoveAroundSocial2" value="170" />
<param name="SoulShot" value="200" />
<param name="SoulShotRate" value="5" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="10" />
<param name="LongRangeGuardRate" value="10" />
<skill name="PhysicalSpecial" id="4032" level="2" />
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<equipment rhand="8528" /> <!-- Monster Only (Doom Hammer) -->
<acquire exp="2337" sp="1" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="573.42917" hpRegen="3.5" mp="315.12" mpRegen="1.5" />
<attack physical="86.42002" magical="59.01367" random="20" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
<defence physical="115.00598" magical="84.15638" />
<speed>
<walk ground="36" />
<run ground="110" />
</speed>
<hit_time>630</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4032" level="2" /> <!-- NPC Strike -->
<skill id="4274" level="3" /> <!-- Blunt Weapon Weak Point -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="13" /> <!-- Slightly Strong M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="5" /> <!-- Blunt Weapons -->
<skill id="4416" level="6" /> <!-- Humanoids -->
<skill id="4417" level="26" /> <!-- Humanoids -->
<skill id="4458" level="3" /> <!-- Spear Weapon Weak Point -->
<skill id="4160" level="1" /> <!-- Aura Burn -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<ai aggroRange="450" clanHelpRange="300" isAggressive="true">
<clan_list>
<clan>THIEF</clan>
</clan_list>
</ai>
<drop_lists>
<death>
<group chance="70">
<item id="57" min="6" max="13" chance="100" /> <!-- Adena -->
</group>
<group chance="2.416">
<item id="1061" min="1" max="1" chance="75.165562913907" /> <!-- Major Healing Potion -->
<item id="737" min="1" max="1" chance="12.417218543046" /> <!-- Scroll of Resurrection -->
<item id="36546" min="1" max="1" chance="12.417218543046" /> <!-- Weapon Fragment (Low-grade) -->
</group>
<group chance="20">
<item id="8600" min="1" max="1" chance="50" /> <!-- Herb of Life -->
<item id="8601" min="1" max="1" chance="40" /> <!-- Major Herb of Life -->
<item id="8602" min="1" max="1" chance="10" /> <!-- Superior Herb of Life -->
</group>
<group chance="33">
<item id="8603" min="1" max="1" chance="60" /> <!-- Herb of Mana -->
<item id="8604" min="1" max="1" chance="30" /> <!-- Major Herb of Mana -->
<item id="8605" min="1" max="1" chance="10" /> <!-- Superior Herb of Mana -->
</group>
<group chance="0.7">
<item id="34849" min="1" max="1" chance="100" /> <!-- Mysterious Herb of Power -->
</group>
<group chance="0.7">
<item id="34850" min="1" max="1" chance="100" /> <!-- Mysterious Herb of Magic -->
</group>
<group chance="0.1">
<item id="13028" min="1" max="1" chance="100" /> <!-- Vitality Replenishing Herb -->
</group>
</death>
<corpse>
<item id="36546" min="1" max="1" chance="0.75" /> <!-- Weapon Fragment (Low-grade) -->
</corpse>
<lucky_corpse>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_corpse>
</drop_lists>
<collision>
<radius normal="8" />
<height normal="17.5" />
</collision>
</npc>
<npc id="22017" level="30" type="L2Monster" name="Bandit Sweeper">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="115" />
<param name="MoveAroundSocial1" value="115" />
<param name="MoveAroundSocial2" value="115" />
<param name="SoulShot" value="200" />
<param name="SoulShotRate" value="5" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="10" />
<param name="LongRangeGuardRate" value="10" />
<skill name="EffectSkill" id="4470" level="1" />
<skill name="PhysicalSpecial" id="4032" level="3" />
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<equipment rhand="152" /> <!-- Heavy Chisel -->
<acquire exp="2624" sp="95" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="604.08419" hpRegen="3.5" mp="329.4" mpRegen="1.5" />
<attack physical="92.64226" magical="63.26266" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="118.46427" magical="86.68702" />
<speed>
<walk ground="30" />
<run ground="145" />
</speed>
<hit_time>450</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4032" level="3" /> <!-- NPC Strike -->
<skill id="4274" level="2" /> <!-- Blunt Weapon Weak Point -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="12" /> <!-- Slightly Strong P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="12" /> <!-- Slightly Strong P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="3" /> <!-- Light Armor Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="6" /> <!-- Humanoids -->
<skill id="4417" level="26" /> <!-- Humanoids -->
<skill id="4450" level="3" /> <!-- Stun Attack Weak Point -->
<skill id="4470" level="1" /> <!-- NPC Spoils -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<ai aggroRange="450" clanHelpRange="300" isAggressive="true">
<clan_list>
<clan>BRIGAND</clan>
</clan_list>
</ai>
<drop_lists>
<death>
<group chance="70">
<item id="57" min="10" max="23" chance="100" /> <!-- Adena -->
</group>
<group chance="0.3">
<item id="911" min="1" max="1" chance="100" /> <!-- Magic Necklace -->
</group>
<group chance="0.3">
<item id="737" min="1" max="1" chance="100" /> <!-- Scroll of Resurrection -->
</group>
<group chance="20">
<item id="8600" min="1" max="1" chance="50" /> <!-- Herb of Life -->
<item id="8601" min="1" max="1" chance="40" /> <!-- Major Herb of Life -->
<item id="8602" min="1" max="1" chance="10" /> <!-- Superior Herb of Life -->
</group>
<group chance="33">
<item id="8603" min="1" max="1" chance="60" /> <!-- Herb of Mana -->
<item id="8604" min="1" max="1" chance="30" /> <!-- Major Herb of Mana -->
<item id="8605" min="1" max="1" chance="10" /> <!-- Superior Herb of Mana -->
</group>
<group chance="0.7">
<item id="34849" min="1" max="1" chance="100" /> <!-- Mysterious Herb of Power -->
</group>
<group chance="0.7">
<item id="34850" min="1" max="1" chance="100" /> <!-- Mysterious Herb of Magic -->
</group>
<group chance="0.1">
<item id="13028" min="1" max="1" chance="100" /> <!-- Vitality Replenishing Herb -->
</group>
</death>
<corpse>
<item id="36531" min="1" max="1" chance="10.9" /> <!-- Thread -->
</corpse>
<lucky_corpse>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_corpse>
</drop_lists>
<collision>
<radius normal="4" />
<height normal="15" />
</collision>
</npc>
<npc id="22018" level="31" type="L2Monster" name="Bandit Hound">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="60" />
<param name="MoveAroundSocial1" value="60" />
<param name="MoveAroundSocial2" value="60" />
<param name="SoulShot" value="200" />
<param name="SoulShotRate" value="5" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="10" />
<param name="LongRangeGuardRate" value="10" />
</parameters>
<race>ANIMAL</race>
<sex>MALE</sex>
<acquire exp="2251" sp="83" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="635.76437" hpRegen="4.5" mp="343.8" mpRegen="1.8" />
<attack physical="99.21986" magical="67.7543" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="121.98819" magical="89.26566" />
<speed>
<walk ground="24" />
<run ground="130" />
</speed>
<hit_time>390</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="12" /> <!-- Slightly Strong P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="12" /> <!-- Slightly Strong P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="4" /> <!-- Animals -->
<skill id="4417" level="1" /> <!-- Animals -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<ai aggroRange="450" clanHelpRange="300" isAggressive="true">
<clan_list>
<clan>BRIGAND</clan>
</clan_list>
</ai>
<drop_lists>
<death>
<group chance="70">
<item id="57" min="9" max="20" chance="100" /> <!-- Adena -->
</group>
<group chance="0.3">
<item id="467" min="1" max="1" chance="100" /> <!-- Dark Stockings -->
</group>
<group chance="20">
<item id="8600" min="1" max="1" chance="50" /> <!-- Herb of Life -->
<item id="8601" min="1" max="1" chance="40" /> <!-- Major Herb of Life -->
<item id="8602" min="1" max="1" chance="10" /> <!-- Superior Herb of Life -->
</group>
<group chance="33">
<item id="8603" min="1" max="1" chance="60" /> <!-- Herb of Mana -->
<item id="8604" min="1" max="1" chance="30" /> <!-- Major Herb of Mana -->
<item id="8605" min="1" max="1" chance="10" /> <!-- Superior Herb of Mana -->
</group>
<group chance="0.7">
<item id="34849" min="1" max="1" chance="100" /> <!-- Mysterious Herb of Power -->
</group>
<group chance="0.7">
<item id="34850" min="1" max="1" chance="100" /> <!-- Mysterious Herb of Magic -->
</group>
<group chance="0.1">
<item id="13028" min="1" max="1" chance="100" /> <!-- Vitality Replenishing Herb -->
</group>
</death>
<corpse>
<item id="36531" min="1" max="1" chance="9.442" /> <!-- Thread -->
</corpse>
<lucky_corpse>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_corpse>
</drop_lists>
<collision>
<radius normal="13" />
<height normal="11" />
</collision>
</npc>
<npc id="22019" level="32" type="L2Monster" name="Bandit Watchman">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="120" />
<param name="MoveAroundSocial1" value="120" />
<param name="MoveAroundSocial2" value="120" />
<param name="SoulShot" value="200" />
<param name="SoulShotRate" value="5" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="10" />
<param name="LongRangeGuardRate" value="10" />
<skill name="PhysicalSpecial" id="4040" level="3" />
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<equipment rhand="273" /> <!-- Compound Bow -->
<acquire exp="3083" sp="115" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="668.47132" hpRegen="4.5" mp="358.32" mpRegen="1.8" />
<attack physical="106.16525" magical="72.49711" random="5" critical="8" accuracy="0" attackSpeed="253" reuseDelay="1500" type="BOW" range="1100" distance="10" width="0" />
<defence physical="125.57727" magical="91.89199" />
<speed>
<walk ground="50" />
<run ground="130" />
</speed>
<hit_time>930</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4040" level="3" /> <!-- NPC Bow Attack -->
<skill id="4274" level="2" /> <!-- Blunt Weapon Weak Point -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="12" /> <!-- Slightly Strong P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="12" /> <!-- Slightly Strong P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="9" /> <!-- Bows -->
<skill id="4416" level="6" /> <!-- Humanoids -->
<skill id="4417" level="32" /> <!-- Humanoids -->
<skill id="4450" level="3" /> <!-- Stun Attack Weak Point -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<ai type="ARCHER" aggroRange="450" clanHelpRange="300" dodge="15" isAggressive="true">
<clan_list>
<clan>BRIGAND</clan>
</clan_list>
</ai>
<drop_lists>
<death>
<group chance="70">
<item id="57" min="12" max="27" chance="100" /> <!-- Adena -->
</group>
<group chance="0.3">
<item id="348" min="1" max="1" chance="100" /> <!-- Scale Mail -->
</group>
<group chance="3.187">
<item id="1834" min="1" max="1" chance="63.539378726075" /> <!-- Emergency Dressing -->
<item id="1061" min="1" max="1" chance="36.460621273925" /> <!-- Major Healing Potion -->
</group>
<group chance="20">
<item id="8600" min="1" max="1" chance="50" /> <!-- Herb of Life -->
<item id="8601" min="1" max="1" chance="40" /> <!-- Major Herb of Life -->
<item id="8602" min="1" max="1" chance="10" /> <!-- Superior Herb of Life -->
</group>
<group chance="33">
<item id="8603" min="1" max="1" chance="60" /> <!-- Herb of Mana -->
<item id="8604" min="1" max="1" chance="30" /> <!-- Major Herb of Mana -->
<item id="8605" min="1" max="1" chance="10" /> <!-- Superior Herb of Mana -->
</group>
<group chance="0.7">
<item id="34849" min="1" max="1" chance="100" /> <!-- Mysterious Herb of Power -->
</group>
<group chance="0.7">
<item id="34850" min="1" max="1" chance="100" /> <!-- Mysterious Herb of Magic -->
</group>
<group chance="0.1">
<item id="13028" min="1" max="1" chance="100" /> <!-- Vitality Replenishing Herb -->
</group>
</death>
<corpse>
<item id="36531" min="1" max="1" chance="12.26" /> <!-- Thread -->
</corpse>
<lucky_corpse>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_corpse>
</drop_lists>
<collision>
<radius normal="14" />
<height normal="25" />
</collision>
</npc>
<npc id="22020" level="33" type="L2Monster" name="Snow Lynx">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="90" />
<param name="MoveAroundSocial1" value="90" />
<param name="MoveAroundSocial2" value="90" />
<param name="SoulShot" value="200" />
<param name="SoulShotRate" value="5" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="10" />
<param name="LongRangeGuardRate" value="10" />
<skill name="PhysicalSpecial" id="4032" level="3" />
</parameters>
<race>BEAST</race>
<sex>MALE</sex>
<acquire exp="2551" sp="97" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="702.20463" hpRegen="4.5" mp="372.96" mpRegen="1.8" />
<attack physical="113.49065" magical="77.49941" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="129.23095" magical="94.5656" />
<speed>
<walk ground="30" />
<run ground="140" />
</speed>
<hit_time>240</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4032" level="3" /> <!-- NPC Strike -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="12" /> <!-- Slightly Strong P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="12" /> <!-- Slightly Strong P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="3" /> <!-- Beasts -->
<skill id="4417" level="4" /> <!-- Beasts -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<ai clanHelpRange="300" aggroRange="450" />
<drop_lists>
<death>
<group chance="70">
<item id="57" min="10" max="22" chance="100" /> <!-- Adena -->
</group>
<group chance="0.3">
<item id="434" min="1" max="1" chance="100" /> <!-- White Tunic -->
</group>
<group chance="20">
<item id="8600" min="1" max="1" chance="50" /> <!-- Herb of Life -->
<item id="8601" min="1" max="1" chance="40" /> <!-- Major Herb of Life -->
<item id="8602" min="1" max="1" chance="10" /> <!-- Superior Herb of Life -->
</group>
<group chance="33">
<item id="8603" min="1" max="1" chance="60" /> <!-- Herb of Mana -->
<item id="8604" min="1" max="1" chance="30" /> <!-- Major Herb of Mana -->
<item id="8605" min="1" max="1" chance="10" /> <!-- Superior Herb of Mana -->
</group>
<group chance="0.7">
<item id="34849" min="1" max="1" chance="100" /> <!-- Mysterious Herb of Power -->
</group>
<group chance="0.7">
<item id="34850" min="1" max="1" chance="100" /> <!-- Mysterious Herb of Magic -->
</group>
<group chance="0.1">
<item id="13028" min="1" max="1" chance="100" /> <!-- Vitality Replenishing Herb -->
</group>
</death>
<corpse>
<item id="36531" min="1" max="1" chance="10.51" /> <!-- Thread -->
</corpse>
<lucky_corpse>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_corpse>
</drop_lists>
<collision>
<radius normal="14" grown="17" />
<height normal="14.5" grown="18" />
</collision>
</npc>
<npc id="22021" level="34" type="L2Monster" name="Bandit Undertaker">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="115" />
<param name="MoveAroundSocial1" value="115" />
<param name="MoveAroundSocial2" value="115" />
<param name="SoulShot" value="200" />
<param name="SoulShotRate" value="5" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="10" />
<param name="LongRangeGuardRate" value="10" />
<skill name="W_LongRangeDDMagic" id="4151" level="3" />
<skill name="W_ShortRangeDDMagic" id="4160" level="3" />
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<equipment rhand="66" lhand="102" /> <!-- Gladius / Round Shield -->
<acquire exp="3121" sp="121" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="736.96177" hpRegen="4.5" mp="387.72" mpRegen="1.8" />
<attack physical="121.20802" magical="82.76936" random="20" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
<defence physical="132.9486" magical="97.28601" />
<speed>
<walk ground="30" />
<run ground="140" />
</speed>
<hit_time>450</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4151" level="3" /> <!-- NPC Windstrike - Magic -->
<skill id="4160" level="3" /> <!-- NPC Aura Burn - Magic -->
<skill id="4274" level="2" /> <!-- Blunt Weapon Weak Point -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="12" /> <!-- Slightly Strong P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="5" /> <!-- Blunt Weapons -->
<skill id="4416" level="6" /> <!-- Humanoids -->
<skill id="4417" level="26" /> <!-- Humanoids -->
<skill id="4450" level="3" /> <!-- Stun Attack Weak Point -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<ai clanHelpRange="300" aggroRange="450">
<clan_list>
<clan>BRIGAND</clan>
</clan_list>
</ai>
<drop_lists>
<death>
<group chance="70">
<item id="57" min="12" max="27" chance="100" /> <!-- Adena -->
</group>
<group chance="0.3">
<item id="377" min="1" max="1" chance="100" /> <!-- Scale Gaiters -->
</group>
<group chance="20">
<item id="8600" min="1" max="1" chance="50" /> <!-- Herb of Life -->
<item id="8601" min="1" max="1" chance="40" /> <!-- Major Herb of Life -->
<item id="8602" min="1" max="1" chance="10" /> <!-- Superior Herb of Life -->
</group>
<group chance="33">
<item id="8603" min="1" max="1" chance="60" /> <!-- Herb of Mana -->
<item id="8604" min="1" max="1" chance="30" /> <!-- Major Herb of Mana -->
<item id="8605" min="1" max="1" chance="10" /> <!-- Superior Herb of Mana -->
</group>
<group chance="0.7">
<item id="34849" min="1" max="1" chance="100" /> <!-- Mysterious Herb of Power -->
</group>
<group chance="0.7">
<item id="34850" min="1" max="1" chance="100" /> <!-- Mysterious Herb of Magic -->
</group>
<group chance="0.1">
<item id="13028" min="1" max="1" chance="100" /> <!-- Vitality Replenishing Herb -->
</group>
</death>
<corpse>
<item id="36531" min="1" max="1" chance="12.82" /> <!-- Thread -->
</corpse>
<lucky_corpse>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_corpse>
</drop_lists>
<collision>
<radius normal="6" />
<height normal="16.6" />
</collision>
</npc>
<npc id="22022" level="35" type="L2Monster" name="Bandit Assassin">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="100" />
<param name="MoveAroundSocial1" value="100" />
<param name="MoveAroundSocial2" value="100" />
<param name="SoulShot" value="200" />
<param name="SoulShotRate" value="5" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="10" />
<param name="LongRangeGuardRate" value="10" />
<skill name="PhysicalSpecial" id="4067" level="3" />
<skill name="MagicHeal" id="5040" level="3" />
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<equipment rhand="221" /> <!-- Assassin Knife -->
<acquire exp="3704" sp="145" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="772.73802" hpRegen="4.5" mp="402.6" mpRegen="1.8" />
<attack physical="129.32896" magical="88.31491" random="5" critical="8" accuracy="0" attackSpeed="253" type="DAGGER" range="40" distance="80" width="120" />
<defence physical="136.72948" magical="100.0527" />
<speed>
<walk ground="80" />
<run ground="150" />
</speed>
<hit_time>610</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4067" level="3" /> <!-- NPC Mortal Blow -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="12" /> <!-- Slightly Strong P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="12" /> <!-- Slightly Strong P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="7" /> <!-- Daggers -->
<skill id="4416" level="6" /> <!-- Humanoids -->
<skill id="4417" level="31" /> <!-- Humanoids -->
<skill id="5040" level="3" /> <!-- NPC - Healing Potion -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<ai aggroRange="450" clanHelpRange="300" isAggressive="true">
<clan_list>
<clan>BRIGAND</clan>
</clan_list>
</ai>
<drop_lists>
<death>
<group chance="70">
<item id="57" min="14" max="32" chance="100" /> <!-- Adena -->
</group>
<group chance="0.03">
<item id="276" min="1" max="1" chance="100" /> <!-- Elven Bow -->
</group>
<group chance="20">
<item id="8600" min="1" max="1" chance="50" /> <!-- Herb of Life -->
<item id="8601" min="1" max="1" chance="40" /> <!-- Major Herb of Life -->
<item id="8602" min="1" max="1" chance="10" /> <!-- Superior Herb of Life -->
</group>
<group chance="33">
<item id="8603" min="1" max="1" chance="60" /> <!-- Herb of Mana -->
<item id="8604" min="1" max="1" chance="30" /> <!-- Major Herb of Mana -->
<item id="8605" min="1" max="1" chance="10" /> <!-- Superior Herb of Mana -->
</group>
<group chance="0.7">
<item id="34849" min="1" max="1" chance="100" /> <!-- Mysterious Herb of Power -->
</group>
<group chance="0.7">
<item id="34850" min="1" max="1" chance="100" /> <!-- Mysterious Herb of Magic -->
</group>
<group chance="0.1">
<item id="13028" min="1" max="1" chance="100" /> <!-- Vitality Replenishing Herb -->
</group>
</death>
<corpse>
<item id="36531" min="1" max="1" chance="15.17" /> <!-- Thread -->
</corpse>
<lucky_corpse>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_corpse>
</drop_lists>
<collision>
<radius normal="14" />
<height normal="25" />
</collision>
</npc>
<npc id="22023" level="36" type="L2Monster" name="Bandit Warrior">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="130" />
<param name="MoveAroundSocial1" value="130" />
<param name="MoveAroundSocial2" value="130" />
<param name="SoulShot" value="200" />
<param name="SoulShotRate" value="5" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="10" />
<param name="LongRangeGuardRate" value="10" />
<skill name="PhysicalSpecial" id="4032" level="3" />
<skill name="MagicHeal" id="5040" level="3" />
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<equipment rhand="2" /> <!-- Long Sword -->
<acquire exp="4238" sp="1" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="809.52639" hpRegen="4.5" mp="417.6" mpRegen="1.8" />
<attack physical="137.86467" magical="94.1437" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="140.57278" magical="102.86506" />
<speed>
<walk ground="50" />
<run ground="135" />
</speed>
<hit_time>460</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4032" level="3" /> <!-- NPC Strike -->
<skill id="4274" level="2" /> <!-- Blunt Weapon Weak Point -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="12" /> <!-- Slightly Strong P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="12" /> <!-- Slightly Strong P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="6" /> <!-- Humanoids -->
<skill id="4417" level="32" /> <!-- Humanoids -->
<skill id="4450" level="3" /> <!-- Stun Attack Weak Point -->
<skill id="5040" level="3" /> <!-- NPC - Healing Potion -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<ai aggroRange="450" clanHelpRange="300" isAggressive="true">
<clan_list>
<clan>BRIGAND</clan>
</clan_list>
</ai>
<drop_lists>
<death>
<group chance="70">
<item id="57" min="16" max="37" chance="100" /> <!-- Adena -->
</group>
<group chance="0.03">
<item id="180" min="1" max="1" chance="100" /> <!-- Mace of Judgment -->
</group>
<group chance="20">
<item id="8600" min="1" max="1" chance="50" /> <!-- Herb of Life -->
<item id="8601" min="1" max="1" chance="40" /> <!-- Major Herb of Life -->
<item id="8602" min="1" max="1" chance="10" /> <!-- Superior Herb of Life -->
</group>
<group chance="33">
<item id="8603" min="1" max="1" chance="60" /> <!-- Herb of Mana -->
<item id="8604" min="1" max="1" chance="30" /> <!-- Major Herb of Mana -->
<item id="8605" min="1" max="1" chance="10" /> <!-- Superior Herb of Mana -->
</group>
<group chance="0.7">
<item id="34849" min="1" max="1" chance="100" /> <!-- Mysterious Herb of Power -->
</group>
<group chance="0.7">
<item id="34850" min="1" max="1" chance="100" /> <!-- Mysterious Herb of Magic -->
</group>
<group chance="0.1">
<item id="13028" min="1" max="1" chance="100" /> <!-- Vitality Replenishing Herb -->
</group>
</death>
<corpse>
<item id="36531" min="1" max="1" chance="16.78" /> <!-- Thread -->
</corpse>
<lucky_corpse>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_corpse>
</drop_lists>
<collision>
<radius normal="13.5" />
<height normal="25" />
</collision>
</npc>
<npc id="22024" level="37" type="L2Monster" name="Bandit Inspector">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="115" />
<param name="MoveAroundSocial1" value="115" />
<param name="MoveAroundSocial2" value="115" />
<param name="SoulShot" value="200" />
<param name="SoulShotRate" value="5" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="10" />
<param name="LongRangeGuardRate" value="10" />
<skill name="EffectSkill" id="4470" level="1" />
<skill name="PhysicalSpecial" id="4032" level="3" />
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<equipment rhand="66" /> <!-- Gladius -->
<acquire exp="3991" sp="163" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="847.31754" hpRegen="4.5" mp="432.72" mpRegen="1.8" />
<attack physical="146.82587" magical="100.26304" random="20" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
<defence physical="144.47758" magical="105.72243" />
<speed>
<walk ground="30" />
<run ground="145" />
</speed>
<hit_time>450</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4032" level="3" /> <!-- NPC Strike -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="12" /> <!-- Slightly Strong P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="12" /> <!-- Slightly Strong P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="3" /> <!-- Light Armor Type -->
<skill id="4415" level="5" /> <!-- Blunt Weapons -->
<skill id="4416" level="6" /> <!-- Humanoids -->
<skill id="4417" level="26" /> <!-- Humanoids -->
<skill id="4470" level="1" /> <!-- NPC Spoils -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<ai aggroRange="450" clanHelpRange="300" isAggressive="true">
<clan_list>
<clan>BRIGAND</clan>
</clan_list>
</ai>
<drop_lists>
<death>
<group chance="70">
<item id="57" min="15" max="34" chance="100" /> <!-- Adena -->
</group>
<group chance="0.03">
<item id="184" min="1" max="1" chance="100" /> <!-- Conjuror's Staff -->
</group>
<group chance="0.3">
<item id="6036" min="1" max="1" chance="100" /> <!-- Greater Magic Haste Potion -->
</group>
<group chance="20">
<item id="8600" min="1" max="1" chance="50" /> <!-- Herb of Life -->
<item id="8601" min="1" max="1" chance="40" /> <!-- Major Herb of Life -->
<item id="8602" min="1" max="1" chance="10" /> <!-- Superior Herb of Life -->
</group>
<group chance="33">
<item id="8603" min="1" max="1" chance="60" /> <!-- Herb of Mana -->
<item id="8604" min="1" max="1" chance="30" /> <!-- Major Herb of Mana -->
<item id="8605" min="1" max="1" chance="10" /> <!-- Superior Herb of Mana -->
</group>
<group chance="0.7">
<item id="34849" min="1" max="1" chance="100" /> <!-- Mysterious Herb of Power -->
</group>
<group chance="0.7">
<item id="34850" min="1" max="1" chance="100" /> <!-- Mysterious Herb of Magic -->
</group>
<group chance="0.1">
<item id="13028" min="1" max="1" chance="100" /> <!-- Vitality Replenishing Herb -->
</group>
</death>
<corpse>
<item id="36531" min="1" max="1" chance="15.64" /> <!-- Thread -->
</corpse>
<lucky_corpse>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_corpse>
</drop_lists>
<collision>
<radius normal="7" />
<height normal="18.5" />
</collision>
</npc>
<npc id="22025" level="38" type="L2Monster" name="Frozen Wasteland Werewolf">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="72" />
<param name="MoveAroundSocial1" value="72" />
<param name="MoveAroundSocial2" value="72" />
<param name="SoulShot" value="200" />
<param name="SoulShotRate" value="5" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="10" />
<param name="LongRangeGuardRate" value="10" />
<skill name="PhysicalSpecial" id="4032" level="3" />
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<acquire exp="3992" sp="166" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="886.09975" hpRegen="4.5" mp="447.96" mpRegen="1.8" />
<attack physical="156.22273" magical="106.67987" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="148.44287" magical="108.62405" />
<speed>
<walk ground="50" />
<run ground="145" />
</speed>
<hit_time>430</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4032" level="3" /> <!-- NPC Strike -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="12" /> <!-- Slightly Strong P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="12" /> <!-- Slightly Strong P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="6" /> <!-- Humanoids -->
<skill id="4417" level="31" /> <!-- Humanoids -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<ai clanHelpRange="300" aggroRange="450" />
<drop_lists>
<death>
<group chance="70">
<item id="57" min="15" max="34" chance="100" /> <!-- Adena -->
</group>
<group chance="0.03">
<item id="125" min="1" max="1" chance="100" /> <!-- Spinebone Sword -->
</group>
<group chance="20">
<item id="8600" min="1" max="1" chance="50" /> <!-- Herb of Life -->
<item id="8601" min="1" max="1" chance="40" /> <!-- Major Herb of Life -->
<item id="8602" min="1" max="1" chance="10" /> <!-- Superior Herb of Life -->
</group>
<group chance="33">
<item id="8603" min="1" max="1" chance="60" /> <!-- Herb of Mana -->
<item id="8604" min="1" max="1" chance="30" /> <!-- Major Herb of Mana -->
<item id="8605" min="1" max="1" chance="10" /> <!-- Superior Herb of Mana -->
</group>
<group chance="0.7">
<item id="34849" min="1" max="1" chance="100" /> <!-- Mysterious Herb of Power -->
</group>
<group chance="0.7">
<item id="34850" min="1" max="1" chance="100" /> <!-- Mysterious Herb of Magic -->
</group>
<group chance="0.1">
<item id="13028" min="1" max="1" chance="100" /> <!-- Vitality Replenishing Herb -->
</group>
</death>
<corpse>
<item id="36531" min="1" max="1" chance="16.97" /> <!-- Thread -->
</corpse>
<lucky_corpse>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_corpse>
</drop_lists>
<collision>
<radius normal="10" />
<height normal="26" />
</collision>
</npc>
<npc id="22026" level="40" type="L2Monster" name="Bandit Captain">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="90" />
<param name="MoveAroundSocial1" value="90" />
<param name="MoveAroundSocial2" value="90" />
<param name="SoulShot" value="200" />
<param name="SoulShotRate" value="5" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="10" />
<param name="LongRangeGuardRate" value="10" />
<skill name="PhysicalSpecial" id="4032" level="3" />
<skill name="MagicHeal" id="5040" level="4" />
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<equipment rhand="69" lhand="19" /> <!-- Bastard Sword / Small Shield -->
<acquire exp="5232" sp="1" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="966.57792" hpRegen="4.5" mp="478.8" mpRegen="1.8" />
<attack physical="176.36077" magical="120.43155" random="20" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
<defence physical="156.55035" magical="114.55675" />
<speed>
<walk ground="50" />
<run ground="145" />
</speed>
<hit_time>630</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4032" level="3" /> <!-- NPC Strike -->
<skill id="4274" level="2" /> <!-- Blunt Weapon Weak Point -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="12" /> <!-- Slightly Strong P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="12" /> <!-- Slightly Strong P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="5" /> <!-- Blunt Weapons -->
<skill id="4416" level="6" /> <!-- Humanoids -->
<skill id="4417" level="32" /> <!-- Humanoids -->
<skill id="4450" level="3" /> <!-- Stun Attack Weak Point -->
<skill id="5040" level="4" /> <!-- NPC - Healing Potion -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<ai aggroRange="450" clanHelpRange="300" isAggressive="true">
<clan_list>
<clan>BRIGAND</clan>
</clan_list>
</ai>
<drop_lists>
<death>
<group chance="70">
<item id="57" min="19" max="45" chance="100" /> <!-- Adena -->
</group>
<group chance="0.03">
<item id="295" min="1" max="1" chance="100" /> <!-- Dwarven Trident -->
</group>
<group chance="0.3">
<item id="6036" min="1" max="1" chance="100" /> <!-- Greater Magic Haste Potion -->
</group>
<group chance="20">
<item id="8600" min="1" max="1" chance="50" /> <!-- Herb of Life -->
<item id="8601" min="1" max="1" chance="40" /> <!-- Major Herb of Life -->
<item id="8602" min="1" max="1" chance="10" /> <!-- Superior Herb of Life -->
</group>
<group chance="33">
<item id="8603" min="1" max="1" chance="60" /> <!-- Herb of Mana -->
<item id="8604" min="1" max="1" chance="30" /> <!-- Major Herb of Mana -->
<item id="8605" min="1" max="1" chance="10" /> <!-- Superior Herb of Mana -->
</group>
<group chance="0.7">
<item id="34849" min="1" max="1" chance="100" /> <!-- Mysterious Herb of Power -->
</group>
<group chance="0.7">
<item id="34850" min="1" max="1" chance="100" /> <!-- Mysterious Herb of Magic -->
</group>
<group chance="0.1">
<item id="13028" min="1" max="1" chance="100" /> <!-- Vitality Replenishing Herb -->
</group>
</death>
<corpse>
<item id="36531" min="1" max="1" chance="10.26" /> <!-- Thread -->
<item id="36880" min="1" max="1" chance="0.0009" /> <!-- Recipe: Thread - Downgrade -->
</corpse>
<lucky_corpse>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_corpse>
</drop_lists>
<collision>
<radius normal="14" />
<height normal="27" />
</collision>
</npc>
<npc id="22027" level="39" type="L2Monster" name="Forgotten Crewman">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="0" />
<param name="MoveAroundSocial2" value="0" />
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="10" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="5" />
<param name="LongRangeGuardRate" value="5" />
<skill name="PhysicalSpecial" id="4032" level="3" />
</parameters>
<race>UNDEAD</race>
<sex>MALE</sex>
<acquire exp="10268" sp="2" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="925.85879" hpRegen="4.5" mp="463.32" mpRegen="1.8" />
<attack physical="166.06476" magical="113.4007" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="152.46752" magical="111.56912" />
<speed>
<walk ground="80" />
<run ground="140" />
</speed>
<hit_time>390</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4032" level="3" /> <!-- NPC Strike -->
<skill id="4274" level="1" /> <!-- Blunt Weapon Weak Point -->
<skill id="4408" level="10" /> <!-- HP Increase (2x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="12" /> <!-- Slightly Strong P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="12" /> <!-- Slightly Strong P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="1" /> <!-- Undead -->
<skill id="4417" level="37" /> <!-- Undead -->
<skill id="4278" level="1" /> <!-- Dark Attack -->
<skill id="4275" level="2" /> <!-- Holy Attack Vulnerability -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<s_npc_prop_hp_rate>2</s_npc_prop_hp_rate>
<ai clanHelpRange="300" aggroRange="450">
<clan_list>
<clan>UNDEAD</clan>
</clan_list>
</ai>
<drop_lists>
<death>
<group chance="70">
<item id="57" min="38" max="87" chance="100" /> <!-- Adena -->
</group>
<group chance="28.039">
<item id="36526" min="1" max="1" chance="47.861906630051" /> <!-- Fiber -->
<item id="36521" min="1" max="1" chance="17.775241627733" /> <!-- Iron Ore -->
<item id="36536" min="1" max="1" chance="11.362744748386" /> <!-- Worn Leather Braid -->
<item id="36541" min="1" max="1" chance="8.4275473447698" /> <!-- Steel Wire -->
<item id="36556" min="1" max="1" chance="7.0829915474874" /> <!-- Accessory Gem (Low-grade) -->
<item id="36546" min="1" max="1" chance="2.6748457505617" /> <!-- Weapon Fragment (Low-grade) -->
<item id="36551" min="1" max="1" chance="2.6748457505617" /> <!-- Armor Fragment (Low-grade) -->
<item id="6036" min="1" max="1" chance="1.0699383002247" /> <!-- Greater Magic Haste Potion -->
<item id="36561" min="1" max="1" chance="1.0699383002247" /> <!-- Cokes -->
</group>
</death>
<corpse>
<item id="36531" min="1" max="1" chance="40.34" /> <!-- Thread -->
</corpse>
<lucky_corpse>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_corpse>
</drop_lists>
<collision>
<radius normal="9" />
<height normal="16.5" />
</collision>
</npc>
<npc id="22028" level="40" type="L2Monster" name="Vagabond of the Ruins">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="90" />
<param name="MoveAroundSocial2" value="187" />
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="10" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="5" />
<param name="LongRangeGuardRate" value="5" />
<skill name="DDMagic" id="4100" level="4" />
</parameters>
<race>UNDEAD</race>
<sex>MALE</sex>
<equipment rhand="8530" /> <!-- Monster Only (Squire's Sword) -->
<acquire exp="9243" sp="2" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="966.57792" hpRegen="4.5" mp="478.8" mpRegen="1.8" />
<attack physical="176.36077" magical="120.43155" random="5" critical="8" accuracy="0" attackSpeed="253" type="DAGGER" range="40" distance="80" width="120" />
<defence physical="156.55035" magical="114.55675" />
<speed>
<walk ground="50" />
<run ground="140" />
</speed>
<hit_time>630</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4100" level="4" /> <!-- NPC Prominence -->
<skill id="4274" level="1" /> <!-- Blunt Weapon Weak Point -->
<skill id="4408" level="10" /> <!-- HP Increase (2x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
<skill id="4412" level="12" /> <!-- Slightly Strong P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="7" /> <!-- Daggers -->
<skill id="4416" level="1" /> <!-- Undead -->
<skill id="4417" level="26" /> <!-- Humanoids -->
<skill id="4278" level="1" /> <!-- Dark Attack -->
<skill id="4275" level="2" /> <!-- Holy Attack Vulnerability -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<s_npc_prop_hp_rate>2</s_npc_prop_hp_rate>
<ai type="MAGE" aggroRange="450" clanHelpRange="300" isAggressive="true">
<clan_list>
<clan>UNDEAD</clan>
</clan_list>
</ai>
<drop_lists>
<death>
<group chance="70">
<item id="57" min="33" max="78" chance="100" /> <!-- Adena -->
</group>
<group chance="37.573">
<item id="36526" min="1" max="1" chance="35.051765895723" /> <!-- Fiber -->
<item id="36516" min="1" max="1" chance="30.420780879887" /> <!-- Worn Leather -->
<item id="36521" min="1" max="1" chance="11.904825273468" /> <!-- Iron Ore -->
<item id="36536" min="1" max="1" chance="7.7821840151172" /> <!-- Worn Leather Braid -->
<item id="36541" min="1" max="1" chance="5.464030021558" /> <!-- Steel Wire -->
<item id="36556" min="1" max="1" chance="4.585739759934" /> <!-- Accessory Gem (Low-grade) -->
<item id="36546" min="1" max="1" chance="1.9961142309637" /> <!-- Weapon Fragment (Low-grade) -->
<item id="36551" min="1" max="1" chance="1.9961142309637" /> <!-- Armor Fragment (Low-grade) -->
<item id="36561" min="1" max="1" chance="0.79844569238549" /> <!-- Cokes -->
</group>
</death>
<corpse>
<item id="36531" min="1" max="1" chance="18.68" /> <!-- Thread -->
<item id="36880" min="1" max="1" chance="0.003" /> <!-- Recipe: Thread - Downgrade -->
</corpse>
<lucky_corpse>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_corpse>
</drop_lists>
<collision>
<radius normal="8" />
<height normal="23" />
</collision>
</npc>
<npc id="22050" level="46" type="L2Monster" name="Probe Golem Prodigy IV">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="80" />
<param name="MoveAroundSocial1" value="80" />
<param name="MoveAroundSocial2" value="96" />
<param name="SoulShot" value="200" />
<param name="SoulShotRate" value="5" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="10" />
<param name="LongRangeGuardRate" value="10" />
<skill name="LongRangePhysicalSpecial" id="4105" level="4" />
</parameters>
<race>CONSTRUCT</race>
<sex>MALE</sex>
<acquire exp="7179" sp="1" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="1229.78678" hpRegen="5.5" mp="637.8" mpRegen="2.1" />
<attack physical="248.0526" magical="169.38777" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="182.18816" magical="133.31739" />
<speed>
<walk ground="30" />
<run ground="190" />
</speed>
<hit_time>430</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4105" level="4" /> <!-- NPC Straight Beam Cannon -->
<skill id="4273" level="1" /> <!-- Resist Daggers/Rapier Weapon -->
<skill id="4274" level="1" /> <!-- Blunt Weapon Weak Point -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="14" /> <!-- Strong M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="4" /> <!-- One-handed Sword -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
<skill id="4417" level="10" /> <!-- Magic Creatures -->
<skill id="4437" level="4" /> <!-- Greater Resist Bleeding -->
<skill id="4457" level="2" /> <!-- Hand-to-hand Weapon Weak Point -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<ai aggroRange="450" clanHelpRange="300" isAggressive="true">
<clan_list>
<clan>GOLEM</clan>
</clan_list>
</ai>
<drop_lists>
<death>
<group chance="20">
<item id="8600" min="1" max="1" chance="50" /> <!-- Herb of Life -->
<item id="8601" min="1" max="1" chance="40" /> <!-- Major Herb of Life -->
<item id="8602" min="1" max="1" chance="10" /> <!-- Superior Herb of Life -->
</group>
<group chance="33">
<item id="8603" min="1" max="1" chance="60" /> <!-- Herb of Mana -->
<item id="8604" min="1" max="1" chance="30" /> <!-- Major Herb of Mana -->
<item id="8605" min="1" max="1" chance="10" /> <!-- Superior Herb of Mana -->
</group>
<group chance="0.7">
<item id="34849" min="1" max="1" chance="100" /> <!-- Mysterious Herb of Power -->
</group>
<group chance="0.7">
<item id="34850" min="1" max="1" chance="100" /> <!-- Mysterious Herb of Magic -->
</group>
<group chance="0.1">
<item id="13028" min="1" max="1" chance="100" /> <!-- Vitality Replenishing Herb -->
</group>
</death>
</drop_lists>
<collision>
<radius normal="12" />
<height normal="43.5" />
</collision>
</npc>
<npc id="22051" level="47" type="L2Monster" name="Spelunking Spider">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="0" />
<param name="MoveAroundSocial2" value="0" />
<param name="SoulShot" value="200" />
<param name="SoulShotRate" value="5" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="10" />
<param name="LongRangeGuardRate" value="10" />
<skill name="DeBuff" id="4035" level="4" />
</parameters>
<race>BUG</race>
<sex>MALE</sex>
<acquire exp="5509" sp="1" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="1276.53628" hpRegen="5.5" mp="665.0" mpRegen="2.1" />
<attack physical="261.69549" magical="178.7041" random="20" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
<defence physical="186.63569" magical="136.5719" />
<speed>
<walk ground="72" />
<run ground="150" />
</speed>
<hit_time>260</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4035" level="4" /> <!-- Poison -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="3" /> <!-- Light Armor Type -->
<skill id="4415" level="5" /> <!-- Blunt Weapons -->
<skill id="4416" level="12" /> <!-- Bugs -->
<skill id="4417" level="7" /> <!-- Bugs -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<ai clanHelpRange="300" aggroRange="450">
<clan_list>
<clan>ALL</clan>
</clan_list>
</ai>
<drop_lists>
<death>
<group chance="20">
<item id="8600" min="1" max="1" chance="50" /> <!-- Herb of Life -->
<item id="8601" min="1" max="1" chance="40" /> <!-- Major Herb of Life -->
<item id="8602" min="1" max="1" chance="10" /> <!-- Superior Herb of Life -->
</group>
<group chance="33">
<item id="8603" min="1" max="1" chance="60" /> <!-- Herb of Mana -->
<item id="8604" min="1" max="1" chance="30" /> <!-- Major Herb of Mana -->
<item id="8605" min="1" max="1" chance="10" /> <!-- Superior Herb of Mana -->
</group>
<group chance="0.7">
<item id="34849" min="1" max="1" chance="100" /> <!-- Mysterious Herb of Power -->
</group>
<group chance="0.7">
<item id="34850" min="1" max="1" chance="100" /> <!-- Mysterious Herb of Magic -->
</group>
<group chance="0.1">
<item id="13028" min="1" max="1" chance="100" /> <!-- Vitality Replenishing Herb -->
</group>
</death>
</drop_lists>
<collision>
<radius normal="26" />
<height normal="25.5" />
</collision>
</npc>
<npc id="22052" level="47" type="L2Monster" name="Menacing Jackhammer Golem">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="80" />
<param name="MoveAroundSocial1" value="80" />
<param name="MoveAroundSocial2" value="122" />
<param name="SoulShot" value="200" />
<param name="SoulShotRate" value="5" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="10" />
<param name="LongRangeGuardRate" value="10" />
<skill name="PhysicalSpecial" id="4472" level="5" />
<skill name="SelfRangePhysicalSpecial" id="4101" level="5" />
</parameters>
<race>CONSTRUCT</race>
<sex>MALE</sex>
<acquire exp="8077" sp="1" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="1276.53628" hpRegen="5.5" mp="665.0" mpRegen="2.1" />
<attack physical="261.69549" magical="178.7041" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="186.63569" magical="136.5719" />
<speed>
<walk ground="72" />
<run ground="180" />
</speed>
<hit_time>430</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4101" level="5" /> <!-- NPC Spinning Slash -->
<skill id="4273" level="1" /> <!-- Resist Daggers/Rapier Weapon -->
<skill id="4274" level="1" /> <!-- Blunt Weapon Weak Point -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="13" /> <!-- Slightly Strong M. Def. -->
<skill id="4414" level="1" /> <!-- Heavy Armor Type -->
<skill id="4415" level="4" /> <!-- One-handed Sword -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
<skill id="4417" level="10" /> <!-- Magic Creatures -->
<skill id="4437" level="4" /> <!-- Greater Resist Bleeding -->
<skill id="4457" level="2" /> <!-- Hand-to-hand Weapon Weak Point -->
<skill id="4472" level="5" /> <!-- NPC Strike Golem -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<ai aggroRange="450" clanHelpRange="300" isAggressive="true">
<clan_list>
<clan>GOLEM</clan>
</clan_list>
</ai>
<drop_lists>
<death>
<group chance="20">
<item id="8600" min="1" max="1" chance="50" /> <!-- Herb of Life -->
<item id="8601" min="1" max="1" chance="40" /> <!-- Major Herb of Life -->
<item id="8602" min="1" max="1" chance="10" /> <!-- Superior Herb of Life -->
</group>
<group chance="33">
<item id="8603" min="1" max="1" chance="60" /> <!-- Herb of Mana -->
<item id="8604" min="1" max="1" chance="30" /> <!-- Major Herb of Mana -->
<item id="8605" min="1" max="1" chance="10" /> <!-- Superior Herb of Mana -->
</group>
<group chance="0.7">
<item id="34849" min="1" max="1" chance="100" /> <!-- Mysterious Herb of Power -->
</group>
<group chance="0.7">
<item id="34850" min="1" max="1" chance="100" /> <!-- Mysterious Herb of Magic -->
</group>
<group chance="0.1">
<item id="13028" min="1" max="1" chance="100" /> <!-- Vitality Replenishing Herb -->
</group>
</death>
</drop_lists>
<collision>
<radius normal="23" />
<height normal="32.8" />
</collision>
</npc>
<npc id="22053" level="48" type="L2Monster" name="Horrifying Cannon Golem I">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="80" />
<param name="MoveAroundSocial1" value="80" />
<param name="MoveAroundSocial2" value="92" />
<param name="SoulShot" value="200" />
<param name="SoulShotRate" value="5" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="10" />
<param name="LongRangeGuardRate" value="10" />
<skill name="LongRangePhysicalSpecial" id="4473" level="4" />
<skill name="PhysicalSpecial" id="4032" level="6" />
<skill name="SelfRangePhysicalSpecial" id="4232" level="5" />
</parameters>
<race>CONSTRUCT</race>
<sex>MALE</sex>
<acquire exp="7927" sp="1" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="1324.01623" hpRegen="5.5" mp="692.4" mpRegen="2.1" />
<attack physical="275.82705" magical="188.35412" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="191.12803" magical="139.8592" />
<speed>
<walk ground="130" />
<run ground="180" />
</speed>
<hit_time>430</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4032" level="6" /> <!-- NPC Strike -->
<skill id="4232" level="5" /> <!-- NPC AE Strike -->
<skill id="4273" level="1" /> <!-- Resist Daggers/Rapier Weapon -->
<skill id="4274" level="1" /> <!-- Blunt Weapon Weak Point -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="13" /> <!-- Slightly Strong M. Def. -->
<skill id="4414" level="1" /> <!-- Heavy Armor Type -->
<skill id="4415" level="4" /> <!-- One-handed Sword -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
<skill id="4417" level="10" /> <!-- Magic Creatures -->
<skill id="4437" level="4" /> <!-- Greater Resist Bleeding -->
<skill id="4457" level="2" /> <!-- Hand-to-hand Weapon Weak Point -->
<skill id="4473" level="4" /> <!-- Stun -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<ai aggroRange="450" clanHelpRange="300" isAggressive="true">
<clan_list>
<clan>GOLEM</clan>
</clan_list>
</ai>
<drop_lists>
<death>
<group chance="20">
<item id="8600" min="1" max="1" chance="50" /> <!-- Herb of Life -->
<item id="8601" min="1" max="1" chance="40" /> <!-- Major Herb of Life -->
<item id="8602" min="1" max="1" chance="10" /> <!-- Superior Herb of Life -->
</group>
<group chance="33">
<item id="8603" min="1" max="1" chance="60" /> <!-- Herb of Mana -->
<item id="8604" min="1" max="1" chance="30" /> <!-- Major Herb of Mana -->
<item id="8605" min="1" max="1" chance="10" /> <!-- Superior Herb of Mana -->
</group>
<group chance="0.7">
<item id="34849" min="1" max="1" chance="100" /> <!-- Mysterious Herb of Power -->
</group>
<group chance="0.7">
<item id="34850" min="1" max="1" chance="100" /> <!-- Mysterious Herb of Magic -->
</group>
<group chance="0.1">
<item id="13028" min="1" max="1" chance="100" /> <!-- Vitality Replenishing Herb -->
</group>
</death>
</drop_lists>
<collision>
<radius normal="23.5" />
<height normal="34.7" />
</collision>
</npc>
<npc id="22054" level="48" type="L2Monster" name="Horrifying Cannon Golem IV">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="80" />
<param name="MoveAroundSocial1" value="80" />
<param name="MoveAroundSocial2" value="92" />
<param name="SoulShot" value="200" />
<param name="SoulShotRate" value="5" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="10" />
<param name="LongRangeGuardRate" value="10" />
<skill name="LongRangePhysicalSpecial" id="4473" level="4" />
<skill name="PhysicalSpecial" id="4032" level="6" />
<skill name="SelfRangePhysicalSpecial" id="4232" level="5" />
<skill name="DeBuff1" id="4492" level="5" />
<skill name="DeBuff2" id="4037" level="1" />
<skill name="DeBuff3" id="4054" level="2" />
<skill name="DeBuff4" id="4028" level="2" />
<skill name="DeBuff5" id="4029" level="2" />
</parameters>
<race>CONSTRUCT</race>
<sex>MALE</sex>
<acquire exp="8177" sp="1" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="1324.01623" hpRegen="5.5" mp="692.4" mpRegen="2.1" />
<attack physical="275.82705" magical="188.35412" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="191.12803" magical="139.8592" />
<speed>
<walk ground="130" />
<run ground="180" />
</speed>
<hit_time>430</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4028" level="2" /> <!-- NPC Might -->
<skill id="4029" level="2" /> <!-- NPC Shield -->
<skill id="4032" level="6" /> <!-- NPC Strike -->
<skill id="4037" level="1" /> <!-- Decrease P. Atk. -->
<skill id="4054" level="2" /> <!-- Decrease P. Def. -->
<skill id="4232" level="5" /> <!-- NPC AE Strike -->
<skill id="4273" level="1" /> <!-- Resist Daggers/Rapier Weapon -->
<skill id="4274" level="1" /> <!-- Blunt Weapon Weak Point -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="13" /> <!-- Slightly Strong M. Def. -->
<skill id="4414" level="1" /> <!-- Heavy Armor Type -->
<skill id="4415" level="4" /> <!-- One-handed Sword -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
<skill id="4417" level="10" /> <!-- Magic Creatures -->
<skill id="4437" level="4" /> <!-- Greater Resist Bleeding -->
<skill id="4457" level="2" /> <!-- Hand-to-hand Weapon Weak Point -->
<skill id="4473" level="4" /> <!-- Stun -->
<skill id="4492" level="5" /> <!-- Enlarging Head Curse -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<ai aggroRange="450" clanHelpRange="300" isAggressive="true">
<clan_list>
<clan>GOLEM</clan>
</clan_list>
</ai>
<drop_lists>
<death>
<group chance="20">
<item id="8600" min="1" max="1" chance="50" /> <!-- Herb of Life -->
<item id="8601" min="1" max="1" chance="40" /> <!-- Major Herb of Life -->
<item id="8602" min="1" max="1" chance="10" /> <!-- Superior Herb of Life -->
</group>
<group chance="33">
<item id="8603" min="1" max="1" chance="60" /> <!-- Herb of Mana -->
<item id="8604" min="1" max="1" chance="30" /> <!-- Major Herb of Mana -->
<item id="8605" min="1" max="1" chance="10" /> <!-- Superior Herb of Mana -->
</group>
<group chance="0.7">
<item id="34849" min="1" max="1" chance="100" /> <!-- Mysterious Herb of Power -->
</group>
<group chance="0.7">
<item id="34850" min="1" max="1" chance="100" /> <!-- Mysterious Herb of Magic -->
</group>
<group chance="0.1">
<item id="13028" min="1" max="1" chance="100" /> <!-- Vitality Replenishing Herb -->
</group>
</death>
</drop_lists>
<collision>
<radius normal="23.5" />
<height normal="34.7" />
</collision>
</npc>
<npc id="22055" level="49" type="L2Monster" name="Cruel Vice Golem">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="80" />
<param name="MoveAroundSocial1" value="80" />
<param name="MoveAroundSocial2" value="121" />
<param name="SoulShot" value="200" />
<param name="SoulShotRate" value="5" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="10" />
<param name="LongRangeGuardRate" value="10" />
<skill name="PhysicalSpecial" id="4472" level="5" />
<skill name="SelfRangePhysicalSpecial" id="4101" level="5" />
</parameters>
<race>CONSTRUCT</race>
<sex>MALE</sex>
<acquire exp="8780" sp="2" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="1372.18568" hpRegen="5.5" mp="720.0" mpRegen="2.1" />
<attack physical="290.44588" magical="198.33688" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="195.66302" magical="143.17771" />
<speed>
<walk ground="72" />
<run ground="140" />
</speed>
<hit_time>430</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4101" level="5" /> <!-- NPC Spinning Slash -->
<skill id="4273" level="1" /> <!-- Resist Daggers/Rapier Weapon -->
<skill id="4274" level="1" /> <!-- Blunt Weapon Weak Point -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="13" /> <!-- Slightly Strong M. Def. -->
<skill id="4414" level="1" /> <!-- Heavy Armor Type -->
<skill id="4415" level="4" /> <!-- One-handed Sword -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
<skill id="4417" level="10" /> <!-- Magic Creatures -->
<skill id="4437" level="4" /> <!-- Greater Resist Bleeding -->
<skill id="4457" level="2" /> <!-- Hand-to-hand Weapon Weak Point -->
<skill id="4472" level="5" /> <!-- NPC Strike Golem -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<ai aggroRange="450" clanHelpRange="300" isAggressive="true">
<clan_list>
<clan>GOLEM</clan>
</clan_list>
</ai>
<drop_lists>
<death>
<group chance="20">
<item id="8600" min="1" max="1" chance="50" /> <!-- Herb of Life -->
<item id="8601" min="1" max="1" chance="40" /> <!-- Major Herb of Life -->
<item id="8602" min="1" max="1" chance="10" /> <!-- Superior Herb of Life -->
</group>
<group chance="33">
<item id="8603" min="1" max="1" chance="60" /> <!-- Herb of Mana -->
<item id="8604" min="1" max="1" chance="30" /> <!-- Major Herb of Mana -->
<item id="8605" min="1" max="1" chance="10" /> <!-- Superior Herb of Mana -->
</group>
<group chance="0.7">
<item id="34849" min="1" max="1" chance="100" /> <!-- Mysterious Herb of Power -->
</group>
<group chance="0.7">
<item id="34850" min="1" max="1" chance="100" /> <!-- Mysterious Herb of Magic -->
</group>
<group chance="0.1">
<item id="13028" min="1" max="1" chance="100" /> <!-- Vitality Replenishing Herb -->
</group>
</death>
</drop_lists>
<collision>
<radius normal="23" />
<height normal="32.8" />
</collision>
</npc>
<npc id="22056" level="49" type="L2Monster" name="Probe Golem Champion I">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="80" />
<param name="MoveAroundSocial1" value="80" />
<param name="MoveAroundSocial2" value="96" />
<param name="SoulShot" value="200" />
<param name="SoulShotRate" value="5" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="10" />
<param name="LongRangeGuardRate" value="10" />
<skill name="LongRangePhysicalSpecial" id="4105" level="4" />
</parameters>
<race>CONSTRUCT</race>
<sex>MALE</sex>
<acquire exp="7898" sp="1" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="1372.18568" hpRegen="5.5" mp="720.0" mpRegen="2.1" />
<attack physical="290.44588" magical="198.33688" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="195.66302" magical="143.17771" />
<speed>
<walk ground="30" />
<run ground="140" />
</speed>
<hit_time>430</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4105" level="4" /> <!-- NPC Straight Beam Cannon -->
<skill id="4273" level="1" /> <!-- Resist Daggers/Rapier Weapon -->
<skill id="4274" level="1" /> <!-- Blunt Weapon Weak Point -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="13" /> <!-- Slightly Strong M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="4" /> <!-- One-handed Sword -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
<skill id="4417" level="10" /> <!-- Magic Creatures -->
<skill id="4437" level="4" /> <!-- Greater Resist Bleeding -->
<skill id="4457" level="2" /> <!-- Hand-to-hand Weapon Weak Point -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<ai aggroRange="450" clanHelpRange="300" isAggressive="true">
<clan_list>
<clan>GOLEM</clan>
</clan_list>
</ai>
<drop_lists>
<death>
<group chance="20">
<item id="8600" min="1" max="1" chance="50" /> <!-- Herb of Life -->
<item id="8601" min="1" max="1" chance="40" /> <!-- Major Herb of Life -->
<item id="8602" min="1" max="1" chance="10" /> <!-- Superior Herb of Life -->
</group>
<group chance="33">
<item id="8603" min="1" max="1" chance="60" /> <!-- Herb of Mana -->
<item id="8604" min="1" max="1" chance="30" /> <!-- Major Herb of Mana -->
<item id="8605" min="1" max="1" chance="10" /> <!-- Superior Herb of Mana -->
</group>
<group chance="0.7">
<item id="34849" min="1" max="1" chance="100" /> <!-- Mysterious Herb of Power -->
</group>
<group chance="0.7">
<item id="34850" min="1" max="1" chance="100" /> <!-- Mysterious Herb of Magic -->
</group>
<group chance="0.1">
<item id="13028" min="1" max="1" chance="100" /> <!-- Vitality Replenishing Herb -->
</group>
</death>
</drop_lists>
<collision>
<radius normal="12" />
<height normal="43.5" />
</collision>
</npc>
<npc id="22057" level="50" type="L2Monster" name="Spelunking Ant">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="100" />
<param name="MoveAroundSocial1" value="100" />
<param name="MoveAroundSocial2" value="100" />
<param name="SoulShot" value="200" />
<param name="SoulShotRate" value="5" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="10" />
<param name="LongRangeGuardRate" value="10" />
</parameters>
<race>BUG</race>
<sex>MALE</sex>
<acquire exp="6235" sp="1" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="1421.00103" hpRegen="5.5" mp="747.8" mpRegen="2.1" />
<attack physical="305.54906" magical="208.6504" random="20" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
<defence physical="200.23844" magical="146.5258" />
<speed>
<walk ground="80" />
<run ground="150" />
</speed>
<hit_time>610</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="3" /> <!-- Light Armor Type -->
<skill id="4415" level="5" /> <!-- Blunt Weapons -->
<skill id="4416" level="12" /> <!-- Bugs -->
<skill id="4417" level="7" /> <!-- Bugs -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<ai aggroRange="450" clanHelpRange="300" isAggressive="true">
<clan_list>
<clan>ALL</clan>
</clan_list>
</ai>
<drop_lists>
<death>
<group chance="20">
<item id="8600" min="1" max="1" chance="50" /> <!-- Herb of Life -->
<item id="8601" min="1" max="1" chance="40" /> <!-- Major Herb of Life -->
<item id="8602" min="1" max="1" chance="10" /> <!-- Superior Herb of Life -->
</group>
<group chance="33">
<item id="8603" min="1" max="1" chance="60" /> <!-- Herb of Mana -->
<item id="8604" min="1" max="1" chance="30" /> <!-- Major Herb of Mana -->
<item id="8605" min="1" max="1" chance="10" /> <!-- Superior Herb of Mana -->
</group>
<group chance="0.7">
<item id="34849" min="1" max="1" chance="100" /> <!-- Mysterious Herb of Power -->
</group>
<group chance="0.7">
<item id="34850" min="1" max="1" chance="100" /> <!-- Mysterious Herb of Magic -->
</group>
<group chance="0.1">
<item id="13028" min="1" max="1" chance="100" /> <!-- Vitality Replenishing Herb -->
</group>
</death>
</drop_lists>
<collision>
<radius normal="35" grown="42" />
<height normal="17" grown="21" />
</collision>
</npc>
<npc id="22058" level="51" type="L2Monster" name="Horrifying Excavator Golem III">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="80" />
<param name="MoveAroundSocial1" value="80" />
<param name="MoveAroundSocial2" value="83" />
<param name="SoulShot" value="200" />
<param name="SoulShotRate" value="5" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="10" />
<param name="LongRangeGuardRate" value="10" />
<skill name="PhysicalSpecial" id="4472" level="5" />
<skill name="SelfRangePhysicalSpecial" id="4101" level="5" />
</parameters>
<race>CONSTRUCT</race>
<sex>MALE</sex>
<acquire exp="9512" sp="2" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="1470.41596" hpRegen="6.5" mp="775.8" mpRegen="2.4" />
<attack physical="321.13207" magical="219.29157" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="204.85194" magical="149.90176" />
<speed>
<walk ground="72" />
<run ground="150" />
</speed>
<hit_time>430</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4101" level="5" /> <!-- NPC Spinning Slash -->
<skill id="4273" level="1" /> <!-- Resist Daggers/Rapier Weapon -->
<skill id="4274" level="1" /> <!-- Blunt Weapon Weak Point -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="13" /> <!-- Slightly Strong M. Def. -->
<skill id="4414" level="1" /> <!-- Heavy Armor Type -->
<skill id="4415" level="4" /> <!-- One-handed Sword -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
<skill id="4417" level="10" /> <!-- Magic Creatures -->
<skill id="4437" level="4" /> <!-- Greater Resist Bleeding -->
<skill id="4457" level="2" /> <!-- Hand-to-hand Weapon Weak Point -->
<skill id="4472" level="5" /> <!-- NPC Strike Golem -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<ai aggroRange="450" clanHelpRange="300" isAggressive="true">
<clan_list>
<clan>GOLEM</clan>
</clan_list>
</ai>
<drop_lists>
<death>
<group chance="20">
<item id="8600" min="1" max="1" chance="50" /> <!-- Herb of Life -->
<item id="8601" min="1" max="1" chance="40" /> <!-- Major Herb of Life -->
<item id="8602" min="1" max="1" chance="10" /> <!-- Superior Herb of Life -->
</group>
<group chance="33">
<item id="8603" min="1" max="1" chance="60" /> <!-- Herb of Mana -->
<item id="8604" min="1" max="1" chance="30" /> <!-- Major Herb of Mana -->
<item id="8605" min="1" max="1" chance="10" /> <!-- Superior Herb of Mana -->
</group>
<group chance="0.7">
<item id="34849" min="1" max="1" chance="100" /> <!-- Mysterious Herb of Power -->
</group>
<group chance="0.7">
<item id="34850" min="1" max="1" chance="100" /> <!-- Mysterious Herb of Magic -->
</group>
<group chance="0.1">
<item id="13028" min="1" max="1" chance="100" /> <!-- Vitality Replenishing Herb -->
</group>
</death>
</drop_lists>
<collision>
<radius normal="23" />
<height normal="32.8" />
</collision>
</npc>
<npc id="22059" level="51" type="L2Monster" name="Bloodthirsty Ginzu Golem VII">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="80" />
<param name="MoveAroundSocial1" value="80" />
<param name="MoveAroundSocial2" value="94" />
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="10" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="5" />
<param name="LongRangeGuardRate" value="5" />
<skill name="SelfBuff1" id="4471" level="1" />
<skill name="SelfBuff2" id="4471" level="2" />
<skill name="Buff1" id="4471" level="3" />
<skill name="Buff2" id="4471" level="5" />
<skill name="Buff3" id="4471" level="7" />
<skill name="Buff4" id="4471" level="9" />
<skill name="SelfRangePhysicalSpecial" id="4641" level="5" />
</parameters>
<race>CONSTRUCT</race>
<sex>MALE</sex>
<acquire exp="25646" sp="6" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="1470.41596" hpRegen="6.5" mp="775.8" mpRegen="2.4" />
<attack physical="321.13207" magical="219.29157" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="204.85194" magical="149.90176" />
<speed>
<walk ground="50" />
<run ground="150" />
</speed>
<hit_time>430</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4273" level="1" /> <!-- Resist Daggers/Rapier Weapon -->
<skill id="4274" level="1" /> <!-- Blunt Weapon Weak Point -->
<skill id="4408" level="12" /> <!-- HP Increase (4x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="16" /> <!-- Very Strong P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="1" /> <!-- Heavy Armor Type -->
<skill id="4415" level="4" /> <!-- One-handed Sword -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
<skill id="4417" level="10" /> <!-- Magic Creatures -->
<skill id="4437" level="4" /> <!-- Greater Resist Bleeding -->
<skill id="4457" level="2" /> <!-- Hand-to-hand Weapon Weak Point -->
<skill id="4471" level="1" /> <!-- NPC Anger -->
<skill id="4641" level="5" /> <!-- NPC Super Strike -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<s_npc_prop_hp_rate>4</s_npc_prop_hp_rate>
<ai aggroRange="450" clanHelpRange="300" isAggressive="true">
<clan_list>
<clan>GOLEM</clan>
</clan_list>
</ai>
<collision>
<radius normal="16" />
<height normal="37.2" />
</collision>
</npc>
<npc id="22060" level="52" type="L2Monster" name="Horrifying Cannon Golem">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="80" />
<param name="MoveAroundSocial1" value="80" />
<param name="MoveAroundSocial2" value="93" />
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="10" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="5" />
<param name="LongRangeGuardRate" value="5" />
<skill name="PhysicalSpecial" id="4032" level="6" />
<skill name="SelfRangePhysicalSpecial" id="4232" level="5" />
<skill name="DeBuff" id="4663" level="1" />
</parameters>
<race>CONSTRUCT</race>
<sex>MALE</sex>
<acquire exp="22290" sp="5" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="1520.38155" hpRegen="6.5" mp="804.0" mpRegen="2.4" />
<attack physical="337.18867" magical="230.25615" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="209.50106" magical="153.30378" />
<speed>
<walk ground="130" />
<run ground="180" />
</speed>
<hit_time>430</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4032" level="6" /> <!-- NPC Strike -->
<skill id="4232" level="5" /> <!-- NPC AE Strike -->
<skill id="4273" level="1" /> <!-- Resist Daggers/Rapier Weapon -->
<skill id="4274" level="1" /> <!-- Blunt Weapon Weak Point -->
<skill id="4408" level="10" /> <!-- HP Increase (2x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="14" /> <!-- Strong P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="1" /> <!-- Heavy Armor Type -->
<skill id="4415" level="4" /> <!-- One-handed Sword -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
<skill id="4417" level="10" /> <!-- Magic Creatures -->
<skill id="4437" level="4" /> <!-- Greater Resist Bleeding -->
<skill id="4457" level="2" /> <!-- Hand-to-hand Weapon Weak Point -->
<skill id="4663" level="1" /> <!-- NPC Hate -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<s_npc_prop_hp_rate>2</s_npc_prop_hp_rate>
<ai aggroRange="450" clanHelpRange="300" isAggressive="true">
<clan_list>
<clan>GOLEM</clan>
</clan_list>
</ai>
<collision>
<radius normal="23.5" />
<height normal="34.7" />
</collision>
</npc>
<npc id="22061" level="51" type="L2Monster" name="Horrifying Cannon Golem III">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="80" />
<param name="MoveAroundSocial1" value="80" />
<param name="MoveAroundSocial2" value="96" />
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="10" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="5" />
<param name="LongRangeGuardRate" value="5" />
<skill name="DDMagic" id="4105" level="4" />
</parameters>
<race>CONSTRUCT</race>
<sex>MALE</sex>
<acquire exp="14105" sp="3" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="1470.41596" hpRegen="6.5" mp="775.8" mpRegen="2.4" />
<attack physical="321.13207" magical="219.29157" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="204.85194" magical="149.90176" />
<speed>
<walk ground="30" />
<run ground="140" />
</speed>
<hit_time>430</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4105" level="4" /> <!-- NPC Straight Beam Cannon -->
<skill id="4273" level="1" /> <!-- Resist Daggers/Rapier Weapon -->
<skill id="4274" level="1" /> <!-- Blunt Weapon Weak Point -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="14" /> <!-- Strong P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="1" /> <!-- Heavy Armor Type -->
<skill id="4415" level="4" /> <!-- One-handed Sword -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
<skill id="4417" level="10" /> <!-- Magic Creatures -->
<skill id="4437" level="4" /> <!-- Greater Resist Bleeding -->
<skill id="4457" level="2" /> <!-- Hand-to-hand Weapon Weak Point -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<ai clanHelpRange="300" aggroRange="450">
<clan_list>
<clan>GOLEM</clan>
</clan_list>
</ai>
<collision>
<radius normal="12" />
<height normal="43.5" />
</collision>
</npc>
<npc id="22062" level="52" type="L2Monster" name="Horrifying Jackhammer Golem">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="80" />
<param name="MoveAroundSocial1" value="80" />
<param name="MoveAroundSocial2" value="122" />
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="10" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="5" />
<param name="LongRangeGuardRate" value="5" />
<skill name="PhysicalSpecial" id="4472" level="5" />
<skill name="SelfRangePhysicalSpecial" id="4101" level="5" />
</parameters>
<race>CONSTRUCT</race>
<sex>MALE</sex>
<acquire exp="20958" sp="5" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="1520.38155" hpRegen="6.5" mp="804.0" mpRegen="2.4" />
<attack physical="337.18867" magical="230.25615" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="209.50106" magical="153.30378" />
<speed>
<walk ground="72" />
<run ground="140" />
</speed>
<hit_time>430</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4101" level="5" /> <!-- NPC Spinning Slash -->
<skill id="4273" level="1" /> <!-- Resist Daggers/Rapier Weapon -->
<skill id="4274" level="1" /> <!-- Blunt Weapon Weak Point -->
<skill id="4408" level="11" /> <!-- HP Increase (3x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="14" /> <!-- Strong P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="1" /> <!-- Heavy Armor Type -->
<skill id="4415" level="4" /> <!-- One-handed Sword -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
<skill id="4417" level="10" /> <!-- Magic Creatures -->
<skill id="4437" level="4" /> <!-- Greater Resist Bleeding -->
<skill id="4457" level="2" /> <!-- Hand-to-hand Weapon Weak Point -->
<skill id="4472" level="5" /> <!-- NPC Strike Golem -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<s_npc_prop_hp_rate>3</s_npc_prop_hp_rate>
<ai aggroRange="450" clanHelpRange="300" isAggressive="true">
<clan_list>
<clan>GOLEM</clan>
</clan_list>
</ai>
<collision>
<radius normal="23" />
<height normal="32.8" />
</collision>
</npc>
<npc id="22063" level="52" type="L2Monster" name="Ginzu Golem Prodigy X">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="80" />
<param name="MoveAroundSocial1" value="80" />
<param name="MoveAroundSocial2" value="94" />
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="10" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="5" />
<param name="LongRangeGuardRate" value="5" />
<skill name="SelfBuff1" id="4471" level="1" />
<skill name="SelfBuff2" id="4471" level="2" />
<skill name="Buff1" id="4471" level="3" />
<skill name="Buff2" id="4471" level="5" />
<skill name="Buff3" id="4471" level="7" />
<skill name="Buff4" id="4471" level="9" />
<skill name="PhysicalSpecial" id="4641" level="5" />
</parameters>
<race>CONSTRUCT</race>
<sex>MALE</sex>
<acquire exp="28398" sp="6" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="1520.38155" hpRegen="6.5" mp="804.0" mpRegen="2.4" />
<attack physical="337.18867" magical="230.25615" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="209.50106" magical="153.30378" />
<speed>
<walk ground="50" />
<run ground="150" />
</speed>
<hit_time>430</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4273" level="1" /> <!-- Resist Daggers/Rapier Weapon -->
<skill id="4274" level="1" /> <!-- Blunt Weapon Weak Point -->
<skill id="4408" level="12" /> <!-- HP Increase (4x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="14" /> <!-- Strong P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="1" /> <!-- Heavy Armor Type -->
<skill id="4415" level="4" /> <!-- One-handed Sword -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
<skill id="4417" level="10" /> <!-- Magic Creatures -->
<skill id="4437" level="4" /> <!-- Greater Resist Bleeding -->
<skill id="4457" level="2" /> <!-- Hand-to-hand Weapon Weak Point -->
<skill id="4471" level="1" /> <!-- NPC Anger -->
<skill id="4641" level="5" /> <!-- NPC Super Strike -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<s_npc_prop_hp_rate>4</s_npc_prop_hp_rate>
<ai aggroRange="450" clanHelpRange="300" isAggressive="true">
<clan_list>
<clan>GOLEM</clan>
</clan_list>
</ai>
<collision>
<radius normal="16" />
<height normal="37.2" />
</collision>
</npc>
<npc id="22064" level="52" type="L2Monster" name="Bloodthirsty Ginzu Golem II">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="80" />
<param name="MoveAroundSocial1" value="80" />
<param name="MoveAroundSocial2" value="95" />
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="10" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="5" />
<param name="LongRangeGuardRate" value="5" />
<skill name="SelfBuff1" id="4471" level="1" />
<skill name="SelfBuff2" id="4471" level="2" />
<skill name="Buff1" id="4471" level="3" />
<skill name="Buff2" id="4471" level="5" />
<skill name="Buff3" id="4471" level="7" />
<skill name="Buff4" id="4471" level="9" />
<skill name="SelfRangePhysicalSpecial" id="4641" level="5" />
</parameters>
<race>CONSTRUCT</race>
<sex>MALE</sex>
<acquire exp="26661" sp="6" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="1520.38155" hpRegen="6.5" mp="804.0" mpRegen="2.4" />
<attack physical="337.18867" magical="230.25615" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="209.50106" magical="153.30378" />
<speed>
<walk ground="50" />
<run ground="150" />
</speed>
<hit_time>430</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4273" level="1" /> <!-- Resist Daggers/Rapier Weapon -->
<skill id="4274" level="1" /> <!-- Blunt Weapon Weak Point -->
<skill id="4408" level="12" /> <!-- HP Increase (4x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="16" /> <!-- Very Strong P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="1" /> <!-- Heavy Armor Type -->
<skill id="4415" level="4" /> <!-- One-handed Sword -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
<skill id="4417" level="10" /> <!-- Magic Creatures -->
<skill id="4437" level="4" /> <!-- Greater Resist Bleeding -->
<skill id="4457" level="2" /> <!-- Hand-to-hand Weapon Weak Point -->
<skill id="4471" level="1" /> <!-- NPC Anger -->
<skill id="4641" level="5" /> <!-- NPC Super Strike -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<s_npc_prop_hp_rate>4</s_npc_prop_hp_rate>
<ai aggroRange="450" clanHelpRange="300" isAggressive="true">
<clan_list>
<clan>GOLEM</clan>
</clan_list>
</ai>
<collision>
<radius normal="16" />
<height normal="37.2" />
</collision>
</npc>
<npc id="22065" level="53" type="L2Monster" name="Horrifying Ginzu Golem V">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="80" />
<param name="MoveAroundSocial1" value="80" />
<param name="MoveAroundSocial2" value="94" />
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="10" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="5" />
<param name="LongRangeGuardRate" value="5" />
<skill name="SelfBuff1" id="4471" level="1" />
<skill name="SelfBuff2" id="4471" level="2" />
<skill name="Buff1" id="4471" level="3" />
<skill name="Buff2" id="4471" level="5" />
<skill name="Buff3" id="4471" level="7" />
<skill name="Buff4" id="4471" level="9" />
<skill name="SelfRangePhysicalSpecial" id="4641" level="5" />
</parameters>
<race>CONSTRUCT</race>
<sex>MALE</sex>
<acquire exp="27698" sp="6" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="1570.8463" hpRegen="6.5" mp="832.4" mpRegen="2.4" />
<attack physical="353.71092" magical="241.5387" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="214.18326" magical="156.73001" />
<speed>
<walk ground="53" />
<run ground="150" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4273" level="1" /> <!-- Resist Daggers/Rapier Weapon -->
<skill id="4274" level="1" /> <!-- Blunt Weapon Weak Point -->
<skill id="4408" level="12" /> <!-- HP Increase (4x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="16" /> <!-- Very Strong P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="1" /> <!-- Heavy Armor Type -->
<skill id="4415" level="4" /> <!-- One-handed Sword -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
<skill id="4417" level="10" /> <!-- Magic Creatures -->
<skill id="4437" level="4" /> <!-- Greater Resist Bleeding -->
<skill id="4457" level="2" /> <!-- Hand-to-hand Weapon Weak Point -->
<skill id="4471" level="1" /> <!-- NPC Anger -->
<skill id="4641" level="5" /> <!-- NPC Super Strike -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<s_npc_prop_hp_rate>4</s_npc_prop_hp_rate>
<ai aggroRange="450" clanHelpRange="300" isAggressive="true">
<clan_list>
<clan>GOLEM</clan>
</clan_list>
</ai>
<collision>
<radius normal="30" />
<height normal="41.5" />
</collision>
</npc>
<npc id="22066" level="53" type="L2Monster" name="Horrifying Cannon Golem VI">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="80" />
<param name="MoveAroundSocial1" value="80" />
<param name="MoveAroundSocial2" value="93" />
<param name="AreaName1" value="22_14_pabel_A_01" />
<param name="AreaName2" value="22_14_pabel_A_02" />
<param name="AreaName3" value="22_14_pabel_A_03" />
<param name="AreaName4" value="22_14_pabel_A_04" />
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="10" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="5" />
<param name="LongRangeGuardRate" value="5" />
<skill name="PhysicalSpecial" id="4032" level="6" />
<skill name="SelfRangePhysicalSpecial" id="4232" level="5" />
</parameters>
<race>CONSTRUCT</race>
<sex>MALE</sex>
<acquire exp="14904" sp="3" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="1570.8463" hpRegen="6.5" mp="832.4" mpRegen="2.4" />
<attack physical="353.71092" magical="241.5387" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="214.18326" magical="156.73001" />
<speed>
<walk ground="130" />
<run ground="180" />
</speed>
<hit_time>430</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4032" level="6" /> <!-- NPC Strike -->
<skill id="4232" level="5" /> <!-- NPC AE Strike -->
<skill id="4273" level="1" /> <!-- Resist Daggers/Rapier Weapon -->
<skill id="4274" level="1" /> <!-- Blunt Weapon Weak Point -->
<skill id="4408" level="10" /> <!-- HP Increase (2x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="14" /> <!-- Strong P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="1" /> <!-- Heavy Armor Type -->
<skill id="4415" level="4" /> <!-- One-handed Sword -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
<skill id="4417" level="10" /> <!-- Magic Creatures -->
<skill id="4437" level="4" /> <!-- Greater Resist Bleeding -->
<skill id="4457" level="2" /> <!-- Hand-to-hand Weapon Weak Point -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<s_npc_prop_hp_rate>2</s_npc_prop_hp_rate>
<ai clanHelpRange="300" aggroRange="450">
<clan_list>
<clan>GOLEM</clan>
</clan_list>
</ai>
<collision>
<radius normal="21" />
<height normal="30" />
</collision>
</npc>
<npc id="22067" level="53" type="L2Monster" name="Horrifying Cannon Golem VI">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="80" />
<param name="MoveAroundSocial1" value="80" />
<param name="MoveAroundSocial2" value="93" />
<param name="AreaName1" value="22_14_pabel_B_01" />
<param name="AreaName2" value="22_14_pabel_B_02" />
<param name="AreaName3" value="22_14_pabel_B_03" />
<param name="AreaName4" value="22_14_pabel_B_04" />
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="10" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="5" />
<param name="LongRangeGuardRate" value="5" />
<skill name="PhysicalSpecial" id="4032" level="6" />
<skill name="SelfRangePhysicalSpecial" id="4232" level="5" />
</parameters>
<race>CONSTRUCT</race>
<sex>MALE</sex>
<acquire exp="14904" sp="3" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="1570.8463" hpRegen="6.5" mp="832.4" mpRegen="2.4" />
<attack physical="353.71092" magical="241.5387" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="214.18326" magical="156.73001" />
<speed>
<walk ground="130" />
<run ground="180" />
</speed>
<hit_time>430</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4032" level="6" /> <!-- NPC Strike -->
<skill id="4232" level="5" /> <!-- NPC AE Strike -->
<skill id="4273" level="1" /> <!-- Resist Daggers/Rapier Weapon -->
<skill id="4274" level="1" /> <!-- Blunt Weapon Weak Point -->
<skill id="4408" level="10" /> <!-- HP Increase (2x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="14" /> <!-- Strong P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="1" /> <!-- Heavy Armor Type -->
<skill id="4415" level="4" /> <!-- One-handed Sword -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
<skill id="4417" level="10" /> <!-- Magic Creatures -->
<skill id="4437" level="4" /> <!-- Greater Resist Bleeding -->
<skill id="4457" level="2" /> <!-- Hand-to-hand Weapon Weak Point -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<s_npc_prop_hp_rate>2</s_npc_prop_hp_rate>
<ai clanHelpRange="300" aggroRange="450">
<clan_list>
<clan>GOLEM</clan>
</clan_list>
</ai>
<collision>
<radius normal="21" />
<height normal="30" />
</collision>
</npc>
<npc id="22068" level="53" type="L2Monster" name="Horrifying Cannon Golem VI">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="80" />
<param name="MoveAroundSocial1" value="80" />
<param name="MoveAroundSocial2" value="93" />
<param name="AreaName1" value="22_14_pabel_C_01" />
<param name="AreaName2" value="22_14_pabel_C_02" />
<param name="AreaName3" value="22_14_pabel_C_03" />
<param name="AreaName4" value="22_14_pabel_C_04" />
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="10" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="5" />
<param name="LongRangeGuardRate" value="5" />
<skill name="PhysicalSpecial" id="4032" level="6" />
<skill name="SelfRangePhysicalSpecial" id="4232" level="5" />
</parameters>
<race>CONSTRUCT</race>
<sex>MALE</sex>
<acquire exp="14904" sp="3" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="1570.8463" hpRegen="6.5" mp="832.4" mpRegen="2.4" />
<attack physical="353.71092" magical="241.5387" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="214.18326" magical="156.73001" />
<speed>
<walk ground="130" />
<run ground="180" />
</speed>
<hit_time>430</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4032" level="6" /> <!-- NPC Strike -->
<skill id="4232" level="5" /> <!-- NPC AE Strike -->
<skill id="4273" level="1" /> <!-- Resist Daggers/Rapier Weapon -->
<skill id="4274" level="1" /> <!-- Blunt Weapon Weak Point -->
<skill id="4408" level="10" /> <!-- HP Increase (2x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="14" /> <!-- Strong P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="1" /> <!-- Heavy Armor Type -->
<skill id="4415" level="4" /> <!-- One-handed Sword -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
<skill id="4417" level="10" /> <!-- Magic Creatures -->
<skill id="4437" level="4" /> <!-- Greater Resist Bleeding -->
<skill id="4457" level="2" /> <!-- Hand-to-hand Weapon Weak Point -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<s_npc_prop_hp_rate>2</s_npc_prop_hp_rate>
<ai clanHelpRange="300" aggroRange="450">
<clan_list>
<clan>GOLEM</clan>
</clan_list>
</ai>
<collision>
<radius normal="21" />
<height normal="30" />
</collision>
</npc>
<npc id="22069" level="53" type="L2Monster" name="Horrifying Cannon Golem VI">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="80" />
<param name="MoveAroundSocial1" value="80" />
<param name="MoveAroundSocial2" value="93" />
<param name="AreaName1" value="22_14_pabel_D_01" />
<param name="AreaName2" value="22_14_pabel_D_02" />
<param name="AreaName3" value="22_14_pabel_D_03" />
<param name="AreaName4" value="22_14_pabel_D_04" />
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="10" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="5" />
<param name="LongRangeGuardRate" value="5" />
<skill name="PhysicalSpecial" id="4032" level="6" />
<skill name="SelfRangePhysicalSpecial" id="4232" level="5" />
</parameters>
<race>CONSTRUCT</race>
<sex>MALE</sex>
<acquire exp="14904" sp="3" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="1570.8463" hpRegen="6.5" mp="832.4" mpRegen="2.4" />
<attack physical="353.71092" magical="241.5387" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="214.18326" magical="156.73001" />
<speed>
<walk ground="130" />
<run ground="180" />
</speed>
<hit_time>430</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4032" level="6" /> <!-- NPC Strike -->
<skill id="4232" level="5" /> <!-- NPC AE Strike -->
<skill id="4273" level="1" /> <!-- Resist Daggers/Rapier Weapon -->
<skill id="4274" level="1" /> <!-- Blunt Weapon Weak Point -->
<skill id="4408" level="10" /> <!-- HP Increase (2x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="14" /> <!-- Strong P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="1" /> <!-- Heavy Armor Type -->
<skill id="4415" level="4" /> <!-- One-handed Sword -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
<skill id="4417" level="10" /> <!-- Magic Creatures -->
<skill id="4437" level="4" /> <!-- Greater Resist Bleeding -->
<skill id="4457" level="2" /> <!-- Hand-to-hand Weapon Weak Point -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<s_npc_prop_hp_rate>2</s_npc_prop_hp_rate>
<ai clanHelpRange="300" aggroRange="450">
<clan_list>
<clan>GOLEM</clan>
</clan_list>
</ai>
<collision>
<radius normal="21" />
<height normal="30" />
</collision>
</npc>
<npc id="22070" level="53" type="L2Monster" name="Horrifying Cannon Golem VI">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="80" />
<param name="MoveAroundSocial1" value="80" />
<param name="MoveAroundSocial2" value="93" />
<param name="AreaName1" value="22_14_pabel_E_01" />
<param name="AreaName2" value="22_14_pabel_E_02" />
<param name="AreaName3" value="22_14_pabel_E_03" />
<param name="AreaName4" value="22_14_pabel_E_04" />
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="10" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="5" />
<param name="LongRangeGuardRate" value="5" />
<skill name="PhysicalSpecial" id="4032" level="6" />
<skill name="SelfRangePhysicalSpecial" id="4232" level="5" />
</parameters>
<race>CONSTRUCT</race>
<sex>MALE</sex>
<acquire exp="14904" sp="3" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="1570.8463" hpRegen="6.5" mp="832.4" mpRegen="2.4" />
<attack physical="353.71092" magical="241.5387" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="214.18326" magical="156.73001" />
<speed>
<walk ground="130" />
<run ground="180" />
</speed>
<hit_time>430</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4032" level="6" /> <!-- NPC Strike -->
<skill id="4232" level="5" /> <!-- NPC AE Strike -->
<skill id="4273" level="1" /> <!-- Resist Daggers/Rapier Weapon -->
<skill id="4274" level="1" /> <!-- Blunt Weapon Weak Point -->
<skill id="4408" level="10" /> <!-- HP Increase (2x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="14" /> <!-- Strong P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="1" /> <!-- Heavy Armor Type -->
<skill id="4415" level="4" /> <!-- One-handed Sword -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
<skill id="4417" level="10" /> <!-- Magic Creatures -->
<skill id="4437" level="4" /> <!-- Greater Resist Bleeding -->
<skill id="4457" level="2" /> <!-- Hand-to-hand Weapon Weak Point -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<s_npc_prop_hp_rate>2</s_npc_prop_hp_rate>
<ai clanHelpRange="300" aggroRange="450">
<clan_list>
<clan>GOLEM</clan>
</clan_list>
</ai>
<collision>
<radius normal="21" />
<height normal="30" />
</collision>
</npc>
<npc id="22071" level="53" type="L2Monster" name="Horrifying Cannon Golem VI">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="80" />
<param name="MoveAroundSocial1" value="80" />
<param name="MoveAroundSocial2" value="93" />
<param name="AreaName1" value="22_14_pabel_F_01" />
<param name="AreaName2" value="22_14_pabel_F_02" />
<param name="AreaName3" value="22_14_pabel_F_03" />
<param name="AreaName4" value="22_14_pabel_F_04" />
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="10" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="5" />
<param name="LongRangeGuardRate" value="5" />
<skill name="PhysicalSpecial" id="4032" level="6" />
<skill name="SelfRangePhysicalSpecial" id="4232" level="5" />
</parameters>
<race>CONSTRUCT</race>
<sex>MALE</sex>
<acquire exp="14904" sp="3" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="1570.8463" hpRegen="6.5" mp="832.4" mpRegen="2.4" />
<attack physical="353.71092" magical="241.5387" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="214.18326" magical="156.73001" />
<speed>
<walk ground="130" />
<run ground="180" />
</speed>
<hit_time>430</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4032" level="6" /> <!-- NPC Strike -->
<skill id="4232" level="5" /> <!-- NPC AE Strike -->
<skill id="4273" level="1" /> <!-- Resist Daggers/Rapier Weapon -->
<skill id="4274" level="1" /> <!-- Blunt Weapon Weak Point -->
<skill id="4408" level="10" /> <!-- HP Increase (2x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="14" /> <!-- Strong P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="1" /> <!-- Heavy Armor Type -->
<skill id="4415" level="4" /> <!-- One-handed Sword -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
<skill id="4417" level="10" /> <!-- Magic Creatures -->
<skill id="4437" level="4" /> <!-- Greater Resist Bleeding -->
<skill id="4457" level="2" /> <!-- Hand-to-hand Weapon Weak Point -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<s_npc_prop_hp_rate>2</s_npc_prop_hp_rate>
<ai clanHelpRange="300" aggroRange="450">
<clan_list>
<clan>GOLEM</clan>
</clan_list>
</ai>
<collision>
<radius normal="21" />
<height normal="30" />
</collision>
</npc>
<npc id="22072" level="53" type="L2Monster" name="Horrifying Cannon Golem VI">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="80" />
<param name="MoveAroundSocial1" value="80" />
<param name="MoveAroundSocial2" value="93" />
<param name="AreaName1" value="22_14_pabel_G_01" />
<param name="AreaName2" value="22_14_pabel_G_02" />
<param name="AreaName3" value="22_14_pabel_G_03" />
<param name="AreaName4" value="22_14_pabel_G_04" />
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="10" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="5" />
<param name="LongRangeGuardRate" value="5" />
<skill name="PhysicalSpecial" id="4032" level="6" />
<skill name="SelfRangePhysicalSpecial" id="4232" level="5" />
</parameters>
<race>CONSTRUCT</race>
<sex>MALE</sex>
<acquire exp="14904" sp="3" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="1570.8463" hpRegen="6.5" mp="832.4" mpRegen="2.4" />
<attack physical="353.71092" magical="241.5387" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="214.18326" magical="156.73001" />
<speed>
<walk ground="130" />
<run ground="180" />
</speed>
<hit_time>430</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4032" level="6" /> <!-- NPC Strike -->
<skill id="4232" level="5" /> <!-- NPC AE Strike -->
<skill id="4273" level="1" /> <!-- Resist Daggers/Rapier Weapon -->
<skill id="4274" level="1" /> <!-- Blunt Weapon Weak Point -->
<skill id="4408" level="10" /> <!-- HP Increase (2x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="14" /> <!-- Strong P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="1" /> <!-- Heavy Armor Type -->
<skill id="4415" level="4" /> <!-- One-handed Sword -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
<skill id="4417" level="10" /> <!-- Magic Creatures -->
<skill id="4437" level="4" /> <!-- Greater Resist Bleeding -->
<skill id="4457" level="2" /> <!-- Hand-to-hand Weapon Weak Point -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<s_npc_prop_hp_rate>2</s_npc_prop_hp_rate>
<ai clanHelpRange="300" aggroRange="450">
<clan_list>
<clan>GOLEM</clan>
</clan_list>
</ai>
<collision>
<radius normal="21" />
<height normal="30" />
</collision>
</npc>
<npc id="22073" level="53" type="L2Monster" name="Horrifying Cannon Golem VI">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="80" />
<param name="MoveAroundSocial1" value="80" />
<param name="MoveAroundSocial2" value="93" />
<param name="AreaName1" value="22_14_pabel_H_01" />
<param name="AreaName2" value="22_14_pabel_H_02" />
<param name="AreaName3" value="22_14_pabel_H_03" />
<param name="AreaName4" value="22_14_pabel_H_04" />
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="10" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="5" />
<param name="LongRangeGuardRate" value="5" />
<skill name="PhysicalSpecial" id="4032" level="6" />
<skill name="SelfRangePhysicalSpecial" id="4232" level="5" />
</parameters>
<race>CONSTRUCT</race>
<sex>MALE</sex>
<acquire exp="14904" sp="3" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="1570.8463" hpRegen="6.5" mp="832.4" mpRegen="2.4" />
<attack physical="353.71092" magical="241.5387" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="214.18326" magical="156.73001" />
<speed>
<walk ground="130" />
<run ground="180" />
</speed>
<hit_time>430</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4032" level="6" /> <!-- NPC Strike -->
<skill id="4232" level="5" /> <!-- NPC AE Strike -->
<skill id="4273" level="1" /> <!-- Resist Daggers/Rapier Weapon -->
<skill id="4274" level="1" /> <!-- Blunt Weapon Weak Point -->
<skill id="4408" level="10" /> <!-- HP Increase (2x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="14" /> <!-- Strong P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="1" /> <!-- Heavy Armor Type -->
<skill id="4415" level="4" /> <!-- One-handed Sword -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
<skill id="4417" level="10" /> <!-- Magic Creatures -->
<skill id="4437" level="4" /> <!-- Greater Resist Bleeding -->
<skill id="4457" level="2" /> <!-- Hand-to-hand Weapon Weak Point -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<s_npc_prop_hp_rate>2</s_npc_prop_hp_rate>
<ai clanHelpRange="300" aggroRange="450">
<clan_list>
<clan>GOLEM</clan>
</clan_list>
</ai>
<collision>
<radius normal="21" />
<height normal="30" />
</collision>
</npc>
<npc id="22074" level="53" type="L2Monster" name="Epic Cannon Golem">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="80" />
<param name="MoveAroundSocial1" value="80" />
<param name="MoveAroundSocial2" value="93" />
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="10" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="5" />
<param name="LongRangeGuardRate" value="5" />
<skill name="PhysicalSpecial" id="4032" level="6" />
<skill name="SelfRangePhysicalSpecial" id="4232" level="5" />
<skill name="DeBuff" id="4663" level="1" />
</parameters>
<race>CONSTRUCT</race>
<sex>MALE</sex>
<acquire exp="23156" sp="5" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="1570.8463" hpRegen="6.5" mp="832.4" mpRegen="2.4" />
<attack physical="353.71092" magical="241.5387" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="214.18326" magical="156.73001" />
<speed>
<walk ground="130" />
<run ground="180" />
</speed>
<hit_time>430</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4032" level="6" /> <!-- NPC Strike -->
<skill id="4232" level="5" /> <!-- NPC AE Strike -->
<skill id="4273" level="1" /> <!-- Resist Daggers/Rapier Weapon -->
<skill id="4274" level="1" /> <!-- Blunt Weapon Weak Point -->
<skill id="4408" level="10" /> <!-- HP Increase (2x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="14" /> <!-- Strong P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="1" /> <!-- Heavy Armor Type -->
<skill id="4415" level="4" /> <!-- One-handed Sword -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
<skill id="4417" level="10" /> <!-- Magic Creatures -->
<skill id="4437" level="4" /> <!-- Greater Resist Bleeding -->
<skill id="4457" level="2" /> <!-- Hand-to-hand Weapon Weak Point -->
<skill id="4663" level="1" /> <!-- NPC Hate -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<s_npc_prop_hp_rate>2</s_npc_prop_hp_rate>
<ai aggroRange="450" clanHelpRange="300" isAggressive="true">
<clan_list>
<clan>GOLEM</clan>
</clan_list>
</ai>
<collision>
<radius normal="21" />
<height normal="30" />
</collision>
</npc>
<npc id="22075" level="52" type="L2Monster" name="Epic Cannon Golem Adjunct">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="80" />
<param name="MoveAroundSocial1" value="80" />
<param name="MoveAroundSocial2" value="96" />
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="10" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="5" />
<param name="LongRangeGuardRate" value="5" />
<skill name="DDMagic" id="4105" level="4" />
</parameters>
<race>CONSTRUCT</race>
<sex>MALE</sex>
<acquire exp="14664" sp="3" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="1520.38155" hpRegen="6.5" mp="804.0" mpRegen="2.4" />
<attack physical="337.18867" magical="230.25615" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="209.50106" magical="153.30378" />
<speed>
<walk ground="30" />
<run ground="200" />
</speed>
<hit_time>430</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4105" level="4" /> <!-- NPC Straight Beam Cannon -->
<skill id="4273" level="1" /> <!-- Resist Daggers/Rapier Weapon -->
<skill id="4274" level="1" /> <!-- Blunt Weapon Weak Point -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="14" /> <!-- Strong P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="1" /> <!-- Heavy Armor Type -->
<skill id="4415" level="4" /> <!-- One-handed Sword -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
<skill id="4417" level="10" /> <!-- Magic Creatures -->
<skill id="4437" level="4" /> <!-- Greater Resist Bleeding -->
<skill id="4457" level="2" /> <!-- Hand-to-hand Weapon Weak Point -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<ai clanHelpRange="300" aggroRange="450">
<clan_list>
<clan>GOLEM</clan>
</clan_list>
</ai>
<collision>
<radius normal="12" />
<height normal="43.5" />
</collision>
</npc>
<npc id="22076" level="53" type="L2Monster" name="Deadly Ginzu Golem V">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="80" />
<param name="MoveAroundSocial1" value="80" />
<param name="MoveAroundSocial2" value="94" />
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="10" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="5" />
<param name="LongRangeGuardRate" value="5" />
<skill name="SelfRangePhysicalSpecial" id="4641" level="5" />
<skill name="SelfBuff1" id="4471" level="1" />
<skill name="SelfBuff2" id="4471" level="2" />
<skill name="Buff1" id="4471" level="3" />
<skill name="Buff2" id="4471" level="5" />
<skill name="Buff3" id="4471" level="7" />
<skill name="Buff4" id="4471" level="9" />
</parameters>
<race>CONSTRUCT</race>
<sex>MALE</sex>
<acquire exp="27698" sp="6" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="1570.8463" hpRegen="6.5" mp="832.4" mpRegen="2.4" />
<attack physical="353.71092" magical="241.5387" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="214.18326" magical="156.73001" />
<speed>
<walk ground="53" />
<run ground="150" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4273" level="1" /> <!-- Resist Daggers/Rapier Weapon -->
<skill id="4274" level="1" /> <!-- Blunt Weapon Weak Point -->
<skill id="4408" level="12" /> <!-- HP Increase (4x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="16" /> <!-- Very Strong P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="1" /> <!-- Heavy Armor Type -->
<skill id="4415" level="4" /> <!-- One-handed Sword -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
<skill id="4417" level="10" /> <!-- Magic Creatures -->
<skill id="4437" level="4" /> <!-- Greater Resist Bleeding -->
<skill id="4457" level="2" /> <!-- Hand-to-hand Weapon Weak Point -->
<skill id="4471" level="1" /> <!-- NPC Anger -->
<skill id="4641" level="5" /> <!-- NPC Super Strike -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<s_npc_prop_hp_rate>4</s_npc_prop_hp_rate>
<ai aggroRange="450" clanHelpRange="300" isAggressive="true">
<clan_list>
<clan>GOLEM</clan>
</clan_list>
</ai>
<collision>
<radius normal="30" />
<height normal="41.5" />
</collision>
</npc>
<npc id="22077" level="54" type="L2Monster" name="Horrifying Ginzu Golem VIII">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="80" />
<param name="MoveAroundSocial1" value="80" />
<param name="MoveAroundSocial2" value="95" />
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="10" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="5" />
<param name="LongRangeGuardRate" value="5" />
<skill name="SelfRangePhysicalSpecial" id="4641" level="5" />
<skill name="SelfBuff1" id="4471" level="1" />
<skill name="SelfBuff2" id="4471" level="2" />
<skill name="Buff1" id="4471" level="3" />
<skill name="Buff2" id="4471" level="5" />
<skill name="Buff3" id="4471" level="7" />
<skill name="Buff4" id="4471" level="9" />
</parameters>
<race>CONSTRUCT</race>
<sex>MALE</sex>
<acquire exp="28753" sp="6" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="1621.75618" hpRegen="6.5" mp="861.0" mpRegen="2.4" />
<attack physical="370.68904" magical="253.13256" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="218.89589" magical="160.17851" />
<speed>
<walk ground="53" />
<run ground="150" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4273" level="1" /> <!-- Resist Daggers/Rapier Weapon -->
<skill id="4274" level="1" /> <!-- Blunt Weapon Weak Point -->
<skill id="4408" level="12" /> <!-- HP Increase (4x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="16" /> <!-- Very Strong P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="1" /> <!-- Heavy Armor Type -->
<skill id="4415" level="4" /> <!-- One-handed Sword -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
<skill id="4417" level="10" /> <!-- Magic Creatures -->
<skill id="4437" level="4" /> <!-- Greater Resist Bleeding -->
<skill id="4457" level="2" /> <!-- Hand-to-hand Weapon Weak Point -->
<skill id="4471" level="1" /> <!-- NPC Anger -->
<skill id="4641" level="5" /> <!-- NPC Super Strike -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<s_npc_prop_hp_rate>4</s_npc_prop_hp_rate>
<ai aggroRange="450" clanHelpRange="300" isAggressive="true">
<clan_list>
<clan>GOLEM</clan>
</clan_list>
</ai>
<collision>
<radius normal="18" />
<height normal="41.5" />
</collision>
</npc>
<npc id="22078" level="54" type="L2Monster" name="Deadly Ginzu Golem VIII">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="80" />
<param name="MoveAroundSocial1" value="80" />
<param name="MoveAroundSocial2" value="95" />
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="10" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="5" />
<param name="LongRangeGuardRate" value="5" />
<skill name="SelfRangePhysicalSpecial" id="4641" level="5" />
<skill name="SelfBuff1" id="4471" level="1" />
<skill name="SelfBuff2" id="4471" level="2" />
<skill name="Buff1" id="4471" level="3" />
<skill name="Buff2" id="4471" level="5" />
<skill name="Buff3" id="4471" level="7" />
<skill name="Buff4" id="4471" level="9" />
</parameters>
<race>CONSTRUCT</race>
<sex>MALE</sex>
<acquire exp="28753" sp="6" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="1621.75618" hpRegen="6.5" mp="861.0" mpRegen="2.4" />
<attack physical="370.68904" magical="253.13256" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="218.89589" magical="160.17851" />
<speed>
<walk ground="53" />
<run ground="150" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4273" level="1" /> <!-- Resist Daggers/Rapier Weapon -->
<skill id="4274" level="1" /> <!-- Blunt Weapon Weak Point -->
<skill id="4408" level="12" /> <!-- HP Increase (4x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="16" /> <!-- Very Strong P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="1" /> <!-- Heavy Armor Type -->
<skill id="4415" level="4" /> <!-- One-handed Sword -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
<skill id="4417" level="10" /> <!-- Magic Creatures -->
<skill id="4437" level="4" /> <!-- Greater Resist Bleeding -->
<skill id="4457" level="2" /> <!-- Hand-to-hand Weapon Weak Point -->
<skill id="4471" level="1" /> <!-- NPC Anger -->
<skill id="4641" level="5" /> <!-- NPC Super Strike -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<s_npc_prop_hp_rate>4</s_npc_prop_hp_rate>
<ai aggroRange="450" clanHelpRange="300" isAggressive="true">
<clan_list>
<clan>GOLEM</clan>
</clan_list>
</ai>
<collision>
<radius normal="18" />
<height normal="41.5" />
</collision>
</npc>
<npc id="22079" level="53" type="L2Monster" name="Lost Bandersnatch">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="78" />
<param name="MoveAroundSocial1" value="78" />
<param name="MoveAroundSocial2" value="78" />
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="10" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="5" />
<param name="LongRangeGuardRate" value="5" />
</parameters>
<race>BEAST</race>
<sex>MALE</sex>
<acquire exp="9662" sp="2" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="1570.8463" hpRegen="6.5" mp="832.4" mpRegen="2.4" />
<attack physical="353.71092" magical="241.5387" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="214.18326" magical="156.73001" />
<speed>
<walk ground="30" />
<run ground="170" />
</speed>
<hit_time>490</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4408" level="9" /> <!-- HP Increase (1/2x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="14" /> <!-- Average P. Atk. -->
<skill id="4411" level="14" /> <!-- Average M. Atk. -->
<skill id="4412" level="14" /> <!-- Average P. Def. -->
<skill id="4413" level="14" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="3" /> <!-- Beasts -->
<skill id="4417" level="1" /> <!-- Animals -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<s_npc_prop_hp_rate>0.5</s_npc_prop_hp_rate>
<ai clanHelpRange="300" aggroRange="450">
<clan_list>
<clan>WANIMAL</clan>
</clan_list>
</ai>
<drop_lists>
<death>
<group chance="70">
<item id="57" min="74" max="172" chance="100" /> <!-- Adena -->
</group>
<group chance="4.999">
<item id="36517" min="1" max="1" chance="100" /> <!-- Leather -->
</group>
</death>
<corpse>
<item id="36531" min="1" max="1" chance="27.87" /> <!-- Thread -->
<item id="36532" min="1" max="1" chance="0.75" /> <!-- Thin Braid -->
<item id="36880" min="1" max="1" chance="0.003" /> <!-- Recipe: Thread - Downgrade -->
</corpse>
<lucky_corpse>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_corpse>
</drop_lists>
<collision>
<radius normal="18" />
<height normal="25" />
</collision>
</npc>
<npc id="22080" level="54" type="L2Monster" name="Massive Lost Bandersnatch">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="78" />
<param name="MoveAroundSocial1" value="78" />
<param name="MoveAroundSocial2" value="78" />
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="10" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="5" />
<param name="LongRangeGuardRate" value="5" />
<skill name="PhysicalSpecial" id="4032" level="5" />
</parameters>
<race>BEAST</race>
<sex>MALE</sex>
<acquire exp="10597" sp="2" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="1621.75618" hpRegen="6.5" mp="861.0" mpRegen="2.4" />
<attack physical="370.68904" magical="253.13256" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="218.89589" magical="160.17851" />
<speed>
<walk ground="30" />
<run ground="170" />
</speed>
<hit_time>490</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4032" level="5" /> <!-- NPC Strike -->
<skill id="4408" level="9" /> <!-- HP Increase (1/2x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="14" /> <!-- Slightly Strong P. Atk. -->
<skill id="4411" level="14" /> <!-- Average M. Atk. -->
<skill id="4412" level="14" /> <!-- Average P. Def. -->
<skill id="4413" level="14" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="3" /> <!-- Beasts -->
<skill id="4417" level="1" /> <!-- Animals -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<s_npc_prop_hp_rate>0.5</s_npc_prop_hp_rate>
<ai clanHelpRange="300" aggroRange="450">
<clan_list>
<clan>WANIMAL</clan>
</clan_list>
</ai>
<drop_lists>
<death>
<group chance="70">
<item id="57" min="81" max="189" chance="100" /> <!-- Adena -->
</group>
<group chance="5.508">
<item id="36517" min="1" max="1" chance="100" /> <!-- Leather -->
</group>
</death>
<corpse>
<item id="36531" min="1" max="1" chance="30.25" /> <!-- Thread -->
<item id="36532" min="1" max="1" chance="0.75" /> <!-- Thin Braid -->
<item id="36880" min="1" max="1" chance="0.003" /> <!-- Recipe: Thread - Downgrade -->
</corpse>
<lucky_corpse>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_corpse>
</drop_lists>
<collision>
<radius normal="18" />
<height normal="25" />
</collision>
</npc>
<npc id="22081" level="53" type="L2Monster" name="Lost Watcher">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="40" />
<param name="MoveAroundSocial1" value="40" />
<param name="MoveAroundSocial2" value="40" />
<param name="SoulShot" value="200" />
<param name="SoulShotRate" value="5" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="10" />
<param name="LongRangeGuardRate" value="10" />
<skill name="W_LongRangeDDMagic" id="4137" level="5" />
<skill name="W_ShortRangeDDMagic" id="4160" level="5" />
</parameters>
<race>CONSTRUCT</race>
<sex>MALE</sex>
<acquire exp="9883" sp="2" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="1570.8463" hpRegen="6.5" mp="832.4" mpRegen="2.4" />
<attack physical="353.71092" magical="241.5387" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="214.18326" magical="156.73001" />
<speed>
<walk ground="70" />
<run ground="130" />
</speed>
<hit_time>410</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4137" level="5" /> <!-- Hydro Screw -->
<skill id="4160" level="5" /> <!-- NPC Aura Burn - Magic -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="14" /> <!-- Average P. Atk. -->
<skill id="4411" level="14" /> <!-- Average M. Atk. -->
<skill id="4412" level="14" /> <!-- Average P. Def. -->
<skill id="4413" level="14" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
<skill id="4417" level="11" /> <!-- Magic Creatures -->
<skill id="4460" level="2" /> <!-- Sword Weak Point -->
<skill id="4088" level="1" /> <!-- Bleed -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<ai clanHelpRange="300" aggroRange="450">
<clan_list>
<clan>WINTER_MAZE</clan>
</clan_list>
</ai>
<drop_lists>
<death>
<group chance="70">
<item id="57" min="80" max="185" chance="100" /> <!-- Adena -->
</group>
<group chance="5.361">
<item id="36517" min="1" max="1" chance="100" /> <!-- Leather -->
</group>
<group chance="20">
<item id="8600" min="1" max="1" chance="50" /> <!-- Herb of Life -->
<item id="8601" min="1" max="1" chance="40" /> <!-- Major Herb of Life -->
<item id="8602" min="1" max="1" chance="10" /> <!-- Superior Herb of Life -->
</group>
<group chance="33">
<item id="8603" min="1" max="1" chance="60" /> <!-- Herb of Mana -->
<item id="8604" min="1" max="1" chance="30" /> <!-- Major Herb of Mana -->
<item id="8605" min="1" max="1" chance="10" /> <!-- Superior Herb of Mana -->
</group>
<group chance="0.7">
<item id="34849" min="1" max="1" chance="100" /> <!-- Mysterious Herb of Power -->
</group>
<group chance="0.7">
<item id="34850" min="1" max="1" chance="100" /> <!-- Mysterious Herb of Magic -->
</group>
<group chance="0.1">
<item id="13028" min="1" max="1" chance="100" /> <!-- Vitality Replenishing Herb -->
</group>
</death>
<corpse>
<item id="36531" min="1" max="1" chance="30.27" /> <!-- Thread -->
<item id="36532" min="1" max="1" chance="0.75" /> <!-- Thin Braid -->
<item id="36880" min="1" max="1" chance="0.003" /> <!-- Recipe: Thread - Downgrade -->
</corpse>
<lucky_corpse>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_corpse>
</drop_lists>
<collision>
<radius normal="15" />
<height normal="30" />
</collision>
</npc>
<npc id="22082" level="54" type="L2Monster" name="Elder Lost Watcher">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="40" />
<param name="MoveAroundSocial1" value="40" />
<param name="MoveAroundSocial2" value="40" />
<param name="SoulShot" value="200" />
<param name="SoulShotRate" value="5" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="10" />
<param name="LongRangeGuardRate" value="10" />
<skill name="W_LongRangeDDMagic" id="4137" level="5" />
<skill name="W_ShortRangeDDMagic" id="4160" level="5" />
</parameters>
<race>CONSTRUCT</race>
<sex>MALE</sex>
<acquire exp="11336" sp="2" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="1621.75618" hpRegen="6.5" mp="861.0" mpRegen="2.4" />
<attack physical="370.68904" magical="253.13256" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="218.89589" magical="160.17851" />
<speed>
<walk ground="70" />
<run ground="170" />
</speed>
<hit_time>410</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4137" level="5" /> <!-- Hydro Screw -->
<skill id="4160" level="5" /> <!-- NPC Aura Burn - Magic -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="14" /> <!-- Average P. Atk. -->
<skill id="4411" level="14" /> <!-- Average M. Atk. -->
<skill id="4412" level="14" /> <!-- Average P. Def. -->
<skill id="4413" level="14" /> <!-- Strong M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
<skill id="4417" level="11" /> <!-- Magic Creatures -->
<skill id="4460" level="2" /> <!-- Sword Weak Point -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<ai clanHelpRange="300" aggroRange="450">
<clan_list>
<clan>WINTER_MAZE</clan>
</clan_list>
</ai>
<drop_lists>
<death>
<group chance="70">
<item id="57" min="84" max="197" chance="100" /> <!-- Adena -->
</group>
<group chance="2.17">
<item id="36522" min="1" max="1" chance="100" /> <!-- Silver -->
</group>
<group chance="20">
<item id="8600" min="1" max="1" chance="50" /> <!-- Herb of Life -->
<item id="8601" min="1" max="1" chance="40" /> <!-- Major Herb of Life -->
<item id="8602" min="1" max="1" chance="10" /> <!-- Superior Herb of Life -->
</group>
<group chance="33">
<item id="8603" min="1" max="1" chance="60" /> <!-- Herb of Mana -->
<item id="8604" min="1" max="1" chance="30" /> <!-- Major Herb of Mana -->
<item id="8605" min="1" max="1" chance="10" /> <!-- Superior Herb of Mana -->
</group>
<group chance="0.7">
<item id="34849" min="1" max="1" chance="100" /> <!-- Mysterious Herb of Power -->
</group>
<group chance="0.7">
<item id="34850" min="1" max="1" chance="100" /> <!-- Mysterious Herb of Magic -->
</group>
<group chance="0.1">
<item id="13028" min="1" max="1" chance="100" /> <!-- Vitality Replenishing Herb -->
</group>
</death>
<corpse>
<item id="36531" min="1" max="1" chance="29.55" /> <!-- Thread -->
<item id="36532" min="1" max="1" chance="0.75" /> <!-- Thin Braid -->
<item id="36880" min="1" max="1" chance="0.003" /> <!-- Recipe: Thread - Downgrade -->
</corpse>
<lucky_corpse>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_corpse>
</drop_lists>
<collision>
<radius normal="16" />
<height normal="36" />
</collision>
</npc>
<npc id="22083" level="55" type="L2Monster" name="Baby Panthera">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="90" />
<param name="MoveAroundSocial1" value="30" />
<param name="MoveAroundSocial2" value="90" />
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="10" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="5" />
<param name="LongRangeGuardRate" value="5" />
<skill name="PhysicalSpecial" id="4032" level="5" />
</parameters>
<race>BEAST</race>
<sex>MALE</sex>
<acquire exp="10406" sp="2" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="1673.05473" hpRegen="6.5" mp="889.8" mpRegen="2.4" />
<attack physical="388.11142" magical="265.02979" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="223.6362" magical="163.64727" />
<speed>
<walk ground="60" />
<run ground="170" />
</speed>
<hit_time>450</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4032" level="5" /> <!-- NPC Strike -->
<skill id="4408" level="9" /> <!-- HP Increase (1/2x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="14" /> <!-- Average P. Atk. -->
<skill id="4411" level="14" /> <!-- Average M. Atk. -->
<skill id="4412" level="14" /> <!-- Average P. Def. -->
<skill id="4413" level="14" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="3" /> <!-- Beasts -->
<skill id="4417" level="4" /> <!-- Beasts -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<s_npc_prop_hp_rate>0.5</s_npc_prop_hp_rate>
<ai clanHelpRange="300" aggroRange="450">
<clan_list>
<clan>WANIMAL</clan>
</clan_list>
</ai>
<drop_lists>
<death>
<group chance="70">
<item id="57" min="82" max="192" chance="100" /> <!-- Adena -->
</group>
<group chance="2.152">
<item id="36522" min="1" max="1" chance="100" /> <!-- Silver -->
</group>
</death>
<corpse>
<item id="36531" min="1" max="1" chance="30.14" /> <!-- Thread -->
<item id="36532" min="1" max="1" chance="0.75" /> <!-- Thin Braid -->
<item id="36880" min="1" max="1" chance="0.003" /> <!-- Recipe: Thread - Downgrade -->
</corpse>
<lucky_corpse>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_corpse>
</drop_lists>
<collision>
<radius normal="29" />
<height normal="22.7" />
</collision>
</npc>
<npc id="22084" level="56" type="L2Monster" name="Panthera">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="90" />
<param name="MoveAroundSocial1" value="30" />
<param name="MoveAroundSocial2" value="90" />
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="10" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="5" />
<param name="LongRangeGuardRate" value="5" />
<skill name="PhysicalSpecial" id="4032" level="5" />
</parameters>
<race>BEAST</race>
<sex>MALE</sex>
<acquire exp="10788" sp="2" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="1724.6831" hpRegen="6.5" mp="918.8" mpRegen="2.4" />
<attack physical="405.96455" magical="277.22116" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="228.40135" magical="167.1342" />
<speed>
<walk ground="60" />
<run ground="170" />
</speed>
<hit_time>450</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4032" level="5" /> <!-- NPC Strike -->
<skill id="4408" level="9" /> <!-- HP Increase (1/2x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="14" /> <!-- Average P. Atk. -->
<skill id="4411" level="14" /> <!-- Average M. Atk. -->
<skill id="4412" level="14" /> <!-- Average P. Def. -->
<skill id="4413" level="14" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="3" /> <!-- Beasts -->
<skill id="4417" level="4" /> <!-- Beasts -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<s_npc_prop_hp_rate>0.5</s_npc_prop_hp_rate>
<ai aggroRange="450" clanHelpRange="300" isAggressive="true">
<clan_list>
<clan>WANIMAL</clan>
</clan_list>
</ai>
<drop_lists>
<death>
<group chance="70">
<item id="57" min="85" max="199" chance="100" /> <!-- Adena -->
</group>
<group chance="2.171">
<item id="36522" min="1" max="1" chance="100" /> <!-- Silver -->
</group>
</death>
<corpse>
<item id="36531" min="1" max="1" chance="29.86" /> <!-- Thread -->
<item id="36532" min="1" max="1" chance="0.75" /> <!-- Thin Braid -->
<item id="36880" min="1" max="1" chance="0.003" /> <!-- Recipe: Thread - Downgrade -->
</corpse>
<lucky_corpse>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_corpse>
</drop_lists>
<collision>
<radius normal="34" />
<height normal="28" />
</collision>
</npc>
<npc id="22085" level="55" type="L2Monster" name="Lost Gargoyle">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="0" />
<param name="MoveAroundSocial2" value="0" />
<param name="SoulShot" value="200" />
<param name="SoulShotRate" value="5" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="10" />
<param name="LongRangeGuardRate" value="10" />
<skill name="Buff" id="4074" level="2" />
</parameters>
<race>CONSTRUCT</race>
<sex>MALE</sex>
<acquire exp="9353" sp="2" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="1673.05473" hpRegen="6.5" mp="889.8" mpRegen="2.4" />
<attack physical="388.11142" magical="265.02979" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="223.6362" magical="163.64727" />
<speed>
<walk ground="140" />
<run ground="140" />
</speed>
<hit_time>370</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4074" level="2" /> <!-- NPC Haste -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="14" /> <!-- Average P. Atk. -->
<skill id="4411" level="14" /> <!-- Average M. Atk. -->
<skill id="4412" level="14" /> <!-- Average P. Def. -->
<skill id="4413" level="14" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
<skill id="4417" level="5" /> <!-- Beasts -->
<skill id="4461" level="2" /> <!-- Weak Point against Daggers/Rapier Weapon -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<ai clanHelpRange="300" aggroRange="450">
<clan_list>
<clan>WINTER_MAZE</clan>
</clan_list>
</ai>
<drop_lists>
<death>
<group chance="70">
<item id="57" min="83" max="193" chance="100" /> <!-- Adena -->
</group>
<group chance="2.333">
<item id="36527" min="1" max="1" chance="53.579082726104" /> <!-- Synthetic Fiber -->
<item id="8726" min="1" max="1" chance="32.147449635662" /> <!-- Life Stone - Lv. 55 -->
<item id="8736" min="1" max="1" chance="12.858979854265" /> <!-- Mid-grade Life Stone - Lv. 55 -->
<item id="8746" min="1" max="1" chance="1.2858979854265" /> <!-- High-grade Life Stone - Lv. 55 -->
<item id="8756" min="1" max="1" chance="0.12858979854265" /> <!-- Top-grade Life Stone - Lv. 55 -->
</group>
<group chance="20">
<item id="8600" min="1" max="1" chance="50" /> <!-- Herb of Life -->
<item id="8601" min="1" max="1" chance="40" /> <!-- Major Herb of Life -->
<item id="8602" min="1" max="1" chance="10" /> <!-- Superior Herb of Life -->
</group>
<group chance="33">
<item id="8603" min="1" max="1" chance="60" /> <!-- Herb of Mana -->
<item id="8604" min="1" max="1" chance="30" /> <!-- Major Herb of Mana -->
<item id="8605" min="1" max="1" chance="10" /> <!-- Superior Herb of Mana -->
</group>
<group chance="0.7">
<item id="34849" min="1" max="1" chance="100" /> <!-- Mysterious Herb of Power -->
</group>
<group chance="0.7">
<item id="34850" min="1" max="1" chance="100" /> <!-- Mysterious Herb of Magic -->
</group>
<group chance="0.1">
<item id="13028" min="1" max="1" chance="100" /> <!-- Vitality Replenishing Herb -->
</group>
</death>
<corpse>
<item id="36531" min="1" max="1" chance="29.21" /> <!-- Thread -->
<item id="36532" min="1" max="1" chance="0.75" /> <!-- Thin Braid -->
<item id="36880" min="1" max="1" chance="0.003" /> <!-- Recipe: Thread - Downgrade -->
</corpse>
<lucky_corpse>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_corpse>
</drop_lists>
<collision>
<radius normal="16" />
<height normal="50" />
</collision>
</npc>
<npc id="22086" level="56" type="L2Monster" name="Lost Gargoyle Youngling">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="0" />
<param name="MoveAroundSocial2" value="0" />
<param name="SoulShot" value="200" />
<param name="SoulShotRate" value="5" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="10" />
<param name="LongRangeGuardRate" value="10" />
<skill name="W_LongRangeDDMagic" id="4137" level="5" />
<skill name="W_ShortRangeDDMagic" id="4160" level="5" />
<skill name="MagicHeal" id="4065" level="5" />
</parameters>
<race>CONSTRUCT</race>
<sex>MALE</sex>
<acquire exp="10853" sp="2" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="1724.6831" hpRegen="6.5" mp="918.8" mpRegen="2.4" />
<attack physical="405.96455" magical="277.22116" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="228.40135" magical="167.1342" />
<speed>
<walk ground="140" />
<run ground="140" />
</speed>
<hit_time>370</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4065" level="5" /> <!-- NPC Heal -->
<skill id="4137" level="5" /> <!-- Hydro Screw -->
<skill id="4160" level="5" /> <!-- NPC Aura Burn - Magic -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="14" /> <!-- Average P. Atk. -->
<skill id="4411" level="14" /> <!-- Average M. Atk. -->
<skill id="4412" level="14" /> <!-- Average P. Def. -->
<skill id="4413" level="14" /> <!-- Strong M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
<skill id="4417" level="5" /> <!-- Beasts -->
<skill id="4461" level="2" /> <!-- Weak Point against Daggers/Rapier Weapon -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<ai aggroRange="450" clanHelpRange="300" isAggressive="true">
<clan_list>
<clan>WINTER_MAZE</clan>
</clan_list>
</ai>
<drop_lists>
<death>
<group chance="70">
<item id="57" min="83" max="193" chance="100" /> <!-- Adena -->
</group>
<group chance="2.284">
<item id="36527" min="1" max="1" chance="52.583187390543" /> <!-- Synthetic Fiber -->
<item id="8726" min="1" max="1" chance="32.837127845884" /> <!-- Life Stone - Lv. 55 -->
<item id="8736" min="1" max="1" chance="13.134851138354" /> <!-- Mid-grade Life Stone - Lv. 55 -->
<item id="8746" min="1" max="1" chance="1.3134851138354" /> <!-- High-grade Life Stone - Lv. 55 -->
<item id="8756" min="1" max="1" chance="0.13134851138354" /> <!-- Top-grade Life Stone - Lv. 55 -->
</group>
<group chance="20">
<item id="8600" min="1" max="1" chance="50" /> <!-- Herb of Life -->
<item id="8601" min="1" max="1" chance="40" /> <!-- Major Herb of Life -->
<item id="8602" min="1" max="1" chance="10" /> <!-- Superior Herb of Life -->
</group>
<group chance="33">
<item id="8603" min="1" max="1" chance="60" /> <!-- Herb of Mana -->
<item id="8604" min="1" max="1" chance="30" /> <!-- Major Herb of Mana -->
<item id="8605" min="1" max="1" chance="10" /> <!-- Superior Herb of Mana -->
</group>
<group chance="0.7">
<item id="34849" min="1" max="1" chance="100" /> <!-- Mysterious Herb of Power -->
</group>
<group chance="0.7">
<item id="34850" min="1" max="1" chance="100" /> <!-- Mysterious Herb of Magic -->
</group>
<group chance="0.1">
<item id="13028" min="1" max="1" chance="100" /> <!-- Vitality Replenishing Herb -->
</group>
</death>
<corpse>
<item id="36531" min="1" max="1" chance="31.53" /> <!-- Thread -->
<item id="36532" min="1" max="1" chance="0.75" /> <!-- Thin Braid -->
<item id="36880" min="1" max="1" chance="0.003" /> <!-- Recipe: Thread - Downgrade -->
</corpse>
<lucky_corpse>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_corpse>
</drop_lists>
<collision>
<radius normal="17.5" />
<height normal="56" />
</collision>
</npc>
<npc id="22087" level="56" type="L2Monster" name="Pronghorn Spirit">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="80" />
<param name="MoveAroundSocial1" value="80" />
<param name="MoveAroundSocial2" value="80" />
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="10" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="5" />
<param name="LongRangeGuardRate" value="5" />
<skill name="PhysicalSpecial1" id="4032" level="5" />
<skill name="PhysicalSpecial2" id="4073" level="5" />
</parameters>
<race>ANIMAL</race>
<sex>MALE</sex>
<acquire exp="17419" sp="4" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="1724.6831" hpRegen="6.5" mp="918.8" mpRegen="2.4" />
<attack physical="405.96455" magical="277.22116" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="228.40135" magical="167.1342" />
<speed>
<walk ground="45" />
<run ground="185" />
</speed>
<hit_time>460</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4032" level="5" /> <!-- NPC Strike -->
<skill id="4073" level="5" /> <!-- Stun -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="14" /> <!-- Average P. Atk. -->
<skill id="4411" level="14" /> <!-- Average M. Atk. -->
<skill id="4412" level="14" /> <!-- Average P. Def. -->
<skill id="4413" level="14" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="4" /> <!-- Animals -->
<skill id="4417" level="1" /> <!-- Animals -->
<skill id="4279" level="1" /> <!-- Fire Vulnerability -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<ai clanHelpRange="300" aggroRange="450">
<clan_list>
<clan>WANIMAL</clan>
</clan_list>
</ai>
<drop_lists>
<death>
<group chance="70">
<item id="57" min="92" max="214" chance="100" /> <!-- Adena -->
</group>
<group chance="2.382">
<item id="36522" min="1" max="1" chance="100" /> <!-- Silver -->
</group>
</death>
<corpse>
<item id="36531" min="1" max="1" chance="33.5" /> <!-- Thread -->
<item id="36532" min="1" max="1" chance="0.75" /> <!-- Thin Braid -->
<item id="36880" min="1" max="1" chance="0.003" /> <!-- Recipe: Thread - Downgrade -->
</corpse>
<lucky_corpse>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_corpse>
</drop_lists>
<collision>
<radius normal="17" />
<height normal="34" />
</collision>
</npc>
<npc id="22088" level="57" type="L2Monster" name="Pronghorn">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="80" />
<param name="MoveAroundSocial1" value="80" />
<param name="MoveAroundSocial2" value="80" />
<param name="ai_type" value="pronghorn_spirit" />
<param name="silhouette" value="22087" />
<param name="SoulShot" value="200" />
<param name="SoulShotRate" value="5" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="10" />
<param name="LongRangeGuardRate" value="10" />
</parameters>
<race>ANIMAL</race>
<sex>MALE</sex>
<acquire exp="10574" sp="2" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="1776.58018" hpRegen="6.5" mp="948.0" mpRegen="2.4" />
<attack physical="424.23295" magical="289.69611" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="233.18839" magical="170.63714" />
<speed>
<walk ground="45" />
<run ground="185" />
</speed>
<hit_time>460</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="14" /> <!-- Average P. Atk. -->
<skill id="4411" level="14" /> <!-- Average M. Atk. -->
<skill id="4412" level="14" /> <!-- Average P. Def. -->
<skill id="4413" level="14" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="4" /> <!-- Animals -->
<skill id="4417" level="1" /> <!-- Animals -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<ai clanHelpRange="300" aggroRange="450">
<clan_list>
<clan>WANIMAL</clan>
</clan_list>
</ai>
<drop_lists>
<death>
<group chance="70">
<item id="57" min="84" max="196" chance="100" /> <!-- Adena -->
</group>
<group chance="6.305">
<item id="36527" min="1" max="1" chance="100" /> <!-- Synthetic Fiber -->
</group>
<group chance="20">
<item id="8600" min="1" max="1" chance="50" /> <!-- Herb of Life -->
<item id="8601" min="1" max="1" chance="40" /> <!-- Major Herb of Life -->
<item id="8602" min="1" max="1" chance="10" /> <!-- Superior Herb of Life -->
</group>
<group chance="33">
<item id="8603" min="1" max="1" chance="60" /> <!-- Herb of Mana -->
<item id="8604" min="1" max="1" chance="30" /> <!-- Major Herb of Mana -->
<item id="8605" min="1" max="1" chance="10" /> <!-- Superior Herb of Mana -->
</group>
<group chance="0.7">
<item id="34849" min="1" max="1" chance="100" /> <!-- Mysterious Herb of Power -->
</group>
<group chance="0.7">
<item id="34850" min="1" max="1" chance="100" /> <!-- Mysterious Herb of Magic -->
</group>
<group chance="0.1">
<item id="13028" min="1" max="1" chance="100" /> <!-- Vitality Replenishing Herb -->
</group>
</death>
<corpse>
<item id="36531" min="1" max="1" chance="30.58" /> <!-- Thread -->
<item id="36532" min="1" max="1" chance="0.75" /> <!-- Thin Braid -->
<item id="36880" min="1" max="1" chance="0.003" /> <!-- Recipe: Thread - Downgrade -->
</corpse>
<lucky_corpse>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_corpse>
</drop_lists>
<collision>
<radius normal="19" />
<height normal="37.8" />
</collision>
</npc>
<npc id="22089" level="57" type="L2Monster" name="Ice Tarantula">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="0" />
<param name="MoveAroundSocial2" value="0" />
<param name="SoulShot" value="200" />
<param name="SoulShotRate" value="5" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="10" />
<param name="LongRangeGuardRate" value="10" />
</parameters>
<race>BUG</race>
<sex>MALE</sex>
<acquire exp="12155" sp="2" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="1776.58018" hpRegen="6.5" mp="948.0" mpRegen="2.4" />
<attack physical="424.23295" magical="289.69611" random="20" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
<defence physical="233.18839" magical="170.63714" />
<speed>
<walk ground="72" />
<run ground="120" />
</speed>
<hit_time>260</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="14" /> <!-- Average P. Atk. -->
<skill id="4411" level="14" /> <!-- Average M. Atk. -->
<skill id="4412" level="14" /> <!-- Average P. Def. -->
<skill id="4413" level="14" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="5" /> <!-- Blunt Weapons -->
<skill id="4416" level="12" /> <!-- Bugs -->
<skill id="4417" level="7" /> <!-- Bugs -->
<skill id="4460" level="2" /> <!-- Sword Weak Point -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<ai clanHelpRange="300" aggroRange="450">
<clan_list>
<clan>WINTER_MAZE</clan>
</clan_list>
</ai>
<drop_lists>
<death>
<group chance="70">
<item id="57" min="97" max="225" chance="100" /> <!-- Adena -->
</group>
<group chance="7.151">
<item id="36527" min="1" max="1" chance="100" /> <!-- Synthetic Fiber -->
</group>
<group chance="20">
<item id="8600" min="1" max="1" chance="50" /> <!-- Herb of Life -->
<item id="8601" min="1" max="1" chance="40" /> <!-- Major Herb of Life -->
<item id="8602" min="1" max="1" chance="10" /> <!-- Superior Herb of Life -->
</group>
<group chance="33">
<item id="8603" min="1" max="1" chance="60" /> <!-- Herb of Mana -->
<item id="8604" min="1" max="1" chance="30" /> <!-- Major Herb of Mana -->
<item id="8605" min="1" max="1" chance="10" /> <!-- Superior Herb of Mana -->
</group>
<group chance="0.7">
<item id="34849" min="1" max="1" chance="100" /> <!-- Mysterious Herb of Power -->
</group>
<group chance="0.7">
<item id="34850" min="1" max="1" chance="100" /> <!-- Mysterious Herb of Magic -->
</group>
<group chance="0.1">
<item id="13028" min="1" max="1" chance="100" /> <!-- Vitality Replenishing Herb -->
</group>
</death>
<corpse>
<item id="36531" min="1" max="1" chance="34.6" /> <!-- Thread -->
<item id="36532" min="1" max="1" chance="0.75" /> <!-- Thin Braid -->
<item id="36880" min="1" max="1" chance="0.003" /> <!-- Recipe: Thread - Downgrade -->
</corpse>
<lucky_corpse>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_corpse>
</drop_lists>
<collision>
<radius normal="26" />
<height normal="25.5" />
</collision>
</npc>
<npc id="22090" level="58" type="L2Monster" name="Frost Tarantula">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="0" />
<param name="MoveAroundSocial2" value="0" />
<param name="SoulShot" value="200" />
<param name="SoulShotRate" value="5" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="10" />
<param name="LongRangeGuardRate" value="10" />
</parameters>
<race>BUG</race>
<sex>MALE</sex>
<acquire exp="12584" sp="3" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="1828.68266" hpRegen="6.5" mp="977.4" mpRegen="2.4" />
<attack physical="442.8992" magical="302.44274" random="20" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
<defence physical="237.99429" magical="174.1539" />
<speed>
<walk ground="72" />
<run ground="120" />
</speed>
<hit_time>260</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="14" /> <!-- Average P. Atk. -->
<skill id="4411" level="14" /> <!-- Average M. Atk. -->
<skill id="4412" level="14" /> <!-- Average P. Def. -->
<skill id="4413" level="14" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="5" /> <!-- Blunt Weapons -->
<skill id="4416" level="12" /> <!-- Bugs -->
<skill id="4417" level="7" /> <!-- Bugs -->
<skill id="4460" level="2" /> <!-- Sword Weak Point -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<ai clanHelpRange="300" aggroRange="450">
<clan_list>
<clan>WINTER_MAZE</clan>
</clan_list>
</ai>
<drop_lists>
<death>
<group chance="70">
<item id="57" min="100" max="232" chance="100" /> <!-- Adena -->
</group>
<group chance="6.785">
<item id="36517" min="1" max="1" chance="100" /> <!-- Leather -->
</group>
<group chance="20">
<item id="8600" min="1" max="1" chance="50" /> <!-- Herb of Life -->
<item id="8601" min="1" max="1" chance="40" /> <!-- Major Herb of Life -->
<item id="8602" min="1" max="1" chance="10" /> <!-- Superior Herb of Life -->
</group>
<group chance="33">
<item id="8603" min="1" max="1" chance="60" /> <!-- Herb of Mana -->
<item id="8604" min="1" max="1" chance="30" /> <!-- Major Herb of Mana -->
<item id="8605" min="1" max="1" chance="10" /> <!-- Superior Herb of Mana -->
</group>
<group chance="0.7">
<item id="34849" min="1" max="1" chance="100" /> <!-- Mysterious Herb of Power -->
</group>
<group chance="0.7">
<item id="34850" min="1" max="1" chance="100" /> <!-- Mysterious Herb of Magic -->
</group>
<group chance="0.1">
<item id="13028" min="1" max="1" chance="100" /> <!-- Vitality Replenishing Herb -->
</group>
</death>
<corpse>
<item id="36531" min="1" max="1" chance="38.13" /> <!-- Thread -->
<item id="36532" min="1" max="1" chance="0.75" /> <!-- Thin Braid -->
<item id="36880" min="1" max="1" chance="0.003" /> <!-- Recipe: Thread - Downgrade -->
</corpse>
<lucky_corpse>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_corpse>
</drop_lists>
<collision>
<radius normal="32" />
<height normal="28" />
</collision>
</npc>
<npc id="22091" level="58" type="L2Monster" name="Lost Iron Golem">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="0" />
<param name="MoveAroundSocial2" value="0" />
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="10" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="5" />
<param name="LongRangeGuardRate" value="5" />
<skill name="DDMagicSlow" id="4247" level="5" />
</parameters>
<race>CONSTRUCT</race>
<sex>MALE</sex>
<acquire exp="13566" sp="3" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="1828.68266" hpRegen="6.5" mp="977.4" mpRegen="2.4" />
<attack physical="442.8992" magical="302.44274" random="20" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
<defence physical="237.99429" magical="174.1539" />
<speed>
<walk ground="20" />
<run ground="20" />
</speed>
<hit_time>410</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4247" level="5" /> <!-- NPC Windstrike - Slow -->
<skill id="4273" level="3" /> <!-- Resist Daggers/Rapier Weapon -->
<skill id="4274" level="2" /> <!-- Blunt Weapon Weak Point -->
<skill id="4408" level="9" /> <!-- HP Increase (1/2x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="14" /> <!-- Average P. Atk. -->
<skill id="4411" level="14" /> <!-- Average M. Atk. -->
<skill id="4412" level="14" /> <!-- Average P. Def. -->
<skill id="4413" level="14" /> <!-- Extremely Strong M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="5" /> <!-- Blunt Weapons -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
<skill id="4417" level="10" /> <!-- Magic Creatures -->
<skill id="4437" level="4" /> <!-- Greater Resist Bleeding -->
<skill id="4444" level="2" /> <!-- Higher Resist Bow/Crossbow Weapons -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<s_npc_prop_hp_rate>0.5</s_npc_prop_hp_rate>
<ai clanHelpRange="300" aggroRange="450">
<clan_list>
<clan>WINTER_MAZE</clan>
</clan_list>
</ai>
<drop_lists>
<death>
<group chance="70">
<item id="57" min="128" max="297" chance="100" /> <!-- Adena -->
</group>
<group chance="3.386">
<item id="36522" min="1" max="1" chance="100" /> <!-- Silver -->
</group>
</death>
<corpse>
<item id="36531" min="1" max="1" chance="45.67" /> <!-- Thread -->
<item id="36532" min="1" max="1" chance="0.954" /> <!-- Thin Braid -->
<item id="36880" min="1" max="1" chance="0.003" /> <!-- Recipe: Thread - Downgrade -->
</corpse>
<lucky_corpse>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_corpse>
</drop_lists>
<collision>
<radius normal="22" />
<height normal="42.5" />
</collision>
</npc>
<npc id="22092" level="59" type="L2Monster" name="Frost Iron Golem">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="0" />
<param name="MoveAroundSocial2" value="0" />
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="10" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="5" />
<param name="LongRangeGuardRate" value="5" />
<skill name="DDMagicSlow" id="4247" level="5" />
</parameters>
<race>CONSTRUCT</race>
<sex>MALE</sex>
<acquire exp="14036" sp="3" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="1880.92519" hpRegen="6.5" mp="1007.0" mpRegen="2.4" />
<attack physical="461.94387" magical="315.44778" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="242.81593" magical="177.68216" />
<speed>
<walk ground="20" />
<run ground="20" />
</speed>
<hit_time>410</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4247" level="5" /> <!-- NPC Windstrike - Slow -->
<skill id="4273" level="3" /> <!-- Resist Daggers/Rapier Weapon -->
<skill id="4274" level="2" /> <!-- Blunt Weapon Weak Point -->
<skill id="4408" level="9" /> <!-- HP Increase (1/2x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="14" /> <!-- Average P. Atk. -->
<skill id="4411" level="14" /> <!-- Average M. Atk. -->
<skill id="4412" level="14" /> <!-- Average P. Def. -->
<skill id="4413" level="14" /> <!-- Extremely Strong M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
<skill id="4417" level="10" /> <!-- Magic Creatures -->
<skill id="4437" level="4" /> <!-- Greater Resist Bleeding -->
<skill id="4444" level="2" /> <!-- Higher Resist Bow/Crossbow Weapons -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<s_npc_prop_hp_rate>0.5</s_npc_prop_hp_rate>
<ai aggroRange="450" clanHelpRange="300" isAggressive="true">
<clan_list>
<clan>WINTER_MAZE</clan>
</clan_list>
</ai>
<drop_lists>
<death>
<group chance="70">
<item id="57" min="132" max="307" chance="100" /> <!-- Adena -->
</group>
<group chance="9.811">
<item id="36527" min="1" max="1" chance="100" /> <!-- Synthetic Fiber -->
</group>
</death>
<corpse>
<item id="36531" min="1" max="1" chance="47.95" /> <!-- Thread -->
<item id="36532" min="1" max="1" chance="1.121" /> <!-- Thin Braid -->
<item id="36880" min="1" max="1" chance="0.003" /> <!-- Recipe: Thread - Downgrade -->
</corpse>
<lucky_corpse>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_corpse>
</drop_lists>
<collision>
<radius normal="24" />
<height normal="46.4" />
</collision>
</npc>
<npc id="22093" level="60" type="L2Monster" name="Lost Buffalo">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="120" />
<param name="MoveAroundSocial1" value="30" />
<param name="MoveAroundSocial2" value="120" />
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="10" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="5" />
<param name="LongRangeGuardRate" value="5" />
<skill name="PhysicalSpecial1" id="4032" level="5" />
<skill name="PhysicalSpecial2" id="4073" level="5" />
</parameters>
<race>BEAST</race>
<sex>MALE</sex>
<acquire exp="19998" sp="4" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="1933.24044" hpRegen="6.5" mp="1036.8" mpRegen="2.4" />
<attack physical="481.34551" magical="328.69659" random="20" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
<defence physical="247.65008" magical="181.21958" />
<speed>
<walk ground="20" />
<run ground="170" />
</speed>
<hit_time>460</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4032" level="5" /> <!-- NPC Strike -->
<skill id="4073" level="5" /> <!-- Stun -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="14" /> <!-- Average P. Atk. -->
<skill id="4411" level="14" /> <!-- Average M. Atk. -->
<skill id="4412" level="14" /> <!-- Average P. Def. -->
<skill id="4413" level="14" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="5" /> <!-- Blunt Weapons -->
<skill id="4416" level="3" /> <!-- Beasts -->
<skill id="4417" level="1" /> <!-- Animals -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<ai clanHelpRange="300" aggroRange="450">
<clan_list>
<clan>WANIMAL</clan>
</clan_list>
</ai>
<drop_lists>
<death>
<group chance="70">
<item id="57" min="106" max="246" chance="100" /> <!-- Adena -->
</group>
<group chance="0.75">
<item id="36523" min="1" max="1" chance="100" /> <!-- Adamantite -->
</group>
</death>
<corpse>
<item id="36531" min="1" max="1" chance="37.39" /> <!-- Thread -->
<item id="36532" min="1" max="1" chance="0.75" /> <!-- Thin Braid -->
<item id="36880" min="1" max="1" chance="0.003" /> <!-- Recipe: Thread - Downgrade -->
</corpse>
<lucky_corpse>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_corpse>
</drop_lists>
<collision>
<radius normal="22" grown="27" />
<height normal="31" grown="38" />
</collision>
</npc>
<npc id="22094" level="61" type="L2Monster" name="Frost Buffalo">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="120" />
<param name="MoveAroundSocial1" value="30" />
<param name="MoveAroundSocial2" value="120" />
<param name="ai_type" value="maze_buffalo" />
<param name="silhouette" value="22093" />
<param name="SoulShot" value="200" />
<param name="SoulShotRate" value="5" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="10" />
<param name="LongRangeGuardRate" value="10" />
</parameters>
<race>BEAST</race>
<sex>MALE</sex>
<acquire exp="12110" sp="2" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="1985.55926" hpRegen="7.5" mp="1066.8" mpRegen="2.7" />
<attack physical="501.08068" magical="342.17315" random="20" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
<defence physical="252.49346" magical="184.76376" />
<speed>
<walk ground="20" />
<run ground="170" />
</speed>
<hit_time>460</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="14" /> <!-- Average P. Atk. -->
<skill id="4411" level="14" /> <!-- Average M. Atk. -->
<skill id="4412" level="14" /> <!-- Average P. Def. -->
<skill id="4413" level="14" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="5" /> <!-- Blunt Weapons -->
<skill id="4416" level="3" /> <!-- Beasts -->
<skill id="4417" level="1" /> <!-- Animals -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<ai aggroRange="450" clanHelpRange="300" isAggressive="true">
<clan_list>
<clan>WANIMAL</clan>
</clan_list>
</ai>
<drop_lists>
<death>
<group chance="70">
<item id="57" min="96" max="225" chance="100" /> <!-- Adena -->
</group>
<group chance="7.204">
<item id="36527" min="1" max="1" chance="100" /> <!-- Synthetic Fiber -->
</group>
<group chance="20">
<item id="8600" min="1" max="1" chance="50" /> <!-- Herb of Life -->
<item id="8601" min="1" max="1" chance="40" /> <!-- Major Herb of Life -->
<item id="8602" min="1" max="1" chance="10" /> <!-- Superior Herb of Life -->
</group>
<group chance="33">
<item id="8603" min="1" max="1" chance="60" /> <!-- Herb of Mana -->
<item id="8604" min="1" max="1" chance="30" /> <!-- Major Herb of Mana -->
<item id="8605" min="1" max="1" chance="10" /> <!-- Superior Herb of Mana -->
</group>
<group chance="0.7">
<item id="34849" min="1" max="1" chance="100" /> <!-- Mysterious Herb of Power -->
</group>
<group chance="0.7">
<item id="34850" min="1" max="1" chance="100" /> <!-- Mysterious Herb of Magic -->
</group>
<group chance="0.1">
<item id="13028" min="1" max="1" chance="100" /> <!-- Vitality Replenishing Herb -->
</group>
</death>
<corpse>
<item id="36531" min="1" max="1" chance="22.11" /> <!-- Thread -->
<item id="36532" min="1" max="1" chance="0.3" /> <!-- Thin Braid -->
<item id="36880" min="1" max="1" chance="0.003" /> <!-- Recipe: Thread - Downgrade -->
<item id="36882" min="1" max="1" chance="0.003" /> <!-- Recipe: Thin Braid - Upgrade -->
<item id="36881" min="1" max="1" chance="0.0009" /> <!-- Recipe: Thin Braid - Downgrade -->
</corpse>
<lucky_corpse>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_corpse>
</drop_lists>
<collision>
<radius normal="24" />
<height normal="34.7" />
</collision>
</npc>
<npc id="22095" level="61" type="L2Monster" name="Ursus Cub">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="100" />
<param name="MoveAroundSocial1" value="100" />
<param name="MoveAroundSocial2" value="100" />
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="10" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="5" />
<param name="LongRangeGuardRate" value="5" />
</parameters>
<race>ANIMAL</race>
<sex>MALE</sex>
<acquire exp="12800" sp="3" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="1985.55926" hpRegen="7.5" mp="1066.8" mpRegen="2.7" />
<attack physical="501.08068" magical="342.17315" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="252.49346" magical="184.76376" />
<speed>
<walk ground="40" />
<run ground="120" />
</speed>
<hit_time>340</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4408" level="9" /> <!-- HP Increase (1/2x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="14" /> <!-- Average P. Atk. -->
<skill id="4411" level="14" /> <!-- Average M. Atk. -->
<skill id="4412" level="14" /> <!-- Average P. Def. -->
<skill id="4413" level="14" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="4" /> <!-- Animals -->
<skill id="4417" level="1" /> <!-- Animals -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<s_npc_prop_hp_rate>0.5</s_npc_prop_hp_rate>
<ai clanHelpRange="300" aggroRange="450">
<clan_list>
<clan>WANIMAL</clan>
</clan_list>
</ai>
<drop_lists>
<death>
<group chance="70">
<item id="57" min="96" max="225" chance="100" /> <!-- Adena -->
</group>
<group chance="7.238">
<item id="36527" min="1" max="1" chance="100" /> <!-- Synthetic Fiber -->
</group>
</death>
<corpse>
<item id="36531" min="1" max="1" chance="21.49" /> <!-- Thread -->
<item id="36532" min="1" max="1" chance="0.3" /> <!-- Thin Braid -->
<item id="36880" min="1" max="1" chance="0.003" /> <!-- Recipe: Thread - Downgrade -->
<item id="36882" min="1" max="1" chance="0.003" /> <!-- Recipe: Thin Braid - Upgrade -->
<item id="36881" min="1" max="1" chance="0.0009" /> <!-- Recipe: Thin Braid - Downgrade -->
</corpse>
<lucky_corpse>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_corpse>
</drop_lists>
<collision>
<radius normal="21" />
<height normal="40" />
</collision>
</npc>
<npc id="22096" level="62" type="L2Monster" name="Ursus">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="100" />
<param name="MoveAroundSocial1" value="100" />
<param name="MoveAroundSocial2" value="100" />
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="10" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="5" />
<param name="LongRangeGuardRate" value="5" />
<skill name="PhysicalSpecial" id="4032" level="5" />
</parameters>
<race>ANIMAL</race>
<sex>MALE</sex>
<acquire exp="13222" sp="3" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="2037.81082" hpRegen="7.5" mp="1097.0" mpRegen="2.7" />
<attack physical="521.12391" magical="355.86007" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="257.34267" magical="188.3122" />
<speed>
<walk ground="40" />
<run ground="120" />
</speed>
<hit_time>340</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4032" level="5" /> <!-- NPC Strike -->
<skill id="4408" level="9" /> <!-- HP Increase (1/2x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="14" /> <!-- Average P. Atk. -->
<skill id="4411" level="14" /> <!-- Average M. Atk. -->
<skill id="4412" level="14" /> <!-- Average P. Def. -->
<skill id="4413" level="14" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="4" /> <!-- Animals -->
<skill id="4417" level="1" /> <!-- Animals -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<s_npc_prop_hp_rate>0.5</s_npc_prop_hp_rate>
<ai clanHelpRange="300" aggroRange="450">
<clan_list>
<clan>WANIMAL</clan>
</clan_list>
</ai>
<drop_lists>
<death>
<group chance="70">
<item id="57" min="105" max="245" chance="100" /> <!-- Adena -->
</group>
<group chance="1.395">
<item id="36518" min="1" max="1" chance="100" /> <!-- Durable Leather -->
</group>
</death>
<corpse>
<item id="36532" min="1" max="1" chance="0.75" /> <!-- Thin Braid -->
<item id="36882" min="1" max="1" chance="0.003" /> <!-- Recipe: Thin Braid - Upgrade -->
<item id="36881" min="1" max="1" chance="0.0009" /> <!-- Recipe: Thin Braid - Downgrade -->
</corpse>
<lucky_corpse>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_corpse>
</drop_lists>
<collision>
<radius normal="21" />
<height normal="40" />
</collision>
</npc>
<npc id="22097" level="62" type="L2Monster" name="Lost Yeti">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="80" />
<param name="MoveAroundSocial1" value="80" />
<param name="MoveAroundSocial2" value="80" />
<param name="SoulShot" value="200" />
<param name="SoulShotRate" value="5" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="10" />
<param name="LongRangeGuardRate" value="10" />
</parameters>
<race>GIANT</race>
<sex>MALE</sex>
<acquire exp="15137" sp="3" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="2037.81082" hpRegen="7.5" mp="1097.0" mpRegen="2.7" />
<attack physical="521.12391" magical="355.86007" random="20" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
<defence physical="257.34267" magical="188.3122" />
<speed>
<walk ground="80" />
<run ground="170" />
</speed>
<hit_time>480</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="14" /> <!-- Average P. Atk. -->
<skill id="4411" level="14" /> <!-- Average M. Atk. -->
<skill id="4412" level="14" /> <!-- Average P. Def. -->
<skill id="4413" level="14" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="5" /> <!-- Blunt Weapons -->
<skill id="4416" level="11" /> <!-- Giants -->
<skill id="4417" level="25" /> <!-- Giants -->
<skill id="4461" level="2" /> <!-- Weak Point against Daggers/Rapier Weapon -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<ai clanHelpRange="300" aggroRange="450">
<clan_list>
<clan>WINTER_MAZE</clan>
</clan_list>
</ai>
<drop_lists>
<death>
<group chance="70">
<item id="57" min="120" max="282" chance="100" /> <!-- Adena -->
</group>
<group chance="9.0955">
<item id="36527" min="1" max="1" chance="100" /> <!-- Synthetic Fiber -->
</group>
<group chance="20">
<item id="8600" min="1" max="1" chance="50" /> <!-- Herb of Life -->
<item id="8601" min="1" max="1" chance="40" /> <!-- Major Herb of Life -->
<item id="8602" min="1" max="1" chance="10" /> <!-- Superior Herb of Life -->
</group>
<group chance="33">
<item id="8603" min="1" max="1" chance="60" /> <!-- Herb of Mana -->
<item id="8604" min="1" max="1" chance="30" /> <!-- Major Herb of Mana -->
<item id="8605" min="1" max="1" chance="10" /> <!-- Superior Herb of Mana -->
</group>
<group chance="0.7">
<item id="34849" min="1" max="1" chance="100" /> <!-- Mysterious Herb of Power -->
</group>
<group chance="0.7">
<item id="34850" min="1" max="1" chance="100" /> <!-- Mysterious Herb of Magic -->
</group>
<group chance="0.1">
<item id="13028" min="1" max="1" chance="100" /> <!-- Vitality Replenishing Herb -->
</group>
</death>
<corpse>
<item id="36532" min="1" max="1" chance="0.75" /> <!-- Thin Braid -->
<item id="36882" min="1" max="1" chance="0.003" /> <!-- Recipe: Thin Braid - Upgrade -->
<item id="36881" min="1" max="1" chance="0.0009" /> <!-- Recipe: Thin Braid - Downgrade -->
</corpse>
<lucky_corpse>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_corpse>
</drop_lists>
<collision>
<radius normal="15" />
<height normal="27.5" />
</collision>
</npc>
<npc id="22098" level="63" type="L2Monster" name="Frost Yeti">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="80" />
<param name="MoveAroundSocial1" value="80" />
<param name="MoveAroundSocial2" value="80" />
<param name="SoulShot" value="200" />
<param name="SoulShotRate" value="5" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="10" />
<param name="LongRangeGuardRate" value="10" />
</parameters>
<race>GIANT</race>
<sex>MALE</sex>
<acquire exp="15630" sp="3" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="2089.92274" hpRegen="7.5" mp="1127.4" mpRegen="2.7" />
<attack physical="541.44774" magical="369.73862" random="20" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
<defence physical="262.19426" magical="191.86238" />
<speed>
<walk ground="16" />
<run ground="170" />
</speed>
<hit_time>480</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="14" /> <!-- Average P. Atk. -->
<skill id="4411" level="14" /> <!-- Average M. Atk. -->
<skill id="4412" level="14" /> <!-- Average P. Def. -->
<skill id="4413" level="14" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="5" /> <!-- Blunt Weapons -->
<skill id="4416" level="11" /> <!-- Giants -->
<skill id="4417" level="25" /> <!-- Giants -->
<skill id="4461" level="2" /> <!-- Weak Point against Daggers/Rapier Weapon -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<ai clanHelpRange="300" aggroRange="450">
<clan_list>
<clan>WINTER_MAZE</clan>
</clan_list>
</ai>
<drop_lists>
<death>
<group chance="70">
<item id="57" min="138" max="322" chance="100" /> <!-- Adena -->
</group>
<group chance="10.55">
<item id="36527" min="1" max="1" chance="100" /> <!-- Synthetic Fiber -->
</group>
<group chance="20">
<item id="8600" min="1" max="1" chance="50" /> <!-- Herb of Life -->
<item id="8601" min="1" max="1" chance="40" /> <!-- Major Herb of Life -->
<item id="8602" min="1" max="1" chance="10" /> <!-- Superior Herb of Life -->
</group>
<group chance="33">
<item id="8603" min="1" max="1" chance="60" /> <!-- Herb of Mana -->
<item id="8604" min="1" max="1" chance="30" /> <!-- Major Herb of Mana -->
<item id="8605" min="1" max="1" chance="10" /> <!-- Superior Herb of Mana -->
</group>
<group chance="0.7">
<item id="34849" min="1" max="1" chance="100" /> <!-- Mysterious Herb of Power -->
</group>
<group chance="0.7">
<item id="34850" min="1" max="1" chance="100" /> <!-- Mysterious Herb of Magic -->
</group>
<group chance="0.1">
<item id="13028" min="1" max="1" chance="100" /> <!-- Vitality Replenishing Herb -->
</group>
</death>
<corpse>
<item id="36532" min="1" max="1" chance="1.149" /> <!-- Thin Braid -->
<item id="36882" min="1" max="1" chance="0.003" /> <!-- Recipe: Thin Braid - Upgrade -->
<item id="36881" min="1" max="1" chance="0.0009" /> <!-- Recipe: Thin Braid - Downgrade -->
</corpse>
<lucky_corpse>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_corpse>
</drop_lists>
<collision>
<radius normal="20" />
<height normal="29.8" />
</collision>
</npc>
<npc id="22099" level="57" type="L2Monster" name="Freya's Buffalo">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="120" />
<param name="MoveAroundSocial1" value="30" />
<param name="MoveAroundSocial2" value="120" />
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="10" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="5" />
<param name="LongRangeGuardRate" value="5" />
<skill name="Buff" id="5044" level="2" />
</parameters>
<race>BEAST</race>
<sex>MALE</sex>
<acquire exp="47779" sp="11" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="1776.58018" hpRegen="6.5" mp="948.0" mpRegen="2.4" />
<attack physical="424.23295" magical="289.69611" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="233.18839" magical="170.63714" />
<speed>
<walk ground="20" />
<run ground="170" />
</speed>
<hit_time>460</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4379" level="5" /> <!-- Resist Spear Weapons -->
<skill id="4408" level="16" /> <!-- HP Increase (8x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="18" /> <!-- Extremely Strong P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="20" /> <!-- Extremely Strong M. Def. -->
<skill id="4414" level="1" /> <!-- Heavy Armor Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="3" /> <!-- Beasts -->
<skill id="4417" level="1" /> <!-- Animals -->
<skill id="4438" level="5" /> <!-- Greater Resist Sleep -->
<skill id="4439" level="5" /> <!-- Greater Resist Hold -->
<skill id="5044" level="2" /> <!-- NPC Ultimate Defense -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<s_npc_prop_hp_rate>8</s_npc_prop_hp_rate>
<ai aggroRange="300" clanHelpRange="700" isAggressive="true">
<clan_list>
<clan>ICE</clan>
</clan_list>
</ai>
<drop_lists>
<death>
<group chance="70">
<item id="57" min="172" max="400" chance="100" /> <!-- Adena -->
</group>
<group chance="0.075">
<item id="36547" min="1" max="1" chance="100" /> <!-- Weapon Fragment -->
</group>
<group chance="20.838">
<item id="36541" min="1" max="1" chance="78.414435166523" /> <!-- Steel Wire -->
<item id="36527" min="1" max="1" chance="10.149726461273" /> <!-- Synthetic Fiber -->
<item id="36517" min="1" max="1" chance="9.6362414819081" /> <!-- Leather -->
<item id="36557" min="1" max="1" chance="1.4396775122373" /> <!-- Accessory Gem -->
<item id="36562" min="1" max="1" chance="0.35991937805931" /> <!-- Greater Cokes -->
</group>
</death>
<corpse>
<item id="36531" min="1" max="1" chance="62.67" /> <!-- Thread -->
<item id="36532" min="1" max="1" chance="1.398" /> <!-- Thin Braid -->
<item id="36880" min="1" max="1" chance="0.0055" /> <!-- Recipe: Thread - Downgrade -->
</corpse>
<lucky_corpse>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_corpse>
</drop_lists>
<collision>
<radius normal="22" grown="27" />
<height normal="31" grown="38" />
</collision>
</npc>
</list>