Files
l2j_mobius/trunk/dist/game/data/stats/npcs/18300-18399.xml
2016-06-12 01:34:09 +00:00

4761 lines
194 KiB
XML

<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/npcs.xsd">
<npc id="18300" level="33" type="L2Monster" name="Offering of the Branded, Evoked Spirit">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="RoomIndex" value="1" />
<param name="SSQPart" value="TWILIGHT" />
<skill name="PhysicalSpecial" id="4572" level="3" />
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<equipment rhand="158" /> <!-- Tarbar -->
<acquire exp="2626" sp="100" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="702.20463" hpRegen="4.5" mp="372.96" mpRegen="1.8" />
<attack physical="113.49065" magical="77.49941" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="129.23095" magical="78.2854098527333" />
<speed>
<walk ground="45" />
<run ground="155" />
</speed>
<hit_time>480</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" />
<skill_list>
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="15" /> <!-- Strong M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="6" /> <!-- Humanoids -->
<skill id="4438" level="2" /> <!-- Greater Resist Sleep -->
<skill id="4439" level="2" /> <!-- Greater Resist Hold -->
<skill id="4572" level="3" /> <!-- NPC Triple Sonic Slash -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai clanHelpRange="300" aggroRange="300" />
<collision>
<radius normal="10" />
<height normal="21" />
</collision>
</npc>
<npc id="18301" level="46" type="L2Monster" name="Flame of Apostates">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="RoomIndex" value="2" />
<param name="SSQPart" value="TWILIGHT" />
<skill name="DDMagic" id="4614" level="5" />
</parameters>
<race>CONSTRUCT</race>
<sex>MALE</sex>
<acquire exp="12679" sp="3" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="3689.36034" hpRegen="16.5" mp="637.8" mpRegen="2.1" />
<attack physical="248.0526" magical="169.38777" random="20" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
<defence physical="182.18816" magical="110.365783306098" />
<speed>
<walk ground="48" />
<run ground="30" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" />
<skill_list>
<skill id="4408" level="11" /> <!-- HP Increase (3x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="19" /> <!-- Extremely Strong M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="5" /> <!-- Blunt Weapons -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
<skill id="4438" level="2" /> <!-- Greater Resist Sleep -->
<skill id="4439" level="2" /> <!-- Greater Resist Hold -->
<skill id="4444" level="2" /> <!-- Higher Resist Bow/Crossbow Weapons -->
<skill id="4614" level="5" /> <!-- NPC Death Bomb -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<s_npc_prop_hp_rate>3</s_npc_prop_hp_rate>
<ai clanHelpRange="300" aggroRange="300" />
<collision>
<radius normal="6" />
<height normal="13" />
</collision>
</npc>
<npc id="18302" level="44" type="L2Monster" name="Apostate's Offering, Evoked Spirit">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="RoomIndex" value="2" />
<param name="SSQPart" value="TWILIGHT" />
<skill name="PhysicalSpecial" id="4572" level="4" />
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<equipment rhand="172" /> <!-- Heavy Bone Club -->
<acquire exp="4668" sp="1" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="1138.62924" hpRegen="5.5" mp="584.0" mpRegen="2.1" />
<attack physical="222.23112" magical="151.75505" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="173.43552" magical="105.063618563116" />
<speed>
<walk ground="45" />
<run ground="160" />
</speed>
<hit_time>460</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" />
<skill_list>
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="15" /> <!-- Strong M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="6" /> <!-- Humanoids -->
<skill id="4438" level="2" /> <!-- Greater Resist Sleep -->
<skill id="4439" level="2" /> <!-- Greater Resist Hold -->
<skill id="4572" level="4" /> <!-- NPC Triple Sonic Slash -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai clanHelpRange="300" aggroRange="300" />
<collision>
<radius normal="12" grown="14" />
<height normal="22" grown="26.4" />
</collision>
</npc>
<npc id="18303" level="57" type="L2Monster" name="Flame of the Witch">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="RoomIndex" value="3" />
<param name="SSQPart" value="TWILIGHT" />
<skill name="DDMagic" id="4614" level="6" />
</parameters>
<race>CONSTRUCT</race>
<sex>MALE</sex>
<acquire exp="19469" sp="4" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="5329.74054" hpRegen="19.5" mp="948.0" mpRegen="2.4" />
<attack physical="424.23295" magical="289.69611" random="20" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
<defence physical="233.18839" magical="141.260653361756" />
<speed>
<walk ground="48" />
<run ground="30" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" />
<skill_list>
<skill id="4408" level="11" /> <!-- HP Increase (3x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="19" /> <!-- Extremely Strong M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="5" /> <!-- Blunt Weapons -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
<skill id="4438" level="2" /> <!-- Greater Resist Sleep -->
<skill id="4439" level="2" /> <!-- Greater Resist Hold -->
<skill id="4444" level="2" /> <!-- Higher Resist Bow/Crossbow Weapons -->
<skill id="4614" level="6" /> <!-- NPC Death Bomb -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<s_npc_prop_hp_rate>3</s_npc_prop_hp_rate>
<ai clanHelpRange="300" aggroRange="300" />
<collision>
<radius normal="6" />
<height normal="13" />
</collision>
</npc>
<npc id="18304" level="55" type="L2Monster" name="Witch's Offering, Evoked Spirit">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="RoomIndex" value="3" />
<param name="SSQPart" value="TWILIGHT" />
<skill name="PhysicalSpecial" id="4572" level="5" />
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<equipment rhand="91" /> <!-- Heavy War Axe -->
<acquire exp="7296" sp="1" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="1673.05473" hpRegen="6.5" mp="889.8" mpRegen="2.4" />
<attack physical="388.11142" magical="265.02979" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="223.6362" magical="135.474142874948" />
<speed>
<walk ground="80" />
<run ground="165" />
</speed>
<hit_time>460</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" />
<skill_list>
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="15" /> <!-- Strong M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="6" /> <!-- Humanoids -->
<skill id="4438" level="2" /> <!-- Greater Resist Sleep -->
<skill id="4439" level="2" /> <!-- Greater Resist Hold -->
<skill id="4572" level="5" /> <!-- NPC Triple Sonic Slash -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai clanHelpRange="300" aggroRange="300" />
<collision>
<radius normal="9" />
<height normal="21.5" />
</collision>
</npc>
<npc id="18305" level="68" type="L2Monster" name="Flame of Dark Omen">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="RoomIndex" value="4" />
<param name="SSQPart" value="TWILIGHT" />
<skill name="DDMagic" id="4614" level="7" />
</parameters>
<race>CONSTRUCT</race>
<sex>MALE</sex>
<acquire exp="27709" sp="6" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="7037.30094" hpRegen="22.5" mp="1282.4" mpRegen="2.7" />
<attack physical="646.17968" magical="441.25696" random="20" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
<defence physical="286.3615" magical="173.471817575614" />
<speed>
<walk ground="48" />
<run ground="30" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" />
<skill_list>
<skill id="4408" level="11" /> <!-- HP Increase (3x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="19" /> <!-- Extremely Strong M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="5" /> <!-- Blunt Weapons -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
<skill id="4438" level="2" /> <!-- Greater Resist Sleep -->
<skill id="4439" level="2" /> <!-- Greater Resist Hold -->
<skill id="4444" level="2" /> <!-- Higher Resist Bow/Crossbow Weapons -->
<skill id="4614" level="7" /> <!-- NPC Death Bomb -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<s_npc_prop_hp_rate>3</s_npc_prop_hp_rate>
<ai clanHelpRange="300" aggroRange="300" />
<collision>
<radius normal="6" />
<height normal="13" />
</collision>
</npc>
<npc id="18306" level="66" type="L2Monster" name="Offering of Dark Omen, Evoked Spirit">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="RoomIndex" value="4" />
<param name="SSQPart" value="TWILIGHT" />
<skill name="PhysicalSpecial" id="4572" level="6" />
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<equipment rhand="2503" /> <!-- Yaksa Mace -->
<acquire exp="10505" sp="2" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="2244.67715" hpRegen="7.5" mp="1219.8" mpRegen="2.7" />
<attack physical="603.79903" magical="412.31647" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="276.72752" magical="167.635752432965" />
<speed>
<walk ground="80" />
<run ground="170" />
</speed>
<hit_time>460</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" />
<skill_list>
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="15" /> <!-- Strong M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="6" /> <!-- Humanoids -->
<skill id="4438" level="2" /> <!-- Greater Resist Sleep -->
<skill id="4439" level="2" /> <!-- Greater Resist Hold -->
<skill id="4572" level="6" /> <!-- NPC Triple Sonic Slash -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai clanHelpRange="300" aggroRange="300" />
<collision>
<radius normal="9" />
<height normal="21.5" />
</collision>
</npc>
<npc id="18307" level="78" type="L2Monster" name="Flame of Forbidden Path">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="RoomIndex" value="5" />
<param name="SSQPart" value="TWILIGHT" />
<skill name="DDMagic" id="4614" level="9" />
</parameters>
<race>CONSTRUCT</race>
<sex>MALE</sex>
<acquire exp="37398" sp="8" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="8612.3322261" hpRegen="25.755" mp="1657.41" mpRegen="3.03" />
<attack physical="884.2525659" magical="609.868172336" random="20" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
<defence physical="340.4407808" magical="206.231917983858" evasion="1" />
<speed>
<walk ground="48" />
<run ground="30" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" />
<skill_list>
<skill id="4408" level="11" /> <!-- HP Increase (3x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="19" /> <!-- Extremely Strong M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="5" /> <!-- Blunt Weapons -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
<skill id="4438" level="2" /> <!-- Greater Resist Sleep -->
<skill id="4439" level="2" /> <!-- Greater Resist Hold -->
<skill id="4444" level="2" /> <!-- Higher Resist Bow/Crossbow Weapons -->
<skill id="4614" level="9" /> <!-- NPC Death Bomb -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<s_npc_prop_hp_rate>3</s_npc_prop_hp_rate>
<ai clanHelpRange="300" aggroRange="300" />
<collision>
<radius normal="6" />
<height normal="13" />
</collision>
</npc>
<npc id="18308" level="77" type="L2Monster" name="Offering of Forbidden Path, Evoked Spirit">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="RoomIndex" value="5" />
<param name="SSQPart" value="TWILIGHT" />
<skill name="PhysicalSpecial" id="4572" level="8" />
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<equipment rhand="175" /> <!-- Art of Battle Axe -->
<acquire exp="14300" sp="3" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="2762.08447" hpRegen="8.5" mp="1574.0" mpRegen="3" />
<attack physical="835.75573" magical="570.71283" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="328.27073" magical="198.859549127918" />
<speed>
<walk ground="80" />
<run ground="175" />
</speed>
<hit_time>300</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" />
<skill_list>
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="15" /> <!-- Strong M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="6" /> <!-- Humanoids -->
<skill id="4438" level="2" /> <!-- Greater Resist Sleep -->
<skill id="4439" level="2" /> <!-- Greater Resist Hold -->
<skill id="4572" level="8" /> <!-- NPC Triple Sonic Slash -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai clanHelpRange="300" aggroRange="300" />
<collision>
<radius normal="10" />
<height normal="20" />
</collision>
</npc>
<npc id="18309" level="35" type="L2Monster" name="Flame of the Branded">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="RoomIndex" value="1" />
<param name="SSQPart" value="DAWN" />
<skill name="DDMagic" id="4614" level="4" />
</parameters>
<race>CONSTRUCT</race>
<sex>MALE</sex>
<acquire exp="7340" sp="1" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="2318.21406" hpRegen="13.5" mp="402.6" mpRegen="1.8" />
<attack physical="129.32896" magical="88.31491" random="20" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
<defence physical="136.72948" magical="82.8278636923005" />
<speed>
<walk ground="48" />
<run ground="30" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" />
<skill_list>
<skill id="4408" level="11" /> <!-- HP Increase (3x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="19" /> <!-- Extremely Strong M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="5" /> <!-- Blunt Weapons -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
<skill id="4438" level="2" /> <!-- Greater Resist Sleep -->
<skill id="4439" level="2" /> <!-- Greater Resist Hold -->
<skill id="4444" level="2" /> <!-- Higher Resist Bow/Crossbow Weapons -->
<skill id="4614" level="4" /> <!-- NPC Death Bomb -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<s_npc_prop_hp_rate>3</s_npc_prop_hp_rate>
<ai clanHelpRange="300" aggroRange="300" />
<collision>
<radius normal="6" />
<height normal="13" />
</collision>
</npc>
<npc id="18310" level="33" type="L2Monster" name="Offering of the Branded, Evoked Spirit">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="RoomIndex" value="1" />
<param name="SSQPart" value="DAWN" />
<skill name="PhysicalSpecial" id="4572" level="3" />
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<equipment rhand="158" /> <!-- Tarbar -->
<acquire exp="2626" sp="100" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="702.20463" hpRegen="4.5" mp="372.96" mpRegen="1.8" />
<attack physical="113.49065" magical="77.49941" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="129.23095" magical="78.2854098527333" />
<speed>
<walk ground="45" />
<run ground="155" />
</speed>
<hit_time>480</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" />
<skill_list>
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="15" /> <!-- Strong M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="6" /> <!-- Humanoids -->
<skill id="4438" level="2" /> <!-- Greater Resist Sleep -->
<skill id="4439" level="2" /> <!-- Greater Resist Hold -->
<skill id="4572" level="3" /> <!-- NPC Triple Sonic Slash -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai clanHelpRange="300" aggroRange="300" />
<collision>
<radius normal="10" />
<height normal="21" />
</collision>
</npc>
<npc id="18311" level="46" type="L2Monster" name="Flame of Apostates">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="RoomIndex" value="2" />
<param name="SSQPart" value="DAWN" />
<skill name="DDMagic" id="4614" level="5" />
</parameters>
<race>CONSTRUCT</race>
<sex>MALE</sex>
<acquire exp="12679" sp="3" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="3689.36034" hpRegen="16.5" mp="637.8" mpRegen="2.1" />
<attack physical="248.0526" magical="169.38777" random="20" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
<defence physical="182.18816" magical="110.365783306098" />
<speed>
<walk ground="48" />
<run ground="30" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" />
<skill_list>
<skill id="4408" level="11" /> <!-- HP Increase (3x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="19" /> <!-- Extremely Strong M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="5" /> <!-- Blunt Weapons -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
<skill id="4438" level="2" /> <!-- Greater Resist Sleep -->
<skill id="4439" level="2" /> <!-- Greater Resist Hold -->
<skill id="4444" level="2" /> <!-- Higher Resist Bow/Crossbow Weapons -->
<skill id="4614" level="5" /> <!-- NPC Death Bomb -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<s_npc_prop_hp_rate>3</s_npc_prop_hp_rate>
<ai clanHelpRange="300" aggroRange="300" />
<collision>
<radius normal="6" />
<height normal="13" />
</collision>
</npc>
<npc id="18312" level="44" type="L2Monster" name="Apostate's Offering, Evoked Spirit">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="RoomIndex" value="2" />
<param name="SSQPart" value="DAWN" />
<skill name="PhysicalSpecial" id="4572" level="4" />
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<equipment rhand="172" /> <!-- Heavy Bone Club -->
<acquire exp="4668" sp="1" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="1138.62924" hpRegen="5.5" mp="584.0" mpRegen="2.1" />
<attack physical="222.23112" magical="151.75505" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="173.43552" magical="105.063618563116" />
<speed>
<walk ground="45" />
<run ground="160" />
</speed>
<hit_time>460</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" />
<skill_list>
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="15" /> <!-- Strong M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="6" /> <!-- Humanoids -->
<skill id="4438" level="2" /> <!-- Greater Resist Sleep -->
<skill id="4439" level="2" /> <!-- Greater Resist Hold -->
<skill id="4572" level="4" /> <!-- NPC Triple Sonic Slash -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai clanHelpRange="300" aggroRange="300" />
<collision>
<radius normal="12" grown="14" />
<height normal="22" grown="26.4" />
</collision>
</npc>
<npc id="18313" level="57" type="L2Monster" name="Flame of the Witch">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="RoomIndex" value="3" />
<param name="SSQPart" value="DAWN" />
<skill name="DDMagic" id="4614" level="6" />
</parameters>
<race>CONSTRUCT</race>
<sex>MALE</sex>
<acquire exp="19469" sp="4" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="5329.74054" hpRegen="19.5" mp="948.0" mpRegen="2.4" />
<attack physical="424.23295" magical="289.69611" random="20" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
<defence physical="233.18839" magical="141.260653361756" />
<speed>
<walk ground="48" />
<run ground="30" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" />
<skill_list>
<skill id="4408" level="11" /> <!-- HP Increase (3x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="19" /> <!-- Extremely Strong M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="5" /> <!-- Blunt Weapons -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
<skill id="4438" level="2" /> <!-- Greater Resist Sleep -->
<skill id="4439" level="2" /> <!-- Greater Resist Hold -->
<skill id="4444" level="2" /> <!-- Higher Resist Bow/Crossbow Weapons -->
<skill id="4614" level="6" /> <!-- NPC Death Bomb -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<s_npc_prop_hp_rate>3</s_npc_prop_hp_rate>
<ai clanHelpRange="300" aggroRange="300" />
<collision>
<radius normal="6" />
<height normal="13" />
</collision>
</npc>
<npc id="18314" level="55" type="L2Monster" name="Witch's Offering, Evoked Spirit">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="RoomIndex" value="3" />
<param name="SSQPart" value="DAWN" />
<skill name="PhysicalSpecial" id="4572" level="5" />
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<equipment rhand="91" /> <!-- Heavy War Axe -->
<acquire exp="7296" sp="1" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="1673.05473" hpRegen="6.5" mp="889.8" mpRegen="2.4" />
<attack physical="388.11142" magical="265.02979" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="223.6362" magical="135.474142874948" />
<speed>
<walk ground="80" />
<run ground="165" />
</speed>
<hit_time>460</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" />
<skill_list>
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="15" /> <!-- Strong M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="6" /> <!-- Humanoids -->
<skill id="4438" level="2" /> <!-- Greater Resist Sleep -->
<skill id="4439" level="2" /> <!-- Greater Resist Hold -->
<skill id="4572" level="5" /> <!-- NPC Triple Sonic Slash -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai clanHelpRange="300" aggroRange="300" />
<collision>
<radius normal="9" />
<height normal="21.5" />
</collision>
</npc>
<npc id="18315" level="68" type="L2Monster" name="Flame of Dark Omen">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="RoomIndex" value="4" />
<param name="SSQPart" value="DAWN" />
<skill name="DDMagic" id="4614" level="7" />
</parameters>
<race>CONSTRUCT</race>
<sex>MALE</sex>
<acquire exp="27709" sp="6" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="7037.30094" hpRegen="22.5" mp="1282.4" mpRegen="2.7" />
<attack physical="646.17968" magical="441.25696" random="20" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
<defence physical="286.3615" magical="173.471817575614" />
<speed>
<walk ground="48" />
<run ground="30" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" />
<skill_list>
<skill id="4408" level="11" /> <!-- HP Increase (3x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="19" /> <!-- Extremely Strong M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="5" /> <!-- Blunt Weapons -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
<skill id="4438" level="2" /> <!-- Greater Resist Sleep -->
<skill id="4439" level="2" /> <!-- Greater Resist Hold -->
<skill id="4444" level="2" /> <!-- Higher Resist Bow/Crossbow Weapons -->
<skill id="4614" level="7" /> <!-- NPC Death Bomb -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<s_npc_prop_hp_rate>3</s_npc_prop_hp_rate>
<ai clanHelpRange="300" aggroRange="300" />
<collision>
<radius normal="6" />
<height normal="13" />
</collision>
</npc>
<npc id="18316" level="66" type="L2Monster" name="Offering of Dark Omen, Evoked Spirit">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="RoomIndex" value="4" />
<param name="SSQPart" value="DAWN" />
<skill name="PhysicalSpecial" id="4572" level="6" />
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<equipment rhand="2503" /> <!-- Yaksa Mace -->
<acquire exp="10505" sp="2" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="2244.67715" hpRegen="7.5" mp="1219.8" mpRegen="2.7" />
<attack physical="603.79903" magical="412.31647" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="276.72752" magical="167.635752432965" />
<speed>
<walk ground="80" />
<run ground="170" />
</speed>
<hit_time>460</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" />
<skill_list>
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="15" /> <!-- Strong M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="6" /> <!-- Humanoids -->
<skill id="4438" level="2" /> <!-- Greater Resist Sleep -->
<skill id="4439" level="2" /> <!-- Greater Resist Hold -->
<skill id="4572" level="6" /> <!-- NPC Triple Sonic Slash -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai clanHelpRange="300" aggroRange="300" />
<collision>
<radius normal="9" />
<height normal="21.5" />
</collision>
</npc>
<npc id="18317" level="78" type="L2Monster" name="Flame of Forbidden Path">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="RoomIndex" value="5" />
<param name="SSQPart" value="DAWN" />
<skill name="DDMagic" id="4614" level="9" />
</parameters>
<race>CONSTRUCT</race>
<sex>MALE</sex>
<acquire exp="44878" sp="10" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="8527.06161" hpRegen="25.5" mp="1641.0" mpRegen="3" />
<attack physical="875.49759" magical="609.868172336" random="20" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
<defence physical="337.07008" magical="204.1900178058" evasion="1" />
<speed>
<walk ground="48" />
<run ground="30" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" />
<skill_list>
<skill id="4408" level="11" /> <!-- HP Increase (3x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="19" /> <!-- Extremely Strong M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="5" /> <!-- Blunt Weapons -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
<skill id="4438" level="2" /> <!-- Greater Resist Sleep -->
<skill id="4439" level="2" /> <!-- Greater Resist Hold -->
<skill id="4444" level="2" /> <!-- Higher Resist Bow/Crossbow Weapons -->
<skill id="4614" level="9" /> <!-- NPC Death Bomb -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<s_npc_prop_hp_rate>3</s_npc_prop_hp_rate>
<ai clanHelpRange="300" aggroRange="300" />
<collision>
<radius normal="6" />
<height normal="13" />
</collision>
</npc>
<npc id="18318" level="77" type="L2Monster" name="Offering of Forbidden Path, Evoked Spirit">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="RoomIndex" value="5" />
<param name="SSQPart" value="DAWN" />
<skill name="PhysicalSpecial" id="4572" level="8" />
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<equipment rhand="175" /> <!-- Art of Battle Axe -->
<acquire exp="17159" sp="4" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="2762.08447" hpRegen="8.5" mp="1574.0" mpRegen="3" />
<attack physical="835.75573" magical="570.71283" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="328.27073" magical="198.859549127918" />
<speed>
<walk ground="80" />
<run ground="175" />
</speed>
<hit_time>300</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" />
<skill_list>
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="15" /> <!-- Strong M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="6" /> <!-- Humanoids -->
<skill id="4438" level="2" /> <!-- Greater Resist Sleep -->
<skill id="4439" level="2" /> <!-- Greater Resist Hold -->
<skill id="4572" level="8" /> <!-- NPC Triple Sonic Slash -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai clanHelpRange="300" aggroRange="300" />
<collision>
<radius normal="10" />
<height normal="20" />
</collision>
</npc>
<npc id="18319" level="10" type="L2Monster" name="Caught Frog">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="0" />
<param name="MoveAroundSocial2" value="0" />
<param name="SayType" value="0" />
<skill name="PhysicalSpecial" id="4382" level="1" />
</parameters>
<race>ANIMAL</race>
<sex>MALE</sex>
<acquire exp="632" sp="16" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="163.28607" hpRegen="2" mp="108.4" mpRegen="0.9" />
<attack physical="19.33758" magical="13.20506" random="20" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
<defence physical="52.5514795" magical="37.4524577768779" evasion="10" />
<speed>
<walk ground="50" />
<run ground="110" />
</speed>
<hit_time>350</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" />
<skill_list>
<skill id="4382" level="1" /> <!-- Curse of Lake Ghost -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="15" /> <!-- Strong M. Def. -->
<skill id="4414" level="3" /> <!-- Light Armor Type -->
<skill id="4415" level="5" /> <!-- Blunt Weapons -->
<skill id="4416" level="4" /> <!-- Animals -->
<skill id="4438" level="2" /> <!-- Greater Resist Sleep -->
<skill id="4439" level="2" /> <!-- Greater Resist Hold -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai clanHelpRange="300" aggroRange="300" />
<collision>
<radius normal="20" />
<height normal="10" />
</collision>
</npc>
<npc id="18320" level="20" type="L2Monster" name="Caught Undine">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="0" />
<param name="MoveAroundSocial2" value="0" />
<param name="SayType" value="1" />
<skill name="PhysicalSpecial" id="4382" level="2" />
</parameters>
<race>ELEMENTAL</race>
<sex>FEMALE</sex>
<acquire exp="1265" sp="44" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="342.5127" hpRegen="2.5" mp="192.0" mpRegen="1.2" />
<attack physical="44.32863" magical="30.2707" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="73.8399165" magical="52.6243330671097" evasion="10" />
<speed>
<walk ground="60" />
<run ground="120" />
</speed>
<hit_time>350</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" />
<skill_list>
<skill id="4382" level="2" /> <!-- Curse of Lake Ghost -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="15" /> <!-- Strong M. Def. -->
<skill id="4414" level="3" /> <!-- Light Armor Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="7" /> <!-- Spirits -->
<skill id="4438" level="2" /> <!-- Greater Resist Sleep -->
<skill id="4439" level="2" /> <!-- Greater Resist Hold -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai clanHelpRange="300" aggroRange="300" />
<collision>
<radius normal="12" />
<height normal="27" />
</collision>
</npc>
<npc id="18321" level="30" type="L2Monster" name="Caught Rakul">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="0" />
<param name="MoveAroundSocial2" value="0" />
<param name="SayType" value="2" />
<skill name="PhysicalSpecial" id="4382" level="3" />
</parameters>
<race>UNDEAD</race>
<sex>MALE</sex>
<equipment rhand="156" /> <!-- Hand Axe -->
<acquire exp="2324" sp="102" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="604.08419" hpRegen="3.5" mp="329.4" mpRegen="1.5" />
<attack physical="92.64226" magical="63.26266" random="20" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
<defence physical="100.6946295" magical="71.7631875602859" evasion="10" />
<speed>
<walk ground="60" />
<run ground="130" />
</speed>
<hit_time>590</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" />
<skill_list>
<skill id="4382" level="3" /> <!-- Curse of Lake Ghost -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="15" /> <!-- Strong M. Def. -->
<skill id="4414" level="3" /> <!-- Light Armor Type -->
<skill id="4415" level="5" /> <!-- Blunt Weapons -->
<skill id="4416" level="1" /> <!-- Undead -->
<skill id="4438" level="2" /> <!-- Greater Resist Sleep -->
<skill id="4439" level="2" /> <!-- Greater Resist Hold -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai clanHelpRange="300" aggroRange="300" />
<collision>
<radius normal="30" />
<height normal="39" />
</collision>
</npc>
<npc id="18322" level="40" type="L2Monster" name="Caught Sea Giant">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="0" />
<param name="MoveAroundSocial2" value="0" />
<param name="SayType" value="3" />
<skill name="PhysicalSpecial" id="4382" level="4" />
</parameters>
<race>GIANT</race>
<sex>MALE</sex>
<equipment rhand="131" /> <!-- Spirit Sword -->
<acquire exp="4133" sp="213" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="966.57792" hpRegen="4.5" mp="478.8" mpRegen="1.8" />
<attack physical="176.36077" magical="120.43155" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="133.0677975" magical="94.8349307253096" evasion="10" />
<speed>
<walk ground="35" />
<run ground="140" />
</speed>
<hit_time>450</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" />
<skill_list>
<skill id="4382" level="4" /> <!-- Curse of Lake Ghost -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="15" /> <!-- Strong M. Def. -->
<skill id="4414" level="3" /> <!-- Light Armor Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="11" /> <!-- Giants -->
<skill id="4438" level="2" /> <!-- Greater Resist Sleep -->
<skill id="4439" level="2" /> <!-- Greater Resist Hold -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai clanHelpRange="300" aggroRange="300" />
<collision>
<radius normal="13" />
<height normal="44" />
</collision>
</npc>
<npc id="18323" level="50" type="L2Monster" name="Caught Sea Horse Soldier">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="0" />
<param name="MoveAroundSocial2" value="0" />
<param name="SayType" value="4" />
<skill name="PhysicalSpecial" id="4382" level="5" />
</parameters>
<race>ELEMENTAL</race>
<sex>MALE</sex>
<equipment rhand="291" /> <!-- Trident -->
<acquire exp="6458" sp="1" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="1421.00103" hpRegen="5.5" mp="747.8" mpRegen="2.1" />
<attack physical="305.54906" magical="208.6504" random="10" critical="4" accuracy="0" attackSpeed="253" type="POLE" range="80" distance="80" width="120" />
<defence physical="170.202674" magical="121.300264676839" evasion="10" />
<speed>
<walk ground="80" />
<run ground="150" />
</speed>
<hit_time>450</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" />
<skill_list>
<skill id="4382" level="5" /> <!-- Curse of Lake Ghost -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="15" /> <!-- Strong M. Def. -->
<skill id="4414" level="3" /> <!-- Light Armor Type -->
<skill id="4415" level="11" /> <!-- Spears -->
<skill id="4416" level="7" /> <!-- Spirits -->
<skill id="4438" level="2" /> <!-- Greater Resist Sleep -->
<skill id="4439" level="2" /> <!-- Greater Resist Hold -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai clanHelpRange="300" aggroRange="300" />
<collision>
<radius normal="9" />
<height normal="32" />
</collision>
</npc>
<npc id="18324" level="60" type="L2Monster" name="Caught Homunculus">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="80" />
<param name="MoveAroundSocial1" value="80" />
<param name="MoveAroundSocial2" value="80" />
<param name="SayType" value="5" />
<skill name="PhysicalSpecial" id="4382" level="6" />
</parameters>
<race>CONSTRUCT</race>
<sex>MALE</sex>
<acquire exp="9299" sp="2" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="1933.24044" hpRegen="6.5" mp="1036.8" mpRegen="2.4" />
<attack physical="481.34551" magical="328.69659" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="210.502568" magical="150.021245531891" evasion="10" />
<speed>
<walk ground="30" />
<run ground="160" />
</speed>
<hit_time>500</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" />
<skill_list>
<skill id="4382" level="6" /> <!-- Curse of Lake Ghost -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="15" /> <!-- Strong M. Def. -->
<skill id="4414" level="3" /> <!-- Light Armor Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
<skill id="4438" level="2" /> <!-- Greater Resist Sleep -->
<skill id="4439" level="2" /> <!-- Greater Resist Hold -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai clanHelpRange="300" aggroRange="300" />
<collision>
<radius normal="12" />
<height normal="32.5" />
</collision>
</npc>
<npc id="18325" level="70" type="L2Monster" name="Caught Flava">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="120" />
<param name="MoveAroundSocial1" value="120" />
<param name="MoveAroundSocial2" value="120" />
<param name="SayType" value="6" />
<skill name="PhysicalSpecial" id="4382" level="7" />
</parameters>
<race>PLANT</race>
<sex>MALE</sex>
<acquire exp="12657" sp="3" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="20" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
<defence physical="251.5285745" magical="179.259718906208" evasion="10" />
<speed>
<walk ground="30" />
<run ground="170" />
</speed>
<hit_time>450</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" />
<skill_list>
<skill id="4382" level="7" /> <!-- Curse of Lake Ghost -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="15" /> <!-- Strong M. Def. -->
<skill id="4414" level="3" /> <!-- Light Armor Type -->
<skill id="4415" level="5" /> <!-- Blunt Weapons -->
<skill id="4416" level="5" /> <!-- Plants -->
<skill id="4438" level="2" /> <!-- Greater Resist Sleep -->
<skill id="4439" level="2" /> <!-- Greater Resist Hold -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai clanHelpRange="300" aggroRange="300" />
<collision>
<radius normal="18" />
<height normal="34" />
</collision>
</npc>
<npc id="18326" level="78" type="L2Monster" name="Caught Gigantic Eye">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="120" />
<param name="MoveAroundSocial1" value="120" />
<param name="MoveAroundSocial2" value="120" />
<param name="SayType" value="7" />
<skill name="PhysicalSpecial" id="4382" level="9" />
</parameters>
<race>CONSTRUCT</race>
<sex>MALE</sex>
<acquire exp="19839" sp="4" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="2880.37628" hpRegen="8.5" mp="1674.8" mpRegen="3" />
<attack physical="894.75854" magical="635.688655236" random="20" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
<defence physical="290.16875" magical="206.797845445097" evasion="12" />
<speed>
<walk ground="30" />
<run ground="180" />
</speed>
<hit_time>540</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" />
<skill_list>
<skill id="4382" level="9" /> <!-- Curse of Lake Ghost -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="15" /> <!-- Strong M. Def. -->
<skill id="4414" level="3" /> <!-- Light Armor Type -->
<skill id="4415" level="5" /> <!-- Blunt Weapons -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
<skill id="4438" level="2" /> <!-- Greater Resist Sleep -->
<skill id="4439" level="2" /> <!-- Greater Resist Hold -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai clanHelpRange="300" aggroRange="300" />
<collision>
<radius normal="21" />
<height normal="55" />
</collision>
</npc>
<npc id="18327" level="58" type="L2Monster" name="Freya's Servant">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="0" />
<param name="MoveAroundSocial2" value="0" />
<skill name="PhysicalSpecial" id="4032" level="5" />
</parameters>
<race>CONSTRUCT</race>
<sex>MALE</sex>
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="1828.68266" hpRegen="6.5" mp="977.4" mpRegen="2.4" />
<attack physical="387.5368" magical="302.44274" random="5" critical="8" accuracy="0" attackSpeed="253" type="DAGGER" range="40" distance="80" width="120" />
<defence physical="237.99429" magical="158.4514992" />
<speed>
<walk ground="140" />
<run ground="140" />
</speed>
<hit_time>370</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" />
<skill_list>
<skill id="4032" level="5" /> <!-- NPC Strike -->
<skill id="4379" level="5" /> <!-- Resist Spear Weapons -->
<skill id="4408" level="16" /> <!-- HP Increase (8x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="19" /> <!-- Extremely Strong P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="20" /> <!-- Extremely Strong M. Def. -->
<skill id="4414" level="1" /> <!-- Heavy Armor Type -->
<skill id="4415" level="7" /> <!-- Daggers -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
<skill id="4417" level="5" /> <!-- Beasts -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<s_npc_prop_hp_rate>8</s_npc_prop_hp_rate>
<ai type="BALANCED" aggroRange="450" clanHelpRange="300" isAggressive="true">
<clan_list>
<clan>ICE</clan>
</clan_list>
</ai>
<collision>
<radius normal="16" />
<height normal="50" />
</collision>
</npc>
<npc id="18328" level="83" type="L2Monster" name="Hall Alarm Device">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="TDoorName1" value="grave_pathway_1" />
<param name="TDoorName2" value="grave_pathway_2" />
<param name="WallDoorName1" value="wall_door_a_center_1" />
<param name="WallDoorName2" value="wall_door_a_center_2" />
<param name="WallDoorName3" value="wall_door_a_center_3" />
<param name="WallDoorName4" value="wall_door_a_center_4" />
<param name="WallDoorName5" value="wall_door_a_center_5" />
<param name="WallDoorName6" value="wall_door_a_center_6" />
<param name="WallDoorName7" value="wall_door_a_center_7" />
<param name="WallDoorName8" value="wall_door_a_center_8" />
<param name="dmgzone" value="25_15_frintessaE_01" />
</parameters>
<race>CONSTRUCT</race>
<sex>MALE</sex>
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="100000" hpRegen="8.8" mp="1846.8" mpRegen="3.1" />
<attack physical="1034.34087" magical="760.9193205984" random="10" critical="4" accuracy="11.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="378.92625" magical="277.281785" evasion="7" />
<speed>
<walk ground="50" />
<run ground="1" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4408" level="16" /> <!-- HP Increase (8x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="16" /> <!-- Very Strong M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<s_npc_prop_hp_rate>8</s_npc_prop_hp_rate>
<ai type="CORPSE" isAggressive="true" aggroRange="500" />
<collision>
<radius normal="8" />
<height normal="21" />
</collision>
</npc>
<npc id="18329" level="83" type="L2Monster" name="Hall Keeper Captain">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="0" />
<param name="MoveAroundSocial2" value="0" />
<skill name="PhysicalSpecial" id="4032" level="9" />
<skill name="SelfBuff" id="4028" level="3" />
</parameters>
<race>UNDEAD</race>
<sex>MALE</sex>
<equipment rhand="78" /> <!-- Great Sword -->
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="3835.59060587002" hpRegen="8.5" mp="1777.4" mpRegen="3" />
<attack physical="1099.42361669366" magical="750.763809564873" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="353.86144" magical="258.94045" />
<attribute>
<attack type="DARK" value="100" />
<defence fire="100" water="100" wind="100" earth="100" holy="50" dark="100" default="100" />
</attribute>
<speed>
<walk ground="40" />
<run ground="160" />
</speed>
<hit_time>500</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4028" level="3" /> <!-- NPC Might -->
<skill id="4032" level="9" /> <!-- NPC Strike -->
<skill id="4408" level="13" /> <!-- HP Increase (5x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="16" /> <!-- Very Strong P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="13" /> <!-- Slightly Strong P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="1" /> <!-- Heavy Armor Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="1" /> <!-- Undead -->
<skill id="4417" level="35" /> <!-- Undead -->
<skill id="4438" level="5" /> <!-- Greater Resist Sleep -->
<skill id="4439" level="5" /> <!-- Greater Resist Hold -->
<skill id="5467" level="1" /> <!-- Dark Attacks -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<s_npc_prop_hp_rate>5</s_npc_prop_hp_rate>
<ai aggroRange="250" clanHelpRange="4000" isAggressive="true">
<clan_list>
<clan>HALLGUARD</clan>
</clan_list>
</ai>
<collision>
<radius normal="21" grown="25" />
<height normal="40" grown="48" />
</collision>
</npc>
<npc id="18330" level="83" type="L2Monster" name="Hall Keeper Wizard">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="114" />
<param name="MoveAroundSocial1" value="114" />
<param name="MoveAroundSocial2" value="114" />
<skill name="W_LongRangeDDMagic" id="4137" level="9" />
<skill name="W_ShortRangeDDMagic" id="4560" level="9" />
</parameters>
<race>DEMONIC</race>
<sex>MALE</sex>
<equipment rhand="326" /> <!-- Heathen's Book -->
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="3835.59060587002" hpRegen="8.5" mp="1777.4" mpRegen="3" />
<attack physical="1099.42361669366" magical="750.763809564873" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="353.86144" magical="258.94045" />
<attribute>
<attack type="DARK" value="100" />
<defence fire="100" water="100" wind="100" earth="100" holy="50" dark="100" default="100" />
</attribute>
<speed>
<walk ground="70" />
<run ground="175" />
</speed>
<hit_time>740</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4137" level="9" /> <!-- Hydro Screw -->
<skill id="4408" level="12" /> <!-- HP Increase (4x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="16" /> <!-- Very Strong M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="15" /> <!-- Strong M. Def. -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="9" /> <!-- Demons -->
<skill id="4417" level="34" /> <!-- Undead -->
<skill id="4438" level="2" /> <!-- Greater Resist Sleep -->
<skill id="4560" level="9" /> <!-- NPC Fire Burn -->
<skill id="5467" level="1" /> <!-- Dark Attacks -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<s_npc_prop_hp_rate>4</s_npc_prop_hp_rate>
<ai type="MAGE" aggroRange="250" clanHelpRange="4000" isAggressive="true">
<clan_list>
<clan>HALLGUARD</clan>
</clan_list>
</ai>
<collision>
<radius normal="12" />
<height normal="40" />
</collision>
</npc>
<npc id="18331" level="83" type="L2Monster" name="Hall Keeper Guard">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="74" />
<param name="MoveAroundSocial1" value="74" />
<param name="MoveAroundSocial2" value="74" />
<skill name="PhysicalSpecial" id="4032" level="9" />
<skill name="SelfBuff" id="4028" level="3" />
</parameters>
<race>UNDEAD</race>
<sex>MALE</sex>
<equipment rhand="142" /> <!-- Keshanberk -->
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="3835.59060587002" hpRegen="8.5" mp="1777.4" mpRegen="3" />
<attack physical="1099.42361669366" magical="750.763809564873" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="353.86144" magical="258.94045" />
<attribute>
<attack type="DARK" value="100" />
<defence fire="100" water="100" wind="100" earth="100" holy="50" dark="100" default="100" />
</attribute>
<speed>
<walk ground="27" />
<run ground="110" />
</speed>
<hit_time>710</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4028" level="3" /> <!-- NPC Might -->
<skill id="4032" level="9" /> <!-- NPC Strike -->
<skill id="4408" level="12" /> <!-- HP Increase (4x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="16" /> <!-- Very Strong P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="13" /> <!-- Slightly Strong P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="1" /> <!-- Undead -->
<skill id="4417" level="36" /> <!-- Undead -->
<skill id="4438" level="2" /> <!-- Greater Resist Sleep -->
<skill id="4439" level="5" /> <!-- Greater Resist Hold -->
<skill id="5467" level="1" /> <!-- Dark Attacks -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<s_npc_prop_hp_rate>4</s_npc_prop_hp_rate>
<ai aggroRange="250" clanHelpRange="4000" isAggressive="true">
<clan_list>
<clan>HALLGUARD</clan>
</clan_list>
</ai>
<collision>
<radius normal="12" grown="14.5" />
<height normal="31" grown="36" />
</collision>
</npc>
<npc id="18332" level="83" type="L2Monster" name="Hall Keeper Patrol">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="110" />
<param name="MoveAroundSocial1" value="110" />
<param name="MoveAroundSocial2" value="110" />
<skill name="PhysicalSpecial" id="4101" level="9" />
<skill name="SelfBuff" id="4028" level="3" />
</parameters>
<race>UNDEAD</race>
<sex>MALE</sex>
<equipment rhand="124" /> <!-- Two-handed Sword -->
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="3835.59060587002" hpRegen="8.5" mp="1777.4" mpRegen="3" />
<attack physical="1099.42361669366" magical="750.763809564873" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="353.86144" magical="258.94045" />
<attribute>
<attack type="DARK" value="100" />
<defence fire="100" water="100" wind="100" earth="100" holy="50" dark="100" default="100" />
</attribute>
<speed>
<walk ground="70" />
<run ground="170" />
</speed>
<hit_time>520</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4028" level="3" /> <!-- NPC Might -->
<skill id="4101" level="9" /> <!-- NPC Spinning Slash -->
<skill id="4408" level="12" /> <!-- HP Increase (4x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="16" /> <!-- Very Strong P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="13" /> <!-- Slightly Strong P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="1" /> <!-- Undead -->
<skill id="4417" level="36" /> <!-- Undead -->
<skill id="4438" level="5" /> <!-- Greater Resist Sleep -->
<skill id="4439" level="2" /> <!-- Greater Resist Hold -->
<skill id="5467" level="1" /> <!-- Dark Attacks -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<s_npc_prop_hp_rate>4</s_npc_prop_hp_rate>
<ai aggroRange="250" clanHelpRange="4000" isAggressive="true">
<clan_list>
<clan>HALLGUARD</clan>
</clan_list>
</ai>
<collision>
<radius normal="21" grown="24" />
<height normal="31" grown="38" />
</collision>
</npc>
<npc id="18333" level="83" type="L2Monster" name="Hall Keeper Suicidal Soldier">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="80" />
<param name="MoveAroundSocial1" value="80" />
<param name="MoveAroundSocial2" value="111" />
<skill name="SelfRangeDDMagic" id="4614" level="9" />
</parameters>
<race>UNDEAD</race>
<sex>MALE</sex>
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="3835.59060587002" hpRegen="8.5" mp="1777.4" mpRegen="3" />
<attack physical="1099.42361669366" magical="750.763809564873" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="353.86144" magical="258.94045" />
<attribute>
<attack type="DARK" value="100" />
<defence fire="100" water="100" wind="100" earth="100" holy="50" dark="100" default="150" />
</attribute>
<speed>
<walk ground="30" />
<run ground="150" />
</speed>
<hit_time>430</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4256" level="1" /> <!-- 100% stun resistance. -->
<skill id="4408" level="12" /> <!-- HP Increase (4x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="16" /> <!-- Very Strong P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="13" /> <!-- Slightly Strong P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="1" /> <!-- Undead -->
<skill id="4417" level="13" /> <!-- Demons -->
<skill id="4438" level="5" /> <!-- Greater Resist Sleep -->
<skill id="4439" level="5" /> <!-- Greater Resist Hold -->
<skill id="4614" level="9" /> <!-- NPC Death Bomb -->
<skill id="5467" level="1" /> <!-- Dark Attacks -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<s_npc_prop_hp_rate>4</s_npc_prop_hp_rate>
<ai aggroRange="250" clanHelpRange="4000" isAggressive="true">
<clan_list>
<clan>HALLGUARD</clan>
</clan_list>
</ai>
<collision>
<radius normal="9" />
<height normal="25.8" />
</collision>
</npc>
<npc id="18334" level="83" type="L2Monster" name="Dark Choir Captain">
<!-- Confirmed CT2.5 -->
<race>DEMONIC</race>
<sex>MALE</sex>
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="3835.59060587002" hpRegen="8.5" mp="1777.4" mpRegen="3" />
<attack physical="1099.42361669366" magical="750.763809564873" random="20" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
<defence physical="353.86144" magical="258.94045" />
<attribute>
<attack type="DARK" value="100" />
<defence fire="100" water="100" wind="100" earth="100" holy="50" dark="100" default="120" />
</attribute>
<speed>
<walk ground="31" />
<run ground="150" />
</speed>
<hit_time>480</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4246" level="1" /> <!-- Strong in "nan" activity magic DOT -->
<skill id="4256" level="1" /> <!-- 100% stun resistance. -->
<skill id="4286" level="1" /> <!-- Greater Resist Sleep -->
<skill id="4408" level="13" /> <!-- HP Increase (5x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="16" /> <!-- Very Strong P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="13" /> <!-- Slightly Strong P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="6" /> <!-- Blunt Weapons -->
<skill id="4416" level="9" /> <!-- Demons -->
<skill id="4417" level="14" /> <!-- Demons -->
<skill id="5467" level="1" /> <!-- Dark Attacks -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<s_npc_prop_hp_rate>5</s_npc_prop_hp_rate>
<ai type="BALANCED" aggroRange="450" clanHelpRange="1500" isAggressive="true">
<clan_list>
<clan>DARKBAND</clan>
</clan_list>
</ai>
<collision>
<radius normal="21" grown="24" />
<height normal="50" grown="60" />
</collision>
</npc>
<npc id="18335" level="83" type="L2Monster" name="Dark Choir Prima Donna">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="0" />
<param name="MoveAroundSocial2" value="0" />
<skill name="PhysicalSpecial" id="4032" level="9" />
<skill name="SelfBuff" id="4028" level="3" />
</parameters>
<race>DEMONIC</race>
<sex>MALE</sex>
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="3835.59060587002" hpRegen="8.5" mp="1777.4" mpRegen="3" />
<attack physical="1099.42361669366" magical="750.763809564873" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="353.86144" magical="258.94045" />
<attribute>
<attack type="DARK" value="100" />
<defence fire="100" water="100" wind="100" earth="100" holy="50" dark="100" default="120" />
</attribute>
<speed>
<walk ground="30" />
<run ground="200" />
</speed>
<hit_time>430</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4028" level="3" /> <!-- NPC Might -->
<skill id="4032" level="9" /> <!-- NPC Strike -->
<skill id="4408" level="12" /> <!-- HP Increase (4x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="16" /> <!-- Very Strong P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="13" /> <!-- Slightly Strong P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="3" /> <!-- Light Armor Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="9" /> <!-- Demons -->
<skill id="4417" level="14" /> <!-- Demons -->
<skill id="4438" level="5" /> <!-- Greater Resist Sleep -->
<skill id="4439" level="2" /> <!-- Greater Resist Hold -->
<skill id="5467" level="1" /> <!-- Dark Attacks -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<s_npc_prop_hp_rate>4</s_npc_prop_hp_rate>
<ai type="BALANCED" aggroRange="450" clanHelpRange="1500" isAggressive="true">
<clan_list>
<clan>DARKBAND</clan>
</clan_list>
</ai>
<collision>
<radius normal="23" grown="32" />
<height normal="40" grown="50" />
</collision>
</npc>
<npc id="18336" level="83" type="L2Monster" name="Dark Choir Lancer">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="80" />
<param name="MoveAroundSocial1" value="80" />
<param name="MoveAroundSocial2" value="80" />
<skill name="PhysicalSpecial" id="4032" level="9" />
<skill name="SelfBuff" id="4028" level="3" />
</parameters>
<race>UNDEAD</race>
<sex>MALE</sex>
<equipment rhand="1472" /> <!-- Dreadbane -->
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="3835.59060587002" hpRegen="8.5" mp="1777.4" mpRegen="3" />
<attack physical="1099.42361669366" magical="750.763809564873" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="353.86144" magical="258.94045" />
<attribute>
<attack type="DARK" value="100" />
<defence fire="100" water="100" wind="100" earth="100" holy="50" dark="100" default="120" />
</attribute>
<speed>
<walk ground="100" />
<run ground="180" />
</speed>
<hit_time>450</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4028" level="3" /> <!-- NPC Might -->
<skill id="4032" level="9" /> <!-- NPC Strike -->
<skill id="4408" level="12" /> <!-- HP Increase (4x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="16" /> <!-- Very Strong P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="13" /> <!-- Slightly Strong P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="3" /> <!-- Light Armor Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="1" /> <!-- Undead -->
<skill id="4417" level="14" /> <!-- Demons -->
<skill id="4438" level="2" /> <!-- Greater Resist Sleep -->
<skill id="4439" level="5" /> <!-- Greater Resist Hold -->
<skill id="5467" level="1" /> <!-- Dark Attacks -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<s_npc_prop_hp_rate>4</s_npc_prop_hp_rate>
<ai aggroRange="450" clanHelpRange="1500" isAggressive="true">
<clan_list>
<clan>DARKBAND</clan>
</clan_list>
</ai>
<collision>
<radius normal="15" grown="25" />
<height normal="45" grown="52" />
</collision>
</npc>
<npc id="18337" level="83" type="L2Monster" name="Dark Choir Archer">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="157" />
<param name="MoveAroundSocial1" value="157" />
<param name="MoveAroundSocial2" value="157" />
<skill name="PhysicalSpecial" id="4040" level="9" />
</parameters>
<race>UNDEAD</race>
<sex>MALE</sex>
<equipment rhand="279" /> <!-- Reinforced Longbow -->
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="3835.59060587002" hpRegen="8.5" mp="1777.4" mpRegen="3" />
<attack physical="1099.42361669366" magical="750.763809564873" random="20" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
<defence physical="353.86144" magical="258.94045" />
<attribute>
<attack type="DARK" value="100" />
<defence fire="100" water="100" wind="100" earth="100" holy="50" dark="100" default="120" />
</attribute>
<speed>
<walk ground="40" />
<run ground="140" />
</speed>
<hit_time>800</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4040" level="9" /> <!-- NPC Bow Attack -->
<skill id="4408" level="12" /> <!-- HP Increase (4x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="16" /> <!-- Very Strong P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="13" /> <!-- Slightly Strong P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="3" /> <!-- Light Armor Type -->
<skill id="4415" level="5" /> <!-- Blunt Weapons -->
<skill id="4416" level="1" /> <!-- Undead -->
<skill id="4417" level="36" /> <!-- Undead -->
<skill id="4438" level="2" /> <!-- Greater Resist Sleep -->
<skill id="4439" level="2" /> <!-- Greater Resist Hold -->
<skill id="5467" level="1" /> <!-- Dark Attacks -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<s_npc_prop_hp_rate>4</s_npc_prop_hp_rate>
<ai type="ARCHER" aggroRange="450" clanHelpRange="500" dodge="15" isAggressive="true">
<clan_list>
<clan>DARKBAND</clan>
</clan_list>
</ai>
<collision>
<radius normal="13" />
<height normal="32.5" />
</collision>
</npc>
<npc id="18338" level="83" type="L2Monster" name="Dark Choir Witch Doctor">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="0" />
<param name="MoveAroundSocial2" value="0" />
<skill name="W_LongRangeDDMagic" id="4137" level="9" />
<skill name="W_ShortRangeDDMagic" id="4560" level="9" />
</parameters>
<race>DEMONIC</race>
<sex>MALE</sex>
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="3835.59060587002" hpRegen="8.5" mp="1777.4" mpRegen="3" />
<attack physical="1099.42361669366" magical="750.763809564873" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="353.86144" magical="258.94045" />
<attribute>
<attack type="DARK" value="100" />
<defence fire="100" water="100" wind="100" earth="100" holy="50" dark="100" default="120" />
</attribute>
<speed>
<walk ground="30" />
<run ground="190" />
</speed>
<hit_time>430</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4137" level="9" /> <!-- Hydro Screw -->
<skill id="4408" level="11" /> <!-- HP Increase (3x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="16" /> <!-- Very Strong M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="15" /> <!-- Strong M. Def. -->
<skill id="4414" level="3" /> <!-- Light Armor Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="9" /> <!-- Demons -->
<skill id="4417" level="14" /> <!-- Demons -->
<skill id="4438" level="5" /> <!-- Greater Resist Sleep -->
<skill id="4439" level="2" /> <!-- Greater Resist Hold -->
<skill id="4560" level="9" /> <!-- NPC Fire Burn -->
<skill id="5467" level="1" /> <!-- Dark Attacks -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<s_npc_prop_hp_rate>3</s_npc_prop_hp_rate>
<ai type="BALANCED" aggroRange="450" clanHelpRange="500" isAggressive="true">
<clan_list>
<clan>DARKBAND</clan>
</clan_list>
</ai>
<collision>
<radius normal="23" />
<height normal="40" />
</collision>
</npc>
<npc id="18339" level="83" type="L2Monster" name="Dark Choir Player">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="167" />
<param name="MoveAroundSocial1" value="167" />
<param name="MoveAroundSocial2" value="167" />
</parameters>
<race>UNDEAD</race>
<sex>MALE</sex>
<equipment rhand="150" lhand="103" /> <!-- Elemental Sword / Tower Shield -->
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="3835.59060587002" hpRegen="8.5" mp="1777.4" mpRegen="3" />
<attack physical="1099.42361669366" magical="750.763809564873" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="353.86144" magical="258.94045" />
<attribute>
<attack type="DARK" value="100" />
<defence fire="100" water="100" wind="100" earth="100" holy="50" dark="100" default="120" />
</attribute>
<speed>
<walk ground="60" />
<run ground="140" />
</speed>
<hit_time>300</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4408" level="12" /> <!-- HP Increase (4x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="16" /> <!-- Very Strong P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="13" /> <!-- Slightly Strong P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="1" /> <!-- Undead -->
<skill id="4417" level="36" /> <!-- Undead -->
<skill id="5467" level="1" /> <!-- Dark Attacks -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<s_npc_prop_hp_rate>4</s_npc_prop_hp_rate>
<ai type="BALANCED" aggroRange="450" clanHelpRange="1500" isAggressive="true">
<clan_list>
<clan>DARKBAND</clan>
</clan_list>
</ai>
<collision>
<radius normal="11" grown="13" />
<height normal="25" grown="31" />
</collision>
</npc>
<npc id="18340" level="83" type="L2Monster" name="Hall Keeper Suicidal Soldier">
<!-- Confirmed CT2.5 -->
<parameters>
<skill name="SelfRangeDDMagic" id="5042" level="9" />
</parameters>
<race>UNDEAD</race>
<sex>MALE</sex>
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="3835.59060587002" hpRegen="8.5" mp="1777.4" mpRegen="3" />
<attack physical="1099.42361669366" magical="750.763809564873" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="353.86144" magical="258.94045" />
<attribute>
<attack type="DARK" value="100" />
<defence fire="100" water="100" wind="100" earth="100" holy="50" dark="100" default="120" />
</attribute>
<speed>
<walk ground="30" />
<run ground="100" />
</speed>
<hit_time>430</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4256" level="1" /> <!-- 100% stun resistance. -->
<skill id="4408" level="12" /> <!-- HP Increase (4x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="1" /> <!-- Undead -->
<skill id="4417" level="13" /> <!-- Demons -->
<skill id="4438" level="5" /> <!-- Greater Resist Sleep -->
<skill id="4439" level="5" /> <!-- Greater Resist Hold -->
<skill id="5042" level="9" /> <!-- NPC Dispel Bomb -->
<skill id="5467" level="1" /> <!-- Dark Attacks -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<s_npc_prop_hp_rate>4</s_npc_prop_hp_rate>
<ai type="BALANCED" aggroRange="300" clanHelpRange="1000" isAggressive="true">
<clan_list>
<clan>DARKBAND</clan>
</clan_list>
</ai>
<collision>
<radius normal="9" />
<height normal="25.8" />
</collision>
</npc>
<npc id="18341" level="83" type="L2Monster" name="Hall Keeper Suicidal Soldier">
<!-- Confirmed CT2.5 -->
<parameters>
<skill name="SelfRangeDDMagic" id="5042" level="9" />
</parameters>
<race>UNDEAD</race>
<sex>MALE</sex>
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="3835.59060587002" hpRegen="8.5" mp="1777.4" mpRegen="3" />
<attack physical="1099.42361669366" magical="750.763809564873" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="353.86144" magical="258.94045" />
<attribute>
<attack type="DARK" value="100" />
<defence fire="100" water="100" wind="100" earth="100" holy="50" dark="100" default="120" />
</attribute>
<speed>
<walk ground="30" />
<run ground="150" />
</speed>
<hit_time>430</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4256" level="1" /> <!-- 100% stun resistance. -->
<skill id="4408" level="12" /> <!-- HP Increase (4x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="16" /> <!-- Very Strong P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="13" /> <!-- Slightly Strong P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="1" /> <!-- Undead -->
<skill id="4417" level="13" /> <!-- Demons -->
<skill id="4438" level="5" /> <!-- Greater Resist Sleep -->
<skill id="4439" level="5" /> <!-- Greater Resist Hold -->
<skill id="5042" level="9" /> <!-- NPC Dispel Bomb -->
<skill id="5467" level="1" /> <!-- Dark Attacks -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<s_npc_prop_hp_rate>4</s_npc_prop_hp_rate>
<ai type="BALANCED" aggroRange="300" clanHelpRange="1000" isAggressive="true">
<clan_list>
<clan>DARKBAND</clan>
</clan_list>
</ai>
<collision>
<radius normal="9" />
<height normal="25.8" />
</collision>
</npc>
<npc id="18342" level="1" type="L2Monster" name="Gremlin">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="0" />
<param name="MoveAroundSocial2" value="0" />
</parameters>
<race>FAIRY</race>
<sex>MALE</sex>
<acquire exp="44" sp="2" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="39.74519" hpRegen="2" mp="40.0" mpRegen="0.9" />
<attack physical="8.47458" magical="5.78704" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="44.44444" magical="32.52252" />
<speed>
<walk ground="20" />
<run ground="50" />
</speed>
<hit_time>370</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" />
<skill_list>
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="13" /> <!-- Fairies -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai clanHelpRange="300" aggroRange="450" />
<collision>
<radius normal="10" />
<height normal="15" />
</collision>
</npc>
<npc id="18343" level="99" type="L2Monster" name="Doorman Zombie">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="pass1" value="36228" />
<param name="pass2" value="8065" />
<param name="pass3" value="36229" />
<param name="SkillRange" value="700" />
<skill name="DDMagic" id="5043" level="10" />
<param name="Attack_BoostValue" value="155" />
</parameters>
<race>UNDEAD</race>
<sex>MALE</sex>
<equipment rhand="8217" /> <!-- Monster Only (Zombie Gate Guard Spear) -->
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="443936" hpRegen="8.5" mp="23550" mpRegen="30" />
<attack physical="75762.9315245988" magical="21379.1984705962" random="20" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
<defence physical="735.980486071829" magical="426.676979694223" evasion="5" />
<speed>
<walk ground="33" />
<run ground="120" />
</speed>
<hit_time>430</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" />
<skill_list>
<skill id="4408" level="16" /> <!-- HP Increase (8x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="15" /> <!-- Strong M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="3" /> <!-- Light Armor Type -->
<skill id="4415" level="5" /> <!-- Blunt Weapons -->
<skill id="4416" level="1" /> <!-- Undead -->
<skill id="4417" level="35" /> <!-- Undead -->
<skill id="5043" level="10" /> <!-- NPC Super Sonic Blaster -->
<skill id="14765" level="4" /> <!-- Blood Siphon Resistance -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<s_npc_prop_hp_rate>8</s_npc_prop_hp_rate>
<ai type="BALANCED" aggroRange="600" clanHelpRange="1200" isAggressive="true">
<clan_list>
<clan>TRIOLL</clan>
</clan_list>
</ai>
<collision>
<radius normal="17" />
<height normal="30.5" />
</collision>
</npc>
<npc id="18344" level="78" type="L2Monster" name="Ancient Egg">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="BroadCastRange" value="300" />
<param name="ProbBroadCast" value="80" />
</parameters>
<race>ETC</race>
<sex>ETC</sex>
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="10" hpRegen="8.5" mp="1881.8" mpRegen="3" />
<attack physical="998.77667" magical="709.589203596" random="20" critical="1" accuracy="11" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
<defence physical="365.6202" magical="267.545" evasion="2" />
<speed>
<walk ground="50" />
<run ground="100" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" />
<skill_list>
<skill id="4408" level="8" /> <!-- HP Increase (1/4x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="5" /> <!-- Blunt Weapons -->
<skill id="4416" level="24" /> <!-- Unknown Creature -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<s_npc_prop_hp_rate>0.25</s_npc_prop_hp_rate>
<ai type="BALANCED" clanHelpRange="300" aggroRange="300" />
<collision>
<radius normal="53" />
<height normal="11.5" />
</collision>
</npc>
<npc id="18345" level="78" type="L2Monster" name="Sprigant">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="DeBuff_interval" value="15" />
<param name="ProbSelfRangeDeBuff1" value="100" />
<param name="Social1" value="1" />
<param name="Social1_Frame" value="2" />
<skill name="SelfRangeDeBuff1" id="5085" level="1" />
</parameters>
<race>PLANT</race>
<sex>FEMALE</sex>
<acquire exp="14880" sp="3" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="2974.35686398316" hpRegen="8.5" mp="1607.4" mpRegen="3" />
<attack physical="890.50085998804" magical="608.096657928153" random="20" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
<defence physical="332.70061" magical="243.45587" />
<speed>
<walk ground="60" />
<run ground="165" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" />
<skill_list>
<skill id="4285" level="5" /> <!-- Resist Sleep Attacks -->
<skill id="4408" level="8" /> <!-- HP Increase (1/4x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="5" /> <!-- Blunt Weapons -->
<skill id="4416" level="24" /> <!-- Unknown Creature -->
<skill id="4417" level="33" /> <!-- Plants -->
<skill id="5085" level="1" /> <!-- Anesthesia -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<s_npc_prop_hp_rate>0.25</s_npc_prop_hp_rate>
<ai type="BALANCED" aggroRange="300" clanHelpRange="300" isAggressive="true" />
<drop_lists>
<death>
<group chance="70">
<item id="57" min="711" max="1659" chance="100" /> <!-- Adena -->
</group>
<group chance="17.71">
<item id="8787" min="1" max="1" chance="100" /> <!-- Sprigant's Fruit -->
</group>
</death>
<corpse>
<item id="36532" min="1" max="1" chance="0.75" /> <!-- Thin Braid -->
<item id="36533" min="1" max="1" chance="0.3" /> <!-- Synthetic Braid -->
<item id="36882" min="1" max="1" chance="0.03" /> <!-- Recipe: Thin Braid - Upgrade -->
<item id="36881" min="1" max="1" chance="0.003" /> <!-- Recipe: Thin Braid - Downgrade -->
</corpse>
</drop_lists>
<collision>
<radius normal="45" />
<height normal="67" />
</collision>
</npc>
<npc id="18346" level="78" type="L2Monster" name="Sprigant">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="DeBuff_interval" value="15" />
<param name="ProbSelfRangeDeBuff1" value="100" />
<param name="Social1" value="1" />
<param name="Social1_Frame" value="2" />
<skill name="SelfRangeDeBuff1" id="5086" level="1" />
</parameters>
<race>PLANT</race>
<sex>FEMALE</sex>
<acquire exp="14880" sp="3" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="2974.35686398316" hpRegen="8.5" mp="1607.4" mpRegen="3" />
<attack physical="890.50085998804" magical="608.096657928153" random="20" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
<defence physical="332.70061" magical="243.45587" />
<speed>
<walk ground="60" />
<run ground="150" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" />
<skill_list>
<skill id="4285" level="5" /> <!-- Resist Sleep Attacks -->
<skill id="4408" level="8" /> <!-- HP Increase (1/4x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="5" /> <!-- Blunt Weapons -->
<skill id="4416" level="24" /> <!-- Unknown Creature -->
<skill id="4417" level="33" /> <!-- Plants -->
<skill id="5086" level="1" /> <!-- Deadly Poison -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<s_npc_prop_hp_rate>0.25</s_npc_prop_hp_rate>
<ai type="BALANCED" aggroRange="300" clanHelpRange="300" isAggressive="true" />
<collision>
<radius normal="45" />
<height normal="67" />
</collision>
</npc>
<npc id="18347" level="20" type="L2Monster" name="Garden Guard">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="150" />
<param name="MoveAroundSocial1" value="150" />
<param name="MoveAroundSocial2" value="150" />
<param name="IsAggressive" value="1" />
<param name="Aggressive_Time" value="7" />
<param name="MoveArounding" value="0" />
<param name="Skill01_AttackSplash" value="1" />
<skill name="Skill01_ID" id="4078" level="2" />
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<acquire exp="1061" sp="31" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="342.5127" hpRegen="2.5" mp="192.0" mpRegen="1.2" />
<attack physical="44.32863" magical="30.2707" random="5" critical="4" accuracy="4.75" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="86.87049" magical="63.56806" />
<speed>
<walk ground="36" />
<run ground="120" />
</speed>
<hit_time>470</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" />
<skill_list>
<skill id="4078" level="2" /> <!-- NPC Flamestrike -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="6" /> <!-- Humanoids -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<ai type="BALANCED" clanHelpRange="300" aggroRange="300">
<clan_list>
<clan>NDG</clan>
</clan_list>
</ai>
<collision>
<radius normal="15.5" />
<height normal="22.5" />
</collision>
</npc>
<npc id="18348" level="21" type="L2Monster" name="Garden Guard">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="150" />
<param name="MoveAroundSocial1" value="150" />
<param name="MoveAroundSocial2" value="150" />
<param name="Party_Type" value="1" />
<param name="Party_Loyalty" value="1" />
<param name="Party_OneShot" value="10" />
<skill name="Skill01_ID" id="4032" level="2" />
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<acquire exp="1422" sp="35" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="364.30351" hpRegen="3.5" mp="205.2" mpRegen="1.5" />
<attack physical="47.91924" magical="32.72263" random="5" critical="4" accuracy="4.75" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="89.73059" magical="65.66095" />
<speed>
<walk ground="36" />
<run ground="110" />
</speed>
<hit_time>470</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" />
<skill_list>
<skill id="4032" level="2" /> <!-- NPC Strike -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="6" /> <!-- Humanoids -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<ai type="BALANCED" clanHelpRange="300" aggroRange="300">
<clan_list>
<clan>NDG</clan>
</clan_list>
</ai>
<collision>
<radius normal="15.5" />
<height normal="22.5" />
</collision>
</npc>
<npc id="18349" level="21" type="L2Monster" name="Garden Guard">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="165" />
<param name="MoveAroundSocial1" value="165" />
<param name="MoveAroundSocial2" value="165" />
<param name="AttackRange" value="1" />
<param name="Party_Type" value="1" />
<param name="Party_Loyalty" value="1" />
<param name="Party_OneShot" value="10" />
<skill name="Skill01_ID" id="5492" level="2" />
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<equipment rhand="10128" /> <!-- For Monster only (Crossbow) -->
<acquire exp="1360" sp="41" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="364.30351" hpRegen="3.5" mp="205.2" mpRegen="1.5" />
<attack physical="47.91924" magical="32.72263" random="5" critical="10" accuracy="5" attackSpeed="253" reuseDelay="400" type="BOW" range="700" distance="10" width="0" />
<defence physical="89.73059" magical="65.66095" />
<speed>
<walk ground="36" />
<run ground="110" />
</speed>
<hit_time>510</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" />
<skill_list>
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4416" level="6" /> <!-- Humanoids -->
<skill id="5492" level="2" /> <!-- NPC CrossBow Attack -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<ai type="BALANCED" clanHelpRange="300" aggroRange="300">
<clan_list>
<clan>NDG</clan>
</clan_list>
</ai>
<collision>
<radius normal="15" />
<height normal="24.5" />
</collision>
</npc>
<npc id="18350" level="21" type="L2Monster" name="Garden Guard">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="150" />
<param name="MoveAroundSocial1" value="150" />
<param name="MoveAroundSocial2" value="150" />
<param name="Party_Type" value="1" />
<param name="Party_Loyalty" value="1" />
<param name="Party_OneShot" value="10" />
<skill name="Skill01_ID" id="4077" level="2" />
<skill name="Skill02_ID" id="4001" level="2" />
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<acquire exp="1498" sp="35" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="364.30351" hpRegen="3.5" mp="205.2" mpRegen="1.5" />
<attack physical="47.91924" magical="32.72263" random="5" critical="4" accuracy="4.75" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="89.73059" magical="65.66095" />
<speed>
<walk ground="36" />
<run ground="110" />
</speed>
<hit_time>470</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" />
<skill_list>
<skill id="4001" level="2" /> <!-- NPC Windstrike -->
<skill id="4077" level="2" /> <!-- NPC Aura Burn -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="6" /> <!-- Humanoids -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<ai type="BALANCED" clanHelpRange="300" aggroRange="300">
<clan_list>
<clan>NDG</clan>
</clan_list>
</ai>
<collision>
<radius normal="15.5" />
<height normal="22.5" />
</collision>
</npc>
<npc id="18351" level="21" type="L2Monster" name="Garden Guard">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="150" />
<param name="MoveAroundSocial1" value="150" />
<param name="MoveAroundSocial2" value="150" />
<param name="Party_Type" value="1" />
<param name="Party_Loyalty" value="1" />
<param name="Party_OneShot" value="10" />
<param name="Skill01_Target" value="3" />
<param name="Skill01_AttackSplash" value="1" />
<param name="Skill01_Check_Dist" value="1" />
<param name="Skill01_Dist_Max" value="200" />
<skill name="Skill01_ID" id="4033" level="2" />
<skill name="Skill02_ID" id="4066" level="2" />
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<acquire exp="1427" sp="35" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="364.30351" hpRegen="3.5" mp="205.2" mpRegen="1.5" />
<attack physical="47.91924" magical="32.72263" random="5" critical="4" accuracy="4.75" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="89.73059" magical="65.66095" />
<speed>
<walk ground="36" />
<run ground="110" />
</speed>
<hit_time>470</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" />
<skill_list>
<skill id="4033" level="2" /> <!-- NPC Burn -->
<skill id="4066" level="2" /> <!-- NPC Twister -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="6" /> <!-- Humanoids -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<ai type="BALANCED" clanHelpRange="300" aggroRange="300">
<clan_list>
<clan>NDG</clan>
</clan_list>
</ai>
<collision>
<radius normal="15.5" />
<height normal="22.5" />
</collision>
</npc>
<npc id="18352" level="22" type="L2Monster" name="Kamael Guard">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="150" />
<param name="MoveAroundSocial1" value="150" />
<param name="MoveAroundSocial2" value="150" />
<param name="IsAggressive" value="1" />
<param name="Aggressive_Time" value="7" />
<param name="MoveArounding" value="0" />
<param name="Party_Type" value="2" />
<param name="Party_OneShot" value="10" />
<skill name="Skill01_ID" id="4032" level="2" />
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<acquire exp="2711" sp="68" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="387.02878" hpRegen="3.5" mp="218.52" mpRegen="1.5" />
<attack physical="51.75278" magical="35.34044" random="5" critical="4" accuracy="4.75" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="92.65694" magical="67.80232" />
<speed>
<walk ground="36" />
<run ground="130" />
</speed>
<hit_time>470</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" />
<skill_list>
<skill id="4032" level="2" /> <!-- NPC Strike -->
<skill id="4408" level="10" /> <!-- HP Increase (2x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="13" /> <!-- Slightly Strong P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="13" /> <!-- Slightly Strong P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="6" /> <!-- Humanoids -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<s_npc_prop_hp_rate>2</s_npc_prop_hp_rate>
<ai type="BALANCED" clanHelpRange="300" aggroRange="300">
<clan_list>
<clan>NDG</clan>
</clan_list>
</ai>
<collision>
<radius normal="15.5" />
<height normal="22.5" />
</collision>
</npc>
<npc id="18353" level="22" type="L2Monster" name="Guardian of Records">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="150" />
<param name="MoveAroundSocial1" value="150" />
<param name="MoveAroundSocial2" value="150" />
<param name="IsAggressive" value="1" />
<param name="Aggressive_Time" value="7" />
<param name="MoveArounding" value="0" />
<param name="Party_Type" value="2" />
<param name="Party_OneShot" value="10" />
<param name="Skill01_Probablity" value="1000" />
<param name="Skill01_Type" value="2" />
<skill name="Skill01_ID" id="5260" level="2" />
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<acquire exp="3601" sp="99" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="387.02878" hpRegen="3.5" mp="218.52" mpRegen="1.5" />
<attack physical="51.75278" magical="35.34044" random="5" critical="4" accuracy="4.75" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="92.65694" magical="67.80232" />
<speed>
<walk ground="36" />
<run ground="130" />
</speed>
<hit_time>470</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" />
<skill_list>
<skill id="4408" level="10" /> <!-- HP Increase (2x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="13" /> <!-- Slightly Strong P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="13" /> <!-- Slightly Strong P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="6" /> <!-- Humanoids -->
<skill id="5260" level="2" /> <!-- Disarm -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<s_npc_prop_hp_rate>3</s_npc_prop_hp_rate>
<ai type="BALANCED" clanHelpRange="300" aggroRange="300">
<clan_list>
<clan>NDG</clan>
</clan_list>
</ai>
<collision>
<radius normal="15.5" />
<height normal="22.5" />
</collision>
</npc>
<npc id="18354" level="22" type="L2Monster" name="Guardian of Observation">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="150" />
<param name="MoveAroundSocial1" value="150" />
<param name="MoveAroundSocial2" value="150" />
<param name="IsAggressive" value="1" />
<param name="Aggressive_Time" value="7" />
<param name="MoveArounding" value="0" />
<param name="Party_Type" value="2" />
<param name="Party_OneShot" value="10" />
<skill name="Skill01_ID" id="4032" level="2" />
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<acquire exp="2711" sp="68" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="387.02878" hpRegen="3.5" mp="218.52" mpRegen="1.5" />
<attack physical="51.75278" magical="35.34044" random="5" critical="4" accuracy="4.75" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="92.65694" magical="67.80232" />
<speed>
<walk ground="36" />
<run ground="130" />
</speed>
<hit_time>470</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" />
<skill_list>
<skill id="4032" level="2" /> <!-- NPC Strike -->
<skill id="4408" level="10" /> <!-- HP Increase (2x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="13" /> <!-- Slightly Strong P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="13" /> <!-- Slightly Strong P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="6" /> <!-- Humanoids -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<s_npc_prop_hp_rate>2</s_npc_prop_hp_rate>
<ai type="BALANCED" clanHelpRange="300" aggroRange="300">
<clan_list>
<clan>NDG</clan>
</clan_list>
</ai>
<collision>
<radius normal="15.5" />
<height normal="22.5" />
</collision>
</npc>
<npc id="18355" level="22" type="L2Monster" name="Spicula's Guard">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="150" />
<param name="MoveAroundSocial1" value="150" />
<param name="MoveAroundSocial2" value="150" />
<param name="IsAggressive" value="1" />
<param name="Aggressive_Time" value="7" />
<param name="MoveArounding" value="0" />
<param name="Party_Type" value="2" />
<param name="Party_OneShot" value="10" />
<param name="Skill02_AttackSplash" value="1" />
<skill name="Skill01_ID" id="4077" level="2" />
<skill name="Skill02_ID" id="4137" level="2" />
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<acquire exp="3811" sp="99" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="387.02878" hpRegen="3.5" mp="218.52" mpRegen="1.5" />
<attack physical="51.75278" magical="35.34044" random="5" critical="4" accuracy="4.75" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="92.65694" magical="67.80232" />
<speed>
<walk ground="36" />
<run ground="130" />
</speed>
<hit_time>470</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" />
<skill_list>
<skill id="4077" level="2" /> <!-- NPC Aura Burn -->
<skill id="4137" level="2" /> <!-- Hydro Screw -->
<skill id="4408" level="10" /> <!-- HP Increase (2x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="13" /> <!-- Slightly Strong M. Atk. -->
<skill id="4412" level="13" /> <!-- Slightly Strong P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="6" /> <!-- Humanoids -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<s_npc_prop_hp_rate>3</s_npc_prop_hp_rate>
<ai type="BALANCED" clanHelpRange="300" aggroRange="300">
<clan_list>
<clan>NDG</clan>
</clan_list>
</ai>
<collision>
<radius normal="15.5" />
<height normal="22.5" />
</collision>
</npc>
<npc id="18356" level="22" type="L2Monster" name="Harkilgamed's Gatekeeper">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="165" />
<param name="MoveAroundSocial1" value="165" />
<param name="MoveAroundSocial2" value="165" />
<param name="IsAggressive" value="1" />
<param name="Aggressive_Time" value="7" />
<param name="AttackRange" value="1" />
<param name="MoveArounding" value="0" />
<param name="Party_Type" value="2" />
<param name="Party_OneShot" value="10" />
<param name="Skill01_AttackSplash" value="1" />
<skill name="Skill01_ID" id="5262" level="2" />
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<equipment rhand="10128" /> <!-- For Monster only (Crossbow) -->
<acquire exp="3704" sp="111" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="387.02878" hpRegen="3.5" mp="218.52" mpRegen="1.5" />
<attack physical="51.75278" magical="35.34044" random="5" critical="10" accuracy="5" attackSpeed="253" reuseDelay="400" type="BOW" range="700" distance="10" width="0" />
<defence physical="92.65694" magical="67.80232" />
<speed>
<walk ground="36" />
<run ground="130" />
</speed>
<hit_time>510</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" />
<skill_list>
<skill id="4408" level="10" /> <!-- HP Increase (2x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="13" /> <!-- Slightly Strong P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="13" /> <!-- Slightly Strong P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4416" level="6" /> <!-- Humanoids -->
<skill id="5262" level="2" /> <!-- NPC - Rise Shot -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<s_npc_prop_hp_rate>3</s_npc_prop_hp_rate>
<ai type="BALANCED" clanHelpRange="300" aggroRange="300">
<clan_list>
<clan>NDG</clan>
</clan_list>
</ai>
<collision>
<radius normal="15" />
<height normal="24.5" />
</collision>
</npc>
<npc id="18357" level="22" type="L2Monster" name="Rodenpicula's Gatekeeper">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="150" />
<param name="MoveAroundSocial1" value="150" />
<param name="MoveAroundSocial2" value="150" />
<param name="IsAggressive" value="1" />
<param name="Aggressive_Time" value="7" />
<param name="MoveArounding" value="0" />
<param name="Party_Type" value="2" />
<param name="Party_OneShot" value="10" />
<param name="Skill01_AttackSplash" value="1" />
<skill name="Skill01_ID" id="5263" level="2" />
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<acquire exp="3601" sp="99" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="387.02878" hpRegen="3.5" mp="218.52" mpRegen="1.5" />
<attack physical="51.75278" magical="35.34044" random="5" critical="4" accuracy="4.75" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="92.65694" magical="67.80232" />
<speed>
<walk ground="36" />
<run ground="130" />
</speed>
<hit_time>470</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" />
<skill_list>
<skill id="4408" level="10" /> <!-- HP Increase (2x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="13" /> <!-- Slightly Strong P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="13" /> <!-- Slightly Strong P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="6" /> <!-- Humanoids -->
<skill id="5263" level="2" /> <!-- NPC _ Chain Lightning -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<s_npc_prop_hp_rate>3</s_npc_prop_hp_rate>
<ai type="BALANCED" clanHelpRange="300" aggroRange="300">
<clan_list>
<clan>NDG</clan>
</clan_list>
</ai>
<collision>
<radius normal="15.5" />
<height normal="22.5" />
</collision>
</npc>
<npc id="18358" level="22" type="L2Monster" name="Guardian of Secrets">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="150" />
<param name="MoveAroundSocial1" value="150" />
<param name="MoveAroundSocial2" value="150" />
<param name="IsAggressive" value="1" />
<param name="Aggressive_Time" value="7" />
<param name="MoveArounding" value="0" />
<param name="Party_Type" value="2" />
<param name="Party_OneShot" value="10" />
<skill name="Skill01_ID" id="4032" level="2" />
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<acquire exp="2711" sp="68" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="387.02878" hpRegen="3.5" mp="218.52" mpRegen="1.5" />
<attack physical="51.75278" magical="35.34044" random="5" critical="4" accuracy="4.75" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="92.65694" magical="67.80232" />
<speed>
<walk ground="36" />
<run ground="130" />
</speed>
<hit_time>470</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" />
<skill_list>
<skill id="4032" level="2" /> <!-- NPC Strike -->
<skill id="4408" level="10" /> <!-- HP Increase (2x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="13" /> <!-- Slightly Strong P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="13" /> <!-- Slightly Strong P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="6" /> <!-- Humanoids -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<s_npc_prop_hp_rate>2</s_npc_prop_hp_rate>
<ai type="BALANCED" clanHelpRange="300" aggroRange="300">
<clan_list>
<clan>NDG</clan>
</clan_list>
</ai>
<collision>
<radius normal="15.5" />
<height normal="22.5" />
</collision>
</npc>
<npc id="18359" level="22" type="L2Monster" name="Arviterre's Guardian">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="150" />
<param name="MoveAroundSocial1" value="150" />
<param name="MoveAroundSocial2" value="150" />
<param name="IsAggressive" value="1" />
<param name="Aggressive_Time" value="7" />
<param name="MoveArounding" value="0" />
<param name="Party_Type" value="2" />
<param name="Party_OneShot" value="10" />
<skill name="Skill01_ID" id="4032" level="2" />
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<acquire exp="2711" sp="68" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="387.02878" hpRegen="3.5" mp="218.52" mpRegen="1.5" />
<attack physical="51.75278" magical="35.34044" random="5" critical="4" accuracy="4.75" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="92.65694" magical="67.80232" />
<speed>
<walk ground="36" />
<run ground="130" />
</speed>
<hit_time>470</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" />
<skill_list>
<skill id="4032" level="2" /> <!-- NPC Strike -->
<skill id="4408" level="10" /> <!-- HP Increase (2x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="13" /> <!-- Slightly Strong P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="13" /> <!-- Slightly Strong P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="6" /> <!-- Humanoids -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<s_npc_prop_hp_rate>2</s_npc_prop_hp_rate>
<ai type="BALANCED" clanHelpRange="300" aggroRange="300">
<clan_list>
<clan>NDG</clan>
</clan_list>
</ai>
<collision>
<radius normal="15.5" />
<height normal="22.5" />
</collision>
</npc>
<npc id="18360" level="22" type="L2Monster" name="Katenar's Gatekeeper">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="150" />
<param name="MoveAroundSocial1" value="150" />
<param name="MoveAroundSocial2" value="150" />
<param name="IsAggressive" value="1" />
<param name="Aggressive_Time" value="7" />
<param name="MoveArounding" value="0" />
<param name="Party_Type" value="2" />
<param name="Party_OneShot" value="10" />
<skill name="Skill01_ID" id="4032" level="2" />
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<acquire exp="2711" sp="68" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="387.02878" hpRegen="3.5" mp="218.52" mpRegen="1.5" />
<attack physical="51.75278" magical="35.34044" random="5" critical="4" accuracy="4.75" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="92.65694" magical="67.80232" />
<speed>
<walk ground="36" />
<run ground="130" />
</speed>
<hit_time>470</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" />
<skill_list>
<skill id="4032" level="2" /> <!-- NPC Strike -->
<skill id="4408" level="10" /> <!-- HP Increase (2x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="13" /> <!-- Slightly Strong P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="13" /> <!-- Slightly Strong P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="6" /> <!-- Humanoids -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<s_npc_prop_hp_rate>2</s_npc_prop_hp_rate>
<ai type="BALANCED" clanHelpRange="300" aggroRange="300">
<clan_list>
<clan>NDG</clan>
</clan_list>
</ai>
<collision>
<radius normal="15.5" />
<height normal="22.5" />
</collision>
</npc>
<npc id="18361" level="22" type="L2Monster" name="Guardian of Prediction">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="150" />
<param name="MoveAroundSocial1" value="150" />
<param name="MoveAroundSocial2" value="150" />
<param name="IsAggressive" value="1" />
<param name="Aggressive_Time" value="7" />
<param name="MoveArounding" value="0" />
<param name="Party_Type" value="2" />
<param name="Party_OneShot" value="10" />
<param name="Skill01_Type" value="2" />
<skill name="Skill01_ID" id="5264" level="2" />
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<acquire exp="3601" sp="99" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="387.02878" hpRegen="3.5" mp="218.52" mpRegen="1.5" />
<attack physical="51.75278" magical="35.34044" random="5" critical="4" accuracy="4.75" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="92.65694" magical="67.80232" />
<speed>
<walk ground="36" />
<run ground="130" />
</speed>
<hit_time>470</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" />
<skill_list>
<skill id="4408" level="10" /> <!-- HP Increase (2x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="13" /> <!-- Slightly Strong P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="13" /> <!-- Slightly Strong P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="6" /> <!-- Humanoids -->
<skill id="5264" level="2" /> <!-- Death Mark -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<s_npc_prop_hp_rate>3</s_npc_prop_hp_rate>
<ai type="BALANCED" clanHelpRange="300" aggroRange="300">
<clan_list>
<clan>NDG</clan>
</clan_list>
</ai>
<collision>
<radius normal="15.5" />
<height normal="22.5" />
</collision>
</npc>
<npc id="18362" level="19" type="L2Monster" name="Garden Guard">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="150" />
<param name="MoveAroundSocial1" value="150" />
<param name="MoveAroundSocial2" value="150" />
<param name="IsAggressive" value="1" />
<param name="Aggressive_Time" value="7" />
<param name="MoveArounding" value="0" />
<skill name="Skill01_ID" id="4032" level="2" />
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<acquire exp="1113" sp="30" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="321.63954" hpRegen="2.5" mp="183.28" mpRegen="1.2" />
<attack physical="40.96915" magical="27.97662" random="5" critical="4" accuracy="4.75" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="84.07638" magical="61.52345" />
<speed>
<walk ground="36" />
<run ground="120" />
</speed>
<hit_time>470</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" />
<skill_list>
<skill id="4032" level="2" /> <!-- NPC Strike -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="6" /> <!-- Humanoids -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<ai type="BALANCED" clanHelpRange="300" aggroRange="300">
<clan_list>
<clan>NDG</clan>
</clan_list>
</ai>
<collision>
<radius normal="15.5" />
<height normal="22.5" />
</collision>
</npc>
<npc id="18363" level="19" type="L2Monster" name="Garden Guard">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="165" />
<param name="MoveAroundSocial1" value="165" />
<param name="MoveAroundSocial2" value="165" />
<param name="IsAggressive" value="1" />
<param name="Aggressive_Time" value="7" />
<param name="AttackRange" value="1" />
<param name="MovingAttack" value="0" />
<skill name="Skill01_ID" id="5492" level="2" />
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<equipment rhand="10128" /> <!-- For Monster only (Crossbow) -->
<acquire exp="1004" sp="29" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="321.63954" hpRegen="2.5" mp="183.28" mpRegen="1.2" />
<attack physical="40.96915" magical="27.97662" random="5" critical="10" accuracy="5" attackSpeed="253" reuseDelay="400" type="BOW" range="700" distance="10" width="0" />
<defence physical="84.07638" magical="61.52345" />
<speed>
<walk ground="36" />
<run ground="110" />
</speed>
<hit_time>510</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canMove="false" />
<skill_list>
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4416" level="6" /> <!-- Humanoids -->
<skill id="5492" level="2" /> <!-- NPC CrossBow Attack -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<ai type="ARCHER" clanHelpRange="300" aggroRange="300">
<clan_list>
<clan>NDG</clan>
</clan_list>
</ai>
<collision>
<radius normal="15" />
<height normal="24.5" />
</collision>
</npc>
<npc id="18364" level="79" type="L2Monster" name="Witch Warder">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="90" />
<param name="MoveAroundSocial1" value="90" />
<param name="MoveAroundSocial2" value="90" />
<skill name="PhysicalSpecial" id="5334" level="2" />
<skill name="selfbuff" id="4471" level="10" />
</parameters>
<race>BEAST</race>
<sex>MALE</sex>
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="2842.35387" hpRegen="8.5" mp="1641.0" mpRegen="3" />
<attack physical="875.49759" magical="597.85136" random="5" critical="4" accuracy="4.75" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="337.07008" magical="246.65326" />
<speed>
<walk ground="30" />
<run ground="170" />
</speed>
<hit_time>240</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" />
<skill_list>
<skill id="4085" level="1" /> <!-- Critical Damage -->
<skill id="4095" level="1" /> <!-- Damage Shield -->
<skill id="4332" level="1" /> <!-- Mental Aegis -->
<skill id="4408" level="13" /> <!-- HP Increase (5x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="3" /> <!-- Beasts -->
<skill id="4471" level="10" /> <!-- NPC Anger -->
<skill id="5334" level="2" /> <!-- NPC(party) - Physical Single Close Range Attack -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<s_npc_prop_hp_rate>5</s_npc_prop_hp_rate>
<ai clanHelpRange="300" aggroRange="450" />
<collision>
<radius normal="14" />
<height normal="14.5" />
</collision>
</npc>
<npc id="18365" level="80" type="L2Monster" name="Witch Warder">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="90" />
<param name="MoveAroundSocial1" value="90" />
<param name="MoveAroundSocial2" value="90" />
<skill name="W_ShortRangeDDMagic" id="5393" level="2" />
<skill name="W_LongRangeDDMagic" id="5374" level="2" />
<skill name="selfbuff" id="4471" level="10" />
</parameters>
<race>BEAST</race>
<sex>MALE</sex>
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="2880.37628" hpRegen="8.5" mp="1674.8" mpRegen="3" />
<attack physical="894.75854" magical="611.00409" random="5" critical="4" accuracy="4.75" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="341.375" magical="249.80341" />
<speed>
<walk ground="30" />
<run ground="170" />
</speed>
<hit_time>240</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" />
<skill_list>
<skill id="4085" level="1" /> <!-- Critical Damage -->
<skill id="4095" level="1" /> <!-- Damage Shield -->
<skill id="4332" level="1" /> <!-- Mental Aegis -->
<skill id="4408" level="13" /> <!-- HP Increase (5x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="3" /> <!-- Beasts -->
<skill id="4471" level="10" /> <!-- NPC Anger -->
<skill id="5374" level="2" /> <!-- NPC(party) -Magic Range Long Range DD - Fire -->
<skill id="5393" level="2" /> <!-- NPC MP Burn -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<s_npc_prop_hp_rate>5</s_npc_prop_hp_rate>
<ai clanHelpRange="300" aggroRange="450" />
<collision>
<radius normal="14" />
<height normal="14.5" />
</collision>
</npc>
<npc id="18366" level="82" type="L2Monster" name="Witch Warder">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="90" />
<param name="MoveAroundSocial1" value="90" />
<param name="MoveAroundSocial2" value="90" />
<skill name="PhysicalSpecial" id="5334" level="3" />
<skill name="W_LongRangeDDMagic" id="5374" level="3" />
</parameters>
<race>BEAST</race>
<sex>MALE</sex>
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="2951.85588" hpRegen="8.5" mp="1743.0" mpRegen="3" />
<attack physical="931.81944" magical="636.31188" random="5" critical="4" accuracy="4.75" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="349.77477" magical="255.95" />
<speed>
<walk ground="30" />
<run ground="170" />
</speed>
<hit_time>240</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" />
<skill_list>
<skill id="4085" level="1" /> <!-- Critical Damage -->
<skill id="4095" level="1" /> <!-- Damage Shield -->
<skill id="4332" level="1" /> <!-- Mental Aegis -->
<skill id="4408" level="13" /> <!-- HP Increase (5x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="3" /> <!-- Beasts -->
<skill id="5334" level="3" /> <!-- NPC(party) - Physical Single Close Range Attack -->
<skill id="5374" level="3" /> <!-- NPC(party) -Magic Range Long Range DD - Fire -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<s_npc_prop_hp_rate>5</s_npc_prop_hp_rate>
<ai clanHelpRange="300" aggroRange="450" />
<collision>
<radius normal="14" />
<height normal="14.5" />
</collision>
</npc>
<npc id="18367" level="80" type="L2Monster" name="Prison Guard">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="80" />
<param name="MoveAroundSocial1" value="80" />
<param name="MoveAroundSocial2" value="119" />
</parameters>
<race>UNDEAD</race>
<sex>MALE</sex>
<equipment rhand="8217" /> <!-- Monster Only (Zombie Gate Guard Spear) -->
<acquire exp="8578" sp="962" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="2880.37628" hpRegen="8.5" mp="1674.8" mpRegen="3" />
<attack physical="894.75854" magical="611.00409" random="10" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="341.375" magical="249.80341" />
<speed>
<walk ground="33" />
<run ground="50" />
</speed>
<hit_time>430</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status />
<skill_list>
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="1" /> <!-- Undead -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai aggroRange="300" clanHelpRange="400" isAggressive="true">
<clan_list>
<clan>ORACLE</clan>
</clan_list>
</ai>
<collision>
<radius normal="17" />
<height normal="30.5" />
</collision>
</npc>
<npc id="18368" level="80" type="L2Monster" name="Prison Guard">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="80" />
<param name="MoveAroundSocial1" value="80" />
<param name="MoveAroundSocial2" value="119" />
<param name="IsAggressive" value="1" />
<param name="Aggressive_Time" value="7" />
<param name="Skill01_Target" value="3" />
<param name="Skill01_AttackSplash" value="1" />
<param name="Skill01_Check_Dist" value="1" />
<param name="Skill01_Dist_Max" value="150" />
<skill name="Skill01_ID" id="5360" level="3" />
</parameters>
<race>UNDEAD</race>
<sex>MALE</sex>
<equipment rhand="8217" /> <!-- Monster Only (Zombie Gate Guard Spear) -->
<acquire exp="15441" sp="3" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="3290" hpRegen="8.5" mp="1674.8" mpRegen="3" />
<attack physical="970.537548504614" magical="662.751329129412" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="341.375" magical="249.80341" />
<speed>
<walk ground="33" />
<run ground="160" />
</speed>
<hit_time>430</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" />
<skill_list>
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="1" /> <!-- Undead -->
<skill id="5360" level="3" /> <!-- NPC(party) - Physical Range Close Range Attack - Dark -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<ai aggroRange="300" clanHelpRange="400" isAggressive="true">
<clan_list>
<clan>ORACLE</clan>
</clan_list>
</ai>
<collision>
<radius normal="17" />
<height normal="30.5" />
</collision>
</npc>
<npc id="18369" level="82" type="L2Monster" name="Chromatic Crystalline Golem">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="126" />
<param name="MoveAroundSocial1" value="126" />
<param name="MoveAroundSocial2" value="126" />
<param name="IsAggressive" value="1" />
<param name="Aggressive_Time" value="0" />
<param name="Skill01_Target" value="3" />
<param name="Skill01_AttackSplash" value="1" />
<skill name="Skill01_ID" id="4101" level="9" />
</parameters>
<race>CONSTRUCT</race>
<sex>MALE</sex>
<acquire exp="16753" sp="4" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="3643" hpRegen="8.5" mp="1743.0" mpRegen="3" />
<attack physical="1055.28566004965" magical="720.623302603812" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="349.77477" magical="255.95" />
<speed>
<walk ground="54" />
<run ground="170" />
</speed>
<hit_time>340</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4101" level="9" /> <!-- NPC Spinning Slash -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<ai type="BALANCED" aggroRange="450" clanHelpRange="500" isAggressive="true">
<clan_list>
<clan>ORACLE</clan>
</clan_list>
</ai>
<collision>
<radius normal="34" />
<height normal="47" />
</collision>
</npc>
<npc id="18370" level="82" type="L2Monster" name="Chromatic Crystalline Golem">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="126" />
<param name="MoveAroundSocial1" value="126" />
<param name="MoveAroundSocial2" value="126" />
<param name="IsAggressive" value="1" />
<param name="Aggressive_Time" value="0" />
<param name="AttackRange" value="2" />
<param name="Skill01_MainAttack" value="1" />
<param name="Skill02_AttackSplash" value="1" />
<skill name="Skill01_ID" id="4597" level="10" />
<skill name="Skill02_ID" id="4477" level="10" />
</parameters>
<race>CONSTRUCT</race>
<sex>MALE</sex>
<acquire exp="15381" sp="3" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="3643" hpRegen="8.5" mp="1743.0" mpRegen="3" />
<attack physical="1055.28566004965" magical="720.623302603812" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="349.77477" magical="255.95" />
<speed>
<walk ground="54" />
<run ground="170" />
</speed>
<hit_time>340</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
<skill id="4477" level="10" /> <!-- NPC Frost Wall -->
<skill id="4597" level="10" /> <!-- Bleed -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<ai type="BALANCED" aggroRange="450" clanHelpRange="500" isAggressive="true">
<clan_list>
<clan>ORACLE</clan>
</clan_list>
</ai>
<collision>
<radius normal="34" />
<height normal="47" />
</collision>
</npc>
<npc id="18371" level="82" type="L2Monster" name="Beleth's Sample">
<!-- Confirmed CT2.5 -->
<race>UNDEAD</race>
<sex>MALE</sex>
<equipment rhand="8217" /> <!-- Monster Only (Zombie Gate Guard Spear) -->
<acquire exp="13855" sp="3" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="3643" hpRegen="8.5" mp="1743.0" mpRegen="3" />
<attack physical="1055.28566004965" magical="720.623302603812" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="349.77477" magical="255.95" />
<speed>
<walk ground="33" />
<run ground="50" />
</speed>
<hit_time>430</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" randomWalk="false" />
<skill_list>
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="1" /> <!-- Undead -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<ai type="BALANCED" clanHelpRange="300" aggroRange="300">
<clan_list>
<clan>ORACLE</clan>
</clan_list>
</ai>
<collision>
<radius normal="17" />
<height normal="30.5" />
</collision>
</npc>
<npc id="18372" level="82" type="L2Monster" name="Beleth's Sample">
<!-- Confirmed CT2.5 -->
<race>UNDEAD</race>
<sex>MALE</sex>
<equipment rhand="123" /> <!-- Saber -->
<acquire exp="13855" sp="3" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="3643" hpRegen="8.5" mp="1743.0" mpRegen="3" />
<attack physical="1055.28566004965" magical="720.623302603812" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="349.77477" magical="255.95" />
<speed>
<walk ground="36" />
<run ground="180" />
</speed>
<hit_time>430</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" randomWalk="false" />
<skill_list>
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="1" /> <!-- Undead -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<ai type="BALANCED" clanHelpRange="300" aggroRange="300">
<clan_list>
<clan>ORACLE</clan>
</clan_list>
</ai>
<collision>
<radius normal="11" />
<height normal="24.6" />
</collision>
</npc>
<npc id="18373" level="82" type="L2Monster" name="Beleth's Sample">
<!-- Confirmed CT2.5 -->
<race>UNDEAD</race>
<sex>MALE</sex>
<acquire exp="13855" sp="3" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="3643" hpRegen="8.5" mp="1743.0" mpRegen="3" />
<attack physical="1055.28566004965" magical="720.623302603812" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="349.77477" magical="255.95" />
<speed>
<walk ground="38" />
<run ground="200" />
</speed>
<hit_time>430</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" randomWalk="false" />
<skill_list>
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="1" /> <!-- Undead -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<ai type="BALANCED" clanHelpRange="300" aggroRange="300">
<clan_list>
<clan>ORACLE</clan>
</clan_list>
</ai>
<collision>
<radius normal="17" />
<height normal="22.3" />
</collision>
</npc>
<npc id="18374" level="82" type="L2Monster" name="Beleth's Sample">
<!-- Confirmed CT2.5 -->
<race>UNDEAD</race>
<sex>MALE</sex>
<equipment rhand="8215" /> <!-- Monster Only (Zombie Enlisted Man Sword) -->
<acquire exp="13855" sp="3" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="3643" hpRegen="8.5" mp="1743.0" mpRegen="3" />
<attack physical="1055.28566004965" magical="720.623302603812" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="349.77477" magical="255.95" />
<speed>
<walk ground="38" />
<run ground="200" />
</speed>
<hit_time>430</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" randomWalk="false" />
<skill_list>
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="1" /> <!-- Undead -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<ai type="BALANCED" clanHelpRange="300" aggroRange="300">
<clan_list>
<clan>ORACLE</clan>
</clan_list>
</ai>
<collision>
<radius normal="17" />
<height normal="22.3" />
</collision>
</npc>
<npc id="18375" level="82" type="L2Monster" name="Beleth's Sample">
<!-- Confirmed CT2.5 -->
<race>UNDEAD</race>
<sex>MALE</sex>
<equipment rhand="946" lhand="945" /> <!-- Skeleton Dagger / Skeleton Buckler -->
<acquire exp="13855" sp="3" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="3643" hpRegen="8.5" mp="1743.0" mpRegen="3" />
<attack physical="1055.28566004965" magical="720.623302603812" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="349.77477" magical="255.95" />
<speed>
<walk ground="80" />
<run ground="15" />
</speed>
<hit_time>520</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" randomWalk="false" />
<skill_list>
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="1" /> <!-- Undead -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<ai type="BALANCED" clanHelpRange="300" aggroRange="300">
<clan_list>
<clan>ORACLE</clan>
</clan_list>
</ai>
<collision>
<radius normal="11" />
<height normal="28.5" />
</collision>
</npc>
<npc id="18376" level="82" type="L2Monster" name="Beleth's Sample">
<!-- Confirmed CT2.5 -->
<race>DEMONIC</race>
<sex>MALE</sex>
<equipment rhand="205" /> <!-- Ghoul's Staff -->
<acquire exp="13855" sp="3" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="3643" hpRegen="8.5" mp="1743.0" mpRegen="3" />
<attack physical="1055.28566004965" magical="720.623302603812" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="349.77477" magical="255.95" />
<speed>
<walk ground="70" />
<run ground="155" />
</speed>
<hit_time>740</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" randomWalk="false" />
<skill_list>
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="9" /> <!-- Demons -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<ai type="BALANCED" clanHelpRange="300" aggroRange="300">
<clan_list>
<clan>ORACLE</clan>
</clan_list>
</ai>
<collision>
<radius normal="12" />
<height normal="40" />
</collision>
</npc>
<npc id="18377" level="82" type="L2Monster" name="Beleth's Sample">
<!-- Confirmed CT2.5 -->
<race>UNDEAD</race>
<sex>MALE</sex>
<equipment rhand="150" lhand="103" /> <!-- Elemental Sword / Tower Shield -->
<acquire exp="13855" sp="3" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="3643" hpRegen="8.5" mp="1743.0" mpRegen="3" />
<attack physical="1055.28566004965" magical="720.623302603812" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="349.77477" magical="255.95" />
<speed>
<walk ground="40" />
<run ground="160" />
</speed>
<hit_time>170</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" randomWalk="false" />
<skill_list>
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="1" /> <!-- Undead -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<ai type="BALANCED" clanHelpRange="300" aggroRange="300">
<clan_list>
<clan>ORACLE</clan>
</clan_list>
</ai>
<collision>
<radius normal="10" />
<height normal="25" />
</collision>
</npc>
<npc id="18378" level="78" type="L2Npc" name="Trap">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="show_created" value="0" />
<param name="show_detected" value="0" />
<param name="show_activated" value="0" />
<param name="show_step_in" value="0" />
<param name="show_step_out" value="0" />
<param name="show_defused" value="0" />
<param name="IsDetected" value="0" />
<param name="IsDefused" value="0" />
</parameters>
<race>CONSTRUCT</race>
<sex>ETC</sex>
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="2802.89989" hpRegen="8.5" mp="1607.4" mpRegen="3" />
<attack physical="855.81387" magical="584.40994" random="10" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="332.70061" magical="243.45587" />
<speed>
<walk ground="1" />
<run ground="160" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status />
<skill_list>
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<ai type="MAGE" clanHelpRange="300" aggroRange="300" />
<collision>
<radius normal="19" />
<height normal="13" />
</collision>
</npc>
<npc id="18379" level="78" type="L2Npc" name="Trap">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="show_created" value="0" />
<param name="show_detected" value="1" />
<param name="show_activated" value="0" />
<param name="show_step_in" value="1" />
<param name="show_step_out" value="0" />
<param name="show_defused" value="0" />
<param name="IsDetected" value="1" />
<param name="IsDefused" value="1" />
<skill name="trap_skill" id="5422" level="9" />
</parameters>
<race>CONSTRUCT</race>
<sex>ETC</sex>
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="2802.89989" hpRegen="8.5" mp="1607.4" mpRegen="3" />
<attack physical="855.81387" magical="584.40994" random="10" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="332.70061" magical="243.45587" />
<speed>
<walk ground="1" />
<run ground="160" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status />
<skill_list>
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
<skill id="5422" level="9" /> <!-- Flame -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<ai type="BALANCED" clanHelpRange="300" aggroRange="300" />
<collision>
<radius normal="30" />
<height normal="13" />
</collision>
</npc>
<npc id="18380" level="78" type="L2Npc" name="Trap">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="show_created" value="0" />
<param name="show_detected" value="1" />
<param name="show_activated" value="0" />
<param name="show_step_in" value="1" />
<param name="show_step_out" value="0" />
<param name="show_defused" value="0" />
<param name="IsDetected" value="1" />
<param name="IsDefused" value="1" />
<skill name="trap_skill" id="5422" level="9" />
</parameters>
<race>CONSTRUCT</race>
<sex>ETC</sex>
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="2802.89989" hpRegen="8.5" mp="1607.4" mpRegen="3" />
<attack physical="855.81387" magical="584.40994" random="10" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="332.70061" magical="243.45587" />
<speed>
<walk ground="1" />
<run ground="160" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status />
<skill_list>
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
<skill id="5422" level="9" /> <!-- Flame -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<ai type="BALANCED" clanHelpRange="300" aggroRange="300" />
<collision>
<radius normal="30" />
<height normal="13" />
</collision>
</npc>
<npc id="18381" level="78" type="L2Npc" name="Trap">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="show_created" value="0" />
<param name="show_detected" value="1" />
<param name="show_activated" value="0" />
<param name="show_step_in" value="1" />
<param name="show_step_out" value="0" />
<param name="show_defused" value="0" />
<param name="IsDetected" value="1" />
<param name="IsDefused" value="1" />
<skill name="trap_skill" id="5422" level="9" />
</parameters>
<race>CONSTRUCT</race>
<sex>ETC</sex>
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="2802.89989" hpRegen="8.5" mp="1607.4" mpRegen="3" />
<attack physical="855.81387" magical="584.40994" random="10" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="332.70061" magical="243.45587" />
<speed>
<walk ground="1" />
<run ground="160" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status />
<skill_list>
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
<skill id="5422" level="9" /> <!-- Flame -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<ai type="BALANCED" clanHelpRange="300" aggroRange="300" />
<collision>
<radius normal="30" />
<height normal="13" />
</collision>
</npc>
<npc id="18382" level="78" type="L2Npc" name="Trap">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="show_created" value="0" />
<param name="show_detected" value="1" />
<param name="show_activated" value="0" />
<param name="show_step_in" value="1" />
<param name="show_step_out" value="0" />
<param name="show_defused" value="0" />
<param name="IsDetected" value="1" />
<param name="IsDefused" value="1" />
<skill name="trap_skill" id="5422" level="9" />
</parameters>
<race>CONSTRUCT</race>
<sex>ETC</sex>
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="2802.89989" hpRegen="8.5" mp="1607.4" mpRegen="3" />
<attack physical="855.81387" magical="584.40994" random="10" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="332.70061" magical="243.45587" />
<speed>
<walk ground="1" />
<run ground="160" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status />
<skill_list>
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
<skill id="5422" level="9" /> <!-- Flame -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<ai type="BALANCED" clanHelpRange="300" aggroRange="300" />
<collision>
<radius normal="30" />
<height normal="13" />
</collision>
</npc>
<npc id="18383" level="78" type="L2Npc" name="Trap">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="show_created" value="0" />
<param name="show_detected" value="1" />
<param name="show_activated" value="0" />
<param name="show_step_in" value="1" />
<param name="show_step_out" value="0" />
<param name="show_defused" value="0" />
<param name="IsDetected" value="1" />
<param name="IsDefused" value="1" />
<skill name="trap_skill" id="5422" level="9" />
</parameters>
<race>CONSTRUCT</race>
<sex>ETC</sex>
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="2802.89989" hpRegen="8.5" mp="1607.4" mpRegen="3" />
<attack physical="855.81387" magical="584.40994" random="10" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="332.70061" magical="243.45587" />
<speed>
<walk ground="1" />
<run ground="160" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status />
<skill_list>
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
<skill id="5422" level="9" /> <!-- Flame -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<ai type="BALANCED" clanHelpRange="300" aggroRange="300" />
<collision>
<radius normal="30" />
<height normal="13" />
</collision>
</npc>
<npc id="18384" level="78" type="L2Npc" name="Trap">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="show_created" value="0" />
<param name="show_detected" value="1" />
<param name="show_activated" value="0" />
<param name="show_step_in" value="1" />
<param name="show_step_out" value="0" />
<param name="show_defused" value="0" />
<param name="IsDetected" value="1" />
<param name="IsDefused" value="1" />
<skill name="trap_skill" id="5422" level="9" />
</parameters>
<race>CONSTRUCT</race>
<sex>ETC</sex>
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="2802.89989" hpRegen="8.5" mp="1607.4" mpRegen="3" />
<attack physical="855.81387" magical="584.40994" random="10" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="332.70061" magical="243.45587" />
<speed>
<walk ground="1" />
<run ground="160" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status />
<skill_list>
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
<skill id="5422" level="9" /> <!-- Flame -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<ai type="BALANCED" clanHelpRange="300" aggroRange="300" />
<collision>
<radius normal="30" />
<height normal="13" />
</collision>
</npc>
<npc id="18385" level="78" type="L2Npc" name="Trap">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="show_created" value="0" />
<param name="show_detected" value="1" />
<param name="show_activated" value="0" />
<param name="show_step_in" value="1" />
<param name="show_step_out" value="0" />
<param name="show_defused" value="0" />
<param name="IsDetected" value="1" />
<param name="IsDefused" value="1" />
<skill name="trap_skill" id="5422" level="9" />
</parameters>
<race>CONSTRUCT</race>
<sex>ETC</sex>
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="2802.89989" hpRegen="8.5" mp="1607.4" mpRegen="3" />
<attack physical="855.81387" magical="584.40994" random="10" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="332.70061" magical="243.45587" />
<speed>
<walk ground="1" />
<run ground="160" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status />
<skill_list>
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
<skill id="5422" level="9" /> <!-- Flame -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<ai type="BALANCED" clanHelpRange="300" aggroRange="300" />
<collision>
<radius normal="30" />
<height normal="13" />
</collision>
</npc>
<npc id="18386" level="78" type="L2Npc" name="Trap">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="show_created" value="0" />
<param name="show_detected" value="1" />
<param name="show_activated" value="0" />
<param name="show_step_in" value="1" />
<param name="show_step_out" value="0" />
<param name="show_defused" value="0" />
<param name="IsDetected" value="1" />
<param name="IsDefused" value="1" />
<skill name="trap_skill" id="5422" level="9" />
</parameters>
<race>CONSTRUCT</race>
<sex>ETC</sex>
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="2802.89989" hpRegen="8.5" mp="1607.4" mpRegen="3" />
<attack physical="855.81387" magical="584.40994" random="10" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="332.70061" magical="243.45587" />
<speed>
<walk ground="1" />
<run ground="160" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status />
<skill_list>
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
<skill id="5422" level="9" /> <!-- Flame -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<ai type="BALANCED" clanHelpRange="300" aggroRange="300" />
<collision>
<radius normal="30" />
<height normal="13" />
</collision>
</npc>
<npc id="18387" level="78" type="L2Npc" name="Trap">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="show_created" value="0" />
<param name="show_detected" value="0" />
<param name="show_activated" value="0" />
<param name="show_step_in" value="0" />
<param name="show_step_out" value="0" />
<param name="show_defused" value="0" />
<param name="IsDetected" value="0" />
<param name="IsDefused" value="0" />
<skill name="trap_skill1" id="5423" level="9" />
<skill name="trap_skill2" id="5424" level="9" />
</parameters>
<race>CONSTRUCT</race>
<sex>ETC</sex>
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="2802.89989" hpRegen="8.5" mp="1607.4" mpRegen="3" />
<attack physical="855.81387" magical="584.40994" random="10" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="332.70061" magical="243.45587" />
<speed>
<walk ground="1" />
<run ground="160" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status />
<skill_list>
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
<skill id="5423" level="9" /> <!-- Poison -->
<skill id="5424" level="9" /> <!-- Bleed -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<ai type="BALANCED" clanHelpRange="300" aggroRange="300" />
<collision>
<radius normal="30" />
<height normal="13" />
</collision>
</npc>
<npc id="18388" level="78" type="L2Npc" name="Trap">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="show_created" value="0" />
<param name="show_detected" value="0" />
<param name="show_activated" value="0" />
<param name="show_step_in" value="0" />
<param name="show_step_out" value="0" />
<param name="show_defused" value="0" />
<param name="IsDetected" value="0" />
<param name="IsDefused" value="0" />
<skill name="trap_skill1" id="5423" level="9" />
<skill name="trap_skill2" id="5424" level="9" />
</parameters>
<race>CONSTRUCT</race>
<sex>ETC</sex>
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="2802.89989" hpRegen="8.5" mp="1607.4" mpRegen="3" />
<attack physical="855.81387" magical="584.40994" random="10" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="332.70061" magical="243.45587" />
<speed>
<walk ground="1" />
<run ground="160" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status />
<skill_list>
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
<skill id="5423" level="9" /> <!-- Poison -->
<skill id="5424" level="9" /> <!-- Bleed -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<ai type="BALANCED" clanHelpRange="300" aggroRange="300" />
<collision>
<radius normal="30" />
<height normal="13" />
</collision>
</npc>
<npc id="18389" level="78" type="L2Npc" name="Trap">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="show_created" value="0" />
<param name="show_detected" value="0" />
<param name="show_activated" value="0" />
<param name="show_step_in" value="0" />
<param name="show_step_out" value="0" />
<param name="show_defused" value="0" />
<param name="IsDetected" value="0" />
<param name="IsDefused" value="0" />
<skill name="trap_skill1" id="5423" level="9" />
<skill name="trap_skill2" id="5424" level="9" />
</parameters>
<race>CONSTRUCT</race>
<sex>ETC</sex>
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="2802.89989" hpRegen="8.5" mp="1607.4" mpRegen="3" />
<attack physical="855.81387" magical="584.40994" random="10" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="332.70061" magical="243.45587" />
<speed>
<walk ground="1" />
<run ground="160" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status />
<skill_list>
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
<skill id="5423" level="9" /> <!-- Poison -->
<skill id="5424" level="9" /> <!-- Bleed -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<ai type="BALANCED" clanHelpRange="300" aggroRange="300" />
<collision>
<radius normal="30" />
<height normal="13" />
</collision>
</npc>
<npc id="18390" level="78" type="L2Npc" name="Trap">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="show_created" value="0" />
<param name="show_detected" value="0" />
<param name="show_activated" value="0" />
<param name="show_step_in" value="0" />
<param name="show_step_out" value="0" />
<param name="show_defused" value="0" />
<param name="IsDetected" value="0" />
<param name="IsDefused" value="0" />
<skill name="trap_skill1" id="5423" level="9" />
<skill name="trap_skill2" id="5424" level="9" />
</parameters>
<race>CONSTRUCT</race>
<sex>ETC</sex>
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="2802.89989" hpRegen="8.5" mp="1607.4" mpRegen="3" />
<attack physical="855.81387" magical="584.40994" random="10" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="332.70061" magical="243.45587" />
<speed>
<walk ground="1" />
<run ground="160" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status />
<skill_list>
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
<skill id="5423" level="9" /> <!-- Poison -->
<skill id="5424" level="9" /> <!-- Bleed -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<ai type="BALANCED" clanHelpRange="300" aggroRange="300" />
<collision>
<radius normal="30" />
<height normal="13" />
</collision>
</npc>
<npc id="18391" level="78" type="L2Npc" name="Trap">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="show_created" value="0" />
<param name="show_detected" value="0" />
<param name="show_activated" value="0" />
<param name="show_step_in" value="0" />
<param name="show_step_out" value="0" />
<param name="show_defused" value="0" />
<param name="IsDetected" value="0" />
<param name="IsDefused" value="0" />
<skill name="trap_skill1" id="5423" level="9" />
<skill name="trap_skill2" id="5424" level="9" />
</parameters>
<race>CONSTRUCT</race>
<sex>ETC</sex>
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="2802.89989" hpRegen="8.5" mp="1607.4" mpRegen="3" />
<attack physical="855.81387" magical="584.40994" random="10" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="332.70061" magical="243.45587" />
<speed>
<walk ground="1" />
<run ground="160" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status />
<skill_list>
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
<skill id="5423" level="9" /> <!-- Poison -->
<skill id="5424" level="9" /> <!-- Bleed -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<ai type="BALANCED" clanHelpRange="300" aggroRange="300" />
<collision>
<radius normal="30" />
<height normal="13" />
</collision>
</npc>
<npc id="18392" level="78" type="L2Npc" name="Trap">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="show_created" value="0" />
<param name="show_detected" value="0" />
<param name="show_activated" value="0" />
<param name="show_step_in" value="0" />
<param name="show_step_out" value="0" />
<param name="show_defused" value="0" />
<param name="IsDetected" value="0" />
<param name="IsDefused" value="0" />
<skill name="trap_skill1" id="5423" level="9" />
<skill name="trap_skill2" id="5424" level="9" />
</parameters>
<race>CONSTRUCT</race>
<sex>ETC</sex>
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="2802.89989" hpRegen="8.5" mp="1607.4" mpRegen="3" />
<attack physical="855.81387" magical="584.40994" random="10" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="332.70061" magical="243.45587" />
<speed>
<walk ground="1" />
<run ground="160" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status />
<skill_list>
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
<skill id="5423" level="9" /> <!-- Poison -->
<skill id="5424" level="9" /> <!-- Bleed -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<ai type="BALANCED" clanHelpRange="300" aggroRange="300" />
<collision>
<radius normal="30" />
<height normal="13" />
</collision>
</npc>
<npc id="18393" level="78" type="L2Npc" name="Trap">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="show_created" value="0" />
<param name="show_detected" value="0" />
<param name="show_activated" value="0" />
<param name="show_step_in" value="0" />
<param name="show_step_out" value="0" />
<param name="show_defused" value="0" />
<param name="IsDetected" value="0" />
<param name="IsDefused" value="0" />
<skill name="trap_skill1" id="5423" level="9" />
<skill name="trap_skill2" id="5424" level="9" />
</parameters>
<race>CONSTRUCT</race>
<sex>ETC</sex>
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="2802.89989" hpRegen="8.5" mp="1607.4" mpRegen="3" />
<attack physical="855.81387" magical="584.40994" random="10" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="332.70061" magical="243.45587" />
<speed>
<walk ground="1" />
<run ground="160" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status />
<skill_list>
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
<skill id="5423" level="9" /> <!-- Poison -->
<skill id="5424" level="9" /> <!-- Bleed -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<ai type="BALANCED" clanHelpRange="300" aggroRange="300" />
<collision>
<radius normal="30" />
<height normal="13" />
</collision>
</npc>
<npc id="18394" level="78" type="L2Npc" name="Trap">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="show_created" value="0" />
<param name="show_detected" value="0" />
<param name="show_activated" value="0" />
<param name="show_step_in" value="0" />
<param name="show_step_out" value="0" />
<param name="show_defused" value="0" />
<param name="IsDetected" value="0" />
<param name="IsDefused" value="0" />
<skill name="trap_skill1" id="5423" level="9" />
<skill name="trap_skill2" id="5424" level="9" />
</parameters>
<race>CONSTRUCT</race>
<sex>ETC</sex>
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="2802.89989" hpRegen="8.5" mp="1607.4" mpRegen="3" />
<attack physical="855.81387" magical="584.40994" random="10" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="332.70061" magical="243.45587" />
<speed>
<walk ground="1" />
<run ground="160" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status />
<skill_list>
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
<skill id="5423" level="9" /> <!-- Poison -->
<skill id="5424" level="9" /> <!-- Bleed -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<ai type="BALANCED" clanHelpRange="300" aggroRange="300" />
<collision>
<radius normal="30" />
<height normal="13" />
</collision>
</npc>
<npc id="18395" level="78" type="L2Npc" name="Trap">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="show_created" value="0" />
<param name="show_detected" value="0" />
<param name="show_activated" value="0" />
<param name="show_step_in" value="0" />
<param name="show_step_out" value="0" />
<param name="show_defused" value="0" />
<param name="IsDetected" value="0" />
<param name="IsDefused" value="0" />
<skill name="trap_skill1" id="5423" level="9" />
<skill name="trap_skill2" id="5424" level="9" />
</parameters>
<race>CONSTRUCT</race>
<sex>ETC</sex>
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="2802.89989" hpRegen="8.5" mp="1607.4" mpRegen="3" />
<attack physical="855.81387" magical="584.40994" random="10" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="332.70061" magical="243.45587" />
<speed>
<walk ground="1" />
<run ground="160" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status />
<skill_list>
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
<skill id="5423" level="9" /> <!-- Poison -->
<skill id="5424" level="9" /> <!-- Bleed -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<ai type="BALANCED" clanHelpRange="300" aggroRange="300" />
<collision>
<radius normal="30" />
<height normal="13" />
</collision>
</npc>
<npc id="18396" level="78" type="L2Npc" name="Trap">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="show_created" value="0" />
<param name="show_detected" value="0" />
<param name="show_activated" value="0" />
<param name="show_step_in" value="0" />
<param name="show_step_out" value="0" />
<param name="show_defused" value="0" />
<param name="IsDetected" value="0" />
<param name="IsDefused" value="0" />
<skill name="trap_skill1" id="5423" level="9" />
<skill name="trap_skill2" id="5424" level="9" />
</parameters>
<race>CONSTRUCT</race>
<sex>ETC</sex>
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="2802.89989" hpRegen="8.5" mp="1607.4" mpRegen="3" />
<attack physical="855.81387" magical="584.40994" random="10" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="332.70061" magical="243.45587" />
<speed>
<walk ground="1" />
<run ground="160" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status />
<skill_list>
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
<skill id="5423" level="9" /> <!-- Poison -->
<skill id="5424" level="9" /> <!-- Bleed -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<ai type="BALANCED" clanHelpRange="300" aggroRange="300" />
<collision>
<radius normal="30" />
<height normal="13" />
</collision>
</npc>
<npc id="18397" level="78" type="L2Npc" name="Trap">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="show_created" value="0" />
<param name="show_detected" value="0" />
<param name="show_activated" value="0" />
<param name="show_step_in" value="0" />
<param name="show_step_out" value="0" />
<param name="show_defused" value="0" />
<param name="IsDetected" value="0" />
<param name="IsDefused" value="0" />
<skill name="trap_skill1" id="5423" level="9" />
<skill name="trap_skill2" id="5424" level="9" />
</parameters>
<race>CONSTRUCT</race>
<sex>ETC</sex>
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="2802.89989" hpRegen="8.5" mp="1607.4" mpRegen="3" />
<attack physical="855.81387" magical="584.40994" random="10" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="332.70061" magical="243.45587" />
<speed>
<walk ground="1" />
<run ground="160" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status />
<skill_list>
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
<skill id="5423" level="9" /> <!-- Poison -->
<skill id="5424" level="9" /> <!-- Bleed -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<ai type="BALANCED" clanHelpRange="300" aggroRange="300" />
<collision>
<radius normal="30" />
<height normal="13" />
</collision>
</npc>
<npc id="18398" level="78" type="L2Npc" name="Trap">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="show_created" value="0" />
<param name="show_detected" value="0" />
<param name="show_activated" value="0" />
<param name="show_step_in" value="0" />
<param name="show_step_out" value="0" />
<param name="show_defused" value="0" />
<param name="IsDetected" value="0" />
<param name="IsDefused" value="0" />
<skill name="trap_skill1" id="5423" level="9" />
<skill name="trap_skill2" id="5424" level="9" />
</parameters>
<race>CONSTRUCT</race>
<sex>ETC</sex>
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="2802.89989" hpRegen="8.5" mp="1607.4" mpRegen="3" />
<attack physical="855.81387" magical="584.40994" random="10" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="332.70061" magical="243.45587" />
<speed>
<walk ground="1" />
<run ground="160" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status />
<skill_list>
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
<skill id="5423" level="9" /> <!-- Poison -->
<skill id="5424" level="9" /> <!-- Bleed -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<ai type="BALANCED" clanHelpRange="300" aggroRange="300" />
<collision>
<radius normal="30" />
<height normal="13" />
</collision>
</npc>
<npc id="18399" level="78" type="L2Npc" name="Trap">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="show_created" value="0" />
<param name="show_detected" value="0" />
<param name="show_activated" value="0" />
<param name="show_step_in" value="0" />
<param name="show_step_out" value="0" />
<param name="show_defused" value="0" />
<param name="IsDetected" value="0" />
<param name="IsDefused" value="0" />
<skill name="trap_skill1" id="5423" level="9" />
<skill name="trap_skill2" id="5424" level="9" />
</parameters>
<race>CONSTRUCT</race>
<sex>ETC</sex>
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="2802.89989" hpRegen="8.5" mp="1607.4" mpRegen="3" />
<attack physical="855.81387" magical="584.40994" random="10" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="332.70061" magical="243.45587" />
<speed>
<walk ground="1" />
<run ground="160" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status />
<skill_list>
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
<skill id="5423" level="9" /> <!-- Poison -->
<skill id="5424" level="9" /> <!-- Bleed -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<ai type="BALANCED" clanHelpRange="300" aggroRange="300" />
<collision>
<radius normal="30" />
<height normal="13" />
</collision>
</npc>
</list>