Files
l2j_mobius/trunk/dist/game/data/stats/npcs/13300-13399.xml
2016-06-12 01:34:09 +00:00

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XML

<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/npcs.xsd">
<npc id="13300" level="85" type="L2Monster" name="Wise Retainer of Lights" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>CONSTRUCT</race>
<sex>ETC</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="1" hpRegen="1" mp="1" mpRegen="1" />
<speed>
<walk ground="1" />
<run ground="1" />
</speed>
<attack physical="1" magical="1" critical="4" attackSpeed="253" range="0" type="FIST" distance="0" width="0" random="0" accuracy="4.75" />
<defence physical="1" magical="1" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" undying="false" />
<skill_list>
<skill id="4416" level="2" /> <!-- Magic Creatures -->
<skill id="4390" level="1" /> <!-- NPC Abnormal Immunity -->
<skill id="1719" level="1" /> <!-- Wise Retainer's Price -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
</skill_list>
<collision>
<radius normal="30" />
<height normal="13" />
</collision>
</npc>
<npc id="13301" level="85" type="L2Monster" name="Symbol of Lakcis" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>CONSTRUCT</race>
<sex>ETC</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="1" hpRegen="1" mp="1" mpRegen="1" />
<speed>
<walk ground="1" />
<run ground="1" />
</speed>
<attack physical="1" magical="1" critical="4" attackSpeed="253" range="0" type="FIST" distance="0" width="0" random="0" accuracy="4.75" />
<defence physical="1" magical="1" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" undying="false" />
<skill_list>
<skill id="4416" level="2" /> <!-- Magic Creatures -->
<skill id="4390" level="1" /> <!-- NPC Abnormal Immunity -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
</skill_list>
<collision>
<radius normal="30" />
<height normal="13" />
</collision>
</npc>
<npc id="13302" level="85" type="Doppelganger" name="Incarnation" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<skill name="Skill01_ID" id="10550" level="1" />
<skill name="Skill02_ID" id="10551" level="1" />
</parameters>
<race>ETC</race>
<sex>ETC</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="2634" hpRegen="8.5" mp="974" mpRegen="3" />
<speed>
<walk ground="50" />
<run ground="131" />
</speed>
<attack physical="890.6666667" magical="247" critical="16" attackSpeed="623" range="40" type="FIST" distance="0" width="0" random="0" accuracy="4.75" />
<defence physical="1120.6" magical="581.85" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" />
</attribute>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="true" hasSummoner="true" talkable="false" undying="false" />
<skill_list>
<skill id="4416" level="19" /> <!-- Others -->
<skill id="4390" level="1" /> <!-- NPC Abnormal Immunity -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="10550" level="1" /> <!-- Illusion Strike -->
<skill id="10551" level="1" /> <!-- Illusion Trick -->
</skill_list>
<collision>
<radius normal="8.5" />
<height normal="25" />
</collision>
</npc>
<npc id="13303" level="90" type="Doppelganger" name="Incarnation" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<skill name="Skill01_ID" id="10550" level="2" />
<skill name="Skill02_ID" id="10551" level="2" />
</parameters>
<race>ETC</race>
<sex>ETC</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="2855" hpRegen="8.5" mp="1054" mpRegen="3" />
<speed>
<walk ground="50" />
<run ground="131" />
</speed>
<attack physical="1076.566667" magical="301" critical="16" attackSpeed="623" range="40" type="FIST" distance="0" width="0" random="0" accuracy="4.75" />
<defence physical="1236.65" magical="658.8" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" />
</attribute>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="true" hasSummoner="true" talkable="false" undying="false" />
<skill_list>
<skill id="4416" level="19" /> <!-- Others -->
<skill id="4390" level="1" /> <!-- NPC Abnormal Immunity -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="10550" level="2" /> <!-- Illusion Strike -->
<skill id="10551" level="2" /> <!-- Illusion Trick -->
</skill_list>
<collision>
<radius normal="8.5" />
<height normal="25" />
</collision>
</npc>
<npc id="13304" level="95" type="Doppelganger" name="Incarnation" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<skill name="Skill01_ID" id="10550" level="3" />
<skill name="Skill02_ID" id="10551" level="3" />
</parameters>
<race>ETC</race>
<sex>ETC</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="3083" hpRegen="8.5" mp="1136" mpRegen="3" />
<speed>
<walk ground="50" />
<run ground="131" />
</speed>
<attack physical="1320.9" magical="366" critical="16" attackSpeed="623" range="40" type="FIST" distance="0" width="0" random="0" accuracy="4.75" />
<defence physical="1364.85" magical="745.2" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" />
</attribute>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="true" hasSummoner="true" talkable="false" undying="false" />
<skill_list>
<skill id="4416" level="19" /> <!-- Others -->
<skill id="4390" level="1" /> <!-- NPC Abnormal Immunity -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="10550" level="3" /> <!-- Illusion Strike -->
<skill id="10551" level="3" /> <!-- Illusion Trick -->
</skill_list>
<collision>
<radius normal="8.5" />
<height normal="25" />
</collision>
</npc>
<npc id="13305" level="97" type="Doppelganger" name="Incarnation" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<skill name="Skill01_ID" id="10550" level="4" />
<skill name="Skill02_ID" id="10551" level="4" />
</parameters>
<race>ETC</race>
<sex>ETC</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="3176" hpRegen="8.5" mp="1169" mpRegen="3" />
<speed>
<walk ground="50" />
<run ground="131" />
</speed>
<attack physical="1487.133333" magical="396" critical="16" attackSpeed="623" range="40" type="FIST" distance="0" width="0" random="0" accuracy="4.75" />
<defence physical="1419.5" magical="783" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" />
</attribute>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="true" hasSummoner="true" talkable="false" undying="false" />
<skill_list>
<skill id="4416" level="19" /> <!-- Others -->
<skill id="4390" level="1" /> <!-- NPC Abnormal Immunity -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="10550" level="4" /> <!-- Illusion Strike -->
<skill id="10551" level="4" /> <!-- Illusion Trick -->
</skill_list>
<collision>
<radius normal="8.5" />
<height normal="25" />
</collision>
</npc>
<npc id="13306" level="85" type="L2Npc" name="Damaged Area" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="skill_delay" value="2" />
<param name="despawn_time" value="7" />
<skill name="union_skill" id="11245" level="1" />
</parameters>
<race>CONSTRUCT</race>
<sex>MALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="4234" hpRegen="8.5" mp="1846" mpRegen="3" />
<speed>
<walk ground="1" />
<run ground="20" />
</speed>
<attack physical="1188.87259499001" magical="811.84586495282" critical="4" attackSpeed="253" range="40" type="SWORD" distance="80" width="120" random="10" accuracy="5" />
<defence physical="361.78814" magical="264.74086" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" targetable="false" showName="false" />
<skill_list>
<skill id="4416" level="2" /> <!-- Magic Creatures -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
</skill_list>
<ai aggroRange="300" isAggressive="true" />
<collision>
<radius normal="10" />
<height normal="22.5" />
</collision>
</npc>
<npc id="13307" level="85" type="L2Npc" name="Ant Hell" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="skill_delay" value="2" />
<param name="despawn_time" value="7" />
<skill name="union_skill" id="11242" level="1" />
</parameters>
<race>CONSTRUCT</race>
<sex>MALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="4234" hpRegen="8.5" mp="1846" mpRegen="3" />
<speed>
<walk ground="1" />
<run ground="20" />
</speed>
<attack physical="1188.87259499001" magical="811.84586495282" critical="4" attackSpeed="253" range="40" type="SWORD" distance="80" width="120" random="10" accuracy="5" />
<defence physical="361.78814" magical="264.74086" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" targetable="false" showName="false" />
<skill_list>
<skill id="4416" level="2" /> <!-- Magic Creatures -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
</skill_list>
<ai aggroRange="300" isAggressive="true" />
<collision>
<radius normal="10" />
<height normal="22.5" />
</collision>
</npc>
<npc id="13308" level="85" type="L2Npc" name="Ring of Yoke" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="skill_delay" value="2" />
<param name="despawn_time" value="7" />
<skill name="union_skill" id="11245" level="1" />
</parameters>
<race>CONSTRUCT</race>
<sex>MALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="4234" hpRegen="8.5" mp="1846" mpRegen="3" />
<speed>
<walk ground="1" />
<run ground="20" />
</speed>
<attack physical="1188.87259499001" magical="811.84586495282" critical="4" attackSpeed="253" range="40" type="SWORD" distance="80" width="120" random="10" accuracy="5" />
<defence physical="361.78814" magical="264.74086" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" targetable="false" showName="false" />
<skill_list>
<skill id="4416" level="2" /> <!-- Magic Creatures -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
</skill_list>
<ai aggroRange="300" isAggressive="true" />
<collision>
<radius normal="10" />
<height normal="22.5" />
</collision>
</npc>
<npc id="13309" level="85" type="L2Npc" name="Stealth Detector" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="skill_delay" value="2" />
<param name="despawn_time" value="7" />
<skill name="union_skill" id="11245" level="1" />
</parameters>
<race>CONSTRUCT</race>
<sex>MALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="4234" hpRegen="8.5" mp="1846" mpRegen="3" />
<speed>
<walk ground="1" />
<run ground="20" />
</speed>
<attack physical="1188.87259499001" magical="811.84586495282" critical="4" attackSpeed="253" range="40" type="SWORD" distance="80" width="120" random="10" accuracy="5" />
<defence physical="361.78814" magical="264.74086" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" targetable="false" showName="false" />
<skill_list>
<skill id="4416" level="2" /> <!-- Magic Creatures -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
</skill_list>
<ai aggroRange="300" isAggressive="true" />
<collision>
<radius normal="10" />
<height normal="22.5" />
</collision>
</npc>
<npc id="13310" level="85" type="L2EffectPoint" name="Solo Dance" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="skill_delay" value="2" />
<param name="despawn_time" value="15" />
<skill name="union_skill" id="10523" level="1" />
</parameters>
<race>CONSTRUCT</race>
<sex>MALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="4234" hpRegen="8.5" mp="1846" mpRegen="3" />
<speed>
<walk ground="1" />
<run ground="20" />
</speed>
<attack physical="1188.87259499001" magical="811.84586495282" critical="4" attackSpeed="253" range="40" type="SWORD" distance="80" width="120" random="10" accuracy="5" />
<defence physical="361.78814" magical="264.74086" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" targetable="false" showName="false" />
<skill_list>
<skill id="4416" level="2" /> <!-- Magic Creatures -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
</skill_list>
<collision>
<radius normal="0.001" />
<height normal="0.001" />
</collision>
</npc>
<npc id="13311" level="85" type="L2Monster" name="Awakened Knight's Mount" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>ANIMAL</race>
<sex>MALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="4234" hpRegen="8.5" mp="1846" mpRegen="3" />
<speed>
<walk ground="41" />
<run ground="180" />
</speed>
<attack physical="1188.87259499001" magical="811.84586495282" critical="4" attackSpeed="253" range="40" type="FIST" distance="80" width="120" random="5" accuracy="5" />
<defence physical="361.78814" magical="264.74086" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" undying="false" />
<ai aggroRange="300" isAggressive="true" />
<skill_list>
<skill id="4416" level="4" /> <!-- Animals -->
<skill id="1627" level="1" /> <!-- Power Strike -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
</skill_list>
<shots soul="2" spirit="2" />
<collision>
<radius normal="31" />
<height normal="30" />
</collision>
</npc>
<npc id="13312" level="85" type="L2Monster" name="Awakened Warrior's Mount" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>ANIMAL</race>
<sex>MALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="4234" hpRegen="8.5" mp="1846" mpRegen="3" />
<speed>
<walk ground="41" />
<run ground="180" />
</speed>
<attack physical="1188.87259499001" magical="811.84586495282" critical="4" attackSpeed="253" range="40" type="FIST" distance="80" width="120" random="5" accuracy="5" />
<defence physical="361.78814" magical="264.74086" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" undying="false" />
<ai aggroRange="300" isAggressive="true" />
<skill_list>
<skill id="4416" level="4" /> <!-- Animals -->
<skill id="1627" level="1" /> <!-- Power Strike -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
</skill_list>
<shots soul="2" spirit="2" />
<collision>
<radius normal="31" />
<height normal="30" />
</collision>
</npc>
<npc id="13313" level="85" type="L2Monster" name="Awakened Rogue's Mount" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>ANIMAL</race>
<sex>MALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="4234" hpRegen="8.5" mp="1846" mpRegen="3" />
<speed>
<walk ground="45" />
<run ground="180" />
</speed>
<attack physical="1188.87259499001" magical="811.84586495282" critical="4" attackSpeed="253" range="40" type="FIST" distance="80" width="120" random="5" accuracy="5" />
<defence physical="361.78814" magical="264.74086" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" undying="false" />
<ai aggroRange="300" isAggressive="true" />
<skill_list>
<skill id="4416" level="4" /> <!-- Animals -->
<skill id="1627" level="1" /> <!-- Power Strike -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
</skill_list>
<shots soul="2" spirit="2" />
<collision>
<radius normal="31" />
<height normal="32.5" />
</collision>
</npc>
<npc id="13314" level="85" type="L2Monster" name="Awakened Archer's Mount" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>ANIMAL</race>
<sex>MALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="4234" hpRegen="8.5" mp="1846" mpRegen="3" />
<speed>
<walk ground="41" />
<run ground="180" />
</speed>
<attack physical="1188.87259499001" magical="811.84586495282" critical="4" attackSpeed="253" range="40" type="FIST" distance="80" width="120" random="5" accuracy="5" />
<defence physical="361.78814" magical="264.74086" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" undying="false" />
<ai aggroRange="300" isAggressive="true" />
<skill_list>
<skill id="4416" level="4" /> <!-- Animals -->
<skill id="1627" level="1" /> <!-- Power Strike -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
</skill_list>
<shots soul="2" spirit="2" />
<collision>
<radius normal="31" />
<height normal="30" />
</collision>
</npc>
<npc id="13315" level="85" type="L2Monster" name="Awakened Wizard's Mount" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>ANIMAL</race>
<sex>MALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="4234" hpRegen="8.5" mp="1846" mpRegen="3" />
<speed>
<walk ground="45" />
<run ground="180" />
</speed>
<attack physical="1188.87259499001" magical="811.84586495282" critical="4" attackSpeed="253" range="40" type="FIST" distance="80" width="120" random="5" accuracy="5" />
<defence physical="361.78814" magical="264.74086" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" undying="false" />
<ai aggroRange="300" isAggressive="true" />
<skill_list>
<skill id="4416" level="4" /> <!-- Animals -->
<skill id="1627" level="1" /> <!-- Power Strike -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
</skill_list>
<shots soul="2" spirit="2" />
<collision>
<radius normal="31" />
<height normal="32.5" />
</collision>
</npc>
<npc id="13316" level="85" type="L2Monster" name="Awakened Summoner's Mount" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>ANIMAL</race>
<sex>MALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="4234" hpRegen="8.5" mp="1846" mpRegen="3" />
<speed>
<walk ground="45" />
<run ground="180" />
</speed>
<attack physical="1188.87259499001" magical="811.84586495282" critical="4" attackSpeed="253" range="40" type="FIST" distance="80" width="120" random="5" accuracy="5" />
<defence physical="361.78814" magical="264.74086" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" undying="false" />
<ai aggroRange="300" isAggressive="true" />
<skill_list>
<skill id="4416" level="4" /> <!-- Animals -->
<skill id="1627" level="1" /> <!-- Power Strike -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
</skill_list>
<shots soul="2" spirit="2" />
<collision>
<radius normal="31" />
<height normal="32.5" />
</collision>
</npc>
<npc id="13317" level="85" type="L2Monster" name="Awakened Enchanter's Mount" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>ANIMAL</race>
<sex>MALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="4234" hpRegen="8.5" mp="1846" mpRegen="3" />
<speed>
<walk ground="41" />
<run ground="180" />
</speed>
<attack physical="1188.87259499001" magical="811.84586495282" critical="4" attackSpeed="253" range="40" type="FIST" distance="80" width="120" random="5" accuracy="5" />
<defence physical="361.78814" magical="264.74086" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" undying="false" />
<ai aggroRange="300" isAggressive="true" />
<skill_list>
<skill id="4416" level="4" /> <!-- Animals -->
<skill id="1627" level="1" /> <!-- Power Strike -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
</skill_list>
<shots soul="2" spirit="2" />
<collision>
<radius normal="31" />
<height normal="30" />
</collision>
</npc>
<npc id="13318" level="85" type="L2Monster" name="Awakened Healer's Mount" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>ANIMAL</race>
<sex>MALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="4234" hpRegen="8.5" mp="1846" mpRegen="3" />
<speed>
<walk ground="41" />
<run ground="180" />
</speed>
<attack physical="1188.87259499001" magical="811.84586495282" critical="4" attackSpeed="253" range="40" type="FIST" distance="80" width="120" random="5" accuracy="5" />
<defence physical="361.78814" magical="264.74086" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" undying="false" />
<ai aggroRange="300" isAggressive="true" />
<skill_list>
<skill id="4416" level="4" /> <!-- Animals -->
<skill id="1627" level="1" /> <!-- Power Strike -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
</skill_list>
<shots soul="2" spirit="2" />
<collision>
<radius normal="31" />
<height normal="30" />
</collision>
</npc>
<npc id="13319" level="85" type="L2Npc" name="Shadow of Hell" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="skill_delay" value="2" />
<param name="despawn_time" value="7" />
<skill name="union_skill" id="11033" level="1" />
</parameters>
<race>CONSTRUCT</race>
<sex>MALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="4234" hpRegen="8.5" mp="1846" mpRegen="3" />
<speed>
<walk ground="1" />
<run ground="20" />
</speed>
<attack physical="1188.87259499001" magical="811.84586495282" critical="4" attackSpeed="253" range="40" type="SWORD" distance="80" width="120" random="10" accuracy="5" />
<defence physical="361.78814" magical="264.74086" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" targetable="false" showName="false" />
<skill_list>
<skill id="4416" level="2" /> <!-- Magic Creatures -->
<skill id="1627" level="1" /> <!-- Power Strike -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
</skill_list>
<collision>
<radius normal="10" />
<height normal="22.5" />
</collision>
</npc>
<npc id="13320" level="85" type="L2Npc" name="Shadow of Hell" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="skill_delay" value="2" />
<param name="despawn_time" value="7" />
<skill name="union_skill" id="11142" level="1" />
</parameters>
<race>CONSTRUCT</race>
<sex>MALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="4234" hpRegen="8.5" mp="1846" mpRegen="3" />
<speed>
<walk ground="1" />
<run ground="20" />
</speed>
<attack physical="1188.87259499001" magical="811.84586495282" critical="4" attackSpeed="253" range="40" type="SWORD" distance="80" width="120" random="10" accuracy="5" />
<defence physical="361.78814" magical="264.74086" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" targetable="false" showName="false" />
<skill_list>
<skill id="4416" level="2" /> <!-- Magic Creatures -->
<skill id="1627" level="1" /> <!-- Power Strike -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
</skill_list>
<collision>
<radius normal="10" />
<height normal="22.5" />
</collision>
</npc>
<npc id="13321" level="85" type="L2Npc" name="Shadow of Hell" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="skill_delay" value="2" />
<param name="despawn_time" value="7" />
<skill name="union_skill" id="11143" level="1" />
</parameters>
<race>CONSTRUCT</race>
<sex>MALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="4234" hpRegen="8.5" mp="1846" mpRegen="3" />
<speed>
<walk ground="1" />
<run ground="20" />
</speed>
<attack physical="1188.87259499001" magical="811.84586495282" critical="4" attackSpeed="253" range="40" type="SWORD" distance="80" width="120" random="10" accuracy="5" />
<defence physical="361.78814" magical="264.74086" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" targetable="false" showName="false" />
<skill_list>
<skill id="4416" level="2" /> <!-- Magic Creatures -->
<skill id="1627" level="1" /> <!-- Power Strike -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
</skill_list>
<collision>
<radius normal="10" />
<height normal="22.5" />
</collision>
</npc>
<npc id="13322" level="85" type="L2Npc" name="Shadow of Hell" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="skill_delay" value="2" />
<param name="despawn_time" value="7" />
<skill name="union_skill" id="11092" level="1" />
</parameters>
<race>CONSTRUCT</race>
<sex>MALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="4234" hpRegen="8.5" mp="1846" mpRegen="3" />
<speed>
<walk ground="1" />
<run ground="20" />
</speed>
<attack physical="1188.87259499001" magical="811.84586495282" critical="4" attackSpeed="253" range="40" type="SWORD" distance="80" width="120" random="10" accuracy="5" />
<defence physical="361.78814" magical="264.74086" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" targetable="false" showName="false" />
<skill_list>
<skill id="4416" level="2" /> <!-- Magic Creatures -->
<skill id="1627" level="1" /> <!-- Power Strike -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
</skill_list>
<collision>
<radius normal="10" />
<height normal="22.5" />
</collision>
</npc>
<npc id="13323" level="85" type="L2EffectPoint" name="Whisper of Fear" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="skill_delay" value="2" />
<param name="despawn_time" value="7" />
<skill name="union_skill" id="11059" level="1" />
</parameters>
<race>CONSTRUCT</race>
<sex>MALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="4234" hpRegen="8.5" mp="1846" mpRegen="3" />
<speed>
<walk ground="1" />
<run ground="20" />
</speed>
<attack physical="1188.87259499001" magical="811.84586495282" critical="4" attackSpeed="253" range="40" type="SWORD" distance="80" width="120" random="10" accuracy="5" />
<defence physical="361.78814" magical="264.74086" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" hasSummoner="true" targetable="false" showName="false" />
<skill_list>
<skill id="4416" level="2" /> <!-- Magic Creatures -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="11059" level="1" /> <!-- Shadow Snare Zone -->
<skill id="14765" level="5" /> <!-- Blood Siphon Resistance -->
</skill_list>
<collision>
<radius normal="0.001" />
<height normal="0.001" />
</collision>
</npc>
<npc id="13324" level="85" type="L2EffectPoint" name="Whisper of Fear" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="skill_delay" value="2" />
<param name="despawn_time" value="7" />
<skill name="union_skill" id="11174" level="1" />
</parameters>
<race>CONSTRUCT</race>
<sex>MALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="4234" hpRegen="8.5" mp="1846" mpRegen="3" />
<speed>
<walk ground="1" />
<run ground="20" />
</speed>
<attack physical="1188.87259499001" magical="811.84586495282" critical="4" attackSpeed="253" range="40" type="SWORD" distance="80" width="120" random="10" accuracy="5" />
<defence physical="361.78814" magical="264.74086" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" hasSummoner="true" targetable="false" showName="false" />
<skill_list>
<skill id="4416" level="2" /> <!-- Magic Creatures -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="11174" level="1" /> <!-- Shadow Snare Zone -->
<skill id="14765" level="5" /> <!-- Blood Siphon Resistance -->
</skill_list>
<collision>
<radius normal="0.001" />
<height normal="0.001" />
</collision>
</npc>
<npc id="13325" level="85" type="L2EffectPoint" name="Whisper of Fear" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="skill_delay" value="2" />
<param name="despawn_time" value="7" />
<skill name="union_skill" id="11175" level="1" />
</parameters>
<race>CONSTRUCT</race>
<sex>MALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="4234" hpRegen="8.5" mp="1846" mpRegen="3" />
<speed>
<walk ground="1" />
<run ground="20" />
</speed>
<attack physical="1188.87259499001" magical="811.84586495282" critical="4" attackSpeed="253" range="40" type="SWORD" distance="80" width="120" random="10" accuracy="5" />
<defence physical="361.78814" magical="264.74086" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" hasSummoner="true" targetable="false" showName="false" />
<skill_list>
<skill id="4416" level="2" /> <!-- Magic Creatures -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="11175" level="1" /> <!-- Shadow Snare Zone -->
<skill id="14765" level="5" /> <!-- Blood Siphon Resistance -->
</skill_list>
<collision>
<radius normal="0.001" />
<height normal="0.001" />
</collision>
</npc>
<npc id="13326" level="99" type="L2Monster" name="Severe Trap" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="trap_skill_type" value="0" />
<skill name="trap_skill" id="10806" level="1" />
</parameters>
<race>ETC</race>
<sex>ETC</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="1" hpRegen="1" mp="1" mpRegen="1" />
<speed>
<walk ground="50" />
<run ground="180" />
</speed>
<attack physical="1" magical="1" critical="4" attackSpeed="253" range="0" type="FIST" distance="0" width="0" random="0" accuracy="4.75" />
<defence physical="1" magical="1" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" undying="false" />
<skill_list>
<skill id="4416" level="19" /> <!-- Others -->
<skill id="1627" level="1" /> <!-- Power Strike -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
</skill_list>
<shots soul="1" spirit="1" />
<ai aggroRange="80" />
<collision>
<radius normal="5" />
<height normal="10" />
</collision>
</npc>
<npc id="13327" level="99" type="L2Monster" name="Yoke Trap" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="trap_skill_type" value="0" />
<skill name="trap_skill" id="10807" level="1" />
</parameters>
<race>ETC</race>
<sex>ETC</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="1" hpRegen="1" mp="1" mpRegen="1" />
<speed>
<walk ground="50" />
<run ground="180" />
</speed>
<attack physical="1" magical="1" critical="4" attackSpeed="253" range="0" type="FIST" distance="0" width="0" random="0" accuracy="4.75" />
<defence physical="1" magical="1" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" undying="false" />
<skill_list>
<skill id="4416" level="19" /> <!-- Others -->
<skill id="1627" level="1" /> <!-- Power Strike -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
</skill_list>
<shots soul="1" spirit="1" />
<ai aggroRange="80" />
<collision>
<radius normal="5" />
<height normal="10" />
</collision>
</npc>
<npc id="13328" level="99" type="L2Decoy" name="Decoy" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<skill name="decoy_skill" id="10808" level="1" />
</parameters>
<race>ETC</race>
<sex>ETC</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="1" hpRegen="1" mp="1" mpRegen="1" />
<speed>
<walk ground="50" />
<run ground="180" />
</speed>
<attack physical="1" magical="1" critical="4" attackSpeed="253" range="0" type="FIST" distance="0" width="0" random="0" accuracy="4.75" />
<defence physical="1" magical="1" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" undying="false" />
<skill_list>
<skill id="4416" level="19" /> <!-- Others -->
<skill id="1627" level="1" /> <!-- Power Strike -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
</skill_list>
<shots soul="1" spirit="1" />
<collision>
<radius normal="8.5" />
<height normal="25" />
</collision>
</npc>
<npc id="13329" level="90" type="L2Monster" name="Illusion" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>ETC</race>
<sex>ETC</sex>
<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="1" hpRegen="1" mp="1" mpRegen="1" />
<speed>
<walk ground="50" />
<run ground="1" />
</speed>
<attack physical="1" magical="1" critical="4" attackSpeed="253" range="0" type="FIST" distance="0" width="0" random="0" accuracy="4.75" />
<defence physical="1" magical="1" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" undying="false" />
<skill_list>
<skill id="4416" level="19" /> <!-- Others -->
<skill id="1627" level="1" /> <!-- Power Strike -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
</skill_list>
<ai clanHelpRange="300" aggroRange="300" />
<collision>
<radius normal="8.5" />
<height normal="25" />
</collision>
</npc>
<npc id="13330" level="1" type="L2Monster" name="Kukuru" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>MERCENARY</race>
<sex>MALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="39" hpRegen="2" mp="40" mpRegen="0.9" />
<speed>
<walk ground="41" />
<run ground="250" />
</speed>
<attack physical="8.47458" magical="5.78704" critical="4" attackSpeed="253" range="40" type="FIST" distance="80" width="120" random="5" accuracy="5" />
<defence physical="44.44444" magical="32.52252" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" undying="false" />
<skill_list>
<skill id="1627" level="1" /> <!-- Power Strike -->
<skill id="4416" level="23" /> <!-- Mercenaries -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
</skill_list>
<shots soul="2" spirit="2" />
<collision>
<radius normal="20" />
<height normal="40" />
</collision>
</npc>
<npc id="13331" level="85" type="L2Monster" name="Guitar Fairy" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>FAIRY</race>
<sex>FEMALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="4234" hpRegen="8.5" mp="1846" mpRegen="3" />
<speed>
<walk ground="50" />
<run ground="20" />
</speed>
<attack physical="1188.87259499001" magical="811.84586495282" critical="4" attackSpeed="253" range="40" type="FIST" distance="80" width="120" random="5" accuracy="5" />
<defence physical="361.78814" magical="264.74086" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" undying="false" />
<ai aggroRange="300" isAggressive="true" />
<skill_list>
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4416" level="13" /> <!-- Fairies -->
</skill_list>
<collision>
<radius normal="3" />
<height normal="4" />
</collision>
</npc>
<npc id="13332" level="85" type="L2Monster" name="Maracas Fairy" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>FAIRY</race>
<sex>FEMALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="4234" hpRegen="8.5" mp="1846" mpRegen="3" />
<speed>
<walk ground="50" />
<run ground="20" />
</speed>
<attack physical="1188.87259499001" magical="811.84586495282" critical="4" attackSpeed="253" range="40" type="FIST" distance="80" width="120" random="5" accuracy="5" />
<defence physical="361.78814" magical="264.74086" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" undying="false" />
<ai aggroRange="300" isAggressive="true" />
<skill_list>
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4416" level="13" /> <!-- Fairies -->
</skill_list>
<collision>
<radius normal="3" />
<height normal="4" />
</collision>
</npc>
<npc id="13333" level="85" type="L2Monster" name="Cymbal Fairy" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>FAIRY</race>
<sex>FEMALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="4234" hpRegen="8.5" mp="1846" mpRegen="3" />
<speed>
<walk ground="50" />
<run ground="20" />
</speed>
<attack physical="1188.87259499001" magical="811.84586495282" critical="4" attackSpeed="253" range="40" type="FIST" distance="80" width="120" random="5" accuracy="5" />
<defence physical="361.78814" magical="264.74086" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" undying="false" />
<ai aggroRange="300" isAggressive="true" />
<skill_list>
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4416" level="13" /> <!-- Fairies -->
</skill_list>
<collision>
<radius normal="3" />
<height normal="4" />
</collision>
</npc>
<npc id="13334" level="85" type="L2Monster" name="Drums Fairy" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>FAIRY</race>
<sex>FEMALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="4234" hpRegen="8.5" mp="1846" mpRegen="3" />
<speed>
<walk ground="50" />
<run ground="20" />
</speed>
<attack physical="1188.87259499001" magical="811.84586495282" critical="4" attackSpeed="253" range="40" type="FIST" distance="80" width="120" random="5" accuracy="5" />
<defence physical="361.78814" magical="264.74086" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" undying="false" />
<ai aggroRange="300" isAggressive="true" />
<skill_list>
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4416" level="13" /> <!-- Fairies -->
</skill_list>
<collision>
<radius normal="3" />
<height normal="4" />
</collision>
</npc>
<npc id="13335" level="85" type="L2Monster" name="Pipe Organ Fairy" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>FAIRY</race>
<sex>FEMALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="4234" hpRegen="8.5" mp="1846" mpRegen="3" />
<speed>
<walk ground="50" />
<run ground="20" />
</speed>
<attack physical="1188.87259499001" magical="811.84586495282" critical="4" attackSpeed="253" range="40" type="FIST" distance="80" width="120" random="5" accuracy="5" />
<defence physical="361.78814" magical="264.74086" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" undying="false" />
<ai aggroRange="300" isAggressive="true" />
<skill_list>
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4416" level="13" /> <!-- Fairies -->
</skill_list>
<collision>
<radius normal="3" />
<height normal="4" />
</collision>
</npc>
<npc id="13336" level="85" type="L2Monster" name="Bugle Fairy" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>FAIRY</race>
<sex>FEMALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="4234" hpRegen="8.5" mp="1846" mpRegen="3" />
<speed>
<walk ground="50" />
<run ground="20" />
</speed>
<attack physical="1188.87259499001" magical="811.84586495282" critical="4" attackSpeed="253" range="40" type="FIST" distance="80" width="120" random="5" accuracy="5" />
<defence physical="361.78814" magical="264.74086" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" undying="false" />
<ai aggroRange="300" isAggressive="true" />
<skill_list>
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4416" level="13" /> <!-- Fairies -->
</skill_list>
<collision>
<radius normal="3" />
<height normal="4" />
</collision>
</npc>
<npc id="13337" level="85" type="L2Monster" name="Vampiric Fairy" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>FAIRY</race>
<sex>FEMALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="4234" hpRegen="8.5" mp="1846" mpRegen="3" />
<speed>
<walk ground="50" />
<run ground="20" />
</speed>
<attack physical="1188.87259499001" magical="811.84586495282" critical="4" attackSpeed="253" range="40" type="FIST" distance="80" width="120" random="5" accuracy="5" />
<defence physical="361.78814" magical="264.74086" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" undying="false" />
<ai aggroRange="300" isAggressive="true" />
<skill_list>
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4416" level="13" /> <!-- Fairies -->
</skill_list>
<collision>
<radius normal="5" />
<height normal="7.5" />
</collision>
</npc>
<npc id="13338" level="85" type="L2Monster" name="Enchanting Stone" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>CONSTRUCT</race>
<sex>ETC</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="4234" hpRegen="8.5" mp="1846" mpRegen="3" />
<speed>
<walk ground="50" />
<run ground="20" />
</speed>
<attack physical="1188.87259499001" magical="811.84586495282" critical="4" attackSpeed="253" range="40" type="FIST" distance="80" width="120" random="5" accuracy="5" />
<defence physical="361.78814" magical="264.74086" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" undying="false" />
<ai aggroRange="300" isAggressive="true" />
<skill_list>
<skill id="4416" level="2" /> <!-- Magic Creatures -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
</skill_list>
<collision>
<radius normal="13" />
<height normal="20.5" />
</collision>
</npc>
<npc id="13339" level="85" type="L2Npc" name="Illusion" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="i_despawn_time" value="300000" />
</parameters>
<race>ETC</race>
<sex>ETC</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="5000" hpRegen="8.5" mp="18468" mpRegen="30" />
<speed>
<walk ground="50" />
<run ground="1" />
</speed>
<attack physical="1" magical="1" critical="4" attackSpeed="253" range="40" type="FIST" distance="80" width="120" random="5" accuracy="5" />
<defence physical="1533.89837969002" magical="830.419981419386" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" undying="false" />
<skill_list>
<skill id="4416" level="19" /> <!-- Others -->
<skill id="4390" level="1" /> <!-- NPC Abnormal Immunity -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
</skill_list>
<collision>
<radius normal="8.5" />
<height normal="25" />
</collision>
</npc>
<npc id="13340" level="85" type="L2Monster" name="Kukurin" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>ANIMAL</race>
<sex>MALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="4234" hpRegen="8.5" mp="1846" mpRegen="3" />
<speed>
<walk ground="40" />
<run ground="180" />
</speed>
<attack physical="1188.87259499001" magical="811.84586495282" critical="4" attackSpeed="253" range="40" type="FIST" distance="80" width="120" random="5" accuracy="5" />
<defence physical="361.78814" magical="264.74086" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" undying="false" />
<skill_list>
<skill id="4416" level="4" /> <!-- Animals -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
</skill_list>
<shots soul="2" spirit="2" />
<collision>
<radius normal="20" />
<height normal="35.5" />
</collision>
</npc>
<npc id="13341" level="70" type="L2Npc" name="Vitality Recovering Cake" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>ETC</race>
<sex>MALE</sex>
<acquire exp="490" sp="0" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="2444" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<speed>
<walk ground="30" />
<run ground="120" />
</speed>
<attack physical="688.86373" magical="470.40463" critical="4" attackSpeed="253" range="40" type="SWORD" distance="80" width="120" random="10" accuracy="5" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" targetable="false" />
<skill_list>
<skill id="4416" level="19" /> <!-- Others -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
</skill_list>
<ai clanHelpRange="300" aggroRange="450" />
<collision>
<radius normal="0.1" />
<height normal="0.1" />
</collision>
</npc>
<npc id="13342" level="1" type="L2Monster" name="Specter of Light" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>CONSTRUCT</race>
<sex>MALE</sex>
<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="195" hpRegen="2" mp="40" mpRegen="0.9" />
<speed>
<walk ground="1" />
<run ground="1" />
</speed>
<attack physical="18.4576334171028" magical="3.0108740338162" critical="4" attackSpeed="253" range="40" type="SWORD" distance="80" width="120" random="10" accuracy="5" />
<defence physical="40.4040404040404" magical="20.2003202408165" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<abnormalResist physical="0" magical="0" />
</stats>
<status attackable="false" />
<skill_list>
<skill id="4416" level="2" /> <!-- Magic Creatures -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
</skill_list>
<ai clanHelpRange="300" aggroRange="300" />
<collision>
<radius normal="10" />
<height normal="23" />
</collision>
</npc>
<npc id="13343" level="1" type="L2Monster" name="Specter of Mysterious Light" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>CONSTRUCT</race>
<sex>MALE</sex>
<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="195" hpRegen="2" mp="40" mpRegen="0.9" />
<speed>
<walk ground="1" />
<run ground="1" />
</speed>
<attack physical="18.4576334171028" magical="3.0108740338162" critical="4" attackSpeed="253" range="40" type="SWORD" distance="80" width="120" random="10" accuracy="5" />
<defence physical="40.4040404040404" magical="20.2003202408165" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<abnormalResist physical="0" magical="0" />
</stats>
<status attackable="false" />
<skill_list>
<skill id="4416" level="2" /> <!-- Magic Creatures -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
</skill_list>
<ai clanHelpRange="300" aggroRange="300" />
<collision>
<radius normal="12" />
<height normal="23" />
</collision>
</npc>
<npc id="13344" level="1" type="L2Monster" name="Specter of Mysterious Light" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>CONSTRUCT</race>
<sex>MALE</sex>
<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="195" hpRegen="2" mp="40" mpRegen="0.9" />
<speed>
<walk ground="1" />
<run ground="1" />
</speed>
<attack physical="18.4576334171028" magical="3.0108740338162" critical="4" attackSpeed="253" range="40" type="SWORD" distance="80" width="120" random="10" accuracy="5" />
<defence physical="40.4040404040404" magical="20.2003202408165" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<abnormalResist physical="0" magical="0" />
</stats>
<status attackable="false" />
<skill_list>
<skill id="4416" level="2" /> <!-- Magic Creatures -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
</skill_list>
<ai clanHelpRange="300" aggroRange="300" />
<collision>
<radius normal="15" />
<height normal="23" />
</collision>
</npc>
<npc id="13345" level="1" type="L2Monster" name="Specter of Mysterious Light" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>CONSTRUCT</race>
<sex>MALE</sex>
<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="195" hpRegen="2" mp="40" mpRegen="0.9" />
<speed>
<walk ground="1" />
<run ground="1" />
</speed>
<attack physical="18.4576334171028" magical="3.0108740338162" critical="4" attackSpeed="253" range="40" type="SWORD" distance="80" width="120" random="10" accuracy="5" />
<defence physical="40.4040404040404" magical="20.2003202408165" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<abnormalResist physical="0" magical="0" />
</stats>
<status attackable="false" />
<skill_list>
<skill id="4416" level="2" /> <!-- Magic Creatures -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
</skill_list>
<ai clanHelpRange="300" aggroRange="300" />
<collision>
<radius normal="20" />
<height normal="23" />
</collision>
</npc>
<npc id="13346" level="1" type="L2Monster" name="Specter of Light" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>CONSTRUCT</race>
<sex>MALE</sex>
<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="195" hpRegen="2" mp="40" mpRegen="0.9" />
<speed>
<walk ground="1" />
<run ground="1" />
</speed>
<attack physical="18.4576334171028" magical="3.0108740338162" critical="4" attackSpeed="253" range="40" type="SWORD" distance="80" width="120" random="10" accuracy="5" />
<defence physical="40.4040404040404" magical="20.2003202408165" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<abnormalResist physical="0" magical="0" />
</stats>
<status attackable="false" />
<skill_list>
<skill id="4416" level="2" /> <!-- Magic Creatures -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
</skill_list>
<ai clanHelpRange="300" aggroRange="300" />
<collision>
<radius normal="12" />
<height normal="23" />
</collision>
</npc>
<npc id="13347" level="1" type="L2Monster" name="Specter of Light" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>CONSTRUCT</race>
<sex>MALE</sex>
<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="195" hpRegen="2" mp="40" mpRegen="0.9" />
<speed>
<walk ground="1" />
<run ground="1" />
</speed>
<attack physical="18.4576334171028" magical="3.0108740338162" critical="4" attackSpeed="253" range="40" type="SWORD" distance="80" width="120" random="10" accuracy="5" />
<defence physical="40.4040404040404" magical="20.2003202408165" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<abnormalResist physical="0" magical="0" />
</stats>
<status attackable="false" />
<skill_list>
<skill id="4416" level="2" /> <!-- Magic Creatures -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
</skill_list>
<ai clanHelpRange="300" aggroRange="300" />
<collision>
<radius normal="15" />
<height normal="23" />
</collision>
</npc>
<npc id="13348" level="1" type="L2Monster" name="Specter of Light" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>CONSTRUCT</race>
<sex>MALE</sex>
<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="195" hpRegen="2" mp="40" mpRegen="0.9" />
<speed>
<walk ground="1" />
<run ground="1" />
</speed>
<attack physical="18.4576334171028" magical="3.0108740338162" critical="4" attackSpeed="253" range="40" type="SWORD" distance="80" width="120" random="10" accuracy="5" />
<defence physical="40.4040404040404" magical="20.2003202408165" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<abnormalResist physical="0" magical="0" />
</stats>
<status attackable="false" />
<skill_list>
<skill id="4416" level="2" /> <!-- Magic Creatures -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
</skill_list>
<ai clanHelpRange="300" aggroRange="300" />
<collision>
<radius normal="20" />
<height normal="23" />
</collision>
</npc>
<npc id="13349" level="1" type="L2Monster" name="Shard of Light" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>CONSTRUCT</race>
<sex>MALE</sex>
<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="195" hpRegen="2" mp="40" mpRegen="0.9" />
<speed>
<walk ground="1" />
<run ground="1" />
</speed>
<attack physical="18.4576334171028" magical="3.0108740338162" critical="4" attackSpeed="253" range="40" type="SWORD" distance="80" width="120" random="10" accuracy="5" />
<defence physical="40.4040404040404" magical="20.2003202408165" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<abnormalResist physical="0" magical="0" />
</stats>
<status attackable="false" />
<skill_list>
<skill id="4416" level="2" /> <!-- Magic Creatures -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="14824" level="1" /> <!-- Event Neutralization Resistance -->
</skill_list>
<ai clanHelpRange="300" aggroRange="300" />
<collision>
<radius normal="10" />
<height normal="23" />
</collision>
</npc>
<npc id="13350" level="85" type="L2Monster" name="Black Bear Mount" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>ANIMAL</race>
<sex>MALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="4234" hpRegen="8.5" mp="1846" mpRegen="3" />
<speed>
<walk ground="50" />
<run ground="180" />
</speed>
<attack physical="1188.87259499001" magical="811.84586495282" critical="4" attackSpeed="253" range="40" type="FIST" distance="80" width="120" random="5" accuracy="5" />
<defence physical="361.78814" magical="264.74086" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" undying="false" />
<skill_list>
<skill id="4416" level="4" /> <!-- Animals -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
</skill_list>
<shots soul="2" spirit="2" />
<collision>
<radius normal="22" />
<height normal="19" />
</collision>
</npc>
<npc id="13351" level="85" type="L2Monster" name="Rosy Rose" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>HUMAN</race>
<sex>FEMALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="4234" hpRegen="8.5" mp="1846" mpRegen="3" />
<speed>
<walk ground="50" />
<run ground="180" />
</speed>
<attack physical="1188.87259499001" magical="811.84586495282" critical="4" attackSpeed="253" range="40" type="FIST" distance="80" width="120" random="5" accuracy="5" />
<defence physical="361.78814" magical="264.74086" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" undying="false" />
<skill_list>
<skill id="4416" level="14" /> <!-- Humans -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
</skill_list>
<shots soul="2" spirit="2" />
<collision>
<radius normal="8" />
<height normal="17" />
</collision>
</npc>
<npc id="13352" level="85" type="L2Monster" name="Deadly Rose" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>HUMAN</race>
<sex>MALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="4234" hpRegen="8.5" mp="1846" mpRegen="3" />
<speed>
<walk ground="50" />
<run ground="180" />
</speed>
<attack physical="1188.87259499001" magical="811.84586495282" critical="4" attackSpeed="253" range="40" type="FIST" distance="80" width="120" random="5" accuracy="5" />
<defence physical="361.78814" magical="264.74086" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" undying="false" />
<skill_list>
<skill id="4416" level="14" /> <!-- Humans -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
</skill_list>
<shots soul="2" spirit="2" />
<collision>
<radius normal="8" />
<height normal="16" />
</collision>
</npc>
<npc id="13353" level="85" type="L2Monster" name="Knight of Chaos" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>HUMANOID</race>
<sex>MALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="4234" hpRegen="8.5" mp="1846" mpRegen="3" />
<speed>
<walk ground="30" />
<run ground="180" />
</speed>
<attack physical="1188.87259499001" magical="811.84586495282" critical="4" attackSpeed="253" range="40" type="FIST" distance="80" width="120" random="5" accuracy="5" />
<defence physical="361.78814" magical="264.74086" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" undying="false" />
<skill_list>
<skill id="4416" level="6" /> <!-- Humanoids -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
</skill_list>
<shots soul="2" spirit="2" />
<collision>
<radius normal="24" />
<height normal="45" />
</collision>
</npc>
<npc id="13354" level="1" type="L2Npc" name="T-shirt Portal" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>CONSTRUCT</race>
<sex>MALE</sex>
<stats str="79" int="74" dex="42" wit="65" con="75" men="72">
<vitals hp="39" hpRegen="2" mp="40" mpRegen="0.9" />
<speed>
<walk ground="1" />
<run ground="50" />
</speed>
<attack physical="8.47458" magical="5.78704" critical="4" attackSpeed="253" range="40" type="FIST" distance="80" width="120" random="5" accuracy="5" />
<defence physical="44.44444" magical="32.52252" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" targetable="false" showName="false" />
<skill_list>
<skill id="4416" level="2" /> <!-- Magic Creatures -->
<skill id="4390" level="1" /> <!-- NPC Abnormal Immunity -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
</skill_list>
<ai aggroRange="300" />
<collision>
<radius normal="10" />
<height normal="115" />
</collision>
</npc>
<npc id="13355" level="55" type="L2Npc" name="HM Pona" title="Customer Support">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>CONSTRUCT</race>
<sex>FEMALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="1673" hpRegen="6.5" mp="889" mpRegen="2.4" />
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
<attack physical="388.11142" magical="265.02979" critical="4" attackSpeed="253" range="40" type="FIST" distance="80" width="120" random="5" accuracy="4.75" />
<defence physical="223.6362" magical="163.64727" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" undying="false" />
<skill_list>
<skill id="4416" level="4" /> <!-- Animals -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
</skill_list>
<shots soul="2" spirit="2" />
<collision>
<radius normal="8" />
<height normal="38" />
</collision>
</npc>
<npc id="13356" level="55" type="L2Npc" name="HM Bard" title="Customer Support">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>CONSTRUCT</race>
<sex>MALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="1673" hpRegen="6.5" mp="889" mpRegen="2.4" />
<speed>
<walk ground="15" />
<run ground="120" />
</speed>
<attack physical="388.11142" magical="265.02979" critical="4" attackSpeed="253" range="40" type="FIST" distance="80" width="120" random="5" accuracy="4.75" />
<defence physical="223.6362" magical="163.64727" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" undying="false" />
<skill_list>
<skill id="4416" level="4" /> <!-- Animals -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
</skill_list>
<shots soul="2" spirit="2" />
<collision>
<radius normal="13" />
<height normal="18.5" />
</collision>
</npc>
<npc id="13357" level="99" type="L2Monster" name="Severe Trap" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="trap_skill_type" value="0" />
<skill name="trap_skill" id="10806" level="101" />
</parameters>
<race>ETC</race>
<sex>ETC</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="1" hpRegen="1" mp="1" mpRegen="1" />
<speed>
<walk ground="50" />
<run ground="180" />
</speed>
<attack physical="1" magical="1" critical="4" attackSpeed="253" range="0" type="FIST" distance="0" width="0" random="0" accuracy="4.75" />
<defence physical="1" magical="1" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" undying="false" />
<skill_list>
<skill id="4416" level="19" /> <!-- Others -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
</skill_list>
<shots soul="1" spirit="1" />
<ai aggroRange="80" />
<collision>
<radius normal="5" />
<height normal="10" />
</collision>
</npc>
<npc id="13358" level="99" type="L2Monster" name="Severe Trap" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="trap_skill_type" value="0" />
<skill name="trap_skill" id="10806" level="102" />
</parameters>
<race>ETC</race>
<sex>ETC</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="1" hpRegen="1" mp="1" mpRegen="1" />
<speed>
<walk ground="50" />
<run ground="180" />
</speed>
<attack physical="1" magical="1" critical="4" attackSpeed="253" range="0" type="FIST" distance="0" width="0" random="0" accuracy="4.75" />
<defence physical="1" magical="1" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" undying="false" />
<skill_list>
<skill id="4416" level="19" /> <!-- Others -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
</skill_list>
<shots soul="1" spirit="1" />
<ai aggroRange="80" />
<collision>
<radius normal="5" />
<height normal="10" />
</collision>
</npc>
<npc id="13359" level="99" type="L2Monster" name="Severe Trap" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="trap_skill_type" value="0" />
<skill name="trap_skill" id="10806" level="103" />
</parameters>
<race>ETC</race>
<sex>ETC</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="1" hpRegen="1" mp="1" mpRegen="1" />
<speed>
<walk ground="50" />
<run ground="180" />
</speed>
<attack physical="1" magical="1" critical="4" attackSpeed="253" range="0" type="FIST" distance="0" width="0" random="0" accuracy="4.75" />
<defence physical="1" magical="1" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" undying="false" />
<skill_list>
<skill id="4416" level="19" /> <!-- Others -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
</skill_list>
<shots soul="1" spirit="1" />
<ai aggroRange="80" />
<collision>
<radius normal="5" />
<height normal="10" />
</collision>
</npc>
<npc id="13360" level="99" type="L2Monster" name="Severe Trap" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="trap_skill_type" value="0" />
<skill name="trap_skill" id="10806" level="104" />
</parameters>
<race>ETC</race>
<sex>ETC</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="1" hpRegen="1" mp="1" mpRegen="1" />
<speed>
<walk ground="50" />
<run ground="180" />
</speed>
<attack physical="1" magical="1" critical="4" attackSpeed="253" range="0" type="FIST" distance="0" width="0" random="0" accuracy="4.75" />
<defence physical="1" magical="1" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" undying="false" />
<skill_list>
<skill id="4416" level="19" /> <!-- Others -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
</skill_list>
<shots soul="1" spirit="1" />
<ai aggroRange="80" />
<collision>
<radius normal="5" />
<height normal="10" />
</collision>
</npc>
<npc id="13361" level="99" type="L2Monster" name="Severe Trap" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="trap_skill_type" value="0" />
<skill name="trap_skill" id="10806" level="105" />
</parameters>
<race>ETC</race>
<sex>ETC</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="1" hpRegen="1" mp="1" mpRegen="1" />
<speed>
<walk ground="50" />
<run ground="180" />
</speed>
<attack physical="1" magical="1" critical="4" attackSpeed="253" range="0" type="FIST" distance="0" width="0" random="0" accuracy="4.75" />
<defence physical="1" magical="1" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" undying="false" />
<skill_list>
<skill id="4416" level="19" /> <!-- Others -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
</skill_list>
<shots soul="1" spirit="1" />
<ai aggroRange="80" />
<collision>
<radius normal="5" />
<height normal="10" />
</collision>
</npc>
<npc id="13362" level="99" type="L2Monster" name="Severe Trap" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="trap_skill_type" value="0" />
<skill name="trap_skill" id="10806" level="106" />
</parameters>
<race>ETC</race>
<sex>ETC</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="1" hpRegen="1" mp="1" mpRegen="1" />
<speed>
<walk ground="50" />
<run ground="180" />
</speed>
<attack physical="1" magical="1" critical="4" attackSpeed="253" range="0" type="FIST" distance="0" width="0" random="0" accuracy="4.75" />
<defence physical="1" magical="1" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" undying="false" />
<skill_list>
<skill id="4416" level="19" /> <!-- Others -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
</skill_list>
<shots soul="1" spirit="1" />
<ai aggroRange="80" />
<collision>
<radius normal="5" />
<height normal="10" />
</collision>
</npc>
<npc id="13363" level="99" type="L2Monster" name="Severe Trap" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="trap_skill_type" value="0" />
<skill name="trap_skill" id="10806" level="107" />
</parameters>
<race>ETC</race>
<sex>ETC</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="1" hpRegen="1" mp="1" mpRegen="1" />
<speed>
<walk ground="50" />
<run ground="180" />
</speed>
<attack physical="1" magical="1" critical="4" attackSpeed="253" range="0" type="FIST" distance="0" width="0" random="0" accuracy="4.75" />
<defence physical="1" magical="1" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" undying="false" />
<skill_list>
<skill id="4416" level="19" /> <!-- Others -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
</skill_list>
<shots soul="1" spirit="1" />
<ai aggroRange="80" />
<collision>
<radius normal="5" />
<height normal="10" />
</collision>
</npc>
<npc id="13364" level="99" type="L2Monster" name="Severe Trap" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="trap_skill_type" value="0" />
<skill name="trap_skill" id="10806" level="108" />
</parameters>
<race>ETC</race>
<sex>ETC</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="1" hpRegen="1" mp="1" mpRegen="1" />
<speed>
<walk ground="50" />
<run ground="180" />
</speed>
<attack physical="1" magical="1" critical="4" attackSpeed="253" range="0" type="FIST" distance="0" width="0" random="0" accuracy="4.75" />
<defence physical="1" magical="1" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" undying="false" />
<skill_list>
<skill id="4416" level="19" /> <!-- Others -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
</skill_list>
<shots soul="1" spirit="1" />
<ai aggroRange="80" />
<collision>
<radius normal="5" />
<height normal="10" />
</collision>
</npc>
<npc id="13365" level="99" type="L2Monster" name="Severe Trap" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="trap_skill_type" value="0" />
<skill name="trap_skill" id="10806" level="109" />
</parameters>
<race>ETC</race>
<sex>ETC</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="1" hpRegen="1" mp="1" mpRegen="1" />
<speed>
<walk ground="50" />
<run ground="180" />
</speed>
<attack physical="1" magical="1" critical="4" attackSpeed="253" range="0" type="FIST" distance="0" width="0" random="0" accuracy="4.75" />
<defence physical="1" magical="1" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" undying="false" />
<skill_list>
<skill id="4416" level="19" /> <!-- Others -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
</skill_list>
<shots soul="1" spirit="1" />
<ai aggroRange="80" />
<collision>
<radius normal="5" />
<height normal="10" />
</collision>
</npc>
<npc id="13366" level="99" type="L2Monster" name="Severe Trap" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="trap_skill_type" value="0" />
<skill name="trap_skill" id="10806" level="110" />
</parameters>
<race>ETC</race>
<sex>ETC</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="1" hpRegen="1" mp="1" mpRegen="1" />
<speed>
<walk ground="50" />
<run ground="180" />
</speed>
<attack physical="1" magical="1" critical="4" attackSpeed="253" range="0" type="FIST" distance="0" width="0" random="0" accuracy="4.75" />
<defence physical="1" magical="1" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" undying="false" />
<skill_list>
<skill id="4416" level="19" /> <!-- Others -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
</skill_list>
<shots soul="1" spirit="1" />
<ai aggroRange="80" />
<collision>
<radius normal="5" />
<height normal="10" />
</collision>
</npc>
<npc id="13367" level="99" type="L2Monster" name="Yoke Trap" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="trap_skill_type" value="0" />
<skill name="trap_skill" id="10807" level="101" />
</parameters>
<race>ETC</race>
<sex>ETC</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="1" hpRegen="1" mp="1" mpRegen="1" />
<speed>
<walk ground="50" />
<run ground="180" />
</speed>
<attack physical="1" magical="1" critical="4" attackSpeed="253" range="0" type="FIST" distance="0" width="0" random="0" accuracy="4.75" />
<defence physical="1" magical="1" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" undying="false" />
<skill_list>
<skill id="4416" level="19" /> <!-- Others -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
</skill_list>
<shots soul="1" spirit="1" />
<ai aggroRange="80" />
<collision>
<radius normal="5" />
<height normal="10" />
</collision>
</npc>
<npc id="13368" level="99" type="L2Monster" name="Yoke Trap" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="trap_skill_type" value="0" />
<skill name="trap_skill" id="10807" level="102" />
</parameters>
<race>ETC</race>
<sex>ETC</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="1" hpRegen="1" mp="1" mpRegen="1" />
<speed>
<walk ground="50" />
<run ground="180" />
</speed>
<attack physical="1" magical="1" critical="4" attackSpeed="253" range="0" type="FIST" distance="0" width="0" random="0" accuracy="4.75" />
<defence physical="1" magical="1" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" undying="false" />
<skill_list>
<skill id="4416" level="19" /> <!-- Others -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
</skill_list>
<shots soul="1" spirit="1" />
<ai aggroRange="80" />
<collision>
<radius normal="5" />
<height normal="10" />
</collision>
</npc>
<npc id="13369" level="99" type="L2Monster" name="Yoke Trap" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="trap_skill_type" value="0" />
<skill name="trap_skill" id="10807" level="103" />
</parameters>
<race>ETC</race>
<sex>ETC</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="1" hpRegen="1" mp="1" mpRegen="1" />
<speed>
<walk ground="50" />
<run ground="180" />
</speed>
<attack physical="1" magical="1" critical="4" attackSpeed="253" range="0" type="FIST" distance="0" width="0" random="0" accuracy="4.75" />
<defence physical="1" magical="1" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" undying="false" />
<skill_list>
<skill id="4416" level="19" /> <!-- Others -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
</skill_list>
<shots soul="1" spirit="1" />
<ai aggroRange="80" />
<collision>
<radius normal="5" />
<height normal="10" />
</collision>
</npc>
<npc id="13370" level="99" type="L2Monster" name="Yoke Trap" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="trap_skill_type" value="0" />
<skill name="trap_skill" id="10807" level="104" />
</parameters>
<race>ETC</race>
<sex>ETC</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="1" hpRegen="1" mp="1" mpRegen="1" />
<speed>
<walk ground="50" />
<run ground="180" />
</speed>
<attack physical="1" magical="1" critical="4" attackSpeed="253" range="0" type="FIST" distance="0" width="0" random="0" accuracy="4.75" />
<defence physical="1" magical="1" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" undying="false" />
<skill_list>
<skill id="4416" level="19" /> <!-- Others -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
</skill_list>
<shots soul="1" spirit="1" />
<ai aggroRange="80" />
<collision>
<radius normal="5" />
<height normal="10" />
</collision>
</npc>
<npc id="13371" level="99" type="L2Monster" name="Yoke Trap" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="trap_skill_type" value="0" />
<skill name="trap_skill" id="10807" level="105" />
</parameters>
<race>ETC</race>
<sex>ETC</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="1" hpRegen="1" mp="1" mpRegen="1" />
<speed>
<walk ground="50" />
<run ground="180" />
</speed>
<attack physical="1" magical="1" critical="4" attackSpeed="253" range="0" type="FIST" distance="0" width="0" random="0" accuracy="4.75" />
<defence physical="1" magical="1" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" undying="false" />
<skill_list>
<skill id="4416" level="19" /> <!-- Others -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
</skill_list>
<shots soul="1" spirit="1" />
<ai aggroRange="80" />
<collision>
<radius normal="5" />
<height normal="10" />
</collision>
</npc>
<npc id="13372" level="99" type="L2Monster" name="Yoke Trap" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="trap_skill_type" value="0" />
<skill name="trap_skill" id="10807" level="106" />
</parameters>
<race>ETC</race>
<sex>ETC</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="1" hpRegen="1" mp="1" mpRegen="1" />
<speed>
<walk ground="50" />
<run ground="180" />
</speed>
<attack physical="1" magical="1" critical="4" attackSpeed="253" range="0" type="FIST" distance="0" width="0" random="0" accuracy="4.75" />
<defence physical="1" magical="1" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" undying="false" />
<skill_list>
<skill id="4416" level="19" /> <!-- Others -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
</skill_list>
<shots soul="1" spirit="1" />
<ai aggroRange="80" />
<collision>
<radius normal="5" />
<height normal="10" />
</collision>
</npc>
<npc id="13373" level="99" type="L2Monster" name="Yoke Trap" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="trap_skill_type" value="0" />
<skill name="trap_skill" id="10807" level="107" />
</parameters>
<race>ETC</race>
<sex>ETC</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="1" hpRegen="1" mp="1" mpRegen="1" />
<speed>
<walk ground="50" />
<run ground="180" />
</speed>
<attack physical="1" magical="1" critical="4" attackSpeed="253" range="0" type="FIST" distance="0" width="0" random="0" accuracy="4.75" />
<defence physical="1" magical="1" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" undying="false" />
<skill_list>
<skill id="4416" level="19" /> <!-- Others -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
</skill_list>
<shots soul="1" spirit="1" />
<ai aggroRange="80" />
<collision>
<radius normal="5" />
<height normal="10" />
</collision>
</npc>
<npc id="13374" level="99" type="L2Monster" name="Yoke Trap" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="trap_skill_type" value="0" />
<skill name="trap_skill" id="10807" level="108" />
</parameters>
<race>ETC</race>
<sex>ETC</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="1" hpRegen="1" mp="1" mpRegen="1" />
<speed>
<walk ground="50" />
<run ground="180" />
</speed>
<attack physical="1" magical="1" critical="4" attackSpeed="253" range="0" type="FIST" distance="0" width="0" random="0" accuracy="4.75" />
<defence physical="1" magical="1" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" undying="false" />
<skill_list>
<skill id="4416" level="19" /> <!-- Others -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
</skill_list>
<shots soul="1" spirit="1" />
<ai aggroRange="80" />
<collision>
<radius normal="5" />
<height normal="10" />
</collision>
</npc>
<npc id="13375" level="99" type="L2Monster" name="Yoke Trap" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="trap_skill_type" value="0" />
<skill name="trap_skill" id="10807" level="109" />
</parameters>
<race>ETC</race>
<sex>ETC</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="1" hpRegen="1" mp="1" mpRegen="1" />
<speed>
<walk ground="50" />
<run ground="180" />
</speed>
<attack physical="1" magical="1" critical="4" attackSpeed="253" range="0" type="FIST" distance="0" width="0" random="0" accuracy="4.75" />
<defence physical="1" magical="1" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" undying="false" />
<skill_list>
<skill id="4416" level="19" /> <!-- Others -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
</skill_list>
<shots soul="1" spirit="1" />
<ai aggroRange="80" />
<collision>
<radius normal="5" />
<height normal="10" />
</collision>
</npc>
<npc id="13376" level="99" type="L2Monster" name="Yoke Trap" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="trap_skill_type" value="0" />
<skill name="trap_skill" id="10807" level="110" />
</parameters>
<race>ETC</race>
<sex>ETC</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="1" hpRegen="1" mp="1" mpRegen="1" />
<speed>
<walk ground="50" />
<run ground="180" />
</speed>
<attack physical="1" magical="1" critical="4" attackSpeed="253" range="0" type="FIST" distance="0" width="0" random="0" accuracy="4.75" />
<defence physical="1" magical="1" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" undying="false" />
<skill_list>
<skill id="4416" level="19" /> <!-- Others -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
</skill_list>
<shots soul="1" spirit="1" />
<ai aggroRange="80" />
<collision>
<radius normal="5" />
<height normal="10" />
</collision>
</npc>
<npc id="13377" level="87" type="L2EffectPoint" name="Solo Dance" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="skill_delay" value="2" />
<param name="despawn_time" value="15" />
<skill name="union_skill" id="10523" level="2" />
</parameters>
<race>CONSTRUCT</race>
<sex>MALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="4656" hpRegen="8.5" mp="1917" mpRegen="3" />
<speed>
<walk ground="1" />
<run ground="20" />
</speed>
<attack physical="1280.04974647763" magical="874.108045171166" critical="4" attackSpeed="253" range="40" type="SWORD" distance="80" width="120" random="10" accuracy="5" />
<defence physical="369.3595" magical="270.28125" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" targetable="false" showName="false" />
<skill_list>
<skill id="4416" level="2" /> <!-- Magic Creatures -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="14765" level="5" /> <!-- Blood Siphon Resistance -->
</skill_list>
<ai aggroRange="300" isAggressive="true" />
<collision>
<radius normal="0.001" />
<height normal="0.001" />
</collision>
</npc>
<npc id="13378" level="90" type="L2EffectPoint" name="Solo Dance" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="skill_delay" value="2" />
<param name="despawn_time" value="15" />
<skill name="union_skill" id="10523" level="3" />
</parameters>
<race>CONSTRUCT</race>
<sex>MALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="5382" hpRegen="8.5" mp="2023" mpRegen="3" />
<speed>
<walk ground="1" />
<run ground="20" />
</speed>
<attack physical="1423.72742984904" magical="972.221273543337" critical="4" attackSpeed="253" range="40" type="SWORD" distance="80" width="120" random="10" accuracy="5" />
<defence physical="379.98257" magical="278.05475" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" targetable="false" showName="false" />
<skill_list>
<skill id="4416" level="2" /> <!-- Magic Creatures -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="14765" level="5" /> <!-- Blood Siphon Resistance -->
</skill_list>
<ai aggroRange="300" isAggressive="true" />
<collision>
<radius normal="0.001" />
<height normal="0.001" />
</collision>
</npc>
<npc id="13379" level="93" type="L2EffectPoint" name="Solo Dance" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="skill_delay" value="2" />
<param name="despawn_time" value="15" />
<skill name="union_skill" id="10523" level="4" />
</parameters>
<race>CONSTRUCT</race>
<sex>MALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="6237" hpRegen="8.5" mp="2132" mpRegen="3" />
<speed>
<walk ground="1" />
<run ground="20" />
</speed>
<attack physical="1576.59650290572" magical="1076.61104243074" critical="4" attackSpeed="253" range="40" type="SWORD" distance="80" width="120" random="10" accuracy="5" />
<defence physical="389.63603" magical="285.11874" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" targetable="false" showName="false" />
<skill_list>
<skill id="4416" level="2" /> <!-- Magic Creatures -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="14765" level="5" /> <!-- Blood Siphon Resistance -->
</skill_list>
<ai aggroRange="300" isAggressive="true" />
<collision>
<radius normal="0.001" />
<height normal="0.001" />
</collision>
</npc>
<npc id="13380" level="96" type="L2EffectPoint" name="Solo Dance" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="skill_delay" value="2" />
<param name="despawn_time" value="15" />
<skill name="union_skill" id="10523" level="5" />
</parameters>
<race>CONSTRUCT</race>
<sex>MALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="7247" hpRegen="8.5" mp="2242" mpRegen="3" />
<speed>
<walk ground="1" />
<run ground="20" />
</speed>
<attack physical="1750.29159476204" magical="1195.22226765359" critical="4" attackSpeed="253" range="40" type="SWORD" distance="80" width="120" random="10" accuracy="5" />
<defence physical="398.22616" magical="291.40462" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" targetable="false" showName="false" />
<skill_list>
<skill id="4416" level="2" /> <!-- Magic Creatures -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="14765" level="5" /> <!-- Blood Siphon Resistance -->
</skill_list>
<ai aggroRange="300" isAggressive="true" />
<collision>
<radius normal="0.001" />
<height normal="0.001" />
</collision>
</npc>
<npc id="13381" level="99" type="L2EffectPoint" name="Solo Dance" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="skill_delay" value="2" />
<param name="despawn_time" value="15" />
<skill name="union_skill" id="10523" level="6" />
</parameters>
<race>CONSTRUCT</race>
<sex>MALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="8446" hpRegen="8.5" mp="2355" mpRegen="3" />
<speed>
<walk ground="1" />
<run ground="20" />
</speed>
<attack physical="1949.95411856464" magical="1331.56588332443" critical="4" attackSpeed="253" range="40" type="SWORD" distance="80" width="120" random="10" accuracy="5" />
<defence physical="405.66735" magical="296.84976" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" targetable="false" showName="false" />
<skill_list>
<skill id="4416" level="2" /> <!-- Magic Creatures -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="14765" level="5" /> <!-- Blood Siphon Resistance -->
</skill_list>
<ai aggroRange="300" isAggressive="true" />
<collision>
<radius normal="0.001" />
<height normal="0.001" />
</collision>
</npc>
<npc id="13382" level="55" type="L2Npc" name="Orfen" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>FAIRY</race>
<sex>FEMALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="1673" hpRegen="6.5" mp="889" mpRegen="2.4" />
<speed>
<walk ground="60" />
<run ground="180" />
</speed>
<attack physical="388.11142" magical="265.02979" critical="4" attackSpeed="253" range="40" type="FIST" distance="80" width="120" random="5" accuracy="5" />
<defence physical="223.6362" magical="163.64727" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" undying="false" />
<skill_list>
<skill id="4416" level="8" /> <!-- Angels -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
</skill_list>
<shots soul="2" spirit="2" />
<collision>
<radius normal="15" />
<height normal="25" />
</collision>
</npc>
<npc id="13383" level="55" type="L2Npc" name="Queen Ant" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>BUG</race>
<sex>FEMALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="1673" hpRegen="6.5" mp="889" mpRegen="2.4" />
<speed>
<walk ground="80" />
<run ground="180" />
</speed>
<attack physical="388.11142" magical="265.02979" critical="4" attackSpeed="253" range="40" type="FIST" distance="80" width="120" random="5" accuracy="5" />
<defence physical="223.6362" magical="163.64727" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" undying="false" />
<skill_list>
<skill id="4416" level="8" /> <!-- Angels -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
</skill_list>
<shots soul="2" spirit="2" />
<collision>
<radius normal="25" />
<height normal="18" />
</collision>
</npc>
<npc id="13384" level="55" type="L2Npc" name="Lilith" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>DEMONIC</race>
<sex>FEMALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="1673" hpRegen="6.5" mp="889" mpRegen="2.4" />
<speed>
<walk ground="45" />
<run ground="180" />
</speed>
<attack physical="388.11142" magical="265.02979" critical="4" attackSpeed="253" range="40" type="FIST" distance="80" width="120" random="5" accuracy="5" />
<defence physical="223.6362" magical="163.64727" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" undying="false" />
<skill_list>
<skill id="4416" level="8" /> <!-- Angels -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
</skill_list>
<shots soul="2" spirit="2" />
<collision>
<radius normal="30" />
<height normal="40" />
</collision>
</npc>
<npc id="13385" level="55" type="L2Npc" name="Anakim" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>DIVINE</race>
<sex>FEMALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="1673" hpRegen="6.5" mp="889" mpRegen="2.4" />
<speed>
<walk ground="45" />
<run ground="180" />
</speed>
<attack physical="388.11142" magical="265.02979" critical="4" attackSpeed="253" range="40" type="FIST" distance="80" width="120" random="5" accuracy="5" />
<defence physical="223.6362" magical="163.64727" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" undying="false" />
<skill_list>
<skill id="4416" level="8" /> <!-- Angels -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
</skill_list>
<shots soul="2" spirit="2" />
<collision>
<radius normal="13" />
<height normal="29" />
</collision>
</npc>
<npc id="13386" level="99" type="L2Monster" name="Transformed: Greater Arcana Lord" title="Transformed: Wynn Arcana Lord">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>DIVINE</race>
<sex>FEMALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="5382" hpRegen="9.5" mp="2023" mpRegen="3.3" />
<speed>
<walk ground="46" />
<run ground="180" />
</speed>
<attack physical="2029.2291828004" magical="494.98907242557" critical="4" attackSpeed="253" range="40" />
<defence physical="2145.251396648" magical="304.2203661707" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
</stats>
<status attackable="false" />
<skill_list>
<skill id="4416" level="8" /> <!-- Angels -->
</skill_list>
<collision>
<radius normal="14.5" />
<height normal="29" />
</collision>
</npc>
<npc id="13387" level="99" type="L2Monster" name="Transformed: Greater Spectral Master" title="Transformed: Wynn Spectral Master">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>DIVINE</race>
<sex>FEMALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="5382" hpRegen="9.5" mp="2023" mpRegen="3.3" />
<speed>
<walk ground="50" />
<run ground="180" />
</speed>
<attack physical="2029.2291828004" magical="494.98907242557" critical="4" attackSpeed="253" range="40" />
<defence physical="2145.251396648" magical="304.2203661707" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
</stats>
<status attackable="false" />
<skill_list>
<skill id="4416" level="8" /> <!-- Angels -->
</skill_list>
<collision>
<radius normal="10" />
<height normal="28" />
</collision>
</npc>
<npc id="13388" level="99" type="L2Monster" name="Transformed: Greater Elemental Master" title="Transformed: Wynn Elemental Master">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>DIVINE</race>
<sex>FEMALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="5382" hpRegen="9.5" mp="2023" mpRegen="3.3" />
<speed>
<walk ground="49" />
<run ground="180" />
</speed>
<attack physical="2029.2291828004" magical="494.98907242557" critical="4" attackSpeed="253" range="40" />
<defence physical="2145.251396648" magical="304.2203661707" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
</stats>
<status attackable="false" />
<skill_list>
<skill id="4416" level="8" /> <!-- Angels -->
</skill_list>
<collision>
<radius normal="16" />
<height normal="30" />
</collision>
</npc>
<npc id="13389" level="99" type="L2Monster" name="Transformed: Siege Golem" title="Transformed: Tyrr Maestro">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>CONSTRUCT</race>
<sex>FEMALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="4234" hpRegen="9.5" mp="1846" mpRegen="3.3" />
<speed>
<walk ground="70" />
<run ground="180" />
</speed>
<attack physical="2087.5403662142" magical="523.84545083854" critical="4" attackSpeed="253" range="40" />
<defence physical="2206.8965517241" magical="312.96233071583" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
</stats>
<status attackable="false" />
<skill_list>
<skill id="4416" level="2" /> <!-- Magic Creatures -->
</skill_list>
<collision>
<radius normal="40" />
<height normal="68" />
</collision>
</npc>
<npc id="13390" level="99" type="L2Monster" name="Lind Rider" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>DRAGON</race>
<sex>FEMALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="8446" hpRegen="10.5" mp="2355" mpRegen="3.6" />
<speed>
<walk ground="60" />
<run ground="180" />
</speed>
<attack physical="1932.08523256" magical="448.73089830205" critical="4" attackSpeed="253" range="40" />
<defence physical="2042.5531914894" magical="289.65662523699" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
</stats>
<status attackable="false" />
<skill_list>
<skill id="4416" level="10" /> <!-- Dragons -->
</skill_list>
<collision>
<radius normal="46" />
<height normal="33" />
</collision>
</npc>
<npc id="13391" level="99" type="L2Monster" name="Air Bike" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>CONSTRUCT</race>
<sex>FEMALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="8446" hpRegen="10.5" mp="2355" mpRegen="3.6" />
<speed>
<walk ground="60" />
<run ground="180" />
</speed>
<attack physical="1932.08523256" magical="448.73089830205" critical="4" attackSpeed="253" range="40" />
<defence physical="2042.5531914894" magical="289.65662523699" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
</stats>
<status attackable="false" />
<skill_list>
<skill id="4416" level="2" /> <!-- Magic Creatures -->
</skill_list>
<collision>
<radius normal="35" />
<height normal="50" />
</collision>
</npc>
<npc id="13392" level="99" type="L2Monster" name="Transformed: Part-time Seller Cat" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>HUMANOID</race>
<sex>FEMALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="8446" hpRegen="10.5" mp="2355" mpRegen="3.6" />
<speed>
<walk ground="50" />
<run ground="160" />
</speed>
<attack physical="1932.08523256" magical="448.73089830205" critical="4" attackSpeed="253" range="40" />
<defence physical="2042.5531914894" magical="289.65662523699" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
</stats>
<status attackable="false" />
<skill_list>
<skill id="4416" level="6" /> <!-- Humanoids -->
</skill_list>
<collision>
<radius normal="13" />
<height normal="12" />
</collision>
</npc>
<npc id="13393" level="99" type="L2Monster" name="Transformed: Part-time Seller Cat" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>HUMANOID</race>
<sex>FEMALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="8446" hpRegen="10.5" mp="2355" mpRegen="3.6" />
<speed>
<walk ground="50" />
<run ground="160" />
</speed>
<attack physical="1932.08523256" magical="448.73089830205" critical="4" attackSpeed="253" range="40" />
<defence physical="2042.5531914894" magical="289.65662523699" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
</stats>
<status attackable="false" />
<skill_list>
<skill id="4416" level="6" /> <!-- Humanoids -->
</skill_list>
<collision>
<radius normal="13" />
<height normal="12" />
</collision>
</npc>
<npc id="13394" level="99" type="L2Monster" name="Transformed: Part-time Seller Cat" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>HUMANOID</race>
<sex>FEMALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="8446" hpRegen="10.5" mp="2355" mpRegen="3.6" />
<speed>
<walk ground="50" />
<run ground="160" />
</speed>
<attack physical="1932.08523256" magical="448.73089830205" critical="4" attackSpeed="253" range="40" />
<defence physical="2042.5531914894" magical="289.65662523699" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
</stats>
<status attackable="false" />
<skill_list>
<skill id="4416" level="6" /> <!-- Humanoids -->
</skill_list>
<collision>
<radius normal="13" />
<height normal="12" />
</collision>
</npc>
<npc id="13395" level="99" type="L2Monster" name="Transformed: Part-time Seller Cat" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>HUMANOID</race>
<sex>FEMALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="8446" hpRegen="10.5" mp="2355" mpRegen="3.6" />
<speed>
<walk ground="50" />
<run ground="160" />
</speed>
<attack physical="1932.08523256" magical="448.73089830205" critical="4" attackSpeed="253" range="40" />
<defence physical="2042.5531914894" magical="289.65662523699" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
</stats>
<status attackable="false" />
<skill_list>
<skill id="4416" level="6" /> <!-- Humanoids -->
</skill_list>
<collision>
<radius normal="13" />
<height normal="12" />
</collision>
</npc>
<npc id="13396" level="99" type="L2Monster" name="Transformed: Part-time Seller Cat" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>HUMANOID</race>
<sex>FEMALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="8446" hpRegen="10.5" mp="2355" mpRegen="3.6" />
<speed>
<walk ground="50" />
<run ground="160" />
</speed>
<attack physical="1932.08523256" magical="448.73089830205" critical="4" attackSpeed="253" range="40" />
<defence physical="2042.5531914894" magical="289.65662523699" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
</stats>
<status attackable="false" />
<skill_list>
<skill id="4416" level="6" /> <!-- Humanoids -->
</skill_list>
<collision>
<radius normal="13" />
<height normal="12" />
</collision>
</npc>
<npc id="13397" level="55" type="L2Npc" name="Bae Kisung" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>HUMANOID</race>
<sex>FEMALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="8446" hpRegen="10.5" mp="2355" mpRegen="3.6" />
<speed>
<walk ground="50" />
<run ground="160" />
</speed>
<attack physical="297.30454394902" magical="155.56004474471" critical="4" attackSpeed="253" range="40" />
<defence physical="171.8085106383" magical="125.69342040587" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
</stats>
<status attackable="false" />
<skill_list>
<skill id="4416" level="6" /> <!-- Humanoids -->
</skill_list>
<collision>
<radius normal="11" />
<height normal="25" />
</collision>
</npc>
<npc id="13398" level="55" type="L2Npc" name="Holiday Bae Kisung" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>HUMANOID</race>
<sex>FEMALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="8446" hpRegen="10.5" mp="2355" mpRegen="3.6" />
<speed>
<walk ground="50" />
<run ground="160" />
</speed>
<attack physical="297.30454394902" magical="155.56004474471" critical="4" attackSpeed="253" range="40" />
<defence physical="171.8085106383" magical="125.69342040587" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
</stats>
<status attackable="false" />
<skill_list>
<skill id="4416" level="6" /> <!-- Humanoids -->
</skill_list>
<collision>
<radius normal="11" />
<height normal="25" />
</collision>
</npc>
<npc id="13399" level="1" type="L2Npc" name="Young Wintermelon" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>ETC</race>
<sex>FEMALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="39" hpRegen="2" mp="40" mpRegen="0.9" />
<speed>
<walk ground="50" />
<run ground="100" />
</speed>
<attack physical="6.5892430607034" magical="6.1428012082644" critical="1" attackSpeed="253" range="40" />
<defence physical="40" magical="24.202420242024" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
</stats>
<status attackable="false" />
<skill_list>
<skill id="4441" level="5" /> <!-- Greater Mental Attack Resistance -->
<skill id="4416" level="19" /> <!-- Others -->
<skill id="4414" level="3" /> <!-- Light Armor Type -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
</skill_list>
<collision>
<radius normal="10" />
<height normal="10.5" />
</collision>
</npc>
</list>