1757 lines
87 KiB
XML
1757 lines
87 KiB
XML
<?xml version="1.0" encoding="UTF-8"?>
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<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
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<item id="31900" name="Unidentified StormBringer*Katana" type="EtcItem">
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<!-- StormBringer*Katana in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: two-handed weapon / dualsword) -->
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<set name="icon" val="icon.weapon_dual_sword_i00" />
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<set name="is_freightable" val="false" />
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<set name="crystal_type" val="C" />
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<set name="commissionItemType" val="DUALSWORD" />
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<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
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<set name="handler" val="ItemSkills" />
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<set name="price" val="588410" />
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<createItems>
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<item id="2563" count="1" chance="2" /> <!-- StormBringer*Katana -->
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<item id="31008" count="1" chance="98" /> <!-- Bound StormBringer*Katana -->
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</createItems>
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<skills>
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<skill id="12509" level="1" /> <!-- Check Item -->
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</skills>
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</item>
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<item id="31901" name="Unidentified StormBringer*Spirit Sword" type="EtcItem">
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<!-- StormBringer*Spirit Sword in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: two-handed weapon / dualsword) -->
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<set name="icon" val="icon.weapon_dual_sword_i00" />
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<set name="is_freightable" val="false" />
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<set name="crystal_type" val="C" />
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<set name="commissionItemType" val="DUALSWORD" />
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<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
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<set name="handler" val="ItemSkills" />
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<set name="price" val="588410" />
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<createItems>
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<item id="2564" count="1" chance="2" /> <!-- StormBringer*Spirit Sword -->
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<item id="31009" count="1" chance="98" /> <!-- Bound StormBringer*Spirit Sword -->
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</createItems>
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<skills>
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<skill id="12510" level="1" /> <!-- Check Item -->
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</skills>
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</item>
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<item id="31902" name="Unidentified StormBringer*StormBringer" type="EtcItem">
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<!-- StormBringer*StormBringer in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: two-handed weapon / dualsword) -->
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<set name="icon" val="icon.weapon_dual_sword_i00" />
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<set name="is_freightable" val="false" />
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<set name="crystal_type" val="C" />
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<set name="commissionItemType" val="DUALSWORD" />
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<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
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<set name="handler" val="ItemSkills" />
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<set name="price" val="533266" />
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<createItems>
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<item id="2561" count="1" chance="2" /> <!-- StormBringer*StormBringer -->
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<item id="31010" count="1" chance="98" /> <!-- Bound StormBringer*StormBringer -->
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</createItems>
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<skills>
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<skill id="12511" level="1" /> <!-- Check Item -->
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</skills>
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</item>
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<item id="31903" name="Unidentified StormBringer*Shamshir" type="EtcItem">
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<!-- StormBringer*Shamshir in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: two-handed weapon / dualsword) -->
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<set name="icon" val="icon.weapon_dual_sword_i00" />
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<set name="is_freightable" val="false" />
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<set name="crystal_type" val="C" />
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<set name="commissionItemType" val="DUALSWORD" />
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<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
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<set name="handler" val="ItemSkills" />
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<set name="price" val="588410" />
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<createItems>
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<item id="2562" count="1" chance="2" /> <!-- StormBringer*Shamshir -->
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<item id="31011" count="1" chance="98" /> <!-- Bound StormBringer*Shamshir -->
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</createItems>
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<skills>
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<skill id="12512" level="1" /> <!-- Check Item -->
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</skills>
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</item>
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<item id="31904" name="Unidentified StormBringer*Raid Sword" type="EtcItem">
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<!-- StormBringer*Raid Sword in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: two-handed weapon / dualsword) -->
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<set name="icon" val="icon.weapon_dual_sword_i00" />
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<set name="is_freightable" val="false" />
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<set name="crystal_type" val="C" />
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<set name="commissionItemType" val="DUALSWORD" />
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<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
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<set name="handler" val="ItemSkills" />
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<set name="price" val="588410" />
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<createItems>
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<item id="2565" count="1" chance="2" /> <!-- StormBringer*Raid Sword -->
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<item id="31012" count="1" chance="98" /> <!-- Bound StormBringer*Raid Sword -->
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</createItems>
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<skills>
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<skill id="12513" level="1" /> <!-- Check Item -->
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</skills>
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</item>
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<item id="31905" name="Unidentified StormBringer" type="EtcItem">
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<!-- StormBringer in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: one-handed weapon / sword) -->
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<set name="icon" val="icon.weapon_stormbringer_i00" />
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<set name="is_freightable" val="false" />
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<set name="crystal_type" val="C" />
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<set name="commissionItemType" val="ONE_HAND_SWORD" />
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<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
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<set name="handler" val="ItemSkills" />
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<set name="price" val="255620" />
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<createItems>
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<item id="72" count="1" chance="2" /> <!-- StormBringer -->
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<item id="31015" count="1" chance="32" /> <!-- Bound StormBringer - Focus -->
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<item id="31014" count="1" chance="33" /> <!-- Bound StormBringer - Critical Anger -->
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<item id="31016" count="1" chance="33" /> <!-- Bound StormBringer - Light Armor -->
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</createItems>
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<skills>
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<skill id="12514" level="1" /> <!-- Check Item -->
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</skills>
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</item>
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<item id="31906" name="Unidentified Star Buster" type="EtcItem">
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<!-- Star Buster in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: two-handed weapon / blunt) -->
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<set name="icon" val="icon.weapon_star_buster_i00" />
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<set name="is_freightable" val="false" />
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<set name="crystal_type" val="B" />
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<set name="commissionItemType" val="TWO_HAND_BLUNT_WEAPON" />
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<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
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<set name="handler" val="ItemSkills" />
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<set name="price" val="1463253" />
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<createItems>
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<item id="7901" count="1" chance="2" /> <!-- Star Buster -->
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<item id="31019" count="1" chance="32" /> <!-- Bound Star Buster - Haste -->
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<item id="31018" count="1" chance="33" /> <!-- Bound Star Buster - Health -->
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<item id="31020" count="1" chance="33" /> <!-- Bound Star Buster - Rsk. Focus -->
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</createItems>
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<skills>
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<skill id="12515" level="1" /> <!-- Check Item -->
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</skills>
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</item>
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<item id="31907" name="Unidentified Scorpion" type="EtcItem">
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<!-- Scorpion in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: two-handed weapon / spear) -->
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<set name="icon" val="icon.weapon_scorpion_i00" />
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<set name="is_freightable" val="false" />
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<set name="crystal_type" val="C" />
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<set name="commissionItemType" val="SPEAR" />
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<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
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<set name="handler" val="ItemSkills" />
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<set name="price" val="533266" />
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<createItems>
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<item id="301" count="1" chance="2" /> <!-- Scorpion -->
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<item id="31023" count="1" chance="32" /> <!-- Bound Scorpion - Critical Stun -->
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<item id="31022" count="1" chance="33" /> <!-- Bound Scorpion - Anger -->
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<item id="31024" count="1" chance="33" /> <!-- Bound Scorpion - Long Blow -->
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</createItems>
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<skills>
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<skill id="12516" level="1" /> <!-- Check Item -->
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</skills>
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</item>
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<item id="31908" name="Unidentified Scale Mail" type="EtcItem">
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<!-- Scale Mail in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: upper / heavy armor) -->
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<set name="icon" val="icon.armor_t08_u_i00" />
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<set name="is_freightable" val="false" />
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<set name="crystal_type" val="D" />
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<set name="commissionItemType" val="ARMOR_TOP" />
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<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
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<set name="handler" val="ItemSkills" />
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<set name="price" val="14862" />
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<createItems>
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<item id="348" count="1" chance="2" /> <!-- Scale Mail -->
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<item id="31025" count="1" chance="98" /> <!-- Bound Scale Mail -->
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</createItems>
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<skills>
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<skill id="12517" level="1" /> <!-- Check Item -->
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</skills>
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</item>
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<item id="31909" name="Unidentified Scale Gaiters" type="EtcItem">
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<!-- Scale Gaiters in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: lower / heavy armor) -->
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<set name="icon" val="icon.armor_t08_l_i00" />
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<set name="is_freightable" val="false" />
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<set name="crystal_type" val="D" />
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<set name="commissionItemType" val="ARMOR_PANTS" />
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<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
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<set name="handler" val="ItemSkills" />
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<set name="price" val="9294" />
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<createItems>
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<item id="377" count="1" chance="2" /> <!-- Scale Gaiters -->
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<item id="31026" count="1" chance="98" /> <!-- Bound Scale Gaiters -->
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</createItems>
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<skills>
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<skill id="12518" level="1" /> <!-- Check Item -->
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</skills>
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</item>
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<item id="31910" name="Unidentified Skull Breaker" type="EtcItem">
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<!-- Skull Breaker in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: one-handed weapon / blunt) -->
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<set name="icon" val="icon.weapon_skull_breaker_i00" />
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<set name="is_freightable" val="false" />
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<set name="crystal_type" val="D" />
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<set name="commissionItemType" val="BLUNT_WEAPON" />
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<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
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<set name="handler" val="ItemSkills" />
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<set name="price" val="155730" />
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<createItems>
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<item id="169" count="1" chance="2" /> <!-- Skull Breaker -->
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<item id="31027" count="1" chance="98" /> <!-- Bound Skull Breaker -->
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</createItems>
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<skills>
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<skill id="12519" level="1" /> <!-- Check Item -->
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</skills>
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</item>
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<item id="31911" name="Unidentified Skull Graver" type="EtcItem">
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<!-- Skull Graver in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: one-handed weapon / blunt) -->
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<set name="icon" val="icon.weapon_skull_graver_i00" />
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<set name="is_freightable" val="false" />
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<set name="crystal_type" val="C" />
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<set name="commissionItemType" val="BLUNT_WEAPON" />
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<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
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<set name="handler" val="ItemSkills" />
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<set name="price" val="255620" />
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<createItems>
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<item id="173" count="1" chance="2" /> <!-- Skull Graver -->
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<item id="31030" count="1" chance="32" /> <!-- Bound Skull Graver - Health -->
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<item id="31029" count="1" chance="33" /> <!-- Bound Skull Graver - Anger -->
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<item id="31031" count="1" chance="33" /> <!-- Bound Skull Graver - Rsk. Focus -->
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</createItems>
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<skills>
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<skill id="12520" level="1" /> <!-- Check Item -->
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</skills>
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</item>
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<item id="31912" name="Unidentified Scalpel" type="EtcItem">
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<!-- Scalpel in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: one-handed weapon / blunt) -->
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<set name="icon" val="icon.weapon_scalpel_i00" />
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<set name="is_freightable" val="false" />
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<set name="crystal_type" val="D" />
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<set name="commissionItemType" val="BLUNT_WEAPON" />
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<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
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<set name="handler" val="ItemSkills" />
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<set name="price" val="45675" />
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<createItems>
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<item id="167" count="1" chance="2" /> <!-- Scalpel -->
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<item id="31032" count="1" chance="98" /> <!-- Bound Scalpel -->
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</createItems>
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<skills>
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<skill id="12521" level="1" /> <!-- Check Item -->
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</skills>
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</item>
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<item id="31913" name="Unidentified Scallop Jamadhr" type="EtcItem">
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<!-- Scallop Jamadhr in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: two-handed weapon / combat) -->
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<set name="icon" val="icon.weapon_scallop_jamadhr_i00" />
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<set name="is_freightable" val="false" />
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<set name="crystal_type" val="D" />
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<set name="commissionItemType" val="FIST_WEAPON" />
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<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
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<set name="handler" val="ItemSkills" />
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<set name="price" val="201115" />
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<createItems>
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<item id="262" count="1" chance="2" /> <!-- Scallop Jamadhr -->
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<item id="31033" count="1" chance="98" /> <!-- Bound Scallop Jamadhr -->
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</createItems>
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<skills>
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<skill id="12522" level="1" /> <!-- Check Item -->
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</skills>
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</item>
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<item id="31914" name="Unidentified Chevalier Rapier" type="EtcItem">
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<!-- Kamael-exclusive weapon: Shamshir conversion, Unidentified Chevalier Rapier. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: one-handed weapon type: rapier) -->
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<set name="icon" val="icon.weapon_soldat_estoc_i00" />
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<set name="is_freightable" val="false" />
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<set name="crystal_type" val="C" />
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<set name="commissionItemType" val="RAPIER" />
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<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
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<set name="handler" val="ItemSkills" />
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<set name="price" val="320406" />
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<createItems>
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<item id="9240" count="1" chance="2" /> <!-- Chevalier Rapier -->
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<item id="31038" count="1" chance="32" /> <!-- Bound Chevalier Rapier - Guidance -->
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<item id="31039" count="1" chance="33" /> <!-- Bound Chevalier Rapier - Back Blow -->
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<item id="31040" count="1" chance="33" /> <!-- Bound Chevalier Rapier - Rsk. Evasion -->
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</createItems>
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<skills>
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<skill id="12523" level="1" /> <!-- Check Item -->
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</skills>
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</item>
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<item id="31915" name="Unidentified Chevalier Rapier" type="EtcItem">
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<!-- Kamael-exclusive weapon: Katana conversion, Unidentified Chevalier Rapier. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: one-handed weapon type: rapier) -->
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<set name="icon" val="icon.weapon_soldat_estoc_i00" />
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<set name="is_freightable" val="false" />
|
|
<set name="crystal_type" val="C" />
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|
<set name="commissionItemType" val="RAPIER" />
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|
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
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|
<set name="handler" val="ItemSkills" />
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|
<set name="price" val="320406" />
|
|
<createItems>
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|
<item id="9240" count="1" chance="2" /> <!-- Chevalier Rapier -->
|
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<item id="31034" count="1" chance="98" /> <!-- Bound Chevalier Rapier -->
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</createItems>
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<skills>
|
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<skill id="12524" level="1" /> <!-- Check Item -->
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</skills>
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</item>
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<item id="31916" name="Unidentified Chevalier Rapier" type="EtcItem">
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<!-- Kamael-exclusive weapon: Spirit sword conversion, Unidentified Chevalier Rapier. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: one-handed weapon type: rapier) -->
|
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<set name="icon" val="icon.weapon_soldat_estoc_i00" />
|
|
<set name="is_freightable" val="false" />
|
|
<set name="crystal_type" val="C" />
|
|
<set name="commissionItemType" val="RAPIER" />
|
|
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
|
|
<set name="handler" val="ItemSkills" />
|
|
<set name="price" val="320406" />
|
|
<createItems>
|
|
<item id="9240" count="1" chance="2" /> <!-- Chevalier Rapier -->
|
|
<item id="31034" count="1" chance="98" /> <!-- Bound Chevalier Rapier -->
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|
</createItems>
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<skills>
|
|
<skill id="12525" level="1" /> <!-- Check Item -->
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</skills>
|
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</item>
|
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<item id="31917" name="Unidentified Chevalier Rapier" type="EtcItem">
|
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<!-- Kamael-exclusive weapon: Raid sword conversion, Unidentified Chevalier Rapier. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: one-handed weapon type: rapier) -->
|
|
<set name="icon" val="icon.weapon_soldat_estoc_i00" />
|
|
<set name="is_freightable" val="false" />
|
|
<set name="crystal_type" val="C" />
|
|
<set name="commissionItemType" val="RAPIER" />
|
|
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
|
|
<set name="handler" val="ItemSkills" />
|
|
<set name="price" val="320406" />
|
|
<createItems>
|
|
<item id="9240" count="1" chance="2" /> <!-- Chevalier Rapier -->
|
|
<item id="31034" count="1" chance="98" /> <!-- Bound Chevalier Rapier -->
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</createItems>
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<skills>
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<skill id="12526" level="1" /> <!-- Check Item -->
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</skills>
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</item>
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<item id="31918" name="Unidentified Schlager" type="EtcItem">
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<!-- Kamael-exclusive weapon: Flamberge conversion, schlager in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: two-handed weapon / ancient sword) -->
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<set name="icon" val="icon.weapon_schlaeger_i00" />
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<set name="is_freightable" val="false" />
|
|
<set name="crystal_type" val="C" />
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<set name="commissionItemType" val="ANCIENT_SWORD" />
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<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
|
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<set name="handler" val="ItemSkills" />
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<set name="price" val="255620" />
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<createItems>
|
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<item id="9232" count="1" chance="2" /> <!-- Schlager -->
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<item id="31050" count="1" chance="98" /> <!-- Bound Schlager -->
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</createItems>
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<skills>
|
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<skill id="12527" level="1" /> <!-- Check Item -->
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</skills>
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</item>
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<item id="31919" name="Unidentified Zubei's Breastplate" type="EtcItem">
|
|
<!-- Zubei's Breastplate in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: upper / heavy armor) -->
|
|
<set name="icon" val="icon.armor_t64_u_i00" />
|
|
<set name="is_freightable" val="false" />
|
|
<set name="crystal_type" val="B" />
|
|
<set name="commissionItemType" val="ARMOR_TOP" />
|
|
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
|
|
<set name="handler" val="ItemSkills" />
|
|
<set name="price" val="231420" />
|
|
<createItems>
|
|
<item id="357" count="1" chance="2" /> <!-- Zubei's Breastplate -->
|
|
<item id="31054" count="1" chance="98" /> <!-- Bound Zubei's Breastplate -->
|
|
</createItems>
|
|
<skills>
|
|
<skill id="12528" level="1" /> <!-- Check Item -->
|
|
</skills>
|
|
</item>
|
|
<item id="31920" name="Unidentified Zubei's Helmet" type="EtcItem">
|
|
<!-- Zubei's Helmet in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: headgear) -->
|
|
<set name="icon" val="icon.armor_helmet_i00" />
|
|
<set name="is_freightable" val="false" />
|
|
<set name="crystal_type" val="B" />
|
|
<set name="commissionItemType" val="HELMET" />
|
|
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
|
|
<set name="handler" val="ItemSkills" />
|
|
<set name="price" val="86797" />
|
|
<createItems>
|
|
<item id="503" count="1" chance="2" /> <!-- Zubei's Helmet -->
|
|
<item id="31055" count="1" chance="98" /> <!-- Bound Zubei's Helmet -->
|
|
</createItems>
|
|
<skills>
|
|
<skill id="12529" level="1" /> <!-- Check Item -->
|
|
</skills>
|
|
</item>
|
|
<item id="31921" name="Unidentified Zubei's Shield" type="EtcItem">
|
|
<!-- Zubei's Shield in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: Shield) -->
|
|
<set name="icon" val="icon.shield_shrnoens_shield_i00" />
|
|
<set name="is_freightable" val="false" />
|
|
<set name="crystal_type" val="B" />
|
|
<set name="commissionItemType" val="SHIELD" />
|
|
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
|
|
<set name="handler" val="ItemSkills" />
|
|
<set name="price" val="60755" />
|
|
<createItems>
|
|
<item id="633" count="1" chance="2" /> <!-- Zubei's Shield -->
|
|
<item id="31056" count="1" chance="98" /> <!-- Bound Zubei's Shield -->
|
|
</createItems>
|
|
<skills>
|
|
<skill id="12530" level="1" /> <!-- Check Item -->
|
|
</skills>
|
|
</item>
|
|
<item id="31922" name="Unidentified Zubei's Boots" type="EtcItem">
|
|
<!-- Zubei's Boots in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: Boots) -->
|
|
<set name="icon" val="icon.armor_t64_b_i02" />
|
|
<set name="is_freightable" val="false" />
|
|
<set name="crystal_type" val="B" />
|
|
<set name="commissionItemType" val="FEET" />
|
|
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
|
|
<set name="handler" val="ItemSkills" />
|
|
<set name="price" val="57869" />
|
|
<createItems>
|
|
<item id="5726" count="1" chance="2" /> <!-- Zubei's Boots - Heavy Armor -->
|
|
<item id="31057" count="1" chance="98" /> <!-- Bound Zubei's Boots - Heavy Armor -->
|
|
</createItems>
|
|
<skills>
|
|
<skill id="12531" level="1" /> <!-- Check Item -->
|
|
</skills>
|
|
</item>
|
|
<item id="31923" name="Unidentified Zubei's Gauntlets" type="EtcItem">
|
|
<!-- Zubei's Gauntlets in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: Gloves) -->
|
|
<set name="icon" val="icon.armor_t64_g_i00" />
|
|
<set name="is_freightable" val="false" />
|
|
<set name="crystal_type" val="B" />
|
|
<set name="commissionItemType" val="GLOVES" />
|
|
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
|
|
<set name="handler" val="ItemSkills" />
|
|
<set name="price" val="57869" />
|
|
<createItems>
|
|
<item id="5710" count="1" chance="2" /> <!-- Zubei's Gauntlets - Heavy Armor -->
|
|
<item id="31060" count="1" chance="98" /> <!-- Bound Zubei's Gauntlets - Heavy Armor -->
|
|
</createItems>
|
|
<skills>
|
|
<skill id="12532" level="1" /> <!-- Check Item -->
|
|
</skills>
|
|
</item>
|
|
<item id="31924" name="Unidentified Zubei's Gaiters" type="EtcItem">
|
|
<!-- Zubei's Gaiters in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: lower / heavy armor) -->
|
|
<set name="icon" val="icon.armor_t64_l_i00" />
|
|
<set name="is_freightable" val="false" />
|
|
<set name="crystal_type" val="B" />
|
|
<set name="commissionItemType" val="ARMOR_PANTS" />
|
|
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
|
|
<set name="handler" val="ItemSkills" />
|
|
<set name="price" val="144666" />
|
|
<createItems>
|
|
<item id="383" count="1" chance="2" /> <!-- Zubei's Gaiters -->
|
|
<item id="31063" count="1" chance="98" /> <!-- Bound Zubei's Gaiters -->
|
|
</createItems>
|
|
<skills>
|
|
<skill id="12533" level="1" /> <!-- Check Item -->
|
|
</skills>
|
|
</item>
|
|
<item id="31925" name="Unidentified Zubei's Leather Shirt" type="EtcItem">
|
|
<!-- Zubei's Leather Shirt in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: upper / light armor) -->
|
|
<set name="icon" val="icon.armor_t65_u_i00" />
|
|
<set name="is_freightable" val="false" />
|
|
<set name="crystal_type" val="B" />
|
|
<set name="commissionItemType" val="ARMOR_TOP" />
|
|
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
|
|
<set name="handler" val="ItemSkills" />
|
|
<set name="price" val="173565" />
|
|
<createItems>
|
|
<item id="2384" count="1" chance="2" /> <!-- Zubei's Leather Shirt -->
|
|
<item id="31064" count="1" chance="98" /> <!-- Bound Zubei's Leather Shirt -->
|
|
</createItems>
|
|
<skills>
|
|
<skill id="12534" level="1" /> <!-- Check Item -->
|
|
</skills>
|
|
</item>
|
|
<item id="31926" name="Unidentified Zubei's Leather Gaiters" type="EtcItem">
|
|
<!-- Zubei's Leather Gaiters in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: lower / light armor) -->
|
|
<set name="icon" val="icon.armor_t65_l_i00" />
|
|
<set name="is_freightable" val="false" />
|
|
<set name="crystal_type" val="B" />
|
|
<set name="commissionItemType" val="ARMOR_PANTS" />
|
|
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
|
|
<set name="handler" val="ItemSkills" />
|
|
<set name="price" val="108503" />
|
|
<createItems>
|
|
<item id="2388" count="1" chance="2" /> <!-- Zubei's Leather Gaiters -->
|
|
<item id="31065" count="1" chance="98" /> <!-- Bound Zubei's Leather Gaiters -->
|
|
</createItems>
|
|
<skills>
|
|
<skill id="12535" level="1" /> <!-- Check Item -->
|
|
</skills>
|
|
</item>
|
|
<item id="31927" name="Unidentified White Tunic" type="EtcItem">
|
|
<!-- White Tunic in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: upper / robe) -->
|
|
<set name="icon" val="icon.armor_t16_u_i00" />
|
|
<set name="is_freightable" val="false" />
|
|
<set name="crystal_type" val="D" />
|
|
<set name="commissionItemType" val="ARMOR_TOP" />
|
|
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
|
|
<set name="handler" val="ItemSkills" />
|
|
<set name="price" val="11150" />
|
|
<createItems>
|
|
<item id="434" count="1" chance="2" /> <!-- White Tunic -->
|
|
<item id="31066" count="1" chance="98" /> <!-- Bound White Tunic -->
|
|
</createItems>
|
|
<skills>
|
|
<skill id="12536" level="1" /> <!-- Check Item -->
|
|
</skills>
|
|
</item>
|
|
<item id="31928" name="Unidentified Ring of Protection" type="EtcItem">
|
|
<!-- Ring of Protection in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: Ring) -->
|
|
<set name="icon" val="icon.accessary_ring_of_protection_i00" />
|
|
<set name="is_freightable" val="false" />
|
|
<set name="crystal_type" val="C" />
|
|
<set name="commissionItemType" val="RING" />
|
|
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
|
|
<set name="handler" val="ItemSkills" />
|
|
<set name="price" val="14543" />
|
|
<createItems>
|
|
<item id="884" count="1" chance="2" /> <!-- Ring of Protection -->
|
|
<item id="31067" count="1" chance="98" /> <!-- Bound Ring of Protection -->
|
|
</createItems>
|
|
<skills>
|
|
<skill id="12537" level="1" /> <!-- Check Item -->
|
|
</skills>
|
|
</item>
|
|
<item id="31929" name="Unidentified Ring of Protection" type="EtcItem">
|
|
<!-- Ring of Protection in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: Ring) -->
|
|
<set name="icon" val="icon.accessary_ring_of_protection_i00" />
|
|
<set name="is_freightable" val="false" />
|
|
<set name="crystal_type" val="C" />
|
|
<set name="commissionItemType" val="RING" />
|
|
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
|
|
<set name="handler" val="ItemSkills" />
|
|
<set name="price" val="14543" />
|
|
<createItems>
|
|
<item id="884" count="1" chance="2" /> <!-- Ring of Protection -->
|
|
<item id="31067" count="1" chance="98" /> <!-- Bound Ring of Protection -->
|
|
</createItems>
|
|
<skills>
|
|
<skill id="12538" level="1" /> <!-- Check Item -->
|
|
</skills>
|
|
</item>
|
|
<item id="31930" name="Unidentified Necklace of Protection" type="EtcItem">
|
|
<!-- Necklace of Protection in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: Necklace) -->
|
|
<set name="icon" val="icon.accessary_necklace_of_protection_i00" />
|
|
<set name="is_freightable" val="false" />
|
|
<set name="crystal_type" val="C" />
|
|
<set name="commissionItemType" val="NECKLACE" />
|
|
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
|
|
<set name="handler" val="ItemSkills" />
|
|
<set name="price" val="29087" />
|
|
<createItems>
|
|
<item id="916" count="1" chance="2" /> <!-- Necklace of Protection -->
|
|
<item id="31069" count="1" chance="98" /> <!-- Bound Necklace of Protection -->
|
|
</createItems>
|
|
<skills>
|
|
<skill id="12539" level="1" /> <!-- Check Item -->
|
|
</skills>
|
|
</item>
|
|
<item id="31931" name="Unidentified Necklace of Protection" type="EtcItem">
|
|
<!-- Necklace of Protection in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: Necklace) -->
|
|
<set name="icon" val="icon.accessary_necklace_of_protection_i00" />
|
|
<set name="is_freightable" val="false" />
|
|
<set name="crystal_type" val="C" />
|
|
<set name="commissionItemType" val="NECKLACE" />
|
|
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
|
|
<set name="handler" val="ItemSkills" />
|
|
<set name="price" val="29087" />
|
|
<createItems>
|
|
<item id="916" count="1" chance="2" /> <!-- Necklace of Protection -->
|
|
<item id="31069" count="1" chance="98" /> <!-- Bound Necklace of Protection -->
|
|
</createItems>
|
|
<skills>
|
|
<skill id="12540" level="1" /> <!-- Check Item -->
|
|
</skills>
|
|
</item>
|
|
<item id="31932" name="Unidentified Earring of Protection" type="EtcItem">
|
|
<!-- Earring of Protection in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: Earring) -->
|
|
<set name="icon" val="icon.accessary_earing_of_protection_i00" />
|
|
<set name="is_freightable" val="false" />
|
|
<set name="crystal_type" val="C" />
|
|
<set name="commissionItemType" val="EARRING" />
|
|
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
|
|
<set name="handler" val="ItemSkills" />
|
|
<set name="price" val="21822" />
|
|
<createItems>
|
|
<item id="853" count="1" chance="2" /> <!-- Earring of Protection -->
|
|
<item id="31071" count="1" chance="98" /> <!-- Bound Earring of Protection -->
|
|
</createItems>
|
|
<skills>
|
|
<skill id="12541" level="1" /> <!-- Check Item -->
|
|
</skills>
|
|
</item>
|
|
<item id="31933" name="Unidentified Earring of Protection" type="EtcItem">
|
|
<!-- Earring of Protection in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: Earring) -->
|
|
<set name="icon" val="icon.accessary_earing_of_protection_i00" />
|
|
<set name="is_freightable" val="false" />
|
|
<set name="crystal_type" val="C" />
|
|
<set name="commissionItemType" val="EARRING" />
|
|
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
|
|
<set name="handler" val="ItemSkills" />
|
|
<set name="price" val="21822" />
|
|
<createItems>
|
|
<item id="853" count="1" chance="2" /> <!-- Earring of Protection -->
|
|
<item id="31071" count="1" chance="98" /> <!-- Bound Earring of Protection -->
|
|
</createItems>
|
|
<skills>
|
|
<skill id="12542" level="1" /> <!-- Check Item -->
|
|
</skills>
|
|
</item>
|
|
<item id="31934" name="Unidentified Chain Hood" type="EtcItem">
|
|
<!-- Chain Hood in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: Helmet) -->
|
|
<set name="icon" val="icon.armor_leather_helmet_i00" />
|
|
<set name="is_freightable" val="false" />
|
|
<set name="crystal_type" val="C" />
|
|
<set name="commissionItemType" val="HELMET" />
|
|
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
|
|
<set name="handler" val="ItemSkills" />
|
|
<set name="price" val="21126" />
|
|
<createItems>
|
|
<item id="2413" count="1" chance="2" /> <!-- Chain Hood -->
|
|
<item id="31073" count="1" chance="98" /> <!-- Bound Chain Hood -->
|
|
</createItems>
|
|
<skills>
|
|
<skill id="12543" level="1" /> <!-- Check Item -->
|
|
</skills>
|
|
</item>
|
|
<item id="31935" name="Unidentified Soldat Estoc" type="EtcItem">
|
|
<!-- Kamael-exclusive weapon: StormBringer conversion, Unidentified Soldat Estoc. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: one-handed weapon type: rapier) -->
|
|
<set name="icon" val="icon.weapon_soldat_estoc_i00" />
|
|
<set name="is_freightable" val="false" />
|
|
<set name="crystal_type" val="C" />
|
|
<set name="commissionItemType" val="RAPIER" />
|
|
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
|
|
<set name="handler" val="ItemSkills" />
|
|
<set name="price" val="255620" />
|
|
<createItems>
|
|
<item id="9228" count="1" chance="2" /> <!-- Soldat Estoc -->
|
|
<item id="31076" count="1" chance="32" /> <!-- Bound Soldat Estoc - Focus -->
|
|
<item id="31075" count="1" chance="33" /> <!-- Bound Soldat Estoc - Critical Anger -->
|
|
<item id="31077" count="1" chance="33" /> <!-- Bound Soldat Estoc - Light Armor -->
|
|
</createItems>
|
|
<skills>
|
|
<skill id="12544" level="1" /> <!-- Check Item -->
|
|
</skills>
|
|
</item>
|
|
<item id="31936" name="Unidentified Soul Separator" type="EtcItem">
|
|
<!-- Soul Separator in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: one-handed weapon / dagger) -->
|
|
<set name="icon" val="icon.weapon_soul_separator_i00" />
|
|
<set name="is_freightable" val="false" />
|
|
<set name="crystal_type" val="A" />
|
|
<set name="commissionItemType" val="DAGGER" />
|
|
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
|
|
<set name="handler" val="ItemSkills" />
|
|
<set name="price" val="3007445" />
|
|
<createItems>
|
|
<item id="236" count="1" chance="2" /> <!-- Soul Separator -->
|
|
<item id="31079" count="1" chance="32" /> <!-- Bound Soul Separator - Guidance -->
|
|
<item id="31080" count="1" chance="33" /> <!-- Bound Soul Separator - Critical Damage -->
|
|
<item id="31081" count="1" chance="33" /> <!-- Bound Soul Separator - Rsk. Haste -->
|
|
</createItems>
|
|
<skills>
|
|
<skill id="12545" level="1" /> <!-- Check Item -->
|
|
</skills>
|
|
</item>
|
|
<item id="31937" name="Unidentified Pa'agrian Sword" type="EtcItem">
|
|
<!-- Pa'agrian Sword in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: two-handed weapon / sword) -->
|
|
<set name="icon" val="icon.weapon_sword_of_paagrio_i00" />
|
|
<set name="is_freightable" val="false" />
|
|
<set name="crystal_type" val="C" />
|
|
<set name="commissionItemType" val="TWO_HAND_SWORD" />
|
|
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
|
|
<set name="handler" val="ItemSkills" />
|
|
<set name="price" val="479123" />
|
|
<createItems>
|
|
<item id="7882" count="1" chance="2" /> <!-- Pa'agrian Sword -->
|
|
<item id="31087" count="1" chance="32" /> <!-- Bound Pa'agrian Sword - Focus -->
|
|
<item id="31088" count="1" chance="33" /> <!-- Bound Pa'agrian Sword - Health -->
|
|
<item id="31089" count="1" chance="33" /> <!-- Bound Pa'agrian Sword - Critical Drain -->
|
|
</createItems>
|
|
<skills>
|
|
<skill id="12546" level="1" /> <!-- Check Item -->
|
|
</skills>
|
|
</item>
|
|
<item id="31938" name="Unidentified Ecliptic Sword" type="EtcItem">
|
|
<!-- Ecliptic Sword in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: one-handed weapon / sword) -->
|
|
<set name="icon" val="icon.weapon_sword_of_eclipse_i00" />
|
|
<set name="is_freightable" val="false" />
|
|
<set name="crystal_type" val="C" />
|
|
<set name="commissionItemType" val="ONE_HAND_MAGIC_SWORD" />
|
|
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
|
|
<set name="handler" val="ItemSkills" />
|
|
<set name="price" val="683457" />
|
|
<createItems>
|
|
<item id="7888" count="1" chance="2" /> <!-- Ecliptic Sword -->
|
|
<item id="31091" count="1" chance="32" /> <!-- Bound Ecliptic Sword - Empower -->
|
|
<item id="31092" count="1" chance="33" /> <!-- Bound Ecliptic Sword - M. Atk. -->
|
|
<item id="31093" count="1" chance="33" /> <!-- Bound Ecliptic Sword - Magic Silence -->
|
|
</createItems>
|
|
<skills>
|
|
<skill id="12547" level="1" /> <!-- Check Item -->
|
|
</skills>
|
|
</item>
|
|
<item id="31939" name="Unidentified Sword of Occult" type="EtcItem">
|
|
<!-- Sword of Occult in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: one-handed weapon / sword) -->
|
|
<set name="icon" val="icon.weapon_sword_of_occult_i00" />
|
|
<set name="is_freightable" val="false" />
|
|
<set name="crystal_type" val="D" />
|
|
<set name="commissionItemType" val="ONE_HAND_MAGIC_SWORD" />
|
|
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
|
|
<set name="handler" val="ItemSkills" />
|
|
<set name="price" val="79866" />
|
|
<createItems>
|
|
<item id="144" count="1" chance="2" /> <!-- Sword of Occult -->
|
|
<item id="31094" count="1" chance="98" /> <!-- Bound Sword of Occult -->
|
|
</createItems>
|
|
<skills>
|
|
<skill id="12548" level="1" /> <!-- Check Item -->
|
|
</skills>
|
|
</item>
|
|
<item id="31940" name="Unidentified Sword of Valhalla" type="EtcItem">
|
|
<!-- Sword of Valhalla in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: one-handed weapon / sword) -->
|
|
<set name="icon" val="icon.weapon_sword_of_valhalla_i00" />
|
|
<set name="is_freightable" val="false" />
|
|
<set name="crystal_type" val="B" />
|
|
<set name="commissionItemType" val="ONE_HAND_MAGIC_SWORD" />
|
|
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
|
|
<set name="handler" val="ItemSkills" />
|
|
<set name="price" val="968672" />
|
|
<createItems>
|
|
<item id="148" count="1" chance="2" /> <!-- Sword of Valhalla -->
|
|
<item id="31096" count="1" chance="32" /> <!-- Bound Sword of Valhalla - Acumen -->
|
|
<item id="31097" count="1" chance="33" /> <!-- Bound Sword of Valhalla - Magic Weakness -->
|
|
<item id="31098" count="1" chance="33" /> <!-- Bound Sword of Valhalla - Magic Regeneration -->
|
|
</createItems>
|
|
<skills>
|
|
<skill id="12549" level="1" /> <!-- Check Item -->
|
|
</skills>
|
|
</item>
|
|
<item id="31941" name="Unidentified Sword of Mystic" type="EtcItem">
|
|
<!-- Sword of Mystic in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: one-handed weapon / sword) -->
|
|
<set name="icon" val="icon.weapon_sword_of_mystic_i00" />
|
|
<set name="is_freightable" val="false" />
|
|
<set name="crystal_type" val="D" />
|
|
<set name="commissionItemType" val="ONE_HAND_MAGIC_SWORD" />
|
|
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
|
|
<set name="handler" val="ItemSkills" />
|
|
<set name="price" val="79866" />
|
|
<createItems>
|
|
<item id="143" count="1" chance="2" /> <!-- Sword of Mystic -->
|
|
<item id="31099" count="1" chance="98" /> <!-- Bound Sword of Mystic -->
|
|
</createItems>
|
|
<skills>
|
|
<skill id="12550" level="1" /> <!-- Check Item -->
|
|
</skills>
|
|
</item>
|
|
<item id="31942" name="Unidentified Sword of Miracles" type="EtcItem">
|
|
<!-- Sword of Miracles in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: one-handed weapon / sword) -->
|
|
<set name="icon" val="icon.weapon_sword_of_miracle_i00" />
|
|
<set name="is_freightable" val="false" />
|
|
<set name="crystal_type" val="A" />
|
|
<set name="commissionItemType" val="ONE_HAND_MAGIC_SWORD" />
|
|
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
|
|
<set name="handler" val="ItemSkills" />
|
|
<set name="price" val="3007445" />
|
|
<createItems>
|
|
<item id="151" count="1" chance="2" /> <!-- Sword of Miracles -->
|
|
<item id="31103" count="1" chance="32" /> <!-- Bound Sword of Miracles - Acumen -->
|
|
<item id="31101" count="1" chance="33" /> <!-- Bound Sword of Miracles - M. Atk. -->
|
|
<item id="31102" count="1" chance="33" /> <!-- Bound Sword of Miracles - Magic Silence -->
|
|
</createItems>
|
|
<skills>
|
|
<skill id="12551" level="1" /> <!-- Check Item -->
|
|
</skills>
|
|
</item>
|
|
<item id="31943" name="Unidentified Sword of Magic Fog" type="EtcItem">
|
|
<!-- Sword of Magic Fog in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: one-handed weapon / sword) -->
|
|
<set name="icon" val="icon.weapon_sword_of_magic_fog_i00" />
|
|
<set name="is_freightable" val="false" />
|
|
<set name="crystal_type" val="D" />
|
|
<set name="commissionItemType" val="ONE_HAND_MAGIC_SWORD" />
|
|
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
|
|
<set name="handler" val="ItemSkills" />
|
|
<set name="price" val="155730" />
|
|
<createItems>
|
|
<item id="7886" count="1" chance="2" /> <!-- Sword of Magic Fog -->
|
|
<item id="31104" count="1" chance="98" /> <!-- Bound Sword of Magic Fog -->
|
|
</createItems>
|
|
<skills>
|
|
<skill id="12552" level="1" /> <!-- Check Item -->
|
|
</skills>
|
|
</item>
|
|
<item id="31944" name="Unidentified Sword of Magic" type="EtcItem">
|
|
<!-- Sword of Magic in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: one-handed weapon / sword) -->
|
|
<set name="icon" val="icon.weapon_sword_of_magic_i00" />
|
|
<set name="is_freightable" val="false" />
|
|
<set name="crystal_type" val="D" />
|
|
<set name="commissionItemType" val="ONE_HAND_MAGIC_SWORD" />
|
|
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
|
|
<set name="handler" val="ItemSkills" />
|
|
<set name="price" val="79866" />
|
|
<createItems>
|
|
<item id="83" count="1" chance="2" /> <!-- Sword of Magic -->
|
|
<item id="31105" count="1" chance="98" /> <!-- Bound Sword of Magic -->
|
|
</createItems>
|
|
<skills>
|
|
<skill id="12553" level="1" /> <!-- Check Item -->
|
|
</skills>
|
|
</item>
|
|
<item id="31945" name="Unidentified Saint Spear" type="EtcItem">
|
|
<!-- Saint Spear in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: two-handed weapon / spear) -->
|
|
<set name="icon" val="icon.weapon_saint_spear_i00" />
|
|
<set name="is_freightable" val="false" />
|
|
<set name="crystal_type" val="S" />
|
|
<set name="commissionItemType" val="SPEAR" />
|
|
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
|
|
<set name="handler" val="ItemSkills" />
|
|
<set name="price" val="6200113" />
|
|
<createItems>
|
|
<item id="6370" count="1" chance="2" /> <!-- Saint Spear -->
|
|
<item id="31109" count="1" chance="32" /> <!-- Bound Saint Spear - Haste -->
|
|
<item id="31107" count="1" chance="33" /> <!-- Bound Saint Spear - Health -->
|
|
<item id="31108" count="1" chance="33" /> <!-- Bound Saint Spear - Guidance -->
|
|
</createItems>
|
|
<skills>
|
|
<skill id="12554" level="1" /> <!-- Check Item -->
|
|
</skills>
|
|
</item>
|
|
<item id="31946" name="Unidentified Saber Tooth" type="EtcItem">
|
|
<!-- Kamael-exclusive weapon: Berserker Blade conversion, Unidentified Sabertooth. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: two-handed weapon / ancient sword) -->
|
|
<set name="icon" val="icon.weapon_invincible_blade_i00" />
|
|
<set name="is_freightable" val="false" />
|
|
<set name="crystal_type" val="C" />
|
|
<set name="commissionItemType" val="ANCIENT_SWORD" />
|
|
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
|
|
<set name="handler" val="ItemSkills" />
|
|
<set name="price" val="683457" />
|
|
<createItems>
|
|
<item id="9296" count="1" chance="2" /> <!-- Saber Tooth -->
|
|
<item id="31111" count="1" chance="32" /> <!-- Bound Saber Tooth - Focus -->
|
|
<item id="31112" count="1" chance="33" /> <!-- Bound Saber Tooth - Critical Damage -->
|
|
<item id="31113" count="1" chance="33" /> <!-- Bound Saber Tooth - Haste -->
|
|
</createItems>
|
|
<skills>
|
|
<skill id="12555" level="1" /> <!-- Check Item -->
|
|
</skills>
|
|
</item>
|
|
<item id="31947" name="Unidentified Saber*Sword of Revolution" type="EtcItem">
|
|
<!-- Saber*Sword of Revolution in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: two-handed weapon / dualsword) -->
|
|
<set name="icon" val="icon.weapon_dual_sword_i00" />
|
|
<set name="is_freightable" val="false" />
|
|
<set name="crystal_type" val="C" />
|
|
<set name="commissionItemType" val="DUALSWORD" />
|
|
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
|
|
<set name="handler" val="ItemSkills" />
|
|
<set name="price" val="218138" />
|
|
<createItems>
|
|
<item id="2523" count="1" chance="2" /> <!-- Saber*Sword of Revolution -->
|
|
<item id="31114" count="1" chance="98" /> <!-- Bound Saber*Sword of Revolution -->
|
|
</createItems>
|
|
<skills>
|
|
<skill id="12556" level="1" /> <!-- Check Item -->
|
|
</skills>
|
|
</item>
|
|
<item id="31948" name="Unidentified Saber*Crimson Sword" type="EtcItem">
|
|
<!-- Saber *Crimson Sword in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: two-handed weapon / dualsword) -->
|
|
<set name="icon" val="icon.weapon_dual_sword_i00" />
|
|
<set name="is_freightable" val="false" />
|
|
<set name="crystal_type" val="D" />
|
|
<set name="commissionItemType" val="DUALSWORD" />
|
|
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
|
|
<set name="handler" val="ItemSkills" />
|
|
<set name="price" val="155730" />
|
|
<createItems>
|
|
<item id="2521" count="1" chance="2" /> <!-- Saber*Crimson Sword -->
|
|
<item id="31115" count="1" chance="98" /> <!-- Bound Saber*Crimson Sword -->
|
|
</createItems>
|
|
<skills>
|
|
<skill id="12557" level="1" /> <!-- Check Item -->
|
|
</skills>
|
|
</item>
|
|
<item id="31949" name="Unidentified Saber*Artisan's Sword" type="EtcItem">
|
|
<!-- Saber*Artisan's Sword in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: two-handed weapon / dualsword) -->
|
|
<set name="icon" val="icon.weapon_dual_sword_i00" />
|
|
<set name="is_freightable" val="false" />
|
|
<set name="crystal_type" val="D" />
|
|
<set name="commissionItemType" val="DUALSWORD" />
|
|
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
|
|
<set name="handler" val="ItemSkills" />
|
|
<set name="price" val="118581" />
|
|
<createItems>
|
|
<item id="2519" count="1" chance="2" /> <!-- Saber*Artisan's Sword -->
|
|
<item id="31116" count="1" chance="98" /> <!-- Bound Saber*Artisan's Sword -->
|
|
</createItems>
|
|
<skills>
|
|
<skill id="12558" level="1" /> <!-- Check Item -->
|
|
</skills>
|
|
</item>
|
|
<item id="31950" name="Unidentified Saber*Elven Sword" type="EtcItem">
|
|
<!-- Saber*Elven Sword in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: two-handed weapon / dualsword) -->
|
|
<set name="icon" val="icon.weapon_dual_sword_i00" />
|
|
<set name="is_freightable" val="false" />
|
|
<set name="crystal_type" val="D" />
|
|
<set name="commissionItemType" val="DUALSWORD" />
|
|
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
|
|
<set name="handler" val="ItemSkills" />
|
|
<set name="price" val="155730" />
|
|
<createItems>
|
|
<item id="2522" count="1" chance="2" /> <!-- Saber*Elven Sword -->
|
|
<item id="31117" count="1" chance="98" /> <!-- Bound Saber*Elven Sword -->
|
|
</createItems>
|
|
<skills>
|
|
<skill id="12559" level="1" /> <!-- Check Item -->
|
|
</skills>
|
|
</item>
|
|
<item id="31951" name="Unidentified Saber*Elven Long Sword" type="EtcItem">
|
|
<!-- Saber*Elven Long Sword in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: two-handed weapon / dualsword) -->
|
|
<set name="icon" val="icon.weapon_dual_sword_i00" />
|
|
<set name="is_freightable" val="false" />
|
|
<set name="crystal_type" val="C" />
|
|
<set name="commissionItemType" val="DUALSWORD" />
|
|
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
|
|
<set name="handler" val="ItemSkills" />
|
|
<set name="price" val="255620" />
|
|
<createItems>
|
|
<item id="2524" count="1" chance="2" /> <!-- Saber*Elven Long Sword -->
|
|
<item id="31118" count="1" chance="98" /> <!-- Bound Saber*Elven Long Sword -->
|
|
</createItems>
|
|
<skills>
|
|
<skill id="12560" level="1" /> <!-- Check Item -->
|
|
</skills>
|
|
</item>
|
|
<item id="31952" name="Unidentified Saber*Spinebone Sword" type="EtcItem">
|
|
<!-- Saber*Spinebone Sword in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: two-handed weapon / dualsword) -->
|
|
<set name="icon" val="icon.weapon_dual_sword_i00" />
|
|
<set name="is_freightable" val="false" />
|
|
<set name="crystal_type" val="D" />
|
|
<set name="commissionItemType" val="DUALSWORD" />
|
|
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
|
|
<set name="handler" val="ItemSkills" />
|
|
<set name="price" val="118581" />
|
|
<createItems>
|
|
<item id="2518" count="1" chance="2" /> <!-- Saber*Spinebone Sword -->
|
|
<item id="31119" count="1" chance="98" /> <!-- Bound Saber*Spinebone Sword -->
|
|
</createItems>
|
|
<skills>
|
|
<skill id="12561" level="1" /> <!-- Check Item -->
|
|
</skills>
|
|
</item>
|
|
<item id="31953" name="Unidentified Saber*Saber" type="EtcItem">
|
|
<!-- Saber*Saber in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: two-handed weapon / dualsword) -->
|
|
<set name="icon" val="icon.weapon_dual_sword_i00" />
|
|
<set name="is_freightable" val="false" />
|
|
<set name="crystal_type" val="D" />
|
|
<set name="commissionItemType" val="DUALSWORD" />
|
|
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
|
|
<set name="handler" val="ItemSkills" />
|
|
<set name="price" val="97788" />
|
|
<createItems>
|
|
<item id="2516" count="1" chance="2" /> <!-- Saber*Saber -->
|
|
<item id="31120" count="1" chance="98" /> <!-- Bound Saber*Saber -->
|
|
</createItems>
|
|
<skills>
|
|
<skill id="12562" level="1" /> <!-- Check Item -->
|
|
</skills>
|
|
</item>
|
|
<item id="31954" name="Unidentified Saber*Bastard Sword" type="EtcItem">
|
|
<!-- Saber*Bastard Sword in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: two-handed weapon / dualsword) -->
|
|
<set name="icon" val="icon.weapon_dual_sword_i00" />
|
|
<set name="is_freightable" val="false" />
|
|
<set name="crystal_type" val="D" />
|
|
<set name="commissionItemType" val="DUALSWORD" />
|
|
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
|
|
<set name="handler" val="ItemSkills" />
|
|
<set name="price" val="118581" />
|
|
<createItems>
|
|
<item id="2517" count="1" chance="2" /> <!-- Saber*Bastard Sword -->
|
|
<item id="31121" count="1" chance="98" /> <!-- Bound Saber*Bastard Sword -->
|
|
</createItems>
|
|
<skills>
|
|
<skill id="12563" level="1" /> <!-- Check Item -->
|
|
</skills>
|
|
</item>
|
|
<item id="31955" name="Unidentified Saber*Knight's Sword" type="EtcItem">
|
|
<!-- Saber*Knight's Sword in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: two-handed weapon / dualsword) -->
|
|
<set name="icon" val="icon.weapon_dual_sword_i00" />
|
|
<set name="is_freightable" val="false" />
|
|
<set name="crystal_type" val="D" />
|
|
<set name="commissionItemType" val="DUALSWORD" />
|
|
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
|
|
<set name="handler" val="ItemSkills" />
|
|
<set name="price" val="118581" />
|
|
<createItems>
|
|
<item id="2520" count="1" chance="2" /> <!-- Saber*Knight's Sword -->
|
|
<item id="31122" count="1" chance="98" /> <!-- Bound Saber*Knight's Sword -->
|
|
</createItems>
|
|
<skills>
|
|
<skill id="12564" level="1" /> <!-- Check Item -->
|
|
</skills>
|
|
</item>
|
|
<item id="31956" name="Unidentified Saber" type="EtcItem">
|
|
<!-- Saber in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: one-handed weapon / sword) -->
|
|
<set name="icon" val="icon.weapon_saber_i00" />
|
|
<set name="is_freightable" val="false" />
|
|
<set name="crystal_type" val="D" />
|
|
<set name="commissionItemType" val="ONE_HAND_SWORD" />
|
|
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
|
|
<set name="handler" val="ItemSkills" />
|
|
<set name="price" val="45675" />
|
|
<createItems>
|
|
<item id="123" count="1" chance="2" /> <!-- Saber -->
|
|
<item id="31123" count="1" chance="98" /> <!-- Bound Saber -->
|
|
</createItems>
|
|
<skills>
|
|
<skill id="12565" level="1" /> <!-- Check Item -->
|
|
</skills>
|
|
</item>
|
|
<item id="31957" name="Unidentified Triple-edged Jamadhr" type="EtcItem">
|
|
<!-- Triple-edged Jamadhr in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: two-handed weapon / combat) -->
|
|
<set name="icon" val="icon.weapon_triple-edged_jamadhr_i00" />
|
|
<set name="is_freightable" val="false" />
|
|
<set name="crystal_type" val="D" />
|
|
<set name="commissionItemType" val="FIST_WEAPON" />
|
|
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
|
|
<set name="handler" val="ItemSkills" />
|
|
<set name="price" val="107807" />
|
|
<createItems>
|
|
<item id="260" count="1" chance="2" /> <!-- Triple-Edged Jamadhr -->
|
|
<item id="31124" count="1" chance="98" /> <!-- Bound Triple-Edged Jamadhr -->
|
|
</createItems>
|
|
<skills>
|
|
<skill id="12566" level="1" /> <!-- Check Item -->
|
|
</skills>
|
|
</item>
|
|
<item id="31958" name="Unidentified Crafted Dagger" type="EtcItem">
|
|
<!-- Crafted Dagger in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: one-handed weapon / dagger) -->
|
|
<set name="icon" val="icon.weapon_handiwork_dagger_i00" />
|
|
<set name="is_freightable" val="false" />
|
|
<set name="crystal_type" val="D" />
|
|
<set name="commissionItemType" val="DAGGER" />
|
|
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
|
|
<set name="handler" val="ItemSkills" />
|
|
<set name="price" val="45675" />
|
|
<createItems>
|
|
<item id="220" count="1" chance="2" /> <!-- Crafted Dagger -->
|
|
<item id="31125" count="1" chance="98" /> <!-- Bound Crafted Dagger -->
|
|
</createItems>
|
|
<skills>
|
|
<skill id="12567" level="1" /> <!-- Check Item -->
|
|
</skills>
|
|
</item>
|
|
<item id="31959" name="Unidentified Branch of the Mother Tree" type="EtcItem">
|
|
<!-- Branch of the Mother Tree in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: two-handed weapon / blunt) -->
|
|
<set name="icon" val="icon.weapon_worldtrees_branch_i00" />
|
|
<set name="is_freightable" val="false" />
|
|
<set name="crystal_type" val="A" />
|
|
<set name="commissionItemType" val="TWO_HAND_MAGIC_BLUNT_WEAPON" />
|
|
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
|
|
<set name="handler" val="ItemSkills" />
|
|
<set name="price" val="3007445" />
|
|
<createItems>
|
|
<item id="213" count="1" chance="2" /> <!-- Branch of the Mother Tree -->
|
|
<item id="31129" count="1" chance="32" /> <!-- Bound Branch of the Mother Tree - Acumen -->
|
|
<item id="31127" count="1" chance="33" /> <!-- Bound Branch of the Mother Tree - Conversion -->
|
|
<item id="31128" count="1" chance="33" /> <!-- Bound Branch of the Mother Tree - Magic Damage -->
|
|
</createItems>
|
|
<skills>
|
|
<skill id="12568" level="1" /> <!-- Check Item -->
|
|
</skills>
|
|
</item>
|
|
<item id="31960" name="Unidentified Shamshir*Katana" type="EtcItem">
|
|
<!-- Shamshir*Katana in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: two-handed weapon / dualsword) -->
|
|
<set name="icon" val="icon.weapon_dual_sword_i00" />
|
|
<set name="is_freightable" val="false" />
|
|
<set name="crystal_type" val="C" />
|
|
<set name="commissionItemType" val="DUALSWORD" />
|
|
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
|
|
<set name="handler" val="ItemSkills" />
|
|
<set name="price" val="683457" />
|
|
<createItems>
|
|
<item id="2573" count="1" chance="2" /> <!-- Shamshir*Katana -->
|
|
<item id="31130" count="1" chance="98" /> <!-- Bound Shamshir*Katana -->
|
|
</createItems>
|
|
<skills>
|
|
<skill id="12569" level="1" /> <!-- Check Item -->
|
|
</skills>
|
|
</item>
|
|
<item id="31961" name="Unidentified Shamshir*Spirit Sword" type="EtcItem">
|
|
<!-- Shamshir*Spirit Sword in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: two-handed weapon / dualsword) -->
|
|
<set name="icon" val="icon.weapon_dual_sword_i00" />
|
|
<set name="is_freightable" val="false" />
|
|
<set name="crystal_type" val="C" />
|
|
<set name="commissionItemType" val="DUALSWORD" />
|
|
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
|
|
<set name="handler" val="ItemSkills" />
|
|
<set name="price" val="683457" />
|
|
<createItems>
|
|
<item id="2574" count="1" chance="2" /> <!-- Shamshir*Spirit Sword -->
|
|
<item id="31131" count="1" chance="98" /> <!-- Bound Shamshir*Spirit Sword -->
|
|
</createItems>
|
|
<skills>
|
|
<skill id="12570" level="1" /> <!-- Check Item -->
|
|
</skills>
|
|
</item>
|
|
<item id="31962" name="Unidentified Shamshir*Shamshir" type="EtcItem">
|
|
<!-- Shamshir*Shamshir in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: two-handed weapon / dualsword) -->
|
|
<set name="icon" val="icon.weapon_dual_sword_i00" />
|
|
<set name="is_freightable" val="false" />
|
|
<set name="crystal_type" val="C" />
|
|
<set name="commissionItemType" val="DUALSWORD" />
|
|
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
|
|
<set name="handler" val="ItemSkills" />
|
|
<set name="price" val="683457" />
|
|
<createItems>
|
|
<item id="2572" count="1" chance="2" /> <!-- Shamshir*Shamshir -->
|
|
<item id="31132" count="1" chance="98" /> <!-- Bound Shamshir*Shamshir -->
|
|
</createItems>
|
|
<skills>
|
|
<skill id="12571" level="1" /> <!-- Check Item -->
|
|
</skills>
|
|
</item>
|
|
<item id="31963" name="Unidentified Shamshir*Raid Sword" type="EtcItem">
|
|
<!-- Shamshir*Raid Sword in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: two-handed weapon / dualsword) -->
|
|
<set name="icon" val="icon.weapon_dual_sword_i00" />
|
|
<set name="is_freightable" val="false" />
|
|
<set name="crystal_type" val="C" />
|
|
<set name="commissionItemType" val="DUALSWORD" />
|
|
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
|
|
<set name="handler" val="ItemSkills" />
|
|
<set name="price" val="683457" />
|
|
<createItems>
|
|
<item id="2575" count="1" chance="2" /> <!-- Shamshir*Raid Sword -->
|
|
<item id="31133" count="1" chance="98" /> <!-- Bound Shamshir*Raid Sword -->
|
|
</createItems>
|
|
<skills>
|
|
<skill id="12572" level="1" /> <!-- Check Item -->
|
|
</skills>
|
|
</item>
|
|
<item id="31964" name="Unidentified Shamshir" type="EtcItem">
|
|
<!-- Shamshir in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: one-handed weapon / sword) -->
|
|
<set name="icon" val="icon.weapon_shamshir_i00" />
|
|
<set name="is_freightable" val="false" />
|
|
<set name="crystal_type" val="C" />
|
|
<set name="commissionItemType" val="ONE_HAND_SWORD" />
|
|
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
|
|
<set name="handler" val="ItemSkills" />
|
|
<set name="price" val="320406" />
|
|
<createItems>
|
|
<item id="73" count="1" chance="2" /> <!-- Shamshir -->
|
|
<item id="31135" count="1" chance="32" /> <!-- Bound Shamshir - Guidance -->
|
|
<item id="31136" count="1" chance="33" /> <!-- Bound Shamshir - Back Blow -->
|
|
<item id="31137" count="1" chance="33" /> <!-- Bound Shamshir - Rsk. Evasion -->
|
|
</createItems>
|
|
<skills>
|
|
<skill id="12573" level="1" /> <!-- Check Item -->
|
|
</skills>
|
|
</item>
|
|
<item id="31965" name="Unidentified Sharpshooter" type="EtcItem">
|
|
<!-- Kamael-exclusive weapon: Eminence Bow conversion, Unidentified Sharpshooter. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: two-handed weapon / crossbow) -->
|
|
<set name="icon" val="icon.weapon_taslam_i00" />
|
|
<set name="is_freightable" val="false" />
|
|
<set name="crystal_type" val="C" />
|
|
<set name="commissionItemType" val="CROSSBOW" />
|
|
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
|
|
<set name="handler" val="ItemSkills" />
|
|
<set name="price" val="683457" />
|
|
<createItems>
|
|
<item id="9300" count="1" chance="2" /> <!-- Sharpshooter -->
|
|
<item id="31139" count="1" chance="32" /> <!-- Bound Sharpshooter - Guidance -->
|
|
<item id="31140" count="1" chance="33" /> <!-- Bound Sharpshooter - Miser -->
|
|
<item id="31141" count="1" chance="33" /> <!-- Bound Sharpshooter - Cheap Shot -->
|
|
</createItems>
|
|
<skills>
|
|
<skill id="12574" level="1" /> <!-- Check Item -->
|
|
</skills>
|
|
</item>
|
|
<item id="31966" name="Unidentified Shining Circlet" type="EtcItem">
|
|
<!-- Shining Circlet in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: Helmet) -->
|
|
<set name="icon" val="icon.armor_circlet_i00" />
|
|
<set name="is_freightable" val="false" />
|
|
<set name="crystal_type" val="C" />
|
|
<set name="commissionItemType" val="HELMET" />
|
|
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
|
|
<set name="handler" val="ItemSkills" />
|
|
<set name="price" val="41064" />
|
|
<createItems>
|
|
<item id="1149" count="1" chance="2" /> <!-- Shining Circlet -->
|
|
<item id="31142" count="1" chance="98" /> <!-- Bound Shining Circlet -->
|
|
</createItems>
|
|
<skills>
|
|
<skill id="12575" level="1" /> <!-- Check Item -->
|
|
</skills>
|
|
</item>
|
|
<item id="31967" name="Unidentified Staff of Life" type="EtcItem">
|
|
<!-- Staff of Life in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: one-handed weapon / blunt) -->
|
|
<set name="icon" val="icon.weapon_life_stick_i00" />
|
|
<set name="is_freightable" val="false" />
|
|
<set name="crystal_type" val="D" />
|
|
<set name="commissionItemType" val="ONE_HAND_MAGIC_BLUNT_WEAPON" />
|
|
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
|
|
<set name="handler" val="ItemSkills" />
|
|
<set name="price" val="201115" />
|
|
<createItems>
|
|
<item id="189" count="1" chance="2" /> <!-- Staff of Life -->
|
|
<item id="31143" count="1" chance="98" /> <!-- Bound Staff of Life -->
|
|
</createItems>
|
|
<skills>
|
|
<skill id="12576" level="1" /> <!-- Check Item -->
|
|
</skills>
|
|
</item>
|
|
<item id="31968" name="Unidentified Branch of Life" type="EtcItem">
|
|
<!-- Branch of Life in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: one-handed weapon) -->
|
|
<set name="icon" val="icon.weapon_branch_of_life_i00" />
|
|
<set name="is_freightable" val="false" />
|
|
<set name="crystal_type" val="D" />
|
|
<set name="commissionItemType" val="OTHER_WEAPON" />
|
|
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
|
|
<set name="handler" val="ItemSkills" />
|
|
<set name="price" val="45675" />
|
|
<createItems>
|
|
<item id="312" count="1" chance="2" /> <!-- Branch of Life -->
|
|
<item id="31144" count="1" chance="98" /> <!-- Bound Branch of Life -->
|
|
</createItems>
|
|
<skills>
|
|
<skill id="12577" level="1" /> <!-- Check Item -->
|
|
</skills>
|
|
</item>
|
|
<item id="31969" name="Unidentified Salamander Skin Boots" type="EtcItem">
|
|
<!-- Salamander Skin Boots in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: Boots) -->
|
|
<set name="icon" val="icon.armor_t45_b_i00" />
|
|
<set name="is_freightable" val="false" />
|
|
<set name="crystal_type" val="D" />
|
|
<set name="commissionItemType" val="FEET" />
|
|
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
|
|
<set name="handler" val="ItemSkills" />
|
|
<set name="price" val="10904" />
|
|
<createItems>
|
|
<item id="2427" count="1" chance="2" /> <!-- Salamander Skin Boots -->
|
|
<item id="31145" count="1" chance="98" /> <!-- Bound Salamander Skin Boots -->
|
|
</createItems>
|
|
<skills>
|
|
<skill id="12578" level="1" /> <!-- Check Item -->
|
|
</skills>
|
|
</item>
|
|
<item id="31970" name="Unidentified Salamander Skin Boots" type="EtcItem">
|
|
<!-- Salamander Skin Boots in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: Boots) -->
|
|
<set name="is_freightable" val="false" />
|
|
<set name="is_tradable" val="false" />
|
|
<set name="is_dropable" val="false" />
|
|
<set name="is_sellable" val="false" />
|
|
<set name="is_commissionable" val="false" />
|
|
<set name="is_private_storeable" val="false" />
|
|
<set name="crystal_type" val="D" />
|
|
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
|
|
<set name="handler" val="ItemSkills" />
|
|
<set name="icon" val="icon.armor_t45_b_i00" />
|
|
<createItems>
|
|
<item id="2427" count="1" chance="2" /> <!-- Salamander Skin Boots -->
|
|
<item id="31145" count="1" chance="98" /> <!-- Bound Salamander Skin Boots -->
|
|
</createItems>
|
|
<skills>
|
|
<skill id="12579" level="1" /> <!-- Check Item -->
|
|
</skills>
|
|
</item>
|
|
<item id="31971" name="Unidentified Salamander Skin Mail" type="EtcItem">
|
|
<!-- Salamander Skin Mail in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: one-piece / light armor) -->
|
|
<set name="icon" val="icon.armor_t45_ul_i00" />
|
|
<set name="is_freightable" val="false" />
|
|
<set name="crystal_type" val="D" />
|
|
<set name="commissionItemType" val="FULL_BODY" />
|
|
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
|
|
<set name="handler" val="ItemSkills" />
|
|
<set name="price" val="53157" />
|
|
<createItems>
|
|
<item id="396" count="1" chance="2" /> <!-- Salamander Skin Mail -->
|
|
<item id="31147" count="1" chance="98" /> <!-- Bound Salamander Skin Mail -->
|
|
</createItems>
|
|
<skills>
|
|
<skill id="12580" level="1" /> <!-- Check Item -->
|
|
</skills>
|
|
</item>
|
|
<item id="31972" name="Unidentified Salamander Skin Mail" type="EtcItem">
|
|
<!-- Salamander Skin Mail in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: one-piece / light armor) -->
|
|
<set name="is_freightable" val="false" />
|
|
<set name="is_tradable" val="false" />
|
|
<set name="is_dropable" val="false" />
|
|
<set name="is_sellable" val="false" />
|
|
<set name="is_commissionable" val="false" />
|
|
<set name="is_private_storeable" val="false" />
|
|
<set name="crystal_type" val="D" />
|
|
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
|
|
<set name="handler" val="ItemSkills" />
|
|
<set name="icon" val="icon.armor_t45_ul_i00" />
|
|
<createItems>
|
|
<item id="396" count="1" chance="2" /> <!-- Salamander Skin Mail -->
|
|
<item id="31147" count="1" chance="98" /> <!-- Bound Salamander Skin Mail -->
|
|
</createItems>
|
|
<skills>
|
|
<skill id="12581" level="1" /> <!-- Check Item -->
|
|
</skills>
|
|
</item>
|
|
<item id="31973" name="Unidentified Goat Head Staff" type="EtcItem">
|
|
<!-- Goat Head Staff in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: two-handed weapon / blunt) -->
|
|
<set name="icon" val="icon.weapon_goathead_staff_i00" />
|
|
<set name="is_freightable" val="false" />
|
|
<set name="crystal_type" val="D" />
|
|
<set name="commissionItemType" val="TWO_HAND_MAGIC_BLUNT_WEAPON" />
|
|
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
|
|
<set name="handler" val="ItemSkills" />
|
|
<set name="price" val="155730" />
|
|
<createItems>
|
|
<item id="90" count="1" chance="2" /> <!-- Goat Head Staff -->
|
|
<item id="31149" count="1" chance="98" /> <!-- Bound Goat Head Staff -->
|
|
</createItems>
|
|
<skills>
|
|
<skill id="12582" level="1" /> <!-- Check Item -->
|
|
</skills>
|
|
</item>
|
|
<item id="31974" name="Unidentified Priest Mace" type="EtcItem">
|
|
<!-- Priest Mace in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: one-handed weapon / blunt) -->
|
|
<set name="icon" val="icon.weapon_mace_of_priest_i00" />
|
|
<set name="is_freightable" val="false" />
|
|
<set name="crystal_type" val="D" />
|
|
<set name="commissionItemType" val="ONE_HAND_MAGIC_BLUNT_WEAPON" />
|
|
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
|
|
<set name="handler" val="ItemSkills" />
|
|
<set name="price" val="155730" />
|
|
<createItems>
|
|
<item id="7890" count="1" chance="2" /> <!-- Priest Mace -->
|
|
<item id="31150" count="1" chance="98" /> <!-- Bound Priest Mace -->
|
|
</createItems>
|
|
<skills>
|
|
<skill id="12583" level="1" /> <!-- Check Item -->
|
|
</skills>
|
|
</item>
|
|
<item id="31975" name="Unidentified Priest Sword" type="EtcItem">
|
|
<!-- Priest Sword in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: one-handed weapon / sword) -->
|
|
<set name="icon" val="icon.weapon_sword_of_priest_i00" />
|
|
<set name="is_freightable" val="false" />
|
|
<set name="crystal_type" val="D" />
|
|
<set name="commissionItemType" val="ONE_HAND_MAGIC_SWORD" />
|
|
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
|
|
<set name="handler" val="ItemSkills" />
|
|
<set name="price" val="45675" />
|
|
<createItems>
|
|
<item id="7885" count="1" chance="2" /> <!-- Priest Sword -->
|
|
<item id="31151" count="1" chance="98" /> <!-- Bound Priest Sword -->
|
|
</createItems>
|
|
<skills>
|
|
<skill id="12584" level="1" /> <!-- Check Item -->
|
|
</skills>
|
|
</item>
|
|
<item id="31976" name="Unidentified Deadman's Glory" type="EtcItem">
|
|
<!-- Deadman's Glory in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: one-handed weapon / blunt) -->
|
|
<set name="icon" val="icon.weapon_deadmans_glory_i00" />
|
|
<set name="is_freightable" val="false" />
|
|
<set name="crystal_type" val="B" />
|
|
<set name="commissionItemType" val="BLUNT_WEAPON" />
|
|
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
|
|
<set name="handler" val="ItemSkills" />
|
|
<set name="price" val="1463253" />
|
|
<createItems>
|
|
<item id="171" count="1" chance="2" /> <!-- Deadman's Glory -->
|
|
<item id="31155" count="1" chance="32" /> <!-- Bound Deadman's Glory - Haste -->
|
|
<item id="31153" count="1" chance="33" /> <!-- Bound Deadman's Glory - Anger -->
|
|
<item id="31154" count="1" chance="33" /> <!-- Bound Deadman's Glory - Health -->
|
|
</createItems>
|
|
<skills>
|
|
<skill id="12585" level="1" /> <!-- Check Item -->
|
|
</skills>
|
|
</item>
|
|
<item id="31977" name="Unidentified Lion Skin Shirt" type="EtcItem">
|
|
<!-- Lion Skin Shirt in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: upper / light armor) -->
|
|
<set name="icon" val="icon.armor_t18_u_i00" />
|
|
<set name="is_freightable" val="false" />
|
|
<set name="crystal_type" val="D" />
|
|
<set name="commissionItemType" val="ARMOR_TOP" />
|
|
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
|
|
<set name="handler" val="ItemSkills" />
|
|
<set name="price" val="11150" />
|
|
<createItems>
|
|
<item id="392" count="1" chance="2" /> <!-- Lion Skin Shirt -->
|
|
<item id="31156" count="1" chance="98" /> <!-- Bound Lion Skin Shirt -->
|
|
</createItems>
|
|
<skills>
|
|
<skill id="12586" level="1" /> <!-- Check Item -->
|
|
</skills>
|
|
</item>
|
|
<item id="31978" name="Unidentified Lion Skin Gaiters" type="EtcItem">
|
|
<!-- Lion Skin Gaiters in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: lower / light armor) -->
|
|
<set name="icon" val="icon.armor_t18_l_i00" />
|
|
<set name="is_freightable" val="false" />
|
|
<set name="crystal_type" val="D" />
|
|
<set name="commissionItemType" val="ARMOR_PANTS" />
|
|
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
|
|
<set name="handler" val="ItemSkills" />
|
|
<set name="price" val="6960" />
|
|
<createItems>
|
|
<item id="414" count="1" chance="2" /> <!-- Lion Skin Gaiters -->
|
|
<item id="31157" count="1" chance="98" /> <!-- Bound Lion Skin Gaiters -->
|
|
</createItems>
|
|
<skills>
|
|
<skill id="12587" level="1" /> <!-- Check Item -->
|
|
</skills>
|
|
</item>
|
|
<item id="31979" name="Unidentified Light Crossbow" type="EtcItem">
|
|
<!-- Light Crossbow in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: two-handed weapon / bow) -->
|
|
<set name="icon" val="icon.weapon_cyclone_bow_i00" />
|
|
<set name="is_freightable" val="false" />
|
|
<set name="crystal_type" val="D" />
|
|
<set name="commissionItemType" val="BOW" />
|
|
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
|
|
<set name="handler" val="ItemSkills" />
|
|
<set name="price" val="201115" />
|
|
<createItems>
|
|
<item id="280" count="1" chance="2" /> <!-- Light Crossbow -->
|
|
<item id="31158" count="1" chance="98" /> <!-- Bound Light Crossbow -->
|
|
</createItems>
|
|
<skills>
|
|
<skill id="12588" level="1" /> <!-- Check Item -->
|
|
</skills>
|
|
</item>
|
|
<item id="31980" name="Unidentified Light Crossbow" type="EtcItem">
|
|
<!-- Light Crossbow in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: two-handed weapon / bow) -->
|
|
<set name="is_freightable" val="false" />
|
|
<set name="is_tradable" val="false" />
|
|
<set name="is_dropable" val="false" />
|
|
<set name="is_sellable" val="false" />
|
|
<set name="is_commissionable" val="false" />
|
|
<set name="is_private_storeable" val="false" />
|
|
<set name="crystal_type" val="D" />
|
|
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
|
|
<set name="handler" val="ItemSkills" />
|
|
<set name="icon" val="icon.weapon_cyclone_bow_i00" />
|
|
<createItems>
|
|
<item id="280" count="1" chance="2" /> <!-- Light Crossbow -->
|
|
<item id="31158" count="1" chance="98" /> <!-- Bound Light Crossbow -->
|
|
</createItems>
|
|
<skills>
|
|
<skill id="12589" level="1" /> <!-- Check Item -->
|
|
</skills>
|
|
</item>
|
|
<item id="31981" name="Unidentified Scythe" type="EtcItem">
|
|
<!-- Scythe in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: two-handed weapon / spear) -->
|
|
<set name="icon" val="icon.weapon_scythe_i00" />
|
|
<set name="is_freightable" val="false" />
|
|
<set name="crystal_type" val="C" />
|
|
<set name="commissionItemType" val="SPEAR" />
|
|
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
|
|
<set name="handler" val="ItemSkills" />
|
|
<set name="price" val="255620" />
|
|
<createItems>
|
|
<item id="96" count="1" chance="2" /> <!-- Scythe -->
|
|
<item id="31161" count="1" chance="32" /> <!-- Bound Side - Anger -->
|
|
<item id="31162" count="1" chance="33" /> <!-- Bound Side - Critical Stun -->
|
|
<item id="31163" count="1" chance="33" /> <!-- Bound Side - Light Armor -->
|
|
</createItems>
|
|
<skills>
|
|
<skill id="12590" level="1" /> <!-- Check Item -->
|
|
</skills>
|
|
</item>
|
|
<item id="31982" name="Unidentified Staff of Evil Spirits" type="EtcItem">
|
|
<!-- Staff of Evil Spirits in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: two-handed weapon / blunt) -->
|
|
<set name="icon" val="icon.weapon_staff_of_evil_sprit_i00" />
|
|
<set name="is_freightable" val="false" />
|
|
<set name="crystal_type" val="B" />
|
|
<set name="commissionItemType" val="TWO_HAND_MAGIC_BLUNT_WEAPON" />
|
|
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
|
|
<set name="handler" val="ItemSkills" />
|
|
<set name="price" val="1463253" />
|
|
<createItems>
|
|
<item id="210" count="1" chance="2" /> <!-- Staff of Evil Spirits -->
|
|
<item id="31171" count="1" chance="32" /> <!-- Bound Staff of Evil Spirits - Magic Poison -->
|
|
<item id="31169" count="1" chance="33" /> <!-- Bound Staff of Evil Spirits - Magic Focus -->
|
|
<item id="31170" count="1" chance="33" /> <!-- Bound Staff of Evil Spirits - Blessed Body -->
|
|
</createItems>
|
|
<skills>
|
|
<skill id="12591" level="1" /> <!-- Check Item -->
|
|
</skills>
|
|
</item>
|
|
<item id="31983" name="Unidentified Square Shield" type="EtcItem">
|
|
<!-- Square Shield in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: Shield) -->
|
|
<set name="icon" val="icon.shield_square_shield_i00" />
|
|
<set name="is_freightable" val="false" />
|
|
<set name="crystal_type" val="D" />
|
|
<set name="commissionItemType" val="SHIELD" />
|
|
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
|
|
<set name="handler" val="ItemSkills" />
|
|
<set name="price" val="11455" />
|
|
<createItems>
|
|
<item id="630" count="1" chance="2" /> <!-- Square Shield -->
|
|
<item id="31172" count="1" chance="98" /> <!-- Bound Square Shield -->
|
|
</createItems>
|
|
<skills>
|
|
<skill id="12592" level="1" /> <!-- Check Item -->
|
|
</skills>
|
|
</item>
|
|
<item id="31984" name="Unidentified Bone Helmet" type="EtcItem">
|
|
<!-- Bone Helmet in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: Helmet) -->
|
|
<set name="icon" val="icon.armor_leather_helmet_i00" />
|
|
<set name="is_freightable" val="false" />
|
|
<set name="crystal_type" val="D" />
|
|
<set name="commissionItemType" val="HELMET" />
|
|
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
|
|
<set name="handler" val="ItemSkills" />
|
|
<set name="price" val="3494" />
|
|
<createItems>
|
|
<item id="45" count="1" chance="2" /> <!-- Bone Helmet -->
|
|
<item id="31173" count="1" chance="98" /> <!-- Bound Bone Helmet -->
|
|
</createItems>
|
|
<skills>
|
|
<skill id="12593" level="1" /> <!-- Check Item -->
|
|
</skills>
|
|
</item>
|
|
<item id="31985" name="Unidentified Bone Staff" type="EtcItem">
|
|
<!-- Bone Staff in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: two-handed weapon / blunt) -->
|
|
<set name="icon" val="icon.weapon_apprentices_staff_i00" />
|
|
<set name="is_freightable" val="false" />
|
|
<set name="crystal_type" val="D" />
|
|
<set name="commissionItemType" val="TWO_HAND_MAGIC_BLUNT_WEAPON" />
|
|
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
|
|
<set name="handler" val="ItemSkills" />
|
|
<set name="price" val="45675" />
|
|
<createItems>
|
|
<item id="178" count="1" chance="2" /> <!-- Bone Staff -->
|
|
<item id="31174" count="1" chance="98" /> <!-- Bound Bone Staff -->
|
|
</createItems>
|
|
<skills>
|
|
<skill id="12594" level="1" /> <!-- Check Item -->
|
|
</skills>
|
|
</item>
|
|
<item id="31986" name="Unidentified Bich'Hwa" type="EtcItem">
|
|
<!-- Bich'Hwa in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: two-handed weapon / combat) -->
|
|
<set name="icon" val="icon.weapon_bichhwa_i00" />
|
|
<set name="is_freightable" val="false" />
|
|
<set name="crystal_type" val="D" />
|
|
<set name="commissionItemType" val="FIST_WEAPON" />
|
|
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
|
|
<set name="handler" val="ItemSkills" />
|
|
<set name="price" val="155730" />
|
|
<createItems>
|
|
<item id="261" count="1" chance="2" /> <!-- Bich'Hwa -->
|
|
<item id="31175" count="1" chance="98" /> <!-- Bound Bich'Hwa -->
|
|
</createItems>
|
|
<skills>
|
|
<skill id="12595" level="1" /> <!-- Check Item -->
|
|
</skills>
|
|
</item>
|
|
<item id="31987" name="Unidentified Silk Shirt" type="EtcItem">
|
|
<!-- Silk Shirt in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: undergarment) -->
|
|
<set name="icon" val="icon.etc_shirts_c_i02" />
|
|
<set name="is_freightable" val="false" />
|
|
<set name="crystal_type" val="C" />
|
|
<set name="commissionItemType" val="UNDERWEAR" />
|
|
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
|
|
<set name="handler" val="ItemSkills" />
|
|
<set name="price" val="11600" />
|
|
<createItems>
|
|
<item id="9579" count="1" chance="2" /> <!-- Silk Shirt -->
|
|
<item id="31176" count="1" chance="98" /> <!-- Bound Silk Shirt -->
|
|
</createItems>
|
|
<skills>
|
|
<skill id="12596" level="1" /> <!-- Check Item -->
|
|
</skills>
|
|
</item>
|
|
<item id="31988" name="Unidentified Blinzlasher" type="EtcItem">
|
|
<!-- Kamael-exclusive weapon: Caliburs conversion, Unidentified Blinzlasher. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: one-handed weapon type: rapier) -->
|
|
<set name="icon" val="icon.weapon_blink_slasher_i00" />
|
|
<set name="is_freightable" val="false" />
|
|
<set name="crystal_type" val="C" />
|
|
<set name="commissionItemType" val="RAPIER" />
|
|
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
|
|
<set name="handler" val="ItemSkills" />
|
|
<set name="price" val="479123" />
|
|
<createItems>
|
|
<item id="9264" count="1" chance="2" /> <!-- Blinzlasher -->
|
|
<item id="31183" count="1" chance="32" /> <!-- Bound Blinzlasher - Focus -->
|
|
<item id="31182" count="1" chance="33" /> <!-- Bound Blinzlasher - Guidance -->
|
|
<item id="31184" count="1" chance="33" /> <!-- Bound Blinzlasher - Critical Damage -->
|
|
</createItems>
|
|
<skills>
|
|
<skill id="12597" level="1" /> <!-- Check Item -->
|
|
</skills>
|
|
</item>
|
|
<item id="31989" name="Unidentified Blinzlasher" type="EtcItem">
|
|
<!-- Kamael-exclusive weapon: Sword of Delusion conversion, Unidentified Blinzlasher. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: one-handed weapon type: rapier) -->
|
|
<set name="icon" val="icon.weapon_blink_slasher_i00" />
|
|
<set name="is_freightable" val="false" />
|
|
<set name="crystal_type" val="C" />
|
|
<set name="commissionItemType" val="RAPIER" />
|
|
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
|
|
<set name="handler" val="ItemSkills" />
|
|
<set name="price" val="479123" />
|
|
<createItems>
|
|
<item id="9264" count="1" chance="2" /> <!-- Blinzlasher -->
|
|
<item id="31177" count="1" chance="98" /> <!-- Bound Blinzlasher -->
|
|
</createItems>
|
|
<skills>
|
|
<skill id="12598" level="1" /> <!-- Check Item -->
|
|
</skills>
|
|
</item>
|
|
<item id="31990" name="Unidentified Blinzlasher" type="EtcItem">
|
|
<!-- Kamael-exclusive weapon: Tsurugi conversion, Unidentified Blinzlasher. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: one-handed weapon type: rapier) -->
|
|
<set name="icon" val="icon.weapon_blink_slasher_i00" />
|
|
<set name="is_freightable" val="false" />
|
|
<set name="crystal_type" val="C" />
|
|
<set name="commissionItemType" val="RAPIER" />
|
|
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
|
|
<set name="handler" val="ItemSkills" />
|
|
<set name="price" val="479123" />
|
|
<createItems>
|
|
<item id="9264" count="1" chance="2" /> <!-- Blinzlasher -->
|
|
<item id="31177" count="1" chance="98" /> <!-- Bound Blinzlasher -->
|
|
</createItems>
|
|
<skills>
|
|
<skill id="12599" level="1" /> <!-- Check Item -->
|
|
</skills>
|
|
</item>
|
|
<item id="31991" name="Unidentified Blinzlasher" type="EtcItem">
|
|
<!-- Kamael-exclusive weapon: Sword of Nightmare conversion, Unidentified Blinzlasher. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: one-handed weapon type: rapier) -->
|
|
<set name="icon" val="icon.weapon_blink_slasher_i00" />
|
|
<set name="is_freightable" val="false" />
|
|
<set name="crystal_type" val="C" />
|
|
<set name="commissionItemType" val="RAPIER" />
|
|
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
|
|
<set name="handler" val="ItemSkills" />
|
|
<set name="price" val="479123" />
|
|
<createItems>
|
|
<item id="9264" count="1" chance="2" /> <!-- Blinzlasher -->
|
|
<item id="31177" count="1" chance="98" /> <!-- Bound Blinzlasher -->
|
|
</createItems>
|
|
<skills>
|
|
<skill id="12600" level="1" /> <!-- Check Item -->
|
|
</skills>
|
|
</item>
|
|
<item id="31992" name="Unidentified Blinzlasher" type="EtcItem">
|
|
<!-- Kamael-exclusive weapon: Sword of Delusion conversion, Unidentified Blinzlasher. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: one-handed weapon type: rapier) -->
|
|
<set name="icon" val="icon.weapon_blink_slasher_i00" />
|
|
<set name="is_freightable" val="false" />
|
|
<set name="crystal_type" val="C" />
|
|
<set name="commissionItemType" val="RAPIER" />
|
|
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
|
|
<set name="handler" val="ItemSkills" />
|
|
<set name="price" val="479123" />
|
|
<createItems>
|
|
<item id="9264" count="1" chance="2" /> <!-- Blinzlasher -->
|
|
<item id="31177" count="1" chance="98" /> <!-- Bound Blinzlasher -->
|
|
</createItems>
|
|
<skills>
|
|
<skill id="12601" level="1" /> <!-- Check Item -->
|
|
</skills>
|
|
</item>
|
|
<item id="31993" name="Unidentified Breastplate" type="EtcItem">
|
|
<!-- Breastplate in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: upper / heavy armor) -->
|
|
<set name="icon" val="icon.armor_t40_u_i00" />
|
|
<set name="is_freightable" val="false" />
|
|
<set name="crystal_type" val="D" />
|
|
<set name="commissionItemType" val="ARMOR_TOP" />
|
|
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
|
|
<set name="handler" val="ItemSkills" />
|
|
<set name="price" val="22649" />
|
|
<createItems>
|
|
<item id="351" count="1" chance="2" /> <!-- Breastplate -->
|
|
<item id="31197" count="1" chance="98" /> <!-- Bound Breastplate -->
|
|
</createItems>
|
|
<skills>
|
|
<skill id="12602" level="1" /> <!-- Check Item -->
|
|
</skills>
|
|
</item>
|
|
<item id="31994" name="Unidentified Bloody Orchid" type="EtcItem">
|
|
<!-- Bloody Orchid an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: one-handed weapon / dagger) -->
|
|
<set name="icon" val="icon.weapon_bloody_orchid_i00" />
|
|
<set name="is_freightable" val="false" />
|
|
<set name="crystal_type" val="A" />
|
|
<set name="commissionItemType" val="DAGGER" />
|
|
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
|
|
<set name="handler" val="ItemSkills" />
|
|
<set name="price" val="2044210" />
|
|
<createItems>
|
|
<item id="235" count="1" chance="2" /> <!-- Bloody Orchid -->
|
|
<item id="31199" count="1" chance="32" /> <!-- Bound Bloody Orchid - Focus -->
|
|
<item id="31200" count="1" chance="33" /> <!-- Bound Bloody Orchid - Back Blow -->
|
|
<item id="31201" count="1" chance="33" /> <!-- Bound Bloody Orchid - Critical Bleed -->
|
|
</createItems>
|
|
<skills>
|
|
<skill id="12603" level="1" /> <!-- Check Item -->
|
|
</skills>
|
|
</item>
|
|
<item id="31995" name="Unidentified Blood Tornado" type="EtcItem">
|
|
<!-- Bloody Tornado an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: two-handed weapon / fist weapon) -->
|
|
<set name="icon" val="icon.weapon_blood_tornado_i00" />
|
|
<set name="is_freightable" val="false" />
|
|
<set name="crystal_type" val="A" />
|
|
<set name="commissionItemType" val="FIST_WEAPON" />
|
|
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
|
|
<set name="handler" val="ItemSkills" />
|
|
<set name="price" val="2044210" />
|
|
<createItems>
|
|
<item id="269" count="1" chance="2" /> <!-- Blood Tornado -->
|
|
<item id="31204" count="1" chance="32" /> <!-- Bound Blood Tornado - Focus -->
|
|
<item id="31203" count="1" chance="33" /> <!-- Bound Blood Tornado - Haste -->
|
|
<item id="31205" count="1" chance="33" /> <!-- Bound Blood Tornado - Anger -->
|
|
</createItems>
|
|
<skills>
|
|
<skill id="12604" level="1" /> <!-- Check Item -->
|
|
</skills>
|
|
</item>
|
|
<item id="31996" name="Unidentified Brigandine Helmet" type="EtcItem">
|
|
<!-- Brigandine Helmet in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: Helmet) -->
|
|
<set name="icon" val="icon.armor_leather_helmet_i00" />
|
|
<set name="is_freightable" val="false" />
|
|
<set name="crystal_type" val="D" />
|
|
<set name="commissionItemType" val="HELMET" />
|
|
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
|
|
<set name="handler" val="ItemSkills" />
|
|
<set name="price" val="12484" />
|
|
<createItems>
|
|
<item id="2411" count="1" chance="2" /> <!-- Brigandine Helmet -->
|
|
<item id="31206" count="1" chance="98" /> <!-- Bound Brigandine Helmet -->
|
|
</createItems>
|
|
<skills>
|
|
<skill id="12605" level="1" /> <!-- Check Item -->
|
|
</skills>
|
|
</item>
|
|
<item id="31997" name="Unidentified Brigandine Shield" type="EtcItem">
|
|
<!-- Brigandine Shield in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: Shield) -->
|
|
<set name="icon" val="icon.shield_brigandine_shield_i00" />
|
|
<set name="is_freightable" val="false" />
|
|
<set name="crystal_type" val="D" />
|
|
<set name="commissionItemType" val="SHIELD" />
|
|
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
|
|
<set name="handler" val="ItemSkills" />
|
|
<set name="price" val="8743" />
|
|
<createItems>
|
|
<item id="2493" count="1" chance="2" /> <!-- Brigandine Shield -->
|
|
<item id="31207" count="1" chance="98" /> <!-- Bound Brigandine Shield -->
|
|
</createItems>
|
|
<skills>
|
|
<skill id="12606" level="1" /> <!-- Check Item -->
|
|
</skills>
|
|
</item>
|
|
<item id="31998" name="Unidentified Brigandine Boots" type="EtcItem">
|
|
<!-- Brigandine Boots in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: Boots) -->
|
|
<set name="icon" val="icon.armor_t43_b_i00" />
|
|
<set name="is_freightable" val="false" />
|
|
<set name="crystal_type" val="D" />
|
|
<set name="commissionItemType" val="FEET" />
|
|
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
|
|
<set name="handler" val="ItemSkills" />
|
|
<set name="price" val="8323" />
|
|
<createItems>
|
|
<item id="2425" count="1" chance="2" /> <!-- Brigandine Boots -->
|
|
<item id="31208" count="1" chance="98" /> <!-- Bound Brigandine Boots -->
|
|
</createItems>
|
|
<skills>
|
|
<skill id="12607" level="1" /> <!-- Check Item -->
|
|
</skills>
|
|
</item>
|
|
<item id="31999" name="Unidentified Brigandine Gauntlets" type="EtcItem">
|
|
<!-- Brigandine Gauntlets in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: Gloves) -->
|
|
<set name="icon" val="icon.armor_t43_g_i00" />
|
|
<set name="is_freightable" val="false" />
|
|
<set name="crystal_type" val="D" />
|
|
<set name="commissionItemType" val="GLOVES" />
|
|
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
|
|
<set name="handler" val="ItemSkills" />
|
|
<set name="price" val="8323" />
|
|
<createItems>
|
|
<item id="2449" count="1" chance="2" /> <!-- Brigandine Gauntlets -->
|
|
<item id="31209" count="1" chance="98" /> <!-- Bound Brigandine Gauntlets -->
|
|
</createItems>
|
|
<skills>
|
|
<skill id="12608" level="1" /> <!-- Check Item -->
|
|
</skills>
|
|
</item>
|
|
</list>
|