1804 lines
93 KiB
XML
1804 lines
93 KiB
XML
<?xml version="1.0" encoding="UTF-8"?>
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<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
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<item id="18100" name="Blessed Eternal Necklace" type="Armor">
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<!-- Blessed Eternal Necklace. MP + 65 effect. -->
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<set name="icon" val="icon.r991_necklace_i00" />
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<set name="default_action" val="EQUIP" />
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<set name="bodypart" val="neck" />
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<set name="crystal_type" val="R99" />
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<set name="crystal_count" val="2346" />
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<set name="weight" val="150" />
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<set name="is_freightable" val="false" />
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<set name="enchant_enabled" val="1" />
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<set name="commissionItemType" val="NECKLACE" />
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<set name="blessed" val="true" />
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<set name="immediate_effect" val="true" />
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<set name="price" val="109972000" />
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<stats>
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<stat type="mDef">178</stat>
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</stats>
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</item>
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<item id="18101" name="Blessed Eternal Earring" type="Armor">
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<!-- Blessed Eternal Earring. MP + 49 effect. -->
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<set name="icon" val="icon.r991_earring_i00" />
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<set name="default_action" val="EQUIP" />
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<set name="bodypart" val="rear;lear" />
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<set name="crystal_type" val="R99" />
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<set name="crystal_count" val="1759" />
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<set name="weight" val="150" />
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<set name="is_freightable" val="false" />
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<set name="enchant_enabled" val="1" />
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<set name="commissionItemType" val="EARRING" />
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<set name="blessed" val="true" />
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<set name="immediate_effect" val="true" />
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<set name="price" val="82479000" />
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<stats>
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<stat type="mDef">133</stat>
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</stats>
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</item>
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<item id="18102" name="Blessed Eternal Ring" type="Armor">
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<!-- Blessed Eternal Ring. MP + 33 effect. -->
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<set name="icon" val="icon.r991_ring_i00" />
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<set name="default_action" val="EQUIP" />
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<set name="bodypart" val="rfinger;lfinger" />
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<set name="crystal_type" val="R99" />
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<set name="crystal_count" val="1173" />
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<set name="weight" val="150" />
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<set name="is_freightable" val="false" />
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<set name="enchant_enabled" val="1" />
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<set name="commissionItemType" val="RING" />
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<set name="blessed" val="true" />
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<set name="immediate_effect" val="true" />
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<set name="price" val="54986000" />
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<stats>
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<stat type="mDef">89</stat>
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</stats>
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</item>
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<item id="18103" name="Unidentified Requiem Shaper" type="EtcItem">
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<!-- A Requiem Shaper in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: one-handed weapon / dagger) -->
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<set name="icon" val="icon.weapon_aspeda_i00" />
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<set name="is_freightable" val="false" />
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<set name="crystal_type" val="R" />
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<set name="commissionItemType" val="DAGGER" />
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<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
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<set name="handler" val="ItemSkills" />
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<set name="price" val="6284000" />
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<createItems>
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<item id="17831" count="1" chance="95" /> <!-- Bound Requiem Shaper -->
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<item id="17967" count="1" chance="1" /> <!-- Blessed Requiem Shaper -->
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<item id="17290" count="1" chance="4" /> <!-- Requiem Shaper -->
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</createItems>
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<skills>
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<skill id="12012" level="1" /> <!-- Check Item -->
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</skills>
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</item>
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<item id="18104" name="Unidentified Requiem Cutter" type="EtcItem">
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<!-- A Requiem Cutter in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: one-handed weapon / sword) -->
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<set name="icon" val="icon.weapon_estia_i00" />
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<set name="is_freightable" val="false" />
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<set name="crystal_type" val="R" />
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<set name="commissionItemType" val="ONE_HAND_SWORD" />
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<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
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<set name="handler" val="ItemSkills" />
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<set name="price" val="6284000" />
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<createItems>
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<item id="17832" count="1" chance="95" /> <!-- Bound Requiem Cutter -->
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<item id="17968" count="1" chance="1" /> <!-- Blessed Requiem Cutter -->
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<item id="17291" count="1" chance="4" /> <!-- Requiem Cutter -->
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</createItems>
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<skills>
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<skill id="12013" level="1" /> <!-- Check Item -->
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</skills>
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</item>
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<item id="18105" name="Unidentified Requiem Slasher" type="EtcItem">
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<!-- A Requiem Slasher in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: two-handed weapon / sword) -->
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<set name="icon" val="icon.weapon_polion_i00" />
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<set name="is_freightable" val="false" />
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<set name="crystal_type" val="R" />
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<set name="commissionItemType" val="TWO_HAND_SWORD" />
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<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
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<set name="handler" val="ItemSkills" />
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<set name="price" val="6284000" />
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<createItems>
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<item id="17833" count="1" chance="95" /> <!-- Bound Requiem Slasher -->
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<item id="17969" count="1" chance="1" /> <!-- Blessed Requiem Slasher -->
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<item id="17292" count="1" chance="4" /> <!-- Requiem Slasher -->
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</createItems>
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<skills>
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<skill id="12014" level="1" /> <!-- Check Item -->
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</skills>
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</item>
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<item id="18106" name="Unidentified Requiem Avenger" type="EtcItem">
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<!-- A Requiem Avenger in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: one-handed weapon / blunt) -->
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<set name="icon" val="icon.weapon_batista_i00" />
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<set name="is_freightable" val="false" />
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<set name="crystal_type" val="R" />
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<set name="commissionItemType" val="BLUNT_WEAPON" />
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<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
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<set name="handler" val="ItemSkills" />
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<set name="price" val="6284000" />
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<createItems>
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<item id="17834" count="1" chance="95" /> <!-- Bound Requiem Avenger -->
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<item id="17970" count="1" chance="1" /> <!-- Blessed Requiem Avenger -->
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<item id="17293" count="1" chance="4" /> <!-- Requiem Avenger -->
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</createItems>
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<skills>
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<skill id="12015" level="1" /> <!-- Check Item -->
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</skills>
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</item>
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<item id="18107" name="Unidentified Requiem Fighter" type="EtcItem">
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<!-- A Requiem Fighter in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: two-handed weapon / combat) -->
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<set name="icon" val="icon.weapon_fantasma_i00" />
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<set name="is_freightable" val="false" />
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<set name="crystal_type" val="R" />
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<set name="commissionItemType" val="FIST_WEAPON" />
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<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
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<set name="handler" val="ItemSkills" />
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<set name="price" val="6284000" />
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<createItems>
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<item id="17835" count="1" chance="95" /> <!-- Bound Requiem Fighter -->
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<item id="17971" count="1" chance="1" /> <!-- Blessed Requiem Fighter -->
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<item id="17294" count="1" chance="4" /> <!-- Requiem Fighter -->
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</createItems>
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<skills>
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<skill id="12016" level="1" /> <!-- Check Item -->
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</skills>
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</item>
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<item id="18108" name="Unidentified Requiem Stormer" type="EtcItem">
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<!-- A Requiem Stormer in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: two-handed weapon / spear) -->
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<set name="icon" val="icon.weapon_soryu_i00" />
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<set name="is_freightable" val="false" />
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<set name="crystal_type" val="R" />
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<set name="commissionItemType" val="SPEAR" />
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<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
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<set name="handler" val="ItemSkills" />
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<set name="price" val="6284000" />
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<createItems>
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<item id="17836" count="1" chance="95" /> <!-- Bound Requiem Stormer -->
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<item id="17972" count="1" chance="1" /> <!-- Blessed Requiem Stormer -->
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<item id="17295" count="1" chance="4" /> <!-- Requiem Stormer -->
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</createItems>
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<skills>
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<skill id="12017" level="1" /> <!-- Check Item -->
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</skills>
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</item>
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<item id="18109" name="Unidentified Requiem Thrower" type="EtcItem">
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<!-- A Requiem Thrower in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: two-handed weapon / bow) -->
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<set name="icon" val="icon.weapon_grabathus_i00" />
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<set name="is_freightable" val="false" />
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<set name="crystal_type" val="R" />
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<set name="commissionItemType" val="BOW" />
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<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
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<set name="handler" val="ItemSkills" />
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<set name="price" val="6284000" />
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<createItems>
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<item id="17837" count="1" chance="95" /> <!-- Bound Requiem Thrower -->
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<item id="17973" count="1" chance="1" /> <!-- Blessed Requiem Thrower -->
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<item id="17296" count="1" chance="4" /> <!-- Requiem Thrower -->
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</createItems>
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<skills>
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<skill id="12018" level="1" /> <!-- Check Item -->
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</skills>
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</item>
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<item id="18110" name="Unidentified Requiem Shooter" type="EtcItem">
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<!-- A Requiem Shooter in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: two-handed weapon / crossbow / bow) -->
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<set name="icon" val="icon.weapon_shyayaka_i00" />
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<set name="is_freightable" val="false" />
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<set name="crystal_type" val="R" />
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<set name="commissionItemType" val="CROSSBOW" />
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<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
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<set name="handler" val="ItemSkills" />
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<set name="price" val="6284000" />
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<createItems>
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<item id="17838" count="1" chance="95" /> <!-- Bound Requiem Shooter -->
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<item id="17974" count="1" chance="1" /> <!-- Blessed Requiem Shooter -->
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<item id="17297" count="1" chance="4" /> <!-- Requiem Shooter -->
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</createItems>
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<skills>
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<skill id="12019" level="1" /> <!-- Check Item -->
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</skills>
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</item>
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<item id="18111" name="Unidentified Requiem Buster" type="EtcItem">
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<!-- A Requiem Buster in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: one-handed weapon / sword) -->
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<set name="icon" val="icon.weapon_kaynon_i00" />
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<set name="is_freightable" val="false" />
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<set name="crystal_type" val="R" />
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<set name="commissionItemType" val="ONE_HAND_MAGIC_SWORD" />
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<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
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<set name="handler" val="ItemSkills" />
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<set name="price" val="6284000" />
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<createItems>
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<item id="17839" count="1" chance="95" /> <!-- Bound Requiem Buster -->
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<item id="17975" count="1" chance="1" /> <!-- Blessed Requiem Buster -->
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<item id="17298" count="1" chance="4" /> <!-- Requiem Buster -->
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</createItems>
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<skills>
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<skill id="12020" level="1" /> <!-- Check Item -->
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</skills>
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</item>
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<item id="18112" name="Unidentified Requiem Caster" type="EtcItem">
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<!-- A Requiem Caster in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: one-handed weapon / blunt) -->
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<set name="icon" val="icon.weapon_anatrian_i00" />
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<set name="is_freightable" val="false" />
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<set name="crystal_type" val="R" />
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<set name="commissionItemType" val="ONE_HAND_MAGIC_BLUNT_WEAPON" />
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<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
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<set name="handler" val="ItemSkills" />
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<set name="price" val="6284000" />
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<createItems>
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<item id="17840" count="1" chance="95" /> <!-- Bound Requiem Caster -->
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<item id="17976" count="1" chance="1" /> <!-- Blessed Requiem Caster -->
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<item id="17299" count="1" chance="4" /> <!-- Requiem Caster -->
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</createItems>
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<skills>
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<skill id="12021" level="1" /> <!-- Check Item -->
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</skills>
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</item>
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<item id="18113" name="Unidentified Requiem Retributer" type="EtcItem">
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<!-- A Requiem Retributer in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: two-handed weapon / blunt) -->
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<set name="icon" val="icon.weapon_grangkaz_i00" />
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<set name="price" val="6284000" />
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<set name="is_freightable" val="false" />
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<set name="crystal_type" val="R" />
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<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
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<set name="handler" val="ItemSkills" />
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<set name="commissionItemType" val="TWO_HAND_MAGIC_BLUNT_WEAPON" />
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<createItems>
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<item id="17841" count="1" chance="95" /> <!-- Bound Requiem Retributer -->
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<item id="17977" count="1" chance="1" /> <!-- Blessed Requiem Retributer -->
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<item id="17300" count="1" chance="4" /> <!-- Requiem Retributer -->
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</createItems>
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<skills>
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<skill id="12022" level="1" /> <!-- Check Item -->
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</skills>
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</item>
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<item id="18114" name="Unidentified Requiem Dualsword" type="EtcItem">
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<!-- A Requiem Dualsword in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: two-handed weapon / dualsword) -->
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<set name="icon" val="icon.weapon_r_dualsword_i00" />
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<set name="is_freightable" val="false" />
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<set name="crystal_type" val="R" />
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<set name="commissionItemType" val="DUALSWORD" />
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<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
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<set name="handler" val="ItemSkills" />
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<set name="price" val="7540800" />
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<createItems>
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<item id="17842" count="1" chance="95" /> <!-- Bound Requiem Dualsword -->
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<item id="17978" count="1" chance="1" /> <!-- Blessed Requiem Dualsword -->
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<item id="17301" count="1" chance="4" /> <!-- Requiem Dualsword -->
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</createItems>
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<skills>
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<skill id="12023" level="1" /> <!-- Check Item -->
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</skills>
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</item>
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<item id="18115" name="Unidentified Requiem Dual Dagger" type="EtcItem">
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<!-- A Requiem Dual Dagger in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: two-handed weapon / dualsword / dagger) -->
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<set name="icon" val="icon.weapon_r_dualdagger_i00" />
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<set name="is_freightable" val="false" />
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<set name="crystal_type" val="R" />
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<set name="commissionItemType" val="DUAL_DAGGER" />
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|
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
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|
<set name="handler" val="ItemSkills" />
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|
<set name="price" val="7540800" />
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<createItems>
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<item id="17843" count="1" chance="95" /> <!-- Bound Requiem Dual Dagger -->
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<item id="17979" count="1" chance="1" /> <!-- Blessed Requiem Dual Dagger -->
|
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<item id="17302" count="1" chance="4" /> <!-- Requiem Dual Dagger -->
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</createItems>
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<skills>
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<skill id="12024" level="1" /> <!-- Check Item -->
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</skills>
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</item>
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<item id="18116" name="Unidentified Requiem Dual Blunt Weapon" type="EtcItem">
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<!-- A Requiem Dual Blunt Weapon in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: two-handed weapon / dualsword / blunt) -->
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<set name="icon" val="icon.weapon_r_dualblunt_i00" />
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|
<set name="is_freightable" val="false" />
|
|
<set name="crystal_type" val="R" />
|
|
<set name="commissionItemType" val="DUAL_BLUNT_WEAPON" />
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|
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
|
|
<set name="handler" val="ItemSkills" />
|
|
<set name="price" val="7540800" />
|
|
<createItems>
|
|
<item id="17844" count="1" chance="95" /> <!-- Bound Requiem Dual Blunt Weapon -->
|
|
<item id="17980" count="1" chance="1" /> <!-- Blessed Requiem Dual Blunt Weapon -->
|
|
<item id="17303" count="1" chance="4" /> <!-- Requiem Dual Blunt Weapon -->
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|
</createItems>
|
|
<skills>
|
|
<skill id="12025" level="1" /> <!-- Check Item -->
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</skills>
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</item>
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<item id="18117" name="Unidentified Immortal Helmet" additionalName="Heavy Armor" type="EtcItem">
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|
<!-- An Immortal Helmet in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: helmet / heavy armor) -->
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|
<set name="icon" val="icon.armor_helmet_i00" />
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<set name="is_freightable" val="false" />
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|
<set name="crystal_type" val="R" />
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|
<set name="commissionItemType" val="HELMET" />
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|
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
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<set name="handler" val="ItemSkills" />
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<set name="price" val="1231000" />
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<createItems>
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<item id="17845" count="1" chance="95" /> <!-- Bound Immortal Helmet - Heavy Armor -->
|
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<item id="17981" count="1" chance="1" /> <!-- Blessed Immortal Helmet - Heavy Armor -->
|
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<item id="17304" count="1" chance="4" /> <!-- Immortal Helmet - Heavy Armor -->
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</createItems>
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<skills>
|
|
<skill id="12026" level="1" /> <!-- Check Item -->
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</skills>
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</item>
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<item id="18118" name="Unidentified Immortal Breastplate" additionalName="Heavy Armor" type="EtcItem">
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<!-- An Immortal Breastplate in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: upper / heavy armor) -->
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|
<set name="icon" val="icon.armor_t501_u_i00" />
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|
<set name="is_freightable" val="false" />
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|
<set name="crystal_type" val="R" />
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|
<set name="commissionItemType" val="ARMOR_TOP" />
|
|
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
|
|
<set name="handler" val="ItemSkills" />
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<set name="price" val="3283000" />
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<createItems>
|
|
<item id="17846" count="1" chance="95" /> <!-- Bound Immortal Breastplate - Heavy Armor -->
|
|
<item id="17982" count="1" chance="1" /> <!-- Blessed Immortal Breastplate - Heavy Armor -->
|
|
<item id="17305" count="1" chance="4" /> <!-- Immortal Breastplate - Heavy Armor -->
|
|
</createItems>
|
|
<skills>
|
|
<skill id="12027" level="1" /> <!-- Check Item -->
|
|
</skills>
|
|
</item>
|
|
<item id="18119" name="Unidentified Immortal Gaiters" additionalName="Heavy Armor" type="EtcItem">
|
|
<!-- Immortal Gaiters in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: lower / heavy armor) -->
|
|
<set name="icon" val="icon.armor_t501_l_i00" />
|
|
<set name="is_freightable" val="false" />
|
|
<set name="crystal_type" val="R" />
|
|
<set name="commissionItemType" val="ARMOR_PANTS" />
|
|
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
|
|
<set name="handler" val="ItemSkills" />
|
|
<set name="price" val="2052000" />
|
|
<createItems>
|
|
<item id="17847" count="1" chance="95" /> <!-- Bound Immortal Gaiters - Heavy Armor -->
|
|
<item id="17983" count="1" chance="1" /> <!-- Blessed Immortal Gaiters - Heavy Armor -->
|
|
<item id="17306" count="1" chance="4" /> <!-- Immortal Gaiters - Heavy Armor -->
|
|
</createItems>
|
|
<skills>
|
|
<skill id="12028" level="1" /> <!-- Check Item -->
|
|
</skills>
|
|
</item>
|
|
<item id="18120" name="Unidentified Immortal Gauntlets" additionalName="Heavy Armor" type="EtcItem">
|
|
<!-- Immortal Gauntlets in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: Gloves / heavy armor) -->
|
|
<set name="icon" val="icon.armor_t501_g_i00" />
|
|
<set name="is_freightable" val="false" />
|
|
<set name="crystal_type" val="R" />
|
|
<set name="commissionItemType" val="GLOVES" />
|
|
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
|
|
<set name="handler" val="ItemSkills" />
|
|
<set name="price" val="820000" />
|
|
<createItems>
|
|
<item id="17848" count="1" chance="95" /> <!-- Bound Immortal Gauntlets - Heavy Armor -->
|
|
<item id="17984" count="1" chance="1" /> <!-- Blessed Immortal Gauntlets - Heavy Armor -->
|
|
<item id="17307" count="1" chance="4" /> <!-- Immortal Gauntlets - Heavy Armor -->
|
|
</createItems>
|
|
<skills>
|
|
<skill id="12029" level="1" /> <!-- Check Item -->
|
|
</skills>
|
|
</item>
|
|
<item id="18121" name="Unidentified Immortal Boots" additionalName="Heavy Armor" type="EtcItem">
|
|
<!-- Immortal Boots in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: Boots / heavy armor) -->
|
|
<set name="icon" val="icon.armor_t501_b_i00" />
|
|
<set name="is_freightable" val="false" />
|
|
<set name="crystal_type" val="R" />
|
|
<set name="commissionItemType" val="FEET" />
|
|
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
|
|
<set name="handler" val="ItemSkills" />
|
|
<set name="price" val="820000" />
|
|
<createItems>
|
|
<item id="17849" count="1" chance="95" /> <!-- Bound Immortal Boots - Heavy Armor -->
|
|
<item id="17985" count="1" chance="1" /> <!-- Blessed Immortal Boots - Heavy Armor -->
|
|
<item id="17308" count="1" chance="4" /> <!-- Immortal Boots - Heavy Armor -->
|
|
</createItems>
|
|
<skills>
|
|
<skill id="12030" level="1" /> <!-- Check Item -->
|
|
</skills>
|
|
</item>
|
|
<item id="18122" name="Unidentified Immortal Shield" additionalName="Heavy Armor" type="EtcItem">
|
|
<!-- An Immortal Shield in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: shield / heavy armor) -->
|
|
<set name="icon" val="icon.weapon_sacon_i00" />
|
|
<set name="is_freightable" val="false" />
|
|
<set name="crystal_type" val="R" />
|
|
<set name="commissionItemType" val="SHIELD" />
|
|
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
|
|
<set name="handler" val="ItemSkills" />
|
|
<set name="price" val="861000" />
|
|
<createItems>
|
|
<item id="17850" count="1" chance="95" /> <!-- Bound Immortal Shield - Heavy Armor -->
|
|
<item id="17986" count="1" chance="1" /> <!-- Blessed Immortal Shield - Heavy Armor -->
|
|
<item id="17309" count="1" chance="4" /> <!-- Immortal Shield - Heavy Armor -->
|
|
</createItems>
|
|
<skills>
|
|
<skill id="12031" level="1" /> <!-- Check Item -->
|
|
</skills>
|
|
</item>
|
|
<item id="18123" name="Unidentified Immortal Leather Helmet" additionalName="Light Armor" type="EtcItem">
|
|
<!-- An Immortal Leather Helmet in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: helmet / light armor) -->
|
|
<set name="icon" val="icon.armor_leather_helmet_i00" />
|
|
<set name="is_freightable" val="false" />
|
|
<set name="crystal_type" val="R" />
|
|
<set name="commissionItemType" val="HELMET" />
|
|
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
|
|
<set name="handler" val="ItemSkills" />
|
|
<set name="price" val="1231000" />
|
|
<createItems>
|
|
<item id="17851" count="1" chance="95" /> <!-- Bound Immortal Leather Helmet - Light Armor -->
|
|
<item id="17987" count="1" chance="1" /> <!-- Blessed Immortal Leather Helmet - Light Armor -->
|
|
<item id="17310" count="1" chance="4" /> <!-- Immortal Leather Helmet - Light Armor -->
|
|
</createItems>
|
|
<skills>
|
|
<skill id="12032" level="1" /> <!-- Check Item -->
|
|
</skills>
|
|
</item>
|
|
<item id="18124" name="Unidentified Immortal Leather Armor" additionalName="Light Armor" type="EtcItem">
|
|
<!-- An Immortal Leather Armor in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: upper / light armor) -->
|
|
<set name="icon" val="icon.armor_t502_u_i00" />
|
|
<set name="is_freightable" val="false" />
|
|
<set name="crystal_type" val="R" />
|
|
<set name="commissionItemType" val="ARMOR_TOP" />
|
|
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
|
|
<set name="handler" val="ItemSkills" />
|
|
<set name="price" val="3283000" />
|
|
<createItems>
|
|
<item id="17852" count="1" chance="95" /> <!-- Bound Immortal Leather Armor - Light Armor -->
|
|
<item id="17988" count="1" chance="1" /> <!-- Blessed Immortal Leather Armor - Light Armor -->
|
|
<item id="17311" count="1" chance="4" /> <!-- Immortal Leather Armor - Light Armor -->
|
|
</createItems>
|
|
<skills>
|
|
<skill id="12033" level="1" /> <!-- Check Item -->
|
|
</skills>
|
|
</item>
|
|
<item id="18125" name="Unidentified Immortal Leather Leggings" additionalName="Light Armor" type="EtcItem">
|
|
<!-- Immortal Leather Leggings in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: lower / light armor) -->
|
|
<set name="icon" val="icon.armor_t502_l_i00" />
|
|
<set name="is_freightable" val="false" />
|
|
<set name="crystal_type" val="R" />
|
|
<set name="commissionItemType" val="ARMOR_PANTS" />
|
|
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
|
|
<set name="handler" val="ItemSkills" />
|
|
<set name="price" val="2052000" />
|
|
<createItems>
|
|
<item id="17853" count="1" chance="95" /> <!-- Bound Immortal Leather Leggings - Light Armor -->
|
|
<item id="17989" count="1" chance="1" /> <!-- Blessed Immortal Leather Leggings - Light Armor -->
|
|
<item id="17312" count="1" chance="4" /> <!-- Immortal Leather Leggings - Light Armor -->
|
|
</createItems>
|
|
<skills>
|
|
<skill id="12034" level="1" /> <!-- Check Item -->
|
|
</skills>
|
|
</item>
|
|
<item id="18126" name="Unidentified Immortal Leather Gloves" additionalName="Light Armor" type="EtcItem">
|
|
<!-- Immortal Leather Gloves in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: Gloves / light armor) -->
|
|
<set name="icon" val="icon.armor_t502_g_i00" />
|
|
<set name="is_freightable" val="false" />
|
|
<set name="crystal_type" val="R" />
|
|
<set name="commissionItemType" val="GLOVES" />
|
|
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
|
|
<set name="handler" val="ItemSkills" />
|
|
<set name="price" val="820000" />
|
|
<createItems>
|
|
<item id="17854" count="1" chance="95" /> <!-- Bound Immortal Leather Gloves - Light Armor -->
|
|
<item id="17990" count="1" chance="1" /> <!-- Blessed Immortal Leather Gloves - Light Armor -->
|
|
<item id="17313" count="1" chance="4" /> <!-- Immortal Leather Gloves - Light Armor -->
|
|
</createItems>
|
|
<skills>
|
|
<skill id="12035" level="1" /> <!-- Check Item -->
|
|
</skills>
|
|
</item>
|
|
<item id="18127" name="Unidentified Immortal Leather Boots" additionalName="Light Armor" type="EtcItem">
|
|
<!-- Immortal Leather Boots in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: Boots / light armor) -->
|
|
<set name="icon" val="icon.armor_t502_b_i00" />
|
|
<set name="is_freightable" val="false" />
|
|
<set name="crystal_type" val="R" />
|
|
<set name="commissionItemType" val="FEET" />
|
|
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
|
|
<set name="handler" val="ItemSkills" />
|
|
<set name="price" val="820000" />
|
|
<createItems>
|
|
<item id="17855" count="1" chance="95" /> <!-- Bound Immortal Leather Boots - Light Armor -->
|
|
<item id="17991" count="1" chance="1" /> <!-- Blessed Immortal Leather Boots - Light Armor -->
|
|
<item id="17314" count="1" chance="4" /> <!-- Immortal Leather Boots - Light Armor -->
|
|
</createItems>
|
|
<skills>
|
|
<skill id="12036" level="1" /> <!-- Check Item -->
|
|
</skills>
|
|
</item>
|
|
<item id="18128" name="Unidentified Immortal Circlet" additionalName="Robe" type="EtcItem">
|
|
<!-- An Immortal Circlet in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: helmet / robe) -->
|
|
<set name="icon" val="icon.armor_circlet_i00" />
|
|
<set name="price" val="1231000" />
|
|
<set name="is_freightable" val="false" />
|
|
<set name="crystal_type" val="R" />
|
|
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
|
|
<set name="handler" val="ItemSkills" />
|
|
<set name="commissionItemType" val="HELMET" />
|
|
<createItems>
|
|
<item id="17856" count="1" chance="95" /> <!-- Bound Immortal Circlet - Robe -->
|
|
<item id="17992" count="1" chance="1" /> <!-- Blessed Immortal Circlet - Robe -->
|
|
<item id="17315" count="1" chance="4" /> <!-- Immortal Circlet - Robe -->
|
|
</createItems>
|
|
<skills>
|
|
<skill id="12037" level="1" /> <!-- Check Item -->
|
|
</skills>
|
|
</item>
|
|
<item id="18129" name="Unidentified Immortal Tunic" additionalName="Robe" type="EtcItem">
|
|
<!-- An Immortal Tunic in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: upper / robe) -->
|
|
<set name="icon" val="icon.armor_t503_u_i00" />
|
|
<set name="is_freightable" val="false" />
|
|
<set name="crystal_type" val="R" />
|
|
<set name="commissionItemType" val="ARMOR_TOP" />
|
|
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
|
|
<set name="handler" val="ItemSkills" />
|
|
<set name="price" val="3283000" />
|
|
<createItems>
|
|
<item id="17857" count="1" chance="95" /> <!-- Bound Immortal Tunic - Robe -->
|
|
<item id="17993" count="1" chance="1" /> <!-- Blessed Immortal Tunic - Robe -->
|
|
<item id="17316" count="1" chance="4" /> <!-- Immortal Tunic - Robe -->
|
|
</createItems>
|
|
<skills>
|
|
<skill id="12038" level="1" /> <!-- Check Item -->
|
|
</skills>
|
|
</item>
|
|
<item id="18130" name="Unidentified Immortal Stockings" additionalName="Robe" type="EtcItem">
|
|
<!-- An Immortal Stockings in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: lower / robe) -->
|
|
<set name="icon" val="icon.armor_t503_l_i00" />
|
|
<set name="is_freightable" val="false" />
|
|
<set name="crystal_type" val="R" />
|
|
<set name="commissionItemType" val="ARMOR_PANTS" />
|
|
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
|
|
<set name="handler" val="ItemSkills" />
|
|
<set name="price" val="2052000" />
|
|
<createItems>
|
|
<item id="17858" count="1" chance="95" /> <!-- Bound Immortal Stockings - Robe -->
|
|
<item id="17994" count="1" chance="1" /> <!-- Blessed Immortal Stockings - Robe -->
|
|
<item id="17317" count="1" chance="4" /> <!-- Immortal Stockings - Robe -->
|
|
</createItems>
|
|
<skills>
|
|
<skill id="12039" level="1" /> <!-- Check Item -->
|
|
</skills>
|
|
</item>
|
|
<item id="18131" name="Unidentified Immortal Gloves" additionalName="Robe" type="EtcItem">
|
|
<!-- Immortal Gloves in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: Gloves / robe) -->
|
|
<set name="icon" val="icon.armor_t503_g_i00" />
|
|
<set name="price" val="820000" />
|
|
<set name="is_freightable" val="false" />
|
|
<set name="crystal_type" val="R" />
|
|
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
|
|
<set name="handler" val="ItemSkills" />
|
|
<set name="commissionItemType" val="GLOVES" />
|
|
<createItems>
|
|
<item id="17859" count="1" chance="95" /> <!-- Bound Immortal Gloves - Robe -->
|
|
<item id="17995" count="1" chance="1" /> <!-- Blessed Immortal Gloves - Robe -->
|
|
<item id="17318" count="1" chance="4" /> <!-- Immortal Gloves - Robe -->
|
|
</createItems>
|
|
<skills>
|
|
<skill id="12040" level="1" /> <!-- Check Item -->
|
|
</skills>
|
|
</item>
|
|
<item id="18132" name="Unidentified Immortal Shoes" additionalName="Robe" type="EtcItem">
|
|
<!-- Immortal Shoes in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: Boots / robe) -->
|
|
<set name="icon" val="icon.armor_t503_b_i00" />
|
|
<set name="is_freightable" val="false" />
|
|
<set name="crystal_type" val="R" />
|
|
<set name="commissionItemType" val="FEET" />
|
|
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
|
|
<set name="handler" val="ItemSkills" />
|
|
<set name="price" val="820000" />
|
|
<createItems>
|
|
<item id="17860" count="1" chance="95" /> <!-- Bound Immortal Shoes - Robe -->
|
|
<item id="17996" count="1" chance="1" /> <!-- Blessed Immortal Shoes - Robe -->
|
|
<item id="17319" count="1" chance="4" /> <!-- Immortal Shoes - Robe -->
|
|
</createItems>
|
|
<skills>
|
|
<skill id="12041" level="1" /> <!-- Check Item -->
|
|
</skills>
|
|
</item>
|
|
<item id="18133" name="Unidentified Immortal Sigil" additionalName="Robe" type="EtcItem">
|
|
<!-- An Immortal Sigil in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: shield / robe) -->
|
|
<set name="icon" val="icon.weapon_karyen_i00" />
|
|
<set name="is_freightable" val="false" />
|
|
<set name="crystal_type" val="R" />
|
|
<set name="commissionItemType" val="SIGIL" />
|
|
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
|
|
<set name="handler" val="ItemSkills" />
|
|
<set name="price" val="861000" />
|
|
<createItems>
|
|
<item id="17861" count="1" chance="95" /> <!-- Bound Immortal Sigil - Robe -->
|
|
<item id="17997" count="1" chance="1" /> <!-- Blessed Immortal Sigil - Robe -->
|
|
<item id="17320" count="1" chance="4" /> <!-- Immortal Sigil - Robe -->
|
|
</createItems>
|
|
<skills>
|
|
<skill id="12042" level="1" /> <!-- Check Item -->
|
|
</skills>
|
|
</item>
|
|
<item id="18134" name="Unidentified Immortal Necklace" type="EtcItem">
|
|
<!-- An Immortal Necklace in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: Necklace) -->
|
|
<set name="icon" val="icon.r1_necklace_i00" />
|
|
<set name="is_freightable" val="false" />
|
|
<set name="crystal_type" val="R" />
|
|
<set name="commissionItemType" val="NECKLACE" />
|
|
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
|
|
<set name="handler" val="ItemSkills" />
|
|
<set name="price" val="855000" />
|
|
<createItems>
|
|
<item id="17862" count="1" chance="95" /> <!-- Bound Immortal Necklace -->
|
|
<item id="17998" count="1" chance="1" /> <!-- Blessed Immortal Necklace -->
|
|
<item id="17321" count="1" chance="4" /> <!-- Immortal Necklace -->
|
|
</createItems>
|
|
<skills>
|
|
<skill id="12043" level="1" /> <!-- Check Item -->
|
|
</skills>
|
|
</item>
|
|
<item id="18135" name="Unidentified Immortal Earring" type="EtcItem">
|
|
<!-- An Immortal Earring in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: Earring) -->
|
|
<set name="icon" val="icon.r1_earring_i00" />
|
|
<set name="is_freightable" val="false" />
|
|
<set name="crystal_type" val="R" />
|
|
<set name="commissionItemType" val="EARRING" />
|
|
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
|
|
<set name="handler" val="ItemSkills" />
|
|
<set name="price" val="641000" />
|
|
<createItems>
|
|
<item id="17863" count="1" chance="95" /> <!-- Bound Immortal Earring -->
|
|
<item id="17999" count="1" chance="1" /> <!-- Blessed Immortal Earring -->
|
|
<item id="17322" count="1" chance="4" /> <!-- Immortal Earring -->
|
|
</createItems>
|
|
<skills>
|
|
<skill id="12044" level="1" /> <!-- Check Item -->
|
|
</skills>
|
|
</item>
|
|
<item id="18136" name="Unidentified Immortal Ring" type="EtcItem">
|
|
<!-- An Immortal Ring in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: Ring) -->
|
|
<set name="icon" val="icon.r1_ring_i00" />
|
|
<set name="is_freightable" val="false" />
|
|
<set name="crystal_type" val="R" />
|
|
<set name="commissionItemType" val="RING" />
|
|
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
|
|
<set name="handler" val="ItemSkills" />
|
|
<set name="price" val="427000" />
|
|
<createItems>
|
|
<item id="17864" count="1" chance="95" /> <!-- Bound Immortal Ring -->
|
|
<item id="18000" count="1" chance="1" /> <!-- Blessed Immortal Ring -->
|
|
<item id="17323" count="1" chance="4" /> <!-- Immortal Ring -->
|
|
</createItems>
|
|
<skills>
|
|
<skill id="12045" level="1" /> <!-- Check Item -->
|
|
</skills>
|
|
</item>
|
|
<item id="18137" name="Unidentified Apocalypse Shaper" type="EtcItem">
|
|
<!-- Apocalypse Shaper in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: one-handed weapon / dagger) -->
|
|
<set name="icon" val="icon.weapon_phasian_i00" />
|
|
<set name="is_freightable" val="false" />
|
|
<set name="crystal_type" val="R" />
|
|
<set name="commissionItemType" val="DAGGER" />
|
|
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
|
|
<set name="handler" val="ItemSkills" />
|
|
<set name="price" val="15219000" />
|
|
<createItems>
|
|
<item id="17865" count="1" chance="95" /> <!-- Bound Apocalypse Shaper -->
|
|
<item id="18001" count="1" chance="1" /> <!-- Blessed Apocalypse Shaper -->
|
|
<item id="17324" count="1" chance="4" /> <!-- Apocalypse Shaper -->
|
|
</createItems>
|
|
<skills>
|
|
<skill id="12046" level="1" /> <!-- Check Item -->
|
|
</skills>
|
|
</item>
|
|
<item id="18138" name="Unidentified Apocalypse Cutter" type="EtcItem">
|
|
<!-- Apocalypse Cutter in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: one-handed weapon / sword) -->
|
|
<set name="icon" val="icon.weapon_pasis_i00" />
|
|
<set name="is_freightable" val="false" />
|
|
<set name="crystal_type" val="R" />
|
|
<set name="commissionItemType" val="ONE_HAND_SWORD" />
|
|
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
|
|
<set name="handler" val="ItemSkills" />
|
|
<set name="price" val="15219000" />
|
|
<createItems>
|
|
<item id="17866" count="1" chance="95" /> <!-- Bound Apocalypse Cutter -->
|
|
<item id="18002" count="1" chance="1" /> <!-- Blessed Apocalypse Cutter -->
|
|
<item id="17325" count="1" chance="4" /> <!-- Apocalypse Cutter -->
|
|
</createItems>
|
|
<skills>
|
|
<skill id="12047" level="1" /> <!-- Check Item -->
|
|
</skills>
|
|
</item>
|
|
<item id="18139" name="Unidentified Apocalypse Slasher" type="EtcItem">
|
|
<!-- Apocalypse Slasher in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: two-handed weapon / sword) -->
|
|
<set name="icon" val="icon.weapon_volver_i00" />
|
|
<set name="is_freightable" val="false" />
|
|
<set name="crystal_type" val="R" />
|
|
<set name="commissionItemType" val="TWO_HAND_SWORD" />
|
|
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
|
|
<set name="handler" val="ItemSkills" />
|
|
<set name="price" val="15219000" />
|
|
<createItems>
|
|
<item id="17867" count="1" chance="95" /> <!-- Bound Apocalypse Slasher -->
|
|
<item id="18003" count="1" chance="1" /> <!-- Blessed Apocalypse Slasher -->
|
|
<item id="17326" count="1" chance="4" /> <!-- Apocalypse Slasher -->
|
|
</createItems>
|
|
<skills>
|
|
<skill id="12048" level="1" /> <!-- Check Item -->
|
|
</skills>
|
|
</item>
|
|
<item id="18140" name="Unidentified Apocalypse Avenger" type="EtcItem">
|
|
<!-- Apocalypse Avenger in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: one-handed weapon / blunt) -->
|
|
<set name="icon" val="icon.weapon_raksilion_i00" />
|
|
<set name="is_freightable" val="false" />
|
|
<set name="crystal_type" val="R" />
|
|
<set name="commissionItemType" val="BLUNT_WEAPON" />
|
|
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
|
|
<set name="handler" val="ItemSkills" />
|
|
<set name="price" val="15219000" />
|
|
<createItems>
|
|
<item id="17868" count="1" chance="95" /> <!-- Bound Apocalypse Avenger -->
|
|
<item id="18004" count="1" chance="1" /> <!-- Blessed Apocalypse Avenger -->
|
|
<item id="17327" count="1" chance="4" /> <!-- Apocalypse Avenger -->
|
|
</createItems>
|
|
<skills>
|
|
<skill id="12049" level="1" /> <!-- Check Item -->
|
|
</skills>
|
|
</item>
|
|
<item id="18141" name="Unidentified Apocalypse Fighter" type="EtcItem">
|
|
<!-- Apocalypse Fighter in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: two-handed weapon / combat) -->
|
|
<set name="icon" val="icon.weapon_kirche_i00" />
|
|
<set name="is_freightable" val="false" />
|
|
<set name="crystal_type" val="R" />
|
|
<set name="commissionItemType" val="FIST_WEAPON" />
|
|
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
|
|
<set name="handler" val="ItemSkills" />
|
|
<set name="price" val="15219000" />
|
|
<createItems>
|
|
<item id="17869" count="1" chance="95" /> <!-- Bound Apocalypse Fighter -->
|
|
<item id="18005" count="1" chance="1" /> <!-- Blessed Apocalypse Fighter -->
|
|
<item id="17328" count="1" chance="4" /> <!-- Apocalypse Fighter -->
|
|
</createItems>
|
|
<skills>
|
|
<skill id="12050" level="1" /> <!-- Check Item -->
|
|
</skills>
|
|
</item>
|
|
<item id="18142" name="Unidentified Apocalypse Stormer" type="EtcItem">
|
|
<!-- Apocalypse Stormer in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: two-handed weapon / spear) -->
|
|
<set name="icon" val="icon.weapon_grave_i00" />
|
|
<set name="is_freightable" val="false" />
|
|
<set name="crystal_type" val="R" />
|
|
<set name="commissionItemType" val="SPEAR" />
|
|
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
|
|
<set name="handler" val="ItemSkills" />
|
|
<set name="price" val="15219000" />
|
|
<createItems>
|
|
<item id="17870" count="1" chance="95" /> <!-- Bound Apocalypse Stormer -->
|
|
<item id="18006" count="1" chance="1" /> <!-- Blessed Apocalypse Stormer -->
|
|
<item id="17329" count="1" chance="4" /> <!-- Apocalypse Stormer -->
|
|
</createItems>
|
|
<skills>
|
|
<skill id="12051" level="1" /> <!-- Check Item -->
|
|
</skills>
|
|
</item>
|
|
<item id="18143" name="Unidentified Apocalypse Thrower" type="EtcItem">
|
|
<!-- Apocalypse Thrower in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: two-handed weapon / bow) -->
|
|
<set name="icon" val="icon.weapon_spina_i00" />
|
|
<set name="is_freightable" val="false" />
|
|
<set name="crystal_type" val="R" />
|
|
<set name="commissionItemType" val="BOW" />
|
|
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
|
|
<set name="handler" val="ItemSkills" />
|
|
<set name="price" val="15219000" />
|
|
<createItems>
|
|
<item id="17871" count="1" chance="95" /> <!-- Bound Apocalypse Thrower -->
|
|
<item id="18007" count="1" chance="1" /> <!-- Blessed Apocalypse Thrower -->
|
|
<item id="17330" count="1" chance="4" /> <!-- Apocalypse Thrower -->
|
|
</createItems>
|
|
<skills>
|
|
<skill id="12052" level="1" /> <!-- Check Item -->
|
|
</skills>
|
|
</item>
|
|
<item id="18144" name="Unidentified Apocalypse Shooter" type="EtcItem">
|
|
<!-- Apocalypse Shooter in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: two-handed weapon / crossbow / bow) -->
|
|
<set name="icon" val="icon.weapon_medianox_i00" />
|
|
<set name="is_freightable" val="false" />
|
|
<set name="crystal_type" val="R" />
|
|
<set name="commissionItemType" val="CROSSBOW" />
|
|
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
|
|
<set name="handler" val="ItemSkills" />
|
|
<set name="price" val="15219000" />
|
|
<createItems>
|
|
<item id="17872" count="1" chance="95" /> <!-- Bound Apocalypse Shooter -->
|
|
<item id="18008" count="1" chance="1" /> <!-- Blessed Apocalypse Shooter -->
|
|
<item id="17331" count="1" chance="4" /> <!-- Apocalypse Shooter -->
|
|
</createItems>
|
|
<skills>
|
|
<skill id="12053" level="1" /> <!-- Check Item -->
|
|
</skills>
|
|
</item>
|
|
<item id="18145" name="Unidentified Apocalypse Buster" type="EtcItem">
|
|
<!-- Apocalypse Buster in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: one-handed weapon / sword) -->
|
|
<set name="icon" val="icon.weapon_imerose_i00" />
|
|
<set name="is_freightable" val="false" />
|
|
<set name="crystal_type" val="R" />
|
|
<set name="commissionItemType" val="ONE_HAND_MAGIC_SWORD" />
|
|
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
|
|
<set name="handler" val="ItemSkills" />
|
|
<set name="price" val="15219000" />
|
|
<createItems>
|
|
<item id="17873" count="1" chance="95" /> <!-- Bound Apocalypse Buster -->
|
|
<item id="18009" count="1" chance="1" /> <!-- Blessed Apocalypse Buster -->
|
|
<item id="17332" count="1" chance="4" /> <!-- Apocalypse Buster -->
|
|
</createItems>
|
|
<skills>
|
|
<skill id="12054" level="1" /> <!-- Check Item -->
|
|
</skills>
|
|
</item>
|
|
<item id="18146" name="Unidentified Apocalypse Caster" type="EtcItem">
|
|
<!-- Apocalypse Caster in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: one-handed weapon / blunt) -->
|
|
<set name="icon" val="icon.weapon_yuke_i00" />
|
|
<set name="is_freightable" val="false" />
|
|
<set name="crystal_type" val="R" />
|
|
<set name="commissionItemType" val="ONE_HAND_MAGIC_BLUNT_WEAPON" />
|
|
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
|
|
<set name="handler" val="ItemSkills" />
|
|
<set name="price" val="15219000" />
|
|
<createItems>
|
|
<item id="17874" count="1" chance="95" /> <!-- Bound Apocalypse Caster -->
|
|
<item id="18010" count="1" chance="1" /> <!-- Blessed Apocalypse Caster -->
|
|
<item id="17333" count="1" chance="4" /> <!-- Apocalypse Caster -->
|
|
</createItems>
|
|
<skills>
|
|
<skill id="12055" level="1" /> <!-- Check Item -->
|
|
</skills>
|
|
</item>
|
|
<item id="18147" name="Unidentified Apocalypse Retributer" type="EtcItem">
|
|
<!-- Apocalypse Retributer in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: two-handed weapon / blunt) -->
|
|
<set name="icon" val="icon.weapon_herencia_i00" />
|
|
<set name="is_freightable" val="false" />
|
|
<set name="crystal_type" val="R" />
|
|
<set name="commissionItemType" val="TWO_HAND_MAGIC_BLUNT_WEAPON" />
|
|
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
|
|
<set name="handler" val="ItemSkills" />
|
|
<set name="price" val="15219000" />
|
|
<createItems>
|
|
<item id="17875" count="1" chance="95" /> <!-- Bound Apocalypse Retributer -->
|
|
<item id="18011" count="1" chance="1" /> <!-- Blessed Apocalypse Retributer -->
|
|
<item id="17334" count="1" chance="4" /> <!-- Apocalypse Retributer -->
|
|
</createItems>
|
|
<skills>
|
|
<skill id="12056" level="1" /> <!-- Check Item -->
|
|
</skills>
|
|
</item>
|
|
<item id="18148" name="Unidentified Apocalypse Dualsword" type="EtcItem">
|
|
<!-- Apocalypse Dualsword in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: two-handed weapon / Dualsword) -->
|
|
<set name="icon" val="icon.weapon_r_dualsword_i00" />
|
|
<set name="is_freightable" val="false" />
|
|
<set name="crystal_type" val="R" />
|
|
<set name="commissionItemType" val="DUALSWORD" />
|
|
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
|
|
<set name="handler" val="ItemSkills" />
|
|
<set name="price" val="18262800" />
|
|
<createItems>
|
|
<item id="17876" count="1" chance="95" /> <!-- Bound Apocalypse Dualsword -->
|
|
<item id="18012" count="1" chance="1" /> <!-- Blessed Apocalypse Dualsword -->
|
|
<item id="17335" count="1" chance="4" /> <!-- Apocalypse Dualsword -->
|
|
</createItems>
|
|
<skills>
|
|
<skill id="12057" level="1" /> <!-- Check Item -->
|
|
</skills>
|
|
</item>
|
|
<item id="18149" name="Unidentified Apocalypse Dual Dagger" type="EtcItem">
|
|
<!-- Apocalypse Dual Dagger in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: two-handed weapon / dualsword / dagger) -->
|
|
<set name="icon" val="icon.weapon_r_dualdagger_i00" />
|
|
<set name="is_freightable" val="false" />
|
|
<set name="crystal_type" val="R" />
|
|
<set name="commissionItemType" val="DUAL_DAGGER" />
|
|
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
|
|
<set name="handler" val="ItemSkills" />
|
|
<set name="price" val="18262800" />
|
|
<createItems>
|
|
<item id="17877" count="1" chance="95" /> <!-- Bound Apocalypse Dual Dagger -->
|
|
<item id="18013" count="1" chance="1" /> <!-- Blessed Apocalypse Dual Dagger -->
|
|
<item id="17336" count="1" chance="4" /> <!-- Apocalypse Dual Dagger -->
|
|
</createItems>
|
|
<skills>
|
|
<skill id="12058" level="1" /> <!-- Check Item -->
|
|
</skills>
|
|
</item>
|
|
<item id="18150" name="Unidentified Apocalypse Dual Blunt Weapon" type="EtcItem">
|
|
<!-- Apocalypse Dual Blunt Weapon in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: two-handed weapon / dualsword / blunt) -->
|
|
<set name="icon" val="icon.weapon_r_dualblunt_i00" />
|
|
<set name="is_freightable" val="false" />
|
|
<set name="crystal_type" val="R" />
|
|
<set name="commissionItemType" val="DUAL_BLUNT_WEAPON" />
|
|
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
|
|
<set name="handler" val="ItemSkills" />
|
|
<set name="price" val="18262800" />
|
|
<createItems>
|
|
<item id="17878" count="1" chance="95" /> <!-- Bound Apocalypse Dual Blunt Weapon -->
|
|
<item id="18014" count="1" chance="1" /> <!-- Blessed Apocalypse Dual Blunt Weapon -->
|
|
<item id="17337" count="1" chance="4" /> <!-- Apocalypse Dual Blunt Weapon -->
|
|
</createItems>
|
|
<skills>
|
|
<skill id="12059" level="1" /> <!-- Check Item -->
|
|
</skills>
|
|
</item>
|
|
<item id="18151" name="Unidentified Twilight Helmet" additionalName="Heavy Armor" type="EtcItem">
|
|
<!-- A Twilight Helmet in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: Helmet / heavy armor) -->
|
|
<set name="icon" val="icon.armor_helmet_i00" />
|
|
<set name="is_freightable" val="false" />
|
|
<set name="crystal_type" val="R" />
|
|
<set name="commissionItemType" val="HELMET" />
|
|
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
|
|
<set name="handler" val="ItemSkills" />
|
|
<set name="price" val="2981000" />
|
|
<createItems>
|
|
<item id="17879" count="1" chance="95" /> <!-- Bound Twilight Helmet - Heavy Armor -->
|
|
<item id="18015" count="1" chance="1" /> <!-- Blessed Twilight Helmet - Heavy Armor -->
|
|
<item id="17338" count="1" chance="4" /> <!-- Twilight Helmet - Heavy Armor -->
|
|
</createItems>
|
|
<skills>
|
|
<skill id="12060" level="1" /> <!-- Check Item -->
|
|
</skills>
|
|
</item>
|
|
<item id="18152" name="Unidentified Twilight Breastplate" additionalName="Heavy Armor" type="EtcItem">
|
|
<!-- A Twilight Breastplate in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: upper / heavy armor) -->
|
|
<set name="icon" val="icon.armor_t601_u_i00" />
|
|
<set name="is_freightable" val="false" />
|
|
<set name="crystal_type" val="R" />
|
|
<set name="commissionItemType" val="ARMOR_TOP" />
|
|
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
|
|
<set name="handler" val="ItemSkills" />
|
|
<set name="price" val="7951000" />
|
|
<createItems>
|
|
<item id="17880" count="1" chance="95" /> <!-- Bound Twilight Breastplate - Heavy Armor -->
|
|
<item id="18016" count="1" chance="1" /> <!-- Blessed Twilight Breastplate - Heavy Armor -->
|
|
<item id="17339" count="1" chance="4" /> <!-- Twilight Breastplate - Heavy Armor -->
|
|
</createItems>
|
|
<skills>
|
|
<skill id="12061" level="1" /> <!-- Check Item -->
|
|
</skills>
|
|
</item>
|
|
<item id="18153" name="Unidentified Twilight Gaiters" additionalName="Heavy Armor" type="EtcItem">
|
|
<!-- Twilight Gaiters in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: lower / heavy armor) -->
|
|
<set name="icon" val="icon.armor_t601_l_i00" />
|
|
<set name="is_freightable" val="false" />
|
|
<set name="crystal_type" val="R" />
|
|
<set name="commissionItemType" val="ARMOR_PANTS" />
|
|
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
|
|
<set name="handler" val="ItemSkills" />
|
|
<set name="price" val="4969000" />
|
|
<createItems>
|
|
<item id="17881" count="1" chance="95" /> <!-- Bound Twilight Gaiters - Heavy Armor -->
|
|
<item id="18017" count="1" chance="1" /> <!-- Blessed Twilight Gaiters - Heavy Armor -->
|
|
<item id="17340" count="1" chance="4" /> <!-- Twilight Gaiters - Heavy Armor -->
|
|
</createItems>
|
|
<skills>
|
|
<skill id="12062" level="1" /> <!-- Check Item -->
|
|
</skills>
|
|
</item>
|
|
<item id="18154" name="Unidentified Twilight Gauntlets" additionalName="Heavy Armor" type="EtcItem">
|
|
<!-- A Twilight Gauntlets in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: Gloves / heavy armor) -->
|
|
<set name="icon" val="icon.armor_t601_g_i00" />
|
|
<set name="is_freightable" val="false" />
|
|
<set name="crystal_type" val="R" />
|
|
<set name="commissionItemType" val="GLOVES" />
|
|
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
|
|
<set name="handler" val="ItemSkills" />
|
|
<set name="price" val="1987000" />
|
|
<createItems>
|
|
<item id="17882" count="1" chance="95" /> <!-- Bound Twilight Gauntlets - Heavy Armor -->
|
|
<item id="18018" count="1" chance="1" /> <!-- Blessed Twilight Gauntlets - Heavy Armor -->
|
|
<item id="17341" count="1" chance="4" /> <!-- Twilight Gauntlets - Heavy Armor -->
|
|
</createItems>
|
|
<skills>
|
|
<skill id="12063" level="1" /> <!-- Check Item -->
|
|
</skills>
|
|
</item>
|
|
<item id="18155" name="Unidentified Twilight Boots" additionalName="Heavy Armor" type="EtcItem">
|
|
<!-- Twilight Boots in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: Boots / heavy armor) -->
|
|
<set name="icon" val="icon.armor_t601_b_i00" />
|
|
<set name="is_freightable" val="false" />
|
|
<set name="crystal_type" val="R" />
|
|
<set name="commissionItemType" val="FEET" />
|
|
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
|
|
<set name="handler" val="ItemSkills" />
|
|
<set name="price" val="1987000" />
|
|
<createItems>
|
|
<item id="17883" count="1" chance="95" /> <!-- Bound Twilight Boots - Heavy Armor -->
|
|
<item id="18019" count="1" chance="1" /> <!-- Blessed Twilight Boots - Heavy Armor -->
|
|
<item id="17342" count="1" chance="4" /> <!-- Twilight Boots - Heavy Armor -->
|
|
</createItems>
|
|
<skills>
|
|
<skill id="12064" level="1" /> <!-- Check Item -->
|
|
</skills>
|
|
</item>
|
|
<item id="18156" name="Unidentified Twilight Shield" additionalName="Heavy Armor" type="EtcItem">
|
|
<!-- A Twilight Shield in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: Shield / heavy armor) -->
|
|
<set name="icon" val="icon.kratere_i00" />
|
|
<set name="is_freightable" val="false" />
|
|
<set name="crystal_type" val="R" />
|
|
<set name="commissionItemType" val="SHIELD" />
|
|
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
|
|
<set name="handler" val="ItemSkills" />
|
|
<set name="price" val="2087000" />
|
|
<createItems>
|
|
<item id="17884" count="1" chance="95" /> <!-- Bound Twilight Shield - Heavy Armor -->
|
|
<item id="18020" count="1" chance="1" /> <!-- Blessed Twilight Shield - Heavy Armor -->
|
|
<item id="17343" count="1" chance="4" /> <!-- Twilight Shield - Heavy Armor -->
|
|
</createItems>
|
|
<skills>
|
|
<skill id="12065" level="1" /> <!-- Check Item -->
|
|
</skills>
|
|
</item>
|
|
<item id="18157" name="Unidentified Twilight Leather Helmet" additionalName="Light Armor" type="EtcItem">
|
|
<!-- A Twilight leather Helmet in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: Helmet / light armor) -->
|
|
<set name="icon" val="icon.armor_leather_helmet_i00" />
|
|
<set name="is_freightable" val="false" />
|
|
<set name="crystal_type" val="R" />
|
|
<set name="commissionItemType" val="HELMET" />
|
|
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
|
|
<set name="handler" val="ItemSkills" />
|
|
<set name="price" val="2981000" />
|
|
<createItems>
|
|
<item id="17885" count="1" chance="95" /> <!-- Bound Twilight Leather Helmet - Light Armor -->
|
|
<item id="18021" count="1" chance="1" /> <!-- Blessed Twilight Leather Helmet - Light Armor -->
|
|
<item id="17344" count="1" chance="4" /> <!-- Twilight Leather Helmet - Light Armor -->
|
|
</createItems>
|
|
<skills>
|
|
<skill id="12066" level="1" /> <!-- Check Item -->
|
|
</skills>
|
|
</item>
|
|
<item id="18158" name="Unidentified Twilight Leather Armor" additionalName="Light Armor" type="EtcItem">
|
|
<!-- A Twilight leather armor in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: upper / light armor) -->
|
|
<set name="icon" val="icon.armor_t602_u_i00" />
|
|
<set name="is_freightable" val="false" />
|
|
<set name="crystal_type" val="R" />
|
|
<set name="commissionItemType" val="ARMOR_TOP" />
|
|
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
|
|
<set name="handler" val="ItemSkills" />
|
|
<set name="price" val="7951000" />
|
|
<createItems>
|
|
<item id="17886" count="1" chance="95" /> <!-- Bound Twilight Leather Armor - Light Armor -->
|
|
<item id="18022" count="1" chance="1" /> <!-- Blessed Twilight Leather Armor - Light Armor -->
|
|
<item id="17345" count="1" chance="4" /> <!-- Twilight Leather Armor - Light Armor -->
|
|
</createItems>
|
|
<skills>
|
|
<skill id="12067" level="1" /> <!-- Check Item -->
|
|
</skills>
|
|
</item>
|
|
<item id="18159" name="Unidentified Twilight Leather Leggings" additionalName="Light Armor" type="EtcItem">
|
|
<!-- Twilight leather Leggings in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: lower / light armor) -->
|
|
<set name="icon" val="icon.armor_t602_l_i00" />
|
|
<set name="is_freightable" val="false" />
|
|
<set name="crystal_type" val="R" />
|
|
<set name="commissionItemType" val="ARMOR_PANTS" />
|
|
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
|
|
<set name="handler" val="ItemSkills" />
|
|
<set name="price" val="4969000" />
|
|
<createItems>
|
|
<item id="17887" count="1" chance="95" /> <!-- Bound Twilight Leather Leggings - Light Armor -->
|
|
<item id="18023" count="1" chance="1" /> <!-- Blessed Twilight Leather Leggings - Light Armor -->
|
|
<item id="17346" count="1" chance="4" /> <!-- Twilight Leather Leggings - Light Armor -->
|
|
</createItems>
|
|
<skills>
|
|
<skill id="12068" level="1" /> <!-- Check Item -->
|
|
</skills>
|
|
</item>
|
|
<item id="18160" name="Unidentified Twilight Leather Gloves" additionalName="Light Armor" type="EtcItem">
|
|
<!-- Twilight leather Gloves in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: Gloves / light armor) -->
|
|
<set name="icon" val="icon.armor_t602_g_i00" />
|
|
<set name="is_freightable" val="false" />
|
|
<set name="crystal_type" val="R" />
|
|
<set name="commissionItemType" val="GLOVES" />
|
|
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
|
|
<set name="handler" val="ItemSkills" />
|
|
<set name="price" val="1987000" />
|
|
<createItems>
|
|
<item id="17888" count="1" chance="95" /> <!-- Bound Twilight Leather Gloves - Light Armor -->
|
|
<item id="18024" count="1" chance="1" /> <!-- Blessed Twilight Leather Gloves - Light Armor -->
|
|
<item id="17347" count="1" chance="4" /> <!-- Twilight Leather Gloves - Light Armor -->
|
|
</createItems>
|
|
<skills>
|
|
<skill id="12069" level="1" /> <!-- Check Item -->
|
|
</skills>
|
|
</item>
|
|
<item id="18161" name="Unidentified Twilight Leather Boots" additionalName="Light Armor" type="EtcItem">
|
|
<!-- Twilight leather Boots in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: Boots / light armor) -->
|
|
<set name="icon" val="icon.armor_t602_b_i00" />
|
|
<set name="is_freightable" val="false" />
|
|
<set name="crystal_type" val="R" />
|
|
<set name="commissionItemType" val="FEET" />
|
|
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
|
|
<set name="handler" val="ItemSkills" />
|
|
<set name="price" val="1987000" />
|
|
<createItems>
|
|
<item id="17889" count="1" chance="95" /> <!-- Bound Twilight Leather Boots - Light Armor -->
|
|
<item id="18025" count="1" chance="1" /> <!-- Blessed Twilight Leather Boots - Light Armor -->
|
|
<item id="17348" count="1" chance="4" /> <!-- Twilight Leather Boots - Light Armor -->
|
|
</createItems>
|
|
<skills>
|
|
<skill id="12070" level="1" /> <!-- Check Item -->
|
|
</skills>
|
|
</item>
|
|
<item id="18162" name="Unidentified Twilight Circlet" additionalName="Robe" type="EtcItem">
|
|
<!-- A Twilight Circlet in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: Helmet / robe) -->
|
|
<set name="icon" val="icon.armor_circlet_i00" />
|
|
<set name="is_freightable" val="false" />
|
|
<set name="crystal_type" val="R" />
|
|
<set name="commissionItemType" val="HELMET" />
|
|
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
|
|
<set name="handler" val="ItemSkills" />
|
|
<set name="price" val="2981000" />
|
|
<createItems>
|
|
<item id="17890" count="1" chance="95" /> <!-- Bound Twilight Circlet - Robe -->
|
|
<item id="18026" count="1" chance="1" /> <!-- Blessed Twilight Circlet - Robe -->
|
|
<item id="17349" count="1" chance="4" /> <!-- Twilight Circlet - Robe -->
|
|
</createItems>
|
|
<skills>
|
|
<skill id="12071" level="1" /> <!-- Check Item -->
|
|
</skills>
|
|
</item>
|
|
<item id="18163" name="Unidentified Twilight Tunic" additionalName="Robe" type="EtcItem">
|
|
<!-- A Twilight Tunic in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: upper / robe) -->
|
|
<set name="icon" val="icon.armor_t603_u_i00" />
|
|
<set name="is_freightable" val="false" />
|
|
<set name="crystal_type" val="R" />
|
|
<set name="commissionItemType" val="ARMOR_TOP" />
|
|
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
|
|
<set name="handler" val="ItemSkills" />
|
|
<set name="price" val="7951000" />
|
|
<createItems>
|
|
<item id="17891" count="1" chance="95" /> <!-- Bound Twilight Tunic - Robe -->
|
|
<item id="18027" count="1" chance="1" /> <!-- Blessed Twilight Tunic - Robe -->
|
|
<item id="17350" count="1" chance="4" /> <!-- Twilight Tunic - Robe -->
|
|
</createItems>
|
|
<skills>
|
|
<skill id="12072" level="1" /> <!-- Check Item -->
|
|
</skills>
|
|
</item>
|
|
<item id="18164" name="Unidentified Twilight Stockings" additionalName="Robe" type="EtcItem">
|
|
<!-- Twilight Stockings in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: lower / robe) -->
|
|
<set name="icon" val="icon.armor_t603_l_i00" />
|
|
<set name="is_freightable" val="false" />
|
|
<set name="crystal_type" val="R" />
|
|
<set name="commissionItemType" val="ARMOR_PANTS" />
|
|
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
|
|
<set name="handler" val="ItemSkills" />
|
|
<set name="price" val="4969000" />
|
|
<createItems>
|
|
<item id="17892" count="1" chance="95" /> <!-- Bound Twilight Stockings - Robe -->
|
|
<item id="18028" count="1" chance="1" /> <!-- Blessed Twilight Stockings - Robe -->
|
|
<item id="17351" count="1" chance="4" /> <!-- Twilight Stockings - Robe -->
|
|
</createItems>
|
|
<skills>
|
|
<skill id="12073" level="1" /> <!-- Check Item -->
|
|
</skills>
|
|
</item>
|
|
<item id="18165" name="Unidentified Twilight Gloves" additionalName="Robe" type="EtcItem">
|
|
<!-- Twilight Gloves in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: Gloves / robe) -->
|
|
<set name="icon" val="icon.armor_t603_g_i00" />
|
|
<set name="is_freightable" val="false" />
|
|
<set name="crystal_type" val="R" />
|
|
<set name="commissionItemType" val="GLOVES" />
|
|
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
|
|
<set name="handler" val="ItemSkills" />
|
|
<set name="price" val="1987000" />
|
|
<createItems>
|
|
<item id="17893" count="1" chance="95" /> <!-- Bound Twilight Gloves - Robe -->
|
|
<item id="18029" count="1" chance="1" /> <!-- Blessed Twilight Gloves - Robe -->
|
|
<item id="17352" count="1" chance="4" /> <!-- Twilight Gloves - Robe -->
|
|
</createItems>
|
|
<skills>
|
|
<skill id="12074" level="1" /> <!-- Check Item -->
|
|
</skills>
|
|
</item>
|
|
<item id="18166" name="Unidentified Twilight Shoes" additionalName="Robe" type="EtcItem">
|
|
<!-- Twilight Shoes in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: Boots / robe) -->
|
|
<set name="icon" val="icon.armor_t603_b_i00" />
|
|
<set name="is_freightable" val="false" />
|
|
<set name="crystal_type" val="R" />
|
|
<set name="commissionItemType" val="FEET" />
|
|
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
|
|
<set name="handler" val="ItemSkills" />
|
|
<set name="price" val="1987000" />
|
|
<createItems>
|
|
<item id="17894" count="1" chance="95" /> <!-- Bound Twilight Shoes - Robe -->
|
|
<item id="18030" count="1" chance="1" /> <!-- Blessed Twilight Shoes - Robe -->
|
|
<item id="17353" count="1" chance="4" /> <!-- Twilight Shoes - Robe -->
|
|
</createItems>
|
|
<skills>
|
|
<skill id="12075" level="1" /> <!-- Check Item -->
|
|
</skills>
|
|
</item>
|
|
<item id="18167" name="Unidentified Twilight Sigil" additionalName="Robe" type="EtcItem">
|
|
<!-- A Twilight Sigil in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: Shield / robe) -->
|
|
<set name="icon" val="icon.weapon_dynaksus_i00" />
|
|
<set name="is_freightable" val="false" />
|
|
<set name="crystal_type" val="R" />
|
|
<set name="commissionItemType" val="SIGIL" />
|
|
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
|
|
<set name="handler" val="ItemSkills" />
|
|
<set name="price" val="2087000" />
|
|
<createItems>
|
|
<item id="17895" count="1" chance="95" /> <!-- Bound Twilight Sigil - Robe -->
|
|
<item id="18031" count="1" chance="1" /> <!-- Blessed Twilight Sigil - Robe -->
|
|
<item id="17354" count="1" chance="4" /> <!-- Twilight Sigil - Robe -->
|
|
</createItems>
|
|
<skills>
|
|
<skill id="12076" level="1" /> <!-- Check Item -->
|
|
</skills>
|
|
</item>
|
|
<item id="18168" name="Unidentified Twilight Necklace" type="EtcItem">
|
|
<!-- A Twilight Necklace in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: Necklace) -->
|
|
<set name="icon" val="icon.r2_necklace_i00" />
|
|
<set name="is_freightable" val="false" />
|
|
<set name="crystal_type" val="R" />
|
|
<set name="commissionItemType" val="NECKLACE" />
|
|
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
|
|
<set name="handler" val="ItemSkills" />
|
|
<set name="price" val="2070000" />
|
|
<createItems>
|
|
<item id="17896" count="1" chance="95" /> <!-- Bound Twilight Necklace -->
|
|
<item id="18032" count="1" chance="1" /> <!-- Blessed Twilight Necklace -->
|
|
<item id="17355" count="1" chance="4" /> <!-- Twilight Necklace -->
|
|
</createItems>
|
|
<skills>
|
|
<skill id="12077" level="1" /> <!-- Check Item -->
|
|
</skills>
|
|
</item>
|
|
<item id="18169" name="Unidentified Twilight Earring" type="EtcItem">
|
|
<!-- A Twilight Earring in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: Earring) -->
|
|
<set name="icon" val="icon.r2_earring_i00" />
|
|
<set name="is_freightable" val="false" />
|
|
<set name="crystal_type" val="R" />
|
|
<set name="commissionItemType" val="EARRING" />
|
|
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
|
|
<set name="handler" val="ItemSkills" />
|
|
<set name="price" val="1553000" />
|
|
<createItems>
|
|
<item id="17897" count="1" chance="95" /> <!-- Bound Twilight Earring -->
|
|
<item id="18033" count="1" chance="1" /> <!-- Blessed Twilight Earring -->
|
|
<item id="17356" count="1" chance="4" /> <!-- Twilight Earring -->
|
|
</createItems>
|
|
<skills>
|
|
<skill id="12078" level="1" /> <!-- Check Item -->
|
|
</skills>
|
|
</item>
|
|
<item id="18170" name="Unidentified Twilight Ring" type="EtcItem">
|
|
<!-- A Twilight Ring in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: Ring) -->
|
|
<set name="icon" val="icon.r2_ring_i00" />
|
|
<set name="is_freightable" val="false" />
|
|
<set name="crystal_type" val="R" />
|
|
<set name="commissionItemType" val="RING" />
|
|
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
|
|
<set name="handler" val="ItemSkills" />
|
|
<set name="price" val="1035000" />
|
|
<createItems>
|
|
<item id="17898" count="1" chance="95" /> <!-- Bound Twilight Ring -->
|
|
<item id="18034" count="1" chance="1" /> <!-- Blessed Twilight Ring -->
|
|
<item id="17357" count="1" chance="4" /> <!-- Twilight Ring -->
|
|
</createItems>
|
|
<skills>
|
|
<skill id="12079" level="1" /> <!-- Check Item -->
|
|
</skills>
|
|
</item>
|
|
<item id="18171" name="Unidentified Specter Shaper" type="EtcItem">
|
|
<!-- A Specter Shaper in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: one-handed weapon / dagger) -->
|
|
<set name="icon" val="icon.weapon_ignicion_i00" />
|
|
<set name="is_freightable" val="false" />
|
|
<set name="crystal_type" val="R95" />
|
|
<set name="commissionItemType" val="DAGGER" />
|
|
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
|
|
<set name="handler" val="ItemSkills" />
|
|
<set name="price" val="32828000" />
|
|
<createItems>
|
|
<item id="17899" count="1" chance="95" /> <!-- Bound Specter Shaper -->
|
|
<item id="18035" count="1" chance="1" /> <!-- Blessed Specter Shaper -->
|
|
<item id="17382" count="1" chance="4" /> <!-- Specter Shaper -->
|
|
</createItems>
|
|
<skills>
|
|
<skill id="12080" level="1" /> <!-- Check Item -->
|
|
</skills>
|
|
</item>
|
|
<item id="18172" name="Unidentified Specter Cutter" type="EtcItem">
|
|
<!-- A Specter Cutter in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: one-handed weapon / sword) -->
|
|
<set name="icon" val="icon.weapon_ninfea_i00" />
|
|
<set name="is_freightable" val="false" />
|
|
<set name="crystal_type" val="R95" />
|
|
<set name="commissionItemType" val="ONE_HAND_SWORD" />
|
|
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
|
|
<set name="handler" val="ItemSkills" />
|
|
<set name="price" val="32828000" />
|
|
<createItems>
|
|
<item id="17900" count="1" chance="95" /> <!-- Bound Specter Cutter -->
|
|
<item id="18036" count="1" chance="1" /> <!-- Blessed Specter Cutter -->
|
|
<item id="17383" count="1" chance="4" /> <!-- Specter Cutter -->
|
|
</createItems>
|
|
<skills>
|
|
<skill id="12081" level="1" /> <!-- Check Item -->
|
|
</skills>
|
|
</item>
|
|
<item id="18173" name="Unidentified Specter Slasher" type="EtcItem">
|
|
<!-- A Specter Slasher in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: two-handed weapon / sword) -->
|
|
<set name="icon" val="icon.weapon_skia_i00" />
|
|
<set name="is_freightable" val="false" />
|
|
<set name="crystal_type" val="R95" />
|
|
<set name="commissionItemType" val="TWO_HAND_SWORD" />
|
|
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
|
|
<set name="handler" val="ItemSkills" />
|
|
<set name="price" val="32828000" />
|
|
<createItems>
|
|
<item id="17901" count="1" chance="95" /> <!-- Bound Specter Slasher -->
|
|
<item id="18037" count="1" chance="1" /> <!-- Blessed Specter Slasher -->
|
|
<item id="17384" count="1" chance="4" /> <!-- Specter Slasher -->
|
|
</createItems>
|
|
<skills>
|
|
<skill id="12082" level="1" /> <!-- Check Item -->
|
|
</skills>
|
|
</item>
|
|
<item id="18174" name="Unidentified Specter Avenger" type="EtcItem">
|
|
<!-- A Specter Avenger in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: one-handed weapon / blunt) -->
|
|
<set name="icon" val="icon.weapon_ikeon_i00" />
|
|
<set name="is_freightable" val="false" />
|
|
<set name="crystal_type" val="R95" />
|
|
<set name="commissionItemType" val="BLUNT_WEAPON" />
|
|
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
|
|
<set name="handler" val="ItemSkills" />
|
|
<set name="price" val="32828000" />
|
|
<createItems>
|
|
<item id="17902" count="1" chance="95" /> <!-- Bound Specter Avenger -->
|
|
<item id="18038" count="1" chance="1" /> <!-- Blessed Specter Avenger -->
|
|
<item id="17385" count="1" chance="4" /> <!-- Specter Avenger -->
|
|
</createItems>
|
|
<skills>
|
|
<skill id="12083" level="1" /> <!-- Check Item -->
|
|
</skills>
|
|
</item>
|
|
<item id="18175" name="Unidentified Specter Fighter" type="EtcItem">
|
|
<!-- A Specter Fighter in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: two-handed weapon / combat) -->
|
|
<set name="icon" val="icon.weapon_deodos_i00" />
|
|
<set name="is_freightable" val="false" />
|
|
<set name="crystal_type" val="R95" />
|
|
<set name="commissionItemType" val="FIST_WEAPON" />
|
|
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
|
|
<set name="handler" val="ItemSkills" />
|
|
<set name="price" val="32828000" />
|
|
<createItems>
|
|
<item id="17903" count="1" chance="95" /> <!-- Bound Specter Fighter -->
|
|
<item id="18039" count="1" chance="1" /> <!-- Blessed Specter Fighter -->
|
|
<item id="17386" count="1" chance="4" /> <!-- Specter Fighter -->
|
|
</createItems>
|
|
<skills>
|
|
<skill id="12084" level="1" /> <!-- Check Item -->
|
|
</skills>
|
|
</item>
|
|
<item id="18176" name="Unidentified Specter Stormer" type="EtcItem">
|
|
<!-- A Specter Stormer in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: two-handed weapon / spear) -->
|
|
<set name="icon" val="icon.weapon_transgredi_i00" />
|
|
<set name="is_freightable" val="false" />
|
|
<set name="crystal_type" val="R95" />
|
|
<set name="commissionItemType" val="SPEAR" />
|
|
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
|
|
<set name="handler" val="ItemSkills" />
|
|
<set name="price" val="32828000" />
|
|
<createItems>
|
|
<item id="17904" count="1" chance="95" /> <!-- Bound Specter Stormer -->
|
|
<item id="18040" count="1" chance="1" /> <!-- Blessed Specter Stormer -->
|
|
<item id="17387" count="1" chance="4" /> <!-- Specter Stormer -->
|
|
</createItems>
|
|
<skills>
|
|
<skill id="12085" level="1" /> <!-- Check Item -->
|
|
</skills>
|
|
</item>
|
|
<item id="18177" name="Unidentified Specter Thrower" type="EtcItem">
|
|
<!-- A Specter Thrower in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: two-handed weapon / bow) -->
|
|
<set name="icon" val="icon.weapon_solenas_i00" />
|
|
<set name="is_freightable" val="false" />
|
|
<set name="crystal_type" val="R95" />
|
|
<set name="commissionItemType" val="BOW" />
|
|
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
|
|
<set name="handler" val="ItemSkills" />
|
|
<set name="price" val="32828000" />
|
|
<createItems>
|
|
<item id="17905" count="1" chance="95" /> <!-- Bound Specter Thrower -->
|
|
<item id="18041" count="1" chance="1" /> <!-- Blessed Specter Thrower -->
|
|
<item id="17388" count="1" chance="4" /> <!-- Specter Thrower -->
|
|
</createItems>
|
|
<skills>
|
|
<skill id="12086" level="1" /> <!-- Check Item -->
|
|
</skills>
|
|
</item>
|
|
<item id="18178" name="Unidentified Specter Shooter" type="EtcItem">
|
|
<!-- A Specter Shooter in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: two-handed weapon / crossbow / bow) -->
|
|
<set name="icon" val="icon.weapon_lapis_i00" />
|
|
<set name="is_freightable" val="false" />
|
|
<set name="crystal_type" val="R95" />
|
|
<set name="commissionItemType" val="CROSSBOW" />
|
|
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
|
|
<set name="handler" val="ItemSkills" />
|
|
<set name="price" val="32828000" />
|
|
<createItems>
|
|
<item id="17906" count="1" chance="95" /> <!-- Bound Specter Shooter -->
|
|
<item id="18042" count="1" chance="1" /> <!-- Blessed Specter Shooter -->
|
|
<item id="17389" count="1" chance="4" /> <!-- Specter Shooter -->
|
|
</createItems>
|
|
<skills>
|
|
<skill id="12087" level="1" /> <!-- Check Item -->
|
|
</skills>
|
|
</item>
|
|
<item id="18179" name="Unidentified Specter Buster" type="EtcItem">
|
|
<!-- A Specter Buster in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: one-handed weapon / sword) -->
|
|
<set name="icon" val="icon.weapon_zihel_i00" />
|
|
<set name="is_freightable" val="false" />
|
|
<set name="crystal_type" val="R95" />
|
|
<set name="commissionItemType" val="ONE_HAND_MAGIC_SWORD" />
|
|
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
|
|
<set name="handler" val="ItemSkills" />
|
|
<set name="price" val="32828000" />
|
|
<createItems>
|
|
<item id="17907" count="1" chance="95" /> <!-- Bound Specter Buster -->
|
|
<item id="18043" count="1" chance="1" /> <!-- Blessed Specter Buster -->
|
|
<item id="17390" count="1" chance="4" /> <!-- Specter Buster -->
|
|
</createItems>
|
|
<skills>
|
|
<skill id="12088" level="1" /> <!-- Check Item -->
|
|
</skills>
|
|
</item>
|
|
<item id="18180" name="Unidentified Specter Caster" type="EtcItem">
|
|
<!-- A Specter Caster in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: one-handed weapon / blunt) -->
|
|
<set name="icon" val="icon.weapon_alacer_i00" />
|
|
<set name="is_freightable" val="false" />
|
|
<set name="crystal_type" val="R95" />
|
|
<set name="commissionItemType" val="ONE_HAND_MAGIC_BLUNT_WEAPON" />
|
|
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
|
|
<set name="handler" val="ItemSkills" />
|
|
<set name="price" val="32828000" />
|
|
<createItems>
|
|
<item id="17908" count="1" chance="95" /> <!-- Bound Specter Caster -->
|
|
<item id="18044" count="1" chance="1" /> <!-- Blessed Specter Caster -->
|
|
<item id="17391" count="1" chance="4" /> <!-- Specter Caster -->
|
|
</createItems>
|
|
<skills>
|
|
<skill id="12089" level="1" /> <!-- Check Item -->
|
|
</skills>
|
|
</item>
|
|
<item id="18181" name="Unidentified Specter Retributer" type="EtcItem">
|
|
<!-- A Specter Retributer in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: two-handed weapon / blunt) -->
|
|
<set name="icon" val="icon.weapon_rupe_i00" />
|
|
<set name="is_freightable" val="false" />
|
|
<set name="crystal_type" val="R95" />
|
|
<set name="commissionItemType" val="TWO_HAND_MAGIC_BLUNT_WEAPON" />
|
|
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
|
|
<set name="handler" val="ItemSkills" />
|
|
<set name="price" val="32828000" />
|
|
<createItems>
|
|
<item id="17909" count="1" chance="95" /> <!-- Bound Specter Retributer -->
|
|
<item id="18045" count="1" chance="1" /> <!-- Blessed Specter Retributer -->
|
|
<item id="17392" count="1" chance="4" /> <!-- Specter Retributer -->
|
|
</createItems>
|
|
<skills>
|
|
<skill id="12090" level="1" /> <!-- Check Item -->
|
|
</skills>
|
|
</item>
|
|
<item id="18182" name="Unidentified Specter Dualsword" type="EtcItem">
|
|
<!-- A Specter Dualsword in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: two-handed weapon / dualsword) -->
|
|
<set name="icon" val="icon.weapon_r_dualsword_i00" />
|
|
<set name="is_freightable" val="false" />
|
|
<set name="crystal_type" val="R95" />
|
|
<set name="commissionItemType" val="DUALSWORD" />
|
|
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
|
|
<set name="handler" val="ItemSkills" />
|
|
<set name="price" val="39393600" />
|
|
<createItems>
|
|
<item id="17910" count="1" chance="95" /> <!-- Bound Specter Dualsword -->
|
|
<item id="18046" count="1" chance="1" /> <!-- Blessed Specter Dualsword -->
|
|
<item id="17393" count="1" chance="4" /> <!-- Specter Dualsword -->
|
|
</createItems>
|
|
<skills>
|
|
<skill id="12091" level="1" /> <!-- Check Item -->
|
|
</skills>
|
|
</item>
|
|
<item id="18183" name="Unidentified Specter Dual Dagger" type="EtcItem">
|
|
<!-- A Specter Dual Dagger in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: two-handed weapon / dualsword / dagger) -->
|
|
<set name="icon" val="icon.weapon_r_dualdagger_i00" />
|
|
<set name="is_freightable" val="false" />
|
|
<set name="crystal_type" val="R95" />
|
|
<set name="commissionItemType" val="DUAL_DAGGER" />
|
|
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
|
|
<set name="handler" val="ItemSkills" />
|
|
<set name="price" val="39393600" />
|
|
<createItems>
|
|
<item id="17911" count="1" chance="95" /> <!-- Bound Specter Dual Dagger -->
|
|
<item id="18047" count="1" chance="1" /> <!-- Blessed Specter Dual Dagger -->
|
|
<item id="17394" count="1" chance="4" /> <!-- Specter Dual Dagger -->
|
|
</createItems>
|
|
<skills>
|
|
<skill id="12092" level="1" /> <!-- Check Item -->
|
|
</skills>
|
|
</item>
|
|
<item id="18184" name="Unidentified Specter Dual Blunt Weapon" type="EtcItem">
|
|
<!-- A Specter Dual Blunt Weapon in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: two-handed weapon / dualsword / blunt) -->
|
|
<set name="icon" val="icon.weapon_r_dualblunt_i00" />
|
|
<set name="is_freightable" val="false" />
|
|
<set name="crystal_type" val="R95" />
|
|
<set name="commissionItemType" val="DUAL_BLUNT_WEAPON" />
|
|
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
|
|
<set name="handler" val="ItemSkills" />
|
|
<set name="price" val="39393600" />
|
|
<createItems>
|
|
<item id="17912" count="1" chance="95" /> <!-- Bound Specter Dual Blunt Weapon -->
|
|
<item id="18048" count="1" chance="1" /> <!-- Blessed Specter Dual Blunt Weapon -->
|
|
<item id="17395" count="1" chance="4" /> <!-- Specter Dual Blunt Weapon -->
|
|
</createItems>
|
|
<skills>
|
|
<skill id="12093" level="1" /> <!-- Check Item -->
|
|
</skills>
|
|
</item>
|
|
<item id="18185" name="Unidentified Seraph Helmet" additionalName="Heavy Armor" type="EtcItem">
|
|
<!-- A Seraph Helmet in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: Helmet / heavy armor) -->
|
|
<set name="icon" val="icon.armor_helmet_i00" />
|
|
<set name="is_freightable" val="false" />
|
|
<set name="crystal_type" val="R95" />
|
|
<set name="commissionItemType" val="HELMET" />
|
|
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
|
|
<set name="handler" val="ItemSkills" />
|
|
<set name="price" val="6431000" />
|
|
<createItems>
|
|
<item id="17913" count="1" chance="95" /> <!-- Bound Seraph Helmet - Heavy Armor -->
|
|
<item id="18049" count="1" chance="1" /> <!-- Blessed Seraph Helmet - Heavy Armor -->
|
|
<item id="17396" count="1" chance="4" /> <!-- Seraph Helmet - Heavy Armor -->
|
|
</createItems>
|
|
<skills>
|
|
<skill id="12094" level="1" /> <!-- Check Item -->
|
|
</skills>
|
|
</item>
|
|
<item id="18186" name="Unidentified Seraph Breastplate" additionalName="Heavy Armor" type="EtcItem">
|
|
<!-- A Seraph Breastplate in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: upper / heavy armor) -->
|
|
<set name="icon" val="icon.armor_t401_u_i00" />
|
|
<set name="is_freightable" val="false" />
|
|
<set name="crystal_type" val="R95" />
|
|
<set name="commissionItemType" val="ARMOR_TOP" />
|
|
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
|
|
<set name="handler" val="ItemSkills" />
|
|
<set name="price" val="17151000" />
|
|
<createItems>
|
|
<item id="17914" count="1" chance="95" /> <!-- Bound Seraph Breastplate - Heavy Armor -->
|
|
<item id="18050" count="1" chance="1" /> <!-- Blessed Seraph Breastplate - Heavy Armor -->
|
|
<item id="17397" count="1" chance="4" /> <!-- Seraph Breastplate - Heavy Armor -->
|
|
</createItems>
|
|
<skills>
|
|
<skill id="12095" level="1" /> <!-- Check Item -->
|
|
</skills>
|
|
</item>
|
|
<item id="18187" name="Unidentified Seraph Gaiters" additionalName="Heavy Armor" type="EtcItem">
|
|
<!-- Seraph Gaiters in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: lower / heavy armor) -->
|
|
<set name="icon" val="icon.armor_t401_l_i00" />
|
|
<set name="is_freightable" val="false" />
|
|
<set name="crystal_type" val="R95" />
|
|
<set name="commissionItemType" val="ARMOR_PANTS" />
|
|
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
|
|
<set name="handler" val="ItemSkills" />
|
|
<set name="price" val="10719000" />
|
|
<createItems>
|
|
<item id="17915" count="1" chance="95" /> <!-- Bound Seraph Gaiters - Heavy Armor -->
|
|
<item id="18051" count="1" chance="1" /> <!-- Blessed Seraph Gaiters - Heavy Armor -->
|
|
<item id="17398" count="1" chance="4" /> <!-- Seraph Gaiters - Heavy Armor -->
|
|
</createItems>
|
|
<skills>
|
|
<skill id="12096" level="1" /> <!-- Check Item -->
|
|
</skills>
|
|
</item>
|
|
<item id="18188" name="Unidentified Seraph Gauntlets" additionalName="Heavy Armor" type="EtcItem">
|
|
<!-- A Seraph Gauntlets in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: Gloves / heavy armor) -->
|
|
<set name="icon" val="icon.armor_t401_g_i00" />
|
|
<set name="is_freightable" val="false" />
|
|
<set name="crystal_type" val="R95" />
|
|
<set name="commissionItemType" val="GLOVES" />
|
|
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
|
|
<set name="handler" val="ItemSkills" />
|
|
<set name="price" val="4287000" />
|
|
<createItems>
|
|
<item id="17916" count="1" chance="95" /> <!-- Bound Seraph Gauntlets - Heavy Armor -->
|
|
<item id="18052" count="1" chance="1" /> <!-- Blessed Seraph Gauntlets - Heavy Armor -->
|
|
<item id="17399" count="1" chance="4" /> <!-- Seraph Gauntlets - Heavy Armor -->
|
|
</createItems>
|
|
<skills>
|
|
<skill id="12097" level="1" /> <!-- Check Item -->
|
|
</skills>
|
|
</item>
|
|
<item id="18189" name="Unidentified Seraph Boots" additionalName="Heavy Armor" type="EtcItem">
|
|
<!-- Seraph Boots in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: Boots / heavy armor) -->
|
|
<set name="icon" val="icon.armor_t401_b_i00" />
|
|
<set name="is_freightable" val="false" />
|
|
<set name="crystal_type" val="R95" />
|
|
<set name="commissionItemType" val="FEET" />
|
|
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
|
|
<set name="handler" val="ItemSkills" />
|
|
<set name="price" val="4287000" />
|
|
<createItems>
|
|
<item id="17917" count="1" chance="95" /> <!-- Bound Seraph Boots - Heavy Armor -->
|
|
<item id="18053" count="1" chance="1" /> <!-- Blessed Seraph Boots - Heavy Armor -->
|
|
<item id="17400" count="1" chance="4" /> <!-- Seraph Boots - Heavy Armor -->
|
|
</createItems>
|
|
<skills>
|
|
<skill id="12098" level="1" /> <!-- Check Item -->
|
|
</skills>
|
|
</item>
|
|
<item id="18190" name="Unidentified Seraph Shield" additionalName="Heavy Armor" type="EtcItem">
|
|
<!-- A Seraph Shield in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: Shield / heavy armor) -->
|
|
<set name="icon" val="icon.beranka_i00" />
|
|
<set name="is_freightable" val="false" />
|
|
<set name="crystal_type" val="R95" />
|
|
<set name="commissionItemType" val="SHIELD" />
|
|
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
|
|
<set name="handler" val="ItemSkills" />
|
|
<set name="price" val="4502000" />
|
|
<createItems>
|
|
<item id="17918" count="1" chance="95" /> <!-- Bound Seraph Shield - Heavy Armor -->
|
|
<item id="18054" count="1" chance="1" /> <!-- Blessed Seraph Shield - Heavy Armor -->
|
|
<item id="17401" count="1" chance="4" /> <!-- Seraph Shield - Heavy Armor -->
|
|
</createItems>
|
|
<skills>
|
|
<skill id="12099" level="1" /> <!-- Check Item -->
|
|
</skills>
|
|
</item>
|
|
<item id="18191" name="Unidentified Seraph Leather Helmet" additionalName="Light Armor" type="EtcItem">
|
|
<!-- A Seraph leather Helmet in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: Helmet / light armor) -->
|
|
<set name="icon" val="icon.armor_leather_helmet_i00" />
|
|
<set name="is_freightable" val="false" />
|
|
<set name="crystal_type" val="R95" />
|
|
<set name="commissionItemType" val="HELMET" />
|
|
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
|
|
<set name="handler" val="ItemSkills" />
|
|
<set name="price" val="6431000" />
|
|
<createItems>
|
|
<item id="17919" count="1" chance="95" /> <!-- Bound Seraph Leather Helmet - Light Armor -->
|
|
<item id="18055" count="1" chance="1" /> <!-- Blessed Seraph Leather Helmet - Light Armor -->
|
|
<item id="17402" count="1" chance="4" /> <!-- Seraph Leather Helmet - Light Armor -->
|
|
</createItems>
|
|
<skills>
|
|
<skill id="12100" level="1" /> <!-- Check Item -->
|
|
</skills>
|
|
</item>
|
|
<item id="18192" name="Unidentified Seraph Leather Armor" additionalName="Light Armor" type="EtcItem">
|
|
<!-- Seraph leather armor in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: upper / light armor) -->
|
|
<set name="icon" val="icon.armor_t402_u_i00" />
|
|
<set name="is_freightable" val="false" />
|
|
<set name="crystal_type" val="R95" />
|
|
<set name="commissionItemType" val="ARMOR_TOP" />
|
|
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
|
|
<set name="handler" val="ItemSkills" />
|
|
<set name="price" val="17151000" />
|
|
<createItems>
|
|
<item id="17920" count="1" chance="95" /> <!-- Bound Seraph Leather Armor - Light Armor -->
|
|
<item id="18056" count="1" chance="1" /> <!-- Blessed Seraph Leather Armor - Light Armor -->
|
|
<item id="17403" count="1" chance="4" /> <!-- Seraph Leather Armor - Light Armor -->
|
|
</createItems>
|
|
<skills>
|
|
<skill id="12101" level="1" /> <!-- Check Item -->
|
|
</skills>
|
|
</item>
|
|
<item id="18193" name="Unidentified Seraph Leather Leggings" additionalName="Light Armor" type="EtcItem">
|
|
<!-- Seraph leather Leggings in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: lower / light armor) -->
|
|
<set name="icon" val="icon.armor_t402_l_i00" />
|
|
<set name="is_freightable" val="false" />
|
|
<set name="crystal_type" val="R95" />
|
|
<set name="commissionItemType" val="ARMOR_PANTS" />
|
|
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
|
|
<set name="handler" val="ItemSkills" />
|
|
<set name="price" val="10719000" />
|
|
<createItems>
|
|
<item id="17921" count="1" chance="95" /> <!-- Bound Seraph Leather Leggings - Light Armor -->
|
|
<item id="18057" count="1" chance="1" /> <!-- Blessed Seraph Leather Leggings - Light Armor -->
|
|
<item id="17404" count="1" chance="4" /> <!-- Seraph Leather Leggings - Light Armor -->
|
|
</createItems>
|
|
<skills>
|
|
<skill id="12102" level="1" /> <!-- Check Item -->
|
|
</skills>
|
|
</item>
|
|
<item id="18194" name="Unidentified Seraph Leather Gloves" additionalName="Light Armor" type="EtcItem">
|
|
<!-- Seraph leather Gloves in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: Gloves / light armor) -->
|
|
<set name="icon" val="icon.armor_t402_g_i00" />
|
|
<set name="is_freightable" val="false" />
|
|
<set name="crystal_type" val="R95" />
|
|
<set name="commissionItemType" val="GLOVES" />
|
|
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
|
|
<set name="handler" val="ItemSkills" />
|
|
<set name="price" val="4287000" />
|
|
<createItems>
|
|
<item id="17922" count="1" chance="95" /> <!-- Bound Seraph Leather Gloves - Light Armor -->
|
|
<item id="18058" count="1" chance="1" /> <!-- Blessed Seraph Leather Gloves - Light Armor -->
|
|
<item id="17405" count="1" chance="4" /> <!-- Seraph Leather Gloves - Light Armor -->
|
|
</createItems>
|
|
<skills>
|
|
<skill id="12103" level="1" /> <!-- Check Item -->
|
|
</skills>
|
|
</item>
|
|
<item id="18195" name="Unidentified Seraph Leather Boots" additionalName="Light Armor" type="EtcItem">
|
|
<!-- Seraph leather Boots in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: Boots / light armor) -->
|
|
<set name="icon" val="icon.armor_t402_b_i00" />
|
|
<set name="is_freightable" val="false" />
|
|
<set name="crystal_type" val="R95" />
|
|
<set name="commissionItemType" val="FEET" />
|
|
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
|
|
<set name="handler" val="ItemSkills" />
|
|
<set name="price" val="4287000" />
|
|
<createItems>
|
|
<item id="17923" count="1" chance="95" /> <!-- Bound Seraph Leather Boots - Light Armor -->
|
|
<item id="18059" count="1" chance="1" /> <!-- Blessed Seraph Leather Boots - Light Armor -->
|
|
<item id="17406" count="1" chance="4" /> <!-- Seraph Leather Boots - Light Armor -->
|
|
</createItems>
|
|
<skills>
|
|
<skill id="12104" level="1" /> <!-- Check Item -->
|
|
</skills>
|
|
</item>
|
|
<item id="18196" name="Unidentified Seraph Circlet" additionalName="Robe" type="EtcItem">
|
|
<!-- A Seraph Circlet in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: Helmet / robe) -->
|
|
<set name="icon" val="icon.armor_circlet_i00" />
|
|
<set name="price" val="6431000" />
|
|
<set name="is_freightable" val="false" />
|
|
<set name="crystal_type" val="R95" />
|
|
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
|
|
<set name="handler" val="ItemSkills" />
|
|
<set name="commissionItemType" val="HELMET" />
|
|
<createItems>
|
|
<item id="17924" count="1" chance="95" /> <!-- Bound Seraph Circlet - Robe -->
|
|
<item id="18060" count="1" chance="1" /> <!-- Blessed Seraph Circlet - Robe -->
|
|
<item id="17407" count="1" chance="4" /> <!-- Seraph Circlet - Robe -->
|
|
</createItems>
|
|
<skills>
|
|
<skill id="12105" level="1" /> <!-- Check Item -->
|
|
</skills>
|
|
</item>
|
|
<item id="18197" name="Unidentified Seraph Tunic" additionalName="Robe" type="EtcItem">
|
|
<!-- A Seraph Tunic in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: upper / robe) -->
|
|
<set name="icon" val="icon.armor_t403_u_i00" />
|
|
<set name="is_freightable" val="false" />
|
|
<set name="crystal_type" val="R95" />
|
|
<set name="commissionItemType" val="ARMOR_TOP" />
|
|
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
|
|
<set name="handler" val="ItemSkills" />
|
|
<set name="price" val="17151000" />
|
|
<createItems>
|
|
<item id="17925" count="1" chance="95" /> <!-- Bound Seraph Tunic - Robe -->
|
|
<item id="18061" count="1" chance="1" /> <!-- Blessed Seraph Tunic - Robe -->
|
|
<item id="17408" count="1" chance="4" /> <!-- Seraph Tunic - Robe -->
|
|
</createItems>
|
|
<skills>
|
|
<skill id="12106" level="1" /> <!-- Check Item -->
|
|
</skills>
|
|
</item>
|
|
<item id="18198" name="Unidentified Seraph Stockings" additionalName="Robe" type="EtcItem">
|
|
<!-- Seraph Stockings in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: lower / robe) -->
|
|
<set name="icon" val="icon.armor_t403_l_i00" />
|
|
<set name="is_freightable" val="false" />
|
|
<set name="crystal_type" val="R95" />
|
|
<set name="commissionItemType" val="ARMOR_PANTS" />
|
|
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
|
|
<set name="handler" val="ItemSkills" />
|
|
<set name="price" val="10719000" />
|
|
<createItems>
|
|
<item id="17926" count="1" chance="95" /> <!-- Bound Seraph Stockings - Robe -->
|
|
<item id="18062" count="1" chance="1" /> <!-- Blessed Seraph Stockings - Robe -->
|
|
<item id="17409" count="1" chance="4" /> <!-- Seraph Stockings - Robe -->
|
|
</createItems>
|
|
<skills>
|
|
<skill id="12107" level="1" /> <!-- Check Item -->
|
|
</skills>
|
|
</item>
|
|
<item id="18199" name="Unidentified Seraph Gloves" additionalName="Robe" type="EtcItem">
|
|
<!-- Seraph Gloves in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: Gloves / robe) -->
|
|
<set name="icon" val="icon.armor_t403_g_i00" />
|
|
<set name="is_freightable" val="false" />
|
|
<set name="crystal_type" val="R95" />
|
|
<set name="commissionItemType" val="GLOVES" />
|
|
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
|
|
<set name="handler" val="ItemSkills" />
|
|
<set name="price" val="4287000" />
|
|
<createItems>
|
|
<item id="17927" count="1" chance="95" /> <!-- Bound Seraph Gloves - Robe -->
|
|
<item id="18063" count="1" chance="1" /> <!-- Blessed Seraph Gloves - Robe -->
|
|
<item id="17410" count="1" chance="4" /> <!-- Seraph Gloves - Robe -->
|
|
</createItems>
|
|
<skills>
|
|
<skill id="12108" level="1" /> <!-- Check Item -->
|
|
</skills>
|
|
</item>
|
|
</list>
|