Files
l2j_mobius/trunk/dist/game/data/stats/cubics/cubic-17.xml
2016-06-12 01:34:09 +00:00

288 lines
9.2 KiB
XML

<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/cubics.xsd">
<cubic id="17" level="1" slot="13" duration="60" delay="5" maxCount="50" useUp="0" power="0.0" targetType="HEAL">
<skills>
<skill id="11807" level="1" successRate="99"> <!-- Blessing of Tree -->
<conditions>
<healthPercent min="90" max="90" />
</conditions>
</skill>
<skill id="11807" level="1" successRate="99"> <!-- Blessing of Tree -->
<conditions>
<healthPercent min="90" max="90" />
</conditions>
</skill>
<skill id="11807" level="1" successRate="99"> <!-- Blessing of Tree -->
<conditions>
<healthPercent min="0" max="90" />
</conditions>
</skill>
</skills>
</cubic>
<cubic id="17" level="2" slot="13" duration="60" delay="5" maxCount="50" useUp="0" power="0.0" targetType="HEAL">
<skills>
<skill id="11807" level="2" successRate="99"> <!-- Blessing of Tree -->
<conditions>
<healthPercent min="90" max="90" />
</conditions>
</skill>
<skill id="11807" level="2" successRate="99"> <!-- Blessing of Tree -->
<conditions>
<healthPercent min="90" max="90" />
</conditions>
</skill>
<skill id="11807" level="2" successRate="99"> <!-- Blessing of Tree -->
<conditions>
<healthPercent min="0" max="90" />
</conditions>
</skill>
</skills>
</cubic>
<cubic id="17" level="3" slot="13" duration="60" delay="5" maxCount="50" useUp="0" power="0.0" targetType="HEAL">
<skills>
<skill id="11807" level="3" successRate="99"> <!-- Blessing of Tree -->
<conditions>
<healthPercent min="90" max="90" />
</conditions>
</skill>
<skill id="11807" level="3" successRate="99"> <!-- Blessing of Tree -->
<conditions>
<healthPercent min="90" max="90" />
</conditions>
</skill>
<skill id="11807" level="3" successRate="99"> <!-- Blessing of Tree -->
<conditions>
<healthPercent min="0" max="90" />
</conditions>
</skill>
</skills>
</cubic>
<cubic id="17" level="4" slot="13" duration="60" delay="5" maxCount="50" useUp="0" power="0.0" targetType="HEAL">
<skills>
<skill id="11807" level="4" successRate="99"> <!-- Blessing of Tree -->
<conditions>
<healthPercent min="90" max="90" />
</conditions>
</skill>
<skill id="11807" level="4" successRate="99"> <!-- Blessing of Tree -->
<conditions>
<healthPercent min="90" max="90" />
</conditions>
</skill>
<skill id="11807" level="4" successRate="99"> <!-- Blessing of Tree -->
<conditions>
<healthPercent min="0" max="90" />
</conditions>
</skill>
</skills>
</cubic>
<cubic id="17" level="5" slot="13" duration="60" delay="5" maxCount="50" useUp="0" power="0.0" targetType="HEAL">
<skills>
<skill id="11807" level="5" successRate="99"> <!-- Blessing of Tree -->
<conditions>
<healthPercent min="90" max="90" />
</conditions>
</skill>
<skill id="11807" level="5" successRate="99"> <!-- Blessing of Tree -->
<conditions>
<healthPercent min="90" max="90" />
</conditions>
</skill>
<skill id="11807" level="5" successRate="99"> <!-- Blessing of Tree -->
<conditions>
<healthPercent min="0" max="90" />
</conditions>
</skill>
</skills>
</cubic>
<cubic id="17" level="6" slot="13" duration="60" delay="5" maxCount="50" useUp="0" power="0.0" targetType="HEAL">
<skills>
<skill id="11807" level="101" successRate="99"> <!-- null -->
<conditions>
<healthPercent min="90" max="90" />
</conditions>
</skill>
<skill id="11807" level="101" successRate="99"> <!-- null -->
<conditions>
<healthPercent min="90" max="90" />
</conditions>
</skill>
<skill id="11807" level="101" successRate="99"> <!-- null -->
<conditions>
<healthPercent min="0" max="90" />
</conditions>
</skill>
</skills>
</cubic>
<cubic id="17" level="7" slot="13" duration="60" delay="5" maxCount="50" useUp="0" power="0.0" targetType="HEAL">
<skills>
<skill id="11807" level="102" successRate="99"> <!-- null -->
<conditions>
<healthPercent min="90" max="90" />
</conditions>
</skill>
<skill id="11807" level="102" successRate="99"> <!-- null -->
<conditions>
<healthPercent min="90" max="90" />
</conditions>
</skill>
<skill id="11807" level="102" successRate="99"> <!-- null -->
<conditions>
<healthPercent min="0" max="90" />
</conditions>
</skill>
</skills>
</cubic>
<cubic id="17" level="8" slot="13" duration="60" delay="5" maxCount="50" useUp="0" power="0.0" targetType="HEAL">
<skills>
<skill id="11807" level="103" successRate="99"> <!-- null -->
<conditions>
<healthPercent min="90" max="90" />
</conditions>
</skill>
<skill id="11807" level="103" successRate="99"> <!-- null -->
<conditions>
<healthPercent min="90" max="90" />
</conditions>
</skill>
<skill id="11807" level="103" successRate="99"> <!-- null -->
<conditions>
<healthPercent min="0" max="90" />
</conditions>
</skill>
</skills>
</cubic>
<cubic id="17" level="9" slot="13" duration="60" delay="5" maxCount="50" useUp="0" power="0.0" targetType="HEAL">
<skills>
<skill id="11807" level="104" successRate="99"> <!-- null -->
<conditions>
<healthPercent min="90" max="90" />
</conditions>
</skill>
<skill id="11807" level="104" successRate="99"> <!-- null -->
<conditions>
<healthPercent min="90" max="90" />
</conditions>
</skill>
<skill id="11807" level="104" successRate="99"> <!-- null -->
<conditions>
<healthPercent min="0" max="90" />
</conditions>
</skill>
</skills>
</cubic>
<cubic id="17" level="10" slot="13" duration="60" delay="5" maxCount="50" useUp="0" power="0.0" targetType="HEAL">
<skills>
<skill id="11807" level="105" successRate="99"> <!-- null -->
<conditions>
<healthPercent min="90" max="90" />
</conditions>
</skill>
<skill id="11807" level="105" successRate="99"> <!-- null -->
<conditions>
<healthPercent min="90" max="90" />
</conditions>
</skill>
<skill id="11807" level="105" successRate="99"> <!-- null -->
<conditions>
<healthPercent min="0" max="90" />
</conditions>
</skill>
</skills>
</cubic>
<cubic id="17" level="11" slot="13" duration="60" delay="5" maxCount="50" useUp="0" power="0.0" targetType="HEAL">
<skills>
<skill id="11807" level="106" successRate="99"> <!-- null -->
<conditions>
<healthPercent min="90" max="90" />
</conditions>
</skill>
<skill id="11807" level="106" successRate="99"> <!-- null -->
<conditions>
<healthPercent min="90" max="90" />
</conditions>
</skill>
<skill id="11807" level="106" successRate="99"> <!-- null -->
<conditions>
<healthPercent min="0" max="90" />
</conditions>
</skill>
</skills>
</cubic>
<cubic id="17" level="12" slot="13" duration="60" delay="5" maxCount="50" useUp="0" power="0.0" targetType="HEAL">
<skills>
<skill id="11807" level="107" successRate="99"> <!-- null -->
<conditions>
<healthPercent min="90" max="90" />
</conditions>
</skill>
<skill id="11807" level="107" successRate="99"> <!-- null -->
<conditions>
<healthPercent min="90" max="90" />
</conditions>
</skill>
<skill id="11807" level="107" successRate="99"> <!-- null -->
<conditions>
<healthPercent min="0" max="90" />
</conditions>
</skill>
</skills>
</cubic>
<cubic id="17" level="13" slot="13" duration="60" delay="5" maxCount="50" useUp="0" power="0.0" targetType="HEAL">
<skills>
<skill id="11807" level="108" successRate="99"> <!-- null -->
<conditions>
<healthPercent min="90" max="90" />
</conditions>
</skill>
<skill id="11807" level="108" successRate="99"> <!-- null -->
<conditions>
<healthPercent min="90" max="90" />
</conditions>
</skill>
<skill id="11807" level="108" successRate="99"> <!-- null -->
<conditions>
<healthPercent min="0" max="90" />
</conditions>
</skill>
</skills>
</cubic>
<cubic id="17" level="14" slot="13" duration="60" delay="5" maxCount="50" useUp="0" power="0.0" targetType="HEAL">
<skills>
<skill id="11807" level="109" successRate="99"> <!-- null -->
<conditions>
<healthPercent min="90" max="90" />
</conditions>
</skill>
<skill id="11807" level="109" successRate="99"> <!-- null -->
<conditions>
<healthPercent min="90" max="90" />
</conditions>
</skill>
<skill id="11807" level="109" successRate="99"> <!-- null -->
<conditions>
<healthPercent min="0" max="90" />
</conditions>
</skill>
</skills>
</cubic>
<cubic id="17" level="15" slot="13" duration="60" delay="5" maxCount="50" useUp="0" power="0.0" targetType="HEAL">
<skills>
<skill id="11807" level="110" successRate="99"> <!-- null -->
<conditions>
<healthPercent min="90" max="90" />
</conditions>
</skill>
<skill id="11807" level="110" successRate="99"> <!-- null -->
<conditions>
<healthPercent min="90" max="90" />
</conditions>
</skill>
<skill id="11807" level="110" successRate="99"> <!-- null -->
<conditions>
<healthPercent min="0" max="90" />
</conditions>
</skill>
</skills>
</cubic>
</list>