67 lines
		
	
	
		
			1.8 KiB
		
	
	
	
		
			Java
		
	
	
	
	
	
			
		
		
	
	
			67 lines
		
	
	
		
			1.8 KiB
		
	
	
	
		
			Java
		
	
	
	
	
	
| /*
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|  * This file is part of the L2J Mobius project.
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|  * 
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|  * This program is free software: you can redistribute it and/or modify
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|  * it under the terms of the GNU General Public License as published by
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|  * the Free Software Foundation, either version 3 of the License, or
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|  * (at your option) any later version.
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|  * 
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|  * This program is distributed in the hope that it will be useful,
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|  * but WITHOUT ANY WARRANTY; without even the implied warranty of
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|  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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|  * General Public License for more details.
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|  * 
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|  * You should have received a copy of the GNU General Public License
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|  * along with this program. If not, see <http://www.gnu.org/licenses/>.
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|  */
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| package com.l2jmobius.gameserver.model.conditions;
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| 
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| import com.l2jmobius.gameserver.model.L2Clan;
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| import com.l2jmobius.gameserver.model.actor.L2Character;
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| import com.l2jmobius.gameserver.model.items.L2Item;
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| import com.l2jmobius.gameserver.model.skills.Skill;
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| 
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| /**
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|  * The Class ConditionPlayerHasCastle.
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|  * @author MrPoke
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|  */
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| public final class ConditionPlayerHasCastle extends Condition
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| {
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| 	private final int _castle;
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| 	
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| 	/**
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| 	 * Instantiates a new condition player has castle.
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| 	 * @param castle the castle
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| 	 */
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| 	public ConditionPlayerHasCastle(int castle)
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| 	{
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| 		_castle = castle;
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| 	}
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| 	
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| 	/**
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| 	 * Test impl.
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| 	 * @return true, if successful
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| 	 */
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| 	@Override
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| 	public boolean testImpl(L2Character effector, L2Character effected, Skill skill, L2Item item)
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| 	{
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| 		if (effector.getActingPlayer() == null)
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| 		{
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| 			return false;
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| 		}
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| 		
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| 		final L2Clan clan = effector.getActingPlayer().getClan();
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| 		if (clan == null)
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| 		{
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| 			return _castle == 0;
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| 		}
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| 		
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| 		// Any castle
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| 		if (_castle == -1)
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| 		{
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| 			return clan.getCastleId() > 0;
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| 		}
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| 		return clan.getCastleId() == _castle;
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| 	}
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| }
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