l2j_mobius/trunk/dist/game/data/scripts/ai/others/SeeThroughSilentMove.java
2016-06-12 01:34:09 +00:00

61 lines
1.7 KiB
Java

/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package ai.others;
import com.l2jmobius.gameserver.model.actor.L2Attackable;
import com.l2jmobius.gameserver.model.actor.L2Npc;
import ai.AbstractNpcAI;
/**
* See Through Silent Move AI.
* @author Gigiikun
*/
public class SeeThroughSilentMove extends AbstractNpcAI
{
//@formatter:off
private static final int[] MONSTERS =
{
18001, 18002, 22199, 22215, 22216, 22217, 22327, 22746, 22747, 22748,
22749, 22750, 22751, 22752, 22753, 22754, 22755, 22756, 22757, 22758,
22759, 22760, 22761, 22762, 22763, 22764, 22765, 22794, 22795, 22796,
22797, 22798, 22799, 22800, 22843, 22857, 25725, 25726, 25727, 29009,
29010, 29011, 29012, 29013
};
//@formatter:on
private SeeThroughSilentMove()
{
addSpawnId(MONSTERS);
}
@Override
public String onSpawn(L2Npc npc)
{
if (npc.isAttackable())
{
((L2Attackable) npc).setSeeThroughSilentMove(true);
}
return super.onSpawn(npc);
}
public static void main(String[] args)
{
new SeeThroughSilentMove();
}
}