159 lines
4.4 KiB
Java
159 lines
4.4 KiB
Java
/*
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* This file is part of the L2J Mobius project.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package ai.others;
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import com.l2jmobius.gameserver.enums.ChatType;
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import com.l2jmobius.gameserver.model.L2Object;
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import com.l2jmobius.gameserver.model.actor.L2Attackable;
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import com.l2jmobius.gameserver.model.actor.L2Npc;
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import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
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import com.l2jmobius.gameserver.model.holders.SkillHolder;
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import com.l2jmobius.gameserver.model.skills.Skill;
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import com.l2jmobius.gameserver.network.NpcStringId;
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import ai.AbstractNpcAI;
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/**
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* Prison Guards AI.
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* @author St3eT
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*/
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public final class PrisonGuards extends AbstractNpcAI
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{
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// NPCs
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private static final int GUARD_HEAD = 18367; // Prison Guard
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private static final int GUARD = 18368; // Prison Guard
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// Item
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private static final int STAMP = 10013; // Race Stamp
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// Skills
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private static final int TIMER = 5239; // Event Timer
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private static final SkillHolder STONE = new SkillHolder(4578, 1); // Petrification
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private static final SkillHolder SILENCE = new SkillHolder(4098, 9); // Silence
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private PrisonGuards()
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{
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addAttackId(GUARD_HEAD, GUARD);
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addSpawnId(GUARD_HEAD, GUARD);
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addNpcHateId(GUARD);
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addSkillSeeId(GUARD);
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addSpellFinishedId(GUARD_HEAD, GUARD);
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}
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@Override
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public String onAdvEvent(String event, L2Npc npc, L2PcInstance player)
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{
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if (event.equals("CLEAR_STATUS"))
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{
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npc.setScriptValue(0);
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}
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else if (event.equals("CHECK_HOME"))
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{
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if ((npc.calculateDistance(npc.getSpawn().getLocation(), false, false) > 10) && !npc.isInCombat() && !npc.isDead())
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{
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npc.teleToLocation(npc.getSpawn().getLocation());
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}
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startQuestTimer("CHECK_HOME", 30000, npc, null);
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}
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return super.onAdvEvent(event, npc, player);
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}
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@Override
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public String onAttack(L2Npc npc, L2PcInstance player, int damage, boolean isSummon)
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{
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if (npc.getId() == GUARD_HEAD)
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{
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if (player.isAffectedBySkill(TIMER))
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{
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if ((getRandom(100) < 10) && (npc.calculateDistance(player, true, false) < 100))
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{
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if ((getQuestItemsCount(player, STAMP) <= 3) && npc.isScriptValue(0))
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{
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giveItems(player, STAMP, 1);
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npc.setScriptValue(1);
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startQuestTimer("CLEAR_STATUS", 600000, npc, null);
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}
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}
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}
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else
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{
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npc.setTarget(player);
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npc.doCast(STONE.getSkill());
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npc.broadcastSay(ChatType.NPC_GENERAL, NpcStringId.IT_S_NOT_EASY_TO_OBTAIN);
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}
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}
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else
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{
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if (!player.isAffectedBySkill(TIMER) && (npc.calculateDistance(npc.getSpawn().getLocation(), false, false) < 2000))
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{
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npc.setTarget(player);
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npc.doCast(STONE.getSkill());
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npc.broadcastSay(ChatType.NPC_GENERAL, NpcStringId.YOU_RE_OUT_OF_YOUR_MIND_COMING_HERE);
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}
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}
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return super.onAttack(npc, player, damage, isSummon);
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}
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@Override
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public String onSkillSee(L2Npc npc, L2PcInstance caster, Skill skill, L2Object[] targets, boolean isSummon)
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{
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if (!caster.isAffectedBySkill(TIMER))
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{
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npc.setTarget(caster);
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npc.doCast(SILENCE.getSkill());
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}
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return super.onSkillSee(npc, caster, skill, targets, isSummon);
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}
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@Override
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public String onSpellFinished(L2Npc npc, L2PcInstance player, Skill skill)
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{
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if ((skill == SILENCE.getSkill()) || (skill == STONE.getSkill()))
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{
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((L2Attackable) npc).clearAggroList();
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npc.setTarget(npc);
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}
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return super.onSpellFinished(npc, player, skill);
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}
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@Override
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public boolean onNpcHate(L2Attackable mob, L2PcInstance player, boolean isSummon)
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{
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return player.isAffectedBySkill(TIMER);
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}
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@Override
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public String onSpawn(L2Npc npc)
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{
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if (npc.getId() == GUARD_HEAD)
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{
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npc.setIsImmobilized(true);
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npc.setIsInvul(true);
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}
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else
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{
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npc.setRandomWalking(true);
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cancelQuestTimer("CHECK_HOME", npc, null);
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startQuestTimer("CHECK_HOME", 30000, npc, null);
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}
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return super.onSpawn(npc);
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}
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public static void main(String[] args)
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{
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new PrisonGuards();
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}
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}
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