 12b76e722e
			
		
	
	12b76e722e
	
	
	
		
			
			-Added SummonDebuff effect for Golden Lion & Lumi summons (apply on summoner when summon). -Added stat hpRestoreOnKill - restoring n% hp when kill a enemy (mob or player) - example: Berserker skill. -Updated id 10000-10279 range skills. -Update TriggerForce effect for Rolling Thunder skill. Contributed by NviX.
		
			
				
	
	
		
			70 lines
		
	
	
		
			2.2 KiB
		
	
	
	
		
			Java
		
	
	
	
	
	
			
		
		
	
	
			70 lines
		
	
	
		
			2.2 KiB
		
	
	
	
		
			Java
		
	
	
	
	
	
| /*
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|  * Copyright (C) 2004-2015 L2J Server
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|  * 
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|  * This file is part of L2J Server.
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|  * 
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|  * L2J Server is free software: you can redistribute it and/or modify
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|  * it under the terms of the GNU General Public License as published by
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|  * the Free Software Foundation, either version 3 of the License, or
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|  * (at your option) any later version.
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|  * 
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|  * L2J Server is distributed in the hope that it will be useful,
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|  * but WITHOUT ANY WARRANTY; without even the implied warranty of
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|  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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|  * General Public License for more details.
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|  * 
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|  * You should have received a copy of the GNU General Public License
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|  * along with this program. If not, see <http://www.gnu.org/licenses/>.
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|  */
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| package handlers.effecthandlers;
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| 
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| import com.l2jserver.gameserver.datatables.SkillData;
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| import com.l2jserver.gameserver.model.StatsSet;
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| import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
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| import com.l2jserver.gameserver.model.conditions.Condition;
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| import com.l2jserver.gameserver.model.effects.AbstractEffect;
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| import com.l2jserver.gameserver.model.skills.BuffInfo;
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| import com.l2jserver.gameserver.model.skills.Skill;
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| 
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| /**
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|  * @author NviX
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|  */
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| public final class SummonDebuff extends AbstractEffect
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| {
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| 	private static final int PRICE_OF_SUMMONING_LION = 10061;
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| 	private static final int PRICE_OF_SUMMONING_LUMI = 11818;
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| 	
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| 	/**
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| 	 * @param attachCond
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| 	 * @param applyCond
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| 	 * @param set
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| 	 * @param params
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| 	 */
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| 	public SummonDebuff(Condition attachCond, Condition applyCond, StatsSet set, StatsSet params)
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| 	{
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| 		super(attachCond, applyCond, set, params);
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| 	}
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| 	
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| 	@Override
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| 	public boolean onActionTime(BuffInfo info)
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| 	{
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| 		L2PcInstance player = info.getEffected().getActingPlayer();
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| 		if (player.hasSummon())
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| 		{
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| 			if (player.getEffectList().isAffectedBySkill(PRICE_OF_SUMMONING_LION))
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| 			{
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| 				Skill skill = SkillData.getInstance().getSkill(PRICE_OF_SUMMONING_LION, 1);
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| 				skill.applyEffects(player, player);
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| 				return true;
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| 			}
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| 			else if (player.getEffectList().isAffectedBySkill(PRICE_OF_SUMMONING_LUMI))
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| 			{
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| 				Skill skill = SkillData.getInstance().getSkill(PRICE_OF_SUMMONING_LUMI, 1);
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| 				skill.applyEffects(player, player);
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| 				return true;
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| 			}
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| 		}
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| 		return false;
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| 	}
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| }
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