640 lines
27 KiB
XML
640 lines
27 KiB
XML
<?xml version="1.0" encoding="UTF-8"?>
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<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
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<skill id="22800" levels="1" name="Vesper Noble Pants Appearance Stone">
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<!-- AUTO GENERATED SKILL -->
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<set name="icon" val="icon.skill0000" />
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<set name="operateType" val="ACTIVE_INSTANT" />
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<set name="targetType" val="SELF" />
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</skill>
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<skill id="22801" levels="1" name="Vesper Noble Gloves Appearance Stone">
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<!-- AUTO GENERATED SKILL -->
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<set name="icon" val="icon.skill0000" />
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<set name="operateType" val="ACTIVE_INSTANT" />
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<set name="targetType" val="SELF" />
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</skill>
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<skill id="22802" levels="1" name="Vesper Noble Shoes Appearance Stone">
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<!-- AUTO GENERATED SKILL -->
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<set name="icon" val="icon.skill0000" />
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<set name="operateType" val="ACTIVE_INSTANT" />
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<set name="targetType" val="SELF" />
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</skill>
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<skill id="22803" levels="1" name="Fantasy Top Appearance Stone Pack">
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<!-- AUTO GENERATED SKILL -->
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<set name="icon" val="icon.skill0000" />
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<set name="operateType" val="ACTIVE_INSTANT" />
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<set name="targetType" val="SELF" />
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</skill>
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<skill id="22804" levels="1" name="Fantasy Pants Appearance Stone Pack">
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<!-- AUTO GENERATED SKILL -->
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<set name="icon" val="icon.skill0000" />
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<set name="operateType" val="ACTIVE_INSTANT" />
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<set name="targetType" val="SELF" />
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</skill>
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<skill id="22805" levels="1" name="Fantasy Gloves Appearance Stone Pack">
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<!-- AUTO GENERATED SKILL -->
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<set name="icon" val="icon.skill0000" />
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<set name="operateType" val="ACTIVE_INSTANT" />
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<set name="targetType" val="SELF" />
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</skill>
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<skill id="22806" levels="1" name="Fantasy Shoes Appearance Stone Pack">
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<!-- AUTO GENERATED SKILL -->
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<set name="icon" val="icon.skill0000" />
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<set name="operateType" val="ACTIVE_INSTANT" />
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<set name="targetType" val="SELF" />
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</skill>
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<skill id="22807" levels="1" name="Monster Weapon Appearance Stone Pack">
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<!-- AUTO GENERATED SKILL -->
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<set name="icon" val="icon.skill0000" />
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<set name="operateType" val="ACTIVE_INSTANT" />
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<set name="targetType" val="SELF" />
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</skill>
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<skill id="22808" levels="1" name="Hellblade Appearance Stone">
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<!-- AUTO GENERATED SKILL -->
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<set name="icon" val="icon.skill0000" />
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<set name="operateType" val="ACTIVE_INSTANT" />
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<set name="targetType" val="SELF" />
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</skill>
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<skill id="22809" levels="1" name="Claw of Destruction Appearance Stone">
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<!-- AUTO GENERATED SKILL -->
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<set name="icon" val="icon.skill0000" />
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<set name="operateType" val="ACTIVE_INSTANT" />
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<set name="targetType" val="SELF" />
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</skill>
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<skill id="22810" levels="1" name="Ninja Top Appearance Stone">
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<!-- AUTO GENERATED SKILL -->
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<set name="icon" val="icon.skill0000" />
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<set name="operateType" val="ACTIVE_INSTANT" />
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<set name="targetType" val="SELF" />
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</skill>
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<skill id="22811" levels="1" name="Ninja Pants Appearance Stone">
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<!-- AUTO GENERATED SKILL -->
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<set name="icon" val="icon.skill0000" />
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<set name="operateType" val="ACTIVE_INSTANT" />
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<set name="targetType" val="SELF" />
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</skill>
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<skill id="22812" levels="1" name="Ninja Gloves Appearance Stone">
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<!-- AUTO GENERATED SKILL -->
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<set name="icon" val="icon.skill0000" />
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<set name="operateType" val="ACTIVE_INSTANT" />
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<set name="targetType" val="SELF" />
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</skill>
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<skill id="22813" levels="1" name="Ninja Shoes Appearance Stone">
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<!-- AUTO GENERATED SKILL -->
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<set name="icon" val="icon.skill0000" />
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<set name="operateType" val="ACTIVE_INSTANT" />
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<set name="targetType" val="SELF" />
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</skill>
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<skill id="22814" levels="1" name="Ninja Hair Accessory Appearance Stone">
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<!-- AUTO GENERATED SKILL -->
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<set name="icon" val="icon.skill0000" />
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<set name="operateType" val="ACTIVE_INSTANT" />
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<set name="targetType" val="SELF" />
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</skill>
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<skill id="22815" levels="1" name="Ninja Top Appearance Stone">
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<!-- AUTO GENERATED SKILL -->
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<set name="icon" val="icon.skill0000" />
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<set name="operateType" val="ACTIVE_INSTANT" />
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<set name="targetType" val="SELF" />
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</skill>
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<skill id="22816" levels="1" name="Ninja Pants Appearance Stone">
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<!-- AUTO GENERATED SKILL -->
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<set name="icon" val="icon.skill0000" />
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<set name="operateType" val="ACTIVE_INSTANT" />
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<set name="targetType" val="SELF" />
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</skill>
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<skill id="22817" levels="1" name="Ninja Gloves Appearance Stone">
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<!-- AUTO GENERATED SKILL -->
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<set name="icon" val="icon.skill0000" />
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<set name="operateType" val="ACTIVE_INSTANT" />
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<set name="targetType" val="SELF" />
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</skill>
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<skill id="22818" levels="1" name="Ninja Shoes Appearance Stone">
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<!-- AUTO GENERATED SKILL -->
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<set name="icon" val="icon.skill0000" />
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<set name="operateType" val="ACTIVE_INSTANT" />
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<set name="targetType" val="SELF" />
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</skill>
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<skill id="22819" levels="1" name="Ninja Hair Accessory Appearance Stone">
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<!-- AUTO GENERATED SKILL -->
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<set name="icon" val="icon.skill0000" />
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<set name="operateType" val="ACTIVE_INSTANT" />
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<set name="targetType" val="SELF" />
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</skill>
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<skill id="22820" levels="6" name="Ninja Set - Active">
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<!-- AUTO GENERATED SKILL -->
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<!-- Can use Invisibility when whole set is equipped. -->
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<table name="#reuseDelays"> 0 0 0 0 0 360000 </table>
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<set name="icon" val="BranchSys3.icon1.g_co_ninja_u" />
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<set name="operateType" val="ACTIVE_INSTANT" />
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<set name="targetType" val="SELF" />
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<set name="reuseDelay" val="#reuseDelays" />
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</skill>
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<skill id="22821" levels="6" name="Ninja Set - Passive">
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<!-- AUTO GENERATED SKILL -->
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<!-- Speed increases when whole set is equipped. -->
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<set name="icon" val="BranchSys3.icon1.g_co_ninja_u" />
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<set name="operateType" val="PASSIVE" />
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<set name="targetType" val="SELF" />
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</skill>
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<skill id="22822" levels="1" name="Transform: Swimsuit">
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<!-- AUTO GENERATED SKILL -->
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<!-- CON + 1, MEN + 1, WIT + 1. -->
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<set name="icon" val="BranchSys3.icon1.g_co_swimsuit_event_03" />
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<set name="operateType" val="ACTIVE_CONTINUOUS" />
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<set name="targetType" val="SELF" />
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<set name="castRange" val="600" />
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<set name="hitTime" val="500" />
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<set name="reuseDelay" val="5000" />
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<set name="isMagic" val="4" />
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</skill>
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<skill id="22823" levels="1" name="Butcher Blades Appearance Stone">
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<!-- AUTO GENERATED SKILL -->
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<set name="icon" val="icon.skill0000" />
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<set name="operateType" val="ACTIVE_INSTANT" />
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<set name="targetType" val="SELF" />
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</skill>
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<skill id="22824" levels="1" name="Blades of Delusion Appearance Stone">
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<!-- AUTO GENERATED SKILL -->
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<set name="icon" val="icon.skill0000" />
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<set name="operateType" val="ACTIVE_INSTANT" />
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<set name="targetType" val="SELF" />
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</skill>
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<skill id="22825" levels="1" name="Blood Brother Appearance Stone">
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<!-- AUTO GENERATED SKILL -->
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<set name="icon" val="icon.skill0000" />
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<set name="operateType" val="ACTIVE_INSTANT" />
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<set name="targetType" val="SELF" />
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</skill>
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<skill id="22826" levels="1" name="Mardil's Fan Appearance Stone">
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<!-- AUTO GENERATED SKILL -->
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<set name="icon" val="icon.skill0000" />
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<set name="operateType" val="ACTIVE_INSTANT" />
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<set name="targetType" val="SELF" />
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</skill>
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<skill id="22827" levels="1" name="Vorpal Top Appearance Stone">
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<!-- AUTO GENERATED SKILL -->
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<set name="icon" val="icon.skill0000" />
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<set name="operateType" val="ACTIVE_INSTANT" />
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<set name="targetType" val="SELF" />
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</skill>
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<skill id="22828" levels="1" name="Vorpal Pants Appearance Stone">
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<!-- AUTO GENERATED SKILL -->
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<set name="icon" val="icon.skill0000" />
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<set name="operateType" val="ACTIVE_INSTANT" />
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<set name="targetType" val="SELF" />
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</skill>
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<skill id="22829" levels="1" name="Vorpal Gloves Appearance Stone">
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<!-- AUTO GENERATED SKILL -->
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<set name="icon" val="icon.skill0000" />
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<set name="operateType" val="ACTIVE_INSTANT" />
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<set name="targetType" val="SELF" />
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</skill>
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<skill id="22830" levels="1" name="Vorpal Shoes Appearance Stone">
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<!-- AUTO GENERATED SKILL -->
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<set name="icon" val="icon.skill0000" />
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<set name="operateType" val="ACTIVE_INSTANT" />
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<set name="targetType" val="SELF" />
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</skill>
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<skill id="22831" levels="1" name="Vorpal Top Appearance Stone">
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<!-- AUTO GENERATED SKILL -->
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<set name="icon" val="icon.skill0000" />
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<set name="operateType" val="ACTIVE_INSTANT" />
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<set name="targetType" val="SELF" />
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</skill>
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<skill id="22832" levels="1" name="Vorpal Pants Appearance Stone">
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<!-- AUTO GENERATED SKILL -->
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<set name="icon" val="icon.skill0000" />
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<set name="operateType" val="ACTIVE_INSTANT" />
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<set name="targetType" val="SELF" />
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</skill>
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<skill id="22833" levels="1" name="Vorpal Gloves Appearance Stone">
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<!-- AUTO GENERATED SKILL -->
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<set name="icon" val="icon.skill0000" />
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<set name="operateType" val="ACTIVE_INSTANT" />
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<set name="targetType" val="SELF" />
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</skill>
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<skill id="22834" levels="1" name="Vorpal Shoes Appearance Stone">
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<!-- AUTO GENERATED SKILL -->
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<set name="icon" val="icon.skill0000" />
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<set name="operateType" val="ACTIVE_INSTANT" />
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<set name="targetType" val="SELF" />
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</skill>
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<skill id="22835" levels="1" name="Monster Weapon Appearance Stone Pack">
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<!-- AUTO GENERATED SKILL -->
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<set name="icon" val="icon.skill0000" />
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<set name="operateType" val="ACTIVE_INSTANT" />
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<set name="targetType" val="SELF" />
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</skill>
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<skill id="22836" levels="1" name="Hellblade Appearance Stone">
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<!-- AUTO GENERATED SKILL -->
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<set name="icon" val="icon.skill0000" />
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<set name="operateType" val="ACTIVE_INSTANT" />
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<set name="targetType" val="SELF" />
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</skill>
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<skill id="22837" levels="1" name="Claw of Destruction Appearance Stone">
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<!-- AUTO GENERATED SKILL -->
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<set name="icon" val="icon.skill0000" />
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<set name="operateType" val="ACTIVE_INSTANT" />
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<set name="targetType" val="SELF" />
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</skill>
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<skill id="22838" levels="1" name="Butcher Blades Appearance Stone">
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<!-- AUTO GENERATED SKILL -->
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<set name="icon" val="icon.skill0000" />
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<set name="operateType" val="ACTIVE_INSTANT" />
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<set name="targetType" val="SELF" />
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</skill>
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<skill id="22839" levels="1" name="Blades of Delusion Appearance Stone">
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<!-- AUTO GENERATED SKILL -->
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<set name="icon" val="icon.skill0000" />
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<set name="operateType" val="ACTIVE_INSTANT" />
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<set name="targetType" val="SELF" />
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</skill>
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<skill id="22840" levels="1" name="Blood Brother Appearance Stone">
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<!-- AUTO GENERATED SKILL -->
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<set name="icon" val="icon.skill0000" />
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<set name="operateType" val="ACTIVE_INSTANT" />
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<set name="targetType" val="SELF" />
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</skill>
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<skill id="22841" levels="1" name="Mardil's Fan Appearance Stone">
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<!-- AUTO GENERATED SKILL -->
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<set name="icon" val="icon.skill0000" />
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<set name="operateType" val="ACTIVE_INSTANT" />
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<set name="targetType" val="SELF" />
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</skill>
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<skill id="22842" levels="1" name="Extra Pass: Kartia's Labyrinth Lv. 85 Solo">
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<!-- AUTO GENERATED SKILL -->
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<set name="icon" val="icon.skill0000" />
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<set name="operateType" val="ACTIVE_INSTANT" />
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<set name="targetType" val="SELF" />
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</skill>
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<skill id="22843" levels="1" name="Extra Pass: Kartia's Labyrinth Lv. 90 Solo">
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<!-- AUTO GENERATED SKILL -->
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<set name="icon" val="icon.skill0000" />
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<set name="operateType" val="ACTIVE_INSTANT" />
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<set name="targetType" val="SELF" />
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</skill>
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<skill id="22844" levels="1" name="Extra Pass: Kartia's Labyrinth Lv. 95 Solo">
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<!-- AUTO GENERATED SKILL -->
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<set name="icon" val="icon.skill0000" />
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<set name="operateType" val="ACTIVE_INSTANT" />
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<set name="targetType" val="SELF" />
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</skill>
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<skill id="22845" levels="1" name="Extra Pass: Kartia's Labyrinth Lv. 85 Party">
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<!-- AUTO GENERATED SKILL -->
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<set name="icon" val="icon.skill0000" />
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<set name="operateType" val="ACTIVE_INSTANT" />
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<set name="targetType" val="SELF" />
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</skill>
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<skill id="22846" levels="1" name="Extra Pass: Kartia's Labyrinth Lv. 90 Party">
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<!-- AUTO GENERATED SKILL -->
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<set name="icon" val="icon.skill0000" />
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<set name="operateType" val="ACTIVE_INSTANT" />
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<set name="targetType" val="SELF" />
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</skill>
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<skill id="22847" levels="1" name="Extra Pass: Kartia's Labyrinth Lv. 95 Party">
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<!-- AUTO GENERATED SKILL -->
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<set name="icon" val="icon.skill0000" />
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<set name="operateType" val="ACTIVE_INSTANT" />
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<set name="targetType" val="SELF" />
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</skill>
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<skill id="22848" levels="1" name="Vitality Maintaining Potion">
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<!-- AUTO GENERATED SKILL -->
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<!-- Maintains Vitality. -->
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<set name="icon" val="icon.skilltransform4" />
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<set name="operateType" val="ACTIVE_CONTINUOUS" />
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<set name="targetType" val="SELF" />
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<set name="reuseDelay" val="1800000" />
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<set name="isMagic" val="4" />
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</skill>
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<skill id="22849" levels="1" name="Dragon Vitality Replenishing Potion">
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<!-- AUTO GENERATED SKILL -->
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<set name="icon" val="icon.etc_potion_of_energy_i01" />
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<set name="operateType" val="ACTIVE_INSTANT" />
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<set name="targetType" val="SELF" />
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<set name="reuseDelay" val="60000" />
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</skill>
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<skill id="22850" levels="1" name="Vitality Suspending Potion">
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<!-- AUTO GENERATED SKILL -->
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<!-- Suspends Vitality, stopping inflow of Vitality Bonus. -->
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<set name="icon" val="BranchSys3.lcon.g_vitality_potion_stop" />
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<set name="operateType" val="ACTIVE_CONTINUOUS" />
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<set name="targetType" val="SELF" />
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</skill>
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<skill id="22851" levels="1" name="Chocolate Doughnut - Maintain Vitality">
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<!-- AUTO GENERATED SKILL -->
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<!-- Maintains Vitality for 30 min. -->
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<set name="icon" val="BranchSys3.icon1.g_chocolate_doughnut_pl" />
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<set name="operateType" val="ACTIVE_CONTINUOUS" />
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<set name="targetType" val="SELF" />
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<set name="reuseDelay" val="3600000" />
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<set name="isMagic" val="4" />
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<set name="isDebuff" val="false" />
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</skill>
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<skill id="22852" levels="1" name="Piroscki - Replenish Vitality">
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<!-- AUTO GENERATED SKILL -->
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<!-- For 30 min., Vitality is replenished with XP gain through hunting. -->
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<set name="icon" val="BranchSys3.icon1.g_dumpling_pl" />
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<set name="operateType" val="ACTIVE_CONTINUOUS" />
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<set name="targetType" val="SELF" />
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<set name="reuseDelay" val="3600000" />
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<set name="isMagic" val="4" />
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</skill>
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<skill id="22853" levels="1" name="Torun Gingerbread (1-hour)">
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<!-- AUTO GENERATED SKILL -->
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<!-- Acquired XP + 50%. -->
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<set name="icon" val="BranchSys3.icon1.g_torun_gingerbread_pl" />
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<set name="operateType" val="ACTIVE_CONTINUOUS" />
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<set name="targetType" val="SELF" />
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<set name="isMagic" val="4" />
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</skill>
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<skill id="22854" levels="1" name="Torun Gingerbread (1.5-hour)">
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<!-- AUTO GENERATED SKILL -->
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|
<!-- Acquired XP + 50%. -->
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<set name="icon" val="BranchSys3.icon1.g_torun_gingerbread_pl" />
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<set name="operateType" val="ACTIVE_CONTINUOUS" />
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<set name="targetType" val="SELF" />
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<set name="isMagic" val="4" />
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</skill>
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<skill id="22855" levels="1" name="Torun Gingerbread (2-hour)">
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<!-- AUTO GENERATED SKILL -->
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<!-- Acquired XP + 50%. -->
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<set name="icon" val="BranchSys3.icon1.g_torun_gingerbread_pl" />
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<set name="operateType" val="ACTIVE_CONTINUOUS" />
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<set name="targetType" val="SELF" />
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<set name="isMagic" val="4" />
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</skill>
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<skill id="22856" levels="1" name="Torun Gingerbread (2.5-hour)">
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<!-- AUTO GENERATED SKILL -->
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<!-- Acquired XP + 50%. -->
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<set name="icon" val="BranchSys3.icon1.g_torun_gingerbread_pl" />
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<set name="operateType" val="ACTIVE_CONTINUOUS" />
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<set name="targetType" val="SELF" />
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<set name="isMagic" val="4" />
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</skill>
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<skill id="22857" levels="1" name="Torun Gingerbread (3-hour)">
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<!-- AUTO GENERATED SKILL -->
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<!-- Acquired XP + 50%. -->
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<set name="icon" val="BranchSys3.icon1.g_torun_gingerbread_pl" />
|
|
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
|
<set name="targetType" val="SELF" />
|
|
<set name="isMagic" val="4" />
|
|
</skill>
|
|
<skill id="22858" levels="1" name="Torun Gingerbread (4-hour)">
|
|
<!-- AUTO GENERATED SKILL -->
|
|
<!-- Acquired XP + 50%. -->
|
|
<set name="icon" val="BranchSys3.icon1.g_torun_gingerbread_pl" />
|
|
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
|
<set name="targetType" val="SELF" />
|
|
<set name="isMagic" val="4" />
|
|
</skill>
|
|
<skill id="22859" levels="2" name="Roaring Campfire's Heat">
|
|
<!-- AUTO GENERATED SKILL -->
|
|
<!-- You can feel the heat of the campfire more closely when seated. HP Recovery Rate + 300%, CP Recovery Rate + 300%, and MP Recovery Rate + 300%. -->
|
|
<set name="icon" val="icon.etc_torch_on_i00" />
|
|
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
|
<set name="targetType" val="SELF" />
|
|
<set name="castRange" val="-2" />
|
|
</skill>
|
|
<skill id="22860" levels="1" name="Summon Roaring Campfire">
|
|
<!-- AUTO GENERATED SKILL -->
|
|
<set name="icon" val="icon.skill0000" />
|
|
<set name="operateType" val="ACTIVE_INSTANT" />
|
|
<set name="targetType" val="SELF" />
|
|
<set name="reuseDelay" val="1800000" />
|
|
</skill>
|
|
<skill id="22861" levels="1" name="Knighthood's Fortune Box">
|
|
<!-- AUTO GENERATED SKILL -->
|
|
<set name="icon" val="icon.skill0000" />
|
|
<set name="operateType" val="ACTIVE_INSTANT" />
|
|
<set name="targetType" val="SELF" />
|
|
</skill>
|
|
<skill id="22862" levels="1" name="Royal Guard's Fortune Box">
|
|
<!-- AUTO GENERATED SKILL -->
|
|
<set name="icon" val="icon.skill0000" />
|
|
<set name="operateType" val="ACTIVE_INSTANT" />
|
|
<set name="targetType" val="SELF" />
|
|
</skill>
|
|
<skill id="22863" levels="1" name="Blessed Weapon Appearance Stone (R-grade)">
|
|
<!-- AUTO GENERATED SKILL -->
|
|
<set name="icon" val="icon.skill0000" />
|
|
<set name="operateType" val="ACTIVE_INSTANT" />
|
|
<set name="targetType" val="SELF" />
|
|
</skill>
|
|
<skill id="22864" levels="1" name="Blessed Weapon Appearance Stone (S-grade)">
|
|
<!-- AUTO GENERATED SKILL -->
|
|
<set name="icon" val="icon.skill0000" />
|
|
<set name="operateType" val="ACTIVE_INSTANT" />
|
|
<set name="targetType" val="SELF" />
|
|
</skill>
|
|
<skill id="22865" levels="1" name="Blessed Weapon Appearance Stone (A-grade)">
|
|
<!-- AUTO GENERATED SKILL -->
|
|
<set name="icon" val="icon.skill0000" />
|
|
<set name="operateType" val="ACTIVE_INSTANT" />
|
|
<set name="targetType" val="SELF" />
|
|
</skill>
|
|
<skill id="22866" levels="1" name="Blessed Weapon Appearance Stone (B-grade)">
|
|
<!-- AUTO GENERATED SKILL -->
|
|
<set name="icon" val="icon.skill0000" />
|
|
<set name="operateType" val="ACTIVE_INSTANT" />
|
|
<set name="targetType" val="SELF" />
|
|
</skill>
|
|
<skill id="22867" levels="1" name="Blessed Weapon Appearance Stone (C-grade)">
|
|
<!-- AUTO GENERATED SKILL -->
|
|
<set name="icon" val="icon.skill0000" />
|
|
<set name="operateType" val="ACTIVE_INSTANT" />
|
|
<set name="targetType" val="SELF" />
|
|
</skill>
|
|
<skill id="22868" levels="1" name="Blessed Weapon Appearance Stone (D-grade)">
|
|
<!-- AUTO GENERATED SKILL -->
|
|
<set name="icon" val="icon.skill0000" />
|
|
<set name="operateType" val="ACTIVE_INSTANT" />
|
|
<set name="targetType" val="SELF" />
|
|
</skill>
|
|
<skill id="22869" levels="1" name="Blessed Weapon Appearance Stone (R-grade)">
|
|
<!-- AUTO GENERATED SKILL -->
|
|
<set name="icon" val="icon.skill0000" />
|
|
<set name="operateType" val="ACTIVE_INSTANT" />
|
|
<set name="targetType" val="SELF" />
|
|
</skill>
|
|
<skill id="22870" levels="1" name="Blessed Weapon Appearance Stone (S-grade)">
|
|
<!-- AUTO GENERATED SKILL -->
|
|
<set name="icon" val="icon.skill0000" />
|
|
<set name="operateType" val="ACTIVE_INSTANT" />
|
|
<set name="targetType" val="SELF" />
|
|
</skill>
|
|
<skill id="22871" levels="1" name="Blessed Weapon Appearance Stone (A-grade)">
|
|
<!-- AUTO GENERATED SKILL -->
|
|
<set name="icon" val="icon.skill0000" />
|
|
<set name="operateType" val="ACTIVE_INSTANT" />
|
|
<set name="targetType" val="SELF" />
|
|
</skill>
|
|
<skill id="22872" levels="1" name="Blessed Weapon Appearance Stone (B-grade)">
|
|
<!-- AUTO GENERATED SKILL -->
|
|
<set name="icon" val="icon.skill0000" />
|
|
<set name="operateType" val="ACTIVE_INSTANT" />
|
|
<set name="targetType" val="SELF" />
|
|
</skill>
|
|
<skill id="22873" levels="1" name="Blessed Weapon Appearance Stone (C-grade)">
|
|
<!-- AUTO GENERATED SKILL -->
|
|
<set name="icon" val="icon.skill0000" />
|
|
<set name="operateType" val="ACTIVE_INSTANT" />
|
|
<set name="targetType" val="SELF" />
|
|
</skill>
|
|
<skill id="22874" levels="1" name="Blessed Weapon Appearance Stone (D-grade)">
|
|
<!-- AUTO GENERATED SKILL -->
|
|
<set name="icon" val="icon.skill0000" />
|
|
<set name="operateType" val="ACTIVE_INSTANT" />
|
|
<set name="targetType" val="SELF" />
|
|
</skill>
|
|
<skill id="22875" levels="1" name="Blessed Weapon Appearance Stone (R-grade)">
|
|
<!-- AUTO GENERATED SKILL -->
|
|
<set name="icon" val="icon.skill0000" />
|
|
<set name="operateType" val="ACTIVE_INSTANT" />
|
|
<set name="targetType" val="SELF" />
|
|
</skill>
|
|
<skill id="22876" levels="1" name="Blessed Weapon Appearance Stone (S-grade)">
|
|
<!-- AUTO GENERATED SKILL -->
|
|
<set name="icon" val="icon.skill0000" />
|
|
<set name="operateType" val="ACTIVE_INSTANT" />
|
|
<set name="targetType" val="SELF" />
|
|
</skill>
|
|
<skill id="22877" levels="1" name="Blessed Weapon Appearance Stone (A-grade)">
|
|
<!-- AUTO GENERATED SKILL -->
|
|
<set name="icon" val="icon.skill0000" />
|
|
<set name="operateType" val="ACTIVE_INSTANT" />
|
|
<set name="targetType" val="SELF" />
|
|
</skill>
|
|
<skill id="22878" levels="1" name="Blessed Weapon Appearance Stone (B-grade)">
|
|
<!-- AUTO GENERATED SKILL -->
|
|
<set name="icon" val="icon.skill0000" />
|
|
<set name="operateType" val="ACTIVE_INSTANT" />
|
|
<set name="targetType" val="SELF" />
|
|
</skill>
|
|
<skill id="22879" levels="1" name="Blessed Weapon Appearance Stone (C-grade)">
|
|
<!-- AUTO GENERATED SKILL -->
|
|
<set name="icon" val="icon.skill0000" />
|
|
<set name="operateType" val="ACTIVE_INSTANT" />
|
|
<set name="targetType" val="SELF" />
|
|
</skill>
|
|
<skill id="22880" levels="1" name="Blessed Weapon Appearance Stone (D-grade)">
|
|
<!-- AUTO GENERATED SKILL -->
|
|
<set name="icon" val="icon.skill0000" />
|
|
<set name="operateType" val="ACTIVE_INSTANT" />
|
|
<set name="targetType" val="SELF" />
|
|
</skill>
|
|
<skill id="22881" levels="1" name="Blessed Scroll: Modify Armor (R-grade)">
|
|
<!-- AUTO GENERATED SKILL -->
|
|
<set name="icon" val="icon.skill0000" />
|
|
<set name="operateType" val="ACTIVE_INSTANT" />
|
|
<set name="targetType" val="SELF" />
|
|
</skill>
|
|
<skill id="22882" levels="1" name="Blessed Scroll: Modify Armor (S-grade)">
|
|
<!-- AUTO GENERATED SKILL -->
|
|
<set name="icon" val="icon.skill0000" />
|
|
<set name="operateType" val="ACTIVE_INSTANT" />
|
|
<set name="targetType" val="SELF" />
|
|
</skill>
|
|
<skill id="22883" levels="1" name="Blessed Scroll: Modify Armor (A-grade)">
|
|
<!-- AUTO GENERATED SKILL -->
|
|
<set name="icon" val="icon.skill0000" />
|
|
<set name="operateType" val="ACTIVE_INSTANT" />
|
|
<set name="targetType" val="SELF" />
|
|
</skill>
|
|
<skill id="22884" levels="1" name="Blessed Scroll: Modify Armor (B-grade)">
|
|
<!-- AUTO GENERATED SKILL -->
|
|
<set name="icon" val="icon.skill0000" />
|
|
<set name="operateType" val="ACTIVE_INSTANT" />
|
|
<set name="targetType" val="SELF" />
|
|
</skill>
|
|
<skill id="22885" levels="1" name="Blessed Scroll: Modify Armor (C-grade)">
|
|
<!-- AUTO GENERATED SKILL -->
|
|
<set name="icon" val="icon.skill0000" />
|
|
<set name="operateType" val="ACTIVE_INSTANT" />
|
|
<set name="targetType" val="SELF" />
|
|
</skill>
|
|
<skill id="22886" levels="1" name="Blessed Scroll: Modify Armor (D-grade)">
|
|
<!-- AUTO GENERATED SKILL -->
|
|
<set name="icon" val="icon.skill0000" />
|
|
<set name="operateType" val="ACTIVE_INSTANT" />
|
|
<set name="targetType" val="SELF" />
|
|
</skill>
|
|
<skill id="22887" levels="1" name="Blessed Scroll: Modify Armor (R-grade)">
|
|
<!-- AUTO GENERATED SKILL -->
|
|
<set name="icon" val="icon.skill0000" />
|
|
<set name="operateType" val="ACTIVE_INSTANT" />
|
|
<set name="targetType" val="SELF" />
|
|
</skill>
|
|
<skill id="22888" levels="1" name="Blessed Scroll: Modify Armor (S-grade)">
|
|
<!-- AUTO GENERATED SKILL -->
|
|
<set name="icon" val="icon.skill0000" />
|
|
<set name="operateType" val="ACTIVE_INSTANT" />
|
|
<set name="targetType" val="SELF" />
|
|
</skill>
|
|
<skill id="22889" levels="1" name="Blessed Scroll: Modify Armor (A-grade)">
|
|
<!-- AUTO GENERATED SKILL -->
|
|
<set name="icon" val="icon.skill0000" />
|
|
<set name="operateType" val="ACTIVE_INSTANT" />
|
|
<set name="targetType" val="SELF" />
|
|
</skill>
|
|
<skill id="22890" levels="1" name="Blessed Scroll: Modify Armor (B-grade)">
|
|
<!-- AUTO GENERATED SKILL -->
|
|
<set name="icon" val="icon.skill0000" />
|
|
<set name="operateType" val="ACTIVE_INSTANT" />
|
|
<set name="targetType" val="SELF" />
|
|
</skill>
|
|
<skill id="22891" levels="1" name="Blessed Scroll: Modify Armor (C-grade)">
|
|
<!-- AUTO GENERATED SKILL -->
|
|
<set name="icon" val="icon.skill0000" />
|
|
<set name="operateType" val="ACTIVE_INSTANT" />
|
|
<set name="targetType" val="SELF" />
|
|
</skill>
|
|
<skill id="22892" levels="1" name="Blessed Scroll: Modify Armor (D-grade)">
|
|
<!-- AUTO GENERATED SKILL -->
|
|
<set name="icon" val="icon.skill0000" />
|
|
<set name="operateType" val="ACTIVE_INSTANT" />
|
|
<set name="targetType" val="SELF" />
|
|
</skill>
|
|
<skill id="22893" levels="1" name="Blessed Scroll: Modify Armor (R-grade)">
|
|
<!-- AUTO GENERATED SKILL -->
|
|
<set name="icon" val="icon.skill0000" />
|
|
<set name="operateType" val="ACTIVE_INSTANT" />
|
|
<set name="targetType" val="SELF" />
|
|
</skill>
|
|
<skill id="22894" levels="1" name="Blessed Scroll: Modify Armor (S-grade)">
|
|
<!-- AUTO GENERATED SKILL -->
|
|
<set name="icon" val="icon.skill0000" />
|
|
<set name="operateType" val="ACTIVE_INSTANT" />
|
|
<set name="targetType" val="SELF" />
|
|
</skill>
|
|
<skill id="22895" levels="1" name="Blessed Scroll: Modify Armor (A-grade)">
|
|
<!-- AUTO GENERATED SKILL -->
|
|
<set name="icon" val="icon.skill0000" />
|
|
<set name="operateType" val="ACTIVE_INSTANT" />
|
|
<set name="targetType" val="SELF" />
|
|
</skill>
|
|
<skill id="22896" levels="1" name="Blessed Scroll: Modify Armor (B-grade)">
|
|
<!-- AUTO GENERATED SKILL -->
|
|
<set name="icon" val="icon.skill0000" />
|
|
<set name="operateType" val="ACTIVE_INSTANT" />
|
|
<set name="targetType" val="SELF" />
|
|
</skill>
|
|
<skill id="22897" levels="1" name="Blessed Scroll: Modify Armor (C-grade)">
|
|
<!-- AUTO GENERATED SKILL -->
|
|
<set name="icon" val="icon.skill0000" />
|
|
<set name="operateType" val="ACTIVE_INSTANT" />
|
|
<set name="targetType" val="SELF" />
|
|
</skill>
|
|
<skill id="22898" levels="1" name="Blessed Scroll: Modify Armor (D-grade)">
|
|
<!-- AUTO GENERATED SKILL -->
|
|
<set name="icon" val="icon.skill0000" />
|
|
<set name="operateType" val="ACTIVE_INSTANT" />
|
|
<set name="targetType" val="SELF" />
|
|
</skill>
|
|
<skill id="22899" levels="1" name="Legendary Blacksmith's Blessing (Event)">
|
|
<!-- AUTO GENERATED SKILL -->
|
|
<!-- Blessed by the Legendary Blacksmith, all items have a 100% crafting (workshop) success rate. -->
|
|
<set name="icon" val="BranchSys3.icon1.s_g_ev_recipe_success_rate" />
|
|
<set name="operateType" val="ACTIVE_INSTANT" />
|
|
<set name="targetType" val="SELF" />
|
|
</skill>
|
|
</list> |