Files
l2j_mobius/trunk/dist/game/data/stats/skills/22600-22699.xml
2015-02-08 01:38:33 +00:00

667 lines
28 KiB
XML

<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
<skill id="22600" levels="1" name="Ancient Kartia's Labyrinth Origins">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="hitTime" val="100" />
<set name="reuseDelay" val="86400000" />
</skill>
<skill id="22601" levels="1" name="Ancient Kartia's Labyrinth Origins">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="hitTime" val="100" />
<set name="reuseDelay" val="86400000" />
</skill>
<skill id="22602" levels="1" name="Scroll: Decrease Vitality">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="hitTime" val="200" />
<set name="reuseDelay" val="5000" />
</skill>
<skill id="22603" levels="2" name="Expand Inventory Lv. 1">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="hitTime" val="1500" />
</skill>
<skill id="22604" levels="2" name="Expand Warehouse Lv. 1">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="hitTime" val="1500" />
</skill>
<skill id="22605" levels="1" name="Scroll: Enchant Power Shirt">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
</skill>
<skill id="22606" levels="1" name="Blessed Scroll: Enchant Power Shirt">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
</skill>
<skill id="22607" levels="1" name="Extra Pass">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
</skill>
<skill id="22608" levels="1" name="Extra Pass">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
</skill>
<skill id="22609" levels="1" name="Extra Pass">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
</skill>
<skill id="22610" levels="1" name="Extra Pass">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
</skill>
<skill id="22611" levels="1" name="Extra Pass">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
</skill>
<skill id="22612" levels="1" name="Extra Pass">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
</skill>
<skill id="22613" levels="1" name="Flower Shower">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.item_normal16" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
</skill>
<skill id="22614" levels="1" name="XP Rune III (Lv. 1-99) 50%">
<!-- AUTO GENERATED SKILL -->
<!-- Obtained XP + 50%. -->
<set name="icon" val="br_cashtex.skill.br_cash_rune_of_exp_buff_5" />
<set name="operateType" val="PASSIVE" />
<set name="targetType" val="SELF" />
<set name="isDebuff" val="false" />
</skill>
<skill id="22615" levels="1" name="Honeymoon Ticket - Joy of Vitality">
<!-- AUTO GENERATED SKILL -->
<!-- Maintains Vitality Lv.. -->
<set name="icon" val="BranchSys2.Icon.br_weddin_ticket_i00" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="hitTime" val="100" />
<set name="reuseDelay" val="2000" />
</skill>
<skill id="22616" levels="1" name="Summon Big Wedding Cake">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
</skill>
<skill id="22617" levels="1" name="Vitality Maintaining Potion">
<!-- AUTO GENERATED SKILL -->
<!-- Maintains Vitality for 60 min. -->
<set name="icon" val="BranchSys2.icon.br_essence_rose_i00" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="reuseDelay" val="3600000" />
</skill>
<skill id="22618" levels="1" name="STR Dye Pack (R-grade)">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
</skill>
<skill id="22619" levels="1" name="DEX Dye Pack (R-grade)">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
</skill>
<skill id="22620" levels="1" name="CON Dye Pack (R-grade)">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
</skill>
<skill id="22621" levels="1" name="INT Dye Pack (R-grade)">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
</skill>
<skill id="22622" levels="1" name="WIT Dye Pack (R-grade)">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
</skill>
<skill id="22623" levels="1" name="MEN Dye Pack (R-grade)">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
</skill>
<skill id="22624" levels="1" name="Hair Accessory Restoration Stone">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
</skill>
<skill id="22625" levels="1" name="Easter Egg">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
</skill>
<skill id="22626" levels="1" name="Extra Pass">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
</skill>
<skill id="22627" levels="1" name="Exorcist's Gift">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.etc_grave_goods_i00" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
</skill>
<skill id="22628" levels="1" name="Einhasad's Gift">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.event_july_seven_park_i00" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
</skill>
<skill id="22629" levels="1" name="Shilen's Gift">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.event_big_july_seven_park_i00" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
</skill>
<skill id="22630" levels="1" name="Ghost Potion">
<!-- AUTO GENERATED SKILL -->
<!-- For 2 hr., P. Atk. + 20%, M. Atk. + 85%, and Speed + 20. -->
<set name="icon" val="icon.etc_int_symbol_i01" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="reuseDelay" val="3600000" />
</skill>
<skill id="22631" levels="2" name="Sweet Summer Slushie">
<!-- AUTO GENERATED SKILL -->
<!-- Change into the Beach Swimsuit. For 1 hr., Atk./Casting Spd. + 5%, Speed + 5, and Max HP/MP + 5%. Cooldown is 1 hr. -->
<set name="icon" val="BranchSys3.icon1.g_ev_sweet_icewater" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="reuseDelay" val="3600000" />
</skill>
<skill id="22632" levels="1" name="Beach Swimsuit Appearance Stone">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
</skill>
<skill id="22633" levels="1" name="Herina's Gift Box">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
</skill>
<skill id="22634" levels="1" name="Soul Avatar's Large Placid">
<!-- AUTO GENERATED SKILL -->
<!-- Replenishes 100000 Soul Avatar Energy. -->
<set name="icon" val="icon.skill0788" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
</skill>
<skill id="22635" levels="1" name="Ninja Top Appearance Stone">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
</skill>
<skill id="22636" levels="1" name="Ninja Pants Appearance Stone">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
</skill>
<skill id="22637" levels="1" name="Ninja Gloves Appearance Stone">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
</skill>
<skill id="22638" levels="1" name="Ninja Shoes Appearance Stone">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
</skill>
<skill id="22639" levels="1" name="Traditional Taiwanese Top Appearance Stone">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
</skill>
<skill id="22640" levels="1" name="Traditional Taiwanese Pants Appearance Stone">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
</skill>
<skill id="22641" levels="1" name="Traditional Taiwanese Gloves Appearance Stone">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
</skill>
<skill id="22642" levels="1" name="Traditional Taiwanese Shoes Appearance Stone">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
</skill>
<skill id="22643" levels="1" name="Ninja Hair Accessory Appearance Stone">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
</skill>
<skill id="22644" levels="1" name="Traditional Taiwanese Hair Accessory Appearance Stone">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
</skill>
<skill id="22645" levels="1" name="Alien Mask">
<!-- AUTO GENERATED SKILL -->
<!-- CON + 1, MEN + 1, and INT + 1. -->
<set name="icon" val="icon.etc_ev_draco_hair_acc" />
<set name="operateType" val="PASSIVE" />
<set name="targetType" val="SELF" />
</skill>
<skill id="22646" levels="1" name="Super Strong Giant's Mask">
<!-- AUTO GENERATED SKILL -->
<!-- STR + 1, CON + 1, and DEX + 1. -->
<set name="icon" val="icon.etc_ev_draco_hair_acc" />
<set name="operateType" val="PASSIVE" />
<set name="targetType" val="SELF" />
</skill>
<skill id="22647" levels="1" name="Shriek Mask">
<!-- AUTO GENERATED SKILL -->
<!-- CON + 1, DEX + 1, and WIT + 1. -->
<set name="icon" val="icon.etc_ev_draco_hair_acc" />
<set name="operateType" val="PASSIVE" />
<set name="targetType" val="SELF" />
</skill>
<skill id="22648" levels="1" name="Red Devil Mask">
<!-- AUTO GENERATED SKILL -->
<!-- INT + 1, MEN + 1, and WIT + 1. -->
<set name="icon" val="icon.etc_ev_draco_hair_acc" />
<set name="operateType" val="PASSIVE" />
<set name="targetType" val="SELF" />
</skill>
<skill id="22649" levels="1" name="Mummy Mask">
<!-- AUTO GENERATED SKILL -->
<!-- STR + 1, DEX + 1, and WIT + 1. -->
<set name="icon" val="icon.etc_ev_draco_hair_acc" />
<set name="operateType" val="PASSIVE" />
<set name="targetType" val="SELF" />
</skill>
<skill id="22650" levels="1" name="Transformation Scroll: Zombie">
<!-- AUTO GENERATED SKILL -->
<!-- Transformed into a Festering Zombie. -->
<set name="icon" val="icon.skilltransform3" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
</skill>
<skill id="22651" levels="1" name="Playful Hair Accessory Pack">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="hitTime" val="2000" />
<set name="coolTime" val="200" />
<set name="reuseDelay" val="3000" />
</skill>
<skill id="22652" levels="1" name="Drake Maul Appearance Stone">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
</skill>
<skill id="22653" levels="1" name="Freya's Staff Appearance Stone">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
</skill>
<skill id="22654" levels="1" name="Spezion's Claw Appearance Stone">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
</skill>
<skill id="22655" levels="1" name="Maliss Stormer Appearance Stone">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
</skill>
<skill id="22656" levels="1" name="Steregos' Dagger Appearance Stone">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
</skill>
<skill id="22657" levels="1" name="Ron's Dual Blunt Appearance Stone">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
</skill>
<skill id="22658" levels="1" name="Darion's Hellblade Appearance Stone">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
</skill>
<skill id="22659" levels="1" name="Doll Blader's Butcher Blades Appearance Stone">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
</skill>
<skill id="22660" levels="1" name="Tiat's Claw of Destruction Appearance Stone">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
</skill>
<skill id="22661" levels="1" name="Aenkinel's Blades of Delusion Appearance Stone">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
</skill>
<skill id="22662" levels="1" name="Yehan Klanikus' Blood Brother Appearance Stone">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
</skill>
<skill id="22663" levels="1" name="Mardil's Fan Appearance Stone">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
</skill>
<skill id="22664" levels="1" name="Monster Weapon Appearance Stone Pack A">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="hitTime" val="2000" />
<set name="coolTime" val="200" />
<set name="reuseDelay" val="3000" />
</skill>
<skill id="22665" levels="1" name="Monster Weapon Appearance Stone Pack B">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="hitTime" val="2000" />
<set name="coolTime" val="200" />
<set name="reuseDelay" val="3000" />
</skill>
<skill id="22666" levels="1" name="Soul Avatar's Giant Placid">
<!-- AUTO GENERATED SKILL -->
<!-- Replenishes 200000 (full) Soul Avatar Energy. -->
<set name="icon" val="icon.skill0788" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
</skill>
<skill id="22667" levels="1" name="Apple Spritzer">
<!-- AUTO GENERATED SKILL -->
<!-- Maintains Vitality for 30 min. -->
<set name="icon" val="BranchSys3.icon1.g_apfelschorle_germany" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="reuseDelay" val="3600000" />
<set name="isDebuff" val="false" />
</skill>
<skill id="22668" levels="1" name="Roasted Sausage">
<!-- AUTO GENERATED SKILL -->
<!-- For 30 min., Vitality is replenished with XP gain through hunting. -->
<set name="icon" val="BranchSys3.icon1.g_bratwurst_germany" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="reuseDelay" val="3600000" />
</skill>
<skill id="22669" levels="1" name="Pretzel">
<!-- AUTO GENERATED SKILL -->
<!-- For 1 hr., obtained XP + 50%. -->
<set name="icon" val="BranchSys3.icon1.g_brezel_germany" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
</skill>
<skill id="22670" levels="1" name="Snack Mix">
<!-- AUTO GENERATED SKILL -->
<!-- Instantly recovers 500 HP and 200 MP. -->
<set name="icon" val="BranchSys3.icon1.g_studentenfutter_germany" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="reuseDelay" val="60000" />
</skill>
<skill id="22671" levels="1" name="Alluring Swimsuit Appearance Stone">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
</skill>
<skill id="22672" levels="1" name="Seductive Swimsuit Appearance Stone">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
</skill>
<skill id="22673" levels="1" name="Mourning for Pirate Captain Uthanka">
<!-- AUTO GENERATED SKILL -->
<!-- Mourning for Pirate Captain Uthanka. -->
<set name="icon" val="BranchSys3.lcon.s_g_ring_of_uthanka" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
</skill>
<skill id="22674" levels="1" name="Blessed Scroll: Enchant Elemental Shirt">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
</skill>
<skill id="22675" levels="1" name="Blessed Scroll: Enchant Elemental Shirt Pack">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
</skill>
<skill id="22676" levels="1" name="Weapon Pack">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.etc_pi_gift_box_i04" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="reuseDelay" val="2000" />
</skill>
<skill id="22677" levels="1" name="Weapon Pack">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.etc_pi_gift_box_i04" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="reuseDelay" val="2000" />
</skill>
<skill id="22678" levels="1" name="Weapon Pack">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.etc_pi_gift_box_i04" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="reuseDelay" val="2000" />
</skill>
<skill id="22679" levels="1" name="Weapon Pack">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.etc_pi_gift_box_i04" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="reuseDelay" val="2000" />
</skill>
<skill id="22680" levels="1" name="Weapon Pack">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.etc_pi_gift_box_i04" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="reuseDelay" val="2000" />
</skill>
<skill id="22681" levels="1" name="Armor Pack">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.etc_pi_gift_box_i04" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="reuseDelay" val="2000" />
</skill>
<skill id="22682" levels="1" name="Armor Pack">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.etc_pi_gift_box_i04" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="reuseDelay" val="2000" />
</skill>
<skill id="22683" levels="1" name="Armor Pack">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.etc_pi_gift_box_i04" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="reuseDelay" val="2000" />
</skill>
<skill id="22684" levels="1" name="Armor Pack">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.etc_pi_gift_box_i04" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="reuseDelay" val="2000" />
</skill>
<skill id="22685" levels="1" name="Armor Pack">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.etc_pi_gift_box_i04" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="reuseDelay" val="2000" />
</skill>
<skill id="22686" levels="1" name="Blessed Scroll: Enchant Elemental Shirt Pack">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
</skill>
<skill id="22687" levels="1" name="Blessed Scroll: Enchant Elemental Shirt Pack">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
</skill>
<skill id="22688" levels="1" name="Blessed Scroll: Enchant Elemental Shirt Pack">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
</skill>
<skill id="22689" levels="1" name="Raid's Blessing">
<!-- AUTO GENERATED SKILL -->
<!-- For 1 hr., obtained XP/SP + 10%. -->
<set name="icon" val="BranchSys2.icon.br_vitality_day_i00" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="castRange" val="1500" />
<set name="hitTime" val="700" />
<set name="coolTime" val="300" />
</skill>
<skill id="22690" levels="1" name="Elven Radler">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
</skill>
<skill id="22691" levels="1" name="Dion Pilsner">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
</skill>
<skill id="22692" levels="1" name="Dwarven Royal Blue Cocktail">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
</skill>
<skill id="22693" levels="1" name="Aden White Beer">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
</skill>
<skill id="22694" levels="1" name="Gran Kain's Delight">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
</skill>
<skill id="22695" levels="1" name="Harp's Sealed Rune of Power">
<!-- AUTO GENERATED SKILL -->
<!-- STR + 7 permanently, and has a 5% chance of Stunning all enemies within 400 grids for 3 sec. during a standard attack. -->
<set name="icon" val="br_cashtex.skill.br_cash_rune_of_exp_buff_1" />
<set name="operateType" val="PASSIVE" />
<set name="targetType" val="SELF" />
</skill>
<skill id="22696" levels="1" name="Harp's Sealed Rune of Magic">
<!-- AUTO GENERATED SKILL -->
<!-- INT + 7 permanently, and has a 10% chance of decreasing M. Def. of all enemies within 400 grids by 20% for 10 sec. during a magical attack. -->
<set name="icon" val="br_cashtex.skill.br_cash_rune_of_exp_buff_1" />
<set name="operateType" val="PASSIVE" />
<set name="targetType" val="SELF" />
</skill>
<skill id="22697" levels="1" name="Flynt's Sealed Rune of Will">
<!-- AUTO GENERATED SKILL -->
<!-- CON + 7 permanently, and has a 5% chance of becoming invincible for 5 sec. when attacked. -->
<set name="icon" val="br_cashtex.skill.br_cash_rune_of_exp_buff_1" />
<set name="operateType" val="PASSIVE" />
<set name="targetType" val="SELF" />
</skill>
<skill id="22698" levels="1" name="Flynt's Sealed Rune of Destruction">
<!-- AUTO GENERATED SKILL -->
<!-- STR + 7 permanently, and has a 5% chance of inflicting 20% additional damage during a skill attack. -->
<set name="icon" val="br_cashtex.skill.br_cash_rune_of_exp_buff_1" />
<set name="operateType" val="PASSIVE" />
<set name="targetType" val="SELF" />
</skill>
<skill id="22699" levels="1" name="Dr. Destroy's Sealed Rune of Skill">
<!-- AUTO GENERATED SKILL -->
<!-- DEX + 7 permanently, and has a 5% chance of increasing Critical Damage and Critical Rate by 30% for 10 sec. -->
<set name="icon" val="br_cashtex.skill.br_cash_rune_of_exp_buff_1" />
<set name="operateType" val="PASSIVE" />
<set name="targetType" val="SELF" />
</skill>
</list>