Files
l2j_mobius/trunk/dist/game/data/stats/skills/17000-17099.xml
2015-02-08 01:38:33 +00:00

724 lines
32 KiB
XML

<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
<skill id="17000" levels="1" name="Scroll: 10,000,000 SP">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="hitTime" val="200" />
<set name="reuseDelay" val="3000" />
</skill>
<skill id="17001" levels="1" name="Blessed Weapon Appearance Stone (R-grade) (30-day)">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
</skill>
<skill id="17002" levels="1" name="Blessed Weapon Appearance Stone (S-grade) (30-day)">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
</skill>
<skill id="17003" levels="1" name="Blessed Weapon Appearance Stone (A-grade) (30-day)">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
</skill>
<skill id="17004" levels="1" name="Blessed Weapon Appearance Stone (B-grade) (30-day)">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
</skill>
<skill id="17005" levels="1" name="Blessed Weapon Appearance Stone (C-grade) (30-day)">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
</skill>
<skill id="17006" levels="1" name="Blessed Weapon Appearance Stone (D-grade) (30-day)">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
</skill>
<skill id="17007" levels="1" name="Blessed Armor Appearance Stone (R-grade) (30-day)">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
</skill>
<skill id="17008" levels="1" name="Blessed Armor Appearance Stone (S-grade) (30-day)">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
</skill>
<skill id="17009" levels="1" name="Blessed Armor Appearance Stone (A-grade) (30-day)">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
</skill>
<skill id="17010" levels="1" name="Blessed Armor Appearance Stone (B-grade) (30-day)">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
</skill>
<skill id="17011" levels="1" name="Blessed Armor Appearance Stone (C-grade) (30-day)">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
</skill>
<skill id="17012" levels="1" name="Blessed Armor Appearance Stone (D-grade) (30-day)">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
</skill>
<skill id="17013" levels="1" name="Emerald Weapon Appearance Stone: Sword (15-day)">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
</skill>
<skill id="17014" levels="1" name="Emerald Weapon Appearance Stone: Dagger (15-day)">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
</skill>
<skill id="17015" levels="1" name="Emerald Weapon Appearance Stone: Two-handed Sword (15-day)">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
</skill>
<skill id="17016" levels="1" name="Emerald Weapon Appearance Stone: Fist Weapon (15-day)">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
</skill>
<skill id="17017" levels="1" name="Emerald Weapon Appearance Stone: Spear (15-day)">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
</skill>
<skill id="17018" levels="1" name="Emerald Weapon Appearance Stone: Bow (15-day)">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
</skill>
<skill id="17019" levels="1" name="Emerald Weapon Appearance Stone: Crossbow (15-day)">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
</skill>
<skill id="17020" levels="1" name="Emerald Weapon Appearance Stone: One-handed Blunt (15-day)">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
</skill>
<skill id="17021" levels="1" name="Emerald Weapon Appearance Stone: Two-handed Blunt (15-day)">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
</skill>
<skill id="17022" levels="1" name="Emerald Weapon Appearance Stone: One-handed Magic Blunt (15-day)">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
</skill>
<skill id="17023" levels="1" name="Emerald Weapon Appearance Stone: Two-handed Magic Blunt (15-day)">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
</skill>
<skill id="17024" levels="1" name="Emerald Weapon Appearance Stone: Dualsword (15-day)">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
</skill>
<skill id="17025" levels="1" name="Emerald Weapon Appearance Stone: Dual Dagger (15-day)">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
</skill>
<skill id="17026" levels="1" name="Emerald Weapon Appearance Stone: Dual Blunt (15-day)">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
</skill>
<skill id="17027" levels="1" name="Emerald Weapon Appearance Stone: Shield (15-day)">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
</skill>
<skill id="17028" levels="1" name="Emerald Weapon Appearance Stone: Sigil (15-day)">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
</skill>
<skill id="17029" levels="1" name="Emerald Weapon Appearance Stone: Sword">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
</skill>
<skill id="17030" levels="1" name="Emerald Weapon Appearance Stone: Dagger">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
</skill>
<skill id="17031" levels="1" name="Emerald Weapon Appearance Stone: Two-handed Sword">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
</skill>
<skill id="17032" levels="1" name="Emerald Weapon Appearance Stone: Fist Weapon">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
</skill>
<skill id="17033" levels="1" name="Emerald Weapon Appearance Stone: Spear">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
</skill>
<skill id="17034" levels="1" name="Emerald Weapon Appearance Stone: Bow">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
</skill>
<skill id="17035" levels="1" name="Emerald Weapon Appearance Stone: Crossbow">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
</skill>
<skill id="17036" levels="1" name="Emerald Weapon Appearance Stone: One-handed Blunt">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
</skill>
<skill id="17037" levels="1" name="Emerald Weapon Appearance Stone: Two-handed Blunt">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
</skill>
<skill id="17038" levels="1" name="Emerald Weapon Appearance Stone: One-handed Magic Blunt">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
</skill>
<skill id="17039" levels="1" name="Emerald Weapon Appearance Stone: Two-handed Magic Blunt">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
</skill>
<skill id="17040" levels="1" name="Emerald Weapon Appearance Stone: Dualsword">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
</skill>
<skill id="17041" levels="1" name="Emerald Weapon Appearance Stone: Dual Dagger">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
</skill>
<skill id="17042" levels="1" name="Emerald Weapon Appearance Stone: Dual Blunt">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
</skill>
<skill id="17043" levels="1" name="Emerald Weapon Appearance Stone: Shield">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
</skill>
<skill id="17044" levels="1" name="Emerald Weapon Appearance Stone: Sigil">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
</skill>
<skill id="17045" levels="1" name="Black Anvil Guild's Dimensional Chest">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
</skill>
<skill id="17046" levels="1" name="Dimensional Castle Lord's Support Box">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
</skill>
<skill id="17047" levels="1" name="Remove Trick">
<!-- AUTO GENERATED SKILL -->
<!-- Exposes hiding monsters. -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="hitTime" val="1000" />
<set name="reuseDelay" val="5000" />
</skill>
<skill id="17048" levels="1" name="Premium Buff">
<!-- AUTO GENERATED SKILL -->
<!-- Premium Buff for paid users. XP/SP + 200% while hunting. -->
<set name="icon" val="icon.etc_blessed_kalie_i00" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="isMagic" val="3" />
</skill>
<skill id="17049" levels="1" name="Scroll of Escape: Gainak">
<!-- AUTO GENERATED SKILL -->
<!-- Return to Gainak. -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="hitTime" val="1500" />
</skill>
<skill id="17050" levels="1" name="Scroll of Escape: Raider's Crossroads">
<!-- AUTO GENERATED SKILL -->
<!-- Return to Raider's Crossroads -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="hitTime" val="1500" />
</skill>
<skill id="17051" levels="1" name="Scroll of Escape: Land of Chaos">
<!-- AUTO GENERATED SKILL -->
<!-- Return to Land of Chaos -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="hitTime" val="1500" />
</skill>
<skill id="17052" levels="1" name="Elmore's Support Box">
<!-- AUTO GENERATED SKILL -->
<!-- Double-click to obtain either: 1 of the 4 Giant's Codices (Oblivion, Discipline, Mastery, Standard), or an Enchant Scroll (R-grade) for a weapon or armor. -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
</skill>
<skill id="17053" levels="1" name="Elmore's Mysterious Box">
<!-- AUTO GENERATED SKILL -->
<!-- Double-click to obtain either: a weapon upgrade ingredient (Lv. 4), armor upgrade ingredient (Lv. 4), Eternal Ingredient Pouch, or Eternal Recipe Pouch. -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
</skill>
<skill id="17054" levels="1" name="Elmore's Noble Box">
<!-- AUTO GENERATED SKILL -->
<!-- Double-click to obtain either: a weapon upgrade ingredient (Lv. 4), armor upgrade ingredient (Lv. 4), Eternal Ingredient Pouch, or Eternal Recipe Pouch. Has a higher chance of obtaining more and better items than through the Elmore's Mysterious Box. -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
</skill>
<skill id="17055" levels="1" name="Eternal Recipe Pouch">
<!-- AUTO GENERATED SKILL -->
<!-- Double-click to obtain 1 of 17 Eternal recipes, including those for: Breastplate (60%), Helmet (60%), Gaiters (60%), Gauntlets (60%), Boots (60%), Shield, (60%), etc. -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
</skill>
<skill id="17056" levels="1" name="Eternal Ingredient Pouch">
<!-- AUTO GENERATED SKILL -->
<!-- Double-click to obtain 1 of 17 main Eternal ingredients, including those for: Breastplate, Helmet, Gaiters, Gauntlets, Boots, Shield, etc. -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
</skill>
<skill id="17057" levels="1" name="Energy of Dimensions">
<!-- AUTO GENERATED SKILL -->
<!-- Blessing given by the dimensional wizard to commemorate the victory in the dimensional space. For 1hour, increases Atk. Spd. and Casting Spd. + 10%, Speed + 10, and HP, MP, and CP + 10%. -->
<set name="icon" val="icon.tersi_specter_seed" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="reuseDelay" val="3600000" />
<set name="isMagic" val="4" />
</skill>
<skill id="17058" levels="1" name="Dimensional Blessing (Event)">
<!-- AUTO GENERATED SKILL -->
<!-- Blessing bestowed by the Dimensional Wizard for your victory in the Dimensional Space. For 4 hr., obtained XP + 100%. -->
<set name="icon" val="icon.skill14216" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="castRange" val="1200" />
<set name="isMagic" val="4" />
</skill>
<skill id="17059" levels="1" name="Talisman - Escape: Town of Gludio">
<!-- AUTO GENERATED SKILL -->
<!-- Return to the Town of Gludio. -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="hitTime" val="20000" />
<set name="reuseDelay" val="14400000" />
</skill>
<skill id="17060" levels="1" name="Talisman - Escape: Town of Dion">
<!-- AUTO GENERATED SKILL -->
<!-- Return to the Town of Dion. -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="hitTime" val="20000" />
<set name="reuseDelay" val="14400000" />
</skill>
<skill id="17061" levels="1" name="Talisman - Escape: Town of Giran">
<!-- AUTO GENERATED SKILL -->
<!-- Return to the Town of Giran. -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="hitTime" val="20000" />
<set name="reuseDelay" val="14400000" />
</skill>
<skill id="17062" levels="1" name="Talisman - Escape: Heine">
<!-- AUTO GENERATED SKILL -->
<!-- Return to Heine. -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="hitTime" val="20000" />
<set name="reuseDelay" val="14400000" />
</skill>
<skill id="17063" levels="1" name="Talisman - Escape: Town of Oren">
<!-- AUTO GENERATED SKILL -->
<!-- Return to the Town of Oren. -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="hitTime" val="20000" />
<set name="reuseDelay" val="14400000" />
</skill>
<skill id="17064" levels="1" name="Talisman - Escape: Town of Aden">
<!-- AUTO GENERATED SKILL -->
<!-- Return to the Town of Aden. -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="hitTime" val="20000" />
<set name="reuseDelay" val="14400000" />
</skill>
<skill id="17065" levels="1" name="Talisman - Escape: Town of Goddard">
<!-- AUTO GENERATED SKILL -->
<!-- Return to the Town of Goddard. -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="hitTime" val="20000" />
<set name="reuseDelay" val="14400000" />
</skill>
<skill id="17066" levels="1" name="Talisman - Escape: Town of Rune">
<!-- AUTO GENERATED SKILL -->
<!-- Return to the Town of Rune. -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="hitTime" val="20000" />
<set name="reuseDelay" val="14400000" />
</skill>
<skill id="17067" levels="1" name="Talisman - Escape: Town of Schuttgart">
<!-- AUTO GENERATED SKILL -->
<!-- Return to the Town of Schuttgart. -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="hitTime" val="20000" />
<set name="reuseDelay" val="14400000" />
</skill>
<skill id="17068" levels="1" name="Talisman - Escape: Talking Island Village">
<!-- AUTO GENERATED SKILL -->
<!-- Return to Talking Island Village. -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="hitTime" val="20000" />
<set name="reuseDelay" val="14400000" />
</skill>
<skill id="17069" levels="1" name="Talisman - Escape: Elven Village">
<!-- AUTO GENERATED SKILL -->
<!-- Return to the Elven Village. -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="hitTime" val="20000" />
<set name="reuseDelay" val="14400000" />
</skill>
<skill id="17070" levels="1" name="Talisman - Escape: Dark Elf Village">
<!-- AUTO GENERATED SKILL -->
<!-- Return to the Dark Elf Village. -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="hitTime" val="20000" />
<set name="reuseDelay" val="14400000" />
</skill>
<skill id="17071" levels="1" name="Talisman - Escape: Orc Village">
<!-- AUTO GENERATED SKILL -->
<!-- Return to the Orc Village. -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="hitTime" val="20000" />
<set name="reuseDelay" val="14400000" />
</skill>
<skill id="17072" levels="1" name="Talisman - Escape: Dwarven Village">
<!-- AUTO GENERATED SKILL -->
<!-- Return to the Dwarven Village. -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="hitTime" val="20000" />
<set name="reuseDelay" val="14400000" />
</skill>
<skill id="17073" levels="1" name="Talisman - Escape: Floran Village">
<!-- AUTO GENERATED SKILL -->
<!-- Return to Floran Village. -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="hitTime" val="20000" />
<set name="reuseDelay" val="14400000" />
</skill>
<skill id="17074" levels="1" name="Talisman - Escape: Hardin's Academy">
<!-- AUTO GENERATED SKILL -->
<!-- Return to Hardin's Academy. -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="hitTime" val="20000" />
<set name="reuseDelay" val="14400000" />
</skill>
<skill id="17075" levels="1" name="Talisman - Escape: Ivory Tower">
<!-- AUTO GENERATED SKILL -->
<!-- Return to Ivory Tower. -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="hitTime" val="20000" />
<set name="reuseDelay" val="14400000" />
</skill>
<skill id="17076" levels="1" name="Talisman - Escape: Hunters' Village">
<!-- AUTO GENERATED SKILL -->
<!-- Return to the Hunter's Village. -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="hitTime" val="20000" />
<set name="reuseDelay" val="14400000" />
</skill>
<skill id="17077" levels="1" name="Talisman - Escape: Ketra Orc Village">
<!-- AUTO GENERATED SKILL -->
<!-- Return to the Ketra Orc Village. -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="hitTime" val="20000" />
<set name="reuseDelay" val="14400000" />
</skill>
<skill id="17078" levels="1" name="Talisman - Escape: Varka Silenos Village">
<!-- AUTO GENERATED SKILL -->
<!-- Return to Varka Silenos Village. -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="hitTime" val="20000" />
<set name="reuseDelay" val="14400000" />
</skill>
<skill id="17079" levels="1" name="Talisman - Escape: Kamael Village">
<!-- AUTO GENERATED SKILL -->
<!-- Return to the Kamael Village. -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="hitTime" val="20000" />
<set name="reuseDelay" val="14400000" />
</skill>
<skill id="17080" levels="1" name="Hair Accessory Restoration Stone">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
</skill>
<skill id="17081" levels="1" name="Summon Lyn Draco">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="hitTime" val="1500" />
</skill>
<skill id="17082" levels="1" name="Mentor's Prevailing Sonata">
<!-- AUTO GENERATED SKILL -->
<!-- Mentor's assistance. Atk. Spd. + 10%, Casting Spd. + 20%, Max HP + 20%, and MP Recovery Bonus + 10%. M. Skill MP Consumption - 5%, and decreases chance of cancellation while casting. Applied only when mentor is logged in. Lasts 5 min. after mentor logs out. -->
<set name="icon" val="icon.skill11529" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="isMagic" val="1" />
</skill>
<skill id="17083" levels="1" name="Mentor's Daring Sonata">
<!-- AUTO GENERATED SKILL -->
<!-- Mentor's assistance. P. Atk. + 5%, M. Atk. + 10%, and Atk./Casting Spd. + 5%. P. Def./M. Def. - 4%, and P. Evasion - 4. Has a chance of 5% Vampiric Rage effect, and reflects 10% of received damage back to enemy. Applied only when mentor is logged in. Lasts 5 min. after mentor logs out. -->
<set name="icon" val="icon.skill11530" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="isMagic" val="1" />
</skill>
<skill id="17084" levels="1" name="Mentor's Refreshing Sonata">
<!-- AUTO GENERATED SKILL -->
<!-- Mentor's assistance. HP Recovery Bonus + 10%, P. Accuracy + 2, P. Evasion + 2, and Speed + 10. Skill MP Consumption - 10%, and Skill Cooldown - 5%. Applied only when mentor is logged in. Lasts 5 min. after mentor logs out. -->
<set name="icon" val="icon.skill11532" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="isMagic" val="1" />
</skill>
<skill id="17085" levels="1" name="Kisung's Power Up">
<!-- AUTO GENERATED SKILL -->
<!-- For 30 min., obtained XP + 10%, Max HP/MP/CP + 30%, P. Def./M. Def. + 30%, Speed + 20, P. Atk. + 10%, and M. Atk. + 20%. Skill MP Consumption - 15%. Cannot use with the Art of Seduction buff. -->
<set name="icon" val="icon.etc_star_scroll_baekisung" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="reuseDelay" val="15000" />
<set name="isMagic" val="4" />
</skill>
<skill id="17086" levels="1" name="Release Agathion's Seal - Bae Kisung">
<!-- AUTO GENERATED SKILL -->
<!-- Releases Agathion's Seal. -->
<set name="icon" val="icon.etc_summon_aga_agit_i00" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="hitTime" val="3000" />
</skill>
<skill id="17087" levels="1" name="Kisung's Power Up (Event)">
<!-- AUTO GENERATED SKILL -->
<!-- For 30 min., obtained XP + 10%, Max HP/MP/CP + 30%, P. Def./M. Def. + 30%, Speed + 20, P. Atk. + 10%, and M. Atk. + 20%. Skill MP Consumption - 15%. Cannot use with the Art of Seduction buff. -->
<set name="icon" val="icon.etc_star_scroll_baekisung" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="reuseDelay" val="15000" />
<set name="isMagic" val="4" />
</skill>
<skill id="17088" levels="1" name="Kisung's Emote 2">
<!-- AUTO GENERATED SKILL -->
<!-- See Agathion's cute trick. -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="hitTime" val="3800" />
</skill>
<skill id="17089" levels="1" name="Kisung's Cuteness">
<!-- AUTO GENERATED SKILL -->
<!-- See Agathion's cuteness. -->
<set name="icon" val="icon.skill_agathion_special" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="hitTime" val="6000" />
</skill>
<skill id="17090" levels="1" name="Kisung's Cute Trick">
<!-- AUTO GENERATED SKILL -->
<!-- See Kisung's cute trick. -->
<set name="icon" val="icon.skill_agathion_cute" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="hitTime" val="7000" />
</skill>
<skill id="17091" levels="1" name="Sealbook: One-eyed ParaPara Cat">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="hitTime" val="1500" />
</skill>
<skill id="17092" levels="1" name="Sealbook: Smiling ParaPara Cat">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="hitTime" val="1500" />
</skill>
<skill id="17093" levels="1" name="Sealbook: Charming ParaPara Cat">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="hitTime" val="1500" />
</skill>
<skill id="17094" levels="1" name="Sealbook: Ferocious ParaPara Cat">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="hitTime" val="1500" />
</skill>
<skill id="17095" levels="1" name="Sealbook: Merchant ParaPara Cat">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="hitTime" val="1500" />
</skill>
<skill id="17096" levels="1" name="Transform: One-eyed ParaPara Cat">
<!-- AUTO GENERATED SKILL -->
<!-- Transforms into One-eyed ParaPara Cat. -->
<set name="icon" val="icon.skilltransform1" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="hitTime" val="1000" />
</skill>
<skill id="17097" levels="1" name="Transform: Smiling ParaPara Cat">
<!-- AUTO GENERATED SKILL -->
<!-- Transforms into Smiling ParaPara Cat. -->
<set name="icon" val="icon.skilltransform1" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="hitTime" val="1000" />
</skill>
<skill id="17098" levels="1" name="Transform: Charming ParaPara Cat">
<!-- AUTO GENERATED SKILL -->
<!-- Transforms into Charming ParaPara Cat. -->
<set name="icon" val="icon.skilltransform1" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="hitTime" val="1000" />
</skill>
<skill id="17099" levels="1" name="Transform: Ferocious ParaPara Cat">
<!-- AUTO GENERATED SKILL -->
<!-- Transforms into Ferocious ParaPara Cat. -->
<set name="icon" val="icon.skilltransform1" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="hitTime" val="1000" />
</skill>
</list>