Files
l2j_mobius/trunk/dist/game/data/stats/npcs/01500-01600.xml
mobius a6a3718849
2015-01-01 20:02:50 +00:00

5262 lines
247 KiB
XML

<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/npcs.xsd">
<npc id="1501" level="55" type="L2Npc" name="Majo Agathion">
<!-- Confirmed CT2.5 -->
<race>ETC</race>
<sex>FEMALE</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="25">
<vitals hp="1673.05473" hpRegen="6.5" mp="889.8" mpRegen="2.4" />
<attack physical="388.11142" magical="265.02979" random="10" critical="4" accuracy="4.75" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="223.6362" magical="163.64727" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="60" />
<run ground="180" />
</speed>
</stats>
<status undying="false" />
<skill_list>
<skill id="4408" level="1" /> <!--HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type -->
<skill id="4415" level="1" /> <!--Bare Hands -->
<skill id="4416" level="19" /> <!--Others -->
</skill_list>
<shots soul="2" spirit="2" />
<ex_crt_effect>false</ex_crt_effect>
<collision>
<radius normal="5" />
<height normal="3.75" />
</collision>
</npc>
<npc id="1502" level="55" type="L2Npc" name="Gold Crown Agathion">
<!-- Confirmed CT2.5 -->
<race>ETC</race>
<sex>FEMALE</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="25">
<vitals hp="1673.05473" hpRegen="6.5" mp="889.8" mpRegen="2.4" />
<attack physical="388.11142" magical="265.02979" random="10" critical="4" accuracy="4.75" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="223.6362" magical="163.64727" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="60" />
<run ground="180" />
</speed>
</stats>
<status undying="false" />
<skill_list>
<skill id="4408" level="1" /> <!--HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type -->
<skill id="4415" level="1" /> <!--Bare Hands -->
<skill id="4416" level="19" /> <!--Others -->
</skill_list>
<shots soul="2" spirit="2" />
<ex_crt_effect>false</ex_crt_effect>
<collision>
<radius normal="5" />
<height normal="3.75" />
</collision>
</npc>
<npc id="1503" level="55" type="L2Npc" name="Black Crown Agathion">
<!-- Confirmed CT2.5 -->
<race>ETC</race>
<sex>FEMALE</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="25">
<vitals hp="1673.05473" hpRegen="6.5" mp="889.8" mpRegen="2.4" />
<attack physical="388.11142" magical="265.02979" random="10" critical="4" accuracy="4.75" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="223.6362" magical="163.64727" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="60" />
<run ground="180" />
</speed>
</stats>
<status undying="false" />
<skill_list>
<skill id="4408" level="1" /> <!--HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type -->
<skill id="4415" level="1" /> <!--Bare Hands -->
<skill id="4416" level="19" /> <!--Others -->
</skill_list>
<shots soul="2" spirit="2" />
<ex_crt_effect>false</ex_crt_effect>
<collision>
<radius normal="5" />
<height normal="3.75" />
</collision>
</npc>
<npc id="1504" level="55" type="L2Npc" name="Plaipitak Agathion">
<!-- Confirmed CT2.5 -->
<race>ETC</race>
<sex>FEMALE</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="25">
<vitals hp="1673.05473" hpRegen="6.5" mp="889.8" mpRegen="2.4" />
<attack physical="388.11142" magical="265.02979" random="10" critical="4" accuracy="4.75" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="223.6362" magical="163.64727" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="60" />
<run ground="180" />
</speed>
</stats>
<status undying="false" />
<skill_list>
<skill id="4408" level="1" /> <!--HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type -->
<skill id="4415" level="1" /> <!--Bare Hands -->
<skill id="4416" level="19" /> <!--Others -->
</skill_list>
<shots soul="2" spirit="2" />
<ex_crt_effect>false</ex_crt_effect>
<collision>
<radius normal="5" />
<height normal="3.75" />
</collision>
</npc>
<npc id="1505" level="55" type="L2Npc" name="Baby Panda Agathion">
<!-- Confirmed CT2.5 -->
<race>ETC</race>
<sex>FEMALE</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="25">
<vitals hp="1673.05473" hpRegen="6.5" mp="889.8" mpRegen="2.4" />
<attack physical="388.11142" magical="265.02979" random="10" critical="4" accuracy="4.75" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="223.6362" magical="163.64727" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="60" />
<run ground="180" />
</speed>
</stats>
<status undying="false" />
<skill_list>
<skill id="4408" level="1" /> <!--HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type -->
<skill id="4415" level="1" /> <!--Bare Hands -->
<skill id="4416" level="19" /> <!--Others -->
</skill_list>
<shots soul="2" spirit="2" />
<ex_crt_effect>false</ex_crt_effect>
<collision>
<radius normal="5" />
<height normal="3.75" />
</collision>
</npc>
<npc id="1506" level="55" type="L2Npc" name="Bamboo Panda Agathion">
<!-- Confirmed CT2.5 -->
<race>ETC</race>
<sex>FEMALE</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="25">
<vitals hp="1673.05473" hpRegen="6.5" mp="889.8" mpRegen="2.4" />
<attack physical="388.11142" magical="265.02979" random="10" critical="4" accuracy="4.75" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="223.6362" magical="163.64727" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="60" />
<run ground="180" />
</speed>
</stats>
<status undying="false" />
<skill_list>
<skill id="4408" level="1" /> <!--HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type -->
<skill id="4415" level="1" /> <!--Bare Hands -->
<skill id="4416" level="19" /> <!--Others -->
</skill_list>
<shots soul="2" spirit="2" />
<ex_crt_effect>false</ex_crt_effect>
<collision>
<radius normal="5" />
<height normal="3.75" />
</collision>
</npc>
<npc id="1507" level="55" type="L2Npc" name="Sexy Panda Agathion">
<!-- Confirmed CT2.5 -->
<race>ETC</race>
<sex>FEMALE</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="25">
<vitals hp="1673.05473" hpRegen="6.5" mp="889.8" mpRegen="2.4" />
<attack physical="388.11142" magical="265.02979" random="10" critical="4" accuracy="4.75" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="223.6362" magical="163.64727" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="60" />
<run ground="180" />
</speed>
</stats>
<status undying="false" />
<skill_list>
<skill id="4408" level="1" /> <!--HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type -->
<skill id="4415" level="1" /> <!--Bare Hands -->
<skill id="4416" level="19" /> <!--Others -->
</skill_list>
<shots soul="2" spirit="2" />
<ex_crt_effect>false</ex_crt_effect>
<collision>
<radius normal="5" />
<height normal="3.75" />
</collision>
</npc>
<npc id="1508" level="55" type="L2Npc" name="White Cupid Agathion">
<!-- Confirmed CT2.5 -->
<race>ETC</race>
<sex>FEMALE</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="25">
<vitals hp="1673.05473" hpRegen="6.5" mp="889.8" mpRegen="2.4" />
<attack physical="388.11142" magical="265.02979" random="10" critical="4" accuracy="4.75" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="223.6362" magical="163.64727" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="60" />
<run ground="180" />
</speed>
</stats>
<status undying="false" />
<skill_list>
<skill id="4408" level="1" /> <!--HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type -->
<skill id="4415" level="1" /> <!--Bare Hands -->
<skill id="4416" level="19" /> <!--Others -->
</skill_list>
<shots soul="2" spirit="2" />
<ex_crt_effect>false</ex_crt_effect>
<collision>
<radius normal="5" />
<height normal="3.75" />
</collision>
</npc>
<npc id="1509" level="55" type="L2Npc" name="Dark Cupid Agathion">
<!-- Confirmed CT2.5 -->
<race>ETC</race>
<sex>FEMALE</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="25">
<vitals hp="1673.05473" hpRegen="6.5" mp="889.8" mpRegen="2.4" />
<attack physical="388.11142" magical="265.02979" random="10" critical="4" accuracy="4.75" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="223.6362" magical="163.64727" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="60" />
<run ground="180" />
</speed>
</stats>
<status undying="false" />
<skill_list>
<skill id="4408" level="1" /> <!--HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type -->
<skill id="4415" level="1" /> <!--Bare Hands -->
<skill id="4416" level="19" /> <!--Others -->
</skill_list>
<shots soul="2" spirit="2" />
<ex_crt_effect>false</ex_crt_effect>
<collision>
<radius normal="5" />
<height normal="3.75" />
</collision>
</npc>
<npc id="1510" level="55" type="L2Npc" name="White Maneki Neko Agathion">
<!-- Confirmed CT2.5 -->
<race>ETC</race>
<sex>FEMALE</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="25">
<vitals hp="1673.05473" hpRegen="6.5" mp="889.8" mpRegen="2.4" />
<attack physical="388.11142" magical="265.02979" random="10" critical="4" accuracy="4.75" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="223.6362" magical="163.64727" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="60" />
<run ground="180" />
</speed>
</stats>
<status undying="false" />
<skill_list>
<skill id="4408" level="1" /> <!--HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type -->
<skill id="4415" level="1" /> <!--Bare Hands -->
<skill id="4416" level="19" /> <!--Others -->
</skill_list>
<shots soul="2" spirit="2" />
<ex_crt_effect>false</ex_crt_effect>
<collision>
<radius normal="5" />
<height normal="3.75" />
</collision>
</npc>
<npc id="1511" level="55" type="L2Npc" name="Black Maneki Neko Agathion">
<!-- Confirmed CT2.5 -->
<race>ETC</race>
<sex>FEMALE</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="25">
<vitals hp="1673.05473" hpRegen="6.5" mp="889.8" mpRegen="2.4" />
<attack physical="388.11142" magical="265.02979" random="10" critical="4" accuracy="4.75" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="223.6362" magical="163.64727" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="60" />
<run ground="180" />
</speed>
</stats>
<status undying="false" />
<skill_list>
<skill id="4408" level="1" /> <!--HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type -->
<skill id="4415" level="1" /> <!--Bare Hands -->
<skill id="4416" level="19" /> <!--Others -->
</skill_list>
<shots soul="2" spirit="2" />
<ex_crt_effect>false</ex_crt_effect>
<collision>
<radius normal="5" />
<height normal="3.75" />
</collision>
</npc>
<npc id="1512" level="55" type="L2Npc" name="Brown Maneki Neko Agathion">
<!-- Confirmed CT2.5 -->
<race>ETC</race>
<sex>FEMALE</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="25">
<vitals hp="1673.05473" hpRegen="6.5" mp="889.8" mpRegen="2.4" />
<attack physical="388.11142" magical="265.02979" random="10" critical="4" accuracy="4.75" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="223.6362" magical="163.64727" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="60" />
<run ground="180" />
</speed>
</stats>
<status undying="false" />
<skill_list>
<skill id="4408" level="1" /> <!--HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type -->
<skill id="4415" level="1" /> <!--Bare Hands -->
<skill id="4416" level="19" /> <!--Others -->
</skill_list>
<shots soul="2" spirit="2" />
<ex_crt_effect>false</ex_crt_effect>
<collision>
<radius normal="5" />
<height normal="3.75" />
</collision>
</npc>
<npc id="1513" level="55" type="L2Npc" name="One-eyed Bat Drove Agathion">
<!-- Confirmed CT2.5 -->
<race>ETC</race>
<sex>FEMALE</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="25">
<vitals hp="1673.05473" hpRegen="6.5" mp="889.8" mpRegen="2.4" />
<attack physical="388.11142" magical="265.02979" random="10" critical="4" accuracy="4.75" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="223.6362" magical="163.64727" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="60" />
<run ground="180" />
</speed>
</stats>
<status undying="false" />
<skill_list>
<skill id="4408" level="1" /> <!--HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type -->
<skill id="4415" level="1" /> <!--Bare Hands -->
<skill id="4416" level="19" /> <!--Others -->
</skill_list>
<shots soul="2" spirit="2" />
<ex_crt_effect>false</ex_crt_effect>
<collision>
<radius normal="5" />
<height normal="3.75" />
</collision>
</npc>
<npc id="1514" level="55" type="L2Npc" name="Pegasus Agathion">
<!-- Confirmed CT2.5 -->
<race>ETC</race>
<sex>FEMALE</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="25">
<vitals hp="1673.05473" hpRegen="6.5" mp="889.8" mpRegen="2.4" />
<attack physical="388.11142" magical="265.02979" random="10" critical="4" accuracy="4.75" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="223.6362" magical="163.64727" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="60" />
<run ground="180" />
</speed>
</stats>
<status undying="false" />
<skill_list>
<skill id="4408" level="1" /> <!--HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type -->
<skill id="4415" level="1" /> <!--Bare Hands -->
<skill id="4416" level="19" /> <!--Others -->
</skill_list>
<shots soul="2" spirit="2" />
<ex_crt_effect>false</ex_crt_effect>
<collision>
<radius normal="5" />
<height normal="3.75" />
</collision>
</npc>
<npc id="1515" level="55" type="L2Npc" name="Yellow-robed Tojigong Agathion">
<!-- Confirmed CT2.5 -->
<race>ETC</race>
<sex>FEMALE</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="25">
<vitals hp="1673.05473" hpRegen="6.5" mp="889.8" mpRegen="2.4" />
<attack physical="388.11142" magical="265.02979" random="10" critical="4" accuracy="4.75" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="223.6362" magical="163.64727" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="60" />
<run ground="180" />
</speed>
</stats>
<status undying="false" />
<skill_list>
<skill id="4408" level="1" /> <!--HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type -->
<skill id="4415" level="1" /> <!--Bare Hands -->
<skill id="4416" level="19" /> <!--Others -->
</skill_list>
<shots soul="2" spirit="2" />
<ex_crt_effect>false</ex_crt_effect>
<collision>
<radius normal="5" />
<height normal="3.75" />
</collision>
</npc>
<npc id="1516" level="55" type="L2Npc" name="Blue-robed Tojigong Agathion">
<!-- Confirmed CT2.5 -->
<race>ETC</race>
<sex>FEMALE</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="25">
<vitals hp="1673.05473" hpRegen="6.5" mp="889.8" mpRegen="2.4" />
<attack physical="388.11142" magical="265.02979" random="10" critical="4" accuracy="4.75" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="223.6362" magical="163.64727" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="60" />
<run ground="180" />
</speed>
</stats>
<status undying="false" />
<skill_list>
<skill id="4408" level="1" /> <!--HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type -->
<skill id="4415" level="1" /> <!--Bare Hands -->
<skill id="4416" level="19" /> <!--Others -->
</skill_list>
<shots soul="2" spirit="2" />
<ex_crt_effect>false</ex_crt_effect>
<collision>
<radius normal="5" />
<height normal="3.75" />
</collision>
</npc>
<npc id="1517" level="55" type="L2Npc" name="Green-robed Tojigong Agathion">
<!-- Confirmed CT2.5 -->
<race>ETC</race>
<sex>FEMALE</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="25">
<vitals hp="1673.05473" hpRegen="6.5" mp="889.8" mpRegen="2.4" />
<attack physical="388.11142" magical="265.02979" random="10" critical="4" accuracy="4.75" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="223.6362" magical="163.64727" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="60" />
<run ground="180" />
</speed>
</stats>
<status undying="false" />
<skill_list>
<skill id="4408" level="1" /> <!--HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type -->
<skill id="4415" level="1" /> <!--Bare Hands -->
<skill id="4416" level="19" /> <!--Others -->
</skill_list>
<shots soul="2" spirit="2" />
<ex_crt_effect>false</ex_crt_effect>
<collision>
<radius normal="5" />
<height normal="3.75" />
</collision>
</npc>
<npc id="1518" level="55" type="L2Npc" name="Bugbear Agathion">
<!-- Confirmed CT2.5 -->
<race>ETC</race>
<sex>FEMALE</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="25">
<vitals hp="1673.05473" hpRegen="6.5" mp="889.8" mpRegen="2.4" />
<attack physical="388.11142" magical="265.02979" random="10" critical="4" accuracy="4.75" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="223.6362" magical="163.64727" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="60" />
<run ground="180" />
</speed>
</stats>
<status undying="false" />
<skill_list>
<skill id="4408" level="1" /> <!--HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type -->
<skill id="4415" level="1" /> <!--Bare Hands -->
<skill id="4416" level="19" /> <!--Others -->
</skill_list>
<shots soul="2" spirit="2" />
<ex_crt_effect>false</ex_crt_effect>
<collision>
<radius normal="5" />
<height normal="3.75" />
</collision>
</npc>
<npc id="1519" level="55" type="L2Npc" name="Red Sumo Wrestler Agathion">
<!-- Confirmed CT2.5 -->
<race>ETC</race>
<sex>FEMALE</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="25">
<vitals hp="1673.05473" hpRegen="6.5" mp="889.8" mpRegen="2.4" />
<attack physical="388.11142" magical="265.02979" random="10" critical="4" accuracy="4.75" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="223.6362" magical="163.64727" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="60" />
<run ground="180" />
</speed>
</stats>
<status undying="false" />
<skill_list>
<skill id="4408" level="1" /> <!--HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type -->
<skill id="4415" level="1" /> <!--Bare Hands -->
<skill id="4416" level="19" /> <!--Others -->
</skill_list>
<shots soul="2" spirit="2" />
<ex_crt_effect>false</ex_crt_effect>
<collision>
<radius normal="5" />
<height normal="3.75" />
</collision>
</npc>
<npc id="1520" level="55" type="L2Npc" name="Blue Sumo Wrestler Agathion">
<!-- Confirmed CT2.5 -->
<race>ETC</race>
<sex>FEMALE</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="25">
<vitals hp="1673.05473" hpRegen="6.5" mp="889.8" mpRegen="2.4" />
<attack physical="388.11142" magical="265.02979" random="10" critical="4" accuracy="4.75" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="223.6362" magical="163.64727" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="60" />
<run ground="180" />
</speed>
</stats>
<status undying="false" />
<skill_list>
<skill id="4408" level="1" /> <!--HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type -->
<skill id="4415" level="1" /> <!--Bare Hands -->
<skill id="4416" level="19" /> <!--Others -->
</skill_list>
<shots soul="2" spirit="2" />
<ex_crt_effect>false</ex_crt_effect>
<collision>
<radius normal="5" />
<height normal="3.75" />
</collision>
</npc>
<npc id="1521" level="55" type="L2Npc" name="Great Sumo Match Agathion">
<!-- Confirmed CT2.5 -->
<race>ETC</race>
<sex>FEMALE</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="25">
<vitals hp="1673.05473" hpRegen="6.5" mp="889.8" mpRegen="2.4" />
<attack physical="388.11142" magical="265.02979" random="10" critical="4" accuracy="4.75" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="223.6362" magical="163.64727" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="60" />
<run ground="180" />
</speed>
</stats>
<status undying="false" />
<skill_list>
<skill id="4408" level="1" /> <!--HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type -->
<skill id="4415" level="1" /> <!--Bare Hands -->
<skill id="4416" level="19" /> <!--Others -->
</skill_list>
<shots soul="2" spirit="2" />
<ex_crt_effect>false</ex_crt_effect>
<collision>
<radius normal="5" />
<height normal="3.75" />
</collision>
</npc>
<npc id="1522" level="55" type="L2Npc" name="Button-Eyed Bear Doll">
<!-- Confirmed CT2.5 -->
<race>ETC</race>
<sex>FEMALE</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="25">
<vitals hp="1673.05473" hpRegen="6.5" mp="889.8" mpRegen="2.4" />
<attack physical="388.11142" magical="265.02979" random="10" critical="4" accuracy="4.75" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="223.6362" magical="163.64727" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="60" />
<run ground="180" />
</speed>
</stats>
<status undying="false" />
<skill_list>
<skill id="4408" level="1" /> <!--HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type -->
<skill id="4415" level="1" /> <!--Bare Hands -->
<skill id="4416" level="19" /> <!--Others -->
</skill_list>
<shots soul="2" spirit="2" />
<ex_crt_effect>false</ex_crt_effect>
<collision>
<radius normal="5" />
<height normal="3.75" />
</collision>
</npc>
<npc id="1523" level="55" type="L2Npc" name="God of Fortune">
<!-- Confirmed CT2.5 -->
<race>ETC</race>
<sex>FEMALE</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="25">
<vitals hp="1673.05473" hpRegen="6.5" mp="889.8" mpRegen="2.4" />
<attack physical="388.11142" magical="265.02979" random="10" critical="4" accuracy="4.75" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="223.6362" magical="163.64727" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="60" />
<run ground="180" />
</speed>
</stats>
<status undying="false" />
<skill_list>
<skill id="4408" level="1" /> <!--HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type -->
<skill id="4415" level="1" /> <!--Bare Hands -->
<skill id="4416" level="19" /> <!--Others -->
</skill_list>
<shots soul="2" spirit="2" />
<ex_crt_effect>false</ex_crt_effect>
<collision>
<radius normal="5" />
<height normal="3.75" />
</collision>
</npc>
<npc id="1524" level="55" type="L2Npc" name="Dryad Agathion">
<!-- Confirmed CT2.5 -->
<race>ETC</race>
<sex>FEMALE</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="25">
<vitals hp="1673.05473" hpRegen="6.5" mp="889.8" mpRegen="2.4" />
<attack physical="388.11142" magical="265.02979" random="10" critical="4" accuracy="4.75" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="223.6362" magical="163.64727" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="60" />
<run ground="180" />
</speed>
</stats>
<status undying="false" />
<skill_list>
<skill id="4408" level="1" /> <!--HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type -->
<skill id="4415" level="1" /> <!--Bare Hands -->
<skill id="4416" level="19" /> <!--Others -->
</skill_list>
<shots soul="2" spirit="2" />
<ex_crt_effect>false</ex_crt_effect>
<collision>
<radius normal="5" />
<height normal="3.75" />
</collision>
</npc>
<npc id="1525" level="55" type="L2Npc" name="Wonboso Agathion">
<!-- Confirmed CT2.5 -->
<race>ETC</race>
<sex>FEMALE</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="25">
<vitals hp="1673.05473" hpRegen="6.5" mp="889.8" mpRegen="2.4" />
<attack physical="388.11142" magical="265.02979" random="10" critical="4" accuracy="4.75" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="223.6362" magical="163.64727" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="60" />
<run ground="180" />
</speed>
</stats>
<status undying="false" />
<skill_list>
<skill id="4408" level="1" /> <!--HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type -->
<skill id="4415" level="1" /> <!--Bare Hands -->
<skill id="4416" level="19" /> <!--Others -->
</skill_list>
<shots soul="2" spirit="2" />
<ex_crt_effect>false</ex_crt_effect>
<collision>
<radius normal="5" />
<height normal="3.75" />
</collision>
</npc>
<npc id="1526" level="55" type="L2Npc" name="Daewoonso Agathion">
<!-- Confirmed CT2.5 -->
<race>ETC</race>
<sex>FEMALE</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="25">
<vitals hp="1673.05473" hpRegen="6.5" mp="889.8" mpRegen="2.4" />
<attack physical="388.11142" magical="265.02979" random="10" critical="4" accuracy="4.75" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="223.6362" magical="163.64727" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="60" />
<run ground="180" />
</speed>
</stats>
<status undying="false" />
<skill_list>
<skill id="4408" level="1" /> <!--HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type -->
<skill id="4415" level="1" /> <!--Bare Hands -->
<skill id="4416" level="19" /> <!--Others -->
</skill_list>
<shots soul="2" spirit="2" />
<ex_crt_effect>false</ex_crt_effect>
<collision>
<radius normal="5" />
<height normal="3.75" />
</collision>
</npc>
<npc id="1527" level="55" type="L2Npc" name="Pomona Agathion">
<!-- Confirmed CT2.5 -->
<race>ETC</race>
<sex>FEMALE</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="25">
<vitals hp="1673.05473" hpRegen="6.5" mp="889.8" mpRegen="2.4" />
<attack physical="388.11142" magical="265.02979" random="10" critical="4" accuracy="4.75" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="223.6362" magical="163.64727" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="60" />
<run ground="180" />
</speed>
</stats>
<status undying="false" />
<skill_list>
<skill id="4408" level="1" /> <!--HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type -->
<skill id="4415" level="1" /> <!--Bare Hands -->
<skill id="4416" level="19" /> <!--Others -->
</skill_list>
<shots soul="2" spirit="2" />
<ex_crt_effect>false</ex_crt_effect>
<collision>
<radius normal="5" />
<height normal="3.75" />
</collision>
</npc>
<npc id="1528" level="55" type="L2Npc" name="Weaver Agathion">
<!-- Confirmed CT2.5 -->
<race>ETC</race>
<sex>FEMALE</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="25">
<vitals hp="1673.05473" hpRegen="6.5" mp="889.8" mpRegen="2.4" />
<attack physical="388.11142" magical="265.02979" random="10" critical="4" accuracy="4.75" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="223.6362" magical="163.64727" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="60" />
<run ground="180" />
</speed>
</stats>
<status undying="false" />
<skill_list>
<skill id="4408" level="1" /> <!--HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type -->
<skill id="4415" level="1" /> <!--Bare Hands -->
<skill id="4416" level="19" /> <!--Others -->
</skill_list>
<shots soul="2" spirit="2" />
<ex_crt_effect>false</ex_crt_effect>
<collision>
<radius normal="5" />
<height normal="3.75" />
</collision>
</npc>
<npc id="1529" level="55" type="L2Npc" name="Slow Agathion">
<!-- Confirmed CT2.5 -->
<race>ETC</race>
<sex>FEMALE</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="25">
<vitals hp="1673.05473" hpRegen="6.5" mp="889.8" mpRegen="2.4" />
<attack physical="388.11142" magical="265.02979" random="10" critical="4" accuracy="4.75" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="223.6362" magical="163.64727" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="60" />
<run ground="180" />
</speed>
</stats>
<status undying="false" />
<skill_list>
<skill id="4408" level="1" /> <!--HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type -->
<skill id="4415" level="1" /> <!--Bare Hands -->
<skill id="4416" level="19" /> <!--Others -->
</skill_list>
<shots soul="2" spirit="2" />
<ex_crt_effect>false</ex_crt_effect>
<collision>
<radius normal="5" />
<height normal="3.75" />
</collision>
</npc>
<npc id="1530" level="55" type="L2Npc" name="Noisy Agathion">
<!-- Confirmed CT2.5 -->
<race>ETC</race>
<sex>FEMALE</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="25">
<vitals hp="1673.05473" hpRegen="6.5" mp="889.8" mpRegen="2.4" />
<attack physical="388.11142" magical="265.02979" random="10" critical="4" accuracy="4.75" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="223.6362" magical="163.64727" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="60" />
<run ground="180" />
</speed>
</stats>
<status undying="false" />
<skill_list>
<skill id="4408" level="1" /> <!--HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type -->
<skill id="4415" level="1" /> <!--Bare Hands -->
<skill id="4416" level="19" /> <!--Others -->
</skill_list>
<shots soul="2" spirit="2" />
<ex_crt_effect>false</ex_crt_effect>
<collision>
<radius normal="5" />
<height normal="3.75" />
</collision>
</npc>
<npc id="1531" level="55" type="L2Npc" name="Dancing Child of Fortune Agathion">
<!-- Confirmed CT2.5 -->
<race>ETC</race>
<sex>FEMALE</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="25">
<vitals hp="1673.05473" hpRegen="6.5" mp="889.8" mpRegen="2.4" />
<attack physical="388.11142" magical="265.02979" random="10" critical="4" accuracy="4.75" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="223.6362" magical="163.64727" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="60" />
<run ground="180" />
</speed>
</stats>
<status undying="false" />
<skill_list>
<skill id="4408" level="1" /> <!--HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type -->
<skill id="4415" level="1" /> <!--Bare Hands -->
<skill id="4416" level="19" /> <!--Others -->
</skill_list>
<shots soul="2" spirit="2" />
<ex_crt_effect>false</ex_crt_effect>
<collision>
<radius normal="5" />
<height normal="3.75" />
</collision>
</npc>
<npc id="1532" level="55" type="L2Npc" name="Son-o-gong Agathion">
<!-- Confirmed CT2.5 -->
<race>ETC</race>
<sex>FEMALE</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="25">
<vitals hp="1673.05473" hpRegen="6.5" mp="889.8" mpRegen="2.4" />
<attack physical="388.11142" magical="265.02979" random="10" critical="4" accuracy="4.75" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="223.6362" magical="163.64727" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="60" />
<run ground="180" />
</speed>
</stats>
<status undying="false" />
<skill_list>
<skill id="4408" level="1" /> <!--HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type -->
<skill id="4415" level="1" /> <!--Bare Hands -->
<skill id="4416" level="19" /> <!--Others -->
</skill_list>
<shots soul="2" spirit="2" />
<ex_crt_effect>false</ex_crt_effect>
<collision>
<radius normal="5" />
<height normal="3.75" />
</collision>
</npc>
<npc id="1533" level="55" type="L2Npc" name="Wutangka Agathion">
<!-- Confirmed CT2.5 -->
<race>ETC</race>
<sex>FEMALE</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="25">
<vitals hp="1673.05473" hpRegen="6.5" mp="889.8" mpRegen="2.4" />
<attack physical="388.11142" magical="265.02979" random="10" critical="4" accuracy="4.75" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="223.6362" magical="163.64727" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="60" />
<run ground="180" />
</speed>
</stats>
<status undying="false" />
<skill_list>
<skill id="4408" level="1" /> <!--HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type -->
<skill id="4415" level="1" /> <!--Bare Hands -->
<skill id="4416" level="19" /> <!--Others -->
</skill_list>
<shots soul="2" spirit="2" />
<ex_crt_effect>false</ex_crt_effect>
<collision>
<radius normal="5" />
<height normal="3.75" />
</collision>
</npc>
<npc id="1534" level="55" type="L2Npc" name="Bonus B Agathion">
<!-- Confirmed CT2.5 -->
<race>ETC</race>
<sex>FEMALE</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="25">
<vitals hp="1673.05473" hpRegen="6.5" mp="889.8" mpRegen="2.4" />
<attack physical="388.11142" magical="265.02979" random="10" critical="4" accuracy="4.75" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="223.6362" magical="163.64727" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="60" />
<run ground="180" />
</speed>
</stats>
<status undying="false" />
<skill_list>
<skill id="4408" level="1" /> <!--HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type -->
<skill id="4415" level="1" /> <!--Bare Hands -->
<skill id="4416" level="19" /> <!--Others -->
</skill_list>
<shots soul="2" spirit="2" />
<ex_crt_effect>false</ex_crt_effect>
<collision>
<radius normal="5" />
<height normal="3.75" />
</collision>
</npc>
<npc id="1535" level="55" type="L2Npc" name="Frozen Corpse Agathion">
<!-- Confirmed CT2.5 -->
<race>ETC</race>
<sex>FEMALE</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="25">
<vitals hp="1673.05473" hpRegen="6.5" mp="889.8" mpRegen="2.4" />
<attack physical="388.11142" magical="265.02979" random="10" critical="4" accuracy="4.75" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="223.6362" magical="163.64727" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="60" />
<run ground="180" />
</speed>
</stats>
<status undying="false" />
<skill_list>
<skill id="4408" level="1" /> <!--HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type -->
<skill id="4415" level="1" /> <!--Bare Hands -->
<skill id="4416" level="19" /> <!--Others -->
</skill_list>
<shots soul="2" spirit="2" />
<ex_crt_effect>false</ex_crt_effect>
<collision>
<radius normal="7" />
<height normal="6" />
</collision>
</npc>
<npc id="1536" level="55" type="L2Npc" name="Bluebird Agathion">
<!-- Confirmed CT2.5 -->
<race>ETC</race>
<sex>FEMALE</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="25">
<vitals hp="1673.05473" hpRegen="6.5" mp="889.8" mpRegen="2.4" />
<attack physical="388.11142" magical="265.02979" random="10" critical="4" accuracy="4.75" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="223.6362" magical="163.64727" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="60" />
<run ground="180" />
</speed>
</stats>
<status undying="false" />
<skill_list>
<skill id="4408" level="1" /> <!--HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type -->
<skill id="4415" level="1" /> <!--Bare Hands -->
<skill id="4416" level="19" /> <!--Others -->
</skill_list>
<shots soul="2" spirit="2" />
<ex_crt_effect>false</ex_crt_effect>
<collision>
<radius normal="6" />
<height normal="5" />
</collision>
</npc>
<npc id="1537" level="55" type="L2Npc" name="Hatbird Agathion">
<!-- Confirmed CT2.5 -->
<race>ETC</race>
<sex>FEMALE</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="25">
<vitals hp="1673.05473" hpRegen="6.5" mp="889.8" mpRegen="2.4" />
<attack physical="388.11142" magical="265.02979" random="10" critical="4" accuracy="4.75" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="223.6362" magical="163.64727" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="60" />
<run ground="180" />
</speed>
</stats>
<status undying="false" />
<skill_list>
<skill id="4408" level="1" /> <!--HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type -->
<skill id="4415" level="1" /> <!--Bare Hands -->
<skill id="4416" level="19" /> <!--Others -->
</skill_list>
<shots soul="2" spirit="2" />
<ex_crt_effect>false</ex_crt_effect>
<collision>
<radius normal="6" />
<height normal="5" />
</collision>
</npc>
<npc id="1538" level="55" type="L2Pet" name="Baby Rudolph">
<!-- Confirmed CT2.5 -->
<race>ETC</race>
<sex>MALE</sex>
<stats str="35" int="32" dex="30" wit="20" con="37" men="25">
<vitals hp="1673.05473" hpRegen="6.5" mp="889.8" mpRegen="2.4" />
<attack physical="388.11142" magical="265.02979" random="10" critical="4" accuracy="4.75" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="60000" magical="20000" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="35" />
<run ground="170" />
</speed>
</stats>
<status attackable="false" />
<skill_list>
<skill id="4408" level="1" /> <!--HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type -->
<skill id="4415" level="1" /> <!--Bare Hands -->
<skill id="4416" level="19" /> <!--Others -->
<skill id="4679" level="1" /> <!--Valakas -->
</skill_list>
<shots soul="2" spirit="2" />
<corpse_time>86400</corpse_time>
<ex_crt_effect>true</ex_crt_effect>
<collision>
<radius normal="21.5" />
<height normal="27" />
</collision>
</npc>
<npc id="1539" level="55" type="L2Npc" name="Iken Agathion">
<!-- Confirmed CT2.5 -->
<race>ETC</race>
<sex>FEMALE</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="25">
<vitals hp="1673.05473" hpRegen="6.5" mp="889.8" mpRegen="2.4" />
<attack physical="388.11142" magical="265.02979" random="10" critical="4" accuracy="4.75" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="223.6362" magical="163.64727" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="60" />
<run ground="180" />
</speed>
</stats>
<status undying="false" />
<skill_list>
<skill id="4408" level="1" /> <!--HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type -->
<skill id="4415" level="1" /> <!--Bare Hands -->
<skill id="4416" level="19" /> <!--Others -->
</skill_list>
<shots soul="2" spirit="2" />
<ex_crt_effect>false</ex_crt_effect>
<collision>
<radius normal="5" />
<height normal="3.75" />
</collision>
</npc>
<npc id="1540" level="55" type="L2Npc" name="Lana Agathion">
<!-- Confirmed CT2.5 -->
<race>ETC</race>
<sex>FEMALE</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="25">
<vitals hp="1673.05473" hpRegen="6.5" mp="889.8" mpRegen="2.4" />
<attack physical="388.11142" magical="265.02979" random="10" critical="4" accuracy="4.75" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="223.6362" magical="163.64727" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="60" />
<run ground="180" />
</speed>
</stats>
<status undying="false" />
<skill_list>
<skill id="4408" level="1" /> <!--HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type -->
<skill id="4415" level="1" /> <!--Bare Hands -->
<skill id="4416" level="19" /> <!--Others -->
</skill_list>
<shots soul="2" spirit="2" />
<ex_crt_effect>false</ex_crt_effect>
<collision>
<radius normal="5" />
<height normal="3.75" />
</collision>
</npc>
<npc id="1541" level="55" type="L2Npc" name="Gnosian Agathion">
<!-- Confirmed CT2.5 -->
<race>ETC</race>
<sex>FEMALE</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="25">
<vitals hp="1673.05473" hpRegen="6.5" mp="889.8" mpRegen="2.4" />
<attack physical="388.11142" magical="265.02979" random="10" critical="4" accuracy="4.75" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="223.6362" magical="163.64727" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="60" />
<run ground="180" />
</speed>
</stats>
<status undying="false" />
<skill_list>
<skill id="4408" level="1" /> <!--HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type -->
<skill id="4415" level="1" /> <!--Bare Hands -->
<skill id="4416" level="19" /> <!--Others -->
</skill_list>
<shots soul="2" spirit="2" />
<ex_crt_effect>false</ex_crt_effect>
<collision>
<radius normal="5" />
<height normal="3.75" />
</collision>
</npc>
<npc id="1542" level="55" type="L2Npc" name="Orodriel Agathion">
<!-- Confirmed CT2.5 -->
<race>ETC</race>
<sex>FEMALE</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="25">
<vitals hp="1673.05473" hpRegen="6.5" mp="889.8" mpRegen="2.4" />
<attack physical="388.11142" magical="265.02979" random="10" critical="4" accuracy="4.75" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="223.6362" magical="163.64727" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="60" />
<run ground="180" />
</speed>
</stats>
<status undying="false" />
<skill_list>
<skill id="4408" level="1" /> <!--HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type -->
<skill id="4415" level="1" /> <!--Bare Hands -->
<skill id="4416" level="19" /> <!--Others -->
</skill_list>
<shots soul="2" spirit="2" />
<ex_crt_effect>false</ex_crt_effect>
<collision>
<radius normal="5" />
<height normal="3.75" />
</collision>
</npc>
<npc id="1543" level="55" type="L2Npc" name="Lakinos Agathion">
<!-- Confirmed CT2.5 -->
<race>ETC</race>
<sex>FEMALE</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="25">
<vitals hp="1673.05473" hpRegen="6.5" mp="889.8" mpRegen="2.4" />
<attack physical="388.11142" magical="265.02979" random="10" critical="4" accuracy="4.75" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="223.6362" magical="163.64727" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="60" />
<run ground="180" />
</speed>
</stats>
<status undying="false" />
<skill_list>
<skill id="4408" level="1" /> <!--HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type -->
<skill id="4415" level="1" /> <!--Bare Hands -->
<skill id="4416" level="19" /> <!--Others -->
</skill_list>
<shots soul="2" spirit="2" />
<ex_crt_effect>false</ex_crt_effect>
<collision>
<radius normal="5" />
<height normal="3.75" />
</collision>
</npc>
<npc id="1544" level="55" type="L2Npc" name="Mortia Agathion">
<!-- Confirmed CT2.5 -->
<race>ETC</race>
<sex>FEMALE</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="25">
<vitals hp="1673.05473" hpRegen="6.5" mp="889.8" mpRegen="2.4" />
<attack physical="388.11142" magical="265.02979" random="10" critical="4" accuracy="4.75" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="223.6362" magical="163.64727" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="60" />
<run ground="180" />
</speed>
</stats>
<status undying="false" />
<skill_list>
<skill id="4408" level="1" /> <!--HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type -->
<skill id="4415" level="1" /> <!--Bare Hands -->
<skill id="4416" level="19" /> <!--Others -->
</skill_list>
<shots soul="2" spirit="2" />
<ex_crt_effect>false</ex_crt_effect>
<collision>
<radius normal="5" />
<height normal="3.75" />
</collision>
</npc>
<npc id="1545" level="55" type="L2Npc" name="Heintz Agathion">
<!-- Confirmed CT2.5 -->
<race>ETC</race>
<sex>FEMALE</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="25">
<vitals hp="1673.05473" hpRegen="6.5" mp="889.8" mpRegen="2.4" />
<attack physical="388.11142" magical="265.02979" random="10" critical="4" accuracy="4.75" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="223.6362" magical="163.64727" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="60" />
<run ground="180" />
</speed>
</stats>
<status undying="false" />
<skill_list>
<skill id="4408" level="1" /> <!--HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type -->
<skill id="4415" level="1" /> <!--Bare Hands -->
<skill id="4416" level="19" /> <!--Others -->
</skill_list>
<shots soul="2" spirit="2" />
<ex_crt_effect>false</ex_crt_effect>
<collision>
<radius normal="5" />
<height normal="3.75" />
</collision>
</npc>
<npc id="1546" level="55" type="L2Npc" name="Meruril Agathion">
<!-- Confirmed CT2.5 -->
<race>ETC</race>
<sex>FEMALE</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="25">
<vitals hp="1673.05473" hpRegen="6.5" mp="889.8" mpRegen="2.4" />
<attack physical="388.11142" magical="265.02979" random="10" critical="4" accuracy="4.75" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="223.6362" magical="163.64727" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="60" />
<run ground="180" />
</speed>
</stats>
<status undying="false" />
<skill_list>
<skill id="4408" level="1" /> <!--HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type -->
<skill id="4415" level="1" /> <!--Bare Hands -->
<skill id="4416" level="19" /> <!--Others -->
</skill_list>
<shots soul="2" spirit="2" />
<ex_crt_effect>false</ex_crt_effect>
<collision>
<radius normal="5" />
<height normal="3.75" />
</collision>
</npc>
<npc id="1547" level="55" type="L2Npc" name="Taman Zu Rapatui Agathion">
<!-- Confirmed CT2.5 -->
<race>ETC</race>
<sex>FEMALE</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="25">
<vitals hp="1673.05473" hpRegen="6.5" mp="889.8" mpRegen="2.4" />
<attack physical="388.11142" magical="265.02979" random="10" critical="4" accuracy="4.75" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="223.6362" magical="163.64727" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="60" />
<run ground="180" />
</speed>
</stats>
<status undying="false" />
<skill_list>
<skill id="4408" level="1" /> <!--HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type -->
<skill id="4415" level="1" /> <!--Bare Hands -->
<skill id="4416" level="19" /> <!--Others -->
</skill_list>
<shots soul="2" spirit="2" />
<ex_crt_effect>false</ex_crt_effect>
<collision>
<radius normal="5" />
<height normal="3.75" />
</collision>
</npc>
<npc id="1548" level="55" type="L2Npc" name="Kaurin Agathion">
<!-- Confirmed CT2.5 -->
<race>ETC</race>
<sex>FEMALE</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="25">
<vitals hp="1673.05473" hpRegen="6.5" mp="889.8" mpRegen="2.4" />
<attack physical="388.11142" magical="265.02979" random="10" critical="4" accuracy="4.75" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="223.6362" magical="163.64727" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="60" />
<run ground="180" />
</speed>
</stats>
<status undying="false" />
<skill_list>
<skill id="4408" level="1" /> <!--HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type -->
<skill id="4415" level="1" /> <!--Bare Hands -->
<skill id="4416" level="19" /> <!--Others -->
</skill_list>
<shots soul="2" spirit="2" />
<ex_crt_effect>false</ex_crt_effect>
<collision>
<radius normal="5" />
<height normal="3.75" />
</collision>
</npc>
<npc id="1549" level="55" type="L2Npc" name="Ahertbein Agathion">
<!-- Confirmed CT2.5 -->
<race>ETC</race>
<sex>FEMALE</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="25">
<vitals hp="1673.05473" hpRegen="6.5" mp="889.8" mpRegen="2.4" />
<attack physical="388.11142" magical="265.02979" random="10" critical="4" accuracy="4.75" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="223.6362" magical="163.64727" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="60" />
<run ground="180" />
</speed>
</stats>
<status undying="false" />
<skill_list>
<skill id="4408" level="1" /> <!--HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type -->
<skill id="4415" level="1" /> <!--Bare Hands -->
<skill id="4416" level="19" /> <!--Others -->
</skill_list>
<shots soul="2" spirit="2" />
<ex_crt_effect>false</ex_crt_effect>
<collision>
<radius normal="5" />
<height normal="3.75" />
</collision>
</npc>
<npc id="1550" level="55" type="L2Npc" name="Naonin Agathion">
<!-- Confirmed CT2.5 -->
<race>ETC</race>
<sex>FEMALE</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="25">
<vitals hp="1673.05473" hpRegen="6.5" mp="889.8" mpRegen="2.4" />
<attack physical="388.11142" magical="265.02979" random="10" critical="4" accuracy="4.75" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="223.6362" magical="163.64727" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="60" />
<run ground="180" />
</speed>
</stats>
<status undying="false" />
<skill_list>
<skill id="4408" level="1" /> <!--HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type -->
<skill id="4415" level="1" /> <!--Bare Hands -->
<skill id="4416" level="19" /> <!--Others -->
</skill_list>
<shots soul="2" spirit="2" />
<ex_crt_effect>false</ex_crt_effect>
<collision>
<radius normal="5" />
<height normal="3.75" />
</collision>
</npc>
<npc id="1551" level="55" type="L2Npc" name="Guangong Agathion">
<!-- Confirmed CT2.5 -->
<race>ETC</race>
<sex>FEMALE</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="25">
<vitals hp="1673.05473" hpRegen="6.5" mp="889.8" mpRegen="2.4" />
<attack physical="388.11142" magical="265.02979" random="10" critical="4" accuracy="4.75" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="223.6362" magical="163.64727" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="60" />
<run ground="180" />
</speed>
</stats>
<status undying="false" />
<skill_list>
<skill id="4408" level="1" /> <!--HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type -->
<skill id="4415" level="1" /> <!--Bare Hands -->
<skill id="4416" level="19" /> <!--Others -->
</skill_list>
<shots soul="2" spirit="2" />
<ex_crt_effect>false</ex_crt_effect>
<collision>
<radius normal="5" />
<height normal="3.75" />
</collision>
</npc>
<npc id="1552" level="55" type="L2Npc" name="Gwanseum Nyang Nyang Agathion">
<!-- Confirmed CT2.5 -->
<race>ETC</race>
<sex>FEMALE</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="25">
<vitals hp="1673.05473" hpRegen="6.5" mp="889.8" mpRegen="2.4" />
<attack physical="388.11142" magical="265.02979" random="10" critical="4" accuracy="4.75" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="223.6362" magical="163.64727" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="60" />
<run ground="180" />
</speed>
</stats>
<status undying="false" />
<skill_list>
<skill id="4408" level="1" /> <!--HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type -->
<skill id="4415" level="1" /> <!--Bare Hands -->
<skill id="4416" level="19" /> <!--Others -->
</skill_list>
<shots soul="2" spirit="2" />
<ex_crt_effect>false</ex_crt_effect>
<collision>
<radius normal="5" />
<height normal="3.75" />
</collision>
</npc>
<npc id="1553" level="55" type="L2Npc" name="Blue Opera Agathion">
<!-- Confirmed CT2.5 -->
<race>ETC</race>
<sex>FEMALE</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="25">
<vitals hp="1673.05473" hpRegen="6.5" mp="889.8" mpRegen="2.4" />
<attack physical="388.11142" magical="265.02979" random="10" critical="4" accuracy="4.75" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="223.6362" magical="163.64727" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="60" />
<run ground="180" />
</speed>
</stats>
<status undying="false" />
<skill_list>
<skill id="4408" level="1" /> <!--HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type -->
<skill id="4415" level="1" /> <!--Bare Hands -->
<skill id="4416" level="19" /> <!--Others -->
</skill_list>
<shots soul="2" spirit="2" />
<ex_crt_effect>false</ex_crt_effect>
<collision>
<radius normal="5" />
<height normal="3.75" />
</collision>
</npc>
<npc id="1554" level="55" type="L2Npc" name="Red Opera Agathion">
<!-- Confirmed CT2.5 -->
<race>ETC</race>
<sex>FEMALE</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="25">
<vitals hp="1673.05473" hpRegen="6.5" mp="889.8" mpRegen="2.4" />
<attack physical="388.11142" magical="265.02979" random="10" critical="4" accuracy="4.75" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="223.6362" magical="163.64727" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="60" />
<run ground="180" />
</speed>
</stats>
<status undying="false" />
<skill_list>
<skill id="4408" level="1" /> <!--HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type -->
<skill id="4415" level="1" /> <!--Bare Hands -->
<skill id="4416" level="19" /> <!--Others -->
</skill_list>
<shots soul="2" spirit="2" />
<ex_crt_effect>false</ex_crt_effect>
<collision>
<radius normal="5" />
<height normal="3.75" />
</collision>
</npc>
<npc id="1555" level="55" type="L2Npc" name="Opera Agathion">
<!-- Confirmed CT2.5 -->
<race>ETC</race>
<sex>FEMALE</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="25">
<vitals hp="1673.05473" hpRegen="6.5" mp="889.8" mpRegen="2.4" />
<attack physical="388.11142" magical="265.02979" random="10" critical="4" accuracy="4.75" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="223.6362" magical="163.64727" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="60" />
<run ground="180" />
</speed>
</stats>
<status undying="false" />
<skill_list>
<skill id="4408" level="1" /> <!--HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type -->
<skill id="4415" level="1" /> <!--Bare Hands -->
<skill id="4416" level="19" /> <!--Others -->
</skill_list>
<shots soul="2" spirit="2" />
<ex_crt_effect>false</ex_crt_effect>
<collision>
<radius normal="5" />
<height normal="3.75" />
</collision>
</npc>
<npc id="1556" level="55" type="L2Npc" name="Mandarin Dress Agathion">
<!-- Confirmed CT2.5 -->
<race>ETC</race>
<sex>FEMALE</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="25">
<vitals hp="1673.05473" hpRegen="6.5" mp="889.8" mpRegen="2.4" />
<attack physical="388.11142" magical="265.02979" random="10" critical="4" accuracy="4.75" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="223.6362" magical="163.64727" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="60" />
<run ground="180" />
</speed>
</stats>
<status undying="false" />
<skill_list>
<skill id="4408" level="1" /> <!--HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type -->
<skill id="4415" level="1" /> <!--Bare Hands -->
<skill id="4416" level="19" /> <!--Others -->
</skill_list>
<shots soul="2" spirit="2" />
<ex_crt_effect>false</ex_crt_effect>
<collision>
<radius normal="5" />
<height normal="3.75" />
</collision>
</npc>
<npc id="1557" level="55" type="L2Npc" name="Nepal Snow Agathion">
<!-- Confirmed CT2.5 -->
<race>ETC</race>
<sex>FEMALE</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="25">
<vitals hp="1673.05473" hpRegen="6.5" mp="889.8" mpRegen="2.4" />
<attack physical="388.11142" magical="265.02979" random="10" critical="4" accuracy="4.75" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="223.6362" magical="163.64727" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="60" />
<run ground="180" />
</speed>
</stats>
<status undying="false" />
<skill_list>
<skill id="4408" level="1" /> <!--HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type -->
<skill id="4415" level="1" /> <!--Bare Hands -->
<skill id="4416" level="19" /> <!--Others -->
</skill_list>
<shots soul="2" spirit="2" />
<ex_crt_effect>false</ex_crt_effect>
<collision>
<radius normal="10.5" />
<height normal="12.5" />
</collision>
</npc>
<npc id="1558" level="55" type="L2Npc" name="Round Ball Snow Agathion">
<!-- Confirmed CT2.5 -->
<race>ETC</race>
<sex>FEMALE</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="25">
<vitals hp="1673.05473" hpRegen="6.5" mp="889.8" mpRegen="2.4" />
<attack physical="388.11142" magical="265.02979" random="10" critical="4" accuracy="4.75" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="223.6362" magical="163.64727" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="60" />
<run ground="180" />
</speed>
</stats>
<status undying="false" />
<skill_list>
<skill id="4408" level="1" /> <!--HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type -->
<skill id="4415" level="1" /> <!--Bare Hands -->
<skill id="4416" level="19" /> <!--Others -->
</skill_list>
<shots soul="2" spirit="2" />
<ex_crt_effect>false</ex_crt_effect>
<collision>
<radius normal="15" />
<height normal="20.5" />
</collision>
</npc>
<npc id="1559" level="55" type="L2Npc" name="Ladder Snow Agathion">
<!-- Confirmed CT2.5 -->
<race>ETC</race>
<sex>FEMALE</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="25">
<vitals hp="1673.05473" hpRegen="6.5" mp="889.8" mpRegen="2.4" />
<attack physical="388.11142" magical="265.02979" random="10" critical="4" accuracy="4.75" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="223.6362" magical="163.64727" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="60" />
<run ground="180" />
</speed>
</stats>
<status undying="false" />
<skill_list>
<skill id="4408" level="1" /> <!--HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type -->
<skill id="4415" level="1" /> <!--Bare Hands -->
<skill id="4416" level="19" /> <!--Others -->
</skill_list>
<shots soul="2" spirit="2" />
<ex_crt_effect>false</ex_crt_effect>
<collision>
<radius normal="20" />
<height normal="28" />
</collision>
</npc>
<npc id="1560" level="55" type="L2Npc" name="Blue Opera Agathion">
<!-- Confirmed CT2.5 -->
<race>ETC</race>
<sex>FEMALE</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="25">
<vitals hp="1673.05473" hpRegen="6.5" mp="889.8" mpRegen="2.4" />
<attack physical="388.11142" magical="265.02979" random="10" critical="4" accuracy="4.75" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="223.6362" magical="163.64727" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="60" />
<run ground="180" />
</speed>
</stats>
<status undying="false" />
<skill_list>
<skill id="4408" level="1" /> <!--HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type -->
<skill id="4415" level="1" /> <!--Bare Hands -->
<skill id="4416" level="19" /> <!--Others -->
</skill_list>
<shots soul="2" spirit="2" />
<ex_crt_effect>false</ex_crt_effect>
<collision>
<radius normal="5" />
<height normal="3.75" />
</collision>
</npc>
<npc id="1561" level="55" type="L2Pet" name="Baby Rudolph">
<!-- Confirmed CT2.5 -->
<race>ETC</race>
<sex>MALE</sex>
<stats str="35" int="32" dex="30" wit="20" con="37" men="25">
<vitals hp="1673.05473" hpRegen="6.5" mp="889.8" mpRegen="2.4" />
<attack physical="388.11142" magical="265.02979" random="10" critical="4" accuracy="4.75" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="223.6362" magical="163.64727" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="35" />
<run ground="170" />
</speed>
</stats>
<status undying="false" />
<skill_list>
<skill id="4408" level="1" /> <!--HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type -->
<skill id="4415" level="1" /> <!--Bare Hands -->
<skill id="4416" level="19" /> <!--Others -->
</skill_list>
<shots soul="2" spirit="2" />
<corpse_time>86400</corpse_time>
<ex_crt_effect>false</ex_crt_effect>
<collision>
<radius normal="21.5" />
<height normal="27" />
</collision>
</npc>
<npc id="1562" level="55" type="L2Pet" name="Desheloph">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="58" />
<skill name="step0_skill01" id="6046" level="1" /> <!-- Piercing Attack -->
<param name="step0_action01" value="5007" />
<param name="step0_skill_target01" value="0" />
<skill name="step1_skill01" id="6046" level="2" /> <!-- Piercing Attack -->
<param name="step1_action01" value="5007" />
<param name="step1_skill_target01" value="0" />
<skill name="step2_skill01" id="6046" level="3" /> <!-- Piercing Attack -->
<param name="step2_action01" value="5007" />
<param name="step2_skill_target01" value="0" />
<skill name="step3_skill01" id="6046" level="4" /> <!-- Piercing Attack -->
<param name="step3_action01" value="5007" />
<param name="step3_skill_target01" value="0" />
<skill name="step4_skill01" id="6046" level="5" /> <!-- Piercing Attack -->
<param name="step4_action01" value="5007" />
<param name="step4_skill_target01" value="0" />
<skill name="step5_skill01" id="6046" level="6" /> <!-- Piercing Attack -->
<param name="step5_action01" value="5007" />
<param name="step5_skill_target01" value="0" />
<skill name="step6_skill01" id="6046" level="7" /> <!-- Piercing Attack -->
<param name="step6_action01" value="5007" />
<param name="step6_skill_target01" value="0" />
<skill name="step7_skill01" id="6046" level="8" /> <!-- Piercing Attack -->
<param name="step7_action01" value="5007" />
<param name="step7_skill_target01" value="0" />
<skill name="step0_skill02" id="6047" level="1" /> <!-- Whirlwind -->
<param name="step0_action02" value="5008" />
<param name="step0_skill_target02" value="1" />
<skill name="step1_skill02" id="6047" level="2" /> <!-- Whirlwind -->
<param name="step1_action02" value="5008" />
<param name="step1_skill_target02" value="1" />
<skill name="step2_skill02" id="6047" level="3" /> <!-- Whirlwind -->
<param name="step2_action02" value="5008" />
<param name="step2_skill_target02" value="1" />
<skill name="step3_skill02" id="6047" level="4" /> <!-- Whirlwind -->
<param name="step3_action02" value="5008" />
<param name="step3_skill_target02" value="1" />
<skill name="step4_skill02" id="6047" level="5" /> <!-- Whirlwind -->
<param name="step4_action02" value="5008" />
<param name="step4_skill_target02" value="1" />
<skill name="step5_skill02" id="6047" level="6" /> <!-- Whirlwind -->
<param name="step5_action02" value="5008" />
<param name="step5_skill_target02" value="1" />
<skill name="step6_skill02" id="6047" level="7" /> <!-- Whirlwind -->
<param name="step6_action02" value="5008" />
<param name="step6_skill_target02" value="1" />
<skill name="step7_skill02" id="6047" level="8" /> <!-- Whirlwind -->
<param name="step7_action02" value="5008" />
<param name="step7_skill_target02" value="1" />
<skill name="step0_skill03" id="6048" level="1" /> <!-- Lance Smash -->
<param name="step0_action03" value="5009" />
<param name="step0_skill_target03" value="0" />
<skill name="step1_skill03" id="6048" level="2" /> <!-- Lance Smash -->
<param name="step1_action03" value="5009" />
<param name="step1_skill_target03" value="0" />
<skill name="step2_skill03" id="6048" level="3" /> <!-- Lance Smash -->
<param name="step2_action03" value="5009" />
<param name="step2_skill_target03" value="0" />
<skill name="step3_skill03" id="6048" level="4" /> <!-- Lance Smash -->
<param name="step3_action03" value="5009" />
<param name="step3_skill_target03" value="0" />
<skill name="step4_skill03" id="6048" level="5" /> <!-- Lance Smash -->
<param name="step4_action03" value="5009" />
<param name="step4_skill_target03" value="0" />
<skill name="step5_skill03" id="6048" level="6" /> <!-- Lance Smash -->
<param name="step5_action03" value="5009" />
<param name="step5_skill_target03" value="0" />
<skill name="step6_skill03" id="6048" level="7" /> <!-- Lance Smash -->
<param name="step6_action03" value="5009" />
<param name="step6_skill_target03" value="0" />
<skill name="step7_skill03" id="6048" level="8" /> <!-- Lance Smash -->
<param name="step7_action03" value="5009" />
<param name="step7_skill_target03" value="0" />
<skill name="step0_skill04" id="6049" level="1" /> <!-- Battle Cry -->
<param name="step0_action04" value="5010" />
<param name="step0_skill_target04" value="1" />
<skill name="step1_skill04" id="6049" level="1" /> <!-- Battle Cry -->
<param name="step1_action04" value="5010" />
<param name="step1_skill_target04" value="1" />
<skill name="step2_skill04" id="6049" level="1" /> <!-- Battle Cry -->
<param name="step2_action04" value="5010" />
<param name="step2_skill_target04" value="1" />
<skill name="step3_skill04" id="6049" level="1" /> <!-- Battle Cry -->
<param name="step3_action04" value="5010" />
<param name="step3_skill_target04" value="1" />
<skill name="step4_skill04" id="6049" level="1" /> <!-- Battle Cry -->
<param name="step4_action04" value="5010" />
<param name="step4_skill_target04" value="1" />
<skill name="step5_skill04" id="6049" level="1" /> <!-- Battle Cry -->
<param name="step5_action04" value="5010" />
<param name="step5_skill_target04" value="1" />
<skill name="step6_skill04" id="6049" level="1" /> <!-- Battle Cry -->
<param name="step6_action04" value="5010" />
<param name="step6_skill_target04" value="1" />
<skill name="step7_skill04" id="6049" level="1" /> <!-- Battle Cry -->
<param name="step7_action04" value="5010" />
<param name="step7_skill_target04" value="1" />
<skill name="step0_buff01" id="5189" level="6" /> <!-- Pet Blessed Body -->
<skill name="step0_buff02" id="5192" level="2" /> <!-- Pet Wind Walk -->
<skill name="step0_buff03" id="5586" level="3" /> <!-- Pet Might -->
<skill name="step0_buff04" id="5587" level="3" /> <!-- Pet Shield -->
<skill name="step0_buff05" id="5588" level="3" /> <!-- Pet Focus -->
<skill name="step0_buff06" id="5589" level="3" /> <!-- Pet Death Whisper -->
<skill name="step0_buff07" id="5186" level="2" /> <!-- Pet Haste -->
<skill name="step0_buff08" id="5187" level="4" /> <!-- Pet Vampiric Rage -->
<skill name="step0_merged_buff01" id="1501" level="1" /> <!-- Improved Condition -->
<skill name="step0_merged_buff02" id="1504" level="1" /> <!-- Improved Movement -->
<skill name="step0_merged_buff03" id="1499" level="1" /> <!-- Improved Combat -->
<skill name="step0_merged_buff04" id="1499" level="1" /> <!-- Improved Combat -->
<skill name="step0_merged_buff05" id="1502" level="1" /> <!-- Improved Critical Attack -->
<skill name="step0_merged_buff06" id="1502" level="1" /> <!-- Improved Critical Attack -->
<skill name="step0_merged_buff07" id="1519" level="1" /> <!-- Chant of Blood Awakening -->
<skill name="step0_merged_buff08" id="1519" level="1" /> <!-- Chant of Blood Awakening -->
<skill name="step0_heal01" id="5195" level="1" /> <!-- Pet Greater Heal -->
<skill name="step0_heal02" id="5590" level="1" /> <!-- Pet Battle Heal -->
<skill name="step1_heal01" id="5195" level="2" /> <!-- Pet Greater Heal -->
<skill name="step1_heal02" id="5590" level="2" /> <!-- Pet Battle Heal -->
<skill name="step2_heal01" id="5195" level="3" /> <!-- Pet Greater Heal -->
<skill name="step2_heal02" id="5590" level="3" /> <!-- Pet Battle Heal -->
<skill name="step3_heal01" id="5195" level="4" /> <!-- Pet Greater Heal -->
<skill name="step3_heal02" id="5590" level="4" /> <!-- Pet Battle Heal -->
<skill name="step4_heal01" id="5195" level="5" /> <!-- Pet Greater Heal -->
<skill name="step4_heal02" id="5590" level="5" /> <!-- Pet Battle Heal -->
<skill name="step5_heal01" id="5195" level="6" /> <!-- Pet Greater Heal -->
<skill name="step5_heal02" id="5590" level="6" /> <!-- Pet Battle Heal -->
<skill name="step6_heal01" id="5195" level="7" /> <!-- Pet Greater Heal -->
<skill name="step6_heal02" id="5590" level="7" /> <!-- Pet Battle Heal -->
<skill name="step7_heal01" id="5195" level="8" /> <!-- Pet Greater Heal -->
<skill name="step7_heal02" id="5590" level="8" /> <!-- Pet Battle Heal -->
<skill name="step0_skill05" id="6054" level="1" /> <!-- Switch Stance -->
<param name="step0_action05" value="5015" />
<param name="step0_skill_target05" value="1" />
<skill name="step0_skill06" id="5771" level="1" /> <!-- Buff Control -->
<param name="step0_action06" value="5006" />
<param name="step0_skill_target06" value="1" />
<skill name="step0_skill07" id="23167" level="1" /> <!-- Rosy Seduction -->
<param name="step0_action07" value="5001" />
<param name="step0_skill_target07" value="2" />
<param name="step0_num_consume_item" value="3" />
<skill name="step0_skill_debuff" id="23170" level="1" /> <!-- Mesmerization -->
</parameters>
<race>ELEMENTAL</race>
<sex>MALE</sex>
<stats str="35" int="32" dex="30" wit="20" con="37" men="25">
<vitals hp="1673.05473" hpRegen="6.5" mp="889.8" mpRegen="2.4" />
<attack physical="388.11142" magical="265.02979" random="10" critical="4" accuracy="4.75" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="223.6362" magical="163.64727" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="30" />
<run ground="180" />
</speed>
<hit_time>470</hit_time>
</stats>
<status undying="false" />
<skill_list>
<skill id="1499" level="1" /> <!--Improved Combat -->
<skill id="1501" level="1" /> <!--Improved Condition -->
<skill id="1502" level="1" /> <!--Improved Critical Attack -->
<skill id="1504" level="1" /> <!--Improved Movement -->
<skill id="1519" level="1" /> <!--Chant of Blood Awakening -->
<skill id="4121" level="1" /> <!--Summoned Monster Magic Protection -->
<skill id="4408" level="1" /> <!--HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type -->
<skill id="4415" level="1" /> <!--Bare Hands -->
<skill id="4416" level="7" /> <!--Spirits -->
<skill id="5186" level="2" /> <!--Pet Haste -->
<skill id="5187" level="4" /> <!--Pet Vampiric Rage -->
<skill id="5189" level="6" /> <!--Pet Blessed Body -->
<skill id="5192" level="2" /> <!--Pet Wind Walk -->
<skill id="5195" level="1" /> <!--Pet Greater Heal -->
<skill id="5586" level="3" /> <!--Pet Might -->
<skill id="5587" level="3" /> <!--Pet Shield -->
<skill id="5588" level="3" /> <!--Pet Focus -->
<skill id="5589" level="3" /> <!--Pet Death Whisper -->
<skill id="5590" level="1" /> <!--Pet Battle Heal -->
<skill id="5771" level="1" /> <!--Buff Control -->
<skill id="6046" level="1" /> <!--Piercing Attack -->
<skill id="6047" level="1" /> <!--Whirlwind -->
<skill id="6048" level="1" /> <!--Lance Smash -->
<skill id="6049" level="1" /> <!--Battle Cry -->
<skill id="6054" level="1" /> <!--Switch Stance -->
<skill id="23167" level="1" /> <!--Rosy Seduction -->
<skill id="23170" level="1" /> <!--Mesmerization -->
</skill_list>
<shots soul="2" spirit="2" />
<corpse_time>86400</corpse_time>
<ex_crt_effect>false</ex_crt_effect>
<collision>
<radius normal="13.2" />
<height normal="16.9" />
</collision>
</npc>
<npc id="1563" level="55" type="L2Pet" name="Hyum">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="80" />
<skill name="step0_skill01" id="5749" level="1" /> <!-- Thunder Bolt -->
<param name="step0_action01" value="5003" />
<param name="step0_skill_target01" value="0" />
<skill name="step1_skill01" id="5749" level="2" /> <!-- Thunder Bolt -->
<param name="step1_action01" value="5003" />
<param name="step1_skill_target01" value="0" />
<skill name="step2_skill01" id="5749" level="3" /> <!-- Thunder Bolt -->
<param name="step2_action01" value="5003" />
<param name="step2_skill_target01" value="0" />
<skill name="step3_skill01" id="5749" level="4" /> <!-- Thunder Bolt -->
<param name="step3_action01" value="5003" />
<param name="step3_skill_target01" value="0" />
<skill name="step4_skill01" id="5749" level="5" /> <!-- Thunder Bolt -->
<param name="step4_action01" value="5003" />
<param name="step4_skill_target01" value="0" />
<skill name="step5_skill01" id="5749" level="6" /> <!-- Thunder Bolt -->
<param name="step5_action01" value="5003" />
<param name="step5_skill_target01" value="0" />
<skill name="step6_skill01" id="5749" level="7" /> <!-- Thunder Bolt -->
<param name="step6_action01" value="5003" />
<param name="step6_skill_target01" value="0" />
<skill name="step7_skill01" id="5749" level="8" /> <!-- Thunder Bolt -->
<param name="step7_action01" value="5003" />
<param name="step7_skill_target01" value="0" />
<skill name="step0_skill02" id="5750" level="1" /> <!-- Flash -->
<param name="step0_action02" value="5004" />
<param name="step0_skill_target02" value="0" />
<skill name="step1_skill02" id="5750" level="2" /> <!-- Flash -->
<param name="step1_action02" value="5004" />
<param name="step1_skill_target02" value="0" />
<skill name="step2_skill02" id="5750" level="3" /> <!-- Flash -->
<param name="step2_action02" value="5004" />
<param name="step2_skill_target02" value="0" />
<skill name="step3_skill02" id="5750" level="4" /> <!-- Flash -->
<param name="step3_action02" value="5004" />
<param name="step3_skill_target02" value="0" />
<skill name="step4_skill02" id="5750" level="5" /> <!-- Flash -->
<param name="step4_action02" value="5004" />
<param name="step4_skill_target02" value="0" />
<skill name="step5_skill02" id="5750" level="6" /> <!-- Flash -->
<param name="step5_action02" value="5004" />
<param name="step5_skill_target02" value="0" />
<skill name="step6_skill02" id="5750" level="7" /> <!-- Flash -->
<param name="step6_action02" value="5004" />
<param name="step6_skill_target02" value="0" />
<skill name="step7_skill02" id="5750" level="8" /> <!-- Flash -->
<param name="step7_action02" value="5004" />
<param name="step7_skill_target02" value="0" />
<skill name="step0_skill03" id="5751" level="1" /> <!-- Lightning Wave -->
<param name="step0_action03" value="5005" />
<param name="step0_skill_target03" value="1" />
<skill name="step1_skill03" id="5751" level="2" /> <!-- Lightning Wave -->
<param name="step1_action03" value="5005" />
<param name="step1_skill_target03" value="1" />
<skill name="step2_skill03" id="5751" level="3" /> <!-- Lightning Wave -->
<param name="step2_action03" value="5005" />
<param name="step2_skill_target03" value="1" />
<skill name="step3_skill03" id="5751" level="4" /> <!-- Lightning Wave -->
<param name="step3_action03" value="5005" />
<param name="step3_skill_target03" value="1" />
<skill name="step4_skill03" id="5751" level="5" /> <!-- Lightning Wave -->
<param name="step4_action03" value="5005" />
<param name="step4_skill_target03" value="1" />
<skill name="step5_skill03" id="5751" level="6" /> <!-- Lightning Wave -->
<param name="step5_action03" value="5005" />
<param name="step5_skill_target03" value="1" />
<skill name="step6_skill03" id="5751" level="7" /> <!-- Lightning Wave -->
<param name="step6_action03" value="5005" />
<param name="step6_skill_target03" value="1" />
<skill name="step7_skill03" id="5751" level="8" /> <!-- Lightning Wave -->
<param name="step7_action03" value="5005" />
<param name="step7_skill_target03" value="1" />
<skill name="step0_buff01" id="5190" level="6" /> <!-- Pet Blessed Soul -->
<skill name="step0_buff02" id="5192" level="2" /> <!-- Pet Wind Walk -->
<skill name="step0_buff03" id="5587" level="3" /> <!-- Pet Shield -->
<skill name="step0_buff04" id="5194" level="3" /> <!-- Pet Empower -->
<skill name="step0_buff05" id="5193" level="3" /> <!-- Pet Acumen -->
<skill name="step0_merged_buff01" id="1501" level="1" /> <!-- Improved Condition -->
<skill name="step0_merged_buff02" id="1504" level="1" /> <!-- Improved Movement -->
<skill name="step0_merged_buff03" id="1499" level="1" /> <!-- Improved Combat -->
<skill name="step0_merged_buff04" id="1500" level="1" /> <!-- Improved Magic -->
<skill name="step0_heal01" id="5200" level="1" /> <!-- Pet Recharge -->
<skill name="step0_heal02" id="5590" level="1" /> <!-- Pet Battle Heal -->
<skill name="step1_heal01" id="5200" level="1" /> <!-- Pet Recharge -->
<skill name="step1_heal02" id="5590" level="2" /> <!-- Pet Battle Heal -->
<skill name="step2_heal01" id="5200" level="1" /> <!-- Pet Recharge -->
<skill name="step2_heal02" id="5590" level="3" /> <!-- Pet Battle Heal -->
<skill name="step3_heal01" id="5200" level="1" /> <!-- Pet Recharge -->
<skill name="step3_heal02" id="5590" level="4" /> <!-- Pet Battle Heal -->
<skill name="step4_heal01" id="5200" level="1" /> <!-- Pet Recharge -->
<skill name="step4_heal02" id="5590" level="5" /> <!-- Pet Battle Heal -->
<skill name="step5_heal01" id="5200" level="3" /> <!-- Pet Recharge -->
<skill name="step5_heal02" id="5590" level="6" /> <!-- Pet Battle Heal -->
<skill name="step6_heal01" id="5200" level="4" /> <!-- Pet Recharge -->
<skill name="step6_heal02" id="5590" level="7" /> <!-- Pet Battle Heal -->
<skill name="step7_heal01" id="5200" level="4" /> <!-- Pet Recharge -->
<skill name="step7_heal02" id="5590" level="8" /> <!-- Pet Battle Heal -->
<param name="heal_type" value="0" />
<skill name="step0_skill05" id="6054" level="1" /> <!-- Switch Stance -->
<param name="step0_action05" value="5015" />
<param name="step0_skill_target05" value="1" />
<skill name="step0_skill06" id="5771" level="1" /> <!-- Buff Control -->
<param name="step0_action06" value="5006" />
<param name="step0_skill_target06" value="1" />
<skill name="step0_skill07" id="23167" level="1" /> <!-- Rosy Seduction -->
<param name="step0_action07" value="5001" />
<param name="step0_skill_target07" value="2" />
<param name="step0_num_consume_item" value="3" />
<skill name="step0_skill_debuff" id="23170" level="1" /> <!-- Mesmerization -->
</parameters>
<race>ELEMENTAL</race>
<sex>MALE</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="25">
<vitals hp="1673.05473" hpRegen="6.5" mp="889.8" mpRegen="2.4" />
<attack physical="388.11142" magical="265.02979" random="10" critical="4" accuracy="4.75" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="223.6362" magical="163.64727" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="60" />
<run ground="180" />
</speed>
<hit_time>670</hit_time>
</stats>
<status undying="false" />
<skill_list>
<skill id="1499" level="1" /> <!--Improved Combat -->
<skill id="1500" level="1" /> <!--Improved Magic -->
<skill id="1501" level="1" /> <!--Improved Condition -->
<skill id="1504" level="1" /> <!--Improved Movement -->
<skill id="4121" level="1" /> <!--Summoned Monster Magic Protection -->
<skill id="4408" level="1" /> <!--HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type -->
<skill id="4415" level="1" /> <!--Bare Hands -->
<skill id="4416" level="7" /> <!--Spirits -->
<skill id="5190" level="6" /> <!--Pet Blessed Soul -->
<skill id="5192" level="2" /> <!--Pet Wind Walk -->
<skill id="5193" level="3" /> <!--Pet Acumen -->
<skill id="5194" level="3" /> <!--Pet Empower -->
<skill id="5200" level="1" /> <!--Pet Recharge -->
<skill id="5587" level="3" /> <!--Pet Shield -->
<skill id="5590" level="1" /> <!--Pet Battle Heal -->
<skill id="5749" level="1" /> <!--Thunder Bolt -->
<skill id="5750" level="1" /> <!--Flash -->
<skill id="5751" level="1" /> <!--Lightning Wave -->
<skill id="5771" level="1" /> <!--Buff Control -->
<skill id="6054" level="1" /> <!--Switch Stance -->
<skill id="23167" level="1" /> <!--Rosy Seduction -->
<skill id="23170" level="1" /> <!--Mesmerization -->
</skill_list>
<shots soul="2" spirit="2" />
<corpse_time>86400</corpse_time>
<ex_crt_effect>false</ex_crt_effect>
<collision>
<radius normal="13.2" />
<height normal="16.9" />
</collision>
</npc>
<npc id="1564" level="55" type="L2Pet" name="Lekang">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="100" />
<skill name="step0_skill01" id="6050" level="1" /> <!-- Power Smash -->
<skill name="step1_skill01" id="6050" level="2" /> <!-- Power Smash -->
<skill name="step2_skill01" id="6050" level="3" /> <!-- Power Smash -->
<skill name="step3_skill01" id="6050" level="4" /> <!-- Power Smash -->
<skill name="step4_skill01" id="6050" level="5" /> <!-- Power Smash -->
<skill name="step5_skill01" id="6050" level="6" /> <!-- Power Smash -->
<skill name="step6_skill01" id="6050" level="7" /> <!-- Power Smash -->
<skill name="step7_skill01" id="6050" level="8" /> <!-- Power Smash -->
<skill name="step0_skill02" id="6051" level="1" /> <!-- Energy Burst -->
<skill name="step1_skill02" id="6051" level="2" /> <!-- Energy Burst -->
<skill name="step2_skill02" id="6051" level="3" /> <!-- Energy Burst -->
<skill name="step3_skill02" id="6051" level="4" /> <!-- Energy Burst -->
<skill name="step4_skill02" id="6051" level="5" /> <!-- Energy Burst -->
<skill name="step5_skill02" id="6051" level="6" /> <!-- Energy Burst -->
<skill name="step6_skill02" id="6051" level="7" /> <!-- Energy Burst -->
<skill name="step7_skill02" id="6051" level="8" /> <!-- Energy Burst -->
<skill name="step0_skill03" id="6052" level="1" /> <!-- Shockwave -->
<skill name="step1_skill03" id="6052" level="2" /> <!-- Shockwave -->
<skill name="step2_skill03" id="6052" level="3" /> <!-- Shockwave -->
<skill name="step3_skill03" id="6052" level="4" /> <!-- Shockwave -->
<skill name="step4_skill03" id="6052" level="5" /> <!-- Shockwave -->
<skill name="step5_skill03" id="6052" level="6" /> <!-- Shockwave -->
<skill name="step6_skill03" id="6052" level="7" /> <!-- Shockwave -->
<skill name="step7_skill03" id="6052" level="8" /> <!-- Shockwave -->
<skill name="step0_skill04" id="6053" level="1" /> <!-- Ignite -->
<skill name="step1_skill04" id="6053" level="1" /> <!-- Ignite -->
<skill name="step2_skill04" id="6053" level="1" /> <!-- Ignite -->
<skill name="step3_skill04" id="6053" level="1" /> <!-- Ignite -->
<skill name="step4_skill04" id="6053" level="1" /> <!-- Ignite -->
<skill name="step5_skill04" id="6053" level="1" /> <!-- Ignite -->
<skill name="step6_skill04" id="6053" level="1" /> <!-- Ignite -->
<skill name="step7_skill04" id="6053" level="1" /> <!-- Ignite -->
<param name="step0_action01" value="5011" />
<param name="step1_action01" value="5011" />
<param name="step2_action01" value="5011" />
<param name="step3_action01" value="5011" />
<param name="step4_action01" value="5011" />
<param name="step5_action01" value="5011" />
<param name="step6_action01" value="5011" />
<param name="step7_action01" value="5011" />
<param name="step0_action02" value="5012" />
<param name="step1_action02" value="5012" />
<param name="step2_action02" value="5012" />
<param name="step3_action02" value="5012" />
<param name="step4_action02" value="5012" />
<param name="step5_action02" value="5012" />
<param name="step6_action02" value="5012" />
<param name="step7_action02" value="5012" />
<param name="step0_action03" value="5013" />
<param name="step1_action03" value="5013" />
<param name="step2_action03" value="5013" />
<param name="step3_action03" value="5013" />
<param name="step4_action03" value="5013" />
<param name="step5_action03" value="5013" />
<param name="step6_action03" value="5013" />
<param name="step7_action03" value="5013" />
<param name="step0_action04" value="5014" />
<param name="step1_action04" value="5014" />
<param name="step2_action04" value="5014" />
<param name="step3_action04" value="5014" />
<param name="step4_action04" value="5014" />
<param name="step5_action04" value="5014" />
<param name="step6_action04" value="5014" />
<param name="step7_action04" value="5014" />
<param name="step0_skill_target01" value="0" />
<param name="step1_skill_target01" value="0" />
<param name="step2_skill_target01" value="0" />
<param name="step3_skill_target01" value="0" />
<param name="step4_skill_target01" value="0" />
<param name="step5_skill_target01" value="0" />
<param name="step6_skill_target01" value="0" />
<param name="step7_skill_target01" value="0" />
<param name="step0_skill_target02" value="0" />
<param name="step1_skill_target02" value="0" />
<param name="step2_skill_target02" value="0" />
<param name="step3_skill_target02" value="0" />
<param name="step4_skill_target02" value="0" />
<param name="step5_skill_target02" value="0" />
<param name="step6_skill_target02" value="0" />
<param name="step7_skill_target02" value="0" />
<param name="step0_skill_target03" value="0" />
<param name="step1_skill_target03" value="0" />
<param name="step2_skill_target03" value="0" />
<param name="step3_skill_target03" value="0" />
<param name="step4_skill_target03" value="0" />
<param name="step5_skill_target03" value="0" />
<param name="step6_skill_target03" value="0" />
<param name="step7_skill_target03" value="0" />
<param name="step0_skill_target04" value="1" />
<param name="step1_skill_target04" value="1" />
<param name="step2_skill_target04" value="1" />
<param name="step3_skill_target04" value="1" />
<param name="step4_skill_target04" value="1" />
<param name="step5_skill_target04" value="1" />
<param name="step6_skill_target04" value="1" />
<param name="step7_skill_target04" value="1" />
<skill name="step0_buff01" id="5189" level="6" /> <!-- Pet Blessed Body -->
<skill name="step0_buff02" id="5192" level="2" /> <!-- Pet Wind Walk -->
<skill name="step0_buff03" id="5190" level="6" /> <!-- Pet Blessed Soul -->
<skill name="step0_buff04" id="5587" level="3" /> <!-- Pet Shield -->
<skill name="step0_buff05" id="5987" level="1" /> <!-- Weapon Maintenance -->
<skill name="step0_buff06" id="5988" level="1" /> <!-- Armor Maintenance -->
<skill name="step0_merged_buff01" id="1501" level="1" /> <!-- Improved Condition -->
<skill name="step0_merged_buff02" id="1504" level="1" /> <!-- Improved Movement -->
<skill name="step0_merged_buff03" id="1501" level="1" /> <!-- Improved Condition -->
<skill name="step0_merged_buff04" id="1499" level="1" /> <!-- Improved Combat -->
<skill name="step0_merged_buff05" id="5987" level="1" /> <!-- Weapon Maintenance -->
<skill name="step0_merged_buff06" id="5988" level="1" /> <!-- Armor Maintenance -->
<skill name="step0_heal01" id="5200" level="1" /> <!-- Pet Recharge -->
<skill name="step0_heal02" id="5590" level="1" /> <!-- Pet Battle Heal -->
<skill name="step1_heal01" id="5200" level="1" /> <!-- Pet Recharge -->
<skill name="step1_heal02" id="5590" level="2" /> <!-- Pet Battle Heal -->
<skill name="step2_heal01" id="5200" level="1" /> <!-- Pet Recharge -->
<skill name="step2_heal02" id="5590" level="3" /> <!-- Pet Battle Heal -->
<skill name="step3_heal01" id="5200" level="1" /> <!-- Pet Recharge -->
<skill name="step3_heal02" id="5590" level="4" /> <!-- Pet Battle Heal -->
<skill name="step4_heal01" id="5200" level="1" /> <!-- Pet Recharge -->
<skill name="step4_heal02" id="5590" level="5" /> <!-- Pet Battle Heal -->
<skill name="step5_heal01" id="5200" level="3" /> <!-- Pet Recharge -->
<skill name="step5_heal02" id="5590" level="6" /> <!-- Pet Battle Heal -->
<skill name="step6_heal01" id="5200" level="4" /> <!-- Pet Recharge -->
<skill name="step6_heal02" id="5590" level="7" /> <!-- Pet Battle Heal -->
<skill name="step7_heal01" id="5200" level="4" /> <!-- Pet Recharge -->
<skill name="step7_heal02" id="5590" level="8" /> <!-- Pet Battle Heal -->
<param name="heal_type" value="0" />
<skill name="step0_skill05" id="6054" level="1" /> <!-- Switch Stance -->
<param name="step0_action05" value="5015" />
<param name="step0_skill_target05" value="1" />
<skill name="step0_skill06" id="5771" level="1" /> <!-- Buff Control -->
<param name="step0_action06" value="5006" />
<param name="step0_skill_target06" value="1" />
<skill name="step0_skill07" id="23167" level="1" /> <!-- Rosy Seduction -->
<param name="step0_action07" value="5001" />
<param name="step0_skill_target07" value="2" />
<param name="step0_num_consume_item" value="3" />
<skill name="step0_skill_debuff" id="23170" level="1" /> <!-- Mesmerization -->
</parameters>
<race>ELEMENTAL</race>
<sex>MALE</sex>
<stats str="38" int="26" dex="30" wit="20" con="40" men="25">
<vitals hp="1673.05473" hpRegen="6.5" mp="889.8" mpRegen="2.4" />
<attack physical="388.11142" magical="265.02979" random="10" critical="4" accuracy="4.75" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="223.6362" magical="163.64727" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="20" />
<run ground="180" />
</speed>
<hit_time>460</hit_time>
</stats>
<status undying="false" />
<skill_list>
<skill id="1499" level="1" /> <!--Improved Combat -->
<skill id="1501" level="1" /> <!--Improved Condition -->
<skill id="1504" level="1" /> <!--Improved Movement -->
<skill id="4121" level="1" /> <!--Summoned Monster Magic Protection -->
<skill id="4408" level="1" /> <!--HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type -->
<skill id="4415" level="1" /> <!--Bare Hands -->
<skill id="4416" level="7" /> <!--Spirits -->
<skill id="5189" level="6" /> <!--Pet Blessed Body -->
<skill id="5190" level="6" /> <!--Pet Blessed Soul -->
<skill id="5192" level="2" /> <!--Pet Wind Walk -->
<skill id="5200" level="1" /> <!--Pet Recharge -->
<skill id="5587" level="3" /> <!--Pet Shield -->
<skill id="5590" level="1" /> <!--Pet Battle Heal -->
<skill id="5771" level="1" /> <!--Buff Control -->
<skill id="5987" level="1" /> <!--Weapon Maintenance -->
<skill id="5988" level="1" /> <!--Armor Maintenance -->
<skill id="6050" level="1" /> <!--Power Smash -->
<skill id="6051" level="1" /> <!--Energy Burst -->
<skill id="6052" level="1" /> <!--Shockwave -->
<skill id="6053" level="1" /> <!--Ignite -->
<skill id="6054" level="1" /> <!--Switch Stance -->
<skill id="23167" level="1" /> <!--Rosy Seduction -->
<skill id="23170" level="1" /> <!--Mesmerization -->
</skill_list>
<shots soul="2" spirit="2" />
<corpse_time>86400</corpse_time>
<ex_crt_effect>false</ex_crt_effect>
<collision>
<radius normal="13.2" />
<height normal="16.9" />
</collision>
</npc>
<npc id="1565" level="55" type="L2Pet" name="Lilias">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="58" />
<skill name="step0_skill01" id="6046" level="1" /> <!-- Piercing Attack -->
<param name="step0_action01" value="5007" />
<param name="step0_skill_target01" value="0" />
<skill name="step1_skill01" id="6046" level="2" /> <!-- Piercing Attack -->
<param name="step1_action01" value="5007" />
<param name="step1_skill_target01" value="0" />
<skill name="step2_skill01" id="6046" level="3" /> <!-- Piercing Attack -->
<param name="step2_action01" value="5007" />
<param name="step2_skill_target01" value="0" />
<skill name="step3_skill01" id="6046" level="4" /> <!-- Piercing Attack -->
<param name="step3_action01" value="5007" />
<param name="step3_skill_target01" value="0" />
<skill name="step4_skill01" id="6046" level="5" /> <!-- Piercing Attack -->
<param name="step4_action01" value="5007" />
<param name="step4_skill_target01" value="0" />
<skill name="step5_skill01" id="6046" level="6" /> <!-- Piercing Attack -->
<param name="step5_action01" value="5007" />
<param name="step5_skill_target01" value="0" />
<skill name="step6_skill01" id="6046" level="7" /> <!-- Piercing Attack -->
<param name="step6_action01" value="5007" />
<param name="step6_skill_target01" value="0" />
<skill name="step7_skill01" id="6046" level="8" /> <!-- Piercing Attack -->
<param name="step7_action01" value="5007" />
<param name="step7_skill_target01" value="0" />
<skill name="step0_skill02" id="6047" level="1" /> <!-- Whirlwind -->
<param name="step0_action02" value="5008" />
<param name="step0_skill_target02" value="1" />
<skill name="step1_skill02" id="6047" level="2" /> <!-- Whirlwind -->
<param name="step1_action02" value="5008" />
<param name="step1_skill_target02" value="1" />
<skill name="step2_skill02" id="6047" level="3" /> <!-- Whirlwind -->
<param name="step2_action02" value="5008" />
<param name="step2_skill_target02" value="1" />
<skill name="step3_skill02" id="6047" level="4" /> <!-- Whirlwind -->
<param name="step3_action02" value="5008" />
<param name="step3_skill_target02" value="1" />
<skill name="step4_skill02" id="6047" level="5" /> <!-- Whirlwind -->
<param name="step4_action02" value="5008" />
<param name="step4_skill_target02" value="1" />
<skill name="step5_skill02" id="6047" level="6" /> <!-- Whirlwind -->
<param name="step5_action02" value="5008" />
<param name="step5_skill_target02" value="1" />
<skill name="step6_skill02" id="6047" level="7" /> <!-- Whirlwind -->
<param name="step6_action02" value="5008" />
<param name="step6_skill_target02" value="1" />
<skill name="step7_skill02" id="6047" level="8" /> <!-- Whirlwind -->
<param name="step7_action02" value="5008" />
<param name="step7_skill_target02" value="1" />
<skill name="step0_skill03" id="6048" level="1" /> <!-- Lance Smash -->
<param name="step0_action03" value="5009" />
<param name="step0_skill_target03" value="0" />
<skill name="step1_skill03" id="6048" level="2" /> <!-- Lance Smash -->
<param name="step1_action03" value="5009" />
<param name="step1_skill_target03" value="0" />
<skill name="step2_skill03" id="6048" level="3" /> <!-- Lance Smash -->
<param name="step2_action03" value="5009" />
<param name="step2_skill_target03" value="0" />
<skill name="step3_skill03" id="6048" level="4" /> <!-- Lance Smash -->
<param name="step3_action03" value="5009" />
<param name="step3_skill_target03" value="0" />
<skill name="step4_skill03" id="6048" level="5" /> <!-- Lance Smash -->
<param name="step4_action03" value="5009" />
<param name="step4_skill_target03" value="0" />
<skill name="step5_skill03" id="6048" level="6" /> <!-- Lance Smash -->
<param name="step5_action03" value="5009" />
<param name="step5_skill_target03" value="0" />
<skill name="step6_skill03" id="6048" level="7" /> <!-- Lance Smash -->
<param name="step6_action03" value="5009" />
<param name="step6_skill_target03" value="0" />
<skill name="step7_skill03" id="6048" level="8" /> <!-- Lance Smash -->
<param name="step7_action03" value="5009" />
<param name="step7_skill_target03" value="0" />
<skill name="step0_skill04" id="6049" level="1" /> <!-- Battle Cry -->
<param name="step0_action04" value="5010" />
<param name="step0_skill_target04" value="1" />
<skill name="step1_skill04" id="6049" level="1" /> <!-- Battle Cry -->
<param name="step1_action04" value="5010" />
<param name="step1_skill_target04" value="1" />
<skill name="step2_skill04" id="6049" level="1" /> <!-- Battle Cry -->
<param name="step2_action04" value="5010" />
<param name="step2_skill_target04" value="1" />
<skill name="step3_skill04" id="6049" level="1" /> <!-- Battle Cry -->
<param name="step3_action04" value="5010" />
<param name="step3_skill_target04" value="1" />
<skill name="step4_skill04" id="6049" level="1" /> <!-- Battle Cry -->
<param name="step4_action04" value="5010" />
<param name="step4_skill_target04" value="1" />
<skill name="step5_skill04" id="6049" level="1" /> <!-- Battle Cry -->
<param name="step5_action04" value="5010" />
<param name="step5_skill_target04" value="1" />
<skill name="step6_skill04" id="6049" level="1" /> <!-- Battle Cry -->
<param name="step6_action04" value="5010" />
<param name="step6_skill_target04" value="1" />
<skill name="step7_skill04" id="6049" level="1" /> <!-- Battle Cry -->
<param name="step7_action04" value="5010" />
<param name="step7_skill_target04" value="1" />
<skill name="step0_buff01" id="5189" level="6" /> <!-- Pet Blessed Body -->
<skill name="step0_buff02" id="5192" level="2" /> <!-- Pet Wind Walk -->
<skill name="step0_buff03" id="5586" level="3" /> <!-- Pet Might -->
<skill name="step0_buff04" id="5587" level="3" /> <!-- Pet Shield -->
<skill name="step0_buff05" id="5588" level="3" /> <!-- Pet Focus -->
<skill name="step0_buff06" id="5589" level="3" /> <!-- Pet Death Whisper -->
<skill name="step0_buff07" id="5186" level="2" /> <!-- Pet Haste -->
<skill name="step0_buff08" id="5187" level="4" /> <!-- Pet Vampiric Rage -->
<skill name="step0_merged_buff01" id="1501" level="1" /> <!-- Improved Condition -->
<skill name="step0_merged_buff02" id="1504" level="1" /> <!-- Improved Movement -->
<skill name="step0_merged_buff03" id="1499" level="1" /> <!-- Improved Combat -->
<skill name="step0_merged_buff04" id="1499" level="1" /> <!-- Improved Combat -->
<skill name="step0_merged_buff05" id="1502" level="1" /> <!-- Improved Critical Attack -->
<skill name="step0_merged_buff06" id="1502" level="1" /> <!-- Improved Critical Attack -->
<skill name="step0_merged_buff07" id="1519" level="1" /> <!-- Chant of Blood Awakening -->
<skill name="step0_merged_buff08" id="1519" level="1" /> <!-- Chant of Blood Awakening -->
<skill name="step0_heal01" id="5195" level="1" /> <!-- Pet Greater Heal -->
<skill name="step0_heal02" id="5590" level="1" /> <!-- Pet Battle Heal -->
<skill name="step1_heal01" id="5195" level="2" /> <!-- Pet Greater Heal -->
<skill name="step1_heal02" id="5590" level="2" /> <!-- Pet Battle Heal -->
<skill name="step2_heal01" id="5195" level="3" /> <!-- Pet Greater Heal -->
<skill name="step2_heal02" id="5590" level="3" /> <!-- Pet Battle Heal -->
<skill name="step3_heal01" id="5195" level="4" /> <!-- Pet Greater Heal -->
<skill name="step3_heal02" id="5590" level="4" /> <!-- Pet Battle Heal -->
<skill name="step4_heal01" id="5195" level="5" /> <!-- Pet Greater Heal -->
<skill name="step4_heal02" id="5590" level="5" /> <!-- Pet Battle Heal -->
<skill name="step5_heal01" id="5195" level="6" /> <!-- Pet Greater Heal -->
<skill name="step5_heal02" id="5590" level="6" /> <!-- Pet Battle Heal -->
<skill name="step6_heal01" id="5195" level="7" /> <!-- Pet Greater Heal -->
<skill name="step6_heal02" id="5590" level="7" /> <!-- Pet Battle Heal -->
<skill name="step7_heal01" id="5195" level="8" /> <!-- Pet Greater Heal -->
<skill name="step7_heal02" id="5590" level="8" /> <!-- Pet Battle Heal -->
<skill name="step0_skill05" id="6054" level="1" /> <!-- Switch Stance -->
<param name="step0_action05" value="5015" />
<param name="step0_skill_target05" value="1" />
<skill name="step0_skill06" id="5771" level="1" /> <!-- Buff Control -->
<param name="step0_action06" value="5006" />
<param name="step0_skill_target06" value="1" />
<skill name="step0_skill07" id="23167" level="1" /> <!-- Rosy Seduction -->
<param name="step0_action07" value="5001" />
<param name="step0_skill_target07" value="2" />
<param name="step0_num_consume_item" value="3" />
<skill name="step0_skill_debuff" id="23170" level="1" /> <!-- Mesmerization -->
</parameters>
<race>ELEMENTAL</race>
<sex>FEMALE</sex>
<stats str="38" int="26" dex="30" wit="20" con="40" men="25">
<vitals hp="1673.05473" hpRegen="6.5" mp="889.8" mpRegen="2.4" />
<attack physical="388.11142" magical="265.02979" random="10" critical="4" accuracy="4.75" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="223.6362" magical="163.64727" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="20" />
<run ground="180" />
</speed>
<hit_time>460</hit_time>
</stats>
<status undying="false" />
<skill_list>
<skill id="1499" level="1" /> <!--Improved Combat -->
<skill id="1501" level="1" /> <!--Improved Condition -->
<skill id="1502" level="1" /> <!--Improved Critical Attack -->
<skill id="1504" level="1" /> <!--Improved Movement -->
<skill id="1519" level="1" /> <!--Chant of Blood Awakening -->
<skill id="4121" level="1" /> <!--Summoned Monster Magic Protection -->
<skill id="4408" level="1" /> <!--HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type -->
<skill id="4415" level="1" /> <!--Bare Hands -->
<skill id="4416" level="7" /> <!--Spirits -->
<skill id="5186" level="2" /> <!--Pet Haste -->
<skill id="5187" level="4" /> <!--Pet Vampiric Rage -->
<skill id="5189" level="6" /> <!--Pet Blessed Body -->
<skill id="5192" level="2" /> <!--Pet Wind Walk -->
<skill id="5195" level="1" /> <!--Pet Greater Heal -->
<skill id="5586" level="3" /> <!--Pet Might -->
<skill id="5587" level="3" /> <!--Pet Shield -->
<skill id="5588" level="3" /> <!--Pet Focus -->
<skill id="5589" level="3" /> <!--Pet Death Whisper -->
<skill id="5590" level="1" /> <!--Pet Battle Heal -->
<skill id="5771" level="1" /> <!--Buff Control -->
<skill id="6046" level="1" /> <!--Piercing Attack -->
<skill id="6047" level="1" /> <!--Whirlwind -->
<skill id="6048" level="1" /> <!--Lance Smash -->
<skill id="6049" level="1" /> <!--Battle Cry -->
<skill id="6054" level="1" /> <!--Switch Stance -->
<skill id="23167" level="1" /> <!--Rosy Seduction -->
<skill id="23170" level="1" /> <!--Mesmerization -->
</skill_list>
<shots soul="2" spirit="2" />
<corpse_time>86400</corpse_time>
<ex_crt_effect>false</ex_crt_effect>
<collision>
<radius normal="14.5" />
<height normal="17.5" />
</collision>
</npc>
<npc id="1566" level="55" type="L2Pet" name="Lapham">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="80" />
<skill name="step0_skill01" id="5749" level="1" /> <!-- Thunder Bolt -->
<param name="step0_action01" value="5003" />
<param name="step0_skill_target01" value="0" />
<skill name="step1_skill01" id="5749" level="2" /> <!-- Thunder Bolt -->
<param name="step1_action01" value="5003" />
<param name="step1_skill_target01" value="0" />
<skill name="step2_skill01" id="5749" level="3" /> <!-- Thunder Bolt -->
<param name="step2_action01" value="5003" />
<param name="step2_skill_target01" value="0" />
<skill name="step3_skill01" id="5749" level="4" /> <!-- Thunder Bolt -->
<param name="step3_action01" value="5003" />
<param name="step3_skill_target01" value="0" />
<skill name="step4_skill01" id="5749" level="5" /> <!-- Thunder Bolt -->
<param name="step4_action01" value="5003" />
<param name="step4_skill_target01" value="0" />
<skill name="step5_skill01" id="5749" level="6" /> <!-- Thunder Bolt -->
<param name="step5_action01" value="5003" />
<param name="step5_skill_target01" value="0" />
<skill name="step6_skill01" id="5749" level="7" /> <!-- Thunder Bolt -->
<param name="step6_action01" value="5003" />
<param name="step6_skill_target01" value="0" />
<skill name="step7_skill01" id="5749" level="8" /> <!-- Thunder Bolt -->
<param name="step7_action01" value="5003" />
<param name="step7_skill_target01" value="0" />
<skill name="step0_skill02" id="5750" level="1" /> <!-- Flash -->
<param name="step0_action02" value="5004" />
<param name="step0_skill_target02" value="0" />
<skill name="step1_skill02" id="5750" level="2" /> <!-- Flash -->
<param name="step1_action02" value="5004" />
<param name="step1_skill_target02" value="0" />
<skill name="step2_skill02" id="5750" level="3" /> <!-- Flash -->
<param name="step2_action02" value="5004" />
<param name="step2_skill_target02" value="0" />
<skill name="step3_skill02" id="5750" level="4" /> <!-- Flash -->
<param name="step3_action02" value="5004" />
<param name="step3_skill_target02" value="0" />
<skill name="step4_skill02" id="5750" level="5" /> <!-- Flash -->
<param name="step4_action02" value="5004" />
<param name="step4_skill_target02" value="0" />
<skill name="step5_skill02" id="5750" level="6" /> <!-- Flash -->
<param name="step5_action02" value="5004" />
<param name="step5_skill_target02" value="0" />
<skill name="step6_skill02" id="5750" level="7" /> <!-- Flash -->
<param name="step6_action02" value="5004" />
<param name="step6_skill_target02" value="0" />
<skill name="step7_skill02" id="5750" level="8" /> <!-- Flash -->
<param name="step7_action02" value="5004" />
<param name="step7_skill_target02" value="0" />
<skill name="step0_skill03" id="5751" level="1" /> <!-- Lightning Wave -->
<param name="step0_action03" value="5005" />
<param name="step0_skill_target03" value="1" />
<skill name="step1_skill03" id="5751" level="2" /> <!-- Lightning Wave -->
<param name="step1_action03" value="5005" />
<param name="step1_skill_target03" value="1" />
<skill name="step2_skill03" id="5751" level="3" /> <!-- Lightning Wave -->
<param name="step2_action03" value="5005" />
<param name="step2_skill_target03" value="1" />
<skill name="step3_skill03" id="5751" level="4" /> <!-- Lightning Wave -->
<param name="step3_action03" value="5005" />
<param name="step3_skill_target03" value="1" />
<skill name="step4_skill03" id="5751" level="5" /> <!-- Lightning Wave -->
<param name="step4_action03" value="5005" />
<param name="step4_skill_target03" value="1" />
<skill name="step5_skill03" id="5751" level="6" /> <!-- Lightning Wave -->
<param name="step5_action03" value="5005" />
<param name="step5_skill_target03" value="1" />
<skill name="step6_skill03" id="5751" level="7" /> <!-- Lightning Wave -->
<param name="step6_action03" value="5005" />
<param name="step6_skill_target03" value="1" />
<skill name="step7_skill03" id="5751" level="8" /> <!-- Lightning Wave -->
<param name="step7_action03" value="5005" />
<param name="step7_skill_target03" value="1" />
<skill name="step0_buff01" id="5190" level="6" /> <!-- Pet Blessed Soul -->
<skill name="step0_buff02" id="5192" level="2" /> <!-- Pet Wind Walk -->
<skill name="step0_buff03" id="5587" level="3" /> <!-- Pet Shield -->
<skill name="step0_buff04" id="5194" level="3" /> <!-- Pet Empower -->
<skill name="step0_buff05" id="5193" level="3" /> <!-- Pet Acumen -->
<skill name="step0_merged_buff01" id="1501" level="1" /> <!-- Improved Condition -->
<skill name="step0_merged_buff02" id="1504" level="1" /> <!-- Improved Movement -->
<skill name="step0_merged_buff03" id="1499" level="1" /> <!-- Improved Combat -->
<skill name="step0_merged_buff04" id="1500" level="1" /> <!-- Improved Magic -->
<skill name="step0_heal01" id="5200" level="1" /> <!-- Pet Recharge -->
<skill name="step0_heal02" id="5590" level="1" /> <!-- Pet Battle Heal -->
<skill name="step1_heal01" id="5200" level="1" /> <!-- Pet Recharge -->
<skill name="step1_heal02" id="5590" level="2" /> <!-- Pet Battle Heal -->
<skill name="step2_heal01" id="5200" level="1" /> <!-- Pet Recharge -->
<skill name="step2_heal02" id="5590" level="3" /> <!-- Pet Battle Heal -->
<skill name="step3_heal01" id="5200" level="1" /> <!-- Pet Recharge -->
<skill name="step3_heal02" id="5590" level="4" /> <!-- Pet Battle Heal -->
<skill name="step4_heal01" id="5200" level="1" /> <!-- Pet Recharge -->
<skill name="step4_heal02" id="5590" level="5" /> <!-- Pet Battle Heal -->
<skill name="step5_heal01" id="5200" level="3" /> <!-- Pet Recharge -->
<skill name="step5_heal02" id="5590" level="6" /> <!-- Pet Battle Heal -->
<skill name="step6_heal01" id="5200" level="4" /> <!-- Pet Recharge -->
<skill name="step6_heal02" id="5590" level="7" /> <!-- Pet Battle Heal -->
<skill name="step7_heal01" id="5200" level="4" /> <!-- Pet Recharge -->
<skill name="step7_heal02" id="5590" level="8" /> <!-- Pet Battle Heal -->
<param name="heal_type" value="0" />
<skill name="step0_skill05" id="6054" level="1" /> <!-- Switch Stance -->
<param name="step0_action05" value="5015" />
<param name="step0_skill_target05" value="1" />
<skill name="step0_skill06" id="5771" level="1" /> <!-- Buff Control -->
<param name="step0_action06" value="5006" />
<param name="step0_skill_target06" value="1" />
<skill name="step0_skill07" id="23167" level="1" /> <!-- Rosy Seduction -->
<param name="step0_action07" value="5001" />
<param name="step0_skill_target07" value="2" />
<param name="step0_num_consume_item" value="3" />
<skill name="step0_skill_debuff" id="23170" level="1" /> <!-- Mesmerization -->
</parameters>
<race>ELEMENTAL</race>
<sex>FEMALE</sex>
<stats str="38" int="26" dex="30" wit="20" con="40" men="25">
<vitals hp="1673.05473" hpRegen="6.5" mp="889.8" mpRegen="2.4" />
<attack physical="388.11142" magical="265.02979" random="10" critical="4" accuracy="4.75" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="223.6362" magical="163.64727" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="20" />
<run ground="180" />
</speed>
<hit_time>460</hit_time>
</stats>
<status undying="false" />
<skill_list>
<skill id="1499" level="1" /> <!--Improved Combat -->
<skill id="1500" level="1" /> <!--Improved Magic -->
<skill id="1501" level="1" /> <!--Improved Condition -->
<skill id="1504" level="1" /> <!--Improved Movement -->
<skill id="4121" level="1" /> <!--Summoned Monster Magic Protection -->
<skill id="4408" level="1" /> <!--HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type -->
<skill id="4415" level="1" /> <!--Bare Hands -->
<skill id="4416" level="7" /> <!--Spirits -->
<skill id="5190" level="6" /> <!--Pet Blessed Soul -->
<skill id="5192" level="2" /> <!--Pet Wind Walk -->
<skill id="5193" level="3" /> <!--Pet Acumen -->
<skill id="5194" level="3" /> <!--Pet Empower -->
<skill id="5200" level="1" /> <!--Pet Recharge -->
<skill id="5587" level="3" /> <!--Pet Shield -->
<skill id="5590" level="1" /> <!--Pet Battle Heal -->
<skill id="5749" level="1" /> <!--Thunder Bolt -->
<skill id="5750" level="1" /> <!--Flash -->
<skill id="5751" level="1" /> <!--Lightning Wave -->
<skill id="5771" level="1" /> <!--Buff Control -->
<skill id="6054" level="1" /> <!--Switch Stance -->
<skill id="23167" level="1" /> <!--Rosy Seduction -->
<skill id="23170" level="1" /> <!--Mesmerization -->
</skill_list>
<shots soul="2" spirit="2" />
<corpse_time>86400</corpse_time>
<ex_crt_effect>false</ex_crt_effect>
<collision>
<radius normal="14.5" />
<height normal="17.5" />
</collision>
</npc>
<npc id="1567" level="55" type="L2Pet" name="Mafum">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="100" />
<skill name="step0_skill01" id="6050" level="1" /> <!-- Power Smash -->
<skill name="step1_skill01" id="6050" level="2" /> <!-- Power Smash -->
<skill name="step2_skill01" id="6050" level="3" /> <!-- Power Smash -->
<skill name="step3_skill01" id="6050" level="4" /> <!-- Power Smash -->
<skill name="step4_skill01" id="6050" level="5" /> <!-- Power Smash -->
<skill name="step5_skill01" id="6050" level="6" /> <!-- Power Smash -->
<skill name="step6_skill01" id="6050" level="7" /> <!-- Power Smash -->
<skill name="step7_skill01" id="6050" level="8" /> <!-- Power Smash -->
<skill name="step0_skill02" id="6051" level="1" /> <!-- Energy Burst -->
<skill name="step1_skill02" id="6051" level="2" /> <!-- Energy Burst -->
<skill name="step2_skill02" id="6051" level="3" /> <!-- Energy Burst -->
<skill name="step3_skill02" id="6051" level="4" /> <!-- Energy Burst -->
<skill name="step4_skill02" id="6051" level="5" /> <!-- Energy Burst -->
<skill name="step5_skill02" id="6051" level="6" /> <!-- Energy Burst -->
<skill name="step6_skill02" id="6051" level="7" /> <!-- Energy Burst -->
<skill name="step7_skill02" id="6051" level="8" /> <!-- Energy Burst -->
<skill name="step0_skill03" id="6052" level="1" /> <!-- Shockwave -->
<skill name="step1_skill03" id="6052" level="2" /> <!-- Shockwave -->
<skill name="step2_skill03" id="6052" level="3" /> <!-- Shockwave -->
<skill name="step3_skill03" id="6052" level="4" /> <!-- Shockwave -->
<skill name="step4_skill03" id="6052" level="5" /> <!-- Shockwave -->
<skill name="step5_skill03" id="6052" level="6" /> <!-- Shockwave -->
<skill name="step6_skill03" id="6052" level="7" /> <!-- Shockwave -->
<skill name="step7_skill03" id="6052" level="8" /> <!-- Shockwave -->
<skill name="step0_skill04" id="6053" level="1" /> <!-- Ignite -->
<skill name="step1_skill04" id="6053" level="1" /> <!-- Ignite -->
<skill name="step2_skill04" id="6053" level="1" /> <!-- Ignite -->
<skill name="step3_skill04" id="6053" level="1" /> <!-- Ignite -->
<skill name="step4_skill04" id="6053" level="1" /> <!-- Ignite -->
<skill name="step5_skill04" id="6053" level="1" /> <!-- Ignite -->
<skill name="step6_skill04" id="6053" level="1" /> <!-- Ignite -->
<skill name="step7_skill04" id="6053" level="1" /> <!-- Ignite -->
<param name="step0_action01" value="5011" />
<param name="step1_action01" value="5011" />
<param name="step2_action01" value="5011" />
<param name="step3_action01" value="5011" />
<param name="step4_action01" value="5011" />
<param name="step5_action01" value="5011" />
<param name="step6_action01" value="5011" />
<param name="step7_action01" value="5011" />
<param name="step0_action02" value="5012" />
<param name="step1_action02" value="5012" />
<param name="step2_action02" value="5012" />
<param name="step3_action02" value="5012" />
<param name="step4_action02" value="5012" />
<param name="step5_action02" value="5012" />
<param name="step6_action02" value="5012" />
<param name="step7_action02" value="5012" />
<param name="step0_action03" value="5013" />
<param name="step1_action03" value="5013" />
<param name="step2_action03" value="5013" />
<param name="step3_action03" value="5013" />
<param name="step4_action03" value="5013" />
<param name="step5_action03" value="5013" />
<param name="step6_action03" value="5013" />
<param name="step7_action03" value="5013" />
<param name="step0_action04" value="5014" />
<param name="step1_action04" value="5014" />
<param name="step2_action04" value="5014" />
<param name="step3_action04" value="5014" />
<param name="step4_action04" value="5014" />
<param name="step5_action04" value="5014" />
<param name="step6_action04" value="5014" />
<param name="step7_action04" value="5014" />
<param name="step0_skill_target01" value="0" />
<param name="step1_skill_target01" value="0" />
<param name="step2_skill_target01" value="0" />
<param name="step3_skill_target01" value="0" />
<param name="step4_skill_target01" value="0" />
<param name="step5_skill_target01" value="0" />
<param name="step6_skill_target01" value="0" />
<param name="step7_skill_target01" value="0" />
<param name="step0_skill_target02" value="0" />
<param name="step1_skill_target02" value="0" />
<param name="step2_skill_target02" value="0" />
<param name="step3_skill_target02" value="0" />
<param name="step4_skill_target02" value="0" />
<param name="step5_skill_target02" value="0" />
<param name="step6_skill_target02" value="0" />
<param name="step7_skill_target02" value="0" />
<param name="step0_skill_target03" value="0" />
<param name="step1_skill_target03" value="0" />
<param name="step2_skill_target03" value="0" />
<param name="step3_skill_target03" value="0" />
<param name="step4_skill_target03" value="0" />
<param name="step5_skill_target03" value="0" />
<param name="step6_skill_target03" value="0" />
<param name="step7_skill_target03" value="0" />
<param name="step0_skill_target04" value="1" />
<param name="step1_skill_target04" value="1" />
<param name="step2_skill_target04" value="1" />
<param name="step3_skill_target04" value="1" />
<param name="step4_skill_target04" value="1" />
<param name="step5_skill_target04" value="1" />
<param name="step6_skill_target04" value="1" />
<param name="step7_skill_target04" value="1" />
<skill name="step0_buff01" id="5189" level="6" /> <!-- Pet Blessed Body -->
<skill name="step0_buff02" id="5192" level="2" /> <!-- Pet Wind Walk -->
<skill name="step0_buff03" id="5190" level="6" /> <!-- Pet Blessed Soul -->
<skill name="step0_buff04" id="5587" level="3" /> <!-- Pet Shield -->
<skill name="step0_buff05" id="5987" level="1" /> <!-- Weapon Maintenance -->
<skill name="step0_buff06" id="5988" level="1" /> <!-- Armor Maintenance -->
<skill name="step0_merged_buff01" id="1501" level="1" /> <!-- Improved Condition -->
<skill name="step0_merged_buff02" id="1504" level="1" /> <!-- Improved Movement -->
<skill name="step0_merged_buff03" id="1501" level="1" /> <!-- Improved Condition -->
<skill name="step0_merged_buff04" id="1499" level="1" /> <!-- Improved Combat -->
<skill name="step0_merged_buff05" id="5987" level="1" /> <!-- Weapon Maintenance -->
<skill name="step0_merged_buff06" id="5988" level="1" /> <!-- Armor Maintenance -->
<skill name="step0_heal01" id="5200" level="1" /> <!-- Pet Recharge -->
<skill name="step0_heal02" id="5590" level="1" /> <!-- Pet Battle Heal -->
<skill name="step1_heal01" id="5200" level="1" /> <!-- Pet Recharge -->
<skill name="step1_heal02" id="5590" level="2" /> <!-- Pet Battle Heal -->
<skill name="step2_heal01" id="5200" level="1" /> <!-- Pet Recharge -->
<skill name="step2_heal02" id="5590" level="3" /> <!-- Pet Battle Heal -->
<skill name="step3_heal01" id="5200" level="1" /> <!-- Pet Recharge -->
<skill name="step3_heal02" id="5590" level="4" /> <!-- Pet Battle Heal -->
<skill name="step4_heal01" id="5200" level="1" /> <!-- Pet Recharge -->
<skill name="step4_heal02" id="5590" level="5" /> <!-- Pet Battle Heal -->
<skill name="step5_heal01" id="5200" level="3" /> <!-- Pet Recharge -->
<skill name="step5_heal02" id="5590" level="6" /> <!-- Pet Battle Heal -->
<skill name="step6_heal01" id="5200" level="4" /> <!-- Pet Recharge -->
<skill name="step6_heal02" id="5590" level="7" /> <!-- Pet Battle Heal -->
<skill name="step7_heal01" id="5200" level="4" /> <!-- Pet Recharge -->
<skill name="step7_heal02" id="5590" level="8" /> <!-- Pet Battle Heal -->
<param name="heal_type" value="0" />
<skill name="step0_skill05" id="6054" level="1" /> <!-- Switch Stance -->
<param name="step0_action05" value="5015" />
<param name="step0_skill_target05" value="1" />
<skill name="step0_skill06" id="5771" level="1" /> <!-- Buff Control -->
<param name="step0_action06" value="5006" />
<param name="step0_skill_target06" value="1" />
<skill name="step0_skill07" id="23167" level="1" /> <!-- Rosy Seduction -->
<param name="step0_action07" value="5001" />
<param name="step0_skill_target07" value="2" />
<param name="step0_num_consume_item" value="3" />
<skill name="step0_skill_debuff" id="23170" level="1" /> <!-- Mesmerization -->
</parameters>
<race>ELEMENTAL</race>
<sex>FEMALE</sex>
<stats str="38" int="26" dex="30" wit="20" con="40" men="25">
<vitals hp="1673.05473" hpRegen="6.5" mp="889.8" mpRegen="2.4" />
<attack physical="388.11142" magical="265.02979" random="10" critical="4" accuracy="4.75" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="223.6362" magical="163.64727" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="20" />
<run ground="180" />
</speed>
<hit_time>460</hit_time>
</stats>
<status undying="false" />
<skill_list>
<skill id="1499" level="1" /> <!--Improved Combat -->
<skill id="1501" level="1" /> <!--Improved Condition -->
<skill id="1504" level="1" /> <!--Improved Movement -->
<skill id="4121" level="1" /> <!--Summoned Monster Magic Protection -->
<skill id="4408" level="1" /> <!--HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type -->
<skill id="4415" level="1" /> <!--Bare Hands -->
<skill id="4416" level="7" /> <!--Spirits -->
<skill id="5189" level="6" /> <!--Pet Blessed Body -->
<skill id="5190" level="6" /> <!--Pet Blessed Soul -->
<skill id="5192" level="2" /> <!--Pet Wind Walk -->
<skill id="5200" level="1" /> <!--Pet Recharge -->
<skill id="5587" level="3" /> <!--Pet Shield -->
<skill id="5590" level="1" /> <!--Pet Battle Heal -->
<skill id="5771" level="1" /> <!--Buff Control -->
<skill id="5987" level="1" /> <!--Weapon Maintenance -->
<skill id="5988" level="1" /> <!--Armor Maintenance -->
<skill id="6050" level="1" /> <!--Power Smash -->
<skill id="6051" level="1" /> <!--Energy Burst -->
<skill id="6052" level="1" /> <!--Shockwave -->
<skill id="6053" level="1" /> <!--Ignite -->
<skill id="6054" level="1" /> <!--Switch Stance -->
<skill id="23167" level="1" /> <!--Rosy Seduction -->
<skill id="23170" level="1" /> <!--Mesmerization -->
</skill_list>
<shots soul="2" spirit="2" />
<corpse_time>86400</corpse_time>
<ex_crt_effect>false</ex_crt_effect>
<collision>
<radius normal="14.5" />
<height normal="17.5" />
</collision>
</npc>
<npc id="1568" level="55" type="L2Pet" name="Desheloph">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="58" />
<skill name="step0_skill01" id="6046" level="1" /> <!-- Piercing Attack -->
<param name="step0_action01" value="5007" />
<param name="step0_skill_target01" value="0" />
<skill name="step1_skill01" id="6046" level="2" /> <!-- Piercing Attack -->
<param name="step1_action01" value="5007" />
<param name="step1_skill_target01" value="0" />
<skill name="step2_skill01" id="6046" level="3" /> <!-- Piercing Attack -->
<param name="step2_action01" value="5007" />
<param name="step2_skill_target01" value="0" />
<skill name="step3_skill01" id="6046" level="4" /> <!-- Piercing Attack -->
<param name="step3_action01" value="5007" />
<param name="step3_skill_target01" value="0" />
<skill name="step4_skill01" id="6046" level="5" /> <!-- Piercing Attack -->
<param name="step4_action01" value="5007" />
<param name="step4_skill_target01" value="0" />
<skill name="step5_skill01" id="6046" level="6" /> <!-- Piercing Attack -->
<param name="step5_action01" value="5007" />
<param name="step5_skill_target01" value="0" />
<skill name="step6_skill01" id="6046" level="7" /> <!-- Piercing Attack -->
<param name="step6_action01" value="5007" />
<param name="step6_skill_target01" value="0" />
<skill name="step7_skill01" id="6046" level="8" /> <!-- Piercing Attack -->
<param name="step7_action01" value="5007" />
<param name="step7_skill_target01" value="0" />
<skill name="step0_skill02" id="6047" level="1" /> <!-- Whirlwind -->
<param name="step0_action02" value="5008" />
<param name="step0_skill_target02" value="1" />
<skill name="step1_skill02" id="6047" level="2" /> <!-- Whirlwind -->
<param name="step1_action02" value="5008" />
<param name="step1_skill_target02" value="1" />
<skill name="step2_skill02" id="6047" level="3" /> <!-- Whirlwind -->
<param name="step2_action02" value="5008" />
<param name="step2_skill_target02" value="1" />
<skill name="step3_skill02" id="6047" level="4" /> <!-- Whirlwind -->
<param name="step3_action02" value="5008" />
<param name="step3_skill_target02" value="1" />
<skill name="step4_skill02" id="6047" level="5" /> <!-- Whirlwind -->
<param name="step4_action02" value="5008" />
<param name="step4_skill_target02" value="1" />
<skill name="step5_skill02" id="6047" level="6" /> <!-- Whirlwind -->
<param name="step5_action02" value="5008" />
<param name="step5_skill_target02" value="1" />
<skill name="step6_skill02" id="6047" level="7" /> <!-- Whirlwind -->
<param name="step6_action02" value="5008" />
<param name="step6_skill_target02" value="1" />
<skill name="step7_skill02" id="6047" level="8" /> <!-- Whirlwind -->
<param name="step7_action02" value="5008" />
<param name="step7_skill_target02" value="1" />
<skill name="step0_skill03" id="6048" level="1" /> <!-- Lance Smash -->
<param name="step0_action03" value="5009" />
<param name="step0_skill_target03" value="0" />
<skill name="step1_skill03" id="6048" level="2" /> <!-- Lance Smash -->
<param name="step1_action03" value="5009" />
<param name="step1_skill_target03" value="0" />
<skill name="step2_skill03" id="6048" level="3" /> <!-- Lance Smash -->
<param name="step2_action03" value="5009" />
<param name="step2_skill_target03" value="0" />
<skill name="step3_skill03" id="6048" level="4" /> <!-- Lance Smash -->
<param name="step3_action03" value="5009" />
<param name="step3_skill_target03" value="0" />
<skill name="step4_skill03" id="6048" level="5" /> <!-- Lance Smash -->
<param name="step4_action03" value="5009" />
<param name="step4_skill_target03" value="0" />
<skill name="step5_skill03" id="6048" level="6" /> <!-- Lance Smash -->
<param name="step5_action03" value="5009" />
<param name="step5_skill_target03" value="0" />
<skill name="step6_skill03" id="6048" level="7" /> <!-- Lance Smash -->
<param name="step6_action03" value="5009" />
<param name="step6_skill_target03" value="0" />
<skill name="step7_skill03" id="6048" level="8" /> <!-- Lance Smash -->
<param name="step7_action03" value="5009" />
<param name="step7_skill_target03" value="0" />
<skill name="step0_skill04" id="6049" level="1" /> <!-- Battle Cry -->
<param name="step0_action04" value="5010" />
<param name="step0_skill_target04" value="1" />
<skill name="step1_skill04" id="6049" level="1" /> <!-- Battle Cry -->
<param name="step1_action04" value="5010" />
<param name="step1_skill_target04" value="1" />
<skill name="step2_skill04" id="6049" level="1" /> <!-- Battle Cry -->
<param name="step2_action04" value="5010" />
<param name="step2_skill_target04" value="1" />
<skill name="step3_skill04" id="6049" level="1" /> <!-- Battle Cry -->
<param name="step3_action04" value="5010" />
<param name="step3_skill_target04" value="1" />
<skill name="step4_skill04" id="6049" level="1" /> <!-- Battle Cry -->
<param name="step4_action04" value="5010" />
<param name="step4_skill_target04" value="1" />
<skill name="step5_skill04" id="6049" level="1" /> <!-- Battle Cry -->
<param name="step5_action04" value="5010" />
<param name="step5_skill_target04" value="1" />
<skill name="step6_skill04" id="6049" level="1" /> <!-- Battle Cry -->
<param name="step6_action04" value="5010" />
<param name="step6_skill_target04" value="1" />
<skill name="step7_skill04" id="6049" level="1" /> <!-- Battle Cry -->
<param name="step7_action04" value="5010" />
<param name="step7_skill_target04" value="1" />
<skill name="step0_buff01" id="5189" level="6" /> <!-- Pet Blessed Body -->
<skill name="step0_buff02" id="5192" level="2" /> <!-- Pet Wind Walk -->
<skill name="step0_buff03" id="5586" level="3" /> <!-- Pet Might -->
<skill name="step0_buff04" id="5587" level="3" /> <!-- Pet Shield -->
<skill name="step0_buff05" id="5588" level="3" /> <!-- Pet Focus -->
<skill name="step0_buff06" id="5589" level="3" /> <!-- Pet Death Whisper -->
<skill name="step0_buff07" id="5186" level="2" /> <!-- Pet Haste -->
<skill name="step0_buff08" id="5187" level="4" /> <!-- Pet Vampiric Rage -->
<skill name="step0_merged_buff01" id="1501" level="1" /> <!-- Improved Condition -->
<skill name="step0_merged_buff02" id="1504" level="1" /> <!-- Improved Movement -->
<skill name="step0_merged_buff03" id="1499" level="1" /> <!-- Improved Combat -->
<skill name="step0_merged_buff04" id="1499" level="1" /> <!-- Improved Combat -->
<skill name="step0_merged_buff05" id="1502" level="1" /> <!-- Improved Critical Attack -->
<skill name="step0_merged_buff06" id="1502" level="1" /> <!-- Improved Critical Attack -->
<skill name="step0_merged_buff07" id="1519" level="1" /> <!-- Chant of Blood Awakening -->
<skill name="step0_merged_buff08" id="1519" level="1" /> <!-- Chant of Blood Awakening -->
<skill name="step0_heal01" id="5195" level="1" /> <!-- Pet Greater Heal -->
<skill name="step0_heal02" id="5590" level="1" /> <!-- Pet Battle Heal -->
<skill name="step1_heal01" id="5195" level="2" /> <!-- Pet Greater Heal -->
<skill name="step1_heal02" id="5590" level="2" /> <!-- Pet Battle Heal -->
<skill name="step2_heal01" id="5195" level="3" /> <!-- Pet Greater Heal -->
<skill name="step2_heal02" id="5590" level="3" /> <!-- Pet Battle Heal -->
<skill name="step3_heal01" id="5195" level="4" /> <!-- Pet Greater Heal -->
<skill name="step3_heal02" id="5590" level="4" /> <!-- Pet Battle Heal -->
<skill name="step4_heal01" id="5195" level="5" /> <!-- Pet Greater Heal -->
<skill name="step4_heal02" id="5590" level="5" /> <!-- Pet Battle Heal -->
<skill name="step5_heal01" id="5195" level="6" /> <!-- Pet Greater Heal -->
<skill name="step5_heal02" id="5590" level="6" /> <!-- Pet Battle Heal -->
<skill name="step6_heal01" id="5195" level="7" /> <!-- Pet Greater Heal -->
<skill name="step6_heal02" id="5590" level="7" /> <!-- Pet Battle Heal -->
<skill name="step7_heal01" id="5195" level="8" /> <!-- Pet Greater Heal -->
<skill name="step7_heal02" id="5590" level="8" /> <!-- Pet Battle Heal -->
<skill name="step0_skill05" id="6054" level="1" /> <!-- Switch Stance -->
<param name="step0_action05" value="5015" />
<param name="step0_skill_target05" value="1" />
<skill name="step0_skill06" id="5771" level="1" /> <!-- Buff Control -->
<param name="step0_action06" value="5006" />
<param name="step0_skill_target06" value="1" />
<skill name="step0_skill07" id="23168" level="1" /> <!-- Critical Seduction -->
<param name="step0_action07" value="5002" />
<param name="step0_skill_target07" value="2" />
<param name="step0_num_consume_item" value="10" />
<skill name="step0_skill_debuff" id="23169" level="1" /> <!-- Mesmerization -->
</parameters>
<race>ELEMENTAL</race>
<sex>MALE</sex>
<stats str="38" int="26" dex="30" wit="20" con="40" men="25">
<vitals hp="1673.05473" hpRegen="6.5" mp="889.8" mpRegen="2.4" />
<attack physical="388.11142" magical="265.02979" random="10" critical="4" accuracy="4.75" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="223.6362" magical="163.64727" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="20" />
<run ground="180" />
</speed>
<hit_time>460</hit_time>
</stats>
<status undying="false" />
<skill_list>
<skill id="1499" level="1" /> <!--Improved Combat -->
<skill id="1501" level="1" /> <!--Improved Condition -->
<skill id="1502" level="1" /> <!--Improved Critical Attack -->
<skill id="1504" level="1" /> <!--Improved Movement -->
<skill id="1519" level="1" /> <!--Chant of Blood Awakening -->
<skill id="4121" level="1" /> <!--Summoned Monster Magic Protection -->
<skill id="4408" level="1" /> <!--HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type -->
<skill id="4415" level="1" /> <!--Bare Hands -->
<skill id="4416" level="7" /> <!--Spirits -->
<skill id="5186" level="2" /> <!--Pet Haste -->
<skill id="5187" level="4" /> <!--Pet Vampiric Rage -->
<skill id="5189" level="6" /> <!--Pet Blessed Body -->
<skill id="5192" level="2" /> <!--Pet Wind Walk -->
<skill id="5195" level="1" /> <!--Pet Greater Heal -->
<skill id="5586" level="3" /> <!--Pet Might -->
<skill id="5587" level="3" /> <!--Pet Shield -->
<skill id="5588" level="3" /> <!--Pet Focus -->
<skill id="5589" level="3" /> <!--Pet Death Whisper -->
<skill id="5590" level="1" /> <!--Pet Battle Heal -->
<skill id="5771" level="1" /> <!--Buff Control -->
<skill id="6046" level="1" /> <!--Piercing Attack -->
<skill id="6047" level="1" /> <!--Whirlwind -->
<skill id="6048" level="1" /> <!--Lance Smash -->
<skill id="6049" level="1" /> <!--Battle Cry -->
<skill id="6054" level="1" /> <!--Switch Stance -->
<skill id="23168" level="1" /> <!--Critical Seduction -->
<skill id="23169" level="1" /> <!--Mesmerization -->
</skill_list>
<shots soul="2" spirit="2" />
<corpse_time>86400</corpse_time>
<ex_crt_effect>false</ex_crt_effect>
<collision>
<radius normal="15.3" />
<height normal="16.6" />
</collision>
</npc>
<npc id="1569" level="55" type="L2Pet" name="Hyum">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="80" />
<skill name="step0_skill01" id="5749" level="1" /> <!-- Thunder Bolt -->
<param name="step0_action01" value="5003" />
<param name="step0_skill_target01" value="0" />
<skill name="step1_skill01" id="5749" level="2" /> <!-- Thunder Bolt -->
<param name="step1_action01" value="5003" />
<param name="step1_skill_target01" value="0" />
<skill name="step2_skill01" id="5749" level="3" /> <!-- Thunder Bolt -->
<param name="step2_action01" value="5003" />
<param name="step2_skill_target01" value="0" />
<skill name="step3_skill01" id="5749" level="4" /> <!-- Thunder Bolt -->
<param name="step3_action01" value="5003" />
<param name="step3_skill_target01" value="0" />
<skill name="step4_skill01" id="5749" level="5" /> <!-- Thunder Bolt -->
<param name="step4_action01" value="5003" />
<param name="step4_skill_target01" value="0" />
<skill name="step5_skill01" id="5749" level="6" /> <!-- Thunder Bolt -->
<param name="step5_action01" value="5003" />
<param name="step5_skill_target01" value="0" />
<skill name="step6_skill01" id="5749" level="7" /> <!-- Thunder Bolt -->
<param name="step6_action01" value="5003" />
<param name="step6_skill_target01" value="0" />
<skill name="step7_skill01" id="5749" level="8" /> <!-- Thunder Bolt -->
<param name="step7_action01" value="5003" />
<param name="step7_skill_target01" value="0" />
<skill name="step0_skill02" id="5750" level="1" /> <!-- Flash -->
<param name="step0_action02" value="5004" />
<param name="step0_skill_target02" value="0" />
<skill name="step1_skill02" id="5750" level="2" /> <!-- Flash -->
<param name="step1_action02" value="5004" />
<param name="step1_skill_target02" value="0" />
<skill name="step2_skill02" id="5750" level="3" /> <!-- Flash -->
<param name="step2_action02" value="5004" />
<param name="step2_skill_target02" value="0" />
<skill name="step3_skill02" id="5750" level="4" /> <!-- Flash -->
<param name="step3_action02" value="5004" />
<param name="step3_skill_target02" value="0" />
<skill name="step4_skill02" id="5750" level="5" /> <!-- Flash -->
<param name="step4_action02" value="5004" />
<param name="step4_skill_target02" value="0" />
<skill name="step5_skill02" id="5750" level="6" /> <!-- Flash -->
<param name="step5_action02" value="5004" />
<param name="step5_skill_target02" value="0" />
<skill name="step6_skill02" id="5750" level="7" /> <!-- Flash -->
<param name="step6_action02" value="5004" />
<param name="step6_skill_target02" value="0" />
<skill name="step7_skill02" id="5750" level="8" /> <!-- Flash -->
<param name="step7_action02" value="5004" />
<param name="step7_skill_target02" value="0" />
<skill name="step0_skill03" id="5751" level="1" /> <!-- Lightning Wave -->
<param name="step0_action03" value="5005" />
<param name="step0_skill_target03" value="1" />
<skill name="step1_skill03" id="5751" level="2" /> <!-- Lightning Wave -->
<param name="step1_action03" value="5005" />
<param name="step1_skill_target03" value="1" />
<skill name="step2_skill03" id="5751" level="3" /> <!-- Lightning Wave -->
<param name="step2_action03" value="5005" />
<param name="step2_skill_target03" value="1" />
<skill name="step3_skill03" id="5751" level="4" /> <!-- Lightning Wave -->
<param name="step3_action03" value="5005" />
<param name="step3_skill_target03" value="1" />
<skill name="step4_skill03" id="5751" level="5" /> <!-- Lightning Wave -->
<param name="step4_action03" value="5005" />
<param name="step4_skill_target03" value="1" />
<skill name="step5_skill03" id="5751" level="6" /> <!-- Lightning Wave -->
<param name="step5_action03" value="5005" />
<param name="step5_skill_target03" value="1" />
<skill name="step6_skill03" id="5751" level="7" /> <!-- Lightning Wave -->
<param name="step6_action03" value="5005" />
<param name="step6_skill_target03" value="1" />
<skill name="step7_skill03" id="5751" level="8" /> <!-- Lightning Wave -->
<param name="step7_action03" value="5005" />
<param name="step7_skill_target03" value="1" />
<skill name="step0_buff01" id="5190" level="6" /> <!-- Pet Blessed Soul -->
<skill name="step0_buff02" id="5192" level="2" /> <!-- Pet Wind Walk -->
<skill name="step0_buff03" id="5587" level="3" /> <!-- Pet Shield -->
<skill name="step0_buff04" id="5194" level="3" /> <!-- Pet Empower -->
<skill name="step0_buff05" id="5193" level="3" /> <!-- Pet Acumen -->
<skill name="step0_merged_buff01" id="1501" level="1" /> <!-- Improved Condition -->
<skill name="step0_merged_buff02" id="1504" level="1" /> <!-- Improved Movement -->
<skill name="step0_merged_buff03" id="1499" level="1" /> <!-- Improved Combat -->
<skill name="step0_merged_buff04" id="1500" level="1" /> <!-- Improved Magic -->
<skill name="step0_heal01" id="5200" level="1" /> <!-- Pet Recharge -->
<skill name="step0_heal02" id="5590" level="1" /> <!-- Pet Battle Heal -->
<skill name="step1_heal01" id="5200" level="1" /> <!-- Pet Recharge -->
<skill name="step1_heal02" id="5590" level="2" /> <!-- Pet Battle Heal -->
<skill name="step2_heal01" id="5200" level="1" /> <!-- Pet Recharge -->
<skill name="step2_heal02" id="5590" level="3" /> <!-- Pet Battle Heal -->
<skill name="step3_heal01" id="5200" level="1" /> <!-- Pet Recharge -->
<skill name="step3_heal02" id="5590" level="4" /> <!-- Pet Battle Heal -->
<skill name="step4_heal01" id="5200" level="1" /> <!-- Pet Recharge -->
<skill name="step4_heal02" id="5590" level="5" /> <!-- Pet Battle Heal -->
<skill name="step5_heal01" id="5200" level="3" /> <!-- Pet Recharge -->
<skill name="step5_heal02" id="5590" level="6" /> <!-- Pet Battle Heal -->
<skill name="step6_heal01" id="5200" level="4" /> <!-- Pet Recharge -->
<skill name="step6_heal02" id="5590" level="7" /> <!-- Pet Battle Heal -->
<skill name="step7_heal01" id="5200" level="4" /> <!-- Pet Recharge -->
<skill name="step7_heal02" id="5590" level="8" /> <!-- Pet Battle Heal -->
<param name="heal_type" value="0" />
<skill name="step0_skill05" id="6054" level="1" /> <!-- Switch Stance -->
<param name="step0_action05" value="5015" />
<param name="step0_skill_target05" value="1" />
<skill name="step0_skill06" id="5771" level="1" /> <!-- Buff Control -->
<param name="step0_action06" value="5006" />
<param name="step0_skill_target06" value="1" />
<skill name="step0_skill07" id="23168" level="1" /> <!-- Critical Seduction -->
<param name="step0_action07" value="5002" />
<param name="step0_skill_target07" value="2" />
<param name="step0_num_consume_item" value="10" />
<skill name="step0_skill_debuff" id="23169" level="1" /> <!-- Mesmerization -->
</parameters>
<race>ELEMENTAL</race>
<sex>MALE</sex>
<stats str="38" int="26" dex="30" wit="20" con="40" men="25">
<vitals hp="1673.05473" hpRegen="6.5" mp="889.8" mpRegen="2.4" />
<attack physical="388.11142" magical="265.02979" random="10" critical="4" accuracy="4.75" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="223.6362" magical="163.64727" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="20" />
<run ground="180" />
</speed>
<hit_time>460</hit_time>
</stats>
<status undying="false" />
<skill_list>
<skill id="1499" level="1" /> <!--Improved Combat -->
<skill id="1500" level="1" /> <!--Improved Magic -->
<skill id="1501" level="1" /> <!--Improved Condition -->
<skill id="1504" level="1" /> <!--Improved Movement -->
<skill id="4121" level="1" /> <!--Summoned Monster Magic Protection -->
<skill id="4408" level="1" /> <!--HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type -->
<skill id="4415" level="1" /> <!--Bare Hands -->
<skill id="4416" level="7" /> <!--Spirits -->
<skill id="5190" level="6" /> <!--Pet Blessed Soul -->
<skill id="5192" level="2" /> <!--Pet Wind Walk -->
<skill id="5193" level="3" /> <!--Pet Acumen -->
<skill id="5194" level="3" /> <!--Pet Empower -->
<skill id="5200" level="1" /> <!--Pet Recharge -->
<skill id="5587" level="3" /> <!--Pet Shield -->
<skill id="5590" level="1" /> <!--Pet Battle Heal -->
<skill id="5749" level="1" /> <!--Thunder Bolt -->
<skill id="5750" level="1" /> <!--Flash -->
<skill id="5751" level="1" /> <!--Lightning Wave -->
<skill id="5771" level="1" /> <!--Buff Control -->
<skill id="6054" level="1" /> <!--Switch Stance -->
<skill id="23168" level="1" /> <!--Critical Seduction -->
<skill id="23169" level="1" /> <!--Mesmerization -->
</skill_list>
<shots soul="2" spirit="2" />
<corpse_time>86400</corpse_time>
<ex_crt_effect>false</ex_crt_effect>
<collision>
<radius normal="15.3" />
<height normal="16.6" />
</collision>
</npc>
<npc id="1570" level="55" type="L2Pet" name="Lekang">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="100" />
<skill name="step0_skill01" id="6050" level="1" /> <!-- Power Smash -->
<skill name="step1_skill01" id="6050" level="2" /> <!-- Power Smash -->
<skill name="step2_skill01" id="6050" level="3" /> <!-- Power Smash -->
<skill name="step3_skill01" id="6050" level="4" /> <!-- Power Smash -->
<skill name="step4_skill01" id="6050" level="5" /> <!-- Power Smash -->
<skill name="step5_skill01" id="6050" level="6" /> <!-- Power Smash -->
<skill name="step6_skill01" id="6050" level="7" /> <!-- Power Smash -->
<skill name="step7_skill01" id="6050" level="8" /> <!-- Power Smash -->
<skill name="step0_skill02" id="6051" level="1" /> <!-- Energy Burst -->
<skill name="step1_skill02" id="6051" level="2" /> <!-- Energy Burst -->
<skill name="step2_skill02" id="6051" level="3" /> <!-- Energy Burst -->
<skill name="step3_skill02" id="6051" level="4" /> <!-- Energy Burst -->
<skill name="step4_skill02" id="6051" level="5" /> <!-- Energy Burst -->
<skill name="step5_skill02" id="6051" level="6" /> <!-- Energy Burst -->
<skill name="step6_skill02" id="6051" level="7" /> <!-- Energy Burst -->
<skill name="step7_skill02" id="6051" level="8" /> <!-- Energy Burst -->
<skill name="step0_skill03" id="6052" level="1" /> <!-- Shockwave -->
<skill name="step1_skill03" id="6052" level="2" /> <!-- Shockwave -->
<skill name="step2_skill03" id="6052" level="3" /> <!-- Shockwave -->
<skill name="step3_skill03" id="6052" level="4" /> <!-- Shockwave -->
<skill name="step4_skill03" id="6052" level="5" /> <!-- Shockwave -->
<skill name="step5_skill03" id="6052" level="6" /> <!-- Shockwave -->
<skill name="step6_skill03" id="6052" level="7" /> <!-- Shockwave -->
<skill name="step7_skill03" id="6052" level="8" /> <!-- Shockwave -->
<skill name="step0_skill04" id="6053" level="1" /> <!-- Ignite -->
<skill name="step1_skill04" id="6053" level="1" /> <!-- Ignite -->
<skill name="step2_skill04" id="6053" level="1" /> <!-- Ignite -->
<skill name="step3_skill04" id="6053" level="1" /> <!-- Ignite -->
<skill name="step4_skill04" id="6053" level="1" /> <!-- Ignite -->
<skill name="step5_skill04" id="6053" level="1" /> <!-- Ignite -->
<skill name="step6_skill04" id="6053" level="1" /> <!-- Ignite -->
<skill name="step7_skill04" id="6053" level="1" /> <!-- Ignite -->
<param name="step0_action01" value="5011" />
<param name="step1_action01" value="5011" />
<param name="step2_action01" value="5011" />
<param name="step3_action01" value="5011" />
<param name="step4_action01" value="5011" />
<param name="step5_action01" value="5011" />
<param name="step6_action01" value="5011" />
<param name="step7_action01" value="5011" />
<param name="step0_action02" value="5012" />
<param name="step1_action02" value="5012" />
<param name="step2_action02" value="5012" />
<param name="step3_action02" value="5012" />
<param name="step4_action02" value="5012" />
<param name="step5_action02" value="5012" />
<param name="step6_action02" value="5012" />
<param name="step7_action02" value="5012" />
<param name="step0_action03" value="5013" />
<param name="step1_action03" value="5013" />
<param name="step2_action03" value="5013" />
<param name="step3_action03" value="5013" />
<param name="step4_action03" value="5013" />
<param name="step5_action03" value="5013" />
<param name="step6_action03" value="5013" />
<param name="step7_action03" value="5013" />
<param name="step0_action04" value="5014" />
<param name="step1_action04" value="5014" />
<param name="step2_action04" value="5014" />
<param name="step3_action04" value="5014" />
<param name="step4_action04" value="5014" />
<param name="step5_action04" value="5014" />
<param name="step6_action04" value="5014" />
<param name="step7_action04" value="5014" />
<param name="step0_skill_target01" value="0" />
<param name="step1_skill_target01" value="0" />
<param name="step2_skill_target01" value="0" />
<param name="step3_skill_target01" value="0" />
<param name="step4_skill_target01" value="0" />
<param name="step5_skill_target01" value="0" />
<param name="step6_skill_target01" value="0" />
<param name="step7_skill_target01" value="0" />
<param name="step0_skill_target02" value="0" />
<param name="step1_skill_target02" value="0" />
<param name="step2_skill_target02" value="0" />
<param name="step3_skill_target02" value="0" />
<param name="step4_skill_target02" value="0" />
<param name="step5_skill_target02" value="0" />
<param name="step6_skill_target02" value="0" />
<param name="step7_skill_target02" value="0" />
<param name="step0_skill_target03" value="0" />
<param name="step1_skill_target03" value="0" />
<param name="step2_skill_target03" value="0" />
<param name="step3_skill_target03" value="0" />
<param name="step4_skill_target03" value="0" />
<param name="step5_skill_target03" value="0" />
<param name="step6_skill_target03" value="0" />
<param name="step7_skill_target03" value="0" />
<param name="step0_skill_target04" value="1" />
<param name="step1_skill_target04" value="1" />
<param name="step2_skill_target04" value="1" />
<param name="step3_skill_target04" value="1" />
<param name="step4_skill_target04" value="1" />
<param name="step5_skill_target04" value="1" />
<param name="step6_skill_target04" value="1" />
<param name="step7_skill_target04" value="1" />
<skill name="step0_buff01" id="5189" level="6" /> <!-- Pet Blessed Body -->
<skill name="step0_buff02" id="5192" level="2" /> <!-- Pet Wind Walk -->
<skill name="step0_buff03" id="5190" level="6" /> <!-- Pet Blessed Soul -->
<skill name="step0_buff04" id="5587" level="3" /> <!-- Pet Shield -->
<skill name="step0_buff05" id="5987" level="1" /> <!-- Weapon Maintenance -->
<skill name="step0_buff06" id="5988" level="1" /> <!-- Armor Maintenance -->
<skill name="step0_merged_buff01" id="1501" level="1" /> <!-- Improved Condition -->
<skill name="step0_merged_buff02" id="1504" level="1" /> <!-- Improved Movement -->
<skill name="step0_merged_buff03" id="1501" level="1" /> <!-- Improved Condition -->
<skill name="step0_merged_buff04" id="1499" level="1" /> <!-- Improved Combat -->
<skill name="step0_merged_buff05" id="5987" level="1" /> <!-- Weapon Maintenance -->
<skill name="step0_merged_buff06" id="5988" level="1" /> <!-- Armor Maintenance -->
<skill name="step0_heal01" id="5200" level="1" /> <!-- Pet Recharge -->
<skill name="step0_heal02" id="5590" level="1" /> <!-- Pet Battle Heal -->
<skill name="step1_heal01" id="5200" level="1" /> <!-- Pet Recharge -->
<skill name="step1_heal02" id="5590" level="2" /> <!-- Pet Battle Heal -->
<skill name="step2_heal01" id="5200" level="1" /> <!-- Pet Recharge -->
<skill name="step2_heal02" id="5590" level="3" /> <!-- Pet Battle Heal -->
<skill name="step3_heal01" id="5200" level="1" /> <!-- Pet Recharge -->
<skill name="step3_heal02" id="5590" level="4" /> <!-- Pet Battle Heal -->
<skill name="step4_heal01" id="5200" level="1" /> <!-- Pet Recharge -->
<skill name="step4_heal02" id="5590" level="5" /> <!-- Pet Battle Heal -->
<skill name="step5_heal01" id="5200" level="3" /> <!-- Pet Recharge -->
<skill name="step5_heal02" id="5590" level="6" /> <!-- Pet Battle Heal -->
<skill name="step6_heal01" id="5200" level="4" /> <!-- Pet Recharge -->
<skill name="step6_heal02" id="5590" level="7" /> <!-- Pet Battle Heal -->
<skill name="step7_heal01" id="5200" level="4" /> <!-- Pet Recharge -->
<skill name="step7_heal02" id="5590" level="8" /> <!-- Pet Battle Heal -->
<param name="heal_type" value="0" />
<skill name="step0_skill05" id="6054" level="1" /> <!-- Switch Stance -->
<param name="step0_action05" value="5015" />
<param name="step0_skill_target05" value="1" />
<skill name="step0_skill06" id="5771" level="1" /> <!-- Buff Control -->
<param name="step0_action06" value="5006" />
<param name="step0_skill_target06" value="1" />
<skill name="step0_skill07" id="23168" level="1" /> <!-- Critical Seduction -->
<param name="step0_action07" value="5002" />
<param name="step0_skill_target07" value="2" />
<param name="step0_num_consume_item" value="10" />
<skill name="step0_skill_debuff" id="23169" level="1" /> <!-- Mesmerization -->
</parameters>
<race>ELEMENTAL</race>
<sex>MALE</sex>
<stats str="38" int="26" dex="30" wit="20" con="40" men="25">
<vitals hp="1673.05473" hpRegen="6.5" mp="889.8" mpRegen="2.4" />
<attack physical="388.11142" magical="265.02979" random="10" critical="4" accuracy="4.75" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="223.6362" magical="163.64727" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="20" />
<run ground="180" />
</speed>
<hit_time>460</hit_time>
</stats>
<status undying="false" />
<skill_list>
<skill id="1499" level="1" /> <!--Improved Combat -->
<skill id="1501" level="1" /> <!--Improved Condition -->
<skill id="1504" level="1" /> <!--Improved Movement -->
<skill id="4121" level="1" /> <!--Summoned Monster Magic Protection -->
<skill id="4408" level="1" /> <!--HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type -->
<skill id="4415" level="1" /> <!--Bare Hands -->
<skill id="4416" level="7" /> <!--Spirits -->
<skill id="5189" level="6" /> <!--Pet Blessed Body -->
<skill id="5190" level="6" /> <!--Pet Blessed Soul -->
<skill id="5192" level="2" /> <!--Pet Wind Walk -->
<skill id="5200" level="1" /> <!--Pet Recharge -->
<skill id="5587" level="3" /> <!--Pet Shield -->
<skill id="5590" level="1" /> <!--Pet Battle Heal -->
<skill id="5771" level="1" /> <!--Buff Control -->
<skill id="5987" level="1" /> <!--Weapon Maintenance -->
<skill id="5988" level="1" /> <!--Armor Maintenance -->
<skill id="6050" level="1" /> <!--Power Smash -->
<skill id="6051" level="1" /> <!--Energy Burst -->
<skill id="6052" level="1" /> <!--Shockwave -->
<skill id="6053" level="1" /> <!--Ignite -->
<skill id="6054" level="1" /> <!--Switch Stance -->
<skill id="23168" level="1" /> <!--Critical Seduction -->
<skill id="23169" level="1" /> <!--Mesmerization -->
</skill_list>
<shots soul="2" spirit="2" />
<corpse_time>86400</corpse_time>
<ex_crt_effect>false</ex_crt_effect>
<collision>
<radius normal="15.3" />
<height normal="16.6" />
</collision>
</npc>
<npc id="1571" level="55" type="L2Pet" name="Lilias">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="58" />
<skill name="step0_skill01" id="6046" level="1" /> <!-- Piercing Attack -->
<param name="step0_action01" value="5007" />
<param name="step0_skill_target01" value="0" />
<skill name="step1_skill01" id="6046" level="2" /> <!-- Piercing Attack -->
<param name="step1_action01" value="5007" />
<param name="step1_skill_target01" value="0" />
<skill name="step2_skill01" id="6046" level="3" /> <!-- Piercing Attack -->
<param name="step2_action01" value="5007" />
<param name="step2_skill_target01" value="0" />
<skill name="step3_skill01" id="6046" level="4" /> <!-- Piercing Attack -->
<param name="step3_action01" value="5007" />
<param name="step3_skill_target01" value="0" />
<skill name="step4_skill01" id="6046" level="5" /> <!-- Piercing Attack -->
<param name="step4_action01" value="5007" />
<param name="step4_skill_target01" value="0" />
<skill name="step5_skill01" id="6046" level="6" /> <!-- Piercing Attack -->
<param name="step5_action01" value="5007" />
<param name="step5_skill_target01" value="0" />
<skill name="step6_skill01" id="6046" level="7" /> <!-- Piercing Attack -->
<param name="step6_action01" value="5007" />
<param name="step6_skill_target01" value="0" />
<skill name="step7_skill01" id="6046" level="8" /> <!-- Piercing Attack -->
<param name="step7_action01" value="5007" />
<param name="step7_skill_target01" value="0" />
<skill name="step0_skill02" id="6047" level="1" /> <!-- Whirlwind -->
<param name="step0_action02" value="5008" />
<param name="step0_skill_target02" value="1" />
<skill name="step1_skill02" id="6047" level="2" /> <!-- Whirlwind -->
<param name="step1_action02" value="5008" />
<param name="step1_skill_target02" value="1" />
<skill name="step2_skill02" id="6047" level="3" /> <!-- Whirlwind -->
<param name="step2_action02" value="5008" />
<param name="step2_skill_target02" value="1" />
<skill name="step3_skill02" id="6047" level="4" /> <!-- Whirlwind -->
<param name="step3_action02" value="5008" />
<param name="step3_skill_target02" value="1" />
<skill name="step4_skill02" id="6047" level="5" /> <!-- Whirlwind -->
<param name="step4_action02" value="5008" />
<param name="step4_skill_target02" value="1" />
<skill name="step5_skill02" id="6047" level="6" /> <!-- Whirlwind -->
<param name="step5_action02" value="5008" />
<param name="step5_skill_target02" value="1" />
<skill name="step6_skill02" id="6047" level="7" /> <!-- Whirlwind -->
<param name="step6_action02" value="5008" />
<param name="step6_skill_target02" value="1" />
<skill name="step7_skill02" id="6047" level="8" /> <!-- Whirlwind -->
<param name="step7_action02" value="5008" />
<param name="step7_skill_target02" value="1" />
<skill name="step0_skill03" id="6048" level="1" /> <!-- Lance Smash -->
<param name="step0_action03" value="5009" />
<param name="step0_skill_target03" value="0" />
<skill name="step1_skill03" id="6048" level="2" /> <!-- Lance Smash -->
<param name="step1_action03" value="5009" />
<param name="step1_skill_target03" value="0" />
<skill name="step2_skill03" id="6048" level="3" /> <!-- Lance Smash -->
<param name="step2_action03" value="5009" />
<param name="step2_skill_target03" value="0" />
<skill name="step3_skill03" id="6048" level="4" /> <!-- Lance Smash -->
<param name="step3_action03" value="5009" />
<param name="step3_skill_target03" value="0" />
<skill name="step4_skill03" id="6048" level="5" /> <!-- Lance Smash -->
<param name="step4_action03" value="5009" />
<param name="step4_skill_target03" value="0" />
<skill name="step5_skill03" id="6048" level="6" /> <!-- Lance Smash -->
<param name="step5_action03" value="5009" />
<param name="step5_skill_target03" value="0" />
<skill name="step6_skill03" id="6048" level="7" /> <!-- Lance Smash -->
<param name="step6_action03" value="5009" />
<param name="step6_skill_target03" value="0" />
<skill name="step7_skill03" id="6048" level="8" /> <!-- Lance Smash -->
<param name="step7_action03" value="5009" />
<param name="step7_skill_target03" value="0" />
<skill name="step0_skill04" id="6049" level="1" /> <!-- Battle Cry -->
<param name="step0_action04" value="5010" />
<param name="step0_skill_target04" value="1" />
<skill name="step1_skill04" id="6049" level="1" /> <!-- Battle Cry -->
<param name="step1_action04" value="5010" />
<param name="step1_skill_target04" value="1" />
<skill name="step2_skill04" id="6049" level="1" /> <!-- Battle Cry -->
<param name="step2_action04" value="5010" />
<param name="step2_skill_target04" value="1" />
<skill name="step3_skill04" id="6049" level="1" /> <!-- Battle Cry -->
<param name="step3_action04" value="5010" />
<param name="step3_skill_target04" value="1" />
<skill name="step4_skill04" id="6049" level="1" /> <!-- Battle Cry -->
<param name="step4_action04" value="5010" />
<param name="step4_skill_target04" value="1" />
<skill name="step5_skill04" id="6049" level="1" /> <!-- Battle Cry -->
<param name="step5_action04" value="5010" />
<param name="step5_skill_target04" value="1" />
<skill name="step6_skill04" id="6049" level="1" /> <!-- Battle Cry -->
<param name="step6_action04" value="5010" />
<param name="step6_skill_target04" value="1" />
<skill name="step7_skill04" id="6049" level="1" /> <!-- Battle Cry -->
<param name="step7_action04" value="5010" />
<param name="step7_skill_target04" value="1" />
<skill name="step0_buff01" id="5189" level="6" /> <!-- Pet Blessed Body -->
<skill name="step0_buff02" id="5192" level="2" /> <!-- Pet Wind Walk -->
<skill name="step0_buff03" id="5586" level="3" /> <!-- Pet Might -->
<skill name="step0_buff04" id="5587" level="3" /> <!-- Pet Shield -->
<skill name="step0_buff05" id="5588" level="3" /> <!-- Pet Focus -->
<skill name="step0_buff06" id="5589" level="3" /> <!-- Pet Death Whisper -->
<skill name="step0_buff07" id="5186" level="2" /> <!-- Pet Haste -->
<skill name="step0_buff08" id="5187" level="4" /> <!-- Pet Vampiric Rage -->
<skill name="step0_merged_buff01" id="1501" level="1" /> <!-- Improved Condition -->
<skill name="step0_merged_buff02" id="1504" level="1" /> <!-- Improved Movement -->
<skill name="step0_merged_buff03" id="1499" level="1" /> <!-- Improved Combat -->
<skill name="step0_merged_buff04" id="1499" level="1" /> <!-- Improved Combat -->
<skill name="step0_merged_buff05" id="1502" level="1" /> <!-- Improved Critical Attack -->
<skill name="step0_merged_buff06" id="1502" level="1" /> <!-- Improved Critical Attack -->
<skill name="step0_merged_buff07" id="1519" level="1" /> <!-- Chant of Blood Awakening -->
<skill name="step0_merged_buff08" id="1519" level="1" /> <!-- Chant of Blood Awakening -->
<skill name="step0_heal01" id="5195" level="1" /> <!-- Pet Greater Heal -->
<skill name="step0_heal02" id="5590" level="1" /> <!-- Pet Battle Heal -->
<skill name="step1_heal01" id="5195" level="2" /> <!-- Pet Greater Heal -->
<skill name="step1_heal02" id="5590" level="2" /> <!-- Pet Battle Heal -->
<skill name="step2_heal01" id="5195" level="3" /> <!-- Pet Greater Heal -->
<skill name="step2_heal02" id="5590" level="3" /> <!-- Pet Battle Heal -->
<skill name="step3_heal01" id="5195" level="4" /> <!-- Pet Greater Heal -->
<skill name="step3_heal02" id="5590" level="4" /> <!-- Pet Battle Heal -->
<skill name="step4_heal01" id="5195" level="5" /> <!-- Pet Greater Heal -->
<skill name="step4_heal02" id="5590" level="5" /> <!-- Pet Battle Heal -->
<skill name="step5_heal01" id="5195" level="6" /> <!-- Pet Greater Heal -->
<skill name="step5_heal02" id="5590" level="6" /> <!-- Pet Battle Heal -->
<skill name="step6_heal01" id="5195" level="7" /> <!-- Pet Greater Heal -->
<skill name="step6_heal02" id="5590" level="7" /> <!-- Pet Battle Heal -->
<skill name="step7_heal01" id="5195" level="8" /> <!-- Pet Greater Heal -->
<skill name="step7_heal02" id="5590" level="8" /> <!-- Pet Battle Heal -->
<skill name="step0_skill05" id="6054" level="1" /> <!-- Switch Stance -->
<param name="step0_action05" value="5015" />
<param name="step0_skill_target05" value="1" />
<skill name="step0_skill06" id="5771" level="1" /> <!-- Buff Control -->
<param name="step0_action06" value="5006" />
<param name="step0_skill_target06" value="1" />
<skill name="step0_skill07" id="23168" level="1" /> <!-- Critical Seduction -->
<param name="step0_action07" value="5002" />
<param name="step0_skill_target07" value="2" />
<param name="step0_num_consume_item" value="10" />
<skill name="step0_skill_debuff" id="23169" level="1" /> <!-- Mesmerization -->
</parameters>
<race>ELEMENTAL</race>
<sex>FEMALE</sex>
<stats str="38" int="26" dex="30" wit="20" con="40" men="25">
<vitals hp="1673.05473" hpRegen="6.5" mp="889.8" mpRegen="2.4" />
<attack physical="388.11142" magical="265.02979" random="10" critical="4" accuracy="4.75" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="223.6362" magical="163.64727" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="20" />
<run ground="180" />
</speed>
<hit_time>460</hit_time>
</stats>
<status undying="false" />
<skill_list>
<skill id="1499" level="1" /> <!--Improved Combat -->
<skill id="1501" level="1" /> <!--Improved Condition -->
<skill id="1502" level="1" /> <!--Improved Critical Attack -->
<skill id="1504" level="1" /> <!--Improved Movement -->
<skill id="1519" level="1" /> <!--Chant of Blood Awakening -->
<skill id="4121" level="1" /> <!--Summoned Monster Magic Protection -->
<skill id="4408" level="1" /> <!--HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type -->
<skill id="4415" level="1" /> <!--Bare Hands -->
<skill id="4416" level="7" /> <!--Spirits -->
<skill id="5186" level="2" /> <!--Pet Haste -->
<skill id="5187" level="4" /> <!--Pet Vampiric Rage -->
<skill id="5189" level="6" /> <!--Pet Blessed Body -->
<skill id="5192" level="2" /> <!--Pet Wind Walk -->
<skill id="5195" level="1" /> <!--Pet Greater Heal -->
<skill id="5586" level="3" /> <!--Pet Might -->
<skill id="5587" level="3" /> <!--Pet Shield -->
<skill id="5588" level="3" /> <!--Pet Focus -->
<skill id="5589" level="3" /> <!--Pet Death Whisper -->
<skill id="5590" level="1" /> <!--Pet Battle Heal -->
<skill id="5771" level="1" /> <!--Buff Control -->
<skill id="6046" level="1" /> <!--Piercing Attack -->
<skill id="6047" level="1" /> <!--Whirlwind -->
<skill id="6048" level="1" /> <!--Lance Smash -->
<skill id="6049" level="1" /> <!--Battle Cry -->
<skill id="6054" level="1" /> <!--Switch Stance -->
<skill id="23168" level="1" /> <!--Critical Seduction -->
<skill id="23169" level="1" /> <!--Mesmerization -->
</skill_list>
<shots soul="2" spirit="2" />
<corpse_time>86400</corpse_time>
<ex_crt_effect>false</ex_crt_effect>
<collision>
<radius normal="14.7" />
<height normal="17.3" />
</collision>
</npc>
<npc id="1572" level="55" type="L2Pet" name="Lapham">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="80" />
<skill name="step0_skill01" id="5749" level="1" /> <!-- Thunder Bolt -->
<param name="step0_action01" value="5003" />
<param name="step0_skill_target01" value="0" />
<skill name="step1_skill01" id="5749" level="2" /> <!-- Thunder Bolt -->
<param name="step1_action01" value="5003" />
<param name="step1_skill_target01" value="0" />
<skill name="step2_skill01" id="5749" level="3" /> <!-- Thunder Bolt -->
<param name="step2_action01" value="5003" />
<param name="step2_skill_target01" value="0" />
<skill name="step3_skill01" id="5749" level="4" /> <!-- Thunder Bolt -->
<param name="step3_action01" value="5003" />
<param name="step3_skill_target01" value="0" />
<skill name="step4_skill01" id="5749" level="5" /> <!-- Thunder Bolt -->
<param name="step4_action01" value="5003" />
<param name="step4_skill_target01" value="0" />
<skill name="step5_skill01" id="5749" level="6" /> <!-- Thunder Bolt -->
<param name="step5_action01" value="5003" />
<param name="step5_skill_target01" value="0" />
<skill name="step6_skill01" id="5749" level="7" /> <!-- Thunder Bolt -->
<param name="step6_action01" value="5003" />
<param name="step6_skill_target01" value="0" />
<skill name="step7_skill01" id="5749" level="8" /> <!-- Thunder Bolt -->
<param name="step7_action01" value="5003" />
<param name="step7_skill_target01" value="0" />
<skill name="step0_skill02" id="5750" level="1" /> <!-- Flash -->
<param name="step0_action02" value="5004" />
<param name="step0_skill_target02" value="0" />
<skill name="step1_skill02" id="5750" level="2" /> <!-- Flash -->
<param name="step1_action02" value="5004" />
<param name="step1_skill_target02" value="0" />
<skill name="step2_skill02" id="5750" level="3" /> <!-- Flash -->
<param name="step2_action02" value="5004" />
<param name="step2_skill_target02" value="0" />
<skill name="step3_skill02" id="5750" level="4" /> <!-- Flash -->
<param name="step3_action02" value="5004" />
<param name="step3_skill_target02" value="0" />
<skill name="step4_skill02" id="5750" level="5" /> <!-- Flash -->
<param name="step4_action02" value="5004" />
<param name="step4_skill_target02" value="0" />
<skill name="step5_skill02" id="5750" level="6" /> <!-- Flash -->
<param name="step5_action02" value="5004" />
<param name="step5_skill_target02" value="0" />
<skill name="step6_skill02" id="5750" level="7" /> <!-- Flash -->
<param name="step6_action02" value="5004" />
<param name="step6_skill_target02" value="0" />
<skill name="step7_skill02" id="5750" level="8" /> <!-- Flash -->
<param name="step7_action02" value="5004" />
<param name="step7_skill_target02" value="0" />
<skill name="step0_skill03" id="5751" level="1" /> <!-- Lightning Wave -->
<param name="step0_action03" value="5005" />
<param name="step0_skill_target03" value="1" />
<skill name="step1_skill03" id="5751" level="2" /> <!-- Lightning Wave -->
<param name="step1_action03" value="5005" />
<param name="step1_skill_target03" value="1" />
<skill name="step2_skill03" id="5751" level="3" /> <!-- Lightning Wave -->
<param name="step2_action03" value="5005" />
<param name="step2_skill_target03" value="1" />
<skill name="step3_skill03" id="5751" level="4" /> <!-- Lightning Wave -->
<param name="step3_action03" value="5005" />
<param name="step3_skill_target03" value="1" />
<skill name="step4_skill03" id="5751" level="5" /> <!-- Lightning Wave -->
<param name="step4_action03" value="5005" />
<param name="step4_skill_target03" value="1" />
<skill name="step5_skill03" id="5751" level="6" /> <!-- Lightning Wave -->
<param name="step5_action03" value="5005" />
<param name="step5_skill_target03" value="1" />
<skill name="step6_skill03" id="5751" level="7" /> <!-- Lightning Wave -->
<param name="step6_action03" value="5005" />
<param name="step6_skill_target03" value="1" />
<skill name="step7_skill03" id="5751" level="8" /> <!-- Lightning Wave -->
<param name="step7_action03" value="5005" />
<param name="step7_skill_target03" value="1" />
<skill name="step0_buff01" id="5190" level="6" /> <!-- Pet Blessed Soul -->
<skill name="step0_buff02" id="5192" level="2" /> <!-- Pet Wind Walk -->
<skill name="step0_buff03" id="5587" level="3" /> <!-- Pet Shield -->
<skill name="step0_buff04" id="5194" level="3" /> <!-- Pet Empower -->
<skill name="step0_buff05" id="5193" level="3" /> <!-- Pet Acumen -->
<skill name="step0_merged_buff01" id="1501" level="1" /> <!-- Improved Condition -->
<skill name="step0_merged_buff02" id="1504" level="1" /> <!-- Improved Movement -->
<skill name="step0_merged_buff03" id="1499" level="1" /> <!-- Improved Combat -->
<skill name="step0_merged_buff04" id="1500" level="1" /> <!-- Improved Magic -->
<skill name="step0_heal01" id="5200" level="1" /> <!-- Pet Recharge -->
<skill name="step0_heal02" id="5590" level="1" /> <!-- Pet Battle Heal -->
<skill name="step1_heal01" id="5200" level="1" /> <!-- Pet Recharge -->
<skill name="step1_heal02" id="5590" level="2" /> <!-- Pet Battle Heal -->
<skill name="step2_heal01" id="5200" level="1" /> <!-- Pet Recharge -->
<skill name="step2_heal02" id="5590" level="3" /> <!-- Pet Battle Heal -->
<skill name="step3_heal01" id="5200" level="1" /> <!-- Pet Recharge -->
<skill name="step3_heal02" id="5590" level="4" /> <!-- Pet Battle Heal -->
<skill name="step4_heal01" id="5200" level="1" /> <!-- Pet Recharge -->
<skill name="step4_heal02" id="5590" level="5" /> <!-- Pet Battle Heal -->
<skill name="step5_heal01" id="5200" level="3" /> <!-- Pet Recharge -->
<skill name="step5_heal02" id="5590" level="6" /> <!-- Pet Battle Heal -->
<skill name="step6_heal01" id="5200" level="4" /> <!-- Pet Recharge -->
<skill name="step6_heal02" id="5590" level="7" /> <!-- Pet Battle Heal -->
<skill name="step7_heal01" id="5200" level="4" /> <!-- Pet Recharge -->
<skill name="step7_heal02" id="5590" level="8" /> <!-- Pet Battle Heal -->
<param name="heal_type" value="0" />
<skill name="step0_skill05" id="6054" level="1" /> <!-- Switch Stance -->
<param name="step0_action05" value="5015" />
<param name="step0_skill_target05" value="1" />
<skill name="step0_skill06" id="5771" level="1" /> <!-- Buff Control -->
<param name="step0_action06" value="5006" />
<param name="step0_skill_target06" value="1" />
<skill name="step0_skill07" id="23168" level="1" /> <!-- Critical Seduction -->
<param name="step0_action07" value="5002" />
<param name="step0_skill_target07" value="2" />
<param name="step0_num_consume_item" value="10" />
<skill name="step0_skill_debuff" id="23169" level="1" /> <!-- Mesmerization -->
</parameters>
<race>ELEMENTAL</race>
<sex>FEMALE</sex>
<stats str="38" int="26" dex="30" wit="20" con="40" men="25">
<vitals hp="1673.05473" hpRegen="6.5" mp="889.8" mpRegen="2.4" />
<attack physical="388.11142" magical="265.02979" random="10" critical="4" accuracy="4.75" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="223.6362" magical="163.64727" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="20" />
<run ground="180" />
</speed>
<hit_time>460</hit_time>
</stats>
<status undying="false" />
<skill_list>
<skill id="1499" level="1" /> <!--Improved Combat -->
<skill id="1500" level="1" /> <!--Improved Magic -->
<skill id="1501" level="1" /> <!--Improved Condition -->
<skill id="1504" level="1" /> <!--Improved Movement -->
<skill id="4121" level="1" /> <!--Summoned Monster Magic Protection -->
<skill id="4408" level="1" /> <!--HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type -->
<skill id="4415" level="1" /> <!--Bare Hands -->
<skill id="4416" level="7" /> <!--Spirits -->
<skill id="5190" level="6" /> <!--Pet Blessed Soul -->
<skill id="5192" level="2" /> <!--Pet Wind Walk -->
<skill id="5193" level="3" /> <!--Pet Acumen -->
<skill id="5194" level="3" /> <!--Pet Empower -->
<skill id="5200" level="1" /> <!--Pet Recharge -->
<skill id="5587" level="3" /> <!--Pet Shield -->
<skill id="5590" level="1" /> <!--Pet Battle Heal -->
<skill id="5749" level="1" /> <!--Thunder Bolt -->
<skill id="5750" level="1" /> <!--Flash -->
<skill id="5751" level="1" /> <!--Lightning Wave -->
<skill id="5771" level="1" /> <!--Buff Control -->
<skill id="6054" level="1" /> <!--Switch Stance -->
<skill id="23168" level="1" /> <!--Critical Seduction -->
<skill id="23169" level="1" /> <!--Mesmerization -->
</skill_list>
<shots soul="2" spirit="2" />
<corpse_time>86400</corpse_time>
<ex_crt_effect>false</ex_crt_effect>
<collision>
<radius normal="14.7" />
<height normal="17.3" />
</collision>
</npc>
<npc id="1573" level="55" type="L2Pet" name="Mafum">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="100" />
<skill name="step0_skill01" id="6050" level="1" /> <!-- Power Smash -->
<skill name="step1_skill01" id="6050" level="2" /> <!-- Power Smash -->
<skill name="step2_skill01" id="6050" level="3" /> <!-- Power Smash -->
<skill name="step3_skill01" id="6050" level="4" /> <!-- Power Smash -->
<skill name="step4_skill01" id="6050" level="5" /> <!-- Power Smash -->
<skill name="step5_skill01" id="6050" level="6" /> <!-- Power Smash -->
<skill name="step6_skill01" id="6050" level="7" /> <!-- Power Smash -->
<skill name="step7_skill01" id="6050" level="8" /> <!-- Power Smash -->
<skill name="step0_skill02" id="6051" level="1" /> <!-- Energy Burst -->
<skill name="step1_skill02" id="6051" level="2" /> <!-- Energy Burst -->
<skill name="step2_skill02" id="6051" level="3" /> <!-- Energy Burst -->
<skill name="step3_skill02" id="6051" level="4" /> <!-- Energy Burst -->
<skill name="step4_skill02" id="6051" level="5" /> <!-- Energy Burst -->
<skill name="step5_skill02" id="6051" level="6" /> <!-- Energy Burst -->
<skill name="step6_skill02" id="6051" level="7" /> <!-- Energy Burst -->
<skill name="step7_skill02" id="6051" level="8" /> <!-- Energy Burst -->
<skill name="step0_skill03" id="6052" level="1" /> <!-- Shockwave -->
<skill name="step1_skill03" id="6052" level="2" /> <!-- Shockwave -->
<skill name="step2_skill03" id="6052" level="3" /> <!-- Shockwave -->
<skill name="step3_skill03" id="6052" level="4" /> <!-- Shockwave -->
<skill name="step4_skill03" id="6052" level="5" /> <!-- Shockwave -->
<skill name="step5_skill03" id="6052" level="6" /> <!-- Shockwave -->
<skill name="step6_skill03" id="6052" level="7" /> <!-- Shockwave -->
<skill name="step7_skill03" id="6052" level="8" /> <!-- Shockwave -->
<skill name="step0_skill04" id="6053" level="1" /> <!-- Ignite -->
<skill name="step1_skill04" id="6053" level="1" /> <!-- Ignite -->
<skill name="step2_skill04" id="6053" level="1" /> <!-- Ignite -->
<skill name="step3_skill04" id="6053" level="1" /> <!-- Ignite -->
<skill name="step4_skill04" id="6053" level="1" /> <!-- Ignite -->
<skill name="step5_skill04" id="6053" level="1" /> <!-- Ignite -->
<skill name="step6_skill04" id="6053" level="1" /> <!-- Ignite -->
<skill name="step7_skill04" id="6053" level="1" /> <!-- Ignite -->
<param name="step0_action01" value="5011" />
<param name="step1_action01" value="5011" />
<param name="step2_action01" value="5011" />
<param name="step3_action01" value="5011" />
<param name="step4_action01" value="5011" />
<param name="step5_action01" value="5011" />
<param name="step6_action01" value="5011" />
<param name="step7_action01" value="5011" />
<param name="step0_action02" value="5012" />
<param name="step1_action02" value="5012" />
<param name="step2_action02" value="5012" />
<param name="step3_action02" value="5012" />
<param name="step4_action02" value="5012" />
<param name="step5_action02" value="5012" />
<param name="step6_action02" value="5012" />
<param name="step7_action02" value="5012" />
<param name="step0_action03" value="5013" />
<param name="step1_action03" value="5013" />
<param name="step2_action03" value="5013" />
<param name="step3_action03" value="5013" />
<param name="step4_action03" value="5013" />
<param name="step5_action03" value="5013" />
<param name="step6_action03" value="5013" />
<param name="step7_action03" value="5013" />
<param name="step0_action04" value="5014" />
<param name="step1_action04" value="5014" />
<param name="step2_action04" value="5014" />
<param name="step3_action04" value="5014" />
<param name="step4_action04" value="5014" />
<param name="step5_action04" value="5014" />
<param name="step6_action04" value="5014" />
<param name="step7_action04" value="5014" />
<param name="step0_skill_target01" value="0" />
<param name="step1_skill_target01" value="0" />
<param name="step2_skill_target01" value="0" />
<param name="step3_skill_target01" value="0" />
<param name="step4_skill_target01" value="0" />
<param name="step5_skill_target01" value="0" />
<param name="step6_skill_target01" value="0" />
<param name="step7_skill_target01" value="0" />
<param name="step0_skill_target02" value="0" />
<param name="step1_skill_target02" value="0" />
<param name="step2_skill_target02" value="0" />
<param name="step3_skill_target02" value="0" />
<param name="step4_skill_target02" value="0" />
<param name="step5_skill_target02" value="0" />
<param name="step6_skill_target02" value="0" />
<param name="step7_skill_target02" value="0" />
<param name="step0_skill_target03" value="0" />
<param name="step1_skill_target03" value="0" />
<param name="step2_skill_target03" value="0" />
<param name="step3_skill_target03" value="0" />
<param name="step4_skill_target03" value="0" />
<param name="step5_skill_target03" value="0" />
<param name="step6_skill_target03" value="0" />
<param name="step7_skill_target03" value="0" />
<param name="step0_skill_target04" value="1" />
<param name="step1_skill_target04" value="1" />
<param name="step2_skill_target04" value="1" />
<param name="step3_skill_target04" value="1" />
<param name="step4_skill_target04" value="1" />
<param name="step5_skill_target04" value="1" />
<param name="step6_skill_target04" value="1" />
<param name="step7_skill_target04" value="1" />
<skill name="step0_buff01" id="5189" level="6" /> <!-- Pet Blessed Body -->
<skill name="step0_buff02" id="5192" level="2" /> <!-- Pet Wind Walk -->
<skill name="step0_buff03" id="5190" level="6" /> <!-- Pet Blessed Soul -->
<skill name="step0_buff04" id="5587" level="3" /> <!-- Pet Shield -->
<skill name="step0_buff05" id="5987" level="1" /> <!-- Weapon Maintenance -->
<skill name="step0_buff06" id="5988" level="1" /> <!-- Armor Maintenance -->
<skill name="step0_merged_buff01" id="1501" level="1" /> <!-- Improved Condition -->
<skill name="step0_merged_buff02" id="1504" level="1" /> <!-- Improved Movement -->
<skill name="step0_merged_buff03" id="1501" level="1" /> <!-- Improved Condition -->
<skill name="step0_merged_buff04" id="1499" level="1" /> <!-- Improved Combat -->
<skill name="step0_merged_buff05" id="5987" level="1" /> <!-- Weapon Maintenance -->
<skill name="step0_merged_buff06" id="5988" level="1" /> <!-- Armor Maintenance -->
<skill name="step0_heal01" id="5200" level="1" /> <!-- Pet Recharge -->
<skill name="step0_heal02" id="5590" level="1" /> <!-- Pet Battle Heal -->
<skill name="step1_heal01" id="5200" level="1" /> <!-- Pet Recharge -->
<skill name="step1_heal02" id="5590" level="2" /> <!-- Pet Battle Heal -->
<skill name="step2_heal01" id="5200" level="1" /> <!-- Pet Recharge -->
<skill name="step2_heal02" id="5590" level="3" /> <!-- Pet Battle Heal -->
<skill name="step3_heal01" id="5200" level="1" /> <!-- Pet Recharge -->
<skill name="step3_heal02" id="5590" level="4" /> <!-- Pet Battle Heal -->
<skill name="step4_heal01" id="5200" level="1" /> <!-- Pet Recharge -->
<skill name="step4_heal02" id="5590" level="5" /> <!-- Pet Battle Heal -->
<skill name="step5_heal01" id="5200" level="3" /> <!-- Pet Recharge -->
<skill name="step5_heal02" id="5590" level="6" /> <!-- Pet Battle Heal -->
<skill name="step6_heal01" id="5200" level="4" /> <!-- Pet Recharge -->
<skill name="step6_heal02" id="5590" level="7" /> <!-- Pet Battle Heal -->
<skill name="step7_heal01" id="5200" level="4" /> <!-- Pet Recharge -->
<skill name="step7_heal02" id="5590" level="8" /> <!-- Pet Battle Heal -->
<param name="heal_type" value="0" />
<skill name="step0_skill05" id="6054" level="1" /> <!-- Switch Stance -->
<param name="step0_action05" value="5015" />
<param name="step0_skill_target05" value="1" />
<skill name="step0_skill06" id="5771" level="1" /> <!-- Buff Control -->
<param name="step0_action06" value="5006" />
<param name="step0_skill_target06" value="1" />
<skill name="step0_skill07" id="23168" level="1" /> <!-- Critical Seduction -->
<param name="step0_action07" value="5002" />
<param name="step0_skill_target07" value="2" />
<param name="step0_num_consume_item" value="10" />
<skill name="step0_skill_debuff" id="23169" level="1" /> <!-- Mesmerization -->
</parameters>
<race>ELEMENTAL</race>
<sex>FEMALE</sex>
<stats str="38" int="26" dex="30" wit="20" con="40" men="25">
<vitals hp="1673.05473" hpRegen="6.5" mp="889.8" mpRegen="2.4" />
<attack physical="388.11142" magical="265.02979" random="10" critical="4" accuracy="4.75" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="223.6362" magical="163.64727" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="20" />
<run ground="180" />
</speed>
<hit_time>460</hit_time>
</stats>
<status undying="false" />
<skill_list>
<skill id="1499" level="1" /> <!--Improved Combat -->
<skill id="1501" level="1" /> <!--Improved Condition -->
<skill id="1504" level="1" /> <!--Improved Movement -->
<skill id="4121" level="1" /> <!--Summoned Monster Magic Protection -->
<skill id="4408" level="1" /> <!--HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type -->
<skill id="4415" level="1" /> <!--Bare Hands -->
<skill id="4416" level="7" /> <!--Spirits -->
<skill id="5189" level="6" /> <!--Pet Blessed Body -->
<skill id="5190" level="6" /> <!--Pet Blessed Soul -->
<skill id="5192" level="2" /> <!--Pet Wind Walk -->
<skill id="5200" level="1" /> <!--Pet Recharge -->
<skill id="5587" level="3" /> <!--Pet Shield -->
<skill id="5590" level="1" /> <!--Pet Battle Heal -->
<skill id="5771" level="1" /> <!--Buff Control -->
<skill id="5987" level="1" /> <!--Weapon Maintenance -->
<skill id="5988" level="1" /> <!--Armor Maintenance -->
<skill id="6050" level="1" /> <!--Power Smash -->
<skill id="6051" level="1" /> <!--Energy Burst -->
<skill id="6052" level="1" /> <!--Shockwave -->
<skill id="6053" level="1" /> <!--Ignite -->
<skill id="6054" level="1" /> <!--Switch Stance -->
<skill id="23168" level="1" /> <!--Critical Seduction -->
<skill id="23169" level="1" /> <!--Mesmerization -->
</skill_list>
<shots soul="2" spirit="2" />
<corpse_time>86400</corpse_time>
<ex_crt_effect>false</ex_crt_effect>
<collision>
<radius normal="14.7" />
<height normal="17.3" />
</collision>
</npc>
<npc id="1574" level="55" type="L2Npc" name="Phoenix">
<!-- Confirmed CT2.5 -->
<race>ETC</race>
<sex>FEMALE</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="25">
<vitals hp="1673.05473" hpRegen="6.5" mp="889.8" mpRegen="2.4" />
<attack physical="388.11142" magical="265.02979" random="10" critical="4" accuracy="4.75" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="223.6362" magical="163.64727" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="60" />
<run ground="180" />
</speed>
</stats>
<status undying="false" />
<skill_list>
<skill id="4408" level="1" /> <!--HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type -->
<skill id="4415" level="1" /> <!--Bare Hands -->
<skill id="4416" level="19" /> <!--Others -->
</skill_list>
<shots soul="2" spirit="2" />
<ex_crt_effect>false</ex_crt_effect>
<collision>
<radius normal="5" />
<height normal="3.75" />
</collision>
</npc>
<npc id="1575" level="55" type="L2Npc" name="Samduyong">
<!-- Confirmed CT2.5 -->
<race>ETC</race>
<sex>FEMALE</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="25">
<vitals hp="1673.05473" hpRegen="6.5" mp="889.8" mpRegen="2.4" />
<attack physical="388.11142" magical="265.02979" random="10" critical="4" accuracy="4.75" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="223.6362" magical="163.64727" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="60" />
<run ground="180" />
</speed>
</stats>
<status undying="false" />
<skill_list>
<skill id="4408" level="1" /> <!--HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type -->
<skill id="4415" level="1" /> <!--Bare Hands -->
<skill id="4416" level="19" /> <!--Others -->
</skill_list>
<shots soul="2" spirit="2" />
<ex_crt_effect>false</ex_crt_effect>
<collision>
<radius normal="5" />
<height normal="3.75" />
</collision>
</npc>
<npc id="1576" level="55" type="L2Npc" name="Ball Trapping Gnosian">
<!-- Confirmed CT2.5 -->
<race>ETC</race>
<sex>FEMALE</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="25">
<vitals hp="1673.05473" hpRegen="6.5" mp="889.8" mpRegen="2.4" />
<attack physical="388.11142" magical="265.02979" random="10" critical="4" accuracy="4.75" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="223.6362" magical="163.64727" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="60" />
<run ground="180" />
</speed>
</stats>
<status undying="false" />
<skill_list>
<skill id="4408" level="1" /> <!--HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type -->
<skill id="4415" level="1" /> <!--Bare Hands -->
<skill id="4416" level="19" /> <!--Others -->
</skill_list>
<shots soul="2" spirit="2" />
<ex_crt_effect>false</ex_crt_effect>
<collision>
<radius normal="5" />
<height normal="3.75" />
</collision>
</npc>
<npc id="1577" level="55" type="L2Npc" name="Ball Trapping Orodriel">
<!-- Confirmed CT2.5 -->
<race>ETC</race>
<sex>FEMALE</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="25">
<vitals hp="1673.05473" hpRegen="6.5" mp="889.8" mpRegen="2.4" />
<attack physical="388.11142" magical="265.02979" random="10" critical="4" accuracy="4.75" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="223.6362" magical="163.64727" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="60" />
<run ground="180" />
</speed>
</stats>
<status undying="false" />
<skill_list>
<skill id="4408" level="1" /> <!--HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type -->
<skill id="4415" level="1" /> <!--Bare Hands -->
<skill id="4416" level="19" /> <!--Others -->
</skill_list>
<shots soul="2" spirit="2" />
<ex_crt_effect>false</ex_crt_effect>
<collision>
<radius normal="5" />
<height normal="3.75" />
</collision>
</npc>
<npc id="1578" level="55" type="L2Npc" name="Penalty Kick">
<!-- Confirmed CT2.5 -->
<race>ETC</race>
<sex>FEMALE</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="25">
<vitals hp="1673.05473" hpRegen="6.5" mp="889.8" mpRegen="2.4" />
<attack physical="388.11142" magical="265.02979" random="10" critical="4" accuracy="4.75" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="223.6362" magical="163.64727" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="60" />
<run ground="180" />
</speed>
</stats>
<status undying="false" />
<skill_list>
<skill id="4408" level="1" /> <!--HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type -->
<skill id="4415" level="1" /> <!--Bare Hands -->
<skill id="4416" level="19" /> <!--Others -->
</skill_list>
<shots soul="2" spirit="2" />
<ex_crt_effect>false</ex_crt_effect>
<collision>
<radius normal="5" />
<height normal="3.75" />
</collision>
</npc>
<npc id="1579" level="55" type="L2Npc" name="Ball Trapping Gnosian">
<!-- Confirmed CT2.5 -->
<race>ETC</race>
<sex>FEMALE</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="25">
<vitals hp="1673.05473" hpRegen="6.5" mp="889.8" mpRegen="2.4" />
<attack physical="388.11142" magical="265.02979" random="10" critical="4" accuracy="4.75" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="223.6362" magical="163.64727" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="60" />
<run ground="180" />
</speed>
</stats>
<status undying="false" />
<skill_list>
<skill id="4408" level="1" /> <!--HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type -->
<skill id="4415" level="1" /> <!--Bare Hands -->
<skill id="4416" level="19" /> <!--Others -->
</skill_list>
<shots soul="2" spirit="2" />
<ex_crt_effect>false</ex_crt_effect>
<collision>
<radius normal="5" />
<height normal="3.75" />
</collision>
</npc>
<npc id="1580" level="55" type="L2Npc" name="Ball Trapping Orodriel">
<!-- Confirmed CT2.5 -->
<race>ETC</race>
<sex>FEMALE</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="25">
<vitals hp="1673.05473" hpRegen="6.5" mp="889.8" mpRegen="2.4" />
<attack physical="388.11142" magical="265.02979" random="10" critical="4" accuracy="4.75" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="223.6362" magical="163.64727" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="60" />
<run ground="180" />
</speed>
</stats>
<status undying="false" />
<skill_list>
<skill id="4408" level="1" /> <!--HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type -->
<skill id="4415" level="1" /> <!--Bare Hands -->
<skill id="4416" level="19" /> <!--Others -->
</skill_list>
<shots soul="2" spirit="2" />
<ex_crt_effect>false</ex_crt_effect>
<collision>
<radius normal="5" />
<height normal="3.75" />
</collision>
</npc>
<npc id="1581" level="55" type="L2Npc" name="Penalty Kick">
<!-- Confirmed CT2.5 -->
<race>ETC</race>
<sex>FEMALE</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="25">
<vitals hp="1673.05473" hpRegen="6.5" mp="889.8" mpRegen="2.4" />
<attack physical="388.11142" magical="265.02979" random="10" critical="4" accuracy="4.75" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="223.6362" magical="163.64727" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="60" />
<run ground="180" />
</speed>
</stats>
<status undying="false" />
<skill_list>
<skill id="4408" level="1" /> <!--HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type -->
<skill id="4415" level="1" /> <!--Bare Hands -->
<skill id="4416" level="19" /> <!--Others -->
</skill_list>
<shots soul="2" spirit="2" />
<ex_crt_effect>false</ex_crt_effect>
<collision>
<radius normal="5" />
<height normal="3.75" />
</collision>
</npc>
<npc id="1582" level="55" type="L2Npc" name="Ball Trapping Gnosian">
<!-- Confirmed CT2.5 -->
<race>ETC</race>
<sex>FEMALE</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="25">
<vitals hp="1673.05473" hpRegen="6.5" mp="889.8" mpRegen="2.4" />
<attack physical="388.11142" magical="265.02979" random="10" critical="4" accuracy="4.75" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="223.6362" magical="163.64727" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="60" />
<run ground="180" />
</speed>
</stats>
<status undying="false" />
<skill_list>
<skill id="4408" level="1" /> <!--HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type -->
<skill id="4415" level="1" /> <!--Bare Hands -->
<skill id="4416" level="19" /> <!--Others -->
</skill_list>
<shots soul="2" spirit="2" />
<ex_crt_effect>false</ex_crt_effect>
<collision>
<radius normal="5" />
<height normal="3.75" />
</collision>
</npc>
<npc id="1583" level="55" type="L2Npc" name="Ball Trapping Orodriel">
<!-- Confirmed CT2.5 -->
<race>ETC</race>
<sex>FEMALE</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="25">
<vitals hp="1673.05473" hpRegen="6.5" mp="889.8" mpRegen="2.4" />
<attack physical="388.11142" magical="265.02979" random="10" critical="4" accuracy="4.75" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="223.6362" magical="163.64727" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="60" />
<run ground="180" />
</speed>
</stats>
<status undying="false" />
<skill_list>
<skill id="4408" level="1" /> <!--HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type -->
<skill id="4415" level="1" /> <!--Bare Hands -->
<skill id="4416" level="19" /> <!--Others -->
</skill_list>
<shots soul="2" spirit="2" />
<ex_crt_effect>false</ex_crt_effect>
<collision>
<radius normal="5" />
<height normal="3.75" />
</collision>
</npc>
<npc id="1584" level="55" type="L2Npc" name="Penalty Kick">
<!-- Confirmed CT2.5 -->
<race>ETC</race>
<sex>FEMALE</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="25">
<vitals hp="1673.05473" hpRegen="6.5" mp="889.8" mpRegen="2.4" />
<attack physical="388.11142" magical="265.02979" random="10" critical="4" accuracy="4.75" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="223.6362" magical="163.64727" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="60" />
<run ground="180" />
</speed>
</stats>
<status undying="false" />
<skill_list>
<skill id="4408" level="1" /> <!--HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type -->
<skill id="4415" level="1" /> <!--Bare Hands -->
<skill id="4416" level="19" /> <!--Others -->
</skill_list>
<shots soul="2" spirit="2" />
<ex_crt_effect>false</ex_crt_effect>
<collision>
<radius normal="5" />
<height normal="3.75" />
</collision>
</npc>
<npc id="1585" level="55" type="L2Npc" name="Granny Tiger">
<!-- Confirmed CT2.5 -->
<race>ETC</race>
<sex>FEMALE</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="25">
<vitals hp="1673.05473" hpRegen="6.5" mp="889.8" mpRegen="2.4" />
<attack physical="388.11142" magical="265.02979" random="10" critical="4" accuracy="4.75" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="223.6362" magical="163.64727" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="60" />
<run ground="180" />
</speed>
</stats>
<status undying="false" />
<skill_list>
<skill id="4408" level="1" /> <!--HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type -->
<skill id="4415" level="1" /> <!--Bare Hands -->
<skill id="4416" level="19" /> <!--Others -->
</skill_list>
<shots soul="2" spirit="2" />
<ex_crt_effect>false</ex_crt_effect>
<collision>
<radius normal="5" />
<height normal="3.75" />
</collision>
</npc>
<npc id="1586" level="55" type="L2Npc" name="Flower Fairy Spirit">
<!-- Confirmed CT2.5 -->
<race>ETC</race>
<sex>FEMALE</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="25">
<vitals hp="1673.05473" hpRegen="6.5" mp="889.8" mpRegen="2.4" />
<attack physical="388.11142" magical="265.02979" random="10" critical="4" accuracy="4.75" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="223.6362" magical="163.64727" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="60" />
<run ground="180" />
</speed>
</stats>
<status undying="false" />
<skill_list>
<skill id="4408" level="1" /> <!--HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type -->
<skill id="4415" level="1" /> <!--Bare Hands -->
<skill id="4416" level="19" /> <!--Others -->
</skill_list>
<shots soul="2" spirit="2" />
<ex_crt_effect>false</ex_crt_effect>
<collision>
<radius normal="5" />
<height normal="3.75" />
</collision>
</npc>
<npc id="1587" level="55" type="L2Npc" name="Cheerleader Orodriel">
<!-- Confirmed CT2.5 -->
<race>ETC</race>
<sex>FEMALE</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="25">
<vitals hp="1673.05473" hpRegen="6.5" mp="889.8" mpRegen="2.4" />
<attack physical="388.11142" magical="265.02979" random="10" critical="4" accuracy="4.75" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="223.6362" magical="163.64727" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="60" />
<run ground="180" />
</speed>
</stats>
<status undying="false" />
<skill_list>
<skill id="4408" level="1" /> <!--HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type -->
<skill id="4415" level="1" /> <!--Bare Hands -->
<skill id="4416" level="19" /> <!--Others -->
</skill_list>
<shots soul="2" spirit="2" />
<ex_crt_effect>false</ex_crt_effect>
<collision>
<radius normal="5" />
<height normal="3.75" />
</collision>
</npc>
<npc id="1588" level="55" type="L2Npc" name="Cheerleader Lana">
<!-- Confirmed CT2.5 -->
<race>ETC</race>
<sex>FEMALE</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="25">
<vitals hp="1673.05473" hpRegen="6.5" mp="889.8" mpRegen="2.4" />
<attack physical="388.11142" magical="265.02979" random="10" critical="4" accuracy="4.75" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="223.6362" magical="163.64727" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="60" />
<run ground="180" />
</speed>
</stats>
<status undying="false" />
<skill_list>
<skill id="4408" level="1" /> <!--HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type -->
<skill id="4415" level="1" /> <!--Bare Hands -->
<skill id="4416" level="19" /> <!--Others -->
</skill_list>
<shots soul="2" spirit="2" />
<ex_crt_effect>false</ex_crt_effect>
<collision>
<radius normal="5" />
<height normal="3.75" />
</collision>
</npc>
<npc id="1589" level="55" type="L2Npc" name="Cheerleader Naonin">
<!-- Confirmed CT2.5 -->
<race>ETC</race>
<sex>FEMALE</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="25">
<vitals hp="1673.05473" hpRegen="6.5" mp="889.8" mpRegen="2.4" />
<attack physical="388.11142" magical="265.02979" random="10" critical="4" accuracy="4.75" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="223.6362" magical="163.64727" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="60" />
<run ground="180" />
</speed>
</stats>
<status undying="false" />
<skill_list>
<skill id="4408" level="1" /> <!--HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type -->
<skill id="4415" level="1" /> <!--Bare Hands -->
<skill id="4416" level="19" /> <!--Others -->
</skill_list>
<shots soul="2" spirit="2" />
<ex_crt_effect>false</ex_crt_effect>
<collision>
<radius normal="5" />
<height normal="3.75" />
</collision>
</npc>
<npc id="1590" level="55" type="L2Npc" name="Cheerleader Mortia">
<!-- Confirmed CT2.5 -->
<race>ETC</race>
<sex>FEMALE</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="25">
<vitals hp="1673.05473" hpRegen="6.5" mp="889.8" mpRegen="2.4" />
<attack physical="388.11142" magical="265.02979" random="10" critical="4" accuracy="4.75" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="223.6362" magical="163.64727" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="60" />
<run ground="180" />
</speed>
</stats>
<status undying="false" />
<skill_list>
<skill id="4408" level="1" /> <!--HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type -->
<skill id="4415" level="1" /> <!--Bare Hands -->
<skill id="4416" level="19" /> <!--Others -->
</skill_list>
<shots soul="2" spirit="2" />
<ex_crt_effect>false</ex_crt_effect>
<collision>
<radius normal="5" />
<height normal="3.75" />
</collision>
</npc>
<npc id="1591" level="55" type="L2Npc" name="Cheerleader Kaurin">
<!-- Confirmed CT2.5 -->
<race>ETC</race>
<sex>FEMALE</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="25">
<vitals hp="1673.05473" hpRegen="6.5" mp="889.8" mpRegen="2.4" />
<attack physical="388.11142" magical="265.02979" random="10" critical="4" accuracy="4.75" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="223.6362" magical="163.64727" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="60" />
<run ground="180" />
</speed>
</stats>
<status undying="false" />
<skill_list>
<skill id="4408" level="1" /> <!--HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type -->
<skill id="4415" level="1" /> <!--Bare Hands -->
<skill id="4416" level="19" /> <!--Others -->
</skill_list>
<shots soul="2" spirit="2" />
<ex_crt_effect>false</ex_crt_effect>
<collision>
<radius normal="5" />
<height normal="3.75" />
</collision>
</npc>
<npc id="1592" level="55" type="L2Npc" name="Cheerleader Meruril">
<!-- Confirmed CT2.5 -->
<race>ETC</race>
<sex>FEMALE</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="25">
<vitals hp="1673.05473" hpRegen="6.5" mp="889.8" mpRegen="2.4" />
<attack physical="388.11142" magical="265.02979" random="10" critical="4" accuracy="4.75" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="223.6362" magical="163.64727" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="60" />
<run ground="180" />
</speed>
</stats>
<status undying="false" />
<skill_list>
<skill id="4408" level="1" /> <!--HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type -->
<skill id="4415" level="1" /> <!--Bare Hands -->
<skill id="4416" level="19" /> <!--Others -->
</skill_list>
<shots soul="2" spirit="2" />
<ex_crt_effect>false</ex_crt_effect>
<collision>
<radius normal="5" />
<height normal="3.75" />
</collision>
</npc>
<npc id="1593" level="55" type="L2Npc" name="Handy">
<!-- Confirmed CT2.5 -->
<race>ETC</race>
<sex>FEMALE</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="25">
<vitals hp="1673.05473" hpRegen="6.5" mp="889.8" mpRegen="2.4" />
<attack physical="388.11142" magical="265.02979" random="10" critical="4" accuracy="4.75" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="223.6362" magical="163.64727" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="60" />
<run ground="180" />
</speed>
</stats>
<status undying="false" />
<skill_list>
<skill id="4408" level="1" /> <!--HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type -->
<skill id="4415" level="1" /> <!--Bare Hands -->
<skill id="4416" level="19" /> <!--Others -->
</skill_list>
<shots soul="2" spirit="2" />
<ex_crt_effect>false</ex_crt_effect>
<collision>
<radius normal="5" />
<height normal="3.75" />
</collision>
</npc>
<npc id="1594" level="80" type="L2Npc" name="Singer &amp; Dancer Agathion" title="Singer &amp; Dancer Agathion">
<!-- TODO: Must be confirmed -->
<sex>MALE</sex>
<stats str="10" int="10" dex="10" wit="10" con="10" men="10">
<vitals hp="2444" mp="2444.0" />
<attack physical="500" magical="500" attackSpeed="278" range="40" />
<defence physical="500" magical="500" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="60" />
<run ground="160" />
</speed>
</stats>
<skill_list>
<skill id="23235" level="1" /> <!--Singer & Dancer Agathion Special Skill - Song of Hunter -->
</skill_list>
<collision>
<radius normal="25" />
<height normal="35" />
</collision>
</npc>
<npc id="1595" level="80" type="L2Npc" name="Zakensword Agathion" title="Zakensword Agathion">
<!-- TODO: Must be confirmed -->
<sex>MALE</sex>
<stats str="10" int="10" dex="10" wit="10" con="10" men="10">
<vitals hp="2444" mp="2444.0" />
<attack physical="500" magical="500" attackSpeed="278" range="40" />
<defence physical="500" magical="500" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="60" />
<run ground="160" />
</speed>
</stats>
<skill_list>
<skill id="23237" level="1" /> <!--Zaken's Spirit Swords Special Skill - Swords' Song -->
</skill_list>
<collision>
<radius normal="25" />
<height normal="35" />
</collision>
</npc>
<npc id="1596" level="80" type="L2Npc" name="Cow Agathion" title="Cow Agathion">
<!-- TODO: Must be confirmed -->
<sex>MALE</sex>
<stats str="10" int="10" dex="10" wit="10" con="10" men="10">
<vitals hp="2444" mp="2444.0" />
<attack physical="500" magical="500" attackSpeed="278" range="40" />
<defence physical="500" magical="500" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="60" />
<run ground="160" />
</speed>
</stats>
<skill_list>
<skill id="23250" level="1" /> <!--Kau Agathion Cute Trick -->
</skill_list>
<collision>
<radius normal="25" />
<height normal="35" />
</collision>
</npc>
<npc id="1597" level="80" type="L2Npc" name="Tow Agathion" title="Tow Agathion">
<!-- TODO: Must be confirmed -->
<sex>MALE</sex>
<stats str="10" int="10" dex="10" wit="10" con="10" men="10">
<vitals hp="2444" mp="2444.0" />
<attack physical="500" magical="500" attackSpeed="278" range="40" />
<defence physical="500" magical="500" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="60" />
<run ground="160" />
</speed>
</stats>
<skill_list>
<skill id="23251" level="1" /> <!--Tow Agathion Cute Trick -->
</skill_list>
<collision>
<radius normal="25" />
<height normal="35" />
</collision>
</npc>
<npc id="1598" level="80" type="L2Npc" name="Rudolph Agathion">
<!-- TODO: Must be confirmed -->
<sex>MALE</sex>
<stats str="10" int="10" dex="10" wit="10" con="10" men="10">
<vitals hp="2444" mp="2444.0" />
<attack physical="500" magical="500" attackSpeed="278" range="40" />
<defence physical="500" magical="500" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="60" />
<run ground="160" />
</speed>
</stats>
<skill_list>
<skill id="23297" level="1" /> <!--Santa Claus's Blessing -->
</skill_list>
<collision>
<radius normal="25" />
<height normal="35" />
</collision>
</npc>
<npc id="1599" level="80" type="L2Npc" name="Zinyanzi Agathion">
<!-- TODO: Must be confirmed -->
<sex>MALE</sex>
<stats str="10" int="10" dex="10" wit="10" con="10" men="10">
<vitals hp="2444" mp="2444.0" />
<attack physical="500" magical="500" attackSpeed="278" range="40" />
<defence physical="500" magical="500" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="60" />
<run ground="160" />
</speed>
</stats>
<collision>
<radius normal="25" />
<height normal="35" />
</collision>
</npc>
<npc id="1600" level="85" type="L2Npc" name="Yanzi Agathion" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>HUMAN</race>
<sex>FEMALE</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="7324" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
</stats>
<status attackable="false" />
<collision>
<radius normal="9.5" />
<height normal="22.4" />
</collision>
</npc>
</list>