127 lines
		
	
	
		
			3.5 KiB
		
	
	
	
		
			Java
		
	
	
	
	
	
			
		
		
	
	
			127 lines
		
	
	
		
			3.5 KiB
		
	
	
	
		
			Java
		
	
	
	
	
	
| /*
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|  * Copyright (C) 2004-2015 L2J Server
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|  * 
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|  * This file is part of L2J Server.
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|  * 
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|  * L2J Server is free software: you can redistribute it and/or modify
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|  * it under the terms of the GNU General Public License as published by
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|  * the Free Software Foundation, either version 3 of the License, or
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|  * (at your option) any later version.
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|  * 
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|  * L2J Server is distributed in the hope that it will be useful,
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|  * but WITHOUT ANY WARRANTY; without even the implied warranty of
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|  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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|  * General Public License for more details.
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|  * 
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|  * You should have received a copy of the GNU General Public License
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|  * along with this program. If not, see <http://www.gnu.org/licenses/>.
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|  */
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| package com.l2jserver.gameserver.instancemanager;
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| 
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| import java.sql.Connection;
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| import java.sql.PreparedStatement;
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| import java.sql.ResultSet;
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| import java.sql.SQLException;
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| import java.sql.Statement;
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| import java.util.Map;
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| import java.util.concurrent.ConcurrentHashMap;
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| import java.util.logging.Level;
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| import java.util.logging.Logger;
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| 
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| import com.l2jserver.L2DatabaseFactory;
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| import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
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| 
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| /**
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|  * Contains objectId and factionId for all players.
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|  * @author Mobius
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|  */
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| public class FactionManager
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| {
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| 	private static Logger _log = Logger.getLogger(FactionManager.class.getName());
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| 	private final Map<Integer, Integer> _playerFactions = new ConcurrentHashMap<>();
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| 	
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| 	protected FactionManager()
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| 	{
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| 		loadAll();
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| 	}
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| 	
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| 	private void loadAll()
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| 	{
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| 		_playerFactions.clear();
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| 		try (Connection con = L2DatabaseFactory.getInstance().getConnection();
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| 			Statement s = con.createStatement();
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| 			ResultSet rs = s.executeQuery("SELECT charId, faction FROM characters"))
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| 		{
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| 			while (rs.next())
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| 			{
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| 				final int id = rs.getInt(1);
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| 				_playerFactions.put(id, rs.getInt(4));
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| 			}
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| 		}
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| 		catch (SQLException e)
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| 		{
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| 			_log.log(Level.WARNING, getClass().getSimpleName() + ": Could not load character faction information: " + e.getMessage(), e);
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| 		}
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| 		_log.info(getClass().getSimpleName() + ": Loaded " + _playerFactions.size() + " character faction values.");
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| 	}
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| 	
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| 	public final int getFactionByCharId(int id)
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| 	{
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| 		if (id <= 0)
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| 		{
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| 			return 0;
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| 		}
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| 		
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| 		Integer factionId = _playerFactions.get(id);
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| 		if (factionId != null)
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| 		{
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| 			return factionId;
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| 		}
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| 		
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| 		try (Connection con = L2DatabaseFactory.getInstance().getConnection();
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| 			PreparedStatement ps = con.prepareStatement("SELECT faction FROM characters WHERE charId=?"))
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| 		{
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| 			ps.setInt(1, id);
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| 			try (ResultSet rset = ps.executeQuery())
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| 			{
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| 				if (rset.next())
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| 				{
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| 					factionId = rset.getInt(1);
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| 					_playerFactions.put(id, factionId);
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| 					return factionId;
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| 				}
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| 			}
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| 		}
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| 		catch (SQLException e)
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| 		{
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| 			_log.log(Level.WARNING, getClass().getSimpleName() + ": Could not check existing char id: " + e.getMessage(), e);
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| 		}
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| 		
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| 		return 0; // not found
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| 	}
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| 	
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| 	public final boolean isSameFaction(L2PcInstance player1, L2PcInstance player2)
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| 	{
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| 		// TODO: Maybe add support for multiple factions?
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| 		// if (getFactionByCharId(player1.getId()) == getFactionByCharId(player2.getId()))
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| 		// {
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| 		// return true;
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| 		// }
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| 		if ((player1.isGood() && player2.isGood()) || (player1.isEvil() && player2.isEvil()))
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| 		{
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| 			return true;
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| 		}
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| 		return false;
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| 	}
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| 	
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| 	public static FactionManager getInstance()
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| 	{
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| 		return SingletonHolder._instance;
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| 	}
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| 	
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| 	private static class SingletonHolder
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| 	{
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| 		protected static final FactionManager _instance = new FactionManager();
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| 	}
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| }
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