1165 lines
84 KiB
XML
1165 lines
84 KiB
XML
<?xml version="1.0" encoding="UTF-8"?>
|
|
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
|
|
<skill id="11800" levels="3" name="Sustain">
|
|
<!-- AUTO GENERATED SKILL -->
|
|
<!-- For 10 second, increases Healing power by 50. If triggered again, the effect will increase. -->
|
|
<set name="icon" val="icon.skill1217" />
|
|
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
|
<set name="targetType" val="SELF" />
|
|
<set name="isMagic" val="4" />
|
|
</skill>
|
|
<skill id="11801" levels="3" name="Sustain">
|
|
<!-- AUTO GENERATED SKILL -->
|
|
<!-- For 15 seconds, Heals allies over time. Also increases your Healing power. If triggered again, the effect will increase. -->
|
|
<table name="#mpConsumes"> 56 0 0 </table>
|
|
<set name="icon" val="icon.skill1217" />
|
|
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
|
<set name="targetType" val="SELF" />
|
|
<set name="mpConsume" val="#mpConsumes" />
|
|
<set name="castRange" val="600" />
|
|
<set name="hitTime" val="500" />
|
|
<set name="reuseDelay" val="1000" />
|
|
<set name="isMagic" val="1" />
|
|
</skill>
|
|
<skill id="11802" levels="3" name="Sustain">
|
|
<!-- AUTO GENERATED SKILL -->
|
|
<!-- For 10 second, increases Healing power by 50. If triggered again, the effect will increase. -->
|
|
<set name="icon" val="icon.skill1217" />
|
|
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
|
<set name="targetType" val="SELF" />
|
|
<set name="isMagic" val="4" />
|
|
</skill>
|
|
<skill id="11803" levels="3" name="Sustain">
|
|
<!-- AUTO GENERATED SKILL -->
|
|
<!-- For 15 seconds, Heals allies over time. Also increases your Healing power. If triggered again, the effect will increase. -->
|
|
<table name="#mpConsumes"> 57 0 0 </table>
|
|
<set name="icon" val="icon.skill1217" />
|
|
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
|
<set name="targetType" val="SELF" />
|
|
<set name="mpConsume" val="#mpConsumes" />
|
|
<set name="castRange" val="600" />
|
|
<set name="hitTime" val="500" />
|
|
<set name="reuseDelay" val="1000" />
|
|
<set name="isMagic" val="1" />
|
|
</skill>
|
|
<skill id="11804" levels="3" name="Sustain">
|
|
<!-- AUTO GENERATED SKILL -->
|
|
<!-- For 10 second, increases Healing power by 50. If triggered again, the effect will increase. -->
|
|
<set name="icon" val="icon.skill1217" />
|
|
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
|
<set name="targetType" val="SELF" />
|
|
<set name="isMagic" val="4" />
|
|
</skill>
|
|
<skill id="11805" levels="1" name="Not in Use">
|
|
<!-- AUTO GENERATED SKILL -->
|
|
<set name="icon" val="icon.skill1460" />
|
|
<set name="operateType" val="PASSIVE" />
|
|
<set name="targetType" val="SELF" />
|
|
</skill>
|
|
<skill id="11806" levels="4" name="Blessing of Tree">
|
|
<!-- AUTO GENERATED SKILL -->
|
|
<!-- Recovers HP and removes bad abnormal statuses. -->
|
|
<set name="icon" val="icon.skill1258" />
|
|
<set name="operateType" val="ACTIVE_INSTANT" />
|
|
<set name="targetType" val="SELF" />
|
|
<set name="reuseDelay" val="7000" />
|
|
<set name="isMagic" val="1" />
|
|
</skill>
|
|
<skill id="11807" levels="5" name="Miracle of Fairy" enchantGroup1="10">
|
|
<table name="#amount"> 500 520 540 560 580 </table> <!-- Need verify -->
|
|
<table name="#effectPoints"> 700 800 900 1000 1200 </table>
|
|
<table name="#magicLvl"> 85 88 91 94 97 </table>
|
|
<table name="#enchAmount"> 600 610 620 630 640 650 660 670 680 690 </table>
|
|
<set name="effectPoint" val="#effectPoints" />
|
|
<set name="isMagic" val="1" />
|
|
<set name="magicLvl" val="#magicLvl" />
|
|
<set name="operateType" val="ACTIVE_INSTANT" />
|
|
<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
|
|
<set name="targetType" val="ONE" />
|
|
<set name="reuseDelay" val="5000" />
|
|
<enchant1 name="magicLvl" val="99" />
|
|
<for>
|
|
<effect name="Heal">
|
|
<param power="#amount" />
|
|
</effect>
|
|
</for>
|
|
<enchant1for>
|
|
<effect name="Heal">
|
|
<param power="#enchAmount" />
|
|
</effect>
|
|
</enchant1for>
|
|
</skill>
|
|
<skill id="11808" levels="2" name="Elegance of Light">
|
|
<!-- AUTO GENERATED SKILL -->
|
|
<!-- Affected by Elegance of Light. HP is decreased. -->
|
|
<set name="icon" val="icon.skill0086" />
|
|
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
|
<set name="targetType" val="SELF" />
|
|
<set name="mpConsume" val="1" />
|
|
<set name="hitTime" val="500" />
|
|
<set name="reuseDelay" val="10000" />
|
|
<set name="isDebuff" val="true" />
|
|
</skill>
|
|
<skill id="11809" levels="2" name="Elegance of Light">
|
|
<!-- AUTO GENERATED SKILL -->
|
|
<!-- Affected by Elegance of Light. Increases HP. -->
|
|
<set name="icon" val="icon.skill0086" />
|
|
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
|
<set name="targetType" val="SELF" />
|
|
<set name="mpConsume" val="1" />
|
|
<set name="hitTime" val="500" />
|
|
<set name="reuseDelay" val="10000" />
|
|
</skill>
|
|
<skill id="11810" levels="1" name="Resurrection Wish">
|
|
<!-- AUTO GENERATED SKILL -->
|
|
<!-- Can use the Mark of Resurrection for 30 seconds. -->
|
|
<set name="icon" val="icon.skill1217" />
|
|
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
|
<set name="targetType" val="SELF" />
|
|
<set name="isMagic" val="1" />
|
|
</skill>
|
|
<skill id="11811" levels="1" name="Total Resurrection Wish">
|
|
<!-- AUTO GENERATED SKILL -->
|
|
<!-- Can use the Mark of Resurrection and Mark of Total Resurrection for 30 seconds. -->
|
|
<set name="icon" val="icon.skill1217" />
|
|
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
|
<set name="targetType" val="SELF" />
|
|
<set name="isMagic" val="1" />
|
|
</skill>
|
|
<skill id="11812" levels="1" name="Mark of Resurrection">
|
|
<!-- AUTO GENERATED SKILL -->
|
|
<!-- Bestows the mark of resurrection that can completely resurrect party members from death for 10 minutes. Buffs and debuffs are maintained at death. But the Noblesse Blessing and Lucky Charm will disappear. -->
|
|
<set name="icon" val="icon.skill1410" />
|
|
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
|
<set name="targetType" val="SELF" />
|
|
<set name="mpConsume" val="38" />
|
|
<set name="castRange" val="400" />
|
|
<set name="hitTime" val="2000" />
|
|
<set name="reuseDelay" val="600000" />
|
|
<set name="isMagic" val="1" />
|
|
</skill>
|
|
<skill id="11813" levels="1" name="Mark of Total Resurrection">
|
|
<!-- AUTO GENERATED SKILL -->
|
|
<!-- Bestows the mark of resurrection that can completely resurrect all party members from death for 10 minutes. Buffs and debuffs are maintained at death. But the Noblesse Blessing and Lucky Charm will disappear. -->
|
|
<set name="icon" val="icon.skill1410" />
|
|
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
|
<set name="targetType" val="SELF" />
|
|
<set name="mpConsume" val="77" />
|
|
<set name="hitTime" val="4000" />
|
|
<set name="reuseDelay" val="600000" />
|
|
<set name="isMagic" val="1" />
|
|
</skill>
|
|
<!-- Level 1 : Inflicts damage on target with 124 Power added to M. Atk. Has a chance of pushing back target. -->
|
|
<!-- Level 2 : Inflicts damage on target with 127 Power added to M. Atk. Has a chance of pushing back target. -->
|
|
<!-- Level 3 : Inflicts damage on target with 129 Power added to M. Atk. Has a chance of pushing back target. -->
|
|
<!-- Level 4 : Inflicts damage on target with 133 Power added to M. Atk. Has a chance of pushing back target. -->
|
|
<!-- Level 5 : Inflicts damage on target with 137 Power added to M. Atk. Has a chance of pushing back target. -->
|
|
<!-- Level 6 : Inflicts damage on target with 141 Power added to M. Atk. Has a chance of pushing back target. -->
|
|
<!-- Level 7 : Inflicts damage on target with 144 Power added to M. Atk. Has a chance of pushing back target. -->
|
|
<!-- Level 8 : Inflicts damage on target with 148 Power added to M. Atk. Has a chance of pushing back target. -->
|
|
<!-- Level 101 : Inflicts damage on target with 151 Power added to M. Atk. Has a chance of pushing back target. Enchant Cost: Decreases MP Consumption. (+ 1 Cost | Decreases MP Consumption.) -->
|
|
<!-- Level 102 : Inflicts damage on target with 153 Power added to M. Atk. Has a chance of pushing back target. Enchant Cost: Decreases MP Consumption. (+ 2 Cost | Decreases MP Consumption.) -->
|
|
<!-- Level 103 : Inflicts damage on target with 155 Power added to M. Atk. Has a chance of pushing back target. Enchant Cost: Decreases MP Consumption. (+ 3 Cost | Decreases MP Consumption.) -->
|
|
<!-- Level 104 : Inflicts damage on target with 157 Power added to M. Atk. Has a chance of pushing back target. Enchant Cost: Decreases MP Consumption. (+ 4 Cost | Decreases MP Consumption.) -->
|
|
<!-- Level 105 : Inflicts damage on target with 158 Power added to M. Atk. Has a chance of pushing back target. Enchant Cost: Decreases MP Consumption. (+ 5 Cost | Decreases MP Consumption.) -->
|
|
<!-- Level 106 : Inflicts damage on target with 161 Power added to M. Atk. Has a chance of pushing back target. Enchant Cost: Decreases MP Consumption. (+ 6 Cost | Decreases MP Consumption.) -->
|
|
<!-- Level 107 : Inflicts damage on target with 162 Power added to M. Atk. Has a chance of pushing back target. Enchant Cost: Decreases MP Consumption. (+ 7 Cost | Decreases MP Consumption.) -->
|
|
<!-- Level 108 : Inflicts damage on target with 163 Power added to M. Atk. Has a chance of pushing back target. Enchant Cost: Decreases MP Consumption. (+ 8 Cost | Decreases MP Consumption.) -->
|
|
<!-- Level 109 : Inflicts damage on target with 166 Power added to M. Atk. Has a chance of pushing back target. Enchant Cost: Decreases MP Consumption. (+ 9 Cost | Decreases MP Consumption.) -->
|
|
<!-- Level 110 : Inflicts damage on target with 167 Power added to M. Atk. Has a chance of pushing back target. Enchant Cost: Decreases MP Consumption. (+ 10 Cost | Decreases MP Consumption.) -->
|
|
<!-- Level 201 : Inflicts damage on target with 151 Power added to M. Atk. Has a chance of pushing back target. Enchant Duel: Increases PvP Power. (+ 1 Duel | Increases Power during PvP.) -->
|
|
<!-- Level 202 : Inflicts damage on target with 153 Power added to M. Atk. Has a chance of pushing back target. Enchant Duel: Increases PvP Power. (+ 2 Duel | Increases Power during PvP.) -->
|
|
<!-- Level 203 : Inflicts damage on target with 155 Power added to M. Atk. Has a chance of pushing back target. Enchant Duel: Increases PvP Power. (+ 3 Duel | Increases Power during PvP.) -->
|
|
<!-- Level 204 : Inflicts damage on target with 157 Power added to M. Atk. Has a chance of pushing back target. Enchant Duel: Increases PvP Power. (+ 4 Duel | Increases Power during PvP.) -->
|
|
<!-- Level 205 : Inflicts damage on target with 158 Power added to M. Atk. Has a chance of pushing back target. Enchant Duel: Increases PvP Power. (+ 5 Duel | Increases Power during PvP.) -->
|
|
<!-- Level 206 : Inflicts damage on target with 161 Power added to M. Atk. Has a chance of pushing back target. Enchant Duel: Increases PvP Power. (+ 6 Duel | Increases Power during PvP.) -->
|
|
<!-- Level 207 : Inflicts damage on target with 162 Power added to M. Atk. Has a chance of pushing back target. Enchant Duel: Increases PvP Power. (+ 7 Duel | Increases Power during PvP.) -->
|
|
<!-- Level 208 : Inflicts damage on target with 163 Power added to M. Atk. Has a chance of pushing back target. Enchant Duel: Increases PvP Power. (+ 8 Duel | Increases Power during PvP.) -->
|
|
<!-- Level 209 : Inflicts damage on target with 166 Power added to M. Atk. Has a chance of pushing back target. Enchant Duel: Increases PvP Power. (+ 9 Duel | Increases Power during PvP.) -->
|
|
<!-- Level 210 : Inflicts damage on target with 167 Power added to M. Atk. Has a chance of pushing back target. Enchant Duel: Increases PvP Power. (+ 10 Duel | Increases Power during PvP.) -->
|
|
<!-- Level 301 : Inflicts damage on target with 151 Power added to M. Atk. Has a chance of pushing back target. Enchant Holy Attack: Endowed with Holy. (+ 1 Holy Attack | Increases Holy damage.) -->
|
|
<!-- Level 302 : Inflicts damage on target with 153 Power added to M. Atk. Has a chance of pushing back target. Enchant Holy Attack: Endowed with Holy. (+ 2 Holy Attack | Increases Holy damage.) -->
|
|
<!-- Level 303 : Inflicts damage on target with 155 Power added to M. Atk. Has a chance of pushing back target. Enchant Holy Attack: Endowed with Holy. (+ 3 Holy Attack | Increases Holy damage.) -->
|
|
<!-- Level 304 : Inflicts damage on target with 157 Power added to M. Atk. Has a chance of pushing back target. Enchant Holy Attack: Endowed with Holy. (+ 4 Holy Attack | Increases Holy damage.) -->
|
|
<!-- Level 305 : Inflicts damage on target with 158 Power added to M. Atk. Has a chance of pushing back target. Enchant Holy Attack: Endowed with Holy. (+ 5 Holy Attack | Increases Holy damage.) -->
|
|
<!-- Level 306 : Inflicts damage on target with 161 Power added to M. Atk. Has a chance of pushing back target. Enchant Holy Attack: Endowed with Holy. (+ 6 Holy Attack | Increases Holy damage.) -->
|
|
<!-- Level 307 : Inflicts damage on target with 162 Power added to M. Atk. Has a chance of pushing back target. Enchant Holy Attack: Endowed with Holy. (+ 7 Holy Attack | Increases Holy damage.) -->
|
|
<!-- Level 308 : Inflicts damage on target with 163 Power added to M. Atk. Has a chance of pushing back target. Enchant Holy Attack: Endowed with Holy. (+ 8 Holy Attack | Increases Holy damage.) -->
|
|
<!-- Level 309 : Inflicts damage on target with 166 Power added to M. Atk. Has a chance of pushing back target. Enchant Holy Attack: Endowed with Holy. (+ 9 Holy Attack | Increases Holy damage.) -->
|
|
<!-- Level 310 : Inflicts damage on target with 167 Power added to M. Atk. Has a chance of pushing back target. Enchant Holy Attack: Endowed with Holy. (+ 10 Holy Attack | Increases Holy damage.) -->
|
|
<!-- Level 401 : Inflicts damage on target with 151 Power added to M. Atk. Has a chance of pushing back target. Enchant Dark Attack: Endowed with Dark. (+ 1 Dark Attack | Increases dark damage.) -->
|
|
<!-- Level 402 : Inflicts damage on target with 153 Power added to M. Atk. Has a chance of pushing back target. Enchant Dark Attack: Endowed with Dark. (+ 2 Dark Attack | Increases dark damage.) -->
|
|
<!-- Level 403 : Inflicts damage on target with 155 Power added to M. Atk. Has a chance of pushing back target. Enchant Dark Attack: Endowed with Dark. (+ 3 Dark Attack | Increases dark damage.) -->
|
|
<!-- Level 404 : Inflicts damage on target with 157 Power added to M. Atk. Has a chance of pushing back target. Enchant Dark Attack: Endowed with Dark. (+ 4 Dark Attack | Increases dark damage.) -->
|
|
<!-- Level 405 : Inflicts damage on target with 158 Power added to M. Atk. Has a chance of pushing back target. Enchant Dark Attack: Endowed with Dark. (+ 5 Dark Attack | Increases dark damage.) -->
|
|
<!-- Level 406 : Inflicts damage on target with 161 Power added to M. Atk. Has a chance of pushing back target. Enchant Dark Attack: Endowed with Dark. (+ 6 Dark Attack | Increases dark damage.) -->
|
|
<!-- Level 407 : Inflicts damage on target with 162 Power added to M. Atk. Has a chance of pushing back target. Enchant Dark Attack: Endowed with Dark. (+ 7 Dark Attack | Increases dark damage.) -->
|
|
<!-- Level 408 : Inflicts damage on target with 163 Power added to M. Atk. Has a chance of pushing back target. Enchant Dark Attack: Endowed with Dark. (+ 8 Dark Attack | Increases dark damage.) -->
|
|
<!-- Level 409 : Inflicts damage on target with 166 Power added to M. Atk. Has a chance of pushing back target. Enchant Dark Attack: Endowed with Dark. (+ 9 Dark Attack | Increases dark damage.) -->
|
|
<!-- Level 410 : Inflicts damage on target with 167 Power added to M. Atk. Has a chance of pushing back target. Enchant Dark Attack: Endowed with Dark. (+ 10 Dark Attack | Increases dark damage.) -->
|
|
<!-- Level 901 : Pushes back and attacks with magic. (none | none) -->
|
|
<!-- Level 902 : Pushes back and attacks with magic. (none | none) -->
|
|
<!-- Level 903 : Pushes back and attacks with magic. (none | none) -->
|
|
<!-- Level 904 : Pushes back and attacks with magic. (none | none) -->
|
|
<!-- Level 905 : Pushes back and attacks with magic. (none | none) -->
|
|
<!-- Level 906 : Pushes back and attacks with magic. (none | none) -->
|
|
<!-- Level 907 : Pushes back and attacks with magic. (none | none) -->
|
|
<!-- Level 908 : Pushes back and attacks with magic. (none | none) -->
|
|
<!-- Level 909 : Pushes back and attacks with magic. (none | none) -->
|
|
<!-- Level 910 : Pushes back and attacks with magic. (none | none) -->
|
|
<skill id="11814" levels="8" name="Dark Force" enchantGroup1="10" enchantGroup2="10" enchantGroup3="10" enchantGroup4="10">
|
|
<table name="#power"> 124 127 129 133 137 141 144 148 </table>
|
|
<table name="#magicLvl"> 85 86 88 90 92 94 95 98 </table>
|
|
<table name="#mpConsume"> 70 73 76 79 82 86 89 93</table>
|
|
<table name="#mpInitialConsume"> 17 18 19 19 20 21 22 23 </table>
|
|
<table name="#ench1MpConsume"> 87 81 76 70 64 59 53 48 42 37 </table>
|
|
<table name="#ench1MpInitialConsume"> 21 20 19 17 16 14 13 12 10 9 </table>
|
|
<table name="#magicLvl"> 85 86 88 90 92 94 96 98 </table>
|
|
<table name="#ench2Power"> 116 117 119 120 121 123 124 125 127 128 </table>
|
|
<table name="#enchElementPower"> 30 33 36 40 43 46 50 53 56 60 </table>
|
|
<set name="icon" val="icon.skill11814" />
|
|
<set name="magicLvl" val="#magicLvl" />
|
|
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
|
<set name="power" val="#power" />
|
|
<set name="mpConsume" val="#mpConsume" />
|
|
<set name="mpInitialConsume" val="#mpInitialConsume" />
|
|
<set name="effectRange" val="400" />
|
|
<set name="hitTime" val="2779" />
|
|
<set name="coolTime" val="500" />
|
|
<set name="reuseDelay" val="10000" />
|
|
<set name="isMagic" val="1" />
|
|
<set name="isDebuff" val="true" />
|
|
<set name="targetType" val="ONE" />
|
|
<set name="trait" val="KNOCKBACK" />
|
|
<enchant1 name="mpConsume" val="#ench1MpConsume" />
|
|
<enchant1 name="mpInitialConsume" val="#ench1MpInitialConsume" />
|
|
<enchant1 name="power" val="#ench2Power" />
|
|
<enchant2 name="pvpPower" val="#ench2Power" />
|
|
<enchant2 name="power" val="#ench2Power" />
|
|
<enchant3 name="element" val="4" />
|
|
<enchant3 name="elementPower" val="#enchElementPower" />
|
|
<enchant3 name="power" val="#ench2Power" />
|
|
<enchant4 name="element" val="5" />
|
|
<enchant4 name="elementPower" val="#enchElementPower" />
|
|
<enchant4 name="power" val="#ench2Power" />
|
|
<for>
|
|
<effect name="KnockBack">
|
|
<param speed="700" distance="50" />
|
|
</effect>
|
|
</for>
|
|
</skill>
|
|
<skill id="11815" levels="3" name="Sustain">
|
|
<!-- AUTO GENERATED SKILL -->
|
|
<!-- For 15 seconds, Heals allies over time. Also increases your Healing power. If triggered again, the effect will increase. -->
|
|
<table name="#mpConsumes"> 57 0 0 </table>
|
|
<set name="icon" val="icon.skill1217" />
|
|
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
|
<set name="targetType" val="SELF" />
|
|
<set name="mpConsume" val="#mpConsumes" />
|
|
<set name="castRange" val="600" />
|
|
<set name="hitTime" val="500" />
|
|
<set name="reuseDelay" val="1000" />
|
|
<set name="isMagic" val="1" />
|
|
</skill>
|
|
<skill id="11816" levels="3" name="Sustain">
|
|
<!-- AUTO GENERATED SKILL -->
|
|
<!-- For 10 second, increases Healing power by 50. If triggered again, the effect will increase. -->
|
|
<set name="icon" val="icon.skill1217" />
|
|
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
|
<set name="targetType" val="SELF" />
|
|
<set name="isMagic" val="4" />
|
|
</skill>
|
|
<!-- Level 1 : Inflicts damage on nearby enemies with 102 Power added to M. Atk. and decreases aggression toward yourself. -->
|
|
<!-- Level 2 : Inflicts damage on nearby enemies with 104 Power added to M. Atk. and decreases aggression toward yourself. -->
|
|
<!-- Level 3 : Inflicts damage on nearby enemies with 107 Power added to M. Atk. and decreases aggression toward yourself. -->
|
|
<!-- Level 4 : Inflicts damage on nearby enemies with 110 Power added to M. Atk. and decreases aggression toward yourself. -->
|
|
<!-- Level 5 : Inflicts damage on nearby enemies with 113 Power added to M. Atk. and decreases aggression toward yourself. -->
|
|
<!-- Level 6 : Inflicts damage on nearby enemies with 116 Power added to M. Atk. and decreases aggression toward yourself. -->
|
|
<!-- Level 7 : Inflicts damage on nearby enemies with 119 Power added to M. Atk. and decreases aggression toward yourself. -->
|
|
<!-- Level 8 : Inflicts damage on nearby enemies with 122 Power added to M. Atk. and decreases aggression toward yourself. -->
|
|
<!-- Level 101 : Inflicts damage on nearby enemies with 125 Power added to M. Atk. and decreases aggression toward yourself. Enchant Cost: Decreases MP Consumption. (+ 1 Cost | Decreases MP Consumption.) -->
|
|
<!-- Level 102 : Inflicts damage on nearby enemies with 126 Power added to M. Atk. and decreases aggression toward yourself. Enchant Cost: Decreases MP Consumption. (+ 2 Cost | Decreases MP Consumption.) -->
|
|
<!-- Level 103 : Inflicts damage on nearby enemies with 127 Power added to M. Atk. and decreases aggression toward yourself. Enchant Cost: Decreases MP Consumption. (+ 3 Cost | Decreases MP Consumption.) -->
|
|
<!-- Level 104 : Inflicts damage on nearby enemies with 129 Power added to M. Atk. and decreases aggression toward yourself. Enchant Cost: Decreases MP Consumption. (+ 4 Cost | Decreases MP Consumption.) -->
|
|
<!-- Level 105 : Inflicts damage on nearby enemies with 130 Power added to M. Atk. and decreases aggression toward yourself. Enchant Cost: Decreases MP Consumption. (+ 5 Cost | Decreases MP Consumption.) -->
|
|
<!-- Level 106 : Inflicts damage on nearby enemies with 132 Power added to M. Atk. and decreases aggression toward yourself. Enchant Cost: Decreases MP Consumption. (+ 6 Cost | Decreases MP Consumption.) -->
|
|
<!-- Level 107 : Inflicts damage on nearby enemies with 133 Power added to M. Atk. and decreases aggression toward yourself. Enchant Cost: Decreases MP Consumption. (+ 7 Cost | Decreases MP Consumption.) -->
|
|
<!-- Level 108 : Inflicts damage on nearby enemies with 135 Power added to M. Atk. and decreases aggression toward yourself. Enchant Cost: Decreases MP Consumption. (+ 8 Cost | Decreases MP Consumption.) -->
|
|
<!-- Level 109 : Inflicts damage on nearby enemies with 136 Power added to M. Atk. and decreases aggression toward yourself. Enchant Cost: Decreases MP Consumption. (+ 9 Cost | Decreases MP Consumption.) -->
|
|
<!-- Level 110 : Inflicts damage on nearby enemies with 138 Power added to M. Atk. and decreases aggression toward yourself. Enchant Cost: Decreases MP Consumption. (+ 10 Cost | Decreases MP Consumption.) -->
|
|
<!-- Level 201 : Inflicts damage on nearby enemies with 125 Power added to M. Atk. and decreases aggression toward yourself. Enchant Duel: Increases PvP Power. (+ 1 Duel | Increases Power during PvP.) -->
|
|
<!-- Level 202 : Inflicts damage on nearby enemies with 126 Power added to M. Atk. and decreases aggression toward yourself. Enchant Duel: Increases PvP Power. (+ 2 Duel | Increases Power during PvP.) -->
|
|
<!-- Level 203 : Inflicts damage on nearby enemies with 127 Power added to M. Atk. and decreases aggression toward yourself. Enchant Duel: Increases PvP Power. (+ 3 Duel | Increases Power during PvP.) -->
|
|
<!-- Level 204 : Inflicts damage on nearby enemies with 129 Power added to M. Atk. and decreases aggression toward yourself. Enchant Duel: Increases PvP Power. (+ 4 Duel | Increases Power during PvP.) -->
|
|
<!-- Level 205 : Inflicts damage on nearby enemies with 130 Power added to M. Atk. and decreases aggression toward yourself. Enchant Duel: Increases PvP Power. (+ 5 Duel | Increases Power during PvP.) -->
|
|
<!-- Level 206 : Inflicts damage on nearby enemies with 132 Power added to M. Atk. and decreases aggression toward yourself. Enchant Duel: Increases PvP Power. (+ 6 Duel | Increases Power during PvP.) -->
|
|
<!-- Level 207 : Inflicts damage on nearby enemies with 133 Power added to M. Atk. and decreases aggression toward yourself. Enchant Duel: Increases PvP Power. (+ 7 Duel | Increases Power during PvP.) -->
|
|
<!-- Level 208 : Inflicts damage on nearby enemies with 135 Power added to M. Atk. and decreases aggression toward yourself. Enchant Duel: Increases PvP Power. (+ 8 Duel | Increases Power during PvP.) -->
|
|
<!-- Level 209 : Inflicts damage on nearby enemies with 136 Power added to M. Atk. and decreases aggression toward yourself. Enchant Duel: Increases PvP Power. (+ 9 Duel | Increases Power during PvP.) -->
|
|
<!-- Level 210 : Inflicts damage on nearby enemies with 138 Power added to M. Atk. and decreases aggression toward yourself. Enchant Duel: Increases PvP Power. (+ 10 Duel | Increases Power during PvP.) -->
|
|
<!-- Level 301 : Inflicts damage on nearby enemies with 125 Power added to M. Atk. and decreases aggression toward yourself. Enchant Holy Attack: Endowed with Holy. (+ 1 Holy Attack | Increases Holy damage.) -->
|
|
<!-- Level 302 : Inflicts damage on nearby enemies with 126 Power added to M. Atk. and decreases aggression toward yourself. Enchant Holy Attack: Endowed with Holy. (+ 2 Holy Attack | Increases Holy damage.) -->
|
|
<!-- Level 303 : Inflicts damage on nearby enemies with 127 Power added to M. Atk. and decreases aggression toward yourself. Enchant Holy Attack: Endowed with Holy. (+ 3 Holy Attack | Increases Holy damage.) -->
|
|
<!-- Level 304 : Inflicts damage on nearby enemies with 129 Power added to M. Atk. and decreases aggression toward yourself. Enchant Holy Attack: Endowed with Holy. (+ 4 Holy Attack | Increases Holy damage.) -->
|
|
<!-- Level 305 : Inflicts damage on nearby enemies with 130 Power added to M. Atk. and decreases aggression toward yourself. Enchant Holy Attack: Endowed with Holy. (+ 5 Holy Attack | Increases Holy damage.) -->
|
|
<!-- Level 306 : Inflicts damage on nearby enemies with 132 Power added to M. Atk. and decreases aggression toward yourself. Enchant Holy Attack: Endowed with Holy. (+ 6 Holy Attack | Increases Holy damage.) -->
|
|
<!-- Level 307 : Inflicts damage on nearby enemies with 133 Power added to M. Atk. and decreases aggression toward yourself. Enchant Holy Attack: Endowed with Holy. (+ 7 Holy Attack | Increases Holy damage.) -->
|
|
<!-- Level 308 : Inflicts damage on nearby enemies with 135 Power added to M. Atk. and decreases aggression toward yourself. Enchant Holy Attack: Endowed with Holy. (+ 8 Holy Attack | Increases Holy damage.) -->
|
|
<!-- Level 309 : Inflicts damage on nearby enemies with 136 Power added to M. Atk. and decreases aggression toward yourself. Enchant Holy Attack: Endowed with Holy. (+ 9 Holy Attack | Increases Holy damage.) -->
|
|
<!-- Level 310 : Inflicts damage on nearby enemies with 138 Power added to M. Atk. and decreases aggression toward yourself. Enchant Holy Attack: Endowed with Holy. (+ 10 Holy Attack | Increases Holy damage.) -->
|
|
<!-- Level 401 : Inflicts damage on nearby enemies with 125 Power added to M. Atk. and decreases aggression toward yourself. Enchant Dark Attack: Endowed with Dark. (+ 1 Dark Attack | Increases dark damage.) -->
|
|
<!-- Level 402 : Inflicts damage on nearby enemies with 126 Power added to M. Atk. and decreases aggression toward yourself. Enchant Dark Attack: Endowed with Dark. (+ 2 Dark Attack | Increases dark damage.) -->
|
|
<!-- Level 403 : Inflicts damage on nearby enemies with 127 Power added to M. Atk. and decreases aggression toward yourself. Enchant Dark Attack: Endowed with Dark. (+ 3 Dark Attack | Increases dark damage.) -->
|
|
<!-- Level 404 : Inflicts damage on nearby enemies with 129 Power added to M. Atk. and decreases aggression toward yourself. Enchant Dark Attack: Endowed with Dark. (+ 4 Dark Attack | Increases dark damage.) -->
|
|
<!-- Level 405 : Inflicts damage on nearby enemies with 130 Power added to M. Atk. and decreases aggression toward yourself. Enchant Dark Attack: Endowed with Dark. (+ 5 Dark Attack | Increases dark damage.) -->
|
|
<!-- Level 406 : Inflicts damage on nearby enemies with 132 Power added to M. Atk. and decreases aggression toward yourself. Enchant Dark Attack: Endowed with Dark. (+ 6 Dark Attack | Increases dark damage.) -->
|
|
<!-- Level 407 : Inflicts damage on nearby enemies with 133 Power added to M. Atk. and decreases aggression toward yourself. Enchant Dark Attack: Endowed with Dark. (+ 7 Dark Attack | Increases dark damage.) -->
|
|
<!-- Level 408 : Inflicts damage on nearby enemies with 135 Power added to M. Atk. and decreases aggression toward yourself. Enchant Dark Attack: Endowed with Dark. (+ 8 Dark Attack | Increases dark damage.) -->
|
|
<!-- Level 409 : Inflicts damage on nearby enemies with 136 Power added to M. Atk. and decreases aggression toward yourself. Enchant Dark Attack: Endowed with Dark. (+ 9 Dark Attack | Increases dark damage.) -->
|
|
<!-- Level 410 : Inflicts damage on nearby enemies with 138 Power added to M. Atk. and decreases aggression toward yourself. Enchant Dark Attack: Endowed with Dark. (+ 10 Dark Attack | Increases dark damage.) -->
|
|
<!-- Level 901 : Inflicts damage on enemies in the selected range with 174 Power added to M. Atk. and decreases aggression toward yourself. (none | none) -->
|
|
<!-- Level 902 : Inflicts damage on enemies in the selected range with 174 Power added to M. Atk. and decreases aggression toward yourself. (none | none) -->
|
|
<!-- Level 903 : Inflicts damage on enemies in the selected range with 174 Power added to M. Atk. and decreases aggression toward yourself. (none | none) -->
|
|
<!-- Level 904 : Inflicts damage on enemies in the selected range with 174 Power added to M. Atk. and decreases aggression toward yourself. (none | none) -->
|
|
<!-- Level 905 : Inflicts damage on enemies in the selected range with 174 Power added to M. Atk. and decreases aggression toward yourself. (none | none) -->
|
|
<!-- Level 906 : Inflicts damage on enemies in the selected range with 174 Power added to M. Atk. and decreases aggression toward yourself. (none | none) -->
|
|
<!-- Level 907 : Inflicts damage on enemies in the selected range with 174 Power added to M. Atk. and decreases aggression toward yourself. (none | none) -->
|
|
<!-- Level 908 : Inflicts damage on enemies in the selected range with 174 Power added to M. Atk. and decreases aggression toward yourself. (none | none) -->
|
|
<!-- Level 909 : Inflicts damage on enemies in the selected range with 174 Power added to M. Atk. and decreases aggression toward yourself. (none | none) -->
|
|
<!-- Level 910 : Inflicts damage on enemies in the selected range with 174 Power added to M. Atk. and decreases aggression toward yourself. (none | none) -->
|
|
<skill id="11817" levels="8" name="Dark Rain" enchantGroup1="10" enchantGroup2="10" enchantGroup3="10" enchantGroup4="10">
|
|
<table name="#mpConsume">226 231 240 250 260 270 281 292</table>
|
|
<table name="#mpInitialConsume">56 57 60 62 65 67 70 73</table>
|
|
<table name="#ench1MpConsume">274 256 239 221 204 186 169 151 134 116</table>
|
|
<table name="#ench1MpInitialConsume">68 64 59 55 51 46 42 37 33 29</table>
|
|
<table name="#enchelementPower">30 33 36 40 43 46 50 53 56 60</table>
|
|
<table name="#enchPower">125 126 127 129 130 132 133 135 136 138</table>
|
|
<table name="#magicLvl">85 97 89 91 93 95 97 99</table>
|
|
<table name="#power">102 104 107 110 113 116 119 122</table>
|
|
<set name="icon" val="icon.skill11817" />
|
|
<set name="magicLvl" val="#magicLvl" />
|
|
<set name="operateType" val="ACTIVE_INSTANT" />
|
|
<set name="power" val="#power" />
|
|
<set name="mpInitialConsume" val="#mpInitialConsume" />
|
|
<set name="mpConsume" val="#mpConsume" />
|
|
<set name="hitTime" val="3779" />
|
|
<set name="coolTime" val="500" />
|
|
<set name="reuseDelay" val="6699" />
|
|
<set name="isMagic" val="1" />
|
|
<set name="targetType" val="AREA" />
|
|
<set name="power" val="#power" />
|
|
<set name="isDebuff" val="true" />
|
|
<set name="targetType" val="AREA" />
|
|
<enchant1 name="mpConsume" val="#ench1MpConsume" />
|
|
<enchant1 name="mpInitialConsume" val="#ench1MpInitialConsume" />
|
|
<enchant1 name="power" val="#enchPower" />
|
|
<enchant2 name="pvpPower" val="#enchPower" />
|
|
<enchant2 name="power" val="#enchPower" />
|
|
<enchant3 name="element" val="4" />
|
|
<enchant3 name="elementPower" val="#enchelementPower" />
|
|
<enchant3 name="power" val="#enchPower" />
|
|
<enchant4 name="element" val="5" />
|
|
<enchant4 name="elementPower" val="#enchelementPower" />
|
|
<enchant4 name="power" val="#enchPower" />
|
|
<for>
|
|
<effect name="Bluff">
|
|
<param chance="80" />
|
|
</effect>
|
|
<effect name="RemoveTarget">
|
|
<param chance="80" />
|
|
</effect>
|
|
</for>
|
|
</skill>
|
|
<skill id="11818" levels="1" name="Price of Summoning">
|
|
<!-- Healing abilities are decreased as a price for summoning Lumi. -->
|
|
<set name="icon" val="icon.skill1100" />
|
|
<set name="abnormalLvl" val="1" />
|
|
<set name="abnormalTime" val="180" />
|
|
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
|
<set name="targetType" val="OWNER_PET" />
|
|
<set name="castRange" val="600" />
|
|
<set name="reuseDelay" val="8000" />
|
|
<set name="isDebuff" val="true" />
|
|
<set name="canBeDispeled" val="false" />
|
|
<effect name="Debuff">
|
|
<set stat="healEffect" val="1.4" />
|
|
</effect>
|
|
</skill>
|
|
<!-- Level 1 : Teleports party members to the nearest village. Cannot be used in a specially designated place such as the GM Consultation Service. -->
|
|
<!-- Level 101 : Teleports party members to the nearest village. Cannot be used in a specially designated place such as the GM Consultation Service. Enchant Cost: Decreases MP Consumption. (+ 1 Cost | Decreases MP Consumption.) -->
|
|
<!-- Level 102 : Teleports party members to the nearest village. Cannot be used in a specially designated place such as the GM Consultation Service. Enchant Cost: Decreases MP Consumption. (+ 2 Cost | Decreases MP Consumption.) -->
|
|
<!-- Level 103 : Teleports party members to the nearest village. Cannot be used in a specially designated place such as the GM Consultation Service. Enchant Cost: Decreases MP Consumption. (+ 3 Cost | Decreases MP Consumption.) -->
|
|
<!-- Level 104 : Teleports party members to the nearest village. Cannot be used in a specially designated place such as the GM Consultation Service. Enchant Cost: Decreases MP Consumption. (+ 4 Cost | Decreases MP Consumption.) -->
|
|
<!-- Level 105 : Teleports party members to the nearest village. Cannot be used in a specially designated place such as the GM Consultation Service. Enchant Cost: Decreases MP Consumption. (+ 5 Cost | Decreases MP Consumption.) -->
|
|
<!-- Level 106 : Teleports party members to the nearest village. Cannot be used in a specially designated place such as the GM Consultation Service. Enchant Cost: Decreases MP Consumption. (+ 6 Cost | Decreases MP Consumption.) -->
|
|
<!-- Level 107 : Teleports party members to the nearest village. Cannot be used in a specially designated place such as the GM Consultation Service. Enchant Cost: Decreases MP Consumption. (+ 7 Cost | Decreases MP Consumption.) -->
|
|
<!-- Level 108 : Teleports party members to the nearest village. Cannot be used in a specially designated place such as the GM Consultation Service. Enchant Cost: Decreases MP Consumption. (+ 8 Cost | Decreases MP Consumption.) -->
|
|
<!-- Level 109 : Teleports party members to the nearest village. Cannot be used in a specially designated place such as the GM Consultation Service. Enchant Cost: Decreases MP Consumption. (+ 9 Cost | Decreases MP Consumption.) -->
|
|
<!-- Level 110 : Teleports party members to the nearest village. Cannot be used in a specially designated place such as the GM Consultation Service. Enchant Cost: Decreases MP Consumption. (+ 10 Cost | Decreases MP Consumption.) -->
|
|
<skill id="11819" levels="1" name="Party Return" enchantGroup1="10">
|
|
<table name="#ench1MpConsume"> 70 67 64 61 58 55 52 49 46 43 </table>
|
|
<table name="#ench1MpInitialConsume"> 18 18 18 18 18 18 18 18 18 18 </table>
|
|
<set name="icon" val="icon.skill11819" />
|
|
<set name="magicLvl" val="85" />
|
|
<set name="operateType" val="ACTIVE_INSTANT" />
|
|
<set name="mpConsume" val="91" />
|
|
<set name="hitTime" val="3500" />
|
|
<set name="reuseDelay" val="150000" />
|
|
<set name="isMagic" val="1" />
|
|
<set name="targetType" val="PARTY" />
|
|
<cond msgId="113" addName="1">
|
|
<and>
|
|
<player canEscape="true" />
|
|
<not>
|
|
<player insideZoneId="10501, 10502, 10503, 10504, 10505, 10506, 10507, 10508" />
|
|
</not>
|
|
</and>
|
|
</cond>
|
|
<for>
|
|
<effect name="Escape">
|
|
<param escapeType="TOWN" />
|
|
</effect>
|
|
</for>
|
|
</skill>
|
|
<!-- Level 1 : For 30 minutes, target's P. Atk. + 17%, P. Def. + 15%, M. Atk. + 79%, M. Def. + 30%. -->
|
|
<!-- Level 101 : For 33 minutes, target's P. Atk. + 17%, P. Def. + 15%, M. Atk. + 79%, M. Def. + 30%. Enchant Time: Increases the duration. (+ 1 Time | Increases the effect's duration.) -->
|
|
<!-- Level 102 : For 36 minutes, target's P. Atk. + 17%, P. Def. + 15%, M. Atk. + 79%, M. Def. + 30%. Enchant Time: Increases the duration. (+ 2 Time | Increases the effect's duration.) -->
|
|
<!-- Level 103 : For 39 minutes, target's P. Atk. + 17%, P. Def. + 15%, M. Atk. + 79%, M. Def. + 30%. Enchant Time: Increases the duration. (+ 3 Time | Increases the effect's duration.) -->
|
|
<!-- Level 104 : For 42 minutes, target's P. Atk. + 17%, P. Def. + 15%, M. Atk. + 79%, M. Def. + 30%. Enchant Time: Increases the duration. (+ 4 Time | Increases the effect's duration.) -->
|
|
<!-- Level 105 : For 45 minutes, target's P. Atk. + 17%, P. Def. + 15%, M. Atk. + 79%, M. Def. + 30%. Enchant Time: Increases the duration. (+ 5 Time | Increases the effect's duration.) -->
|
|
<!-- Level 106 : For 48 minutes, target's P. Atk. + 17%, P. Def. + 15%, M. Atk. + 79%, M. Def. + 30%. Enchant Time: Increases the duration. (+ 6 Time | Increases the effect's duration.) -->
|
|
<!-- Level 107 : For 51 minutes, target's P. Atk. + 17%, P. Def. + 15%, M. Atk. + 79%, M. Def. + 30%. Enchant Time: Increases the duration. (+ 7 Time | Increases the effect's duration.) -->
|
|
<!-- Level 108 : For 54 minutes, target's P. Atk. + 17%, P. Def. + 15%, M. Atk. + 79%, M. Def. + 30%. Enchant Time: Increases the duration. (+ 8 Time | Increases the effect's duration.) -->
|
|
<!-- Level 109 : For 57 minutes, target's P. Atk. + 17%, P. Def. + 15%, M. Atk. + 79%, M. Def. + 30%. Enchant Time: Increases the duration. (+ 9 Time | Increases the effect's duration.) -->
|
|
<!-- Level 110 : For 60 minutes, target's P. Atk. + 17%, P. Def. + 15%, M. Atk. + 79%, M. Def. + 30%. Enchant Time: Increases the duration. (+ 10 Time | Increases the effect's duration.) -->
|
|
<skill id="11820" levels="1" name="Power of Saha" enchantGroup1="10">
|
|
<set name="icon" val="icon.skill11820" />
|
|
<set name="magicLvl" val="85" />
|
|
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
|
<set name="mpConsume" val="17" />
|
|
<set name="effectRange" val="600" />
|
|
<set name="hitTime" val="699" />
|
|
<set name="coolTime" val="300" />
|
|
<set name="reuseDelay" val="2000" />
|
|
<set name="isMagic" val="1" />
|
|
<set name="targetType" val="SELF" />
|
|
<for>
|
|
<effect name="Buff">
|
|
<mul stat="pAtk" val="1.17" />
|
|
<mul stat="mAtk" val="1.79" />
|
|
<mul stat="pDef" val="1.15" />
|
|
<mul stat="mDef" val="1.3" />
|
|
</effect>
|
|
</for>
|
|
<enchant1for>
|
|
<effect name="Buff">
|
|
<mul stat="pAtk" val="1.17" />
|
|
<mul stat="mAtk" val="1.79" />
|
|
<mul stat="pDef" val="1.15" />
|
|
<mul stat="mDef" val="1.3" />
|
|
</effect>
|
|
</enchant1for>
|
|
</skill>
|
|
<!-- Level 1 : For 30 minutes, target's P. Critical Rate + 32%, P. Critical Damage + 35%, M. Critical Rate + 20, MP Consumption for physical skills - 20% and MP Consumption for magic skills - 10%. -->
|
|
<!-- Level 101 : For 33 minutes, target's P. Critical Rate + 32%, P. Critical Damage + 35%, M. Critical Rate + 20, MP Consumption for physical skills - 20% and MP Consumption for magic skills - 10%. Enchant Time: Increases Duration. (+ 1 Time | Increases the effect's duration.) -->
|
|
<!-- Level 102 : For 36 minutes, target's P. Critical Rate + 32%, P. Critical Damage + 35%, M. Critical Rate + 20, MP Consumption for physical skills - 20% and MP Consumption for magic skills - 10%. Enchant Time: Increases Duration. (+ 2 Time | Increases the effect's duration.) -->
|
|
<!-- Level 103 : For 39 minutes, target's P. Critical Rate + 32%, P. Critical Damage + 35%, M. Critical Rate + 20, MP Consumption for physical skills - 20% and MP Consumption for magic skills - 10%. Enchant Time: Increases Duration. (+ 3 Time | Increases the effect's duration.) -->
|
|
<!-- Level 104 : For 42 minutes, target's P. Critical Rate + 32%, P. Critical Damage + 35%, M. Critical Rate + 20, MP Consumption for physical skills - 20% and MP Consumption for magic skills - 10%. Enchant Time: Increases Duration. (+ 4 Time | Increases the effect's duration.) -->
|
|
<!-- Level 105 : For 45 minutes, target's P. Critical Rate + 32%, P. Critical Damage + 35%, M. Critical Rate + 20, MP Consumption for physical skills - 20% and MP Consumption for magic skills - 10%. Enchant Time: Increases Duration. (+ 5 Time | Increases the effect's duration.) -->
|
|
<!-- Level 106 : For 48 minutes, target's P. Critical Rate + 32%, P. Critical Damage + 35%, M. Critical Rate + 20, MP Consumption for physical skills - 20% and MP Consumption for magic skills - 10%. Enchant Time: Increases Duration. (+ 6 Time | Increases the effect's duration.) -->
|
|
<!-- Level 107 : For 51 minutes, target's P. Critical Rate + 32%, P. Critical Damage + 35%, M. Critical Rate + 20, MP Consumption for physical skills - 20% and MP Consumption for magic skills - 10%. Enchant Time: Increases Duration. (+ 7 Time | Increases the effect's duration.) -->
|
|
<!-- Level 108 : For 54 minutes, target's P. Critical Rate + 32%, P. Critical Damage + 35%, M. Critical Rate + 20, MP Consumption for physical skills - 20% and MP Consumption for magic skills - 10%. Enchant Time: Increases Duration. (+ 8 Time | Increases the effect's duration.) -->
|
|
<!-- Level 109 : For 57 minutes, target's P. Critical Rate + 32%, P. Critical Damage + 35%, M. Critical Rate + 20, MP Consumption for physical skills - 20% and MP Consumption for magic skills - 10%. Enchant Time: Increases Duration. (+ 9 Time | Increases the effect's duration.) -->
|
|
<!-- Level 110 : For 60 minutes, target's P. Critical Rate + 32%, P. Critical Damage + 35%, M. Critical Rate + 20, MP Consumption for physical skills - 20% and MP Consumption for magic skills - 10%. Enchant Time: Increases Duration. (+ 10 Time | Increases the effect's duration.) -->
|
|
<skill id="11821" levels="1" name="Critical of Saha">
|
|
<set name="icon" val="icon.skill11821" />
|
|
<set name="magicLvl" val="85" />
|
|
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
|
<set name="mpConsume" val="17" />
|
|
<set name="effectRange" val="600" />
|
|
<set name="hitTime" val="699" />
|
|
<set name="coolTime" val="300" />
|
|
<set name="reuseDelay" val="2000" />
|
|
<set name="isMagic" val="1" />
|
|
<set name="targetType" val="SELF" />
|
|
<for>
|
|
<effect name="Buff">
|
|
<mul stat="mCritRate" val="1.32" />
|
|
</effect>
|
|
</for>
|
|
</skill>
|
|
<!-- Level 1 : For 30 minutes, target's Atk. Spd. + 34% and Casting Spd. + 31%. Bestows a 9% Vampiric Rage effect at a certain rate. -->
|
|
<!-- Level 101 : For 33 minutes, target's Atk. Spd. + 34% and Casting Spd. + 31%. Bestows a 9% Vampiric Rage effect at a certain rate. Enchant Time: Increases the duration. (+ 1 Time | Increases the effect's duration.) -->
|
|
<!-- Level 102 : For 36 minutes, target's Atk. Spd. + 34% and Casting Spd. + 31%. Bestows a 9% Vampiric Rage effect at a certain rate. Enchant Time: Increases the duration. (+ 2 Time | Increases the effect's duration.) -->
|
|
<!-- Level 103 : For 39 minutes, target's Atk. Spd. + 34% and Casting Spd. + 31%. Bestows a 9% Vampiric Rage effect at a certain rate. Enchant Time: Increases the duration. (+ 3 Time | Increases the effect's duration.) -->
|
|
<!-- Level 104 : For 42 minutes, target's Atk. Spd. + 34% and Casting Spd. + 31%. Bestows a 9% Vampiric Rage effect at a certain rate. Enchant Time: Increases the duration. (+ 4 Time | Increases the effect's duration.) -->
|
|
<!-- Level 105 : For 45 minutes, target's Atk. Spd. + 34% and Casting Spd. + 31%. Bestows a 9% Vampiric Rage effect at a certain rate. Enchant Time: Increases the duration. (+ 5 Time | Increases the effect's duration.) -->
|
|
<!-- Level 106 : For 48 minutes, target's Atk. Spd. + 34% and Casting Spd. + 31%. Bestows a 9% Vampiric Rage effect at a certain rate. Enchant Time: Increases the duration. (+ 6 Time | Increases the effect's duration.) -->
|
|
<!-- Level 107 : For 51 minutes, target's Atk. Spd. + 34% and Casting Spd. + 31%. Bestows a 9% Vampiric Rage effect at a certain rate. Enchant Time: Increases the duration. (+ 7 Time | Increases the effect's duration.) -->
|
|
<!-- Level 108 : For 54 minutes, target's Atk. Spd. + 34% and Casting Spd. + 31%. Bestows a 9% Vampiric Rage effect at a certain rate. Enchant Time: Increases the duration. (+ 8 Time | Increases the effect's duration.) -->
|
|
<!-- Level 109 : For 57 minutes, target's Atk. Spd. + 34% and Casting Spd. + 31%. Bestows a 9% Vampiric Rage effect at a certain rate. Enchant Time: Increases the duration. (+ 9 Time | Increases the effect's duration.) -->
|
|
<!-- Level 110 : For 60 minutes, target's Atk. Spd. + 34% and Casting Spd. + 31%. Bestows a 9% Vampiric Rage effect at a certain rate. Enchant Time: Increases the duration. (+ 10 Time | Increases the effect's duration.) -->
|
|
<skill id="11822" levels="1" name="Force of Saha">
|
|
<set name="icon" val="icon.skill11822" />
|
|
<set name="magicLvl" val="85" />
|
|
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
|
<set name="mpConsume" val="17" />
|
|
<set name="effectRange" val="600" />
|
|
<set name="hitTime" val="699" />
|
|
<set name="coolTime" val="300" />
|
|
<set name="reuseDelay" val="2000" />
|
|
<set name="isMagic" val="1" />
|
|
<set name="targetType" val="SELF" />
|
|
<for>
|
|
<effect name="Buff">
|
|
<mul stat="pAtkSpd" val="1.34" />
|
|
<mul stat="mAtkSpd" val="1.31" />
|
|
</effect>
|
|
</for>
|
|
</skill>
|
|
<!-- Level 1 : For 30 minutes, target's P. Accuracy + 5, P. and M. Evasion + 5, Speed + 34 and received Critical Damage - 30%. -->
|
|
<!-- Level 101 : For 33 minutes, target's P. Accuracy + 5, P. and M. Evasion + 5, Speed + 34 and received Critical Damage - 30%. Enchant Time: Increases the duration. (+ 1 Time | Increases the effect's duration.) -->
|
|
<!-- Level 102 : For 36 minutes, target's P. Accuracy + 5, P. and M. Evasion + 5, Speed + 34 and received Critical Damage - 30%. Enchant Time: Increases the duration. (+ 2 Time | Increases the effect's duration.) -->
|
|
<!-- Level 103 : For 39 minutes, target's P. Accuracy + 5, P. and M. Evasion + 5, Speed + 34 and received Critical Damage - 30%. Enchant Time: Increases the duration. (+ 3 Time | Increases the effect's duration.) -->
|
|
<!-- Level 104 : For 42 minutes, target's P. Accuracy + 5, P. and M. Evasion + 5, Speed + 34 and received Critical Damage - 30%. Enchant Time: Increases the duration. (+ 4 Time | Increases the effect's duration.) -->
|
|
<!-- Level 105 : For 45 minutes, target's P. Accuracy + 5, P. and M. Evasion + 5, Speed + 34 and received Critical Damage - 30%. Enchant Time: Increases the duration. (+ 5 Time | Increases the effect's duration.) -->
|
|
<!-- Level 106 : For 48 minutes, target's P. Accuracy + 5, P. and M. Evasion + 5, Speed + 34 and received Critical Damage - 30%. Enchant Time: Increases the duration. (+ 6 Time | Increases the effect's duration.) -->
|
|
<!-- Level 107 : For 51 minutes, target's P. Accuracy + 5, P. and M. Evasion + 5, Speed + 34 and received Critical Damage - 30%. Enchant Time: Increases the duration. (+ 7 Time | Increases the effect's duration.) -->
|
|
<!-- Level 108 : For 54 minutes, target's P. Accuracy + 5, P. and M. Evasion + 5, Speed + 34 and received Critical Damage - 30%. Enchant Time: Increases the duration. (+ 8 Time | Increases the effect's duration.) -->
|
|
<!-- Level 109 : For 57 minutes, target's P. Accuracy + 5, P. and M. Evasion + 5, Speed + 34 and received Critical Damage - 30%. Enchant Time: Increases the duration. (+ 9 Time | Increases the effect's duration.) -->
|
|
<!-- Level 110 : For 60 minutes, target's P. Accuracy + 5, P. and M. Evasion + 5, Speed + 34 and received Critical Damage - 30%. Enchant Time: Increases the duration. (+ 10 Time | Increases the effect's duration.) -->
|
|
<skill id="11823" levels="1" name="Speed of Saha" enchantGroup1="10">
|
|
<set name="icon" val="icon.skill11823" />
|
|
<set name="magicLvl" val="85" />
|
|
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
|
<set name="mpConsume" val="17" />
|
|
<set name="effectRange" val="600" />
|
|
<set name="hitTime" val="699" />
|
|
<set name="coolTime" val="300" />
|
|
<set name="reuseDelay" val="2000" />
|
|
<set name="isMagic" val="1" />
|
|
<set name="targetType" val="ONE" />
|
|
<for>
|
|
<effect name="Buff">
|
|
<add stat="accCombat" val="5" />
|
|
<add stat="pSkillEvas" val="5" />
|
|
<add stat="runSpd" val="34" />
|
|
<mul stat="defCritDamage" val="1.3" />
|
|
</effect>
|
|
</for>
|
|
<enchant1for>
|
|
<effect name="Buff">
|
|
<add stat="accCombat" val="5" />
|
|
<add stat="pSkillEvas" val="5" />
|
|
<add stat="runSpd" val="34" />
|
|
<mul stat="defCritDamage" val="1.3" />
|
|
</effect>
|
|
</enchant1for>
|
|
|
|
</skill>
|
|
<!-- Level 1 : For 30 minutes, Stun Resistance + 40%, Poison Resistance + 50% and Holy/Dark Attack Resistance + 30. -->
|
|
<!-- Level 101 : For 33 minutes, Stun Resistance + 40%, Poison Resistance + 50% and Holy/Dark Attack Resistance + 30. Enchant Time: Increases the duration. (+ 1 Time | Increases the effect's duration.) -->
|
|
<!-- Level 102 : For 36 minutes, Stun Resistance + 40%, Poison Resistance + 50% and Holy/Dark Attack Resistance + 30. Enchant Time: Increases the duration. (+ 2 Time | Increases the effect's duration.) -->
|
|
<!-- Level 103 : For 39 minutes, Stun Resistance + 40%, Poison Resistance + 50% and Holy/Dark Attack Resistance + 30. Enchant Time: Increases the duration. (+ 3 Time | Increases the effect's duration.) -->
|
|
<!-- Level 104 : For 42 minutes, Stun Resistance + 40%, Poison Resistance + 50% and Holy/Dark Attack Resistance + 30. Enchant Time: Increases the duration. (+ 4 Time | Increases the effect's duration.) -->
|
|
<!-- Level 105 : For 45 minutes, Stun Resistance + 40%, Poison Resistance + 50% and Holy/Dark Attack Resistance + 30. Enchant Time: Increases the duration. (+ 5 Time | Increases the effect's duration.) -->
|
|
<!-- Level 106 : For 48 minutes, Stun Resistance + 40%, Poison Resistance + 50% and Holy/Dark Attack Resistance + 30. Enchant Time: Increases the duration. (+ 6 Time | Increases the effect's duration.) -->
|
|
<!-- Level 107 : For 51 minutes, Stun Resistance + 40%, Poison Resistance + 50% and Holy/Dark Attack Resistance + 30. Enchant Time: Increases the duration. (+ 7 Time | Increases the effect's duration.) -->
|
|
<!-- Level 108 : For 54 minutes, Stun Resistance + 40%, Poison Resistance + 50% and Holy/Dark Attack Resistance + 30. Enchant Time: Increases the duration. (+ 8 Time | Increases the effect's duration.) -->
|
|
<!-- Level 109 : For 57 minutes, Stun Resistance + 40%, Poison Resistance + 50% and Holy/Dark Attack Resistance + 30. Enchant Time: Increases the duration. (+ 9 Time | Increases the effect's duration.) -->
|
|
<!-- Level 110 : For 60 minutes, Stun Resistance + 40%, Poison Resistance + 50% and Holy/Dark Attack Resistance + 30. Enchant Time: Increases the duration. (+ 10 Time | Increases the effect's duration.) -->
|
|
<skill id="11824" levels="1" name="Resistance of Saha" enchantGroup1="10">
|
|
<set name="icon" val="icon.skill11567" />
|
|
<set name="magicLvl" val="85" />
|
|
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
|
<set name="mpConsume" val="17" />
|
|
<set name="effectRange" val="600" />
|
|
<set name="hitTime" val="699" />
|
|
<set name="coolTime" val="300" />
|
|
<set name="reuseDelay" val="2000" />
|
|
<set name="isMagic" val="1" />
|
|
<set name="targetType" val="ONE" />
|
|
<for>
|
|
<effect name="Buff">
|
|
<add stat="holyRes" val="30" />
|
|
<add stat="darkRes" val="30" />
|
|
</effect>
|
|
<effect name="DefenceTrait">
|
|
<param POISON="50" />
|
|
</effect>
|
|
<effect name="DefenceTrait">
|
|
<param SHOCK="40" />
|
|
</effect>
|
|
</for>
|
|
<enchant1for>
|
|
<effect name="Buff">
|
|
<add stat="holyRes" val="30" />
|
|
<add stat="darkRes" val="30" />
|
|
</effect>
|
|
<effect name="DefenceTrait">
|
|
<param POISON="50" />
|
|
</effect>
|
|
<effect name="DefenceTrait">
|
|
<param SHOCK="40" />
|
|
</effect>
|
|
</enchant1for>
|
|
</skill>
|
|
<!-- Level 1 : For 30 minutes, Hold/Sleep/Mental Attack Resistance + 50, Buff-canceling Attack Resistance + 30 and Debuff Resistance + 20. -->
|
|
<!-- Level 101 : For 33 minutes, Hold/Sleep/Mental Attack Resistance + 50, Buff-canceling Attack Resistance + 30 and Debuff Resistance + 20. Enchant Time: Increases the duration. (+ 1 Time | Increases the effect's duration.) -->
|
|
<!-- Level 102 : For 36 minutes, Hold/Sleep/Mental Attack Resistance + 50, Buff-canceling Attack Resistance + 30 and Debuff Resistance + 20. Enchant Time: Increases the duration. (+ 2 Time | Increases the effect's duration.) -->
|
|
<!-- Level 103 : For 39 minutes, Hold/Sleep/Mental Attack Resistance + 50, Buff-canceling Attack Resistance + 30 and Debuff Resistance + 20. Enchant Time: Increases the duration. (+ 3 Time | Increases the effect's duration.) -->
|
|
<!-- Level 104 : For 42 minutes, Hold/Sleep/Mental Attack Resistance + 50, Buff-canceling Attack Resistance + 30 and Debuff Resistance + 20. Enchant Time: Increases the duration. (+ 4 Time | Increases the effect's duration.) -->
|
|
<!-- Level 105 : For 45 minutes, Hold/Sleep/Mental Attack Resistance + 50, Buff-canceling Attack Resistance + 30 and Debuff Resistance + 20. Enchant Time: Increases the duration. (+ 5 Time | Increases the effect's duration.) -->
|
|
<!-- Level 106 : For 48 minutes, Hold/Sleep/Mental Attack Resistance + 50, Buff-canceling Attack Resistance + 30 and Debuff Resistance + 20. Enchant Time: Increases the duration. (+ 6 Time | Increases the effect's duration.) -->
|
|
<!-- Level 107 : For 51 minutes, Hold/Sleep/Mental Attack Resistance + 50, Buff-canceling Attack Resistance + 30 and Debuff Resistance + 20. Enchant Time: Increases the duration. (+ 7 Time | Increases the effect's duration.) -->
|
|
<!-- Level 108 : For 54 minutes, Hold/Sleep/Mental Attack Resistance + 50, Buff-canceling Attack Resistance + 30 and Debuff Resistance + 20. Enchant Time: Increases the duration. (+ 8 Time | Increases the effect's duration.) -->
|
|
<!-- Level 109 : For 57 minutes, Hold/Sleep/Mental Attack Resistance + 50, Buff-canceling Attack Resistance + 30 and Debuff Resistance + 20. Enchant Time: Increases the duration. (+ 9 Time | Increases the effect's duration.) -->
|
|
<!-- Level 110 : For 60 minutes, Hold/Sleep/Mental Attack Resistance + 50, Buff-canceling Attack Resistance + 30 and Debuff Resistance + 20. Enchant Time: Increases the duration. (+ 10 Time | Increases the effect's duration.) -->
|
|
<skill id="11825" levels="1" name="Clarity of Saha">
|
|
<set name="icon" val="icon.skill11825" />
|
|
<set name="magicLvl" val="85" />
|
|
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
|
<set name="mpConsume" val="17" />
|
|
<set name="effectRange" val="600" />
|
|
<set name="hitTime" val="699" />
|
|
<set name="coolTime" val="300" />
|
|
<set name="reuseDelay" val="2000" />
|
|
<set name="isMagic" val="1" />
|
|
<set name="targetType" val="SELF" />
|
|
<for>
|
|
<effect name="Buff">
|
|
<add stat="debuffVuln" val="50" />
|
|
</effect>
|
|
</for>
|
|
</skill>
|
|
<skill id="11826" levels="1" name="Emblem of Salvation">
|
|
<!-- Resurrects from death fully recovered. Buffs/debuffs remain in death, but Noblesse Blessing and Lucky Charm disappear. -->
|
|
<set name="abnormalLvl" val="2" />
|
|
<set name="abnormalType" val="RESURRECTION_SPECIAL" />
|
|
<set name="abnormalTime" val="3600" />
|
|
<set name="castRange" val="600" />
|
|
<set name="effectPoint" val="1" />
|
|
<set name="effectRange" val="900" />
|
|
<set name="hitTime" val="4000" />
|
|
<set name="icon" val="icon.skill11826" />
|
|
<set name="isMagic" val="1" /> <!-- Magic Skill -->
|
|
<set name="magicLvl" val="85" />
|
|
<set name="mpConsume" val="70" />
|
|
<set name="mpInitialConsume" val="14" />
|
|
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
|
<set name="reuseDelay" val="3600000" />
|
|
<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
|
|
<set name="staticReuse" val="true" />
|
|
<set name="targetType" val="ONE" />
|
|
<for>
|
|
<effect name="ResurrectionSpecial">
|
|
<param power="100" />
|
|
</effect>
|
|
</for>
|
|
</skill>
|
|
<skill id="11827" levels="5" name="Fairy Blessing">
|
|
<!-- AUTO GENERATED SKILL -->
|
|
<set name="icon" val="icon.skill11827" />
|
|
<set name="operateType" val="ACTIVE_INSTANT" />
|
|
<set name="targetType" val="SELF" />
|
|
<set name="reuseDelay" val="4000" />
|
|
</skill>
|
|
<skill id="11828" levels="1" name="Progressive Heal" enchantGroup1="10">
|
|
<!-- Heals target and the 10 most injured allies around target by up to 40% of their Max HP. The recovery amount decreases starting from the most injured person. -->
|
|
<table name="#ench1Cost"> 62 59 57 54 52 49 47 44 41 38 </table>
|
|
<table name="#ench1mpConsume"> 448 434 420 405 391 374 360 345 331 316 </table>
|
|
<table name="#ench1mpInitialConsume"> 112 108 105 101 97 93 90 86 82 79 </table>
|
|
<set name="affectLimit" val="5-12" />
|
|
<set name="affectRange" val="300" />
|
|
<set name="castRange" val="900" />
|
|
<set name="effectPoint" val="398" />
|
|
<set name="effectRange" val="1400" />
|
|
<set name="hitTime" val="3000" />
|
|
<set name="icon" val="icon.skill11828" />
|
|
<set name="isMagic" val="1" /> <!-- Magic Skill -->
|
|
<set name="magicLvl" val="85" />
|
|
<set name="mpConsume" val="458" />
|
|
<set name="mpInitialConsume" val="115" />
|
|
<set name="operateType" val="ACTIVE_INSTANT" />
|
|
<set name="reuseDelay" val="5000" />
|
|
<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
|
|
<set name="targetType" val="AREA_FRIENDLY" />
|
|
<enchant1 name="mpConsume" val="#ench1mpConsume" />
|
|
<enchant1 name="mpInitialConsume" val="#ench1mpInitialConsume" />
|
|
<for>
|
|
<effect name="HealPercent">
|
|
<param power="40" />
|
|
</effect>
|
|
</for>
|
|
</skill>
|
|
<!-- Level 1 : For 30 minutes, target's Max MP - 20%, HP Recovery Bonus - 20%, M. Critical Rate - 20, Critical Damage during a normal attack - 20%, P. Atk. - 10%, P. Def. - 20%, Atk. Spd. - 20%, M. Atk. - 20%, M. Def. - 20%, Casting Spd. - 20%, Debuff Resistance - 10%, damage received from a critical attack - 30% and Speed - 15%. -->
|
|
<!-- Level 101 : For 33 minutes, target's Max MP - 20%, HP Recovery Bonus - 20%, M. Critical Rate - 20, Critical Damage during a normal attack - 20%, P. Atk. - 10%, P. Def. - 20%, Atk. Spd. - 20%, M. Atk. - 20%, M. Def. - 20%, Casting Spd. - 20%, Debuff Resistance - 10%, damage received from a critical attack - 30% and Speed - 15%. Enchant Time: Increases Duration. (+ 1 Time | Increases the effect's duration.) -->
|
|
<!-- Level 102 : For 36 minutes, target's Max MP - 20%, HP Recovery Bonus - 20%, M. Critical Rate - 20, Critical Damage during a normal attack - 20%, P. Atk. - 10%, P. Def. - 20%, Atk. Spd. - 20%, M. Atk. - 20%, M. Def. - 20%, Casting Spd. - 20%, Debuff Resistance - 10%, damage received from a critical attack - 30% and Speed - 15%. Enchant Time: Increases Duration. (+ 2 Time | Increases the effect's duration.) -->
|
|
<!-- Level 103 : For 39 minutes, target's Max MP - 20%, HP Recovery Bonus - 20%, M. Critical Rate - 20, Critical Damage during a normal attack - 20%, P. Atk. - 10%, P. Def. - 20%, Atk. Spd. - 20%, M. Atk. - 20%, M. Def. - 20%, Casting Spd. - 20%, Debuff Resistance - 10%, damage received from a critical attack - 30% and Speed - 15%. Enchant Time: Increases Duration. (+ 3 Time | Increases the effect's duration.) -->
|
|
<!-- Level 104 : For 42 minutes, target's Max MP - 20%, HP Recovery Bonus - 20%, M. Critical Rate - 20, Critical Damage during a normal attack - 20%, P. Atk. - 10%, P. Def. - 20%, Atk. Spd. - 20%, M. Atk. - 20%, M. Def. - 20%, Casting Spd. - 20%, Debuff Resistance - 10%, damage received from a critical attack - 30% and Speed - 15%. Enchant Time: Increases Duration. (+ 4 Time | Increases the effect's duration.) -->
|
|
<!-- Level 105 : For 45 minutes, target's Max MP - 20%, HP Recovery Bonus - 20%, M. Critical Rate - 20, Critical Damage during a normal attack - 20%, P. Atk. - 10%, P. Def. - 20%, Atk. Spd. - 20%, M. Atk. - 20%, M. Def. - 20%, Casting Spd. - 20%, Debuff Resistance - 10%, damage received from a critical attack - 30% and Speed - 15%. Enchant Time: Increases Duration. (+ 5 Time | Increases the effect's duration.) -->
|
|
<!-- Level 106 : For 48 minutes, target's Max MP - 20%, HP Recovery Bonus - 20%, M. Critical Rate - 20, Critical Damage during a normal attack - 20%, P. Atk. - 10%, P. Def. - 20%, Atk. Spd. - 20%, M. Atk. - 20%, M. Def. - 20%, Casting Spd. - 20%, Debuff Resistance - 10%, damage received from a critical attack - 30% and Speed - 15%. Enchant Time: Increases Duration. (+ 6 Time | Increases the effect's duration.) -->
|
|
<!-- Level 107 : For 51 minutes, target's Max MP - 20%, HP Recovery Bonus - 20%, M. Critical Rate - 20, Critical Damage during a normal attack - 20%, P. Atk. - 10%, P. Def. - 20%, Atk. Spd. - 20%, M. Atk. - 20%, M. Def. - 20%, Casting Spd. - 20%, Debuff Resistance - 10%, damage received from a critical attack - 30% and Speed - 15%. Enchant Time: Increases Duration. (+ 7 Time | Increases the effect's duration.) -->
|
|
<!-- Level 108 : For 54 minutes, target's Max MP - 20%, HP Recovery Bonus - 20%, M. Critical Rate - 20, Critical Damage during a normal attack - 20%, P. Atk. - 10%, P. Def. - 20%, Atk. Spd. - 20%, M. Atk. - 20%, M. Def. - 20%, Casting Spd. - 20%, Debuff Resistance - 10%, damage received from a critical attack - 30% and Speed - 15%. Enchant Time: Increases Duration. (+ 8 Time | Increases the effect's duration.) -->
|
|
<!-- Level 109 : For 57 minutes, target's Max MP - 20%, HP Recovery Bonus - 20%, M. Critical Rate - 20, Critical Damage during a normal attack - 20%, P. Atk. - 10%, P. Def. - 20%, Atk. Spd. - 20%, M. Atk. - 20%, M. Def. - 20%, Casting Spd. - 20%, Debuff Resistance - 10%, damage received from a critical attack - 30% and Speed - 15%. Enchant Time: Increases Duration. (+ 9 Time | Increases the effect's duration.) -->
|
|
<!-- Level 110 : For 60 minutes, target's Max MP - 20%, HP Recovery Bonus - 20%, M. Critical Rate - 20, Critical Damage during a normal attack - 20%, P. Atk. - 10%, P. Def. - 20%, Atk. Spd. - 20%, M. Atk. - 20%, M. Def. - 20%, Casting Spd. - 20%, Debuff Resistance - 10%, damage received from a critical attack - 30% and Speed - 15%. Enchant Time: Increases Duration. (+ 10 Time | Increases the effect's duration.) -->
|
|
<skill id="11830" levels="1" name="Blessing of Saha">
|
|
<set name="icon" val="icon.skill11522" />
|
|
<set name="magicLvl" val="85" />
|
|
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
|
<set name="mpConsume" val="35" />
|
|
<set name="effectRange" val="600" />
|
|
<set name="hitTime" val="699" />
|
|
<set name="coolTime" val="300" />
|
|
<set name="reuseDelay" val="2000" />
|
|
<set name="isMagic" val="1" />
|
|
<set name="targetType" val="SELF" />
|
|
<for>
|
|
<effect name="Buff">
|
|
<mul stat="pAtk" val="0.9" />
|
|
<mul stat="mAtk" val="0.8" />
|
|
<mul stat="mDef" val="0.8" />
|
|
<mul stat="pDef" val="0.8" />
|
|
<mul stat="maxMp" val="0.8" />
|
|
<mul stat="regHp" val="0.8" />
|
|
<add stat="mCritRate" val="20" />
|
|
<mul stat="critDmg" val="0.8" />
|
|
<mul stat="pAtkSpd" val="0.8" />
|
|
<mul stat="mAtkSpd" val="0.8" />
|
|
<mul stat="debuffVuln" val="0.9" />
|
|
</effect>
|
|
</for>
|
|
</skill>
|
|
<!-- Level 1 : Banishes the enemy's servitor into another dimension. -->
|
|
<!-- Level 2 : Banishes the enemy's servitor into another dimension. -->
|
|
<!-- Level 3 : Banishes the enemy's servitor into another dimension. -->
|
|
<!-- Level 4 : Banishes the enemy's servitor into another dimension. -->
|
|
<!-- Level 5 : Banishes the enemy's servitor into another dimension. -->
|
|
<!-- Level 6 : Banishes the enemy's servitor into another dimension. -->
|
|
<!-- Level 7 : Banishes the enemy's servitor into another dimension. -->
|
|
<!-- Level 8 : Banishes the enemy's servitor into another dimension. -->
|
|
<!-- Level 101 : Banishes the enemy's servitor into another dimension. Enchant Cost: Decreases MP Consumption. (+ 1 Cost | Decreases MP Consumption.) -->
|
|
<!-- Level 102 : Banishes the enemy's servitor into another dimension. Enchant Cost: Decreases MP Consumption. (+ 2 Cost | Decreases MP Consumption.) -->
|
|
<!-- Level 103 : Banishes the enemy's servitor into another dimension. Enchant Cost: Decreases MP Consumption. (+ 3 Cost | Decreases MP Consumption.) -->
|
|
<!-- Level 104 : Banishes the enemy's servitor into another dimension. Enchant Cost: Decreases MP Consumption. (+ 4 Cost | Decreases MP Consumption.) -->
|
|
<!-- Level 105 : Banishes the enemy's servitor into another dimension. Enchant Cost: Decreases MP Consumption. (+ 5 Cost | Decreases MP Consumption.) -->
|
|
<!-- Level 106 : Banishes the enemy's servitor into another dimension. Enchant Cost: Decreases MP Consumption. (+ 6 Cost | Decreases MP Consumption.) -->
|
|
<!-- Level 107 : Banishes the enemy's servitor into another dimension. Enchant Cost: Decreases MP Consumption. (+ 7 Cost | Decreases MP Consumption.) -->
|
|
<!-- Level 108 : Banishes the enemy's servitor into another dimension. Enchant Cost: Decreases MP Consumption. (+ 8 Cost | Decreases MP Consumption.) -->
|
|
<!-- Level 109 : Banishes the enemy's servitor into another dimension. Enchant Cost: Decreases MP Consumption. (+ 9 Cost | Decreases MP Consumption.) -->
|
|
<!-- Level 110 : Banishes the enemy's servitor into another dimension. Enchant Cost: Decreases MP Consumption. (+ 10 Cost | Decreases MP Consumption.) -->
|
|
<skill id="11831" levels="8" name="Erase Impact">
|
|
<table name="#magicLvl"> 85 87 89 91 93 95 97 99 </table>
|
|
<table name="#mpConsume"> 373 377 380 383 384 387 390 393 </table>
|
|
<set name="icon" val="icon.skill1395" />
|
|
<set name="magicLvl" val="#magicLvl" />
|
|
<set name="operateType" val="ACTIVE_INSTANT" />
|
|
<set name="mpConsume" val="#mpConsume" />
|
|
<set name="effectRange" val="600" />
|
|
<set name="hitTime" val="2500" />
|
|
<set name="reuseDelay" val="30000" />
|
|
<set name="isMagic" val="1" />
|
|
<set name="targetType" val="ONE" />
|
|
</skill>
|
|
<!-- Level 1 : Casts Sleep on nearby enemies for 30 seconds. -->
|
|
<!-- Level 2 : Casts Sleep on nearby enemies for 30 seconds. -->
|
|
<!-- Level 3 : Casts Sleep on nearby enemies for 30 seconds. -->
|
|
<!-- Level 4 : Casts Sleep on nearby enemies for 30 seconds. -->
|
|
<!-- Level 5 : Casts Sleep on nearby enemies for 30 seconds. -->
|
|
<!-- Level 6 : Casts Sleep on nearby enemies for 30 seconds. -->
|
|
<!-- Level 101 : Casts Sleep on nearby enemies for 30 seconds. Enchant Cost: Decreases MP Consumption. (+ 1 Cost | Decreases MP Consumption.) -->
|
|
<!-- Level 102 : Casts Sleep on nearby enemies for 30 seconds. Enchant Cost: Decreases MP Consumption. (+ 2 Cost | Decreases MP Consumption.) -->
|
|
<!-- Level 103 : Casts Sleep on nearby enemies for 30 seconds. Enchant Cost: Decreases MP Consumption. (+ 3 Cost | Decreases MP Consumption.) -->
|
|
<!-- Level 104 : Casts Sleep on nearby enemies for 30 seconds. Enchant Cost: Decreases MP Consumption. (+ 4 Cost | Decreases MP Consumption.) -->
|
|
<!-- Level 105 : Casts Sleep on nearby enemies for 30 seconds. Enchant Cost: Decreases MP Consumption. (+ 5 Cost | Decreases MP Consumption.) -->
|
|
<!-- Level 106 : Casts Sleep on nearby enemies for 30 seconds. Enchant Cost: Decreases MP Consumption. (+ 6 Cost | Decreases MP Consumption.) -->
|
|
<!-- Level 107 : Casts Sleep on nearby enemies for 30 seconds. Enchant Cost: Decreases MP Consumption. (+ 7 Cost | Decreases MP Consumption.) -->
|
|
<!-- Level 108 : Casts Sleep on nearby enemies for 30 seconds. Enchant Cost: Decreases MP Consumption. (+ 8 Cost | Decreases MP Consumption.) -->
|
|
<!-- Level 109 : Casts Sleep on nearby enemies for 30 seconds. Enchant Cost: Decreases MP Consumption. (+ 9 Cost | Decreases MP Consumption.) -->
|
|
<!-- Level 110 : Casts Sleep on nearby enemies for 30 seconds. Enchant Cost: Decreases MP Consumption. (+ 10 Cost | Decreases MP Consumption.) -->
|
|
<!-- Level 201 : Casts Sleep on nearby enemies for 30 seconds. Enchant Chance: Increases Success Rate. (+ 1 Chance | Increases the success rate.) -->
|
|
<!-- Level 202 : Casts Sleep on nearby enemies for 30 seconds. Enchant Chance: Increases Success Rate. (+ 2 Chance | Increases the success rate.) -->
|
|
<!-- Level 203 : Casts Sleep on nearby enemies for 30 seconds. Enchant Chance: Increases Success Rate. (+ 3 Chance | Increases the success rate.) -->
|
|
<!-- Level 204 : Casts Sleep on nearby enemies for 30 seconds. Enchant Chance: Increases Success Rate. (+ 4 Chance | Increases the success rate.) -->
|
|
<!-- Level 205 : Casts Sleep on nearby enemies for 30 seconds. Enchant Chance: Increases Success Rate. (+ 5 Chance | Increases the success rate.) -->
|
|
<!-- Level 206 : Casts Sleep on nearby enemies for 30 seconds. Enchant Chance: Increases Success Rate. (+ 6 Chance | Increases the success rate.) -->
|
|
<!-- Level 207 : Casts Sleep on nearby enemies for 30 seconds. Enchant Chance: Increases Success Rate. (+ 7 Chance | Increases the success rate.) -->
|
|
<!-- Level 208 : Casts Sleep on nearby enemies for 30 seconds. Enchant Chance: Increases Success Rate. (+ 8 Chance | Increases the success rate.) -->
|
|
<!-- Level 209 : Casts Sleep on nearby enemies for 30 seconds. Enchant Chance: Increases Success Rate. (+ 9 Chance | Increases the success rate.) -->
|
|
<!-- Level 210 : Casts Sleep on nearby enemies for 30 seconds. Enchant Chance: Increases Success Rate. (+ 10 Chance | Increases the success rate.) -->
|
|
<skill id="11832" levels="6" name="Mass Fatal Sleep" enchantGroup1="10" enchantGroup2="10">
|
|
<table name="#effectPoints"> -418 -532 -582 -611 -635 -635 </table>
|
|
<table name="#magicLvl"> 85 86 89 92 95 98 </table>
|
|
<table name="#mpConsume"> 42 42 44 48 50 54 </table>
|
|
<table name="#mpInitialConsume"> 10 10 10 12 12 12 </table>
|
|
<table name="#ench1MpConsume"> 51 49 47 45 43 41 38 36 34 32 </table>
|
|
<table name="#ench1MpInitialConsume"> 12 12 12 12 12 12 12 12 12 12 </table>
|
|
<set name="abnormalLvl" val="1" />
|
|
<set name="abnormalTime" val="30" />
|
|
<set name="abnormalType" val="SLEEP" />
|
|
<set name="abnormalVisualEffect" val="SLEEP" />
|
|
<set name="activateRate" val="40" />
|
|
<set name="affectLimit" val="9-10" />
|
|
<set name="affectRange" val="200" />
|
|
<set name="basicProperty" val="MEN" />
|
|
<set name="castRange" val="500" />
|
|
<set name="effectPoint" val="#effectPoints" />
|
|
<set name="effectRange" val="1000" />
|
|
<set name="hitTime" val="4000" />
|
|
<set name="icon" val="icon.skill1072" />
|
|
<set name="isDebuff" val="true" />
|
|
<set name="isMagic" val="1" /> <!-- Magic Skill -->
|
|
<set name="lvlBonusRate" val="2" />
|
|
<set name="magicLvl" val="#magicLvl" />
|
|
<set name="mpConsume" val="#mpConsume" />
|
|
<set name="mpInitialConsume" val="#mpInitialConsume" />
|
|
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
|
<set name="reuseDelay" val="120000" />
|
|
<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
|
|
<set name="targetType" val="AREA" />
|
|
<set name="trait" val="SLEEP" />
|
|
<enchant1 name="mpConsume" val="#ench1MpConsume" />
|
|
<enchant1 name="mpInitialConsume" val="#ench1MpInitialConsume" />
|
|
<for>
|
|
<effect name="Sleep" />
|
|
<effect name="DefenceTrait">
|
|
<param SLEEP="100" />
|
|
</effect>
|
|
</for>
|
|
</skill>
|
|
<skill id="11833" levels="1" name="Lingering Protection">
|
|
<!-- AUTO GENERATED SKILL -->
|
|
<!-- Lingering Celestial Protection. For 1 minute, increases HP/MP recovery bonus and Spd. + 5. Cannot receive the effects of Celestial Protection, Celestial Party Protection, or Celestial Aegis. -->
|
|
<set name="icon" val="icon.skill11758" />
|
|
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
|
<set name="targetType" val="SELF" />
|
|
<set name="isMagic" val="1" />
|
|
<set name="isDebuff" val="true" />
|
|
</skill>
|
|
<skill id="11834" levels="1" name="Lingering Protection">
|
|
<!-- AUTO GENERATED SKILL -->
|
|
<!-- Lingering Celestial Party Protection. For 1 minute, increases HP/MP recovery bonus and Spd. + 5. Cannot receive the effects of Celestial Protection, Celestial Party Protection, or Celestial Aegis. -->
|
|
<set name="icon" val="icon.skill11759" />
|
|
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
|
<set name="targetType" val="SELF" />
|
|
<set name="isMagic" val="1" />
|
|
<set name="isDebuff" val="true" />
|
|
</skill>
|
|
<skill id="11835" levels="1" name="Dissolve">
|
|
<!-- AUTO GENERATED SKILL -->
|
|
<!-- Increases Speed. -->
|
|
<set name="icon" val="icon.skill11770" />
|
|
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
|
<set name="targetType" val="SELF" />
|
|
</skill>
|
|
<skill id="11836" levels="0" name="Summon Lumi Power Passive">
|
|
<!-- AUTO GENERATED SKILL -->
|
|
<!-- Increases P. Atk. -->
|
|
<table name="#castRanges"> </table>
|
|
<table name="#coolTimes"> </table>
|
|
<table name="#hitTimes"> </table>
|
|
<table name="#hpConsumes"> </table>
|
|
<table name="#icons"> </table>
|
|
<table name="#isDebuffs"> </table>
|
|
<table name="#isMagics"> </table>
|
|
<table name="#mpConsumes"> </table>
|
|
<table name="#reuseDelays"> </table>
|
|
<set name="icon" val="#icons" />
|
|
<set name="operateType" val="PASSIVE" />
|
|
<set name="targetType" val="SELF" />
|
|
<set name="hpConsume" val="#hpConsumes" />
|
|
<set name="mpConsume" val="#mpConsumes" />
|
|
<set name="castRange" val="#castRanges" />
|
|
<set name="hitTime" val="#hitTimes" />
|
|
<set name="coolTime" val="#coolTimes" />
|
|
<set name="reuseDelay" val="#reuseDelays" />
|
|
<set name="isMagic" val="#isMagics" />
|
|
<set name="isDebuff" val="#isDebuffs" />
|
|
</skill>
|
|
<skill id="11850" levels="4" name="Miraculous Benediction">
|
|
<!-- Restores clan members' CP/HP. Can only be used when MP is 50% or below. -->
|
|
<table name="#mpConsume"> 148 164 180 194 </table>
|
|
<table name="#mpInitialConsume"> 37 41 45 49 </table>
|
|
<table name="#magicLvl"> 85 90 95 99 </table>
|
|
<table name="#mp"> 50 60 70 100 </table>
|
|
<set name="icon" val="icon.skill11850new" />
|
|
<set name="operateType" val="ACTIVE_INSTANT" />
|
|
<set name="targetType" val="PARTY_CLAN" />
|
|
<set name="mpConsume" val="#mpConsume" />
|
|
<set name="mpInitialConsume" val="#mpInitialConsume" />
|
|
<set name="hitTime" val="10000" />
|
|
<set name="coolTime" val="500" />
|
|
<set name="reuseDelay" val="600000" />
|
|
<set name="isMagic" val="1" />
|
|
<set name="magicLvl" val="#magicLvl" />
|
|
<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
|
|
<cond msgId="113" addName="1">
|
|
<player mp="#mp" />
|
|
</cond>
|
|
<for>
|
|
<effect name="CpHealPercent">
|
|
<param power="100" />
|
|
</effect>
|
|
<effect name="HealPercent">
|
|
<param power="100" />
|
|
</effect>
|
|
</for>
|
|
</skill>
|
|
<skill id="11851" levels="4" name="Divine Prayer">
|
|
<!-- For 30 min., party members' HP heal amount + 5%. -->
|
|
<table name="#abnormalLvls"> 4 5 6 7 </table>
|
|
<table name="#healEffect"> 1.05 1.07 1.1 1.15 </table>
|
|
<table name="#magicLvl"> 85 90 95 99 </table>
|
|
<table name="#mpConsume"> 185 205 225 243 </table>
|
|
<table name="#mpInitialConsume"> 37 41 45 49 </table>
|
|
<set name="abnormalLvl" val="#abnormalLvls" />
|
|
<set name="abnormalType" val="HEAL_EFFECT_UP" />
|
|
<set name="abnormalTime" val="1800" />
|
|
<set name="affectRange" val="1000" />
|
|
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
|
<set name="icon" val="icon.skill11859" />
|
|
<set name="hitTime" val="1500" />
|
|
<set name="coolTime" val="500" />
|
|
<set name="reuseDelay" val="30000" />
|
|
<set name="isMagic" val="1" />
|
|
<set name="magicLvl" val="#magicLvl" />
|
|
<set name="mpConsume" val="#mpConsume" />
|
|
<set name="mpInitialConsume" val="#mpInitialConsume" />
|
|
<set name="targetType" val="PARTY" />
|
|
<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
|
|
<for>
|
|
<effect name="Buff">
|
|
<mul stat="healEffect" val="#healEffect" />
|
|
</effect>
|
|
</for>
|
|
</skill>
|
|
<skill id="11852" levels="4" name="Mass Mana Gain">
|
|
<!-- For 30 min., party members' MP heal amount + 33. -->
|
|
<table name="#abnormalLvls"> 2 3 4 5 </table>
|
|
<table name="#mpInitialConsume"> 37 41 45 49 </table>
|
|
<table name="#mpConsume"> 148 164 180 194 </table>
|
|
<table name="#magicLvl"> 85 90 95 99 </table>
|
|
<table name="#power"> 33 35 37 40 </table>
|
|
<set name="abnormalLvl" val="#abnormalLvls" />
|
|
<set name="abnormalType" val="RECHARGE_UP" />
|
|
<set name="abnormalTime" val="1800" />
|
|
<set name="affectRange" val="1000" />
|
|
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
|
<set name="icon" val="icon.skill11852new" />
|
|
<set name="hitTime" val="1500" />
|
|
<set name="coolTime" val="500" />
|
|
<set name="reuseDelay" val="30000" />
|
|
<set name="isMagic" val="1" />
|
|
<set name="magicLvl" val="#magicLvl" />
|
|
<set name="mpConsume" val="#mpConsume" />
|
|
<set name="mpInitialConsume" val="#mpInitialConsume" />
|
|
<set name="targetType" val="PARTY" />
|
|
<for>
|
|
<effect name="Buff">
|
|
<add stat="manaCharge" val="#power" />
|
|
</effect>
|
|
</for>
|
|
</skill>
|
|
<!-- Level 1 : Magic skill Cooldown - 5%. -->
|
|
<!-- Level 2 : Magic skill Cooldown - 6%. -->
|
|
<!-- Level 3 : Magic skill Cooldown - 7%. -->
|
|
<!-- Level 4 : Magic skill Cooldown - 10%. -->
|
|
<skill id="11853" levels="4" name="Superior Quick Recovery">
|
|
<table name="#magicLvl"> 85 90 95 99 </table>
|
|
<table name="#reuse"> 0.95 0.94 0.93 0.9 </table>
|
|
<set name="icon" val="icon.skill0228" />
|
|
<set name="magicLvl" val="#magicLvl" />
|
|
<set name="operateType" val="PASSIVE" />
|
|
<set name="targetType" val="SELF" />
|
|
<for>
|
|
<effect name="Buff">
|
|
<mul stat="mReuse" val="#reuse" />
|
|
</effect>
|
|
</for>
|
|
</skill>
|
|
<skill id="11854" levels="4" name="Mass Mana Gain">
|
|
<!-- For 30 min., party members' MP heal amount + 33. -->
|
|
<table name="#abnormalLvls"> 2 3 4 5 </table>
|
|
<table name="#mpInitialConsume"> 37 41 45 49 </table>
|
|
<table name="#mpConsume"> 148 164 180 194 </table>
|
|
<table name="#magicLvl"> 85 90 95 99 </table>
|
|
<table name="#power"> 33 35 37 40 </table>
|
|
<set name="abnormalLvl" val="#abnormalLvls" />
|
|
<set name="abnormalType" val="RECHARGE_UP" />
|
|
<set name="abnormalTime" val="1800" />
|
|
<set name="affectRange" val="1000" />
|
|
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
|
<set name="icon" val="icon.skill11852new" />
|
|
<set name="hitTime" val="1500" />
|
|
<set name="coolTime" val="500" />
|
|
<set name="reuseDelay" val="30000" />
|
|
<set name="isMagic" val="1" />
|
|
<set name="magicLvl" val="#magicLvl" />
|
|
<set name="mpConsume" val="#mpConsume" />
|
|
<set name="mpInitialConsume" val="#mpInitialConsume" />
|
|
<set name="targetType" val="PARTY" />
|
|
<for>
|
|
<effect name="Buff">
|
|
<add stat="manaCharge" val="#power" />
|
|
</effect>
|
|
</for>
|
|
</skill>
|
|
<!-- Level 1 : M. Atk. + 10%. M. Skill MP Consumption - 10%. -->
|
|
<!-- Level 2 : M. Atk. + 12%. M. Skill MP Consumption - 10%. -->
|
|
<!-- Level 3 : M. Atk. + 15%. M. Skill MP Consumption - 10%. -->
|
|
<!-- Level 4 : M. Atk. + 20%. M. Skill MP Consumption - 10%. -->
|
|
<skill id="11855" levels="4" name="Superior Wizard Combat">
|
|
<table name="#magicLvl"> 85 90 95 99 </table>
|
|
<table name="#mAtk"> 1.1 1.12 1.15 1.2 </table>
|
|
<set name="icon" val="icon.skill0945" />
|
|
<set name="magicLvl" val="#magicLvl" />
|
|
<set name="operateType" val="PASSIVE" />
|
|
<set name="targetType" val="SELF" />
|
|
<for>
|
|
<effect name="Buff">
|
|
<mul stat="mAtk" val="#mAtk" />
|
|
</effect>
|
|
</for>
|
|
</skill>
|
|
<!-- Level 1 : Restores target's MP. -->
|
|
<skill id="11856" levels="1" name="Mental Recharge">
|
|
<set name="icon" val="icon.skill11856" />
|
|
<set name="magicLvl" val="85" />
|
|
<set name="operateType" val="ACTIVE_INSTANT" />
|
|
<set name="mpConsume" val="66" />
|
|
<set name="effectRange" val="600" />
|
|
<set name="hitTime" val="5500" />
|
|
<set name="coolTime" val="500" />
|
|
<set name="reuseDelay" val="600000" />
|
|
<set name="isMagic" val="1" />
|
|
<set name="targetType" val="PARTY_MEMBER" />
|
|
<for>
|
|
<effect name="ManaHealPercent">
|
|
<param power="100" />
|
|
</effect>
|
|
</for>
|
|
</skill>
|
|
<skill id="11857" levels="3" name="Summon Flag of Life">
|
|
<!-- AUTO GENERATED SKILL -->
|
|
<!-- Summons a Flag of Life, which restores the HP of those that click on it. -->
|
|
<set name="icon" val="icon.skill11774" />
|
|
<set name="operateType" val="ACTIVE_INSTANT" />
|
|
<set name="targetType" val="SELF" />
|
|
<set name="mpConsume" val="185" />
|
|
<set name="castRange" val="600" />
|
|
<set name="hitTime" val="5000" />
|
|
<set name="coolTime" val="2000" />
|
|
<set name="reuseDelay" val="10000" />
|
|
<set name="isMagic" val="1" />
|
|
</skill>
|
|
<skill id="11858" levels="3" name="Protective Heal">
|
|
<!-- AUTO GENERATED SKILL -->
|
|
<!-- For 1 min., puts a barrier around a party member. The barrier blocks 5 times. -->
|
|
<set name="icon" val="icon.skill11754" />
|
|
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
|
<set name="targetType" val="SELF" />
|
|
<set name="mpConsume" val="43" />
|
|
<set name="castRange" val="600" />
|
|
<set name="hitTime" val="2200" />
|
|
<set name="coolTime" val="300" />
|
|
<set name="reuseDelay" val="15000" />
|
|
<set name="isMagic" val="1" />
|
|
</skill>
|
|
<!-- Level 1 : Attacks target with 198 Power added to M. Atk. and recovers HP equivalent to 50% of damage inflicted. Consumes 1 Spirit Ore. -->
|
|
<!-- Level 2 : Attacks target with 200 Power added to M. Atk. and recovers HP equivalent to 50% of damage inflicted. Consumes 1 Spirit Ore. -->
|
|
<!-- Level 3 : Attacks target with 203 Power added to M. Atk. and recovers HP equivalent to 50% of damage inflicted. Consumes 1 Spirit Ore. -->
|
|
<skill id="11859" levels="3" name="Dark Vampirism">
|
|
<table name="#power"> 198 200 203 </table>
|
|
<table name="#magicLvl"> 99 99 99 </table>
|
|
<table name="#mpConsume"> 92 96 100 </table>
|
|
<set name="icon" val="icon.skill11859" />
|
|
<set name="magicLvl" val="#magicLvl" />
|
|
<set name="operateType" val="ACTIVE_INSTANT" />
|
|
<set name="power" val="#power" />
|
|
<set name="mpConsume" val="#mpConsume" />
|
|
<set name="effectRange" val="900" />
|
|
<set name="hitTime" val="2000" />
|
|
<set name="coolTime" val="500" />
|
|
<set name="reuseDelay" val="2000" />
|
|
<set name="isMagic" val="1" />
|
|
<set name="targetType" val="ONE" />
|
|
</skill>
|
|
<skill id="11860" levels="3" name="Healing Flag">
|
|
<!-- AUTO GENERATED SKILL -->
|
|
<!-- Attacks target with 2490 Power added to M. Atk. If HP is full, CP is restored. -->
|
|
<set name="icon" val="icon.skill11755" />
|
|
<set name="operateType" val="ACTIVE_INSTANT" />
|
|
<set name="targetType" val="SELF" />
|
|
<set name="mpConsume" val="50" />
|
|
<set name="castRange" val="600" />
|
|
<set name="hitTime" val="1000" />
|
|
<set name="coolTime" val="500" />
|
|
<set name="reuseDelay" val="3000" />
|
|
<set name="isMagic" val="1" />
|
|
</skill>
|
|
<!-- Level 1 : For 30 min., increases party member's Elemental Resistance by 30. Consumes 10 Spirit Ores. -->
|
|
<skill id="11861" levels="1" name="Elemental Resistance">
|
|
<set name="icon" val="icon.skill11861" />
|
|
<set name="magicLvl" val="99" />
|
|
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
|
<set name="mpConsume" val="82" />
|
|
<set name="effectRange" val="900" />
|
|
<set name="hitTime" val="1000" />
|
|
<set name="coolTime" val="500" />
|
|
<set name="reuseDelay" val="2000" />
|
|
<set name="isMagic" val="1" />
|
|
<set name="itemConsumeCount" val="10" />
|
|
<set name="itemConsumeId" val="3031" /> <!-- Spirit Ore -->
|
|
<set name="targetType" val="PARTY_MEMBER" />
|
|
<for>
|
|
<effect name="Buff">
|
|
<add stat="darkRes" val="30" />
|
|
<add stat="earthRes" val="30" />
|
|
<add stat="fireRes" val="30" />
|
|
<add stat="holyRes" val="30" />
|
|
<add stat="waterRes" val="30" />
|
|
<add stat="windRes" val="30" />
|
|
</effect>
|
|
</for>
|
|
</skill>
|
|
<!-- Level 1 : For 30 min., increases party member's resistance to melee weapons by 5%. Consumes 10 Spirit Ores. -->
|
|
<skill id="11862" levels="1" name="Limited Melee Weapon Resistance">
|
|
<set name="icon" val="icon.skill11862" />
|
|
<set name="magicLvl" val="99" />
|
|
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
|
<set name="mpConsume" val="82" />
|
|
<set name="effectRange" val="900" />
|
|
<set name="hitTime" val="1000" />
|
|
<set name="coolTime" val="500" />
|
|
<set name="reuseDelay" val="2000" />
|
|
<set name="isMagic" val="1" />
|
|
<set name="itemConsumeCount" val="10" />
|
|
<set name="itemConsumeId" val="3031" /> <!-- Spirit Ore -->
|
|
<set name="targetType" val="PARTY_MEMBER" />
|
|
<for>
|
|
<effect name="Buff">
|
|
<mul stat="receivedDamageModifier" val="0.95" /> <!-- Add proper formula. -->
|
|
</effect>
|
|
</for>
|
|
</skill>
|
|
<!-- Level 1 : For 30 min., increases party member's resistance to ranged weapons by 5%. Consumes 10 Spirit Ores. -->
|
|
<skill id="11863" levels="1" name="Limited Ranged Weapon Resistance">
|
|
<set name="icon" val="icon.skill11863" />
|
|
<set name="magicLvl" val="99" />
|
|
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
|
<set name="mpConsume" val="82" />
|
|
<set name="effectRange" val="900" />
|
|
<set name="hitTime" val="1000" />
|
|
<set name="coolTime" val="500" />
|
|
<set name="reuseDelay" val="2000" />
|
|
<set name="isMagic" val="1" />
|
|
<set name="itemConsumeCount" val="10" />
|
|
<set name="itemConsumeId" val="3031" /> <!-- Spirit Ore -->
|
|
<set name="targetType" val="PARTY_MEMBER" />
|
|
<for>
|
|
<effect name="Buff">
|
|
<mul stat="receivedDamageModifier" val="0.95" /> <!-- Add proper formula. -->
|
|
</effect>
|
|
</for>
|
|
</skill>
|
|
</list> |