60 lines
1.7 KiB
Java
60 lines
1.7 KiB
Java
/*
|
|
* Copyright (C) 2004-2015 L2J Server
|
|
*
|
|
* This file is part of L2J Server.
|
|
*
|
|
* L2J Server is free software: you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation, either version 3 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* L2J Server is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
* General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
*/
|
|
package com.l2jserver.gameserver.model.conditions;
|
|
|
|
import com.l2jserver.gameserver.model.actor.L2Character;
|
|
import com.l2jserver.gameserver.model.items.L2Item;
|
|
import com.l2jserver.gameserver.model.items.L2Weapon;
|
|
import com.l2jserver.gameserver.model.skills.Skill;
|
|
|
|
/**
|
|
* The Class ConditionTargetUsesWeaponKind.
|
|
* @author mkizub
|
|
*/
|
|
public class ConditionTargetUsesWeaponKind extends Condition
|
|
{
|
|
private final int _weaponMask;
|
|
|
|
/**
|
|
* Instantiates a new condition target uses weapon kind.
|
|
* @param weaponMask the weapon mask
|
|
*/
|
|
public ConditionTargetUsesWeaponKind(int weaponMask)
|
|
{
|
|
_weaponMask = weaponMask;
|
|
}
|
|
|
|
@Override
|
|
public boolean testImpl(L2Character effector, L2Character effected, Skill skill, L2Item item)
|
|
{
|
|
if (effected == null)
|
|
{
|
|
return false;
|
|
}
|
|
|
|
L2Weapon weapon = effected.getActiveWeaponItem();
|
|
if (weapon == null)
|
|
{
|
|
return false;
|
|
}
|
|
|
|
return (weapon.getItemType().mask() & _weaponMask) != 0;
|
|
}
|
|
}
|