l2j_mobius/trunk/java/com/l2jserver/gameserver/model/conditions/ConditionPlayerCanSwitchSubclass.java
2015-01-02 15:09:44 +00:00

82 lines
2.8 KiB
Java

/*
* Copyright (C) 2004-2015 L2J Server
*
* This file is part of L2J Server.
*
* L2J Server is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* L2J Server is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jserver.gameserver.model.conditions;
import com.l2jserver.gameserver.model.actor.L2Character;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
import com.l2jserver.gameserver.model.effects.EffectFlag;
import com.l2jserver.gameserver.model.items.L2Item;
import com.l2jserver.gameserver.model.skills.Skill;
import com.l2jserver.gameserver.network.SystemMessageId;
import com.l2jserver.gameserver.taskmanager.AttackStanceTaskManager;
/**
* @author Sdw
*/
public class ConditionPlayerCanSwitchSubclass extends Condition
{
private final int _subIndex;
public ConditionPlayerCanSwitchSubclass(int subIndex)
{
_subIndex = subIndex;
}
@Override
public boolean testImpl(L2Character effector, L2Character effected, Skill skill, L2Item item)
{
boolean canSwitchSub = true;
final L2PcInstance player = effector.getActingPlayer();
if ((player == null) || player.isAlikeDead())
{
canSwitchSub = false;
}
else if (((_subIndex != 0) && (player.getSubClasses().get(_subIndex) == null)) || (player.getClassIndex() == _subIndex))
{
canSwitchSub = false;
}
else if (!player.isInventoryUnder90(true))
{
player.sendPacket(SystemMessageId.A_SUBCLASS_CANNOT_BE_CREATED_OR_CHANGED_BECAUSE_YOU_HAVE_EXCEEDED_YOUR_INVENTORY_LIMIT);
canSwitchSub = false;
}
else if (player.getWeightPenalty() >= 2)
{
player.sendPacket(SystemMessageId.A_SUBCLASS_CANNOT_BE_CREATED_OR_CHANGED_WHILE_YOU_ARE_OVER_YOUR_WEIGHT_LIMIT);
canSwitchSub = false;
}
else if (player.isAllSkillsDisabled())
{
canSwitchSub = false;
}
else if (player.isAffected(EffectFlag.MUTED))
{
canSwitchSub = false;
player.sendPacket(SystemMessageId.YOU_CANNOT_CHANGE_THE_CLASS_BECAUSE_OF_IDENTITY_CRISIS);
}
else if (AttackStanceTaskManager.getInstance().hasAttackStanceTask(player) || (player.getPvpFlag() > 0) || (player.getInstanceId() > 0) || player.isTransformed() || player.isMounted())
{
canSwitchSub = false;
}
return canSwitchSub;
}
}