3062 lines
81 KiB
Java
3062 lines
81 KiB
Java
/*
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* Copyright (C) 2004-2015 L2J Server
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*
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* This file is part of L2J Server.
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*
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* L2J Server is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* L2J Server is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package com.l2jserver.gameserver.model;
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import java.sql.Connection;
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import java.sql.PreparedStatement;
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import java.sql.ResultSet;
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import java.sql.SQLException;
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import java.util.ArrayList;
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import java.util.Collection;
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import java.util.HashMap;
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import java.util.List;
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import java.util.Map;
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import java.util.concurrent.atomic.AtomicInteger;
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import java.util.logging.Level;
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import java.util.logging.Logger;
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import com.l2jserver.Config;
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import com.l2jserver.L2DatabaseFactory;
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import com.l2jserver.gameserver.communitybbs.BB.Forum;
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import com.l2jserver.gameserver.communitybbs.Manager.ForumsBBSManager;
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import com.l2jserver.gameserver.data.sql.impl.CharNameTable;
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import com.l2jserver.gameserver.data.sql.impl.ClanTable;
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import com.l2jserver.gameserver.data.sql.impl.CrestTable;
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import com.l2jserver.gameserver.datatables.SkillData;
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import com.l2jserver.gameserver.enums.UserInfoType;
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import com.l2jserver.gameserver.instancemanager.CastleManager;
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import com.l2jserver.gameserver.instancemanager.FortManager;
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import com.l2jserver.gameserver.instancemanager.SiegeManager;
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import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
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import com.l2jserver.gameserver.model.events.EventDispatcher;
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import com.l2jserver.gameserver.model.events.impl.character.player.clan.OnPlayerClanJoin;
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import com.l2jserver.gameserver.model.events.impl.character.player.clan.OnPlayerClanLeaderChange;
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import com.l2jserver.gameserver.model.events.impl.character.player.clan.OnPlayerClanLeft;
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import com.l2jserver.gameserver.model.events.impl.character.player.clan.OnPlayerClanLvlUp;
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import com.l2jserver.gameserver.model.interfaces.IIdentifiable;
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import com.l2jserver.gameserver.model.interfaces.INamable;
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import com.l2jserver.gameserver.model.itemcontainer.ClanWarehouse;
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import com.l2jserver.gameserver.model.itemcontainer.ItemContainer;
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import com.l2jserver.gameserver.model.skills.Skill;
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import com.l2jserver.gameserver.model.zone.ZoneId;
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import com.l2jserver.gameserver.network.SystemMessageId;
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import com.l2jserver.gameserver.network.serverpackets.CreatureSay;
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import com.l2jserver.gameserver.network.serverpackets.ExSubPledgeSkillAdd;
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import com.l2jserver.gameserver.network.serverpackets.ItemList;
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import com.l2jserver.gameserver.network.serverpackets.L2GameServerPacket;
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import com.l2jserver.gameserver.network.serverpackets.PledgeReceiveSubPledgeCreated;
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import com.l2jserver.gameserver.network.serverpackets.PledgeShowInfoUpdate;
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import com.l2jserver.gameserver.network.serverpackets.PledgeShowMemberListAll;
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import com.l2jserver.gameserver.network.serverpackets.PledgeShowMemberListDeleteAll;
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import com.l2jserver.gameserver.network.serverpackets.PledgeShowMemberListUpdate;
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import com.l2jserver.gameserver.network.serverpackets.PledgeSkillList;
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import com.l2jserver.gameserver.network.serverpackets.PledgeSkillList.SubPledgeSkill;
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import com.l2jserver.gameserver.network.serverpackets.PledgeSkillListAdd;
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import com.l2jserver.gameserver.network.serverpackets.SystemMessage;
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import com.l2jserver.gameserver.network.serverpackets.UserInfo;
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import com.l2jserver.gameserver.util.Util;
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import com.l2jserver.util.EnumIntBitmask;
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public class L2Clan implements IIdentifiable, INamable
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{
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private static final Logger _log = Logger.getLogger(L2Clan.class.getName());
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// SQL queries
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private static final String INSERT_CLAN_DATA = "INSERT INTO clan_data (clan_id,clan_name,clan_level,hasCastle,blood_alliance_count,blood_oath_count,ally_id,ally_name,leader_id,crest_id,crest_large_id,ally_crest_id,new_leader_id) values (?,?,?,?,?,?,?,?,?,?,?,?,?)";
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private static final String SELECT_CLAN_DATA = "SELECT * FROM clan_data where clan_id=?";
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// Ally Penalty Types
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/** Clan leaved ally */
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public static final int PENALTY_TYPE_CLAN_LEAVED = 1;
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/** Clan was dismissed from ally */
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public static final int PENALTY_TYPE_CLAN_DISMISSED = 2;
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/** Leader clan dismiss clan from ally */
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public static final int PENALTY_TYPE_DISMISS_CLAN = 3;
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/** Leader clan dissolve ally */
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public static final int PENALTY_TYPE_DISSOLVE_ALLY = 4;
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// Sub-unit types
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/** Clan subunit type of Academy */
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public static final int SUBUNIT_ACADEMY = -1;
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/** Clan subunit type of Royal Guard A */
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public static final int SUBUNIT_ROYAL1 = 100;
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/** Clan subunit type of Royal Guard B */
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public static final int SUBUNIT_ROYAL2 = 200;
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/** Clan subunit type of Order of Knights A-1 */
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public static final int SUBUNIT_KNIGHT1 = 1001;
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/** Clan subunit type of Order of Knights A-2 */
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public static final int SUBUNIT_KNIGHT2 = 1002;
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/** Clan subunit type of Order of Knights B-1 */
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public static final int SUBUNIT_KNIGHT3 = 2001;
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/** Clan subunit type of Order of Knights B-2 */
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public static final int SUBUNIT_KNIGHT4 = 2002;
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private String _name;
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private int _clanId;
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private L2ClanMember _leader;
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private final Map<Integer, L2ClanMember> _members = new HashMap<>();
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private String _allyName;
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private int _allyId;
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private int _level;
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private int _castleId;
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private int _fortId;
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private int _hideoutId;
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private int _hiredGuards;
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private int _crestId;
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private int _crestLargeId;
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private int _allyCrestId;
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private int _auctionBiddedAt = 0;
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private long _allyPenaltyExpiryTime;
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private int _allyPenaltyType;
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private long _charPenaltyExpiryTime;
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private long _dissolvingExpiryTime;
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private int _bloodAllianceCount;
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private int _bloodOathCount;
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private final ItemContainer _warehouse = new ClanWarehouse(this);
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private final List<Integer> _atWarWith = new ArrayList<>();
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private final List<Integer> _atWarAttackers = new ArrayList<>();
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private Forum _forum;
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/** HashMap(Integer, L2Skill) containing all skills of the L2Clan */
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private final Map<Integer, Skill> _skills = new HashMap<>();
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private final Map<Integer, RankPrivs> _privs = new HashMap<>();
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private final Map<Integer, SubPledge> _subPledges = new HashMap<>();
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private final Map<Integer, Skill> _subPledgeSkills = new HashMap<>();
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private int _reputationScore = 0;
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private int _rank = 0;
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private String _notice;
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private boolean _noticeEnabled = false;
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private static final int MAX_NOTICE_LENGTH = 8192;
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private int _newLeaderId;
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private final AtomicInteger _siegeKills = new AtomicInteger();
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private final AtomicInteger _siegeDeaths = new AtomicInteger();
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/**
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* Called if a clan is referenced only by id. In this case all other data needs to be fetched from db
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* @param clanId A valid clan Id to create and restore
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*/
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public L2Clan(int clanId)
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{
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_clanId = clanId;
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initializePrivs();
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restore();
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getWarehouse().restore();
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}
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/**
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* Called only if a new clan is created
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* @param clanId A valid clan Id to create
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* @param clanName A valid clan name
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*/
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public L2Clan(int clanId, String clanName)
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{
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_clanId = clanId;
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_name = clanName;
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initializePrivs();
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}
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/**
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* @return Returns the clanId.
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*/
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@Override
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public int getId()
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{
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return _clanId;
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}
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/**
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* @param clanId The clanId to set.
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*/
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public void setClanId(int clanId)
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{
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_clanId = clanId;
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}
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/**
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* @return Returns the leaderId.
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*/
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public int getLeaderId()
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{
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return (_leader != null ? _leader.getObjectId() : 0);
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}
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/**
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* @return L2ClanMember of clan leader.
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*/
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public L2ClanMember getLeader()
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{
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return _leader;
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}
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/**
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* @param leader the leader to set.
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*/
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public void setLeader(L2ClanMember leader)
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{
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_leader = leader;
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_members.put(leader.getObjectId(), leader);
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}
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public void setNewLeader(L2ClanMember member)
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{
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final L2PcInstance newLeader = member.getPlayerInstance();
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final L2ClanMember exMember = getLeader();
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final L2PcInstance exLeader = exMember.getPlayerInstance();
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// Notify to scripts
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EventDispatcher.getInstance().notifyEventAsync(new OnPlayerClanLeaderChange(exMember, member, this));
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if (exLeader != null)
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{
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if (exLeader.isFlying())
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{
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exLeader.dismount();
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}
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if (getLevel() >= SiegeManager.getInstance().getSiegeClanMinLevel())
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{
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SiegeManager.getInstance().removeSiegeSkills(exLeader);
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}
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exLeader.getClanPrivileges().clear();
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exLeader.broadcastUserInfo();
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}
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else
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{
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try (Connection con = L2DatabaseFactory.getInstance().getConnection();
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PreparedStatement ps = con.prepareStatement("UPDATE characters SET clan_privs = ? WHERE charId = ?"))
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{
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ps.setInt(1, 0);
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ps.setInt(2, getLeaderId());
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ps.execute();
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}
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catch (Exception e)
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{
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_log.log(Level.WARNING, "Couldn't update clan privs for old clan leader", e);
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}
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}
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setLeader(member);
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if (getNewLeaderId() != 0)
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{
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setNewLeaderId(0, true);
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}
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updateClanInDB();
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if (exLeader != null)
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{
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exLeader.setPledgeClass(L2ClanMember.calculatePledgeClass(exLeader));
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exLeader.broadcastUserInfo();
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exLeader.checkItemRestriction();
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}
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if (newLeader != null)
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{
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newLeader.setPledgeClass(L2ClanMember.calculatePledgeClass(newLeader));
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newLeader.getClanPrivileges().setAll();
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if (getLevel() >= SiegeManager.getInstance().getSiegeClanMinLevel())
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{
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SiegeManager.getInstance().addSiegeSkills(newLeader);
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}
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newLeader.broadcastUserInfo();
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}
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else
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{
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try (Connection con = L2DatabaseFactory.getInstance().getConnection();
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PreparedStatement ps = con.prepareStatement("UPDATE characters SET clan_privs = ? WHERE charId = ?"))
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{
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ps.setInt(1, EnumIntBitmask.getAllBitmask(ClanPrivilege.class));
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ps.setInt(2, getLeaderId());
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ps.execute();
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}
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catch (Exception e)
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{
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_log.log(Level.WARNING, "Couldn't update clan privs for new clan leader", e);
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}
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}
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broadcastClanStatus();
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broadcastToOnlineMembers(SystemMessage.getSystemMessage(SystemMessageId.CLAN_LEADER_PRIVILEGES_HAVE_BEEN_TRANSFERRED_TO_C1).addString(member.getName()));
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_log.log(Level.INFO, "Leader of Clan: " + getName() + " changed to: " + member.getName() + " ex leader: " + exMember.getName());
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}
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/**
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* @return the clan leader's name.
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*/
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public String getLeaderName()
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{
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if (_leader == null)
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{
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_log.warning(L2Clan.class.getName() + ": Clan " + getName() + " without clan leader!");
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return "";
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}
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return _leader.getName();
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}
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/**
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* @return the clan name.
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*/
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@Override
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public String getName()
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{
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return _name;
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}
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/**
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* @param name The name to set.
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*/
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public void setName(String name)
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{
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_name = name;
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}
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/**
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* Adds a clan member to the clan.
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* @param member the clan member.
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*/
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private void addClanMember(L2ClanMember member)
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{
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_members.put(member.getObjectId(), member);
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}
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/**
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* Adds a clan member to the clan.<br>
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* Using a different constructor, to make it easier to read.
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* @param player the clan member
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*/
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public void addClanMember(L2PcInstance player)
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{
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final L2ClanMember member = new L2ClanMember(this, player);
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// store in memory
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addClanMember(member);
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member.setPlayerInstance(player);
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player.setClan(this);
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player.setPledgeClass(L2ClanMember.calculatePledgeClass(player));
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player.sendPacket(new PledgeShowMemberListUpdate(player));
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player.sendPacket(new PledgeSkillList(this));
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addSkillEffects(player);
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// Notify to scripts
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EventDispatcher.getInstance().notifyEventAsync(new OnPlayerClanJoin(member, this));
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}
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/**
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* Updates player status in clan.
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* @param player the player to be updated.
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*/
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public void updateClanMember(L2PcInstance player)
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{
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final L2ClanMember member = new L2ClanMember(player.getClan(), player);
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if (player.isClanLeader())
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{
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setLeader(member);
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}
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addClanMember(member);
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}
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/**
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* @param name the name of the required clan member.
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* @return the clan member for a given name.
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*/
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public L2ClanMember getClanMember(String name)
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{
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for (L2ClanMember temp : _members.values())
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{
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if (temp.getName().equals(name))
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{
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return temp;
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}
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}
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return null;
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}
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/**
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* @param objectId the required clan member object Id.
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* @return the clan member for a given {@code objectId}.
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*/
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public L2ClanMember getClanMember(int objectId)
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{
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return _members.get(objectId);
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}
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/**
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* @param objectId the object Id of the member that will be removed.
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* @param clanJoinExpiryTime time penalty to join a clan.
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*/
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public void removeClanMember(int objectId, long clanJoinExpiryTime)
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{
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final L2ClanMember exMember = _members.remove(objectId);
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if (exMember == null)
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{
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_log.warning("Member Object ID: " + objectId + " not found in clan while trying to remove");
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return;
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}
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final int leadssubpledge = getLeaderSubPledge(objectId);
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if (leadssubpledge != 0)
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{
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// Sub-unit leader withdraws, position becomes vacant and leader
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// should appoint new via NPC
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getSubPledge(leadssubpledge).setLeaderId(0);
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updateSubPledgeInDB(leadssubpledge);
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}
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if (exMember.getApprentice() != 0)
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{
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final L2ClanMember apprentice = getClanMember(exMember.getApprentice());
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if (apprentice != null)
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{
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if (apprentice.getPlayerInstance() != null)
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{
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apprentice.getPlayerInstance().setSponsor(0);
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}
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else
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{
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apprentice.setApprenticeAndSponsor(0, 0);
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}
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apprentice.saveApprenticeAndSponsor(0, 0);
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}
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}
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if (exMember.getSponsor() != 0)
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{
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final L2ClanMember sponsor = getClanMember(exMember.getSponsor());
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if (sponsor != null)
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{
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if (sponsor.getPlayerInstance() != null)
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{
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sponsor.getPlayerInstance().setApprentice(0);
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}
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else
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{
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sponsor.setApprenticeAndSponsor(0, 0);
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}
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sponsor.saveApprenticeAndSponsor(0, 0);
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}
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}
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exMember.saveApprenticeAndSponsor(0, 0);
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if (Config.REMOVE_CASTLE_CIRCLETS)
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{
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CastleManager.getInstance().removeCirclet(exMember, getCastleId());
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}
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if (exMember.isOnline())
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{
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L2PcInstance player = exMember.getPlayerInstance();
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if (!player.isNoble())
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{
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player.setTitle("");
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}
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player.setApprentice(0);
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player.setSponsor(0);
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if (player.isClanLeader())
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{
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SiegeManager.getInstance().removeSiegeSkills(player);
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player.setClanCreateExpiryTime(System.currentTimeMillis() + (Config.ALT_CLAN_CREATE_DAYS * 86400000L)); // 24*60*60*1000 = 86400000
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}
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// remove Clan skills from Player
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removeSkillEffects(player);
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// remove Residential skills
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if (player.getClan().getCastleId() > 0)
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{
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CastleManager.getInstance().getCastleByOwner(player.getClan()).removeResidentialSkills(player);
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}
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if (player.getClan().getFortId() > 0)
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{
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FortManager.getInstance().getFortByOwner(player.getClan()).removeResidentialSkills(player);
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}
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player.sendSkillList();
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player.setClan(null);
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// players leaving from clan academy have no penalty
|
|
if (exMember.getPledgeType() != -1)
|
|
{
|
|
player.setClanJoinExpiryTime(clanJoinExpiryTime);
|
|
}
|
|
|
|
player.setPledgeClass(L2ClanMember.calculatePledgeClass(player));
|
|
player.broadcastUserInfo();
|
|
// disable clan tab
|
|
player.sendPacket(PledgeShowMemberListDeleteAll.STATIC_PACKET);
|
|
}
|
|
else
|
|
{
|
|
removeMemberInDatabase(exMember, clanJoinExpiryTime, getLeaderId() == objectId ? System.currentTimeMillis() + (Config.ALT_CLAN_CREATE_DAYS * 86400000L) : 0);
|
|
}
|
|
|
|
// Notify to scripts
|
|
EventDispatcher.getInstance().notifyEventAsync(new OnPlayerClanLeft(exMember, this));
|
|
}
|
|
|
|
public Collection<L2ClanMember> getMembers()
|
|
{
|
|
return _members.values();
|
|
}
|
|
|
|
public int getMembersCount()
|
|
{
|
|
return _members.size();
|
|
}
|
|
|
|
public int getSubPledgeMembersCount(int subpl)
|
|
{
|
|
int result = 0;
|
|
for (L2ClanMember temp : _members.values())
|
|
{
|
|
if (temp.getPledgeType() == subpl)
|
|
{
|
|
result++;
|
|
}
|
|
}
|
|
return result;
|
|
}
|
|
|
|
/**
|
|
* @param pledgeType the Id of the pledge type.
|
|
* @return the maximum number of members allowed for a given {@code pledgeType}.
|
|
*/
|
|
public int getMaxNrOfMembers(int pledgeType)
|
|
{
|
|
int limit = 0;
|
|
|
|
switch (pledgeType)
|
|
{
|
|
case 0:
|
|
switch (getLevel())
|
|
{
|
|
case 3:
|
|
limit = 30;
|
|
break;
|
|
case 2:
|
|
limit = 20;
|
|
break;
|
|
case 1:
|
|
limit = 15;
|
|
break;
|
|
case 0:
|
|
limit = 10;
|
|
break;
|
|
default:
|
|
limit = 40;
|
|
break;
|
|
}
|
|
break;
|
|
case -1:
|
|
limit = 20;
|
|
break;
|
|
case 100:
|
|
case 200:
|
|
switch (getLevel())
|
|
{
|
|
case 11:
|
|
limit = 30;
|
|
break;
|
|
default:
|
|
limit = 20;
|
|
break;
|
|
}
|
|
break;
|
|
case 1001:
|
|
case 1002:
|
|
case 2001:
|
|
case 2002:
|
|
switch (getLevel())
|
|
{
|
|
case 9:
|
|
case 10:
|
|
case 11:
|
|
limit = 25;
|
|
break;
|
|
default:
|
|
limit = 10;
|
|
break;
|
|
}
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
|
|
return limit;
|
|
}
|
|
|
|
/**
|
|
* @param exclude the object Id to exclude from list.
|
|
* @return all online members excluding the one with object id {code exclude}.
|
|
*/
|
|
public ArrayList<L2PcInstance> getOnlineMembers(int exclude)
|
|
{
|
|
final ArrayList<L2PcInstance> onlineMembers = new ArrayList<>();
|
|
for (L2ClanMember temp : _members.values())
|
|
{
|
|
if ((temp != null) && temp.isOnline() && (temp.getObjectId() != exclude))
|
|
{
|
|
onlineMembers.add(temp.getPlayerInstance());
|
|
}
|
|
}
|
|
return onlineMembers;
|
|
}
|
|
|
|
/**
|
|
* @return the online clan member count.
|
|
*/
|
|
public int getOnlineMembersCount()
|
|
{
|
|
int count = 0;
|
|
for (L2ClanMember temp : _members.values())
|
|
{
|
|
if ((temp == null) || !temp.isOnline())
|
|
{
|
|
continue;
|
|
}
|
|
count++;
|
|
}
|
|
return count;
|
|
}
|
|
|
|
/**
|
|
* @return the alliance Id.
|
|
*/
|
|
public int getAllyId()
|
|
{
|
|
return _allyId;
|
|
}
|
|
|
|
/**
|
|
* @return the alliance name.
|
|
*/
|
|
public String getAllyName()
|
|
{
|
|
return _allyName;
|
|
}
|
|
|
|
/**
|
|
* @param allyCrestId the alliance crest Id to be set.
|
|
*/
|
|
public void setAllyCrestId(int allyCrestId)
|
|
{
|
|
_allyCrestId = allyCrestId;
|
|
}
|
|
|
|
/**
|
|
* @return the alliance crest Id.
|
|
*/
|
|
public int getAllyCrestId()
|
|
{
|
|
return _allyCrestId;
|
|
}
|
|
|
|
/**
|
|
* @return the clan level.
|
|
*/
|
|
public int getLevel()
|
|
{
|
|
return _level;
|
|
}
|
|
|
|
/**
|
|
* Sets the clan level and updates the clan forum if it's needed.
|
|
* @param level the clan level to be set.
|
|
*/
|
|
public void setLevel(int level)
|
|
{
|
|
_level = level;
|
|
if ((_level >= 2) && (_forum == null) && Config.ENABLE_COMMUNITY_BOARD)
|
|
{
|
|
final Forum forum = ForumsBBSManager.getInstance().getForumByName("ClanRoot");
|
|
if (forum != null)
|
|
{
|
|
_forum = forum.getChildByName(_name);
|
|
if (_forum == null)
|
|
{
|
|
_forum = ForumsBBSManager.getInstance().createNewForum(_name, ForumsBBSManager.getInstance().getForumByName("ClanRoot"), Forum.CLAN, Forum.CLANMEMBERONLY, getId());
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
/**
|
|
* @return the castle Id for this clan if owns a castle, zero otherwise.
|
|
*/
|
|
public int getCastleId()
|
|
{
|
|
return _castleId;
|
|
}
|
|
|
|
/**
|
|
* @return the fort Id for this clan if owns a fort, zero otherwise.
|
|
*/
|
|
public int getFortId()
|
|
{
|
|
return _fortId;
|
|
}
|
|
|
|
/**
|
|
* @return the hideout Id for this clan if owns a hideout, zero otherwise.
|
|
*/
|
|
public int getHideoutId()
|
|
{
|
|
return _hideoutId;
|
|
}
|
|
|
|
/**
|
|
* @param crestId the Id of the clan crest to be set.
|
|
*/
|
|
public void setCrestId(int crestId)
|
|
{
|
|
_crestId = crestId;
|
|
}
|
|
|
|
/**
|
|
* @return Returns the clanCrestId.
|
|
*/
|
|
public int getCrestId()
|
|
{
|
|
return _crestId;
|
|
}
|
|
|
|
/**
|
|
* @param crestLargeId The id of pledge LargeCrest.
|
|
*/
|
|
public void setCrestLargeId(int crestLargeId)
|
|
{
|
|
_crestLargeId = crestLargeId;
|
|
}
|
|
|
|
/**
|
|
* @return Returns the clan CrestLargeId
|
|
*/
|
|
public int getCrestLargeId()
|
|
{
|
|
return _crestLargeId;
|
|
}
|
|
|
|
/**
|
|
* @param allyId The allyId to set.
|
|
*/
|
|
public void setAllyId(int allyId)
|
|
{
|
|
_allyId = allyId;
|
|
}
|
|
|
|
/**
|
|
* @param allyName The allyName to set.
|
|
*/
|
|
public void setAllyName(String allyName)
|
|
{
|
|
_allyName = allyName;
|
|
}
|
|
|
|
/**
|
|
* @param castleId the castle Id to set.
|
|
*/
|
|
public void setCastleId(int castleId)
|
|
{
|
|
_castleId = castleId;
|
|
}
|
|
|
|
/**
|
|
* @param fortId the fort Id to set.
|
|
*/
|
|
public void setFortId(int fortId)
|
|
{
|
|
_fortId = fortId;
|
|
}
|
|
|
|
/**
|
|
* @param hideoutId the hideout Id to set.
|
|
*/
|
|
public void setHideoutId(int hideoutId)
|
|
{
|
|
_hideoutId = hideoutId;
|
|
}
|
|
|
|
/**
|
|
* @param id the Id of the player to be verified.
|
|
* @return {code true} if the player belongs to the clan.
|
|
*/
|
|
public boolean isMember(int id)
|
|
{
|
|
return (id == 0 ? false : _members.containsKey(id));
|
|
}
|
|
|
|
/**
|
|
* @return the Blood Alliance count for this clan
|
|
*/
|
|
public int getBloodAllianceCount()
|
|
{
|
|
return _bloodAllianceCount;
|
|
}
|
|
|
|
/**
|
|
* Increase Blood Alliance count by config predefined count and updates the database.
|
|
*/
|
|
public void increaseBloodAllianceCount()
|
|
{
|
|
_bloodAllianceCount += SiegeManager.getInstance().getBloodAllianceReward();
|
|
updateBloodAllianceCountInDB();
|
|
}
|
|
|
|
/**
|
|
* Reset the Blood Alliance count to zero and updates the database.
|
|
*/
|
|
public void resetBloodAllianceCount()
|
|
{
|
|
_bloodAllianceCount = 0;
|
|
updateBloodAllianceCountInDB();
|
|
}
|
|
|
|
/**
|
|
* Store current Bloood Alliances count in database.
|
|
*/
|
|
public void updateBloodAllianceCountInDB()
|
|
{
|
|
try (Connection con = L2DatabaseFactory.getInstance().getConnection();
|
|
PreparedStatement ps = con.prepareStatement("UPDATE clan_data SET blood_alliance_count=? WHERE clan_id=?"))
|
|
{
|
|
ps.setInt(1, getBloodAllianceCount());
|
|
ps.setInt(2, getId());
|
|
ps.execute();
|
|
}
|
|
catch (Exception e)
|
|
{
|
|
_log.log(Level.WARNING, "Exception on updateBloodAllianceCountInDB(): " + e.getMessage(), e);
|
|
}
|
|
}
|
|
|
|
/**
|
|
* @return the Blood Oath count for this clan
|
|
*/
|
|
public int getBloodOathCount()
|
|
{
|
|
return _bloodOathCount;
|
|
}
|
|
|
|
/**
|
|
* Increase Blood Oath count by config predefined count and updates the database.
|
|
*/
|
|
public void increaseBloodOathCount()
|
|
{
|
|
_bloodOathCount += Config.FS_BLOOD_OATH_COUNT;
|
|
updateBloodOathCountInDB();
|
|
}
|
|
|
|
/**
|
|
* Reset the Blood Oath count to zero and updates the database.
|
|
*/
|
|
public void resetBloodOathCount()
|
|
{
|
|
_bloodOathCount = 0;
|
|
updateBloodOathCountInDB();
|
|
}
|
|
|
|
/**
|
|
* Store current Bloood Alliances count in database.
|
|
*/
|
|
public void updateBloodOathCountInDB()
|
|
{
|
|
try (Connection con = L2DatabaseFactory.getInstance().getConnection();
|
|
PreparedStatement ps = con.prepareStatement("UPDATE clan_data SET blood_oath_count=? WHERE clan_id=?"))
|
|
{
|
|
ps.setInt(1, getBloodOathCount());
|
|
ps.setInt(2, getId());
|
|
ps.execute();
|
|
}
|
|
catch (Exception e)
|
|
{
|
|
_log.log(Level.WARNING, "Exception on updateBloodAllianceCountInDB(): " + e.getMessage(), e);
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Store in database current clan's reputation.
|
|
*/
|
|
public void updateClanScoreInDB()
|
|
{
|
|
try (Connection con = L2DatabaseFactory.getInstance().getConnection();
|
|
PreparedStatement ps = con.prepareStatement("UPDATE clan_data SET reputation_score=? WHERE clan_id=?"))
|
|
{
|
|
ps.setInt(1, getReputationScore());
|
|
ps.setInt(2, getId());
|
|
ps.execute();
|
|
}
|
|
catch (Exception e)
|
|
{
|
|
_log.log(Level.WARNING, "Exception on updateClanScoreInDb(): " + e.getMessage(), e);
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Updates in database clan information:
|
|
* <ul>
|
|
* <li>Clan leader Id</li>
|
|
* <li>Alliance Id</li>
|
|
* <li>Alliance name</li>
|
|
* <li>Clan's reputation</li>
|
|
* <li>Alliance's penalty expiration time</li>
|
|
* <li>Alliance's penalty type</li>
|
|
* <li>Character's penalty expiration time</li>
|
|
* <li>Dissolving expiration time</li>
|
|
* <li>Clan's id</li>
|
|
* </ul>
|
|
*/
|
|
public void updateClanInDB()
|
|
{
|
|
try (Connection con = L2DatabaseFactory.getInstance().getConnection();
|
|
PreparedStatement ps = con.prepareStatement("UPDATE clan_data SET leader_id=?,ally_id=?,ally_name=?,reputation_score=?,ally_penalty_expiry_time=?,ally_penalty_type=?,char_penalty_expiry_time=?,dissolving_expiry_time=?,new_leader_id=? WHERE clan_id=?"))
|
|
{
|
|
ps.setInt(1, getLeaderId());
|
|
ps.setInt(2, getAllyId());
|
|
ps.setString(3, getAllyName());
|
|
ps.setInt(4, getReputationScore());
|
|
ps.setLong(5, getAllyPenaltyExpiryTime());
|
|
ps.setInt(6, getAllyPenaltyType());
|
|
ps.setLong(7, getCharPenaltyExpiryTime());
|
|
ps.setLong(8, getDissolvingExpiryTime());
|
|
ps.setInt(9, getNewLeaderId());
|
|
ps.setInt(10, getId());
|
|
ps.execute();
|
|
if (Config.DEBUG)
|
|
{
|
|
_log.fine("New clan leader saved in db: " + getId());
|
|
}
|
|
}
|
|
catch (Exception e)
|
|
{
|
|
_log.log(Level.SEVERE, "Error saving clan: " + e.getMessage(), e);
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Stores in database clan information:
|
|
* <ul>
|
|
* <li>Clan Id</li>
|
|
* <li>Clan name</li>
|
|
* <li>Clan level</li>
|
|
* <li>Has castle</li>
|
|
* <li>Alliance Id</li>
|
|
* <li>Alliance name</li>
|
|
* <li>Clan leader Id</li>
|
|
* <li>Clan crest Id</li>
|
|
* <li>Clan large crest Id</li>
|
|
* <li>Alliance crest Id</li>
|
|
* </ul>
|
|
*/
|
|
public void store()
|
|
{
|
|
try (Connection con = L2DatabaseFactory.getInstance().getConnection();
|
|
PreparedStatement ps = con.prepareStatement(INSERT_CLAN_DATA))
|
|
{
|
|
ps.setInt(1, getId());
|
|
ps.setString(2, getName());
|
|
ps.setInt(3, getLevel());
|
|
ps.setInt(4, getCastleId());
|
|
ps.setInt(5, getBloodAllianceCount());
|
|
ps.setInt(6, getBloodOathCount());
|
|
ps.setInt(7, getAllyId());
|
|
ps.setString(8, getAllyName());
|
|
ps.setInt(9, getLeaderId());
|
|
ps.setInt(10, getCrestId());
|
|
ps.setInt(11, getCrestLargeId());
|
|
ps.setInt(12, getAllyCrestId());
|
|
ps.setInt(13, getNewLeaderId());
|
|
ps.execute();
|
|
if (Config.DEBUG)
|
|
{
|
|
_log.fine("New clan saved in db: " + getId());
|
|
}
|
|
}
|
|
catch (Exception e)
|
|
{
|
|
_log.log(Level.SEVERE, "Error saving new clan: " + e.getMessage(), e);
|
|
}
|
|
}
|
|
|
|
/**
|
|
* @param member the clan member to be removed.
|
|
* @param clanJoinExpiryTime
|
|
* @param clanCreateExpiryTime
|
|
*/
|
|
private void removeMemberInDatabase(L2ClanMember member, long clanJoinExpiryTime, long clanCreateExpiryTime)
|
|
{
|
|
try (Connection con = L2DatabaseFactory.getInstance().getConnection();
|
|
PreparedStatement ps1 = con.prepareStatement("UPDATE characters SET clanid=0, title=?, clan_join_expiry_time=?, clan_create_expiry_time=?, clan_privs=0, wantspeace=0, subpledge=0, lvl_joined_academy=0, apprentice=0, sponsor=0 WHERE charId=?");
|
|
PreparedStatement ps2 = con.prepareStatement("UPDATE characters SET apprentice=0 WHERE apprentice=?");
|
|
PreparedStatement ps3 = con.prepareStatement("UPDATE characters SET sponsor=0 WHERE sponsor=?"))
|
|
{
|
|
ps1.setString(1, "");
|
|
ps1.setLong(2, clanJoinExpiryTime);
|
|
ps1.setLong(3, clanCreateExpiryTime);
|
|
ps1.setInt(4, member.getObjectId());
|
|
ps1.execute();
|
|
if (Config.DEBUG)
|
|
{
|
|
_log.fine("clan member removed in db: " + getId());
|
|
}
|
|
// Remove apprentice.
|
|
ps2.setInt(1, member.getObjectId());
|
|
ps2.execute();
|
|
// Remove sponsor.
|
|
ps3.setInt(1, member.getObjectId());
|
|
ps3.execute();
|
|
}
|
|
catch (Exception e)
|
|
{
|
|
_log.log(Level.SEVERE, "Error removing clan member: " + e.getMessage(), e);
|
|
}
|
|
}
|
|
|
|
private void restore()
|
|
{
|
|
try (Connection con = L2DatabaseFactory.getInstance().getConnection();
|
|
PreparedStatement ps = con.prepareStatement(SELECT_CLAN_DATA))
|
|
{
|
|
ps.setInt(1, getId());
|
|
try (ResultSet clanData = ps.executeQuery())
|
|
{
|
|
if (clanData.next())
|
|
{
|
|
setName(clanData.getString("clan_name"));
|
|
setLevel(clanData.getInt("clan_level"));
|
|
setCastleId(clanData.getInt("hasCastle"));
|
|
_bloodAllianceCount = clanData.getInt("blood_alliance_count");
|
|
_bloodOathCount = clanData.getInt("blood_oath_count");
|
|
setAllyId(clanData.getInt("ally_id"));
|
|
setAllyName(clanData.getString("ally_name"));
|
|
setAllyPenaltyExpiryTime(clanData.getLong("ally_penalty_expiry_time"), clanData.getInt("ally_penalty_type"));
|
|
if (getAllyPenaltyExpiryTime() < System.currentTimeMillis())
|
|
{
|
|
setAllyPenaltyExpiryTime(0, 0);
|
|
}
|
|
setCharPenaltyExpiryTime(clanData.getLong("char_penalty_expiry_time"));
|
|
if ((getCharPenaltyExpiryTime() + (Config.ALT_CLAN_JOIN_DAYS * 86400000L)) < System.currentTimeMillis()) // 24*60*60*1000 = 86400000
|
|
{
|
|
setCharPenaltyExpiryTime(0);
|
|
}
|
|
setDissolvingExpiryTime(clanData.getLong("dissolving_expiry_time"));
|
|
|
|
setCrestId(clanData.getInt("crest_id"));
|
|
setCrestLargeId(clanData.getInt("crest_large_id"));
|
|
setAllyCrestId(clanData.getInt("ally_crest_id"));
|
|
|
|
setReputationScore(clanData.getInt("reputation_score"), false);
|
|
setAuctionBiddedAt(clanData.getInt("auction_bid_at"), false);
|
|
setNewLeaderId(clanData.getInt("new_leader_id"), false);
|
|
|
|
final int leaderId = (clanData.getInt("leader_id"));
|
|
|
|
ps.clearParameters();
|
|
|
|
try (PreparedStatement select = con.prepareStatement("SELECT char_name,level,classid,charId,title,power_grade,subpledge,apprentice,sponsor,sex,race FROM characters WHERE clanid=?"))
|
|
{
|
|
select.setInt(1, getId());
|
|
try (ResultSet clanMember = select.executeQuery())
|
|
{
|
|
L2ClanMember member = null;
|
|
while (clanMember.next())
|
|
{
|
|
member = new L2ClanMember(this, clanMember);
|
|
if (member.getObjectId() == leaderId)
|
|
{
|
|
setLeader(member);
|
|
}
|
|
else
|
|
{
|
|
addClanMember(member);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
if (Config.DEBUG && (getName() != null))
|
|
{
|
|
_log.info("Restored clan data for \"" + getName() + "\" from database.");
|
|
}
|
|
|
|
restoreSubPledges();
|
|
restoreRankPrivs();
|
|
restoreSkills();
|
|
restoreNotice();
|
|
}
|
|
catch (Exception e)
|
|
{
|
|
_log.log(Level.SEVERE, "Error restoring clan data: " + e.getMessage(), e);
|
|
}
|
|
}
|
|
|
|
private void restoreNotice()
|
|
{
|
|
try (Connection con = L2DatabaseFactory.getInstance().getConnection();
|
|
PreparedStatement ps = con.prepareStatement("SELECT enabled,notice FROM clan_notices WHERE clan_id=?"))
|
|
{
|
|
ps.setInt(1, getId());
|
|
try (ResultSet noticeData = ps.executeQuery())
|
|
{
|
|
while (noticeData.next())
|
|
{
|
|
_noticeEnabled = noticeData.getBoolean("enabled");
|
|
_notice = noticeData.getString("notice");
|
|
}
|
|
}
|
|
}
|
|
catch (Exception e)
|
|
{
|
|
_log.log(Level.SEVERE, "Error restoring clan notice: " + e.getMessage(), e);
|
|
}
|
|
}
|
|
|
|
private void storeNotice(String notice, boolean enabled)
|
|
{
|
|
if (notice == null)
|
|
{
|
|
notice = "";
|
|
}
|
|
|
|
if (notice.length() > MAX_NOTICE_LENGTH)
|
|
{
|
|
notice = notice.substring(0, MAX_NOTICE_LENGTH - 1);
|
|
}
|
|
|
|
try (Connection con = L2DatabaseFactory.getInstance().getConnection();
|
|
PreparedStatement ps = con.prepareStatement("INSERT INTO clan_notices (clan_id,notice,enabled) values (?,?,?) ON DUPLICATE KEY UPDATE notice=?,enabled=?"))
|
|
{
|
|
ps.setInt(1, getId());
|
|
ps.setString(2, notice);
|
|
if (enabled)
|
|
{
|
|
ps.setString(3, "true");
|
|
}
|
|
else
|
|
{
|
|
ps.setString(3, "false");
|
|
}
|
|
ps.setString(4, notice);
|
|
if (enabled)
|
|
{
|
|
ps.setString(5, "true");
|
|
}
|
|
else
|
|
{
|
|
ps.setString(5, "false");
|
|
}
|
|
ps.execute();
|
|
}
|
|
catch (Exception e)
|
|
{
|
|
_log.log(Level.WARNING, "Error could not store clan notice: " + e.getMessage(), e);
|
|
}
|
|
|
|
_notice = notice;
|
|
_noticeEnabled = enabled;
|
|
}
|
|
|
|
public void setNoticeEnabled(boolean enabled)
|
|
{
|
|
storeNotice(_notice, enabled);
|
|
}
|
|
|
|
public void setNotice(String notice)
|
|
{
|
|
storeNotice(notice, _noticeEnabled);
|
|
}
|
|
|
|
public boolean isNoticeEnabled()
|
|
{
|
|
return _noticeEnabled;
|
|
}
|
|
|
|
public String getNotice()
|
|
{
|
|
if (_notice == null)
|
|
{
|
|
return "";
|
|
}
|
|
return _notice;
|
|
}
|
|
|
|
private void restoreSkills()
|
|
{
|
|
try (Connection con = L2DatabaseFactory.getInstance().getConnection();
|
|
PreparedStatement ps = con.prepareStatement("SELECT skill_id,skill_level,sub_pledge_id FROM clan_skills WHERE clan_id=?"))
|
|
{
|
|
// Retrieve all skills of this L2PcInstance from the database
|
|
ps.setInt(1, getId());
|
|
try (ResultSet rset = ps.executeQuery())
|
|
{
|
|
// Go though the recordset of this SQL query
|
|
while (rset.next())
|
|
{
|
|
int id = rset.getInt("skill_id");
|
|
int level = rset.getInt("skill_level");
|
|
// Create a L2Skill object for each record
|
|
Skill skill = SkillData.getInstance().getSkill(id, level);
|
|
// Add the L2Skill object to the L2Clan _skills
|
|
int subType = rset.getInt("sub_pledge_id");
|
|
|
|
if (subType == -2)
|
|
{
|
|
_skills.put(skill.getId(), skill);
|
|
}
|
|
else if (subType == 0)
|
|
{
|
|
_subPledgeSkills.put(skill.getId(), skill);
|
|
}
|
|
else
|
|
{
|
|
SubPledge subunit = _subPledges.get(subType);
|
|
if (subunit != null)
|
|
{
|
|
subunit.addNewSkill(skill);
|
|
}
|
|
else
|
|
{
|
|
_log.info("Missing subpledge " + subType + " for clan " + this + ", skill skipped.");
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
catch (Exception e)
|
|
{
|
|
_log.log(Level.SEVERE, "Error restoring clan skills: " + e.getMessage(), e);
|
|
}
|
|
}
|
|
|
|
/**
|
|
* @return all the clan skills.
|
|
*/
|
|
public final Skill[] getAllSkills()
|
|
{
|
|
if (_skills == null)
|
|
{
|
|
return new Skill[0];
|
|
}
|
|
|
|
return _skills.values().toArray(new Skill[_skills.values().size()]);
|
|
}
|
|
|
|
/**
|
|
* @return the map containing this clan skills.
|
|
*/
|
|
public Map<Integer, Skill> getSkills()
|
|
{
|
|
return _skills;
|
|
}
|
|
|
|
/**
|
|
* Used to add a skill to skill list of this L2Clan
|
|
* @param newSkill
|
|
* @return
|
|
*/
|
|
public Skill addSkill(Skill newSkill)
|
|
{
|
|
Skill oldSkill = null;
|
|
|
|
if (newSkill != null)
|
|
{
|
|
// Replace oldSkill by newSkill or Add the newSkill
|
|
oldSkill = _skills.put(newSkill.getId(), newSkill);
|
|
}
|
|
|
|
return oldSkill;
|
|
}
|
|
|
|
public Skill addNewSkill(Skill newSkill)
|
|
{
|
|
return addNewSkill(newSkill, -2);
|
|
}
|
|
|
|
/**
|
|
* Used to add a new skill to the list, send a packet to all online clan members, update their stats and store it in db
|
|
* @param newSkill
|
|
* @param subType
|
|
* @return
|
|
*/
|
|
public Skill addNewSkill(Skill newSkill, int subType)
|
|
{
|
|
Skill oldSkill = null;
|
|
if (newSkill != null)
|
|
{
|
|
|
|
if (subType == -2)
|
|
{
|
|
oldSkill = _skills.put(newSkill.getId(), newSkill);
|
|
}
|
|
else if (subType == 0)
|
|
{
|
|
oldSkill = _subPledgeSkills.put(newSkill.getId(), newSkill);
|
|
}
|
|
else
|
|
{
|
|
SubPledge subunit = getSubPledge(subType);
|
|
if (subunit != null)
|
|
{
|
|
oldSkill = subunit.addNewSkill(newSkill);
|
|
}
|
|
else
|
|
{
|
|
_log.log(Level.WARNING, "Subpledge " + subType + " does not exist for clan " + this);
|
|
return oldSkill;
|
|
}
|
|
}
|
|
|
|
try (Connection con = L2DatabaseFactory.getInstance().getConnection())
|
|
{
|
|
if (oldSkill != null)
|
|
{
|
|
try (PreparedStatement ps = con.prepareStatement("UPDATE clan_skills SET skill_level=? WHERE skill_id=? AND clan_id=?"))
|
|
{
|
|
ps.setInt(1, newSkill.getLevel());
|
|
ps.setInt(2, oldSkill.getId());
|
|
ps.setInt(3, getId());
|
|
ps.execute();
|
|
}
|
|
}
|
|
else
|
|
{
|
|
try (PreparedStatement ps = con.prepareStatement("INSERT INTO clan_skills (clan_id,skill_id,skill_level,skill_name,sub_pledge_id) VALUES (?,?,?,?,?)"))
|
|
{
|
|
ps.setInt(1, getId());
|
|
ps.setInt(2, newSkill.getId());
|
|
ps.setInt(3, newSkill.getLevel());
|
|
ps.setString(4, newSkill.getName());
|
|
ps.setInt(5, subType);
|
|
ps.execute();
|
|
}
|
|
}
|
|
}
|
|
catch (Exception e)
|
|
{
|
|
_log.log(Level.WARNING, "Error could not store clan skills: " + e.getMessage(), e);
|
|
}
|
|
|
|
SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.THE_CLAN_SKILL_S1_HAS_BEEN_ADDED);
|
|
sm.addSkillName(newSkill.getId());
|
|
|
|
for (L2ClanMember temp : _members.values())
|
|
{
|
|
if ((temp != null) && (temp.getPlayerInstance() != null) && temp.isOnline())
|
|
{
|
|
if (subType == -2)
|
|
{
|
|
if (newSkill.getMinPledgeClass() <= temp.getPlayerInstance().getPledgeClass())
|
|
{
|
|
temp.getPlayerInstance().addSkill(newSkill, false); // Skill is not saved to player DB
|
|
temp.getPlayerInstance().sendPacket(new PledgeSkillListAdd(newSkill.getId(), newSkill.getLevel()));
|
|
temp.getPlayerInstance().sendPacket(sm);
|
|
temp.getPlayerInstance().sendSkillList();
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (temp.getPledgeType() == subType)
|
|
{
|
|
temp.getPlayerInstance().addSkill(newSkill, false); // Skill is not saved to player DB
|
|
temp.getPlayerInstance().sendPacket(new ExSubPledgeSkillAdd(subType, newSkill.getId(), newSkill.getLevel()));
|
|
temp.getPlayerInstance().sendPacket(sm);
|
|
temp.getPlayerInstance().sendSkillList();
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
return oldSkill;
|
|
}
|
|
|
|
public void addSkillEffects()
|
|
{
|
|
for (Skill skill : _skills.values())
|
|
{
|
|
for (L2ClanMember temp : _members.values())
|
|
{
|
|
try
|
|
{
|
|
if ((temp != null) && temp.isOnline())
|
|
{
|
|
if (skill.getMinPledgeClass() <= temp.getPlayerInstance().getPledgeClass())
|
|
{
|
|
temp.getPlayerInstance().addSkill(skill, false); // Skill is not saved to player DB
|
|
}
|
|
}
|
|
}
|
|
catch (NullPointerException e)
|
|
{
|
|
_log.log(Level.WARNING, e.getMessage(), e);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
public void addSkillEffects(L2PcInstance player)
|
|
{
|
|
if (player == null)
|
|
{
|
|
return;
|
|
}
|
|
|
|
for (Skill skill : _skills.values())
|
|
{
|
|
if (skill.getMinPledgeClass() <= player.getPledgeClass())
|
|
{
|
|
player.addSkill(skill, false); // Skill is not saved to player DB
|
|
}
|
|
}
|
|
|
|
if (player.getPledgeType() == 0)
|
|
{
|
|
for (Skill skill : _subPledgeSkills.values())
|
|
{
|
|
player.addSkill(skill, false); // Skill is not saved to player DB
|
|
}
|
|
}
|
|
else
|
|
{
|
|
SubPledge subunit = getSubPledge(player.getPledgeType());
|
|
if (subunit == null)
|
|
{
|
|
return;
|
|
}
|
|
for (Skill skill : subunit.getSkills())
|
|
{
|
|
player.addSkill(skill, false); // Skill is not saved to player DB
|
|
}
|
|
}
|
|
|
|
if (_reputationScore < 0)
|
|
{
|
|
skillsStatus(player, true);
|
|
}
|
|
}
|
|
|
|
public void removeSkillEffects(L2PcInstance player)
|
|
{
|
|
if (player == null)
|
|
{
|
|
return;
|
|
}
|
|
|
|
for (Skill skill : _skills.values())
|
|
{
|
|
player.removeSkill(skill, false); // Skill is not saved to player DB
|
|
}
|
|
|
|
if (player.getPledgeType() == 0)
|
|
{
|
|
for (Skill skill : _subPledgeSkills.values())
|
|
{
|
|
player.removeSkill(skill, false); // Skill is not saved to player DB
|
|
}
|
|
}
|
|
else
|
|
{
|
|
SubPledge subunit = getSubPledge(player.getPledgeType());
|
|
if (subunit == null)
|
|
{
|
|
return;
|
|
}
|
|
for (Skill skill : subunit.getSkills())
|
|
{
|
|
player.removeSkill(skill, false); // Skill is not saved to player DB
|
|
}
|
|
}
|
|
}
|
|
|
|
public void skillsStatus(L2PcInstance player, boolean disable)
|
|
{
|
|
if (player == null)
|
|
{
|
|
return;
|
|
}
|
|
|
|
for (Skill skill : _skills.values())
|
|
{
|
|
if (disable)
|
|
{
|
|
player.disableSkill(skill, -1);
|
|
}
|
|
else
|
|
{
|
|
player.enableSkill(skill);
|
|
}
|
|
}
|
|
|
|
if (player.getPledgeType() == 0)
|
|
{
|
|
for (Skill skill : _subPledgeSkills.values())
|
|
{
|
|
if (disable)
|
|
{
|
|
player.disableSkill(skill, -1);
|
|
}
|
|
else
|
|
{
|
|
player.enableSkill(skill);
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
final SubPledge subunit = getSubPledge(player.getPledgeType());
|
|
if (subunit != null)
|
|
{
|
|
for (Skill skill : subunit.getSkills())
|
|
{
|
|
if (disable)
|
|
{
|
|
player.disableSkill(skill, -1);
|
|
}
|
|
else
|
|
{
|
|
player.enableSkill(skill);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
public void broadcastToOnlineAllyMembers(L2GameServerPacket packet)
|
|
{
|
|
for (L2Clan clan : ClanTable.getInstance().getClanAllies(getAllyId()))
|
|
{
|
|
clan.broadcastToOnlineMembers(packet);
|
|
}
|
|
}
|
|
|
|
public void broadcastToOnlineMembers(L2GameServerPacket packet)
|
|
{
|
|
for (L2ClanMember member : _members.values())
|
|
{
|
|
if ((member != null) && member.isOnline())
|
|
{
|
|
member.getPlayerInstance().sendPacket(packet);
|
|
}
|
|
}
|
|
}
|
|
|
|
public void broadcastCSToOnlineMembers(CreatureSay packet, L2PcInstance broadcaster)
|
|
{
|
|
for (L2ClanMember member : _members.values())
|
|
{
|
|
if ((member != null) && member.isOnline() && !BlockList.isBlocked(member.getPlayerInstance(), broadcaster))
|
|
{
|
|
member.getPlayerInstance().sendPacket(packet);
|
|
}
|
|
}
|
|
}
|
|
|
|
public void broadcastToOtherOnlineMembers(L2GameServerPacket packet, L2PcInstance player)
|
|
{
|
|
for (L2ClanMember member : _members.values())
|
|
{
|
|
if ((member != null) && member.isOnline() && (member.getPlayerInstance() != player))
|
|
{
|
|
member.getPlayerInstance().sendPacket(packet);
|
|
}
|
|
}
|
|
}
|
|
|
|
@Override
|
|
public String toString()
|
|
{
|
|
return getName() + "[" + getId() + "]";
|
|
}
|
|
|
|
public ItemContainer getWarehouse()
|
|
{
|
|
return _warehouse;
|
|
}
|
|
|
|
public boolean isAtWarWith(Integer id)
|
|
{
|
|
if (!_atWarWith.isEmpty())
|
|
{
|
|
if (_atWarWith.contains(id))
|
|
{
|
|
return true;
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
public boolean isAtWarWith(L2Clan clan)
|
|
{
|
|
if (clan == null)
|
|
{
|
|
return false;
|
|
}
|
|
if (!_atWarWith.isEmpty())
|
|
{
|
|
if (_atWarWith.contains(clan.getId()))
|
|
{
|
|
return true;
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
public boolean isAtWarAttacker(Integer id)
|
|
{
|
|
if ((_atWarAttackers != null) && !_atWarAttackers.isEmpty())
|
|
{
|
|
if (_atWarAttackers.contains(id))
|
|
{
|
|
return true;
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
public void setEnemyClan(L2Clan clan)
|
|
{
|
|
Integer id = clan.getId();
|
|
_atWarWith.add(id);
|
|
}
|
|
|
|
public void setEnemyClan(Integer clan)
|
|
{
|
|
_atWarWith.add(clan);
|
|
}
|
|
|
|
public void setAttackerClan(L2Clan clan)
|
|
{
|
|
Integer id = clan.getId();
|
|
_atWarAttackers.add(id);
|
|
}
|
|
|
|
public void setAttackerClan(Integer clan)
|
|
{
|
|
_atWarAttackers.add(clan);
|
|
}
|
|
|
|
public void deleteEnemyClan(L2Clan clan)
|
|
{
|
|
Integer id = clan.getId();
|
|
_atWarWith.remove(id);
|
|
}
|
|
|
|
public void deleteAttackerClan(L2Clan clan)
|
|
{
|
|
Integer id = clan.getId();
|
|
_atWarAttackers.remove(id);
|
|
}
|
|
|
|
public int getHiredGuards()
|
|
{
|
|
return _hiredGuards;
|
|
}
|
|
|
|
public void incrementHiredGuards()
|
|
{
|
|
_hiredGuards++;
|
|
}
|
|
|
|
public boolean isAtWar()
|
|
{
|
|
if ((_atWarWith != null) && !_atWarWith.isEmpty())
|
|
{
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
public List<Integer> getWarList()
|
|
{
|
|
return _atWarWith;
|
|
}
|
|
|
|
public List<Integer> getAttackerList()
|
|
{
|
|
return _atWarAttackers;
|
|
}
|
|
|
|
public void broadcastClanStatus()
|
|
{
|
|
for (L2PcInstance member : getOnlineMembers(0))
|
|
{
|
|
member.sendPacket(PledgeShowMemberListDeleteAll.STATIC_PACKET);
|
|
member.sendPacket(new PledgeShowMemberListAll(this));
|
|
}
|
|
}
|
|
|
|
public static class SubPledge
|
|
{
|
|
private final int _id;
|
|
private String _subPledgeName;
|
|
private int _leaderId;
|
|
private final Map<Integer, Skill> _subPledgeSkills = new HashMap<>();
|
|
|
|
public SubPledge(int id, String name, int leaderId)
|
|
{
|
|
_id = id;
|
|
_subPledgeName = name;
|
|
_leaderId = leaderId;
|
|
}
|
|
|
|
public int getId()
|
|
{
|
|
return _id;
|
|
}
|
|
|
|
public String getName()
|
|
{
|
|
return _subPledgeName;
|
|
}
|
|
|
|
public void setName(String name)
|
|
{
|
|
_subPledgeName = name;
|
|
}
|
|
|
|
public int getLeaderId()
|
|
{
|
|
return _leaderId;
|
|
}
|
|
|
|
public void setLeaderId(int leaderId)
|
|
{
|
|
_leaderId = leaderId;
|
|
}
|
|
|
|
public Skill addNewSkill(Skill skill)
|
|
{
|
|
return _subPledgeSkills.put(skill.getId(), skill);
|
|
}
|
|
|
|
public Collection<Skill> getSkills()
|
|
{
|
|
return _subPledgeSkills.values();
|
|
}
|
|
|
|
public Skill getSkill(int id)
|
|
{
|
|
return _subPledgeSkills.get(id);
|
|
}
|
|
}
|
|
|
|
public static class RankPrivs
|
|
{
|
|
private final int _rankId;
|
|
private final int _party;// TODO find out what this stuff means and implement it
|
|
private final EnumIntBitmask<ClanPrivilege> _rankPrivs;
|
|
|
|
public RankPrivs(int rank, int party, int privs)
|
|
{
|
|
_rankId = rank;
|
|
_party = party;
|
|
_rankPrivs = new EnumIntBitmask<>(ClanPrivilege.class, privs);
|
|
}
|
|
|
|
public RankPrivs(int rank, int party, EnumIntBitmask<ClanPrivilege> rankPrivs)
|
|
{
|
|
_rankId = rank;
|
|
_party = party;
|
|
_rankPrivs = rankPrivs;
|
|
}
|
|
|
|
public int getRank()
|
|
{
|
|
return _rankId;
|
|
}
|
|
|
|
public int getParty()
|
|
{
|
|
return _party;
|
|
}
|
|
|
|
public EnumIntBitmask<ClanPrivilege> getPrivs()
|
|
{
|
|
return _rankPrivs;
|
|
}
|
|
|
|
public void setPrivs(int privs)
|
|
{
|
|
_rankPrivs.setBitmask(privs);
|
|
}
|
|
}
|
|
|
|
private void restoreSubPledges()
|
|
{
|
|
try (Connection con = L2DatabaseFactory.getInstance().getConnection();
|
|
PreparedStatement ps = con.prepareStatement("SELECT sub_pledge_id,name,leader_id FROM clan_subpledges WHERE clan_id=?"))
|
|
{
|
|
// Retrieve all subpledges of this clan from the database
|
|
ps.setInt(1, getId());
|
|
try (ResultSet rset = ps.executeQuery())
|
|
{
|
|
while (rset.next())
|
|
{
|
|
int id = rset.getInt("sub_pledge_id");
|
|
String name = rset.getString("name");
|
|
int leaderId = rset.getInt("leader_id");
|
|
// Create a SubPledge object for each record
|
|
SubPledge pledge = new SubPledge(id, name, leaderId);
|
|
_subPledges.put(id, pledge);
|
|
}
|
|
}
|
|
}
|
|
catch (Exception e)
|
|
{
|
|
_log.log(Level.WARNING, "Could not restore clan sub-units: " + e.getMessage(), e);
|
|
}
|
|
}
|
|
|
|
/**
|
|
* used to retrieve subPledge by type
|
|
* @param pledgeType
|
|
* @return
|
|
*/
|
|
public final SubPledge getSubPledge(int pledgeType)
|
|
{
|
|
if (_subPledges == null)
|
|
{
|
|
return null;
|
|
}
|
|
|
|
return _subPledges.get(pledgeType);
|
|
}
|
|
|
|
/**
|
|
* Used to retrieve subPledge by type
|
|
* @param pledgeName
|
|
* @return
|
|
*/
|
|
public final SubPledge getSubPledge(String pledgeName)
|
|
{
|
|
if (_subPledges == null)
|
|
{
|
|
return null;
|
|
}
|
|
|
|
for (SubPledge sp : _subPledges.values())
|
|
{
|
|
if (sp.getName().equalsIgnoreCase(pledgeName))
|
|
{
|
|
return sp;
|
|
}
|
|
}
|
|
return null;
|
|
}
|
|
|
|
/**
|
|
* Used to retrieve all subPledges
|
|
* @return
|
|
*/
|
|
public final SubPledge[] getAllSubPledges()
|
|
{
|
|
if (_subPledges == null)
|
|
{
|
|
return new SubPledge[0];
|
|
}
|
|
|
|
return _subPledges.values().toArray(new SubPledge[_subPledges.values().size()]);
|
|
}
|
|
|
|
public SubPledge createSubPledge(L2PcInstance player, int pledgeType, int leaderId, String subPledgeName)
|
|
{
|
|
SubPledge subPledge = null;
|
|
pledgeType = getAvailablePledgeTypes(pledgeType);
|
|
if (pledgeType == 0)
|
|
{
|
|
if (pledgeType == L2Clan.SUBUNIT_ACADEMY)
|
|
{
|
|
player.sendPacket(SystemMessageId.YOUR_CLAN_HAS_ALREADY_ESTABLISHED_A_CLAN_ACADEMY);
|
|
}
|
|
else
|
|
{
|
|
player.sendMessage("You can't create any more sub-units of this type");
|
|
}
|
|
return null;
|
|
}
|
|
if (_leader.getObjectId() == leaderId)
|
|
{
|
|
player.sendMessage("Leader is not correct");
|
|
return null;
|
|
}
|
|
|
|
// Royal Guard 5000 points per each
|
|
// Order of Knights 10000 points per each
|
|
if ((pledgeType != -1) && (((getReputationScore() < Config.ROYAL_GUARD_COST) && (pledgeType < L2Clan.SUBUNIT_KNIGHT1)) || ((getReputationScore() < Config.KNIGHT_UNIT_COST) && (pledgeType > L2Clan.SUBUNIT_ROYAL2))))
|
|
{
|
|
player.sendPacket(SystemMessageId.THE_CLAN_REPUTATION_IS_TOO_LOW);
|
|
return null;
|
|
}
|
|
|
|
try (Connection con = L2DatabaseFactory.getInstance().getConnection();
|
|
PreparedStatement ps = con.prepareStatement("INSERT INTO clan_subpledges (clan_id,sub_pledge_id,name,leader_id) values (?,?,?,?)"))
|
|
{
|
|
ps.setInt(1, getId());
|
|
ps.setInt(2, pledgeType);
|
|
ps.setString(3, subPledgeName);
|
|
ps.setInt(4, pledgeType != -1 ? leaderId : 0);
|
|
ps.execute();
|
|
|
|
subPledge = new SubPledge(pledgeType, subPledgeName, leaderId);
|
|
_subPledges.put(pledgeType, subPledge);
|
|
|
|
if (pledgeType != -1)
|
|
{
|
|
// Royal Guard 5000 points per each
|
|
// Order of Knights 10000 points per each
|
|
if (pledgeType < L2Clan.SUBUNIT_KNIGHT1)
|
|
{
|
|
setReputationScore(getReputationScore() - Config.ROYAL_GUARD_COST, true);
|
|
}
|
|
else
|
|
{
|
|
setReputationScore(getReputationScore() - Config.KNIGHT_UNIT_COST, true);
|
|
// TODO: clan lvl9 or more can reinforce knights cheaper if first knight unit already created, use Config.KNIGHT_REINFORCE_COST
|
|
}
|
|
}
|
|
|
|
if (Config.DEBUG)
|
|
{
|
|
_log.fine("New sub_clan saved in db: " + getId() + "; " + pledgeType);
|
|
}
|
|
}
|
|
catch (Exception e)
|
|
{
|
|
_log.log(Level.SEVERE, "Error saving sub clan data: " + e.getMessage(), e);
|
|
}
|
|
|
|
broadcastToOnlineMembers(new PledgeShowInfoUpdate(_leader.getClan()));
|
|
broadcastToOnlineMembers(new PledgeReceiveSubPledgeCreated(subPledge, _leader.getClan()));
|
|
return subPledge;
|
|
}
|
|
|
|
public int getAvailablePledgeTypes(int pledgeType)
|
|
{
|
|
if (_subPledges.get(pledgeType) != null)
|
|
{
|
|
// _log.warning("found sub-unit with id: "+pledgeType);
|
|
switch (pledgeType)
|
|
{
|
|
case SUBUNIT_ACADEMY:
|
|
return 0;
|
|
case SUBUNIT_ROYAL1:
|
|
pledgeType = getAvailablePledgeTypes(SUBUNIT_ROYAL2);
|
|
break;
|
|
case SUBUNIT_ROYAL2:
|
|
return 0;
|
|
case SUBUNIT_KNIGHT1:
|
|
pledgeType = getAvailablePledgeTypes(SUBUNIT_KNIGHT2);
|
|
break;
|
|
case SUBUNIT_KNIGHT2:
|
|
pledgeType = getAvailablePledgeTypes(SUBUNIT_KNIGHT3);
|
|
break;
|
|
case SUBUNIT_KNIGHT3:
|
|
pledgeType = getAvailablePledgeTypes(SUBUNIT_KNIGHT4);
|
|
break;
|
|
case SUBUNIT_KNIGHT4:
|
|
return 0;
|
|
}
|
|
}
|
|
return pledgeType;
|
|
}
|
|
|
|
public void updateSubPledgeInDB(int pledgeType)
|
|
{
|
|
try (Connection con = L2DatabaseFactory.getInstance().getConnection();
|
|
PreparedStatement ps = con.prepareStatement("UPDATE clan_subpledges SET leader_id=?, name=? WHERE clan_id=? AND sub_pledge_id=?"))
|
|
{
|
|
ps.setInt(1, getSubPledge(pledgeType).getLeaderId());
|
|
ps.setString(2, getSubPledge(pledgeType).getName());
|
|
ps.setInt(3, getId());
|
|
ps.setInt(4, pledgeType);
|
|
ps.execute();
|
|
if (Config.DEBUG)
|
|
{
|
|
_log.fine("Subpledge updated in db: " + getId());
|
|
}
|
|
}
|
|
catch (Exception e)
|
|
{
|
|
_log.log(Level.SEVERE, "Error updating subpledge: " + e.getMessage(), e);
|
|
}
|
|
}
|
|
|
|
private void restoreRankPrivs()
|
|
{
|
|
try (Connection con = L2DatabaseFactory.getInstance().getConnection();
|
|
PreparedStatement ps = con.prepareStatement("SELECT privs,rank,party FROM clan_privs WHERE clan_id=?"))
|
|
{
|
|
// Retrieve all skills of this L2PcInstance from the database
|
|
ps.setInt(1, getId());
|
|
// _log.warning("clanPrivs restore for ClanId : "+getClanId());
|
|
try (ResultSet rset = ps.executeQuery())
|
|
{
|
|
// Go though the recordset of this SQL query
|
|
while (rset.next())
|
|
{
|
|
int rank = rset.getInt("rank");
|
|
// int party = rset.getInt("party");
|
|
int privileges = rset.getInt("privs");
|
|
// Create a SubPledge object for each record
|
|
if (rank == -1)
|
|
{
|
|
continue;
|
|
}
|
|
|
|
_privs.get(rank).setPrivs(privileges);
|
|
}
|
|
}
|
|
}
|
|
catch (Exception e)
|
|
{
|
|
_log.log(Level.SEVERE, "Error restoring clan privs by rank: " + e.getMessage(), e);
|
|
}
|
|
}
|
|
|
|
public void initializePrivs()
|
|
{
|
|
RankPrivs privs;
|
|
for (int i = 1; i < 10; i++)
|
|
{
|
|
privs = new RankPrivs(i, 0, new EnumIntBitmask<>(ClanPrivilege.class, false));
|
|
_privs.put(i, privs);
|
|
}
|
|
}
|
|
|
|
public EnumIntBitmask<ClanPrivilege> getRankPrivs(int rank)
|
|
{
|
|
if (_privs.get(rank) != null)
|
|
{
|
|
return _privs.get(rank).getPrivs();
|
|
}
|
|
return new EnumIntBitmask<>(ClanPrivilege.class, false);
|
|
}
|
|
|
|
public void setRankPrivs(int rank, int privs)
|
|
{
|
|
if (_privs.get(rank) != null)
|
|
{
|
|
_privs.get(rank).setPrivs(privs);
|
|
|
|
try (Connection con = L2DatabaseFactory.getInstance().getConnection();
|
|
PreparedStatement ps = con.prepareStatement("INSERT INTO clan_privs (clan_id,rank,party,privs) VALUES (?,?,?,?) ON DUPLICATE KEY UPDATE privs = ?"))
|
|
{
|
|
// Retrieve all skills of this L2PcInstance from the database
|
|
ps.setInt(1, getId());
|
|
ps.setInt(2, rank);
|
|
ps.setInt(3, 0);
|
|
ps.setInt(4, privs);
|
|
ps.setInt(5, privs);
|
|
ps.execute();
|
|
}
|
|
catch (Exception e)
|
|
{
|
|
_log.log(Level.WARNING, "Could not store clan privs for rank: " + e.getMessage(), e);
|
|
}
|
|
|
|
for (L2ClanMember cm : getMembers())
|
|
{
|
|
if (cm.isOnline())
|
|
{
|
|
if (cm.getPowerGrade() == rank)
|
|
{
|
|
if (cm.getPlayerInstance() != null)
|
|
{
|
|
cm.getPlayerInstance().getClanPrivileges().setBitmask(privs);
|
|
cm.getPlayerInstance().sendPacket(new UserInfo(cm.getPlayerInstance()));
|
|
}
|
|
}
|
|
}
|
|
}
|
|
broadcastClanStatus();
|
|
}
|
|
else
|
|
{
|
|
_privs.put(rank, new RankPrivs(rank, 0, privs));
|
|
|
|
try (Connection con = L2DatabaseFactory.getInstance().getConnection();
|
|
PreparedStatement ps = con.prepareStatement("INSERT INTO clan_privs (clan_id,rank,party,privs) VALUES (?,?,?,?)"))
|
|
{
|
|
// Retrieve all skills of this L2PcInstance from the database
|
|
ps.setInt(1, getId());
|
|
ps.setInt(2, rank);
|
|
ps.setInt(3, 0);
|
|
ps.setInt(4, privs);
|
|
ps.execute();
|
|
}
|
|
catch (Exception e)
|
|
{
|
|
_log.log(Level.WARNING, "Could not create new rank and store clan privs for rank: " + e.getMessage(), e);
|
|
}
|
|
}
|
|
}
|
|
|
|
/**
|
|
* @return all RankPrivs.
|
|
*/
|
|
public final RankPrivs[] getAllRankPrivs()
|
|
{
|
|
if (_privs == null)
|
|
{
|
|
return new RankPrivs[0];
|
|
}
|
|
|
|
return _privs.values().toArray(new RankPrivs[_privs.values().size()]);
|
|
}
|
|
|
|
public int getLeaderSubPledge(int leaderId)
|
|
{
|
|
int id = 0;
|
|
for (SubPledge sp : _subPledges.values())
|
|
{
|
|
if (sp.getLeaderId() == 0)
|
|
{
|
|
continue;
|
|
}
|
|
if (sp.getLeaderId() == leaderId)
|
|
{
|
|
id = sp.getId();
|
|
}
|
|
}
|
|
return id;
|
|
}
|
|
|
|
public synchronized void addReputationScore(int value, boolean save)
|
|
{
|
|
setReputationScore(getReputationScore() + value, save);
|
|
}
|
|
|
|
public synchronized void takeReputationScore(int value, boolean save)
|
|
{
|
|
setReputationScore(getReputationScore() - value, save);
|
|
}
|
|
|
|
private void setReputationScore(int value, boolean save)
|
|
{
|
|
if ((_reputationScore >= 0) && (value < 0))
|
|
{
|
|
broadcastToOnlineMembers(SystemMessage.getSystemMessage(SystemMessageId.SINCE_THE_CLAN_REPUTATION_HAS_DROPPED_BELOW_0_YOUR_CLAN_SKILL_S_WILL_BE_DE_ACTIVATED));
|
|
for (L2ClanMember member : _members.values())
|
|
{
|
|
if (member.isOnline() && (member.getPlayerInstance() != null))
|
|
{
|
|
skillsStatus(member.getPlayerInstance(), true);
|
|
}
|
|
}
|
|
}
|
|
else if ((_reputationScore < 0) && (value >= 0))
|
|
{
|
|
broadcastToOnlineMembers(SystemMessage.getSystemMessage(SystemMessageId.CLAN_SKILLS_WILL_NOW_BE_ACTIVATED_SINCE_THE_CLAN_REPUTATION_IS_1_OR_HIGHER));
|
|
for (L2ClanMember member : _members.values())
|
|
{
|
|
if (member.isOnline() && (member.getPlayerInstance() != null))
|
|
{
|
|
skillsStatus(member.getPlayerInstance(), false);
|
|
}
|
|
}
|
|
}
|
|
|
|
_reputationScore = value;
|
|
if (_reputationScore > 100000000)
|
|
{
|
|
_reputationScore = 100000000;
|
|
}
|
|
if (_reputationScore < -100000000)
|
|
{
|
|
_reputationScore = -100000000;
|
|
}
|
|
broadcastToOnlineMembers(new PledgeShowInfoUpdate(this));
|
|
if (save)
|
|
{
|
|
updateClanScoreInDB();
|
|
}
|
|
}
|
|
|
|
public int getReputationScore()
|
|
{
|
|
return _reputationScore;
|
|
}
|
|
|
|
public void setRank(int rank)
|
|
{
|
|
_rank = rank;
|
|
}
|
|
|
|
public int getRank()
|
|
{
|
|
return _rank;
|
|
}
|
|
|
|
public int getAuctionBiddedAt()
|
|
{
|
|
return _auctionBiddedAt;
|
|
}
|
|
|
|
public void setAuctionBiddedAt(int id, boolean storeInDb)
|
|
{
|
|
_auctionBiddedAt = id;
|
|
|
|
if (storeInDb)
|
|
{
|
|
try (Connection con = L2DatabaseFactory.getInstance().getConnection();
|
|
PreparedStatement ps = con.prepareStatement("UPDATE clan_data SET auction_bid_at=? WHERE clan_id=?"))
|
|
{
|
|
ps.setInt(1, id);
|
|
ps.setInt(2, getId());
|
|
ps.execute();
|
|
}
|
|
catch (Exception e)
|
|
{
|
|
_log.log(Level.WARNING, "Could not store auction for clan: " + e.getMessage(), e);
|
|
}
|
|
}
|
|
}
|
|
|
|
/**
|
|
* @param activeChar the clan inviting player.
|
|
* @param target the invited player.
|
|
* @param pledgeType the pledge type to join.
|
|
* @return {core true} if activeChar and target meet various conditions to join a clan.
|
|
*/
|
|
public boolean checkClanJoinCondition(L2PcInstance activeChar, L2PcInstance target, int pledgeType)
|
|
{
|
|
if (activeChar == null)
|
|
{
|
|
return false;
|
|
}
|
|
if (!activeChar.hasClanPrivilege(ClanPrivilege.CL_JOIN_CLAN))
|
|
{
|
|
activeChar.sendPacket(SystemMessageId.YOU_ARE_NOT_AUTHORIZED_TO_DO_THAT);
|
|
return false;
|
|
}
|
|
if (target == null)
|
|
{
|
|
activeChar.sendPacket(SystemMessageId.YOU_HAVE_INVITED_THE_WRONG_TARGET);
|
|
return false;
|
|
}
|
|
if (Config.FACTION_SYSTEM_ENABLED && ((activeChar.isGood() && target.isEvil()) || (activeChar.isEvil() && target.isGood())))
|
|
{
|
|
activeChar.sendPacket(SystemMessageId.YOU_HAVE_INVITED_THE_WRONG_TARGET);
|
|
return false;
|
|
}
|
|
if (activeChar.getObjectId() == target.getObjectId())
|
|
{
|
|
activeChar.sendPacket(SystemMessageId.YOU_CANNOT_ASK_YOURSELF_TO_APPLY_TO_A_CLAN);
|
|
return false;
|
|
}
|
|
if (getCharPenaltyExpiryTime() > System.currentTimeMillis())
|
|
{
|
|
activeChar.sendPacket(SystemMessageId.AFTER_A_CLAN_MEMBER_IS_DISMISSED_FROM_A_CLAN_THE_CLAN_MUST_WAIT_AT_LEAST_A_DAY_BEFORE_ACCEPTING_A_NEW_MEMBER);
|
|
return false;
|
|
}
|
|
if (target.getClanId() != 0)
|
|
{
|
|
SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.S1_IS_ALREADY_A_MEMBER_OF_ANOTHER_CLAN);
|
|
sm.addString(target.getName());
|
|
activeChar.sendPacket(sm);
|
|
return false;
|
|
}
|
|
if (target.getClanJoinExpiryTime() > System.currentTimeMillis())
|
|
{
|
|
SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.C1_CANNOT_JOIN_THE_CLAN_BECAUSE_ONE_DAY_HAS_NOT_YET_PASSED_SINCE_THEY_LEFT_ANOTHER_CLAN);
|
|
sm.addString(target.getName());
|
|
activeChar.sendPacket(sm);
|
|
return false;
|
|
}
|
|
if (((target.getLevel() > 40) || (target.getClassId().level() >= 2)) && (pledgeType == -1))
|
|
{
|
|
SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.S1_DOES_NOT_MEET_THE_REQUIREMENTS_TO_JOIN_A_CLAN_ACADEMY);
|
|
sm.addString(target.getName());
|
|
activeChar.sendPacket(sm);
|
|
activeChar.sendPacket(SystemMessageId.IN_ORDER_TO_JOIN_THE_CLAN_ACADEMY_YOU_MUST_BE_UNAFFILIATED_WITH_A_CLAN_AND_BE_AN_UNAWAKENED_CHARACTER_LV_84_OR_BELOW_FPR_BOTH_MAIN_AND_SUBCLASS);
|
|
return false;
|
|
}
|
|
if (getSubPledgeMembersCount(pledgeType) >= getMaxNrOfMembers(pledgeType))
|
|
{
|
|
if (pledgeType == 0)
|
|
{
|
|
SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.S1_IS_FULL_AND_CANNOT_ACCEPT_ADDITIONAL_CLAN_MEMBERS_AT_THIS_TIME);
|
|
sm.addString(getName());
|
|
activeChar.sendPacket(sm);
|
|
}
|
|
else
|
|
{
|
|
activeChar.sendPacket(SystemMessageId.THE_ACADEMY_ROYAL_GUARD_ORDER_OF_KNIGHTS_IS_FULL_AND_CANNOT_ACCEPT_NEW_MEMBERS_AT_THIS_TIME);
|
|
}
|
|
return false;
|
|
}
|
|
return true;
|
|
}
|
|
|
|
/**
|
|
* @param activeChar the clan inviting player.
|
|
* @param target the invited player.
|
|
* @return {core true} if activeChar and target meet various conditions to join a clan.
|
|
*/
|
|
public boolean checkAllyJoinCondition(L2PcInstance activeChar, L2PcInstance target)
|
|
{
|
|
if (activeChar == null)
|
|
{
|
|
return false;
|
|
}
|
|
if ((activeChar.getAllyId() == 0) || !activeChar.isClanLeader() || (activeChar.getClanId() != activeChar.getAllyId()))
|
|
{
|
|
activeChar.sendPacket(SystemMessageId.THIS_FEATURE_IS_ONLY_AVAILABLE_TO_ALLIANCE_LEADERS);
|
|
return false;
|
|
}
|
|
L2Clan leaderClan = activeChar.getClan();
|
|
if (leaderClan.getAllyPenaltyExpiryTime() > System.currentTimeMillis())
|
|
{
|
|
if (leaderClan.getAllyPenaltyType() == PENALTY_TYPE_DISMISS_CLAN)
|
|
{
|
|
activeChar.sendPacket(SystemMessageId.YOU_MAY_NOT_ACCEPT_ANY_CLAN_WITHIN_A_DAY_AFTER_EXPELLING_ANOTHER_CLAN);
|
|
return false;
|
|
}
|
|
}
|
|
if (target == null)
|
|
{
|
|
activeChar.sendPacket(SystemMessageId.YOU_HAVE_INVITED_THE_WRONG_TARGET);
|
|
return false;
|
|
}
|
|
if (Config.FACTION_SYSTEM_ENABLED && ((activeChar.isGood() && target.isEvil()) || (activeChar.isEvil() && target.isGood())))
|
|
{
|
|
activeChar.sendPacket(SystemMessageId.YOU_HAVE_INVITED_THE_WRONG_TARGET);
|
|
return false;
|
|
}
|
|
if (activeChar.getObjectId() == target.getObjectId())
|
|
{
|
|
activeChar.sendPacket(SystemMessageId.YOU_CANNOT_ASK_YOURSELF_TO_APPLY_TO_A_CLAN);
|
|
return false;
|
|
}
|
|
if (target.getClan() == null)
|
|
{
|
|
activeChar.sendPacket(SystemMessageId.THE_TARGET_MUST_BE_A_CLAN_MEMBER);
|
|
return false;
|
|
}
|
|
if (!target.isClanLeader())
|
|
{
|
|
SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.S1_IS_NOT_A_CLAN_LEADER);
|
|
sm.addString(target.getName());
|
|
activeChar.sendPacket(sm);
|
|
return false;
|
|
}
|
|
L2Clan targetClan = target.getClan();
|
|
if (target.getAllyId() != 0)
|
|
{
|
|
SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.S1_CLAN_IS_ALREADY_A_MEMBER_OF_S2_ALLIANCE);
|
|
sm.addString(targetClan.getName());
|
|
sm.addString(targetClan.getAllyName());
|
|
activeChar.sendPacket(sm);
|
|
return false;
|
|
}
|
|
if (targetClan.getAllyPenaltyExpiryTime() > System.currentTimeMillis())
|
|
{
|
|
if (targetClan.getAllyPenaltyType() == PENALTY_TYPE_CLAN_LEAVED)
|
|
{
|
|
SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.S1_CLAN_CANNOT_JOIN_THE_ALLIANCE_BECAUSE_ONE_DAY_HAS_NOT_YET_PASSED_SINCE_THEY_LEFT_ANOTHER_ALLIANCE);
|
|
sm.addString(target.getClan().getName());
|
|
sm.addString(target.getClan().getAllyName());
|
|
activeChar.sendPacket(sm);
|
|
return false;
|
|
}
|
|
if (targetClan.getAllyPenaltyType() == PENALTY_TYPE_CLAN_DISMISSED)
|
|
{
|
|
activeChar.sendPacket(SystemMessageId.A_CLAN_THAT_HAS_WITHDRAWN_OR_BEEN_EXPELLED_CANNOT_ENTER_INTO_AN_ALLIANCE_WITHIN_ONE_DAY_OF_WITHDRAWAL_OR_EXPULSION);
|
|
return false;
|
|
}
|
|
}
|
|
if (activeChar.isInsideZone(ZoneId.SIEGE) && target.isInsideZone(ZoneId.SIEGE))
|
|
{
|
|
activeChar.sendPacket(SystemMessageId.THE_OPPOSING_CLAN_IS_PARTICIPATING_IN_A_SIEGE_BATTLE);
|
|
return false;
|
|
}
|
|
if (leaderClan.isAtWarWith(targetClan.getId()))
|
|
{
|
|
activeChar.sendPacket(SystemMessageId.YOU_MAY_NOT_ALLY_WITH_A_CLAN_YOU_ARE_CURRENTLY_AT_WAR_WITH_THAT_WOULD_BE_DIABOLICAL_AND_TREACHEROUS);
|
|
return false;
|
|
}
|
|
|
|
if (ClanTable.getInstance().getClanAllies(activeChar.getAllyId()).size() >= Config.ALT_MAX_NUM_OF_CLANS_IN_ALLY)
|
|
{
|
|
activeChar.sendPacket(SystemMessageId.YOU_HAVE_EXCEEDED_THE_LIMIT);
|
|
return false;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
public long getAllyPenaltyExpiryTime()
|
|
{
|
|
return _allyPenaltyExpiryTime;
|
|
}
|
|
|
|
public int getAllyPenaltyType()
|
|
{
|
|
return _allyPenaltyType;
|
|
}
|
|
|
|
public void setAllyPenaltyExpiryTime(long expiryTime, int penaltyType)
|
|
{
|
|
_allyPenaltyExpiryTime = expiryTime;
|
|
_allyPenaltyType = penaltyType;
|
|
}
|
|
|
|
public long getCharPenaltyExpiryTime()
|
|
{
|
|
return _charPenaltyExpiryTime;
|
|
}
|
|
|
|
public void setCharPenaltyExpiryTime(long time)
|
|
{
|
|
_charPenaltyExpiryTime = time;
|
|
}
|
|
|
|
public long getDissolvingExpiryTime()
|
|
{
|
|
return _dissolvingExpiryTime;
|
|
}
|
|
|
|
public void setDissolvingExpiryTime(long time)
|
|
{
|
|
_dissolvingExpiryTime = time;
|
|
}
|
|
|
|
public void createAlly(L2PcInstance player, String allyName)
|
|
{
|
|
if (null == player)
|
|
{
|
|
return;
|
|
}
|
|
|
|
if (Config.DEBUG)
|
|
{
|
|
_log.fine(player.getObjectId() + "(" + player.getName() + ") requested ally creation from ");
|
|
}
|
|
|
|
if (!player.isClanLeader())
|
|
{
|
|
player.sendPacket(SystemMessageId.ONLY_CLAN_LEADERS_MAY_CREATE_ALLIANCES);
|
|
return;
|
|
}
|
|
if (getAllyId() != 0)
|
|
{
|
|
player.sendPacket(SystemMessageId.YOU_ALREADY_BELONG_TO_ANOTHER_ALLIANCE);
|
|
return;
|
|
}
|
|
if (getLevel() < 5)
|
|
{
|
|
player.sendPacket(SystemMessageId.TO_CREATE_AN_ALLIANCE_YOUR_CLAN_MUST_BE_LEVEL_5_OR_HIGHER);
|
|
return;
|
|
}
|
|
if (getAllyPenaltyExpiryTime() > System.currentTimeMillis())
|
|
{
|
|
if (getAllyPenaltyType() == L2Clan.PENALTY_TYPE_DISSOLVE_ALLY)
|
|
{
|
|
player.sendPacket(SystemMessageId.YOU_CANNOT_CREATE_A_NEW_ALLIANCE_WITHIN_1_DAY_OF_DISSOLUTION);
|
|
return;
|
|
}
|
|
}
|
|
if (getDissolvingExpiryTime() > System.currentTimeMillis())
|
|
{
|
|
player.sendPacket(SystemMessageId.AS_YOU_ARE_CURRENTLY_SCHEDULE_FOR_CLAN_DISSOLUTION_NO_ALLIANCE_CAN_BE_CREATED);
|
|
return;
|
|
}
|
|
if (!Util.isAlphaNumeric(allyName))
|
|
{
|
|
player.sendPacket(SystemMessageId.INCORRECT_ALLIANCE_NAME_PLEASE_TRY_AGAIN);
|
|
return;
|
|
}
|
|
if ((allyName.length() > 16) || (allyName.length() < 2))
|
|
{
|
|
player.sendPacket(SystemMessageId.INCORRECT_LENGTH_FOR_AN_ALLIANCE_NAME);
|
|
return;
|
|
}
|
|
if (ClanTable.getInstance().isAllyExists(allyName))
|
|
{
|
|
player.sendPacket(SystemMessageId.THAT_ALLIANCE_NAME_ALREADY_EXISTS);
|
|
return;
|
|
}
|
|
|
|
setAllyId(getId());
|
|
setAllyName(allyName.trim());
|
|
setAllyPenaltyExpiryTime(0, 0);
|
|
updateClanInDB();
|
|
|
|
player.sendPacket(new UserInfo(player));
|
|
|
|
// TODO: Need correct message id
|
|
player.sendMessage("Alliance " + allyName + " has been created.");
|
|
}
|
|
|
|
public void dissolveAlly(L2PcInstance player)
|
|
{
|
|
if (getAllyId() == 0)
|
|
{
|
|
player.sendPacket(SystemMessageId.YOU_ARE_NOT_CURRENTLY_ALLIED_WITH_ANY_CLANS);
|
|
return;
|
|
}
|
|
if (!player.isClanLeader() || (getId() != getAllyId()))
|
|
{
|
|
player.sendPacket(SystemMessageId.THIS_FEATURE_IS_ONLY_AVAILABLE_TO_ALLIANCE_LEADERS);
|
|
return;
|
|
}
|
|
if (player.isInsideZone(ZoneId.SIEGE))
|
|
{
|
|
player.sendPacket(SystemMessageId.YOU_CANNOT_DISSOLVE_AN_ALLIANCE_WHILE_AN_AFFILIATED_CLAN_IS_PARTICIPATING_IN_A_SIEGE_BATTLE);
|
|
return;
|
|
}
|
|
|
|
broadcastToOnlineAllyMembers(SystemMessage.getSystemMessage(SystemMessageId.THE_ALLIANCE_HAS_BEEN_DISSOLVED));
|
|
|
|
long currentTime = System.currentTimeMillis();
|
|
for (L2Clan clan : ClanTable.getInstance().getClanAllies(getAllyId()))
|
|
{
|
|
if (clan.getId() != getId())
|
|
{
|
|
clan.setAllyId(0);
|
|
clan.setAllyName(null);
|
|
clan.setAllyPenaltyExpiryTime(0, 0);
|
|
clan.updateClanInDB();
|
|
}
|
|
}
|
|
|
|
setAllyId(0);
|
|
setAllyName(null);
|
|
changeAllyCrest(0, false);
|
|
setAllyPenaltyExpiryTime(currentTime + (Config.ALT_CREATE_ALLY_DAYS_WHEN_DISSOLVED * 86400000L), L2Clan.PENALTY_TYPE_DISSOLVE_ALLY); // 24*60*60*1000 = 86400000
|
|
updateClanInDB();
|
|
}
|
|
|
|
public boolean levelUpClan(L2PcInstance player)
|
|
{
|
|
if (!player.isClanLeader())
|
|
{
|
|
player.sendPacket(SystemMessageId.YOU_ARE_NOT_AUTHORIZED_TO_DO_THAT);
|
|
return false;
|
|
}
|
|
if (System.currentTimeMillis() < getDissolvingExpiryTime())
|
|
{
|
|
player.sendPacket(SystemMessageId.AS_YOU_ARE_CURRENTLY_SCHEDULE_FOR_CLAN_DISSOLUTION_YOUR_CLAN_LEVEL_CANNOT_BE_INCREASED);
|
|
return false;
|
|
}
|
|
|
|
boolean increaseClanLevel = false;
|
|
|
|
switch (getLevel())
|
|
{
|
|
case 0:
|
|
{
|
|
// Upgrade to 1
|
|
if ((player.getSp() >= 20000) && (player.getAdena() >= 650000))
|
|
{
|
|
if (player.reduceAdena("ClanLvl", 650000, player.getTarget(), true))
|
|
{
|
|
player.setSp(player.getSp() - 20000);
|
|
SystemMessage sp = SystemMessage.getSystemMessage(SystemMessageId.YOUR_SP_HAS_DECREASED_BY_S1);
|
|
sp.addInt(20000);
|
|
player.sendPacket(sp);
|
|
increaseClanLevel = true;
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
case 1:
|
|
{
|
|
// Upgrade to 2
|
|
if ((player.getSp() >= 100000) && (player.getAdena() >= 2500000))
|
|
{
|
|
if (player.reduceAdena("ClanLvl", 2500000, player.getTarget(), true))
|
|
{
|
|
player.setSp(player.getSp() - 100000);
|
|
SystemMessage sp = SystemMessage.getSystemMessage(SystemMessageId.YOUR_SP_HAS_DECREASED_BY_S1);
|
|
sp.addInt(100000);
|
|
player.sendPacket(sp);
|
|
increaseClanLevel = true;
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
case 2:
|
|
{
|
|
// Upgrade to 3
|
|
if ((player.getSp() >= 350000) && (player.getInventory().getItemByItemId(1419) != null))
|
|
{
|
|
// TODO unhardcode these item IDs
|
|
// itemId 1419 == Blood Mark
|
|
if (player.destroyItemByItemId("ClanLvl", 1419, 1, player.getTarget(), false))
|
|
{
|
|
player.setSp(player.getSp() - 350000);
|
|
SystemMessage sp = SystemMessage.getSystemMessage(SystemMessageId.YOUR_SP_HAS_DECREASED_BY_S1);
|
|
sp.addInt(350000);
|
|
player.sendPacket(sp);
|
|
SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.S1_DISAPPEARED);
|
|
sm.addItemName(1419);
|
|
player.sendPacket(sm);
|
|
increaseClanLevel = true;
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
case 3:
|
|
{
|
|
// Upgrade to 4
|
|
if ((player.getSp() >= 1000000) && (player.getInventory().getItemByItemId(3874) != null))
|
|
{
|
|
// itemId 3874 == Alliance Manifesto
|
|
if (player.destroyItemByItemId("ClanLvl", 3874, 1, player.getTarget(), false))
|
|
{
|
|
player.setSp(player.getSp() - 1000000);
|
|
SystemMessage sp = SystemMessage.getSystemMessage(SystemMessageId.YOUR_SP_HAS_DECREASED_BY_S1);
|
|
sp.addInt(1000000);
|
|
player.sendPacket(sp);
|
|
SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.S1_DISAPPEARED);
|
|
sm.addItemName(3874);
|
|
player.sendPacket(sm);
|
|
increaseClanLevel = true;
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
case 4:
|
|
{
|
|
// Upgrade to 5
|
|
if ((player.getSp() >= 2500000) && (player.getInventory().getItemByItemId(3870) != null))
|
|
{
|
|
// itemId 3870 == Seal of Aspiration
|
|
if (player.destroyItemByItemId("ClanLvl", 3870, 1, player.getTarget(), false))
|
|
{
|
|
player.setSp(player.getSp() - 2500000);
|
|
SystemMessage sp = SystemMessage.getSystemMessage(SystemMessageId.YOUR_SP_HAS_DECREASED_BY_S1);
|
|
sp.addInt(2500000);
|
|
player.sendPacket(sp);
|
|
SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.S1_DISAPPEARED);
|
|
sm.addItemName(3870);
|
|
player.sendPacket(sm);
|
|
increaseClanLevel = true;
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
case 5:
|
|
// Upgrade to 6
|
|
if ((getReputationScore() >= Config.CLAN_LEVEL_6_COST) && (getMembersCount() >= Config.CLAN_LEVEL_6_REQUIREMENT))
|
|
{
|
|
setReputationScore(getReputationScore() - Config.CLAN_LEVEL_6_COST, true);
|
|
SystemMessage cr = SystemMessage.getSystemMessage(SystemMessageId.S1_POINT_S_HAVE_BEEN_DEDUCTED_FROM_THE_CLAN_S_REPUTATION);
|
|
cr.addInt(Config.CLAN_LEVEL_6_COST);
|
|
player.sendPacket(cr);
|
|
increaseClanLevel = true;
|
|
}
|
|
break;
|
|
|
|
case 6:
|
|
// Upgrade to 7
|
|
if ((getReputationScore() >= Config.CLAN_LEVEL_7_COST) && (getMembersCount() >= Config.CLAN_LEVEL_7_REQUIREMENT))
|
|
{
|
|
setReputationScore(getReputationScore() - Config.CLAN_LEVEL_7_COST, true);
|
|
SystemMessage cr = SystemMessage.getSystemMessage(SystemMessageId.S1_POINT_S_HAVE_BEEN_DEDUCTED_FROM_THE_CLAN_S_REPUTATION);
|
|
cr.addInt(Config.CLAN_LEVEL_7_COST);
|
|
player.sendPacket(cr);
|
|
increaseClanLevel = true;
|
|
}
|
|
break;
|
|
case 7:
|
|
// Upgrade to 8
|
|
if ((getReputationScore() >= Config.CLAN_LEVEL_8_COST) && (getMembersCount() >= Config.CLAN_LEVEL_8_REQUIREMENT))
|
|
{
|
|
setReputationScore(getReputationScore() - Config.CLAN_LEVEL_8_COST, true);
|
|
SystemMessage cr = SystemMessage.getSystemMessage(SystemMessageId.S1_POINT_S_HAVE_BEEN_DEDUCTED_FROM_THE_CLAN_S_REPUTATION);
|
|
cr.addInt(Config.CLAN_LEVEL_8_COST);
|
|
player.sendPacket(cr);
|
|
increaseClanLevel = true;
|
|
}
|
|
break;
|
|
case 8:
|
|
// Upgrade to 9
|
|
if ((getReputationScore() >= Config.CLAN_LEVEL_9_COST) && (player.getInventory().getItemByItemId(9910) != null) && (getMembersCount() >= Config.CLAN_LEVEL_9_REQUIREMENT))
|
|
{
|
|
// itemId 9910 == Blood Oath
|
|
if (player.destroyItemByItemId("ClanLvl", 9910, 150, player.getTarget(), false))
|
|
{
|
|
setReputationScore(getReputationScore() - Config.CLAN_LEVEL_9_COST, true);
|
|
SystemMessage cr = SystemMessage.getSystemMessage(SystemMessageId.S1_POINT_S_HAVE_BEEN_DEDUCTED_FROM_THE_CLAN_S_REPUTATION);
|
|
cr.addInt(Config.CLAN_LEVEL_9_COST);
|
|
player.sendPacket(cr);
|
|
SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.S2_S1_S_DISAPPEARED);
|
|
sm.addItemName(9910);
|
|
sm.addLong(150);
|
|
player.sendPacket(sm);
|
|
increaseClanLevel = true;
|
|
}
|
|
}
|
|
break;
|
|
case 9:
|
|
// Upgrade to 10
|
|
if ((getReputationScore() >= Config.CLAN_LEVEL_10_COST) && (player.getInventory().getItemByItemId(9911) != null) && (getMembersCount() >= Config.CLAN_LEVEL_10_REQUIREMENT))
|
|
{
|
|
// itemId 9911 == Blood Alliance
|
|
if (player.destroyItemByItemId("ClanLvl", 9911, 5, player.getTarget(), false))
|
|
{
|
|
setReputationScore(getReputationScore() - Config.CLAN_LEVEL_10_COST, true);
|
|
SystemMessage cr = SystemMessage.getSystemMessage(SystemMessageId.S1_POINT_S_HAVE_BEEN_DEDUCTED_FROM_THE_CLAN_S_REPUTATION);
|
|
cr.addInt(Config.CLAN_LEVEL_10_COST);
|
|
player.sendPacket(cr);
|
|
SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.S2_S1_S_DISAPPEARED);
|
|
sm.addItemName(9911);
|
|
sm.addLong(5);
|
|
player.sendPacket(sm);
|
|
increaseClanLevel = true;
|
|
}
|
|
}
|
|
break;
|
|
case 10:
|
|
// Upgrade to 11
|
|
if ((getReputationScore() >= Config.CLAN_LEVEL_11_COST) && (getMembersCount() >= Config.CLAN_LEVEL_11_REQUIREMENT))
|
|
{
|
|
setReputationScore(getReputationScore() - Config.CLAN_LEVEL_11_COST, true);
|
|
SystemMessage cr = SystemMessage.getSystemMessage(SystemMessageId.S1_POINT_S_HAVE_BEEN_DEDUCTED_FROM_THE_CLAN_S_REPUTATION);
|
|
cr.addInt(Config.CLAN_LEVEL_11_COST);
|
|
player.sendPacket(cr);
|
|
increaseClanLevel = true;
|
|
}
|
|
break;
|
|
default:
|
|
return false;
|
|
}
|
|
|
|
if (!increaseClanLevel)
|
|
{
|
|
player.sendPacket(SystemMessageId.THE_CONDITIONS_NECESSARY_TO_INCREASE_THE_CLAN_S_LEVEL_HAVE_NOT_BEEN_MET);
|
|
return false;
|
|
}
|
|
|
|
// the player should know that he has less sp now :p
|
|
UserInfo ui = new UserInfo(player, false);
|
|
ui.addComponentType(UserInfoType.CURRENT_HPMPCP_EXP_SP);
|
|
player.sendPacket(ui);
|
|
|
|
player.sendPacket(new ItemList(player, false));
|
|
|
|
changeLevel(getLevel() + 1);
|
|
|
|
// Notify to scripts
|
|
EventDispatcher.getInstance().notifyEventAsync(new OnPlayerClanLvlUp(player, this));
|
|
return true;
|
|
}
|
|
|
|
public void changeLevel(int level)
|
|
{
|
|
try (Connection con = L2DatabaseFactory.getInstance().getConnection();
|
|
PreparedStatement ps = con.prepareStatement("UPDATE clan_data SET clan_level = ? WHERE clan_id = ?"))
|
|
{
|
|
ps.setInt(1, level);
|
|
ps.setInt(2, getId());
|
|
ps.execute();
|
|
}
|
|
catch (Exception e)
|
|
{
|
|
_log.log(Level.WARNING, "could not increase clan level:" + e.getMessage(), e);
|
|
}
|
|
|
|
setLevel(level);
|
|
|
|
if (getLeader().isOnline())
|
|
{
|
|
L2PcInstance leader = getLeader().getPlayerInstance();
|
|
if (level > 4)
|
|
{
|
|
SiegeManager.getInstance().addSiegeSkills(leader);
|
|
leader.sendPacket(SystemMessageId.NOW_THAT_YOUR_CLAN_LEVEL_IS_ABOVE_LEVEL_5_IT_CAN_ACCUMULATE_CLAN_REPUTATION);
|
|
}
|
|
else if (level < 5)
|
|
{
|
|
SiegeManager.getInstance().removeSiegeSkills(leader);
|
|
}
|
|
}
|
|
|
|
// notify all the members about it
|
|
broadcastToOnlineMembers(SystemMessage.getSystemMessage(SystemMessageId.YOUR_CLAN_S_LEVEL_HAS_INCREASED));
|
|
broadcastToOnlineMembers(new PledgeShowInfoUpdate(this));
|
|
}
|
|
|
|
/**
|
|
* Change the clan crest. If crest id is 0, crest is removed. New crest id is saved to database.
|
|
* @param crestId if 0, crest is removed, else new crest id is set and saved to database
|
|
*/
|
|
public void changeClanCrest(int crestId)
|
|
{
|
|
if (getCrestId() != 0)
|
|
{
|
|
CrestTable.getInstance().removeCrest(getCrestId());
|
|
}
|
|
|
|
setCrestId(crestId);
|
|
|
|
try (Connection con = L2DatabaseFactory.getInstance().getConnection();
|
|
PreparedStatement ps = con.prepareStatement("UPDATE clan_data SET crest_id = ? WHERE clan_id = ?"))
|
|
{
|
|
ps.setInt(1, crestId);
|
|
ps.setInt(2, getId());
|
|
ps.executeUpdate();
|
|
}
|
|
catch (SQLException e)
|
|
{
|
|
_log.log(Level.WARNING, "Could not update crest for clan " + getName() + " [" + getId() + "] : " + e.getMessage(), e);
|
|
}
|
|
|
|
for (L2PcInstance member : getOnlineMembers(0))
|
|
{
|
|
member.broadcastUserInfo();
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Change the ally crest. If crest id is 0, crest is removed. New crest id is saved to database.
|
|
* @param crestId if 0, crest is removed, else new crest id is set and saved to database
|
|
* @param onlyThisClan
|
|
*/
|
|
public void changeAllyCrest(int crestId, boolean onlyThisClan)
|
|
{
|
|
String sqlStatement = "UPDATE clan_data SET ally_crest_id = ? WHERE clan_id = ?";
|
|
int allyId = getId();
|
|
if (!onlyThisClan)
|
|
{
|
|
if (getAllyCrestId() != 0)
|
|
{
|
|
CrestTable.getInstance().removeCrest(getAllyCrestId());
|
|
}
|
|
sqlStatement = "UPDATE clan_data SET ally_crest_id = ? WHERE ally_id = ?";
|
|
allyId = getAllyId();
|
|
}
|
|
|
|
try (Connection con = L2DatabaseFactory.getInstance().getConnection();
|
|
PreparedStatement ps = con.prepareStatement(sqlStatement))
|
|
{
|
|
ps.setInt(1, crestId);
|
|
ps.setInt(2, allyId);
|
|
ps.executeUpdate();
|
|
}
|
|
catch (SQLException e)
|
|
{
|
|
_log.log(Level.WARNING, "Could not update ally crest for ally/clan id " + allyId + " : " + e.getMessage(), e);
|
|
}
|
|
|
|
if (onlyThisClan)
|
|
{
|
|
setAllyCrestId(crestId);
|
|
for (L2PcInstance member : getOnlineMembers(0))
|
|
{
|
|
member.broadcastUserInfo();
|
|
}
|
|
}
|
|
else
|
|
{
|
|
for (L2Clan clan : ClanTable.getInstance().getClanAllies(getAllyId()))
|
|
{
|
|
clan.setAllyCrestId(crestId);
|
|
for (L2PcInstance member : clan.getOnlineMembers(0))
|
|
{
|
|
member.broadcastUserInfo();
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Change the large crest. If crest id is 0, crest is removed. New crest id is saved to database.
|
|
* @param crestId if 0, crest is removed, else new crest id is set and saved to database
|
|
*/
|
|
public void changeLargeCrest(int crestId)
|
|
{
|
|
if (getCrestLargeId() != 0)
|
|
{
|
|
CrestTable.getInstance().removeCrest(getCrestLargeId());
|
|
}
|
|
|
|
setCrestLargeId(crestId);
|
|
|
|
try (Connection con = L2DatabaseFactory.getInstance().getConnection();
|
|
PreparedStatement ps = con.prepareStatement("UPDATE clan_data SET crest_large_id = ? WHERE clan_id = ?"))
|
|
{
|
|
ps.setInt(1, crestId);
|
|
ps.setInt(2, getId());
|
|
ps.executeUpdate();
|
|
}
|
|
catch (SQLException e)
|
|
{
|
|
_log.log(Level.WARNING, "Could not update large crest for clan " + getName() + " [" + getId() + "] : " + e.getMessage(), e);
|
|
}
|
|
|
|
for (L2PcInstance member : getOnlineMembers(0))
|
|
{
|
|
member.broadcastUserInfo();
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Check if this clan can learn the skill for the given skill ID, level.
|
|
* @param skillId
|
|
* @param skillLevel
|
|
* @return {@code true} if skill can be learned.
|
|
*/
|
|
public boolean isLearnableSubSkill(int skillId, int skillLevel)
|
|
{
|
|
Skill current = _subPledgeSkills.get(skillId);
|
|
// is next level?
|
|
if ((current != null) && ((current.getLevel() + 1) == skillLevel))
|
|
{
|
|
return true;
|
|
}
|
|
// is first level?
|
|
if ((current == null) && (skillLevel == 1))
|
|
{
|
|
return true;
|
|
}
|
|
// other sub-pledges
|
|
for (SubPledge subunit : _subPledges.values())
|
|
{
|
|
// disable academy
|
|
if (subunit.getId() == -1)
|
|
{
|
|
continue;
|
|
}
|
|
current = subunit.getSkill(skillId);
|
|
// is next level?
|
|
if ((current != null) && ((current.getLevel() + 1) == skillLevel))
|
|
{
|
|
return true;
|
|
}
|
|
// is first level?
|
|
if ((current == null) && (skillLevel == 1))
|
|
{
|
|
return true;
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
public boolean isLearnableSubPledgeSkill(Skill skill, int subType)
|
|
{
|
|
// academy
|
|
if (subType == -1)
|
|
{
|
|
return false;
|
|
}
|
|
|
|
int id = skill.getId();
|
|
Skill current;
|
|
if (subType == 0)
|
|
{
|
|
current = _subPledgeSkills.get(id);
|
|
}
|
|
else
|
|
{
|
|
current = _subPledges.get(subType).getSkill(id);
|
|
}
|
|
// is next level?
|
|
if ((current != null) && ((current.getLevel() + 1) == skill.getLevel()))
|
|
{
|
|
return true;
|
|
}
|
|
// is first level?
|
|
if ((current == null) && (skill.getLevel() == 1))
|
|
{
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
public SubPledgeSkill[] getAllSubSkills()
|
|
{
|
|
final ArrayList<SubPledgeSkill> list = new ArrayList<>();
|
|
for (Skill skill : _subPledgeSkills.values())
|
|
{
|
|
list.add(new SubPledgeSkill(0, skill.getId(), skill.getLevel()));
|
|
}
|
|
for (SubPledge subunit : _subPledges.values())
|
|
{
|
|
for (Skill skill : subunit.getSkills())
|
|
{
|
|
list.add(new SubPledgeSkill(subunit.getId(), skill.getId(), skill.getLevel()));
|
|
}
|
|
}
|
|
return list.toArray(new SubPledgeSkill[list.size()]);
|
|
}
|
|
|
|
public void setNewLeaderId(int objectId, boolean storeInDb)
|
|
{
|
|
_newLeaderId = objectId;
|
|
if (storeInDb)
|
|
{
|
|
updateClanInDB();
|
|
}
|
|
}
|
|
|
|
public int getNewLeaderId()
|
|
{
|
|
return _newLeaderId;
|
|
}
|
|
|
|
public L2PcInstance getNewLeader()
|
|
{
|
|
return L2World.getInstance().getPlayer(_newLeaderId);
|
|
}
|
|
|
|
public String getNewLeaderName()
|
|
{
|
|
return CharNameTable.getInstance().getNameById(_newLeaderId);
|
|
}
|
|
|
|
public int getSiegeKills()
|
|
{
|
|
return _siegeKills.get();
|
|
}
|
|
|
|
public int getSiegeDeaths()
|
|
{
|
|
return _siegeDeaths.get();
|
|
}
|
|
|
|
public int addSiegeKill()
|
|
{
|
|
return _siegeKills.incrementAndGet();
|
|
}
|
|
|
|
public int addSiegeDeath()
|
|
{
|
|
return _siegeDeaths.incrementAndGet();
|
|
}
|
|
|
|
public void clearSiegeKills()
|
|
{
|
|
_siegeKills.set(0);
|
|
}
|
|
|
|
public void clearSiegeDeaths()
|
|
{
|
|
_siegeDeaths.set(0);
|
|
}
|
|
}
|