l2j_mobius/trunk/java/com/l2jserver/gameserver/model/FortSiegeSpawn.java
2015-01-02 15:09:44 +00:00

61 lines
1.5 KiB
Java

/*
* Copyright (C) 2004-2015 L2J Server
*
* This file is part of L2J Server.
*
* L2J Server is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* L2J Server is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jserver.gameserver.model;
import com.l2jserver.gameserver.model.interfaces.IIdentifiable;
/**
* Fort Siege Spawn.
* @author xban1x
*/
public final class FortSiegeSpawn extends Location implements IIdentifiable
{
private final int _npcId;
private final int _fortId;
private final int _id;
public FortSiegeSpawn(int fort_id, int x, int y, int z, int heading, int npc_id, int id)
{
super(x, y, z, heading);
_fortId = fort_id;
_npcId = npc_id;
_id = id;
}
public int getFortId()
{
return _fortId;
}
/**
* Gets the NPC ID.
* @return the NPC ID
*/
@Override
public int getId()
{
return _npcId;
}
public int getMessageId()
{
return _id;
}
}