l2j_mobius/trunk/dist/game/data/scripts/handlers/usercommandhandlers/ChannelLeave.java
2015-01-02 15:09:44 +00:00

75 lines
2.3 KiB
Java

/*
* Copyright (C) 2004-2015 L2J DataPack
*
* This file is part of L2J DataPack.
*
* L2J DataPack is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* L2J DataPack is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package handlers.usercommandhandlers;
import com.l2jserver.gameserver.handler.IUserCommandHandler;
import com.l2jserver.gameserver.model.L2CommandChannel;
import com.l2jserver.gameserver.model.L2Party;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
import com.l2jserver.gameserver.network.SystemMessageId;
import com.l2jserver.gameserver.network.serverpackets.SystemMessage;
/**
* Channel Leave user command.
* @author Chris, Zoey76
*/
public class ChannelLeave implements IUserCommandHandler
{
private static final int[] COMMAND_IDS =
{
96
};
@Override
public boolean useUserCommand(int id, L2PcInstance activeChar)
{
if (id != COMMAND_IDS[0])
{
return false;
}
if (!activeChar.isInParty() || !activeChar.getParty().isLeader(activeChar))
{
activeChar.sendPacket(SystemMessageId.ONLY_A_PARTY_LEADER_CAN_LEAVE_A_COMMAND_CHANNEL);
return false;
}
if (activeChar.getParty().isInCommandChannel())
{
final L2CommandChannel channel = activeChar.getParty().getCommandChannel();
final L2Party party = activeChar.getParty();
channel.removeParty(party);
party.getLeader().sendPacket(SystemMessageId.YOU_HAVE_QUIT_THE_COMMAND_CHANNEL);
final SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.C1_S_PARTY_HAS_LEFT_THE_COMMAND_CHANNEL);
sm.addPcName(party.getLeader());
channel.broadcastPacket(sm);
return true;
}
return false;
}
@Override
public int[] getUserCommandList()
{
return COMMAND_IDS;
}
}