145 lines
		
	
	
		
			5.1 KiB
		
	
	
	
		
			Java
		
	
	
	
	
	
			
		
		
	
	
			145 lines
		
	
	
		
			5.1 KiB
		
	
	
	
		
			Java
		
	
	
	
	
	
| /*
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|  * This file is part of the L2J Mobius project.
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|  * 
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|  * This program is free software: you can redistribute it and/or modify
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|  * it under the terms of the GNU General Public License as published by
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|  * the Free Software Foundation, either version 3 of the License, or
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|  * (at your option) any later version.
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|  * 
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|  * This program is distributed in the hope that it will be useful,
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|  * but WITHOUT ANY WARRANTY; without even the implied warranty of
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|  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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|  * General Public License for more details.
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|  * 
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|  * You should have received a copy of the GNU General Public License
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|  * along with this program. If not, see <http://www.gnu.org/licenses/>.
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|  */
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| package handlers.effecthandlers;
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| 
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| import java.util.logging.Level;
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| 
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| import com.l2jmobius.commons.util.Rnd;
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| import com.l2jmobius.gameserver.data.xml.impl.SkillData;
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| import com.l2jmobius.gameserver.enums.InstanceType;
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| import com.l2jmobius.gameserver.handler.ITargetTypeHandler;
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| import com.l2jmobius.gameserver.handler.TargetHandler;
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| import com.l2jmobius.gameserver.model.L2Object;
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| import com.l2jmobius.gameserver.model.StatsSet;
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| import com.l2jmobius.gameserver.model.actor.L2Character;
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| import com.l2jmobius.gameserver.model.effects.AbstractEffect;
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| import com.l2jmobius.gameserver.model.events.EventType;
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| import com.l2jmobius.gameserver.model.events.impl.character.OnCreatureDamageDealt;
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| import com.l2jmobius.gameserver.model.events.listeners.ConsumerEventListener;
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| import com.l2jmobius.gameserver.model.holders.SkillHolder;
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| import com.l2jmobius.gameserver.model.skills.BuffInfo;
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| import com.l2jmobius.gameserver.model.skills.Skill;
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| import com.l2jmobius.gameserver.model.skills.SkillCaster;
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| import com.l2jmobius.gameserver.model.skills.targets.TargetType;
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| 
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| /**
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|  * Trigger Skill By Skill Attack effect implementation.
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|  * @author Nik
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|  */
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| public final class TriggerSkillBySkillAttack extends AbstractEffect
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| {
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| 	private final int _minAttackerLevel;
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| 	private final int _maxAttackerLevel;
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| 	private final int _minDamage;
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| 	private final int _chance;
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| 	private final SkillHolder _attackSkill;
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| 	private final SkillHolder _skill;
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| 	private final int _skillLevelScaleTo;
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| 	private final TargetType _targetType;
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| 	private final InstanceType _attackerType;
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| 	
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| 	public TriggerSkillBySkillAttack(StatsSet params)
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| 	{
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| 		_minAttackerLevel = params.getInt("minAttackerLevel", 1);
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| 		_maxAttackerLevel = params.getInt("maxAttackerLevel", 127);
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| 		_minDamage = params.getInt("minDamage", 1);
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| 		_chance = params.getInt("chance", 100);
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| 		_skill = new SkillHolder(params.getInt("skillId"), params.getInt("skillLevel", 1));
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| 		_attackSkill = new SkillHolder(params.getInt("attackSkillId"), params.getInt("attackSkillLevel", 1));
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| 		_skillLevelScaleTo = params.getInt("skillLevelScaleTo", 0);
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| 		_targetType = params.getEnum("targetType", TargetType.class, TargetType.TARGET);
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| 		_attackerType = params.getEnum("attackerType", InstanceType.class, InstanceType.L2Character);
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| 	}
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| 	
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| 	@Override
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| 	public void onStart(L2Character effector, L2Character effected, Skill skill)
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| 	{
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| 		effected.addListener(new ConsumerEventListener(effected, EventType.ON_CREATURE_DAMAGE_DEALT, (OnCreatureDamageDealt event) -> onAttackEvent(event), this));
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| 	}
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| 	
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| 	@Override
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| 	public void onExit(BuffInfo info)
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| 	{
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| 		info.getEffected().removeListenerIf(EventType.ON_CREATURE_DAMAGE_DEALT, listener -> listener.getOwner() == this);
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| 	}
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| 	
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| 	public void onAttackEvent(OnCreatureDamageDealt event)
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| 	{
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| 		if (event.isDamageOverTime() || (_chance == 0) || ((_skill.getSkillId() == 0) || (_skill.getSkillLvl() == 0)) || (_attackSkill.getSkillId() == 0))
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| 		{
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| 			return;
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| 		}
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| 		
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| 		if (event.getSkill() == null)
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| 		{
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| 			return;
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| 		}
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| 		
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| 		if (event.getSkill().getId() != _attackSkill.getSkillId())
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| 		{
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| 			return;
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| 		}
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| 		
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| 		final ITargetTypeHandler targetHandler = TargetHandler.getInstance().getHandler(_targetType);
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| 		if (targetHandler == null)
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| 		{
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| 			_log.warning("Handler for target type: " + _targetType + " does not exist.");
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| 			return;
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| 		}
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| 		
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| 		if (event.getAttacker() == event.getTarget())
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| 		{
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| 			return;
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| 		}
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| 		
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| 		if ((event.getAttacker().getLevel() < _minAttackerLevel) || (event.getAttacker().getLevel() > _maxAttackerLevel))
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| 		{
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| 			return;
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| 		}
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| 		
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| 		if ((event.getDamage() < _minDamage) || ((_chance < 100) && (Rnd.get(100) > _chance)) || !event.getAttacker().getInstanceType().isType(_attackerType))
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| 		{
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| 			return;
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| 		}
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| 		
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| 		Skill triggerSkill = _skill.getSkill();
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| 		L2Object target = null;
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| 		try
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| 		{
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| 			target = TargetHandler.getInstance().getHandler(_targetType).getTarget(event.getAttacker(), event.getTarget(), triggerSkill, false, false, false);
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| 		}
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| 		catch (Exception e)
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| 		{
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| 			_log.log(Level.WARNING, "Exception in ITargetTypeHandler.getTarget(): " + e.getMessage(), e);
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| 		}
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| 		
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| 		if ((target != null) && target.isCharacter())
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| 		{
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| 			if (_skillLevelScaleTo > 0)
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| 			{
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| 				final BuffInfo buffInfo = ((L2Character) target).getEffectList().getBuffInfoBySkillId(_skill.getSkillId());
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| 				if (buffInfo != null)
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| 				{
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| 					triggerSkill = SkillData.getInstance().getSkill(_skill.getSkillId(), Math.min(_skillLevelScaleTo, buffInfo.getSkill().getLevel() + 1));
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| 				}
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| 			}
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| 			
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| 			SkillCaster.triggerCast(event.getAttacker(), (L2Character) target, triggerSkill);
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| 		}
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| 	}
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| }
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