105 lines
		
	
	
		
			3.1 KiB
		
	
	
	
		
			Java
		
	
	
	
	
	
			
		
		
	
	
			105 lines
		
	
	
		
			3.1 KiB
		
	
	
	
		
			Java
		
	
	
	
	
	
| /*
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|  * This file is part of the L2J Mobius project.
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|  * 
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|  * This program is free software: you can redistribute it and/or modify
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|  * it under the terms of the GNU General Public License as published by
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|  * the Free Software Foundation, either version 3 of the License, or
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|  * (at your option) any later version.
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|  * 
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|  * This program is distributed in the hope that it will be useful,
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|  * but WITHOUT ANY WARRANTY; without even the implied warranty of
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|  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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|  * General Public License for more details.
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|  * 
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|  * You should have received a copy of the GNU General Public License
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|  * along with this program. If not, see <http://www.gnu.org/licenses/>.
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|  */
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| package handlers.effecthandlers;
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| 
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| import com.l2jmobius.commons.util.Rnd;
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| import com.l2jmobius.gameserver.data.xml.impl.NpcData;
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| import com.l2jmobius.gameserver.model.StatsSet;
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| import com.l2jmobius.gameserver.model.actor.L2Character;
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| import com.l2jmobius.gameserver.model.actor.instance.DoppelgangerInstance;
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| import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
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| import com.l2jmobius.gameserver.model.actor.templates.L2NpcTemplate;
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| import com.l2jmobius.gameserver.model.effects.AbstractEffect;
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| import com.l2jmobius.gameserver.model.effects.L2EffectType;
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| import com.l2jmobius.gameserver.model.items.instance.L2ItemInstance;
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| import com.l2jmobius.gameserver.model.skills.Skill;
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| 
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| /**
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|  * @author Sdw
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|  */
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| public class SummonHallucination extends AbstractEffect
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| {
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| 	private final int _despawnDelay;
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| 	private final int _npcId;
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| 	private final int _npcCount;
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| 	
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| 	public SummonHallucination(StatsSet params)
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| 	{
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| 		_despawnDelay = params.getInt("despawnDelay", 20000);
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| 		_npcId = params.getInt("npcId", 0);
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| 		_npcCount = params.getInt("npcCount", 1);
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| 	}
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| 	
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| 	@Override
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| 	public L2EffectType getEffectType()
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| 	{
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| 		return L2EffectType.SUMMON_NPC;
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| 	}
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| 	
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| 	@Override
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| 	public boolean isInstant()
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| 	{
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| 		return true;
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| 	}
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| 	
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| 	@Override
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| 	public void instant(L2Character effector, L2Character effected, Skill skill, L2ItemInstance item)
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| 	{
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| 		if (effected.isAlikeDead())
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| 		{
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| 			return;
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| 		}
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| 		
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| 		if ((_npcId <= 0) || (_npcCount <= 0))
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| 		{
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| 			_log.warning(SummonNpc.class.getSimpleName() + ": Invalid NPC ID or count skill ID: " + skill.getId());
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| 			return;
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| 		}
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| 		
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| 		final L2PcInstance player = effector.getActingPlayer();
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| 		if (player.isMounted())
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| 		{
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| 			return;
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| 		}
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| 		
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| 		final L2NpcTemplate npcTemplate = NpcData.getInstance().getTemplate(_npcId);
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| 		if (npcTemplate == null)
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| 		{
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| 			_log.warning(SummonNpc.class.getSimpleName() + ": Spawn of the nonexisting NPC ID: " + _npcId + ", skill ID:" + skill.getId());
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| 			return;
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| 		}
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| 		
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| 		int x = effected.getX();
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| 		int y = effected.getY();
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| 		final int z = effected.getZ();
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| 		
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| 		for (int i = 0; i < _npcCount; i++)
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| 		{
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| 			x += (Rnd.nextBoolean() ? Rnd.get(0, 20) : Rnd.get(-20, 0));
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| 			y += (Rnd.nextBoolean() ? Rnd.get(0, 20) : Rnd.get(-20, 0));
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| 			
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| 			final DoppelgangerInstance clone = new DoppelgangerInstance(npcTemplate, player);
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| 			clone.setCurrentHp(clone.getMaxHp());
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| 			clone.setCurrentMp(clone.getMaxMp());
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| 			clone.setSummoner(player);
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| 			clone.spawnMe(x, y, z);
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| 			clone.scheduleDespawn(_despawnDelay);
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| 			clone.doAttack(effected);
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| 		}
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| 	}
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| }
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