117 lines
		
	
	
		
			3.8 KiB
		
	
	
	
		
			Java
		
	
	
	
	
	
			
		
		
	
	
			117 lines
		
	
	
		
			3.8 KiB
		
	
	
	
		
			Java
		
	
	
	
	
	
| /*
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|  * This file is part of the L2J Mobius project.
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|  * 
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|  * This program is free software: you can redistribute it and/or modify
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|  * it under the terms of the GNU General Public License as published by
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|  * the Free Software Foundation, either version 3 of the License, or
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|  * (at your option) any later version.
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|  * 
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|  * This program is distributed in the hope that it will be useful,
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|  * but WITHOUT ANY WARRANTY; without even the implied warranty of
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|  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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|  * General Public License for more details.
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|  * 
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|  * You should have received a copy of the GNU General Public License
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|  * along with this program. If not, see <http://www.gnu.org/licenses/>.
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|  */
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| package handlers.effecthandlers;
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| 
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| import java.util.logging.Logger;
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| 
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| import com.l2jmobius.commons.util.Rnd;
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| import com.l2jmobius.gameserver.data.xml.impl.CubicData;
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| import com.l2jmobius.gameserver.model.StatsSet;
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| import com.l2jmobius.gameserver.model.actor.L2Character;
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| import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
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| import com.l2jmobius.gameserver.model.actor.templates.L2CubicTemplate;
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| import com.l2jmobius.gameserver.model.cubic.CubicInstance;
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| import com.l2jmobius.gameserver.model.effects.AbstractEffect;
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| import com.l2jmobius.gameserver.model.items.instance.L2ItemInstance;
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| import com.l2jmobius.gameserver.model.skills.Skill;
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| import com.l2jmobius.gameserver.model.stats.Stats;
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| import com.l2jmobius.gameserver.network.serverpackets.ExUserInfoCubic;
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| 
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| /**
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|  * Summon Cubic effect implementation.
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|  * @author Zoey76
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|  */
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| public final class SummonCubic extends AbstractEffect
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| {
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| 	private static final Logger LOGGER = Logger.getLogger(SummonCubic.class.getName());
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| 	
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| 	private final int _cubicId;
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| 	private final int _cubicLvl;
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| 	
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| 	public SummonCubic(StatsSet params)
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| 	{
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| 		_cubicId = params.getInt("cubicId", -1);
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| 		_cubicLvl = params.getInt("cubicLvl", 0);
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| 	}
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| 	
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| 	@Override
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| 	public boolean isInstant()
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| 	{
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| 		return true;
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| 	}
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| 	
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| 	@Override
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| 	public void instant(L2Character effector, L2Character effected, Skill skill, L2ItemInstance item)
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| 	{
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| 		if (!effected.isPlayer() || effected.isAlikeDead() || effected.getActingPlayer().inObserverMode())
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| 		{
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| 			return;
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| 		}
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| 		
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| 		if (_cubicId < 0)
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| 		{
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| 			_log.warning(SummonCubic.class.getSimpleName() + ": Invalid Cubic ID:" + _cubicId + " in skill ID: " + skill.getId());
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| 			return;
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| 		}
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| 		
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| 		final L2PcInstance player = effected.getActingPlayer();
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| 		if (player.inObserverMode() || player.isMounted())
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| 		{
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| 			return;
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| 		}
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| 		
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| 		// If cubic is already present, it's replaced.
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| 		final CubicInstance cubic = player.getCubicById(_cubicId);
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| 		if (cubic != null)
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| 		{
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| 			if (cubic.getTemplate().getLevel() > _cubicLvl)
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| 			{
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| 				// What do we do in such case?
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| 				return;
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| 			}
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| 			
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| 			cubic.deactivate();
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| 		}
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| 		else
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| 		{
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| 			// If maximum amount is reached, random cubic is removed.
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| 			// Players with no mastery can have only one cubic.
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| 			final int allowedCubicCount = (int) effected.getActingPlayer().getStat().getValue(Stats.MAX_CUBIC, 1);
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| 			final int currentCubicCount = player.getCubics().size();
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| 			// Extra cubics are removed, one by one, randomly.
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| 			for (int i = 0; i <= (currentCubicCount - allowedCubicCount); i++)
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| 			{
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| 				final int removedCubicId = (int) player.getCubics().keySet().toArray()[Rnd.get(currentCubicCount)];
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| 				final CubicInstance removedCubic = player.getCubicById(removedCubicId);
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| 				removedCubic.deactivate();
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| 			}
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| 		}
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| 		
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| 		final L2CubicTemplate template = CubicData.getInstance().getCubicTemplate(_cubicId, _cubicLvl);
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| 		if (template == null)
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| 		{
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| 			LOGGER.warning("Attempting to summon cubic without existing template id: " + _cubicId + " level: " + _cubicLvl);
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| 			return;
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| 		}
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| 		
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| 		// Adding a new cubic.
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| 		player.addCubic(new CubicInstance(effected.getActingPlayer(), effector.getActingPlayer(), template));
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| 		player.sendPacket(new ExUserInfoCubic(player));
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| 		player.broadcastCharInfo();
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| 	}
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| }
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