89 lines
		
	
	
		
			2.2 KiB
		
	
	
	
		
			Java
		
	
	
	
	
	
			
		
		
	
	
			89 lines
		
	
	
		
			2.2 KiB
		
	
	
	
		
			Java
		
	
	
	
	
	
| /*
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|  * This file is part of the L2J Mobius project.
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|  * 
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|  * This program is free software: you can redistribute it and/or modify
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|  * it under the terms of the GNU General Public License as published by
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|  * the Free Software Foundation, either version 3 of the License, or
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|  * (at your option) any later version.
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|  * 
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|  * This program is distributed in the hope that it will be useful,
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|  * but WITHOUT ANY WARRANTY; without even the implied warranty of
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|  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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|  * General Public License for more details.
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|  * 
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|  * You should have received a copy of the GNU General Public License
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|  * along with this program. If not, see <http://www.gnu.org/licenses/>.
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|  */
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| package handlers.effecthandlers;
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| 
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| import com.l2jmobius.gameserver.model.StatsSet;
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| import com.l2jmobius.gameserver.model.actor.L2Character;
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| import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
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| import com.l2jmobius.gameserver.model.effects.AbstractEffect;
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| import com.l2jmobius.gameserver.model.items.instance.L2ItemInstance;
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| import com.l2jmobius.gameserver.model.skills.Skill;
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| 
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| /**
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|  * Item Effect: Decreases/resets karma count.
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|  * @author Nik
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|  */
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| public class KarmaCount extends AbstractEffect
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| {
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| 	private final int _amount;
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| 	private final int _mode;
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| 	
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| 	public KarmaCount(StatsSet params)
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| 	{
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| 		_amount = params.getInt("amount", 0);
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| 		switch (params.getString("mode", "DIFF"))
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| 		{
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| 			case "DIFF":
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| 			{
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| 				_mode = 0;
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| 				break;
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| 			}
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| 			case "RESET":
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| 			{
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| 				_mode = 1;
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| 				break;
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| 			}
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| 			default:
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| 			{
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| 				throw new IllegalArgumentException("Mode should be DIFF or RESET skill id:" + params.getInt("id"));
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| 			}
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| 		}
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| 	}
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| 	
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| 	@Override
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| 	public boolean isInstant()
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| 	{
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| 		return true;
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| 	}
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| 	
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| 	@Override
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| 	public void instant(L2Character effector, L2Character effected, Skill skill, L2ItemInstance item)
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| 	{
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| 		final L2PcInstance player = effected.getActingPlayer();
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| 		if (player == null)
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| 		{
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| 			return;
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| 		}
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| 		
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| 		// Check if player has no karma.
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| 		if (player.getReputation() >= 0)
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| 		{
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| 			return;
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| 		}
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| 		
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| 		switch (_mode)
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| 		{
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| 			case 0: // diff
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| 				final int newReputation = Math.min(player.getReputation() + _amount, 0);
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| 				player.setReputation(newReputation);
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| 				break;
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| 			case 1: // reset
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| 				player.setReputation(0);
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| 		}
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| 	}
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| }
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