71 lines
		
	
	
		
			2.3 KiB
		
	
	
	
		
			Java
		
	
	
	
	
	
			
		
		
	
	
			71 lines
		
	
	
		
			2.3 KiB
		
	
	
	
		
			Java
		
	
	
	
	
	
| /*
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|  * This file is part of the L2J Mobius project.
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|  * 
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|  * This program is free software: you can redistribute it and/or modify
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|  * it under the terms of the GNU General Public License as published by
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|  * the Free Software Foundation, either version 3 of the License, or
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|  * (at your option) any later version.
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|  * 
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|  * This program is distributed in the hope that it will be useful,
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|  * but WITHOUT ANY WARRANTY; without even the implied warranty of
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|  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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|  * General Public License for more details.
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|  * 
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|  * You should have received a copy of the GNU General Public License
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|  * along with this program. If not, see <http://www.gnu.org/licenses/>.
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|  */
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| package handlers.effecthandlers;
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| 
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| import java.util.HashSet;
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| import java.util.Set;
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| 
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| import com.l2jmobius.commons.util.Rnd;
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| import com.l2jmobius.gameserver.model.StatsSet;
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| import com.l2jmobius.gameserver.model.actor.L2Character;
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| import com.l2jmobius.gameserver.model.effects.AbstractEffect;
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| import com.l2jmobius.gameserver.model.holders.TemplateChanceHolder;
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| import com.l2jmobius.gameserver.model.skills.BuffInfo;
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| import com.l2jmobius.gameserver.model.skills.Skill;
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| 
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| /**
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|  * Transformation type effect, which disables attack or use of skills.
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|  * @author Nik
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|  */
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| public final class ChangeBody extends AbstractEffect
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| {
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| 	private final Set<TemplateChanceHolder> _transformations = new HashSet<>();
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| 	
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| 	public ChangeBody(StatsSet params)
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| 	{
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| 		for (StatsSet item : params.getList("templates", StatsSet.class))
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| 		{
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| 			_transformations.add(new TemplateChanceHolder(item.getInt(".templateId"), item.getInt(".minChance"), item.getInt(".maxChance")));
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| 		}
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| 	}
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| 	
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| 	@Override
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| 	public boolean canStart(BuffInfo info)
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| 	{
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| 		return !info.getEffected().isDoor();
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| 	}
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| 	
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| 	@Override
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| 	public void onStart(L2Character effector, L2Character effected, Skill skill)
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| 	{
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| 		final int chance = Rnd.get(100);
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| 		//@formatter:off
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| 		_transformations.stream()
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| 			.filter(t -> t.calcChance(chance)) // Calculate chance for each transformation.
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| 			.mapToInt(TemplateChanceHolder::getTemplateId)
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| 			.findAny()
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| 			.ifPresent(id -> effected.transform(id, false)); // Transform effected to whatever successful random template without adding skills.
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| 		//@formatter:on
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| 	}
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| 	
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| 	@Override
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| 	public void onExit(BuffInfo info)
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| 	{
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| 		info.getEffected().stopTransformation(false);
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| 	}
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| }
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