76 lines
		
	
	
		
			1.9 KiB
		
	
	
	
		
			Java
		
	
	
	
	
	
			
		
		
	
	
			76 lines
		
	
	
		
			1.9 KiB
		
	
	
	
		
			Java
		
	
	
	
	
	
| /*
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|  * This file is part of the L2J Mobius project.
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|  * 
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|  * This program is free software: you can redistribute it and/or modify
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|  * it under the terms of the GNU General Public License as published by
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|  * the Free Software Foundation, either version 3 of the License, or
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|  * (at your option) any later version.
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|  * 
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|  * This program is distributed in the hope that it will be useful,
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|  * but WITHOUT ANY WARRANTY; without even the implied warranty of
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|  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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|  * General Public License for more details.
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|  * 
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|  * You should have received a copy of the GNU General Public License
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|  * along with this program. If not, see <http://www.gnu.org/licenses/>.
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|  */
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| package handlers.effecthandlers;
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| 
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| import com.l2jmobius.gameserver.enums.AttributeType;
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| import com.l2jmobius.gameserver.model.StatsSet;
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| import com.l2jmobius.gameserver.model.actor.L2Character;
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| import com.l2jmobius.gameserver.model.effects.AbstractEffect;
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| import com.l2jmobius.gameserver.model.skills.Skill;
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| import com.l2jmobius.gameserver.model.stats.Stats;
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| 
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| /**
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|  * @author Sdw
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|  */
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| public class AttackAttribute extends AbstractEffect
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| {
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| 	private final AttributeType _attribute;
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| 	private final double _amount;
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| 	
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| 	public AttackAttribute(StatsSet params)
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| 	{
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| 		_amount = params.getDouble("amount", 0);
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| 		_attribute = params.getEnum("attribute", AttributeType.class, AttributeType.FIRE);
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| 	}
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| 	
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| 	@Override
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| 	public void pump(L2Character effected, Skill skill)
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| 	{
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| 		Stats stat = Stats.FIRE_POWER;
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| 		
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| 		switch (_attribute)
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| 		{
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| 			case WATER:
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| 			{
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| 				stat = Stats.WATER_POWER;
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| 				break;
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| 			}
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| 			case WIND:
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| 			{
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| 				stat = Stats.WIND_POWER;
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| 				break;
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| 			}
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| 			case EARTH:
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| 			{
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| 				stat = Stats.EARTH_POWER;
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| 				break;
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| 			}
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| 			case HOLY:
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| 			{
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| 				stat = Stats.HOLY_POWER;
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| 				break;
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| 			}
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| 			case DARK:
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| 			{
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| 				stat = Stats.DARK_POWER;
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| 				break;
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| 			}
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| 		}
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| 		effected.getStat().mergeAdd(stat, _amount);
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| 	}
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| }
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