l2j_mobius/trunk/dist/game/data/scripts/hellbound/AI/Chimeras.java
2015-01-24 20:02:32 +00:00

138 lines
3.7 KiB
Java

/*
* Copyright (C) 2004-2015 L2J DataPack
*
* This file is part of L2J DataPack.
*
* L2J DataPack is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* L2J DataPack is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package hellbound.AI;
import hellbound.HellboundEngine;
import ai.npc.AbstractNpcAI;
import com.l2jserver.gameserver.ThreadPoolManager;
import com.l2jserver.gameserver.model.L2Object;
import com.l2jserver.gameserver.model.Location;
import com.l2jserver.gameserver.model.actor.L2Npc;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
import com.l2jserver.gameserver.model.skills.Skill;
/**
* Chimeras AI.
* @author DS
*/
public final class Chimeras extends AbstractNpcAI
{
// NPCs
private static final int[] NPCS =
{
22349, // Chimera of Earth
22350, // Chimera of Darkness
22351, // Chimera of Wind
22352, // Chimera of Fire
};
private static final int CELTUS = 22353;
// Locations
private static final Location[] LOCATIONS =
{
new Location(3678, 233418, -3319),
new Location(2038, 237125, -3363),
new Location(7222, 240617, -2033),
new Location(9969, 235570, -1993)
};
// Skills
private static final int BOTTLE = 2359; // Magic Bottle
// Items
private static final int DIM_LIFE_FORCE = 9680;
private static final int LIFE_FORCE = 9681;
private static final int CONTAINED_LIFE_FORCE = 9682;
public Chimeras()
{
super(Chimeras.class.getSimpleName(), "hellbound/AI");
addSkillSeeId(NPCS);
addSpawnId(CELTUS);
addSkillSeeId(CELTUS);
}
@Override
public final String onSpawn(L2Npc npc)
{
if (HellboundEngine.getInstance().getLevel() == 7) // Have random spawn points only in 7 lvl
{
final Location loc = LOCATIONS[getRandom(LOCATIONS.length)];
if (!npc.isInsideRadius(loc, 200, false, false))
{
npc.getSpawn().setLocation(loc);
ThreadPoolManager.getInstance().scheduleGeneral(new Teleport(npc, loc), 100);
}
}
return super.onSpawn(npc);
}
@Override
public final String onSkillSee(L2Npc npc, L2PcInstance caster, Skill skill, L2Object[] targets, boolean isSummon)
{
if ((skill.getId() == BOTTLE) && !npc.isDead())
{
if ((targets.length > 0) && (targets[0] == npc))
{
if (npc.getCurrentHp() < (npc.getMaxHp() * 0.1))
{
if (HellboundEngine.getInstance().getLevel() == 7)
{
HellboundEngine.getInstance().updateTrust(3, true);
}
npc.setIsDead(true);
if (npc.getId() == CELTUS)
{
npc.dropItem(caster, CONTAINED_LIFE_FORCE, 1);
}
else
{
if (getRandom(100) < 80)
{
npc.dropItem(caster, DIM_LIFE_FORCE, 1);
}
else if (getRandom(100) < 80)
{
npc.dropItem(caster, LIFE_FORCE, 1);
}
}
npc.onDecay();
}
}
}
return super.onSkillSee(npc, caster, skill, targets, isSummon);
}
private static class Teleport implements Runnable
{
private final L2Npc _npc;
private final Location _loc;
public Teleport(L2Npc npc, Location loc)
{
_npc = npc;
_loc = loc;
}
@Override
public void run()
{
_npc.teleToLocation(_loc, false);
}
}
}