119 lines
		
	
	
		
			3.7 KiB
		
	
	
	
		
			Java
		
	
	
	
	
	
			
		
		
	
	
			119 lines
		
	
	
		
			3.7 KiB
		
	
	
	
		
			Java
		
	
	
	
	
	
| /*
 | |
|  * Copyright (C) 2004-2015 L2J DataPack
 | |
|  * 
 | |
|  * This file is part of L2J DataPack.
 | |
|  * 
 | |
|  * L2J DataPack is free software: you can redistribute it and/or modify
 | |
|  * it under the terms of the GNU General Public License as published by
 | |
|  * the Free Software Foundation, either version 3 of the License, or
 | |
|  * (at your option) any later version.
 | |
|  * 
 | |
|  * L2J DataPack is distributed in the hope that it will be useful,
 | |
|  * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | |
|  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
 | |
|  * General Public License for more details.
 | |
|  * 
 | |
|  * You should have received a copy of the GNU General Public License
 | |
|  * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | |
|  */
 | |
| package handlers.effecthandlers;
 | |
| 
 | |
| import com.l2jserver.gameserver.enums.ShotType;
 | |
| import com.l2jserver.gameserver.model.StatsSet;
 | |
| import com.l2jserver.gameserver.model.actor.L2Character;
 | |
| import com.l2jserver.gameserver.model.conditions.Condition;
 | |
| import com.l2jserver.gameserver.model.effects.AbstractEffect;
 | |
| import com.l2jserver.gameserver.model.effects.L2EffectType;
 | |
| import com.l2jserver.gameserver.model.skills.BuffInfo;
 | |
| import com.l2jserver.gameserver.model.stats.Formulas;
 | |
| import com.l2jserver.gameserver.network.SystemMessageId;
 | |
| import com.l2jserver.gameserver.network.serverpackets.SystemMessage;
 | |
| 
 | |
| /**
 | |
|  * Magical Attack MP effect.
 | |
|  * @author Adry_85
 | |
|  */
 | |
| public final class MagicalAttackMp extends AbstractEffect
 | |
| {
 | |
| 	public MagicalAttackMp(Condition attachCond, Condition applyCond, StatsSet set, StatsSet params)
 | |
| 	{
 | |
| 		super(attachCond, applyCond, set, params);
 | |
| 	}
 | |
| 	
 | |
| 	@Override
 | |
| 	public boolean calcSuccess(BuffInfo info)
 | |
| 	{
 | |
| 		if (info.getEffected().isInvul())
 | |
| 		{
 | |
| 			return false;
 | |
| 		}
 | |
| 		if (!Formulas.calcMagicAffected(info.getEffector(), info.getEffected(), info.getSkill()))
 | |
| 		{
 | |
| 			if (info.getEffector().isPlayer())
 | |
| 			{
 | |
| 				info.getEffector().sendPacket(SystemMessageId.YOUR_ATTACK_HAS_FAILED);
 | |
| 			}
 | |
| 			if (info.getEffected().isPlayer())
 | |
| 			{
 | |
| 				SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.C1_RESISTED_C2_S_MAGIC);
 | |
| 				sm.addCharName(info.getEffected());
 | |
| 				sm.addCharName(info.getEffector());
 | |
| 				info.getEffected().sendPacket(sm);
 | |
| 			}
 | |
| 			return false;
 | |
| 		}
 | |
| 		return true;
 | |
| 	}
 | |
| 	
 | |
| 	@Override
 | |
| 	public L2EffectType getEffectType()
 | |
| 	{
 | |
| 		return L2EffectType.MAGICAL_ATTACK_MP;
 | |
| 	}
 | |
| 	
 | |
| 	@Override
 | |
| 	public boolean isInstant()
 | |
| 	{
 | |
| 		return true;
 | |
| 	}
 | |
| 	
 | |
| 	@Override
 | |
| 	public void onStart(BuffInfo info)
 | |
| 	{
 | |
| 		L2Character target = info.getEffected();
 | |
| 		L2Character activeChar = info.getEffector();
 | |
| 		
 | |
| 		if (activeChar.isAlikeDead())
 | |
| 		{
 | |
| 			return;
 | |
| 		}
 | |
| 		
 | |
| 		boolean sps = info.getSkill().useSpiritShot() && activeChar.isChargedShot(ShotType.SPIRITSHOTS);
 | |
| 		boolean bss = info.getSkill().useSpiritShot() && activeChar.isChargedShot(ShotType.BLESSED_SPIRITSHOTS);
 | |
| 		final byte shld = Formulas.calcShldUse(activeChar, target, info.getSkill());
 | |
| 		final boolean mcrit = Formulas.calcMCrit(activeChar.getMCriticalHit(target, info.getSkill()));
 | |
| 		double damage = Formulas.calcManaDam(activeChar, target, info.getSkill(), shld, sps, bss, mcrit);
 | |
| 		double mp = (damage > target.getCurrentMp() ? target.getCurrentMp() : damage);
 | |
| 		
 | |
| 		if (damage > 0)
 | |
| 		{
 | |
| 			target.stopEffectsOnDamage(true);
 | |
| 			target.setCurrentMp(target.getCurrentMp() - mp);
 | |
| 		}
 | |
| 		
 | |
| 		if (target.isPlayer())
 | |
| 		{
 | |
| 			SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.S2_S_MP_HAS_BEEN_DRAINED_BY_C1);
 | |
| 			sm.addCharName(activeChar);
 | |
| 			sm.addInt((int) mp);
 | |
| 			target.sendPacket(sm);
 | |
| 		}
 | |
| 		
 | |
| 		if (activeChar.isPlayer())
 | |
| 		{
 | |
| 			SystemMessage sm2 = SystemMessage.getSystemMessage(SystemMessageId.YOUR_OPPONENT_S_MP_WAS_REDUCED_BY_S1);
 | |
| 			sm2.addInt((int) mp);
 | |
| 			activeChar.sendPacket(sm2);
 | |
| 		}
 | |
| 	}
 | |
| } | 
