Files
l2j_mobius/trunk/java/com/l2jmobius/tools/gsregistering/BaseGameServerRegister.java
2016-06-12 01:34:09 +00:00

487 lines
12 KiB
Java

/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jmobius.tools.gsregistering;
import java.awt.HeadlessException;
import java.io.File;
import java.io.FileOutputStream;
import java.io.IOException;
import java.io.OutputStream;
import java.math.BigInteger;
import java.sql.Connection;
import java.sql.PreparedStatement;
import java.sql.SQLException;
import java.sql.Statement;
import java.util.Map.Entry;
import java.util.Properties;
import java.util.ResourceBundle;
import com.l2jmobius.Config;
import com.l2jmobius.Server;
import com.l2jmobius.commons.database.DatabaseFactory;
import com.l2jmobius.commons.util.CommonUtil;
import com.l2jmobius.loginserver.GameServerTable;
/**
* The Class BaseGameServerRegister.
* @author KenM
*/
public abstract class BaseGameServerRegister
{
private boolean _loaded = false;
/**
* The main method.
* @param args the arguments
*/
public static void main(String[] args)
{
boolean interactive = true;
boolean force = false;
boolean fallback = false;
BaseTask task = null;
String arg;
for (int i = 0; i < args.length; i++)
{
arg = args[i];
// --force : Forces GameServer register operations to overwrite a server if necessary
if (arg.equals("-f") || arg.equals("--force"))
{
force = true;
}
// --fallback : If an register operation fails due to ID already being in use it will then try to register first available ID
else if (arg.equals("-b") || arg.equals("--fallback"))
{
fallback = true;
}
// --register <id> <hexid_dest_dir> : Register GameServer with ID <id> and output hexid on <hexid_dest_dir>
// Fails if <id> already in use, unless -force is used (overwrites)
else if (arg.equals("-r") || arg.equals("--register"))
{
interactive = false;
final int id = Integer.parseInt(args[++i]);
final String dir = args[++i];
task = new RegisterTask(id, dir, force, fallback);
}
// --unregister <id> : Removes GameServer denoted by <id>
else if (arg.equals("-u") || arg.equals("--unregister"))
{
interactive = false;
final String gsId = args[++i];
if (gsId.equalsIgnoreCase("all"))
{
task = new UnregisterAllTask();
}
else
{
try
{
final int id = Integer.parseInt(gsId);
task = new UnregisterTask(id);
}
catch (NumberFormatException e)
{
System.out.printf("wrong argument for GameServer removal, specify a numeric ID or \"all\" without quotes to remove all." + Config.EOL, gsId);
System.exit(1);
}
}
}
// --help : Prints usage/arguments/credits
else if (arg.equals("-h") || arg.equals("--help"))
{
interactive = false;
BaseGameServerRegister.printHelp();
}
}
try
{
if (interactive)
{
BaseGameServerRegister.startCMD();
}
else
{
// if there is a task, do it, else the app has already finished
if (task != null)
{
task.run();
}
}
}
catch (HeadlessException e)
{
BaseGameServerRegister.startCMD();
}
}
/**
* Prints the help.
*/
private static void printHelp()
{
final String[] help =
{
"Allows to register/remove GameServers from LoginServer.",
"",
"Options:",
"-b, --fallback\t\t\t\tIf during the register operation the specified GameServer ID is in use, an attempt with the first available ID will be made.",
"-c, --cmd\t\t\t\tForces this application to run in console mode, even if GUI is supported.",
"-f, --force\t\t\t\tForces GameServer register operation to overwrite a previous registration on the specified ID, if necessary.",
"-h, --help\t\t\t\tShows this help message and exits.",
"-r, --register <id> <hexid_dest_dir>\tRegisters a GameServer on ID <id> and saves the hexid.txt file on <hexid_dest_dir>.",
"\t\t\t\t\tYou can provide a negative value for <id> to register under the first available ID.",
"\t\t\t\t\tNothing is done if <id> is already in use, unless --force or --fallback is used.",
"",
"-u, --unregister <id>|all\t\tRemoves the GameServer specified by <id>, use \"all\" to remove all currently registered GameServers.",
"",
"© 2008-2009 L2J Team. All rights reserved.",
"Bug Reports: http://www.l2jserver.com"
};
for (String str : help)
{
System.out.println(str);
}
}
/**
* Start the CMD.
*/
private static void startCMD()
{
final GameServerRegister cmdUi = new GameServerRegister();
try
{
cmdUi.consoleUI();
}
catch (IOException e)
{
cmdUi.showError("I/O exception trying to get input from keyboard.", e);
}
}
/**
* Load.
*/
public void load()
{
Server.serverMode = Server.MODE_LOGINSERVER;
Config.load();
GameServerTable.getInstance();
_loaded = true;
}
/**
* Checks if is loaded.
* @return true, if is loaded
*/
public boolean isLoaded()
{
return _loaded;
}
/**
* Show the error.
* @param msg the msg.
* @param t the t.
*/
public abstract void showError(String msg, Throwable t);
/**
* Unregister the game server.
* @param id the game server id.
* @throws SQLException the SQL exception.
*/
public static void unregisterGameServer(int id) throws SQLException
{
try (Connection con = DatabaseFactory.getInstance().getConnection();
PreparedStatement ps = con.prepareStatement("DELETE FROM gameservers WHERE server_id = ?"))
{
ps.setInt(1, id);
ps.executeUpdate();
}
GameServerTable.getInstance().getRegisteredGameServers().remove(id);
}
/**
* Unregister all game servers.
* @throws SQLException the SQL exception
*/
public static void unregisterAllGameServers() throws SQLException
{
try (Connection con = DatabaseFactory.getInstance().getConnection();
Statement s = con.createStatement())
{
s.executeUpdate("DELETE FROM gameservers");
}
GameServerTable.getInstance().getRegisteredGameServers().clear();
}
/**
* Register a game server.
* @param id the id of the game server.
* @param outDir the out dir.
* @throws IOException Signals that an I/O exception has occurred.
*/
public static void registerGameServer(int id, String outDir) throws IOException
{
final byte[] hexId = CommonUtil.generateHex(16);
GameServerTable.getInstance().registerServerOnDB(hexId, id, "");
final Properties hexSetting = new Properties();
final File file = new File(outDir, "hexid.txt");
// Create a new empty file only if it doesn't exist
file.createNewFile();
try (OutputStream out = new FileOutputStream(file))
{
hexSetting.setProperty("ServerID", String.valueOf(id));
hexSetting.setProperty("HexID", new BigInteger(hexId).toString(16));
hexSetting.store(out, "The HexId to Auth into LoginServer");
}
}
/**
* Register first available.
* @param outDir the out dir
* @return the int
* @throws IOException Signals that an I/O exception has occurred.
*/
public static int registerFirstAvailable(String outDir) throws IOException
{
for (Entry<Integer, String> e : GameServerTable.getInstance().getServerNames().entrySet())
{
if (!GameServerTable.getInstance().hasRegisteredGameServerOnId(e.getKey()))
{
BaseGameServerRegister.registerGameServer(e.getKey(), outDir);
return e.getKey();
}
}
return -1;
}
/**
* The Class BaseTask.
*/
protected static abstract class BaseTask implements Runnable
{
private ResourceBundle _bundle;
/**
* Sets the bundle.
* @param bundle The bundle to set.
*/
public void setBundle(ResourceBundle bundle)
{
_bundle = bundle;
}
/**
* Gets the bundle.
* @return Returns the bundle.
*/
public ResourceBundle getBundle()
{
return _bundle;
}
/**
* Show the error.
* @param msg the msg
* @param t the t
*/
public void showError(String msg, Throwable t)
{
String title;
if (getBundle() != null)
{
title = getBundle().getString("error");
msg += Config.EOL + getBundle().getString("reason") + ' ' + t.getLocalizedMessage();
}
else
{
title = "Error";
msg += Config.EOL + "Cause: " + t.getLocalizedMessage();
}
System.out.println(title + ": " + msg);
}
}
/**
* The Class RegisterTask.
*/
private static class RegisterTask extends BaseTask
{
private final int _id;
private final String _outDir;
private boolean _force;
private boolean _fallback;
/**
* Instantiates a new register task.
* @param id the id.
* @param outDir the out dir.
* @param force the force.
* @param fallback the fallback.
*/
public RegisterTask(int id, String outDir, boolean force, boolean fallback)
{
_id = id;
_outDir = outDir;
_force = force;
_fallback = fallback;
}
/**
* Sets the actions.
* @param force the force.
* @param fallback the fallback.
*/
@SuppressWarnings("unused")
public void setActions(boolean force, boolean fallback)
{
_force = force;
_fallback = fallback;
}
@Override
public void run()
{
try
{
if (_id < 0)
{
final int registeredId = BaseGameServerRegister.registerFirstAvailable(_outDir);
if (registeredId < 0)
{
System.out.println(getBundle().getString("noFreeId"));
}
else
{
System.out.printf(getBundle().getString("registrationOk") + Config.EOL, registeredId);
}
}
else
{
System.out.printf(getBundle().getString("checkingIdInUse") + Config.EOL, _id);
if (GameServerTable.getInstance().hasRegisteredGameServerOnId(_id))
{
System.out.println(getBundle().getString("yes"));
if (_force)
{
System.out.printf(getBundle().getString("forcingRegistration") + Config.EOL, _id);
BaseGameServerRegister.unregisterGameServer(_id);
BaseGameServerRegister.registerGameServer(_id, _outDir);
System.out.printf(getBundle().getString("registrationOk") + Config.EOL, _id);
}
else if (_fallback)
{
System.out.println(getBundle().getString("fallingBack"));
final int registeredId = BaseGameServerRegister.registerFirstAvailable(_outDir);
if (registeredId < 0)
{
System.out.println(getBundle().getString("noFreeId"));
}
else
{
System.out.printf(getBundle().getString("registrationOk") + Config.EOL, registeredId);
}
}
else
{
System.out.println(getBundle().getString("noAction"));
}
}
else
{
System.out.println(getBundle().getString("no"));
BaseGameServerRegister.registerGameServer(_id, _outDir);
}
}
}
catch (SQLException e)
{
showError(getBundle().getString("sqlErrorRegister"), e);
}
catch (IOException e)
{
showError(getBundle().getString("ioErrorRegister"), e);
}
}
}
/**
* The Class UnregisterTask.
*/
private static class UnregisterTask extends BaseTask
{
private final int _id;
/**
* Instantiates a new unregister task.
* @param id the task id.
*/
public UnregisterTask(int id)
{
_id = id;
}
@Override
public void run()
{
System.out.printf(getBundle().getString("removingGsId") + Config.EOL, _id);
try
{
BaseGameServerRegister.unregisterGameServer(_id);
}
catch (SQLException e)
{
showError(getBundle().getString("sqlErrorRegister"), e);
}
}
}
/**
* The Class UnregisterAllTask.
*/
protected static class UnregisterAllTask extends BaseTask
{
@Override
public void run()
{
try
{
BaseGameServerRegister.unregisterAllGameServers();
}
catch (SQLException e)
{
showError(getBundle().getString("sqlErrorUnregisterAll"), e);
}
}
}
}