90 lines
		
	
	
		
			3.2 KiB
		
	
	
	
		
			Java
		
	
	
	
	
	
			
		
		
	
	
			90 lines
		
	
	
		
			3.2 KiB
		
	
	
	
		
			Java
		
	
	
	
	
	
| /*
 | |
|  * Copyright (C) 2004-2015 L2J DataPack
 | |
|  * 
 | |
|  * This file is part of L2J DataPack.
 | |
|  * 
 | |
|  * L2J DataPack is free software: you can redistribute it and/or modify
 | |
|  * it under the terms of the GNU General Public License as published by
 | |
|  * the Free Software Foundation, either version 3 of the License, or
 | |
|  * (at your option) any later version.
 | |
|  * 
 | |
|  * L2J DataPack is distributed in the hope that it will be useful,
 | |
|  * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | |
|  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
 | |
|  * General Public License for more details.
 | |
|  * 
 | |
|  * You should have received a copy of the GNU General Public License
 | |
|  * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | |
|  */
 | |
| package handlers.effecthandlers;
 | |
| 
 | |
| import com.l2jserver.gameserver.model.StatsSet;
 | |
| import com.l2jserver.gameserver.model.actor.L2Npc;
 | |
| import com.l2jserver.gameserver.model.actor.L2Playable;
 | |
| import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
 | |
| import com.l2jserver.gameserver.model.conditions.Condition;
 | |
| import com.l2jserver.gameserver.model.effects.AbstractEffect;
 | |
| import com.l2jserver.gameserver.model.events.EventType;
 | |
| import com.l2jserver.gameserver.model.events.impl.character.playable.OnPlayableExpChanged;
 | |
| import com.l2jserver.gameserver.model.events.listeners.ConsumerEventListener;
 | |
| import com.l2jserver.gameserver.model.skills.BuffInfo;
 | |
| import com.l2jserver.gameserver.model.stats.Stats;
 | |
| import com.l2jserver.gameserver.network.SystemMessageId;
 | |
| import com.l2jserver.gameserver.network.serverpackets.ExSpawnEmitter;
 | |
| 
 | |
| /**
 | |
|  * Soul Eating effect implementation.
 | |
|  * @author UnAfraid
 | |
|  */
 | |
| public final class SoulEating extends AbstractEffect
 | |
| {
 | |
| 	private final int _expNeeded;
 | |
| 	
 | |
| 	public SoulEating(Condition attachCond, Condition applyCond, StatsSet set, StatsSet params)
 | |
| 	{
 | |
| 		super(attachCond, applyCond, set, params);
 | |
| 		_expNeeded = params.getInt("expNeeded");
 | |
| 	}
 | |
| 	
 | |
| 	@Override
 | |
| 	public void onExit(BuffInfo info)
 | |
| 	{
 | |
| 		if (info.getEffected().isPlayer())
 | |
| 		{
 | |
| 			info.getEffected().removeListenerIf(EventType.ON_PLAYABLE_EXP_CHANGED, listener -> listener.getOwner() == this);
 | |
| 		}
 | |
| 	}
 | |
| 	
 | |
| 	public void onExperienceReceived(L2Playable playable, long exp)
 | |
| 	{
 | |
| 		// TODO: Verify logic.
 | |
| 		if (playable.isPlayer() && (exp >= _expNeeded))
 | |
| 		{
 | |
| 			final L2PcInstance player = playable.getActingPlayer();
 | |
| 			final int maxSouls = (int) player.calcStat(Stats.MAX_SOULS, 0, null, null);
 | |
| 			if (player.getChargedSouls() >= maxSouls)
 | |
| 			{
 | |
| 				playable.sendPacket(SystemMessageId.SOUL_CANNOT_BE_ABSORBED_ANYMORE);
 | |
| 				return;
 | |
| 			}
 | |
| 			
 | |
| 			player.increaseSouls(1);
 | |
| 			
 | |
| 			if ((player.getTarget() != null) && player.getTarget().isNpc())
 | |
| 			{
 | |
| 				final L2Npc npc = (L2Npc) playable.getTarget();
 | |
| 				player.broadcastPacket(new ExSpawnEmitter(player, npc), 500);
 | |
| 			}
 | |
| 		}
 | |
| 	}
 | |
| 	
 | |
| 	@Override
 | |
| 	public void onStart(BuffInfo info)
 | |
| 	{
 | |
| 		if (info.getEffected().isPlayer())
 | |
| 		{
 | |
| 			info.getEffected().addListener(new ConsumerEventListener(info.getEffected(), EventType.ON_PLAYABLE_EXP_CHANGED, (OnPlayableExpChanged event) -> onExperienceReceived(event.getActiveChar(), (event.getNewExp() - event.getOldExp())), this));
 | |
| 		}
 | |
| 	}
 | |
| }
 | 
