89 lines
2.4 KiB
Java
89 lines
2.4 KiB
Java
/*
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* Copyright (C) 2004-2015 L2J Server
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*
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* This file is part of L2J Server.
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*
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* L2J Server is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* L2J Server is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package com.l2jserver.gameserver.model.holders;
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import java.util.HashMap;
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import java.util.Map;
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import com.l2jserver.gameserver.data.xml.impl.SkillTreesData;
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import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
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import com.l2jserver.gameserver.model.interfaces.ISkillsHolder;
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import com.l2jserver.gameserver.model.skills.Skill;
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/**
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* @author UnAfraid
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*/
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public class PlayerSkillHolder implements ISkillsHolder
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{
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private final Map<Integer, Skill> _skills = new HashMap<>();
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public PlayerSkillHolder(L2PcInstance player)
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{
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for (Skill skill : player.getSkills().values())
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{
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// Adding only skills that can be learned by the player.
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if (SkillTreesData.getInstance().isSkillAllowed(player, skill))
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{
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addSkill(skill);
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}
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}
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}
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/**
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* @return the map containing this character skills.
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*/
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@Override
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public Map<Integer, Skill> getSkills()
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{
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return _skills;
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}
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/**
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* Add a skill to the skills map.<br>
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* @param skill
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*/
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@Override
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public Skill addSkill(Skill skill)
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{
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return _skills.put(skill.getId(), skill);
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}
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/**
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* Return the level of a skill owned by the L2Character.
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* @param skillId The identifier of the L2Skill whose level must be returned
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* @return The level of the L2Skill identified by skillId
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*/
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@Override
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public int getSkillLevel(int skillId)
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{
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final Skill skill = getKnownSkill(skillId);
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return (skill == null) ? -1 : skill.getLevel();
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}
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/**
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* @param skillId The identifier of the L2Skill to check the knowledge
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* @return the skill from the known skill.
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*/
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@Override
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public Skill getKnownSkill(int skillId)
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{
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return _skills.get(skillId);
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}
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}
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