62 lines
		
	
	
		
			2.2 KiB
		
	
	
	
		
			Java
		
	
	
	
	
	
			
		
		
	
	
			62 lines
		
	
	
		
			2.2 KiB
		
	
	
	
		
			Java
		
	
	
	
	
	
| /*
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|  * Copyright (C) 2004-2015 L2J DataPack
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|  * 
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|  * This file is part of L2J DataPack.
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|  * 
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|  * L2J DataPack is free software: you can redistribute it and/or modify
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|  * it under the terms of the GNU General Public License as published by
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|  * the Free Software Foundation, either version 3 of the License, or
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|  * (at your option) any later version.
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|  * 
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|  * L2J DataPack is distributed in the hope that it will be useful,
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|  * but WITHOUT ANY WARRANTY; without even the implied warranty of
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|  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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|  * General Public License for more details.
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|  * 
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|  * You should have received a copy of the GNU General Public License
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|  * along with this program. If not, see <http://www.gnu.org/licenses/>.
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|  */
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| package handlers.effecthandlers;
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| 
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| import com.l2jserver.gameserver.datatables.SkillData;
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| import com.l2jserver.gameserver.model.StatsSet;
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| import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
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| import com.l2jserver.gameserver.model.conditions.Condition;
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| import com.l2jserver.gameserver.model.effects.AbstractEffect;
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| import com.l2jserver.gameserver.model.skills.BuffInfo;
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| import com.l2jserver.gameserver.model.skills.Skill;
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| import com.l2jserver.gameserver.network.SystemMessageId;
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| import com.l2jserver.gameserver.network.serverpackets.SystemMessage;
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| 
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| /**
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|  * Shilen's Breath effect implementation.
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|  * @author St3eT
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|  */
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| public final class ShilensBreath extends AbstractEffect
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| {
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| 	public ShilensBreath(Condition attachCond, Condition applyCond, StatsSet set, StatsSet params)
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| 	{
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| 		super(attachCond, applyCond, set, params);
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| 	}
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| 	
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| 	@Override
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| 	public void onExit(BuffInfo info)
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| 	{
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| 		if (info.getEffected().isPlayer() && !info.getEffected().isDead())
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| 		{
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| 			final L2PcInstance player = (L2PcInstance) info.getEffected();
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| 			int nextLv = info.getSkill().getLevel() - 1;
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| 			
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| 			if (nextLv > 0)
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| 			{
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| 				final Skill skill = SkillData.getInstance().getSkill(info.getSkill().getId(), nextLv);
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| 				skill.applyEffects(player, player);
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| 				player.sendPacket(SystemMessage.getSystemMessage(SystemMessageId.YOU_VE_BEEN_AFFLICTED_BY_SHILEN_S_BREATH_LEVEL_S1).addInt(nextLv));
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| 			}
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| 			else
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| 			{
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| 				player.sendPacket(SystemMessageId.SHILEN_S_BREATH_HAS_BEEN_PURIFIED);
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| 			}
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| 		}
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| 	}
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| } | 
